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-rw-r--r--src/gallium/drivers/panfrost/pan_context.c4
-rw-r--r--src/panfrost/pandecode/decode.c51
2 files changed, 32 insertions, 23 deletions
diff --git a/src/gallium/drivers/panfrost/pan_context.c b/src/gallium/drivers/panfrost/pan_context.c
index e8cedb96187..b7b77715fc8 100644
--- a/src/gallium/drivers/panfrost/pan_context.c
+++ b/src/gallium/drivers/panfrost/pan_context.c
@@ -1047,7 +1047,9 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
* additionally need to signal CAN_DISCARD for nontrivial blend
* modes (so we're able to read back the destination buffer) */
- if (!blend[0].is_shader) {
+ if (blend[0].is_shader) {
+ ctx->fragment_shader_core.unknown2_3 |= MALI_HAS_BLEND_SHADER;
+ } else {
ctx->fragment_shader_core.blend.equation =
*blend[0].equation.equation;
ctx->fragment_shader_core.blend.constant =
diff --git a/src/panfrost/pandecode/decode.c b/src/panfrost/pandecode/decode.c
index 7c1d681d018..94b640c54d6 100644
--- a/src/panfrost/pandecode/decode.c
+++ b/src/panfrost/pandecode/decode.c
@@ -2069,6 +2069,30 @@ pandecode_shader_prop(const char *name, unsigned claim, signed truth, bool fuzzy
}
static void
+pandecode_blend_shader_disassemble(mali_ptr shader, int job_no, int job_type,
+ bool is_bifrost)
+{
+ struct midgard_disasm_stats stats =
+ pandecode_shader_disassemble(shader, job_no, job_type, is_bifrost);
+
+ bool has_texture = (stats.texture_count > 0);
+ bool has_sampler = (stats.sampler_count > 0);
+ bool has_attribute = (stats.attribute_count > 0);
+ bool has_varying = (stats.varying_count > 0);
+ bool has_uniform = (stats.uniform_count > 0);
+ bool has_ubo = (stats.uniform_buffer_count > 0);
+
+ if (has_texture || has_sampler)
+ pandecode_msg("XXX: blend shader accessing textures\n");
+
+ if (has_attribute || has_varying)
+ pandecode_msg("XXX: blend shader accessing interstage\n");
+
+ if (has_uniform || has_ubo)
+ pandecode_msg("XXX: blend shader accessing uniforms\n");
+}
+
+static void
pandecode_vertex_tiler_postfix_pre(
const struct mali_vertex_tiler_postfix *p,
int job_no, enum mali_job_type job_type,
@@ -2245,9 +2269,10 @@ pandecode_vertex_tiler_postfix_pre(
if (!is_bifrost) {
/* TODO: Blend shaders routing/disasm */
-
union midgard_blend blend = s->blend;
- pandecode_midgard_blend(&blend, false);
+ mali_ptr shader = pandecode_midgard_blend(&blend, s->unknown2_3 & MALI_HAS_BLEND_SHADER);
+ if (shader & ~0xF)
+ pandecode_blend_shader_disassemble(shader, job_no, job_type, false);
}
pandecode_indent--;
@@ -2267,26 +2292,8 @@ pandecode_vertex_tiler_postfix_pre(
else
shader = pandecode_midgard_blend_mrt(blend_base, job_no, i);
- if (shader & ~0xF) {
- struct midgard_disasm_stats stats =
- pandecode_shader_disassemble(shader, job_no, job_type, false);
-
- bool has_texture = (stats.texture_count > 0);
- bool has_sampler = (stats.sampler_count > 0);
- bool has_attribute = (stats.attribute_count > 0);
- bool has_varying = (stats.varying_count > 0);
- bool has_uniform = (stats.uniform_count > 0);
- bool has_ubo = (stats.uniform_buffer_count > 0);
-
- if (has_texture || has_sampler)
- pandecode_msg("XXX: blend shader accessing textures\n");
-
- if (has_attribute || has_varying)
- pandecode_msg("XXX: blend shader accessing interstage\n");
-
- if (has_uniform || has_ubo)
- pandecode_msg("XXX: blend shader accessing uniforms\n");
- }
+ if (shader & ~0xF)
+ pandecode_blend_shader_disassemble(shader, job_no, job_type, false);
}
}