diff options
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 166 |
1 files changed, 58 insertions, 108 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index f8b9ff879eb..d331484c3eb 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -246,6 +246,18 @@ static GLboolean st_get_s3tc_override(void) return GL_FALSE; } +/** + * Given a member \c x of struct gl_extensions, return offset of + * \c x in bytes. + */ +#define o(x) offsetof(struct gl_extensions, x) + + +struct st_extension_cap_mapping { + int extension_offset; + int cap; +}; + /** * Use pipe_screen::get_param() to query PIPE_CAP_ values to determine @@ -259,6 +271,45 @@ void st_init_extensions(struct st_context *st) struct pipe_screen *screen = st->pipe->screen; struct gl_context *ctx = st->ctx; int i, glsl_feature_level; + GLboolean *extensions = (GLboolean *) &ctx->Extensions; + + static const struct st_extension_cap_mapping cap_mapping[] = { + { o(ARB_depth_clamp), PIPE_CAP_DEPTH_CLIP_DISABLE }, + { o(ARB_depth_texture), PIPE_CAP_TEXTURE_SHADOW_MAP }, + { o(ARB_draw_buffers_blend), PIPE_CAP_INDEP_BLEND_FUNC }, + { o(ARB_draw_instanced), PIPE_CAP_TGSI_INSTANCEID }, + { o(ARB_fragment_program_shadow), PIPE_CAP_TEXTURE_SHADOW_MAP }, + { o(ARB_instanced_arrays), PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR }, + { o(ARB_occlusion_query), PIPE_CAP_OCCLUSION_QUERY }, + { o(ARB_occlusion_query2), PIPE_CAP_OCCLUSION_QUERY }, + { o(ARB_point_sprite), PIPE_CAP_POINT_SPRITE }, + { o(ARB_seamless_cube_map), PIPE_CAP_SEAMLESS_CUBE_MAP }, + { o(ARB_shader_stencil_export), PIPE_CAP_SHADER_STENCIL_EXPORT }, + { o(ARB_shader_texture_lod), PIPE_CAP_SM3 }, + { o(ARB_shadow), PIPE_CAP_TEXTURE_SHADOW_MAP }, + { o(ARB_texture_non_power_of_two), PIPE_CAP_NPOT_TEXTURES }, + { o(ARB_transform_feedback2), PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME }, + + { o(EXT_blend_equation_separate), PIPE_CAP_BLEND_EQUATION_SEPARATE }, + { o(EXT_draw_buffers2), PIPE_CAP_INDEP_BLEND_ENABLE }, + { o(EXT_shadow_funcs), PIPE_CAP_TEXTURE_SHADOW_MAP }, + { o(EXT_stencil_two_side), PIPE_CAP_TWO_SIDED_STENCIL }, + { o(EXT_texture_array), PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS }, + { o(EXT_texture_filter_anisotropic), PIPE_CAP_ANISOTROPIC_FILTER }, + { o(EXT_texture_mirror_clamp), PIPE_CAP_TEXTURE_MIRROR_CLAMP }, + { o(EXT_texture_swizzle), PIPE_CAP_TEXTURE_SWIZZLE }, + { o(EXT_timer_query), PIPE_CAP_TIMER_QUERY }, + { o(EXT_transform_feedback), PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS }, + + { o(AMD_seamless_cubemap_per_texture), PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE }, + { o(ATI_separate_stencil), PIPE_CAP_TWO_SIDED_STENCIL }, + { o(ATI_texture_mirror_once), PIPE_CAP_TEXTURE_MIRROR_CLAMP }, + { o(NV_conditional_render), PIPE_CAP_CONDITIONAL_RENDER }, + { o(NV_texture_barrier), PIPE_CAP_TEXTURE_BARRIER }, + /* GL_NV_point_sprite is not supported by gallium because we don't + * support the GL_POINT_SPRITE_R_MODE_NV option. */ + { o(MESA_texture_array), PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS }, + }; /* * Extensions that are supported by all Gallium drivers: @@ -327,6 +378,13 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.OES_draw_texture = GL_TRUE; #endif + /* Expose the extensions which directly correspond to gallium caps. */ + for (i = 0; i < Elements(cap_mapping); i++) { + if (screen->get_param(screen, cap_mapping[i].cap)) { + extensions[cap_mapping[i].extension_offset] = GL_TRUE; + } + } + /* Figure out GLSL support. */ glsl_feature_level = screen->get_param(screen, PIPE_CAP_GLSL_FEATURE_LEVEL); @@ -357,55 +415,6 @@ void st_init_extensions(struct st_context *st) /* * Extensions that depend on the driver/hardware: */ - if (screen->get_param(screen, PIPE_CAP_TEXTURE_SWIZZLE) > 0) { - ctx->Extensions.EXT_texture_swizzle = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_BLEND_EQUATION_SEPARATE)) { - ctx->Extensions.EXT_blend_equation_separate = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_TEXTURE_MIRROR_CLAMP) > 0) { - ctx->Extensions.EXT_texture_mirror_clamp = GL_TRUE; - ctx->Extensions.ATI_texture_mirror_once = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) { - ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) { - ctx->Extensions.ATI_separate_stencil = GL_TRUE; - ctx->Extensions.EXT_stencil_two_side = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_ANISOTROPIC_FILTER)) { - ctx->Extensions.EXT_texture_filter_anisotropic = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_POINT_SPRITE)) { - ctx->Extensions.ARB_point_sprite = GL_TRUE; - /* GL_NV_point_sprite is not supported by gallium because we don't - * support the GL_POINT_SPRITE_R_MODE_NV option. - */ - } - - if (screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY)) { - ctx->Extensions.ARB_occlusion_query = GL_TRUE; - ctx->Extensions.ARB_occlusion_query2 = GL_TRUE; - } - if (screen->get_param(screen, PIPE_CAP_TIMER_QUERY)) { - ctx->Extensions.EXT_timer_query = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_TEXTURE_SHADOW_MAP)) { - ctx->Extensions.ARB_depth_texture = GL_TRUE; - ctx->Extensions.ARB_fragment_program_shadow = GL_TRUE; - ctx->Extensions.ARB_shadow = GL_TRUE; - ctx->Extensions.EXT_shadow_funcs = GL_TRUE; - /*ctx->Extensions.ARB_shadow_ambient = GL_TRUE;*/ - } - /* GL_EXT_packed_depth_stencil requires both the ability to render to * a depth/stencil buffer and texture from depth/stencil source. */ @@ -537,24 +546,6 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.MESA_ycbcr_texture = GL_TRUE; } - /* GL_EXT_texture_array */ - if (screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS) > 1) { - ctx->Extensions.EXT_texture_array = GL_TRUE; - ctx->Extensions.MESA_texture_array = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_CONDITIONAL_RENDER)) { - ctx->Extensions.NV_conditional_render = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_INDEP_BLEND_ENABLE)) { - ctx->Extensions.EXT_draw_buffers2 = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_INDEP_BLEND_FUNC)) { - ctx->Extensions.ARB_draw_buffers_blend = GL_TRUE; - } - /* GL_ARB_half_float_vertex */ if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_FLOAT, PIPE_BUFFER, 0, @@ -607,10 +598,6 @@ void st_init_extensions(struct st_context *st) st->sw_primitive_restart = GL_TRUE; } - if (screen->get_param(screen, PIPE_CAP_DEPTH_CLIP_DISABLE)) { - ctx->Extensions.ARB_depth_clamp = GL_TRUE; - } - if (screen->get_param(screen, PIPE_CAP_VERTEX_COLOR_UNCLAMPED)) { ctx->Extensions.ARB_color_buffer_float = GL_TRUE; @@ -623,25 +610,10 @@ void st_init_extensions(struct st_context *st) } } - if (screen->get_param(screen, PIPE_CAP_SHADER_STENCIL_EXPORT)) { - ctx->Extensions.ARB_shader_stencil_export = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_TGSI_INSTANCEID)) { - ctx->Extensions.ARB_draw_instanced = GL_TRUE; - } - if (screen->get_param(screen, PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR)) { - ctx->Extensions.ARB_instanced_arrays = GL_TRUE; - } - if (screen->fence_finish) { ctx->Extensions.ARB_sync = GL_TRUE; } - if (screen->get_param(screen, PIPE_CAP_TEXTURE_BARRIER)) { - ctx->Extensions.NV_texture_barrier = GL_TRUE; - } - if (screen->is_format_supported(screen, PIPE_FORMAT_R9G9B9E5_FLOAT, PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW)) { @@ -665,18 +637,6 @@ void st_init_extensions(struct st_context *st) } } - if (screen->get_param(screen, PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE)) { - ctx->Extensions.ARB_seamless_cube_map = GL_TRUE; - ctx->Extensions.AMD_seamless_cubemap_per_texture = GL_TRUE; - } - else if (screen->get_param(screen, PIPE_CAP_SEAMLESS_CUBE_MAP)) { - ctx->Extensions.ARB_seamless_cube_map = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_SM3)) { - ctx->Extensions.ARB_shader_texture_lod = GL_TRUE; - } - if (screen->is_format_supported(screen, PIPE_FORMAT_Z32_FLOAT, PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL | @@ -693,20 +653,10 @@ void st_init_extensions(struct st_context *st) PIPE_BIND_SAMPLER_VIEW)) ctx->Extensions.ARB_texture_rgb10_a2ui = GL_TRUE; - if (screen->get_param(screen, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS) != 0) { - ctx->Extensions.EXT_transform_feedback = GL_TRUE; - - if (screen->get_param(screen, - PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME) != 0) { - ctx->Extensions.ARB_transform_feedback2 = GL_TRUE; - } - } - if (ctx->Const.NativeIntegers && screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_UINT, PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET) && screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_SINT, PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET)) ctx->Extensions.EXT_texture_integer = GL_TRUE; - } |