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-rw-r--r--src/mesa/shader/slang/slang_codegen.c84
-rw-r--r--src/mesa/shader/slang/slang_emit.c127
-rw-r--r--src/mesa/shader/slang/slang_emit.h4
-rw-r--r--src/mesa/shader/slang/slang_ir.h5
4 files changed, 129 insertions, 91 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 85f1f0ccfd3..b389f411773 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -57,11 +57,13 @@ _slang_gen_operation(slang_assemble_ctx * A, slang_operation *oper);
/**
* Lookup a named constant and allocate storage for the parameter in
* the given parameter list.
+ * \param swizzleOut returns swizzle mask for accessing the constant
* \return position of the constant in the paramList.
*/
static GLint
slang_lookup_constant(const char *name, GLint index,
- struct gl_program_parameter_list *paramList)
+ struct gl_program_parameter_list *paramList,
+ GLuint *swizzleOut)
{
struct constant_info {
const char *Name;
@@ -82,7 +84,6 @@ slang_lookup_constant(const char *name, GLint index,
{ NULL, 0 }
};
GLuint i;
- GLuint swizzle; /* XXX use this */
for (i = 0; info[i].Name; i++) {
if (strcmp(info[i].Name, name) == 0) {
@@ -92,7 +93,7 @@ slang_lookup_constant(const char *name, GLint index,
_mesa_GetFloatv(info[i].Token, &value);
ASSERT(value >= 0.0); /* sanity check that glGetFloatv worked */
/* XXX named constant! */
- pos = _mesa_add_unnamed_constant(paramList, &value, 1, &swizzle);
+ pos = _mesa_add_unnamed_constant(paramList, &value, 1, swizzleOut);
return pos;
}
}
@@ -299,8 +300,10 @@ slang_allocate_storage(slang_assemble_ctx *A, slang_ir_node *n)
n->Store->Index = i;
}
else if (n->Store->File == PROGRAM_CONSTANT) {
- GLint i = slang_lookup_constant(varName, 0, prog->Parameters);
+ GLint i = slang_lookup_constant(varName, 0, prog->Parameters,
+ &n->Store->Swizzle);
assert(i >= 0);
+ assert(n->Store->Size == 1);
n->Store->Index = i;
}
}
@@ -518,7 +521,6 @@ new_node(slang_ir_opcode op, slang_ir_node *left, slang_ir_node *right)
n->Opcode = op;
n->Children[0] = left;
n->Children[1] = right;
- n->Swizzle = SWIZZLE_NOOP;
n->Writemask = WRITEMASK_XYZW;
}
return n;
@@ -544,11 +546,14 @@ new_label(slang_atom labName)
static slang_ir_node *
new_float_literal(float x, float y, float z, float w)
{
+ GLuint size = 4; /* XXX fix */
slang_ir_node *n = new_node(IR_FLOAT, NULL, NULL);
n->Value[0] = x;
n->Value[1] = y;
n->Value[2] = z;
n->Value[3] = w;
+ /* allocate a storage object, but compute actual location (Index) later */
+ n->Store = _slang_new_ir_storage(PROGRAM_CONSTANT, -1, size);
return n;
}
@@ -583,7 +588,6 @@ new_jump(slang_atom target)
static slang_ir_node *
new_var(slang_assemble_ctx *A, slang_operation *oper, slang_atom name)
{
- GLuint swizzle = SWIZZLE_NOOP;
slang_variable *v = _slang_locate_variable(oper->locals, name, GL_TRUE);
slang_ir_node *n = new_node(IR_VAR, NULL, NULL);
if (!v) {
@@ -592,10 +596,7 @@ new_var(slang_assemble_ctx *A, slang_operation *oper, slang_atom name)
}
assert(!oper->var || oper->var == v);
v->used = GL_TRUE;
-
- n->Swizzle = swizzle;
n->Var = v;
-
slang_allocate_storage(A, n);
return n;
@@ -667,7 +668,9 @@ slang_inline_asm_function(slang_assemble_ctx *A,
slang_operation *inlined = slang_operation_new(1);
