diff options
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_state.c | 161 |
1 files changed, 146 insertions, 15 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 186b811cc3a..a2ddebb1cee 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -59,6 +59,7 @@ static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state); static void r700UpdatePolygonMode(GLcontext * ctx); static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state); +static void r700SetStencilState(GLcontext * ctx, GLboolean state); void r700SetDefaultStates(context_t *context) //-------------------- { @@ -273,40 +274,40 @@ static void r700SetDepthState(GLcontext * ctx) switch (ctx->Depth.Func) { - case GL_NEVER: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NEVER, + case GL_NEVER: + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NEVER, ZFUNC_shift, ZFUNC_mask); break; case GL_LESS: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LESS, - ZFUNC_shift, ZFUNC_mask); + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LESS, + ZFUNC_shift, ZFUNC_mask); break; case GL_EQUAL: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_EQUAL, + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_EQUAL, ZFUNC_shift, ZFUNC_mask); break; case GL_LEQUAL: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LEQUAL, + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LEQUAL, ZFUNC_shift, ZFUNC_mask); break; case GL_GREATER: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GREATER, - ZFUNC_shift, ZFUNC_mask); + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GREATER, + ZFUNC_shift, ZFUNC_mask); break; case GL_NOTEQUAL: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NOTEQUAL, + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NOTEQUAL, ZFUNC_shift, ZFUNC_mask); break; case GL_GEQUAL: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GEQUAL, + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GEQUAL, ZFUNC_shift, ZFUNC_mask); break; case GL_ALWAYS: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS, + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS, ZFUNC_shift, ZFUNC_mask); break; default: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS, + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS, ZFUNC_shift, ZFUNC_mask); break; } @@ -710,7 +711,7 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //--------- r700SetDepthState(ctx); break; case GL_STENCIL_TEST: - //r700SetStencilState(ctx, state); + r700SetStencilState(ctx, state); break; case GL_CULL_FACE: r700UpdateCulling(ctx); @@ -863,24 +864,154 @@ static void r700PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * pa } } +static int translate_stencil_func(int func) +{ + switch (func) { + case GL_NEVER: + return REF_NEVER; + case GL_LESS: + return REF_LESS; + case GL_EQUAL: + return REF_EQUAL; + case GL_LEQUAL: + return REF_LEQUAL; + case GL_GREATER: + return REF_GREATER; + case GL_NOTEQUAL: + return REF_NOTEQUAL; + case GL_GEQUAL: + return REF_GEQUAL; + case GL_ALWAYS: + return REF_ALWAYS; + } + return 0; +} + +static int translate_stencil_op(int op) +{ + switch (op) { + case GL_KEEP: + return STENCIL_KEEP; + case GL_ZERO: + return STENCIL_ZERO; + case GL_REPLACE: + return STENCIL_REPLACE; + case GL_INCR: + return STENCIL_INCR_CLAMP; + case GL_DECR: + return STENCIL_DECR_CLAMP; + case GL_INCR_WRAP_EXT: + return STENCIL_INCR_WRAP; + case GL_DECR_WRAP_EXT: + return STENCIL_DECR_WRAP; + case GL_INVERT: + return STENCIL_INVERT; + default: + WARN_ONCE("Do not know how to translate stencil op"); + return STENCIL_KEEP; + } + return 0; +} + +static void r700SetStencilState(GLcontext * ctx, GLboolean state) +{ + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + GLboolean hw_stencil = GL_FALSE; + + //fixme + //r300CatchStencilFallback(ctx); + + if (ctx->DrawBuffer) { + struct radeon_renderbuffer *rrbStencil + = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL); + hw_stencil = (rrbStencil && rrbStencil->bo); + } + + if (hw_stencil) { + if (state) + SETbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit); + else + CLEARbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit); + } +} + static void r700StencilFuncSeparate(GLcontext * ctx, GLenum face, GLenum func, GLint ref, GLuint mask) //--------------------- { -} + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + const unsigned back = ctx->Stencil._BackFace; + + //fixme + //r300CatchStencilFallback(ctx); + + //front + SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.Ref[0], + STENCILREF_shift, STENCILREF_mask); + SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.ValueMask[0], + STENCILMASK_shift, STENCILMASK_mask); + + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_func(ctx->Stencil.Function[0]), + STENCILFUNC_shift, STENCILFUNC_mask); + //back + SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.Ref[back], + STENCILREF_BF_shift, STENCILREF_BF_mask); + SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.ValueMask[back], + STENCILMASK_BF_shift, STENCILMASK_BF_mask); + + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_func(ctx->Stencil.Function[back]), + STENCILFUNC_BF_shift, STENCILFUNC_BF_mask); + +} static void r700StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) //-------------- { + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + const unsigned back = ctx->Stencil._BackFace; + + //fixme + //r300CatchStencilFallback(ctx); + + // front + SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.WriteMask[0], + STENCILWRITEMASK_shift, STENCILWRITEMASK_mask); + + // back + SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.WriteMask[back], + STENCILWRITEMASK_BF_shift, STENCILWRITEMASK_BF_mask); + } static void r700StencilOpSeparate(GLcontext * ctx, GLenum face, GLenum fail, GLenum zfail, GLenum zpass) //-------------------- { + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + const unsigned back = ctx->Stencil._BackFace; + + //fixme + //r300CatchStencilFallback(ctx); + + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[0]), + STENCILFAIL_shift, STENCILFAIL_mask); + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZFailFunc[0]), + STENCILZFAIL_shift, STENCILZFAIL_mask); + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZPassFunc[0]), + STENCILZPASS_shift, STENCILZPASS_mask); + + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[back]), + STENCILFAIL_BF_shift, STENCILFAIL_BF_mask); + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZFailFunc[back]), + STENCILZFAIL_BF_shift, STENCILZFAIL_BF_mask); + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZPassFunc[back]), + STENCILZPASS_BF_shift, STENCILZPASS_BF_mask); } static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- { - context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); |