diff options
-rw-r--r-- | src/gallium/drivers/r600/eg_hw_states.c | 152 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_blit.c | 546 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_context.c | 3 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_context.h | 18 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_hw_states.c | 202 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_resource.h | 8 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_screen.h | 7 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_texture.c | 168 |
8 files changed, 145 insertions, 959 deletions
diff --git a/src/gallium/drivers/r600/eg_hw_states.c b/src/gallium/drivers/r600/eg_hw_states.c index 6ad350b7d3c..42b49002c39 100644 --- a/src/gallium/drivers/r600/eg_hw_states.c +++ b/src/gallium/drivers/r600/eg_hw_states.c @@ -543,17 +543,9 @@ static void eg_resource(struct pipe_context *ctx, struct radeon_state *rstate, radeon_state_init(rstate, rscreen->rw, R600_STATE_RESOURCE, id, R600_SHADER_PS); tmp = (struct r600_resource_texture*)view->texture; rbuffer = &tmp->resource; - if (tmp->depth) { - r = r600_texture_from_depth(ctx, tmp, view->first_level); - if (r) { - return; - } - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[0], tmp->uncompressed); - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[1], tmp->uncompressed); - } else { - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[0], rbuffer->bo); - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[1], rbuffer->bo); - } + radeon_ws_bo_reference(rscreen->rw, &rstate->bo[0], rbuffer->bo); + radeon_ws_bo_reference(rscreen->rw, &rstate->bo[1], rbuffer->bo); + rstate->nbo = 2; rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; rstate->placement[1] = RADEON_GEM_DOMAIN_GTT; @@ -1015,141 +1007,7 @@ static int eg_vs_shader(struct r600_context *rctx, struct r600_context_state *rp state->placement[0] = RADEON_GEM_DOMAIN_GTT; state->placement[2] = RADEON_GEM_DOMAIN_GTT; return radeon_state_pm4(state); -} - -static void eg_texture_state_scissor(struct r600_screen *rscreen, - struct r600_resource_texture *rtexture, - unsigned level) -{ - struct radeon_state *rstate = &rtexture->scissor[level]; - - radeon_state_init(rstate, rscreen->rw, R600_STATE_SCISSOR, 0, 0); - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_0_TL] = 0x80000000; - rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_1_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_1_TL] = 0x80000000; - rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_2_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_2_TL] = 0x80000000; - rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_3_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_3_TL] = 0x80000000; - rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_RULE] = 0x0000FFFF; - rstate->states[EG_SCISSOR__PA_SC_EDGERULE] = 0xAAAAAAAA; - rstate->states[EG_SCISSOR__PA_SC_GENERIC_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[EG_SCISSOR__PA_SC_GENERIC_SCISSOR_TL] = 0x80000000; - rstate->states[EG_SCISSOR__PA_SC_SCREEN_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[EG_SCISSOR__PA_SC_SCREEN_SCISSOR_TL] = 0x80000000; - rstate->states[EG_SCISSOR__PA_SC_VPORT_SCISSOR_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[EG_SCISSOR__PA_SC_VPORT_SCISSOR_0_TL] = 0x80000000; - rstate->states[EG_SCISSOR__PA_SC_WINDOW_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[EG_SCISSOR__PA_SC_WINDOW_SCISSOR_TL] = 0x80000000; - - radeon_state_pm4(rstate); -} - -static void eg_texture_state_cb(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned cb, unsigned level) -{ - struct radeon_state *rstate; - struct r600_resource *rbuffer; - unsigned pitch, slice; - unsigned color_info; - unsigned format, swap, ntype, attrib; - const struct util_format_description *desc; - - rstate = &rtexture->cb[cb][level]; - radeon_state_init(rstate, rscreen->rw, R600_STATE_CB0, cb, 0); - rbuffer = &rtexture->resource; - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1; - slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1; - ntype = 0; - attrib = 0; - desc = util_format_description(rbuffer->base.b.format); - if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) - ntype = V_028C70_NUMBER_SRGB; - format = r600_translate_colorformat(rtexture->resource.base.b.format); - swap = r600_translate_colorswap(rtexture->resource.base.b.format); - if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) { - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[0], rtexture->uncompressed); - rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - rstate->nbo = 1; - color_info = 0; - } else { - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[0], rbuffer->bo); - rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - rstate->nbo = 1; - color_info = S_028C70_SOURCE_FORMAT(1); - } - color_info |= S_028C70_FORMAT(format) | - S_028C70_COMP_SWAP(swap) | - S_028C70_BLEND_CLAMP(1) | - S_028C70_NUMBER_TYPE(ntype); - rstate->states[EG_CB__CB_COLOR0_BASE] = rtexture->offset[level] >> 8; - rstate->states[EG_CB__CB_COLOR0_INFO] = color_info; - rstate->states[EG_CB__CB_COLOR0_PITCH] = S_028C64_PITCH_TILE_MAX(pitch); - rstate->states[EG_CB__CB_COLOR0_SLICE] = S_028C68_SLICE_TILE_MAX(slice); - rstate->states[EG_CB__CB_COLOR0_VIEW] = 0x00000000; - rstate->states[EG_CB__CB_COLOR0_ATTRIB] = S_028C74_NON_DISP_TILING_ORDER(1); - - radeon_state_pm4(rstate); -} - -static void eg_texture_state_db(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level) -{ - struct radeon_state *rstate = &rtexture->db[level]; - struct r600_resource *rbuffer; - unsigned pitch, slice, format; - - radeon_state_init(rstate, rscreen->rw, R600_STATE_DB, 0, 0); - rbuffer = &rtexture->resource; - rtexture->tiled = 1; - rtexture->array_mode = 2; - rtexture->tile_type = 1; - rtexture->depth = 1; - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1; - slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1; - format = r600_translate_dbformat(rbuffer->base.b.format); - rstate->states[EG_DB__DB_Z_READ_BASE] = rtexture->offset[level] >> 