diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/gen8_surface_state.c | 214 |
1 files changed, 1 insertions, 213 deletions
diff --git a/src/mesa/drivers/dri/i965/gen8_surface_state.c b/src/mesa/drivers/dri/i965/gen8_surface_state.c index bd9e2a16619..ed262714abc 100644 --- a/src/mesa/drivers/dri/i965/gen8_surface_state.c +++ b/src/mesa/drivers/dri/i965/gen8_surface_state.c @@ -42,23 +42,6 @@ #include "brw_wm.h" #include "isl/isl.h" -/** - * Convert an swizzle enumeration (i.e. SWIZZLE_X) to one of the Gen7.5+ - * "Shader Channel Select" enumerations (i.e. HSW_SCS_RED). The mappings are - * - * SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, SWIZZLE_ZERO, SWIZZLE_ONE - * 0 1 2 3 4 5 - * 4 5 6 7 0 1 - * SCS_RED, SCS_GREEN, SCS_BLUE, SCS_ALPHA, SCS_ZERO, SCS_ONE - * - * which is simply adding 4 then modding by 8 (or anding with 7). - */ -static unsigned -swizzle_to_scs(unsigned swizzle) -{ - return (swizzle + 4) & 7; -} - static uint32_t surface_tiling_resource_mode(uint32_t tr_mode) { @@ -224,200 +207,6 @@ gen8_get_aux_mode(const struct brw_context *brw, return GEN8_SURFACE_AUX_MODE_MCS; } -static void -gen8_emit_texture_surface_state(struct brw_context *brw, - struct intel_mipmap_tree *mt, - GLenum target, - unsigned min_layer, unsigned max_layer, - unsigned min_level, unsigned max_level, - unsigned format, - unsigned swizzle, - uint32_t *surf_offset, int surf_index, - bool rw, bool for_gather) -{ - const unsigned depth = max_layer - min_layer; - struct intel_mipmap_tree *aux_mt = mt->mcs_mt; - uint32_t mocs_wb = brw->gen >= 9 ? SKL_MOCS_WB : BDW_MOCS_WB; - unsigned tiling_mode, pitch; - const unsigned tr_mode = surface_tiling_resource_mode(mt->tr_mode); - const uint32_t surf_type = translate_tex_target(target); - uint32_t aux_mode = gen8_get_aux_mode(brw, mt); - - if (mt->format == MESA_FORMAT_S_UINT8) { - tiling_mode = GEN8_SURFACE_TILING_W; - pitch = 2 * mt->pitch; - } else { - tiling_mode = gen8_surface_tiling_mode(mt->tiling); - pitch = mt->pitch; - } - - /* Prior to Gen9, MCS is not uploaded for single-sampled surfaces because - * the color buffer should always have been resolved before it is used as - * a texture so there is no need for it. On Gen9 it will be uploaded when - * the surface is losslessly compressed (CCS_E). - * However, sampling engine is not capable of re-interpreting the - * underlying color buffer in non-compressible formats when the surface - * is configured as compressed. Therefore state upload has made sure the - * buffer is in resolved state allowing the surface to be configured as - * non-compressed. - */ - if (mt->num_samples <= 1 && - (aux_mode != GEN9_SURFACE_AUX_MODE_CCS_E || - !isl_format_supports_lossless_compression( - brw->intelScreen->devinfo, format))) { - assert(!mt->mcs_mt || - mt->fast_clear_state == INTEL_FAST_CLEAR_STATE_RESOLVED); - aux_mt = NULL; - aux_mode = GEN8_SURFACE_AUX_MODE_NONE; - } - - uint32_t *surf = gen8_allocate_surface_state(brw, surf_offset, surf_index); - - surf[0] = SET_FIELD(surf_type, BRW_SURFACE_TYPE) | - format << BRW_SURFACE_FORMAT_SHIFT | - gen8_vertical_alignment(brw, mt, surf_type) | - gen8_horizontal_alignment(brw, mt, surf_type) | - tiling_mode; - - if (surf_type == BRW_SURFACE_CUBE) { - surf[0] |= BRW_SURFACE_CUBEFACE_ENABLES; - } - - /* From the CHV PRM, Volume 2d, page 321 (RENDER_SURFACE_STATE dword 0 - * bit 9 "Sampler L2 Bypass Mode Disable" Programming Notes): - * - * This bit must be set for the following surface types: BC2_UNORM - * BC3_UNORM BC5_UNORM BC5_SNORM BC7_UNORM - */ - if ((brw->gen >= 9 || brw->is_cherryview) && - (format == BRW_SURFACEFORMAT_BC2_UNORM || - format == BRW_SURFACEFORMAT_BC3_UNORM || - format == BRW_SURFACEFORMAT_BC5_UNORM || - format == BRW_SURFACEFORMAT_BC5_SNORM || - format == BRW_SURFACEFORMAT_BC7_UNORM)) - surf[0] |= GEN8_SURFACE_SAMPLER_L2_BYPASS_DISABLE; - - if (mt->target != GL_TEXTURE_3D) - surf[0] |= GEN8_SURFACE_IS_ARRAY; - - surf[1] = SET_FIELD(mocs_wb, GEN8_SURFACE_MOCS) | mt->qpitch >> 2; - - surf[2] = SET_FIELD(mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) | - SET_FIELD(mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT); - - surf[3] = SET_FIELD(depth - 1, BRW_SURFACE_DEPTH) | (pitch - 1); - - surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout) | - SET_FIELD(min_layer, GEN7_SURFACE_MIN_ARRAY_ELEMENT) | - SET_FIELD(depth - 1, GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT); - - surf[5] = SET_FIELD(min_level - mt->first_level, GEN7_SURFACE_MIN_LOD) | - (max_level - min_level - 1); /* mip count */ - - if (brw->gen >= 9) { - surf[5] |= SET_FIELD(tr_mode, GEN9_SURFACE_TRMODE); - /* Disable Mip Tail by setting a large value. */ - surf[5] |= SET_FIELD(15, GEN9_SURFACE_MIP_TAIL_START_LOD); - } - - if (aux_mt) { - uint32_t tile_w, tile_h; - assert(aux_mt->tiling == I915_TILING_Y); - intel_get_tile_dims(aux_mt->tiling, aux_mt->tr_mode, - aux_mt->cpp, &tile_w, &tile_h); - surf[6] = SET_FIELD(aux_mt->qpitch / 4, GEN8_SURFACE_AUX_QPITCH) | - SET_FIELD((aux_mt->pitch / tile_w) - 1, - GEN8_SURFACE_AUX_PITCH) | - aux_mode; - } - - gen8_emit_fast_clear_color(brw, mt, surf); - surf[7] |= - SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 0)), GEN7_SURFACE_SCS_R) | - SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 1)), GEN7_SURFACE_SCS_G) | - SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 2)), GEN7_SURFACE_SCS_B) | - SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 3)), GEN7_SURFACE_SCS_A); - - *((uint64_t *) &surf[8]) = mt->bo->offset64 + mt->offset; /* reloc */ - - if (aux_mt) { - *((uint64_t *) &surf[10]) = aux_mt->bo->offset64; - drm_intel_bo_emit_reloc(brw->batch.bo, *surf_offset + 10 * 4, - aux_mt->bo, 0, - I915_GEM_DOMAIN_SAMPLER, - (rw ? I915_GEM_DOMAIN_SAMPLER : 0)); - } - - /* Emit relocation to surface contents */ - drm_intel_bo_emit_reloc(brw->batch.bo, - *surf_offset + 8 * 4, - mt->bo, - mt->offset, - I915_GEM_DOMAIN_SAMPLER, - (rw ? I915_GEM_DOMAIN_SAMPLER : 0)); -} - -static void -gen8_update_texture_surface(struct gl_context *ctx, - unsigned unit, - uint32_t *surf_offset, - bool for_gather, - uint32_t plane) -{ - struct brw_context *brw = brw_context(ctx); - struct gl_texture_object *obj = ctx->Texture.Unit[unit]._Current; - - if (obj->Target == GL_TEXTURE_BUFFER) { - brw_update_buffer_texture_surface(ctx, unit, surf_offset); - - } else { - struct gl_texture_image *firstImage = obj->Image[0][obj->BaseLevel]; - struct intel_texture_object *intel_obj = intel_texture_object(obj); - struct intel_mipmap_tree *mt = intel_obj->mt; - - if (plane > 0) { - if (mt->plane[plane - 1] == NULL) - return; - mt = mt->plane[plane - 1]; - } - - struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); - /* If this is a view with restricted NumLayers, then our effective depth - * is not just the miptree depth. - */ - const unsigned depth = (obj->Immutable && obj->Target != GL_TEXTURE_3D ? - obj->NumLayers : mt->logical_depth0); - - /* Handling GL_ALPHA as a surface format override breaks 1.30+ style - * texturing functions that return a float, as our code generation always - * selects the .x channel (which would always be 0). - */ - const bool alpha_depth = obj->DepthMode == GL_ALPHA && - (firstImage->_BaseFormat == GL_DEPTH_COMPONENT || - firstImage->_BaseFormat == GL_DEPTH_STENCIL); - const unsigned swizzle = (unlikely(alpha_depth) ? SWIZZLE_XYZW : - brw_get_texture_swizzle(&brw->ctx, obj)); - - mesa_format mesa_fmt = plane == 0 ? intel_obj->_Format : mt->format; - unsigned format = translate_tex_format(brw, mesa_fmt, - sampler->sRGBDecode); - - if (obj->StencilSampling && firstImage->_BaseFormat == GL_DEPTH_STENCIL) { - mt = mt->stencil_mt; - format = BRW_SURFACEFORMAT_R8_UINT; - } - - const int surf_index = surf_offset - &brw->wm.base.surf_offset[0]; - - gen8_emit_texture_surface_state(brw, mt, obj->Target, - obj->MinLayer, obj->MinLayer + depth, - obj->MinLevel + obj->BaseLevel, - obj->MinLevel + intel_obj->_MaxLevel + 1, - format, swizzle, surf_offset, - surf_index, false, for_gather); - } -} - /** * Creates a null surface. * @@ -576,9 +365,8 @@ gen8_update_renderbuffer_surface(struct brw_context *brw, void gen8_init_vtable_surface_functions(struct brw_context *brw) { - brw->vtbl.update_texture_surface = gen8_update_texture_surface; + brw->vtbl.update_texture_surface = brw_update_texture_surface; brw->vtbl.update_renderbuffer_surface = gen8_update_renderbuffer_surface; brw->vtbl.emit_null_surface_state = gen8_emit_null_surface_state; - brw->vtbl.emit_texture_surface_state = gen8_emit_texture_surface_state; brw->vtbl.emit_buffer_surface_state = gen8_emit_buffer_surface_state; } |