diff options
-rw-r--r-- | src/mesa/Makefile.sources | 10 | ||||
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c | 4 | ||||
-rw-r--r-- | src/mesa/meson.build | 8 | ||||
-rw-r--r-- | src/mesa/tnl/t_draw.c | 8 | ||||
-rw-r--r-- | src/mesa/tnl/t_rebase.c | 3 | ||||
-rw-r--r-- | src/mesa/tnl/t_rebase.h | 4 | ||||
-rw-r--r-- | src/mesa/tnl/t_split.c (renamed from src/mesa/vbo/vbo_split.c) | 34 | ||||
-rw-r--r-- | src/mesa/tnl/t_split.h (renamed from src/mesa/vbo/vbo_split.h) | 46 | ||||
-rw-r--r-- | src/mesa/tnl/t_split_copy.c (renamed from src/mesa/vbo/vbo_split_copy.c) | 23 | ||||
-rw-r--r-- | src/mesa/tnl/t_split_inplace.c (renamed from src/mesa/vbo/vbo_split_inplace.c) | 51 | ||||
-rw-r--r-- | src/mesa/tnl/tnl.h | 80 | ||||
-rw-r--r-- | src/mesa/vbo/vbo.h | 81 |
12 files changed, 178 insertions, 174 deletions
diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources index 0446078136d..92565ef8f5e 100644 --- a/src/mesa/Makefile.sources +++ b/src/mesa/Makefile.sources @@ -372,6 +372,10 @@ TNL_FILES = \ tnl/t_pipeline.h \ tnl/t_rebase.c \ tnl/t_rebase.h \ + tnl/t_split.c \ + tnl/t_split_copy.c \ + tnl/t_split.h \ + tnl/t_split_inplace.c \ tnl/t_vb_cliptmp.h \ tnl/t_vb_fog.c \ tnl/t_vb_light.c \ @@ -411,11 +415,7 @@ VBO_FILES = \ vbo/vbo_save.c \ vbo/vbo_save_draw.c \ vbo/vbo_save.h \ - vbo/vbo_save_loopback.c \ - vbo/vbo_split.c \ - vbo/vbo_split_copy.c \ - vbo/vbo_split.h \ - vbo/vbo_split_inplace.c + vbo/vbo_save_loopback.c STATETRACKER_FILES = \ state_tracker/st_atifs_to_tgsi.c \ diff --git a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c index 4533069692c..79b444cf55f 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c @@ -277,8 +277,8 @@ vbo_maybe_split(struct gl_context *ctx, const struct gl_vertex_array *arrays, .max_vb_size = ~0, }; - vbo_split_prims(ctx, arrays, prims, nr_prims, ib, min_index, - max_index, TAG(vbo_render_prims), &limits); + _tnl_split_prims(ctx, arrays, prims, nr_prims, ib, min_index, + max_index, TAG(vbo_render_prims), &limits); return GL_TRUE; } diff --git a/src/mesa/meson.build b/src/mesa/meson.build index b74d1693771..d2d058bfa3c 100644 --- a/src/mesa/meson.build +++ b/src/mesa/meson.build @@ -343,10 +343,6 @@ files_libmesa_common = files( 'vbo/vbo_save_draw.c', 'vbo/vbo_save.h', 'vbo/vbo_save_loopback.c', - 'vbo/vbo_split.c', - 'vbo/vbo_split_copy.c', - 'vbo/vbo_split.h', - 'vbo/vbo_split_inplace.c', 'x86/common_x86.c', ) @@ -366,6 +362,10 @@ files_libmesa_classic = files( 'tnl/t_pipeline.c', 'tnl/t_pipeline.h', 'tnl/t_rebase.c', + 'tnl/t_split.c', + 'tnl/t_split_copy.c', + 'tnl/t_split.h', + 'tnl/t_split_inplace.c', 'tnl/t_vb_cliptmp.h', 'tnl/t_vb_fog.c', 'tnl/t_vb_light.c', diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index a0fd58432a1..a83b98eede1 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -486,10 +486,10 @@ void _tnl_draw_prims(struct gl_context *ctx, /* This will split the buffers one way or another and * recursively call back into this function. */ - vbo_split_prims( ctx, arrays, prim, nr_prims, ib, - 0, max_index + prim->basevertex, - _tnl_draw_prims, - &limits ); + _tnl_split_prims( ctx, arrays, prim, nr_prims, ib, + 0, max_index + prim->basevertex, + _tnl_draw_prims, + &limits ); } else { /* May need to map a vertex buffer object for every attribute plus diff --git a/src/mesa/tnl/t_rebase.c b/src/mesa/tnl/t_rebase.c index 19e759f44be..d28512423c3 100644 --- a/src/mesa/tnl/t_rebase.c +++ b/src/mesa/tnl/t_rebase.c @@ -51,6 +51,7 @@ #include "main/glheader.h" #include "main/imports.h" #include "main/mtypes.h" +#include "vbo/vbo.h" #include "t_rebase.h" @@ -108,7 +109,7 @@ void