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-rw-r--r--src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp b/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp
index a2e0001e1a3..447998bbe22 100644
--- a/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp
+++ b/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp
@@ -106,7 +106,9 @@ brw_nir_setup_glsl_uniform(gl_shader_stage stage, nir_variable *var,
storage->type->matrix_columns);
unsigned vector_size = storage->type->vector_elements;
unsigned max_vector_size = 4;
- if (storage->type->base_type == GLSL_TYPE_DOUBLE) {
+ if (storage->type->base_type == GLSL_TYPE_DOUBLE ||
+ storage->type->base_type == GLSL_TYPE_UINT64 ||
+ storage->type->base_type == GLSL_TYPE_INT64) {
vector_size *= 2;
if (vector_size > 4)
max_vector_size = 8;