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-rw-r--r--Makefile6
-rw-r--r--configure.ac13
-rw-r--r--docs/GL3.txt11
-rw-r--r--docs/relnotes-7.10.html2
-rw-r--r--include/GL/glext.h25
-rw-r--r--src/egl/drivers/dri2/egl_dri2.c12
-rw-r--r--src/gallium/auxiliary/Makefile2
-rw-r--r--src/gallium/auxiliary/target-helpers/wrap_screen.c68
-rw-r--r--src/gallium/auxiliary/target-helpers/wrap_screen.h16
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_exec.h5
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_text.c3
-rw-r--r--src/gallium/drivers/i915/i915_reg.h2
-rw-r--r--src/gallium/drivers/i915/i915_resource.h6
-rw-r--r--src/gallium/drivers/i915/i915_resource_texture.c9
-rw-r--r--src/gallium/drivers/i915/i915_screen.c17
-rw-r--r--src/gallium/drivers/i915/i915_state_emit.c8
-rw-r--r--src/gallium/drivers/i915/i915_state_sampler.c5
-rw-r--r--src/gallium/drivers/i965/brw_screen.c5
-rw-r--r--src/gallium/drivers/noop/Makefile (renamed from src/gallium/drivers/sw/Makefile)5
-rw-r--r--src/gallium/drivers/noop/SConscript15
-rw-r--r--src/gallium/drivers/noop/noop_pipe.c550
-rw-r--r--src/gallium/drivers/noop/noop_public.h30
-rw-r--r--src/gallium/drivers/noop/noop_state.c256
-rw-r--r--src/gallium/drivers/nv50/nv50_screen.c5
-rw-r--r--src/gallium/drivers/nvfx/nvfx_screen.c13
-rw-r--r--src/gallium/drivers/r300/r300_context.c17
-rw-r--r--src/gallium/drivers/r300/r300_context.h4
-rw-r--r--src/gallium/drivers/r300/r300_render.c98
-rw-r--r--src/gallium/drivers/r300/r300_screen.c24
-rw-r--r--src/gallium/drivers/r300/r300_state.c20
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c88
-rw-r--r--src/gallium/drivers/r300/r300_tgsi_to_rc.c5
-rw-r--r--src/gallium/drivers/r600/eg_asm.c2
-rw-r--r--src/gallium/drivers/r600/eg_state_inlines.h41
-rw-r--r--src/gallium/drivers/r600/evergreen_state.c31
-rw-r--r--src/gallium/drivers/r600/r600.h3
-rw-r--r--src/gallium/drivers/r600/r600_asm.c74
-rw-r--r--src/gallium/drivers/r600/r600_asm.h15
-rw-r--r--src/gallium/drivers/r600/r600_blit.c7
-rw-r--r--src/gallium/drivers/r600/r600_buffer.c4
-rw-r--r--src/gallium/drivers/r600/r600_opcodes.h9
-rw-r--r--src/gallium/drivers/r600/r600_pipe.c9
-rw-r--r--src/gallium/drivers/r600/r600_pipe.h1
-rw-r--r--src/gallium/drivers/r600/r600_shader.c146
-rw-r--r--src/gallium/drivers/r600/r600_shader.h1
-rw-r--r--src/gallium/drivers/r600/r600_state.c20
-rw-r--r--src/gallium/drivers/r600/r600_state_common.c11
-rw-r--r--src/gallium/drivers/r600/r600_texture.c45
-rw-r--r--src/gallium/drivers/svga/svga_screen.c13
-rw-r--r--src/gallium/drivers/sw/SConscript37
-rw-r--r--src/gallium/drivers/sw/sw.c58
-rw-r--r--src/gallium/drivers/sw/sw_public.h13
-rw-r--r--src/gallium/include/pipe/p_defines.h5
-rw-r--r--src/gallium/include/state_tracker/st_api.h11
-rw-r--r--src/gallium/include/state_tracker/swrast_screen_create.h67
-rw-r--r--src/gallium/state_trackers/glx/xlib/glx_api.c7
-rw-r--r--src/gallium/state_trackers/glx/xlib/xm_api.c10
-rw-r--r--src/gallium/state_trackers/glx/xlib/xm_api.h5
-rw-r--r--src/gallium/state_trackers/vega/Makefile3
-rw-r--r--src/gallium/state_trackers/vega/SConscript3
-rw-r--r--src/gallium/state_trackers/vega/api_context.c7
-rw-r--r--src/gallium/state_trackers/vega/api_filters.c2
-rw-r--r--src/gallium/state_trackers/vega/api_images.c16
-rw-r--r--src/gallium/state_trackers/vega/vg_context.c2
-rw-r--r--src/gallium/state_trackers/vega/vg_manager.c1
-rw-r--r--src/gallium/state_trackers/wgl/stw_context.c15
-rw-r--r--src/gallium/targets/dri-noop/Makefile34
-rw-r--r--src/gallium/targets/dri-noop/SConscript31
-rw-r--r--src/gallium/targets/dri-noop/swrast_drm_api.c63
-rw-r--r--src/gallium/targets/graw-gdi/SConscript12
-rw-r--r--src/gallium/targets/graw-gdi/graw_gdi.c4
-rw-r--r--src/gallium/targets/graw-xlib/SConscript9
-rw-r--r--src/gallium/targets/graw-xlib/graw_xlib.c4
-rw-r--r--src/gallium/targets/libgl-gdi/SConscript9
-rw-r--r--src/gallium/targets/libgl-gdi/gdi_softpipe_winsys.c124
-rw-r--r--src/gallium/targets/libgl-gdi/libgl_gdi.c (renamed from src/gallium/targets/libgl-gdi/gdi_llvmpipe_winsys.c)77
-rw-r--r--src/gallium/targets/libgl-xlib/Makefile4
-rw-r--r--src/gallium/targets/libgl-xlib/SConscript13
-rw-r--r--src/gallium/targets/libgl-xlib/xlib.c19
-rw-r--r--src/gallium/winsys/i915/drm/i915_drm_batchbuffer.c2
-rw-r--r--src/gallium/winsys/i915/drm/i915_drm_buffer.c25
-rw-r--r--src/gallium/winsys/i915/drm/i915_drm_winsys.c6
-rw-r--r--src/gallium/winsys/i915/drm/i915_drm_winsys.h5
-rw-r--r--src/gallium/winsys/r600/drm/evergreen_hw_context.c20
-rw-r--r--src/gallium/winsys/r600/drm/r600_drm.c6
-rw-r--r--src/gallium/winsys/r600/drm/r600_hw_context.c34
-rw-r--r--src/gallium/winsys/r600/drm/r600d.h9
-rw-r--r--src/glsl/Makefile44
-rw-r--r--src/glsl/Makefile.am81
-rw-r--r--src/glsl/SConscript44
-rw-r--r--src/glsl/ast_function.cpp29
-rw-r--r--src/glsl/ast_to_hir.cpp3
-rw-r--r--src/glsl/builtin_function.cpp3196
-rw-r--r--src/glsl/builtins/ir/acosh21
-rw-r--r--src/glsl/builtins/ir/asinh21
-rw-r--r--src/glsl/builtins/ir/atanh37
-rw-r--r--src/glsl/builtins/ir/cross8
-rw-r--r--src/glsl/builtins/profiles/130.frag2
-rw-r--r--src/glsl/builtins/profiles/130.vert2
-rwxr-xr-xsrc/glsl/builtins/tools/generate_builtins.py6
-rw-r--r--src/glsl/glcpp/glcpp-parse.c408
-rw-r--r--src/glsl/glcpp/glcpp-parse.h7
-rw-r--r--src/glsl/glcpp/glcpp-parse.y8
-rw-r--r--src/glsl/glsl_lexer.cpp1951
-rw-r--r--src/glsl/glsl_lexer.lpp272
-rw-r--r--src/glsl/glsl_parser.cpp2230
-rw-r--r--src/glsl/glsl_parser.h17
-rw-r--r--src/glsl/glsl_parser.ypp1
-rw-r--r--src/glsl/glsl_parser_extras.cpp2
-rw-r--r--src/glsl/glsl_types.cpp2
-rw-r--r--src/glsl/glsl_types.h30
-rw-r--r--src/glsl/ir.cpp298
-rw-r--r--src/glsl/ir.h87
-rw-r--r--src/glsl/ir_clone.cpp6
-rw-r--r--src/glsl/ir_constant_expression.cpp188
-rw-r--r--src/glsl/ir_div_to_mul_rcp.cpp115
-rw-r--r--src/glsl/ir_explog_to_explog2.cpp85
-rw-r--r--src/glsl/ir_function.cpp1
-rw-r--r--src/glsl/ir_mod_to_fract.cpp90
-rw-r--r--src/glsl/ir_optimization.h11
-rw-r--r--src/glsl/ir_print_visitor.cpp7
-rw-r--r--src/glsl/ir_sub_to_add_neg.cpp76
-rw-r--r--src/glsl/ir_validate.cpp51
-rw-r--r--src/glsl/loop_analysis.cpp1
-rw-r--r--src/glsl/lower_if_to_cond_assign.cpp (renamed from src/glsl/ir_if_to_cond_assign.cpp)2
-rw-r--r--src/glsl/lower_instructions.cpp262
-rw-r--r--src/glsl/lower_jumps.cpp (renamed from src/glsl/ir_lower_jumps.cpp)2
-rw-r--r--src/glsl/lower_mat_op_to_vec.cpp (renamed from src/glsl/ir_mat_op_to_vec.cpp)4
-rw-r--r--src/glsl/lower_vec_index_to_cond_assign.cpp (renamed from src/glsl/ir_vec_index_to_cond_assign.cpp)2
-rw-r--r--src/glsl/lower_vec_index_to_swizzle.cpp (renamed from src/glsl/ir_vec_index_to_swizzle.cpp)2
-rw-r--r--src/glsl/lower_vector.cpp224
-rw-r--r--src/glsl/main.cpp28
-rw-r--r--src/glsl/opt_algebraic.cpp (renamed from src/glsl/ir_algebraic.cpp)77
-rw-r--r--src/glsl/opt_constant_folding.cpp (renamed from src/glsl/ir_constant_folding.cpp)2
-rw-r--r--src/glsl/opt_constant_propagation.cpp (renamed from src/glsl/ir_constant_propagation.cpp)2
-rw-r--r--src/glsl/opt_constant_variable.cpp (renamed from src/glsl/ir_constant_variable.cpp)2
-rw-r--r--src/glsl/opt_copy_propagation.cpp (renamed from src/glsl/ir_copy_propagation.cpp)2
-rw-r--r--src/glsl/opt_dead_code.cpp (renamed from src/glsl/ir_dead_code.cpp)2
-rw-r--r--src/glsl/opt_dead_code_local.cpp (renamed from src/glsl/ir_dead_code_local.cpp)2
-rw-r--r--src/glsl/opt_dead_functions.cpp (renamed from src/glsl/ir_dead_functions.cpp)2
-rw-r--r--src/glsl/opt_function_inlining.cpp (renamed from src/glsl/ir_function_inlining.cpp)2
-rw-r--r--src/glsl/opt_if_simplification.cpp (renamed from src/glsl/ir_if_simplification.cpp)2
-rw-r--r--src/glsl/opt_noop_swizzle.cpp (renamed from src/glsl/ir_noop_swizzle.cpp)2
-rw-r--r--src/glsl/opt_structure_splitting.cpp (renamed from src/glsl/ir_structure_splitting.cpp)2
-rw-r--r--src/glsl/opt_swizzle_swizzle.cpp (renamed from src/glsl/ir_swizzle_swizzle.cpp)2
-rw-r--r--src/glsl/opt_tree_grafting.cpp (renamed from src/glsl/ir_tree_grafting.cpp)2
-rw-r--r--src/glx/indirect.c30
-rw-r--r--src/glx/indirect.h4
-rw-r--r--src/mapi/glapi/gen/ARB_draw_instanced.xml28
-rw-r--r--src/mapi/glapi/gen/EXT_gpu_shader4.xml20
-rw-r--r--src/mapi/glapi/gen/EXT_transform_feedback.xml45
-rw-r--r--src/mapi/glapi/gen/GL3x.xml (renamed from src/mapi/glapi/gen/GL3.xml)202
-rw-r--r--src/mapi/glapi/gen/Makefile4
-rw-r--r--src/mapi/glapi/gen/gl_API.xml6
-rw-r--r--src/mapi/glapi/glapi_sparc.S1000
-rw-r--r--src/mapi/glapi/glapi_x86-64.S4386
-rw-r--r--src/mapi/glapi/glapi_x86.S1424
-rw-r--r--src/mapi/glapi/glapitable.h891
-rw-r--r--src/mapi/glapi/glapitemp.h634
-rw-r--r--src/mapi/glapi/glprocs.h1764
-rw-r--r--src/mesa/SConscript4
-rw-r--r--src/mesa/drivers/common/meta.c14
-rw-r--r--src/mesa/drivers/dri/Makefile.template5
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp289
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h67
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp28
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_dump.c52
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h3
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c1
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c19
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_class.h4961
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_context.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_texture.c5
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_util.h6
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c1
-rw-r--r--src/mesa/drivers/dri/nouveau/nv01_2d.xml.h1343
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_3d.xml.h738
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_context.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_context.h1
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_render.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_state_fb.c8
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_state_frag.c7
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_state_raster.c7
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_state_tex.c3
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_surface.c16
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_3d.xml.h1619
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_context.c127
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_render.c42
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_fb.c45
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_frag.c36
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_polygon.c47
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_raster.c53
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_tex.c64
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_tnl.c90
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_3d.xml.h2076
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_context.c231
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_render.c46
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_state_fb.c30
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_state_frag.c16
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_state_polygon.c4
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_state_raster.c7
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_state_tex.c81
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_state_tnl.c102
-rw-r--r--src/mesa/drivers/dri/nouveau/nv_m2mf.xml.h155
-rw-r--r--src/mesa/drivers/dri/nouveau/nv_object.xml.h268
-rw-r--r--src/mesa/drivers/dri/r200/r200_texstate.c22
-rw-r--r--src/mesa/drivers/dri/r300/r300_texstate.c21
-rw-r--r--src/mesa/drivers/dri/r600/evergreen_tex.c21
-rw-r--r--src/mesa/drivers/dri/r600/r600_texstate.c14
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.c16
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_screen.c16
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texstate.c20
-rw-r--r--src/mesa/drivers/dri/swrast/swrast.c12
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_tex.c4
-rw-r--r--src/mesa/main/api_exec.c9
-rw-r--r--src/mesa/main/bufferobj.c36
-rw-r--r--src/mesa/main/clear.c2
-rw-r--r--src/mesa/main/context.c41
-rw-r--r--src/mesa/main/core.h2
-rw-r--r--src/mesa/main/dlist.c8
-rw-r--r--src/mesa/main/enums.c7345
-rw-r--r--src/mesa/main/glapidispatch.h1850
-rw-r--r--src/mesa/main/imports.h6
-rw-r--r--src/mesa/main/mipmap.c4
-rw-r--r--src/mesa/main/nvprogram.c8
-rw-r--r--src/mesa/main/nvprogram.h6
-rw-r--r--src/mesa/main/points.h4
-rw-r--r--src/mesa/main/polygon.h3
-rw-r--r--src/mesa/main/rastpos.h5
-rw-r--r--src/mesa/main/readpix.h3
-rw-r--r--src/mesa/main/remap_helper.h3980
-rw-r--r--src/mesa/main/renderbuffer.h2
-rw-r--r--src/mesa/main/scissor.h3
-rw-r--r--src/mesa/main/shaderapi.h4
-rw-r--r--src/mesa/main/shared.h2
-rw-r--r--src/mesa/main/stencil.h3
-rw-r--r--src/mesa/main/texfetch.c12
-rw-r--r--src/mesa/main/teximage.c305
-rw-r--r--src/mesa/main/teximage.h7
-rw-r--r--src/mesa/main/texobj.c80
-rw-r--r--src/mesa/main/texstore.c15
-rw-r--r--src/mesa/main/vtxfmt.c4
-rw-r--r--src/mesa/program/ir_to_mesa.cpp396
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c52
-rw-r--r--src/mesa/state_tracker/st_cb_eglimage.c8
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c12
-rw-r--r--src/mesa/state_tracker/st_extensions.c9
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c6
-rw-r--r--src/mesa/state_tracker/st_manager.c37
250 files changed, 26225 insertions, 23968 deletions
diff --git a/Makefile b/Makefile
index 65897861ef0..30269194f4b 100644
--- a/Makefile
+++ b/Makefile
@@ -347,23 +347,19 @@ GALLIUM_FILES = \
DRI_FILES = \
$(DIRECTORY)/include/GL/internal/dri_interface.h \
- $(DIRECTORY)/include/GL/internal/glcore.h \
$(DIRECTORY)/include/GL/internal/sarea.h \
$(DIRECTORY)/src/glx/Makefile \
- $(DIRECTORY)/src/glx/Makefile \
$(DIRECTORY)/src/glx/*.[ch] \
$(DIRECTORY)/src/mesa/drivers/dri/Makefile \
$(DIRECTORY)/src/mesa/drivers/dri/Makefile.template \
$(DIRECTORY)/src/mesa/drivers/dri/dri.pc.in \
- $(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.[ch] \
$(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.po \
$(DIRECTORY)/src/mesa/drivers/dri/*/*.[chS] \
$(DIRECTORY)/src/mesa/drivers/dri/*/*.cpp \
$(DIRECTORY)/src/mesa/drivers/dri/*/*/*.[chS] \
$(DIRECTORY)/src/mesa/drivers/dri/*/Makefile \
$(DIRECTORY)/src/mesa/drivers/dri/*/*/Makefile \
- $(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile \
- $(DIRECTORY)/src/mesa/drivers/dri/*/server/*.[ch]
+ $(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile
SGI_GLU_FILES = \
$(DIRECTORY)/src/glu/Makefile \
diff --git a/configure.ac b/configure.ac
index c172c1cbaed..79e134b4254 100644
--- a/configure.ac
+++ b/configure.ac
@@ -1737,6 +1737,19 @@ if test "x$enable_gallium_swrast" = xyes || test "x$enable_gallium_swrast" = xau
fi
fi
+dnl
+dnl Gallium noop configuration
+dnl
+AC_ARG_ENABLE([gallium-noop],
+ [AS_HELP_STRING([--enable-gallium-noop],
+ [build gallium radeon @<:@default=disabled@:>@])],
+ [enable_gallium_noop="$enableval"],
+ [enable_gallium_noop=auto])
+if test "x$enable_gallium_noop" = xyes; then
+ GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS noop"
+ GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS dri-noop"
+fi
+
dnl prepend CORE_DIRS to SRC_DIRS
SRC_DIRS="$CORE_DIRS $SRC_DIRS"
diff --git a/docs/GL3.txt b/docs/GL3.txt
index cf772a631ae..8628a6e88dd 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -20,7 +20,7 @@ Float textures, renderbuffers some infrastructure done
Framebuffer objects (GL_EXT_framebuffer_object) DONE
Half-float some infrastructure done
Multisample blit DONE
-Non-normalized Integer texture/framebuffer formats not started
+Non-normalized Integer texture/framebuffer formats ~50% done
1D/2D Texture arrays core Mesa, swrast done
Packed depth/stencil formats DONE
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE
@@ -31,10 +31,11 @@ Transform feedback (GL_EXT_transform_feedback) ~50% done
glBindBufferRange, glBindBufferBase commands
Vertex array objects (GL_APPLE_vertex_array_object) DONE
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) not started
-glClearBuffer commands DONE, except for dispatch
-glGetStringi command DONE, except for dispatch
-glTexParameterI, glGetTexParameterI commands DONE, except for dispatch
-glVertexAttribI commands not started
+glClearBuffer commands DONE
+glGetStringi command DONE
+glTexParameterI, glGetTexParameterI commands DONE
+glVertexAttribI commands DONE (but converts int
+ values to floats)
GL 3.1:
diff --git a/docs/relnotes-7.10.html b/docs/relnotes-7.10.html
index 6706caf41df..1f5570d71d3 100644
--- a/docs/relnotes-7.10.html
+++ b/docs/relnotes-7.10.html
@@ -49,7 +49,7 @@ tbd
<h2>Changes</h2>
<ul>
-<li>tbd</li>
+<li>Upgraded glext.h to version 66</li>
</ul>
</body>
diff --git a/include/GL/glext.h b/include/GL/glext.h
index 22348a1295f..9818cbc99c9 100644
--- a/include/GL/glext.h
+++ b/include/GL/glext.h
@@ -29,9 +29,9 @@ extern "C" {
*/
/* Header file version number, required by OpenGL ABI for Linux */
-/* glext.h last updated $Date: 2010-08-03 01:30:25 -0700 (Tue, 03 Aug 2010) $ */
+/* glext.h last updated $Date: 2010-11-03 18:59:30 -0700 (Wed, 03 Nov 2010) $ */
/* Current version at http://www.opengl.org/registry/ */
-#define GL_GLEXT_VERSION 64
+#define GL_GLEXT_VERSION 66
/* Function declaration macros - to move into glplatform.h */
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
@@ -4840,7 +4840,7 @@ extern "C" {
#endif
#ifndef GL_AMD_seamless_cubemap_per_texture
-/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB */
+/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
#endif
#ifndef GL_AMD_conservative_depth
@@ -4925,6 +4925,8 @@ extern "C" {
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45
#endif
@@ -5019,6 +5021,11 @@ extern "C" {
#ifndef GL_AMD_transform_feedback3_lines_triangles
#endif
+#ifndef GL_AMD_depth_clamp_separate
+#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
+#define GL_DEPTH_CLAMP_FAR_AMD 0x901F
+#endif
+
/*************************************************************/
@@ -8765,8 +8772,8 @@ GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdoubl
GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v);
GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLuint count, const GLdouble *v);
-GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLuint count, const GLfloat *v);
+GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v);
GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs);
GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform);
GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
@@ -8830,8 +8837,8 @@ typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint in
typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v);
typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v);
typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
@@ -11020,6 +11027,10 @@ typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, cons
#define GL_AMD_transform_feedback3_lines_triangles 1
#endif
+#ifndef GL_AMD_depth_clamp_separate
+#define GL_AMD_depth_clamp_separate 1
+#endif
+
#ifdef __cplusplus
}
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
index 6db44c7aa87..a83f32b0d1b 100644
--- a/src/egl/drivers/dri2/egl_dri2.c
+++ b/src/egl/drivers/dri2/egl_dri2.c
@@ -899,10 +899,20 @@ const int i915_chip_ids[] = {
0x29b2, /* PCI_CHIP_Q35_G */
0x29c2, /* PCI_CHIP_G33_G */
0x29d2, /* PCI_CHIP_Q33_G */
+ 0xa001, /* PCI_CHIP_IGD_G */
0xa011, /* Pineview */
};
const int i965_chip_ids[] = {
+ 0x0042, /* PCI_CHIP_ILD_G */
+ 0x0046, /* PCI_CHIP_ILM_G */
+ 0x0102, /* PCI_CHIP_SANDYBRIDGE_GT1 */
+ 0x0106, /* PCI_CHIP_SANDYBRIDGE_M_GT1 */
+ 0x010a, /* PCI_CHIP_SANDYBRIDGE_S */
+ 0x0112, /* PCI_CHIP_SANDYBRIDGE_GT2 */
+ 0x0116, /* PCI_CHIP_SANDYBRIDGE_M_GT2 */
+ 0x0122, /* PCI_CHIP_SANDYBRIDGE_GT2_PLUS */
+ 0x0126, /* PCI_CHIP_SANDYBRIDGE_M_GT2_PLUS */
0x29a2, /* PCI_CHIP_I965_G */
0x2992, /* PCI_CHIP_I965_Q */
0x2982, /* PCI_CHIP_I965_G_1 */
@@ -914,6 +924,8 @@ const int i965_chip_ids[] = {
0x2e12, /* PCI_CHIP_Q45_G */
0x2e22, /* PCI_CHIP_G45_G */
0x2e32, /* PCI_CHIP_G41_G */
+ 0x2e42, /* PCI_CHIP_B43_G */
+ 0x2e92, /* PCI_CHIP_B43_G1 */
};
const int r100_chip_ids[] = {
diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile
index 07b3372c914..bf90a704dd4 100644
--- a/src/gallium/auxiliary/Makefile
+++ b/src/gallium/auxiliary/Makefile
@@ -143,7 +143,6 @@ C_SOURCES = \
util/u_transfer.c \
util/u_resource.c \
util/u_upload_mgr.c \
- target-helpers/wrap_screen.c \
vl/vl_bitstream_parser.c \
vl/vl_mpeg12_mc_renderer.c \
vl/vl_compositor.c \
@@ -222,3 +221,4 @@ util/u_format_table.c: util/u_format_table.py util/u_format_pack.py util/u_forma
util/u_half.c: util/u_half.py
$(PYTHON2) util/u_half.py > $@
+# DO NOT DELETE
diff --git a/src/gallium/auxiliary/target-helpers/wrap_screen.c b/src/gallium/auxiliary/target-helpers/wrap_screen.c
deleted file mode 100644
index df5d56a53c9..00000000000
--- a/src/gallium/auxiliary/target-helpers/wrap_screen.c
+++ /dev/null
@@ -1,68 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell
- */
-
-#include "target-helpers/wrap_screen.h"
-#include "trace/tr_public.h"
-#include "rbug/rbug_public.h"
-#include "identity/id_public.h"
-#include "util/u_debug.h"
-
-
-/* Centralized code to inject common wrapping layers:
- */
-struct pipe_screen *
-gallium_wrap_screen( struct pipe_screen *screen )
-{
- /* Screen wrapping functions are required not to fail. If it is
- * impossible to wrap a screen, the unwrapped screen should be
- * returned instead. Any failure condition should be returned in
- * an OUT argument.
- *
- * Otherwise it is really messy trying to clean up in this code.
- */
- if (debug_get_bool_option("GALLIUM_WRAP", FALSE)) {
- screen = identity_screen_create(screen);
- }
-
- /* Trace does its own checking if it should run */
- screen = trace_screen_create(screen);
-
- /* Rbug does its own checking if it should run */
- screen = rbug_screen_create(screen);
-
- return screen;
-}
-
-
-
-
diff --git a/src/gallium/auxiliary/target-helpers/wrap_screen.h b/src/gallium/auxiliary/target-helpers/wrap_screen.h
deleted file mode 100644
index 7e76beb7c5a..00000000000
--- a/src/gallium/auxiliary/target-helpers/wrap_screen.h
+++ /dev/null
@@ -1,16 +0,0 @@
-#ifndef WRAP_SCREEN_HELPER_H
-#define WRAP_SCREEN_HELPER_H
-
-#include "pipe/p_compiler.h"
-
-struct pipe_screen;
-
-/* Centralized code to inject common wrapping layers. Other layers
- * can be introduced by specific targets, but these are the generally
- * helpful ones we probably want everywhere.