/*assert(oper->type == slang_oper_call); or vec4_add, etc */
+ /*
printf("Inline asm %s\n", (char*) fun->header.a_name);
+ */
inlined->type = fun->body->children[0].type;
inlined->a_id = fun->body->children[0].a_id;
inlined->num_children = numArgs;
@@ -871,9 +874,11 @@ slang_inline_function_call(slang_assemble_ctx * A, slang_function *fun,
substNew = (slang_operation **)
_mesa_calloc(totalArgs * sizeof(slang_operation *));
+#if 0
printf("Inline call to %s (total vars=%d nparams=%d)\n",
(char *) fun->header.a_name,
fun->parameters->num_variables, numArgs);
+#endif
if (haveRetValue && !returnOper) {
/* Create 3-child comma sequence for inlined code:
@@ -1022,7 +1027,9 @@ slang_inline_function_call(slang_assemble_ctx * A, slang_function *fun,
slang_operation *decl = slang_operation_insert(&inlined->num_children,
&inlined->children,
numCopyIn);
+ /*
printf("COPY_IN %s from expr\n", (char*)p->a_name);
+ */
decl->type = slang_oper_variable_decl;
assert(decl->locals);
decl->locals = fun->parameters;
@@ -1073,13 +1080,12 @@ slang_inline_function_call(slang_assemble_ctx * A, slang_function *fun,
_mesa_free(substOld);
_mesa_free(substNew);
+#if 0
printf("Done Inline call to %s (total vars=%d nparams=%d)\n",
(char *) fun->header.a_name,
fun->parameters->num_variables, numArgs);
-
- /*
slang_print_tree(top, 0);
- */
+#endif
return top;
}
@@ -1123,7 +1129,6 @@ _slang_gen_function_call(slang_assemble_ctx *A, slang_function *fun,
assert(inlined->locals);
printf("*** Inlined code for call to %s:\n",
(char*) fun->header.a_name);
-
slang_print_tree(oper, 10);
printf("\n");
#endif
@@ -1204,11 +1209,15 @@ _slang_gen_asm(slang_assemble_ctx *A, slang_operation *oper,
assert(info->NumParams <= 2);
if (info->NumParams == oper->num_children) {
- /* storage for result not specified */
+ /* Storage for result is not specified.
+ * Children[0], [1] are the operands.
+ */
firstOperand = 0;
}
else {
- /* storage for result (child[0]) is specified */
+ /* Storage for result (child[0]) is specified.
+ * Children[1], [2] are the operands.
+ */
firstOperand = 1;
}
@@ -1229,9 +1238,9 @@ _slang_gen_asm(slang_assemble_ctx *A, slang_operation *oper,
slang_ir_node *n0;
dest_oper = &oper->children[0];
- if (dest_oper->type == slang_oper_field) {
+ while /*if*/ (dest_oper->type == slang_oper_field) {
/* writemask */
- writemask = make_writemask((char*) dest_oper->a_id);
+ writemask &= /*=*/make_writemask((char*) dest_oper->a_id);
dest_oper = &dest_oper->children[0];
}
@@ -1829,6 +1838,20 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
}
+static slang_ir_node *
+_slang_gen_swizzle(slang_ir_node *child, GLuint swizzle)
+{
+ slang_ir_node *n = new_node(IR_SWIZZLE, child, NULL);
+ if (n) {
+ n->Store = _slang_new_ir_storage(child->Store->File,
+ child->Store->Index,
+ child->Store->Size);
+ n->Store->Swizzle = swizzle;
+ }
+ return n;
+}
+
+
/**
* Generate IR tree for referencing a field in a struct (or basic vector type)
*/
@@ -1845,28 +1868,35 @@ _slang_gen_field(slang_assemble_ctx * A, slang_operation *oper)
const GLuint rows = _slang_type_dim(ti.spec.type);
slang_swizzle swz;
slang_ir_node *n;
+ GLuint swizzle;
if (!_slang_is_swizzle((char *) oper->a_id, rows, &swz)) {
