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-rwxr-xr-xsrc/mesa/shader/slang/MachineIndependent/preprocessor/atom.c1536
-rwxr-xr-xsrc/mesa/shader/slang/MachineIndependent/preprocessor/atom.h192
-rwxr-xr-xsrc/mesa/shader/slang/MachineIndependent/preprocessor/compile.h262
-rwxr-xr-xsrc/mesa/shader/slang/MachineIndependent/preprocessor/cpp.c1956
-rwxr-xr-xsrc/mesa/shader/slang/MachineIndependent/preprocessor/cpp.h236
-rwxr-xr-xsrc/mesa/shader/slang/MachineIndependent/preprocessor/cppstruct.c368
-rwxr-xr-xsrc/mesa/shader/slang/MachineIndependent/preprocessor/memory.c382
-rwxr-xr-xsrc/mesa/shader/slang/MachineIndependent/preprocessor/memory.h178
-rwxr-xr-xsrc/mesa/shader/slang/MachineIndependent/preprocessor/parser.h252
-rwxr-xr-xsrc/mesa/shader/slang/MachineIndependent/preprocessor/preprocess.h168
-rwxr-xr-xsrc/mesa/shader/slang/MachineIndependent/preprocessor/scanner.c1574
-rwxr-xr-xsrc/mesa/shader/slang/MachineIndependent/preprocessor/scanner.h236
-rwxr-xr-xsrc/mesa/shader/slang/MachineIndependent/preprocessor/slglobals.h230
-rwxr-xr-xsrc/mesa/shader/slang/MachineIndependent/preprocessor/symbols.c636
-rwxr-xr-xsrc/mesa/shader/slang/MachineIndependent/preprocessor/symbols.h290
-rwxr-xr-xsrc/mesa/shader/slang/MachineIndependent/preprocessor/tokens.c928
-rwxr-xr-xsrc/mesa/shader/slang/MachineIndependent/preprocessor/tokens.h244
17 files changed, 4834 insertions, 4834 deletions
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/atom.c b/src/mesa/shader/slang/MachineIndependent/preprocessor/atom.c
index 386ad991714..d3c3555fe4b 100755
--- a/src/mesa/shader/slang/MachineIndependent/preprocessor/atom.c
+++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/atom.c
@@ -1,768 +1,768 @@
-//
-//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
-//All rights reserved.
-//
-//Redistribution and use in source and binary forms, with or without
-//modification, are permitted provided that the following conditions
-//are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-//POSSIBILITY OF SUCH DAMAGE.
-//
-/****************************************************************************\
-Copyright (c) 2002, NVIDIA Corporation.
-
-NVIDIA Corporation("NVIDIA") supplies this software to you in
-consideration of your agreement to the following terms, and your use,
-installation, modification or redistribution of this NVIDIA software
-constitutes acceptance of these terms. If you do not agree with these
-terms, please do not use, install, modify or redistribute this NVIDIA
-software.
-
-In consideration of your agreement to abide by the following terms, and
-subject to these terms, NVIDIA grants you a personal, non-exclusive
-license, under NVIDIA's copyrights in this original NVIDIA software (the
-"NVIDIA Software"), to use, reproduce, modify and redistribute the
-NVIDIA Software, with or without modifications, in source and/or binary
-forms; provided that if you redistribute the NVIDIA Software, you must
-retain the copyright notice of NVIDIA, this notice and the following
-text and disclaimers in all such redistributions of the NVIDIA Software.
-Neither the name, trademarks, service marks nor logos of NVIDIA
-Corporation may be used to endorse or promote products derived from the
-NVIDIA Software without specific prior written permission from NVIDIA.
-Except as expressly stated in this notice, no other rights or licenses
-express or implied, are granted by NVIDIA herein, including but not
-limited to any patent rights that may be infringed by your derivative
-works or by other works in which the NVIDIA Software may be
-incorporated. No hardware is licensed hereunder.
-
-THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
-WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
-INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
-NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
-ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
-PRODUCTS.
-
-IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
-INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
-USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
-OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
-NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
-TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
-NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-\****************************************************************************/
-
-//
-// atom.c
-//
-
-#include <assert.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-
-#include "slglobals.h"
-
-#undef malloc
-#undef realloc
-#undef free
-
-///////////////////////////////////////////////////////////////////////////////////////////////
-////////////////////////////////////////// String table: //////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////////////
-
-static const struct {
- int val;
- const char *str;
-} tokens[] = {
- { CPP_AND_OP, "&&" },
- { CPP_AND_ASSIGN, "&=" },
- { CPP_SUB_ASSIGN, "-=" },
- { CPP_MOD_ASSIGN, "%=" },
- { CPP_ADD_ASSIGN, "+=" },
- { CPP_DIV_ASSIGN, "/=" },
- { CPP_MUL_ASSIGN, "*=" },
- { CPP_RIGHT_BRACKET, ":>" },
- { CPP_EQ_OP, "==" },
- { CPP_XOR_OP, "^^" },
- { CPP_XOR_ASSIGN, "^=" },
- { CPP_FLOATCONSTANT, "<float-const>" },
- { CPP_GE_OP, ">=" },
- { CPP_RIGHT_OP, ">>" },
- { CPP_RIGHT_ASSIGN, ">>=" },
- { CPP_IDENTIFIER, "<ident>" },
- { CPP_INTCONSTANT, "<int-const>" },
- { CPP_LE_OP, "<=" },
- { CPP_LEFT_OP, "<<" },
- { CPP_LEFT_ASSIGN, "<<=" },
- { CPP_LEFT_BRACKET, "<:" },
- { CPP_LEFT_BRACE, "<%" },
- { CPP_DEC_OP, "--" },
- { CPP_RIGHT_BRACE, "%>" },
- { CPP_NE_OP, "!=" },
- { CPP_OR_OP, "||" },
- { CPP_OR_ASSIGN, "|=" },
- { CPP_INC_OP, "++" },
- { CPP_STRCONSTANT, "<string-const>" },
- { CPP_TYPEIDENTIFIER, "<type-ident>" },
-};
-
-///////////////////////////////////////////////////////////////////////////////////////////////
-////////////////////////////////////////// String table: //////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////////////
-
-#define INIT_STRING_TABLE_SIZE 16384
-
-typedef struct StringTable_Rec {
- char *strings;
- int nextFree;
- int size;
-} StringTable;
-
-/*
- * InitStringTable() - Initialize the string table.
- *
- */
-
-static int InitStringTable(StringTable *stable)
-{
- stable->strings = (char *) malloc(INIT_STRING_TABLE_SIZE);
- if (!stable->strings)
- return 0;
- // Zero-th offset means "empty" so don't use it.
- stable->nextFree = 1;
- stable->size = INIT_STRING_TABLE_SIZE;
- return 1;
-} // InitStringTable
-
-/*
- * FreeStringTable() - Free the string table.
- *
- */
-
-static void FreeStringTable(StringTable *stable)
-{
- if (stable->strings)
- free(stable->strings);
- stable->strings = NULL;
- stable->nextFree = 0;
- stable->size = 0;
-} // FreeStringTable
-
-/*
- * HashString() - Hash a string with the base hash function.
- *
- */
-
-static int HashString(const char *s)
-{
- int hval = 0;
-
- while (*s) {
- hval = (hval*13507 + *s*197) ^ (hval >> 2);
- s++;
- }
- return hval & 0x7fffffff;
-} // HashString
-
-/*
- * HashString2() - Hash a string with the incrimenting hash function.
- *
- */
-
-static int HashString2(const char *s)
-{
- int hval = 0;
-
- while (*s) {
- hval = (hval*729 + *s*37) ^ (hval >> 1);
- s++;
- }
- return hval;
-} // HashString2
-
-/*
- * AddString() - Add a string to a string table. Return it's offset.
- *
- */
-
-static int AddString(StringTable *stable, const char *s)
-{
- int len, loc;
- char *str;
-
- len = (int) strlen(s);
- if (stable->nextFree + len + 1 >= stable->size) {
- assert(stable->size < 1000000);
- str = (char *) malloc(stable->size*2);
- memcpy(str, stable->strings, stable->size);
- free(stable->strings);
- stable->strings = str;
- }
- loc = stable->nextFree;
- strcpy(&stable->strings[loc], s);
- stable->nextFree += len + 1;
- return loc;
-} // AddString
-
-///////////////////////////////////////////////////////////////////////////////////////////////
-/////////////////////////////////////////// Hash table: ///////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////////////
-
-#define INIT_HASH_TABLE_SIZE 2047
-#define HASH_TABLE_MAX_COLLISIONS 3
-
-typedef struct HashEntry_Rec {
- int index; // String table offset of string representation
- int value; // Atom (symbol) value
-} HashEntry;
-
-typedef struct HashTable_Rec {
- HashEntry *entry;
- int size;
- int entries;
- int counts[HASH_TABLE_MAX_COLLISIONS + 1];
-} HashTable;
-
-/*
- * InitHashTable() - Initialize the hash table.
- *
- */
-
-static int InitHashTable(HashTable *htable, int fsize)
-{
- int ii;
-
- htable->entry = (HashEntry *) malloc(sizeof(HashEntry)*fsize);
- if (!htable->entry)
- return 0;
- htable->size = fsize;
- for (ii = 0; ii < fsize; ii++) {
- htable->entry[ii].index = 0;
- htable->entry[ii].value = 0;
- }
- htable->entries = 0;
- for (ii = 0; ii <= HASH_TABLE_MAX_COLLISIONS; ii++)
- htable->counts[ii] = 0;
- return 1;
-} // InitHashTable
-
-/*
- * FreeHashTable() - Free the hash table.
- *
- */
-
-static void FreeHashTable(HashTable *htable)
-{
- if (htable->entry)
- free(htable->entry);
- htable->entry = NULL;
- htable->size = 0;
- htable->entries = 0;
-} // FreeHashTable
-
-/*
- * Empty() - See if a hash table entry is empty.
- *
- */
-
-static int Empty(HashTable *htable, int hashloc)
-{
- assert(hashloc >= 0 && hashloc < htable->size);
- if (htable->entry[hashloc].index == 0) {
- return 1;
- } else {
- return 0;
- }
-} // Empty
-
-/*
- * Match() - See if a hash table entry is matches a string.
- *
- */
-
-static int Match(HashTable *htable, StringTable *stable, const char *s, int hashloc)
-{
- int strloc;
-
- strloc = htable->entry[hashloc].index;
- if (!strcmp(s, &stable->strings[strloc])) {
- return 1;
- } else {
- return 0;
- }
-} // Match
-
-///////////////////////////////////////////////////////////////////////////////////////////////
-/////////////////////////////////////////// Atom table: ///////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////////////
-
-#define INIT_ATOM_TABLE_SIZE 1024
-
-
-struct AtomTable_Rec {
- StringTable stable; // String table.
- HashTable htable; // Hashes string to atom number and token value. Multiple strings can
- // have the same token value but each unique string is a unique atom.
- int *amap; // Maps atom value to offset in string table. Atoms all map to unique
- // strings except for some undefined values in the lower, fixed part
- // of the atom table that map to "<undefined>". The lowest 256 atoms
- // correspond to single character ASCII values except for alphanumeric
- // characters and '_', which can be other tokens. Next come the
- // language tokens with their atom values equal to the token value.
- // Then come predefined atoms, followed by user specified identifiers.
- int *arev; // Reversed atom for symbol table use.
- int nextFree;
- int size;
-};
-
-static AtomTable latable = { { 0 } };
-AtomTable *atable = &latable;
-
-static int AddAtomFixed(AtomTable *atable, const char *s, int atom);
-
-/*
- * GrowAtomTable() - Grow the atom table to at least "size" if it's smaller.
- *
- */
-
-static int GrowAtomTable(AtomTable *atable, int size)
-{
- int *newmap, *newrev;
-
- if (atable->size < size) {
- if (atable->amap) {
- newmap = realloc(atable->amap, sizeof(int)*size);
- newrev = realloc(atable->arev, sizeof(int)*size);
- } else {
- newmap = malloc(sizeof(int)*size);
- newrev = malloc(sizeof(int)*size);
- atable->size = 0;
- }
- if (!newmap || !newrev) {
- /* failed to grow -- error */
- if (newmap)
- atable->amap = newmap;
- if (newrev)
- atable->amap = newrev;
- return -1;
- }
- memset(&newmap[atable->size], 0, (size - atable->size) * sizeof(int));
- memset(&newrev[atable->size], 0, (size - atable->size) * sizeof(int));
- atable->amap = newmap;
- atable->arev = newrev;
- atable->size = size;
- }
- return 0;
-} // GrowAtomTable
-
-/*
- * lReverse() - Reverse the bottom 20 bits of a 32 bit int.
- *
- */
-
-static int lReverse(int fval)
-{
- unsigned int in = fval;
- int result = 0, cnt = 0;
-
- while(in) {
- result <<= 1;
- result |= in&1;
- in >>= 1;
- cnt++;
- }
-
- // Don't use all 31 bits. One million atoms is plenty and sometimes the
- // upper bits are used for other things.
-
- if (cnt < 20)
- result <<= 20 - cnt;
- return result;
-} // lReverse
-
-/*
- * AllocateAtom() - Allocate a new atom. Associated with the "undefined" value of -1.
- *
- */
-
-static int AllocateAtom(AtomTable *atable)
-{
- if (atable->nextFree >= atable->size)
- GrowAtomTable(atable, atable->nextFree*2);
- atable->amap[atable->nextFree] = -1;
- atable->arev[atable->nextFree] = lReverse(atable->nextFree);
- atable->nextFree++;
- return atable->nextFree - 1;
-} // AllocateAtom
-
-/*
- * SetAtomValue() - Allocate a new atom associated with "hashindex".
- *
- */
-
-static void SetAtomValue(AtomTable *atable, int atomnumber, int hashindex)
-{
- atable->amap[atomnumber] = atable->htable.entry[hashindex].index;
- atable->htable.entry[hashindex].value = atomnumber;
-} // SetAtomValue
-
-/*
- * FindHashLoc() - Find the hash location for this string. Return -1 it hash table is full.
- *
- */
-
-static int FindHashLoc(AtomTable *atable, const char *s)
-{
- int hashloc, hashdelta, count;
- int FoundEmptySlot = 0;
- int collision[HASH_TABLE_MAX_COLLISIONS + 1];
-
- hashloc = HashString(s) % atable->htable.size;
- if (!Empty(&atable->htable, hashloc)) {
- if (Match(&atable->htable, &atable->stable, s, hashloc))
- return hashloc;
- collision[0] = hashloc;
- hashdelta = HashString2(s);
- count = 0;
- while (count < HASH_TABLE_MAX_COLLISIONS) {
- hashloc = ((hashloc + hashdelta) & 0x7fffffff) % atable->htable.size;
- if (!Empty(&atable->htable, hashloc)) {
- if (Match(&atable->htable, &atable->stable, s, hashloc)) {
- return hashloc;
- }
- } else {
- FoundEmptySlot = 1;
- break;
- }
- count++;
- collision[count] = hashloc;
- }
-
- if (!FoundEmptySlot) {
- if (cpp->options.DumpAtomTable) {
- int ii;
- char str[200];
- sprintf(str, "*** Hash failed with more than %d collisions. Must increase hash table size. ***",
- HASH_TABLE_MAX_COLLISIONS);
- CPPShInfoLogMsg(str);
-
- sprintf(str, "*** New string \"%s\", hash=%04x, delta=%04x", s, collision[0], hashdelta);
- CPPShInfoLogMsg(str);
- for (ii = 0; ii <= HASH_TABLE_MAX_COLLISIONS; ii++) {
- sprintf(str, "*** Collides on try %d at hash entry %04x with \"%s\"",
- ii + 1, collision[ii], GetAtomString(atable, atable->htable.entry[collision[ii]].value));
- CPPShInfoLogMsg(str);
- }
- }
- return -1;
- } else {
- atable->htable.counts[count]++;
- }
- }
- return hashloc;
-} // FindHashLoc
-
-/*
- * IncreaseHashTableSize()
- *
- */
-
-static int IncreaseHashTableSize(AtomTable *atable)
-{
- int ii, strloc, oldhashloc, value, size;
- AtomTable oldtable;
- char *s;
-
- // Save the old atom table and create a new one:
-
- oldtable = *atable;
- size = oldtable.htable.size*2 + 1;
- if (!InitAtomTable(atable, size))
- return 0;
-
- // Add all the existing values to the new atom table preserving their atom values:
-
- for (ii = atable->nextFree; ii < oldtable.nextFree; ii++) {
- strloc = oldtable.amap[ii];
- s = &oldtable.stable.strings[strloc];
- oldhashloc = FindHashLoc(&oldtable, s);
- assert(oldhashloc >= 0);
- value = oldtable.htable.entry[oldhashloc].value;
- AddAtomFixed(atable, s, value);
- }
- FreeAtomTable(&oldtable);
- return 1;
-} // IncreaseHashTableSize
-
-/*
- * LookUpAddStringHash() - Lookup a string in the hash table. If it's not there, add it and
- * initialize the atom value in the hash table to 0. Return the hash table index.
- */
-
-static int LookUpAddStringHash(AtomTable *atable, const char *s)
-{
- int hashloc, strloc;
-
- while(1) {
- hashloc = FindHashLoc(atable, s);
- if (hashloc >= 0)
- break;
- IncreaseHashTableSize(atable);
- }
-
- if (Empty(&atable->htable, hashloc)) {
- atable->htable.entries++;
- strloc = AddString(&atable->stable, s);
- atable->htable.entry[hashloc].index = strloc;
- atable->htable.entry[hashloc].value = 0;
- }
- return hashloc;
-} // LookUpAddStringHash
-
-/*
- * LookUpAddString() - Lookup a string in the hash table. If it's not there, add it and
- * initialize the atom value in the hash table to the next atom number.
- * Return the atom value of string.
- */
-
-int LookUpAddString(AtomTable *atable, const char *s)
-{
- int hashindex, atom;
-
- hashindex = LookUpAddStringHash(atable, s);
- atom = atable->htable.entry[hashindex].value;
- if (atom == 0) {
- atom = AllocateAtom(atable);
- SetAtomValue(atable, atom, hashindex);
- }
- return atom;
-} // LookUpAddString
-
-/*
- * GetAtomString()
- *
- */
-
-const char *GetAtomString(AtomTable *atable, int atom)
-{
- int soffset;
-
- if (atom > 0 && atom < atable->nextFree) {
- soffset = atable->amap[atom];
- if (soffset > 0 && soffset < atable->stable.nextFree) {
- return &atable->stable.strings[soffset];
- } else {
- return "<internal error: bad soffset>";
- }
- } else {
- if (atom == 0) {
- return "<null atom>";
- } else {
- if (atom == EOF) {
- return "<EOF>";
- } else {
- return "<invalid atom>";
- }
- }
- }
-} // GetAtomString
-
-/*
- * GetReversedAtom()
- *
- */
-
-int GetReversedAtom(AtomTable *atable, int atom)
-{
- if (atom > 0 && atom < atable->nextFree) {
- return atable->arev[atom];
- } else {
- return 0;
- }
-} // GetReversedAtom
-
-/*
- * AddAtom() - Add a string to the atom, hash and string tables if it isn't already there.
- * Return it's atom index.
- */
-
-int AddAtom(AtomTable *atable, const char *s)
-{
- int atom;
-
- atom = LookUpAddString(atable, s);
- return atom;
-} // AddAtom
-
-/*
- * AddAtomFixed() - Add an atom to the hash and string tables if it isn't already there.
- * Assign it the atom value of "atom".
- */
-
-static int AddAtomFixed(AtomTable *atable, const char *s, int atom)
-{
- int hashindex, lsize;
-
- hashindex = LookUpAddStringHash(atable, s);
- if (atable->nextFree >= atable->size || atom >= atable->size) {
- lsize = atable->size*2;
- if (lsize <= atom)
- lsize = atom + 1;
- GrowAtomTable(atable, lsize);
- }
- atable->amap[atom] = atable->htable.entry[hashindex].index;
- atable->htable.entry[hashindex].value = atom;
- //if (atom >= atable->nextFree)
- // atable->nextFree = atom + 1;
- while (atom >= atable->nextFree) {
- atable->arev[atable->nextFree] = lReverse(atable->nextFree);
- atable->nextFree++;
- }
- return atom;
-} // AddAtomFixed
-
-/*
- * InitAtomTable() - Initialize the atom table.
- *
- */
-
-int InitAtomTable(AtomTable *atable, int htsize)
-{
- int ii;
-
- htsize = htsize <= 0 ? INIT_HASH_TABLE_SIZE : htsize;
- if (!InitStringTable(&atable->stable))
- return 0;
- if (!InitHashTable(&atable->htable, htsize))
- return 0;
-
- atable->nextFree = 0;
- atable->amap = NULL;
- atable->size = 0;
- GrowAtomTable(atable, INIT_ATOM_TABLE_SIZE);
- if (!atable->amap)
- return 0;
-
- // Initialize lower part of atom table to "<undefined>" atom:
-
- AddAtomFixed(atable, "<undefined>", 0);
- for (ii = 0; ii < FIRST_USER_TOKEN_SY; ii++)
- atable->amap[ii] = atable->amap[0];
-
- // Add single character tokens to the atom table:
-
- {
- const char *s = "~!%^&*()-+=|,.<>/?;:[]{}#";
- char t[2];
-
- t[1] = '\0';
- while (*s) {
- t[0] = *s;
- AddAtomFixed(atable, t, s[0]);
- s++;
- }
- }
-
- // Add multiple character scanner tokens :
-
- for (ii = 0; ii < sizeof(tokens)/sizeof(tokens[0]); ii++)
- AddAtomFixed(atable, tokens[ii].str, tokens[ii].val);
-
- // Add error symbol if running in error mode:
-
- if (cpp->options.ErrorMode)
- AddAtomFixed(atable, "error", ERROR_SY);
-
- AddAtom(atable, "<*** end fixed atoms ***>");
-
- return 1;
-} // InitAtomTable
-
-///////////////////////////////////////////////////////////////////////////////////////////////
-////////////////////////////////// Debug Printing Functions: //////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////////////
-
-/*
- * PrintAtomTable()
- *
- */
-
-void PrintAtomTable(AtomTable *atable)
-{
- int ii;
- char str[200];
-
- for (ii = 0; ii < atable->nextFree; ii++) {
- sprintf(str, "%d: \"%s\"", ii, &atable->stable.strings[atable->amap[ii]]);
- CPPDebugLogMsg(str);
- }
- sprintf(str, "Hash table: size=%d, entries=%d, collisions=",
- atable->htable.size, atable->htable.entries);
- CPPDebugLogMsg(str);
- for (ii = 0; ii < HASH_TABLE_MAX_COLLISIONS; ii++) {
- sprintf(str, " %d", atable->htable.counts[ii]);
- CPPDebugLogMsg(str);
- }
-
-} // PrintAtomTable
-
-
-/*
- * GetStringOfAtom()
- *
- */
-
-char* GetStringOfAtom(AtomTable *atable, int atom)
-{
- char* chr_str;
- chr_str=&atable->stable.strings[atable->amap[atom]];
- return chr_str;
-} // GetStringOfAtom
-
-/*
- * FreeAtomTable() - Free the atom table and associated memory
- *
- */
-
-void FreeAtomTable(AtomTable *atable)
-{
- FreeStringTable(&atable->stable);
- FreeHashTable(&atable->htable);
- if (atable->amap)
- free(atable->amap);
- if (atable->arev)
- free(atable->arev);
- atable->amap = NULL;
- atable->arev = NULL;
- atable->nextFree = 0;
- atable->size = 0;
-} // FreeAtomTable
-
-///////////////////////////////////////////////////////////////////////////////////////////////
-///////////////////////////////////////// End of atom.c ///////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////////////
-
+/*
+//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+*/
+/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+
+/*
+// atom.c
+*/
+
+#include <assert.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#include "slglobals.h"
+
+#undef malloc
+#undef realloc
+#undef free
+
+/*/////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////// String table: //////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////*/
+
+static const struct {
+ int val;
+ const char *str;
+} tokens[] = {
+ { CPP_AND_OP, "&&" },
+ { CPP_AND_ASSIGN, "&=" },
+ { CPP_SUB_ASSIGN, "-=" },
+ { CPP_MOD_ASSIGN, "%=" },
+ { CPP_ADD_ASSIGN, "+=" },
+ { CPP_DIV_ASSIGN, "/=" },
+ { CPP_MUL_ASSIGN, "*=" },
+ { CPP_RIGHT_BRACKET, ":>" },
+ { CPP_EQ_OP, "==" },
+ { CPP_XOR_OP, "^^" },
+ { CPP_XOR_ASSIGN, "^=" },
+ { CPP_FLOATCONSTANT, "<float-const>" },
+ { CPP_GE_OP, ">=" },
+ { CPP_RIGHT_OP, ">>" },
+ { CPP_RIGHT_ASSIGN, ">>=" },
+ { CPP_IDENTIFIER, "<ident>" },
+ { CPP_INTCONSTANT, "<int-const>" },
+ { CPP_LE_OP, "<=" },
+ { CPP_LEFT_OP, "<<" },
+ { CPP_LEFT_ASSIGN, "<<=" },
+ { CPP_LEFT_BRACKET, "<:" },
+ { CPP_LEFT_BRACE, "<%" },
+ { CPP_DEC_OP, "--" },
+ { CPP_RIGHT_BRACE, "%>" },
+ { CPP_NE_OP, "!=" },
+ { CPP_OR_OP, "||" },
+ { CPP_OR_ASSIGN, "|=" },
+ { CPP_INC_OP, "++" },
+ { CPP_STRCONSTANT, "<string-const>" },
+ { CPP_TYPEIDENTIFIER, "<type-ident>" },
+};
+
+/*/////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////// String table: //////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////*/
+
+#define INIT_STRING_TABLE_SIZE 16384
+
+typedef struct StringTable_Rec {
+ char *strings;
+ int nextFree;
+ int size;
+} StringTable;
+
+/*
+ * InitStringTable() - Initialize the string table.
+ *
+ */
+
+static int InitStringTable(StringTable *stable)
+{
+ stable->strings = (char *) malloc(INIT_STRING_TABLE_SIZE);
+ if (!stable->strings)
+ return 0;
+ /* Zero-th offset means "empty" so don't use it. */
+ stable->nextFree = 1;
+ stable->size = INIT_STRING_TABLE_SIZE;
+ return 1;
+} /* InitStringTable */
+
+/*
+ * FreeStringTable() - Free the string table.
+ *
+ */
+
+static void FreeStringTable(StringTable *stable)
+{
+ if (stable->strings)
+ free(stable->strings);
+ stable->strings = NULL;
+ stable->nextFree = 0;
+ stable->size = 0;
+} /* FreeStringTable */
+
+/*
+ * HashString() - Hash a string with the base hash function.
+ *
+ */
+
+static int HashString(const char *s)
+{
+ int hval = 0;
+
+ while (*s) {
+ hval = (hval*13507 + *s*197) ^ (hval >> 2);
+ s++;
+ }
+ return hval & 0x7fffffff;
+} /* HashString */
+
+/*
+ * HashString2() - Hash a string with the incrimenting hash function.
+ *
+ */
+
+static int HashString2(const char *s)
+{
+ int hval = 0;
+
+ while (*s) {
+ hval = (hval*729 + *s*37) ^ (hval >> 1);
+ s++;
+ }
+ return hval;
+} /* HashString2 */
+
+/*
+ * AddString() - Add a string to a string table. Return it's offset.
+ *
+ */
+
+static int AddString(StringTable *stable, const char *s)
+{
+ int len, loc;
+ char *str;
+
+ len = (int) strlen(s);
+ if (stable->nextFree + len + 1 >= stable->size) {
+ assert(stable->size < 1000000);
+ str = (char *) malloc(stable->size*2);
+ memcpy(str, stable->strings, stable->size);
+ free(stable->strings);
+ stable->strings = str;
+ }
+ loc = stable->nextFree;
+ strcpy(&stable->strings[loc], s);
+ stable->nextFree += len + 1;
+ return loc;
+} /* AddString */
+
+/*/////////////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////// Hash table: ///////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////*/
+
+#define INIT_HASH_TABLE_SIZE 2047
+#define HASH_TABLE_MAX_COLLISIONS 3
+
+typedef struct HashEntry_Rec {
+ int index; /* String table offset of string representation */
+ int value; /* Atom (symbol) value */
+} HashEntry;
+
+typedef struct HashTable_Rec {
+ HashEntry *entry;
+ int size;
+ int entries;
+ int counts[HASH_TABLE_MAX_COLLISIONS + 1];
+} HashTable;
+
+/*
+ * InitHashTable() - Initialize the hash table.
+ *
+ */
+
+static int InitHashTable(HashTable *htable, int fsize)
+{
+ int ii;
+
+ htable->entry = (HashEntry *) malloc(sizeof(HashEntry)*fsize);
+ if (!htable->entry)
+ return 0;
+ htable->size = fsize;
+ for (ii = 0; ii < fsize; ii++) {
+ htable->entry[ii].index = 0;
+ htable->entry[ii].value = 0;
+ }
+ htable->entries = 0;
+ for (ii = 0; ii <= HASH_TABLE_MAX_COLLISIONS; ii++)
+ htable->counts[ii] = 0;
+ return 1;
+} /* InitHashTable */
+
+/*
+ * FreeHashTable() - Free the hash table.
+ *
+ */
+
+static void FreeHashTable(HashTable *htable)
+{
+ if (htable->entry)
+ free(htable->entry);
+ htable->entry = NULL;
+ htable->size = 0;
+ htable->entries = 0;
+} /* FreeHashTable */
+
+/*
+ * Empty() - See if a hash table entry is empty.
+ *
+ */
+
+static int Empty(HashTable *htable, int hashloc)
+{
+ assert(hashloc >= 0 && hashloc < htable->size);
+ if (htable->entry[hashloc].index == 0) {
+ return 1;
+ } else {
+ return 0;
+ }
+} /* Empty */
+
+/*
+ * Match() - See if a hash table entry is matches a string.
+ *
+ */
+
+static int Match(HashTable *htable, StringTable *stable, const char *s, int hashloc)
+{
+ int strloc;
+
+ strloc = htable->entry[hashloc].index;
+ if (!strcmp(s, &stable->strings[strloc])) {
+ return 1;
+ } else {
+ return 0;
+ }
+} /* Match */
+
+/*/////////////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////// Atom table: ///////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////*/
+
+#define INIT_ATOM_TABLE_SIZE 1024
+
+
+struct AtomTable_Rec {
+ StringTable stable; /* String table. */
+ HashTable htable; /* Hashes string to atom number and token value. Multiple strings can
+ // have the same token value but each unique string is a unique atom. */
+ int *amap; /* Maps atom value to offset in string table. Atoms all map to unique
+ // strings except for some undefined values in the lower, fixed part
+ // of the atom table that map to "<undefined>". The lowest 256 atoms
+ // correspond to single character ASCII values except for alphanumeric
+ // characters and '_', which can be other tokens. Next come the
+ // language tokens with their atom values equal to the token value.
