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-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c1067
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h37
2 files changed, 769 insertions, 335 deletions
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
index a4b78f14943..ba087ac0f34 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
@@ -1,6 +1,6 @@
/**************************************************************************
*
- * Copyright 2007-2009 VMware, Inc.
+ * Copyright 2007-2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -28,9 +28,9 @@
/**
* \file
* Implementation of fenced buffers.
- *
- * \author Jose Fonseca <jrfonseca-at-tungstengraphics-dot-com>
- * \author Thomas Hellström <thomas-at-tungstengraphics-dot-com>
+ *
+ * \author Jose Fonseca <jfonseca-at-vmware-dot-com>
+ * \author Thomas Hellström <thellstrom-at-vmware-dot-com>
*/
@@ -50,6 +50,7 @@
#include "pb_buffer.h"
#include "pb_buffer_fenced.h"
+#include "pb_bufmgr.h"
@@ -59,32 +60,79 @@
#define SUPER(__derived) (&(__derived)->base)
-struct fenced_buffer_list
+struct fenced_manager
{
- pipe_mutex mutex;
-
+ struct pb_manager base;
+ struct pb_manager *provider;
struct pb_fence_ops *ops;
-
- pb_size numDelayed;
- struct list_head delayed;
-
-#ifdef DEBUG
- pb_size numUnfenced;
+
+ /**
+ * Maximum buffer size that can be safely allocated.
+ */
+ pb_size max_buffer_size;
+
+ /**
+ * Maximum cpu memory we can allocate before we start waiting for the
+ * GPU to idle.
+ */
+ pb_size max_cpu_total_size;
+
+ /**
+ * Following members are mutable and protected by this mutex.
+ */
+ pipe_mutex mutex;
+
+ /**
+ * Fenced buffer list.
+ *
+ * All fenced buffers are placed in this listed, ordered from the oldest
+ * fence to the newest fence.
+ */
+ struct list_head fenced;
+ pb_size num_fenced;
+
struct list_head unfenced;
-#endif
+ pb_size num_unfenced;
+
+ /**
+ * How much temporary CPU memory is being used to hold unvalidated buffers.
+ */
+ pb_size cpu_total_size;
};
/**
+ * Fenced buffer.
+ *
* Wrapper around a pipe buffer which adds fencing and reference counting.
*/
struct fenced_buffer
{
+ /*
+ * Immutable members.
+ */
+
struct pb_buffer base;
-
+ struct fenced_manager *mgr;
+
+ /*
+ * Following members are mutable and protected by fenced_manager::mutex.
+ */
+
+ struct list_head head;
+
+ /**
+ * Buffer with storage.
+ */
struct pb_buffer *buffer;
+ pb_size size;
+ struct pb_desc desc;
- /* FIXME: protect access with mutex */
+ /**
+ * Temporary CPU storage data. Used when there isn't enough GPU memory to
+ * store the buffer.
+ */
+ void *data;
/**
* A bitmask of PIPE_BUFFER_USAGE_CPU/GPU_READ/WRITE describing the current
@@ -93,15 +141,22 @@ struct fenced_buffer
unsigned flags;
unsigned mapcount;
+
struct pb_validate *vl;
unsigned validation_flags;
- struct pipe_fence_handle *fence;
- struct list_head head;
- struct fenced_buffer_list *list;
+ struct pipe_fence_handle *fence;
};
+static INLINE struct fenced_manager *
+fenced_manager(struct pb_manager *mgr)
+{
+ assert(mgr);
+ return (struct fenced_manager *)mgr;
+}
+
+
static INLINE struct fenced_buffer *
fenced_buffer(struct pb_buffer *buf)
{
@@ -110,221 +165,568 @@ fenced_buffer(struct pb_buffer *buf)
}
-static INLINE void
-_fenced_buffer_add(struct fenced_buffer *fenced_buf)
-{
- struct fenced_buffer_list *fenced_list = fenced_buf->list;
+static void
+fenced_buffer_destroy_cpu_storage_locked(struct fenced_buffer *fenced_buf);
- assert(pipe_is_referenced(&fenced_buf->base.base.reference));
- assert(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE);
- assert(fenced_buf->fence);
+static enum pipe_error
+fenced_buffer_create_cpu_storage_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf);
+static void
+fenced_buffer_destroy_gpu_storage_locked(struct fenced_buffer *fenced_buf);
+
+static enum pipe_error
+fenced_buffer_create_gpu_storage_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf,
+ boolean wait);
+
+static enum pipe_error
+fenced_buffer_copy_storage_to_gpu_locked(struct fenced_buffer *fenced_buf);
+
+static enum pipe_error
+fenced_buffer_copy_storage_to_cpu_locked(struct fenced_buffer *fenced_buf);
+
+
+/**
+ * Dump the fenced buffer list.
+ *
+ * Useful to understand failures to allocate buffers.
