diff options
-rw-r--r-- | .gitlab-ci.yml | 20 | ||||
-rw-r--r-- | .gitlab-ci/deqp-softpipe-fails.txt | 399 | ||||
-rw-r--r-- | .gitlab-ci/deqp-softpipe-skips.txt | 16 |
3 files changed, 424 insertions, 11 deletions
diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index 83f3346a1c6..b7eb604fb21 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -537,19 +537,17 @@ test-softpipe-gles2: DEQP_SKIPS: deqp-softpipe-skips.txt GALLIUM_DRIVER: "softpipe" -# The GLES2 CTS run takes about 8 minutes of CPU time, while GLES3 is -# 25 minutes. Until we can get its runtime down, just do a partial -# (every 10 tests) run. -test-softpipe-gles3-limited: +test-softpipe-gles3: + parallel: 2 variables: DEQP_VER: gles3 - DEQP_PARALLEL: 4 - DEQP_EXPECTED_FAILS: deqp-softpipe-fails.txt - LIBGL_ALWAYS_SOFTWARE: "true" - GALLIUM_DRIVER: "softpipe" - CI_NODE_INDEX: 1 - CI_NODE_TOTAL: 10 - extends: .deqp-test + extends: test-softpipe-gles2 + +test-softpipe-gles31: + parallel: 4 + variables: + DEQP_VER: gles31 + extends: test-softpipe-gles2 arm64_a630_gles2: extends: .deqp-test diff --git a/.gitlab-ci/deqp-softpipe-fails.txt b/.gitlab-ci/deqp-softpipe-fails.txt index 4568cd340fd..a0adbc8108d 100644 --- a/.gitlab-ci/deqp-softpipe-fails.txt +++ b/.gitlab-ci/deqp-softpipe-fails.txt @@ -443,3 +443,402 @@ dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_linear_divisible dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_linear_not_divisible dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int2_10_10_10.components4_quads1 dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int2_10_10_10.components4_quads256 +dEQP-GLES31.functional.debug.error_filters.case_29 +dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.read_pixels_fbo_format_mismatch +dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.blit_framebuffer_multisample +dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.read_pixels_fbo_format_mismatch +dEQP-GLES31.functional.debug.negative_coverage.log.buffer.read_pixels_fbo_format_mismatch +dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.instanced_attributes +dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask +dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.0 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.1 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.10 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.11 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.12 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.14 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.16 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.19 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.2 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.3 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.4 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.5 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.0 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.1 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.14 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.15 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.16 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.17 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.19 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.2 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.4 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.5 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.7 +dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.9 +dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_strip.multiple_attributes +dEQP-GLES31.functional.fbo.no_attachments.interaction.17x512ms4_default_16x16ms2 +dEQP-GLES31.functional.fbo.no_attachments.interaction.1x1ms0_default_2048x2048ms4 +dEQP-GLES31.functional.fbo.no_attachments.interaction.2048x2048ms4_default_1x1ms0 +dEQP-GLES31.functional.fbo.no_attachments.interaction.256x256ms0_default_512x512ms2 +dEQP-GLES31.functional.fbo.no_attachments.interaction.256x256ms2_default_128x512ms0 +dEQP-GLES31.functional.fbo.no_attachments.multisample.samples2 +dEQP-GLES31.functional.fbo.no_attachments.multisample.samples3 +dEQP-GLES31.functional.fbo.no_attachments.multisample.samples4 +dEQP-GLES31.functional.fbo.no_attachments.random.1 +dEQP-GLES31.functional.fbo.no_attachments.random.11 +dEQP-GLES31.functional.fbo.no_attachments.random.14 +dEQP-GLES31.functional.fbo.no_attachments.random.15 +dEQP-GLES31.functional.fbo.no_attachments.random.4 +dEQP-GLES31.functional.fbo.no_attachments.random.9 +dEQP-GLES31.functional.geometry_shading.query.primitives_generated_amplification +dEQP-GLES31.functional.geometry_shading.query.primitives_generated_instanced +dEQP-GLES31.functional.geometry_shading.query.primitives_generated_no_amplification +dEQP-GLES31.functional.geometry_shading.query.primitives_generated_no_geometry +dEQP-GLES31.functional.geometry_shading.query.primitives_generated_partial_primitives +dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_stencil 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+dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d_array.rgba8ui.texture_swizzle.zero_one_red_green +dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_alpha_to_coverage +dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_sample_coverage +dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_sample_coverage_and_alpha_to_coverage +dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_non_effective_bits +dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_only diff --git a/.gitlab-ci/deqp-softpipe-skips.txt b/.gitlab-ci/deqp-softpipe-skips.txt new file mode 100644 index 00000000000..5efd9dc7c0b --- /dev/null +++ b/.gitlab-ci/deqp-softpipe-skips.txt @@ -0,0 +1,16 @@ +# Note: skips lists for CI are just a list of lines that, when +# non-zero-length and not starting with '#', will regex match to +# delete lines from the test list. Be careful. + +# Skip the perf/stress tests to keep runtime manageable +dEQP-GLES[0-9]*.performance.* +dEQP-GLES[0-9]*.stress.* + +# These are really slow on tiling architectures (including llvmpipe). +dEQP-GLES[0-9]*.functional.flush_finish.* + +# Random failures +dEQP-GLES31.functional.shaders.builtin_functions.*geometry + +dEQP-GLES31.functional.fbo.no_attachments.maximums.all +dEQP-GLES31.functional.fbo.no_attachments.maximums.size |