+ // Then come predefined atoms, followed by user specified identifiers. */
+ int *arev; /* Reversed atom for symbol table use. */
+ int nextFree;
+ int size;
+};
+
+static AtomTable latable = { { 0 } };
+AtomTable *atable = &latable;
+
+static int AddAtomFixed(AtomTable *atable, const char *s, int atom);
+
+/*
+ * GrowAtomTable() - Grow the atom table to at least "size" if it's smaller.
+ *
+ */
+
+static int GrowAtomTable(AtomTable *atable, int size)
+{
+ int *newmap, *newrev;
+
+ if (atable->size < size) {
+ if (atable->amap) {
+ newmap = realloc(atable->amap, sizeof(int)*size);
+ newrev = realloc(atable->arev, sizeof(int)*size);
+ } else {
+ newmap = malloc(sizeof(int)*size);
+ newrev = malloc(sizeof(int)*size);
+ atable->size = 0;
+ }
+ if (!newmap || !newrev) {
+ /* failed to grow -- error */
+ if (newmap)
+ atable->amap = newmap;
+ if (newrev)
+ atable->amap = newrev;
+ return -1;
+ }
+ memset(&newmap[atable->size], 0, (size - atable->size) * sizeof(int));
+ memset(&newrev[atable->size], 0, (size - atable->size) * sizeof(int));
+ atable->amap = newmap;
+ atable->arev = newrev;
+ atable->size = size;
+ }
+ return 0;
+} /* GrowAtomTable */
+
+/*
+ * lReverse() - Reverse the bottom 20 bits of a 32 bit int.
+ *
+ */
+
+static int lReverse(int fval)
+{
+ unsigned int in = fval;
+ int result = 0, cnt = 0;
+
+ while(in) {
+ result <<= 1;
+ result |= in&1;
+ in >>= 1;
+ cnt++;
+ }
+
+ /* Don't use all 31 bits. One million atoms is plenty and sometimes the
+ // upper bits are used for other things. */
+
+ if (cnt < 20)
+ result <<= 20 - cnt;
+ return result;
+} /* lReverse */
+
+/*
+ * AllocateAtom() - Allocate a new atom. Associated with the "undefined" value of -1.
+ *
+ */
+
+static int AllocateAtom(AtomTable *atable)
+{
+ if (atable->nextFree >= atable->size)
+ GrowAtomTable(atable, atable->nextFree*2);
+ atable->amap[atable->nextFree] = -1;
+ atable->arev[atable->nextFree] = lReverse(atable->nextFree);
+ atable->nextFree++;
+ return atable->nextFree - 1;
+} /* AllocateAtom */
+
+/*
+ * SetAtomValue() - Allocate a new atom associated with "hashindex".
+ *
+ */
+
+static void SetAtomValue(AtomTable *atable, int atomnumber, int hashindex)
+{
+ atable->amap[atomnumber] = atable->htable.entry[hashindex].index;
+ atable->htable.entry[hashindex].value = atomnumber;
+} /* SetAtomValue */
+
+/*
+ * FindHashLoc() - Find the hash location for this string. Return -1 it hash table is full.
+ *
+ */
+
+static int FindHashLoc(AtomTable *atable, const char *s)
+{
+ int hashloc, hashdelta, count;
+ int FoundEmptySlot = 0;
+ int collision[HASH_TABLE_MAX_COLLISIONS + 1];
+
+ hashloc = HashString(s) % atable->htable.size;
+ if (!Empty(&atable->htable, hashloc)) {
+ if (Match(&atable->htable, &atable->stable, s, hashloc))
+ return hashloc;
+ collision[0] = hashloc;
+ hashdelta = HashString2(s);
+ count = 0;
+ while (count < HASH_TABLE_MAX_COLLISIONS) {
+ hashloc = ((hashloc + hashdelta) & 0x7fffffff) % atable->htable.size;
+ if (!Empty(&atable->htable, hashloc)) {
+ if (Match(&atable->htable, &atable->stable, s, hashloc)) {
+ return hashloc;
+ }
+ } else {
+ FoundEmptySlot = 1;
+ break;
+ }
+ count++;
+ collision[count] = hashloc;
+ }
+
+ if (!FoundEmptySlot) {
+ if (cpp->options.DumpAtomTable) {
+ int ii;
+ char str[200];
+ sprintf(str, "*** Hash failed with more than %d collisions. Must increase hash table size. ***",
+ HASH_TABLE_MAX_COLLISIONS);
+ CPPShInfoLogMsg(str);
+
+ sprintf(str, "*** New string \"%s\", hash=%04x, delta=%04x", s, collision[0], hashdelta);
+ CPPShInfoLogMsg(str);
+ for (ii = 0; ii <= HASH_TABLE_MAX_COLLISIONS; ii++) {
+ sprintf(str, "*** Collides on try %d at hash entry %04x with \"%s\"",
+ ii + 1, collision[ii], GetAtomString(atable, atable->htable.entry[collision[ii]].value));
+ CPPShInfoLogMsg(str);
+ }
+ }
+ return -1;
+ } else {
+ atable->htable.counts[count]++;
+ }
+ }
+ return hashloc;
+} /* FindHashLoc */
+
+/*
+ * IncreaseHashTableSize()
+ *
+ */
+
+static int IncreaseHashTableSize(AtomTable *atable)
+{
+ int ii, strloc, oldhashloc, value, size;
+ AtomTable oldtable;
+ char *s;
+
+ /* Save the old atom table and create a new one: */
+
+ oldtable = *atable;
+ size = oldtable.htable.size*2 + 1;
+ if (!InitAtomTable(atable, size))
+ return 0;
+
+ /* Add all the existing values to the new atom table preserving their atom values: */
+
+ for (ii = atable->nextFree; ii < oldtable.nextFree; ii++) {
+ strloc = oldtable.amap[ii];
+ s = &oldtable.stable.strings[strloc];
+ oldhashloc = FindHashLoc(&oldtable, s);
+ assert(oldhashloc >= 0);
+ value = oldtable.htable.entry[oldhashloc].value;
+ AddAtomFixed(atable, s, value);
+ }
+ FreeAtomTable(&oldtable);
+ return 1;
+} /* IncreaseHashTableSize */
+
+/*
+ * LookUpAddStringHash() - Lookup a string in the hash table. If it's not there, add it and
+ * initialize the atom value in the hash table to 0. Return the hash table index.
+ */
+
+static int LookUpAddStringHash(AtomTable *atable, const char *s)
+{
+ int hashloc, strloc;
+
+ while(1) {
+ hashloc = FindHashLoc(atable, s);
+ if (hashloc >= 0)
+ break;
+ IncreaseHashTableSize(atable);
+ }
+
+ if (Empty(&atable->htable, hashloc)) {
+ atable->htable.entries++;
+ strloc = AddString(&atable->stable, s);
+ atable->htable.entry[hashloc].index = strloc;
+ atable->htable.entry[hashloc].value = 0;
+ }
+ return hashloc;
+} /* LookUpAddStringHash */
+
+/*
+ * LookUpAddString() - Lookup a string in the hash table. If it's not there, add it and
+ * initialize the atom value in the hash table to the next atom number.
+ * Return the atom value of string.
+ */
+
+int LookUpAddString(AtomTable *atable, const char *s)
+{
+ int hashindex, atom;
+
+ hashindex = LookUpAddStringHash(atable, s);
+ atom = atable->htable.entry[hashindex].value;
+ if (atom == 0) {
+ atom = AllocateAtom(atable);
+ SetAtomValue(atable, atom, hashindex);
+ }
+ return atom;
+} /* LookUpAddString */
+
+/*
+ * GetAtomString()
+ *
+ */
+
+const char *GetAtomString(AtomTable *atable, int atom)
+{
+ int soffset;
+
+ if (atom > 0 && atom < atable->nextFree) {
+ soffset = atable->amap[atom];
+ if (soffset > 0 && soffset < atable->stable.nextFree) {
+ return &atable->stable.strings[soffset];
+ } else {
+ return "<internal error: bad soffset>";
+ }
+ } else {
+ if (atom == 0) {
+ return "<null atom>";
+ } else {
+ if (atom == EOF) {
+ return "<EOF>";
+ } else {
+ return "<invalid atom>";
+ }
+ }
+ }
+} /* GetAtomString */
+
+/*
+ * GetReversedAtom()
+ *
+ */
+
+int GetReversedAtom(AtomTable *atable, int atom)
+{
+ if (atom > 0 && atom < atable->nextFree) {
+ return atable->arev[atom];
+ } else {
+ return 0;
+ }
+} /* GetReversedAtom */
+
+/*
+ * AddAtom() - Add a string to the atom, hash and string tables if it isn't already there.
+ * Return it's atom index.
+ */
+
+int AddAtom(AtomTable *atable, const char *s)
+{
+ int atom;
+
+ atom = LookUpAddString(atable, s);
+ return atom;
+} /* AddAtom */
+
+/*
+ * AddAtomFixed() - Add an atom to the hash and string tables if it isn't already there.
+ * Assign it the atom value of "atom".
+ */
+
+static int AddAtomFixed(AtomTable *atable, const char *s, int atom)
+{
+ int hashindex, lsize;
+
+ hashindex = LookUpAddStringHash(atable, s);
+ if (atable->nextFree >= atable->size || atom >= atable->size) {
+ lsize = atable->size*2;
+ if (lsize <= atom)
+ lsize = atom + 1;
+ GrowAtomTable(atable, lsize);
+ }
+ atable->amap[atom] = atable->htable.entry[hashindex].index;
+ atable->htable.entry[hashindex].value = atom;
+ /*if (atom >= atable->nextFree)
+ // atable->nextFree = atom + 1; */
+ while (atom >= atable->nextFree) {
+ atable->arev[atable->nextFree] = lReverse(atable->nextFree);
+ atable->nextFree++;
+ }
+ return atom;
+} /* AddAtomFixed */
+
+/*
+ * InitAtomTable() - Initialize the atom table.
+ *
+ */
+
+int InitAtomTable(AtomTable *atable, int htsize)
+{
+ int ii;
+
+ htsize = htsize <= 0 ? INIT_HASH_TABLE_SIZE : htsize;
+ if (!InitStringTable(&atable->stable))
+ return 0;
+ if (!InitHashTable(&atable->htable, htsize))
+ return 0;
+
+ atable->nextFree = 0;
+ atable->amap = NULL;
+ atable->size = 0;
+ GrowAtomTable(atable, INIT_ATOM_TABLE_SIZE);
+ if (!atable->amap)
+ return 0;
+
+ /* Initialize lower part of atom table to "<undefined>" atom: */
+
+ AddAtomFixed(atable, "<undefined>", 0);
+ for (ii = 0; ii < FIRST_USER_TOKEN_SY; ii++)
+ atable->amap[ii] = atable->amap[0];
+
+ /* Add single character tokens to the atom table: */
+
+ {
+ const char *s = "~!%^&*()-+=|,.<>/?;:[]{}#";
+ char t[2];
+
+ t[1] = '\0';
+ while (*s) {
+ t[0] = *s;
+ AddAtomFixed(atable, t, s[0]);
+ s++;
+ }
+ }
+
+ /* Add multiple character scanner tokens : */
+
+ for (ii = 0; ii < sizeof(tokens)/sizeof(tokens[0]); ii++)
+ AddAtomFixed(atable, tokens[ii].str, tokens[ii].val);
+
+ /* Add error symbol if running in error mode: */
+
+ if (cpp->options.ErrorMode)
+ AddAtomFixed(atable, "error", ERROR_SY);
+
+ AddAtom(atable, "<*** end fixed atoms ***>");
+
+ return 1;
+} /* InitAtomTable */
+
+/*/////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////// Debug Printing Functions: //////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////*/
+
+/*
+ * PrintAtomTable()
+ *
+ */
+
+void PrintAtomTable(AtomTable *atable)
+{
+ int ii;
+ char str[200];
+
+ for (ii = 0; ii < atable->nextFree; ii++) {
+ sprintf(str, "%d: \"%s\"", ii, &atable->stable.strings[atable->amap[ii]]);
+ CPPDebugLogMsg(str);
+ }
+ sprintf(str, "Hash table: size=%d, entries=%d, collisions=",
+ atable->htable.size, atable->htable.entries);
+ CPPDebugLogMsg(str);
+ for (ii = 0; ii < HASH_TABLE_MAX_COLLISIONS; ii++) {
+ sprintf(str, " %d", atable->htable.counts[ii]);
+ CPPDebugLogMsg(str);
+ }
+
+} /* PrintAtomTable */
+
+
+/*
+ * GetStringOfAtom()
+ *
+ */
+
+char* GetStringOfAtom(AtomTable *atable, int atom)
+{
+ char* chr_str;
+ chr_str=&atable->stable.strings[atable->amap[atom]];
+ return chr_str;
+} /* GetStringOfAtom */
+
+/*
+ * FreeAtomTable() - Free the atom table and associated memory
+ *
+ */
+
+void FreeAtomTable(AtomTable *atable)
+{
+ FreeStringTable(&atable->stable);
+ FreeHashTable(&atable->htable);
+ if (atable->amap)
+ free(atable->amap);
+ if (atable->arev)
+ free(atable->arev);
+ atable->amap = NULL;
+ atable->arev = NULL;
+ atable->nextFree = 0;
+ atable->size = 0;
+} /* FreeAtomTable */
+
+/*/////////////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////// End of atom.c ///////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////*/
+
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/atom.h b/src/mesa/shader/slang/MachineIndependent/preprocessor/atom.h
index 3834eeb12c4..175ce4cd1cd 100755
--- a/src/mesa/shader/slang/MachineIndependent/preprocessor/atom.h
+++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/atom.h
@@ -1,96 +1,96 @@
-//
-//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
-//All rights reserved.
-//
-//Redistribution and use in source and binary forms, with or without
-//modification, are permitted provided that the following conditions
-//are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-//POSSIBILITY OF SUCH DAMAGE.
-//
-/****************************************************************************\
-Copyright (c) 2002, NVIDIA Corporation.
-
-NVIDIA Corporation("NVIDIA") supplies this software to you in
-consideration of your agreement to the following terms, and your use,
-installation, modification or redistribution of this NVIDIA software
-constitutes acceptance of these terms. If you do not agree with these
-terms, please do not use, install, modify or redistribute this NVIDIA
-software.
-
-In consideration of your agreement to abide by the following terms, and
-subject to these terms, NVIDIA grants you a personal, non-exclusive
-license, under NVIDIA's copyrights in this original NVIDIA software (the
-"NVIDIA Software"), to use, reproduce, modify and redistribute the
-NVIDIA Software, with or without modifications, in source and/or binary
-forms; provided that if you redistribute the NVIDIA Software, you must
-retain the copyright notice of NVIDIA, this notice and the following
-text and disclaimers in all such redistributions of the NVIDIA Software.
-Neither the name, trademarks, service marks nor logos of NVIDIA
-Corporation may be used to endorse or promote products derived from the
-NVIDIA Software without specific prior written permission from NVIDIA.
-Except as expressly stated in this notice, no other rights or licenses
-express or implied, are granted by NVIDIA herein, including but not
-limited to any patent rights that may be infringed by your derivative
-works or by other works in which the NVIDIA Software may be
-incorporated. No hardware is licensed hereunder.
-
-THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
-WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
-INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
-NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
-ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
-PRODUCTS.
-
-IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
-INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
-USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
-OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
-NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
-TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
-NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-\****************************************************************************/
-//
-// atom.h
-//
-
-#if !defined(__ATOM_H)
-#define __ATOM_H 1
-
-typedef struct AtomTable_Rec AtomTable;
-
-extern AtomTable *atable;
-
-int InitAtomTable(AtomTable *atable, int htsize);
-void FreeAtomTable(AtomTable *atable);
-int AddAtom(AtomTable *atable, const char *s);
-void PrintAtomTable(AtomTable *atable);
-int LookUpAddString(AtomTable *atable, const char *s);
-const char *GetAtomString(AtomTable *atable, int atom);
-int GetReversedAtom(AtomTable *atable, int atom);
-char* GetStringOfAtom(AtomTable *atable, int atom);
-#endif // !defined(__ATOM_H)
+/*
+//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+*/
+/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/*
+// atom.h
+*/
+
+#if !defined(__ATOM_H)
+#define __ATOM_H 1
+
+typedef struct AtomTable_Rec AtomTable;
+
+extern AtomTable *atable;
+
+int InitAtomTable(AtomTable *atable, int htsize);
+void FreeAtomTable(AtomTable *atable);
+int AddAtom(AtomTable *atable, const char *s);
+void PrintAtomTable(AtomTable *atable);
+int LookUpAddString(AtomTable *atable, const char *s);
+const char *GetAtomString(AtomTable *atable, int atom);
+int GetReversedAtom(AtomTable *atable, int atom);
+char* GetStringOfAtom(AtomTable *atable, int atom);
+#endif /* !defined(__ATOM_H) */
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/compile.h b/src/mesa/shader/slang/MachineIndependent/preprocessor/compile.h
index 9883994977d..90f82d5e2ec 100755
--- a/src/mesa/shader/slang/MachineIndependent/preprocessor/compile.h
+++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/compile.h
@@ -1,131 +1,131 @@
-//
-//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
-//All rights reserved.
-//
-//Redistribution and use in source and binary forms, with or without
-//modification, are permitted provided that the following conditions
-//are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-//POSSIBILITY OF SUCH DAMAGE.
-//
-/****************************************************************************\
-Copyright (c) 2002, NVIDIA Corporation.
-
-NVIDIA Corporation("NVIDIA") supplies this software to you in
-consideration of your agreement to the following terms, and your use,
-installation, modification or redistribution of this NVIDIA software
-constitutes acceptance of these terms. If you do not agree with these
-terms, please do not use, install, modify or redistribute this NVIDIA
-software.
-
-In consideration of your agreement to abide by the following terms, and
-subject to these terms, NVIDIA grants you a personal, non-exclusive
-license, under NVIDIA's copyrights in this original NVIDIA software (the
-"NVIDIA Software"), to use, reproduce, modify and redistribute the
-NVIDIA Software, with or without modifications, in source and/or binary
-forms; provided that if you redistribute the NVIDIA Software, you must
-retain the copyright notice of NVIDIA, this notice and the following
-text and disclaimers in all such redistributions of the NVIDIA Software.
-Neither the name, trademarks, service marks nor logos of NVIDIA
-Corporation may be used to endorse or promote products derived from the
-NVIDIA Software without specific prior written permission from NVIDIA.
-Except as expressly stated in this notice, no other rights or licenses
-express or implied, are granted by NVIDIA herein, including but not
-limited to any patent rights that may be infringed by your derivative
-works or by other works in which the NVIDIA Software may be
-incorporated. No hardware is licensed hereunder.
-
-THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
-WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
-INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
-NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
-ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
-PRODUCTS.
-
-IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
-INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
-USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
-OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
-NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
-TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
-NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-\****************************************************************************/
-//
-// compile.h
-//
-
-#if !defined(__COMPILE_H)
-#define __COMPILE_H 1
-
-int InitCPPStruct(void);
-
-typedef struct Options_Rec{
- const char *profileString;
- int ErrorMode;
- int Quiet;
-
- // Debug The Compiler options:
- int DumpAtomTable;
-} Options;
-
-struct CPPStruct_Rec {
- // Public members
- SourceLoc *pLastSourceLoc; // Set at the start of each statement by the tree walkers
- Options options; // Compile options and parameters
-
- // Private members
- SourceLoc lastSourceLoc;
-
- // Scanner data:
-
- SourceLoc *tokenLoc; // Source location of most recent token seen by the scanner
- int mostRecentToken; // Most recent token seen by the scanner
- InputSrc *currentInput;
- int previous_token;
- int notAVersionToken; // used to make sure that #version is the first token seen in the file, if present
-
- void *pC; // storing the parseContext of the compile object in cpp.
-
- // Private members:
- SourceLoc ltokenLoc;
- int ifdepth; //current #if-#else-#endif nesting in the cpp.c file (pre-processor)
- int elsedepth[64]; //Keep a track of #if depth..Max allowed is 64.
- int elsetracker; //#if-#else and #endif constructs...Counter.
- const char *ErrMsg;
- int CompileError; //Indicate compile error when #error, #else,#elif mismatch.
-
- //
- // Globals used to communicate between PaParseStrings() and yy_input()and
- // also across the files.(gen_glslang.cpp and scanner.c)
- //
- int PaWhichStr; // which string we're parsing
- int* PaStrLen; // array of lengths of the PaArgv strings
- int PaArgc; // count of strings in the array
- char** PaArgv; // our array of strings to parse
-};
-
-#endif // !defined(__COMPILE_H)
+/*
+//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+*/
+/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/*
+// compile.h
+*/
+
+#if !defined(__COMPILE_H)
+#define __COMPILE_H 1
+
+int InitCPPStruct(void);
+
+typedef struct Options_Rec{
+ const char *profileString;
+ int ErrorMode;
+ int Quiet;
+
+ /* Debug The Compiler options: */
+ int DumpAtomTable;
+} Options;
+
+struct CPPStruct_Rec {
+ /* Public members */
+ SourceLoc *pLastSourceLoc; /* Set at the start of each statement by the tree walkers */
+ Options options; /* Compile options and parameters */
+
+ /* Private members */
+ SourceLoc lastSourceLoc;
+
+ /* Scanner data: */
+
+ SourceLoc *tokenLoc; /* Source location of most recent token seen by the scanner */
+ int mostRecentToken; /* Most recent token seen by the scanner */
+ InputSrc *currentInput;
+ int previous_token;
+ int notAVersionToken; /* used to make sure that #version is the first token seen in the file, if present */
+
+ void *pC; /* storing the parseContext of the compile object in cpp. */
+
+ /* Private members: */
+ SourceLoc ltokenLoc;
+ int ifdepth; /* current #if-#else-#endif nesting in the cpp.c file (pre-processor) */
+ int elsedepth[64]; /* Keep a track of #if depth..Max allowed is 64. */
+ int elsetracker; /* #if-#else and #endif constructs...Counter. */
+ const char *ErrMsg;
+ int CompileError; /* Indicate compile error when #error, #else,#elif mismatch. */
+
+ /*
+ // Globals used to communicate between PaParseStrings() and yy_input()and
+ // also across the files.(gen_glslang.cpp and scanner.c)
+ */
+ int PaWhichStr; /* which string we're parsing */
+ int* PaStrLen; /* array of lengths of the PaArgv strings */
+ int PaArgc; /* count of strings in the array */
+ char** PaArgv; /* our array of strings to parse */
+};
+
+#endif /* !defined(__COMPILE_H) */
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/cpp.c b/src/mesa/shader/slang/MachineIndependent/preprocessor/cpp.c
index 3787f5ac62a..ade86c6a446 100755
--- a/src/mesa/shader/slang/MachineIndependent/preprocessor/cpp.c
+++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/cpp.c
@@ -1,978 +1,978 @@
-//
-//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
-//All rights reserved.
-//
-//Redistribution and use in source and binary forms, with or without
-//modification, are permitted provided that the following conditions
-//are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-//POSSIBILITY OF SUCH DAMAGE.
-//
-/****************************************************************************\
-Copyright (c) 2002, NVIDIA Corporation.
-
-NVIDIA Corporation("NVIDIA") supplies this software to you in
-consideration of your agreement to the following terms, and your use,
-installation, modification or redistribution of this NVIDIA software
-constitutes acceptance of these terms. If you do not agree with these
-terms, please do not use, install, modify or redistribute this NVIDIA
-software.
-
-In consideration of your agreement to abide by the following terms, and
-subject to these terms, NVIDIA grants you a personal, non-exclusive
-license, under NVIDIA's copyrights in this original NVIDIA software (the
-"NVIDIA Software"), to use, reproduce, modify and redistribute the
-NVIDIA Software, with or without modifications, in source and/or binary
-forms; provided that if you redistribute the NVIDIA Software, you must
-retain the copyright notice of NVIDIA, this notice and the following
-text and disclaimers in all such redistributions of the NVIDIA Software.
-Neither the name, trademarks, service marks nor logos of NVIDIA
-Corporation may be used to endorse or promote products derived from the
-NVIDIA Software without specific prior written permission from NVIDIA.
-Except as expressly stated in this notice, no other rights or licenses
-express or implied, are granted by NVIDIA herein, including but not
-limited to any patent rights that may be infringed by your derivative
-works or by other works in which the NVIDIA Software may be
-incorporated. No hardware is licensed hereunder.
-
-THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
-WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
-INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
-NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
-ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
-PRODUCTS.
