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-rw-r--r--src/compiler/glsl/link_uniforms.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/compiler/glsl/link_uniforms.cpp b/src/compiler/glsl/link_uniforms.cpp
index ef124111991..bbd71593948 100644
--- a/src/compiler/glsl/link_uniforms.cpp
+++ b/src/compiler/glsl/link_uniforms.cpp
@@ -544,8 +544,12 @@ public:
assert(buffer_block_index != -1);
if (var->is_in_shader_storage_block() &&
- !var->data.memory_read_only)
- shader_storage_blocks_write_access |= 1 << buffer_block_index;
+ !var->data.memory_read_only) {
+ shader_storage_blocks_write_access |=
+ u_bit_consecutive(buffer_block_index,
+ var->type->is_array() ?
+ var->type->array_size() : 1);
+ }
/* Uniform blocks that were specified with an instance name must be
* handled a little bit differently. The name of the variable is the