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-rw-r--r--src/mesa/main/teximage.c56
1 files changed, 55 insertions, 1 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 3f3fcf6f84b..41de966d793 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -122,6 +122,56 @@ adjust_for_oes_float_texture(const struct gl_context *ctx,
return format;
}
+/**
+ * Returns a corresponding base format for a given internal floating point
+ * format as specifed by OES_texture_float.
+ */
+static GLenum
+oes_float_internal_format(const struct gl_context *ctx,
+ GLenum format, GLenum type)
+{
+ switch (type) {
+ case GL_FLOAT:
+ if (ctx->Extensions.OES_texture_float) {
+ switch (format) {
+ case GL_RGBA32F:
+ return GL_RGBA;
+ case GL_RGB32F:
+ return GL_RGB;
+ case GL_ALPHA32F_ARB:
+ return GL_ALPHA;
+ case GL_LUMINANCE32F_ARB:
+ return GL_LUMINANCE;
+ case GL_LUMINANCE_ALPHA32F_ARB:
+ return GL_LUMINANCE_ALPHA;
+ default:
+ break;
+ }
+ }
+ break;
+
+ case GL_HALF_FLOAT_OES:
+ if (ctx->Extensions.OES_texture_half_float) {
+ switch (format) {
+ case GL_RGBA16F:
+ return GL_RGBA;
+ case GL_RGB16F:
+ return GL_RGB;
+ case GL_ALPHA16F_ARB:
+ return GL_ALPHA;
+ case GL_LUMINANCE16F_ARB:
+ return GL_LUMINANCE;
+ case GL_LUMINANCE_ALPHA16F_ARB:
+ return GL_LUMINANCE_ALPHA;
+ default:
+ break;
+ }
+ }
+ break;
+ }
+ return format;
+}
+
/**
* Install gl_texture_image in a gl_texture_object according to the target
@@ -2173,6 +2223,10 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
return GL_TRUE;
}
+ GLenum internalFormat = _mesa_is_gles(ctx) ?
+ oes_float_internal_format(ctx, texImage->InternalFormat, type) :
+ texImage->InternalFormat;
+
/* OpenGL ES 1.x and OpenGL ES 2.0 impose additional restrictions on the
* combinations of format, internalFormat, and type that can be used.
* Formats and types that require additional extensions (e.g., GL_FLOAT
@@ -2180,7 +2234,7 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
*/
if (_mesa_is_gles(ctx) &&
texture_format_error_check_gles(ctx, format, type,
- texImage->InternalFormat,
+ internalFormat,
dimensions, callerName)) {
return GL_TRUE;
}