-
-IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
-INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
-USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
-OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
-NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
-TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
-NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-\****************************************************************************/
-//
-// cpp.c
-//
-
-#include <stdarg.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <ctype.h>
-
-#include "slglobals.h"
-
-#include "slang_mesa.h"
-
-static int CPPif(yystypepp * yylvalpp);
-
-/* Don't use memory.c's replacements, as we clean up properly here */
-#undef malloc
-#undef free
-
-static int bindAtom = 0;
-static int constAtom = 0;
-static int defaultAtom = 0;
-static int defineAtom = 0;
-static int definedAtom = 0;
-static int elseAtom = 0;
-static int elifAtom = 0;
-static int endifAtom = 0;
-static int ifAtom = 0;
-static int ifdefAtom = 0;
-static int ifndefAtom = 0;
-static int includeAtom = 0;
-static int lineAtom = 0;
-static int pragmaAtom = 0;
-static int texunitAtom = 0;
-static int undefAtom = 0;
-static int errorAtom = 0;
-static int __LINE__Atom = 0;
-static int __FILE__Atom = 0;
-static int __VERSION__Atom = 0;
-static int versionAtom = 0;
-static int extensionAtom = 0;
-
-static Scope *macros = 0;
-#define MAX_MACRO_ARGS 64
-#define MAX_IF_NESTING 64
-
-static SourceLoc ifloc; /* outermost #if */
-
-int InitCPP(void)
-{
- char buffer[64], *t;
- const char *f;
- // Add various atoms needed by the CPP line scanner:
- bindAtom = LookUpAddString(atable, "bind");
- constAtom = LookUpAddString(atable, "const");
- defaultAtom = LookUpAddString(atable, "default");
- defineAtom = LookUpAddString(atable, "define");
- definedAtom = LookUpAddString(atable, "defined");
- elifAtom = LookUpAddString(atable, "elif");
- elseAtom = LookUpAddString(atable, "else");
- endifAtom = LookUpAddString(atable, "endif");
- ifAtom = LookUpAddString(atable, "if");
- ifdefAtom = LookUpAddString(atable, "ifdef");
- ifndefAtom = LookUpAddString(atable, "ifndef");
- includeAtom = LookUpAddString(atable, "include");
- lineAtom = LookUpAddString(atable, "line");
- pragmaAtom = LookUpAddString(atable, "pragma");
- texunitAtom = LookUpAddString(atable, "texunit");
- undefAtom = LookUpAddString(atable, "undef");
- errorAtom = LookUpAddString(atable, "error");
- __LINE__Atom = LookUpAddString(atable, "__LINE__");
- __FILE__Atom = LookUpAddString(atable, "__FILE__");
- __VERSION__Atom = LookUpAddString(atable, "__VERSION__");
- versionAtom = LookUpAddString(atable, "version");
- extensionAtom = LookUpAddString(atable, "extension");
- macros = NewScopeInPool(mem_CreatePool(0, 0));
- strcpy(buffer, "PROFILE_");
- t = buffer + strlen(buffer);
- f = cpp->options.profileString;
- while ((_mesa_isalnum(*f) || *f == '_') && t < buffer + sizeof(buffer) - 1)
- *t++ = toupper(*f++);
- *t = 0;
- return 1;
-} // InitCPP
-
-int FreeCPP(void)
-{
- if (macros)
- {
- mem_FreePool(macros->pool);
- macros = 0;
- }
-
- return 1;
-}
-
-int FinalCPP(void)
-{
- if (cpp->ifdepth)
- CPPErrorToInfoLog("#if mismatch");
- return 1;
-}
-
-static int CPPdefine(yystypepp * yylvalpp)
-{
- int token, name, args[MAX_MACRO_ARGS], argc;
- const char *message;
- MacroSymbol mac;
- Symbol *symb;
- SourceLoc dummyLoc;
- memset(&mac, 0, sizeof(mac));
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if (token != CPP_IDENTIFIER) {
- CPPErrorToInfoLog("#define");
- return token;
- }
- name = yylvalpp->sc_ident;
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if (token == '(' && !yylvalpp->sc_int) {
- // gather arguments
- argc = 0;
- do {
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if (argc == 0 && token == ')') break;
- if (token != CPP_IDENTIFIER) {
- CPPErrorToInfoLog("#define");
- return token;
- }
- if (argc < MAX_MACRO_ARGS)
- args[argc++] = yylvalpp->sc_ident;
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- } while (token == ',');
- if (token != ')') {
- CPPErrorToInfoLog("#define");
- return token;
- }
- mac.argc = argc;
- mac.args = mem_Alloc(macros->pool, argc * sizeof(int));
- memcpy(mac.args, args, argc * sizeof(int));
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- }
- mac.body = NewTokenStream(GetAtomString(atable, name));
- while (token != '\n') {
- while (token == '\\') {
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if (token == '\n')
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- else
- RecordToken(mac.body, '\\', yylvalpp);
- }
- RecordToken(mac.body, token, yylvalpp);
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- };
-
- symb = LookUpSymbol(macros, name);
- if (symb) {
- if (!symb->details.mac.undef) {
- // already defined -- need to make sure they are identical
- if (symb->details.mac.argc != mac.argc) goto error;
- for (argc=0; argc < mac.argc; argc++)
- if (symb->details.mac.args[argc] != mac.args[argc])
- goto error;
- RewindTokenStream(symb->details.mac.body);
- RewindTokenStream(mac.body);
- do {
- int old_lval, old_token;
- old_token = ReadToken(symb->details.mac.body, yylvalpp);
- old_lval = yylvalpp->sc_int;
- token = ReadToken(mac.body, yylvalpp);
- if (token != old_token || yylvalpp->sc_int != old_lval) {
- error:
- StoreStr("Macro Redefined");
- StoreStr(GetStringOfAtom(atable,name));
- message=GetStrfromTStr();
- DecLineNumber();
- CPPShInfoLogMsg(message);
- IncLineNumber();
- ResetTString();
- break; }
- } while (token > 0);
- }
- FreeMacro(&symb->details.mac);
- } else {
- dummyLoc.file = 0;
- dummyLoc.line = 0;
- symb = AddSymbol(&dummyLoc, macros, name, MACRO_S);
- }
- symb->details.mac = mac;
- return '\n';
-} // CPPdefine
-
-static int CPPundef(yystypepp * yylvalpp)
-{
- int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- Symbol *symb;
- if(token == '\n'){
- CPPErrorToInfoLog("#undef");
- return token;
- }
- if (token != CPP_IDENTIFIER)
- goto error;
- symb = LookUpSymbol(macros, yylvalpp->sc_ident);
- if (symb) {
- symb->details.mac.undef = 1;
- }
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if (token != '\n') {
- error:
- CPPErrorToInfoLog("#undef");
- }
- return token;
-} // CPPundef
-
-/* CPPelse -- skip forward to appropriate spot. This is actually used
-** to skip to and #endif after seeing an #else, AND to skip to a #else,
-** #elif, or #endif after a #if/#ifdef/#ifndef/#elif test was false
-*/
-
-static int CPPelse(int matchelse, yystypepp * yylvalpp)
-{
- int atom,depth=0;
- int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
-
- while (token > 0) {
- while (token != '\n')
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if ((token = cpp->currentInput->scan(cpp->currentInput, yylvalpp)) != '#')
- continue;
- if ((token = cpp->currentInput->scan(cpp->currentInput, yylvalpp)) != CPP_IDENTIFIER)
- continue;
- atom = yylvalpp->sc_ident;
- if (atom == ifAtom || atom == ifdefAtom || atom == ifndefAtom){
- depth++; cpp->ifdepth++; cpp->elsetracker++;
- }
- else if (atom == endifAtom) {
- if(--depth<=0){
- cpp->elsedepth[cpp->elsetracker]=0;
- --cpp->elsetracker;
- if (cpp->ifdepth)
- --cpp->ifdepth;
- break;
- }
- --cpp->elsetracker;
- --cpp->ifdepth;
- }
- else if (((int)(matchelse) != 0)&& depth==0) {
- if (atom == elseAtom ){
- break;
- }
- else if (atom == elifAtom) {
- /* we decrement cpp->ifdepth here, because CPPif will increment
- * it and we really want to leave it alone */
- if (cpp->ifdepth){
- --cpp->ifdepth;
- --cpp->elsetracker;
- }
- return CPPif(yylvalpp);
- }
- }
- else if((atom==elseAtom) && (!ChkCorrectElseNesting())){
- CPPErrorToInfoLog("#else after a #else");
- cpp->CompileError=1;
- }
- };
- return token;
-}
-
-enum eval_prec {
- MIN_PREC,
- COND, LOGOR, LOGAND, OR, XOR, AND, EQUAL, RELATION, SHIFT, ADD, MUL, UNARY,
- MAX_PREC
-};
-
-static int op_logor(int a, int b) { return a || b; }
-static int op_logand(int a, int b) { return a && b; }
-static int op_or(int a, int b) { return a | b; }
-static int op_xor(int a, int b) { return a ^ b; }
-static int op_and(int a, int b) { return a & b; }
-static int op_eq(int a, int b) { return a == b; }
-static int op_ne(int a, int b) { return a != b; }
-static int op_ge(int a, int b) { return a >= b; }
-static int op_le(int a, int b) { return a <= b; }
-static int op_gt(int a, int b) { return a > b; }
-static int op_lt(int a, int b) { return a < b; }
-static int op_shl(int a, int b) { return a << b; }
-static int op_shr(int a, int b) { return a >> b; }
-static int op_add(int a, int b) { return a + b; }
-static int op_sub(int a, int b) { return a - b; }
-static int op_mul(int a, int b) { return a * b; }
-static int op_div(int a, int b) { return a / b; }
-static int op_mod(int a, int b) { return a % b; }
-static int op_pos(int a) { return a; }
-static int op_neg(int a) { return -a; }
-static int op_cmpl(int a) { return ~a; }
-static int op_not(int a) { return !a; }
-
-struct {
- int token, prec, (*op)(int, int);
-} binop[] = {
- { CPP_OR_OP, LOGOR, op_logor },
- { CPP_AND_OP, LOGAND, op_logand },
- { '|', OR, op_or },
- { '^', XOR, op_xor },
- { '&', AND, op_and },
- { CPP_EQ_OP, EQUAL, op_eq },
- { CPP_NE_OP, EQUAL, op_ne },
- { '>', RELATION, op_gt },
- { CPP_GE_OP, RELATION, op_ge },
- { '<', RELATION, op_lt },
- { CPP_LE_OP, RELATION, op_le },
- { CPP_LEFT_OP, SHIFT, op_shl },
- { CPP_RIGHT_OP, SHIFT, op_shr },
- { '+', ADD, op_add },
- { '-', ADD, op_sub },
- { '*', MUL, op_mul },
- { '/', MUL, op_div },
- { '%', MUL, op_mod },
-};
-
-struct {
- int token, (*op)(int);
-} unop[] = {
- { '+', op_pos },
- { '-', op_neg },
- { '~', op_cmpl },
- { '!', op_not },
-};
-
-#define ALEN(A) (sizeof(A)/sizeof(A[0]))
-
-static int eval(int token, int prec, int *res, int *err, yystypepp * yylvalpp)
-{
- int i, val;
- Symbol *s;
- if (token == CPP_IDENTIFIER) {
- if (yylvalpp->sc_ident == definedAtom) {
- int needclose = 0;
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if (token == '(') {
- needclose = 1;
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- }
- if (token != CPP_IDENTIFIER)
- goto error;
- *res = (s = LookUpSymbol(macros, yylvalpp->sc_ident))
- ? !s->details.mac.undef : 0;
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if (needclose) {
- if (token != ')')
- goto error;
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- }
- } else if (MacroExpand(yylvalpp->sc_ident, yylvalpp)) {
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- return eval(token, prec, res, err, yylvalpp);
- } else {
- goto error;
- }
- } else if (token == CPP_INTCONSTANT) {
- *res = yylvalpp->sc_int;
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- } else if (token == '(') {
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- token = eval(token, MIN_PREC, res, err, yylvalpp);
- if (!*err) {
- if (token != ')')
- goto error;
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- }
- } else {
- for (i = ALEN(unop) - 1; i >= 0; i--) {
- if (unop[i].token == token)
- break;
- }
- if (i >= 0) {
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- token = eval(token, UNARY, res, err, yylvalpp);
- *res = unop[i].op(*res);
- } else {
- goto error;
- }
- }
- while (!*err) {
- if (token == ')' || token == '\n') break;
- for (i = ALEN(binop) - 1; i >= 0; i--) {
- if (binop[i].token == token)
- break;
- }
- if (i < 0 || binop[i].prec <= prec)
- break;
- val = *res;
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- token = eval(token, binop[i].prec, res, err, yylvalpp);
- *res = binop[i].op(val, *res);
- }
- return token;
-error:
- CPPErrorToInfoLog("#if");;
- *err = 1;
- *res = 0;
- return token;
-} // eval
-
-static int CPPif(yystypepp * yylvalpp) {
- int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- int res = 0, err = 0;
- cpp->elsetracker++;
- if (!cpp->ifdepth++)
- ifloc = *cpp->tokenLoc;
- if(cpp->ifdepth >MAX_IF_NESTING){
- CPPErrorToInfoLog("max #if nesting depth exceeded");
- return 0;
- }
- token = eval(token, MIN_PREC, &res, &err, yylvalpp);
- if (token != '\n') {
- CPPErrorToInfoLog("#if");
- } else if (!res && !err) {
- token = CPPelse(1, yylvalpp);
- }
- return token;
-} // CPPif
-
-static int CPPifdef(int defined, yystypepp * yylvalpp)
-{
- int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- int name = yylvalpp->sc_ident;
- if(++cpp->ifdepth >MAX_IF_NESTING){
- CPPErrorToInfoLog("max #if nesting depth exceeded");
- return 0;
- }
- cpp->elsetracker++;
- if (token != CPP_IDENTIFIER) {
- defined ? CPPErrorToInfoLog("ifdef"):CPPErrorToInfoLog("ifndef");
- } else {
- Symbol *s = LookUpSymbol(macros, name);
- if (((s && !s->details.mac.undef) ? 1 : 0) != defined)
- token = CPPelse(1, yylvalpp);
- }
- return token;
-} // CPPifdef
-
-static int CPPline(yystypepp * yylvalpp)
-{
- int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if(token=='\n'){
- DecLineNumber();
- CPPErrorToInfoLog("#line");
- IncLineNumber();
- return token;
- }
- else if (token == CPP_INTCONSTANT) {
- yylvalpp->sc_int=atoi(yylvalpp->symbol_name);
- SetLineNumber(yylvalpp->sc_int);
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
-
- if (token == CPP_INTCONSTANT) {
- yylvalpp->sc_int=atoi(yylvalpp->symbol_name);
- SetStringNumber(yylvalpp->sc_int);
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if(token!='\n')
- CPPErrorToInfoLog("#line");
- }
- else if (token == '\n'){
- return token;
- }
- else{
- CPPErrorToInfoLog("#line");
- }
- }
- else{
- CPPErrorToInfoLog("#line");
- }
- return token;
-}
-
-static int CPPerror(yystypepp * yylvalpp) {
-
- int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- const char *message;
-
- while (token != '\n') {
- if (token == CPP_FLOATCONSTANT || token == CPP_INTCONSTANT){
- StoreStr(yylvalpp->symbol_name);
- }else if(token == CPP_IDENTIFIER || token == CPP_STRCONSTANT){
- StoreStr(GetStringOfAtom(atable,yylvalpp->sc_ident));
- }else {
- StoreStr(GetStringOfAtom(atable,token));
- }
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- }
- DecLineNumber();
- //store this msg into the shader's information log..set the Compile Error flag!!!!
- message=GetStrfromTStr();
- CPPShInfoLogMsg(message);
- ResetTString();
- cpp->CompileError=1;
- IncLineNumber();
- return '\n';
-}//CPPerror
-
-static int CPPpragma(yystypepp * yylvalpp)
-{
- const char *SrcStr;
- const char *DestStr;
- int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
-
- if(token=='\n'){
- DecLineNumber();
- CPPErrorToInfoLog("#pragma");
- IncLineNumber();
- return token;
- }
- if (token != CPP_IDENTIFIER)goto error;
- SrcStr = GetAtomString(atable, yylvalpp->sc_ident);
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if (token == '(') {
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if (token != CPP_IDENTIFIER) goto error;
- DestStr = GetAtomString(atable, yylvalpp->sc_ident);
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if (token != ')') goto error;
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if(token!='\n')goto error;
- //make a call to CPP function MapStrings with SrcStr and DestStr.
- MapStrings(SrcStr,DestStr);
- }else{
-error:
- CPPErrorToInfoLog("#pragma");
- return token;
- }
-
- return token;
-} // CPPpragma
-
-#define GL2_VERSION_NUMBER 110
-
-static int CPPversion(yystypepp * yylvalpp)
-{
-
- int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
-
- if (cpp->notAVersionToken == 1)
- CPPShInfoLogMsg("#version must occur before any other statement in the program");
-
- if(token=='\n'){
- DecLineNumber();
- CPPErrorToInfoLog("#version");
- IncLineNumber();
- return token;
- }
- if (token != CPP_INTCONSTANT)
- CPPErrorToInfoLog("#version");
-
- yylvalpp->sc_int=atoi(yylvalpp->symbol_name);
- //SetVersionNumber(yylvalpp->sc_int);
-
- if (yylvalpp->sc_int != GL2_VERSION_NUMBER)
- CPPShInfoLogMsg("Version number not supported by GL2");
-
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
-
- if (token == '\n'){
- return token;
- }
- else{
- CPPErrorToInfoLog("#version");
- }
- return token;
-} // CPPversion
-
-static int CPPextension(yystypepp * yylvalpp)
-{
-
- int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- char extensionName[80];
-
- if(token=='\n'){
- DecLineNumber();
- CPPShInfoLogMsg("extension name not specified");
- IncLineNumber();
- return token;
- }
-
- if (token != CPP_IDENTIFIER)
- CPPErrorToInfoLog("#extension");
-
- strcpy(extensionName, GetAtomString(atable, yylvalpp->sc_ident));
-
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if (token != ':') {
- CPPShInfoLogMsg("':' missing after extension name");
- return token;
- }
-
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if (token != CPP_IDENTIFIER) {
- CPPShInfoLogMsg("behavior for extension not specified");
- return token;
- }
-
- updateExtensionBehavior(extensionName, GetAtomString(atable, yylvalpp->sc_ident));
-
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if (token == '\n'){
- return token;
- }
- else{
- CPPErrorToInfoLog("#extension");
- }
- return token;
-} // CPPextension
-
-int readCPPline(yystypepp * yylvalpp)
-{
- int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- const char *message;
- int isVersion = 0;
-
- if (token == CPP_IDENTIFIER) {
- if (yylvalpp->sc_ident == defineAtom) {
- token = CPPdefine(yylvalpp);
- } else if (yylvalpp->sc_ident == elseAtom) {
- if(ChkCorrectElseNesting()){
- if (!cpp->ifdepth ){
- CPPErrorToInfoLog("#else mismatch");
- cpp->CompileError=1;
- }
- token = CPPelse(0, yylvalpp);
- }else{
- CPPErrorToInfoLog("#else after a #else");
- cpp->ifdepth=0;
- cpp->notAVersionToken = 1;
- return 0;
- }
- } else if (yylvalpp->sc_ident == elifAtom) {
- if (!cpp->ifdepth){
- CPPErrorToInfoLog("#elif mismatch");
- cpp->CompileError=1;
- }
- token = CPPelse(0, yylvalpp);
- } else if (yylvalpp->sc_ident == endifAtom) {
- cpp->elsedepth[cpp->elsetracker]=0;
- --cpp->elsetracker;
- if (!cpp->ifdepth){
- CPPErrorToInfoLog("#endif mismatch");
- cpp->CompileError=1;
- }
- else
- --cpp->ifdepth;
- } else if (yylvalpp->sc_ident == ifAtom) {
- token = CPPif(yylvalpp);
- } else if (yylvalpp->sc_ident == ifdefAtom) {
- token = CPPifdef(1, yylvalpp);
- } else if (yylvalpp->sc_ident == ifndefAtom) {
- token = CPPifdef(0, yylvalpp);
- } else if (yylvalpp->sc_ident == lineAtom) {
- token = CPPline(yylvalpp);
- } else if (yylvalpp->sc_ident == pragmaAtom) {
- token = CPPpragma(yylvalpp);
- } else if (yylvalpp->sc_ident == undefAtom) {
- token = CPPundef(yylvalpp);
- } else if (yylvalpp->sc_ident == errorAtom) {
- token = CPPerror(yylvalpp);
- } else if (yylvalpp->sc_ident == versionAtom) {
- token = CPPversion(yylvalpp);
- isVersion = 1;
- } else if (yylvalpp->sc_ident == extensionAtom) {
- token = CPPextension(yylvalpp);
- } else {
- StoreStr("Invalid Directive");
- StoreStr(GetStringOfAtom(atable,yylvalpp->sc_ident));
- message=GetStrfromTStr();
- CPPShInfoLogMsg(message);
- ResetTString();
- }
- }
- while (token != '\n' && token != 0 && token != EOF) {
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- }
-
- cpp->notAVersionToken = !isVersion;
-
- return token;
-} // readCPPline
-
-void FreeMacro(MacroSymbol *s) {
- DeleteTokenStream(s->body);
-}
-
-static int eof_scan(InputSrc *in, yystypepp * yylvalpp) { return -1; }
-static void noop(InputSrc *in, int ch, yystypepp * yylvalpp) { }
-
-static void PushEofSrc() {
- InputSrc *in = malloc(sizeof(InputSrc));
- memset(in, 0, sizeof(InputSrc));
- in->scan = eof_scan;
- in->getch = eof_scan;
- in->ungetch = noop;
- in->prev = cpp->currentInput;
- cpp->currentInput = in;
-}
-
-static void PopEofSrc() {
- if (cpp->currentInput->scan == eof_scan) {
- InputSrc *in = cpp->currentInput;
- cpp->currentInput = in->prev;
- free(in);
- }
-}
-
-static TokenStream *PrescanMacroArg(TokenStream *a, yystypepp * yylvalpp) {
- int token;
- TokenStream *n;
- RewindTokenStream(a);
- do {
- token = ReadToken(a, yylvalpp);
- if (token == CPP_IDENTIFIER && LookUpSymbol(macros, yylvalpp->sc_ident))
- break;
- } while (token > 0);
- if (token <= 0) return a;
- n = NewTokenStream("macro arg");
- PushEofSrc();
- ReadFromTokenStream(a, 0, 0);
- while ((token = cpp->currentInput->scan(cpp->currentInput, yylvalpp)) > 0) {
- if (token == CPP_IDENTIFIER && MacroExpand(yylvalpp->sc_ident, yylvalpp))
- continue;
- RecordToken(n, token, yylvalpp);
- }
- PopEofSrc();
- DeleteTokenStream(a);
- return n;
-} // PrescanMacroArg
-
-typedef struct MacroInputSrc {
- InputSrc base;
- MacroSymbol *mac;
- TokenStream **args;
-} MacroInputSrc;
-
-/* macro_scan ---
-** return the next token for a macro expanion, handling macro args
-*/
-static int macro_scan(MacroInputSrc *in, yystypepp * yylvalpp) {
- int i;
- int token = ReadToken(in->mac->body, yylvalpp);
- if (token == CPP_IDENTIFIER) {
- for (i = in->mac->argc-1; i>=0; i--)
- if (in->mac->args[i] == yylvalpp->sc_ident) break;
- if (i >= 0) {
- ReadFromTokenStream(in->args[i], yylvalpp->sc_ident, 0);
- return cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- }
- }
- if (token > 0) return token;
- in->mac->busy = 0;
- cpp->currentInput = in->base.prev;
- if (in->args) {
- for (i=in->mac->argc-1; i>=0; i--)
- DeleteTokenStream(in->args[i]);
- free(in->args);
- }
- free(in);
- return cpp->currentInput->scan(cpp->currentInput, yylvalpp);
-} // macro_scan
-
-/* MacroExpand
-** check an identifier (atom) to see if it a macro that should be expanded.
-** If it is, push an InputSrc that will produce the appropriate expansion
-** and return TRUE. If not, return FALSE.
-*/
-
-int MacroExpand(int atom, yystypepp * yylvalpp)
-{
- Symbol *sym = LookUpSymbol(macros, atom);
- MacroInputSrc *in;
- int i,j, token, depth=0;
- const char *message;
- if (atom == __LINE__Atom) {
- yylvalpp->sc_int = GetLineNumber();
- sprintf(yylvalpp->symbol_name,"%d",yylvalpp->sc_int);
- UngetToken(CPP_INTCONSTANT, yylvalpp);
- return 1;
- }
- if (atom == __FILE__Atom) {
- yylvalpp->sc_int = GetStringNumber();
- sprintf(yylvalpp->symbol_name,"%d",yylvalpp->sc_int);
- UngetToken(CPP_INTCONSTANT, yylvalpp);
- return 1;
- }
- if (atom == __VERSION__Atom) {
- strcpy(yylvalpp->symbol_name,"100");
- yylvalpp->sc_int = atoi(yylvalpp->symbol_name);
- UngetToken(CPP_INTCONSTANT, yylvalpp);
- return 1;
- }
- if (!sym || sym->details.mac.undef) return 0;
- if (sym->details.mac.busy) return 0; // no recursive expansions
- in = malloc(sizeof(*in));
- memset(in, 0, sizeof(*in));
- in->base.scan = (void *)macro_scan;
- in->base.line = cpp->currentInput->line;
- in->base.name = cpp->currentInput->name;
- in->mac = &sym->details.mac;
- if (sym->details.mac.args) {
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if (token != '(') {
- UngetToken(token, yylvalpp);
- yylvalpp->sc_ident = atom;
- return 0;
- }
- in->args = malloc(in->mac->argc * sizeof(TokenStream *));
- for (i=0; i<in->mac->argc; i++)
- in->args[i] = NewTokenStream("macro arg");
- i=0;j=0;
- do{
- depth = 0;
- while(1) {
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if (token <= 0) {
- StoreStr("EOF in Macro ");
- StoreStr(GetStringOfAtom(atable,atom));
- message=GetStrfromTStr();
- CPPShInfoLogMsg(message);
- ResetTString();
- return 1;
- }
- if((in->mac->argc==0) && (token!=')')) break;
- if (depth == 0 && (token == ',' || token == ')')) break;
- if (token == '(') depth++;
- if (token == ')') depth--;
- RecordToken(in->args[i], token, yylvalpp);
- j=1;
- }
- if (token == ')') {
- if((in->mac->argc==1) &&j==0)
- break;
- i++;
- break;
- }
- i++;
- }while(i < in->mac->argc);
-
- if (i < in->mac->argc) {
- StoreStr("Too few args in Macro ");
- StoreStr(GetStringOfAtom(atable,atom));
- message=GetStrfromTStr();
- CPPShInfoLogMsg(message);
- ResetTString();
- } else if (token != ')') {
- depth=0;
- while (token >= 0 && (depth > 0 || token != ')')) {
- if (token == ')') depth--;
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if (token == '(') depth++;
- }
-
- if (token <= 0) {
- StoreStr("EOF in Macro ");
- StoreStr(GetStringOfAtom(atable,atom));
- message=GetStrfromTStr();
- CPPShInfoLogMsg(message);
- ResetTString();
- return 1;
- }
- StoreStr("Too many args in Macro ");
- StoreStr(GetStringOfAtom(atable,atom));
- message=GetStrfromTStr();
- CPPShInfoLogMsg(message);
- ResetTString();
- }
- for (i=0; i<in->mac->argc; i++) {
- in->args[i] = PrescanMacroArg(in->args[i], yylvalpp);
- }
- }
-#if 0
- printf(" <%s:%d>found macro %s\n", GetAtomString(atable, loc.file),
- loc.line, GetAtomString(atable, atom));
- for (i=0; i<in->mac->argc; i++) {
- printf("\targ %s = '", GetAtomString(atable, in->mac->args[i]));
- DumpTokenStream(stdout, in->args[i]);
- printf("'\n");
- }
-#endif
- /*retain the input source*/
- in->base.prev = cpp->currentInput;
- sym->details.mac.busy = 1;
- RewindTokenStream(sym->details.mac.body);
- cpp->currentInput = &in->base;
- return 1;
-} // MacroExpand
-
-int ChkCorrectElseNesting(void)
-{
- if(cpp->elsedepth[cpp->elsetracker]==0){
- cpp->elsedepth[cpp->elsetracker]=1;
- return 1;
- }
- return 0;
-}
-
-
+/*
+//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+*/
+/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/*
+// cpp.c
+*/
+
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <ctype.h>
+
+#include "slglobals.h"
+
+#include "slang_mesa.h"
+
+static int CPPif(yystypepp * yylvalpp);
+
+/* Don't use memory.c's replacements, as we clean up properly here */
+#undef malloc
+#undef free
+
+static int bindAtom = 0;
+static int constAtom = 0;
+static int defaultAtom = 0;
+static int defineAtom = 0;
+static int definedAtom = 0;
+static int elseAtom = 0;
+static int elifAtom = 0;
+static int endifAtom = 0;
+static int ifAtom = 0;
+static int ifdefAtom = 0;
+static int ifndefAtom = 0;
+static int includeAtom = 0;
+static int lineAtom = 0;
+static int pragmaAtom = 0;
+static int texunitAtom = 0;
+static int undefAtom = 0;
+static int errorAtom = 0;
+static int __LINE__Atom = 0;
+static int __FILE__Atom = 0;
+static int __VERSION__Atom = 0;
+static int versionAtom = 0;
+static int extensionAtom = 0;
+
+static Scope *macros = 0;
+#define MAX_MACRO_ARGS 64
+#define MAX_IF_NESTING 64
+
+static SourceLoc ifloc; /* outermost #if */
+
+int InitCPP(void)
+{
+ char buffer[64], *t;
+ const char *f;
+ /* Add various atoms needed by the CPP line scanner: */
+ bindAtom = LookUpAddString(atable, "bind");
+ constAtom = LookUpAddString(atable, "const");
+ defaultAtom = LookUpAddString(atable, "default");
+ defineAtom = LookUpAddString(atable, "define");
+ definedAtom = LookUpAddString(atable, "defined");
+ elifAtom = LookUpAddString(atable, "elif");
+ elseAtom = LookUpAddString(atable, "else");
+ endifAtom = LookUpAddString(atable, "endif");
+ ifAtom = LookUpAddString(atable, "if");
+ ifdefAtom = LookUpAddString(atable, "ifdef");
+ ifndefAtom = LookUpAddString(atable, "ifndef");
+ includeAtom = LookUpAddString(atable, "include");
+ lineAtom = LookUpAddString(atable, "line");
+ pragmaAtom = LookUpAddString(atable, "pragma");
+ texunitAtom = LookUpAddString(atable, "texunit");
+ undefAtom = LookUpAddString(atable, "undef");
+ errorAtom = LookUpAddString(atable, "error");
+ __LINE__Atom = LookUpAddString(atable, "__LINE__");
+ __FILE__Atom = LookUpAddString(atable, "__FILE__");
+ __VERSION__Atom = LookUpAddString(atable, "__VERSION__");
+ versionAtom = LookUpAddString(atable, "version");
+ extensionAtom = LookUpAddString(atable, "extension");
+ macros = NewScopeInPool(mem_CreatePool(0, 0));
+ strcpy(buffer, "PROFILE_");
+ t = buffer + strlen(buffer);
+ f = cpp->options.profileString;
+ while ((_mesa_isalnum(*f) || *f == '_') && t < buffer + sizeof(buffer) - 1)
+ *t++ = toupper(*f++);
+ *t = 0;
+ return 1;
+} /* InitCPP */
+
+int FreeCPP(void)
+{
+ if (macros)
+ {
+ mem_FreePool(macros->pool);
+ macros = 0;
+ }
+
+ return 1;
+}
+
+int FinalCPP(void)
+{
+ if (cpp->ifdepth)
+ CPPErrorToInfoLog("#if mismatch");
+ return 1;
+}
+
+static int CPPdefine(yystypepp * yylvalpp)
+{
+ int token, name, args[MAX_MACRO_ARGS], argc;
+ const char *message;
+ MacroSymbol mac;
+ Symbol *symb;
+ SourceLoc dummyLoc;
+ memset(&mac, 0, sizeof(mac));
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token != CPP_IDENTIFIER) {
+ CPPErrorToInfoLog("#define");
+ return token;
+ }
+ name = yylvalpp->sc_ident;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token == '(' && !yylvalpp->sc_int) {
+ /* gather arguments */
+ argc = 0;
+ do {
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (argc == 0 && token == ')') break;
+ if (token != CPP_IDENTIFIER) {
+ CPPErrorToInfoLog("#define");
+ return token;
+ }
+ if (argc < MAX_MACRO_ARGS)
+ args[argc++] = yylvalpp->sc_ident;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ } while (token == ',');
+ if (token != ')') {
+ CPPErrorToInfoLog("#define");
+ return token;
+ }
+ mac.argc = argc;
+ mac.args = mem_Alloc(macros->pool, argc * sizeof(int));
+ memcpy(mac.args, args, argc * sizeof(int));
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ }
+ mac.body = NewTokenStream(GetAtomString(atable, name));
+ while (token != '\n') {
+ while (token == '\\') {
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token == '\n')
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ else
+ RecordToken(mac.body, '\\', yylvalpp);
+ }
+ RecordToken(mac.body, token, yylvalpp);
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ };
+
+ symb = LookUpSymbol(macros, name);
+ if (symb) {
+ if (!symb->details.mac.undef) {
+ /* already defined -- need to make sure they are identical */
+ if (symb->details.mac.argc != mac.argc) goto error;
+ for (argc=0; argc < mac.argc; argc++)
+ if (symb->details.mac.args[argc] != mac.args[argc])
+ goto error;
+ RewindTokenStream(symb->details.mac.body);
+ RewindTokenStream(mac.body);
+ do {
+ int old_lval, old_token;
+ old_token = ReadToken(symb->details.mac.body, yylvalpp);
+ old_lval = yylvalpp->sc_int;
+ token = ReadToken(mac.body, yylvalpp);
