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-rw-r--r--src/gallium/drivers/iris/iris_state.c55
1 files changed, 40 insertions, 15 deletions
diff --git a/src/gallium/drivers/iris/iris_state.c b/src/gallium/drivers/iris/iris_state.c
index 2e0dfd0ace9..b52b0ced1b7 100644
--- a/src/gallium/drivers/iris/iris_state.c
+++ b/src/gallium/drivers/iris/iris_state.c
@@ -50,6 +50,8 @@
#define __gen_address_type struct iris_address
#define __gen_user_data struct iris_batch
+#define ARRAY_BYTES(x) (sizeof(uint32_t) * ARRAY_SIZE(x))
+
static uint64_t
__gen_combine_address(struct iris_batch *batch, void *location,
struct iris_address addr, uint32_t delta)
@@ -377,9 +379,8 @@ iris_set_blend_color(struct pipe_context *ctx,
struct iris_blend_state {
uint32_t ps_blend[GENX(3DSTATE_PS_BLEND_length)];
- uint32_t blend_state[GENX(BLEND_STATE_length)];
- uint32_t blend_entries[BRW_MAX_DRAW_BUFFERS *
- GENX(BLEND_STATE_ENTRY_length)];
+ uint32_t blend_state[GENX(BLEND_STATE_length) +
+ BRW_MAX_DRAW_BUFFERS * GENX(BLEND_STATE_ENTRY_length)];
bool alpha_to_coverage; /* for shader key */
};
@@ -389,19 +390,10 @@ iris_create_blend_state(struct pipe_context *ctx,
const struct pipe_blend_state *state)
{
struct iris_blend_state *cso = malloc(sizeof(struct iris_blend_state));
+ uint32_t *blend_state = cso->blend_state;
cso->alpha_to_coverage = state->alpha_to_coverage;
- iris_pack_state(GENX(BLEND_STATE), cso->blend_state, bs) {
- bs.AlphaToCoverageEnable = state->alpha_to_coverage;
- bs.IndependentAlphaBlendEnable = state->independent_blend_enable;
- bs.AlphaToOneEnable = state->alpha_to_one;
- bs.AlphaToCoverageDitherEnable = state->alpha_to_coverage;
- bs.ColorDitherEnable = state->dither;
- //bs.AlphaTestEnable = <comes from alpha state> :(
- //bs.AlphaTestFunction = <comes from alpha state> :(
- }
-
iris_pack_command(GENX(3DSTATE_PS_BLEND), cso->ps_blend, pb) {
//pb.HasWriteableRT = <comes from somewhere> :(
//pb.AlphaTestEnable = <comes from alpha state> :(
@@ -416,8 +408,20 @@ iris_create_blend_state(struct pipe_context *ctx,
pb.DestinationAlphaBlendFactor = state->rt[0].alpha_dst_factor;
}
+ iris_pack_state(GENX(BLEND_STATE), blend_state, bs) {
+ bs.AlphaToCoverageEnable = state->alpha_to_coverage;
+ bs.IndependentAlphaBlendEnable = state->independent_blend_enable;
+ bs.AlphaToOneEnable = state->alpha_to_one;
+ bs.AlphaToCoverageDitherEnable = state->alpha_to_coverage;
+ bs.ColorDitherEnable = state->dither;
+ //bs.AlphaTestEnable = <comes from alpha state> :(
+ //bs.AlphaTestFunction = <comes from alpha state> :(
+ }
+
+ blend_state += GENX(BLEND_STATE_length);
+
for (int i = 0; i < BRW_MAX_DRAW_BUFFERS; i++) {
- iris_pack_state(GENX(BLEND_STATE_ENTRY), &cso->blend_entries[i], be) {
+ iris_pack_state(GENX(BLEND_STATE_ENTRY), blend_state, be) {
be.LogicOpEnable = state->logicop_enable;
be.LogicOpFunction = state->logicop_func;
@@ -440,6 +444,7 @@ iris_create_blend_state(struct pipe_context *ctx,
be.WriteDisableBlue = state->rt[i].colormask & PIPE_MASK_B;
be.WriteDisableAlpha = state->rt[i].colormask & PIPE_MASK_A;
}
+ blend_state += GENX(BLEND_STATE_ENTRY_length);
}
return cso;
@@ -1775,10 +1780,30 @@ iris_upload_render_state(struct iris_context *ice,
}
if (dirty & IRIS_DIRTY_BLEND_STATE) {
- struct iris_blend_state *cso = ice->state.cso_blend;
+ struct iris_blend_state *cso_blend = ice->state.cso_blend;
+ struct iris_depth_stencil_alpha_state *cso_zsa = ice->state.cso_zsa;
// XXX: 3DSTATE_BLEND_STATE_POINTERS - BLEND_STATE
// -> from iris_blend_state (most) + iris_depth_stencil_alpha_state
// (alpha test function/enable) + has writeable RT from ???????
+ uint32_t blend_offset;
+ uint32_t *blend_map =
+ iris_alloc_state(batch, sizeof(cso_blend->blend_state),
+ 64, &blend_offset);
+
+ uint32_t blend_state_header;
+ iris_pack_state(GENX(BLEND_STATE), &blend_state_header, bs) {
+ bs.AlphaTestEnable = cso_zsa->alpha.enabled;
+ bs.AlphaTestFunction = translate_compare_func(cso_zsa->alpha.func);
+ }
+
+ blend_map[0] = blend_state_header | cso_blend->blend_state[0];
+ memcpy(&blend_map[1], &cso_blend->blend_state[1],
+ sizeof(cso_blend->blend_state) - sizeof(uint32_t));
+
+ iris_emit_cmd(batch, GENX(3DSTATE_BLEND_STATE_POINTERS), ptr) {
+ ptr.BlendStatePointer = blend_offset;
+ ptr.BlendStatePointerValid = true;
+ }
}
if (dirty & IRIS_DIRTY_COLOR_CALC_STATE) {