+ */
+static void
+fenced_manager_dump_locked(struct fenced_manager *fenced_mgr)
+{
#ifdef DEBUG
- LIST_DEL(&fenced_buf->head);
- assert(fenced_list->numUnfenced);
- --fenced_list->numUnfenced;
+ struct pb_fence_ops *ops = fenced_mgr->ops;
+ struct list_head *curr, *next;
+ struct fenced_buffer *fenced_buf;
+
+ debug_printf("%10s %7s %8s %7s %10s %s\n",
+ "buffer", "size", "refcount", "storage", "fence", "signalled");
+
+ curr = fenced_mgr->unfenced.next;
+ next = curr->next;
+ while(curr != &fenced_mgr->unfenced) {
+ fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
+ assert(!fenced_buf->fence);
+ debug_printf("%10p %7u %8u %7s\n",
+ (void *) fenced_buf,
+ fenced_buf->base.base.size,
+ p_atomic_read(&fenced_buf->base.base.reference.count),
+ fenced_buf->buffer ? "gpu" : (fenced_buf->data ? "cpu" : "none"));
+ curr = next;
+ next = curr->next;
+ }
+
+ curr = fenced_mgr->fenced.next;
+ next = curr->next;
+ while(curr != &fenced_mgr->fenced) {
+ int signaled;
+ fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
+ assert(fenced_buf->buffer);
+ signaled = ops->fence_signalled(ops, fenced_buf->fence, 0);
+ debug_printf("%10p %7u %8u %7s %10p %s\n",
+ (void *) fenced_buf,
+ fenced_buf->base.base.size,
+ p_atomic_read(&fenced_buf->base.base.reference.count),
+ "gpu",
+ (void *) fenced_buf->fence,
+ signaled == 0 ? "y" : "n");
+ curr = next;
+ next = curr->next;
+ }
+#else
+ (void)fenced_mgr;
#endif
- LIST_ADDTAIL(&fenced_buf->head, &fenced_list->delayed);
- ++fenced_list->numDelayed;
}
-/**
- * Actually destroy the buffer.
- */
static INLINE void
-_fenced_buffer_destroy(struct fenced_buffer *fenced_buf)
+fenced_buffer_destroy_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf)
{
- struct fenced_buffer_list *fenced_list = fenced_buf->list;
-
assert(!pipe_is_referenced(&fenced_buf->base.base.reference));
+
assert(!fenced_buf->fence);
-#ifdef DEBUG
assert(fenced_buf->head.prev);
assert(fenced_buf->head.next);
LIST_DEL(&fenced_buf->head);
- assert(fenced_list->numUnfenced);
- --fenced_list->numUnfenced;
-#else
- (void)fenced_list;
-#endif
- pb_reference(&fenced_buf->buffer, NULL);
+ assert(fenced_mgr->num_unfenced);
+ --fenced_mgr->num_unfenced;
+
+ fenced_buffer_destroy_gpu_storage_locked(fenced_buf);
+ fenced_buffer_destroy_cpu_storage_locked(fenced_buf);
+
FREE(fenced_buf);
}
+/**
+ * Add the buffer to the fenced list.
+ *
+ * Reference count should be incremented before calling this function.
+ */
static INLINE void
-_fenced_buffer_remove(struct fenced_buffer_list *fenced_list,
- struct fenced_buffer *fenced_buf)
+fenced_buffer_add_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf)
+{
+ assert(pipe_is_referenced(&fenced_buf->base.base.reference));
+ assert(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE);
+ assert(fenced_buf->fence);
+
+ p_atomic_inc(&fenced_buf->base.base.reference.count);
+
+ LIST_DEL(&fenced_buf->head);
+ assert(fenced_mgr->num_unfenced);
+ --fenced_mgr->num_unfenced;
+ LIST_ADDTAIL(&fenced_buf->head, &fenced_mgr->fenced);
+ ++fenced_mgr->num_fenced;
+}
+
+
+/**
+ * Remove the buffer from the fenced list, and potentially destroy the buffer
+ * if the reference count reaches zero.
+ *
+ * Returns TRUE if the buffer was detroyed.
+ */
+static INLINE boolean
+fenced_buffer_remove_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf)
{
- struct pb_fence_ops *ops = fenced_list->ops;
+ struct pb_fence_ops *ops = fenced_mgr->ops;
assert(fenced_buf->fence);
- assert(fenced_buf->list == fenced_list);
-
+ assert(fenced_buf->mgr == fenced_mgr);
+
ops->fence_reference(ops, &fenced_buf->fence, NULL);
fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE;
-
+
assert(fenced_buf->head.prev);
assert(fenced_buf->head.next);
-
+
LIST_DEL(&fenced_buf->head);
- assert(fenced_list->numDelayed);
- --fenced_list->numDelayed;
-
-#ifdef DEBUG
- LIST_ADDTAIL(&fenced_buf->head, &fenced_list->unfenced);
- ++fenced_list->numUnfenced;
-#endif
-
- /**
- * FIXME!!!
- */
+ assert(fenced_mgr->num_fenced);
+ --fenced_mgr->num_fenced;
+
+ LIST_ADDTAIL(&fenced_buf->head, &fenced_mgr->unfenced);
+ ++fenced_mgr->num_unfenced;
+
+ if (p_atomic_dec_zero(&fenced_buf->base.base.reference.count)) {
+ fenced_buffer_destroy_locked(fenced_mgr, fenced_buf);
+ return TRUE;
+ }
- if(!pipe_is_referenced(&fenced_buf->base.base.reference))
- _fenced_buffer_destroy(fenced_buf);
+ return FALSE;
}
+/**
+ * Wait for the fence to expire, and remove it from the fenced list.
+ *
+ * This function will release and re-aquire the mutex, so any copy of mutable
+ * state must be discarded after calling it.