+ if (token != old_token || yylvalpp->sc_int != old_lval) {
+ error:
+ StoreStr("Macro Redefined");
+ StoreStr(GetStringOfAtom(atable,name));
+ message=GetStrfromTStr();
+ DecLineNumber();
+ CPPShInfoLogMsg(message);
+ IncLineNumber();
+ ResetTString();
+ break; }
+ } while (token > 0);
+ }
+ FreeMacro(&symb->details.mac);
+ } else {
+ dummyLoc.file = 0;
+ dummyLoc.line = 0;
+ symb = AddSymbol(&dummyLoc, macros, name, MACRO_S);
+ }
+ symb->details.mac = mac;
+ return '\n';
+} /* CPPdefine */
+
+static int CPPundef(yystypepp * yylvalpp)
+{
+ int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ Symbol *symb;
+ if(token == '\n'){
+ CPPErrorToInfoLog("#undef");
+ return token;
+ }
+ if (token != CPP_IDENTIFIER)
+ goto error;
+ symb = LookUpSymbol(macros, yylvalpp->sc_ident);
+ if (symb) {
+ symb->details.mac.undef = 1;
+ }
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token != '\n') {
+ error:
+ CPPErrorToInfoLog("#undef");
+ }
+ return token;
+} /* CPPundef */
+
+/* CPPelse -- skip forward to appropriate spot. This is actually used
+** to skip to and #endif after seeing an #else, AND to skip to a #else,
+** #elif, or #endif after a #if/#ifdef/#ifndef/#elif test was false
+*/
+
+static int CPPelse(int matchelse, yystypepp * yylvalpp)
+{
+ int atom,depth=0;
+ int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+
+ while (token > 0) {
+ while (token != '\n')
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if ((token = cpp->currentInput->scan(cpp->currentInput, yylvalpp)) != '#')
+ continue;
+ if ((token = cpp->currentInput->scan(cpp->currentInput, yylvalpp)) != CPP_IDENTIFIER)
+ continue;
+ atom = yylvalpp->sc_ident;
+ if (atom == ifAtom || atom == ifdefAtom || atom == ifndefAtom){
+ depth++; cpp->ifdepth++; cpp->elsetracker++;
+ }
+ else if (atom == endifAtom) {
+ if(--depth<=0){
+ cpp->elsedepth[cpp->elsetracker]=0;
+ --cpp->elsetracker;
+ if (cpp->ifdepth)
+ --cpp->ifdepth;
+ break;
+ }
+ --cpp->elsetracker;
+ --cpp->ifdepth;
+ }
+ else if (((int)(matchelse) != 0)&& depth==0) {
+ if (atom == elseAtom ){
+ break;
+ }
+ else if (atom == elifAtom) {
+ /* we decrement cpp->ifdepth here, because CPPif will increment
+ * it and we really want to leave it alone */
+ if (cpp->ifdepth){
+ --cpp->ifdepth;
+ --cpp->elsetracker;
+ }
+ return CPPif(yylvalpp);
+ }
+ }
+ else if((atom==elseAtom) && (!ChkCorrectElseNesting())){
+ CPPErrorToInfoLog("#else after a #else");
+ cpp->CompileError=1;
+ }
+ };
+ return token;
+}
+
+enum eval_prec {
+ MIN_PREC,
+ COND, LOGOR, LOGAND, OR, XOR, AND, EQUAL, RELATION, SHIFT, ADD, MUL, UNARY,
+ MAX_PREC
+};
+
+static int op_logor(int a, int b) { return a || b; }
+static int op_logand(int a, int b) { return a && b; }
+static int op_or(int a, int b) { return a | b; }
+static int op_xor(int a, int b) { return a ^ b; }
+static int op_and(int a, int b) { return a & b; }
+static int op_eq(int a, int b) { return a == b; }
+static int op_ne(int a, int b) { return a != b; }
+static int op_ge(int a, int b) { return a >= b; }
+static int op_le(int a, int b) { return a <= b; }
+static int op_gt(int a, int b) { return a > b; }
+static int op_lt(int a, int b) { return a < b; }
+static int op_shl(int a, int b) { return a << b; }
+static int op_shr(int a, int b) { return a >> b; }
+static int op_add(int a, int b) { return a + b; }
+static int op_sub(int a, int b) { return a - b; }
+static int op_mul(int a, int b) { return a * b; }
+static int op_div(int a, int b) { return a / b; }
+static int op_mod(int a, int b) { return a % b; }
+static int op_pos(int a) { return a; }
+static int op_neg(int a) { return -a; }
+static int op_cmpl(int a) { return ~a; }
+static int op_not(int a) { return !a; }
+
+struct {
+ int token, prec, (*op)(int, int);
+} binop[] = {
+ { CPP_OR_OP, LOGOR, op_logor },
+ { CPP_AND_OP, LOGAND, op_logand },
+ { '|', OR, op_or },
+ { '^', XOR, op_xor },
+ { '&', AND, op_and },
+ { CPP_EQ_OP, EQUAL, op_eq },
+ { CPP_NE_OP, EQUAL, op_ne },
+ { '>', RELATION, op_gt },
+ { CPP_GE_OP, RELATION, op_ge },
+ { '<', RELATION, op_lt },
+ { CPP_LE_OP, RELATION, op_le },
+ { CPP_LEFT_OP, SHIFT, op_shl },
+ { CPP_RIGHT_OP, SHIFT, op_shr },
+ { '+', ADD, op_add },
+ { '-', ADD, op_sub },
+ { '*', MUL, op_mul },
+ { '/', MUL, op_div },
+ { '%', MUL, op_mod },
+};
+
+struct {
+ int token, (*op)(int);
+} unop[] = {
+ { '+', op_pos },
+ { '-', op_neg },
+ { '~', op_cmpl },
+ { '!', op_not },
+};
+
+#define ALEN(A) (sizeof(A)/sizeof(A[0]))
+
+static int eval(int token, int prec, int *res, int *err, yystypepp * yylvalpp)
+{
+ int i, val;
+ Symbol *s;
+ if (token == CPP_IDENTIFIER) {
+ if (yylvalpp->sc_ident == definedAtom) {
+ int needclose = 0;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token == '(') {
+ needclose = 1;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ }
+ if (token != CPP_IDENTIFIER)
+ goto error;
+ *res = (s = LookUpSymbol(macros, yylvalpp->sc_ident))
+ ? !s->details.mac.undef : 0;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (needclose) {
+ if (token != ')')
+ goto error;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ }
+ } else if (MacroExpand(yylvalpp->sc_ident, yylvalpp)) {
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ return eval(token, prec, res, err, yylvalpp);
+ } else {
+ goto error;
+ }
+ } else if (token == CPP_INTCONSTANT) {
+ *res = yylvalpp->sc_int;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ } else if (token == '(') {
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ token = eval(token, MIN_PREC, res, err, yylvalpp);
+ if (!*err) {
+ if (token != ')')
+ goto error;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ }
+ } else {
+ for (i = ALEN(unop) - 1; i >= 0; i--) {
+ if (unop[i].token == token)
+ break;
+ }
+ if (i >= 0) {
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ token = eval(token, UNARY, res, err, yylvalpp);
+ *res = unop[i].op(*res);
+ } else {
+ goto error;
+ }
+ }
+ while (!*err) {
+ if (token == ')' || token == '\n') break;
+ for (i = ALEN(binop) - 1; i >= 0; i--) {
+ if (binop[i].token == token)
+ break;
+ }
+ if (i < 0 || binop[i].prec <= prec)
+ break;
+ val = *res;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ token = eval(token, binop[i].prec, res, err, yylvalpp);
+ *res = binop[i].op(val, *res);
+ }
+ return token;
+error:
+ CPPErrorToInfoLog("#if");;
+ *err = 1;
+ *res = 0;
+ return token;
+} /* eval */
+
+static int CPPif(yystypepp * yylvalpp) {
+ int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ int res = 0, err = 0;
+ cpp->elsetracker++;
+ if (!cpp->ifdepth++)
+ ifloc = *cpp->tokenLoc;
+ if(cpp->ifdepth >MAX_IF_NESTING){
+ CPPErrorToInfoLog("max #if nesting depth exceeded");
+ return 0;
+ }
+ token = eval(token, MIN_PREC, &res, &err, yylvalpp);
+ if (token != '\n') {
+ CPPErrorToInfoLog("#if");
+ } else if (!res && !err) {
+ token = CPPelse(1, yylvalpp);
+ }
+ return token;
+} /* CPPif */
+
+static int CPPifdef(int defined, yystypepp * yylvalpp)
+{
+ int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ int name = yylvalpp->sc_ident;
+ if(++cpp->ifdepth >MAX_IF_NESTING){
+ CPPErrorToInfoLog("max #if nesting depth exceeded");
+ return 0;
+ }
+ cpp->elsetracker++;
+ if (token != CPP_IDENTIFIER) {
+ defined ? CPPErrorToInfoLog("ifdef"):CPPErrorToInfoLog("ifndef");
+ } else {
+ Symbol *s = LookUpSymbol(macros, name);
+ if (((s && !s->details.mac.undef) ? 1 : 0) != defined)
+ token = CPPelse(1, yylvalpp);
+ }
+ return token;
+} /* CPPifdef */
+
+static int CPPline(yystypepp * yylvalpp)
+{
+ int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if(token=='\n'){
+ DecLineNumber();
+ CPPErrorToInfoLog("#line");
+ IncLineNumber();
+ return token;
+ }
+ else if (token == CPP_INTCONSTANT) {
+ yylvalpp->sc_int=atoi(yylvalpp->symbol_name);
+ SetLineNumber(yylvalpp->sc_int);
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+
+ if (token == CPP_INTCONSTANT) {
+ yylvalpp->sc_int=atoi(yylvalpp->symbol_name);
+ SetStringNumber(yylvalpp->sc_int);
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if(token!='\n')
+ CPPErrorToInfoLog("#line");
+ }
+ else if (token == '\n'){
+ return token;
+ }
+ else{
+ CPPErrorToInfoLog("#line");
+ }
+ }
+ else{
+ CPPErrorToInfoLog("#line");
+ }
+ return token;
+}
+
+static int CPPerror(yystypepp * yylvalpp) {
+
+ int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ const char *message;
+
+ while (token != '\n') {
+ if (token == CPP_FLOATCONSTANT || token == CPP_INTCONSTANT){
+ StoreStr(yylvalpp->symbol_name);
+ }else if(token == CPP_IDENTIFIER || token == CPP_STRCONSTANT){
+ StoreStr(GetStringOfAtom(atable,yylvalpp->sc_ident));
+ }else {
+ StoreStr(GetStringOfAtom(atable,token));
+ }
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ }
+ DecLineNumber();
+ /* store this msg into the shader's information log..set the Compile Error flag!!!! */
+ message=GetStrfromTStr();
+ CPPShInfoLogMsg(message);
+ ResetTString();
+ cpp->CompileError=1;
+ IncLineNumber();
+ return '\n';
+}/* CPPerror */
+
+static int CPPpragma(yystypepp * yylvalpp)
+{
+ const char *SrcStr;
+ const char *DestStr;
+ int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+
+ if(token=='\n'){
+ DecLineNumber();
+ CPPErrorToInfoLog("#pragma");
+ IncLineNumber();
+ return token;
+ }
+ if (token != CPP_IDENTIFIER)goto error;
+ SrcStr = GetAtomString(atable, yylvalpp->sc_ident);
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token == '(') {
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token != CPP_IDENTIFIER) goto error;
+ DestStr = GetAtomString(atable, yylvalpp->sc_ident);
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token != ')') goto error;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if(token!='\n')goto error;
+ /* make a call to CPP function MapStrings with SrcStr and DestStr. */
+ MapStrings(SrcStr,DestStr);
+ }else{
+error:
+ CPPErrorToInfoLog("#pragma");
+ return token;
+ }
+
+ return token;
+} /* CPPpragma */
+
+#define GL2_VERSION_NUMBER 110
+
+static int CPPversion(yystypepp * yylvalpp)
+{
+
+ int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+
+ if (cpp->notAVersionToken == 1)
+ CPPShInfoLogMsg("#version must occur before any other statement in the program");
+
+ if(token=='\n'){
+ DecLineNumber();
+ CPPErrorToInfoLog("#version");
+ IncLineNumber();
+ return token;
+ }
+ if (token != CPP_INTCONSTANT)
+ CPPErrorToInfoLog("#version");
+
+ yylvalpp->sc_int=atoi(yylvalpp->symbol_name);
+ /* SetVersionNumber(yylvalpp->sc_int); */
+
+ if (yylvalpp->sc_int != GL2_VERSION_NUMBER)
+ CPPShInfoLogMsg("Version number not supported by GL2");
+
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+
+ if (token == '\n'){
+ return token;
+ }
+ else{
+ CPPErrorToInfoLog("#version");
+ }
+ return token;
+} /* CPPversion */
+
+static int CPPextension(yystypepp * yylvalpp)
+{
+
+ int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ char extensionName[80];
+
+ if(token=='\n'){
+ DecLineNumber();
+ CPPShInfoLogMsg("extension name not specified");
+ IncLineNumber();
+ return token;
+ }
+
+ if (token != CPP_IDENTIFIER)
+ CPPErrorToInfoLog("#extension");
+
+ strcpy(extensionName, GetAtomString(atable, yylvalpp->sc_ident));
+
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token != ':') {
+ CPPShInfoLogMsg("':' missing after extension name");
+ return token;
+ }
+
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token != CPP_IDENTIFIER) {
+ CPPShInfoLogMsg("behavior for extension not specified");
+ return token;
+ }
+
+ updateExtensionBehavior(extensionName, GetAtomString(atable, yylvalpp->sc_ident));
+
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token == '\n'){
+ return token;
+ }
+ else{
+ CPPErrorToInfoLog("#extension");
+ }
+ return token;
+} /* CPPextension */
+
+int readCPPline(yystypepp * yylvalpp)
+{
+ int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ const char *message;
+ int isVersion = 0;
+
+ if (token == CPP_IDENTIFIER) {
+ if (yylvalpp->sc_ident == defineAtom) {
+ token = CPPdefine(yylvalpp);
+ } else if (yylvalpp->sc_ident == elseAtom) {
+ if(ChkCorrectElseNesting()){
+ if (!cpp->ifdepth ){
+ CPPErrorToInfoLog("#else mismatch");
+ cpp->CompileError=1;
+ }
+ token = CPPelse(0, yylvalpp);
+ }else{
+ CPPErrorToInfoLog("#else after a #else");
+ cpp->ifdepth=0;
+ cpp->notAVersionToken = 1;
+ return 0;
+ }
+ } else if (yylvalpp->sc_ident == elifAtom) {
+ if (!cpp->ifdepth){
+ CPPErrorToInfoLog("#elif mismatch");
+ cpp->CompileError=1;
+ }
+ token = CPPelse(0, yylvalpp);
+ } else if (yylvalpp->sc_ident == endifAtom) {
+ cpp->elsedepth[cpp->elsetracker]=0;
+ --cpp->elsetracker;
+ if (!cpp->ifdepth){
+ CPPErrorToInfoLog("#endif mismatch");
+ cpp->CompileError=1;
+ }
+ else
+ --cpp->ifdepth;
+ } else if (yylvalpp->sc_ident == ifAtom) {
+ token = CPPif(yylvalpp);
+ } else if (yylvalpp->sc_ident == ifdefAtom) {
+ token = CPPifdef(1, yylvalpp);
+ } else if (yylvalpp->sc_ident == ifndefAtom) {
+ token = CPPifdef(0, yylvalpp);
+ } else if (yylvalpp->sc_ident == lineAtom) {
+ token = CPPline(yylvalpp);
+ } else if (yylvalpp->sc_ident == pragmaAtom) {
+ token = CPPpragma(yylvalpp);
+ } else if (yylvalpp->sc_ident == undefAtom) {
+ token = CPPundef(yylvalpp);
+ } else if (yylvalpp->sc_ident == errorAtom) {
+ token = CPPerror(yylvalpp);
+ } else if (yylvalpp->sc_ident == versionAtom) {
+ token = CPPversion(yylvalpp);
+ isVersion = 1;
+ } else if (yylvalpp->sc_ident == extensionAtom) {
+ token = CPPextension(yylvalpp);
+ } else {
+ StoreStr("Invalid Directive");
+ StoreStr(GetStringOfAtom(atable,yylvalpp->sc_ident));
+ message=GetStrfromTStr();
+ CPPShInfoLogMsg(message);
+ ResetTString();
+ }
+ }
+ while (token != '\n' && token != 0 && token != EOF) {
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ }
+
+ cpp->notAVersionToken = !isVersion;
+
+ return token;
+} /* readCPPline */
+
+void FreeMacro(MacroSymbol *s) {
+ DeleteTokenStream(s->body);
+}
+
+static int eof_scan(InputSrc *in, yystypepp * yylvalpp) { return -1; }
+static void noop(InputSrc *in, int ch, yystypepp * yylvalpp) { }
+
+static void PushEofSrc() {
+ InputSrc *in = malloc(sizeof(InputSrc));
+ memset(in, 0, sizeof(InputSrc));
+ in->scan = eof_scan;
+ in->getch = eof_scan;
+ in->ungetch = noop;
+ in->prev = cpp->currentInput;
+ cpp->currentInput = in;
+}
+
+static void PopEofSrc() {
+ if (cpp->currentInput->scan == eof_scan) {
+ InputSrc *in = cpp->currentInput;
+ cpp->currentInput = in->prev;
+ free(in);
+ }
+}
+
+static TokenStream *PrescanMacroArg(TokenStream *a, yystypepp * yylvalpp) {
+ int token;
+ TokenStream *n;
+ RewindTokenStream(a);
+ do {
+ token = ReadToken(a, yylvalpp);
+ if (token == CPP_IDENTIFIER && LookUpSymbol(macros, yylvalpp->sc_ident))
+ break;
+ } while (token > 0);
+ if (token <= 0) return a;
+ n = NewTokenStream("macro arg");
+ PushEofSrc();
+ ReadFromTokenStream(a, 0, 0);
+ while ((token = cpp->currentInput->scan(cpp->currentInput, yylvalpp)) > 0) {
+ if (token == CPP_IDENTIFIER && MacroExpand(yylvalpp->sc_ident, yylvalpp))
+ continue;
+ RecordToken(n, token, yylvalpp);
+ }
+ PopEofSrc();
+ DeleteTokenStream(a);
+ return n;
+} /* PrescanMacroArg */
+
+typedef struct MacroInputSrc {
+ InputSrc base;
+ MacroSymbol *mac;
+ TokenStream **args;
+} MacroInputSrc;
+
+/* macro_scan ---
+** return the next token for a macro expanion, handling macro args
+*/
+static int macro_scan(MacroInputSrc *in, yystypepp * yylvalpp) {
+ int i;
+ int token = ReadToken(in->mac->body, yylvalpp);
+ if (token == CPP_IDENTIFIER) {
+ for (i = in->mac->argc-1; i>=0; i--)
+ if (in->mac->args[i] == yylvalpp->sc_ident) break;
+ if (i >= 0) {
+ ReadFromTokenStream(in->args[i], yylvalpp->sc_ident, 0);
+ return cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ }
+ }
+ if (token > 0) return token;
+ in->mac->busy = 0;
+ cpp->currentInput = in->base.prev;
+ if (in->args) {
+ for (i=in->mac->argc-1; i>=0; i--)
+ DeleteTokenStream(in->args[i]);
+ free(in->args);
+ }
+ free(in);
+ return cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+} /* macro_scan */
+
+/* MacroExpand
+** check an identifier (atom) to see if it a macro that should be expanded.
+** If it is, push an InputSrc that will produce the appropriate expansion
+** and return TRUE. If not, return FALSE.
+*/
+
+int MacroExpand(int atom, yystypepp * yylvalpp)
+{
+ Symbol *sym = LookUpSymbol(macros, atom);
+ MacroInputSrc *in;
+ int i,j, token, depth=0;
+ const char *message;
+ if (atom == __LINE__Atom) {
+ yylvalpp->sc_int = GetLineNumber();
+ sprintf(yylvalpp->symbol_name,"%d",yylvalpp->sc_int);
+ UngetToken(CPP_INTCONSTANT, yylvalpp);
+ return 1;
+ }
+ if (atom == __FILE__Atom) {
+ yylvalpp->sc_int = GetStringNumber();
+ sprintf(yylvalpp->symbol_name,"%d",yylvalpp->sc_int);
+ UngetToken(CPP_INTCONSTANT, yylvalpp);
+ return 1;
+ }
+ if (atom == __VERSION__Atom) {
+ strcpy(yylvalpp->symbol_name,"100");
+ yylvalpp->sc_int = atoi(yylvalpp->symbol_name);
+ UngetToken(CPP_INTCONSTANT, yylvalpp);
+ return 1;
+ }
+ if (!sym || sym->details.mac.undef) return 0;
+ if (sym->details.mac.busy) return 0; /* no recursive expansions */
+ in = malloc(sizeof(*in));
+ memset(in, 0, sizeof(*in));
+ in->base.scan = (void *)macro_scan;
+ in->base.line = cpp->currentInput->line;
+ in->base.name = cpp->currentInput->name;
+ in->mac = &sym->details.mac;
+ if (sym->details.mac.args) {
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token != '(') {
+ UngetToken(token, yylvalpp);
+ yylvalpp->sc_ident = atom;
+ return 0;
+ }
+ in->args = malloc(in->mac->argc * sizeof(TokenStream *));
+ for (i=0; i<in->mac->argc; i++)
+ in->args[i] = NewTokenStream("macro arg");
+ i=0;j=0;
+ do{
+ depth = 0;
+ while(1) {
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token <= 0) {
+ StoreStr("EOF in Macro ");
+ StoreStr(GetStringOfAtom(atable,atom));
+ message=GetStrfromTStr();
+ CPPShInfoLogMsg(message);
+ ResetTString();
+ return 1;
+ }
+ if((in->mac->argc==0) && (token!=')')) break;
+ if (depth == 0 && (token == ',' || token == ')')) break;
+ if (token == '(') depth++;
+ if (token == ')') depth--;
+ RecordToken(in->args[i], token, yylvalpp);
+ j=1;
+ }
+ if (token == ')') {
+ if((in->mac->argc==1) &&j==0)
+ break;
+ i++;
+ break;
+ }
+ i++;
+ }while(i < in->mac->argc);
+
+ if (i < in->mac->argc) {
+ StoreStr("Too few args in Macro ");
+ StoreStr(GetStringOfAtom(atable,atom));
+ message=GetStrfromTStr();
+ CPPShInfoLogMsg(message);
+ ResetTString();
+ } else if (token != ')') {
+ depth=0;
+ while (token >= 0 && (depth > 0 || token != ')')) {
+ if (token == ')') depth--;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token == '(') depth++;
+ }
+
+ if (token <= 0) {
+ StoreStr("EOF in Macro ");
+ StoreStr(GetStringOfAtom(atable,atom));
+ message=GetStrfromTStr();
+ CPPShInfoLogMsg(message);
+ ResetTString();
+ return 1;
+ }
+ StoreStr("Too many args in Macro ");
+ StoreStr(GetStringOfAtom(atable,atom));
+ message=GetStrfromTStr();
+ CPPShInfoLogMsg(message);
+ ResetTString();
+ }
+ for (i=0; i<in->mac->argc; i++) {
+ in->args[i] = PrescanMacroArg(in->args[i], yylvalpp);
+ }
+ }
+#if 0
+ printf(" <%s:%d>found macro %s\n", GetAtomString(atable, loc.file),
+ loc.line, GetAtomString(atable, atom));
+ for (i=0; i<in->mac->argc; i++) {
+ printf("\targ %s = '", GetAtomString(atable, in->mac->args[i]));
+ DumpTokenStream(stdout, in->args[i]);
+ printf("'\n");
+ }
+#endif
+ /*retain the input source*/
+ in->base.prev = cpp->currentInput;
+ sym->details.mac.busy = 1;
+ RewindTokenStream(sym->details.mac.body);
+ cpp->currentInput = &in->base;
+ return 1;
+} /* MacroExpand */
+
+int ChkCorrectElseNesting(void)
+{
+ if(cpp->elsedepth[cpp->elsetracker]==0){
+ cpp->elsedepth[cpp->elsetracker]=1;
+ return 1;
+ }
+ return 0;
+}
+
+
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/cpp.h b/src/mesa/shader/slang/MachineIndependent/preprocessor/cpp.h
index 8692d9bfd43..7e493ed70b2 100755
--- a/src/mesa/shader/slang/MachineIndependent/preprocessor/cpp.h
+++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/cpp.h
@@ -1,118 +1,118 @@
-//
-//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
-//All rights reserved.
-//
-//Redistribution and use in source and binary forms, with or without
-//modification, are permitted provided that the following conditions
-//are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-//POSSIBILITY OF SUCH DAMAGE.
-//
-/****************************************************************************\
-Copyright (c) 2002, NVIDIA Corporation.
-
-NVIDIA Corporation("NVIDIA") supplies this software to you in
-consideration of your agreement to the following terms, and your use,
-installation, modification or redistribution of this NVIDIA software
-constitutes acceptance of these terms. If you do not agree with these
-terms, please do not use, install, modify or redistribute this NVIDIA
-software.
-
-In consideration of your agreement to abide by the following terms, and
-subject to these terms, NVIDIA grants you a personal, non-exclusive
-license, under NVIDIA's copyrights in this original NVIDIA software (the
-"NVIDIA Software"), to use, reproduce, modify and redistribute the
-NVIDIA Software, with or without modifications, in source and/or binary
-forms; provided that if you redistribute the NVIDIA Software, you must
-retain the copyright notice of NVIDIA, this notice and the following
-text and disclaimers in all such redistributions of the NVIDIA Software.
-Neither the name, trademarks, service marks nor logos of NVIDIA
-Corporation may be used to endorse or promote products derived from the
-NVIDIA Software without specific prior written permission from NVIDIA.
-Except as expressly stated in this notice, no other rights or licenses
-express or implied, are granted by NVIDIA herein, including but not
-limited to any patent rights that may be infringed by your derivative
-works or by other works in which the NVIDIA Software may be
-incorporated. No hardware is licensed hereunder.
-
-THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
-WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
-INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
-NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
-ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
-PRODUCTS.
-
-IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
-INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
-USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
-OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
-NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
-TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
-NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-\****************************************************************************/
-//
-// cpp.h
-//
-
-#if !defined(__CPP_H)
-#define __CPP_H 1
-
-#include "parser.h"
-#include "tokens.h"
-
-int InitCPP(void);
-int FinalCPP(void);
-int readCPPline(yystypepp * yylvalpp);
-int MacroExpand(int atom, yystypepp * yylvalpp);
-int ChkCorrectElseNesting(void);
-
-typedef struct MacroSymbol {
- int argc;
- int *args;
- TokenStream *body;
- unsigned busy:1;
- unsigned undef:1;
-} MacroSymbol;
-
-void FreeMacro(MacroSymbol *);
-int PredefineMacro(char *);
-
-void CPPDebugLogMsg(const char *msg); // Prints information into debug log
-void CPPShInfoLogMsg(const char*); // Store cpp Err Msg into Sh.Info.Log
-void MapStrings(const char*,const char*); // #pragma directive container.
-void ResetTString(void); // #error Message as TString.
-void CPPErrorToInfoLog(char*); // Stick all cpp errors into Sh.Info.log .
-void StoreStr(char*); // Store the TString in Parse Context.
-void SetLineNumber(int); // Set line number.
-void SetStringNumber(int); // Set string number.
-int GetLineNumber(void); // Get the current String Number.
-int GetStringNumber(void); // Get the current String Number.
-const char* GetStrfromTStr(void); // Convert TString to String.
-void updateExtensionBehavior(const char* extName, const char* behavior);
-int FreeCPP(void);
-
-#endif // !(defined(__CPP_H)
+/*
+//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+*/
+/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/*
+// cpp.h
+*/
+
+#if !defined(__CPP_H)
+#define __CPP_H 1
+
+#include "parser.h"
+#include "tokens.h"
+
+int InitCPP(void);
+int FinalCPP(void);
+int readCPPline(yystypepp * yylvalpp);
+int MacroExpand(int atom, yystypepp * yylvalpp);
+int ChkCorrectElseNesting(void);
+
+typedef struct MacroSymbol {
+ int argc;
+ int *args;
+ TokenStream *body;
+ unsigned busy:1;
+ unsigned undef:1;
+} MacroSymbol;
+
+void FreeMacro(MacroSymbol *);
+int PredefineMacro(char *);
+
+void CPPDebugLogMsg(const char *msg); /* Prints information into debug log */
+void CPPShInfoLogMsg(const char*); /* Store cpp Err Msg into Sh.Info.Log */
+void MapStrings(const char*,const char*); /* #pragma directive container. */
+void ResetTString(void); /* #error Message as TString. */
+void CPPErrorToInfoLog(char*); /* Stick all cpp errors into Sh.Info.log */
+void StoreStr(char*); /* Store the TString in Parse Context. */
+void SetLineNumber(int); /* Set line number. */
+void SetStringNumber(int); /* Set string number. */
+int GetLineNumber(void); /* Get the current String Number. */
+int GetStringNumber(void); /* Get the current String Number. */
+const char* GetStrfromTStr(void); /* Convert TString to String. */
+void updateExtensionBehavior(const char* extName, const char* behavior);
+int FreeCPP(void);
+
+#endif /* !(defined(__CPP_H) */
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/cppstruct.c b/src/mesa/shader/slang/MachineIndependent/preprocessor/cppstruct.c
index 155eba2fd59..d41c456fa9d 100755
--- a/src/mesa/shader/slang/MachineIndependent/preprocessor/cppstruct.c
+++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/cppstruct.c
@@ -1,184 +1,184 @@
-//
-//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
-//All rights reserved.
-//
-//Redistribution and use in source and binary forms, with or without
-//modification, are permitted provided that the following conditions
-//are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-//POSSIBILITY OF SUCH DAMAGE.
-//
-/****************************************************************************\
-Copyright (c) 2002, NVIDIA Corporation.
-
-NVIDIA Corporation("NVIDIA") supplies this software to you in
-consideration of your agreement to the following terms, and your use,
-installation, modification or redistribution of this NVIDIA software
-constitutes acceptance of these terms. If you do not agree with these
-terms, please do not use, install, modify or redistribute this NVIDIA
-software.
-
-In consideration of your agreement to abide by the following terms, and
-subject to these terms, NVIDIA grants you a personal, non-exclusive
-license, under NVIDIA's copyrights in this original NVIDIA software (the
-"NVIDIA Software"), to use, reproduce, modify and redistribute the
-NVIDIA Software, with or without modifications, in source and/or binary
-forms; provided that if you redistribute the NVIDIA Software, you must
-retain the copyright notice of NVIDIA, this notice and the following
-text and disclaimers in all such redistributions of the NVIDIA Software.
-Neither the name, trademarks, service marks nor logos of NVIDIA
-Corporation may be used to endorse or promote products derived from the
-NVIDIA Software without specific prior written permission from NVIDIA.
-Except as expressly stated in this notice, no other rights or licenses
-express or implied, are granted by NVIDIA herein, including but not
-limited to any patent rights that may be infringed by your derivative
-works or by other works in which the NVIDIA Software may be
-incorporated. No hardware is licensed hereunder.
-
-THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
-WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
-INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
-NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
-ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
-PRODUCTS.
-
-IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
-INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
-USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
-OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
-NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
-TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
-NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-\****************************************************************************/
-//
-// cppstruct.c
-//
-
-#include <stdio.h>
-#include <stdlib.h>
-
-#include "slglobals.h"
-
-CPPStruct *cpp = NULL;
-static int refCount = 0;
-
-int InitPreprocessor(void);
-int ResetPreprocessor(void);
-int FreeCPPStruct(void);
-int FinalizePreprocessor(void);
-
-/*
- * InitCPPStruct() - Initilaize the CPP structure.
- *
- */
-
-int InitCPPStruct(void)
-{
- int len;
- char *p;
-
- cpp = (CPPStruct *) malloc(sizeof(CPPStruct));
- if (cpp == NULL)
- return 0;
-
- refCount++;
-
- // Initialize public members:
- cpp->pLastSourceLoc = &cpp->lastSourceLoc;
-
- p = (char *) &cpp->options;
- len = sizeof(cpp->options);
- while (--len >= 0)
- p[len] = 0;
-
- ResetPreprocessor();
- return 1;
-} // InitCPPStruct
-
-int ResetPreprocessor(void)
-{
- // Initialize private members:
-
- cpp->lastSourceLoc.file = 0;
- cpp->lastSourceLoc.line = 0;
- cpp->pC=0;
- cpp->CompileError=0;
- cpp->ifdepth=0;
- for(cpp->elsetracker=0; cpp->elsetracker<64; cpp->elsetracker++)
- cpp->elsedepth[cpp->elsetracker]=0;
- cpp->elsetracker=0;
- return 1;
-}
-
-//Intializing the Preprocessor.
-
-int InitPreprocessor(void)
-{
- # define CPP_STUFF true
- # ifdef CPP_STUFF
- FreeCPPStruct();
- InitCPPStruct();
- cpp->options.Quiet = 1;
- cpp->options.profileString = "generic";
- if (!InitAtomTable(atable, 0))
- return 1;
- if (!InitScanner(cpp))
- return 1;
- # endif
- return 0;
-}
-
-//FreeCPPStruct() - Free the CPP structure.
