diff options
-rw-r--r-- | docs/GL3.txt | 2 | ||||
-rw-r--r-- | docs/relnotes/10.7.0.html | 1 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_pipe.c | 14 |
3 files changed, 13 insertions, 4 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 214425713b8..197b676f64b 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -112,7 +112,7 @@ GL 4.0, GLSL 4.00: GL_ARB_gpu_shader_fp64 DONE (nvc0, radeonsi, llvmpipe, softpipe) GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi) GL_ARB_shader_subroutine started (Dave) - GL_ARB_tessellation_shader started (Chris, Ilia) + GL_ARB_tessellation_shader DONE (radeonsi) GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_texture_gather DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) diff --git a/docs/relnotes/10.7.0.html b/docs/relnotes/10.7.0.html index 0d993313f34..c7d0d2480ff 100644 --- a/docs/relnotes/10.7.0.html +++ b/docs/relnotes/10.7.0.html @@ -50,6 +50,7 @@ Note: some of the new features are only available with certain drivers. <li>GL_ARB_get_texture_sub_image for all drivers</li> <li>GL_ARB_gpu_shader_fp64 on llvmpipe, radeonsi</li> <li>GL_ARB_shader_stencil_export on llvmpipe</li> +<li>GL_ARB_tessellation_shader on radeonsi</li> <li>GL_ARB_vertex_attrib_64bit on llvmpipe, radeonsi</li> <li>GL_ARB_viewport_array on radeonsi</li> <li>GLX_ARB_create_context_robustness on r600, radeonsi</li> diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c index b545a4f4a5f..c2985b8d224 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.c +++ b/src/gallium/drivers/radeonsi/si_pipe.c @@ -293,9 +293,11 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param) case PIPE_CAP_CONDITIONAL_RENDER_INVERTED: case PIPE_CAP_SAMPLER_VIEW_TARGET: case PIPE_CAP_VERTEXID_NOBASE: - case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: return 0; + case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: + return 30; + case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600; @@ -375,6 +377,13 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu case PIPE_SHADER_VERTEX: case PIPE_SHADER_GEOMETRY: break; + case PIPE_SHADER_TESS_CTRL: + case PIPE_SHADER_TESS_EVAL: + /* LLVM 3.6.2 is required for tessellation because of bug fixes there */ + if (HAVE_LLVM < 0x0306 || + (HAVE_LLVM == 0x0306 && MESA_LLVM_VERSION_PATCH < 2)) + return 0; + break; case PIPE_SHADER_COMPUTE: switch (param) { case PIPE_SHADER_CAP_PREFERRED_IR: @@ -401,7 +410,6 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu } break; default: - /* TODO: support tessellation */ return 0; } @@ -433,7 +441,7 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu /* Indirection of geometry shader input dimension is not * handled yet */ - return shader < PIPE_SHADER_GEOMETRY; + return shader != PIPE_SHADER_GEOMETRY; case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: |