8; - rstate->states[EG_DB__DB_Z_WRITE_BASE] = rtexture->offset[level] >> 8; - rstate->states[EG_DB__DB_Z_INFO] = S_028040_ARRAY_MODE(rtexture->array_mode) | S_028040_FORMAT(format); - rstate->states[EG_DB__DB_DEPTH_VIEW] = 0x00000000; - rstate->states[EG_DB__DB_DEPTH_SIZE] = S_028058_PITCH_TILE_MAX(pitch); - rstate->states[EG_DB__DB_DEPTH_SLICE] = S_02805C_SLICE_TILE_MAX(slice); - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[0], rbuffer->bo); - rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - rstate->nbo = 1; - - radeon_state_pm4(rstate); -} -static void eg_texture_state_viewport(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level) -{ - struct radeon_state *rstate = &rtexture->viewport[level]; - - radeon_state_init(rstate, rscreen->rw, R600_STATE_VIEWPORT, 0, 0); - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[EG_VIEWPORT__PA_CL_VPORT_XOFFSET_0] = fui((float)rtexture->width[level]/2.0); - rstate->states[EG_VIEWPORT__PA_CL_VPORT_XSCALE_0] = fui((float)rtexture->width[level]/2.0); - rstate->states[EG_VIEWPORT__PA_CL_VPORT_YOFFSET_0] = fui((float)rtexture->height[level]/2.0); - rstate->states[EG_VIEWPORT__PA_CL_VPORT_YSCALE_0] = fui((float)-rtexture->height[level]/2.0); - rstate->states[EG_VIEWPORT__PA_CL_VPORT_ZOFFSET_0] = 0x3F000000; - rstate->states[EG_VIEWPORT__PA_CL_VPORT_ZSCALE_0] = 0x3F000000; - rstate->states[EG_VIEWPORT__PA_CL_VTE_CNTL] = 0x0000043F; - rstate->states[EG_VIEWPORT__PA_SC_VPORT_ZMAX_0] = 0x3F800000; - - radeon_state_pm4(rstate); } struct r600_context_hw_state_vtbl eg_hw_state_vtbl = { @@ -1171,10 +1029,6 @@ struct r600_context_hw_state_vtbl eg_hw_state_vtbl = { .vs_shader = eg_vs_shader, .ps_shader = eg_ps_shader, .init_config = eg_init_config, - .texture_state_viewport = eg_texture_state_viewport, - .texture_state_db = eg_texture_state_db, - .texture_state_cb = eg_texture_state_cb, - .texture_state_scissor = eg_texture_state_scissor, }; void eg_set_constant_buffer(struct pipe_context *ctx, diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c index 40422042d3c..0b22f037015 100644 --- a/src/gallium/drivers/r600/r600_blit.c +++ b/src/gallium/drivers/r600/r600_blit.c @@ -136,531 +136,75 @@ static void r600_resource_copy_region(struct pipe_context *ctx, src, subsrc, srcx, srcy, srcz, width, height); } -void r600_init_blit_functions(struct r600_context *rctx) +static void *r600_create_db_flush_dsa(struct r600_context *rctx) { - rctx->context.clear = r600_clear; - rctx->context.clear_render_target = r600_clear_render_target; - rctx->context.clear_depth_stencil = r600_clear_depth_stencil; - rctx->context.resource_copy_region = r600_resource_copy_region; -} - - -struct r600_blit_states { - struct radeon_state rasterizer; - struct radeon_state dsa; - struct radeon_state blend; - struct radeon_state cb_cntl; - struct radeon_state vgt; - struct radeon_state draw; - struct radeon_state vs_constant0; - struct radeon_state vs_constant1; - struct radeon_state vs_constant2; - struct radeon_state vs_constant3; - struct radeon_state ps_shader; - struct radeon_state vs_shader; - struct radeon_state vs_resource0; - struct radeon_state vs_resource1; - struct radeon_state cb_flush; - struct radeon_state db_flush; -}; - -static int r600_blit_state_vs_resources(struct r600_screen *rscreen, struct r600_blit_states *bstates) -{ - struct radeon_state *rstate; - struct radeon_ws_bo *bo; - void *data; - float *vbo; + struct r600_screen *rscreen = rctx->screen; + struct pipe_depth_stencil_alpha_state dsa; + struct r600_context_state *state; + boolean quirk = false; enum radeon_family family; - float vbo_r600[] = { - -1.0, -1.0, 1.0, 1.0, - 0.5, 0.5, 0.0, 0.0, - 1.0, -1.0, 1.0, 1.0, - 0.5, 0.5, 0.0, 0.0, - 1.0, 1.0, 1.0, 1.0, - 0.5, 0.5, 0.0, 0.0, - -1.0, 1.0, 1.0, 1.0, - 0.5, 0.5, 0.0, 0.0 }; - - float vbo_rv6xx[] = { - -1.0, -1.0, 0.0, 1.0, - 0.5, 0.5, 0.0, 0.0, - 1.0, -1.0, 0.0, 1.0, - 0.5, 0.5, 0.0, 0.0, - 1.0, 1.0, 0.0, 1.0, - 0.5, 0.5, 0.0, 0.0, - -1.0, 1.0, 0.0, 1.0, - 0.5, 0.5, 0.0, 0.0}; - family = radeon_get_family(rscreen->rw); - /* simple shader */ - bo = radeon_ws_bo(rscreen->rw, 128, 4096, 0); - if (bo == NULL) { - return -ENOMEM; - } - data = radeon_ws_bo_map(rscreen->rw, bo, 0, NULL); - if (!data) { - radeon_ws_bo_reference(rscreen->rw, &bo, NULL); - return -ENOMEM; - } if (family == CHIP_RV610 || family == CHIP_RV630 || family == CHIP_RV620 || family == CHIP_RV635) - vbo = vbo_rv6xx; - else - vbo = vbo_r600; - - memcpy(data, vbo, 128); - radeon_ws_bo_unmap(rscreen->rw, bo); - - rstate = &bstates->vs_resource0; - radeon_state_init(rstate, rscreen->rw, R600_STATE_RESOURCE, 0, R600_SHADER_VS); - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD0] = 0x00000000; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD1] = 0x00000080; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD2] = 0x02302000; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD3] = 0x00000000; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD4] = 0x00000000; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD5] = 0x00000000; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD6] = 0xC0000000; - rstate->bo[0] = bo; - rstate->nbo = 1; - rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - if (radeon_state_pm4(rstate)) { - radeon_state_fini(rstate); - return -ENOMEM; - } - - rstate = &bstates->vs_resource1; - radeon_state_init(rstate, rscreen->rw, R600_STATE_RESOURCE, 1, R600_SHADER_VS); - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD0] = 0x00000010; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD1] = 0x00000070; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD2] = 0x02302000; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD3] = 0x00000000; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD4] = 0x00000000; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD5] = 0x00000000; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD6] = 0xC0000000; - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[0], bo); - rstate->nbo = 1; - rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - if (radeon_state_pm4(rstate)) { - radeon_state_fini(rstate); - return -ENOMEM; - } - - return 0; -} - -static void r600_blit_state_vs_shader(struct r600_screen *rscreen, struct radeon_state *rstate) -{ - struct radeon_ws_bo *bo; - void *data; - u32 shader_bc_r600[] = { - 0x00000004, 0x81000400, - 0x00000008, 0xA01C0000, - 0xC001A03C, 0x94000688, - 0xC0024000, 0x94200688, - 0x7C000000, 0x002D1001, - 0x00080000, 0x00000000, - 0x7C000100, 0x002D1002, - 0x00080000, 0x00000000, - 0x00000001, 0x00601910, - 0x00000401, 0x20601910, - 0x00000801, 0x40601910, - 0x80000C01, 0x60601910, - 0x00000002, 0x00801910, - 0x00000402, 0x20801910, - 0x00000802, 0x40801910, - 0x80000C02, 0x60801910 - }; - u32 shader_bc_r700[] = { - 0x00000004, 0x81000400, - 0x00000008, 0xA01C0000, - 0xC001A03C, 0x94000688, - 0xC0024000, 0x94200688, - 0x7C000000, 0x002D1001, - 0x00080000, 0x00000000, - 0x7C000100, 0x002D1002, - 0x00080000, 0x00000000, - 0x00000001, 0x00600C90, - 0x00000401, 0x20600C90, - 0x00000801, 0x40600C90, - 0x80000C01, 0x60600C90, - 0x00000002, 0x00800C90, - 0x00000402, 0x20800C90, - 0x00000802, 0x40800C90, - 0x80000C02, 0x60800C90 - }; - - /* simple shader */ - bo = radeon_ws_bo(rscreen->rw, 128, 4096, 0); - if (bo == NULL) { - return; - } - data = radeon_ws_bo_map(rscreen->rw, bo, 0, NULL); - if (!data) { - radeon_ws_bo_reference(rscreen->rw, &bo, NULL); - return; - } - switch (radeon_get_family_class(rscreen->rw)) { - case R600: - memcpy(data, shader_bc_r600, 128); - break; - case R700: - memcpy(data, shader_bc_r700, 128); - break; - default: - R600_ERR("unsupported chip family\n"); - radeon_ws_bo_unmap(rscreen->rw, bo); - radeon_ws_bo_reference(rscreen->rw, &bo, NULL); - return; - } - radeon_ws_bo_unmap(rscreen->rw, bo); - - radeon_state_init(rstate, rscreen->rw, R600_STATE_SHADER, 0, R600_SHADER_VS); + quirk = true; + + memset(&dsa, 0, sizeof(dsa)); - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_VS_SHADER__SPI_VS_OUT_ID_0] = 0x03020100; - rstate->states[R600_VS_SHADER__SPI_VS_OUT_ID_1] = 0x07060504; - rstate->states[R600_VS_SHADER__SQ_PGM_RESOURCES_VS] = 0x00000005; - - rstate->bo[0] = bo; - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[1], bo); - rstate->nbo = 2; - rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; - - radeon_state_pm4(rstate); -} - -static void r600_blit_state_ps_shader(struct r600_screen *rscreen, struct radeon_state *rstate) -{ - struct radeon_ws_bo *bo; - void *data; - u32 shader_bc_r600[] = { - 0x00000002, 0xA00C0000, - 0xC0008000, 0x94200688, - 0x00000000, 0x00201910, - 0x00000400, 0x20201910, - 0x00000800, 0x40201910, - 0x80000C00, 0x60201910 - }; - u32 shader_bc_r700[] = { - 0x00000002, 0xA00C0000, - 0xC0008000, 0x94200688, - 0x00000000, 0x00200C90, - 0x00000400, 0x20200C90, - 0x00000800, 0x40200C90, - 0x80000C00, 0x60200C90 - }; - - /* simple shader */ - bo = radeon_ws_bo(rscreen->rw, 128, 4096, 0); - if (bo == NULL) { - return; - } - data = radeon_ws_bo_map(rscreen->rw, bo, 0, NULL); - if (!data) { - radeon_ws_bo_reference(rscreen->rw, &bo, NULL); - return; - } - switch (radeon_get_family_class(rscreen->rw)) { - case R600: - memcpy(data, shader_bc_r600, 48); - break; - case R700: - memcpy(data, shader_bc_r700, 48); - break; - default: - R600_ERR("unsupported chip family\n"); - radeon_ws_bo_unmap(rscreen->rw, bo); - radeon_ws_bo_reference(rscreen->rw, &bo, NULL); - return; + if (quirk) { + dsa.depth.enabled = 1; + dsa.depth.func = PIPE_FUNC_LEQUAL; + dsa.stencil[0].enabled = 1; + dsa.stencil[0].func = PIPE_FUNC_ALWAYS; + dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_INCR; + dsa.stencil[0].writemask = 0xff; } - radeon_ws_bo_unmap(rscreen->rw, bo); - - radeon_state_init(rstate, rscreen->rw, R600_STATE_SHADER, 0, R600_SHADER_PS); - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_PS_SHADER__SPI_PS_INPUT_CNTL_0] = 0x00000C00; - rstate->states[R600_PS_SHADER__SPI_PS_IN_CONTROL_0] = 0x10000001; - rstate->states[R600_PS_SHADER__SQ_PGM_EXPORTS_PS] = 0x00000002; - rstate->states[R600_PS_SHADER__SQ_PGM_RESOURCES_PS] = 0x00000002; - - rstate->bo[0] = bo; - rstate->nbo = 1; - rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - - radeon_state_pm4(rstate); -} - -static void r600_blit_state_vgt(struct r600_screen *rscreen, struct radeon_state *rstate) -{ - radeon_state_init(rstate, rscreen->rw, R600_STATE_VGT, 0, 0); - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_VGT__VGT_DMA_NUM_INSTANCES] = 0x00000001; - rstate->states[R600_VGT__VGT_MAX_VTX_INDX] = 0x00FFFFFF; - rstate->states[R600_VGT__VGT_PRIMITIVE_TYPE] = 0x00000005; - - radeon_state_pm4(rstate); -} - -static void r600_blit_state_draw(struct r600_screen *rscreen, struct radeon_state *rstate) -{ - radeon_state_init(rstate, rscreen->rw, R600_STATE_DRAW, 0, 0); - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_DRAW__VGT_DRAW_INITIATOR] = 0x00000002; - rstate->states[R600_DRAW__VGT_NUM_INDICES] = 0x00000004; - - radeon_state_pm4(rstate); + state = rctx->context.create_depth_stencil_alpha_state(&rctx->context, &dsa); + state->flags |= R600_STATE_FLAG_DSA_FLUSH; + return state; + } -static void r600_blit_state_vs_constant(struct r600_screen *rscreen, struct radeon_state *rstate, - unsigned id, float c0, float c1, float c2, float c3) -{ - radeon_state_init(rstate, rscreen->rw, R600_STATE_CONSTANT, id, R600_SHADER_VS); - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_VS_CONSTANT__SQ_ALU_CONSTANT0_256] = fui(c0); - rstate->states[R600_VS_CONSTANT__SQ_ALU_CONSTANT1_256] = fui(c1); - rstate->states[R600_VS_CONSTANT__SQ_ALU_CONSTANT2_256] = fui(c2); - rstate->states[R600_VS_CONSTANT__SQ_ALU_CONSTANT3_256] = fui(c3); - - radeon_state_pm4(rstate); -} - -static void r600_blit_state_rasterizer(struct r600_screen *rscreen, struct radeon_state *rstate) -{ - radeon_state_init(rstate, rscreen->rw, R600_STATE_RASTERIZER, 0, 0); - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_RASTERIZER__PA_CL_GB_HORZ_CLIP_ADJ] = 0x3F800000; - rstate->states[R600_RASTERIZER__PA_CL_GB_HORZ_DISC_ADJ] = 