-
-int FreeCPPStruct(void)
-{
- if (refCount)
- {
- free(cpp);
- refCount--;
- }
-
- return 1;
-}
-
-//Finalizing the Preprocessor.
-
-int FinalizePreprocessor(void)
-{
- # define CPP_STUFF true
- # ifdef CPP_STUFF
- FreeAtomTable(atable);
- FreeCPPStruct();
- FreeScanner();
- # endif
- return 0;
-}
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////
-////////////////////////////////////// End of cppstruct.c //////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////////////
+/*
+//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+*/
+/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/*
+// cppstruct.c
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "slglobals.h"
+
+CPPStruct *cpp = NULL;
+static int refCount = 0;
+
+int InitPreprocessor(void);
+int ResetPreprocessor(void);
+int FreeCPPStruct(void);
+int FinalizePreprocessor(void);
+
+/*
+ * InitCPPStruct() - Initilaize the CPP structure.
+ *
+ */
+
+int InitCPPStruct(void)
+{
+ int len;
+ char *p;
+
+ cpp = (CPPStruct *) malloc(sizeof(CPPStruct));
+ if (cpp == NULL)
+ return 0;
+
+ refCount++;
+
+ /* Initialize public members: */
+ cpp->pLastSourceLoc = &cpp->lastSourceLoc;
+
+ p = (char *) &cpp->options;
+ len = sizeof(cpp->options);
+ while (--len >= 0)
+ p[len] = 0;
+
+ ResetPreprocessor();
+ return 1;
+} /* InitCPPStruct */
+
+int ResetPreprocessor(void)
+{
+ /* Initialize private members: */
+
+ cpp->lastSourceLoc.file = 0;
+ cpp->lastSourceLoc.line = 0;
+ cpp->pC=0;
+ cpp->CompileError=0;
+ cpp->ifdepth=0;
+ for(cpp->elsetracker=0; cpp->elsetracker<64; cpp->elsetracker++)
+ cpp->elsedepth[cpp->elsetracker]=0;
+ cpp->elsetracker=0;
+ return 1;
+}
+
+/*Intializing the Preprocessor. */
+
+int InitPreprocessor(void)
+{
+ # define CPP_STUFF true
+ # ifdef CPP_STUFF
+ FreeCPPStruct();
+ InitCPPStruct();
+ cpp->options.Quiet = 1;
+ cpp->options.profileString = "generic";
+ if (!InitAtomTable(atable, 0))
+ return 1;
+ if (!InitScanner(cpp))
+ return 1;
+ # endif
+ return 0;
+}
+
+/* FreeCPPStruct() - Free the CPP structure. */
+
+int FreeCPPStruct(void)
+{
+ if (refCount)
+ {
+ free(cpp);
+ refCount--;
+ }
+
+ return 1;
+}
+
+/* Finalizing the Preprocessor. */
+
+int FinalizePreprocessor(void)
+{
+ # define CPP_STUFF true
+ # ifdef CPP_STUFF
+ FreeAtomTable(atable);
+ FreeCPPStruct();
+ FreeScanner();
+ # endif
+ return 0;
+}
+
+
+/*/////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////// End of cppstruct.c //////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////*/
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/memory.c b/src/mesa/shader/slang/MachineIndependent/preprocessor/memory.c
index ee6b65f8c36..31e6137b9d6 100755
--- a/src/mesa/shader/slang/MachineIndependent/preprocessor/memory.c
+++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/memory.c
@@ -1,191 +1,191 @@
-//
-//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
-//All rights reserved.
-//
-//Redistribution and use in source and binary forms, with or without
-//modification, are permitted provided that the following conditions
-//are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-//POSSIBILITY OF SUCH DAMAGE.
-//
-/****************************************************************************\
-Copyright (c) 2002, NVIDIA Corporation.
-
-NVIDIA Corporation("NVIDIA") supplies this software to you in
-consideration of your agreement to the following terms, and your use,
-installation, modification or redistribution of this NVIDIA software
-constitutes acceptance of these terms. If you do not agree with these
-terms, please do not use, install, modify or redistribute this NVIDIA
-software.
-
-In consideration of your agreement to abide by the following terms, and
-subject to these terms, NVIDIA grants you a personal, non-exclusive
-license, under NVIDIA's copyrights in this original NVIDIA software (the
-"NVIDIA Software"), to use, reproduce, modify and redistribute the
-NVIDIA Software, with or without modifications, in source and/or binary
-forms; provided that if you redistribute the NVIDIA Software, you must
-retain the copyright notice of NVIDIA, this notice and the following
-text and disclaimers in all such redistributions of the NVIDIA Software.
-Neither the name, trademarks, service marks nor logos of NVIDIA
-Corporation may be used to endorse or promote products derived from the
-NVIDIA Software without specific prior written permission from NVIDIA.
-Except as expressly stated in this notice, no other rights or licenses
-express or implied, are granted by NVIDIA herein, including but not
-limited to any patent rights that may be infringed by your derivative
-works or by other works in which the NVIDIA Software may be
-incorporated. No hardware is licensed hereunder.
-
-THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
-WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
-INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
-NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
-ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
-PRODUCTS.
-
-IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
-INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
-USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
-OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
-NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
-TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
-NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-\****************************************************************************/
-//
-#include <stddef.h>
-#include <stdlib.h>
-#include <string.h>
-
-#ifdef __STDC99__
-#include <stdint.h>
-#elif defined (_WIN64)
-typedef unsigned __int64 uintptr_t;
-#else
-typedef unsigned int uintptr_t;
-#endif
-
-#include "memory.h"
-
-// default alignment and chunksize, if called with 0 arguments
-#define CHUNKSIZE (64*1024)
-#define ALIGN 8
-
-// we need to call the `real' malloc and free, not our replacements
-#undef malloc
-#undef free
-
-struct chunk {
- struct chunk *next;
-};
-
-struct cleanup {
- struct cleanup *next;
- void (*fn)(void *);
- void *arg;
-};
-
-struct MemoryPool_rec {
- struct chunk *next;
- uintptr_t free, end;
- size_t chunksize;
- uintptr_t alignmask;
- struct cleanup *cleanup;
-};
-
-MemoryPool *mem_CreatePool(size_t chunksize, unsigned int align)
-{
- MemoryPool *pool;
-
- if (align == 0) align = ALIGN;
- if (chunksize == 0) chunksize = CHUNKSIZE;
- if (align & (align-1)) return 0;
- if (chunksize < sizeof(MemoryPool)) return 0;
- if (chunksize & (align-1)) return 0;
- if (!(pool = malloc(chunksize))) return 0;
- pool->next = 0;
- pool->chunksize = chunksize;
- pool->alignmask = (uintptr_t)(align)-1;
- pool->free = ((uintptr_t)(pool + 1) + pool->alignmask) & ~pool->alignmask;
- pool->end = (uintptr_t)pool + chunksize;
- pool->cleanup = 0;
- return pool;
-}
-
-void mem_FreePool(MemoryPool *pool)
-{
- struct cleanup *cleanup;
- struct chunk *p, *next;
-
- for (cleanup = pool->cleanup; cleanup; cleanup = cleanup->next) {
- cleanup->fn(cleanup->arg);
- }
- for (p = (struct chunk *)pool; p; p = next) {
- next = p->next;
- free(p);
- }
-}
-
-void *mem_Alloc(MemoryPool *pool, size_t size)
-{
- struct chunk *ch;
- void *rv = (void *)pool->free;
- size = (size + pool->alignmask) & ~pool->alignmask;
- if (size <= 0) size = pool->alignmask;
- pool->free += size;
- if (pool->free > pool->end || pool->free < (uintptr_t)rv) {
- size_t minreq = (size + sizeof(struct chunk) + pool->alignmask)
- & ~pool->alignmask;
- pool->free = (uintptr_t)rv;
- if (minreq >= pool->chunksize) {
- // request size is too big for the chunksize, so allocate it as
- // a single chunk of the right size
- ch = malloc(minreq);
- if (!ch) return 0;
- } else {
- ch = malloc(pool->chunksize);
- if (!ch) return 0;
- pool->free = (uintptr_t)ch + minreq;
- pool->end = (uintptr_t)ch + pool->chunksize;
- }
- ch->next = pool->next;
- pool->next = ch;
- rv = (void *)(((uintptr_t)(ch+1) + pool->alignmask) & ~pool->alignmask);
- }
- return rv;
-}
-
-int mem_AddCleanup(MemoryPool *pool, void (*fn)(void *), void *arg) {
- struct cleanup *cleanup;
-
- pool->free = (pool->free + sizeof(void *) - 1) & ~(sizeof(void *)-1);
- cleanup = mem_Alloc(pool, sizeof(struct cleanup));
- if (!cleanup) return -1;
- cleanup->next = pool->cleanup;
- cleanup->fn = fn;
- cleanup->arg = arg;
- pool->cleanup = cleanup;
- return 0;
-}
+/*
+//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+*/
+/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+
+#include <stddef.h>
+#include <stdlib.h>
+#include <string.h>
+
+#ifdef __STDC99__
+#include <stdint.h>
+#elif defined (_WIN64)
+typedef unsigned __int64 uintptr_t;
+#else
+typedef unsigned int uintptr_t;
+#endif
+
+#include "memory.h"
+
+/* default alignment and chunksize, if called with 0 arguments */
+#define CHUNKSIZE (64*1024)
+#define ALIGN 8
+
+/* we need to call the `real' malloc and free, not our replacements */
+#undef malloc
+#undef free
+
+struct chunk {
+ struct chunk *next;
+};
+
+struct cleanup {
+ struct cleanup *next;
+ void (*fn)(void *);
+ void *arg;
+};
+
+struct MemoryPool_rec {
+ struct chunk *next;
+ uintptr_t free, end;
+ size_t chunksize;
+ uintptr_t alignmask;
+ struct cleanup *cleanup;
+};
+
+MemoryPool *mem_CreatePool(size_t chunksize, unsigned int align)
+{
+ MemoryPool *pool;
+
+ if (align == 0) align = ALIGN;
+ if (chunksize == 0) chunksize = CHUNKSIZE;
+ if (align & (align-1)) return 0;
+ if (chunksize < sizeof(MemoryPool)) return 0;
+ if (chunksize & (align-1)) return 0;
+ if (!(pool = malloc(chunksize))) return 0;
+ pool->next = 0;
+ pool->chunksize = chunksize;
+ pool->alignmask = (uintptr_t)(align)-1;
+ pool->free = ((uintptr_t)(pool + 1) + pool->alignmask) & ~pool->alignmask;
+ pool->end = (uintptr_t)pool + chunksize;
+ pool->cleanup = 0;
+ return pool;
+}
+
+void mem_FreePool(MemoryPool *pool)
+{
+ struct cleanup *cleanup;
+ struct chunk *p, *next;
+
+ for (cleanup = pool->cleanup; cleanup; cleanup = cleanup->next) {
+ cleanup->fn(cleanup->arg);
+ }
+ for (p = (struct chunk *)pool; p; p = next) {
+ next = p->next;
+ free(p);
+ }
+}
+
+void *mem_Alloc(MemoryPool *pool, size_t size)
+{
+ struct chunk *ch;
+ void *rv = (void *)pool->free;
+ size = (size + pool->alignmask) & ~pool->alignmask;
+ if (size <= 0) size = pool->alignmask;
+ pool->free += size;
+ if (pool->free > pool->end || pool->free < (uintptr_t)rv) {
+ size_t minreq = (size + sizeof(struct chunk) + pool->alignmask)
+ & ~pool->alignmask;
+ pool->free = (uintptr_t)rv;
+ if (minreq >= pool->chunksize) {
+ /* request size is too big for the chunksize, so allocate it as
+ // a single chunk of the right size */
+ ch = malloc(minreq);
+ if (!ch) return 0;
+ } else {
+ ch = malloc(pool->chunksize);
+ if (!ch) return 0;
+ pool->free = (uintptr_t)ch + minreq;
+ pool->end = (uintptr_t)ch + pool->chunksize;
+ }
+ ch->next = pool->next;
+ pool->next = ch;
+ rv = (void *)(((uintptr_t)(ch+1) + pool->alignmask) & ~pool->alignmask);
+ }
+ return rv;
+}
+
+int mem_AddCleanup(MemoryPool *pool, void (*fn)(void *), void *arg) {
+ struct cleanup *cleanup;
+
+ pool->free = (pool->free + sizeof(void *) - 1) & ~(sizeof(void *)-1);
+ cleanup = mem_Alloc(pool, sizeof(struct cleanup));
+ if (!cleanup) return -1;
+ cleanup->next = pool->cleanup;
+ cleanup->fn = fn;
+ cleanup->arg = arg;
+ pool->cleanup = cleanup;
+ return 0;
+}
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/memory.h b/src/mesa/shader/slang/MachineIndependent/preprocessor/memory.h
index 544be6f5b56..8481e6ab51b 100755
--- a/src/mesa/shader/slang/MachineIndependent/preprocessor/memory.h
+++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/memory.h
@@ -1,89 +1,89 @@
-//
-//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
-//All rights reserved.
-//
-//Redistribution and use in source and binary forms, with or without
-//modification, are permitted provided that the following conditions
-//are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-//POSSIBILITY OF SUCH DAMAGE.
-//
-/****************************************************************************\
-Copyright (c) 2002, NVIDIA Corporation.
-
-NVIDIA Corporation("NVIDIA") supplies this software to you in
-consideration of your agreement to the following terms, and your use,
-installation, modification or redistribution of this NVIDIA software
-constitutes acceptance of these terms. If you do not agree with these
-terms, please do not use, install, modify or redistribute this NVIDIA
-software.
-
-In consideration of your agreement to abide by the following terms, and
-subject to these terms, NVIDIA grants you a personal, non-exclusive
-license, under NVIDIA's copyrights in this original NVIDIA software (the
-"NVIDIA Software"), to use, reproduce, modify and redistribute the
-NVIDIA Software, with or without modifications, in source and/or binary
-forms; provided that if you redistribute the NVIDIA Software, you must
-retain the copyright notice of NVIDIA, this notice and the following
-text and disclaimers in all such redistributions of the NVIDIA Software.
-Neither the name, trademarks, service marks nor logos of NVIDIA
-Corporation may be used to endorse or promote products derived from the
-NVIDIA Software without specific prior written permission from NVIDIA.
-Except as expressly stated in this notice, no other rights or licenses
-express or implied, are granted by NVIDIA herein, including but not
-limited to any patent rights that may be infringed by your derivative
-works or by other works in which the NVIDIA Software may be
-incorporated. No hardware is licensed hereunder.
-
-THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
-WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
-INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
-NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
-ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
-PRODUCTS.
-
-IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
-INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
-USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
-OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
-NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
-TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
-NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-\****************************************************************************/
-//
-#ifndef __MEMORY_H
-#define __MEMORY_H
-
-typedef struct MemoryPool_rec MemoryPool;
-
-extern MemoryPool *mem_CreatePool(size_t chunksize, unsigned align);
-extern void mem_FreePool(MemoryPool *);
-extern void *mem_Alloc(MemoryPool *p, size_t size);
-extern void *mem_Realloc(MemoryPool *p, void *old, size_t oldsize, size_t newsize);
-extern int mem_AddCleanup(MemoryPool *p, void (*fn)(void *), void *arg);
-
-#endif /* __MEMORY_H */
+/*
+//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+*/
+/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+
+#ifndef __MEMORY_H
+#define __MEMORY_H
+
+typedef struct MemoryPool_rec MemoryPool;
+
+extern MemoryPool *mem_CreatePool(size_t chunksize, unsigned align);
+extern void mem_FreePool(MemoryPool *);
+extern void *mem_Alloc(MemoryPool *p, size_t size);
+extern void *mem_Realloc(MemoryPool *p, void *old, size_t oldsize, size_t newsize);
+extern int mem_AddCleanup(MemoryPool *p, void (*fn)(void *), void *arg);
+
+#endif /* __MEMORY_H */
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/parser.h b/src/mesa/shader/slang/MachineIndependent/preprocessor/parser.h
index 6d8a3331e4f..017f5d0f67b 100755
--- a/src/mesa/shader/slang/MachineIndependent/preprocessor/parser.h
+++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/parser.h
@@ -1,126 +1,126 @@
-//
-//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
-//All rights reserved.
-//
-//Redistribution and use in source and binary forms, with or without
-//modification, are permitted provided that the following conditions
-//are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-//POSSIBILITY OF SUCH DAMAGE.
-//
-/****************************************************************************\
-Copyright (c) 2002, NVIDIA Corporation.
-
-NVIDIA Corporation("NVIDIA") supplies this software to you in
-consideration of your agreement to the following terms, and your use,
-installation, modification or redistribution of this NVIDIA software
-constitutes acceptance of these terms. If you do not agree with these
-terms, please do not use, install, modify or redistribute this NVIDIA
-software.
-
-In consideration of your agreement to abide by the following terms, and
-subject to these terms, NVIDIA grants you a personal, non-exclusive
-license, under NVIDIA's copyrights in this original NVIDIA software (the
-"NVIDIA Software"), to use, reproduce, modify and redistribute the
-NVIDIA Software, with or without modifications, in source and/or binary
-forms; provided that if you redistribute the NVIDIA Software, you must
-retain the copyright notice of NVIDIA, this notice and the following
-text and disclaimers in all such redistributions of the NVIDIA Software.
-Neither the name, trademarks, service marks nor logos of NVIDIA
-Corporation may be used to endorse or promote products derived from the
-NVIDIA Software without specific prior written permission from NVIDIA.
-Except as expressly stated in this notice, no other rights or licenses
-express or implied, are granted by NVIDIA herein, including but not
-limited to any patent rights that may be infringed by your derivative
-works or by other works in which the NVIDIA Software may be
-incorporated. No hardware is licensed hereunder.
-
-THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
-WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
-INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
-NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
-ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
-PRODUCTS.
-
-IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
-INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
-USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
-OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
-NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
-TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
-NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-\****************************************************************************/
-
-#ifndef BISON_PARSER_H
-# define BISON_PARSER_H
-
-#ifndef yystypepp
-typedef struct {
- int sc_int;
- float sc_fval;
- int sc_ident;
- char symbol_name[MAX_SYMBOL_NAME_LEN+1];
-} yystypepp;
-
-# define YYSTYPE_IS_TRIVIAL 1
-#endif
-# define CPP_AND_OP 257
-# define CPP_SUB_ASSIGN 259
-# define CPP_MOD_ASSIGN 260
-# define CPP_ADD_ASSIGN 261
-# define CPP_DIV_ASSIGN 262
-# define CPP_MUL_ASSIGN 263
-# define CPP_EQ_OP 264
-# define CPP_XOR_OP 265
-# define ERROR_SY 266
-# define CPP_FLOATCONSTANT 267
-# define CPP_GE_OP 268
-# define CPP_RIGHT_OP 269
-# define CPP_IDENTIFIER 270
-# define CPP_INTCONSTANT 271
-# define CPP_LE_OP 272
-# define CPP_LEFT_OP 273
-# define CPP_DEC_OP 274
-# define CPP_NE_OP 275
-# define CPP_OR_OP 276
-# define CPP_INC_OP 277
-# define CPP_STRCONSTANT 278
-# define CPP_TYPEIDENTIFIER 279
-
-# define FIRST_USER_TOKEN_SY 289
-
-# define CPP_RIGHT_ASSIGN 280
-# define CPP_LEFT_ASSIGN 281
-# define CPP_AND_ASSIGN 282
-# define CPP_OR_ASSIGN 283
-# define CPP_XOR_ASSIGN 284
-# define CPP_LEFT_BRACKET 285
-# define CPP_RIGHT_BRACKET 286
-# define CPP_LEFT_BRACE 287
-# define CPP_RIGHT_BRACE 288
-
-#endif /* not BISON_PARSER_H */
+/*
+//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+*/
+/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+
+#ifndef BISON_PARSER_H
+# define BISON_PARSER_H
+
+#ifndef yystypepp
+typedef struct {
+ int sc_int;
+ float sc_fval;
+ int sc_ident;
+ char symbol_name[MAX_SYMBOL_NAME_LEN+1];
+} yystypepp;
+
+# define YYSTYPE_IS_TRIVIAL 1
+#endif
+# define CPP_AND_OP 257
+# define CPP_SUB_ASSIGN 259
+# define CPP_MOD_ASSIGN 260
+# define CPP_ADD_ASSIGN 261
+# define CPP_DIV_ASSIGN 262
+# define CPP_MUL_ASSIGN 263
+# define CPP_EQ_OP 264
+# define CPP_XOR_OP 265
+# define ERROR_SY 266
+# define CPP_FLOATCONSTANT 267
+# define CPP_GE_OP 268
+# define CPP_RIGHT_OP 269
+# define CPP_IDENTIFIER 270
+# define CPP_INTCONSTANT 271
+# define CPP_LE_OP 272
+# define CPP_LEFT_OP 273
+# define CPP_DEC_OP 274
+# define CPP_NE_OP 275
+# define CPP_OR_OP 276
+# define CPP_INC_OP 277
+# define CPP_STRCONSTANT 278
+# define CPP_TYPEIDENTIFIER 279
+
+# define FIRST_USER_TOKEN_SY 289
+
+# define CPP_RIGHT_ASSIGN 280
+# define CPP_LEFT_ASSIGN 281
+# define CPP_AND_ASSIGN 282
+# define CPP_OR_ASSIGN 283
+# define CPP_XOR_ASSIGN 284
+# define CPP_LEFT_BRACKET 285
+# define CPP_RIGHT_BRACKET 286
+# define CPP_LEFT_BRACE 287
+# define CPP_RIGHT_BRACE 288
+
+#endif /* not BISON_PARSER_H */
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/preprocess.h b/src/mesa/shader/slang/MachineIndependent/preprocessor/preprocess.h
index a3cd2e9c3b6..617c7ec0110 100755
--- a/src/mesa/shader/slang/MachineIndependent/preprocessor/preprocess.h
+++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/preprocess.h
@@ -1,84 +1,84 @@
-//
-//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
-//All rights reserved.
-//
-//Redistribution and use in source and binary forms, with or without
-//modification, are permitted provided that the following conditions
-//are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-//POSSIBILITY OF SUCH DAMAGE.
-//
-/****************************************************************************\
-Copyright (c) 2002, NVIDIA Corporation.
-
-NVIDIA Corporation("NVIDIA") supplies this software to you in
-consideration of your agreement to the following terms, and your use,
-installation, modification or redistribution of this NVIDIA software
-constitutes acceptance of these terms. If you do not agree with these
-terms, please do not use, install, modify or redistribute this NVIDIA
-software.
-
-In consideration of your agreement to abide by the following terms, and
-subject to these terms, NVIDIA grants you a personal, non-exclusive
-license, under NVIDIA's copyrights in this original NVIDIA software (the
-"NVIDIA Software"), to use, reproduce, modify and redistribute the
-NVIDIA Software, with or without modifications, in source and/or binary
-forms; provided that if you redistribute the NVIDIA Software, you must
-retain the copyright notice of NVIDIA, this notice and the following
-text and disclaimers in all such redistributions of the NVIDIA Software.
-Neither the name, trademarks, service marks nor logos of NVIDIA
-Corporation may be used to endorse or promote products derived from the
-NVIDIA Software without specific prior written permission from NVIDIA.
-Except as expressly stated in this notice, no other rights or licenses
-express or implied, are granted by NVIDIA herein, including but not
-limited to any patent rights that may be infringed by your derivative
-works or by other works in which the NVIDIA Software may be
-incorporated. No hardware is licensed hereunder.
-
-THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
-WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
-INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
-NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
-ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
-PRODUCTS.
-
-IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
-INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
-USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
-OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
-NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
-TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
-NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-\****************************************************************************/
-
-# include "slglobals.h"
-extern CPPStruct *cpp;
-int InitCPPStruct(void);
-int InitScanner(CPPStruct *cpp);
-int InitAtomTable(AtomTable *atable, int htsize);
-int ScanFromString(char *s);
-char* GetStringOfAtom(AtomTable *atable, int atom);
+/*
+//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+*/
+/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+
+# include "slglobals.h"
+extern CPPStruct *cpp;
+int InitCPPStruct(void);
+int InitScanner(CPPStruct *cpp);
+int InitAtomTable(AtomTable *atable, int htsize);
+int ScanFromString(char *s);
+char* GetStringOfAtom(AtomTable *atable, int atom);
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/scanner.c b/src/mesa/shader/slang/MachineIndependent/preprocessor/scanner.c
index 74abe03dc6e..7316023898b 100755
--- a/src/mesa/shader/slang/MachineIndependent/preprocessor/scanner.c
+++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/scanner.c
@@ -1,787 +1,787 @@
-//
-//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
-//All rights reserved.
-//
-//Redistribution and use in source and binary forms, with or without
-//modification, are permitted provided that the following conditions
-//are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-//POSSIBILITY OF SUCH DAMAGE.
-//
-/****************************************************************************\
-Copyright (c) 2002, NVIDIA Corporation.
-
-NVIDIA Corporation("NVIDIA") supplies this software to you in
-consideration of your agreement to the following terms, and your use,
-installation, modification or redistribution of this NVIDIA software
-constitutes acceptance of these terms. If you do not agree with these
-terms, please do not use, install, modify or redistribute this NVIDIA
-software.
-
-In consideration of your agreement to abide by the following terms, and
-subject to these terms, NVIDIA grants you a personal, non-exclusive
-license, under NVIDIA's copyrights in this original NVIDIA software (the
-"NVIDIA Software"), to use, reproduce, modify and redistribute the
-NVIDIA Software, with or without modifications, in source and/or binary
-forms; provided that if you redistribute the NVIDIA Software, you must
-retain the copyright notice of NVIDIA, this notice and the following
-text and disclaimers in all such redistributions of the NVIDIA Software.
-Neither the name, trademarks, service marks nor logos of NVIDIA
-Corporation may be used to endorse or promote products derived from the
-NVIDIA Software without specific prior written permission from NVIDIA.
-Except as expressly stated in this notice, no other rights or licenses
-express or implied, are granted by NVIDIA herein, including but not
-limited to any patent rights that may be infringed by your derivative
-works or by other works in which the NVIDIA Software may be
-incorporated. No hardware is licensed hereunder.
-
-THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
-WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
-INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
-NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
-ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
-PRODUCTS.
-
-IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
-INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
-USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
-OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
-NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
-TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
-NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-\****************************************************************************/
-//
-// scanner.c
-//
-
-#include <stdarg.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#if 0
- #include <ieeefp.h>
- #else
- #define isinff(x) (((*(long *)&(x) & 0x7f800000L)==0x7f800000L) && \
- ((*(long *)&(x) & 0x007fffffL)==0000000000L))
-#endif
-
-#include "slglobals.h"
-
-
-typedef struct StringInputSrc {
- InputSrc base;
- char *p;
-} StringInputSrc;
-
-static int eof_scan(InputSrc *is, yystypepp * yylvalpp)
-{
- return EOF;
-} // eof_scan
-
-static void noop(InputSrc *in, int ch, yystypepp * yylvalpp) {}
-
-static InputSrc eof_inputsrc = { 0, &eof_scan, &eof_scan, &noop };
-
-static int byte_scan(InputSrc *, yystypepp * yylvalpp);
-
-#define EOL_SY '\n'
-
-#if defined(_WIN32)
- #define DBG_BREAKPOINT() __asm int 3
- #elif defined(_M_AMD64)
- #define DBG_BREAKPOINT() assert(!"Dbg_Breakpoint");
- #else
- #define DBG_BREAKPOINT()
- #endif
-
- #if defined(_WIN32) && !defined(_M_AMD64)
- __int64 RDTSC ( void ) {
-
- __int64 v;
-
- __asm __emit 0x0f
- __asm __emit 0x31
- __asm mov dword ptr v, eax
- __asm mov dword ptr v+4, edx
-
- return v;
- }
-#endif
-
-
-int InitScanner(CPPStruct *cpp)
-{
- // Add various atoms needed by the CPP line scanner:
- if (!InitCPP())
- return 0;
-
- cpp->mostRecentToken = 0;
- cpp->tokenLoc = &cpp->ltokenLoc;
-
- cpp->ltokenLoc.file = 0;
- cpp->ltokenLoc.line = 0;
-
- cpp->currentInput = &eof_inputsrc;
- cpp->previous_token = '\n';
- cpp->notAVersionToken = 0;
-
- return 1;
-} // InitScanner
-
-int FreeScanner(void)
-{
- return (FreeCPP());
-}
-
-/*
- * str_getch()
- * takes care of reading from multiple strings.
- * returns the next-char from the input stream.
- * returns EOF when the complete shader is parsed.
- */
-static int str_getch(StringInputSrc *in)
-{
- for(;;){
- if (*in->p){
- if (*in->p == '\n') {
- in->base.line++;
- IncLineNumber();
- }
- return *in->p++;
- }
- if(++(cpp->PaWhichStr) < cpp->PaArgc){
- free(in);
- SetStringNumber(cpp->PaWhichStr);
- SetLineNumber(1);
- ScanFromString(cpp->PaArgv[cpp->PaWhichStr]);
- in=(StringInputSrc*)cpp->currentInput;
- continue;
- }
- else{
- cpp->currentInput = in->base.prev;
- cpp->PaWhichStr=0;
- free(in);
- return EOF;
- }
- }
-} // str_getch
-
-static void str_ungetch(StringInputSrc *in, int ch, yystypepp *type) {
- if (in->p[-1] == ch)in->p--;
- else {
- *(in->p)='\0'; //this would take care of shifting to the previous string.
- cpp->PaWhichStr--;
- }
- if (ch == '\n') {
- in->base.line--;
- DecLineNumber();
- }
-} // str_ungetch
-
-int ScanFromString(char *s)
-{
-
- StringInputSrc *in = malloc(sizeof(StringInputSrc));
- memset(in, 0, sizeof(StringInputSrc));
- in->p = s;
- in->base.line = 1;
- in->base.scan = byte_scan;
- in->base.getch = (int (*)(InputSrc *, yystypepp *))str_getch;
- in->base.ungetch = (void (*)(InputSrc *, int, yystypepp *))str_ungetch;
- in->base.prev = cpp->currentInput;
- cpp->currentInput = &in->base;
-
- return 1;
-} // ScanFromString;
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////
-/////////////////////////////////// Floating point constants: /////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////////////
-/*
- * lBuildFloatValue() - Quick and dirty conversion to floating point. Since all
- * we need is single precision this should be quite precise.