- */
-struct pipe_screen *
-gallium_wrap_screen( struct pipe_screen *screen );
-
-
-#endif
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h
index bd5492e9497..7b077786013 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h
@@ -383,6 +383,11 @@ tgsi_exec_get_shader_param(enum pipe_shader_cap param)
return TGSI_EXEC_NUM_PREDS;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 1;
default:
return 0;
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c
index b01d2ff4689..9a38c37979c 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_text.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_text.c
@@ -1007,7 +1007,8 @@ static const char *semantic_names[TGSI_SEMANTIC_COUNT] =
"FACE",
"EDGEFLAG",
"PRIM_ID",
- "INSTANCEID"
+ "INSTANCEID",
+ "STENCIL"
};
static const char *interpolate_names[TGSI_INTERPOLATE_COUNT] =
diff --git a/src/gallium/drivers/i915/i915_reg.h b/src/gallium/drivers/i915/i915_reg.h
index 04620fec681..cc28891e4ac 100644
--- a/src/gallium/drivers/i915/i915_reg.h
+++ b/src/gallium/drivers/i915/i915_reg.h
@@ -973,6 +973,8 @@
#define PCI_CHIP_G33_G 0x29C2
#define PCI_CHIP_Q35_G 0x29B2
#define PCI_CHIP_Q33_G 0x29D2
+#define PCI_CHIP_PINEVIEW_G 0xA001
+#define PCI_CHIP_PINEVIEW_M 0xA011
#endif
diff --git a/src/gallium/drivers/i915/i915_resource.h b/src/gallium/drivers/i915/i915_resource.h
index 1093e8f41f9..753bd266b12 100644
--- a/src/gallium/drivers/i915/i915_resource.h
+++ b/src/gallium/drivers/i915/i915_resource.h
@@ -32,6 +32,7 @@ struct i915_screen;
#include "util/u_transfer.h"
#include "util/u_debug.h"
+#include "i915_winsys.h"
struct i915_context;
@@ -52,13 +53,12 @@ struct i915_buffer {
struct i915_texture {
struct u_resource b;
+ /* tiling flags */
+ enum i915_winsys_buffer_tile tiling;
unsigned stride;
unsigned depth_stride; /* per-image on i945? */
unsigned total_nblocksy;
- unsigned sw_tiled; /**< tiled with software flags */
- unsigned hw_tiled; /**< tiled with hardware fences */
-
unsigned nr_images[I915_MAX_TEXTURE_2D_LEVELS];
/* Explicitly store the offset of each image for each cube face or
diff --git a/src/gallium/drivers/i915/i915_resource_texture.c b/src/gallium/drivers/i915/i915_resource_texture.c
index c5c6179b169..d45346b32ad 100644
--- a/src/gallium/drivers/i915/i915_resource_texture.c
+++ b/src/gallium/drivers/i915/i915_resource_texture.c
@@ -165,7 +165,7 @@ i9x5_scanout_layout(struct i915_texture *tex)
if (pt->width0 >= 240) {
tex->stride = get_pot_stride(pt->format, pt->width0);
tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8);
- tex->hw_tiled = I915_TILE_X;
+ tex->tiling = I915_TILE_X;
} else if (pt->width0 == 64 && pt->height0 == 64) {
tex->stride = get_pot_stride(pt->format, pt->width0);
tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8);
@@ -202,7 +202,7 @@ i9x5_display_target_layout(struct i915_texture *tex)
tex->stride = get_pot_stride(pt->format, pt->width0);
tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8);
- tex->hw_tiled = I915_TILE_X;
+ tex->tiling = I915_TILE_X;
#if DEBUG_TEXTURE
debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
@@ -790,9 +790,8 @@ i915_texture_create(struct pipe_screen *screen,
goto fail;
/* setup any hw fences */
- if (tex->hw_tiled) {
- assert(tex->sw_tiled == I915_TILE_NONE);
- iws->buffer_set_fence_reg(iws, tex->buffer, tex->stride, tex->hw_tiled);
+ if (tex->tiling) {
+ iws->buffer_set_fence_reg(iws, tex->buffer, tex->stride, tex->tiling);
}
diff --git a/src/gallium/drivers/i915/i915_screen.c b/src/gallium/drivers/i915/i915_screen.c
index a3e7c5c5772..07183253649 100644
--- a/src/gallium/drivers/i915/i915_screen.c
+++ b/src/gallium/drivers/i915/i915_screen.c
@@ -83,6 +83,12 @@ i915_get_name(struct pipe_screen *screen)
case PCI_CHIP_Q33_G:
chipset = "Q33";
break;
+ case PCI_CHIP_PINEVIEW_G:
+ chipset = "Pineview G";
+ break;
+ case PCI_CHIP_PINEVIEW_M:
+ chipset = "Pineview M";
+ break;
default:
chipset = "unknown";
break;
@@ -178,6 +184,11 @@ i915_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_sha
return 0;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 0;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 1;
default:
assert(0);
return 0;
@@ -220,10 +231,6 @@ i915_is_format_supported(struct pipe_screen *screen,
static const enum pipe_format tex_supported[] = {
PIPE_FORMAT_B8G8R8A8_UNORM,
PIPE_FORMAT_B8G8R8X8_UNORM,
- PIPE_FORMAT_R8G8B8A8_UNORM,
-#if 0
- PIPE_FORMAT_R8G8B8X8_UNORM,
-#endif
PIPE_FORMAT_B5G6R5_UNORM,
PIPE_FORMAT_L8_UNORM,
PIPE_FORMAT_A8_UNORM,
@@ -346,6 +353,8 @@ i915_screen_create(struct i915_winsys *iws)
case PCI_CHIP_G33_G:
case PCI_CHIP_Q33_G:
case PCI_CHIP_Q35_G:
+ case PCI_CHIP_PINEVIEW_G:
+ case PCI_CHIP_PINEVIEW_M:
is->is_i945 = TRUE;
break;
diff --git a/src/gallium/drivers/i915/i915_state_emit.c b/src/gallium/drivers/i915/i915_state_emit.c
index bd059d5716c..49dff1f775c 100644
--- a/src/gallium/drivers/i915/i915_state_emit.c
+++ b/src/gallium/drivers/i915/i915_state_emit.c
@@ -224,10 +224,6 @@ i915_emit_hardware_state(struct i915_context *i915 )
struct i915_texture *tex = i915_texture(cbuf_surface->texture);
assert(tex);
- if (tex && tex->sw_tiled) {
- ctile = BUF_3D_TILED_SURFACE;
- }
-
OUT_BATCH(_3DSTATE_BUF_INFO_CMD);
OUT_BATCH(BUF_3D_ID_COLOR_BACK |
@@ -246,10 +242,6 @@ i915_emit_hardware_state(struct i915_context *i915 )
struct i915_texture *tex = i915_texture(depth_surface->texture);
assert(tex);
- if (tex && tex->sw_tiled) {
- ztile = BUF_3D_TILED_SURFACE;
- }
-
OUT_BATCH(_3DSTATE_BUF_INFO_CMD);
assert(tex);
diff --git a/src/gallium/drivers/i915/i915_state_sampler.c b/src/gallium/drivers/i915/i915_state_sampler.c
index 4667e0b78d4..9771274ca11 100644
--- a/src/gallium/drivers/i915/i915_state_sampler.c
+++ b/src/gallium/drivers/i915/i915_state_sampler.c
@@ -267,11 +267,6 @@ static void update_map(struct i915_context *i915,
assert(format);
assert(pitch);
- if (tex->sw_tiled) {
- assert(!((pitch - 1) & pitch));
- tiled = MS3_TILED_SURFACE;
- }
-
/* MS3 state */
state[0] =
(((height - 1) << MS3_HEIGHT_SHIFT)
diff --git a/src/gallium/drivers/i965/brw_screen.c b/src/gallium/drivers/i965/brw_screen.c
index 864b21fa53c..57160ebb297 100644
--- a/src/gallium/drivers/i965/brw_screen.c
+++ b/src/gallium/drivers/i965/brw_screen.c
@@ -235,6 +235,11 @@ brw_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shad
return 0;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 1;
default:
assert(0);
return 0;
diff --git a/src/gallium/drivers/sw/Makefile b/src/gallium/drivers/noop/Makefile
index 2713a62ee9f..29b8d73de22 100644
--- a/src/gallium/drivers/sw/Makefile
+++ b/src/gallium/drivers/noop/Makefile
@@ -4,7 +4,10 @@
TOP = ../../../..
include $(TOP)/configs/current
+LIBNAME = noop
+
C_SOURCES = \
- sw.c
+ noop_pipe.c \
+ noop_state.c
include ../../Makefile.template
diff --git a/src/gallium/drivers/noop/SConscript b/src/gallium/drivers/noop/SConscript
new file mode 100644
index 00000000000..a4d0dcaf270
--- /dev/null
+++ b/src/gallium/drivers/noop/SConscript
@@ -0,0 +1,15 @@
+#######################################################################
+# SConscript for noop convenience library
+
+Import('*')
+
+env = env.Clone()
+
+noop = env.ConvenienceLibrary(
+ target = 'noop',
+ source = [
+ 'noop_pipe.c',
+ 'noop_state.c'
+ ]
+ ) + extra
+Export('noop')
diff --git a/src/gallium/drivers/noop/noop_pipe.c b/src/gallium/drivers/noop/noop_pipe.c
new file mode 100644
index 00000000000..fb5cdb46093
--- /dev/null
+++ b/src/gallium/drivers/noop/noop_pipe.c
@@ -0,0 +1,550 @@
+/*
+ * Copyright 2010 Red Hat Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+#include <stdio.h>
+#include <errno.h>
+#include <pipe/p_defines.h>
+#include <pipe/p_state.h>
+#include <pipe/p_context.h>
+#include <pipe/p_screen.h>
+#include <util/u_memory.h>
+#include <util/u_inlines.h>
+#include <util/u_format.h>
+#include "noop_public.h"
+#include "state_tracker/sw_winsys.h"
+
+void noop_init_state_functions(struct pipe_context *ctx);
+
+/*
+ * query
+ */
+struct noop_query {
+ unsigned query;
+};
+static struct pipe_query *noop_create_query(struct pipe_context *ctx, unsigned query_type)
+{
+ struct noop_query *query = CALLOC_STRUCT(noop_query);
+
+ return (struct pipe_query *)query;
+}
+
+static void noop_destroy_query(struct pipe_context *ctx, struct pipe_query *query)
+{
+ FREE(query);
+}
+
+static void noop_begin_query(struct pipe_context *ctx, struct pipe_query *query)
+{
+}
+
+static void noop_end_query(struct pipe_context *ctx, struct pipe_query *query)
+{
+}
+
+static boolean noop_get_query_result(struct pipe_context *ctx,
+ struct pipe_query *query,
+ boolean wait, void *vresult)
+{
+ uint64_t *result = (uint64_t*)vresult;
+
+ *result = 0;
+ return TRUE;
+}
+
+
+/*
+ * resource
+ */
+struct noop_resource {
+ struct pipe_resource base;
+ unsigned size;
+ char *data;
+ struct sw_displaytarget *dt;
+};
+
+static unsigned noop_is_resource_referenced(struct pipe_context *pipe,
+ struct pipe_resource *resource,
+ unsigned face, unsigned level)
+{
+ return PIPE_UNREFERENCED;
+}
+
+static struct pipe_resource *noop_resource_create(struct pipe_screen *screen,
+ const struct pipe_resource *templ)
+{
+ struct noop_resource *nresource;
+ unsigned stride;
+
+ nresource = CALLOC_STRUCT(noop_resource);
+ if (nresource == NULL)
+ return NULL;
+
+ stride = util_format_get_stride(templ->format, templ->width0);
+ nresource->base = *templ;
+ nresource->base.screen = screen;
+ nresource->size = stride * templ->height0 * templ->depth0;
+ nresource->data = malloc(nresource->size);
+ pipe_reference_init(&nresource->base.reference, 1);
+ if (nresource->data == NULL) {
+ FREE(nresource);
+ return NULL;
+ }
+#if 0
+ if (nresource->base.bind & (PIPE_BIND_DISPLAY_TARGET |
+ PIPE_BIND_SCANOUT |
+ PIPE_BIND_SHARED)) {
+ struct sw_winsys *winsys = (struct sw_winsys *)screen->winsys;
+ unsigned stride;
+
+ nresource->dt = winsys->displaytarget_create(winsys, nresource->base.bind,
+ nresource->base.format,
+ nresource->base.width0,
+ nresource->base.height0,
+ 16, &stride);
+ }
+#endif
+ return &nresource->base;
+}
+
+static struct pipe_resource *noop_resource_from_handle(struct pipe_screen * screen,
+ const struct pipe_resource *templ,
+ struct winsys_handle *whandle)
+{
+ struct sw_winsys *winsys = (struct sw_winsys *)screen->winsys;
+ struct noop_resource *nresource;
+ struct sw_displaytarget *dt;
+ unsigned stride;
+
+ dt = winsys->displaytarget_from_handle(winsys, templ, whandle, &stride);
+ if (dt == NULL) {
+ return NULL;
+ }
+ nresource = (struct noop_resource *)noop_resource_create(screen, templ);
+ nresource->dt = dt;
+ return &nresource->base;
+}
+
+static boolean noop_resource_get_handle(struct pipe_screen *screen,
+ struct pipe_resource *resource,
+ struct winsys_handle *handle)
+{
+ struct sw_winsys *winsys = (struct sw_winsys *)screen->winsys;
+ struct noop_resource *nresource = (struct noop_resource *)resource;
+
+ if (nresource->dt == NULL)
+ return FALSE;
+
+ return winsys->displaytarget_get_handle(winsys, nresource->dt, handle);
+}
+
+static void noop_resource_destroy(struct pipe_screen *screen,
+ struct pipe_resource *resource)
+{
+ struct noop_resource *nresource = (struct noop_resource *)resource;
+
+ if (nresource->dt) {
+ /* display target */
+ struct sw_winsys *winsys = (struct sw_winsys *)screen->winsys;
+ winsys->displaytarget_destroy(winsys, nresource->dt);
+ }
+ free(nresource->data);
+ FREE(resource);
+}
+
+static struct pipe_resource *noop_user_buffer_create(struct pipe_screen *screen,
+ void *ptr, unsigned bytes,
+ unsigned bind)
+{
+ struct pipe_resource templ;
+
+ templ.target = PIPE_BUFFER;
+ templ.format = PIPE_FORMAT_R8_UNORM;
+ templ.usage = PIPE_USAGE_IMMUTABLE;
+ templ.bind = bind;
+ templ.width0 = bytes;
+ templ.height0 = 1;
+ templ.depth0 = 1;
+ templ.flags = 0;
+ return noop_resource_create(screen, &templ);
+}
+
+
+/*
+ * transfer
+ */
+static struct pipe_transfer *noop_get_transfer(struct pipe_context *context,
+ struct pipe_resource *resource,
+ struct pipe_subresource sr,
+ enum pipe_transfer_usage usage,
+ const struct pipe_box *box)
+{
+ struct pipe_transfer *transfer;
+
+ transfer = CALLOC_STRUCT(pipe_transfer);
+ if (transfer == NULL)
+ return NULL;
+ pipe_resource_reference(&transfer->resource, resource);
+ transfer->sr = sr;
+ transfer->usage = usage;
+ transfer->box = *box;
+ transfer->stride = 1;
+ transfer->slice_stride = 1;
+ return transfer;
+}
+
+static void *noop_transfer_map(struct pipe_context *pipe,
+ struct pipe_transfer *transfer)
+{
+ struct noop_resource *nresource = (struct noop_resource *)transfer->resource;
+
+ return nresource->data;
+}
+
+static void noop_transfer_flush_region(struct pipe_context *pipe,
+ struct pipe_transfer *transfer,
+ const struct pipe_box *box)
+{
+}
+
+static void noop_transfer_unmap(struct pipe_context *pipe,
+ struct pipe_transfer *transfer)
+{
+}
+
+static void noop_transfer_destroy(struct pipe_context *pipe,
+ struct pipe_transfer *transfer)
+{
+ pipe_resource_reference(&transfer->resource, NULL);
+ FREE(transfer);
+}
+
+static void noop_transfer_inline_write(struct pipe_context *pipe,
+ struct pipe_resource *resource,
+ struct pipe_subresource sr,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned slice_stride)
+{
+}
+
+
+/*
+ * clear/copy
+ */
+static void noop_clear(struct pipe_context *ctx, unsigned buffers,
+ const float *rgba, double depth, unsigned stencil)
+{
+}
+
+static void noop_clear_render_target(struct pipe_context *ctx,
+ struct pipe_surface *dst,
+ const float *rgba,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height)
+{
+}
+
+static void noop_clear_depth_stencil(struct pipe_context *ctx,
+ struct pipe_surface *dst,
+ unsigned clear_flags,
+ double depth,
+ unsigned stencil,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height)
+{
+}
+
+static void noop_resource_copy_region(struct pipe_context *ctx,
+ struct pipe_resource *dst,
+ struct pipe_subresource subdst,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ struct pipe_subresource subsrc,
+ unsigned srcx, unsigned srcy, unsigned srcz,
+ unsigned width, unsigned height)
+{
+}
+
+
+/*
+ * context
+ */
+static void noop_flush(struct pipe_context *ctx, unsigned flags,
+ struct pipe_fence_handle **fence)
+{
+}
+
+static void noop_destroy_context(struct pipe_context *ctx)
+{
+ FREE(ctx);
+}
+
+static struct pipe_context *noop_create_context(struct pipe_screen *screen, void *priv)
+{
+ struct pipe_context *ctx = CALLOC_STRUCT(pipe_context);
+
+ if (ctx == NULL)
+ return NULL;
+ ctx->winsys = screen->winsys;
+ ctx->screen = screen;
+ ctx->priv = priv;
+ ctx->destroy = noop_destroy_context;
+ ctx->flush = noop_flush;
+ ctx->clear = noop_clear;
+ ctx->clear_render_target = noop_clear_render_target;
+ ctx->clear_depth_stencil = noop_clear_depth_stencil;
+ ctx->resource_copy_region = noop_resource_copy_region;
+ ctx->create_query = noop_create_query;
+ ctx->destroy_query = noop_destroy_query;
+ ctx->begin_query = noop_begin_query;
+ ctx->end_query = noop_end_query;
+ ctx->get_query_result = noop_get_query_result;
+ ctx->get_transfer = noop_get_transfer;
+ ctx->transfer_map = noop_transfer_map;
+ ctx->transfer_flush_region = noop_transfer_flush_region;
+ ctx->transfer_unmap = noop_transfer_unmap;
+ ctx->transfer_destroy = noop_transfer_destroy;
+ ctx->transfer_inline_write = noop_transfer_inline_write;
+ ctx->is_resource_referenced = noop_is_resource_referenced;
+ noop_init_state_functions(ctx);
+
+ return ctx;
+}
+
+/*
+ * texture
+ */
+static struct pipe_surface *noop_get_tex_surface(struct pipe_screen *screen,
+ struct pipe_resource *texture,
+ unsigned face, unsigned level,
+ unsigned zslice, unsigned flags)
+{
+ struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface);
+
+ if (surface == NULL)
+ return NULL;
+ pipe_reference_init(&surface->reference, 1);
+ pipe_resource_reference(&surface->texture, texture);
+ surface->format = texture->format;
+ surface->width = texture->width0;
+ surface->height = texture->height0;
+ surface->offset = 0;
+ surface->usage = flags;
+ surface->zslice = zslice;
+ surface->texture = texture;
+ surface->face = face;
+ surface->level = level;
+
+ return surface;
+}
+
+static void noop_tex_surface_destroy(struct pipe_surface *surface)
+{
+ pipe_resource_reference(&surface->texture, NULL);
+ FREE(surface);
+}
+
+
+/*
+ * pipe_screen
+ */
+static void noop_flush_frontbuffer(struct pipe_screen *_screen,
+ struct pipe_surface *surface,
+ void *context_private)
+{
+}
+
+static const char *noop_get_vendor(struct pipe_screen* pscreen)
+{
+ return "X.Org";
+}
+
+static const char *noop_get_name(struct pipe_screen* pscreen)
+{
+ return "NOOP";
+}
+
+static int noop_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
+{
+ switch (param) {
+ /* Supported features (boolean caps). */
+ case PIPE_CAP_NPOT_TEXTURES:
+ case PIPE_CAP_TWO_SIDED_STENCIL:
+ case PIPE_CAP_GLSL:
+ case PIPE_CAP_OCCLUSION_QUERY:
+ case PIPE_CAP_POINT_SPRITE:
+ case PIPE_CAP_ANISOTROPIC_FILTER:
+ case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
+ case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
+ case PIPE_CAP_TEXTURE_SHADOW_MAP:
+ case PIPE_CAP_TEXTURE_SWIZZLE:
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE:
+
+ return 1;
+ case PIPE_CAP_DUAL_SOURCE_BLEND:
+
+ case PIPE_CAP_SM3:
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
+ case PIPE_CAP_DEPTH_CLAMP:
+ case PIPE_CAP_SHADER_STENCIL_EXPORT:
+ case PIPE_CAP_TIMER_QUERY:
+ case PIPE_CAP_STREAM_OUTPUT:
+ case PIPE_CAP_PRIMITIVE_RESTART:
+ case PIPE_CAP_INDEP_BLEND_FUNC:
+ return 0;
+
+ /* Texturing. */
+ case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
+ return 14;
+ case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
+ return 16;
+ case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
+ case PIPE_CAP_MAX_COMBINED_SAMPLERS:
+ return 16;
+
+ /* Render targets. */
+ case PIPE_CAP_MAX_RENDER_TARGETS:
+ return 8;
+
+ /* Fragment coordinate conventions. */
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ return 1;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ return 0;
+
+ default:
+ return 0;
+ }
+}
+
+static float noop_get_paramf(struct pipe_screen* pscreen, enum pipe_cap param)
+{
+ switch (param) {
+ case PIPE_CAP_MAX_LINE_WIDTH:
+ case PIPE_CAP_MAX_LINE_WIDTH_AA:
+ case PIPE_CAP_MAX_POINT_WIDTH:
+ case PIPE_CAP_MAX_POINT_WIDTH_AA:
+ return 8192.0f;
+ case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
+ return 16.0f;
+ case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
+ return 16.0f;
+ default:
+ return 0.0f;
+ }
+}
+
+static int noop_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param)
+{
+ switch(shader)
+ {
+ case PIPE_SHADER_FRAGMENT:
+ case PIPE_SHADER_VERTEX:
+ case PIPE_SHADER_GEOMETRY:
+ break;
+ default:
+ return 0;
+ }
+
+ switch (param) {
+ case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
+ return 16384;
+ case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
+ return 8;
+ case PIPE_SHADER_CAP_MAX_INPUTS:
+ return 16;
+ case PIPE_SHADER_CAP_MAX_TEMPS:
+ return 256;
+ case PIPE_SHADER_CAP_MAX_ADDRS:
+ return 1;
+ case PIPE_SHADER_CAP_MAX_CONSTS:
+ return 256;
+ case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
+ return 1;
+ case PIPE_SHADER_CAP_MAX_PREDS:
+ return 0;
+ case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
+ return 1;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+static boolean noop_is_format_supported(struct pipe_screen* screen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned sample_count,
+ unsigned usage,
+ unsigned geom_flags)
+{
+ return true;
+}
+
+static void noop_destroy_screen(struct pipe_screen *screen)
+{
+ FREE(screen);
+}
+
+struct pipe_screen *noop_screen_create(struct sw_winsys *winsys)
+{
+ struct pipe_screen *screen;
+
+ screen = CALLOC_STRUCT(pipe_screen);
+ if (screen == NULL) {
+ return NULL;
+ }
+
+ screen->winsys = (struct pipe_winsys*)winsys;
+ screen->destroy = noop_destroy_screen;
+ screen->get_name = noop_get_name;
+ screen->get_vendor = noop_get_vendor;
+ screen->get_param = noop_get_param;
+ screen->get_shader_param = noop_get_shader_param;
+ screen->get_paramf = noop_get_paramf;
+ screen->is_format_supported = noop_is_format_supported;
+ screen->context_create = noop_create_context;
+ screen->get_tex_surface = noop_get_tex_surface;
+ screen->tex_surface_destroy = noop_tex_surface_destroy;
+ screen->resource_create = noop_resource_create;
+ screen->resource_from_handle = noop_resource_from_handle;
+ screen->resource_get_handle = noop_resource_get_handle;
+ screen->resource_destroy = noop_resource_destroy;
+ screen->user_buffer_create = noop_user_buffer_create;
+ screen->flush_frontbuffer = noop_flush_frontbuffer;
+
+ return screen;
+}
diff --git a/src/gallium/drivers/noop/noop_public.h b/src/gallium/drivers/noop/noop_public.h
new file mode 100644
index 00000000000..8ce82bec698
--- /dev/null
+++ b/src/gallium/drivers/noop/noop_public.h
@@ -0,0 +1,30 @@
+/*
+ * Copyright 2010 Red Hat Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+#ifndef NOOP_PUBLIC_H
+#define NOOP_PUBLIC_H
+
+struct sw_winsys;
+
+struct pipe_screen *noop_screen_create(struct sw_winsys *winsys);
+
+#endif
diff --git a/src/gallium/drivers/noop/noop_state.c b/src/gallium/drivers/noop/noop_state.c
new file mode 100644
index 00000000000..048ed42a9b6
--- /dev/null
+++ b/src/gallium/drivers/noop/noop_state.c
@@ -0,0 +1,256 @@
+/*
+ * Copyright 2010 Red Hat Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+#include <stdio.h>
+#include <errno.h>
+#include <pipe/p_defines.h>
+#include <pipe/p_state.h>
+#include <pipe/p_context.h>
+#include <pipe/p_screen.h>
+#include <util/u_memory.h>
+#include <util/u_inlines.h>
+
+static void noop_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
+{
+}
+
+static void noop_set_blend_color(struct pipe_context *ctx,
+ const struct pipe_blend_color *state)
+{
+}
+
+static void *noop_create_blend_state(struct pipe_context *ctx,
+ const struct pipe_blend_state *state)
+{
+ struct pipe_blend_state *nstate = CALLOC_STRUCT(pipe_blend_state);
+
+ if (nstate == NULL) {
+ return NULL;
+ }
+ *nstate = *state;
+ return nstate;
+}
+
+static void *noop_create_dsa_state(struct pipe_context *ctx,
+ const struct pipe_depth_stencil_alpha_state *state)
+{
+ struct pipe_depth_stencil_alpha_state *nstate = CALLOC_STRUCT(pipe_depth_stencil_alpha_state);
+
+ if (nstate == NULL) {
+ return NULL;
+ }
+ *nstate = *state;
+ return nstate;
+}
+
+static void *noop_create_rs_state(struct pipe_context *ctx,
+ const struct pipe_rasterizer_state *state)
+{
+ struct pipe_rasterizer_state *nstate = CALLOC_STRUCT(pipe_rasterizer_state);
+
+ if (nstate == NULL) {
+ return NULL;
+ }
+ *nstate = *state;