+ */
static INLINE enum pipe_error
-_fenced_buffer_finish(struct fenced_buffer *fenced_buf)
+fenced_buffer_finish_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf)
{
- struct fenced_buffer_list *fenced_list = fenced_buf->list;
- struct pb_fence_ops *ops = fenced_list->ops;
+ struct pb_fence_ops *ops = fenced_mgr->ops;
+ enum pipe_error ret = PIPE_ERROR;
#if 0
debug_warning("waiting for GPU");
#endif
+ assert(pipe_is_referenced(&fenced_buf->base.base.reference));
assert(fenced_buf->fence);
+
if(fenced_buf->fence) {
- if(ops->fence_finish(ops, fenced_buf->fence, 0) != 0) {
- return PIPE_ERROR;
+ struct pipe_fence_handle *fence = NULL;
+ int finished;
+ boolean proceed;
+
+ ops->fence_reference(ops, &fence, fenced_buf->fence);
+
+ pipe_mutex_unlock(fenced_mgr->mutex);
+
+ finished = ops->fence_finish(ops, fenced_buf->fence, 0);
+
+ pipe_mutex_lock(fenced_mgr->mutex);
+
+ assert(pipe_is_referenced(&fenced_buf->base.base.reference));
+
+ /*
+ * Only proceed if the fence object didn't change in the meanwhile.
+ * Otherwise assume the work has been already carried out by another
+ * thread that re-aquired the lock before us.
+ */
+ proceed = fence == fenced_buf->fence ? TRUE : FALSE;
+
+ ops->fence_reference(ops, &fence, NULL);
+
+ if(proceed && finished == 0) {
+ /*
+ * Remove from the fenced list
+ */
+
+ boolean destroyed;
+
+ destroyed = fenced_buffer_remove_locked(fenced_mgr, fenced_buf);
+
+ /* TODO: remove consequents buffers with the same fence? */
+
+ assert(!destroyed);
+
+ fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE;
+
+ ret = PIPE_OK;
}
- /* Remove from the fenced list */
- /* TODO: remove consequents */
- _fenced_buffer_remove(fenced_list, fenced_buf);
}
- fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE;
- return PIPE_OK;
+ return ret;
}
/**
- * Free as many fenced buffers from the list head as possible.
+ * Remove as many fenced buffers from the fenced list as possible.
+ *
+ * Returns TRUE if at least one buffer was removed.
*/
-static void
-_fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
- int wait)
+static boolean
+fenced_manager_check_signalled_locked(struct fenced_manager *fenced_mgr,
+ boolean wait)
{
- struct pb_fence_ops *ops = fenced_list->ops;
+ struct pb_fence_ops *ops = fenced_mgr->ops;
struct list_head *curr, *next;
struct fenced_buffer *fenced_buf;
- struct pb_buffer *pb_buf;
struct pipe_fence_handle *prev_fence = NULL;
+ boolean ret = FALSE;
- curr = fenced_list->delayed.next;
+ curr = fenced_mgr->fenced.next;
next = curr->next;
- while(curr != &fenced_list->delayed) {
+ while(curr != &fenced_mgr->fenced) {
fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
if(fenced_buf->fence != prev_fence) {
int signaled;
- if (wait)
+
+ if (wait) {
signaled = ops->fence_finish(ops, fenced_buf->fence, 0);
- else
+
+ /*
+ * Don't return just now. Instead preemptively check if the
+ * following buffers' fences already expired, without further waits.
+ */
+ wait = FALSE;
+ }
+ else {
signaled = ops->fence_signalled(ops, fenced_buf->fence, 0);
- if (signaled != 0)
- break;
+ }
+
+ if (signaled != 0) {
+ return ret;
+ }
+
prev_fence = fenced_buf->fence;
}
else {
+ /* This buffer's fence object is identical to the previous buffer's
+ * fence object, so no need to check the fence again.
+ */
assert(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0);
}
- _fenced_buffer_remove(fenced_list, fenced_buf);
+ fenced_buffer_remove_locked(fenced_mgr, fenced_buf);
+
+ ret = TRUE;
+
+ curr = next;
+ next = curr->next;
+ }
+
+ return ret;
+}
+
+
+/**
+ * Try to free some GPU memory by backing it up into CPU memory.
+ *
+ * Returns TRUE if at least one buffer was freed.
+ */
+static boolean
+fenced_manager_free_gpu_storage_locked(struct fenced_manager *fenced_mgr)
+{
+ struct list_head *curr, *next;
+ struct fenced_buffer *fenced_buf;
- curr = next;
+ curr = fenced_mgr->unfenced.next;
+ next = curr->next;
+ while(curr != &fenced_mgr->unfenced) {
+ fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
+
+ /*
+ * We can only move storage if the buffer is not mapped and not
+ * validated.
+ */
+ if(fenced_buf->buffer &&
+ !fenced_buf->mapcount &&
+ !fenced_buf->vl) {
+ enum pipe_error ret;
+
+ ret = fenced_buffer_create_cpu_storage_locked(fenced_mgr, fenced_buf);
+ if(ret == PIPE_OK) {
+ ret = fenced_buffer_copy_storage_to_cpu_locked(fenced_buf);
+ if(ret == PIPE_OK) {
+ fenced_buffer_destroy_gpu_storage_locked(fenced_buf);
+ return TRUE;
+ }
+ fenced_buffer_destroy_cpu_storage_locked(fenced_buf);
+ }
+ }
+
+ curr = next;
next = curr->next;
}
+
+ return FALSE;
}
+/**
+ * Destroy CPU storage for this buffer.