- */
-
-static float lBuildFloatValue(const char *str, int len, int exp)
-{
- double val, expval, ten;
- int ii, llen, absexp;
- float rv;
-
- val = 0.0;
- llen = len;
- for (ii = 0; ii < len; ii++)
- val = val*10.0 + (str[ii] - '0');
- if (exp != 0) {
- absexp = exp > 0 ? exp : -exp;
- expval = 1.0f;
- ten = 10.0;
- while (absexp) {
- if (absexp & 1)
- expval *= ten;
- ten *= ten;
- absexp >>= 1;
- }
- if (exp >= 0) {
- val *= expval;
- } else {
- val /= expval;
- }
- }
- rv = (float)val;
- if (isinff(rv)) {
- CPPErrorToInfoLog(" ERROR___FP_CONST_OVERFLOW");
- }
- return rv;
-} // lBuildFloatValue
-
-
-/*
- * lFloatConst() - Scan a floating point constant. Assumes that the scanner
- * has seen at least one digit, followed by either a decimal '.' or the
- * letter 'e'.
- */
-
-static int lFloatConst(char *str, int len, int ch, yystypepp * yylvalpp)
-{
- int HasDecimal, declen, exp, ExpSign;
- int str_len;
- float lval;
-
- HasDecimal = 0;
- declen = 0;
- exp = 0;
-
- str_len=len;
- if (ch == '.') {
- str[len++]=ch;
- HasDecimal = 1;
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- while (ch >= '0' && ch <= '9') {
- if (len < MAX_SYMBOL_NAME_LEN) {
- declen++;
- if (len > 0 || ch != '0') {
- str[len] = ch;
- len++;str_len++;
- }
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- } else {
- CPPErrorToInfoLog("ERROR___FP_CONST_TOO_LONG");
- len = 1,str_len=1;
- }
- }
- }
-
- // Exponent:
-
- if (ch == 'e' || ch == 'E') {
- ExpSign = 1;
- str[len++]=ch;
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if (ch == '+') {
- str[len++]=ch;
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- } else if (ch == '-') {
- ExpSign = -1;
- str[len++]=ch;
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- }
- if (ch >= '0' && ch <= '9') {
- while (ch >= '0' && ch <= '9') {
- exp = exp*10 + ch - '0';
- str[len++]=ch;
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- }
- } else {
- CPPErrorToInfoLog("ERROR___ERROR_IN_EXPONENT");
- }
- exp *= ExpSign;
- }
-
- if (len == 0) {
- lval = 0.0f;
- strcpy(str,"0.0");
- } else {
- str[len]='\0';
- lval = lBuildFloatValue(str, str_len, exp - declen);
- }
- // Suffix:
-
- yylvalpp->sc_fval = lval;
- strcpy(yylvalpp->symbol_name,str);
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- return CPP_FLOATCONSTANT;
-} // lFloatConst
-
-///////////////////////////////////////////////////////////////////////////////////////////////
-///////////////////////////////////////// Normal Scanner //////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////////////
-
-static int byte_scan(InputSrc *in, yystypepp * yylvalpp)
-{
- char symbol_name[MAX_SYMBOL_NAME_LEN + 1];
- char string_val[MAX_STRING_LEN + 1];
- int AlreadyComplained;
- int len, ch, ii, ival = 0;
-
- for (;;) {
- yylvalpp->sc_int = 0;
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
-
- while (ch == ' ' || ch == '\t' || ch == '\r') {
- yylvalpp->sc_int = 1;
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- }
-
- cpp->ltokenLoc.file = cpp->currentInput->name;
- cpp->ltokenLoc.line = cpp->currentInput->line;
- len = 0;
- switch (ch) {
- default:
- return ch; // Single character token
- case EOF:
- return -1;
- case 'A': case 'B': case 'C': case 'D': case 'E':
- case 'F': case 'G': case 'H': case 'I': case 'J':
- case 'K': case 'L': case 'M': case 'N': case 'O':
- case 'P': case 'Q': case 'R': case 'S': case 'T':
- case 'U': case 'V': case 'W': case 'X': case 'Y':
- case 'Z': case '_':
- case 'a': case 'b': case 'c': case 'd': case 'e':
- case 'f': case 'g': case 'h': case 'i': case 'j':
- case 'k': case 'l': case 'm': case 'n': case 'o':
- case 'p': case 'q': case 'r': case 's': case 't':
- case 'u': case 'v': case 'w': case 'x': case 'y':
- case 'z':
- do {
- if (len < MAX_SYMBOL_NAME_LEN) {
- symbol_name[len] = ch;
- len++;
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- } else {
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- }
- } while ((ch >= 'a' && ch <= 'z') ||
- (ch >= 'A' && ch <= 'Z') ||
- (ch >= '0' && ch <= '9') ||
- ch == '_');
- if (len >= MAX_SYMBOL_NAME_LEN)
- len = MAX_SYMBOL_NAME_LEN - 1;
- symbol_name[len] = '\0';
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- yylvalpp->sc_ident = LookUpAddString(atable, symbol_name);
- return CPP_IDENTIFIER;
- break;
- case '0':
- yylvalpp->symbol_name[len++] = ch;
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if (ch == 'x' || ch == 'X') {
- yylvalpp->symbol_name[len++] = ch;
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if ((ch >= '0' && ch <= '9') ||
- (ch >= 'A' && ch <= 'F') ||
- (ch >= 'a' && ch <= 'f'))
- {
- AlreadyComplained = 0;
- ival = 0;
- do {
- yylvalpp->symbol_name[len++] = ch;
- if (ival <= 0x0fffffff) {
- if (ch >= '0' && ch <= '9') {
- ii = ch - '0';
- } else if (ch >= 'A' && ch <= 'F') {
- ii = ch - 'A' + 10;
- } else {
- ii = ch - 'a' + 10;
- }
- ival = (ival << 4) | ii;
- } else {
- if (!AlreadyComplained)
- CPPErrorToInfoLog("ERROR___HEX_CONST_OVERFLOW");
- AlreadyComplained = 1;
- }
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- } while ((ch >= '0' && ch <= '9') ||
- (ch >= 'A' && ch <= 'F') ||
- (ch >= 'a' && ch <= 'f'));
- } else {
- CPPErrorToInfoLog("ERROR___ERROR_IN_HEX_CONSTANT");
- }
- yylvalpp->symbol_name[len] = '\0';
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- yylvalpp->sc_int = ival;
- return CPP_INTCONSTANT;
- } else if (ch >= '0' && ch <= '7') { // octal integer constants
- AlreadyComplained = 0;
- ival = 0;
- do {
- yylvalpp->symbol_name[len++] = ch;
- if (ival <= 0x1fffffff) {
- ii = ch - '0';
- ival = (ival << 3) | ii;
- } else {
- if (!AlreadyComplained)
- CPPErrorToInfoLog("ERROR___OCT_CONST_OVERFLOW");
- AlreadyComplained = 1;
- }
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- } while (ch >= '0' && ch <= '7');
- if (ch == '.' || ch == 'e' || ch == 'f' || ch == 'h' || ch == 'x'|| ch == 'E')
- return lFloatConst(yylvalpp->symbol_name, len, ch, yylvalpp);
- yylvalpp->symbol_name[len] = '\0';
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- yylvalpp->sc_int = ival;
- return CPP_INTCONSTANT;
- } else {
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- ch = '0';
- }
- // Fall through...
- case '1': case '2': case '3': case '4':
- case '5': case '6': case '7': case '8': case '9':
- do {
- if (len < MAX_SYMBOL_NAME_LEN) {
- if (len > 0 || ch != '0') {
- yylvalpp->symbol_name[len] = ch;
- len++;
- }
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- }
- } while (ch >= '0' && ch <= '9');
- if (ch == '.' || ch == 'e' || ch == 'f' || ch == 'h' || ch == 'x'|| ch == 'E') {
- return lFloatConst(yylvalpp->symbol_name, len, ch, yylvalpp);
- } else {
- yylvalpp->symbol_name[len] = '\0';
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- ival = 0;
- AlreadyComplained = 0;
- for (ii = 0; ii < len; ii++) {
- ch = yylvalpp->symbol_name[ii] - '0';
- if ((ival > 214748364) || (ival == 214748364 && ch >= 8)) {
- if (!AlreadyComplained)
- CPPErrorToInfoLog("ERROR___INTEGER_CONST_OVERFLOW");
- AlreadyComplained = 1;
- }
- ival = ival*10 + ch;
- }
- yylvalpp->sc_int = ival;
- if(ival==0)
- strcpy(yylvalpp->symbol_name,"0");
- return CPP_INTCONSTANT;
- }
- break;
- case '-':
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if (ch == '-') {
- return CPP_DEC_OP;
- } else if (ch == '=') {
- return CPP_SUB_ASSIGN;
- } else {
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- return '-';
- }
- case '+':
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if (ch == '+') {
- return CPP_INC_OP;
- } else if (ch == '=') {
- return CPP_ADD_ASSIGN;
- } else {
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- return '+';
- }
- case '*':
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if (ch == '=') {
- return CPP_MUL_ASSIGN;
- } else {
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- return '*';
- }
- case '%':
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if (ch == '=') {
- return CPP_MOD_ASSIGN;
- } else if (ch == '>'){
- return CPP_RIGHT_BRACE;
- } else {
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- return '%';
- }
- case ':':
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if (ch == '>') {
- return CPP_RIGHT_BRACKET;
- } else {
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- return ':';
- }
- case '^':
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if (ch == '^') {
- return CPP_XOR_OP;
- } else {
- if (ch == '=')
- return CPP_XOR_ASSIGN;
- else{
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- return '^';
- }
- }
-
- case '=':
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if (ch == '=') {
- return CPP_EQ_OP;
- } else {
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- return '=';
- }
- case '!':
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if (ch == '=') {
- return CPP_NE_OP;
- } else {
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- return '!';
- }
- case '|':
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if (ch == '|') {
- return CPP_OR_OP;
- } else {
- if (ch == '=')
- return CPP_OR_ASSIGN;
- else{
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- return '|';
- }
- }
- case '&':
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if (ch == '&') {
- return CPP_AND_OP;
- } else {
- if (ch == '=')
- return CPP_AND_ASSIGN;
- else{
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- return '&';
- }
- }
- case '<':
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if (ch == '<') {
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if(ch == '=')
- return CPP_LEFT_ASSIGN;
- else{
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- return CPP_LEFT_OP;
- }
- } else {
- if (ch == '=') {
- return CPP_LE_OP;
- } else {
- if (ch == '%')
- return CPP_LEFT_BRACE;
- else if (ch == ':')
- return CPP_LEFT_BRACKET;
- else{
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- return '<';
- }
- }
- }
- case '>':
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if (ch == '>') {
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if(ch == '=')
- return CPP_RIGHT_ASSIGN;
- else{
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- return CPP_RIGHT_OP;
- }
- } else {
- if (ch == '=') {
- return CPP_GE_OP;
- } else {
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- return '>';
- }
- }
- case '.':
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if (ch >= '0' && ch <= '9') {
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- return lFloatConst(yylvalpp->symbol_name, 0, '.', yylvalpp);
- } else {
- if (ch == '.') {
- return -1; // Special EOF hack
- } else {
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- return '.';
- }
- }
- case '/':
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if (ch == '/') {
- do {
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- } while (ch != '\n' && ch != EOF);
- if (ch == EOF)
- return -1;
- return '\n';
- } else if (ch == '*') {
- int nlcount = 0;
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- do {
- while (ch != '*') {
- if (ch == '\n') nlcount++;
- if (ch == EOF) {
- CPPErrorToInfoLog("ERROR___EOF_IN_COMMENT");
- return -1;
- }
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- }
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if (ch == EOF) {
- CPPErrorToInfoLog("ERROR___EOF_IN_COMMENT");
- return -1;
- }
- } while (ch != '/');
- if (nlcount) {
- return '\n';
- }
- // Go try it again...
- } else if (ch == '=') {
- return CPP_DIV_ASSIGN;
- } else {
- cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
- return '/';
- }
- break;
- case '"':
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- while (ch != '"' && ch != '\n' && ch != EOF) {
- if (ch == '\\') {
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- if (ch == '\n' || ch == EOF) {
- break;
- }
- }
- if (len < MAX_STRING_LEN) {
- string_val[len] = ch;
- len++;
- ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
- }
- };
- string_val[len] = '\0';
- if (ch == '"') {
- yylvalpp->sc_ident = LookUpAddString(atable, string_val);
- return CPP_STRCONSTANT;
- } else {
- CPPErrorToInfoLog("ERROR___CPP_EOL_IN_STRING");
- return ERROR_SY;
- }
- }
- }
-} // byte_scan
-
-int yylex_CPP(char* buf, int maxSize)
-{
- yystypepp yylvalpp;
- int token = '\n';
-
- for(;;) {
-
- char* tokenString = 0;
- token = cpp->currentInput->scan(cpp->currentInput, &yylvalpp);
- if(check_EOF(token))
- return 0;
- if (token == '#' && (cpp->previous_token == '\n'||cpp->previous_token==0)) {
- token = readCPPline(&yylvalpp);
- if(check_EOF(token))
- return 0;
- continue;
- }
- cpp->previous_token = token;
- // expand macros
- if (token == CPP_IDENTIFIER && MacroExpand(yylvalpp.sc_ident, &yylvalpp)) {
- cpp->notAVersionToken = 1;
- continue;
- }
-
- if (token == '\n')
- continue;
-
- if (token == CPP_IDENTIFIER) {
- cpp->notAVersionToken = 1;
- tokenString = GetStringOfAtom(atable,yylvalpp.sc_ident);
- } else if (token == CPP_FLOATCONSTANT||token == CPP_INTCONSTANT){
- cpp->notAVersionToken = 1;
- tokenString = yylvalpp.symbol_name;
- } else {
- cpp->notAVersionToken = 1;
- tokenString = GetStringOfAtom(atable,token);
- }
-
- if (tokenString) {
- if ((signed)strlen(tokenString) >= maxSize) {
- return maxSize;
- } else if (strlen(tokenString) > 0) {
- strcpy(buf, tokenString);
- return (int)strlen(tokenString);
- }
-
- return 0;
- }
- }
-
- return 0;
-} // yylex
-
-//Checks if the token just read is EOF or not.
-int check_EOF(int token)
-{
- if(token==-1){
- if(cpp->ifdepth >0){
- CPPErrorToInfoLog("#endif missing!! Compilation stopped");
- cpp->CompileError=1;
- }
- return 1;
- }
- return 0;
-}
-
-///////////////////////////////////////////////////////////////////////////////////////////////
-/////////////////////////////////////// End of scanner.c //////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////////////
-
+/*
+//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+*/
+/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/*
+// scanner.c
+*/
+
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#if 0
+ #include <ieeefp.h>
+ #else
+ #define isinff(x) (((*(long *)&(x) & 0x7f800000L)==0x7f800000L) && \
+ ((*(long *)&(x) & 0x007fffffL)==0000000000L))
+#endif
+
+#include "slglobals.h"
+
+
+typedef struct StringInputSrc {
+ InputSrc base;
+ char *p;
+} StringInputSrc;
+
+static int eof_scan(InputSrc *is, yystypepp * yylvalpp)
+{
+ return EOF;
+} /* eof_scan */
+
+static void noop(InputSrc *in, int ch, yystypepp * yylvalpp) {}
+
+static InputSrc eof_inputsrc = { 0, &eof_scan, &eof_scan, &noop };
+
+static int byte_scan(InputSrc *, yystypepp * yylvalpp);
+
+#define EOL_SY '\n'
+
+#if defined(_WIN32)
+ #define DBG_BREAKPOINT() __asm int 3
+ #elif defined(_M_AMD64)
+ #define DBG_BREAKPOINT() assert(!"Dbg_Breakpoint");
+ #else
+ #define DBG_BREAKPOINT()
+ #endif
+
+ #if defined(_WIN32) && !defined(_M_AMD64)
+ __int64 RDTSC ( void ) {
+
+ __int64 v;
+
+ __asm __emit 0x0f
+ __asm __emit 0x31
+ __asm mov dword ptr v, eax
+ __asm mov dword ptr v+4, edx
+
+ return v;
+ }
+#endif
+
+
+int InitScanner(CPPStruct *cpp)
+{
+ /* Add various atoms needed by the CPP line scanner: */
+ if (!InitCPP())
+ return 0;
+
+ cpp->mostRecentToken = 0;
+ cpp->tokenLoc = &cpp->ltokenLoc;
+
+ cpp->ltokenLoc.file = 0;
+ cpp->ltokenLoc.line = 0;
+
+ cpp->currentInput = &eof_inputsrc;
+ cpp->previous_token = '\n';
+ cpp->notAVersionToken = 0;
+
+ return 1;
+} /* InitScanner */
+
+int FreeScanner(void)
+{
+ return (FreeCPP());
+}
+
+/*
+ * str_getch()
+ * takes care of reading from multiple strings.
+ * returns the next-char from the input stream.
+ * returns EOF when the complete shader is parsed.
+ */
+static int str_getch(StringInputSrc *in)
+{
+ for(;;){
+ if (*in->p){
+ if (*in->p == '\n') {
+ in->base.line++;
+ IncLineNumber();
+ }
+ return *in->p++;
+ }
+ if(++(cpp->PaWhichStr) < cpp->PaArgc){
+ free(in);
+ SetStringNumber(cpp->PaWhichStr);
+ SetLineNumber(1);
+ ScanFromString(cpp->PaArgv[cpp->PaWhichStr]);
+ in=(StringInputSrc*)cpp->currentInput;
+ continue;
+ }
+ else{
+ cpp->currentInput = in->base.prev;
+ cpp->PaWhichStr=0;
+ free(in);
+ return EOF;
+ }
+ }
+} /* str_getch */
+
+static void str_ungetch(StringInputSrc *in, int ch, yystypepp *type) {
+ if (in->p[-1] == ch)in->p--;
+ else {
+ *(in->p)='\0'; /* this would take care of shifting to the previous string. */
+ cpp->PaWhichStr--;
+ }
+ if (ch == '\n') {
+ in->base.line--;
+ DecLineNumber();
+ }
+} /* str_ungetch */
+
+int ScanFromString(char *s)
+{
+
+ StringInputSrc *in = malloc(sizeof(StringInputSrc));
+ memset(in, 0, sizeof(StringInputSrc));
+ in->p = s;
+ in->base.line = 1;
+ in->base.scan = byte_scan;
+ in->base.getch = (int (*)(InputSrc *, yystypepp *))str_getch;
+ in->base.ungetch = (void (*)(InputSrc *, int, yystypepp *))str_ungetch;
+ in->base.prev = cpp->currentInput;
+ cpp->currentInput = &in->base;
+
+ return 1;
+} /* ScanFromString; */
+
+
+/*/////////////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////// Floating point constants: /////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////*/
+/*
+ * lBuildFloatValue() - Quick and dirty conversion to floating point. Since all
+ * we need is single precision this should be quite precise.
+ */
+
+static float lBuildFloatValue(const char *str, int len, int exp)
+{
+ double val, expval, ten;
+ int ii, llen, absexp;
+ float rv;
+
+ val = 0.0;
+ llen = len;
+ for (ii = 0; ii < len; ii++)
+ val = val*10.0 + (str[ii] - '0');
+ if (exp != 0) {
+ absexp = exp > 0 ? exp : -exp;
+ expval = 1.0f;
+ ten = 10.0;
+ while (absexp) {
+ if (absexp & 1)
+ expval *= ten;
+ ten *= ten;
+ absexp >>= 1;
+ }
+ if (exp >= 0) {
+ val *= expval;
+ } else {
+ val /= expval;
+ }
+ }
+ rv = (float)val;
+ if (isinff(rv)) {
+ CPPErrorToInfoLog(" ERROR___FP_CONST_OVERFLOW");
+ }
+ return rv;
+} /* lBuildFloatValue */
+
+
+/*
+ * lFloatConst() - Scan a floating point constant. Assumes that the scanner
+ * has seen at least one digit, followed by either a decimal '.' or the
+ * letter 'e'.
+ */
+
+static int lFloatConst(char *str, int len, int ch, yystypepp * yylvalpp)
+{
+ int HasDecimal, declen, exp, ExpSign;
+ int str_len;
+ float lval;
+
+ HasDecimal = 0;
+ declen = 0;
+ exp = 0;
+
+ str_len=len;
+ if (ch == '.') {
+ str[len++]=ch;
+ HasDecimal = 1;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ while (ch >= '0' && ch <= '9') {
+ if (len < MAX_SYMBOL_NAME_LEN) {
+ declen++;
+ if (len > 0 || ch != '0') {
+ str[len] = ch;
+ len++;str_len++;
+ }
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ } else {
+ CPPErrorToInfoLog("ERROR___FP_CONST_TOO_LONG");
+ len = 1,str_len=1;
+ }
+ }
+ }
+
+ /* Exponent: */
+
+ if (ch == 'e' || ch == 'E') {
+ ExpSign = 1;
+ str[len++]=ch;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '+') {
+ str[len++]=ch;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ } else if (ch == '-') {
+ ExpSign = -1;
+ str[len++]=ch;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ }
+ if (ch >= '0' && ch <= '9') {
+ while (ch >= '0' && ch <= '9') {
+ exp = exp*10 + ch - '0';
+ str[len++]=ch;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ }
+ } else {
+ CPPErrorToInfoLog("ERROR___ERROR_IN_EXPONENT");
+ }
+ exp *= ExpSign;
+ }
+
+ if (len == 0) {
+ lval = 0.0f;
+ strcpy(str,"0.0");
+ } else {
+ str[len]='\0';
+ lval = lBuildFloatValue(str, str_len, exp - declen);
+ }
+ /* Suffix: */
+
+ yylvalpp->sc_fval = lval;
+ strcpy(yylvalpp->symbol_name,str);
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return CPP_FLOATCONSTANT;
+} /* lFloatConst */
+
+/*/////////////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////// Normal Scanner //////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////*/
+
+static int byte_scan(InputSrc *in, yystypepp * yylvalpp)
+{
+ char symbol_name[MAX_SYMBOL_NAME_LEN + 1];
+ char string_val[MAX_STRING_LEN + 1];
+ int AlreadyComplained;
+ int len, ch, ii, ival = 0;
+
+ for (;;) {
+ yylvalpp->sc_int = 0;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+
+ while (ch == ' ' || ch == '\t' || ch == '\r') {
+ yylvalpp->sc_int = 1;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ }
+
+ cpp->ltokenLoc.file = cpp->currentInput->name;
+ cpp->ltokenLoc.line = cpp->currentInput->line;
+ len = 0;
+ switch (ch) {
+ default:
+ return ch; /* Single character token */
+ case EOF:
+ return -1;
+ case 'A': case 'B': case 'C': case 'D': case 'E':
+ case 'F': case 'G': case 'H': case 'I': case 'J':
+ case 'K': case 'L': case 'M': case 'N': case 'O':
+ case 'P': case 'Q': case 'R': case 'S': case 'T':
+ case 'U': case 'V': case 'W': case 'X': case 'Y':
+ case 'Z': case '_':
+ case 'a': case 'b': case 'c': case 'd': case 'e':
+ case 'f': case 'g': case 'h': case 'i': case 'j':
+ case 'k': case 'l': case 'm': case 'n': case 'o':
+ case 'p': case 'q': case 'r': case 's': case 't':
+ case 'u': case 'v': case 'w': case 'x': case 'y':
+ case 'z':
+ do {
+ if (len < MAX_SYMBOL_NAME_LEN) {
+ symbol_name[len] = ch;
+ len++;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ } else {
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ }
+ } while ((ch >= 'a' && ch <= 'z') ||
+ (ch >= 'A' && ch <= 'Z') ||
+ (ch >= '0' && ch <= '9') ||
+ ch == '_');
+ if (len >= MAX_SYMBOL_NAME_LEN)
+ len = MAX_SYMBOL_NAME_LEN - 1;
+ symbol_name[len] = '\0';
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ yylvalpp->sc_ident = LookUpAddString(atable, symbol_name);
+ return CPP_IDENTIFIER;
+ break;
+ case '0':
+ yylvalpp->symbol_name[len++] = ch;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == 'x' || ch == 'X') {
+ yylvalpp->symbol_name[len++] = ch;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if ((ch >= '0' && ch <= '9') ||
+ (ch >= 'A' && ch <= 'F') ||
+ (ch >= 'a' && ch <= 'f'))
+ {
+ AlreadyComplained = 0;
+ ival = 0;
+ do {
+ yylvalpp->symbol_name[len++] = ch;
+ if (ival <= 0x0fffffff) {
+ if (ch >= '0' && ch <= '9') {
+ ii = ch - '0';
+ } else if (ch >= 'A' && ch <= 'F') {
+ ii = ch - 'A' + 10;
+ } else {
+ ii = ch - 'a' + 10;
+ }
+ ival = (ival << 4) | ii;
+ } else {
+ if (!AlreadyComplained)
+ CPPErrorToInfoLog("ERROR___HEX_CONST_OVERFLOW");
+ AlreadyComplained = 1;
+ }
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ } while ((ch >= '0' && ch <= '9') ||
+ (ch >= 'A' && ch <= 'F') ||
+ (ch >= 'a' && ch <= 'f'));
+ } else {
+ CPPErrorToInfoLog("ERROR___ERROR_IN_HEX_CONSTANT");
+ }
+ yylvalpp->symbol_name[len] = '\0';
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ yylvalpp->sc_int = ival;
+ return CPP_INTCONSTANT;
+ } else if (ch >= '0' && ch <= '7') { /* octal integer constants */
+ AlreadyComplained = 0;
+ ival = 0;
+ do {
+ yylvalpp->symbol_name[len++] = ch;
+ if (ival <= 0x1fffffff) {
+ ii = ch - '0';
+ ival = (ival << 3) | ii;
+ } else {
+ if (!AlreadyComplained)
+ CPPErrorToInfoLog("ERROR___OCT_CONST_OVERFLOW");
+ AlreadyComplained = 1;
+ }
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ } while (ch >= '0' && ch <= '7');
+ if (ch == '.' || ch == 'e' || ch == 'f' || ch == 'h' || ch == 'x'|| ch == 'E')
+ return lFloatConst(yylvalpp->symbol_name, len, ch, yylvalpp);
+ yylvalpp->symbol_name[len] = '\0';
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ yylvalpp->sc_int = ival;
+ return CPP_INTCONSTANT;
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ ch = '0';
+ }
+ /* Fall through... */
+ case '1': case '2': case '3': case '4':
+ case '5': case '6': case '7': case '8': case '9':
+ do {
+ if (len < MAX_SYMBOL_NAME_LEN) {
+ if (len > 0 || ch != '0') {
+ yylvalpp->symbol_name[len] = ch;
+ len++;
+ }
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ }
+ } while (ch >= '0' && ch <= '9');
+ if (ch == '.' || ch == 'e' || ch == 'f' || ch == 'h' || ch == 'x'|| ch == 'E') {
+ return lFloatConst(yylvalpp->symbol_name, len, ch, yylvalpp);
+ } else {
+ yylvalpp->symbol_name[len] = '\0';
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ ival = 0;
+ AlreadyComplained = 0;
+ for (ii = 0; ii < len; ii++) {
+ ch = yylvalpp->symbol_name[ii] - '0';
+ if ((ival > 214748364) || (ival == 214748364 && ch >= 8)) {
+ if (!AlreadyComplained)
+ CPPErrorToInfoLog("ERROR___INTEGER_CONST_OVERFLOW");
+ AlreadyComplained = 1;
+ }
+ ival = ival*10 + ch;
+ }
+ yylvalpp->sc_int = ival;
+ if(ival==0)
+ strcpy(yylvalpp->symbol_name,"0");
+ return CPP_INTCONSTANT;
+ }
+ break;
+ case '-':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '-') {
+ return CPP_DEC_OP;
+ } else if (ch == '=') {
+ return CPP_SUB_ASSIGN;
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '-';
+ }
+ case '+':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '+') {
+ return CPP_INC_OP;
+ } else if (ch == '=') {
+ return CPP_ADD_ASSIGN;
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '+';
+ }
+ case '*':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '=') {
+ return CPP_MUL_ASSIGN;
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '*';
+ }
+ case '%':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '=') {
+ return CPP_MOD_ASSIGN;
+ } else if (ch == '>'){
+ return CPP_RIGHT_BRACE;
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '%';
+ }
+ case ':':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '>') {
+ return CPP_RIGHT_BRACKET;
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return ':';
+ }
+ case '^':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '^') {
+ return CPP_XOR_OP;
+ } else {
+ if (ch == '=')
+ return CPP_XOR_ASSIGN;
+ else{
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '^';
+ }
+ }
+
+ case '=':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '=') {
+ return CPP_EQ_OP;
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '=';
+ }
+ case '!':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '=') {
+ return CPP_NE_OP;
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '!';
+ }
+ case '|':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '|') {
+ return CPP_OR_OP;
+ } else {
+ if (ch == '=')
+ return CPP_OR_ASSIGN;
+ else{
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '|';
+ }
+ }
+ case '&':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '&') {
+ return CPP_AND_OP;
+ } else {
+ if (ch == '=')
+ return CPP_AND_ASSIGN;
+ else{
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '&';
+ }
+ }
+ case '<':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '<') {
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if(ch == '=')
+ return CPP_LEFT_ASSIGN;
+ else{
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return CPP_LEFT_OP;
+ }
+ } else {
+ if (ch == '=') {
+ return CPP_LE_OP;
+ } else {
+ if (ch == '%')
+ return CPP_LEFT_BRACE;
+ else if (ch == ':')
+ return CPP_LEFT_BRACKET;
+ else{
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '<';
+ }
+ }
+ }
+ case '>':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '>') {
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if(ch == '=')
+ return CPP_RIGHT_ASSIGN;
+ else{
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return CPP_RIGHT_OP;
+ }
+ } else {
+ if (ch == '=') {
+ return CPP_GE_OP;
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '>';
+ }
+ }
+ case '.':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch >= '0' && ch <= '9') {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return lFloatConst(yylvalpp->symbol_name, 0, '.', yylvalpp);
+ } else {
+ if (ch == '.') {
+ return -1; /* Special EOF hack */
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '.';
+ }
+ }
+ case '/':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '/') {
+ do {
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ } while (ch != '\n' && ch != EOF);
+ if (ch == EOF)
+ return -1;
+ return '\n';
+ } else if (ch == '*') {
+ int nlcount = 0;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ do {
+ while (ch != '*') {
+ if (ch == '\n') nlcount++;
+ if (ch == EOF) {
+ CPPErrorToInfoLog("ERROR___EOF_IN_COMMENT");
+ return -1;
+ }
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ }
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == EOF) {
+ CPPErrorToInfoLog("ERROR___EOF_IN_COMMENT");
+ return -1;
+ }
+ } while (ch != '/');
+ if (nlcount) {
+ return '\n';
+ }
+ /* Go try it again... */
+ } else if (ch == '=') {
+ return CPP_DIV_ASSIGN;
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '/';
+ }
+ break;
+ case '"':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ while (ch != '"' && ch != '\n' && ch != EOF) {
+ if (ch == '\\') {
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '\n' || ch == EOF) {
+ break;
+ }
+ }
+ if (len < MAX_STRING_LEN) {
+ string_val[len] = ch;
+ len++;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ }
+ };
+ string_val[len] = '\0';
+ if (ch == '"') {
+ yylvalpp->sc_ident = LookUpAddString(atable, string_val);
+ return CPP_STRCONSTANT;
+ } else {
+ CPPErrorToInfoLog("ERROR___CPP_EOL_IN_STRING");
+ return ERROR_SY;
+ }
+ }
+ }
+} /* byte_scan */
+
+int yylex_CPP(char* buf, int maxSize)
+{
+ yystypepp yylvalpp;
+ int token = '\n';
+
+ for(;;) {
+
+ char* tokenString = 0;
+ token = cpp->currentInput->scan(cpp->currentInput, &yylvalpp);
+ if(check_EOF(token))
+ return 0;
+ if (token == '#' && (cpp->previous_token == '\n'||cpp->previous_token==0)) {
+ token = readCPPline(&yylvalpp);
+ if(check_EOF(token))
+ return 0;
+ continue;
+ }
+ cpp->previous_token = token;
+ /* expand macros */
+ if (token == CPP_IDENTIFIER && MacroExpand(yylvalpp.sc_ident, &yylvalpp)) {
+ cpp->notAVersionToken = 1;
+ continue;
+ }
+
+ if (token == '\n')
+ continue;
+
+ if (token == CPP_IDENTIFIER) {
+ cpp->notAVersionToken = 1;
+ tokenString = GetStringOfAtom(atable,yylvalpp.sc_ident);
+ } else if (token == CPP_FLOATCONSTANT||token == CPP_INTCONSTANT){
+ cpp->notAVersionToken = 1;
+ tokenString = yylvalpp.symbol_name;
+ } else {
+ cpp->notAVersionToken = 1;
+ tokenString = GetStringOfAtom(atable,token);
+ }
+
+ if (tokenString) {
+ if ((signed)strlen(tokenString) >= maxSize) {
+ return maxSize;
+ } else if (strlen(tokenString) > 0) {
+ strcpy(buf, tokenString);
+ return (int)strlen(tokenString);
+ }
+
+ return 0;
+ }
+ }
+
+ return 0;
+} /* yylex */
+
+/* Checks if the token just read is EOF or not. */
+int check_EOF(int token)
+{
+ if(token==-1){
+ if(cpp->ifdepth >0){
+ CPPErrorToInfoLog("#endif missing!! Compilation stopped");
+ cpp->CompileError=1;
+ }
+ return 1;
+ }
+ return 0;
+}
+
+/*/////////////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////// End of scanner.c //////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////*/
+
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/scanner.h b/src/mesa/shader/slang/MachineIndependent/preprocessor/scanner.h
index 225d20aead3..8699e48e8e4 100755
--- a/src/mesa/shader/slang/MachineIndependent/preprocessor/scanner.h
+++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/scanner.h
@@ -1,118 +1,118 @@
-//
-//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
-//All rights reserved.
