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-rw-r--r--docs/envvars.html4
-rw-r--r--docs/releasing.html4
-rw-r--r--src/egl/Android.mk1
-rw-r--r--src/egl/Makefile.am2
-rw-r--r--src/egl/SConscript2
-rw-r--r--src/egl/drivers/dri2/platform_wayland.c3
-rw-r--r--src/egl/drivers/dri2/platform_x11.c3
-rw-r--r--src/glx/apple/apple_visual.c2
-rw-r--r--src/glx/glxext.c2
9 files changed, 14 insertions, 9 deletions
diff --git a/docs/envvars.html b/docs/envvars.html
index ca553e5397f..b70528fa467 100644
--- a/docs/envvars.html
+++ b/docs/envvars.html
@@ -30,7 +30,7 @@ sometimes be useful for debugging end-user issues.
If set to 'verbose' additional information will be printed.
<li>LIBGL_DRIVERS_PATH - colon-separated list of paths to search for DRI drivers
<li>LIBGL_ALWAYS_INDIRECT - forces an indirect rendering context/connection.
-<li>LIBGL_ALWAYS_SOFTWARE - if set, always use software rendering
+<li>LIBGL_ALWAYS_SOFTWARE - if set to `true`, always use software rendering
<li>LIBGL_NO_DRAWARRAYS - if set do not use DrawArrays GLX protocol (for debugging)
<li>LIBGL_SHOW_FPS - print framerate to stdout based on the number of glXSwapBuffers
calls per second.
@@ -240,7 +240,7 @@ Mesa EGL supports different sets of environment variables. See the
Use kill -10 <pid> to toggle the hud as desired.
<li>GALLIUM_HUD_DUMP_DIR - specifies a directory for writing the displayed
hud values into files.
-<li>GALLIUM_DRIVER - useful in combination with LIBGL_ALWAYS_SOFTWARE=1 for
+<li>GALLIUM_DRIVER - useful in combination with LIBGL_ALWAYS_SOFTWARE=true for
choosing one of the software renderers "softpipe", "llvmpipe" or "swr".
<li>GALLIUM_LOG_FILE - specifies a file for logging all errors, warnings, etc.
rather than stderr.
diff --git a/docs/releasing.html b/docs/releasing.html
index 930de0edef7..66742b0bcb4 100644
--- a/docs/releasing.html
+++ b/docs/releasing.html
@@ -483,12 +483,12 @@ Here is one solution that I've been using.
eval $__glxgears_cmd
eval $__es2info_cmd
eval $__es2gears_cmd
- export LIBGL_ALWAYS_SOFTWARE=1
+ export LIBGL_ALWAYS_SOFTWARE=true
eval $__glxinfo_cmd
eval $__glxgears_cmd
eval $__es2info_cmd
eval $__es2gears_cmd
- export LIBGL_ALWAYS_SOFTWARE=1
+ export LIBGL_ALWAYS_SOFTWARE=true
export GALLIUM_DRIVER=softpipe
eval $__glxinfo_cmd
eval $__glxgears_cmd
diff --git a/src/egl/Android.mk b/src/egl/Android.mk
index 00553226773..d7a6e88918f 100644
--- a/src/egl/Android.mk
+++ b/src/egl/Android.mk
@@ -48,6 +48,7 @@ LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/egl/drivers/dri2
LOCAL_STATIC_LIBRARIES := \
+ libmesa_util \
libmesa_loader
LOCAL_SHARED_LIBRARIES := \
diff --git a/src/egl/Makefile.am b/src/egl/Makefile.am
index bb8ec9745dd..8ff1ffaba18 100644
--- a/src/egl/Makefile.am
+++ b/src/egl/Makefile.am
@@ -45,6 +45,7 @@ libEGL_common_la_SOURCES = \
$(LIBEGL_C_FILES)
libEGL_common_la_LIBADD = \
+ $(top_builddir)/src/util/libmesautil.la \
$(EGL_LIB_DEPS)
dri2_backend_FILES =
@@ -82,7 +83,6 @@ AM_CFLAGS += $(WAYLAND_CFLAGS)
libEGL_common_la_LIBADD += $(WAYLAND_LIBS)
