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-rw-r--r--src/mesa/drivers/dri/i915/i915_context.h15
-rw-r--r--src/mesa/drivers/dri/i915/i915_program.c6
-rw-r--r--src/mesa/drivers/dri/i915/intel_context.c4
3 files changed, 0 insertions, 25 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h
index 0be2b3cc8b0..1070de1a540 100644
--- a/src/mesa/drivers/dri/i915/i915_context.h
+++ b/src/mesa/drivers/dri/i915/i915_context.h
@@ -173,21 +173,6 @@ struct i915_fragment_program
const GLfloat *values; /* Pointer to tracked values */
} param[I915_MAX_CONSTANT];
GLuint nr_params;
-
-
- /* Helpers for i915_texprog.c:
- */
- GLuint src_texture; /* Reg containing sampled texture color,
- * else UREG_BAD.
- */
-
- GLuint src_previous; /* Reg containing color from previous
- * stage. May need to be decl'd.
- */
-
- GLuint last_tex_stage; /* Number of last enabled texture unit */
-
- struct vertex_buffer *VB;
};
diff --git a/src/mesa/drivers/dri/i915/i915_program.c b/src/mesa/drivers/dri/i915/i915_program.c
index ed45e4f8069..c6c64340232 100644
--- a/src/mesa/drivers/dri/i915/i915_program.c
+++ b/src/mesa/drivers/dri/i915/i915_program.c
@@ -391,7 +391,6 @@ void
i915_init_program(struct i915_context *i915, struct i915_fragment_program *p)
{
GLcontext *ctx = &i915->intel.ctx;
- TNLcontext *tnl = TNL_CONTEXT(ctx);
p->translated = 0;
p->params_uptodate = 0;
@@ -417,11 +416,6 @@ i915_init_program(struct i915_context *i915, struct i915_fragment_program *p)
p->depth_written = 0;
p->nr_params = 0;
- p->src_texture = UREG_BAD;
- p->src_previous = UREG(REG_TYPE_T, T_DIFFUSE);
- p->last_tex_stage = 0;
- p->VB = &tnl->vb;
-
*(p->decl++) = _3DSTATE_PIXEL_SHADER_PROGRAM;
}
diff --git a/src/mesa/drivers/dri/i915/intel_context.c b/src/mesa/drivers/dri/i915/intel_context.c
index 16fbe38e647..041a155fe73 100644
--- a/src/mesa/drivers/dri/i915/intel_context.c
+++ b/src/mesa/drivers/dri/i915/intel_context.c
@@ -159,10 +159,6 @@ intelGetString(GLcontext * ctx, GLenum name)
/**
* Extension strings exported by the intel driver.
- *
- * \note
- * It appears that ARB_texture_env_crossbar has "disappeared" compared to the
- * old i830-specific driver.
*/
const struct dri_extension card_extensions[] = {
{"GL_ARB_multisample", GL_ARB_multisample_functions},