t_rebase_prims( struct gl_context *ctx, const struct _mesa_index_buffer *ib, GLuint min_index, GLuint max_index, - vbo_draw_func draw ) + tnl_draw_func draw ) { struct gl_array_attributes tmp_attribs[VERT_ATTRIB_MAX]; struct gl_vertex_array tmp_arrays[VERT_ATTRIB_MAX]; diff --git a/src/mesa/tnl/t_rebase.h b/src/mesa/tnl/t_rebase.h index 16a3a2b5a33..ce2e8b0590e 100644 --- a/src/mesa/tnl/t_rebase.h +++ b/src/mesa/tnl/t_rebase.h @@ -25,7 +25,7 @@ #ifndef _T_REBASE_H_ #define _T_REBASE_H_ -#include "vbo/vbo.h" +#include "tnl.h" void t_rebase_prims( struct gl_context *ctx, const struct gl_vertex_array *arrays, @@ -34,6 +34,6 @@ void t_rebase_prims( struct gl_context *ctx, const struct _mesa_index_buffer *ib, GLuint min_index, GLuint max_index, - vbo_draw_func draw ); + tnl_draw_func draw ); #endif diff --git a/src/mesa/vbo/vbo_split.c b/src/mesa/tnl/t_split.c index ffe1d67489a..b98bd404d52 100644 --- a/src/mesa/vbo/vbo_split.c +++ b/src/mesa/tnl/t_split.c @@ -49,16 +49,16 @@ #include "main/glheader.h" #include "main/mtypes.h" +#include "vbo/vbo.h" -#include "vbo_split.h" -#include "vbo.h" +#include "t_split.h" /* True if a primitive can be split without copying of vertices, false * otherwise. */ GLboolean -split_prim_inplace(GLenum mode, GLuint *first, GLuint *incr) +_tnl_split_prim_inplace(GLenum mode, GLuint *first, GLuint *incr) { switch (mode) { case GL_POINTS: @@ -99,15 +99,15 @@ split_prim_inplace(GLenum mode, GLuint *first, GLuint *incr) void -vbo_split_prims(struct gl_context *ctx, - const struct gl_vertex_array arrays[], - const struct _mesa_prim *prim, - GLuint nr_prims, - const struct _mesa_index_buffer *ib, - GLuint min_index, - GLuint max_index, - vbo_draw_func draw, - const struct split_limits *limits) +_tnl_split_prims(struct gl_context *ctx, + const struct gl_vertex_array arrays[], + const struct _mesa_prim *prim, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLuint min_index, + GLuint max_index, + tnl_draw_func draw, + const struct split_limits *limits) { if (ib) { if (limits->max_indices == 0) { @@ -127,15 +127,15 @@ vbo_split_prims(struct gl_context *ctx, * in turn. Use a vertex cache to preserve some of the * sharing from the original index list. */ - vbo_split_copy(ctx, arrays, prim, nr_prims, ib, draw, limits); + _tnl_split_copy(ctx, arrays, prim, nr_prims, ib, draw, limits); } else if (ib->count > limits->max_indices) { /* The index buffer is too large for hardware. Try to split * on whole-primitive boundaries, otherwise try to split the * individual primitives. */ - vbo_split_inplace(ctx, arrays, prim, nr_prims, ib, - min_index, max_index, draw, limits); + _tnl_split_inplace(ctx, arrays, prim, nr_prims, ib, + min_index, max_index, draw, limits); } else { /* Why were we called? */ @@ -148,8 +148,8 @@ vbo_split_prims(struct gl_context *ctx, * module). Try to split on whole-primitive boundaries, * otherwise try to split the individual primitives. */ - vbo_split_inplace(ctx, arrays, prim, nr_prims, ib, - min_index, max_index, draw, limits); + _tnl_split_inplace(ctx, arrays, prim, nr_prims, ib, + min_index, max_index, draw, limits); } else { /* Why were we called? */ diff --git a/src/mesa/vbo/vbo_split.h b/src/mesa/tnl/t_split.h index fea2b48aecc..ced7d30bdf1 100644 --- a/src/mesa/vbo/vbo_split.h +++ b/src/mesa/tnl/t_split.h @@ -29,46 +29,46 @@ /** - * \mainpage The VBO splitter + * \mainpage The TNL splitter * - * This is the private data used internally to the vbo_split_prims() - * helper function. Nobody outside the vbo_split* files needs to + * This is the private data used internally to the _tnl_split_prims() + * helper