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-rw-r--r--src/freedreno/fdl/fd6_layout.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/freedreno/fdl/fd6_layout.c b/src/freedreno/fdl/fd6_layout.c
index f9499b3a8a6..82b3a3e715c 100644
--- a/src/freedreno/fdl/fd6_layout.c
+++ b/src/freedreno/fdl/fd6_layout.c
@@ -35,7 +35,7 @@ static const struct {
unsigned heightalign;
} tile_alignment[] = {
[1] = { 128, 32 },
- [2] = { 64, 32 },
+ [2] = { 128, 16 },
[3] = { 64, 32 },
[4] = { 64, 16 },
[6] = { 64, 16 },
@@ -47,8 +47,8 @@ static const struct {
[48] = { 64, 16 },
[64] = { 64, 16 },
- /* special cases for r16: */
- [0] = { 128, 16 },
+ /* special cases for r8g8: */
+ [0] = { 64, 32 },
};
/* NOTE: good way to test this is: (for example)
@@ -81,7 +81,7 @@ fdl6_layout(struct fdl_layout *layout,
int ta = layout->cpp;
/* The z16/r16 formats seem to not play by the normal tiling rules: */
- if ((layout->cpp == 2) && (util_format_get_nr_components(format) == 1))
+ if ((layout->cpp == 2) && (util_format_get_nr_components(format) == 2))
ta = 0;
uint32_t alignment;