diff options
-rw-r--r-- | src/gallium/drivers/softpipe/sp_setup.c | 81 |
1 files changed, 40 insertions, 41 deletions
diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c index 5370d85275f..543d86a5cb9 100644 --- a/src/gallium/drivers/softpipe/sp_setup.c +++ b/src/gallium/drivers/softpipe/sp_setup.c @@ -209,77 +209,76 @@ static INLINE int block( int x ) /** - * Compute mask which indicates which pixels in the 2x2 quad are actually inside - * the triangle's bounds. - * - * this is pretty nasty... may need to rework flush_spans again to - * fix it, if possible. - */ -static unsigned calculate_mask( struct setup_context *setup, int x ) -{ - unsigned mask = 0x0; - - if (x >= setup->span.left[0] && x < setup->span.right[0]) - mask |= MASK_TOP_LEFT; - - if (x >= setup->span.left[1] && x < setup->span.right[1]) - mask |= MASK_BOTTOM_LEFT; - - if (x+1 >= setup->span.left[0] && x+1 < setup->span.right[0]) - mask |= MASK_TOP_RIGHT; - - if (x+1 >= setup->span.left[1] && x+1 < setup->span.right[1]) - mask |= MASK_BOTTOM_RIGHT; - - return mask; -} - - -/** * Render a horizontal span of quads */ static void flush_spans( struct setup_context *setup ) { + const int xleft0 = setup->span.left[0]; + const int xleft1 = setup->span.left[1]; + const int xright0 = setup->span.right[0]; + const int xright1 = setup->span.right[1]; int minleft, maxright; int x; switch (setup->span.y_flags) { case 0x3: /* both odd and even lines written (both quad rows) */ - minleft = MIN2(setup->span.left[0], setup->span.left[1]); - maxright = MAX2(setup->span.right[0], setup->span.right[1]); + minleft = block(MIN2(xleft0, xleft1)); + maxright = block(MAX2(xright0, xright1)); + for (x = minleft; x <= maxright; x += 2) { + /* determine which of the four pixels is inside the span bounds */ + uint mask = 0x0; + if (x >= xleft0 && x < xright0) + mask |= MASK_TOP_LEFT; + if (x >= xleft1 && x < xright1) + mask |= MASK_BOTTOM_LEFT; + if (x+1 >= xleft0 && x+1 < xright0) + mask |= MASK_TOP_RIGHT; + if (x+1 >= xleft1 && x+1 < xright1) + mask |= MASK_BOTTOM_RIGHT; + emit_quad( setup, x, setup->span.y, mask ); + } break; case 0x1: /* only even line written (quad top row) */ - minleft = setup->span.left[0]; - maxright = setup->span.right[0]; + minleft = block(xleft0); + maxright = block(xright0); + for (x = minleft; x <= maxright; x += 2) { + uint mask = 0x0; + if (x >= xleft0 && x < xright0) + mask |= MASK_TOP_LEFT; + if (x+1 >= xleft0 && x+1 < xright0) + mask |= MASK_TOP_RIGHT; + emit_quad( setup, x, setup->span.y, mask ); + } break; case 0x2: /* only odd line written (quad bottom row) */ - minleft = setup->span.left[1]; - maxright = setup->span.right[1]; + minleft = block(xleft1); + maxright = block(xright1); + for (x = minleft; x <= maxright; x += 2) { + uint mask = 0x0; + if (x >= xleft1 && x < xright1) + mask |= MASK_BOTTOM_LEFT; + if (x+1 >= xleft1 && x+1 < xright1) + mask |= MASK_BOTTOM_RIGHT; + emit_quad( setup, x, setup->span.y, mask ); + } break; default: return; } - /* XXX this loop could be moved into the above switch cases and - * calculate_mask() could be simplified a bit... - */ - for (x = block(minleft); x <= block(maxright); x += 2) { - emit_quad( setup, x, setup->span.y, - calculate_mask( setup, x ) ); - } - setup->span.y = 0; setup->span.y_flags = 0; setup->span.right[0] = 0; setup->span.right[1] = 0; } + #if DEBUG_VERTS static void print_vertex(const struct setup_context *setup, const float (*v)[4]) |