RETURN_ERROR("Bad swizzle", 0);
}
+ swizzle = MAKE_SWIZZLE4(swz.swizzle[0],
+ swz.swizzle[1],
+ swz.swizzle[2],
+ swz.swizzle[3]);
+
n = _slang_gen_operation(A, &oper->children[0]);
- n->Swizzle = MAKE_SWIZZLE4(swz.swizzle[0],
- swz.swizzle[1],
- swz.swizzle[2],
- swz.swizzle[3]);
+ /* create new parent node with swizzle */
+ n = _slang_gen_swizzle(n, swizzle);
return n;
}
else if (ti.spec.type == slang_spec_float) {
const GLuint rows = 1;
slang_swizzle swz;
slang_ir_node *n;
+ GLuint swizzle;
if (!_slang_is_swizzle((char *) oper->a_id, rows, &swz)) {
RETURN_ERROR("Bad swizzle", 0);
}
+ swizzle = MAKE_SWIZZLE4(swz.swizzle[0],
+ swz.swizzle[1],
+ swz.swizzle[2],
+ swz.swizzle[3]);
n = _slang_gen_operation(A, &oper->children[0]);
- n->Swizzle = MAKE_SWIZZLE4(swz.swizzle[0],
- swz.swizzle[1],
- swz.swizzle[2],
- swz.swizzle[3]);
+ /* create new parent node with swizzle */
+ n = _slang_gen_swizzle(n, swizzle);
return n;
}
else {
@@ -1904,7 +1934,8 @@ _slang_gen_subscript(slang_assemble_ctx * A, slang_operation *oper)
n = _slang_gen_operation(A, &oper->children[0]);
if (n) {
/* use swizzle to access the element */
- n->Swizzle = SWIZZLE_X + index;
+ n = _slang_gen_swizzle(n, SWIZZLE_X + index);
+ /*n->Store = _slang_clone_ir_storage_swz(n->Store, */
n->Writemask = WRITEMASK_X << index;
}
return n;
@@ -2372,7 +2403,6 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
/* Generate IR_MOVE instruction to initialize the variable */
lhs = new_node(IR_VAR, NULL, NULL);
lhs->Var = var;
- lhs->Swizzle = SWIZZLE_NOOP;
lhs->Store = n->Store;
/* constant folding, etc */
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index 8e628173368..a30552b909c 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -101,6 +101,7 @@ static slang_ir_info IrInfo[] = {
{ IR_FLOAT, "IR_FLOAT", 0, 0, 0 },
{ IR_FIELD, "IR_FIELD", 0, 0, 0 },
{ IR_ELEMENT, "IR_ELEMENT", 0, 0, 0 },
+ { IR_SWIZZLE, "IR_SWIZZLE", 0, 0, 0 },
{ IR_NOP, NULL, OPCODE_NOP, 0, 0 }
};
@@ -124,6 +125,24 @@ slang_ir_name(slang_ir_opcode opcode)
}
+#if 0
+/**
+ * Swizzle a swizzle.
+ */
+static GLuint
+swizzle_compose(GLuint swz1, GLuint swz2)
+{
+ GLuint i, swz, s[4];
+ for (i = 0; i < 4; i++) {
+ GLuint c = GET_SWZ(swz1, i);
+ s[i] = GET_SWZ(swz2, c);
+ }
+ swz = MAKE_SWIZZLE4(s[0], s[1], s[2], s[3]);
+ return swz;
+}
+#endif
+
+
slang_ir_storage *
_slang_new_ir_storage(enum register_file file, GLint index, GLint size)
{
@@ -133,20 +152,12 @@ _slang_new_ir_storage(enum register_file file, GLint index, GLint size)
st->File = file;
st->Index = index;
st->Size = size;
+ st->Swizzle = SWIZZLE_NOOP;
}
return st;
}
-slang_ir_storage *
-_slang_clone_ir_storage(slang_ir_storage *store)
-{
- slang_ir_storage *clone
- = _slang_new_ir_storage(store->File, store->Index, store->Size);
- return clone;
-}
-
-
static const char *
swizzle_string(GLuint swizzle)
{
@@ -257,7 +268,7 @@ slang_print_ir(const slang_ir_node *n, int indent)
break;
case IR_VAR:
printf("VAR %s%s at %s store %p\n",
- (char *) n->Var->a_name, swizzle_string(n->Swizzle),
+ (char *) n->Var->a_name, swizzle_string(n->Store->Swizzle),
storage_string(n->Store), (void*) n->Store);
break;
case IR_VAR_DECL:
@@ -270,7 +281,7 @@ slang_print_ir(const slang_ir_node *n, int indent)
