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-rw-r--r--src/gallium/drivers/r600/r600_texture.c11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c
index e0d848678d2..0f6773962b9 100644
--- a/src/gallium/drivers/r600/r600_texture.c
+++ b/src/gallium/drivers/r600/r600_texture.c
@@ -393,7 +393,6 @@ r600_texture_create_object(struct pipe_screen *screen,
const struct pipe_resource *base,
unsigned pitch_in_bytes_override,
struct pb_buffer *buf,
- boolean alloc_bo,
struct radeon_surface *surface)
{
struct r600_texture *rtex;
@@ -423,7 +422,7 @@ r600_texture_create_object(struct pipe_screen *screen,
return NULL;
}
- if (base->nr_samples > 1 && !rtex->is_depth && alloc_bo) {
+ if (base->nr_samples > 1 && !rtex->is_depth && !buf) {
r600_texture_allocate_cmask(rscreen, rtex);
r600_texture_allocate_fmask(rscreen, rtex);
}
@@ -476,7 +475,7 @@ r600_texture_create_object(struct pipe_screen *screen,
}
/* Now create the backing buffer. */
- if (!buf && alloc_bo) {
+ if (!buf) {
unsigned base_align = rtex->surface.bo_alignment;
unsigned usage = R600_TEX_IS_TILED(rtex, 0) ? PIPE_USAGE_STATIC : base->usage;
@@ -484,7 +483,7 @@ r600_texture_create_object(struct pipe_screen *screen,
FREE(rtex);
return NULL;
}
- } else if (buf) {
+ } else {
/* This is usually the window framebuffer. We want it in VRAM, always. */
resource->buf = buf;
resource->cs_buf = rscreen->ws->buffer_get_cs_handle(buf);
@@ -587,7 +586,7 @@ struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
return NULL;
}
return (struct pipe_resource *)r600_texture_create_object(screen, templ,
- 0, NULL, TRUE, &surface);
+ 0, NULL, &surface);
}
struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
@@ -673,7 +672,7 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
return NULL;
}
return (struct pipe_resource *)r600_texture_create_object(screen, templ,
- stride, buf, FALSE, &surface);
+ stride, buf, &surface);
}
bool r600_init_flushed_depth_texture(struct pipe_context *ctx,