diff options
-rw-r--r-- | src/vulkan/anv_image.c | 30 | ||||
-rw-r--r-- | src/vulkan/anv_private.h | 1 | ||||
-rw-r--r-- | src/vulkan/gen7_cmd_buffer.c | 34 | ||||
-rw-r--r-- | src/vulkan/gen8_cmd_buffer.c | 38 |
4 files changed, 67 insertions, 36 deletions
diff --git a/src/vulkan/anv_image.c b/src/vulkan/anv_image.c index 198f4a40212..6ab541e5bce 100644 --- a/src/vulkan/anv_image.c +++ b/src/vulkan/anv_image.c @@ -475,14 +475,28 @@ anv_depth_stencil_view_init(struct anv_depth_stencil_view *view, view->bo = image->bo; - view->depth_stride = image->depth_surface.stride; - view->depth_offset = image->offset + image->depth_surface.offset; - view->depth_format = image->format->depth_format; - view->depth_qpitch = 0; /* FINISHME: QPitch */ - - view->stencil_stride = image->stencil_surface.stride; - view->stencil_offset = image->offset + image->stencil_surface.offset; - view->stencil_qpitch = 0; /* FINISHME: QPitch */ + view->format = anv_format_for_vk_format(pCreateInfo->format); + assert(anv_format_is_depth_or_stencil(view->format)); + + if (view->format->depth_format) { + view->depth_stride = image->depth_surface.stride; + view->depth_offset = image->offset + image->depth_surface.offset; + view->depth_qpitch = 0; /* FINISHME: QPitch */ + } else { + view->depth_stride = 0; + view->depth_offset = 0; + view->depth_qpitch = 0; + } + + if (view->format->has_stencil) { + view->stencil_stride = image->stencil_surface.stride; + view->stencil_offset = image->offset + image->stencil_surface.offset; + view->stencil_qpitch = 0; /* FINISHME: QPitch */ + } else { + view->stencil_stride = 0; + view->stencil_offset = 0; + view->stencil_qpitch = 0; + } } struct anv_surface * diff --git a/src/vulkan/anv_private.h b/src/vulkan/anv_private.h index 2d037b4cbb3..594b4fedc6c 100644 --- a/src/vulkan/anv_private.h +++ b/src/vulkan/anv_private.h @@ -1119,6 +1119,7 @@ struct anv_color_attachment_view { struct anv_depth_stencil_view { struct anv_attachment_view base; + const struct anv_format *format; /**< VkAttachmentViewCreateInfo::format */ struct anv_bo *bo; diff --git a/src/vulkan/gen7_cmd_buffer.c b/src/vulkan/gen7_cmd_buffer.c index d9644e2a06a..1028b6dae22 100644 --- a/src/vulkan/gen7_cmd_buffer.c +++ b/src/vulkan/gen7_cmd_buffer.c @@ -543,14 +543,18 @@ gen7_cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer, view = (const struct anv_depth_stencil_view *)aview; } - if (view) { + const bool has_depth = view && view->format->depth_format; + const bool has_stencil = view && view->format->has_stencil; + + /* Emit 3DSTATE_DEPTH_BUFFER */ + if (has_depth) { anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_DEPTH_BUFFER, .SurfaceType = SURFTYPE_2D, - .DepthWriteEnable = view->depth_stride > 0, - .StencilWriteEnable = view->stencil_stride > 0, + .DepthWriteEnable = view->format->depth_format, + .StencilWriteEnable = has_stencil, .HierarchicalDepthBufferEnable = false, - .SurfaceFormat = view->depth_format, - .SurfacePitch = view->depth_stride > 0 ? view->depth_stride - 1 : 0, + .SurfaceFormat = view->format->depth_format, + .SurfacePitch = view->depth_stride - 1, .SurfaceBaseAddress = { view->bo, view->depth_offset }, .Height = fb->height - 1, .Width = fb->width - 1, @@ -559,11 +563,6 @@ gen7_cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer, .MinimumArrayElement = 0, .DepthBufferObjectControlState = GEN7_MOCS, .RenderTargetViewExtent = 1 - 1); - - anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_STENCIL_BUFFER, - .StencilBufferObjectControlState = GEN7_MOCS, - .SurfacePitch = view->stencil_stride > 0 ? view->stencil_stride - 1 : 0, - .SurfaceBaseAddress = { view->bo, view->stencil_offset }); } else { /* Even when no depth buffer is present, the hardware requires that * 3DSTATE_DEPTH_BUFFER be programmed correctly. The Broadwell PRM says: @@ -579,15 +578,24 @@ gen7_cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer, * 3DSTATE_WM_DEPTH_STENCIL.DepthBufferWriteEnable = 0 * * The PRM is wrong, though. The width and height must be programmed to - * actual framebuffer's width and height. + * actual framebuffer's width and height, even when neither depth buffer + * nor stencil buffer is present. */ anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_DEPTH_BUFFER, .SurfaceType = SURFTYPE_2D, .SurfaceFormat = D16_UNORM, .Width = fb->width - 1, - .Height = fb->height - 1); + .Height = fb->height - 1, + .StencilWriteEnable = has_stencil); + } - /* Disable the stencil buffer. */ + /* Emit 3DSTATE_STENCIL_BUFFER */ + if (has_stencil) { + anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_STENCIL_BUFFER, + .StencilBufferObjectControlState = GEN7_MOCS, + .SurfacePitch = view->stencil_stride - 1, + .SurfaceBaseAddress = { view->bo, view->stencil_offset }); + } else { anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_STENCIL_BUFFER); } diff --git a/src/vulkan/gen8_cmd_buffer.c b/src/vulkan/gen8_cmd_buffer.c index 57f061b9e8f..0ec0f666ae0 100644 --- a/src/vulkan/gen8_cmd_buffer.c +++ b/src/vulkan/gen8_cmd_buffer.c @@ -469,17 +469,21 @@ gen8_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) view = (const struct anv_depth_stencil_view *)aview; } + const bool has_depth = view && view->format->depth_format; + const bool has_stencil = view && view->format->has_stencil; + /* FIXME: Implement the PMA stall W/A */ /* FIXME: Width and Height are wrong */ - if (view) { + /* Emit 3DSTATE_DEPTH_BUFFER */ + if (has_depth) { anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_DEPTH_BUFFER, .SurfaceType = SURFTYPE_2D, - .DepthWriteEnable = view->depth_stride > 0, - .StencilWriteEnable = view->stencil_stride > 0, + .DepthWriteEnable = view->format->depth_format, + .StencilWriteEnable = has_stencil, .HierarchicalDepthBufferEnable = false, - .SurfaceFormat = view->depth_format, - .SurfacePitch = view->depth_stride > 0 ? view->depth_stride - 1 : 0, + .SurfaceFormat = view->format->depth_format, + .SurfacePitch = view->depth_stride - 1, .SurfaceBaseAddress = { view->bo, view->depth_offset }, .Height = fb->height - 1, .Width = fb->width - 1, @@ -489,13 +493,6 @@ gen8_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) .DepthBufferObjectControlState = GEN8_MOCS, .RenderTargetViewExtent = 1 - 1, .SurfaceQPitch = view->depth_qpitch >> 2); - - anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_STENCIL_BUFFER, - .StencilBufferEnable = view->stencil_stride > 0, - .StencilBufferObjectControlState = GEN8_MOCS, - .SurfacePitch = view->stencil_stride > 0 ? view->stencil_stride - 1 : 0, - .SurfaceBaseAddress = { view->bo, view->stencil_offset }, - .SurfaceQPitch = view->stencil_qpitch >> 2); } else { /* Even when no depth buffer is present, the hardware requires that * 3DSTATE_DEPTH_BUFFER be programmed correctly. The Broadwell PRM says: @@ -511,15 +508,26 @@ gen8_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) * 3DSTATE_WM_DEPTH_STENCIL.DepthBufferWriteEnable = 0 * * The PRM is wrong, though. The width and height must be programmed to - * actual framebuffer's width and height. + * actual framebuffer's width and height, even when neither depth buffer + * nor stencil buffer is present. */ anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_DEPTH_BUFFER, .SurfaceType = SURFTYPE_2D, .SurfaceFormat = D16_UNORM, .Width = fb->width - 1, - .Height = fb->height - 1); + .Height = fb->height - 1, + .StencilWriteEnable = has_stencil); + } - /* Disable the stencil buffer. */ + /* Emit 3DSTATE_STENCIL_BUFFER */ + if (has_stencil) { + anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_STENCIL_BUFFER, + .StencilBufferEnable = true, + .StencilBufferObjectControlState = GEN8_MOCS, + .SurfacePitch = view->stencil_stride - 1, + .SurfaceBaseAddress = { view->bo, view->stencil_offset }, + .SurfaceQPitch = view->stencil_qpitch >> 2); + } else { anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_STENCIL_BUFFER); } |