slang_print_ir(n->Children[0], indent+3);
break;
case IR_CALL:
- printf("ASMCALL %s(%d args)\n", n->Target, n->Swizzle);
+ printf("ASMCALL %s(%d args)\n", n->Target, 0/*XXX*/);
break;
case IR_FLOAT:
printf("FLOAT %f %f %f %f\n",
@@ -279,9 +290,14 @@ slang_print_ir(const slang_ir_node *n, int indent)
case IR_I_TO_F:
printf("INT_TO_FLOAT %d\n", (int) n->Value[0]);
break;
+ case IR_SWIZZLE:
+ printf("SWIZZLE %s of (store %p) \n",
+ swizzle_string(n->Store->Swizzle), (void*) n->Store);
+ slang_print_ir(n->Children[0], indent + 3);
+ break;
default:
- printf("%s (%p, %p)\n", slang_ir_name(n->Opcode),
- (void*) n->Children[0], (void*) n->Children[1]);
+ printf("%s (%p, %p) (store %p)\n", slang_ir_name(n->Opcode),
+ (void*) n->Children[0], (void*) n->Children[1], (void*) n->Store);
slang_print_ir(n->Children[0], indent+3);
slang_print_ir(n->Children[1], indent+3);
}
@@ -323,37 +339,6 @@ free_temp_storage(slang_var_table *vt, slang_ir_node *n)
/**
- * Allocate storage for a floating point constant.
- */
-static slang_ir_storage *
-alloc_constant(const GLfloat v[], GLuint size, struct gl_program *prog)
-{
- GLuint swizzle;
- GLint ind = _mesa_add_unnamed_constant(prog->Parameters, v, size, &swizzle);
- slang_ir_storage *st = _slang_new_ir_storage(PROGRAM_CONSTANT, ind, size);
- return st;
-}
-
-
-/**
- * Swizzle a swizzle.
- */
-#if 0
-static GLuint
-swizzle_compose(GLuint swz1, GLuint swz2)
-{
- GLuint i, swz, s[4];
- for (i = 0; i < 4; i++) {
- GLuint c = GET_SWZ(swz1, i);
- s[i] = GET_SWZ(swz2, c);
- }
- swz = MAKE_SWIZZLE4(s[0], s[1], s[2], s[3]);
- return swz;
-}
-#endif
-
-
-/**
* Convert IR storage to an instruction dst register.
*/
static void
@@ -366,6 +351,7 @@ storage_to_dst_reg(struct prog_dst_register *dst, const slang_ir_storage *st,
WRITEMASK_X | WRITEMASK_Y | WRITEMASK_Z,
WRITEMASK_X | WRITEMASK_Y | WRITEMASK_Z | WRITEMASK_W
};
+ assert(st->Index >= 0 && st->Index <= 16);
dst->File = st->File;
dst->Index = st->Index;
assert(st->File != PROGRAM_UNDEFINED);
@@ -388,7 +374,7 @@ storage_to_src_reg(struct prog_src_register *src, const slang_ir_storage *st,
MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W),
MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W)
};
-
+ assert(st->File >= 0 && st->File <= 16);
src->File = st->File;
src->Index = st->Index;
assert(st->File != PROGRAM_UNDEFINED);
@@ -396,8 +382,8 @@ storage_to_src_reg(struct prog_src_register *src, const slang_ir_storage *st,
assert(st->Size <= 4);
/* XXX swizzling logic here may need some work */
/*src->Swizzle = swizzle_compose(swizzle, defaultSwizzle[st->Size - 1]);*/
- if (swizzle != SWIZZLE_NOOP)
- src->Swizzle = swizzle;
+ if (st->Swizzle != SWIZZLE_NOOP)
+ src->Swizzle = st->Swizzle;
else
src->Swizzle = defaultSwizzle[st->Size - 1];
}
@@ -448,9 +434,9 @@ emit_binop(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
/* gen this instruction */
inst = new_instruction(prog, info->InstOpcode);
storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Store,
- n->Children[0]->Swizzle);
+ /**n->Children[0]->Swizzle*/0);
storage_to_src_reg(&inst->SrcReg[1], n->Children[1]->Store,
- n->Children[1]->Swizzle);
+ /**n->Children[1]->Swizzle*/0);
free_temp_storage(vt, n->Children[0]);
