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-rw-r--r--src/gallium/state_trackers/d3d1x/d3d1xshader/include/dxbc.h17
-rw-r--r--src/gallium/state_trackers/d3d1x/d3d1xshader/include/sm4.h17
-rw-r--r--src/gallium/state_trackers/d3d1x/d3d1xshader/src/dxbc_parse.cpp1
-rw-r--r--src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h8
-rw-r--r--src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h16
5 files changed, 52 insertions, 7 deletions
diff --git a/src/gallium/state_trackers/d3d1x/d3d1xshader/include/dxbc.h b/src/gallium/state_trackers/d3d1x/d3d1xshader/include/dxbc.h
index 5c7c87e5e8e..0343a67f863 100644
--- a/src/gallium/state_trackers/d3d1x/d3d1xshader/include/dxbc.h
+++ b/src/gallium/state_trackers/d3d1x/d3d1xshader/include/dxbc.h
@@ -41,6 +41,7 @@
#define FOURCC_SHDR FOURCC('S', 'H', 'D', 'R')
#define FOURCC_SHEX FOURCC('S', 'H', 'E', 'X')
#define FOURCC_STAT FOURCC('S', 'T', 'A', 'T')
+#define FOURCC_PCSG FOURCC('P', 'C', 'S', 'G')
/* this is always little-endian! */
struct dxbc_chunk_header
@@ -98,9 +99,21 @@ static inline dxbc_chunk_header* dxbc_find_shader_bytecode(const void* data, int
return chunk;
}
-static inline dxbc_chunk_signature* dxbc_find_signature(const void* data, int size, bool output)
+#define DXBC_FIND_INPUT_SIGNATURE 0
+#define DXBC_FIND_OUTPUT_SIGNATURE 1
+#define DXBC_FIND_PATCH_SIGNATURE 2
+
+static inline dxbc_chunk_signature* dxbc_find_signature(const void* data, int size, unsigned kind)
{
- return (dxbc_chunk_signature*)dxbc_find_chunk(data, size, output ? FOURCC_OSGN : FOURCC_ISGN);
+ unsigned fourcc;
+ switch(kind) {
+ case DXBC_FIND_INPUT_SIGNATURE: fourcc = FOURCC_ISGN; break;
+ case DXBC_FIND_OUTPUT_SIGNATURE: fourcc = FOURCC_OSGN; break;
+ case DXBC_FIND_PATCH_SIGNATURE: fourcc = FOURCC_PCSG; break;
+ default:
+ return NULL;
+ }
+ return (dxbc_chunk_signature*)dxbc_find_chunk(data, size, fourcc);
}
struct _D3D11_SIGNATURE_PARAMETER_DESC;
diff --git a/src/gallium/state_trackers/d3d1x/d3d1xshader/include/sm4.h b/src/gallium/state_trackers/d3d1x/d3d1xshader/include/sm4.h
index 1db6bab3a39..43627f7c0ba 100644
--- a/src/gallium/state_trackers/d3d1x/d3d1xshader/include/sm4.h
+++ b/src/gallium/state_trackers/d3d1x/d3d1xshader/include/sm4.h
@@ -351,12 +351,21 @@ private:
{}
};
+struct _D3D11_SIGNATURE_PARAMETER_DESC;
+
struct sm4_program
{
sm4_token_version version;
std::vector<sm4_dcl*> dcls;
std::vector<sm4_insn*> insns;
+ _D3D11_SIGNATURE_PARAMETER_DESC* params_in;
+ _D3D11_SIGNATURE_PARAMETER_DESC* params_out;
+ _D3D11_SIGNATURE_PARAMETER_DESC* params_patch;
+ unsigned num_params_in;
+ unsigned num_params_out;
+ unsigned num_params_patch;
+
/* for ifs, the insn number of the else or endif if there is no else
* for elses, the insn number of the endif
* for endifs, the insn number of the if
@@ -373,6 +382,7 @@ struct sm4_program
{
memset(&version, 0, sizeof(version));
labels_found = false;
+ num_params_in = num_params_out = num_params_patch = 0;
}
~sm4_program()
@@ -381,6 +391,13 @@ struct sm4_program
delete *i;
for(std::vector<sm4_insn*>::iterator i = insns.begin(), e = insns.end(); i != e; ++i)
delete *i;
+
+ if(num_params_in)
+ free(params_in);
+ if(num_params_out)
+ free(params_out);
+ if(num_params_patch)
+ free(params_patch);
}
void dump();
diff --git a/src/gallium/state_trackers/d3d1x/d3d1xshader/src/dxbc_parse.cpp b/src/gallium/state_trackers/d3d1x/d3d1xshader/src/dxbc_parse.cpp