+ */
static void
-fenced_buffer_destroy(struct pb_buffer *buf)
+fenced_buffer_destroy_cpu_storage_locked(struct fenced_buffer *fenced_buf)
{
- struct fenced_buffer *fenced_buf = fenced_buffer(buf);
- struct fenced_buffer_list *fenced_list = fenced_buf->list;
+ if(fenced_buf->data) {
+ align_free(fenced_buf->data);
+ fenced_buf->data = NULL;
+ assert(fenced_buf->mgr->cpu_total_size >= fenced_buf->size);
+ fenced_buf->mgr->cpu_total_size -= fenced_buf->size;
+ }
+}
- pipe_mutex_lock(fenced_list->mutex);
- assert(!pipe_is_referenced(&fenced_buf->base.base.reference));
- if (fenced_buf->fence) {
- struct pb_fence_ops *ops = fenced_list->ops;
- if(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) {
- struct list_head *curr, *prev;
- curr = &fenced_buf->head;
- prev = curr->prev;
- do {
- fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
- assert(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0);
- _fenced_buffer_remove(fenced_list, fenced_buf);
- curr = prev;
- prev = curr->prev;
- } while (curr != &fenced_list->delayed);
- }
- else {
- /* delay destruction */
+
+/**
+ * Create CPU storage for this buffer.
+ */
+static enum pipe_error
+fenced_buffer_create_cpu_storage_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf)
+{
+ assert(!fenced_buf->data);
+ if(fenced_buf->data)
+ return PIPE_OK;
+
+ if (fenced_mgr->cpu_total_size + fenced_buf->size > fenced_mgr->max_cpu_total_size)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ fenced_buf->data = align_malloc(fenced_buf->size, fenced_buf->desc.alignment);
+ if(!fenced_buf->data)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ fenced_mgr->cpu_total_size += fenced_buf->size;
+
+ return PIPE_OK;
+}
+
+
+/**
+ * Destroy the GPU storage.
+ */
+static void
+fenced_buffer_destroy_gpu_storage_locked(struct fenced_buffer *fenced_buf)
+{
+ if(fenced_buf->buffer) {
+ pb_reference(&fenced_buf->buffer, NULL);
+ }
+}
+
+
+/**
+ * Try to create GPU storage for this buffer.
+ *
+ * This function is a shorthand around pb_manager::create_buffer for
+ * fenced_buffer_create_gpu_storage_locked()'s benefit.
+ */
+static INLINE boolean
+fenced_buffer_try_create_gpu_storage_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf)
+{
+ struct pb_manager *provider = fenced_mgr->provider;
+
+ assert(!fenced_buf->buffer);
+
+ fenced_buf->buffer = provider->create_buffer(fenced_mgr->provider,
+ fenced_buf->size,
+ &fenced_buf->desc);
+ return fenced_buf->buffer ? TRUE : FALSE;
+}
+
+
+/**
+ * Create GPU storage for this buffer.
+ */
+static enum pipe_error
+fenced_buffer_create_gpu_storage_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf,
+ boolean wait)
+{
+ assert(!fenced_buf->buffer);
+
+ /*
+ * Check for signaled buffers before trying to allocate.
+ */
+ fenced_manager_check_signalled_locked(fenced_mgr, FALSE);
+
+ fenced_buffer_try_create_gpu_storage_locked(fenced_mgr, fenced_buf);
+
+ /*
+ * Keep trying while there is some sort of progress:
+ * - fences are expiring,
+ * - or buffers are being being swapped out from GPU memory into CPU memory.
+ */
+ while(!fenced_buf->buffer &&
+ (fenced_manager_check_signalled_locked(fenced_mgr, FALSE) ||
+ fenced_manager_free_gpu_storage_locked(fenced_mgr))) {
+ fenced_buffer_try_create_gpu_storage_locked(fenced_mgr, fenced_buf);
+ }
+
+ if(!fenced_buf->buffer && wait) {
+ /*
+ * Same as before, but this time around, wait to free buffers if
+ * necessary.
