diff options
-rw-r--r-- | src/compiler/glsl/linker.cpp | 39 |
1 files changed, 17 insertions, 22 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index 2e7dd2b8735..20465db67f3 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -907,28 +907,23 @@ cross_validate_globals(struct gl_shader_program *prog, /* Check if types match. */ if (var->type != existing->type) { if (!validate_intrastage_arrays(prog, var, existing)) { - if (var->type->is_record() && existing->type->is_record() - && existing->type->record_compare(var->type)) { - existing->type = var->type; - } else { - /* If it is an unsized array in a Shader Storage Block, - * two different shaders can access to different elements. - * Because of that, they might be converted to different - * sized arrays, then check that they are compatible but - * ignore the array size. - */ - if (!(var->data.mode == ir_var_shader_storage && - var->data.from_ssbo_unsized_array && - existing->data.mode == ir_var_shader_storage && - existing->data.from_ssbo_unsized_array && - var->type->gl_type == existing->type->gl_type)) { - linker_error(prog, "%s `%s' declared as type " - "`%s' and type `%s'\n", - mode_string(var), - var->name, var->type->name, - existing->type->name); - return; - } + /* If it is an unsized array in a Shader Storage Block, + * two different shaders can access to different elements. + * Because of that, they might be converted to different + * sized arrays, then check that they are compatible but + * ignore the array size. + */ + if (!(var->data.mode == ir_var_shader_storage && + var->data.from_ssbo_unsized_array && + existing->data.mode == ir_var_shader_storage && + existing->data.from_ssbo_unsized_array && + var->type->gl_type == existing->type->gl_type)) { + linker_error(prog, "%s `%s' declared as type " + "`%s' and type `%s'\n", + mode_string(var), + var->name, var->type->name, + existing->type->name); + return; } } } |