+ return nstate;
+}
+
+static void *noop_create_sampler_state(struct pipe_context *ctx,
+ const struct pipe_sampler_state *state)
+{
+ struct pipe_sampler_state *nstate = CALLOC_STRUCT(pipe_sampler_state);
+
+ if (nstate == NULL) {
+ return NULL;
+ }
+ *nstate = *state;
+ return nstate;
+}
+
+static struct pipe_sampler_view *noop_create_sampler_view(struct pipe_context *ctx,
+ struct pipe_resource *texture,
+ const struct pipe_sampler_view *state)
+{
+ struct pipe_sampler_view *sampler_view = CALLOC_STRUCT(pipe_sampler_view);
+
+ if (sampler_view == NULL)
+ return NULL;
+ /* initialize base object */
+ pipe_resource_reference(&sampler_view->texture, texture);
+ pipe_reference_init(&sampler_view->reference, 1);
+ sampler_view->context = ctx;
+ return sampler_view;
+}
+
+static void noop_set_vs_sampler_view(struct pipe_context *ctx, unsigned count,
+ struct pipe_sampler_view **views)
+{
+}
+
+static void noop_set_ps_sampler_view(struct pipe_context *ctx, unsigned count,
+ struct pipe_sampler_view **views)
+{
+}
+
+static void noop_bind_sampler(struct pipe_context *ctx, unsigned count, void **states)
+{
+}
+
+static void noop_set_clip_state(struct pipe_context *ctx,
+ const struct pipe_clip_state *state)
+{
+}
+
+static void noop_set_polygon_stipple(struct pipe_context *ctx,
+ const struct pipe_poly_stipple *state)
+{
+}
+
+static void noop_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
+{
+}
+
+static void noop_set_scissor_state(struct pipe_context *ctx,
+ const struct pipe_scissor_state *state)
+{
+}
+
+static void noop_set_stencil_ref(struct pipe_context *ctx,
+ const struct pipe_stencil_ref *state)
+{
+}
+
+static void noop_set_viewport_state(struct pipe_context *ctx,
+ const struct pipe_viewport_state *state)
+{
+}
+
+static void noop_set_framebuffer_state(struct pipe_context *ctx,
+ const struct pipe_framebuffer_state *state)
+{
+}
+
+static void noop_set_constant_buffer(struct pipe_context *ctx,
+ uint shader, uint index,
+ struct pipe_resource *buffer)
+{
+}
+
+
+static void noop_sampler_view_destroy(struct pipe_context *ctx,
+ struct pipe_sampler_view *state)
+{
+ pipe_resource_reference(&state->texture, NULL);
+ FREE(state);
+}
+
+static void noop_bind_state(struct pipe_context *ctx, void *state)
+{
+}
+
+static void noop_delete_state(struct pipe_context *ctx, void *state)
+{
+ FREE(state);
+}
+
+static void noop_delete_vertex_element(struct pipe_context *ctx, void *state)
+{
+ FREE(state);
+}
+
+
+static void noop_set_index_buffer(struct pipe_context *ctx,
+ const struct pipe_index_buffer *ib)
+{
+}
+
+static void noop_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
+ const struct pipe_vertex_buffer *buffers)
+{
+}
+
+static void *noop_create_vertex_elements(struct pipe_context *ctx,
+ unsigned count,
+ const struct pipe_vertex_element *state)
+{
+ struct pipe_vertex_element *nstate = CALLOC_STRUCT(pipe_vertex_element);
+
+ if (nstate == NULL) {
+ return NULL;
+ }
+ *nstate = *state;
+ return nstate;
+}
+
+static void *noop_create_shader_state(struct pipe_context *ctx,
+ const struct pipe_shader_state *state)
+{
+ struct pipe_shader_state *nstate = CALLOC_STRUCT(pipe_shader_state);
+
+ if (nstate == NULL) {
+ return NULL;
+ }
+ *nstate = *state;
+ return nstate;
+}
+
+void noop_init_state_functions(struct pipe_context *ctx)
+{
+ ctx->create_blend_state = noop_create_blend_state;
+ ctx->create_depth_stencil_alpha_state = noop_create_dsa_state;
+ ctx->create_fs_state = noop_create_shader_state;
+ ctx->create_rasterizer_state = noop_create_rs_state;
+ ctx->create_sampler_state = noop_create_sampler_state;
+ ctx->create_sampler_view = noop_create_sampler_view;
+ ctx->create_vertex_elements_state = noop_create_vertex_elements;
+ ctx->create_vs_state = noop_create_shader_state;
+ ctx->bind_blend_state = noop_bind_state;
+ ctx->bind_depth_stencil_alpha_state = noop_bind_state;
+ ctx->bind_fragment_sampler_states = noop_bind_sampler;
+ ctx->bind_fs_state = noop_bind_state;
+ ctx->bind_rasterizer_state = noop_bind_state;
+ ctx->bind_vertex_elements_state = noop_bind_state;
+ ctx->bind_vertex_sampler_states = noop_bind_sampler;
+ ctx->bind_vs_state = noop_bind_state;
+ ctx->delete_blend_state = noop_delete_state;
+ ctx->delete_depth_stencil_alpha_state = noop_delete_state;
+ ctx->delete_fs_state = noop_delete_state;
+ ctx->delete_rasterizer_state = noop_delete_state;
+ ctx->delete_sampler_state = noop_delete_state;
+ ctx->delete_vertex_elements_state = noop_delete_vertex_element;
+ ctx->delete_vs_state = noop_delete_state;
+ ctx->set_blend_color = noop_set_blend_color;
+ ctx->set_clip_state = noop_set_clip_state;
+ ctx->set_constant_buffer = noop_set_constant_buffer;
+ ctx->set_fragment_sampler_views = noop_set_ps_sampler_view;
+ ctx->set_framebuffer_state = noop_set_framebuffer_state;
+ ctx->set_polygon_stipple = noop_set_polygon_stipple;
+ ctx->set_sample_mask = noop_set_sample_mask;
+ ctx->set_scissor_state = noop_set_scissor_state;
+ ctx->set_stencil_ref = noop_set_stencil_ref;
+ ctx->set_vertex_buffers = noop_set_vertex_buffers;
+ ctx->set_index_buffer = noop_set_index_buffer;
+ ctx->set_vertex_sampler_views = noop_set_vs_sampler_view;
+ ctx->set_viewport_state = noop_set_viewport_state;
+ ctx->sampler_view_destroy = noop_sampler_view_destroy;
+ ctx->draw_vbo = noop_draw_vbo;
+}
diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c
index c6bd62df1db..51eab3a0b03 100644
--- a/src/gallium/drivers/nv50/nv50_screen.c
+++ b/src/gallium/drivers/nv50/nv50_screen.c
@@ -171,6 +171,11 @@ nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
return NV50_CAP_MAX_PROGRAM_TEMPS;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 1;
default:
return 0;
}
diff --git a/src/gallium/drivers/nvfx/nvfx_screen.c b/src/gallium/drivers/nvfx/nvfx_screen.c
index f3ed4ad5bdd..708fc3807dc 100644
--- a/src/gallium/drivers/nvfx/nvfx_screen.c
+++ b/src/gallium/drivers/nvfx/nvfx_screen.c
@@ -38,7 +38,7 @@ nvfx_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_POINT_SPRITE:
return 1;
case PIPE_CAP_MAX_RENDER_TARGETS:
- return screen->use_nv4x ? 4 : 2;
+ return screen->use_nv4x ? 4 : 1;
case PIPE_CAP_OCCLUSION_QUERY:
return 1;
case PIPE_CAP_TIMER_QUERY:
@@ -119,6 +119,11 @@ nvfx_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, enum
return 0; /* we could expose these, but nothing uses them */
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 0;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 0;
default:
break;
}
@@ -151,6 +156,12 @@ nvfx_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, enum
return 0; /* we could expose these, but nothing uses them */
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ return 0;
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 1;
default:
break;
}
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index fb099e2a7d0..e8c09b214af 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -79,6 +79,9 @@ static void r300_release_referenced_objects(struct r300_context *r300)
NULL);
}
+ /* The dummy VBO. */
+ pipe_resource_reference(&r300->dummy_vb, NULL);
+
/* The SWTCL VBO. */
pipe_resource_reference(&r300->vbo, NULL);
@@ -488,6 +491,7 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
rtempl.target = PIPE_TEXTURE_2D;
rtempl.format = PIPE_FORMAT_I8_UNORM;
rtempl.bind = PIPE_BIND_SAMPLER_VIEW;
+ rtempl.usage = PIPE_USAGE_IMMUTABLE;
rtempl.width0 = 1;
rtempl.height0 = 1;
rtempl.depth0 = 1;
@@ -501,6 +505,19 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
pipe_resource_reference(&tex, NULL);
}
+ {
+ struct pipe_resource vb = {};
+ vb.target = PIPE_BUFFER;
+ vb.format = PIPE_FORMAT_R8_UNORM;
+ vb.bind = PIPE_BIND_VERTEX_BUFFER;
+ vb.usage = PIPE_USAGE_IMMUTABLE;
+ vb.width0 = sizeof(float) * 16;
+ vb.height0 = 1;
+ vb.depth0 = 1;
+
+ r300->dummy_vb = screen->resource_create(screen, &vb);
+ }
+
return &r300->context;
fail:
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index b59bc002610..7217c51b951 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -480,6 +480,10 @@ struct r300_context {
* dummy texture there. */
struct r300_sampler_view *texkill_sampler;
+ /* When no vertex buffer is set, this one is used instead to prevent
+ * hardlocks. */
+ struct pipe_resource *dummy_vb;
+
/* The currently active query. */
struct r300_query *query_current;
/* The saved query for blitter operations. */
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index 2f00c878f5b..60700cf3037 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -535,29 +535,8 @@ static void r300_draw_range_elements(struct pipe_context* pipe,
r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0);
unsigned short_count;
int buffer_offset = 0, index_offset = 0; /* for index bias emulation */
- boolean translate = FALSE;
unsigned new_offset;
- if (r300->skip_rendering) {
- return;
- }
-
- if (!u_trim_pipe_prim(mode, &count)) {
- return;
- }
-
- /* Index buffer range checking. */
- if ((start + count) * indexSize > indexBuffer->width0) {
- fprintf(stderr, "r300: Invalid index buffer range. Skipping rendering.\n");
- return;
- }
-
- /* Set up fallback for incompatible vertex layout if needed. */
- if (r300->incompatible_vb_layout || r300->velems->incompatible_layout) {
- r300_begin_vertex_translate(r300);
- translate = TRUE;
- }
-
if (indexBias && !r500_index_bias_supported(r300)) {
r300_split_index_bias(r300, indexBias, &buffer_offset, &index_offset);
}
@@ -603,10 +582,6 @@ done:
if (indexBuffer != orgIndexBuffer) {
pipe_resource_reference( &indexBuffer, NULL );
}
-
- if (translate) {
- r300_end_vertex_translate(r300);
- }
}
static void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
@@ -617,21 +592,6 @@ static void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
count > 65536 &&
r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0);
unsigned short_count;
- boolean translate = FALSE;
-
- if (r300->skip_rendering) {
- return;
- }
-
- if (!u_trim_pipe_prim(mode, &count)) {
- return;
- }
-
- /* Set up fallback for incompatible vertex layout if needed. */
- if (r300->incompatible_vb_layout || r300->velems->incompatible_layout) {
- r300_begin_vertex_translate(r300);
- translate = TRUE;
- }
r300_update_derived_state(r300);
@@ -642,7 +602,7 @@ static void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
if (!r300_prepare_for_rendering(r300,
PREP_FIRST_DRAW | PREP_VALIDATE_VBOS | PREP_EMIT_AOS,
NULL, 9, start, 0))
- goto done;
+ return;
if (alt_num_verts || count <= 65535) {
r300_emit_draw_arrays(r300, mode, count);
@@ -659,32 +619,53 @@ static void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
if (!r300_prepare_for_rendering(r300,
PREP_VALIDATE_VBOS | PREP_EMIT_AOS, NULL, 9,
start, 0))
- goto done;
+ return;
}
} while (count);
}
}
-
-done:
- if (translate) {
- r300_end_vertex_translate(r300);
- }
}
static void r300_draw_vbo(struct pipe_context* pipe,
const struct pipe_draw_info *info)
{
struct r300_context* r300 = r300_context(pipe);
+ unsigned count = info->count;
+ boolean translate = FALSE;
+ boolean indexed = info->indexed && r300->index_buffer.buffer;
+ unsigned start_indexed = 0;
- if (!r300->velems->count || !r300->vertex_buffer_count)
- return;
+ if (r300->skip_rendering) {
+ return;
+ }
- if (info->indexed && r300->index_buffer.buffer) {
- unsigned offset;
+ if (!u_trim_pipe_prim(info->mode, &count)) {
+ return;
+ }
+ /* Index buffer range checking. */
+ if (indexed) {
assert(r300->index_buffer.offset % r300->index_buffer.index_size == 0);
- offset = r300->index_buffer.offset / r300->index_buffer.index_size;
+ /* Compute start for draw_elements, taking the offset into account. */
+ start_indexed =
+ info->start +
+ (r300->index_buffer.offset / r300->index_buffer.index_size);
+
+ if ((start_indexed + count) * r300->index_buffer.index_size >
+ r300->index_buffer.buffer->width0) {
+ fprintf(stderr, "r300: Invalid index buffer range. Skipping rendering.\n");
+ return;
+ }
+ }
+
+ /* Set up fallback for incompatible vertex layout if needed. */
+ if (r300->incompatible_vb_layout || r300->velems->incompatible_layout) {
+ r300_begin_vertex_translate(r300);
+ translate = TRUE;
+ }
+
+ if (indexed) {
r300_draw_range_elements(pipe,
r300->index_buffer.buffer,
r300->index_buffer.index_size,
@@ -692,14 +673,17 @@ static void r300_draw_vbo(struct pipe_context* pipe,
info->min_index,
info->max_index,
info->mode,
- info->start + offset,
- info->count);
- }
- else {
+ start_indexed,
+ count);
+ } else {
r300_draw_arrays(pipe,
info->mode,
info->start,
- info->count);
+ count);
+ }
+
+ if (translate) {
+ r300_end_vertex_translate(r300);
}
}
diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c
index 1d59e38aac5..759d0e66968 100644
--- a/src/gallium/drivers/r300/r300_screen.c
+++ b/src/gallium/drivers/r300/r300_screen.c
@@ -32,6 +32,8 @@
#include "r300_winsys.h"
#include "r300_public.h"
+#include "draw/draw_context.h"
+
/* Return the identifier behind whom the brave coders responsible for this
* amalgamation of code, sweat, and duct tape, routinely obscure their names.
*
@@ -207,9 +209,18 @@ static int r300_get_shader_param(struct pipe_screen *pscreen, unsigned shader, e
return is_r500 ? 1 : 0;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 0;
}
break;
case PIPE_SHADER_VERTEX:
+ if (!r300screen->caps.has_tcl) {
+ return draw_get_shader_param(shader, param);
+ }
+
switch (param)
{
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
@@ -234,6 +245,12 @@ static int r300_get_shader_param(struct pipe_screen *pscreen, unsigned shader, e
return is_r500 ? 4 : 0; /* XXX guessed. */
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ return 0;
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 1;
default:
break;
}
@@ -266,6 +283,13 @@ static float r300_get_paramf(struct pipe_screen* pscreen, enum pipe_cap param)
return 16.0f;
case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
return 16.0f;
+ case PIPE_CAP_GUARD_BAND_LEFT:
+ case PIPE_CAP_GUARD_BAND_TOP:
+ case PIPE_CAP_GUARD_BAND_RIGHT:
+ case PIPE_CAP_GUARD_BAND_BOTTOM:
+ /* XXX I don't know what these should be but the least we can do is
+ * silence the potential error message */
+ return 0.0f;
default:
debug_printf("r300: Warning: Unknown CAP %d in get_paramf.\n",
param);
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index bd08bf2d3fd..247c22216e1 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -1448,6 +1448,15 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
struct pipe_vertex_buffer *vbo;
unsigned i, max_index = (1 << 24) - 1;
boolean any_user_buffer = FALSE;
+ struct pipe_vertex_buffer dummy_vb = {0};
+
+ /* There must be at least one vertex buffer set, otherwise it locks up. */
+ if (!count) {
+ dummy_vb.buffer = r300->dummy_vb;
+ dummy_vb.max_index = r300->dummy_vb->width0 / 4;
+ buffers = &dummy_vb;
+ count = 1;
+ }
if (count == r300->vertex_buffer_count &&
memcmp(r300->vertex_buffer, buffers,
@@ -1601,6 +1610,14 @@ static void* r300_create_vertex_elements_state(struct pipe_context* pipe,
struct r300_vertex_element_state *velems;
unsigned i;
enum pipe_format *format;
+ struct pipe_vertex_element dummy_attrib = {0};
+
+ /* R300 Programmable Stream Control (PSC) doesn't support 0 vertex elements. */
+ if (!count) {
+ dummy_attrib.src_format = PIPE_FORMAT_R8G8B8A8_UNORM;
+ attribs = &dummy_attrib;
+ count = 1;
+ }
assert(count <= PIPE_MAX_ATTRIBS);
velems = CALLOC_STRUCT(r300_vertex_element_state);
@@ -1667,7 +1684,8 @@ static void* r300_create_vertex_elements_state(struct pipe_context* pipe,
* swizzles are already set up.
* Also compute the vertex size. */
for (i = 0; i < count; i++) {
- /* This is OK because we check for aligned strides too. */
+ /* This is OK because we check for aligned strides too
+ * elsewhere. */
velems->hw_format_size[i] =
align(util_format_get_blocksize(velems->hw_format[i]), 4);
velems->vertex_size_dwords += velems->hw_format_size[i] / 4;
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index 50366e32c2b..1cff3483b50 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -25,6 +25,7 @@
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_pack_color.h"
#include "r300_context.h"
#include "r300_fs.h"
@@ -433,6 +434,8 @@ static void r300_update_rs_block(struct r300_context *r300)
fp_offset++;
col_count++;
DBG(r300, DBG_RS, "r300: Rasterized FACE written to FS.\n");
+ } else if (fs_inputs->face != ATTR_UNUSED) {
+ fprintf(stderr, "r300: ERROR: FS input FACE unassigned.\n");
}
/* Rasterize texture coordinates. */
@@ -484,12 +487,10 @@ static void r300_update_rs_block(struct r300_context *r300)
}
}
- if (DBG_ON(r300, DBG_RS)) {
- for (; i < ATTR_GENERIC_COUNT; i++) {
- if (fs_inputs->generic[i] != ATTR_UNUSED) {
- DBG(r300, DBG_RS,
- "r300: FS input generic %i unassigned.\n", i);
- }
+ for (; i < ATTR_GENERIC_COUNT; i++) {
+ if (fs_inputs->generic[i] != ATTR_UNUSED) {
+ fprintf(stderr, "r300: ERROR: FS input generic %i unassigned, "
+ "not enough hardware slots.\n", i);
}
}
@@ -520,7 +521,12 @@ static void r300_update_rs_block(struct r300_context *r300)
if (fs_inputs->fog != ATTR_UNUSED) {
fp_offset++;
- DBG(r300, DBG_RS, "r300: FS input fog unassigned.\n");
+ if (tex_count < 8) {
+ DBG(r300, DBG_RS, "r300: FS input fog unassigned.\n");
+ } else {
+ fprintf(stderr, "r300: ERROR: FS input fog unassigned, "
+ "not enough hardware slots.\n");
+ }
}
}
@@ -543,6 +549,11 @@ static void r300_update_rs_block(struct r300_context *r300)
fp_offset++;
tex_count++;
tex_ptr += 4;
+ } else {
+ if (fs_inputs->wpos != ATTR_UNUSED && tex_count >= 8) {
+ fprintf(stderr, "r300: ERROR: FS input WPOS unassigned, "
+ "not enough hardware slots.\n");
+ }
}
/* Invalidate the rest of the no-TCL (GA) stream locations. */
@@ -584,59 +595,56 @@ static uint32_t r300_get_border_color(enum pipe_format format,
const float border[4])
{
const struct util_format_description *desc;
- float border_swizzled[4] = {
- border[2],
- border[1],
- border[0],
- border[3]
- };
- uint32_t r;
+ float border_swizzled[4] = {0};
+ unsigned i;
+ union util_color uc = {0};
desc = util_format_description(format);
- /* We don't use util_pack_format because it does not handle the formats
- * we want, e.g. R4G4B4A4 is non-existent in Gallium. */
+ /* Apply inverse swizzle of the format. */
+ for (i = 0; i < 4; i++) {
+ switch (desc->swizzle[i]) {
+ case UTIL_FORMAT_SWIZZLE_X:
+ border_swizzled[2] = border[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_Y:
+ border_swizzled[1] = border[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_Z:
+ border_swizzled[0] = border[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_W:
+ border_swizzled[3] = border[i];
+ break;
+ }
+ }
+
switch (desc->channel[0].size) {
case 4:
- r = ((float_to_ubyte(border_swizzled[0]) & 0xf0) >> 4) |
- ((float_to_ubyte(border_swizzled[1]) & 0xf0) << 0) |
- ((float_to_ubyte(border_swizzled[2]) & 0xf0) << 4) |
- ((float_to_ubyte(border_swizzled[3]) & 0xf0) << 8);
+ util_pack_color(border_swizzled, PIPE_FORMAT_B4G4R4A4_UNORM, &uc);
break;
case 5:
if (desc->channel[1].size == 5) {
- r = ((float_to_ubyte(border_swizzled[0]) & 0xf8) >> 3) |
- ((float_to_ubyte(border_swizzled[1]) & 0xf8) << 2) |
- ((float_to_ubyte(border_swizzled[2]) & 0xf8) << 7) |
- ((float_to_ubyte(border_swizzled[3]) & 0x80) << 8);
+ util_pack_color(border_swizzled, PIPE_FORMAT_B5G5R5A1_UNORM, &uc);
} else if (desc->channel[1].size == 6) {
- r = ((float_to_ubyte(border_swizzled[0]) & 0xf8) >> 3) |
- ((float_to_ubyte(border_swizzled[1]) & 0xfc) << 3) |
- ((float_to_ubyte(border_swizzled[2]) & 0xf8) << 8);
+ util_pack_color(border_swizzled, PIPE_FORMAT_B5G6R5_UNORM, &uc);
} else {
assert(0);
- r = 0;
}
break;
- case 16:
- r = ((float_to_ubyte(border_swizzled[2]) & 0xff) << 0) |
- ((float_to_ubyte(border_swizzled[1]) & 0xff) << 8) |
- ((float_to_ubyte(border_swizzled[0]) & 0xff) << 16) |
- ((float_to_ubyte(border_swizzled[3]) & 0xff) << 24);
+ default:
+ case 8:
+ util_pack_color(border_swizzled, PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
break;
- case 8:
- default:
- r = ((float_to_ubyte(border_swizzled[0]) & 0xff) << 0) |
- ((float_to_ubyte(border_swizzled[1]) & 0xff) << 8) |
- ((float_to_ubyte(border_swizzled[2]) & 0xff) << 16) |
- ((float_to_ubyte(border_swizzled[3]) & 0xff) << 24);
+ case 10:
+ util_pack_color(border_swizzled, PIPE_FORMAT_B10G10R10A2_UNORM, &uc);
break;
}
- return r;
+ return uc.ui;
}
static void r300_merge_textures_and_samplers(struct r300_context* r300)
diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c
index a4911b9a2a6..33448bf0def 100644
--- a/src/gallium/drivers/r300/r300_tgsi_to_rc.c
+++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c
@@ -363,10 +363,7 @@ void r300_tgsi_to_rc(struct tgsi_to_rc * ttr,
break;
case TGSI_TOKEN_TYPE_INSTRUCTION:
inst = &parser.FullToken.FullInstruction;
- /* This hack with the RET opcode woudn't work with
- * conditionals. */
- if (inst->Instruction.Opcode == TGSI_OPCODE_END ||
- inst->Instruction.Opcode == TGSI_OPCODE_RET) {
+ if (inst->Instruction.Opcode == TGSI_OPCODE_END) {
break;
}
diff --git a/src/gallium/drivers/r600/eg_asm.c b/src/gallium/drivers/r600/eg_asm.c
index c30f09c394b..21d66fa9564 100644
--- a/src/gallium/drivers/r600/eg_asm.c
+++ b/src/gallium/drivers/r600/eg_asm.c
@@ -74,6 +74,8 @@ int eg_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf)
case EG_V_SQ_CF_WORD1_SQ_CF_INST_LOOP_END:
case EG_V_SQ_CF_WORD1_SQ_CF_INST_LOOP_CONTINUE:
case EG_V_SQ_CF_WORD1_SQ_CF_INST_LOOP_BREAK:
+ case EG_V_SQ_CF_WORD1_SQ_CF_INST_CALL_FS:
+ case EG_V_SQ_CF_WORD1_SQ_CF_INST_RETURN:
bc->bytecode[id++] = S_SQ_CF_WORD0_ADDR(cf->cf_addr >> 1);
bc->bytecode[id++] = S_SQ_CF_WORD1_CF_INST(cf->inst) |
S_SQ_CF_WORD1_BARRIER(1) |
diff --git a/src/gallium/drivers/r600/eg_state_inlines.h b/src/gallium/drivers/r600/eg_state_inlines.h
index 59641976403..698299ec134 100644
--- a/src/gallium/drivers/r600/eg_state_inlines.h
+++ b/src/gallium/drivers/r600/eg_state_inlines.h
@@ -311,6 +311,7 @@ static inline uint32_t r600_translate_colorswap(enum pipe_format format)
case PIPE_FORMAT_Z16_UNORM:
return V_028C70_SWAP_STD;
+ case PIPE_FORMAT_L8A8_UNORM:
case PIPE_FORMAT_R8G8_UNORM:
return V_028C70_SWAP_STD;
@@ -400,6 +401,7 @@ static INLINE uint32_t r600_translate_colorformat(enum pipe_format format)
case PIPE_FORMAT_Z16_UNORM:
return V_028C70_COLOR_16;
+ case PIPE_FORMAT_L8A8_UNORM:
case PIPE_FORMAT_R8G8_UNORM:
return V_028C70_COLOR_8_8;
@@ -447,8 +449,10 @@ static INLINE uint32_t r600_translate_colorformat(enum pipe_format format)
return V_028C70_COLOR_16_16;
/* 64-bit buffers. */
- case PIPE_FORMAT_R16G16B16A16_SSCALED:
+ case PIPE_FORMAT_R16G16B16_USCALED:
+ case PIPE_FORMAT_R16G16B16A16_USCALED:
case PIPE_FORMAT_R16G16B16_SSCALED:
+ case PIPE_FORMAT_R16G16B16A16_SSCALED:
case PIPE_FORMAT_R16G16B16A16_UNORM:
case PIPE_FORMAT_R16G16B16A16_SNORM:
return V_028C70_COLOR_16_16_16_16;
@@ -460,6 +464,7 @@ static INLINE uint32_t r600_translate_colorformat(enum pipe_format format)
case PIPE_FORMAT_R32G32_FLOAT:
return V_028C70_COLOR_32_32_FLOAT;
+ case PIPE_FORMAT_R32G32_USCALED:
case PIPE_FORMAT_R32G32_SSCALED:
return V_028C70_COLOR_32_32;
@@ -634,38 +639,4 @@ out_unknown:
return ~0;
}
-static INLINE uint32_t r600_translate_vertex_data_swizzle(enum pipe_format format)
-{
- const struct util_format_description *desc = util_format_description(format);
- unsigned i;
- uint32_t word3;
-
- assert(format);
-
- if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN) {
- fprintf(stderr, "r600: Bad format %s in %s:%d\n",
- util_format_short_name(format), __FUNCTION__, __LINE__);
- return 0;
- }
-
- word3 = 0;
- for (i = 0; i < desc->nr_channels; i++) {
- switch (i) {
- case 0:
- word3 |= S_03000C_DST_SEL_X(desc->swizzle[0]);
- break;
- case 1:
- word3 |= S_03000C_DST_SEL_Y(desc->swizzle[1]);
- break;
- case 2:
- word3 |= S_03000C_DST_SEL_Z(desc->swizzle[2]);
- break;
- case 3:
- word3 |= S_03000C_DST_SEL_W(desc->swizzle[3]);
- break;
- }
- }
- return word3;
-}
-
#endif
diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c
index 4725b5e75e2..26dad7b65c0 100644
--- a/src/gallium/drivers/r600/evergreen_state.c
+++ b/src/gallium/drivers/r600/evergreen_state.c
@@ -323,11 +323,11 @@ static void *evergreen_create_sampler_state(struct pipe_context *ctx,
S_03C000_BORDER_COLOR_TYPE(uc.ui ? V_03C000_SQ_TEX_BORDER_COLOR_REGISTER : 0), 0xFFFFFFFF, NULL);
/* FIXME LOD it depends on texture base level ... */
r600_pipe_state_add_reg(rstate, R_03C004_SQ_TEX_SAMPLER_WORD1_0,
- S_03C004_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 6)) |
- S_03C004_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 6)),
+ S_03C004_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
+ S_03C004_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)),
0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_03C008_SQ_TEX_SAMPLER_WORD2_0,
- S_03C008_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 6)) |
+ S_03C008_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
S_03C008_TYPE(1),
0xFFFFFFFF, NULL);
@@ -431,7 +431,7 @@ static void evergreen_set_vs_sampler_view(struct pipe_context *ctx, unsigned cou
for (int i = 0; i < count; i++) {
if (resource[i]) {
- evergreen_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, i + PIPE_MAX_ATTRIBS);
+ evergreen_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, i);
}
}
}
@@ -501,16 +501,16 @@ static void evergreen_set_clip_state(struct pipe_context *ctx,
rstate->id = R600_PIPE_STATE_CLIP;
for (int i = 0; i < state->nr; i++) {
r600_pipe_state_add_reg(rstate,
- R_0285BC_PA_CL_UCP0_X + i * 4,
+ R_0285BC_PA_CL_UCP0_X + i * 16,
fui(state->ucp[i][0]), 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
- R_0285C0_PA_CL_UCP0_Y + i * 4,
+ R_0285C0_PA_CL_UCP0_Y + i * 16,
fui(state->ucp[i][1]) , 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
- R_0285C4_PA_CL_UCP0_Z + i * 4,
+ R_0285C4_PA_CL_UCP0_Z + i * 16,
fui(state->ucp[i][2]), 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
- R_0285C8_PA_CL_UCP0_W + i * 4,
+ R_0285C8_PA_CL_UCP0_W + i * 16,
fui(state->ucp[i][3]), 0xFFFFFFFF, NULL);
}
r600_pipe_state_add_reg(rstate, R_028810_PA_CL_CLIP_CNTL,
@@ -660,7 +660,7 @@ static void evergreen_cb(struct r600_pipe_context *rctx, struct r600_pipe_state
S_028C70_COMP_SWAP(swap) |
S_028C70_BLEND_CLAMP(1) |
S_028C70_NUMBER_TYPE(ntype);
- if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
+ if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
color_info |= S_028C70_SOURCE_FORMAT(1);
/* FIXME handle enabling of CB beyond BASE8 which has different offset */
@@ -1276,7 +1276,10 @@ void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info)
word2 = format | S_030008_STRIDE(vertex_buffer->stride);
- word3 = r600_translate_vertex_data_swizzle(rctx->vertex_elements->hw_format[i]);
+ word3 = S_03000C_DST_SEL_X(V_03000C_SQ_SEL_X) |
+ S_03000C_DST_SEL_Y(V_03000C_SQ_SEL_Y) |
+ S_03000C_DST_SEL_Z(V_03000C_SQ_SEL_Z) |
+ S_03000C_DST_SEL_W(V_03000C_SQ_SEL_W);
r600_pipe_state_add_reg(rstate, R_030000_RESOURCE0_WORD0, offset, 0xFFFFFFFF, rbuffer->bo);
r600_pipe_state_add_reg(rstate, R_030004_RESOURCE0_WORD1, rbuffer->size - offset - 1, 0xFFFFFFFF, NULL);
@@ -1286,7 +1289,7 @@ void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info)
r600_pipe_state_add_reg(rstate, R_030014_RESOURCE0_WORD5, 0x00000000, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_030018_RESOURCE0_WORD6, 0x00000000, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_03001C_RESOURCE0_WORD7, 0xC0000000, 0xFFFFFFFF, NULL);
- evergreen_vs_resource_set(&rctx->ctx, rstate, i);
+ evergreen_fs_resource_set(&rctx->ctx, rstate, i);
}
mask = 0;
@@ -1464,8 +1467,8 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader
S_0286E0_PERSP_CENTROID_ENA(have_centroid);
if (have_linear)
spi_baryc_cntl |= S_0286E0_LINEAR_CENTER_ENA(1) |
- S_0286E0_LINEAR_CENTROID_ENA(have_centroid);
-
+ S_0286E0_LINEAR_CENTROID_ENA(have_centroid);
+
r600_pipe_state_add_reg(rstate, R_0286CC_SPI_PS_IN_CONTROL_0,
spi_ps_in_control_0, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_0286D0_SPI_PS_IN_CONTROL_1,
@@ -1551,7 +1554,7 @@ void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader
(r600_bo_offset(shader->bo)) >> 8, 0xFFFFFFFF, shader->bo);
r600_pipe_state_add_reg(rstate,
R_0288A4_SQ_PGM_START_FS,
- (r600_bo_offset(shader->bo)) >> 8, 0xFFFFFFFF, shader->bo);
+ (r600_bo_offset(shader->bo)) >> 8, 0xFFFFFFFF, shader->bo_fetch);
r600_pipe_state_add_reg(rstate,
R_03A200_SQ_LOOP_CONST_0 + (32 * 4), 0x01000FFF,
diff --git a/src/gallium/drivers/r600/r600.h b/src/gallium/drivers/r600/r600.h
index 17858b2d381..a617a5b8631 100644
--- a/src/gallium/drivers/r600/r600.h
+++ b/src/gallium/drivers/r600/r600.h
@@ -264,6 +264,7 @@ void r600_context_fini(struct r600_context *ctx);
void r600_context_pipe_state_set(struct r600_context *ctx, struct r600_pipe_state *state);
void r600_context_pipe_state_set_ps_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
void r600_context_pipe_state_set_vs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
+void r600_context_pipe_state_set_fs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
void r600_context_pipe_state_set_ps_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned id);
void r600_context_pipe_state_set_vs_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned id);
void r600_context_flush(struct r600_context *ctx);
@@ -284,9 +285,11 @@ int evergreen_context_init(struct r600_context *ctx, struct radeon *radeon);
void evergreen_context_draw(struct r600_context *ctx, const struct r600_draw *draw);
void evergreen_ps_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
void evergreen_vs_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
+void evergreen_fs_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
void evergreen_context_pipe_state_set_ps_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
void evergreen_context_pipe_state_set_vs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
+void evergreen_context_pipe_state_set_fs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
void evergreen_context_pipe_state_set_ps_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned id);
void evergreen_context_pipe_state_set_vs_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned id);
diff --git a/src/gallium/drivers/r600/r600_asm.c b/src/gallium/drivers/r600/r600_asm.c
index 8a7f3ce575c..ba1471eb785 100644
--- a/src/gallium/drivers/r600/r600_asm.c
+++ b/src/gallium/drivers/r600/r600_asm.c
@@ -23,6 +23,7 @@
#include <stdio.h>
#include <errno.h>
#include "util/u_memory.h"
+#include "pipe/p_shader_tokens.h"
#include "r600_pipe.h"
#include "r600_sq.h"
#include "r600_opcodes.h"
@@ -55,8 +56,8 @@ static inline unsigned int r600_bc_get_num_operands(struct r600_bc_alu *alu)
case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4:
case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4_IEEE:
case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_CUBE:
- return 2;
-
+ return 2;
+
case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV:
case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_FLOOR:
case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FRACT:
@@ -74,7 +75,7 @@ static inline unsigned int r600_bc_get_num_operands(struct r600_bc_alu *alu)
default: R600_ERR(
"Need instruction operand number for 0x%x.\n", alu->inst);
};
-
+
return 3;
}
@@ -137,20 +138,20 @@ int r600_bc_init(struct r600_bc *bc, enum radeon_family family)
case CHIP_RV635:
case CHIP_RS780:
case CHIP_RS880:
- bc->chiprev = 0;
+ bc->chiprev = CHIPREV_R600;
break;
case CHIP_RV770:
case CHIP_RV730:
case CHIP_RV710:
case CHIP_RV740:
- bc->chiprev = 1;
+ bc->chiprev = CHIPREV_R700;
break;
case CHIP_CEDAR:
case CHIP_REDWOOD:
case CHIP_JUNIPER:
case CHIP_CYPRESS:
case CHIP_HEMLOCK:
- bc->chiprev = 2;
+ bc->chiprev = CHIPREV_EVERGREEN;
break;
default:
R600_ERR("unknown family %d\n", bc->family);
@@ -199,9 +200,9 @@ const unsigned bank_swizzle_vec[8] = {SQ_ALU_VEC_210, //000
SQ_ALU_VEC_012}; //111
const unsigned bank_swizzle_scl[8] = {SQ_ALU_SCL_210, //000
- SQ_ALU_SCL_122, //001
+ SQ_ALU_SCL_122, //001
SQ_ALU_SCL_122, //010
-
+
SQ_ALU_SCL_221, //011
SQ_ALU_SCL_212, //100
SQ_ALU_SCL_122, //101
@@ -592,10 +593,34 @@ int r600_bc_add_cfinst(struct r600_bc *bc, int inst)
/* common to all 3 families */
static int r600_bc_vtx_build(struct r600_bc *bc, struct r600_bc_vtx *vtx, unsigned id)
{
- bc->bytecode[id++] = S_SQ_VTX_WORD0_BUFFER_ID(vtx->buffer_id) |
- S_SQ_VTX_WORD0_SRC_GPR(vtx->src_gpr) |
- S_SQ_VTX_WORD0_SRC_SEL_X(vtx->src_sel_x) |
- S_SQ_VTX_WORD0_MEGA_FETCH_COUNT(vtx->mega_fetch_count);
+ unsigned fetch_resource_start = 0;
+
+ /* check if we are fetch shader */
+ /* fetch shader can also access vertex resource,
+ * first fetch shader resource is at 160
+ */
+ if (bc->type == -1) {
+ switch (bc->chiprev) {
+ /* r600 */
+ case CHIPREV_R600:
+ /* r700 */
+ case CHIPREV_R700:
+ fetch_resource_start = 160;
+ break;
+ /* evergreen */
+ case CHIPREV_EVERGREEN:
+ fetch_resource_start = 0;
+ break;
+ default:
+ fprintf(stderr, "%s:%s:%d unknown chiprev %d\n",
+ __FILE__, __func__, __LINE__, bc->chiprev);
+ break;
+ }
+ }
+ bc->bytecode[id++] = S_SQ_VTX_WORD0_BUFFER_ID(vtx->buffer_id + fetch_resource_start) |
+ S_SQ_VTX_WORD0_SRC_GPR(vtx->src_gpr) |
+ S_SQ_VTX_WORD0_SRC_SEL_X(vtx->src_sel_x) |
+ S_SQ_VTX_WORD0_MEGA_FETCH_COUNT(vtx->mega_fetch_count);
bc->bytecode[id++] = S_SQ_VTX_WORD1_DST_SEL_X(vtx->dst_sel_x) |
S_SQ_VTX_WORD1_DST_SEL_Y(vtx->dst_sel_y) |
S_SQ_VTX_WORD1_DST_SEL_Z(vtx->dst_sel_z) |
@@ -678,8 +703,8 @@ static int r600_bc_alu_build(struct r600_bc *bc, struct r600_bc_alu *alu, unsign
S_SQ_ALU_WORD1_OP2_WRITE_MASK(alu->dst.write) |
S_SQ_ALU_WORD1_OP2_ALU_INST(alu->inst) |
S_SQ_ALU_WORD1_BANK_SWIZZLE(alu->bank_swizzle) |
- S_SQ_ALU_WORD1_OP2_UPDATE_EXECUTE_MASK(alu->predicate) |
- S_SQ_ALU_WORD1_OP2_UPDATE_PRED(alu->predicate);
+ S_SQ_ALU_WORD1_OP2_UPDATE_EXECUTE_MASK(alu->predicate) |
+ S_SQ_ALU_WORD1_OP2_UPDATE_PRED(alu->predicate);
}
if (alu->last) {
if (alu->nliteral && !alu->literal_added) {
@@ -710,7 +735,7 @@ static int r600_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf)
S_SQ_CF_ALU_WORD1_KCACHE_ADDR0(cf->kcache0_addr) |
S_SQ_CF_ALU_WORD1_KCACHE_ADDR1(cf->kcache1_addr) |
S_SQ_CF_ALU_WORD1_BARRIER(1) |
- S_SQ_CF_ALU_WORD1_USES_WATERFALL(bc->chiprev == 0 ? cf->r6xx_uses_waterfall : 0) |
+ S_SQ_CF_ALU_WORD1_USES_WATERFALL(bc->chiprev == CHIPREV_R600 ? cf->r6xx_uses_waterfall : 0) |
S_SQ_CF_ALU_WORD1_COUNT((cf->ndw / 2) - 1);
break;
case V_SQ_CF_WORD1_SQ_CF_INST_TEX:
@@ -742,6 +767,8 @@ static int r600_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf)
case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_END:
case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_CONTINUE:
case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_BREAK:
+ case V_SQ_CF_WORD1_SQ_CF_INST_CALL_FS:
+ case V_SQ_CF_WORD1_SQ_CF_INST_RETURN:
bc->bytecode[id++] = S_SQ_CF_WORD0_ADDR(cf->cf_addr >> 1);
bc->bytecode[id++] = S_SQ_CF_WORD1_CF_INST(cf->inst) |
S_SQ_CF_WORD1_BARRIER(1) |
@@ -766,7 +793,10 @@ int r600_bc_build(struct r600_bc *bc)
int r;
if (bc->callstack[0].max > 0)
- bc->nstack = ((bc->callstack[0].max + 3) >> 2) + 2;
+ bc->nstack = ((bc->callstack[0].max + 3) >> 2) + 2;
+ if (bc->type == TGSI_PROCESSOR_VERTEX && !bc->nstack) {
+ bc->nstack = 1;
+ }
/* first path compute addr of each CF block */
/* addr start after all the CF instructions */
@@ -795,6 +825,8 @@ int r600_bc_build(struct r600_bc *bc)
case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_END:
case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_CONTINUE:
case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_BREAK:
+ case V_SQ_CF_WORD1_SQ_CF_INST_CALL_FS:
+ case V_SQ_CF_WORD1_SQ_CF_INST_RETURN:
break;
default:
R600_ERR("unsupported CF instruction (0x%X)\n", cf->inst);
@@ -810,7 +842,7 @@ int r600_bc_build(struct r600_bc *bc)
return -ENOMEM;
LIST_FOR_EACH_ENTRY(cf, &bc->cf, list) {
addr = cf->addr;
- if (bc->chiprev == 2)
+ if (bc->chiprev == CHIPREV_EVERGREEN)
r = eg_bc_cf_build(bc, cf);
else
r = r600_bc_cf_build(bc, cf);
@@ -821,11 +853,11 @@ int r600_bc_build(struct r600_bc *bc)
case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_PUSH_BEFORE << 3):
LIST_FOR_EACH_ENTRY(alu, &cf->alu, list) {
switch(bc->chiprev) {
- case 0:
+ case CHIPREV_R600:
r = r600_bc_alu_build(bc, alu, addr);
break;
- case 1:
- case 2: /* eg alu is same encoding as r700 */
+ case CHIPREV_R700:
+ case CHIPREV_EVERGREEN: /* eg alu is same encoding as r700 */
r = r700_bc_alu_build(bc, alu, addr);
break;
default:
@@ -868,6 +900,8 @@ int r600_bc_build(struct r600_bc *bc)
case V_SQ_CF_WORD1_SQ_CF_INST_JUMP:
case V_SQ_CF_WORD1_SQ_CF_INST_ELSE:
case V_SQ_CF_WORD1_SQ_CF_INST_POP:
+ case V_SQ_CF_WORD1_SQ_CF_INST_CALL_FS:
+ case V_SQ_CF_WORD1_SQ_CF_INST_RETURN:
break;
default:
R600_ERR("unsupported CF instruction (0x%X)\n", cf->inst);
diff --git a/src/gallium/drivers/r600/r600_asm.h b/src/gallium/drivers/r600/r600_asm.h
index 25cda16837d..f2016af3e72 100644
--- a/src/gallium/drivers/r600/r600_asm.h
+++ b/src/gallium/drivers/r600/r600_asm.h
@@ -145,12 +145,12 @@ struct r600_bc_cf {
struct r600_bc_alu *curr_bs_head;
};
-#define FC_NONE 0
-#define FC_IF 1
-#define FC_LOOP 2
-#define FC_REP 3
-#define FC_PUSH_VPM 4
-#define FC_PUSH_WQM 5
+#define FC_NONE 0
+#define FC_IF 1
+#define FC_LOOP 2
+#define FC_REP 3
+#define FC_PUSH_VPM 4
+#define FC_PUSH_WQM 5
struct r600_cf_stack_entry {
int type;
@@ -166,10 +166,11 @@ struct r600_cf_callstack {
int current;
int max;
};
-
+
struct r600_bc {
enum radeon_family family;
int chiprev; /* 0 - r600, 1 - r700, 2 - evergreen */
+ int type;
struct list_head cf;
struct r600_bc_cf *cf_last;
unsigned ndw;
diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c
index 50d47060c1a..74cf9687999 100644
--- a/src/gallium/drivers/r600/r600_blit.c
+++ b/src/gallium/drivers/r600/r600_blit.c
@@ -27,9 +27,9 @@
enum r600_blitter_op /* bitmask */
{
- R600_CLEAR = 1,
- R600_CLEAR_SURFACE = 2,
- R600_COPY = 4
+ R600_CLEAR = 1,
+ R600_CLEAR_SURFACE = 2,
+ R600_COPY = 4
};
static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op)
@@ -189,7 +189,6 @@ static void r600_resource_copy_region(struct pipe_context *ctx,
else
r600_hw_copy_region(ctx, dst, subdst, dstx, dsty, dstz,
src, subsrc, srcx, srcy, srcz, width, height);
-
}
void r600_init_blit_functions(struct r600_pipe_context *rctx)
diff --git a/src/gallium/drivers/r600/r600_buffer.c b/src/gallium/drivers/r600/r600_buffer.c
index ed97b6e69a3..a432271b82d 100644
--- a/src/gallium/drivers/r600/r600_buffer.c
+++ b/src/gallium/drivers/r600/r600_buffer.c
@@ -124,7 +124,7 @@ static void *r600_buffer_transfer_map(struct pipe_context *pipe,
if ((transfer->box.x >= rbuffer->ranges[i].start) &&
(transfer->box.x < rbuffer->ranges[i].end))
flush = TRUE;
-
+
if (flush) {
r600_bo_reference((struct radeon*)pipe->winsys, &rbuffer->r.bo, NULL);
rbuffer->num_ranges = 0;
@@ -180,7 +180,7 @@ static void r600_buffer_transfer_flush_region(struct pipe_context *pipe,
return;
}
}
-
+
rbuffer->ranges[rbuffer->num_ranges].start = offset;
rbuffer->ranges[rbuffer->num_ranges].end = offset+length;
rbuffer->num_ranges++;
diff --git a/src/gallium/drivers/r600/r600_opcodes.h b/src/gallium/drivers/r600/r600_opcodes.h
index 4f9b39a7fdc..2ee0c83e5d3 100644
--- a/src/gallium/drivers/r600/r600_opcodes.h
+++ b/src/gallium/drivers/r600/r600_opcodes.h
@@ -385,8 +385,13 @@
#define EG_V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_MEM_EXPORT_COMBINED 0x0000005B
#define EG_V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_MEM_RAT_COMBINED_CACHELESS 0x0000005C
-#define BC_INST(bc, x) ((bc)->chiprev == 2 ? EG_##x : x)
-#define CTX_INST(x) (ctx->bc->chiprev == 2 ? EG_##x : x)
+#define CHIPREV_R600 0
+#define CHIPREV_R700 1
+#define CHIPREV_EVERGREEN 2
+
+#define BC_INST(bc, x) ((bc)->chiprev == CHIPREV_EVERGREEN ? EG_##x : x)
+
+#define CTX_INST(x) (ctx->bc->chiprev == CHIPREV_EVERGREEN ? EG_##x : x)
#endif
diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c
index 8a62d646d3a..3bfba99dcaf 100644
--- a/src/gallium/drivers/r600/r600_pipe.c
+++ b/src/gallium/drivers/r600/r600_pipe.c
@@ -187,7 +187,7 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void
FREE(rctx);
return NULL;
}
-
+
rctx->vs_resource = CALLOC(R600_RESOURCE_ARRAY_SIZE, sizeof(struct r600_pipe_state));
if (!rctx->vs_resource) {
FREE(rctx);
@@ -371,6 +371,11 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e
return 0; /* FIXME */
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 1;
default:
return 0;
}
@@ -402,7 +407,7 @@ static boolean r600_is_format_supported(struct pipe_screen* screen,
PIPE_BIND_DISPLAY_TARGET |
PIPE_BIND_SCANOUT |
PIPE_BIND_SHARED)) &&
- r600_is_colorbuffer_format_supported(format)) {
+ r600_is_colorbuffer_format_supported(format)) {
retval |= usage &
(PIPE_BIND_RENDER_TARGET |
PIPE_BIND_DISPLAY_TARGET |
diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h
index 1c691f6b764..ba9fedf0b6c 100644
--- a/src/gallium/drivers/r600/r600_pipe.h
+++ b/src/gallium/drivers/r600/r600_pipe.h
@@ -93,6 +93,7 @@ struct r600_pipe_shader {
struct r600_shader shader;
struct r600_pipe_state rstate;
struct r600_bo *bo;
+ struct r600_bo *bo_fetch;
struct r600_vertex_element vertex_elements;
};
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index f6153c0e80f..3e42309bde0 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -80,7 +80,7 @@ static void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shade
r600_bo_offset(shader->bo) >> 8, 0xFFFFFFFF, shader->bo);
r600_pipe_state_add_reg(rstate,
R_028894_SQ_PGM_START_FS,
- r600_bo_offset(shader->bo) >> 8, 0xFFFFFFFF, shader->bo);
+ r600_bo_offset(shader->bo_fetch) >> 8, 0xFFFFFFFF, shader->bo_fetch);
r600_pipe_state_add_reg(rstate,
R_03E200_SQ_LOOP_CONST_0 + (32 * 4), 0x01000FFF,
@@ -217,6 +217,15 @@ static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *s
void *ptr;
/* copy new shader */
+ if (rshader->processor_type == TGSI_PROCESSOR_VERTEX && shader->bo_fetch == NULL) {
+ shader->bo_fetch = r600_bo(rctx->radeon, rshader->bc_fetch.ndw * 4, 4096, 0, 0);
+ if (shader->bo_fetch == NULL) {
+ return -ENOMEM;
+ }
+ ptr = r600_bo_map(rctx->radeon, shader->bo_fetch, 0, NULL);
+ memcpy(ptr, rshader->bc_fetch.bytecode, rshader->bc_fetch.ndw * 4);
+ r600_bo_unmap(rctx->radeon, shader->bo_fetch);
+ }
if (shader->bo == NULL) {
shader->bo = r600_bo(rctx->radeon, rshader->bc.ndw * 4, 4096, 0, 0);
if (shader->bo == NULL) {
@@ -257,7 +266,7 @@ static int r600_shader_update(struct pipe_context *ctx, struct r600_pipe_shader
const struct util_format_description *desc;
enum pipe_format resource_format[160];
unsigned i, nresources = 0;
- struct r600_bc *bc = &shader->bc;
+ struct r600_bc *bc = &shader->bc_fetch;
struct r600_bc_cf *cf;
struct r600_bc_vtx *vtx;
@@ -272,7 +281,7 @@ static int r600_shader_update(struct pipe_context *ctx, struct r600_pipe_shader
for (i = 0; i < rctx->vertex_elements->count; i++) {
resource_format[nresources++] = rctx->vertex_elements->hw_format[i];
}
- r600_bo_reference(rctx->radeon, &rshader->bo, NULL);
+ r600_bo_reference(rctx->radeon, &rshader->bo_fetch, NULL);
LIST_FOR_EACH_ENTRY(cf, &bc->cf, list) {
switch (cf->inst) {
case V_SQ_CF_WORD1_SQ_CF_INST_VTX:
@@ -293,7 +302,7 @@ static int r600_shader_update(struct pipe_context *ctx, struct r600_pipe_shader
break;
}
}
- return r600_bc_build(&shader->bc);
+ return r600_bc_build(&shader->bc_fetch);
}
int r600_pipe_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *shader)
@@ -334,6 +343,13 @@ int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *s
R600_ERR("building bytecode failed !\n");
return r;
}
+ if (shader->shader.processor_type == TGSI_PROCESSOR_VERTEX) {
+ r = r600_bc_build(&shader->shader.bc_fetch);
+ if (r) {
+ R600_ERR("building bytecode failed !\n");
+ return r;
+ }
+ }
//fprintf(stderr, "______________________________________________________________\n");
return 0;
}
@@ -364,6 +380,7 @@ struct r600_shader_ctx {
unsigned temp_reg;
struct r600_shader_tgsi_instruction *inst_info;
struct r600_bc *bc;
+ struct r600_bc *bc_fetch;
struct r600_shader *shader;
u32 value[4];
u32 *literals;
@@ -444,7 +461,7 @@ static int evergreen_interp_alu(struct r600_shader_ctx *ctx, int input)
if (ctx->shader->input[input].centroid)
ij_index++;
}
-
+
/* work out gpr and base_chan from index */
gpr = ij_index / 2;
base_chan = (2 * (ij_index % 2)) + 1;
@@ -477,9 +494,9 @@ static int evergreen_interp_alu(struct r600_shader_ctx *ctx, int input)
return r;
}
return 0;
-}
-
-
+}
+
+
static int tgsi_declaration(struct r600_shader_ctx *ctx)
{
struct tgsi_full_declaration *d = &ctx->parse.FullToken.FullDeclaration;
@@ -511,11 +528,11 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx)
vtx.dst_sel_z = 2;
vtx.dst_sel_w = 3;
vtx.use_const_fields = 1;
- r = r600_bc_add_vtx(ctx->bc, &vtx);
+ r = r600_bc_add_vtx(ctx->bc_fetch, &vtx);
if (r)
return r;
}
- if (ctx->type == TGSI_PROCESSOR_FRAGMENT && ctx->bc->chiprev == 2) {
+ if (ctx->type == TGSI_PROCESSOR_FRAGMENT && ctx->bc->chiprev == CHIPREV_EVERGREEN) {
/* turn input into interpolate on EG */
if (ctx->shader->input[i].name != TGSI_SEMANTIC_POSITION) {
if (ctx->shader->input[i].interpolate > 0) {
@@ -549,7 +566,7 @@ static int r600_get_temp(struct r600_shader_ctx *ctx)
return ctx->temp_reg + ctx->max_driver_temp_used++;
}
-/*
+/*
* for evergreen we need to scan the shader to find the number of GPRs we need to
* reserve for interpolation.