+ */
+ while(!fenced_buf->buffer &&
+ (fenced_manager_check_signalled_locked(fenced_mgr, TRUE) ||
+ fenced_manager_free_gpu_storage_locked(fenced_mgr))) {
+ fenced_buffer_try_create_gpu_storage_locked(fenced_mgr, fenced_buf);
}
}
- else {
- _fenced_buffer_destroy(fenced_buf);
+
+ if(!fenced_buf->buffer) {
+ if(0)
+ fenced_manager_dump_locked(fenced_mgr);
+
+ /* give up */
+ return PIPE_ERROR_OUT_OF_MEMORY;
}
- pipe_mutex_unlock(fenced_list->mutex);
+
+ return PIPE_OK;
+}
+
+
+static enum pipe_error
+fenced_buffer_copy_storage_to_gpu_locked(struct fenced_buffer *fenced_buf)
+{
+ uint8_t *map;
+
+ assert(fenced_buf->data);
+ assert(fenced_buf->buffer);
+
+ map = pb_map(fenced_buf->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
+ if(!map)
+ return PIPE_ERROR;
+
+ memcpy(map, fenced_buf->data, fenced_buf->size);
+
+ pb_unmap(fenced_buf->buffer);
+
+ return PIPE_OK;
+}
+
+
+static enum pipe_error
+fenced_buffer_copy_storage_to_cpu_locked(struct fenced_buffer *fenced_buf)
+{
+ const uint8_t *map;
+
+ assert(fenced_buf->data);
+ assert(fenced_buf->buffer);
+
+ map = pb_map(fenced_buf->buffer, PIPE_BUFFER_USAGE_CPU_READ);
+ if(!map)
+ return PIPE_ERROR;
+
+ memcpy(fenced_buf->data, map, fenced_buf->size);
+
+ pb_unmap(fenced_buf->buffer);
+
+ return PIPE_OK;
+}
+
+
+static void
+fenced_buffer_destroy(struct pb_buffer *buf)
+{
+ struct fenced_buffer *fenced_buf = fenced_buffer(buf);
+ struct fenced_manager *fenced_mgr = fenced_buf->mgr;
+
+ assert(!pipe_is_referenced(&fenced_buf->base.base.reference));
+
+ pipe_mutex_lock(fenced_mgr->mutex);
+
+ fenced_buffer_destroy_locked(fenced_mgr, fenced_buf);
+
+ pipe_mutex_unlock(fenced_mgr->mutex);
}
static void *
-fenced_buffer_map(struct pb_buffer *buf,
+fenced_buffer_map(struct pb_buffer *buf,
unsigned flags)
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
- struct fenced_buffer_list *fenced_list = fenced_buf->list;
- struct pb_fence_ops *ops = fenced_list->ops;
- void *map;
+ struct fenced_manager *fenced_mgr = fenced_buf->mgr;
+ struct pb_fence_ops *ops = fenced_mgr->ops;
+ void *map = NULL;
+
+ pipe_mutex_lock(fenced_mgr->mutex);
assert(!(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE));
-
- /* Serialize writes */
- if((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_WRITE) ||
- ((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ) && (flags & PIPE_BUFFER_USAGE_CPU_WRITE))) {
- if(flags & PIPE_BUFFER_USAGE_DONTBLOCK) {
- /* Don't wait for the GPU to finish writing */
- if(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0)
- _fenced_buffer_remove(fenced_list, fenced_buf);
- else
- return NULL;
+
+ /*
+ * Serialize writes.
+ */
+ while((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_WRITE) ||
+ ((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ) &&
+ (flags & PIPE_BUFFER_USAGE_CPU_WRITE))) {
+
+ /*
+ * Don't wait for the GPU to finish accessing it, if blocking is forbidden.
+ */
+ if((flags & PIPE_BUFFER_USAGE_DONTBLOCK) &&
+ ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) {
+ goto done;
}
- else {
- /* Wait for the GPU to finish writing */
- _fenced_buffer_finish(fenced_buf);
+
+ if (flags & PIPE_BUFFER_USAGE_UNSYNCHRONIZED) {
+ break;
}
+
+ /*
+ * Wait for the GPU to finish accessing. This will release and re-acquire
+ * the mutex, so all copies of mutable state must be discarded.
+ */
+ fenced_buffer_finish_locked(fenced_mgr, fenced_buf);
}
-#if 0
- /* Check for CPU write access (read is OK) */
- if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) {
- /* this is legal -- just for debugging */
- debug_warning("concurrent CPU writes");
+ if(fenced_buf->buffer) {
+ map = pb_map(fenced_buf->buffer, flags);
}
-#endif
-
- map = pb_map(fenced_buf->buffer, flags);
+ else {
+ assert(fenced_buf->data);
+ map = fenced_buf->data;
+ }
+
if(map) {
++fenced_buf->mapcount;
fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE;
}
+done:
+ pipe_mutex_unlock(fenced_mgr->mutex);
+
return map;
}
@@ -333,13 +735,20 @@ static void
fenced_buffer_unmap(struct pb_buffer *buf)
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
+ struct fenced_manager *fenced_mgr = fenced_buf->mgr;
+
+ pipe_mutex_lock(fenced_mgr->mutex);
+
assert(fenced_buf->mapcount);
if(fenced_buf->mapcount) {
- pb_unmap(fenced_buf->buffer);
+ if (fenced_buf->buffer)
+ pb_unmap(fenced_buf->buffer);
--fenced_buf->mapcount;
if(!fenced_buf->mapcount)
fenced_buf->flags &= ~PIPE_BUFFER_USAGE_CPU_READ_WRITE;
}
+
+ pipe_mutex_unlock(fenced_mgr->mutex);
}
@@ -349,48 +758,72 @@ fenced_buffer_validate(struct pb_buffer *buf,
unsigned flags)
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
+ struct fenced_manager *fenced_mgr = fenced_buf->mgr;
enum pipe_error ret;
-
+
+ pipe_mutex_lock(fenced_mgr->mutex);
+
if(!vl) {
/* invalidate */
fenced_buf->vl = NULL;
fenced_buf->validation_flags = 0;
- return PIPE_OK;
+ ret = PIPE_OK;
+ goto done;
}
-
+
assert(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE);
assert(!(flags & ~PIPE_BUFFER_USAGE_GPU_READ_WRITE));
flags &= PIPE_BUFFER_USAGE_GPU_READ_WRITE;
- /* Buffer cannot be validated in two different lists */
- if(fenced_buf->vl && fenced_buf->vl != vl)
- return PIPE_ERROR_RETRY;
-
-#if 0
- /* Do not validate if buffer is still mapped */
- if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) {
- /* TODO: wait for the thread that mapped the buffer to unmap it */
- return PIPE_ERROR_RETRY;
+ /* Buffer cannot be validated in two different lists */
+ if(fenced_buf->vl && fenced_buf->vl != vl) {
+ ret = PIPE_ERROR_RETRY;
+ goto done;
}
- /* Final sanity checking */
- assert(!(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE));
- assert(!fenced_buf->mapcount);
-#endif
if(fenced_buf->vl == vl &&
(fenced_buf->validation_flags & flags) == flags) {
/* Nothing to do -- buffer already validated */
- return PIPE_OK;
+ ret = PIPE_OK;
+ goto done;
+ }
+
+ /*
+ * Create and update GPU storage.
