diff options
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_render.c | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 97785577819..1a66215fa20 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -634,12 +634,6 @@ static void r300_check_render(GLcontext *ctx, struct tnl_pipeline_stage *stage) return; } -#if 0 // selecting VERT_BIT_NORMAL still doesnt give us normals but why? - stage->inputs |= VERT_BIT_POS; - stage->inputs |= VERT_BIT_NORMAL; - stage->inputs |= VERT_BIT_COLOR0; -#endif - // I failed to figure out how dither works in hardware, // let's just ignore it for now //FALLBACK_IF(ctx->Color.DitherFlag); @@ -649,7 +643,7 @@ static void r300_check_render(GLcontext *ctx, struct tnl_pipeline_stage *stage) FALLBACK_IF(ctx->Color.AlphaEnabled); // GL_ALPHA_TEST FALLBACK_IF(ctx->Color.BlendEnabled); // GL_BLEND #endif - FALLBACK_IF(ctx->Fog.Enabled); // GL_FOG + //FALLBACK_IF(ctx->Fog.Enabled); // GL_FOG disable as swtcl doesnt seem to support this FALLBACK_IF(ctx->Line.SmoothFlag); // GL_LINE_SMOOTH FALLBACK_IF(ctx->Line.StippleFlag); // GL_LINE_STIPPLE FALLBACK_IF(ctx->Point.SmoothFlag); // GL_POINT_SMOOTH |