libEGL_common_la_LIBADD += $(LIBDRM_LIBS)
libEGL_common_la_LIBADD += $(top_builddir)/src/egl/wayland/wayland-drm/libwayland-drm.la
-libEGL_common_la_LIBADD += $(top_builddir)/src/util/libmesautil.la
dri2_backend_FILES += \
drivers/dri2/platform_wayland.c \
drivers/dri2/linux-dmabuf-unstable-v1-protocol.c \
diff --git a/src/egl/SConscript b/src/egl/SConscript
index 8f8b11a61ce..927092d2284 100644
--- a/src/egl/SConscript
+++ b/src/egl/SConscript
@@ -24,6 +24,8 @@ env.Append(CPPDEFINES = [
])
egl_sources.append('drivers/haiku/egl_haiku.cpp')
+env.Prepend(LIBS = [mesautil])
+
egl = env.SharedLibrary(
target = 'EGL',
source = egl_sources,
diff --git a/src/egl/drivers/dri2/platform_wayland.c b/src/egl/drivers/dri2/platform_wayland.c
index bf2adbf63bd..eb10a7dd137 100644
--- a/src/egl/drivers/dri2/platform_wayland.c
+++ b/src/egl/drivers/dri2/platform_wayland.c
@@ -42,6 +42,7 @@
#include "egl_dri2.h"
#include "egl_dri2_fallbacks.h"
#include "loader.h"
+#include "util/debug.h"
#include "util/u_vector.h"
#include "eglglobals.h"
@@ -1940,7 +1941,7 @@ dri2_initialize_wayland(_EGLDriver *drv, _EGLDisplay *disp)
{
EGLBoolean initialized = EGL_TRUE;
- int hw_accel = (getenv("LIBGL_ALWAYS_SOFTWARE") == NULL);
+ bool hw_accel = !env_var_as_boolean("LIBGL_ALWAYS_SOFTWARE", false);
if (hw_accel) {
if (!dri2_initialize_wayland_drm(drv, disp)) {
diff --git a/src/egl/drivers/dri2/platform_x11.c b/src/egl/drivers/dri2/platform_x11.c
index 5ca5b912dab..5d5eea3773b 100644
--- a/src/egl/drivers/dri2/platform_x11.c
+++ b/src/egl/drivers/dri2/platform_x11.c
@@ -40,6 +40,7 @@
#endif
#include <sys/types.h>
#include <sys/stat.h>
+#include "util/debug.h"
#include "util/macros.h"
#include "egl_dri2.h"
@@ -1458,7 +1459,7 @@ dri2_initialize_x11(_EGLDriver *drv, _EGLDisplay *disp)
{
EGLBoolean initialized = EGL_FALSE;
- if (!getenv("LIBGL_ALWAYS_SOFTWARE")) {
+ if (!env_var_as_boolean("LIBGL_ALWAYS_SOFTWARE", false)) {
#ifdef HAVE_DRI3
if (!getenv("LIBGL_DRI3_DISABLE"))
initialized = dri2_initialize_x11_dri3(drv, disp);
diff --git a/src/glx/apple/apple_visual.c b/src/glx/apple/apple_visual.c
index d665cd7e01c..a4918239178 100644
--- a/src/glx/apple/apple_visual.c
+++ b/src/glx/apple/apple_visual.c
@@ -90,7 +90,7 @@ apple_visual_create_pfobj(CGLPixelFormatObj * pfobj, const struct glx_config * m
attr[numattr++] = kCGLPFAOffScreen;
}
- else if (getenv("LIBGL_ALWAYS_SOFTWARE") != NULL) {
+ else if (env_var_as_boolean("LIBGL_ALWAYS_SOFTWARE", false)) {
apple_glx_diagnostic
("Software rendering requested. Using kCGLRendererGenericFloatID.\n");
attr[numattr++] = kCGLPFARendererID;
diff --git a/src/glx/glxext.c b/src/glx/glxext.c
index 3431f3e5cae..cd9a3ba6ba0 100644
--- a/src/glx/glxext.c
+++ b/src/glx/glxext.c
@@ -908,7 +908,7 @@ __glXInitialize(Display * dpy)
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
glx_direct = (getenv("LIBGL_ALWAYS_INDIRECT") == NULL);
- glx_accel = (getenv("LIBGL_ALWAYS_SOFTWARE") == NULL);
+ glx_accel = !env_var_as_boolean("LIBGL_ALWAYS_SOFTWARE", false);
dpyPriv->drawHash = __glxHashCreate();