+ */
+ if(!fenced_buf->buffer) {
+ assert(!fenced_buf->mapcount);
+
+ ret = fenced_buffer_create_gpu_storage_locked(fenced_mgr, fenced_buf, TRUE);
+ if(ret != PIPE_OK) {
+ goto done;
+ }
+
+ ret = fenced_buffer_copy_storage_to_gpu_locked(fenced_buf);
+ if(ret != PIPE_OK) {
+ fenced_buffer_destroy_gpu_storage_locked(fenced_buf);
+ goto done;
+ }
+
+ if(fenced_buf->mapcount) {
+ debug_printf("warning: validating a buffer while it is still mapped\n");
+ }
+ else {
+ fenced_buffer_destroy_cpu_storage_locked(fenced_buf);
+ }
}
-
+
ret = pb_validate(fenced_buf->buffer, vl, flags);
if (ret != PIPE_OK)
- return ret;
-
+ goto done;
+
fenced_buf->vl = vl;
fenced_buf->validation_flags |= flags;
-
- return PIPE_OK;
+
+done:
+ pipe_mutex_unlock(fenced_mgr->mutex);
+
+ return ret;
}
@@ -398,36 +831,37 @@ static void
fenced_buffer_fence(struct pb_buffer *buf,
struct pipe_fence_handle *fence)
{
- struct fenced_buffer *fenced_buf;
- struct fenced_buffer_list *fenced_list;
- struct pb_fence_ops *ops;
+ struct fenced_buffer *fenced_buf = fenced_buffer(buf);
+ struct fenced_manager *fenced_mgr = fenced_buf->mgr;
+ struct pb_fence_ops *ops = fenced_mgr->ops;
- fenced_buf = fenced_buffer(buf);
- fenced_list = fenced_buf->list;
- ops = fenced_list->ops;
-
- if(fence == fenced_buf->fence) {
- /* Nothing to do */
- return;
- }
+ pipe_mutex_lock(fenced_mgr->mutex);
- assert(fenced_buf->vl);
- assert(fenced_buf->validation_flags);
-
- pipe_mutex_lock(fenced_list->mutex);
- if (fenced_buf->fence)
- _fenced_buffer_remove(fenced_list, fenced_buf);
- if (fence) {
- ops->fence_reference(ops, &fenced_buf->fence, fence);
- fenced_buf->flags |= fenced_buf->validation_flags;
- _fenced_buffer_add(fenced_buf);
+ assert(pipe_is_referenced(&fenced_buf->base.base.reference));
+ assert(fenced_buf->buffer);
+
+ if(fence != fenced_buf->fence) {
+ assert(fenced_buf->vl);
+ assert(fenced_buf->validation_flags);
+
+ if (fenced_buf->fence) {
+ boolean destroyed;
+ destroyed = fenced_buffer_remove_locked(fenced_mgr, fenced_buf);
+ assert(!destroyed);
+ }
+ if (fence) {
+ ops->fence_reference(ops, &fenced_buf->fence, fence);
+ fenced_buf->flags |= fenced_buf->validation_flags;
+ fenced_buffer_add_locked(fenced_mgr, fenced_buf);
+ }
+
+ pb_fence(fenced_buf->buffer, fence);
+
+ fenced_buf->vl = NULL;
+ fenced_buf->validation_flags = 0;
}
- pipe_mutex_unlock(fenced_list->mutex);
-
- pb_fence(fenced_buf->buffer, fence);
- fenced_buf->vl = NULL;
- fenced_buf->validation_flags = 0;
+ pipe_mutex_unlock(fenced_mgr->mutex);
}
@@ -437,11 +871,29 @@ fenced_buffer_get_base_buffer(struct pb_buffer *buf,
pb_size *offset)
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
- pb_get_base_buffer(fenced_buf->buffer, base_buf, offset);
+ struct fenced_manager *fenced_mgr = fenced_buf->mgr;
+
+ pipe_mutex_lock(fenced_mgr->mutex);
+
+ /*
+ * This should only be called when the buffer is validated. Typically
+ * when processing relocations.