function. Nobody outside the _tnl_split* files needs to * include or know about this structure. */ -#ifndef _VBO_SPLIT_H -#define _VBO_SPLIT_H +#ifndef _TNL_SPLIT_H +#define _TNL_SPLIT_H -#include "vbo.h" +#include "tnl.h" /* True if a primitive can be split without copying of vertices, false * otherwise. */ GLboolean -split_prim_inplace(GLenum mode, GLuint *first, GLuint *incr); +_tnl_split_prim_inplace(GLenum mode, GLuint *first, GLuint *incr); void -vbo_split_inplace(struct gl_context *ctx, - const struct gl_vertex_array arrays[], - const struct _mesa_prim *prim, - GLuint nr_prims, - const struct _mesa_index_buffer *ib, - GLuint min_index, - GLuint max_index, - vbo_draw_func draw, - const struct split_limits *limits); +_tnl_split_inplace(struct gl_context *ctx, + const struct gl_vertex_array arrays[], + const struct _mesa_prim *prim, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLuint min_index, + GLuint max_index, + tnl_draw_func draw, + const struct split_limits *limits); /* Requires ib != NULL: */ void -vbo_split_copy(struct gl_context *ctx, - const struct gl_vertex_array arrays[], - const struct _mesa_prim *prim, - GLuint nr_prims, - const struct _mesa_index_buffer *ib, - vbo_draw_func draw, - const struct split_limits *limits); +_tnl_split_copy(struct gl_context *ctx, + const struct gl_vertex_array arrays[], + const struct _mesa_prim *prim, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + tnl_draw_func draw, + const struct split_limits *limits); #endif diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/tnl/t_split_copy.c index 2aab670de1e..f76a470b5ff 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/tnl/t_split_copy.c @@ -38,9 +38,10 @@ #include "main/macros.h" #include "main/mtypes.h" #include "main/varray.h" +#include "vbo/vbo.h" -#include "vbo_split.h" -#include "vbo.h" +#include "t_split.h" +#include "tnl.h" #define ELT_TABLE_SIZE 16 @@ -56,7 +57,7 @@ struct copy_context { const struct _mesa_prim *prim; GLuint nr_prims; const struct _mesa_index_buffer *ib; - vbo_draw_func draw; + tnl_draw_func draw; const struct split_limits *limits; @@ -383,7 +384,7 @@ replay_elts(struct copy_context *copy) break; default: - (void)split_prim_inplace(prim->mode, &first, &incr); + (void)_tnl_split_prim_inplace(prim->mode, &first, &incr); j = 0; while (j != prim->count) { @@ -589,13 +590,13 @@ replay_finish(struct copy_context *copy) * Split VBO into smaller pieces, draw the pieces. */ void -vbo_split_copy(struct gl_context *ctx, - const struct gl_vertex_array *arrays, - const struct _mesa_prim *prim, - GLuint nr_prims, - const struct _mesa_index_buffer *ib, - vbo_draw_func draw, - const struct split_limits *limits) +_tnl_split_copy(struct gl_context *ctx, + const struct gl_vertex_array *arrays, + const struct _mesa_prim *prim, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + tnl_draw_func draw, + const struct split_limits *limits) { struct copy_context copy; GLuint i, this_nr_prims; diff --git a/src/mesa/vbo/vbo_split_inplace.c b/src/mesa/tnl/t_split_inplace.c index b63c05c75f0..15a09861c73 100644 --- a/src/mesa/vbo/vbo_split_inplace.c +++ b/src/mesa/tnl/t_split_inplace.c @@ -30,7 +30,9 @@ #include "main/mtypes.h" #include "main/macros.h" #include "main/enums.h" -#include "vbo_split.h" +#include "vbo/vbo.h" + +#include "t_split.h" #define MAX_PRIM 32 @@ -47,7 +49,7 @@ struct split_context { const struct _mesa_index_buffer *ib; GLuint min_index; GLuint max_index; - vbo_draw_func draw; + tnl_draw_func draw; const struct split_limits *limits; GLuint limit; @@ -153,7 +155,8 @@ split_prims(struct split_context *split) for (i = 0; i < split->nr_prims; i++) { const struct _mesa_prim *prim = &split->prim[i]; GLuint first, incr; - GLboolean split_inplace = split_prim_inplace(prim->mode, &first, &incr); + GLboolean split_inplace = + _tnl_split_prim_inplace(prim->mode, &first, &incr); GLuint available = get_max_vertices(split, prim); GLuint count = prim->count - (prim->count - first) % incr; @@ -235,24 +238,24 @@ split_prims(struct split_context *split) flush_vertex(split); - vbo_split_copy(split->ctx, - split->array, - &tmpprim, 1, - &ib, - split->draw, - split->limits); + _tnl_split_copy(split->ctx, + split->array, + &tmpprim, 1, + &ib, + split->draw, + split->limits); free(elts); } else { flush_vertex(split); - vbo_split_copy(split->ctx, - split->array, - prim, 1, - split->ib, - split->draw, - split->limits); + _tnl_split_copy(split->ctx, + split->array, + prim, 1, + split->ib, + split->draw, + split->limits); } } @@ -261,15 +264,15 @@ split_prims(struct split_context *split) void -vbo_split_inplace(struct gl_context *ctx, - const struct gl_vertex_array *arrays, - const struct _mesa_prim *prim, - GLuint nr_prims, - const struct _mesa_index_buffer *ib, - GLuint min_index, - GLuint max_index, - vbo_draw_func draw, - const struct split_limits *limits) +_tnl_split_inplace(struct gl_context *ctx, + const struct gl_vertex_array *arrays, + const struct _mesa_prim *prim, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLuint min_index, + GLuint max_index, + tnl_draw_func draw, + const struct split_limits *limits) { struct split_context split; diff --git a/src/mesa/tnl/tnl.h b/src/mesa/tnl/tnl.h index e79c4f62048..45052a3a89c 100644 --- a/src/mesa/tnl/tnl.h +++ b/src/mesa/tnl/tnl.h @@ -108,4 +108,84 @@ _tnl_RasterPos(struct gl_context *ctx, const GLfloat vObj[4]); extern void _tnl_validate_shine_tables( struct gl_context *ctx ); + + +/** + * For indirect array drawing: + * + * typedef struct { + * GLuint count; + * GLuint primCount; + * GLuint first; + * GLuint baseInstance; // in GL 4.2 and later, must be zero otherwise + * } DrawArraysIndirectCommand; + * + * For indirect indexed drawing: + * + * typedef struct { + * GLuint count; + * GLuint primCount; + * GLuint firstIndex; + * GLint baseVertex; + * GLuint baseInstance; // in GL 4.2 and later, must be zero otherwise + * } DrawElementsIndirectCommand; + */ + + +/** + * Draw a number of primitives. + * \param prims array [nr_prims] describing what to draw (prim type, + * vertex count, first index, instance count, etc). + * \param arrays array of vertex arrays for draw + * \param ib index buffer for indexed drawing, NULL for array drawing + * \param index_bounds_valid are min_index and max_index valid? + * \param min_index lowest vertex index used + * \param max_index highest vertex index used + * \param tfb_vertcount if non-null, indicates which transform feedback + * object has the vertex count. + * \param tfb_stream If called via DrawTransformFeedbackStream, specifies the + * vertex stream buffer from which to get the vertex count. + * \param indirect If any prims are indirect, this specifies the buffer + * to find the "DrawArrays/ElementsIndirectCommand" data. + * This may be deprecated in the future + */ +typedef void (*tnl_draw_func)(struct gl_context *ctx, + const struct gl_vertex_array* arrays, + const struct _mesa_prim *prims, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLboolean index_bounds_valid, + GLuint min_index, + GLuint max_index, + struct gl_transform_feedback_object *tfb_vertcount, + unsigned tfb_stream, + struct gl_buffer_object *indirect); + + +/* Utility function to cope with various constraints on tnl modules