free_temp_storage(vt, n->Children[1]);
@@ -480,7 +466,7 @@ emit_unop(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
/* gen this instruction */
inst = new_instruction(prog, info->InstOpcode);
storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Store,
- n->Children[0]->Swizzle);
+ /**n->Children[0]->Swizzle*/0);
free_temp_storage(vt, n->Children[0]);
if (!n->Store) {
@@ -511,7 +497,7 @@ emit_negation(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
inst = new_instruction(prog, OPCODE_MOV);
storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask);
storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Store,
- n->Children[0]->Swizzle);
+ /**n->Children[0]->Swizzle*/0);
inst->SrcReg[0].NegateBase = NEGATE_XYZW;
inst->Comment = n->Comment;
return inst;
@@ -574,7 +560,7 @@ emit_tex(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
/* Child[1] is the coord */
storage_to_src_reg(&inst->SrcReg[0], n->Children[1]->Store,
- n->Children[1]->Swizzle);
+ /**n->Children[1]->Swizzle*/0);
/* Child[0] is the sampler (a uniform which'll indicate the texture unit) */
assert(n->Children[0]->Store);
@@ -598,6 +584,8 @@ emit_move(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
assert(n->Children[1]);
inst = emit(vt, n->Children[1], prog);
+ assert(n->Children[1]->Store->Index >= 0);
+
/* lhs */
emit(vt, n->Children[0], prog);
@@ -611,6 +599,8 @@ emit_move(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
n->Children[1]->Store->Size);
*n->Children[1]->Store = *n->Children[0]->Store;
/* fixup the prev (RHS) instruction */
+ assert(n->Children[0]->Store->Index >= 0);
+ assert(n->Children[0]->Store->Index < 16);
storage_to_dst_reg(&inst->DstReg, n->Children[0]->Store, n->Writemask);
return inst;
}
@@ -623,7 +613,7 @@ emit_move(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
slang_ir_storage srcStore = *n->Children[1]->Store;
GLint size = srcStore.Size;
ASSERT(n->Children[0]->Writemask == WRITEMASK_XYZW);
- ASSERT(n->Children[1]->Swizzle == SWIZZLE_NOOP);
+ ASSERT(n->Children[1]->Store->Swizzle == SWIZZLE_NOOP);
dstStore.Size = 4;
srcStore.Size = 4;
while (size >= 4) {
@@ -631,7 +621,7 @@ emit_move(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
inst->Comment = _mesa_strdup("IR_MOVE block");
storage_to_dst_reg(&inst->DstReg, &dstStore, n->Writemask);
storage_to_src_reg(&inst->SrcReg[0], &srcStore,
- n->Children[1]->Swizzle);
+ /**n->Children[1]->Swizzle*/0);
srcStore.Index++;
dstStore.Index++;
size -= 4;
@@ -639,9 +629,11 @@ emit_move(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
}
else {
inst = new_instruction(prog, OPCODE_MOV);
+ assert(n->Children[0]->Store->Index >= 0);
+ assert(n->Children[0]->Store->Index < 16);
storage_to_dst_reg(&inst->DstReg, n->Children[0]->Store, n->Writemask);
storage_to_src_reg(&inst->SrcReg[0], n->Children[1]->Store,
- n->Children[1]->Swizzle);
+ /**n->Children[1]->Swizzle*/0);
}
/* XXX is this test correct? */
if (_slang_is_temp(vt, n->Children[1]->Store->Index)) {
@@ -680,7 +672,7 @@ emit_cond(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
inst->CondUpdate = GL_TRUE;
storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask);
storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Store,
