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-rw-r--r--src/mesa/main/framebuffer.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index 4ea18f6858e..8e751b453b7 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -549,7 +549,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
* writing colors.
*/
static void
-update_color_draw_buffers(struct gl_context *ctx, struct gl_framebuffer *fb)
+update_color_draw_buffers(struct gl_framebuffer *fb)
{
GLuint output;
@@ -573,9 +573,8 @@ update_color_draw_buffers(struct gl_context *ctx, struct gl_framebuffer *fb)
* Unlike the DrawBuffer, we can only read from one (or zero) color buffers.
*/
static void
-update_color_read_buffer(struct gl_context *ctx, struct gl_framebuffer *fb)
+update_color_read_buffer(struct gl_framebuffer *fb)
{
- (void) ctx;
if (fb->_ColorReadBufferIndex == BUFFER_NONE ||
fb->DeletePending ||
fb->Width == 0 ||
@@ -638,8 +637,8 @@ update_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
* read-state if this FB is bound as ctx->DrawBuffer), but no
* harm.
*/
- update_color_draw_buffers(ctx, fb);
- update_color_read_buffer(ctx, fb);
+ update_color_draw_buffers(fb);
+ update_color_read_buffer(fb);
compute_depth_max(fb);
}