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-rw-r--r--src/mesa/swrast/s_copypix.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c
index 48c36120bc7..1718145e9a2 100644
--- a/src/mesa/swrast/s_copypix.c
+++ b/src/mesa/swrast/s_copypix.c
@@ -339,7 +339,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
if (overlapping) {
/* get from buffered image */
ASSERT(width < MAX_WIDTH);
- MEMCPY(span.array->rgba, p, width * sizeof(GLchan) * 4);
+ _mesa_memcpy(span.array->rgba, p, width * sizeof(GLchan) * 4);
p += width * 4;
}
else {
@@ -459,7 +459,7 @@ copy_ci_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
for (j = 0; j < height; j++, sy += stepy, dy += stepy) {
/* Get color indexes */
if (overlapping) {
- MEMCPY(span.array->index, p, width * sizeof(GLuint));
+ _mesa_memcpy(span.array->index, p, width * sizeof(GLuint));
p += width;
}
else {
@@ -566,7 +566,7 @@ copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
GLfloat depth[MAX_WIDTH];
/* get depth values */
if (overlapping) {
- MEMCPY(depth, p, width * sizeof(GLfloat));
+ _mesa_memcpy(depth, p, width * sizeof(GLfloat));
p += width;
}
else {
@@ -669,7 +669,7 @@ copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
/* Get stencil values */
if (overlapping) {
- MEMCPY(stencil, p, width * sizeof(GLstencil));
+ _mesa_memcpy(stencil, p, width * sizeof(GLstencil));
p += width;
}
else {
@@ -700,7 +700,7 @@ copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
/**
- * This isn't terribly efficient. If a drivef really has combined
+ * This isn't terribly efficient. If a driver really has combined
* depth/stencil buffers the driver should implement an optimized
* CopyPixels function.
*/