0x3F800000; - rstate->states[R600_RASTERIZER__PA_CL_GB_VERT_CLIP_ADJ] = 0x3F800000; - rstate->states[R600_RASTERIZER__PA_CL_GB_VERT_DISC_ADJ] = 0x3F800000; - rstate->states[R600_RASTERIZER__PA_SC_LINE_CNTL] = 0x00000400; - rstate->states[R600_RASTERIZER__PA_SC_LINE_STIPPLE] = 0x00000005; - rstate->states[R600_RASTERIZER__PA_SU_LINE_CNTL] = 0x00000008; - rstate->states[R600_RASTERIZER__PA_SU_POINT_MINMAX] = 0x80000000; - rstate->states[R600_RASTERIZER__PA_SU_SC_MODE_CNTL] = 0x00080004; - rstate->states[R600_RASTERIZER__SPI_INTERP_CONTROL_0] = 0x00000001; - - radeon_state_pm4(rstate); -} - -static void r600_blit_state_dsa(struct r600_screen *rscreen, struct radeon_state *rstate) -{ - uint32_t db_render_override, db_shader_control; - radeon_state_init(rstate, rscreen->rw, R600_STATE_DSA, 0, 0); - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_DSA__DB_ALPHA_TO_MASK] = 0x0000AA00; - rstate->states[R600_DSA__DB_DEPTH_CLEAR] = 0x3F800000; - rstate->states[R600_DSA__DB_RENDER_CONTROL] = 0x00000060; - - db_render_override = S_028D10_FORCE_HIZ_ENABLE(V_028D10_FORCE_DISABLE) | - S_028D10_FORCE_HIS_ENABLE0(V_028D10_FORCE_DISABLE) | - S_028D10_FORCE_HIS_ENABLE1(V_028D10_FORCE_DISABLE); - - db_shader_control = S_02880C_DUAL_EXPORT_ENABLE(0) | - S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z); - - rstate->states[R600_DSA__DB_RENDER_OVERRIDE] = db_render_override; - rstate->states[R600_DSA__DB_SHADER_CONTROL] = db_shader_control; - - radeon_state_pm4(rstate); -} - -static void r600_blit_state_blend(struct r600_screen *rscreen, struct radeon_state *rstate) -{ - radeon_state_init(rstate, rscreen->rw, R600_STATE_BLEND, 0, 0); - radeon_state_pm4(rstate); -} - -static void r600_blit_state_cb_cntl(struct r600_screen *rscreen, struct radeon_state *rstate) -{ - radeon_state_init(rstate, rscreen->rw, R600_STATE_CB_CNTL, 0, 0); - rstate->states[R600_CB_CNTL__CB_CLRCMP_CONTROL] = 0x01000000; - rstate->states[R600_CB_CNTL__CB_CLRCMP_DST] = 0x000000FF; - rstate->states[R600_CB_CNTL__CB_CLRCMP_MSK] = 0xFFFFFFFF; - rstate->states[R600_CB_CNTL__CB_COLOR_CONTROL] = 0x00CC0080; - rstate->states[R600_CB_CNTL__CB_SHADER_MASK] = 0x0000000F; - rstate->states[R600_CB_CNTL__CB_TARGET_MASK] = 0x0000000F; - rstate->states[R600_CB_CNTL__PA_SC_AA_MASK] = 0xFFFFFFFF; - rstate->states[R600_CB_CNTL__CB_SHADER_CONTROL] = 0x1; - radeon_state_pm4(rstate); -} - -static void r600_blit_state_cb_flush(struct r600_screen *rscreen, struct radeon_state *rstate, struct r600_resource_texture *rtexture, unsigned cb, unsigned level) -{ - radeon_state_init(rstate, rscreen->rw, R600_STATE_CB_FLUSH, 0, 0); - - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[0], rtexture->uncompressed); - rstate->nbo = 1; - radeon_state_pm4(rstate); -} - -static void r600_blit_state_db_flush(struct r600_screen *rscreen, struct radeon_state *rstate, struct r600_resource_texture *rtexture, unsigned cb, unsigned level) -{ - radeon_state_init(rstate, rscreen->rw, R600_STATE_DB_FLUSH, 0, 0); - - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[0], rtexture->resource.bo); - rstate->nbo = 1; - radeon_state_pm4(rstate); -} - -static int r600_blit_states_init(struct pipe_context *ctx, struct r600_blit_states *bstates) +void r600_init_blit_functions(struct r600_context *rctx) { - struct r600_screen *rscreen = r600_screen(ctx->screen); - - r600_blit_state_ps_shader(rscreen, &bstates->ps_shader); - r600_blit_state_vs_shader(rscreen, &bstates->vs_shader); - r600_blit_state_vgt(rscreen, &bstates->vgt); - r600_blit_state_draw(rscreen, &bstates->draw); - r600_blit_state_vs_constant(rscreen, &bstates->vs_constant0, 0, 1.0, 0.0, 0.0, 0.0); - r600_blit_state_vs_constant(rscreen, &bstates->vs_constant1, 1, 0.0, 1.0, 0.0, 0.0); - r600_blit_state_vs_constant(rscreen, &bstates->vs_constant2, 2, 0.0, 0.0, -0.00199900055, 0.0); - r600_blit_state_vs_constant(rscreen, &bstates->vs_constant3, 3, 0.0, 0.0, -0.99900049, 1.0); - r600_blit_state_rasterizer(rscreen, &bstates->rasterizer); - r600_blit_state_dsa(rscreen, &bstates->dsa); - r600_blit_state_blend(rscreen, &bstates->blend); - r600_blit_state_cb_cntl(rscreen, &bstates->cb_cntl); - r600_blit_state_vs_resources(rscreen, bstates); - return 0; -} + rctx->context.clear = r600_clear; + rctx->context.clear_render_target = r600_clear_render_target; + rctx->context.clear_depth_stencil = r600_clear_depth_stencil; + rctx->context.resource_copy_region = r600_resource_copy_region; -static void r600_blit_states_destroy(struct pipe_context *ctx, struct r600_blit_states *bstates) -{ - radeon_state_fini(&bstates->ps_shader); - radeon_state_fini(&bstates->vs_shader); - radeon_state_fini(&bstates->vs_resource0); - radeon_state_fini(&bstates->vs_resource1); + /* create a custom depth stencil for DB flush */ + rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx); } -int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) +int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture) { - struct r600_screen *rscreen = r600_screen(ctx->screen); struct r600_context *rctx = r600_context(ctx); - struct radeon_draw draw; - struct r600_blit_states bstates; + struct r600_screen *rscreen = rctx->screen; + struct pipe_framebuffer_state *fb = &rctx->framebuffer->state.framebuffer; + struct pipe_surface *zsurf, *cbsurf; enum radeon_family family; - int r; + int level = 0; + float depth = 1.0f; - r = r600_texture_scissor(ctx, rtexture, level); - if (r) { - return r; - } - r = r600_texture_cb(ctx, rtexture, 0, level); - if (r) { - return r; - } - r = r600_texture_db(ctx, rtexture, level); - if (r) { - return r; - } - r = r600_texture_viewport(ctx, rtexture, level); - if (r) { - return r; - } + zsurf = ctx->screen->get_tex_surface(ctx->screen, &texture->resource.base.b, 0, level, 0, + PIPE_BIND_DEPTH_STENCIL); - r = r600_blit_states_init(ctx, &bstates); - if (r) { - return r; - } + cbsurf = ctx->screen->get_tex_surface(ctx->screen, texture->flushed_depth_texture, 0, level, 0, + PIPE_BIND_RENDER_TARGET); + + r600_blitter_save_states(ctx); + util_blitter_save_framebuffer(rctx->blitter, fb); - /* for