diff options
4 files changed, 7 insertions, 2 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c index 7007d20d221..47bcec42751 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c @@ -241,6 +241,7 @@ int main(int argc, char **argv) tgsi_dump(toks, 0); nir_shader *nir = ir3_tgsi_to_nir(toks); + s.from_tgsi = true; s.compiler = ir3_compiler_create(NULL, gpu_id); s.nir = ir3_optimize_nir(&s, nir, NULL); diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c index a81aee38f36..33b2b7ba7bf 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c @@ -2488,8 +2488,8 @@ ir3_compile_shader_nir(struct ir3_compiler *compiler, /* preserve hack for depth output.. tgsi writes depth to .z, * but what we give the hw is the scalar register: */ - if ((so->type == SHADER_FRAGMENT) && - (so->outputs[i].slot == FRAG_RESULT_DEPTH)) + if (so->shader->from_tgsi && (so->type == SHADER_FRAGMENT) && + (so->outputs[i].slot == FRAG_RESULT_DEPTH)) so->outputs[i].regid += 2; } diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.c b/src/gallium/drivers/freedreno/ir3/ir3_shader.c index cd596cf25a8..ee0018f5f4c 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_shader.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.c @@ -294,6 +294,7 @@ ir3_shader_create(struct ir3_compiler *compiler, tgsi_dump(cso->tokens, 0); } nir = ir3_tgsi_to_nir(cso->tokens); + shader->from_tgsi = true; } /* do first pass optimization, ignoring the key: */ shader->nir = ir3_optimize_nir(shader, nir, NULL); diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.h b/src/gallium/drivers/freedreno/ir3/ir3_shader.h index 077ba5db379..c17a76be189 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_shader.h +++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.h @@ -252,6 +252,9 @@ struct ir3_shader { uint32_t id; uint32_t variant_count; + /* so we know when we can disable TGSI related hacks: */ + bool from_tgsi; + struct ir3_compiler *compiler; nir_shader *nir; |