*
@@ -606,6 +623,7 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
int i, r = 0, pos0;
ctx.bc = &shader->bc;
+ ctx.bc_fetch = &shader->bc_fetch;
ctx.shader = shader;
r = r600_bc_init(ctx.bc, shader->family);
if (r)
@@ -615,6 +633,13 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
tgsi_parse_init(&ctx.parse, tokens);
ctx.type = ctx.parse.FullHeader.Processor.Processor;
shader->processor_type = ctx.type;
+ if (shader->processor_type == TGSI_PROCESSOR_VERTEX) {
+ r = r600_bc_init(ctx.bc_fetch, shader->family);
+ if (r)
+ return r;
+ ctx.bc_fetch->type = -1;
+ }
+ ctx.bc->type = shader->processor_type;
/* register allocations */
/* Values [0,127] correspond to GPR[0..127].
@@ -640,8 +665,13 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
}
if (ctx.type == TGSI_PROCESSOR_VERTEX) {
ctx.file_offset[TGSI_FILE_INPUT] = 1;
+ if (ctx.bc->chiprev == CHIPREV_EVERGREEN) {
+ r600_bc_add_cfinst(ctx.bc, EG_V_SQ_CF_WORD1_SQ_CF_INST_CALL_FS);
+ } else {
+ r600_bc_add_cfinst(ctx.bc, V_SQ_CF_WORD1_SQ_CF_INST_CALL_FS);
+ }
}
- if (ctx.type == TGSI_PROCESSOR_FRAGMENT && ctx.bc->chiprev == 2) {
+ if (ctx.type == TGSI_PROCESSOR_FRAGMENT && ctx.bc->chiprev == CHIPREV_EVERGREEN) {
ctx.file_offset[TGSI_FILE_INPUT] = evergreen_gpr_count(&ctx);
}
ctx.file_offset[TGSI_FILE_OUTPUT] = ctx.file_offset[TGSI_FILE_INPUT] +
@@ -687,7 +717,7 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
/* reserve first tmp for everyone */
r600_get_temp(&ctx);
opcode = ctx.parse.FullToken.FullInstruction.Instruction.Opcode;
- if (ctx.bc->chiprev == 2)
+ if (ctx.bc->chiprev == CHIPREV_EVERGREEN)
ctx.inst_info = &eg_shader_tgsi_instruction[opcode];
else
ctx.inst_info = &r600_shader_tgsi_instruction[opcode];
@@ -809,6 +839,14 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
output[i].inst = BC_INST(ctx.bc, V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT_DONE);
}
}
+ /* add return to fetch shader */
+ if (ctx.type == TGSI_PROCESSOR_VERTEX) {
+ if (ctx.bc->chiprev == CHIPREV_EVERGREEN) {
+ r600_bc_add_cfinst(ctx.bc_fetch, EG_V_SQ_CF_WORD1_SQ_CF_INST_RETURN);
+ } else {
+ r600_bc_add_cfinst(ctx.bc_fetch, V_SQ_CF_WORD1_SQ_CF_INST_RETURN);
+ }
+ }
/* add output to bytecode */
for (i = 0; i < noutput; i++) {
r = r600_bc_add_output(ctx.bc, &output[i]);
@@ -1001,7 +1039,7 @@ static int tgsi_op2_s(struct r600_shader_ctx *ctx, int swap)
r = tgsi_dst(ctx, &inst->Dst[0], i, &alu.dst);
if (r)
return r;
-
+
alu.inst = ctx->inst_info->r600_opcode;
if (!swap) {
for (j = 0; j < inst->Instruction.NumSrcRegs; j++) {
@@ -1046,7 +1084,7 @@ static int tgsi_op2_swap(struct r600_shader_ctx *ctx)
return tgsi_op2_s(ctx, 1);
}
-/*
+/*
* r600 - trunc to -PI..PI range
* r700 - normalize by dividing by 2PI
* see fdo bug 27901
@@ -1058,7 +1096,7 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
int r;
uint32_t lit_vals[4];
struct r600_bc_alu alu;
-
+
memset(lit_vals, 0, 4*4);
r = tgsi_split_constant(ctx, r600_src);
if (r)
@@ -1084,7 +1122,7 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
alu.src[0] = r600_src[0];
alu.src[0].chan = tgsi_chan(&inst->Src[0], 0);
-
+
alu.src[1].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[1].chan = 0;
alu.src[2].sel = V_SQ_ALU_SRC_LITERAL;
@@ -1099,7 +1137,7 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FRACT);
-
+
alu.dst.chan = 0;
alu.dst.sel = ctx->temp_reg;
alu.dst.write = 1;
@@ -1111,7 +1149,7 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
if (r)
return r;
- if (ctx->bc->chiprev == 0) {
+ if (ctx->bc->chiprev == CHIPREV_R600) {
lit_vals[0] = fui(3.1415926535897f * 2.0f);
lit_vals[1] = fui(-3.1415926535897f);
} else {
@@ -1129,7 +1167,7 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
alu.src[0].sel = ctx->temp_reg;
alu.src[0].chan = 0;
-
+
alu.src[1].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[1].chan = 0;
alu.src[2].sel = V_SQ_ALU_SRC_LITERAL;
@@ -1908,10 +1946,10 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
-
+
/* MULADD R0.x, R0.x, PS1, (0x3FC00000, 1.5f).x
* MULADD R0.y, R0.y, PS1, (0x3FC00000, 1.5f).x
- * muladd has no writemask, have to use another temp
+ * muladd has no writemask, have to use another temp
*/
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MULADD);
@@ -1921,7 +1959,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
alu.src[0].chan = 0;
alu.src[1].sel = ctx->temp_reg;
alu.src[1].chan = 2;
-
+
alu.src[2].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[2].chan = 0;
@@ -1941,7 +1979,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
alu.src[0].chan = 1;
alu.src[1].sel = ctx->temp_reg;
alu.src[1].chan = 2;
-
+
alu.src[2].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[2].chan = 0;
@@ -1980,7 +2018,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
}
src_gpr = ctx->temp_reg;
}
-
+
opcode = ctx->inst_info->r600_opcode;
if (opcode == SQ_TEX_INST_SAMPLE &&
(inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D || inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D))
@@ -1990,8 +2028,6 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
tex.inst = opcode;
tex.sampler_id = ctx->file_offset[inst->Src[1].Register.File] + inst->Src[1].Register.Index;
tex.resource_id = tex.sampler_id;
- if (ctx->shader->processor_type == TGSI_PROCESSOR_VERTEX)
- tex.resource_id += PIPE_MAX_ATTRIBS;
tex.src_gpr = src_gpr;
tex.dst_gpr = ctx->file_offset[inst->Dst[0].Register.File] + inst->Dst[0].Register.Index;
tex.dst_sel_x = (inst->Dst[0].Register.WriteMask & 1) ? 0 : 7;
@@ -2026,7 +2062,6 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
/* add shadow ambient support - gallium doesn't do it yet */
return 0;
-
}
static int tgsi_lrp(struct r600_shader_ctx *ctx)
@@ -2156,7 +2191,7 @@ static int tgsi_cmp(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
- }
+ }
if (use_temp)
return tgsi_helper_copy(ctx, inst);
return 0;
@@ -2342,7 +2377,7 @@ static int tgsi_exp(struct r600_shader_ctx *ctx)
if (r)
return r;
}
-
+
/* result.y = tmp - floor(tmp); */
if ((inst->Dst[0].Register.WriteMask >> 1) & 1) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
@@ -2621,16 +2656,25 @@ static int tgsi_log(struct r600_shader_ctx *ctx)
return tgsi_helper_copy(ctx, inst);
}
-/* r6/7 only for now */
static int tgsi_eg_arl(struct r600_shader_ctx *ctx)
{
struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
struct r600_bc_alu alu;
int r;
-
memset(&alu, 0, sizeof(struct r600_bc_alu));
- alu.inst = EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT_FLOOR;
+ switch (inst->Instruction.Opcode) {
+ case TGSI_OPCODE_ARL:
+ alu.inst = EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT_FLOOR;
+ break;
+ case TGSI_OPCODE_ARR:
+ alu.inst = EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT;
+ break;
+ default:
+ assert(0);
+ return -1;
+ }
+
r = tgsi_src(ctx, &inst->Src[0], &alu.src[0]);
if (r)
return r;
@@ -2663,18 +2707,18 @@ static int tgsi_r600_arl(struct r600_shader_ctx *ctx)
int r;
memset(&alu, 0, sizeof(struct r600_bc_alu));
- switch (inst->Instruction.Opcode) {
- case TGSI_OPCODE_ARL:
- alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_FLOOR;
- break;
- case TGSI_OPCODE_ARR:
- alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA;
- break;
- default:
- assert(0);
- return -1;
- }
-
+ switch (inst->Instruction.Opcode) {
+ case TGSI_OPCODE_ARL:
+ alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_FLOOR;
+ break;
+ case TGSI_OPCODE_ARR:
+ alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA;
+ break;
+ default:
+ assert(0);
+ return -1;
+ }
+
r = tgsi_src(ctx, &inst->Src[0], &alu.src[0]);
if (r)
@@ -2703,8 +2747,8 @@ static int tgsi_opdst(struct r600_shader_ctx *ctx)
r = tgsi_dst(ctx, &inst->Dst[0], i, &alu.dst);
if (r)
return r;
-
- if (i == 0 || i == 3) {
+
+ if (i == 0 || i == 3) {
alu.src[0].sel = V_SQ_ALU_SRC_1;
} else {
r = tgsi_src(ctx, &inst->Src[0], &alu.src[0]);
@@ -2750,7 +2794,7 @@ static int emit_logic_pred(struct r600_shader_ctx *ctx, int opcode)
alu.src[0].chan = tgsi_chan(&inst->Src[0], 0);
alu.src[1].sel = V_SQ_ALU_SRC_0;
alu.src[1].chan = 0;
-
+
alu.last = 1;
r = r600_bc_add_alu_type(ctx->bc, &alu, CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_PUSH_BEFORE));
@@ -2804,7 +2848,7 @@ static inline void callstack_check_depth(struct r600_shader_ctx *ctx, unsigned r
ctx->bc->callstack[ctx->bc->call_sp].current + diff;
}
return;
- }
+ }
switch (reason) {
case FC_PUSH_VPM:
ctx->bc->callstack[ctx->bc->call_sp].current++;
@@ -2878,7 +2922,7 @@ static int emit_setret_in_loop_flag(struct r600_shader_ctx *ctx, unsigned flag_v
static void emit_testflag(struct r600_shader_ctx *ctx)
{
-
+
}
static void emit_return_on_flag(struct r600_shader_ctx *ctx, unsigned ifidx)
@@ -3239,7 +3283,7 @@ static struct r600_shader_tgsi_instruction eg_shader_tgsi_instruction[] = {
{TGSI_OPCODE_UP4UB, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
{TGSI_OPCODE_X2D, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
{TGSI_OPCODE_ARA, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
- {TGSI_OPCODE_ARR, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
+ {TGSI_OPCODE_ARR, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_eg_arl},
{TGSI_OPCODE_BRA, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
{TGSI_OPCODE_CAL, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
{TGSI_OPCODE_RET, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
diff --git a/src/gallium/drivers/r600/r600_shader.h b/src/gallium/drivers/r600/r600_shader.h
index f8bc5951395..cd108da4915 100644
--- a/src/gallium/drivers/r600/r600_shader.h
+++ b/src/gallium/drivers/r600/r600_shader.h
@@ -46,6 +46,7 @@ struct r600_shader {
struct r600_shader_io output[32];
enum radeon_family family;
boolean uses_kill;
+ struct r600_bc bc_fetch;
};
int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *shader);
diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c
index fa011612aeb..40874152274 100644
--- a/src/gallium/drivers/r600/r600_state.c
+++ b/src/gallium/drivers/r600/r600_state.c
@@ -109,7 +109,7 @@ static void r600_draw_common(struct r600_drawl *draw)
r600_pipe_state_add_reg(rstate, R_038010_RESOURCE0_WORD4, 0x00000000, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_038014_RESOURCE0_WORD5, 0x00000000, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_038018_RESOURCE0_WORD6, 0xC0000000, 0xFFFFFFFF, NULL);
- r600_context_pipe_state_set_vs_resource(&rctx->ctx, rstate, i);
+ r600_context_pipe_state_set_fs_resource(&rctx->ctx, rstate, i);
}
mask = 0;
@@ -296,7 +296,7 @@ static void *r600_create_blend_state(struct pipe_context *ctx,
unsigned eqRGB = state->rt[i].rgb_func;
unsigned srcRGB = state->rt[i].rgb_src_factor;
unsigned dstRGB = state->rt[i].rgb_dst_factor;
-
+
unsigned eqA = state->rt[i].alpha_func;
unsigned srcA = state->rt[i].alpha_src_factor;
unsigned dstA = state->rt[i].alpha_dst_factor;
@@ -475,7 +475,7 @@ static void *r600_create_rs_state(struct pipe_context *ctx,
r600_pipe_state_add_reg(rstate, R_028A0C_PA_SC_LINE_STIPPLE, 0x00000005, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_028A48_PA_SC_MPASS_PS_CNTL, 0x00000000, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_028C00_PA_SC_LINE_CNTL, 0x00000400, 0xFFFFFFFF, NULL);
-
+
r600_pipe_state_add_reg(rstate, R_028C08_PA_SU_VTX_CNTL,
S_028C08_PIX_CENTER_HALF(state->gl_rasterization_rules),
0xFFFFFFFF, NULL);
@@ -622,7 +622,7 @@ static void r600_set_vs_sampler_view(struct pipe_context *ctx, unsigned count,
for (int i = 0; i < count; i++) {
if (resource[i]) {
- r600_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, i + PIPE_MAX_ATTRIBS);
+ r600_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, i);
}
}
}
@@ -692,16 +692,16 @@ static void r600_set_clip_state(struct pipe_context *ctx,
rstate->id = R600_PIPE_STATE_CLIP;
for (int i = 0; i < state->nr; i++) {
r600_pipe_state_add_reg(rstate,
- R_028E20_PA_CL_UCP0_X + i * 4,
+ R_028E20_PA_CL_UCP0_X + i * 16,
fui(state->ucp[i][0]), 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
- R_028E24_PA_CL_UCP0_Y + i * 4,
+ R_028E24_PA_CL_UCP0_Y + i * 16,
fui(state->ucp[i][1]) , 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
- R_028E28_PA_CL_UCP0_Z + i * 4,
+ R_028E28_PA_CL_UCP0_Z + i * 16,
fui(state->ucp[i][2]), 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
- R_028E2C_PA_CL_UCP0_W + i * 4,
+ R_028E2C_PA_CL_UCP0_W + i * 16,
fui(state->ucp[i][3]), 0xFFFFFFFF, NULL);
}
r600_pipe_state_add_reg(rstate, R_028810_PA_CL_CLIP_CNTL,
@@ -863,7 +863,7 @@ static void r600_cb(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta
S_0280A0_ARRAY_MODE(rtex->array_mode[level]) |
S_0280A0_BLEND_CLAMP(1) |
S_0280A0_NUMBER_TYPE(ntype);
- if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
+ if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
color_info |= S_0280A0_SOURCE_FORMAT(1);
r600_pipe_state_add_reg(rstate,
@@ -944,7 +944,7 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx,
rstate->id = R600_PIPE_STATE_FRAMEBUFFER;
util_copy_framebuffer_state(&rctx->framebuffer, state);
-
+
rctx->pframebuffer = &rctx->framebuffer;
/* build states */
diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c
index 210420e823b..55bc5d0d22b 100644
--- a/src/gallium/drivers/r600/r600_state_common.c
+++ b/src/gallium/drivers/r600/r600_state_common.c
@@ -202,10 +202,10 @@ void *r600_create_vertex_elements(struct pipe_context *ctx,
format = &v->hw_format[i];
switch (*format) {
- FORMAT_REPLACE(R64_FLOAT, R32_FLOAT);
- FORMAT_REPLACE(R64G64_FLOAT, R32G32_FLOAT);
- FORMAT_REPLACE(R64G64B64_FLOAT, R32G32B32_FLOAT);
- FORMAT_REPLACE(R64G64B64A64_FLOAT, R32G32B32A32_FLOAT);
+ FORMAT_REPLACE(R64_FLOAT, R32_FLOAT);
+ FORMAT_REPLACE(R64G64_FLOAT, R32G32_FLOAT);
+ FORMAT_REPLACE(R64G64B64_FLOAT, R32G32B32_FLOAT);
+ FORMAT_REPLACE(R64G64B64A64_FLOAT, R32G32B32A32_FLOAT);
default:;
}
v->incompatible_layout =
@@ -213,8 +213,7 @@ void *r600_create_vertex_elements(struct pipe_context *ctx,
v->elements[i].src_format != v->hw_format[i] ||
v->elements[i].src_offset % 4 != 0;
- v->hw_format_size[i] =
- align(util_format_get_blocksize(v->hw_format[i]), 4);
+ v->hw_format_size[i] = align(util_format_get_blocksize(v->hw_format[i]), 4);
}
return v;
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c
index a5ac75736f0..b7600e90eb5 100644
--- a/src/gallium/drivers/r600/r600_texture.c
+++ b/src/gallium/drivers/r600/r600_texture.c
@@ -109,11 +109,11 @@ static unsigned r600_get_pixel_alignment(struct pipe_screen *screen,
case V_038000_ARRAY_2D_TILED_THIN1:
p_align = MAX2(rscreen->tiling_info->num_banks,
(((rscreen->tiling_info->group_bytes / 8 / pixsize)) *
- rscreen->tiling_info->num_banks));
+ rscreen->tiling_info->num_banks)) * 8;
break;
- case 0:
+ case V_038000_ARRAY_LINEAR_GENERAL:
default:
- p_align = 64;
+ p_align = rscreen->tiling_info->group_bytes / pixsize;
break;
}
return p_align;
@@ -139,6 +139,29 @@ static unsigned r600_get_height_alignment(struct pipe_screen *screen,
return h_align;
}
+static unsigned r600_get_base_alignment(struct pipe_screen *screen,
+ enum pipe_format format,
+ unsigned array_mode)
+{
+ struct r600_screen* rscreen = (struct r600_screen *)screen;
+ unsigned pixsize = util_format_get_blocksize(format);
+ int p_align = r600_get_pixel_alignment(screen, format, array_mode);
+ int h_align = r600_get_height_alignment(screen, array_mode);
+ int b_align;
+
+ switch (array_mode) {
+ case V_038000_ARRAY_2D_TILED_THIN1:
+ b_align = MAX2(rscreen->tiling_info->num_banks * rscreen->tiling_info->num_channels * 8 * 8 * pixsize,
+ p_align * pixsize * h_align);
+ break;
+ case V_038000_ARRAY_1D_TILED_THIN1:
+ default:
+ b_align = rscreen->tiling_info->group_bytes;
+ break;
+ }
+ return b_align;
+}
+
static unsigned mip_minify(unsigned size, unsigned level)
{
unsigned val;
@@ -152,11 +175,12 @@ static unsigned r600_texture_get_stride(struct pipe_screen *screen,
struct r600_resource_texture *rtex,
unsigned level)
{
+ struct r600_screen* rscreen = (struct r600_screen *)screen;
struct pipe_resource *ptex = &rtex->resource.base.b;
struct radeon *radeon = (struct radeon *)screen->winsys;
enum chip_class chipc = r600_get_family_class(radeon);
unsigned width, stride, tile_width;
-
+
if (rtex->pitch_override)
return rtex->pitch_override;
@@ -167,11 +191,6 @@ static unsigned r600_texture_get_stride(struct pipe_screen *screen,
width = align(width, tile_width);
}
stride = util_format_get_stride(ptex->format, width);
- if (chipc == EVERGREEN)
- stride = align(stride, 512);
-
- if (ptex->bind & PIPE_BIND_RENDER_TARGET)
- stride = align(stride, 512);
return stride;
}
@@ -257,6 +276,9 @@ static void r600_setup_miptree(struct pipe_screen *screen,
}
else
size = layer_size * u_minify(ptex->depth0, i);
+ /* align base image and start of miptree */
+ if ((i == 0) || (i == 1))
+ offset = align(offset, r600_get_base_alignment(screen, ptex->format, array_mode));
rtex->offset[i] = offset;
rtex->layer_size[i] = layer_size;
rtex->pitch_in_bytes[i] = pitch;
@@ -297,7 +319,10 @@ r600_texture_create_object(struct pipe_screen *screen,
resource->size = rtex->size;
if (!resource->bo) {
- resource->bo = r600_bo(radeon, rtex->size, 4096, base->bind, base->usage);
+ struct pipe_resource *ptex = &rtex->resource.base.b;
+ int base_align = r600_get_base_alignment(screen, ptex->format, array_mode);
+
+ resource->bo = r600_bo(radeon, rtex->size, base_align, base->bind, base->usage);
if (!resource->bo) {
FREE(rtex);
return NULL;
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c
index b5fae94f783..af99c419010 100644
--- a/src/gallium/drivers/svga/svga_screen.c
+++ b/src/gallium/drivers/svga/svga_screen.c
@@ -231,6 +231,12 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en
return svgascreen->use_ps30 ? 1 : 0;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ return svgascreen->use_ps30 ? 1 : 0;
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 0;
}
break;
case PIPE_SHADER_VERTEX:
@@ -263,6 +269,13 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en
return svgascreen->use_vs30 ? 1 : 0;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ return svgascreen->use_vs30 ? 1 : 0;
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ return 0;
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 1;
default:
break;
}
diff --git a/src/gallium/drivers/sw/SConscript b/src/gallium/drivers/sw/SConscript
deleted file mode 100644
index 40d01db2f6d..00000000000
--- a/src/gallium/drivers/sw/SConscript
+++ /dev/null
@@ -1,37 +0,0 @@
-#######################################################################
-# SConscript for swrast convenience library
-#
-# This is a meta-driver which consists of any and all of the software
-# rasterizers into a single driver. A software rasterizer is defined
-# as any driver which takes an sw_winsys pointer as the only argument
-# to create_screen.
-
-Import('*')
-
-env = env.Clone()
-
-# To avoid targets having to check extensively or add drivers on a whim, append
-# all referenced extra drivers to the exported symbol.
-extra = []
-if True:
- env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE')
- env.Prepend(LIBS = [softpipe])
- extra.append(softpipe)
-
-if env['llvm']:
- env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE')
- env.Prepend(LIBS = [llvmpipe])
- extra.append(llvmpipe)
-
-if 'cell' in env['drivers']:
- env.Append(CPPDEFINES = 'GALLIUM_CELL')
- env.Prepend(LIBS = [cell])
- extra.append(cell)
-
-sw = env.ConvenienceLibrary(
- target = 'sw',
- source = [
- 'sw.c',
- ]
- ) + extra
-Export('sw')
diff --git a/src/gallium/drivers/sw/sw.c b/src/gallium/drivers/sw/sw.c
deleted file mode 100644
index 6b873ecc1b0..00000000000
--- a/src/gallium/drivers/sw/sw.c
+++ /dev/null
@@ -1,58 +0,0 @@
-#include "pipe/p_compiler.h"
-#include "util/u_debug.h"
-#include "target-helpers/wrap_screen.h"
-#include "sw_public.h"
-
-
-/* Helper function to choose and instantiate one of the software rasterizers:
- * cell, llvmpipe, softpipe.
- */
-
-#ifdef GALLIUM_SOFTPIPE
-#include "softpipe/sp_public.h"
-#endif
-
-#ifdef GALLIUM_LLVMPIPE
-#include "llvmpipe/lp_public.h"
-#endif
-
-#ifdef GALLIUM_CELL
-#include "cell/ppu/cell_public.h"
-#endif
-
-struct pipe_screen *
-swrast_create_screen(struct sw_winsys *winsys)
-{
- const char *default_driver;
- const char *driver;
- struct pipe_screen *screen = NULL;
-
-#if defined(GALLIUM_CELL)
- default_driver = "cell";
-#elif defined(GALLIUM_LLVMPIPE)
- default_driver = "llvmpipe";
-#elif defined(GALLIUM_SOFTPIPE)
- default_driver = "softpipe";
-#else
- default_driver = "";
-#endif
-
- driver = debug_get_option("GALLIUM_DRIVER", default_driver);
-
-#if defined(GALLIUM_CELL)
- if (screen == NULL && strcmp(driver, "cell") == 0)
- screen = cell_create_screen( winsys );
-#endif
-
-#if defined(GALLIUM_LLVMPIPE)
- if (screen == NULL && strcmp(driver, "llvmpipe") == 0)
- screen = llvmpipe_create_screen( winsys );
-#endif
-
-#if defined(GALLIUM_SOFTPIPE)
- if (screen == NULL)
- screen = softpipe_create_screen( winsys );
-#endif
-
- return screen;
-}
diff --git a/src/gallium/drivers/sw/sw_public.h b/src/gallium/drivers/sw/sw_public.h
deleted file mode 100644
index 7085c5c85a0..00000000000
--- a/src/gallium/drivers/sw/sw_public.h
+++ /dev/null
@@ -1,13 +0,0 @@
-#ifndef SW_PUBLIC_H
-#define SW_PUBLIC_H
-
-/* A convenience library, primarily to isolate the logic required to
- * figure out which if any software rasterizers have been built and
- * select between them.
- */
-struct sw_winsys;
-
-struct pipe_screen *
-swrast_create_screen(struct sw_winsys *winsys);
-
-#endif
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 5cbe2beb83e..ef09c3e7bb1 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -483,7 +483,12 @@ enum pipe_shader_cap
PIPE_SHADER_CAP_MAX_TEMPS,
PIPE_SHADER_CAP_MAX_ADDRS,
PIPE_SHADER_CAP_MAX_PREDS,
+ /* boolean caps */
PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED,
+ PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR,
+ PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR,
+ PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR,
+ PIPE_SHADER_CAP_INDIRECT_CONST_ADDR,
};
/**
diff --git a/src/gallium/include/state_tracker/st_api.h b/src/gallium/include/state_tracker/st_api.h
index 21e2165ed9e..565a09614a4 100644
--- a/src/gallium/include/state_tracker/st_api.h
+++ b/src/gallium/include/state_tracker/st_api.h
@@ -349,6 +349,12 @@ struct st_context_iface
struct st_context_iface *stsrci, unsigned mask);
/**
+ * Used to implement wglShareLists.