or + * hardware. This can be used to split an incoming set of arrays and + * primitives against the following constraints: + * - Maximum number of indices in index buffer. + * - Maximum number of vertices referenced by index buffer. + * - Maximum hardware vertex buffer size. + */ +struct split_limits +{ + GLuint max_verts; + GLuint max_indices; + GLuint max_vb_size; /* bytes */ +}; + +void +_tnl_split_prims(struct gl_context *ctx, + const struct gl_vertex_array *arrays, + const struct _mesa_prim *prim, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLuint min_index, + GLuint max_index, + tnl_draw_func draw, + const struct split_limits *limits); + + #endif diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h index 37aa59d3061..9b150662915 100644 --- a/src/mesa/vbo/vbo.h +++ b/src/mesa/vbo/vbo.h @@ -119,75 +119,6 @@ void vbo_save_EndCallList(struct gl_context *ctx); -/** - * For indirect array drawing: - * - * typedef struct { - * GLuint count; - * GLuint primCount; - * GLuint first; - * GLuint baseInstance; // in GL 4.2 and later, must be zero otherwise - * } DrawArraysIndirectCommand; - * - * For indirect indexed drawing: - * - * typedef struct { - * GLuint count; - * GLuint primCount; - * GLuint firstIndex; - * GLint baseVertex; - * GLuint baseInstance; // in GL 4.2 and later, must be zero otherwise - * } DrawElementsIndirectCommand; - */ - - -/** - * Draw a number of primitives. - * \param prims array [nr_prims] describing what to draw (prim type, - * vertex count, first index, instance count, etc). - * \param arrays array of vertex arrays for draw - * \param ib index buffer for indexed drawing, NULL for array drawing - * \param index_bounds_valid are min_index and max_index valid? - * \param min_index lowest vertex index used - * \param max_index highest vertex index used - * \param tfb_vertcount if non-null, indicates which transform feedback - * object has the vertex count. - * \param tfb_stream If called via DrawTransformFeedbackStream, specifies the - * vertex stream buffer from which to get the vertex count. - * \param indirect If any prims are indirect, this specifies the buffer - * to find the "DrawArrays/ElementsIndirectCommand" data. - * This may be deprecated in the future - */ -typedef void (*vbo_draw_func)(struct gl_context *ctx, - const struct gl_vertex_array* arrays, - const struct _mesa_prim *prims, - GLuint nr_prims, - const struct _mesa_index_buffer *ib, - GLboolean index_bounds_valid, - GLuint min_index, - GLuint max_index, - struct gl_transform_feedback_object *tfb_vertcount, - unsigned tfb_stream, - struct gl_buffer_object *indirect); - - - - -/* Utility function to cope with various constraints on tnl modules or - * hardware. This can be used to split an incoming set of arrays and - * primitives against the following constraints: - * - Maximum number of indices in index buffer. - * - Maximum number of vertices referenced by index buffer. - * - Maximum hardware vertex buffer size. - */ -struct split_limits -{ - GLuint max_verts; - GLuint max_indices; - GLuint max_vb_size; /* bytes */ -}; - - void _vbo_draw_indirect(struct gl_context *ctx, GLuint mode, struct gl_buffer_object *indirect_data, @@ -199,18 +130,6 @@ _vbo_draw_indirect(struct gl_context *ctx, GLuint mode, void -vbo_split_prims(struct gl_context *ctx, - const struct gl_vertex_array *arrays, - const struct _mesa_prim *prim, - GLuint nr_prims, - const struct _mesa_index_buffer *ib, - GLuint min_index, - GLuint max_index, - vbo_draw_func draw, - const struct split_limits *limits); - - -void vbo_delete_minmax_cache(struct gl_buffer_object *bufferObj); void |