diff options
-rw-r--r-- | src/intel/vulkan/gen7_cmd_buffer.c | 24 | ||||
-rw-r--r-- | src/intel/vulkan/gen8_cmd_buffer.c | 24 |
2 files changed, 24 insertions, 24 deletions
diff --git a/src/intel/vulkan/gen7_cmd_buffer.c b/src/intel/vulkan/gen7_cmd_buffer.c index 26339bbf0d9..b0456ae4c67 100644 --- a/src/intel/vulkan/gen7_cmd_buffer.c +++ b/src/intel/vulkan/gen7_cmd_buffer.c @@ -52,20 +52,20 @@ cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer) struct anv_state state = anv_cmd_buffer_push_constants(cmd_buffer, stage); - if (state.offset == 0) - continue; - - anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS), - ._3DCommandSubOpcode = push_constant_opcodes[stage], - .ConstantBody = { - .PointerToConstantBuffer0 = { .offset = state.offset }, - .ConstantBuffer0ReadLength = DIV_ROUND_UP(state.alloc_size, 32), - }); - - flushed |= mesa_to_vk_shader_stage(stage); + if (state.offset == 0) { + anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS), + ._3DCommandSubOpcode = push_constant_opcodes[stage]); + } else { + anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS), + ._3DCommandSubOpcode = push_constant_opcodes[stage], + .ConstantBody = { + .PointerToConstantBuffer0 = { .offset = state.offset }, + .ConstantBuffer0ReadLength = DIV_ROUND_UP(state.alloc_size, 32), + }); + } } - cmd_buffer->state.push_constants_dirty &= ~flushed; + cmd_buffer->state.push_constants_dirty &= ~VK_SHADER_STAGE_ALL_GRAPHICS; return flushed; } diff --git a/src/intel/vulkan/gen8_cmd_buffer.c b/src/intel/vulkan/gen8_cmd_buffer.c index 3221f5e2dc4..2e979d92760 100644 --- a/src/intel/vulkan/gen8_cmd_buffer.c +++ b/src/intel/vulkan/gen8_cmd_buffer.c @@ -52,20 +52,20 @@ cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer) struct anv_state state = anv_cmd_buffer_push_constants(cmd_buffer, stage); - if (state.offset == 0) - continue; - - anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS), - ._3DCommandSubOpcode = push_constant_opcodes[stage], - .ConstantBody = { - .PointerToConstantBuffer2 = { &cmd_buffer->device->dynamic_state_block_pool.bo, state.offset }, - .ConstantBuffer2ReadLength = DIV_ROUND_UP(state.alloc_size, 32), - }); - - flushed |= mesa_to_vk_shader_stage(stage); + if (state.offset == 0) { + anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS), + ._3DCommandSubOpcode = push_constant_opcodes[stage]); + } else { + anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS), + ._3DCommandSubOpcode = push_constant_opcodes[stage], + .ConstantBody = { + .PointerToConstantBuffer2 = { &cmd_buffer->device->dynamic_state_block_pool.bo, state.offset }, + .ConstantBuffer2ReadLength = DIV_ROUND_UP(state.alloc_size, 32), + }); + } } - cmd_buffer->state.push_constants_dirty &= ~flushed; + cmd_buffer->state.push_constants_dirty &= ~VK_SHADER_STAGE_ALL_GRAPHICS; return flushed; } |