+ */
+ boolean (*share)(struct st_context_iface *stctxi,
+ struct st_context_iface *stsrci);
+
+ /**
* Look up and return the info of a resource for EGLImage.
*
* This function is optional.
@@ -402,6 +408,11 @@ struct st_manager
struct st_api
{
/**
+ * The name of the rendering API. This is informative.
+ */
+ const char *name;
+
+ /**
* The supported rendering API.
*/
enum st_api_type api;
diff --git a/src/gallium/include/state_tracker/swrast_screen_create.h b/src/gallium/include/state_tracker/swrast_screen_create.h
deleted file mode 100644
index a08f83a3259..00000000000
--- a/src/gallium/include/state_tracker/swrast_screen_create.h
+++ /dev/null
@@ -1,67 +0,0 @@
-#include "pipe/p_compiler.h"
-#include "util/u_debug.h"
-#include "target-helpers/wrap_screen.h"
-
-struct sw_winsys;
-
-#ifdef GALLIUM_SOFTPIPE
-#include "softpipe/sp_public.h"
-#endif
-
-#ifdef GALLIUM_LLVMPIPE
-#include "llvmpipe/lp_public.h"
-#endif
-
-#ifdef GALLIUM_CELL
-#include "cell/ppu/cell_public.h"
-#endif
-
-/*
- * Helper function to choose and instantiate one of the software rasterizers:
- * cell, llvmpipe, softpipe.
- *
- * This function could be shared, but currently causes headaches for
- * the build systems, particularly scons if we try. Long term, want
- * to avoid having global #defines for things like GALLIUM_LLVMPIPE,
- * GALLIUM_CELL, etc. Scons already eliminates those #defines, so
- * things that are painful for it now are likely to be painful for
- * other build systems in the future.
- */
-
-static INLINE struct pipe_screen *
-swrast_screen_create(struct sw_winsys *winsys)
-{
- const char *default_driver;
- const char *driver;
- struct pipe_screen *screen = NULL;
-
-#if defined(GALLIUM_CELL)
- default_driver = "cell";
-#elif defined(GALLIUM_LLVMPIPE)
- default_driver = "llvmpipe";
-#elif defined(GALLIUM_SOFTPIPE)
- default_driver = "softpipe";
-#else
- default_driver = "";
-#endif
-
- driver = debug_get_option("GALLIUM_DRIVER", default_driver);
-
-#if defined(GALLIUM_CELL)
- if (screen == NULL && strcmp(driver, "cell") == 0)
- screen = cell_create_screen( winsys );
-#endif
-
-#if defined(GALLIUM_LLVMPIPE)
- if (screen == NULL && strcmp(driver, "llvmpipe") == 0)
- screen = llvmpipe_create_screen( winsys );
-#endif
-
-#if defined(GALLIUM_SOFTPIPE)
- if (screen == NULL)
- screen = softpipe_create_screen( winsys );
-#endif
-
- return gallium_wrap_screen( screen );
-}
-
diff --git a/src/gallium/state_trackers/glx/xlib/glx_api.c b/src/gallium/state_trackers/glx/xlib/glx_api.c
index dcd50e19d73..205a7e3c19a 100644
--- a/src/gallium/state_trackers/glx/xlib/glx_api.c
+++ b/src/gallium/state_trackers/glx/xlib/glx_api.c
@@ -46,9 +46,6 @@
#define SERVER_MAJOR_VERSION 1
#define SERVER_MINOR_VERSION 4
-/* This is appended onto the glXGetClient/ServerString version strings. */
-#define MESA_GLX_VERSION "Mesa " MESA_VERSION_STRING
-
/* Who implemented this GLX? */
#define VENDOR "Brian Paul"
@@ -1672,7 +1669,7 @@ glXQueryServerString( Display *dpy, int screen, int name )
{
static char version[1000];
sprintf(version, "%d.%d %s",
- SERVER_MAJOR_VERSION, SERVER_MINOR_VERSION, MESA_GLX_VERSION);
+ SERVER_MAJOR_VERSION, SERVER_MINOR_VERSION, xmesa_get_name());
(void) dpy;
(void) screen;
@@ -1697,7 +1694,7 @@ glXGetClientString( Display *dpy, int name )
{
static char version[1000];
sprintf(version, "%d.%d %s", CLIENT_MAJOR_VERSION,
- CLIENT_MINOR_VERSION, MESA_GLX_VERSION);
+ CLIENT_MINOR_VERSION, xmesa_get_name());
(void) dpy;
diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c
index 8332633f01b..7c47a25ceba 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_api.c
+++ b/src/gallium/state_trackers/glx/xlib/xm_api.c
@@ -828,6 +828,16 @@ void XMesaDestroyVisual( XMesaVisual v )
/**
+ * Return the informative name.
+ */
+const char *
+xmesa_get_name(void)
+{
+ return stapi->name;
+}
+
+
+/**
* Do per-display initializations.
*/
void
diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.h b/src/gallium/state_trackers/glx/xlib/xm_api.h
index b8ac979edc1..4ea42dc3755 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_api.h
+++ b/src/gallium/state_trackers/glx/xlib/xm_api.h
@@ -57,7 +57,7 @@ and create a window, you must do the following to use the X/Mesa interface:
#define XMESA_H
-#include "main/core.h" /* for GLvisual and MESA_VERSION_STRING */
+#include "main/core.h" /* for gl_config */
#include "state_tracker/st_api.h"
#include "os/os_thread.h"
@@ -351,6 +351,9 @@ struct xmesa_buffer {
+extern const char *
+xmesa_get_name(void);
+
extern void
xmesa_init(Display *dpy);
diff --git a/src/gallium/state_trackers/vega/Makefile b/src/gallium/state_trackers/vega/Makefile
index e0a87151c43..0543fac0946 100644
--- a/src/gallium/state_trackers/vega/Makefile
+++ b/src/gallium/state_trackers/vega/Makefile
@@ -9,6 +9,9 @@ LIBRARY_INCLUDES = \
-I$(TOP)/include \
-I$(TOP)/src/mapi
+LIBRARY_DEFINES = \
+ -DVEGA_VERSION_STRING=\"$(MESA_VERSION)\"
+
C_SOURCES = \
api.c \
api_context.c \
diff --git a/src/gallium/state_trackers/vega/SConscript b/src/gallium/state_trackers/vega/SConscript
index a25b8474e4d..a62783ab18e 100644
--- a/src/gallium/state_trackers/vega/SConscript
+++ b/src/gallium/state_trackers/vega/SConscript
@@ -8,6 +8,9 @@ env = env.Clone()
env.Append(CPPPATH = [
'#/src/mapi',
])
+env.Append(CPPDEFINES = [
+ 'VEGA_VERSION_STRING=',
+])
vega_sources = [
'api.c',
diff --git a/src/gallium/state_trackers/vega/api_context.c b/src/gallium/state_trackers/vega/api_context.c
index 0d04d8e8718..d6bbda5e075 100644
--- a/src/gallium/state_trackers/vega/api_context.c
+++ b/src/gallium/state_trackers/vega/api_context.c
@@ -73,7 +73,8 @@ void vegaFinish(void)
pipe = ctx->pipe;
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence);
-
- pipe->screen->fence_finish(pipe->screen, fence, 0);
- pipe->screen->fence_reference(pipe->screen, &fence, NULL);
+ if (fence) {
+ pipe->screen->fence_finish(pipe->screen, fence, 0);
+ pipe->screen->fence_reference(pipe->screen, &fence, NULL);
+ }
}
diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c
index 4bd5d7e4bc2..fa1e00d1f88 100644
--- a/src/gallium/state_trackers/vega/api_filters.c
+++ b/src/gallium/state_trackers/vega/api_filters.c
@@ -796,6 +796,8 @@ void vegaLookupSingle(VGImage dst, VGImage src,
return;
}
+ vg_validate_state(ctx);
+
for (i = 0; i < 256; ++i) {
VGuint rgba = lookupTable[i];
VGubyte blue, green, red, alpha;
diff --git a/src/gallium/state_trackers/vega/api_images.c b/src/gallium/state_trackers/vega/api_images.c
index 7054d9bb7ed..e9f038c5f92 100644
--- a/src/gallium/state_trackers/vega/api_images.c
+++ b/src/gallium/state_trackers/vega/api_images.c
@@ -37,6 +37,7 @@
#include "pipe/p_screen.h"
#include "util/u_inlines.h"
#include "util/u_tile.h"
+#include "util/u_math.h"
static INLINE VGboolean supported_image_format(VGImageFormat format)
{
@@ -402,7 +403,6 @@ void vegaReadPixels(void * data, VGint dataStride,
VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4];
VGfloat *df = (VGfloat*)temp;
- VGint y = (fb->height - sy) - 1, yStep = -1;
VGint i;
VGubyte *dst = (VGubyte *)data;
VGint xoffset = 0, yoffset = 0;
@@ -430,18 +430,26 @@ void vegaReadPixels(void * data, VGint dataStride,
}
if (sy < 0) {
yoffset = -sy;
+ yoffset *= dataStride;
height += sy;
sy = 0;
- y = (fb->height - sy) - 1;
- yoffset *= dataStride;
+ }
+
+ if (sx + width > fb->width || sy + height > fb->height) {
+ width = fb->width - sx;
+ height = fb->height - sy;
+ /* nothing to read */
+ if (width <= 0 || height <= 0)
+ return;
}
{
+ VGint y = (fb->height - sy) - 1, yStep = -1;
struct pipe_transfer *transfer;
transfer = pipe_get_transfer(pipe, strb->texture, 0, 0, 0,
PIPE_TRANSFER_READ,
- 0, 0, width, height);
+ 0, 0, sx + width, fb->height - sy);
/* Do a row at a time to flip image data vertically */
for (i = 0; i < height; i++) {
diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c
index b1f98fa477d..99e444affdf 100644
--- a/src/gallium/state_trackers/vega/vg_context.c
+++ b/src/gallium/state_trackers/vega/vg_context.c
@@ -127,6 +127,7 @@ struct vg_context * vg_create_context(struct pipe_context *pipe,
ctx->mask.sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
ctx->mask.sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ ctx->mask.sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
ctx->mask.sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
ctx->mask.sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
ctx->mask.sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
@@ -134,6 +135,7 @@ struct vg_context * vg_create_context(struct pipe_context *pipe,
ctx->blend_sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
ctx->blend_sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ ctx->blend_sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
ctx->blend_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
ctx->blend_sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
ctx->blend_sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
diff --git a/src/gallium/state_trackers/vega/vg_manager.c b/src/gallium/state_trackers/vega/vg_manager.c
index 232deefa166..bb15ec024f2 100644
--- a/src/gallium/state_trackers/vega/vg_manager.c
+++ b/src/gallium/state_trackers/vega/vg_manager.c
@@ -535,6 +535,7 @@ vg_api_destroy(struct st_api *stapi)
}
static const struct st_api vg_api = {
+ "Vega " VEGA_VERSION_STRING,
ST_API_OPENVG,
ST_PROFILE_DEFAULT_MASK,
vg_api_destroy,
diff --git a/src/gallium/state_trackers/wgl/stw_context.c b/src/gallium/state_trackers/wgl/stw_context.c
index 85878b46730..86c0a28e8da 100644
--- a/src/gallium/state_trackers/wgl/stw_context.c
+++ b/src/gallium/state_trackers/wgl/stw_context.c
@@ -29,12 +29,10 @@
#include "pipe/p_compiler.h"
#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "util/u_memory.h"
#include "state_tracker/st_api.h"
-/* for _mesa_share_state */
-#include "state_tracker/st_context.h"
-#include "main/core.h"
-
#include "stw_icd.h"
#include "stw_device.h"
#include "stw_winsys.h"
@@ -102,13 +100,8 @@ DrvShareLists(
ctx1 = stw_lookup_context_locked( dhglrc1 );
ctx2 = stw_lookup_context_locked( dhglrc2 );
- if (ctx1 && ctx2) {
- struct st_context *st1, *st2;
-
- st1 = (struct st_context *) ctx1->st;
- st2 = (struct st_context *) ctx2->st;
- ret = _mesa_share_state(st2->ctx, st1->ctx);
- }
+ if (ctx1 && ctx2 && ctx2->st->share)
+ ret = ctx2->st->share(ctx2->st, ctx1->st);
pipe_mutex_unlock( stw_dev->ctx_mutex );
diff --git a/src/gallium/targets/dri-noop/Makefile b/src/gallium/targets/dri-noop/Makefile
new file mode 100644
index 00000000000..21c5f4f9f2a
--- /dev/null
+++ b/src/gallium/targets/dri-noop/Makefile
@@ -0,0 +1,34 @@
+TOP = ../../../..
+include $(TOP)/configs/current
+
+LIBNAME = noop_dri.so
+
+DRIVER_DEFINES = \
+ -D__NOT_HAVE_DRM_H
+
+PIPE_DRIVERS = \
+ $(TOP)/src/gallium/state_trackers/dri/sw/libdrisw.a \
+ $(TOP)/src/gallium/winsys/sw/dri/libswdri.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/drivers/rbug/librbug.a \
+ $(TOP)/src/gallium/drivers/noop/libnoop.a
+
+SWRAST_COMMON_GALLIUM_SOURCES = \
+ $(TOP)/src/mesa/drivers/dri/common/utils.c \
+ $(TOP)/src/mesa/drivers/dri/common/drisw_util.c \
+ $(TOP)/src/mesa/drivers/dri/common/xmlconfig.c
+
+C_SOURCES = \
+ swrast_drm_api.c \
+ $(SWRAST_COMMON_GALLIUM_SOURCES) \
+ $(DRIVER_SOURCES)
+
+ASM_SOURCES =
+
+include ../Makefile.dri
+
+INCLUDES += \
+ -I$(TOP)/src/gallium/winsys/sw/dri
+
+symlinks:
diff --git a/src/gallium/targets/dri-noop/SConscript b/src/gallium/targets/dri-noop/SConscript
new file mode 100644
index 00000000000..9c04ee66318
--- /dev/null
+++ b/src/gallium/targets/dri-noop/SConscript
@@ -0,0 +1,31 @@
+Import('*')
+
+env = drienv.Clone()
+
+env.Append(CPPPATH = [
+ '#/src/gallium/winsys/sw/dri',
+])
+
+env.Prepend(LIBS = [
+ st_drisw,
+ ws_dri,
+ noop,
+ mesa,
+ glsl,
+ gallium,
+ COMMON_DRI_SW_OBJECTS
+])
+
+env.Prepend(LIBS = [noop])
+
+swrastg_sources = [
+ 'swrast_drm_api.c'
+]
+
+module = env.LoadableModule(
+ target ='noop_dri.so',
+ source = swrastg_sources,
+ SHLIBPREFIX = '',
+)
+
+env.Alias('dri-noop', module)
diff --git a/src/gallium/targets/dri-noop/swrast_drm_api.c b/src/gallium/targets/dri-noop/swrast_drm_api.c
new file mode 100644
index 00000000000..a99779f1837
--- /dev/null
+++ b/src/gallium/targets/dri-noop/swrast_drm_api.c
@@ -0,0 +1,63 @@
+/**************************************************************************
+ *
+ * Copyright 2009, VMware, Inc.
+ * All Rights Reserved.
+ * Copyright 2010 George Sapountzis <gsapountzis@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "pipe/p_compiler.h"
+#include "util/u_memory.h"
+#include "dri_sw_winsys.h"
+#include "noop/noop_public.h"
+
+#include "target-helpers/inline_debug_helper.h"
+#include "target-helpers/inline_sw_helper.h"
+
+
+struct pipe_screen *
+drisw_create_screen(struct drisw_loader_funcs *lf)
+{
+ struct sw_winsys *winsys = NULL;
+ struct pipe_screen *screen = NULL;
+
+ winsys = dri_create_sw_winsys(lf);
+ if (winsys == NULL)
+ return NULL;
+
+ screen = noop_screen_create(winsys);
+ if (!screen)
+ goto fail;
+
+ screen = debug_screen_wrap(screen);
+
+ return screen;
+
+fail:
+ if (winsys)
+ winsys->destroy(winsys);
+
+ return NULL;
+}
+
+/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/targets/graw-gdi/SConscript b/src/gallium/targets/graw-gdi/SConscript
index 8ee8915acec..352efe95d09 100644
--- a/src/gallium/targets/graw-gdi/SConscript
+++ b/src/gallium/targets/graw-gdi/SConscript
@@ -12,9 +12,6 @@ env.Append(CPPPATH = [
env.Prepend(LIBS = [
gallium,
'gdi32',
- identity,
- rbug,
- trace,
'user32',
'ws2_32',
])
@@ -24,8 +21,13 @@ sources = [
graw_util,
]
-env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE')
-env.Prepend(LIBS = [softpipe])
+if True:
+ env.Append(CPPDEFINES = ['GALLIUM_TRACE', 'GALLIUM_RBUG', 'GALLIUM_GALAHAD', 'GALLIUM_SOFTPIPE'])
+ env.Prepend(LIBS = [trace, rbug, galahad, softpipe])
+
+if env['llvm']:
+ env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE')
+ env.Prepend(LIBS = [llvmpipe])
graw = env.SharedLibrary(
target = 'graw',
diff --git a/src/gallium/targets/graw-gdi/graw_gdi.c b/src/gallium/targets/graw-gdi/graw_gdi.c
index bd6242b0779..17ca2a761ca 100644
--- a/src/gallium/targets/graw-gdi/graw_gdi.c
+++ b/src/gallium/targets/graw-gdi/graw_gdi.c
@@ -29,7 +29,7 @@
#include "gdi/gdi_sw_winsys.h"
#include "pipe/p_screen.h"
#include "state_tracker/graw.h"
-#include "target-helpers/wrap_screen.h"
+#include "target-helpers/inline_debug_helper.h"
#include "target-helpers/inline_sw_helper.h"
#include <windows.h>
@@ -116,7 +116,7 @@ graw_create_window_and_screen(int x,
*handle = (void *)hDC;
- return gallium_wrap_screen(screen);
+ return debug_screen_wrap(screen);
fail:
if (hWnd)
diff --git a/src/gallium/targets/graw-xlib/SConscript b/src/gallium/targets/graw-xlib/SConscript
index e50eb8a03d7..42cb349cc91 100644
--- a/src/gallium/targets/graw-xlib/SConscript
+++ b/src/gallium/targets/graw-xlib/SConscript
@@ -7,9 +7,6 @@ env = env.Clone()
env.Prepend(LIBS = [
ws_xlib,
- trace,
- rbug,
- identity,
gallium,
])
@@ -20,14 +17,16 @@ env.Append(CPPPATH = [
'#src/gallium/include/state_tracker',
])
+env.Append(CPPDEFINES = ['GALLIUM_RBUG', 'GALLIUM_TRACE', 'GALLIUM_GALAHAD'])
+
sources = [
'graw_xlib.c',
graw_util
]
if True:
- env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE')
- env.Prepend(LIBS = [softpipe])
+ env.Append(CPPDEFINES = ['GALLIUM_TRACE', 'GALLIUM_RBUG', 'GALLIUM_GALAHAD', 'GALLIUM_SOFTPIPE'])
+ env.Prepend(LIBS = [trace, rbug, galahad, softpipe])
if env['llvm']:
env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE')
diff --git a/src/gallium/targets/graw-xlib/graw_xlib.c b/src/gallium/targets/graw-xlib/graw_xlib.c
index 8658e19e3a3..578086f8f9a 100644
--- a/src/gallium/targets/graw-xlib/graw_xlib.c
+++ b/src/gallium/targets/graw-xlib/graw_xlib.c
@@ -3,8 +3,8 @@
#include "pipe/p_screen.h"
#include "util/u_debug.h"
#include "util/u_memory.h"
-#include "target-helpers/wrap_screen.h"
#include "target-helpers/inline_sw_helper.h"
+#include "target-helpers/inline_debug_helper.h"
#include "state_tracker/xlib_sw_winsys.h"
#include "state_tracker/graw.h"
@@ -36,7 +36,7 @@ graw_create_screen( void )
/* Inject any wrapping layers we want to here:
*/
- return gallium_wrap_screen( screen );
+ return debug_screen_wrap( screen );
}
diff --git a/src/gallium/targets/libgl-gdi/SConscript b/src/gallium/targets/libgl-gdi/SConscript
index 339238756ab..6fa0851a1ab 100644
--- a/src/gallium/targets/libgl-gdi/SConscript
+++ b/src/gallium/targets/libgl-gdi/SConscript
@@ -18,16 +18,15 @@ env.Append(LIBS = [
talloc,
])
-sources = []
+sources = ['libgl_gdi.c']
drivers = []
if True:
- sources = ['gdi_softpipe_winsys.c']
- drivers = [softpipe]
+ drivers += [softpipe]
if env['llvm']:
- sources = ['gdi_llvmpipe_winsys.c']
- drivers = [llvmpipe]
+ env.Append(CPPDEFINES = 'HAVE_LLVMPIPE')
+ drivers += [llvmpipe]
if env['gcc']:
sources += ['#src/gallium/state_trackers/wgl/opengl32.mingw.def']
diff --git a/src/gallium/targets/libgl-gdi/gdi_softpipe_winsys.c b/src/gallium/targets/libgl-gdi/gdi_softpipe_winsys.c
deleted file mode 100644
index 4ac507ff9cf..00000000000
--- a/src/gallium/targets/libgl-gdi/gdi_softpipe_winsys.c
+++ /dev/null
@@ -1,124 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2009 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-
-/**
- * @file
- * LLVMpipe support.
- *
- * @author Jose Fonseca <jfonseca@vmware.com>
- */
-
-
-#include <windows.h>
-
-#include "stw_winsys.h"
-#include "gdi/gdi_sw_winsys.h"
-#include "softpipe/sp_texture.h"
-#include "softpipe/sp_screen.h"
-#include "softpipe/sp_public.h"
-
-
-static struct pipe_screen *
-gdi_softpipe_screen_create(void)
-{
- static struct sw_winsys *winsys;
- struct pipe_screen *screen;
-
- winsys = gdi_create_sw_winsys();
- if(!winsys)
- goto no_winsys;
-
- screen = softpipe_create_screen(winsys);
- if(!screen)
- goto no_screen;
-
- return screen;
-
-no_screen:
- winsys->destroy(winsys);
-no_winsys:
- return NULL;
-}
-
-
-
-
-static void
-gdi_softpipe_present(struct pipe_screen *screen,
- struct pipe_surface *surface,
- HDC hDC)
-{
- /* This will fail if any interposing layer (trace, debug, etc) has
- * been introduced between the state-trackers and softpipe.
- *
- * Ideally this would get replaced with a call to
- * pipe_screen::flush_frontbuffer().
- *
- * Failing that, it may be necessary for intervening layers to wrap
- * other structs such as this stw_winsys as well...
- */
- gdi_sw_display(softpipe_screen(screen)->winsys,
- softpipe_resource(surface->texture)->dt,
- hDC);
-}
-
-
-static const struct stw_winsys stw_winsys = {
- &gdi_softpipe_screen_create,
- &gdi_softpipe_present,
- NULL, /* get_adapter_luid */
- NULL, /* shared_surface_open */
- NULL, /* shared_surface_close */
- NULL /* compose */
-};
-
-
-BOOL WINAPI
-DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved)
-{
- switch (fdwReason) {
- case DLL_PROCESS_ATTACH:
- stw_init(&stw_winsys);
- stw_init_thread();
- break;
-
- case DLL_THREAD_ATTACH:
- stw_init_thread();
- break;
-
- case DLL_THREAD_DETACH:
- stw_cleanup_thread();
- break;
-
- case DLL_PROCESS_DETACH:
- stw_cleanup_thread();
- stw_cleanup();
- break;
- }
- return TRUE;
-}
diff --git a/src/gallium/targets/libgl-gdi/gdi_llvmpipe_winsys.c b/src/gallium/targets/libgl-gdi/libgl_gdi.c
index 58c941a03b5..1d6e664eabd 100644
--- a/src/gallium/targets/libgl-gdi/gdi_llvmpipe_winsys.c
+++ b/src/gallium/targets/libgl-gdi/libgl_gdi.c
@@ -1,6 +1,6 @@
/**************************************************************************
*
- * Copyright 2009 VMware, Inc.
+ * Copyright 2009-2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -28,7 +28,7 @@
/**
* @file
- * LLVMpipe support.
+ * Softpipe/LLVMpipe support.
*
* @author Jose Fonseca <jfonseca@vmware.com>
*/
@@ -36,24 +36,56 @@
#include <windows.h>
+#include "util/u_debug.h"
#include "stw_winsys.h"
#include "gdi/gdi_sw_winsys.h"
+
+#include "softpipe/sp_texture.h"
+#include "softpipe/sp_screen.h"
+#include "softpipe/sp_public.h"
+
+#ifdef HAVE_LLVMPIPE
#include "llvmpipe/lp_texture.h"
#include "llvmpipe/lp_screen.h"
#include "llvmpipe/lp_public.h"
+#endif
+
+
+static boolean use_llvmpipe = FALSE;
static struct pipe_screen *
-gdi_llvmpipe_screen_create(void)
+gdi_screen_create(void)
{
- static struct sw_winsys *winsys;
- struct pipe_screen *screen;
+ const char *default_driver;
+ const char *driver;
+ struct pipe_screen *screen = NULL;
+ struct sw_winsys *winsys;
winsys = gdi_create_sw_winsys();
if(!winsys)
goto no_winsys;
- screen = llvmpipe_create_screen(winsys);
+#ifdef HAVE_LLVMPIPE
+ default_driver = "llvmpipe";
+#else
+ default_driver = "softpipe";
+#endif
+
+ driver = debug_get_option("GALLIUM_DRIVER", default_driver);
+
+#ifdef HAVE_LLVMPIPE
+ if (strcmp(driver, "llvmpipe") == 0) {
+ screen = llvmpipe_create_screen( winsys );
+ }
+#endif
+
+ if (screen == NULL) {
+ screen = softpipe_create_screen( winsys );
+ } else {
+ use_llvmpipe = TRUE;
+ }
+
if(!screen)
goto no_screen;
@@ -66,15 +98,13 @@ no_winsys:
}
-
-
static void
-gdi_llvmpipe_present(struct pipe_screen *screen,
- struct pipe_surface *surface,
- HDC hDC)
+gdi_present(struct pipe_screen *screen,
+ struct pipe_surface *surface,
+ HDC hDC)
{
/* This will fail if any interposing layer (trace, debug, etc) has
- * been introduced between the state-trackers and llvmpipe.
+ * been introduced between the state-trackers and the pipe driver.
*
* Ideally this would get replaced with a call to
* pipe_screen::flush_frontbuffer().
@@ -82,15 +112,28 @@ gdi_llvmpipe_present(struct pipe_screen *screen,
* Failing that, it may be necessary for intervening layers to wrap
* other structs such as this stw_winsys as well...
