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-rw-r--r--src/compiler/glsl/ast_to_hir.cpp14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index 8cdb9171515..c3c8cef3277 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -2585,6 +2585,20 @@ select_gles_precision(unsigned qual_precision,
type->name);
}
}
+
+
+ /* Section 4.1.7.3 (Atomic Counters) of the GLSL ES 3.10 spec says:
+ *
+ * "The default precision of all atomic types is highp. It is an error to
+ * declare an atomic type with a different precision or to specify the
+ * default precision for an atomic type to be lowp or mediump."
+ */
+ if (type->base_type == GLSL_TYPE_ATOMIC_UINT &&
+ precision != ast_precision_high) {
+ _mesa_glsl_error(loc, state,
+ "atomic_uint can only have highp precision qualifier");
+ }
+
return precision;
}