+ */
+ assert(fenced_buf->vl);
+ assert(fenced_buf->buffer);
+
+ if(fenced_buf->buffer)
+ pb_get_base_buffer(fenced_buf->buffer, base_buf, offset);
+ else {
+ *base_buf = buf;
+ *offset = 0;
+ }
+
+ pipe_mutex_unlock(fenced_mgr->mutex);
}
-static const struct pb_vtbl
+static const struct pb_vtbl
fenced_buffer_vtbl = {
fenced_buffer_destroy,
fenced_buffer_map,
@@ -452,147 +904,166 @@ fenced_buffer_vtbl = {
};
-struct pb_buffer *
-fenced_buffer_create(struct fenced_buffer_list *fenced_list,
- struct pb_buffer *buffer)
+/**
+ * Wrap a buffer in a fenced buffer.
+ */
+static struct pb_buffer *
+fenced_bufmgr_create_buffer(struct pb_manager *mgr,
+ pb_size size,
+ const struct pb_desc *desc)
{
- struct fenced_buffer *buf;
-
- if(!buffer)
- return NULL;
-
- buf = CALLOC_STRUCT(fenced_buffer);
- if(!buf) {
- pb_reference(&buffer, NULL);
- return NULL;
+ struct fenced_manager *fenced_mgr = fenced_manager(mgr);
+ struct fenced_buffer *fenced_buf;
+ enum pipe_error ret;
+
+ /*
+ * Don't stall the GPU, waste time evicting buffers, or waste memory
+ * trying to create a buffer that will most likely never fit into the
+ * graphics aperture.
+ */
+ if(size > fenced_mgr->max_buffer_size) {
+ goto no_buffer;
}
-
- pipe_reference_init(&buf->base.base.reference, 1);
- buf->base.base.alignment = buffer->base.alignment;
- buf->base.base.usage = buffer->base.usage;
- buf->base.base.size = buffer->base.size;
-
- buf->base.vtbl = &fenced_buffer_vtbl;
- buf->buffer = buffer;
- buf->list = fenced_list;
-
-#ifdef DEBUG
- pipe_mutex_lock(fenced_list->mutex);
- LIST_ADDTAIL(&buf->head, &fenced_list->unfenced);
- ++fenced_list->numUnfenced;
- pipe_mutex_unlock(fenced_list->mutex);
-#endif
- return &buf->base;
-}
+ fenced_buf = CALLOC_STRUCT(fenced_buffer);
+ if(!fenced_buf)
+ goto no_buffer;
+ pipe_reference_init(&fenced_buf->base.base.reference, 1);
+ fenced_buf->base.base.alignment = desc->alignment;
+ fenced_buf->base.base.usage = desc->usage;
+ fenced_buf->base.base.size = size;
+ fenced_buf->size = size;
+ fenced_buf->desc = *desc;
-struct fenced_buffer_list *
-fenced_buffer_list_create(struct pb_fence_ops *ops)
-{
- struct fenced_buffer_list *fenced_list;
+ fenced_buf->base.vtbl = &fenced_buffer_vtbl;
+ fenced_buf->mgr = fenced_mgr;
- fenced_list = CALLOC_STRUCT(fenced_buffer_list);
- if (!fenced_list)
- return NULL;
+ pipe_mutex_lock(fenced_mgr->mutex);
+
+ /*
+ * Try to create GPU storage without stalling,
+ */
+ ret = fenced_buffer_create_gpu_storage_locked(fenced_mgr, fenced_buf, FALSE);
- fenced_list->ops = ops;
+ /*
+ * Attempt to use CPU memory to avoid stalling the GPU.
+ */
+ if(ret != PIPE_OK) {
+ ret = fenced_buffer_create_cpu_storage_locked(fenced_mgr, fenced_buf);
+ }
- LIST_INITHEAD(&fenced_list->delayed);
- fenced_list->numDelayed = 0;
-
-#ifdef DEBUG
- LIST_INITHEAD(&fenced_list->unfenced);
- fenced_list->numUnfenced = 0;
-#endif
+ /*
+ * Create GPU storage, waiting for some to be available.
+ */
+ if(ret != PIPE_OK) {
+ ret = fenced_buffer_create_gpu_storage_locked(fenced_mgr, fenced_buf, TRUE);
+ }
+
+ /*
+ * Give up.