*/
- gdi_sw_display(llvmpipe_screen(screen)->winsys,
- llvmpipe_resource(surface->texture)->dt,
- hDC);
+
+ struct sw_winsys *winsys = NULL;
+ struct sw_displaytarget *dt = NULL;
+
+#ifdef HAVE_LLVMPIPE
+ if (use_llvmpipe) {
+ winsys = llvmpipe_screen(screen)->winsys;
+ dt = llvmpipe_resource(surface->texture)->dt;
+ gdi_sw_display(winsys, dt, hDC);
+ return;
+ }
+#endif
+
+ winsys = softpipe_screen(screen)->winsys,
+ dt = softpipe_resource(surface->texture)->dt,
+ gdi_sw_display(winsys, dt, hDC);
}
static const struct stw_winsys stw_winsys = {
- &gdi_llvmpipe_screen_create,
- &gdi_llvmpipe_present,
+ &gdi_screen_create,
+ &gdi_present,
NULL, /* get_adapter_luid */
NULL, /* shared_surface_open */
NULL, /* shared_surface_close */
diff --git a/src/gallium/targets/libgl-xlib/Makefile b/src/gallium/targets/libgl-xlib/Makefile
index 076a040a5ab..fb537c31556 100644
--- a/src/gallium/targets/libgl-xlib/Makefile
+++ b/src/gallium/targets/libgl-xlib/Makefile
@@ -26,6 +26,8 @@ INCLUDE_DIRS = \
DEFINES += \
-DGALLIUM_SOFTPIPE \
+ -DGALLIUM_RBUG \
+ -DGALLIUM_TRACE \
-DGALLIUM_GALAHAD
#-DGALLIUM_CELL will be defined by the config */
@@ -44,7 +46,7 @@ LIBS = \
$(TOP)/src/gallium/winsys/sw/xlib/libws_xlib.a \
$(TOP)/src/gallium/drivers/trace/libtrace.a \
$(TOP)/src/gallium/drivers/rbug/librbug.a \
- $(TOP)/src/gallium/drivers/identity/libidentity.a \
+ $(TOP)/src/gallium/drivers/galahad/libgalahad.a \
$(TOP)/src/mapi/glapi/libglapi.a \
$(TOP)/src/mesa/libmesagallium.a \
$(GALLIUM_AUXILIARIES) \
diff --git a/src/gallium/targets/libgl-xlib/SConscript b/src/gallium/targets/libgl-xlib/SConscript
index 582760eac93..d932736be78 100644
--- a/src/gallium/targets/libgl-xlib/SConscript
+++ b/src/gallium/targets/libgl-xlib/SConscript
@@ -19,9 +19,6 @@ env.Prepend(LIBS = env['X11_LIBS'])
env.Prepend(LIBS = [
st_xlib,
ws_xlib,
- trace,
- rbug,
- identity,
glapi,
mesa,
glsl,
@@ -34,15 +31,11 @@ sources = [
]
if True:
- env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE')
- env.Prepend(LIBS = [softpipe])
-
-if True:
- env.Append(CPPDEFINES = 'GALLIUM_GALAHAD')
- env.Prepend(LIBS = [galahad])
+ env.Append(CPPDEFINES = ['GALLIUM_TRACE', 'GALLIUM_RBUG', 'GALLIUM_GALAHAD', 'GALLIUM_SOFTPIPE'])
+ env.Prepend(LIBS = [trace, rbug, galahad, softpipe])
if env['llvm']:
- env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE')
+ env.Append(CPPDEFINES = ['GALLIUM_LLVMPIPE'])
env.Prepend(LIBS = [llvmpipe])
if False:
diff --git a/src/gallium/targets/libgl-xlib/xlib.c b/src/gallium/targets/libgl-xlib/xlib.c
index b0d1e529104..9a3e0e07b0d 100644
--- a/src/gallium/targets/libgl-xlib/xlib.c
+++ b/src/gallium/targets/libgl-xlib/xlib.c
@@ -32,17 +32,15 @@
*/
#include "pipe/p_compiler.h"
#include "util/u_debug.h"
-#include "target-helpers/wrap_screen.h"
-#include "target-helpers/inline_sw_helper.h"
#include "state_tracker/xlib_sw_winsys.h"
#include "xm_public.h"
#include "state_tracker/st_api.h"
#include "state_tracker/st_gl_api.h"
+#include "target-helpers/inline_sw_helper.h"
+#include "target-helpers/inline_debug_helper.h"
+
-#if defined(GALLIUM_GALAHAD)
-#include "galahad/glhd_public.h"
-#endif
/* Helper function to build a subset of a driver stack consisting of
* one of the software rasterizers (cell, llvmpipe, softpipe) and the
@@ -67,18 +65,9 @@ swrast_xlib_create_screen( Display *display )
if (screen == NULL)
goto fail;
- /* XXX will fix soon */
-#if defined(GALLIUM_GALAHAD)
- if (screen) {
- struct pipe_screen *galahad_screen = galahad_screen_create( screen );
- if (galahad_screen)
- screen = galahad_screen;
- }
-#endif
-
/* Inject any wrapping layers we want to here:
*/
- return gallium_wrap_screen( screen );
+ return debug_screen_wrap( screen );
fail:
if (winsys)
diff --git a/src/gallium/winsys/i915/drm/i915_drm_batchbuffer.c b/src/gallium/winsys/i915/drm/i915_drm_batchbuffer.c
index e50e7801c0a..c6daa52a379 100644
--- a/src/gallium/winsys/i915/drm/i915_drm_batchbuffer.c
+++ b/src/gallium/winsys/i915/drm/i915_drm_batchbuffer.c
@@ -41,7 +41,7 @@ i915_drm_batchbuffer_reset(struct i915_drm_batchbuffer *batch)
if (batch->bo)
drm_intel_bo_unreference(batch->bo);
- batch->bo = drm_intel_bo_alloc(idws->pools.gem,
+ batch->bo = drm_intel_bo_alloc(idws->gem_manager,
"gallium3d_batchbuffer",
batch->actual_size,
4096);
diff --git a/src/gallium/winsys/i915/drm/i915_drm_buffer.c b/src/gallium/winsys/i915/drm/i915_drm_buffer.c
index 6b06e7ae995..15ec4487457 100644
--- a/src/gallium/winsys/i915/drm/i915_drm_buffer.c
+++ b/src/gallium/winsys/i915/drm/i915_drm_buffer.c
@@ -12,7 +12,6 @@ i915_drm_buffer_create(struct i915_winsys *iws,
{
struct i915_drm_buffer *buf = CALLOC_STRUCT(i915_drm_buffer);
struct i915_drm_winsys *idws = i915_drm_winsys(iws);
- drm_intel_bufmgr *pool;
char *name;
if (!buf)
@@ -21,26 +20,19 @@ i915_drm_buffer_create(struct i915_winsys *iws,
buf->magic = 0xDEAD1337;
buf->flinked = FALSE;
buf->flink = 0;
- buf->map_gtt = FALSE;
if (type == I915_NEW_TEXTURE) {
name = "gallium3d_texture";
- pool = idws->pools.gem;
} else if (type == I915_NEW_VERTEX) {
name = "gallium3d_vertex";
- pool = idws->pools.gem;
- buf->map_gtt = TRUE;
} else if (type == I915_NEW_SCANOUT) {
name = "gallium3d_scanout";
- pool = idws->pools.gem;
- buf->map_gtt = TRUE;
} else {
assert(0);
name = "gallium3d_unknown";
- pool = idws->pools.gem;
}
- buf->bo = drm_intel_bo_alloc(pool, name, size, alignment);
+ buf->bo = drm_intel_bo_alloc(idws->gem_manager, name, size, alignment);
if (!buf->bo)
goto err;
@@ -66,7 +58,7 @@ i915_drm_buffer_from_handle(struct i915_winsys *iws,
return NULL;
buf->magic = 0xDEAD1337;
- buf->bo = drm_intel_bo_gem_create_from_name(idws->pools.gem, "gallium3d_from_handle", whandle->handle);
+ buf->bo = drm_intel_bo_gem_create_from_name(idws->gem_manager, "gallium3d_from_handle", whandle->handle);
buf->flinked = TRUE;
buf->flink = whandle->handle;
@@ -74,8 +66,6 @@ i915_drm_buffer_from_handle(struct i915_winsys *iws,
goto err;
drm_intel_bo_get_tiling(buf->bo, &tile, &swizzle);
- if (tile != I915_TILE_NONE)
- buf->map_gtt = TRUE;
*stride = whandle->stride;
@@ -126,7 +116,6 @@ i915_drm_buffer_set_fence_reg(struct i915_winsys *iws,
if (tile != I915_TILE_NONE) {
assert(buf->map_count == 0);
- buf->map_gtt = TRUE;
}
return drm_intel_bo_set_tiling(buf->bo, &tile, stride);
@@ -146,10 +135,7 @@ i915_drm_buffer_map(struct i915_winsys *iws,
if (buf->map_count)
goto out;
- if (buf->map_gtt)
- ret = drm_intel_gem_bo_map_gtt(bo);
- else
- ret = drm_intel_bo_map(bo, write);
+ ret = drm_intel_gem_bo_map_gtt(bo);
buf->ptr = bo->virtual;
@@ -171,10 +157,7 @@ i915_drm_buffer_unmap(struct i915_winsys *iws,
if (--buf->map_count)
return;
- if (buf->map_gtt)
- drm_intel_gem_bo_unmap_gtt(intel_bo(buffer));
- else
- drm_intel_bo_unmap(intel_bo(buffer));
+ drm_intel_gem_bo_unmap_gtt(intel_bo(buffer));
}
static int
diff --git a/src/gallium/winsys/i915/drm/i915_drm_winsys.c b/src/gallium/winsys/i915/drm/i915_drm_winsys.c
index 179a84a704b..cc0b6a99577 100644
--- a/src/gallium/winsys/i915/drm/i915_drm_winsys.c
+++ b/src/gallium/winsys/i915/drm/i915_drm_winsys.c
@@ -40,7 +40,7 @@ i915_drm_winsys_destroy(struct i915_winsys *iws)
{
struct i915_drm_winsys *idws = i915_drm_winsys(iws);
- drm_intel_bufmgr_destroy(idws->pools.gem);
+ drm_intel_bufmgr_destroy(idws->gem_manager);
FREE(idws);
}
@@ -67,8 +67,8 @@ i915_drm_winsys_create(int drmFD)
idws->base.destroy = i915_drm_winsys_destroy;
- idws->pools.gem = drm_intel_bufmgr_gem_init(idws->fd, idws->max_batch_size);
- drm_intel_bufmgr_gem_enable_reuse(idws->pools.gem);
+ idws->gem_manager = drm_intel_bufmgr_gem_init(idws->fd, idws->max_batch_size);
+ drm_intel_bufmgr_gem_enable_reuse(idws->gem_manager);
idws->dump_cmd = debug_get_bool_option("I915_DUMP_CMD", FALSE);
idws->send_cmd = !debug_get_bool_option("I915_NO_HW", FALSE);
diff --git a/src/gallium/winsys/i915/drm/i915_drm_winsys.h b/src/gallium/winsys/i915/drm/i915_drm_winsys.h
index 88a71f2424d..0d74d0270c7 100644
--- a/src/gallium/winsys/i915/drm/i915_drm_winsys.h
+++ b/src/gallium/winsys/i915/drm/i915_drm_winsys.h
@@ -24,9 +24,7 @@ struct i915_drm_winsys
size_t max_batch_size;
- struct {
- drm_intel_bufmgr *gem;
- } pools;
+ drm_intel_bufmgr *gem_manager;
};
static INLINE struct i915_drm_winsys *
@@ -54,7 +52,6 @@ struct i915_drm_buffer {
void *ptr;
unsigned map_count;
- boolean map_gtt;
boolean flinked;
unsigned flink;
diff --git a/src/gallium/winsys/r600/drm/evergreen_hw_context.c b/src/gallium/winsys/r600/drm/evergreen_hw_context.c
index 7f21b53ace0..b93cc650272 100644
--- a/src/gallium/winsys/r600/drm/evergreen_hw_context.c
+++ b/src/gallium/winsys/r600/drm/evergreen_hw_context.c
@@ -577,6 +577,12 @@ int evergreen_context_init(struct r600_context *ctx, struct radeon *radeon)
if (r)
goto out_err;
}
+ /* FS RESOURCE */
+ for (int j = 0, offset = 0x7C00; j < 16; j++, offset += 0x20) {
+ r = evergreen_state_resource_init(ctx, offset);
+ if (r)
+ goto out_err;
+ }
/* PS loop const */
evergreen_loop_const_init(ctx, 0);
@@ -686,6 +692,13 @@ void evergreen_context_pipe_state_set_vs_resource(struct r600_context *ctx, stru
evergreen_context_pipe_state_set_resource(ctx, state, offset);
}
+void evergreen_context_pipe_state_set_fs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid)
+{
+ unsigned offset = R_030000_SQ_TEX_RESOURCE_WORD0_0 + 0x7C00 + 0x20 * rid;
+
+ evergreen_context_pipe_state_set_resource(ctx, state, offset);
+}
+
static inline void evergreen_context_pipe_state_set_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned offset)
{
struct r600_range *range;
@@ -917,3 +930,10 @@ void evergreen_vs_resource_set(struct r600_context *ctx, struct r600_pipe_state
evergreen_resource_set(ctx, state, offset);
}
+
+void evergreen_fs_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid)
+{
+ unsigned offset = R_030000_RESOURCE0_WORD0 + 0x7C00 + 0x20 * rid;
+
+ evergreen_resource_set(ctx, state, offset);
+}
diff --git a/src/gallium/winsys/r600/drm/r600_drm.c b/src/gallium/winsys/r600/drm/r600_drm.c
index 60c2f51fac0..6742993ef3e 100644
--- a/src/gallium/winsys/r600/drm/r600_drm.c
+++ b/src/gallium/winsys/r600/drm/r600_drm.c
@@ -195,12 +195,16 @@ struct radeon *radeon_new(int fd, unsigned device)
case CHIP_RS780:
case CHIP_RS880:
radeon->chip_class = R600;
+ /* set default group bytes, overridden by tiling info ioctl */
+ radeon->tiling_info.group_bytes = 256;
break;
case CHIP_RV770:
case CHIP_RV730:
case CHIP_RV710:
case CHIP_RV740:
radeon->chip_class = R700;
+ /* set default group bytes, overridden by tiling info ioctl */
+ radeon->tiling_info.group_bytes = 256;
break;
case CHIP_CEDAR:
case CHIP_REDWOOD:
@@ -208,6 +212,8 @@ struct radeon *radeon_new(int fd, unsigned device)
case CHIP_CYPRESS:
case CHIP_HEMLOCK:
radeon->chip_class = EVERGREEN;
+ /* set default group bytes, overridden by tiling info ioctl */
+ radeon->tiling_info.group_bytes = 512;
break;
default:
fprintf(stderr, "%s unknown or unsupported chipset 0x%04X\n",
diff --git a/src/gallium/winsys/r600/drm/r600_hw_context.c b/src/gallium/winsys/r600/drm/r600_hw_context.c
index 37e5baf8de8..de228918953 100644
--- a/src/gallium/winsys/r600/drm/r600_hw_context.c
+++ b/src/gallium/winsys/r600/drm/r600_hw_context.c
@@ -593,6 +593,17 @@ static int r600_loop_const_init(struct r600_context *ctx, u32 offset)
return r600_context_add_block(ctx, r600_loop_consts, nreg);
}
+static void r600_context_clear_fenced_bo(struct r600_context *ctx)
+{
+ struct radeon_bo *bo, *tmp;
+
+ LIST_FOR_EACH_ENTRY_SAFE(bo, tmp, &ctx->fenced_bo, fencedlist) {
+ LIST_DELINIT(&bo->fencedlist);
+ bo->fence = 0;
+ bo->ctx = NULL;
+ }
+}
+
/* initialize */
void r600_context_fini(struct r600_context *ctx)
{
@@ -616,6 +627,8 @@ void r600_context_fini(struct r600_context *ctx)
free(ctx->reloc);
free(ctx->bo);
free(ctx->pm4);
+
+ r600_context_clear_fenced_bo(ctx);
if (ctx->fence_bo) {
r600_bo_reference(ctx->radeon, &ctx->fence_bo, NULL);
}
@@ -693,6 +706,12 @@ int r600_context_init(struct r600_context *ctx, struct radeon *radeon)
if (r)
goto out_err;
}
+ /* FS RESOURCE */
+ for (int j = 0, offset = 0x2300; j < 16; j++, offset += 0x1C) {
+ r = r600_state_resource_init(ctx, offset);
+ if (r)
+ goto out_err;
+ }
/* PS loop const */
r600_loop_const_init(ctx, 0);
@@ -880,6 +899,13 @@ void r600_context_pipe_state_set_vs_resource(struct r600_context *ctx, struct r6
r600_context_pipe_state_set_resource(ctx, state, offset);
}
+void r600_context_pipe_state_set_fs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid)
+{
+ unsigned offset = R_038000_SQ_TEX_RESOURCE_WORD0_0 + 0x2300 + 0x1C * rid;
+
+ r600_context_pipe_state_set_resource(ctx, state, offset);
+}
+
static inline void r600_context_pipe_state_set_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned offset)
{
struct r600_range *range;
@@ -1049,7 +1075,7 @@ void r600_context_draw(struct r600_context *ctx, const struct r600_draw *draw)
ctx->pm4[ctx->pm4_cdwords++] = draw->vgt_draw_initiator;
}
ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_EVENT_WRITE, 0);
- ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE_CACHE_FLUSH_AND_INV_EVENT;
+ ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH_AND_INV_EVENT) | EVENT_INDEX(0);
/* flush color buffer */
for (int i = 0; i < 8; i++) {
@@ -1086,7 +1112,7 @@ void r600_context_flush(struct r600_context *ctx)
/* emit fence */
ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_EVENT_WRITE_EOP, 4);
- ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE_CACHE_FLUSH_AND_INV_TS_EVENT | (5 << 8);
+ ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH_AND_INV_TS_EVENT) | EVENT_INDEX(5);
ctx->pm4[ctx->pm4_cdwords++] = 0;
ctx->pm4[ctx->pm4_cdwords++] = (1 << 29) | (0 << 24);
ctx->pm4[ctx->pm4_cdwords++] = ctx->fence;
@@ -1266,7 +1292,7 @@ void r600_query_begin(struct r600_context *ctx, struct r600_query *query)
/* emit begin query */
ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_EVENT_WRITE, 2);
- ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE_ZPASS_DONE;
+ ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE(EVENT_TYPE_ZPASS_DONE) | EVENT_INDEX(1);
ctx->pm4[ctx->pm4_cdwords++] = query->num_results + r600_bo_offset(query->buffer);
ctx->pm4[ctx->pm4_cdwords++] = 0;
ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_NOP, 0);
@@ -1282,7 +1308,7 @@ void r600_query_end(struct r600_context *ctx, struct r600_query *query)
{
/* emit begin query */
ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_EVENT_WRITE, 2);
- ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE_ZPASS_DONE;
+ ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE(EVENT_TYPE_ZPASS_DONE) | EVENT_INDEX(1);
ctx->pm4[ctx->pm4_cdwords++] = query->num_results + 8 + r600_bo_offset(query->buffer);
ctx->pm4[ctx->pm4_cdwords++] = 0;
ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_NOP, 0);
diff --git a/src/gallium/winsys/r600/drm/r600d.h b/src/gallium/winsys/r600/drm/r600d.h
index 5ca7456e906..4a08d504aab 100644
--- a/src/gallium/winsys/r600/drm/r600d.h
+++ b/src/gallium/winsys/r600/drm/r600d.h
@@ -94,6 +94,15 @@
#define EVENT_TYPE_CACHE_FLUSH_AND_INV_TS_EVENT 0x14
#define EVENT_TYPE_ZPASS_DONE 0x15
#define EVENT_TYPE_CACHE_FLUSH_AND_INV_EVENT 0x16
+#define EVENT_TYPE(x) ((x) << 0)
+#define EVENT_INDEX(x) ((x) << 8)
+ /* 0 - any non-TS event
+ * 1 - ZPASS_DONE
+ * 2 - SAMPLE_PIPELINESTAT
+ * 3 - SAMPLE_STREAMOUTSTAT*
+ * 4 - *S_PARTIAL_FLUSH
+ * 5 - TS events
+ */
#define PKT_TYPE_S(x) (((x) & 0x3) << 30)
#define PKT_TYPE_G(x) (((x) >> 30) & 0x3)
diff --git a/src/glsl/Makefile b/src/glsl/Makefile
index 4cfecb130f2..f5aadc347bd 100644
--- a/src/glsl/Makefile
+++ b/src/glsl/Makefile
@@ -30,55 +30,53 @@ CXX_SOURCES = \
glsl_types.cpp \
glsl_symbol_table.cpp \
hir_field_selection.cpp \
- ir_algebraic.cpp \
ir_basic_block.cpp \
ir_clone.cpp \
ir_constant_expression.cpp \
- ir_constant_folding.cpp \
- ir_constant_propagation.cpp \
- ir_constant_variable.cpp \
- ir_copy_propagation.cpp \
ir.cpp \
- ir_dead_code.cpp \
- ir_dead_code_local.cpp \
- ir_dead_functions.cpp \
- ir_div_to_mul_rcp.cpp \
- ir_explog_to_explog2.cpp \
ir_expression_flattening.cpp \
ir_function_can_inline.cpp \
ir_function.cpp \
- ir_function_inlining.cpp \
ir_hierarchical_visitor.cpp \
ir_hv_accept.cpp \
- ir_if_simplification.cpp \
- ir_if_to_cond_assign.cpp \
ir_import_prototypes.cpp \
- ir_lower_jumps.cpp \
- ir_mat_op_to_vec.cpp \
- ir_mod_to_fract.cpp \
- ir_noop_swizzle.cpp \
ir_print_visitor.cpp \
ir_reader.cpp \
ir_rvalue_visitor.cpp \
ir_set_program_inouts.cpp \
- ir_structure_splitting.cpp \
- ir_sub_to_add_neg.cpp \
- ir_swizzle_swizzle.cpp \
- ir_tree_grafting.cpp \
ir_validate.cpp \
ir_variable.cpp \
ir_variable_refcount.cpp \
- ir_vec_index_to_cond_assign.cpp \
- ir_vec_index_to_swizzle.cpp \
linker.cpp \
link_functions.cpp \
loop_analysis.cpp \
loop_controls.cpp \
loop_unroll.cpp \
+ lower_if_to_cond_assign.cpp \
+ lower_instructions.cpp \
+ lower_jumps.cpp \
+ lower_mat_op_to_vec.cpp \
lower_noise.cpp \
lower_texture_projection.cpp \
lower_variable_index_to_cond_assign.cpp \
+ lower_vec_index_to_cond_assign.cpp \
+ lower_vec_index_to_swizzle.cpp \
+ lower_vector.cpp \
+ opt_algebraic.cpp \
+ opt_constant_folding.cpp \
+ opt_constant_propagation.cpp \
+ opt_constant_variable.cpp \
+ opt_copy_propagation.cpp \
+ opt_dead_code.cpp \
+ opt_dead_code_local.cpp \
+ opt_dead_functions.cpp \
+ opt_function_inlining.cpp \
+ opt_if_simplification.cpp \
+ opt_noop_swizzle.cpp \
opt_redundant_jumps.cpp \
+ opt_structure_splitting.cpp \
+ opt_swizzle_swizzle.cpp \
+ opt_tree_grafting.cpp \
s_expression.cpp
LIBS = \
diff --git a/src/glsl/Makefile.am b/src/glsl/Makefile.am
deleted file mode 100644
index 5f013c31e9d..00000000000
--- a/src/glsl/Makefile.am
+++ /dev/null
@@ -1,81 +0,0 @@
-# Copyright © 2010 Intel Corporation
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# on the rights to use, copy, modify, merge, publish, distribute, sub
-# license, and/or sell copies of the Software, and to permit persons to whom
-# the Software is furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice (including the next
-# paragraph) shall be included in all copies or substantial portions of the
-# Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-# AUTHORS, COPYRIGHT HOLDERS, AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-# DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-# OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-# USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-AUTOMAKE_OPTIONS = foreign
-AM_CPPFLAGS = -I mesa
-
-SUBDIRS = glcpp
-
-bin_PROGRAMS = glsl
-
-glsl_LDADD = ./glcpp/libglcpp.la
-glsl_LDFLAGS = @LDFLAGS@ $(talloc_LIBS)
-glsl_SOURCES = \
- main.cpp \
- builtin_types.h \
- glsl_types.cpp \
- glsl_parser.ypp glsl_lexer.lpp glsl_parser_extras.cpp \
- ast_expr.cpp ast_to_hir.cpp ast_function.cpp ast_type.cpp \
- ir.cpp hir_field_selection.cpp builtin_function.cpp \
- ir_print_visitor.cpp ir_variable.cpp ir_function.cpp \
- ir_basic_block.cpp \
- ir_basic_block.h \
- ir_clone.cpp \
- ir_constant_expression.cpp \
- ir_constant_folding.cpp \
- ir_constant_variable.cpp \
- ir_copy_propagation.cpp \
- ir_copy_propagation.h \
- ir_dead_code.cpp \
- ir_dead_code.h \
- ir_dead_code_local.cpp \
- ir_expression_flattening.cpp \
- ir_function_can_inline.cpp \
- ir_function_inlining.cpp \
- ir_if_simplification.cpp \
- ir_optimization.h \
- ir_reader.cpp s_expression.cpp \
- ir_hv_accept.cpp \
- ir_hierarchical_visitor.h \
- ir_hierarchical_visitor.cpp \
- ir_swizzle_swizzle.cpp \
- ir_to_mesa.cpp \
- ir_to_mesa.h \
- ir_validate.cpp \
- ir_vec_index_to_swizzle.cpp \
- linker.cpp \
- loop_analysis.cpp \
- loop_controls.cpp \
- loop_unroll.cpp \
- lower_noise.cpp \
- lower_variable_index_to_cond_assign.cpp \
- opt_redundant_jumps.cpp
-
-BUILT_SOURCES = glsl_parser.h glsl_parser.cpp glsl_lexer.cpp
-CLEANFILES = $(BUILT_SOURCES)
-
-builtin_function.cpp: builtins/*/*
- ./builtins/tools/generate_builtins.pl > builtin_function.cpp
-glsl_parser.h: glsl_parser.cpp
-
-.lpp.cpp:
- $(LEXCOMPILE) --outfile="$@" $<
diff --git a/src/glsl/SConscript b/src/glsl/SConscript
index c183e208d63..fd22f668631 100644
--- a/src/glsl/SConscript
+++ b/src/glsl/SConscript
@@ -27,54 +27,52 @@ sources = [
'glsl_types.cpp',
'glsl_symbol_table.cpp',
'hir_field_selection.cpp',
- 'ir_algebraic.cpp',
'ir_basic_block.cpp',
'ir_clone.cpp',
'ir_constant_expression.cpp',
- 'ir_constant_folding.cpp',
- 'ir_constant_propagation.cpp',
- 'ir_constant_variable.cpp',
- 'ir_copy_propagation.cpp',
'ir.cpp',
- 'ir_dead_code.cpp',
- 'ir_dead_code_local.cpp',
- 'ir_dead_functions.cpp',
- 'ir_div_to_mul_rcp.cpp',
- 'ir_explog_to_explog2.cpp',
'ir_expression_flattening.cpp',
'ir_function_can_inline.cpp',
'ir_function.cpp',
- 'ir_function_inlining.cpp',
'ir_hierarchical_visitor.cpp',
'ir_hv_accept.cpp',
- 'ir_if_simplification.cpp',
- 'ir_if_to_cond_assign.cpp',
'ir_import_prototypes.cpp',
- 'ir_lower_jumps.cpp',
- 'ir_mat_op_to_vec.cpp',
- 'ir_mod_to_fract.cpp',
- 'ir_noop_swizzle.cpp',
'ir_print_visitor.cpp',
'ir_reader.cpp',
'ir_rvalue_visitor.cpp',
'ir_set_program_inouts.cpp',
- 'ir_structure_splitting.cpp',
- 'ir_sub_to_add_neg.cpp',
- 'ir_swizzle_swizzle.cpp',
- 'ir_tree_grafting.cpp',
'ir_validate.cpp',
'ir_variable.cpp',
'ir_variable_refcount.cpp',
- 'ir_vec_index_to_cond_assign.cpp',
- 'ir_vec_index_to_swizzle.cpp',
'linker.cpp',
'link_functions.cpp',
'loop_analysis.cpp',
'loop_controls.cpp',
'loop_unroll.cpp',
+ 'lower_if_to_cond_assign.cpp',
+ 'lower_instructions.cpp',
+ 'lower_jumps.cpp',
+ 'lower_mat_op_to_vec.cpp',
'lower_noise.cpp',
'lower_variable_index_to_cond_assign.cpp',
+ 'lower_vec_index_to_cond_assign.cpp',
+ 'lower_vec_index_to_swizzle.cpp',
+ 'lower_vector.cpp',
+ 'opt_algebraic.cpp',
+ 'opt_constant_folding.cpp',
+ 'opt_constant_propagation.cpp',
+ 'opt_constant_variable.cpp',
+ 'opt_copy_propagation.cpp',
+ 'opt_dead_code.cpp',
+ 'opt_dead_code_local.cpp',
+ 'opt_dead_functions.cpp',
+ 'opt_function_inlining.cpp',
+ 'opt_if_simplification.cpp',
+ 'opt_noop_swizzle.cpp',
'opt_redundant_jumps.cpp',
+ 'opt_structure_splitting.cpp',
+ 'opt_swizzle_swizzle.cpp',
+ 'opt_tree_grafting.cpp',
's_expression.cpp',
]
diff --git a/src/glsl/ast_function.cpp b/src/glsl/ast_function.cpp
index e9e8d250014..1e66033348c 100644
--- a/src/glsl/ast_function.cpp
+++ b/src/glsl/ast_function.cpp
@@ -577,18 +577,17 @@ emit_inline_vector_constructor(const glsl_type *type,
const ir_constant *const c = param->as_constant();
if (c == NULL) {
- /* Generate a swizzle in case rhs_components != rhs->type->vector_elements. */
- unsigned swiz[4] = { 0, 0, 0, 0 };
- for (unsigned i = 0; i < rhs_components; i++)
- swiz[i] = i;
-
/* Mask of fields to be written in the assignment.