some gpus we need special cases */ family = radeon_get_family(rscreen->rw); - /* according to R6xx_R7xx_3D.pdf section 6.3.1, these GPUs needs special handling */ if (family == CHIP_RV610 || family == CHIP_RV630 || family == CHIP_RV620 || - family == CHIP_RV635) { - bstates.dsa.states[R600_DSA__DB_DEPTH_CONTROL] = S_028800_Z_ENABLE(1) | - S_028800_STENCIL_ENABLE(1) | S_028800_ZFUNC(V_028800_STENCILFUNC_LEQUAL) | - S_028800_STENCILFUNC(V_028800_STENCILFUNC_ALWAYS) | - S_028800_STENCILZPASS(V_028800_STENCIL_KEEP) | - S_028800_STENCILZFAIL(V_028800_STENCIL_INCR); - - bstates.dsa.states[R600_DSA__DB_STENCILREFMASK] = S_028430_STENCILWRITEMASK(0xff); - } - bstates.dsa.states[R600_DSA__DB_RENDER_CONTROL] = S_028D0C_DEPTH_COPY_ENABLE(1) | - S_028D0C_STENCIL_COPY_ENABLE(1) | - S_028D0C_COPY_CENTROID(1); - - bstates.cb_cntl.states[R600_CB_CNTL__CB_TARGET_MASK] = 0x00000003; - r600_blit_state_cb_flush(rscreen, &bstates.cb_flush, rtexture, 0, 0); - r600_blit_state_db_flush(rscreen, &bstates.db_flush, rtexture, 0, 0); - - /* force rebuild */ - bstates.dsa.cpm4 = bstates.cb_cntl.cpm4 = 0; - if (radeon_state_pm4(&bstates.dsa)) { - goto out; - } - if (radeon_state_pm4(&bstates.cb_cntl)) { - goto out; - } - - r = radeon_draw_init(&draw, rscreen->rw); - if (r) { - R600_ERR("failed creating draw for uncompressing textures\n"); - goto out; - } - - radeon_draw_bind(&draw, &bstates.vs_shader); - radeon_draw_bind(&draw, &bstates.ps_shader); - radeon_draw_bind(&draw, &bstates.rasterizer); - radeon_draw_bind(&draw, &bstates.dsa); - radeon_draw_bind(&draw, &bstates.blend); - radeon_draw_bind(&draw, &bstates.cb_cntl); - radeon_draw_bind(&draw, &rctx->config); - radeon_draw_bind(&draw, &bstates.vgt); - radeon_draw_bind(&draw, &bstates.draw); - radeon_draw_bind(&draw, &bstates.cb_flush); - radeon_draw_bind(&draw, &bstates.db_flush); - radeon_draw_bind(&draw, &bstates.vs_resource0); - radeon_draw_bind(&draw, &bstates.vs_resource1); - radeon_draw_bind(&draw, &bstates.vs_constant0); - radeon_draw_bind(&draw, &bstates.vs_constant1); - radeon_draw_bind(&draw, &bstates.vs_constant2); - radeon_draw_bind(&draw, &bstates.vs_constant3); - radeon_draw_bind(&draw, &rtexture->viewport[level]); - radeon_draw_bind(&draw, &rtexture->scissor[level]); - radeon_draw_bind(&draw, &rtexture->cb[0][level]); - radeon_draw_bind(&draw, &rtexture->db[level]); - - /* suspend queries */ - r600_queries_suspend(ctx); - - /* schedule draw*/ - r = radeon_ctx_set_draw(rctx->ctx, &draw); - if (r == -EBUSY) { - r600_flush(ctx, 0, NULL); - r = radeon_ctx_set_draw(rctx->ctx, &draw); - } - if (r) { - goto out; - } + family == CHIP_RV635) + depth = 0.0f; + + util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, rctx->custom_dsa_flush, depth); /* resume queries */ r600_queries_resume(ctx); - -out: - r600_blit_states_destroy(ctx, &bstates); - return r; + return 0; } diff --git a/src/gallium/drivers/r600/r600_context.c b/src/gallium/drivers/r600/r600_context.c index 18ff7936899..b9abff9dc10 100644 --- a/src/gallium/drivers/r600/r600_context.c +++ b/src/gallium/drivers/r600/r600_context.c @@ -125,11 +125,12 @@ struct pipe_context *r600_create_context(struct pipe_screen *screen, void *priv) else rctx->vtbl = &r600_hw_state_vtbl; - r600_init_blit_functions(rctx); r600_init_query_functions(rctx); r600_init_state_functions(rctx); r600_init_context_resource_functions(rctx); + r600_init_blit_functions(rctx); + rctx->blitter = util_blitter_create(&rctx->context); if (rctx->blitter == NULL) { FREE(rctx); diff --git a/src/gallium/drivers/r600/r600_context.h b/src/gallium/drivers/r600/r600_context.h index 3107f189c78..8778f23a819 100644 --- a/src/gallium/drivers/r600/r600_context.h +++ b/src/gallium/drivers/r600/r600_context.h @@ -98,6 +98,7 @@ enum pipe_state_type { }; #define R600_MAX_RSTATE 16 +#define R600_STATE_FLAG_DSA_FLUSH 1 struct r600_context_state { union pipe_states state; @@ -107,6 +108,7 @@ struct r600_context_state { struct r600_shader shader; struct radeon_ws_bo *bo; unsigned nrstate; + unsigned flags; }; struct r600_vertex_element @@ -189,21 +191,6 @@ struct r600_context_hw_state_vtbl { int (*vs_shader)(struct r600_context *rctx, struct r600_context_state *rpshader, struct radeon_state *state); void (*init_config)(struct r600_context *rctx); - - - void (*texture_state_viewport)(struct r600_screen *rscreen, - struct r600_resource_texture *rtexture, - unsigned level); - void (*texture_state_cb)(struct r600_screen *rscreen, - struct r600_resource_texture *rtexture, - unsigned cb, - unsigned level); - void (*texture_state_db)(struct r600_screen *rscreen, - struct r600_resource_texture *rtexture, - unsigned level); - void (*texture_state_scissor)(struct r600_screen *rscreen, - struct r600_resource_texture *rtexture, - unsigned level); }; extern struct r600_context_hw_state_vtbl r600_hw_state_vtbl; extern struct r600_context_hw_state_vtbl eg_hw_state_vtbl; @@ -257,6 +244,7 @@ struct r600_context { struct u_upload_mgr *upload_ib; bool any_user_vbs; + void *custom_dsa_flush; }; /* Convenience cast wrapper. */ diff --git a/src/gallium/drivers/r600/r600_hw_states.c b/src/gallium/drivers/r600/r600_hw_states.c index 13b1124d90e..f3cb3b1ae0e 100644 --- a/src/gallium/drivers/r600/r600_hw_states.c +++ b/src/gallium/drivers/r600/r600_hw_states.c @@ -134,12 +134,14 @@ static void r600_cb(struct r600_context *rctx, struct radeon_state *rstate, format = r600_translate_colorformat(rtex->resource.base.b.format); swap = r600_translate_colorswap(rtex->resource.base.b.format); + color_info = S_0280A0_FORMAT(format) | S_0280A0_COMP_SWAP(swap) | S_0280A0_BLEND_CLAMP(1) | - S_0280A0_SOURCE_FORMAT(1) | S_0280A0_NUMBER_TYPE(ntype); + if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) + color_info |= S_0280A0_SOURCE_FORMAT(1); rstate->states[R600_CB0__CB_COLOR0_BASE] = state->cbufs[cb]->offset >> 8; rstate->states[R600_CB0__CB_COLOR0_INFO] = color_info; rstate->states[R600_CB0__CB_COLOR0_SIZE] = S_028060_PITCH_TILE_MAX(pitch) | @@ -386,14 +388,20 @@ static void r600_dsa(struct