diff options
-rw-r--r-- | src/mesa/Makefile.sources | 2 | ||||
-rw-r--r-- | src/mesa/meson.build | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_program.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_ir.cpp | 172 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_ir.h | 36 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 127 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_tgsi.h | 3 |
7 files changed, 222 insertions, 122 deletions
diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources index f482963a1ac..d554408d01b 100644 --- a/src/mesa/Makefile.sources +++ b/src/mesa/Makefile.sources @@ -521,6 +521,8 @@ STATETRACKER_FILES = \ state_tracker/st_gen_mipmap.c \ state_tracker/st_gen_mipmap.h \ state_tracker/st_gl_api.h \ + state_tracker/st_glsl_to_ir.cpp \ + state_tracker/st_glsl_to_ir.h \ state_tracker/st_glsl_to_nir.cpp \ state_tracker/st_glsl_to_tgsi.cpp \ state_tracker/st_glsl_to_tgsi.h \ diff --git a/src/mesa/meson.build b/src/mesa/meson.build index 517506b12c4..05a8bb5e100 100644 --- a/src/mesa/meson.build +++ b/src/mesa/meson.build @@ -565,6 +565,8 @@ files_libmesa_gallium = files( 'state_tracker/st_gen_mipmap.c', 'state_tracker/st_gen_mipmap.h', 'state_tracker/st_gl_api.h', + 'state_tracker/st_glsl_to_ir.cpp', + 'state_tracker/st_glsl_to_ir.h', 'state_tracker/st_glsl_to_nir.cpp', 'state_tracker/st_glsl_to_tgsi.cpp', 'state_tracker/st_glsl_to_tgsi.h', diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index 555fc5d5ad9..825a09d7fda 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -45,7 +45,7 @@ #include "st_program.h" #include "st_mesa_to_tgsi.h" #include "st_cb_program.h" -#include "st_glsl_to_tgsi.h" +#include "st_glsl_to_ir.h" #include "st_atifs_to_tgsi.h" diff --git a/src/mesa/state_tracker/st_glsl_to_ir.cpp b/src/mesa/state_tracker/st_glsl_to_ir.cpp new file mode 100644 index 00000000000..ea56bf432a6 --- /dev/null +++ b/src/mesa/state_tracker/st_glsl_to_ir.cpp @@ -0,0 +1,172 @@ +/* + * Copyright (C) 2005-2007 Brian Paul All Rights Reserved. + * Copyright (C) 2008 VMware, Inc. All Rights Reserved. + * Copyright © 2010 Intel Corporation + * Copyright © 2011 Bryan Cain + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "compiler/glsl/glsl_parser_extras.h" +#include "compiler/glsl/ir_optimization.h" +#include "compiler/glsl/program.h" + +#include "st_nir.h" +#include "st_shader_cache.h" +#include "st_glsl_to_tgsi.h" + +#include "tgsi/tgsi_from_mesa.h" + +extern "C" { + +/** + * Link a shader. + * Called via ctx->Driver.LinkShader() + * This is a shared function that branches off to either GLSL IR -> TGSI or + * GLSL IR -> NIR + */ +GLboolean +st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) +{ + struct pipe_screen *pscreen = ctx->st->pipe->screen; + + enum pipe_shader_ir preferred_ir = (enum pipe_shader_ir) + pscreen->get_shader_param(pscreen, PIPE_SHADER_VERTEX, + PIPE_SHADER_CAP_PREFERRED_IR); + bool use_nir = preferred_ir == PIPE_SHADER_IR_NIR; + + /* Return early if we are loading the shader from on-disk cache */ + if (st_load_ir_from_disk_cache(ctx, prog, use_nir)) { + return GL_TRUE; + } + + assert(prog->data->LinkStatus); + + for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { + if (prog->_LinkedShaders[i] == NULL) + continue; + + struct gl_linked_shader *shader = prog->_LinkedShaders[i]; + exec_list *ir = shader->ir; + gl_shader_stage stage = shader->Stage; + const struct gl_shader_compiler_options *options = + &ctx->Const.ShaderCompilerOptions[stage]; + + /* If there are forms of indirect addressing that the driver + * cannot handle, perform the lowering pass. + */ + if (options->EmitNoIndirectInput || options->EmitNoIndirectOutput || + options->EmitNoIndirectTemp || options->EmitNoIndirectUniform) { + lower_variable_index_to_cond_assign(stage, ir, + options->EmitNoIndirectInput, + options->EmitNoIndirectOutput, + options->EmitNoIndirectTemp, + options->EmitNoIndirectUniform); + } + + enum pipe_shader_type ptarget = pipe_shader_type_from_mesa(stage); + bool have_dround = pscreen->get_shader_param(pscreen, ptarget, + PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED); + bool have_dfrexp = pscreen->get_shader_param(pscreen, ptarget, + PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED); + bool have_ldexp = pscreen->get_shader_param(pscreen, ptarget, + PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED); + + if (!pscreen->get_param(pscreen, PIPE_CAP_INT64_DIVMOD)) + lower_64bit_integer_instructions(ir, DIV64 | MOD64); + + if (ctx->Extensions.ARB_shading_language_packing) { + unsigned lower_inst = LOWER_PACK_SNORM_2x16 | + LOWER_UNPACK_SNORM_2x16 | + LOWER_PACK_UNORM_2x16 | + LOWER_UNPACK_UNORM_2x16 | + LOWER_PACK_SNORM_4x8 | + LOWER_UNPACK_SNORM_4x8 | + LOWER_UNPACK_UNORM_4x8 | + LOWER_PACK_UNORM_4x8; + + if (ctx->Extensions.ARB_gpu_shader5) + lower_inst |= LOWER_PACK_USE_BFI | + LOWER_PACK_USE_BFE; + if (!ctx->st->has_half_float_packing) + lower_inst |= LOWER_PACK_HALF_2x16 | + LOWER_UNPACK_HALF_2x16; + + lower_packing_builtins(ir, lower_inst); + } + + if (!pscreen->get_param(pscreen, PIPE_CAP_TEXTURE_GATHER_OFFSETS)) + lower_offset_arrays(ir); + do_mat_op_to_vec(ir); + + if (stage == MESA_SHADER_FRAGMENT) + lower_blend_equation_advanced( + shader, ctx->Extensions.KHR_blend_equation_advanced_coherent); + + lower_instructions(ir, + MOD_TO_FLOOR | + FDIV_TO_MUL_RCP | + EXP_TO_EXP2 | + LOG_TO_LOG2 | + MUL64_TO_MUL_AND_MUL_HIGH | + (have_ldexp ? 0 : LDEXP_TO_ARITH) | + (have_dfrexp ? 0 : DFREXP_DLDEXP_TO_ARITH) | + CARRY_TO_ARITH | + BORROW_TO_ARITH | + (have_dround ? 0 : DOPS_TO_DFRAC) | + (options->EmitNoPow ? POW_TO_EXP2 : 0) | + (!ctx->Const.NativeIntegers ? INT_DIV_TO_MUL_RCP : 0) | + (options->EmitNoSat ? SAT_TO_CLAMP : 0) | + (ctx->Const.ForceGLSLAbsSqrt ? SQRT_TO_ABS_SQRT : 0) | + /* Assume that if ARB_gpu_shader5 is not supported + * then all of the extended integer functions need + * lowering. It may be necessary to add some caps + * for individual instructions. + */ + (!ctx->Extensions.ARB_gpu_shader5 + ? BIT_COUNT_TO_MATH | + EXTRACT_TO_SHIFTS | + INSERT_TO_SHIFTS | + REVERSE_TO_SHIFTS | + FIND_LSB_TO_FLOAT_CAST | + FIND_MSB_TO_FLOAT_CAST | + IMUL_HIGH_TO_MUL + : 0)); + + do_vec_index_to_cond_assign(ir); + lower_vector_insert(ir, true); + lower_quadop_vector(ir, false); + lower_noise(ir); + if (options->MaxIfDepth == 0) { + lower_discard(ir); + } + + validate_ir_tree(ir); + } + + build_program_resource_list(ctx, prog); + + if (use_nir) + return st_link_nir(ctx, prog); + else + return st_link_tgsi(ctx, prog); +} + +} /* extern "C" */ diff --git