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-rw-r--r--src/mesa/drivers/dri/i965/brw_defines.h9
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.cpp1
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_emit.cpp19
5 files changed, 32 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 16a1dbc0227..52009e204fc 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -808,6 +808,15 @@ enum opcode {
* "Slot {0,1} Offset" fields in the message header.
*/
GS_OPCODE_URB_WRITE,
+
+ /**
+ * Terminate the geometry shader thread by doing an empty URB write.
+ *
+ * This opcode doesn't do an implied move from R0 to the first MRF. This
+ * allows the geometry shader to override the "GS Number of Output Vertices
+ * for Slot {0,1}" fields in the message header.
+ */
+ GS_OPCODE_THREAD_END,
};
#define BRW_PREDICATE_NONE 0
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index d3de6edb8ce..689e908d37d 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -499,6 +499,8 @@ brw_instruction_name(enum opcode op)
case GS_OPCODE_URB_WRITE:
return "gs_urb_write";
+ case GS_OPCODE_THREAD_END:
+ return "gs_thread_end";
default:
/* Yes, this leaks. It's in debug code, it should never occur, and if
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp
index c97839641e1..ae836d31ef1 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
@@ -260,6 +260,7 @@ vec4_visitor::implied_mrf_writes(vec4_instruction *inst)
case VS_OPCODE_SCRATCH_WRITE:
return 3;
case GS_OPCODE_URB_WRITE:
+ case GS_OPCODE_THREAD_END:
return 0;
case SHADER_OPCODE_SHADER_TIME_ADD:
return 0;
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h
index c3e2212ac59..a95f61fb75a 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.h
+++ b/src/mesa/drivers/dri/i965/brw_vec4.h
@@ -629,6 +629,7 @@ private:
void generate_vs_urb_write(vec4_instruction *inst);
void generate_gs_urb_write(vec4_instruction *inst);
+ void generate_gs_thread_end(vec4_instruction *inst);
void generate_oword_dual_block_offsets(struct brw_reg m1,
struct brw_reg index);
void generate_scratch_write(vec4_instruction *inst,
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp b/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp
index 84f50b06576..23a3b675138 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp
@@ -428,6 +428,21 @@ vec4_generator::generate_gs_urb_write(vec4_instruction *inst)
}
void
+vec4_generator::generate_gs_thread_end(vec4_instruction *inst)
+{
+ struct brw_reg src = brw_message_reg(inst->base_mrf);
+ brw_urb_WRITE(p,
+ brw_null_reg(), /* dest */
+ inst->base_mrf, /* starting mrf reg nr */
+ src,
+ BRW_URB_WRITE_EOT,
+ 1, /* message len */
+ 0, /* response len */
+ 0, /* urb destination offset */
+ BRW_URB_SWIZZLE_INTERLEAVE);
+}
+
+void
vec4_generator::generate_oword_dual_block_offsets(struct brw_reg m1,
struct brw_reg index)
{
@@ -899,6 +914,10 @@ vec4_generator::generate_vec4_instruction(vec4_instruction *instruction,
generate_gs_urb_write(inst);
break;
+ case GS_OPCODE_THREAD_END:
+ generate_gs_thread_end(inst);
+ break;
+
case SHADER_OPCODE_SHADER_TIME_ADD:
brw_shader_time_add(p, src[0], SURF_INDEX_VS_SHADER_TIME);
mark_surface_used(SURF_INDEX_VS_SHADER_TIME);