r600_context *rctx, struct radeon_state *rstate) struct r600_query *rquery = NULL; boolean query_running; int i; + bool flush_db = FALSE; if (rctx->ps_shader == NULL) { return; } + if (rctx->dsa->flags & R600_STATE_FLAG_DSA_FLUSH) + flush_db = TRUE; + radeon_state_init(rstate, rscreen->rw, R600_STATE_DSA, 0, 0); - db_shader_control = S_02880C_DUAL_EXPORT_ENABLE(1) | - S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z); + db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z); + + if (!flush_db) + db_shader_control = S_02880C_DUAL_EXPORT_ENABLE(1); rshader = &rctx->ps_shader->shader; if (rshader->uses_kill) @@ -441,8 +449,13 @@ static void r600_dsa(struct r600_context *rctx, struct radeon_state *rstate) alpha_ref = fui(state->alpha.ref_value); } - db_render_control = S_028D0C_STENCIL_COMPRESS_DISABLE(1) | - S_028D0C_DEPTH_COMPRESS_DISABLE(1); + db_render_control = 0; + + if (flush_db) + db_render_control = S_028D0C_DEPTH_COPY_ENABLE(1) | + S_028D0C_STENCIL_COPY_ENABLE(1) | + S_028D0C_COPY_CENTROID(1); + db_render_override = S_028D10_FORCE_HIZ_ENABLE(V_028D10_FORCE_DISABLE) | S_028D10_FORCE_HIS_ENABLE0(V_028D10_FORCE_DISABLE) | S_028D10_FORCE_HIS_ENABLE1(V_028D10_FORCE_DISABLE); @@ -545,7 +558,6 @@ static void r600_resource(struct pipe_context *ctx, struct radeon_state *rstate, unsigned format; uint32_t word4 = 0, yuv_format = 0, pitch = 0; unsigned char swizzle[4], array_mode = 0, tile_type = 0; - int r; rstate->cpm4 = 0; swizzle[0] = view->swizzle_r; @@ -566,17 +578,15 @@ static void r600_resource(struct pipe_context *ctx, struct radeon_state *rstate, radeon_state_init(rstate, rscreen->rw, R600_STATE_RESOURCE, id, R600_SHADER_PS); texture = (struct r600_resource_texture*)view->texture; rbuffer = &texture->resource; + if (texture->depth) { - r = r600_texture_from_depth(ctx, texture, view->first_level); - if (r) { - return; - } - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[0], texture->uncompressed); - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[1], texture->uncompressed); - } else { - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[0], rbuffer->bo); - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[1], rbuffer->bo); + r600_texture_depth_flush(ctx, view->texture); + rbuffer = &texture->flushed_depth_texture->resource; } + + radeon_ws_bo_reference(rscreen->rw, &rstate->bo[0], rbuffer->bo); + radeon_ws_bo_reference(rscreen->rw, &rstate->bo[1], rbuffer->bo); + rstate->nbo = 2; rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; rstate->placement[1] = RADEON_GEM_DOMAIN_GTT; @@ -1077,164 +1087,6 @@ static int r600_vs_shader(struct r600_context *rctx, struct r600_context_state * return radeon_state_pm4(state); } -static void r600_texture_state_scissor(struct r600_screen *rscreen, - struct r600_resource_texture *rtexture, - unsigned level) -{ - struct radeon_state *rstate = &rtexture->scissor[level]; - enum radeon_family family; - - family = radeon_get_family(rscreen->rw); - - radeon_state_init(rstate, rscreen->rw, R600_STATE_SCISSOR, 0, 0); - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_RULE] = 0x0000FFFF; - - if (family >= CHIP_RV770) - rstate->states[R600_SCISSOR__PA_SC_EDGERULE] = 0xAAAAAAAA; - - rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_TL] = 0x80000000; - - radeon_state_pm4(rstate); -} - -static void r600_texture_state_cb(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned cb, unsigned level) -{ - struct radeon_state *rstate; - struct r600_resource *rbuffer; - unsigned pitch, slice; - unsigned color_info; - unsigned format, swap, ntype; - const struct util_format_description *desc; - - rstate = &rtexture->cb[cb][level]; - radeon_state_init(rstate, rscreen->rw, R600_STATE_CB0 + cb, 0, 0); - rbuffer = &rtexture->resource; - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1; - slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1; - ntype = 0; - desc = util_format_description(rbuffer->base.b.format); - if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) - ntype = V_0280A0_NUMBER_SRGB; - format = r600_translate_colorformat(rtexture->resource.base.b.format); - swap = r600_translate_colorswap(rtexture->resource.base.b.format); - if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) { - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[0], rtexture->uncompressed); - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[1], rtexture->uncompressed); - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[2], rtexture->uncompressed); - rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; - rstate->placement[4] = RADEON_GEM_DOMAIN_GTT; - rstate->nbo = 3; - color_info = 0; - } else { - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[0], rbuffer->bo); - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[1], rbuffer->bo); - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[2], rbuffer->bo); - rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; - rstate->placement[4] = RADEON_GEM_DOMAIN_GTT; - rstate->nbo = 3; - color_info = S_0280A0_SOURCE_FORMAT(1); - } - color_info |= S_0280A0_FORMAT(format) | - S_0280A0_COMP_SWAP(swap) | - S_0280A0_BLEND_CLAMP(1) | - S_0280A0_NUMBER_TYPE(ntype); - rstate->states[R600_CB0__CB_COLOR0_BASE] = rtexture->offset[level] >> 8; - rstate->states[R600_CB0__CB_COLOR0_INFO] = color_info; - rstate->states[R600_CB0__CB_COLOR0_SIZE] = S_028060_PITCH_TILE_MAX(pitch) | - S_028060_SLICE_TILE_MAX(slice); - - radeon_state_pm4(rstate); -} - -static void r600_texture_state_db(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level) -{ - struct radeon_state *rstate = &rtexture->db[level]; - struct r600_resource *rbuffer; - unsigned pitch, slice, format; - - radeon_state_init(rstate, rscreen->rw, R600_STATE_DB, 0, 0); - rbuffer = &rtexture->resource; - rtexture->tiled = 1; - rtexture->array_mode = 2; - rtexture->tile_type = 1; - rtexture->depth = 1; - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1; - slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1; - format = r600_translate_dbformat(rbuffer->base.b.format); - rstate->states[R600_DB__DB_DEPTH_BASE] = rtexture->offset[level] >> 8; - rstate->states[R600_DB__DB_DEPTH_INFO] = S_028010_ARRAY_MODE(rtexture->array_mode) | - S_028010_FORMAT(format); - rstate->states[R600_DB__DB_DEPTH_VIEW] = 0x00000000; - rstate->states[R600_DB__DB_PREFETCH_LIMIT] = (rtexture->height[level] / 8) -1; - rstate->states[R600_DB__DB_DEPTH_SIZE] = S_028000_PITCH_TILE_MAX(pitch) | - S_028000_SLICE_TILE_MAX(slice); - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[0], rbuffer->bo); - rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - rstate->nbo = 1; - - radeon_state_pm4(rstate); -} - -static void r600_texture_state_viewport(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level) -{ - struct radeon_state *rstate = &rtexture->viewport[level]; - float width, height; - - radeon_state_init(rstate, rscreen->rw, R600_STATE_VIEWPORT, 0, 0); - - width = rtexture->width[level] * 0.5; - height = rtexture->height[level] * 0.5; - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_VIEWPORT__PA_CL_VPORT_XOFFSET_0] = fui(width); - rstate->states[R600_VIEWPORT__PA_CL_VPORT_XSCALE_0] = fui(width); - rstate->states[R600_VIEWPORT__PA_CL_VPORT_YOFFSET_0] = fui(height); - rstate->states[R600_VIEWPORT__PA_CL_VPORT_YSCALE_0] = fui(height); - rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZOFFSET_0] = fui(0.0); - rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZSCALE_0] = fui(1.0); - rstate->states[R600_VIEWPORT__PA_CL_VTE_CNTL] = - S_028818_VPORT_X_SCALE_ENA(1) | - S_028818_VPORT_X_OFFSET_ENA(1) | - S_028818_VPORT_Y_SCALE_ENA(1) | - S_028818_VPORT_Y_OFFSET_ENA(1) | - S_028818_VPORT_Z_SCALE_ENA(1) | - S_028818_VPORT_Z_OFFSET_ENA(1) | - S_028818_VTX_W0_FMT(1); - rstate->states[R600_VIEWPORT__PA_SC_VPORT_ZMAX_0] = fui(1); - - radeon_state_pm4(rstate); -} - struct r600_context_hw_state_vtbl r600_hw_state_vtbl = { .blend = r600_blend, .ucp = r600_ucp, @@ -1254,10 +1106,6 @@ struct r600_context_hw_state_vtbl r600_hw_state_vtbl = { .vs_shader = r600_vs_shader, .ps_shader = r600_ps_shader, .init_config = r600_init_config, - .texture_state_viewport = r600_texture_state_viewport, - .texture_state_db = r600_texture_state_db, - .texture_state_cb = r600_texture_state_cb, - .texture_state_scissor = r600_texture_state_scissor, }; void r600_set_constant_buffer_file(struct pipe_context *ctx, diff --git a/src/gallium/drivers/r600/r600_resource.h b/src/gallium/drivers/r600/r600_resource.h index 5d569106451..a24197c3c23 100644 --- a/src/gallium/drivers/r600/r600_resource.h +++ b/src/gallium/drivers/r600/r600_resource.h @@ -55,11 +55,7 @@ struct r600_resource_texture { unsigned tile_type; unsigned depth; unsigned dirty; - struct radeon_ws_bo *uncompressed; - struct radeon_state scissor[PIPE_MAX_TEXTURE_LEVELS]; - struct radeon_state cb[8][PIPE_MAX_TEXTURE_LEVELS]; - struct radeon_state db[PIPE_MAX_TEXTURE_LEVELS]; - struct radeon_state viewport[PIPE_MAX_TEXTURE_LEVELS]; + struct r600_resource_texture *flushed_depth_texture; }; void r600_init_context_resource_functions(struct r600_context *r600); @@ -106,4 +102,6 @@ static INLINE boolean r600_buffer_is_user_buffer(struct pipe_resource *buffer) return r600_buffer(buffer)->user_buffer ? TRUE : FALSE; } +int r600_texture_depth_flush(struct pipe_context *ctx, + struct pipe_resource *texture); #endif diff --git a/src/gallium/drivers/r600/r600_screen.h b/src/gallium/drivers/r600/r600_screen.h index 502444f03ac..4105bb7cf61 100644 --- a/src/gallium/drivers/r600/r600_screen.h +++ b/src/gallium/drivers/r600/r600_screen.h @@ -77,14 +77,9 @@ void* r600_texture_transfer_map(struct pipe_context *ctx, struct pipe_transfer* transfer); void r600_texture_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer* transfer); -int r600_texture_scissor(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level); -int r600_texture_cb(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned cb, unsigned level); -int r600_texture_db(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level); -int r600_texture_from_depth(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level); -int r600_texture_viewport(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level); /* r600_blit.c */ -int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level); +int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture); /* helpers */ int r600_conv_pipe_format(unsigned pformat, unsigned *format); diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c index 37822903e82..b0d3b28c720 100644 --- a/src/gallium/drivers/r600/r600_texture.c +++ b/src/gallium/drivers/r600/r600_texture.c @@ -136,19 +136,6 @@ struct pipe_resource *r600_texture_create(struct pipe_screen *screen, return &resource->base.b; } -static void r600_texture_destroy_state(struct pipe_resource *ptexture) -{ - struct r600_resource_texture *rtexture = (struct r600_resource_texture*)ptexture; - - for (int i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) { - radeon_state_fini(&rtexture->scissor[i]); - radeon_state_fini(&rtexture->db[i]); - for (int j = 0; j < 8; j++) { - radeon_state_fini(&rtexture->cb[j][i]); - } - } -} - static void r600_texture_destroy(struct pipe_screen *screen, struct pipe_resource *ptex) { @@ -156,13 +143,12 @@ static void r600_texture_destroy(struct pipe_screen *screen, struct r600_resource *resource = &rtex->resource; struct radeon *radeon = (struct radeon *)screen->winsys; + if (rtex->flushed_depth_texture) + pipe_resource_reference(&rtex->flushed_depth_texture, NULL); + if (resource->bo) { radeon_ws_bo_reference(radeon, &resource->bo, NULL); } - if (rtex->uncompressed) { - radeon_ws_bo_reference(radeon, &rtex->uncompressed, NULL); - } - r600_texture_destroy_state(ptex); FREE(rtex); } @@ -248,6 +234,39 @@ static unsigned int r600_texture_is_referenced(struct pipe_context *context, return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; } +int r600_texture_depth_flush(struct pipe_context *ctx, + struct pipe_resource *texture) +{ + struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; + struct pipe_resource