-//
-//Redistribution and use in source and binary forms, with or without
-//modification, are permitted provided that the following conditions
-//are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-//POSSIBILITY OF SUCH DAMAGE.
-//
-/****************************************************************************\
-Copyright (c) 2002, NVIDIA Corporation.
-
-NVIDIA Corporation("NVIDIA") supplies this software to you in
-consideration of your agreement to the following terms, and your use,
-installation, modification or redistribution of this NVIDIA software
-constitutes acceptance of these terms. If you do not agree with these
-terms, please do not use, install, modify or redistribute this NVIDIA
-software.
-
-In consideration of your agreement to abide by the following terms, and
-subject to these terms, NVIDIA grants you a personal, non-exclusive
-license, under NVIDIA's copyrights in this original NVIDIA software (the
-"NVIDIA Software"), to use, reproduce, modify and redistribute the
-NVIDIA Software, with or without modifications, in source and/or binary
-forms; provided that if you redistribute the NVIDIA Software, you must
-retain the copyright notice of NVIDIA, this notice and the following
-text and disclaimers in all such redistributions of the NVIDIA Software.
-Neither the name, trademarks, service marks nor logos of NVIDIA
-Corporation may be used to endorse or promote products derived from the
-NVIDIA Software without specific prior written permission from NVIDIA.
-Except as expressly stated in this notice, no other rights or licenses
-express or implied, are granted by NVIDIA herein, including but not
-limited to any patent rights that may be infringed by your derivative
-works or by other works in which the NVIDIA Software may be
-incorporated. No hardware is licensed hereunder.
-
-THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
-WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
-INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
-NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
-ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
-PRODUCTS.
-
-IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
-INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
-USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
-OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
-NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
-TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
-NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-\****************************************************************************/
-//
-// scanner.h
-//
-
-#if !defined(__SCANNER_H)
-#define __SCANNER_H 1
-
-#define MAX_SYMBOL_NAME_LEN 128
-#define MAX_STRING_LEN 512
-
-#include "parser.h"
-
-// Not really atom table stuff but needed first...
-
-typedef struct SourceLoc_Rec {
- unsigned short file, line;
-} SourceLoc;
-
-int yyparse (void);
-
-int yylex_CPP(char* buf, int maxSize);
-
-typedef struct InputSrc {
- struct InputSrc *prev;
- int (*scan)(struct InputSrc *, yystypepp *);
- int (*getch)(struct InputSrc *, yystypepp *);
- void (*ungetch)(struct InputSrc *, int, yystypepp *);
- int name; /* atom */
- int line;
-} InputSrc;
-
-int InitScanner(CPPStruct *cpp); // Intialise the cpp scanner.
-int ScanFromString(char *); // Start scanning the input from the string mentioned.
-int check_EOF(int); // check if we hit a EOF abruptly
-void CPPErrorToInfoLog(char *); // sticking the msg,line into the Shader's.Info.log
-void SetLineNumber(int);
-void SetStringNumber(int);
-void IncLineNumber(void);
-void DecLineNumber(void);
-int FreeScanner(void); // Free the cpp scanner
-#endif // !(defined(__SCANNER_H)
-
+/*
+//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+*/
+/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/*
+// scanner.h
+*/
+
+#if !defined(__SCANNER_H)
+#define __SCANNER_H 1
+
+#define MAX_SYMBOL_NAME_LEN 128
+#define MAX_STRING_LEN 512
+
+#include "parser.h"
+
+/* Not really atom table stuff but needed first... */
+
+typedef struct SourceLoc_Rec {
+ unsigned short file, line;
+} SourceLoc;
+
+int yyparse (void);
+
+int yylex_CPP(char* buf, int maxSize);
+
+typedef struct InputSrc {
+ struct InputSrc *prev;
+ int (*scan)(struct InputSrc *, yystypepp *);
+ int (*getch)(struct InputSrc *, yystypepp *);
+ void (*ungetch)(struct InputSrc *, int, yystypepp *);
+ int name; /* atom */
+ int line;
+} InputSrc;
+
+int InitScanner(CPPStruct *cpp); /* Intialise the cpp scanner. */
+int ScanFromString(char *); /* Start scanning the input from the string mentioned. */
+int check_EOF(int); /* check if we hit a EOF abruptly */
+void CPPErrorToInfoLog(char *); /* sticking the msg,line into the Shader's.Info.log */
+void SetLineNumber(int);
+void SetStringNumber(int);
+void IncLineNumber(void);
+void DecLineNumber(void);
+int FreeScanner(void); /* Free the cpp scanner */
+#endif /* !(defined(__SCANNER_H) */
+
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/slglobals.h b/src/mesa/shader/slang/MachineIndependent/preprocessor/slglobals.h
index c86354fe8a0..62f5964cea4 100755
--- a/src/mesa/shader/slang/MachineIndependent/preprocessor/slglobals.h
+++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/slglobals.h
@@ -1,115 +1,115 @@
-//
-//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
-//All rights reserved.
-//
-//Redistribution and use in source and binary forms, with or without
-//modification, are permitted provided that the following conditions
-//are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-//POSSIBILITY OF SUCH DAMAGE.
-//
-/****************************************************************************\
-Copyright (c) 2002, NVIDIA Corporation.
-
-NVIDIA Corporation("NVIDIA") supplies this software to you in
-consideration of your agreement to the following terms, and your use,
-installation, modification or redistribution of this NVIDIA software
-constitutes acceptance of these terms. If you do not agree with these
-terms, please do not use, install, modify or redistribute this NVIDIA
-software.
-
-In consideration of your agreement to abide by the following terms, and
-subject to these terms, NVIDIA grants you a personal, non-exclusive
-license, under NVIDIA's copyrights in this original NVIDIA software (the
-"NVIDIA Software"), to use, reproduce, modify and redistribute the
-NVIDIA Software, with or without modifications, in source and/or binary
-forms; provided that if you redistribute the NVIDIA Software, you must
-retain the copyright notice of NVIDIA, this notice and the following
-text and disclaimers in all such redistributions of the NVIDIA Software.
-Neither the name, trademarks, service marks nor logos of NVIDIA
-Corporation may be used to endorse or promote products derived from the
-NVIDIA Software without specific prior written permission from NVIDIA.
-Except as expressly stated in this notice, no other rights or licenses
-express or implied, are granted by NVIDIA herein, including but not
-limited to any patent rights that may be infringed by your derivative
-works or by other works in which the NVIDIA Software may be
-incorporated. No hardware is licensed hereunder.
-
-THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
-WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
-INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
-NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
-ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
-PRODUCTS.
-
-IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
-INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
-USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
-OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
-NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
-TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
-NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-\****************************************************************************/
-//
-// slglobals.h
-//
-
-#if !defined(__SLGLOBALS_H)
-#define __SLGLOBALS_H 1
-
-typedef struct CPPStruct_Rec CPPStruct;
-
-extern CPPStruct *cpp;
-
-#undef CPPC_DEBUG_THE_COMPILER
-#if defined(_DEBUG)
-#define CPPC_DEBUG_THE_COMPILER 1
-#endif
-
-#undef CPPC_ENABLE_TOOLS
-#define CPPC_ENABLE_TOOLS 1
-
-#include "memory.h"
-#include "atom.h"
-#include "scanner.h"
-#include "cpp.h"
-#include "tokens.h"
-#include "symbols.h"
-#include "compile.h"
-#if !defined(NO_PARSER)
-#include "parser.h"
-#endif
-
-#if !defined(NULL)
-#define NULL 0
-#endif
-
-#endif // !(defined(__SLGLOBALS_H)
-
-
-
-
+/*
+//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+*/
+/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/*
+// slglobals.h
+*/
+
+#if !defined(__SLGLOBALS_H)
+#define __SLGLOBALS_H 1
+
+typedef struct CPPStruct_Rec CPPStruct;
+
+extern CPPStruct *cpp;
+
+#undef CPPC_DEBUG_THE_COMPILER
+#if defined(_DEBUG)
+#define CPPC_DEBUG_THE_COMPILER 1
+#endif
+
+#undef CPPC_ENABLE_TOOLS
+#define CPPC_ENABLE_TOOLS 1
+
+#include "memory.h"
+#include "atom.h"
+#include "scanner.h"
+#include "cpp.h"
+#include "tokens.h"
+#include "symbols.h"
+#include "compile.h"
+#if !defined(NO_PARSER)
+#include "parser.h"
+#endif
+
+#if !defined(NULL)
+#define NULL 0
+#endif
+
+#endif /* !(defined(__SLGLOBALS_H) */
+
+
+
+
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/symbols.c b/src/mesa/shader/slang/MachineIndependent/preprocessor/symbols.c
index f7ef690680c..051d9aaaf92 100755
--- a/src/mesa/shader/slang/MachineIndependent/preprocessor/symbols.c
+++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/symbols.c
@@ -1,318 +1,318 @@
-//
-//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
-//All rights reserved.
-//
-//Redistribution and use in source and binary forms, with or without
-//modification, are permitted provided that the following conditions
-//are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-//POSSIBILITY OF SUCH DAMAGE.
-//
-/****************************************************************************\
-Copyright (c) 2002, NVIDIA Corporation.
-
-NVIDIA Corporation("NVIDIA") supplies this software to you in
-consideration of your agreement to the following terms, and your use,
-installation, modification or redistribution of this NVIDIA software
-constitutes acceptance of these terms. If you do not agree with these
-terms, please do not use, install, modify or redistribute this NVIDIA
-software.
-
-In consideration of your agreement to abide by the following terms, and
-subject to these terms, NVIDIA grants you a personal, non-exclusive
-license, under NVIDIA's copyrights in this original NVIDIA software (the
-"NVIDIA Software"), to use, reproduce, modify and redistribute the
-NVIDIA Software, with or without modifications, in source and/or binary
-forms; provided that if you redistribute the NVIDIA Software, you must
-retain the copyright notice of NVIDIA, this notice and the following
-text and disclaimers in all such redistributions of the NVIDIA Software.
-Neither the name, trademarks, service marks nor logos of NVIDIA
-Corporation may be used to endorse or promote products derived from the
-NVIDIA Software without specific prior written permission from NVIDIA.
-Except as expressly stated in this notice, no other rights or licenses
-express or implied, are granted by NVIDIA herein, including but not
-limited to any patent rights that may be infringed by your derivative
-works or by other works in which the NVIDIA Software may be
-incorporated. No hardware is licensed hereunder.
-
-THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
-WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
-INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
-NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
-ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
-PRODUCTS.
-
-IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
-INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
-USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
-OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
-NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
-TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
-NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-\****************************************************************************/
-//
-// symbols.c
-//
-
-#include <assert.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-
-#include "slglobals.h"
-
-///////////////////////////////////////////////////////////////////////////////////////////////
-/////////////////////////////////// Symbol Table Variables: ///////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////////////
-
-Scope *ScopeList = NULL;
-Scope *CurrentScope = NULL;
-Scope *GlobalScope = NULL;
-
-static void unlinkScope(void *_scope) {
- Scope *scope = _scope;
-
- if (scope->next)
- scope->next->prev = scope->prev;
- if (scope->prev)
- scope->prev->next = scope->next;
- else
- ScopeList = scope->next;
-}
-
-/*
- * NewScope()
- *
- */
-Scope *NewScopeInPool(MemoryPool *pool)
-{
- Scope *lScope;
-
- lScope = mem_Alloc(pool, sizeof(Scope));
- lScope->pool = pool;
- lScope->parent = NULL;
- lScope->funScope = NULL;
- lScope->symbols = NULL;
-
- lScope->level = 0;
-
- lScope->programs = NULL;
- if ((lScope->next = ScopeList))
- ScopeList->prev = lScope;
- lScope->prev = 0;
- ScopeList = lScope;
- mem_AddCleanup(pool, unlinkScope, lScope);
- return lScope;
-} // NewScope
-
-/*
- * PushScope()
- *
- */
-
-void PushScope(Scope *fScope)
-{
- Scope *lScope;
-
- if (CurrentScope) {
- fScope->level = CurrentScope->level + 1;
- if (fScope->level == 1) {
- if (!GlobalScope) {
- /* HACK - CTD -- if GlobalScope==NULL and level==1, we're
- * defining a function in the superglobal scope. Things
- * will break if we leave the level as 1, so we arbitrarily
- * set it to 2 */
- fScope->level = 2;
- }
- }
- if (fScope->level >= 2) {
- lScope = fScope;
- while (lScope->level > 2)
- lScope = lScope->next;
- fScope->funScope = lScope;
- }
- } else {
- fScope->level = 0;
- }
- fScope->parent = CurrentScope;
- CurrentScope = fScope;
-} // PushScope
-
-/*
- * PopScope()
- *
- */
-
-Scope *PopScope(void)
-{
- Scope *lScope;
-
- lScope = CurrentScope;
- if (CurrentScope)
- CurrentScope = CurrentScope->parent;
- return lScope;
-} // PopScope
-
-/*
- * NewSymbol() - Allocate a new symbol node;
- *
- */
-
-Symbol *NewSymbol(SourceLoc *loc, Scope *fScope, int name, symbolkind kind)
-{
- Symbol *lSymb;
- char *pch;
- int ii;
-
- lSymb = (Symbol *) mem_Alloc(fScope->pool, sizeof(Symbol));
- lSymb->left = NULL;
- lSymb->right = NULL;
- lSymb->next = NULL;
- lSymb->name = name;
- lSymb->loc = *loc;
- lSymb->kind = kind;
-
- // Clear union area:
-
- pch = (char *) &lSymb->details;
- for (ii = 0; ii < sizeof(lSymb->details); ii++)
- *pch++ = 0;
- return lSymb;
-} // NewSymbol
-
-/*
- * lAddToTree() - Using a binary tree is not a good idea for basic atom values because they
- * are generated in order. We'll fix this later (by reversing the bit pattern).
- */
-
-static void lAddToTree(Symbol **fSymbols, Symbol *fSymb)
-{
- Symbol *lSymb;
- int lrev, frev;
-
- lSymb = *fSymbols;
- if (lSymb) {
- frev = GetReversedAtom(atable, fSymb->name);
- while (lSymb) {
- lrev = GetReversedAtom(atable, lSymb->name);
- if (lrev == frev) {
- CPPErrorToInfoLog("GetAtomString(atable, fSymb->name)");
- break;
- } else {
- if (lrev > frev) {
- if (lSymb->left) {
- lSymb = lSymb->left;
- } else {
- lSymb->left = fSymb;
- break;
- }
- } else {
- if (lSymb->right) {
- lSymb = lSymb->right;
- } else {
- lSymb->right = fSymb;
- break;
- }
- }
- }
- }
- } else {
- *fSymbols = fSymb;
- }
-} // lAddToTree
-
-
-/*
- * AddSymbol() - Add a variable, type, or function name to a scope.
- *
- */
-
-Symbol *AddSymbol(SourceLoc *loc, Scope *fScope, int atom, symbolkind kind)
-{
- Symbol *lSymb;
-
- if (!fScope)
- fScope = CurrentScope;
- lSymb = NewSymbol(loc, fScope, atom, kind);
- lAddToTree(&fScope->symbols, lSymb);
- return lSymb;
-} // AddSymbol
-
-
-/*********************************************************************************************/
-/************************************ Symbol Semantic Functions ******************************/
-/*********************************************************************************************/
-
-/*
- * LookUpLocalSymbol()
- *
- */
-
-Symbol *LookUpLocalSymbol(Scope *fScope, int atom)
-{
- Symbol *lSymb;
- int rname, ratom;
-
- ratom = GetReversedAtom(atable, atom);
- if (!fScope)
- fScope = CurrentScope;
- lSymb = fScope->symbols;
- while (lSymb) {
- rname = GetReversedAtom(atable, lSymb->name);
- if (rname == ratom) {
- return lSymb;
- } else {
- if (rname > ratom) {
- lSymb = lSymb->left;
- } else {
- lSymb = lSymb->right;
- }
- }
- }
- return NULL;
-} // LookUpLocalSymbol
-
-/*
- * LookUpSymbol()
- *
- */
-
-Symbol *LookUpSymbol(Scope *fScope, int atom)
-{
- Symbol *lSymb;
-
- if (!fScope)
- fScope = CurrentScope;
- while (fScope) {
- lSymb = LookUpLocalSymbol(fScope, atom);
- if (lSymb)
- return lSymb;
- fScope = fScope->parent;
- }
- return NULL;
-} // LookUpSymbol
-
+/*
+//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+*/
+/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/*
+// symbols.c
+*/
+
+#include <assert.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#include "slglobals.h"
+
+/*/////////////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////// Symbol Table Variables: ///////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////*/
+
+Scope *ScopeList = NULL;
+Scope *CurrentScope = NULL;
+Scope *GlobalScope = NULL;
+
+static void unlinkScope(void *_scope) {
+ Scope *scope = _scope;
+
+ if (scope->next)
+ scope->next->prev = scope->prev;
+ if (scope->prev)
+ scope->prev->next = scope->next;
+ else
+ ScopeList = scope->next;
+}
+
+/*
+ * NewScope()
+ *
+ */
+Scope *NewScopeInPool(MemoryPool *pool)
+{
+ Scope *lScope;
+
+ lScope = mem_Alloc(pool, sizeof(Scope));
+ lScope->pool = pool;
+ lScope->parent = NULL;
+ lScope->funScope = NULL;
+ lScope->symbols = NULL;
+
+ lScope->level = 0;
+
+ lScope->programs = NULL;
+ if ((lScope->next = ScopeList))
+ ScopeList->prev = lScope;
+ lScope->prev = 0;
+ ScopeList = lScope;
+ mem_AddCleanup(pool, unlinkScope, lScope);
+ return lScope;
+} /* NewScope */
+
+/*
+ * PushScope()
+ *
+ */
+
+void PushScope(Scope *fScope)
+{
+ Scope *lScope;
+
+ if (CurrentScope) {
+ fScope->level = CurrentScope->level + 1;
+ if (fScope->level == 1) {
+ if (!GlobalScope) {
+ /* HACK - CTD -- if GlobalScope==NULL and level==1, we're
+ * defining a function in the superglobal scope. Things
+ * will break if we leave the level as 1, so we arbitrarily
+ * set it to 2 */
+ fScope->level = 2;
+ }
+ }
+ if (fScope->level >= 2) {
+ lScope = fScope;
+ while (lScope->level > 2)
+ lScope = lScope->next;
+ fScope->funScope = lScope;
+ }
+ } else {
+ fScope->level = 0;
+ }
+ fScope->parent = CurrentScope;
+ CurrentScope = fScope;
+} /* PushScope */
+
+/*
+ * PopScope()
+ *
+ */
+
+Scope *PopScope(void)
+{
+ Scope *lScope;
+
+ lScope = CurrentScope;
+ if (CurrentScope)
+ CurrentScope = CurrentScope->parent;
+ return lScope;
+} /* PopScope */
+
+/*
+ * NewSymbol() - Allocate a new symbol node;
+ *
+ */
+
+Symbol *NewSymbol(SourceLoc *loc, Scope *fScope, int name, symbolkind kind)
+{
+ Symbol *lSymb;
+ char *pch;
+ int ii;
+
+ lSymb = (Symbol *) mem_Alloc(fScope->pool, sizeof(Symbol));
+ lSymb->left = NULL;
+ lSymb->right = NULL;
+ lSymb->next = NULL;
+ lSymb->name = name;
+ lSymb->loc = *loc;
+ lSymb->kind = kind;
+
+ /* Clear union area: */
+
+ pch = (char *) &lSymb->details;
+ for (ii = 0; ii < sizeof(lSymb->details); ii++)
+ *pch++ = 0;
+ return lSymb;
+} /* NewSymbol */
+
+/*
+ * lAddToTree() - Using a binary tree is not a good idea for basic atom values because they
+ * are generated in order. We'll fix this later (by reversing the bit pattern).
+ */
+
+static void lAddToTree(Symbol **fSymbols, Symbol *fSymb)
+{
+ Symbol *lSymb;
+ int lrev, frev;
+
+ lSymb = *fSymbols;
+ if (lSymb) {
+ frev = GetReversedAtom(atable, fSymb->name);
+ while (lSymb) {
+ lrev = GetReversedAtom(atable, lSymb->name);
+ if (lrev == frev) {
+ CPPErrorToInfoLog("GetAtomString(atable, fSymb->name)");
+ break;
+ } else {
+ if (lrev > frev) {
+ if (lSymb->left) {
+ lSymb = lSymb->left;
+ } else {
+ lSymb->left = fSymb;
+ break;
+ }
+ } else {
+ if (lSymb->right) {
+ lSymb = lSymb->right;
+ } else {
+ lSymb->right = fSymb;
+ break;
+ }
+ }
+ }
+ }
+ } else {
+ *fSymbols = fSymb;
+ }
+} /* lAddToTree */
+
+
+/*
+ * AddSymbol() - Add a variable, type, or function name to a scope.
+ *
+ */
+
+Symbol *AddSymbol(SourceLoc *loc, Scope *fScope, int atom, symbolkind kind)
+{
+ Symbol *lSymb;
+
+ if (!fScope)
+ fScope = CurrentScope;
+ lSymb = NewSymbol(loc, fScope, atom, kind);
+ lAddToTree(&fScope->symbols, lSymb);
+ return lSymb;
+} /* AddSymbol */
+
+
+/*********************************************************************************************/
+/************************************ Symbol Semantic Functions ******************************/
+/*********************************************************************************************/
+
+/*
+ * LookUpLocalSymbol()
+ *
+ */
+
+Symbol *LookUpLocalSymbol(Scope *fScope, int atom)
+{
+ Symbol *lSymb;
+ int rname, ratom;
+
+ ratom = GetReversedAtom(atable, atom);
+ if (!fScope)
+ fScope = CurrentScope;
+ lSymb = fScope->symbols;
+ while (lSymb) {
+ rname = GetReversedAtom(atable, lSymb->name);
+ if (rname == ratom) {
+ return lSymb;
+ } else {
+ if (rname > ratom) {
+ lSymb = lSymb->left;
+ } else {
+ lSymb = lSymb->right;
+ }
+ }
+ }
+ return NULL;
+} /* LookUpLocalSymbol */
+
+/*
+ * LookUpSymbol()
+ *
+ */
+
+Symbol *LookUpSymbol(Scope *fScope, int atom)
+{
+ Symbol *lSymb;
+
+ if (!fScope)
+ fScope = CurrentScope;
+ while (fScope) {
+ lSymb = LookUpLocalSymbol(fScope, atom);
+ if (lSymb)
+ return lSymb;
+ fScope = fScope->parent;
+ }
+ return NULL;
+} /* LookUpSymbol */
+
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/symbols.h b/src/mesa/shader/slang/MachineIndependent/preprocessor/symbols.h
index 9be86d42080..1196b906f5b 100755
--- a/src/mesa/shader/slang/MachineIndependent/preprocessor/symbols.h
+++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/symbols.h
@@ -1,145 +1,145 @@
-//
-//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
-//All rights reserved.
-//
-//Redistribution and use in source and binary forms, with or without
-//modification, are permitted provided that the following conditions
-//are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-//POSSIBILITY OF SUCH DAMAGE.
-//
-/****************************************************************************\
-Copyright (c) 2002, NVIDIA Corporation.
-
-NVIDIA Corporation("NVIDIA") supplies this software to you in
-consideration of your agreement to the following terms, and your use,
-installation, modification or redistribution of this NVIDIA software
-constitutes acceptance of these terms. If you do not agree with these
-terms, please do not use, install, modify or redistribute this NVIDIA
-software.
-
-In consideration of your agreement to abide by the following terms, and
-subject to these terms, NVIDIA grants you a personal, non-exclusive
-license, under NVIDIA's copyrights in this original NVIDIA software (the
-"NVIDIA Software"), to use, reproduce, modify and redistribute the
-NVIDIA Software, with or without modifications, in source and/or binary
-forms; provided that if you redistribute the NVIDIA Software, you must
-retain the copyright notice of NVIDIA, this notice and the following
-text and disclaimers in all such redistributions of the NVIDIA Software.
-Neither the name, trademarks, service marks nor logos of NVIDIA
-Corporation may be used to endorse or promote products derived from the
-NVIDIA Software without specific prior written permission from NVIDIA.
-Except as expressly stated in this notice, no other rights or licenses
-express or implied, are granted by NVIDIA herein, including but not
-limited to any patent rights that may be infringed by your derivative
-works or by other works in which the NVIDIA Software may be
-incorporated. No hardware is licensed hereunder.
-
-THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
-WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
-INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
-NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
-ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
-PRODUCTS.
-
-IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
-INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
-USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
-OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
-NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
-TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
-NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-\****************************************************************************/
-//
-// symbols.h
-//
-
-#if !defined(__SYMBOLS_H)
-#define __SYMBOLS_H 1
-
-#include "memory.h"
-
-typedef enum symbolkind {
- MACRO_S
-} symbolkind;
-
-// Typedefs for things defined here in "symbols.h":
-
-typedef struct Scope_Rec Scope;
-typedef struct Symbol_Rec Symbol;
-
-typedef struct SymbolList_Rec {
- struct SymbolList_Rec *next;
- Symbol *symb;
-} SymbolList;
-
-struct Scope_Rec {
- Scope *next, *prev; // doubly-linked list of all scopes
- Scope *parent;
- Scope *funScope; // Points to base scope of enclosing function
- MemoryPool *pool; // pool used for allocation in this scope
- Symbol *symbols;
-
- int level; // 0 = super globals, 1 = globals, etc.
-
- // Only used at global scope (level 1):
- SymbolList *programs; // List of programs for this compilation.
-};
-
-
-// Symbol table is a simple binary tree.
-
-#include "cpp.h" // to get MacroSymbol def
-
-struct Symbol_Rec {
- Symbol *left, *right;
- Symbol *next;
- int name; // Name atom
- SourceLoc loc;
- symbolkind kind;
- union {
- MacroSymbol mac;
- } details;
-};
-
-extern Scope *CurrentScope;
-extern Scope *GlobalScope;
-extern Scope *ScopeList;
-
-Scope *NewScopeInPool(MemoryPool *);
-#define NewScope() NewScopeInPool(CurrentScope->pool)
-void PushScope(Scope *fScope);
-Scope *PopScope(void);
-Symbol *NewSymbol(SourceLoc *loc, Scope *fScope, int name, symbolkind kind);
-Symbol *AddSymbol(SourceLoc *loc, Scope *fScope, int atom, symbolkind kind);
-Symbol *LookUpLocalSymbol(Scope *fScope, int atom);
-Symbol *LookUpSymbol(Scope *fScope, int atom);
-void CPPErrorToInfoLog(char *);
-
-
-#endif // !defined(__SYMBOLS_H)
-
+/*
+//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+*/
+/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/*
+// symbols.h
+*/
+
+#if !defined(__SYMBOLS_H)
+#define __SYMBOLS_H 1
+
+#include "memory.h"
+
+typedef enum symbolkind {
+ MACRO_S
+} symbolkind;
+
+/* Typedefs for things defined here in "symbols.h": */
+
+typedef struct Scope_Rec Scope;
+typedef struct Symbol_Rec Symbol;
+
+typedef struct SymbolList_Rec {
+ struct SymbolList_Rec *next;
+ Symbol *symb;
+} SymbolList;
+
+struct Scope_Rec {
+ Scope *next, *prev; /* doubly-linked list of all scopes */
+ Scope *parent;
+ Scope *funScope; /* Points to base scope of enclosing function */
+ MemoryPool *pool; /* pool used for allocation in this scope */
+ Symbol *symbols;
+
+ int level; /* 0 = super globals, 1 = globals, etc. */
+
+ /* Only used at global scope (level 1): */
+ SymbolList *programs; /* List of programs for this compilation. */
+};
+
+
+/* Symbol table is a simple binary tree. */
+
+#include "cpp.h" /* to get MacroSymbol def */
+
+struct Symbol_Rec {
+ Symbol *left, *right;
+ Symbol *next;
+ int name; /* Name atom */
+ SourceLoc loc;
+ symbolkind kind;
+ union {
+ MacroSymbol mac;
+ } details;
+};
+
+extern Scope *CurrentScope;
+extern Scope *GlobalScope;
+extern Scope *ScopeList;
+
+Scope *NewScopeInPool(MemoryPool *);
+#define NewScope() NewScopeInPool(CurrentScope->pool)
+void PushScope(Scope *fScope);
+Scope *PopScope(void);
+Symbol *NewSymbol(SourceLoc *loc, Scope *fScope, int name, symbolkind kind);
+Symbol *AddSymbol(SourceLoc *loc, Scope *fScope, int atom, symbolkind kind);
+Symbol *LookUpLocalSymbol(Scope *fScope, int atom);
+Symbol *LookUpSymbol(Scope *fScope, int atom);
+void CPPErrorToInfoLog(char *);
+
+
+#endif /* !defined(__SYMBOLS_H) */
+
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/tokens.c b/src/mesa/shader/slang/MachineIndependent/preprocessor/tokens.c
index 4a9f2a1a023..aded6c234ec 100755
--- a/src/mesa/shader/slang/MachineIndependent/preprocessor/tokens.c
+++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/tokens.c
@@ -1,464 +1,464 @@
-//
-//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
-//All rights reserved.