+ */
+ if(ret != PIPE_OK) {
+ goto no_storage;
+ }
- pipe_mutex_init(fenced_list->mutex);
+ assert(fenced_buf->buffer || fenced_buf->data);
- return fenced_list;
-}
+ LIST_ADDTAIL(&fenced_buf->head, &fenced_mgr->unfenced);
+ ++fenced_mgr->num_unfenced;
+ pipe_mutex_unlock(fenced_mgr->mutex);
+ return &fenced_buf->base;
-void
-fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
- int wait)
-{
- pipe_mutex_lock(fenced_list->mutex);
- _fenced_buffer_list_check_free(fenced_list, wait);
- pipe_mutex_unlock(fenced_list->mutex);
+no_storage:
+ pipe_mutex_unlock(fenced_mgr->mutex);
+ FREE(fenced_buf);
+no_buffer:
+ return NULL;
}
-#ifdef DEBUG
-void
-fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list)
+static void
+fenced_bufmgr_flush(struct pb_manager *mgr)
{
- struct pb_fence_ops *ops = fenced_list->ops;
- struct list_head *curr, *next;
- struct fenced_buffer *fenced_buf;
+ struct fenced_manager *fenced_mgr = fenced_manager(mgr);
- pipe_mutex_lock(fenced_list->mutex);
+ pipe_mutex_lock(fenced_mgr->mutex);
+ while(fenced_manager_check_signalled_locked(fenced_mgr, TRUE))
+ ;
+ pipe_mutex_unlock(fenced_mgr->mutex);
- debug_printf("%10s %7s %7s %10s %s\n",
- "buffer", "size", "refcount", "fence", "signalled");
-
- curr = fenced_list->unfenced.next;
- next = curr->next;
- while(curr != &fenced_list->unfenced) {
- fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
- assert(!fenced_buf->fence);
- debug_printf("%10p %7u %7u\n",
- (void *) fenced_buf,
- fenced_buf->base.base.size,
- p_atomic_read(&fenced_buf->base.base.reference.count));
- curr = next;
- next = curr->next;
- }
-
- curr = fenced_list->delayed.next;
- next = curr->next;
- while(curr != &fenced_list->delayed) {
- int signaled;
- fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
- signaled = ops->fence_signalled(ops, fenced_buf->fence, 0);
- debug_printf("%10p %7u %7u %10p %s\n",
- (void *) fenced_buf,
- fenced_buf->base.base.size,
- p_atomic_read(&fenced_buf->base.base.reference.count),
- (void *) fenced_buf->fence,
- signaled == 0 ? "y" : "n");
- curr = next;
- next = curr->next;
- }
-
- pipe_mutex_unlock(fenced_list->mutex);
+ assert(fenced_mgr->provider->flush);
+ if(fenced_mgr->provider->flush)
+ fenced_mgr->provider->flush(fenced_mgr->provider);
}
-#endif
-void
-fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list)
+static void
+fenced_bufmgr_destroy(struct pb_manager *mgr)
{
- pipe_mutex_lock(fenced_list->mutex);
+ struct fenced_manager *fenced_mgr = fenced_manager(mgr);
+
+ pipe_mutex_lock(fenced_mgr->mutex);
/* Wait on outstanding fences */
- while (fenced_list->numDelayed) {
- pipe_mutex_unlock(fenced_list->mutex);
+ while (fenced_mgr->num_fenced) {
+ pipe_mutex_unlock(fenced_mgr->mutex);
#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
sched_yield();
#endif
- _fenced_buffer_list_check_free(fenced_list, 1);
- pipe_mutex_lock(fenced_list->mutex);
+ pipe_mutex_lock(fenced_mgr->mutex);
+ while(fenced_manager_check_signalled_locked(fenced_mgr, TRUE))
+ ;
}
#ifdef DEBUG
- /*assert(!fenced_list->numUnfenced);*/
+ /*assert(!fenced_mgr->num_unfenced);*/
#endif
-
- pipe_mutex_unlock(fenced_list->mutex);
-
- fenced_list->ops->destroy(fenced_list->ops);
-
- FREE(fenced_list);
+
+ pipe_mutex_unlock(fenced_mgr->mutex);
+ pipe_mutex_destroy(fenced_mgr->mutex);
+
+ if(fenced_mgr->provider)
+ fenced_mgr->provider->destroy(fenced_mgr->provider);
+
+ fenced_mgr->ops->destroy(fenced_mgr->ops);
+
+ FREE(fenced_mgr);
}
+struct pb_manager *
+fenced_bufmgr_create(struct pb_manager *provider,
+ struct pb_fence_ops *ops,
+ pb_size max_buffer_size,
+ pb_size max_cpu_total_size)
+{
+ struct fenced_manager *fenced_mgr;
+
+ if(!provider)
+ return NULL;
+
+ fenced_mgr = CALLOC_STRUCT(fenced_manager);
+ if (!fenced_mgr)
+ return NULL;
+
+ fenced_mgr->base.destroy = fenced_bufmgr_destroy;
+ fenced_mgr->base.create_buffer = fenced_bufmgr_create_buffer;
+ fenced_mgr->base.flush = fenced_bufmgr_flush;
+
+ fenced_mgr->provider = provider;
+ fenced_mgr->ops = ops;
+ fenced_mgr->max_buffer_size = max_buffer_size;
+ fenced_mgr->max_cpu_total_size = max_cpu_total_size;
+
+ LIST_INITHEAD(&fenced_mgr->fenced);
+ fenced_mgr->num_fenced = 0;
+
+ LIST_INITHEAD(&fenced_mgr->unfenced);
+ fenced_mgr->num_unfenced = 0;
+
+ pipe_mutex_init(fenced_mgr->mutex);
+
+ return &fenced_mgr->base;
+}
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h
index 034ca1e024a..0372f81d0a1 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h
+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h
@@ -98,43 +98,6 @@ struct pb_fence_ops
};
-/**
- * Create a fenced buffer list.
- *
- * See also fenced_bufmgr_create for a more convenient way to use this.
- */
-struct fenced_buffer_list *
-fenced_buffer_list_create(struct pb_fence_ops *ops);
-
-
-/**
- * Walk the fenced buffer list to check and free signalled buffers.
- */
-void
-fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
- int wait);
-
-
-#ifdef DEBUG
-void
-fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list);
-#endif
-
-
-void
-fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list);
-
-
-/**
- * Wrap a buffer in a fenced buffer.
- *
- * NOTE: this will not increase the buffer reference count.
- */
-struct pb_buffer *
-fenced_buffer_create(struct fenced_buffer_list *fenced,
- struct pb_buffer *buffer);
-
-
#ifdef __cplusplus
}
#endif