resource; + + if (rtex->flushed_depth_texture) + goto out; + + resource.target = PIPE_TEXTURE_2D; + resource.format = texture->format; + resource.width0 = texture->width0; + resource.height0 = texture->height0; + resource.depth0 = 0; + resource.last_level = 0; + resource.nr_samples = 0; + resource.usage = PIPE_USAGE_DYNAMIC; + resource.bind = 0; + resource.flags = 0; + + resource.bind |= PIPE_BIND_RENDER_TARGET; + + rtex->flushed_depth_texture = ctx->screen->resource_create(ctx->screen, &resource); + if (rtex->flushed_depth_texture == NULL) { + R600_ERR("failed to create temporary texture to hold untiled copy\n"); + return -ENOMEM; + } + +out: + r600_blit_uncompress_depth(ctx, rtex); + return 0; +} + struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, struct pipe_resource *texture, struct pipe_subresource sr, @@ -257,6 +276,7 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; struct pipe_resource resource; struct r600_transfer *trans; + int r; trans = CALLOC_STRUCT(r600_transfer); if (trans == NULL) @@ -267,7 +287,15 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, trans->transfer.box = *box; trans->transfer.stride = rtex->pitch[sr.level]; trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face); - if (rtex->tiled && !rtex->depth) { + if (rtex->depth) { + r = r600_texture_depth_flush(ctx, texture); + if (r < 0) { + R600_ERR("failed to create temporary texture to hold untiled copy\n"); + pipe_resource_reference(&trans->transfer.resource, NULL); + FREE(trans); + return NULL; + } + } else if (rtex->tiled) { resource.target = PIPE_TEXTURE_2D; resource.format = texture->format; resource.width0 = box->width; @@ -311,10 +339,17 @@ void r600_texture_transfer_destroy(struct pipe_context *ctx, struct pipe_transfer *transfer) { struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; + struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource; if (rtransfer->linear_texture) { pipe_resource_reference(&rtransfer->linear_texture, NULL); } + if (rtex->flushed_depth_texture) { + if (transfer->usage & PIPE_TRANSFER_WRITE) { + // TODO + } + pipe_resource_reference(&rtex->flushed_depth_texture, NULL); + } pipe_resource_reference(&transfer->resource, NULL); FREE(transfer); } @@ -326,25 +361,19 @@ void* r600_texture_transfer_map(struct pipe_context *ctx, struct radeon_ws_bo *bo; enum pipe_format format = transfer->resource->format; struct radeon *radeon = (struct radeon *)ctx->screen->winsys; - struct r600_resource_texture *rtex; unsigned long offset = 0; char *map; - int r; if (rtransfer->linear_texture) { bo = ((struct r600_resource *)rtransfer->linear_texture)->bo; } else { - rtex = (struct r600_resource_texture*)transfer->resource; - if (rtex->depth && radeon_get_family_class(radeon) != EVERGREEN) { - r = r600_texture_from_depth(ctx, rtex, transfer->sr.level); - if (r) { - return NULL; - } - r600_flush(ctx, 0, NULL); - bo = rtex->uncompressed; - } else { + struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource; + + if (rtex->flushed_depth_texture) + bo = ((struct r600_resource *)rtex->flushed_depth_texture)->bo; + else bo = ((struct r600_resource *)transfer->resource)->bo; - } + offset = rtransfer->offset + transfer->box.y / util_format_get_blockheight(format) * transfer->stride + transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); @@ -362,15 +391,15 @@ void r600_texture_transfer_unmap(struct pipe_context *ctx, { struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; struct radeon *radeon = (struct radeon *)ctx->screen->winsys; - struct r600_resource_texture *rtex; struct radeon_ws_bo *bo; if (rtransfer->linear_texture) { bo = ((struct r600_resource *)rtransfer->linear_texture)->bo; } else { - rtex = (struct r600_resource_texture*)transfer->resource; - if (rtex->depth) { - bo = rtex->uncompressed; + struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource; + + if (rtex->flushed_depth_texture) { + bo = ((struct r600_resource *)rtex->flushed_depth_texture)->bo; } else { bo = ((struct r600_resource *)transfer->resource)->bo; } @@ -644,74 +673,3 @@ out_unknown: // R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); return ~0; } - -int r600_texture_from_depth(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) -{ - struct r600_screen *rscreen = r600_screen(ctx->screen); - int r; - - /* TODO possible dirty handling */ - - /* allocate uncompressed texture */ - if (rtexture->uncompressed == NULL) { - rtexture->uncompressed = radeon_ws_bo(rscreen->rw, rtexture->size, 4096, 0); - if (rtexture->uncompressed == NULL) { - return -ENOMEM; - } - } - - /* render a rectangle covering whole buffer to uncompress depth */ - r = r600_blit_uncompress_depth(ctx, rtexture, level); - if (r) { - return r; - } - - rtexture->dirty = 0; - return 0; -} - - - -int r600_texture_scissor(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) -{ - struct r600_screen *rscreen = r600_screen(ctx->screen); - struct r600_context *rctx = r600_context(ctx); - - if (!rtexture->scissor[level].cpm4) { - rctx->vtbl->texture_state_scissor(rscreen, rtexture, level); - } - return 0; -} - -int r600_texture_cb(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned cb, unsigned level) -{ - struct r600_screen *rscreen = r600_screen(ctx->screen); - struct r600_context *rctx = r600_context(ctx); - - if (!rtexture->cb[cb][level].cpm4) { - rctx->vtbl->texture_state_cb(rscreen, rtexture, cb, level); - } - return 0; -} - -int r600_texture_db(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) -{ - struct r600_screen *rscreen = r600_screen(ctx->screen); - struct r600_context *rctx = r600_context(ctx); - - if (!rtexture->db[level].cpm4) { - rctx->vtbl->texture_state_db(rscreen, rtexture, level); - } - return 0; -} - -int r600_texture_viewport(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) -{ - struct r600_screen *rscreen = r600_screen(ctx->screen); - struct r600_context *rctx = r600_context(ctx); - - if (!rtexture->viewport[level].cpm4) { - rctx->vtbl->texture_state_viewport(rscreen, rtexture, level); - } - return 0; -} |