-//
-//Redistribution and use in source and binary forms, with or without
-//modification, are permitted provided that the following conditions
-//are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-//POSSIBILITY OF SUCH DAMAGE.
-//
-/****************************************************************************\
-Copyright (c) 2002, NVIDIA Corporation.
-
-NVIDIA Corporation("NVIDIA") supplies this software to you in
-consideration of your agreement to the following terms, and your use,
-installation, modification or redistribution of this NVIDIA software
-constitutes acceptance of these terms. If you do not agree with these
-terms, please do not use, install, modify or redistribute this NVIDIA
-software.
-
-In consideration of your agreement to abide by the following terms, and
-subject to these terms, NVIDIA grants you a personal, non-exclusive
-license, under NVIDIA's copyrights in this original NVIDIA software (the
-"NVIDIA Software"), to use, reproduce, modify and redistribute the
-NVIDIA Software, with or without modifications, in source and/or binary
-forms; provided that if you redistribute the NVIDIA Software, you must
-retain the copyright notice of NVIDIA, this notice and the following
-text and disclaimers in all such redistributions of the NVIDIA Software.
-Neither the name, trademarks, service marks nor logos of NVIDIA
-Corporation may be used to endorse or promote products derived from the
-NVIDIA Software without specific prior written permission from NVIDIA.
-Except as expressly stated in this notice, no other rights or licenses
-express or implied, are granted by NVIDIA herein, including but not
-limited to any patent rights that may be infringed by your derivative
-works or by other works in which the NVIDIA Software may be
-incorporated. No hardware is licensed hereunder.
-
-THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
-WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
-INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
-NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
-ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
-PRODUCTS.
-
-IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
-INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
-USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
-OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
-NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
-TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
-NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-\****************************************************************************/
-//
-// tokens.c
-//
-
-#include <assert.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <ctype.h>
-
-#include "slglobals.h"
-
-#include "slang_mesa.h"
-
-///////////////////////////////////////////////////////////////////////////////////////////////
-//////////////////////// Preprocessor and Token Recorder and Playback: ////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////////////
-
-/*
- * idstr()
- * Copy a string to a malloc'ed block and convert it into something suitable
- * for an ID
- *
- */
-
-static char *idstr(const char *fstr)
-{
- size_t len;
- char *str, *t;
- const char *f;
-
- len = strlen(fstr);
- str = (char *) malloc(len + 1);
- for (f=fstr, t=str; *f; f++) {
- if (_mesa_isalnum(*f)) *t++ = *f;
- else if (*f == '.' || *f == '/') *t++ = '_';
- }
- *t = 0;
- return str;
-} // idstr
-
-
-/*
- * lNewBlock()
- *
- */
-
-static TokenBlock *lNewBlock(TokenStream *fTok)
-{
- TokenBlock *lBlock;
-
- lBlock = (TokenBlock *) malloc(sizeof(TokenBlock) + 256);
- lBlock->count = 0;
- lBlock->current = 0;
- lBlock->data = (unsigned char *) lBlock + sizeof(TokenBlock);
- lBlock->max = 256;
- lBlock->next = NULL;
- if (fTok->head) {
- fTok->current->next = lBlock;
- } else {
- fTok->head = lBlock;
- }
- fTok->current = lBlock;
- return lBlock;
-} // lNewBlock
-
-/*
- * lAddByte()
- *
- */
-
-static void lAddByte(TokenStream *fTok, unsigned char fVal)
-{
- TokenBlock *lBlock;
- lBlock = fTok->current;
- if (lBlock->count >= lBlock->max)
- lBlock = lNewBlock(fTok);
- lBlock->data[lBlock->count++] = fVal;
-} // lAddByte
-
-
-
-/*
- * lReadByte() - Get the next byte from a stream.
- *
- */
-
-static int lReadByte(TokenStream *pTok)
-{
- TokenBlock *lBlock;
- int lval = -1;
-
- lBlock = pTok->current;
- if (lBlock) {
- if (lBlock->current >= lBlock->count) {
- lBlock = lBlock->next;
- if (lBlock)
- lBlock->current = 0;
- pTok->current = lBlock;
- }
- if (lBlock)
- lval = lBlock->data[lBlock->current++];
- }
- return lval;
-} // lReadByte
-
-/////////////////////////////////////// Global Functions://////////////////////////////////////
-
-/*
- * NewTokenStream()
- *
- */
-
-TokenStream *NewTokenStream(const char *name)
-{
- TokenStream *pTok;
-
- pTok = (TokenStream *) malloc(sizeof(TokenStream));
- pTok->next = NULL;
- pTok->name = idstr(name);
- pTok->head = NULL;
- pTok->current = NULL;
- lNewBlock(pTok);
- return pTok;
-} // NewTokenStream
-
-/*
- * DeleteTokenStream()
- *
- */
-
-void DeleteTokenStream(TokenStream *pTok)
-{
- TokenBlock *pBlock, *nBlock;
-
- if (pTok) {
- pBlock = pTok->head;
- while (pBlock) {
- nBlock = pBlock->next;
- free(pBlock);
- pBlock = nBlock;
- }
- if (pTok->name)
- free(pTok->name);
- free(pTok);
- }
-} // DeleteTokenStream
-
-/*
- * RecordToken() - Add a token to the end of a list for later playback or printout.
- *
- */
-
-void RecordToken(TokenStream *pTok, int token, yystypepp * yylvalpp)
-{
- const char *s;
- unsigned char *str=NULL;
-
- if (token > 256)
- lAddByte(pTok, (unsigned char)((token & 0x7f) + 0x80));
- else
- lAddByte(pTok, (unsigned char)(token & 0x7f));
- switch (token) {
- case CPP_IDENTIFIER:
- case CPP_TYPEIDENTIFIER:
- case CPP_STRCONSTANT:
- s = GetAtomString(atable, yylvalpp->sc_ident);
- while (*s)
- lAddByte(pTok, (unsigned char) *s++);
- lAddByte(pTok, 0);
- break;
- case CPP_FLOATCONSTANT:
- case CPP_INTCONSTANT:
- str=yylvalpp->symbol_name;
- while (*str){
- lAddByte(pTok,(unsigned char) *str);
- *str++;
- }
- lAddByte(pTok, 0);
- break;
- case '(':
- lAddByte(pTok, (unsigned char)(yylvalpp->sc_int ? 1 : 0));
- default:
- break;
- }
-} // RecordToken
-
-/*
- * RewindTokenStream() - Reset a token stream in preperation for reading.
- *
- */
-
-void RewindTokenStream(TokenStream *pTok)
-{
- if (pTok->head) {
- pTok->current = pTok->head;
- pTok->current->current = 0;
- }
-} // RewindTokenStream
-
-/*
- * ReadToken() - Read the next token from a stream.
- *
- */
-
-int ReadToken(TokenStream *pTok, yystypepp * yylvalpp)
-{
- char symbol_name[MAX_SYMBOL_NAME_LEN + 1];
- char string_val[MAX_STRING_LEN + 1];
- int ltoken, len;
- char ch;
-
- ltoken = lReadByte(pTok);
- if (ltoken >= 0) {
- if (ltoken > 127)
- ltoken += 128;
- switch (ltoken) {
- case CPP_IDENTIFIER:
- case CPP_TYPEIDENTIFIER:
- len = 0;
- ch = lReadByte(pTok);
- while ((ch >= 'a' && ch <= 'z') ||
- (ch >= 'A' && ch <= 'Z') ||
- (ch >= '0' && ch <= '9') ||
- ch == '_')
- {
- if (len < MAX_SYMBOL_NAME_LEN) {
- symbol_name[len] = ch;
- len++;
- ch = lReadByte(pTok);
- }
- }
- symbol_name[len] = '\0';
- assert(ch == '\0');
- yylvalpp->sc_ident = LookUpAddString(atable, symbol_name);
- return CPP_IDENTIFIER;
- break;
- case CPP_STRCONSTANT:
- len = 0;
- while ((ch = lReadByte(pTok)) != 0)
- if (len < MAX_STRING_LEN)
- string_val[len++] = ch;
- string_val[len] = 0;
- yylvalpp->sc_ident = LookUpAddString(atable, string_val);
- break;
- case CPP_FLOATCONSTANT:
- len = 0;
- ch = lReadByte(pTok);
- while ((ch >= '0' && ch <= '9')||(ch=='e'||ch=='E'||ch=='.')||(ch=='+'||ch=='-'))
- {
- if (len < MAX_SYMBOL_NAME_LEN) {
- symbol_name[len] = ch;
- len++;
- ch = lReadByte(pTok);
- }
- }
- symbol_name[len] = '\0';
- assert(ch == '\0');
- strcpy(yylvalpp->symbol_name,symbol_name);
- yylvalpp->sc_fval=(float)atof(yylvalpp->symbol_name);
- break;
- case CPP_INTCONSTANT:
- len = 0;
- ch = lReadByte(pTok);
- while ((ch >= '0' && ch <= '9'))
- {
- if (len < MAX_SYMBOL_NAME_LEN) {
- symbol_name[len] = ch;
- len++;
- ch = lReadByte(pTok);
- }
- }
- symbol_name[len] = '\0';
- assert(ch == '\0');
- strcpy(yylvalpp->symbol_name,symbol_name);
- yylvalpp->sc_int=atoi(yylvalpp->symbol_name);
- break;
- case '(':
- yylvalpp->sc_int = lReadByte(pTok);
- break;
- }
- return ltoken;
- }
- return EOF_SY;
-} // ReadToken
-
-typedef struct TokenInputSrc {
- InputSrc base;
- TokenStream *tokens;
- int (*final)(CPPStruct *);
-} TokenInputSrc;
-
-static int scan_token(TokenInputSrc *in, yystypepp * yylvalpp)
-{
- int token = ReadToken(in->tokens, yylvalpp);
- int (*final)(CPPStruct *);
- cpp->tokenLoc->file = cpp->currentInput->name;
- cpp->tokenLoc->line = cpp->currentInput->line;
- if (token == '\n') {
- in->base.line++;
- return token;
- }
- if (token > 0) return token;
- cpp->currentInput = in->base.prev;
- final = in->final;
- free(in);
- if (final && !final(cpp)) return -1;
- return cpp->currentInput->scan(cpp->currentInput, yylvalpp);
-}
-
-int ReadFromTokenStream(TokenStream *ts, int name, int (*final)(CPPStruct *))
-{
- TokenInputSrc *in = malloc(sizeof(TokenInputSrc));
- memset(in, 0, sizeof(TokenInputSrc));
- in->base.name = name;
- in->base.prev = cpp->currentInput;
- in->base.scan = (int (*)(InputSrc *, yystypepp *))scan_token;
- in->base.line = 1;
- in->tokens = ts;
- in->final = final;
- RewindTokenStream(ts);
- cpp->currentInput = &in->base;
- return 1;
-}
-
-typedef struct UngotToken {
- InputSrc base;
- int token;
- yystypepp lval;
-} UngotToken;
-
-static int reget_token(UngotToken *t, yystypepp * yylvalpp)
-{
- int token = t->token;
- *yylvalpp = t->lval;
- cpp->currentInput = t->base.prev;
- free(t);
- return token;
-}
-
-void UngetToken(int token, yystypepp * yylvalpp) {
- UngotToken *t = malloc(sizeof(UngotToken));
- memset(t, 0, sizeof(UngotToken));
- t->token = token;
- t->lval = *yylvalpp;
- t->base.scan = (void *)reget_token;
- t->base.prev = cpp->currentInput;
- t->base.name = cpp->currentInput->name;
- t->base.line = cpp->currentInput->line;
- cpp->currentInput = &t->base;
-}
-
-
-void DumpTokenStream(FILE *fp, TokenStream *s, yystypepp * yylvalpp) {
- int token;
- char str[100];
-
- if (fp == 0) fp = stdout;
- RewindTokenStream(s);
- while ((token = ReadToken(s, yylvalpp)) > 0) {
- switch (token) {
- case CPP_IDENTIFIER:
- case CPP_TYPEIDENTIFIER:
- sprintf(str, "%s ", GetAtomString(atable, yylvalpp->sc_ident));
- break;
- case CPP_STRCONSTANT:
- sprintf(str, "\"%s\"", GetAtomString(atable, yylvalpp->sc_ident));
- break;
- case CPP_FLOATCONSTANT:
- //printf("%g9.6 ", yylvalpp->sc_fval);
- break;
- case CPP_INTCONSTANT:
- //printf("%d ", yylvalpp->sc_int);
- break;
- default:
- if (token >= 127)
- sprintf(str, "%s ", GetAtomString(atable, token));
- else
- sprintf(str, "%c", token);
- break;
- }
- CPPDebugLogMsg(str);
- }
-}
-
-///////////////////////////////////////////////////////////////////////////////////////////////
-/////////////////////////////////////// End of tokens.c ///////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////////////
+/*
+//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+*/
+/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/*
+// tokens.c
+*/
+
+#include <assert.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <ctype.h>
+
+#include "slglobals.h"
+
+#include "slang_mesa.h"
+
+/*/////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////// Preprocessor and Token Recorder and Playback: ////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////*/
+
+/*
+ * idstr()
+ * Copy a string to a malloc'ed block and convert it into something suitable
+ * for an ID
+ *
+ */
+
+static char *idstr(const char *fstr)
+{
+ size_t len;
+ char *str, *t;
+ const char *f;
+
+ len = strlen(fstr);
+ str = (char *) malloc(len + 1);
+ for (f=fstr, t=str; *f; f++) {
+ if (_mesa_isalnum(*f)) *t++ = *f;
+ else if (*f == '.' || *f == '/') *t++ = '_';
+ }
+ *t = 0;
+ return str;
+} /* idstr */
+
+
+/*
+ * lNewBlock()
+ *
+ */
+
+static TokenBlock *lNewBlock(TokenStream *fTok)
+{
+ TokenBlock *lBlock;
+
+ lBlock = (TokenBlock *) malloc(sizeof(TokenBlock) + 256);
+ lBlock->count = 0;
+ lBlock->current = 0;
+ lBlock->data = (unsigned char *) lBlock + sizeof(TokenBlock);
+ lBlock->max = 256;
+ lBlock->next = NULL;
+ if (fTok->head) {
+ fTok->current->next = lBlock;
+ } else {
+ fTok->head = lBlock;
+ }
+ fTok->current = lBlock;
+ return lBlock;
+} /* lNewBlock */
+
+/*
+ * lAddByte()
+ *
+ */
+
+static void lAddByte(TokenStream *fTok, unsigned char fVal)
+{
+ TokenBlock *lBlock;
+ lBlock = fTok->current;
+ if (lBlock->count >= lBlock->max)
+ lBlock = lNewBlock(fTok);
+ lBlock->data[lBlock->count++] = fVal;
+} /* lAddByte */
+
+
+
+/*
+ * lReadByte() - Get the next byte from a stream.
+ *
+ */
+
+static int lReadByte(TokenStream *pTok)
+{
+ TokenBlock *lBlock;
+ int lval = -1;
+
+ lBlock = pTok->current;
+ if (lBlock) {
+ if (lBlock->current >= lBlock->count) {
+ lBlock = lBlock->next;
+ if (lBlock)
+ lBlock->current = 0;
+ pTok->current = lBlock;
+ }
+ if (lBlock)
+ lval = lBlock->data[lBlock->current++];
+ }
+ return lval;
+} /* lReadByte */
+
+/*///////////////////////////////////// Global Functions:////////////////////////////////////*/
+
+/*
+ * NewTokenStream()
+ *
+ */
+
+TokenStream *NewTokenStream(const char *name)
+{
+ TokenStream *pTok;
+
+ pTok = (TokenStream *) malloc(sizeof(TokenStream));
+ pTok->next = NULL;
+ pTok->name = idstr(name);
+ pTok->head = NULL;
+ pTok->current = NULL;
+ lNewBlock(pTok);
+ return pTok;
+} /* NewTokenStream */
+
+/*
+ * DeleteTokenStream()
+ *
+ */
+
+void DeleteTokenStream(TokenStream *pTok)
+{
+ TokenBlock *pBlock, *nBlock;
+
+ if (pTok) {
+ pBlock = pTok->head;
+ while (pBlock) {
+ nBlock = pBlock->next;
+ free(pBlock);
+ pBlock = nBlock;
+ }
+ if (pTok->name)
+ free(pTok->name);
+ free(pTok);
+ }
+} /* DeleteTokenStream */
+
+/*
+ * RecordToken() - Add a token to the end of a list for later playback or printout.
+ *
+ */
+
+void RecordToken(TokenStream *pTok, int token, yystypepp * yylvalpp)
+{
+ const char *s;
+ unsigned char *str=NULL;
+
+ if (token > 256)
+ lAddByte(pTok, (unsigned char)((token & 0x7f) + 0x80));
+ else
+ lAddByte(pTok, (unsigned char)(token & 0x7f));
+ switch (token) {
+ case CPP_IDENTIFIER:
+ case CPP_TYPEIDENTIFIER:
+ case CPP_STRCONSTANT:
+ s = GetAtomString(atable, yylvalpp->sc_ident);
+ while (*s)
+ lAddByte(pTok, (unsigned char) *s++);
+ lAddByte(pTok, 0);
+ break;
+ case CPP_FLOATCONSTANT:
+ case CPP_INTCONSTANT:
+ str=yylvalpp->symbol_name;
+ while (*str){
+ lAddByte(pTok,(unsigned char) *str);
+ *str++;
+ }
+ lAddByte(pTok, 0);
+ break;
+ case '(':
+ lAddByte(pTok, (unsigned char)(yylvalpp->sc_int ? 1 : 0));
+ default:
+ break;
+ }
+} /* RecordToken */
+
+/*
+ * RewindTokenStream() - Reset a token stream in preperation for reading.
+ *
+ */
+
+void RewindTokenStream(TokenStream *pTok)
+{
+ if (pTok->head) {
+ pTok->current = pTok->head;
+ pTok->current->current = 0;
+ }
+} /* RewindTokenStream */
+
+/*
+ * ReadToken() - Read the next token from a stream.
+ *
+ */
+
+int ReadToken(TokenStream *pTok, yystypepp * yylvalpp)
+{
+ char symbol_name[MAX_SYMBOL_NAME_LEN + 1];
+ char string_val[MAX_STRING_LEN + 1];
+ int ltoken, len;
+ char ch;
+
+ ltoken = lReadByte(pTok);
+ if (ltoken >= 0) {
+ if (ltoken > 127)
+ ltoken += 128;
+ switch (ltoken) {
+ case CPP_IDENTIFIER:
+ case CPP_TYPEIDENTIFIER:
+ len = 0;
+ ch = lReadByte(pTok);
+ while ((ch >= 'a' && ch <= 'z') ||
+ (ch >= 'A' && ch <= 'Z') ||
+ (ch >= '0' && ch <= '9') ||
+ ch == '_')
+ {
+ if (len < MAX_SYMBOL_NAME_LEN) {
+ symbol_name[len] = ch;
+ len++;
+ ch = lReadByte(pTok);
+ }
+ }
+ symbol_name[len] = '\0';
+ assert(ch == '\0');
+ yylvalpp->sc_ident = LookUpAddString(atable, symbol_name);
+ return CPP_IDENTIFIER;
+ break;
+ case CPP_STRCONSTANT:
+ len = 0;
+ while ((ch = lReadByte(pTok)) != 0)
+ if (len < MAX_STRING_LEN)
+ string_val[len++] = ch;
+ string_val[len] = 0;
+ yylvalpp->sc_ident = LookUpAddString(atable, string_val);
+ break;
+ case CPP_FLOATCONSTANT:
+ len = 0;
+ ch = lReadByte(pTok);
+ while ((ch >= '0' && ch <= '9')||(ch=='e'||ch=='E'||ch=='.')||(ch=='+'||ch=='-'))
+ {
+ if (len < MAX_SYMBOL_NAME_LEN) {
+ symbol_name[len] = ch;
+ len++;
+ ch = lReadByte(pTok);
+ }
+ }
+ symbol_name[len] = '\0';
+ assert(ch == '\0');
+ strcpy(yylvalpp->symbol_name,symbol_name);
+ yylvalpp->sc_fval=(float)atof(yylvalpp->symbol_name);
+ break;
+ case CPP_INTCONSTANT:
+ len = 0;
+ ch = lReadByte(pTok);
+ while ((ch >= '0' && ch <= '9'))
+ {
+ if (len < MAX_SYMBOL_NAME_LEN) {
+ symbol_name[len] = ch;
+ len++;
+ ch = lReadByte(pTok);
+ }
+ }
+ symbol_name[len] = '\0';
+ assert(ch == '\0');
+ strcpy(yylvalpp->symbol_name,symbol_name);
+ yylvalpp->sc_int=atoi(yylvalpp->symbol_name);
+ break;
+ case '(':
+ yylvalpp->sc_int = lReadByte(pTok);
+ break;
+ }
+ return ltoken;
+ }
+ return EOF_SY;
+} /* ReadToken */
+
+typedef struct TokenInputSrc {
+ InputSrc base;
+ TokenStream *tokens;
+ int (*final)(CPPStruct *);
+} TokenInputSrc;
+
+static int scan_token(TokenInputSrc *in, yystypepp * yylvalpp)
+{
+ int token = ReadToken(in->tokens, yylvalpp);
+ int (*final)(CPPStruct *);
+ cpp->tokenLoc->file = cpp->currentInput->name;
+ cpp->tokenLoc->line = cpp->currentInput->line;
+ if (token == '\n') {
+ in->base.line++;
+ return token;
+ }
+ if (token > 0) return token;
+ cpp->currentInput = in->base.prev;
+ final = in->final;
+ free(in);
+ if (final && !final(cpp)) return -1;
+ return cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+}
+
+int ReadFromTokenStream(TokenStream *ts, int name, int (*final)(CPPStruct *))
+{
+ TokenInputSrc *in = malloc(sizeof(TokenInputSrc));
+ memset(in, 0, sizeof(TokenInputSrc));
+ in->base.name = name;
+ in->base.prev = cpp->currentInput;
+ in->base.scan = (int (*)(InputSrc *, yystypepp *))scan_token;
+ in->base.line = 1;
+ in->tokens = ts;
+ in->final = final;
+ RewindTokenStream(ts);
+ cpp->currentInput = &in->base;
+ return 1;
+}
+
+typedef struct UngotToken {
+ InputSrc base;
+ int token;
+ yystypepp lval;
+} UngotToken;
+
+static int reget_token(UngotToken *t, yystypepp * yylvalpp)
+{
+ int token = t->token;
+ *yylvalpp = t->lval;
+ cpp->currentInput = t->base.prev;
+ free(t);
+ return token;
+}
+
+void UngetToken(int token, yystypepp * yylvalpp) {
+ UngotToken *t = malloc(sizeof(UngotToken));
+ memset(t, 0, sizeof(UngotToken));
+ t->token = token;
+ t->lval = *yylvalpp;
+ t->base.scan = (void *)reget_token;
+ t->base.prev = cpp->currentInput;
+ t->base.name = cpp->currentInput->name;
+ t->base.line = cpp->currentInput->line;
+ cpp->currentInput = &t->base;
+}
+
+
+void DumpTokenStream(FILE *fp, TokenStream *s, yystypepp * yylvalpp) {
+ int token;
+ char str[100];
+
+ if (fp == 0) fp = stdout;
+ RewindTokenStream(s);
+ while ((token = ReadToken(s, yylvalpp)) > 0) {
+ switch (token) {
+ case CPP_IDENTIFIER:
+ case CPP_TYPEIDENTIFIER:
+ sprintf(str, "%s ", GetAtomString(atable, yylvalpp->sc_ident));
+ break;
+ case CPP_STRCONSTANT:
+ sprintf(str, "\"%s\"", GetAtomString(atable, yylvalpp->sc_ident));
+ break;
+ case CPP_FLOATCONSTANT:
+ /*printf("%g9.6 ", yylvalpp->sc_fval);*/
+ break;
+ case CPP_INTCONSTANT:
+ /*printf("%d ", yylvalpp->sc_int);*/
+ break;
+ default:
+ if (token >= 127)
+ sprintf(str, "%s ", GetAtomString(atable, token));
+ else
+ sprintf(str, "%c", token);
+ break;
+ }
+ CPPDebugLogMsg(str);
+ }
+}
+
+/*/////////////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////// End of tokens.c ///////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////*/
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/tokens.h b/src/mesa/shader/slang/MachineIndependent/preprocessor/tokens.h
index 54b12fb0d6e..09d19f2696c 100755
--- a/src/mesa/shader/slang/MachineIndependent/preprocessor/tokens.h
+++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/tokens.h
@@ -1,122 +1,122 @@
-//
-//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
-//All rights reserved.
-//
-//Redistribution and use in source and binary forms, with or without
-//modification, are permitted provided that the following conditions
-//are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-//POSSIBILITY OF SUCH DAMAGE.
-//
-/****************************************************************************\
-Copyright (c) 2002, NVIDIA Corporation.
-
-NVIDIA Corporation("NVIDIA") supplies this software to you in
-consideration of your agreement to the following terms, and your use,
-installation, modification or redistribution of this NVIDIA software
-constitutes acceptance of these terms. If you do not agree with these
-terms, please do not use, install, modify or redistribute this NVIDIA
-software.
-
-In consideration of your agreement to abide by the following terms, and
-subject to these terms, NVIDIA grants you a personal, non-exclusive
-license, under NVIDIA's copyrights in this original NVIDIA software (the
-"NVIDIA Software"), to use, reproduce, modify and redistribute the
-NVIDIA Software, with or without modifications, in source and/or binary
-forms; provided that if you redistribute the NVIDIA Software, you must
-retain the copyright notice of NVIDIA, this notice and the following
-text and disclaimers in all such redistributions of the NVIDIA Software.
-Neither the name, trademarks, service marks nor logos of NVIDIA
-Corporation may be used to endorse or promote products derived from the
-NVIDIA Software without specific prior written permission from NVIDIA.
-Except as expressly stated in this notice, no other rights or licenses
-express or implied, are granted by NVIDIA herein, including but not
-limited to any patent rights that may be infringed by your derivative
-works or by other works in which the NVIDIA Software may be
-incorporated. No hardware is licensed hereunder.
-
-THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
-WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
-INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
-NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
-ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
-PRODUCTS.
-
-IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
-INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
-USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
-OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
-NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
-TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
-NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-\****************************************************************************/
-//
-// tokens.h
-//
-
-#if !defined(__TOKENS_H)
-#define __TOKENS_H 1
-
-#include "parser.h"
-
-#define EOF_SY (-1)
-
-typedef struct TokenBlock_Rec TokenBlock;
-
-typedef struct TokenStream_Rec {
- struct TokenStream_Rec *next;
- char *name;
- TokenBlock *head;
- TokenBlock *current;
-} TokenStream;
-
-struct TokenBlock_Rec {
- TokenBlock *next;
- int current;
- int count;
- int max;
- unsigned char *data;
-};
-
-extern TokenStream stdlib_cpp_stream;
-
-
-TokenStream *NewTokenStream(const char *name);
-void DeleteTokenStream(TokenStream *pTok);
-void RecordToken(TokenStream *pTok, int token, yystypepp * yylvalpp);
-void RewindTokenStream(TokenStream *pTok);
-int ReadToken(TokenStream *pTok, yystypepp * yylvalpp);
-int ReadFromTokenStream(TokenStream *pTok, int name, int (*final)(CPPStruct *));
-void UngetToken(int, yystypepp * yylvalpp);
-
-#if defined(CPPC_ENABLE_TOOLS)
-
-void DumpTokenStream(FILE *, TokenStream *, yystypepp * yylvalpp);
-
-#endif // defined(CPPC_ENABLE_TOOLS)
-
-#endif // !defined(__TOKENS_H)
+/*
+//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+*/
+/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/*
+// tokens.h
+*/
+
+#if !defined(__TOKENS_H)
+#define __TOKENS_H 1
+
+#include "parser.h"
+
+#define EOF_SY (-1)
+
+typedef struct TokenBlock_Rec TokenBlock;
+
+typedef struct TokenStream_Rec {
+ struct TokenStream_Rec *next;
+ char *name;
+ TokenBlock *head;
+ TokenBlock *current;
+} TokenStream;
+
+struct TokenBlock_Rec {
+ TokenBlock *next;
+ int current;
+ int count;
+ int max;
+ unsigned char *data;
+};
+
+extern TokenStream stdlib_cpp_stream;
+
+
+TokenStream *NewTokenStream(const char *name);
+void DeleteTokenStream(TokenStream *pTok);
+void RecordToken(TokenStream *pTok, int token, yystypepp * yylvalpp);
+void RewindTokenStream(TokenStream *pTok);
+int ReadToken(TokenStream *pTok, yystypepp * yylvalpp);
+int ReadFromTokenStream(TokenStream *pTok, int name, int (*final)(CPPStruct *));
+void UngetToken(int, yystypepp * yylvalpp);
+
+#if defined(CPPC_ENABLE_TOOLS)
+
+void DumpTokenStream(FILE *, TokenStream *, yystypepp * yylvalpp);
+
+#endif /* defined(CPPC_ENABLE_TOOLS) */
+
+#endif /* !defined(__TOKENS_H) */