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-rw-r--r--src/mesa/shader/slang/slang_simplify.c46
1 files changed, 41 insertions, 5 deletions
diff --git a/src/mesa/shader/slang/slang_simplify.c b/src/mesa/shader/slang/slang_simplify.c
index c4bf0175bef..bc651962a17 100644
--- a/src/mesa/shader/slang/slang_simplify.c
+++ b/src/mesa/shader/slang/slang_simplify.c
@@ -94,6 +94,15 @@ _slang_lookup_constant(const char *name)
}
+static slang_operation_type
+literal_type(slang_operation_type t1, slang_operation_type t2)
+{
+ if (t1 == SLANG_OPER_LITERAL_FLOAT || t2 == SLANG_OPER_LITERAL_FLOAT)
+ return SLANG_OPER_LITERAL_FLOAT;
+ else
+ return SLANG_OPER_LITERAL_INT;
+}
+
/**
* Recursively traverse an AST tree, applying simplifications wherever
@@ -114,6 +123,7 @@ _slang_simplify(slang_operation *oper,
if (oper->type == SLANG_OPER_IDENTIFIER) {
/* see if it's a named constant */
GLint value = _slang_lookup_constant((char *) oper->a_id);
+ /*printf("value[%s] = %d\n", (char*) oper->a_id, value);*/
if (value >= 0) {
oper->literal[0] =
oper->literal[1] =
@@ -122,6 +132,28 @@ _slang_simplify(slang_operation *oper,
oper->type = SLANG_OPER_LITERAL_INT;
return;
}
+ /* look for user-defined constant */
+ {
+ slang_variable *var;
+ var = _slang_locate_variable(oper->locals, oper->a_id, GL_TRUE);
+ if (var) {
+ if (var->type.qualifier == SLANG_QUAL_CONST &&
+ var->initializer &&
+ (var->initializer->type == SLANG_OPER_LITERAL_INT ||
+ var->initializer->type == SLANG_OPER_LITERAL_FLOAT)) {
+ oper->literal[0] = var->initializer->literal[0];
+ oper->literal[1] = var->initializer->literal[1];
+ oper->literal[2] = var->initializer->literal[2];
+ oper->literal[3] = var->initializer->literal[3];
+ oper->type = var->initializer->type;
+ /*
+ printf("value[%s] = %f\n",
+ (char*) oper->a_id, oper->literal[0]);
+ */
+ return;
+ }
+ }
+ }
}
/* first, simplify children */
@@ -146,8 +178,9 @@ _slang_simplify(slang_operation *oper,
= oper->children[0].literal[i] + oper->children[1].literal[i];
}
oper->literal_size = oper->children[0].literal_size;
- slang_operation_destruct(oper);
- oper->type = SLANG_OPER_LITERAL_FLOAT;
+ oper->type = literal_type(oper->children[0].type,
+ oper->children[1].type);
+ slang_operation_destruct(oper); /* frees unused children */
return;
case SLANG_OPER_SUBTRACT:
for (i = 0; i < 4; i++) {
@@ -155,8 +188,9 @@ _slang_simplify(slang_operation *oper,
= oper->children[0].literal[i] - oper->children[1].literal[i];
}
oper->literal_size = oper->children[0].literal_size;
+ oper->type = literal_type(oper->children[0].type,
+ oper->children[1].type);
slang_operation_destruct(oper);
- oper->type = SLANG_OPER_LITERAL_FLOAT;
return;
case SLANG_OPER_MULTIPLY:
for (i = 0; i < 4; i++) {
@@ -164,8 +198,9 @@ _slang_simplify(slang_operation *oper,
= oper->children[0].literal[i] * oper->children[1].literal[i];
}
oper->literal_size = oper->children[0].literal_size;
+ oper->type = literal_type(oper->children[0].type,
+ oper->children[1].type);
slang_operation_destruct(oper);
- oper->type = SLANG_OPER_LITERAL_FLOAT;
return;
case SLANG_OPER_DIVIDE:
for (i = 0; i < 4; i++) {
@@ -173,8 +208,9 @@ _slang_simplify(slang_operation *oper,
= oper->children[0].literal[i] / oper->children[1].literal[i];
}
oper->literal_size = oper->children[0].literal_size;
+ oper->type = literal_type(oper->children[0].type,
+ oper->children[1].type);
slang_operation_destruct(oper);
- oper->type = SLANG_OPER_LITERAL_FLOAT;
return;
default:
; /* nothing */