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-rw-r--r--src/compiler/Makefile.sources1
-rw-r--r--src/compiler/nir/meson.build1
-rw-r--r--src/compiler/nir/nir.h2
-rw-r--r--src/compiler/nir/nir_opt_rematerialize_compares.c181
4 files changed, 185 insertions, 0 deletions
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources
index 1b6dc25f1ed..0708b256feb 100644
--- a/src/compiler/Makefile.sources
+++ b/src/compiler/Makefile.sources
@@ -306,6 +306,7 @@ NIR_FILES = \
nir/nir_opt_move_comparisons.c \
nir/nir_opt_move_load_ubo.c \
nir/nir_opt_peephole_select.c \
+ nir/nir_opt_rematerialize_compares.c \
nir/nir_opt_remove_phis.c \
nir/nir_opt_shrink_load.c \
nir/nir_opt_trivial_continues.c \
diff --git a/src/compiler/nir/meson.build b/src/compiler/nir/meson.build
index 69de4121a73..ad380e172f1 100644
--- a/src/compiler/nir/meson.build
+++ b/src/compiler/nir/meson.build
@@ -187,6 +187,7 @@ files_libnir = files(
'nir_opt_move_comparisons.c',
'nir_opt_move_load_ubo.c',
'nir_opt_peephole_select.c',
+ 'nir_opt_rematerialize_compares.c',
'nir_opt_remove_phis.c',
'nir_opt_shrink_load.c',
'nir_opt_trivial_continues.c',
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 0ed451b9d1a..9307b93b6b6 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -3570,6 +3570,8 @@ bool nir_opt_move_load_ubo(nir_shader *shader);
bool nir_opt_peephole_select(nir_shader *shader, unsigned limit,
bool indirect_load_ok, bool expensive_alu_ok);
+bool nir_opt_rematerialize_compares(nir_shader *shader);
+
bool nir_opt_remove_phis(nir_shader *shader);
bool nir_opt_shrink_load(nir_shader *shader);
diff --git a/src/compiler/nir/nir_opt_rematerialize_compares.c b/src/compiler/nir/nir_opt_rematerialize_compares.c
new file mode 100644
index 00000000000..806dbd2f29a
--- /dev/null
+++ b/src/compiler/nir/nir_opt_rematerialize_compares.c
@@ -0,0 +1,181 @@
+/*
+ * Copyright © 2019 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "nir.h"
+#include "nir/nir_builder.h"
+#include "nir_constant_expressions.h"
+#include "nir_control_flow.h"
+#include "nir_loop_analyze.h"
+
+static bool
+is_two_src_comparison(const nir_alu_instr *instr)
+{
+ switch (instr->op) {
+ case nir_op_flt:
+ case nir_op_flt32:
+ case nir_op_fge:
+ case nir_op_fge32:
+ case nir_op_feq:
+ case nir_op_feq32:
+ case nir_op_fne:
+ case nir_op_fne32:
+ case nir_op_ilt:
+ case nir_op_ilt32:
+ case nir_op_ult:
+ case nir_op_ult32:
+ case nir_op_ige:
+ case nir_op_ige32:
+ case nir_op_uge:
+ case nir_op_uge32:
+ case nir_op_ieq:
+ case nir_op_ieq32:
+ case nir_op_ine:
+ case nir_op_ine32:
+ return true;
+ default:
+ return false;
+ }
+}
+
+static bool
+all_uses_are_bcsel(const nir_alu_instr *instr)
+{
+ if (!instr->dest.dest.is_ssa)
+ return false;
+
+ nir_foreach_use(use, &instr->dest.dest.ssa) {
+ if (use->parent_instr->type != nir_instr_type_alu)
+ return false;
+
+ nir_alu_instr *const alu = nir_instr_as_alu(use->parent_instr);
+ if (alu->op != nir_op_bcsel &&
+ alu->op != nir_op_b32csel)
+ return false;
+
+ /* Not only must the result be used by a bcsel, but it must be used as
+ * the first source (the condition).
+ */
+ if (alu->src[0].src.ssa != &instr->dest.dest.ssa)
+ return false;
+ }
+
+ return true;
+}
+
+static bool
+nir_opt_rematerialize_compares_impl(nir_shader *shader, nir_function_impl *impl)
+{
+ bool progress = false;
+
+ nir_foreach_block(block, impl) {
+ nir_foreach_instr(instr, block) {
+ if (instr->type != nir_instr_type_alu)
+ continue;
+
+ nir_alu_instr *const alu = nir_instr_as_alu(instr);
+ if (!is_two_src_comparison(alu))
+ continue;
+
+ if (!all_uses_are_bcsel(alu))
+ continue;
+
+ /* At this point it is known that alu is a comparison instruction
+ * that is only used by nir_op_bcsel and possibly by if-statements
+ * (though the latter has not been explicitly checked).
+ *
+ * Iterate through each use of the comparison. For every use (or use
+ * by an if-statement) that is in a different block, emit a copy of
+ * the comparison. Care must be taken here. The original
+ * instruction must be duplicated only once in each block because CSE
+ * cannot be run after this pass.
+ */
+ nir_foreach_use_safe(use, &alu->dest.dest.ssa) {
+ nir_instr *const use_instr = use->parent_instr;
+
+ /* If the use is in the same block as the def, don't
+ * rematerialize.
+ */
+ if (use_instr->block == alu->instr.block)
+ continue;
+
+ nir_alu_instr *clone = nir_alu_instr_clone(shader, alu);
+
+ nir_instr_insert_before(use_instr, &clone->instr);
+
+ nir_alu_instr *const use_alu = nir_instr_as_alu(use_instr);
+ for (unsigned i = 0; i < nir_op_infos[use_alu->op].num_inputs; i++) {
+ if (use_alu->src[i].src.ssa == &alu->dest.dest.ssa) {
+ nir_instr_rewrite_src(&use_alu->instr,
+ &use_alu->src[i].src,
+ nir_src_for_ssa(&clone->dest.dest.ssa));
+ progress = true;
+ }
+ }
+ }
+
+ nir_foreach_if_use_safe(use, &alu->dest.dest.ssa) {
+ nir_if *const if_stmt = use->parent_if;
+
+ nir_block *const prev_block =
+ nir_cf_node_as_block(nir_cf_node_prev(&if_stmt->cf_node));
+
+ /* If the compare is from the previous block, don't
+ * rematerialize.
+ */
+ if (prev_block == alu->instr.block)
+ continue;
+
+ nir_alu_instr *clone = nir_alu_instr_clone(shader, alu);
+
+ nir_instr_insert_after_block(prev_block, &clone->instr);
+
+ nir_if_rewrite_condition(if_stmt,
+ nir_src_for_ssa(&clone->dest.dest.ssa));
+ progress = true;
+ }
+ }
+ }
+
+ if (progress) {
+ nir_metadata_preserve(impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+ }
+
+ return progress;
+}
+
+bool
+nir_opt_rematerialize_compares(nir_shader *shader)
+{
+ bool progress = false;
+
+ nir_foreach_function(function, shader) {
+ if (function->impl == NULL)
+ continue;
+
+ progress = nir_opt_rematerialize_compares_impl(shader, function->impl)
+ || progress;
+ }
+
+ return progress;
+}