diff options
-rw-r--r-- | src/glsl/builtins/ir/acosh | 6 | ||||
-rw-r--r-- | src/glsl/builtins/ir/asinh | 6 | ||||
-rw-r--r-- | src/glsl/builtins/ir/atanh | 18 | ||||
-rw-r--r-- | src/glsl/builtins/ir/cosh | 6 | ||||
-rw-r--r-- | src/glsl/builtins/ir/sinh | 6 |
5 files changed, 21 insertions, 21 deletions
diff --git a/src/glsl/builtins/ir/acosh b/src/glsl/builtins/ir/acosh index 5518e757531..9a4c291ad5b 100644 --- a/src/glsl/builtins/ir/acosh +++ b/src/glsl/builtins/ir/acosh @@ -7,15 +7,15 @@ (signature vec2 (parameters (declare (in) vec2 x)) - ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 - (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1))))))))) + ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 - (expression vec2 * (var_ref x) (var_ref x)) (constant float (1))))))))) (signature vec3 (parameters (declare (in) vec3 x)) - ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 - (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1))))))))) + ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 - (expression vec3 * (var_ref x) (var_ref x)) (constant float (1))))))))) (signature vec4 (parameters (declare (in) vec4 x)) - ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 - (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1))))))))) + ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 - (expression vec4 * (var_ref x) (var_ref x)) (constant float (1))))))))) )) diff --git a/src/glsl/builtins/ir/asinh b/src/glsl/builtins/ir/asinh index cdc2c20e765..93f73cc9553 100644 --- a/src/glsl/builtins/ir/asinh +++ b/src/glsl/builtins/ir/asinh @@ -7,15 +7,15 @@ (signature vec2 (parameters (declare (in) vec2 x)) - ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 + (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1))))))))) + ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 + (expression vec2 * (var_ref x) (var_ref x)) (constant float (1))))))))) (signature vec3 (parameters (declare (in) vec3 x)) - ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 + (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1))))))))) + ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 + (expression vec3 * (var_ref x) (var_ref x)) (constant float (1))))))))) (signature vec4 (parameters (declare (in) vec4 x)) - ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 + (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1))))))))) + ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 + (expression vec4 * (var_ref x) (var_ref x)) (constant float (1))))))))) )) diff --git a/src/glsl/builtins/ir/atanh b/src/glsl/builtins/ir/atanh index 5559e974066..5ef3596f052 100644 --- a/src/glsl/builtins/ir/atanh +++ b/src/glsl/builtins/ir/atanh @@ -11,27 +11,27 @@ (signature vec2 (parameters (declare (in) vec2 x)) - ((return (expression vec2 * (constant vec2 (0.5)) + ((return (expression vec2 * (constant float (0.5)) (expression vec2 log (expression vec2 / - (expression vec2 + (constant vec2 (1)) (var_ref x)) - (expression vec2 - (constant vec2 (1)) (var_ref x)))))))) + (expression vec2 + (constant float (1)) (var_ref x)) + (expression vec2 - (constant float (1)) (var_ref x)))))))) (signature vec3 (parameters (declare (in) vec3 x)) - ((return (expression vec3 * (constant vec3 (0.5)) + ((return (expression vec3 * (constant float (0.5)) (expression vec3 log (expression vec3 / - (expression vec3 + (constant vec3 (1)) (var_ref x)) - (expression vec3 - (constant vec3 (1)) (var_ref x)))))))) + (expression vec3 + (constant float (1)) (var_ref x)) + (expression vec3 - (constant float (1)) (var_ref x)))))))) (signature vec4 (parameters (declare (in) vec4 x)) - ((return (expression vec4 * (constant vec4 (0.5)) + ((return (expression vec4 * (constant float (0.5)) (expression vec4 log (expression vec4 / - (expression vec4 + (constant vec4 (1)) (var_ref x)) - (expression vec4 - (constant vec4 (1)) (var_ref x)))))))) + (expression vec4 + (constant float (1)) (var_ref x)) + (expression vec4 - (constant float (1)) (var_ref x)))))))) )) diff --git a/src/glsl/builtins/ir/cosh b/src/glsl/builtins/ir/cosh index 45e0ae427d6..945743138fc 100644 --- a/src/glsl/builtins/ir/cosh +++ b/src/glsl/builtins/ir/cosh @@ -9,21 +9,21 @@ (signature vec2 (parameters (declare (in) vec2 x)) - ((return (expression vec2 * (constant vec2 (0.5)) + ((return (expression vec2 * (constant float (0.5)) (expression vec2 + (expression vec2 exp (var_ref x)) (expression vec2 exp (expression vec2 neg (var_ref x)))))))) (signature vec3 (parameters (declare (in) vec3 x)) - ((return (expression vec3 * (constant vec3 (0.5)) + ((return (expression vec3 * (constant float (0.5)) (expression vec3 + (expression vec3 exp (var_ref x)) (expression vec3 exp (expression vec3 neg (var_ref x)))))))) (signature vec4 (parameters (declare (in) vec4 x)) - ((return (expression vec4 * (constant vec4 (0.5)) + ((return (expression vec4 * (constant float (0.5)) (expression vec4 + (expression vec4 exp (var_ref x)) (expression vec4 exp (expression vec4 neg (var_ref x)))))))) diff --git a/src/glsl/builtins/ir/sinh b/src/glsl/builtins/ir/sinh index 7ad4f58e204..31edd30e5ec 100644 --- a/src/glsl/builtins/ir/sinh +++ b/src/glsl/builtins/ir/sinh @@ -9,21 +9,21 @@ (signature vec2 (parameters (declare (in) vec2 x)) - ((return (expression vec2 * (constant vec2 (0.5)) + ((return (expression vec2 * (constant float (0.5)) (expression vec2 - (expression vec2 exp (var_ref x)) (expression vec2 exp (expression vec2 neg (var_ref x)))))))) (signature vec3 (parameters (declare (in) vec3 x)) - ((return (expression vec3 * (constant vec3 (0.5)) + ((return (expression vec3 * (constant float (0.5)) (expression vec3 - (expression vec3 exp (var_ref x)) (expression vec3 exp (expression vec3 neg (var_ref x)))))))) (signature vec4 (parameters (declare (in) vec4 x)) - ((return (expression vec4 * (constant vec4 (0.5)) + ((return (expression vec4 * (constant float (0.5)) (expression vec4 - (expression vec4 exp (var_ref x)) (expression vec4 exp (expression vec4 neg (var_ref x)))))))) |