- n->Children[0]->Swizzle);
+ /**n->Children[0]->Swizzle*/0);
_slang_free_temp(vt, n->Store->Index, n->Store->Size);
return inst; /* XXX or null? */
}
@@ -726,6 +718,11 @@ emit(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
/* a regular variable */
_slang_add_variable(vt, n->Var);
n->Store->Index = _slang_alloc_var(vt, n->Store->Size);
+ /*
+ printf("IR_VAR_DECL %s %d store %p\n",
+ (char*) n->Var->a_name, n->Store->Index, (void*) n->Store);
+ */
+ assert(n->Var->aux == n->Store);
}
assert(n->Store->Index >= 0);
break;
@@ -762,6 +759,17 @@ emit(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
}
return NULL; /* no instruction */
+ case IR_SWIZZLE:
+ /* swizzled storage access */
+ (void) emit(vt, n->Children[0], prog);
+ /* "pull-up" the child's storage info, applying our swizzle info */
+ n->Store->File = n->Children[0]->Store->File;
+ n->Store->Index = n->Children[0]->Store->Index;
+ n->Store->Size = n->Children[0]->Store->Size;
+ assert(n->Store->Index >= 0);
+ /* XXX compose swizzles here!!! */
+ return NULL;
+
/* Simple binary operators */
case IR_ADD:
case IR_SUB:
@@ -798,8 +806,11 @@ emit(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
case IR_NEG:
return emit_negation(vt, n, prog);
case IR_FLOAT:
- n->Store = alloc_constant(n->Value, 4, prog); /*XXX fix size */
- break;
+ /* find storage location for this float */
+ n->Store->Index = _mesa_add_unnamed_constant(prog->Parameters, n->Value,
+ 4, &n->Store->Swizzle);
+ assert(n->Store->Index >= 0);
+ return NULL;
case IR_MOVE:
return emit_move(vt, n, prog);
diff --git a/src/mesa/shader/slang/slang_emit.h b/src/mesa/shader/slang/slang_emit.h
index 7a845feac2b..1b792402dac 100644
--- a/src/mesa/shader/slang/slang_emit.h
+++ b/src/mesa/shader/slang/slang_emit.h
@@ -40,10 +40,6 @@ extern slang_ir_storage *
_slang_new_ir_storage(enum register_file file, GLint index, GLint size);
-extern slang_ir_storage *
-_slang_clone_ir_storage(slang_ir_storage *store);
-
-
extern GLboolean
_slang_emit_code(slang_ir_node *n, slang_var_table *vartable,
struct gl_program *prog, GLboolean withEnd);
diff --git a/src/mesa/shader/slang/slang_ir.h b/src/mesa/shader/slang/slang_ir.h
index 7fe3f7f153b..34dd1bb6910 100644
--- a/src/mesa/shader/slang/slang_ir.h
+++ b/src/mesa/shader/slang/slang_ir.h
@@ -83,6 +83,7 @@ typedef enum
IR_VAR, /* variable reference */
IR_VAR_DECL,/* var declaration */
IR_ELEMENT, /* array element */
+ IR_SWIZZLE, /* swizzled storage access */
IR_TEX, /* texture lookup */
IR_TEXB, /* texture lookup with LOD bias */
IR_TEXP, /* texture lookup with projection */
@@ -101,6 +102,7 @@ typedef struct
enum register_file File; /**< PROGRAM_TEMPORARY, PROGRAM_INPUT, etc */
GLint Index; /**< -1 means unallocated */
GLint Size; /**< number of floats */
+ GLuint Swizzle;
} slang_ir_storage;
@@ -113,11 +115,10 @@ typedef struct slang_ir_node_
struct slang_ir_node_ *Children[2];
const char *Comment;
const char *Target;
- GLuint Swizzle;
GLuint Writemask; /**< If Opcode == IR_MOVE */
GLfloat Value[4]; /**< If Opcode == IR_FLOAT */
slang_variable *Var;
- slang_ir_storage *Store;
+ slang_ir_storage *Store; /**< location of result of this operation */
} slang_ir_node;