a/src/mesa/state_tracker/st_glsl_to_ir.h b/src/mesa/state_tracker/st_glsl_to_ir.h new file mode 100644 index 00000000000..1239c66e907 --- /dev/null +++ b/src/mesa/state_tracker/st_glsl_to_ir.h @@ -0,0 +1,36 @@ +/* + * Copyright © 2010 Intel Corporation + * Copyright © 2011 Bryan Cain + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "main/mtypes.h" + +#ifdef __cplusplus +extern "C" { +#endif + +GLboolean +st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); + +#ifdef __cplusplus +} +#endif diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 5b7203542f3..f8771125f45 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -53,8 +53,6 @@ #include "st_program.h" #include "st_mesa_to_tgsi.h" #include "st_format.h" -#include "st_nir.h" -#include "st_shader_cache.h" #include "st_glsl_to_tgsi_temprename.h" #include "util/hash_table.h" @@ -7287,131 +7285,29 @@ has_unsupported_control_flow(exec_list *ir, return visitor.unsupported; } -extern "C" { - /** * Link a shader. - * Called via ctx->Driver.LinkShader() * This actually involves converting GLSL IR into an intermediate TGSI-like IR * with code lowering and other optimizations. */ GLboolean -st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) +st_link_tgsi(struct gl_context *ctx, struct gl_shader_program *prog) { struct pipe_screen *pscreen = ctx->st->pipe->screen; - enum pipe_shader_ir preferred_ir = (enum pipe_shader_ir) - pscreen->get_shader_param(pscreen, PIPE_SHADER_VERTEX, - PIPE_SHADER_CAP_PREFERRED_IR); - bool use_nir = preferred_ir == PIPE_SHADER_IR_NIR; - - /* Return early if we are loading the shader from on-disk cache */ - if (st_load_ir_from_disk_cache(ctx, prog, use_nir)) { - return GL_TRUE; - } - - assert(prog->data->LinkStatus); - for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { - if (prog->_LinkedShaders[i] == NULL) + struct gl_linked_shader *shader = prog->_LinkedShaders[i]; + if (shader == NULL) continue; - struct gl_linked_shader *shader = prog->_LinkedShaders[i]; exec_list *ir = shader->ir; gl_shader_stage stage = shader->Stage; + enum pipe_shader_type ptarget = pipe_shader_type_from_mesa(stage); const struct gl_shader_compiler_options *options = &ctx->Const.ShaderCompilerOptions[stage]; - enum pipe_shader_type ptarget = pipe_shader_type_from_mesa(stage); - bool have_dround = pscreen->get_shader_param(pscreen, ptarget, - PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED); - bool have_dfrexp = pscreen->get_shader_param(pscreen, ptarget, - PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED); - bool have_ldexp = pscreen->get_shader_param(pscreen, ptarget, - PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED); + unsigned if_threshold = pscreen->get_shader_param(pscreen, ptarget, PIPE_SHADER_CAP_LOWER_IF_THRESHOLD); - - /* If there are forms of indirect addressing that the driver - * cannot handle, perform the lowering pass. - */ - if (options->EmitNoIndirectInput || options->EmitNoIndirectOutput || - options->EmitNoIndirectTemp || options->EmitNoIndirectUniform) { - lower_variable_index_to_cond_assign(stage, ir, - options->EmitNoIndirectInput, - options->EmitNoIndirectOutput, - options->EmitNoIndirectTemp, - options->EmitNoIndirectUniform); - } - - if (!pscreen->get_param(pscreen, PIPE_CAP_INT64_DIVMOD)) - lower_64bit_integer_instructions(ir, DIV64 | MOD64); - - if (ctx->Extensions.ARB_shading_language_packing) { - unsigned lower_inst = LOWER_PACK_SNORM_2x16 | - LOWER_UNPACK_SNORM_2x16 | - LOWER_PACK_UNORM_2x16 | - LOWER_UNPACK_UNORM_2x16 | - LOWER_PACK_SNORM_4x8 | - LOWER_UNPACK_SNORM_4x8 | - LOWER_UNPACK_UNORM_4x8 | - LOWER_PACK_UNORM_4x8; - - if (ctx->Extensions.ARB_gpu_shader5) - lower_inst |= LOWER_PACK_USE_BFI | - LOWER_PACK_USE_BFE; - if (!ctx->st->has_half_float_packing) - lower_inst |= LOWER_PACK_HALF_2x16 | - LOWER_UNPACK_HALF_2x16; - - lower_packing_builtins(ir, lower_inst); - } - - if (!pscreen->get_param(pscreen, PIPE_CAP_TEXTURE_GATHER_OFFSETS)) - lower_offset_arrays(ir); - do_mat_op_to_vec(ir); - - if (stage == MESA_SHADER_FRAGMENT) - lower_blend_equation_advanced( - shader, ctx->Extensions.KHR_blend_equation_advanced_coherent); - - lower_instructions(ir, - MOD_TO_FLOOR | - FDIV_TO_MUL_RCP | - EXP_TO_EXP2 | - LOG_TO_LOG2 | - MUL64_TO_MUL_AND_MUL_HIGH | - (have_ldexp ? 0 : LDEXP_TO_ARITH) | - (have_dfrexp ? 0 : DFREXP_DLDEXP_TO_ARITH) | - CARRY_TO_ARITH | - BORROW_TO_ARITH | - (have_dround ? 0 : DOPS_TO_DFRAC) | - (options->EmitNoPow ? POW_TO_EXP2 : 0) | - (!ctx->Const.NativeIntegers ? INT_DIV_TO_MUL_RCP : 0) | - (options->EmitNoSat ? SAT_TO_CLAMP : 0) | - (ctx->Const.ForceGLSLAbsSqrt ? SQRT_TO_ABS_SQRT : 0) | - /* Assume that if ARB_gpu_shader5 is not supported - * then all of the extended integer functions need - * lowering. It may be necessary to add some caps - * for individual instructions. - */ - (!ctx->Extensions.ARB_gpu_shader5 - ? BIT_COUNT_TO_MATH | - EXTRACT_TO_SHIFTS | - INSERT_TO_SHIFTS | - REVERSE_TO_SHIFTS | - FIND_LSB_TO_FLOAT_CAST | - FIND_MSB_TO_FLOAT_CAST | - IMUL_HIGH_TO_MUL - : 0)); - - do_vec_index_to_cond_assign(ir); - lower_vector_insert(ir, true); - lower_quadop_vector(ir, false); - lower_noise(ir); - if (options->MaxIfDepth == 0) { - lower_discard(ir); - } - if (ctx->Const.GLSLOptimizeConservatively) { /* Do it once and repeat only if there's unsupported control flow. */ do { @@ -7437,17 +7333,6 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) do_vec_index_to_cond_assign(ir); validate_ir_tree(ir); - } - - build_program_resource_list(ctx, prog); - - if (use_nir) - return st_link_nir(ctx, prog); - - for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { - struct gl_linked_shader *shader = prog->_LinkedShaders[i]; - if (shader == NULL) - continue; struct gl_program *linked_prog = get_mesa_program_tgsi(ctx, prog, shader); @@ -7466,6 +7351,8 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) return GL_TRUE; } +extern "C" { + void st_translate_stream_output_info(struct gl_transform_feedback_info *info, const ubyte outputMapping[], diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.h b/src/mesa/state_tracker/st_glsl_to_tgsi.h index c8a87abca41..fb89c39fb88 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.h +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.h @@ -58,7 +58,8 @@ enum pipe_error st_translate_program( void free_glsl_to_tgsi_visitor(struct glsl_to_tgsi_visitor *v); -GLboolean st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); +GLboolean +st_link_tgsi(struct gl_context *ctx, struct gl_shader_program *prog); void st_translate_stream_output_info(struct gl_transform_feedback_info *info, |