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-rw-r--r--src/intel/vulkan/gen7_cmd_buffer.c24
-rw-r--r--src/intel/vulkan/gen8_cmd_buffer.c24
2 files changed, 24 insertions, 24 deletions
diff --git a/src/intel/vulkan/gen7_cmd_buffer.c b/src/intel/vulkan/gen7_cmd_buffer.c
index 26339bbf0d9..b0456ae4c67 100644
--- a/src/intel/vulkan/gen7_cmd_buffer.c
+++ b/src/intel/vulkan/gen7_cmd_buffer.c
@@ -52,20 +52,20 @@ cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer)
struct anv_state state = anv_cmd_buffer_push_constants(cmd_buffer, stage);
- if (state.offset == 0)
- continue;
-
- anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS),
- ._3DCommandSubOpcode = push_constant_opcodes[stage],
- .ConstantBody = {
- .PointerToConstantBuffer0 = { .offset = state.offset },
- .ConstantBuffer0ReadLength = DIV_ROUND_UP(state.alloc_size, 32),
- });
-
- flushed |= mesa_to_vk_shader_stage(stage);
+ if (state.offset == 0) {
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS),
+ ._3DCommandSubOpcode = push_constant_opcodes[stage]);
+ } else {
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS),
+ ._3DCommandSubOpcode = push_constant_opcodes[stage],
+ .ConstantBody = {
+ .PointerToConstantBuffer0 = { .offset = state.offset },
+ .ConstantBuffer0ReadLength = DIV_ROUND_UP(state.alloc_size, 32),
+ });
+ }
}
- cmd_buffer->state.push_constants_dirty &= ~flushed;
+ cmd_buffer->state.push_constants_dirty &= ~VK_SHADER_STAGE_ALL_GRAPHICS;
return flushed;
}
diff --git a/src/intel/vulkan/gen8_cmd_buffer.c b/src/intel/vulkan/gen8_cmd_buffer.c
index 3221f5e2dc4..2e979d92760 100644
--- a/src/intel/vulkan/gen8_cmd_buffer.c
+++ b/src/intel/vulkan/gen8_cmd_buffer.c
@@ -52,20 +52,20 @@ cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer)
struct anv_state state = anv_cmd_buffer_push_constants(cmd_buffer, stage);
- if (state.offset == 0)
- continue;
-
- anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS),
- ._3DCommandSubOpcode = push_constant_opcodes[stage],
- .ConstantBody = {
- .PointerToConstantBuffer2 = { &cmd_buffer->device->dynamic_state_block_pool.bo, state.offset },
- .ConstantBuffer2ReadLength = DIV_ROUND_UP(state.alloc_size, 32),
- });
-
- flushed |= mesa_to_vk_shader_stage(stage);
+ if (state.offset == 0) {
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS),
+ ._3DCommandSubOpcode = push_constant_opcodes[stage]);
+ } else {
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS),
+ ._3DCommandSubOpcode = push_constant_opcodes[stage],
+ .ConstantBody = {
+ .PointerToConstantBuffer2 = { &cmd_buffer->device->dynamic_state_block_pool.bo, state.offset },
+ .ConstantBuffer2ReadLength = DIV_ROUND_UP(state.alloc_size, 32),
+ });
+ }
}
- cmd_buffer->state.push_constants_dirty &= ~flushed;
+ cmd_buffer->state.push_constants_dirty &= ~VK_SHADER_STAGE_ALL_GRAPHICS;
return flushed;
}