diff options
-rw-r--r-- | src/mesa/main/texstate.c | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index f9f50a30054..9b64b64ae58 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -310,6 +310,19 @@ active_texture(GLenum texture, bool no_error) } } + + /* The below flush call seems useless because + * gl_context::Texture::CurrentUnit is not used by + * _mesa_update_texture_state() and friends. + * + * However removing the flush + * introduced some blinking textures in UT2004. More investigation is + * needed to find the root cause. + * + * https://bugs.freedesktop.org/show_bug.cgi?id=105436 + */ + FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE); + ctx->Texture.CurrentUnit = texUnit; if (ctx->Transform.MatrixMode == GL_TEXTURE) { /* update current stack pointer */ |