index 4903e2c3b94..05d10c19543 100644
--- a/src/gallium/state_trackers/d3d1x/d3d1xshader/src/dxbc_parse.cpp
+++ b/src/gallium/state_trackers/d3d1x/d3d1xshader/src/dxbc_parse.cpp
@@ -78,6 +78,7 @@ int dxbc_parse_signature(dxbc_chunk_signature* sig, D3D11_SIGNATURE_PARAMETER_DE
param.SemanticIndex = bswap_le32(sig->elements[i].semantic_index);
param.SystemValueType = (D3D_NAME)bswap_le32(sig->elements[i].system_value_type);
param.ComponentType = (D3D_REGISTER_COMPONENT_TYPE)bswap_le32(sig->elements[i].component_type);
+ param.Register = bswap_le32(sig->elements[i].register_num);
param.Mask = sig->elements[i].mask;
param.ReadWriteMask = sig->elements[i].read_write_mask;
param.Stream = sig->elements[i].stream;
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h
index 357f51bcb9b..85c694fdf15 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h
@@ -52,7 +52,7 @@ HRESULT D3D10GetInputSignatureBlob(
ID3D10Blob **signature_blob
)
{
- dxbc_chunk_signature* sig = dxbc_find_signature(shader_bytecode, bytecode_length, false);
+ dxbc_chunk_signature* sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_INPUT_SIGNATURE);
if(!sig)
return E_FAIL;
@@ -65,7 +65,7 @@ HRESULT D3D10GetOutputSignatureBlob(
ID3D10Blob **signature_blob
)
{
- dxbc_chunk_signature* sig = dxbc_find_signature(shader_bytecode, bytecode_length, true);
+ dxbc_chunk_signature* sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_OUTPUT_SIGNATURE);
if(!sig)
return E_FAIL;
@@ -79,10 +79,10 @@ HRESULT D3D10GetInputAndOutputSignatureBlob(
)
{
dxbc_chunk_signature* sigs[2];
- sigs[0] = dxbc_find_signature(shader_bytecode, bytecode_length, false);
+ sigs[0] = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_INPUT_SIGNATURE);
if(!sigs[0])
return E_FAIL;
- sigs[1] = dxbc_find_signature(shader_bytecode, bytecode_length, true);
+ sigs[1] = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_OUTPUT_SIGNATURE);
if(!sigs[1])
return E_FAIL;
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
index 617bd435099..33cea8380cd 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
@@ -600,7 +600,7 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
// putting semantics matching in the core API seems to be a (minor) design mistake
- struct dxbc_chunk_signature* sig = dxbc_find_signature(shader_bytecode_with_input_signature, bytecode_length, false);
+ struct dxbc_chunk_signature* sig = dxbc_find_signature(shader_bytecode_with_input_signature, bytecode_length, DXBC_FIND_INPUT_SIGNATURE);
D3D11_SIGNATURE_PARAMETER_DESC* params;
unsigned num_params = dxbc_parse_signature(sig, &params);
@@ -1211,6 +1211,20 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
if(dump)
sm4->dump();
+ struct dxbc_chunk_signature* sig;
+
+ sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_INPUT_SIGNATURE);
+ if(sig)
+ sm4->num_params_in = dxbc_parse_signature(sig, &sm4->params_in);
+
+ sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_OUTPUT_SIGNATURE);
+ if(sig)
+ sm4->num_params_out = dxbc_parse_signature(sig, &sm4->params_out);
+
+ sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_PATCH_SIGNATURE);
+ if(sig)
+ sm4->num_params_patch = dxbc_parse_signature(sig, &sm4->params_patch);
+
struct pipe_shader_state tgsi_shader;
memset(&tgsi_shader, 0, sizeof(tgsi_shader));
tgsi_shader.tokens = (const tgsi_token*)sm4_to_tgsi(*sm4);