*/
const unsigned write_mask = ((1U << rhs_components) - 1)
<< base_component;
ir_dereference *lhs = new(ctx) ir_dereference_variable(var);
- ir_rvalue *rhs = new(ctx) ir_swizzle(param, swiz, rhs_components);
+
+ /* Generate a swizzle so that LHS and RHS sizes match.
+ */
+ ir_rvalue *rhs =
+ new(ctx) ir_swizzle(param, 0, 1, 2, 3, rhs_components);
ir_instruction *inst =
new(ctx) ir_assignment(lhs, rhs, NULL, write_mask);
@@ -628,21 +627,21 @@ assign_to_matrix_column(ir_variable *var, unsigned column, unsigned row_base,
assert(column_ref->type->components() >= (row_base + count));
assert(src->type->components() >= (src_base + count));
- /* Generate a swizzle that puts the first element of the source at the
- * location of the first element of the destination.
+ /* Generate a swizzle that extracts the number of components from the source
+ * that are to be assigned to the column of the matrix.
*/
- unsigned swiz[4] = { src_base, src_base, src_base, src_base };
- for (unsigned i = 0; i < count; i++)
- swiz[i + row_base] = i;
-
- ir_rvalue *const rhs =
- new(mem_ctx) ir_swizzle(src, swiz, count);
+ if (count < src->type->vector_elements) {
+ src = new(mem_ctx) ir_swizzle(src,
+ src_base + 0, src_base + 1,
+ src_base + 2, src_base + 3,
+ count);
+ }
/* Mask of fields to be written in the assignment.
*/
const unsigned write_mask = ((1U << count) - 1) << row_base;
- return new(mem_ctx) ir_assignment(column_ref, rhs, NULL, write_mask);
+ return new(mem_ctx) ir_assignment(column_ref, src, NULL, write_mask);
}
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 4540e98e69b..d615b30e7da 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2636,8 +2636,7 @@ ast_jump_statement::hir(exec_list *instructions,
state->current_function->function_name());
}
- ir_expression *const ret = (ir_expression *)
- opt_return_value->hir(instructions, state);
+ ir_rvalue *const ret = opt_return_value->hir(instructions, state);
assert(ret != NULL);
/* Implicit conversions are not allowed for return values. */
diff --git a/src/glsl/builtin_function.cpp b/src/glsl/builtin_function.cpp
index 942f2335eb6..bc368141053 100644
--- a/src/glsl/builtin_function.cpp
+++ b/src/glsl/builtin_function.cpp
@@ -123,6 +123,30 @@ static const char builtin_acos[] =
"))\n"
""
;
+static const char builtin_acosh[] =
+ "((function acosh\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float - (expression float * (var_ref x) (var_ref x)) (constant float (1)))))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 - (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 - (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 - (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))\n"
+ "))\n"
+ ""
+;
static const char builtin_all[] =
"((function all\n"
" (signature bool\n"
@@ -261,6 +285,30 @@ static const char builtin_asin[] =
"))\n"
""
;
+static const char builtin_asinh[] =
+ "((function asinh\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float + (expression float * (var_ref x) (var_ref x)) (constant float (1)))))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 + (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 + (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 + (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))\n"
+ "))\n"
+ ""
+;
static const char builtin_atan[] =
"((function atan\n"
" (signature float\n"
@@ -390,6 +438,46 @@ static const char builtin_atan[] =
"))\n"
""
;
+static const char builtin_atanh[] =
+ "((function atanh\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ((return (expression float * (constant float (0.5))\n"
+ " (expression float log\n"
+ " (expression float /\n"
+ " (expression float + (constant float (1)) (var_ref x))\n"
+ " (expression float - (constant float (1)) (var_ref x))))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ((return (expression vec2 * (constant vec2 (0.5))\n"
+ " (expression vec2 log\n"
+ " (expression vec2 /\n"
+ " (expression vec2 + (constant vec2 (1)) (var_ref x))\n"
+ " (expression vec2 - (constant vec2 (1)) (var_ref x))))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ((return (expression vec3 * (constant vec3 (0.5))\n"
+ " (expression vec3 log\n"
+ " (expression vec3 /\n"
+ " (expression vec3 + (constant vec3 (1)) (var_ref x))\n"
+ " (expression vec3 - (constant vec3 (1)) (var_ref x))))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ((return (expression vec4 * (constant vec4 (0.5))\n"
+ " (expression vec4 log\n"
+ " (expression vec4 /\n"
+ " (expression vec4 + (constant vec4 (1)) (var_ref x))\n"
+ " (expression vec4 - (constant vec4 (1)) (var_ref x))))))))\n"
+ "))\n"
+ ""
+;
static const char builtin_ceil[] =
"((function ceil\n"
" (signature float\n"
@@ -626,9 +714,11 @@ static const char builtin_cross[] =
"((function cross\n"
" (signature vec3\n"
" (parameters\n"
- " (declare (in) vec3 arg0)\n"
- " (declare (in) vec3 arg1))\n"
- " ((return (expression vec3 cross (var_ref arg0) (var_ref arg1)))))\n"
+ " (declare (in) vec3 a)\n"
+ " (declare (in) vec3 b))\n"
+ " ((return (expression vec3 -\n"
+ " (expression vec3 * (swiz yzx (var_ref a)) (swiz zxy (var_ref b)))\n"
+ " (expression vec3 * (swiz zxy (var_ref a)) (swiz yzx (var_ref b)))))))\n"
"))\n"
""
;
@@ -12925,6 +13015,9 @@ static const char prototypes_for_130_frag[] =
'(','f','u','n','c','t','i','o','n',' ','s','i','n','h',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
'(','f','u','n','c','t','i','o','n',' ','c','o','s','h',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
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+'(','f','u','n','c','t','i','o','n',' ','a','s','i','n','h',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
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@@ -13007,10 +13100,13 @@ static const char prototypes_for_130_frag[] =
static const char *functions_for_130_frag [] = {
builtin_abs,
builtin_acos,
+ builtin_acosh,
builtin_all,
builtin_any,
builtin_asin,
+ builtin_asinh,
builtin_atan,
+ builtin_atanh,
builtin_ceil,
builtin_clamp,
builtin_cos,
@@ -13097,3012 +13193,108 @@ static const char *functions_for_130_frag [] = {
builtin_trunc,
};
static const char prototypes_for_130_vert[] =
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- " (declare (in) vec2 degrees))\n"
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- " (signature vec3\n"
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- " (declare (in) vec3 degrees))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) vec4 degrees))\n"
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- "(function degrees\n"
- " (signature float\n"
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- " (declare (in) float radians))\n"
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- " (signature vec2\n"
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- " (declare (in) vec2 radians))\n"
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- " (signature vec3\n"
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- " (declare (in) vec3 radians))\n"
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- " (signature vec4\n"
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- " (declare (in) vec4 radians))\n"
- " ()))\n"
- "(function sin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
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- " (signature vec3\n"
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- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
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- "(function cos\n"
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- " (declare (in) float angle))\n"
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- " (signature vec4\n"
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- "(function tan\n"
- " (signature float\n"
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- " (signature vec4\n"
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- "(function asin\n"
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- " (signature vec4\n"
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- " (declare (in) vec4 angle))\n"
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- "(function atan\n"
- " (signature float\n"
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- " (parameters\n"
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- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 y_over_x))\n"
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- "(function sinh\n"
- " (signature float\n"
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- "(function cosh\n"
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+'(','f','u','n','c','t','i','o','n',' ','n','o','i','s','e','1',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','n','o','i','s','e','2',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','n','o','i','s','e','3',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','n','o','i','s','e','4',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',')'} ;
static const char *functions_for_130_vert [] = {
builtin_abs,
builtin_acos,
+ builtin_acosh,
builtin_all,
builtin_any,
builtin_asin,
+ builtin_asinh,
builtin_atan,
+ builtin_atanh,
builtin_ceil,
builtin_clamp,
builtin_cos,
diff --git a/src/glsl/builtins/ir/acosh b/src/glsl/builtins/ir/acosh
new file mode 100644
index 00000000000..5518e757531
--- /dev/null
+++ b/src/glsl/builtins/ir/acosh
@@ -0,0 +1,21 @@
+((function acosh
+ (signature float
+ (parameters
+ (declare (in) float x))
+ ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float - (expression float * (var_ref x) (var_ref x)) (constant float (1)))))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 x))
+ ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 - (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 x))
+ ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 - (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 x))
+ ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 - (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))
+))
diff --git a/src/glsl/builtins/ir/asinh b/src/glsl/builtins/ir/asinh
new file mode 100644
index 00000000000..cdc2c20e765
--- /dev/null
+++ b/src/glsl/builtins/ir/asinh
@@ -0,0 +1,21 @@
+((function asinh
+ (signature float
+ (parameters
+ (declare (in) float x))
+ ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float + (expression float * (var_ref x) (var_ref x)) (constant float (1)))))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 x))
+ ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 + (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 x))
+ ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 + (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 x))
+ ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 + (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))
+))
diff --git a/src/glsl/builtins/ir/atanh b/src/glsl/builtins/ir/atanh
new file mode 100644
index 00000000000..5559e974066
--- /dev/null
+++ b/src/glsl/builtins/ir/atanh
@@ -0,0 +1,37 @@
+((function atanh
+ (signature float
+ (parameters
+ (declare (in) float x))
+ ((return (expression float * (constant float (0.5))
+ (expression float log
+ (expression float /
+ (expression float + (constant float (1)) (var_ref x))
+ (expression float - (constant float (1)) (var_ref x))))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 x))
+ ((return (expression vec2 * (constant vec2 (0.5))
+ (expression vec2 log
+ (expression vec2 /
+ (expression vec2 + (constant vec2 (1)) (var_ref x))
+ (expression vec2 - (constant vec2 (1)) (var_ref x))))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 x))
+ ((return (expression vec3 * (constant vec3 (0.5))
+ (expression vec3 log
+ (expression vec3 /
+ (expression vec3 + (constant vec3 (1)) (var_ref x))
+ (expression vec3 - (constant vec3 (1)) (var_ref x))))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 x))
+ ((return (expression vec4 * (constant vec4 (0.5))
+ (expression vec4 log
+ (expression vec4 /
+ (expression vec4 + (constant vec4 (1)) (var_ref x))
+ (expression vec4 - (constant vec4 (1)) (var_ref x))))))))
+))
diff --git a/src/glsl/builtins/ir/cross b/src/glsl/builtins/ir/cross
index 24717a2183d..02991fe4227 100644
--- a/src/glsl/builtins/ir/cross
+++ b/src/glsl/builtins/ir/cross
@@ -1,7 +1,9 @@
((function cross
(signature vec3
(parameters
- (declare (in) vec3 arg0)
- (declare (in) vec3 arg1))
- ((return (expression vec3 cross (var_ref arg0) (var_ref arg1)))))
+ (declare (in) vec3 a)
+ (declare (in) vec3 b))
+ ((return (expression vec3 -
+ (expression vec3 * (swiz yzx (var_ref a)) (swiz zxy (var_ref b)))
+ (expression vec3 * (swiz zxy (var_ref a)) (swiz yzx (var_ref b)))))))
))
diff --git a/src/glsl/builtins/profiles/130.frag b/src/glsl/builtins/profiles/130.frag
index 0d860eb9ed4..329116f2a28 100644
--- a/src/glsl/builtins/profiles/130.frag
+++ b/src/glsl/builtins/profiles/130.frag
@@ -62,7 +62,6 @@ vec2 tanh(vec2 x);
vec3 tanh(vec3 x);
vec4 tanh(vec4 x);
-#if 0
float asinh(float x);
vec2 asinh(vec2 x);
vec3 asinh(vec3 x);
@@ -77,7 +76,6 @@ float atanh(float x);
vec2 atanh(vec2 x);
vec3 atanh(vec3 x);
vec4 atanh(vec4 x);
-#endif
/*
* 8.2 - Exponential Functions
diff --git a/src/glsl/builtins/profiles/130.vert b/src/glsl/builtins/profiles/130.vert
index 2fd44dce8c7..1c212ebb3c5 100644
--- a/src/glsl/builtins/profiles/130.vert
+++ b/src/glsl/builtins/profiles/130.vert
@@ -62,7 +62,6 @@ vec2 tanh(vec2 x);
vec3 tanh(vec3 x);
vec4 tanh(vec4 x);
-#if 0
float asinh(float x);
vec2 asinh(vec2 x);
vec3 asinh(vec3 x);
@@ -77,7 +76,6 @@ float atanh(float x);
vec2 atanh(vec2 x);
vec3 atanh(vec3 x);
vec4 atanh(vec4 x);
-#endif
/*
* 8.2 - Exponential Functions
diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py
index 9bde17157af..1f1056ea096 100755
--- a/src/glsl/builtins/tools/generate_builtins.py
+++ b/src/glsl/builtins/tools/generate_builtins.py
@@ -29,12 +29,12 @@ def stringify(s):
# rather than actual string literals.
if len(s) >= 65535:
#t = "/* Warning: length " + repr(len(s)) + " too large */\n"
- t = ""
+ t = ""
for c in re.sub('\s\s+', ' ', s):
if c == '\n':
- t += '\n'
+ t += '\n'
else:
- t += "'" + c + "',"
+ t += "'" + c + "',"
return '{' + t[:-1] + '}'
t = s.replace('\\', '\\\\').replace('"', '\\"').replace('\n', '\\n"\n "')
diff --git a/src/glsl/glcpp/glcpp-parse.c b/src/glsl/glcpp/glcpp-parse.c
index 30b6fd6ef91..0cd1fe5d598 100644
--- a/src/glsl/glcpp/glcpp-parse.c
+++ b/src/glsl/glcpp/glcpp-parse.c
@@ -1,10 +1,9 @@
-
-/* A Bison parser, made by GNU Bison 2.4.1. */
+/* A Bison parser, made by GNU Bison 2.4.3. */
/* Skeleton implementation for Bison's Yacc-like parsers in C
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
- Free Software Foundation, Inc.
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006,
+ 2009, 2010 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -46,7 +45,7 @@
#define YYBISON 1
/* Bison version. */
-#define YYBISON_VERSION "2.4.1"
+#define YYBISON_VERSION "2.4.3"
/* Skeleton name. */
#define YYSKELETON_NAME "yacc.c"
@@ -220,7 +219,7 @@ add_builtin_define(glcpp_parser_t *parser, const char *name, int value);
/* Line 189 of yacc.c */
-#line 224 "glcpp/glcpp-parse.c"
+#line 223 "glcpp/glcpp-parse.c"
/* Enabling traces. */
#ifndef YYDEBUG
@@ -308,7 +307,7 @@ typedef struct YYLTYPE
/* Line 264 of yacc.c */
-#line 312 "glcpp/glcpp-parse.c"
+#line 311 "glcpp/glcpp-parse.c"
#ifdef short
# undef short
@@ -358,7 +357,7 @@ typedef short int yytype_int16;
#define YYSIZE_MAXIMUM ((YYSIZE_T) -1)
#ifndef YY_
-# if YYENABLE_NLS
+# if defined YYENABLE_NLS && YYENABLE_NLS
# if ENABLE_NLS
# include <libintl.h> /* INFRINGES ON USER NAME SPACE */
# define YY_(msgid) dgettext ("bison-runtime", msgid)
@@ -635,15 +634,15 @@ static const yytype_uint16 yyrline[] =
{
0, 188, 188, 190, 194, 197, 202, 203, 207, 210,
216, 219, 222, 225, 233, 252, 262, 267, 272, 291,
- 306, 309, 312, 325, 329, 338, 343, 344, 347, 350,
- 353, 356, 359, 362, 365, 368, 371, 374, 377, 380,
- 383, 386, 389, 392, 395, 398, 401, 404, 407, 410,
- 416, 421, 429, 430, 434, 440, 441, 444, 446, 453,
- 457, 461, 466, 472, 480, 486, 494, 498, 502, 506,
- 510, 517, 518, 519, 520, 521, 522, 523, 524, 525,
- 526, 527, 528, 529, 530, 531, 532, 533, 534, 535,
- 536, 537, 538, 539, 540, 541, 542, 543, 544, 545,
- 546, 547
+ 306, 309, 312, 333, 337, 346, 351, 352, 355, 358,
+ 361, 364, 367, 370, 373, 376, 379, 382, 385, 388,
+ 391, 394, 397, 400, 403, 406, 409, 412, 415, 418,
+ 424, 429, 437, 438, 442, 448, 449, 452, 454, 461,
+ 465, 469, 474, 480, 488, 494, 502, 506, 510, 514,
+ 518, 525, 526, 527, 528, 529, 530, 531, 532, 533,
+ 534, 535, 536, 537, 538, 539, 540, 541, 542, 543,
+ 544, 545, 546, 547, 548, 549, 550, 551, 552, 553,
+ 554, 555
};
#endif
@@ -946,9 +945,18 @@ static const yytype_uint8 yystos[] =
/* Like YYERROR except do call yyerror. This remains here temporarily
to ease the transition to the new meaning of YYERROR, for GCC.
- Once GCC version 2 has supplanted version 1, this can go. */
+ Once GCC version 2 has supplanted version 1, this can go. However,
+ YYFAIL appears to be in use. Nevertheless, it is formally deprecated
+ in Bison 2.4.2's NEWS entry, where a plan to phase it out is
+ discussed. */
#define YYFAIL goto yyerrlab
+#if defined YYFAIL
+ /* This is here to suppress warnings from the GCC cpp's
+ -Wunused-macros. Normally we don't worry about that warning, but
+ some users do, and we want to make it easy for users to remove
+ YYFAIL uses, which will produce warnings from Bison 2.5. */
+#endif
#define YYRECOVERING() (!!yyerrstatus)
@@ -1005,7 +1013,7 @@ while (YYID (0))
we won't break user code: when these are the locations we know. */
#ifndef YY_LOCATION_PRINT
-# if YYLTYPE_IS_TRIVIAL
+# if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
# define YY_LOCATION_PRINT(File, Loc) \
fprintf (File, "%d.%d-%d.%d", \
(Loc).first_line, (Loc).first_column, \
@@ -1547,7 +1555,7 @@ YYLTYPE yylloc;
YYLTYPE *yylsp;
/* The locations where the error started and ended. */
- YYLTYPE yyerror_range[2];
+ YYLTYPE yyerror_range[3];
YYSIZE_T yystacksize;
@@ -1594,7 +1602,7 @@ YYLTYPE yylloc;
yyvsp = yyvs;
yylsp = yyls;
-#if YYLTYPE_IS_TRIVIAL
+#if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
/* Initialize the default location before parsing starts. */
yylloc.first_line = yylloc.last_line = 1;
yylloc.first_column = yylloc.last_column = 1;
@@ -1602,7 +1610,7 @@ YYLTYPE yylloc;
/* User initialization code. */
-/* Line 1242 of yacc.c */
+/* Line 1251 of yacc.c */
#line 155 "glcpp/glcpp-parse.y"
{
yylloc.first_line = 1;
@@ -1612,8 +1620,8 @@ YYLTYPE yylloc;
yylloc.source = 0;
}
-/* Line 1242 of yacc.c */
-#line 1617 "glcpp/glcpp-parse.c"
+/* Line 1251 of yacc.c */
+#line 1625 "glcpp/glcpp-parse.c"
yylsp[0] = yylloc;
goto yysetstate;
@@ -1800,7 +1808,7 @@ yyreduce:
{
case 4:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 194 "glcpp/glcpp-parse.y"
{
glcpp_print(parser->output, "\n");
@@ -1809,7 +1817,7 @@ yyreduce:
case 5:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 197 "glcpp/glcpp-parse.y"
{
_glcpp_parser_print_expanded_token_list (parser, (yyvsp[(1) - (1)].token_list));
@@ -1820,7 +1828,7 @@ yyreduce:
case 8:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 207 "glcpp/glcpp-parse.y"
{
_glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (3)]), (yyvsp[(2) - (3)].ival));
@@ -1829,7 +1837,7 @@ yyreduce:
case 9:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 210 "glcpp/glcpp-parse.y"
{
_glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (3)]), "elif", (yyvsp[(2) - (3)].ival));
@@ -1838,7 +1846,7 @@ yyreduce:
case 10:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 216 "glcpp/glcpp-parse.y"
{
_define_object_macro (parser, & (yylsp[(2) - (4)]), (yyvsp[(2) - (4)].str), (yyvsp[(3) - (4)].token_list));
@@ -1847,7 +1855,7 @@ yyreduce:
case 11:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 219 "glcpp/glcpp-parse.y"
{
_define_function_macro (parser, & (yylsp[(2) - (6)]), (yyvsp[(2) - (6)].str), NULL, (yyvsp[(5) - (6)].token_list));
@@ -1856,7 +1864,7 @@ yyreduce:
case 12:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 222 "glcpp/glcpp-parse.y"
{
_define_function_macro (parser, & (yylsp[(2) - (7)]), (yyvsp[(2) - (7)].str), (yyvsp[(4) - (7)].string_list), (yyvsp[(6) - (7)].token_list));
@@ -1865,7 +1873,7 @@ yyreduce:
case 13:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 225 "glcpp/glcpp-parse.y"
{
macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (3)].str));
@@ -1879,7 +1887,7 @@ yyreduce:
case 14:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 233 "glcpp/glcpp-parse.y"
{
/* Be careful to only evaluate the 'if' expression if
@@ -1904,7 +1912,7 @@ yyreduce:
case 15:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 252 "glcpp/glcpp-parse.y"
{
/* #if without an expression is only an error if we
@@ -1920,7 +1928,7 @@ yyreduce:
case 16:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 262 "glcpp/glcpp-parse.y"
{
macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (4)].str));
@@ -1931,7 +1939,7 @@ yyreduce:
case 17:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 267 "glcpp/glcpp-parse.y"
{
macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (4)].str));
@@ -1942,7 +1950,7 @@ yyreduce:
case 18:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 272 "glcpp/glcpp-parse.y"
{
/* Be careful to only evaluate the 'elif' expression
@@ -1967,7 +1975,7 @@ yyreduce:
case 19:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 291 "glcpp/glcpp-parse.y"
{
/* #elif without an expression is an error unless we
@@ -1988,7 +1996,7 @@ yyreduce:
case 20:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 306 "glcpp/glcpp-parse.y"
{
_glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (2)]), "else", 1);
@@ -1997,7 +2005,7 @@ yyreduce:
case 21:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 309 "glcpp/glcpp-parse.y"
{
_glcpp_parser_skip_stack_pop (parser, & (yylsp[(1) - (2)]));
@@ -2006,7 +2014,7 @@ yyreduce:
case 22:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 312 "glcpp/glcpp-parse.y"
{
macro_t *macro = hash_table_find (parser->defines, "__VERSION__");
@@ -2019,14 +2027,22 @@ yyreduce:
if ((yyvsp[(2) - (3)].ival) == 100)
add_builtin_define (parser, "GL_ES", 1);
+ /* Currently, all ES2 implementations support highp in the
+ * fragment shader, so we always define this macro in ES2.
+ * If we ever get a driver that doesn't support highp, we'll
+ * need to add a flag to the gl_context and check that here.
+ */
+ if ((yyvsp[(2) - (3)].ival) >= 130 || (yyvsp[(2) - (3)].ival) == 100)
+ add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1);
+
glcpp_printf(parser->output, "#version %" PRIiMAX, (yyvsp[(2) - (3)].ival));
;}
break;
case 24:
-/* Line 1455 of yacc.c */
-#line 329 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 337 "glcpp/glcpp-parse.y"
{
if (strlen ((yyvsp[(1) - (1)].str)) >= 3 && strncmp ((yyvsp[(1) - (1)].str), "0x", 2) == 0) {
(yyval.ival) = strtoll ((yyvsp[(1) - (1)].str) + 2, NULL, 16);
@@ -2040,8 +2056,8 @@ yyreduce:
case 25:
-/* Line 1455 of yacc.c */
-#line 338 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 346 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (1)].ival);
;}
@@ -2049,8 +2065,8 @@ yyreduce:
case 27:
-/* Line 1455 of yacc.c */
-#line 344 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 352 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) || (yyvsp[(3) - (3)].ival);
;}
@@ -2058,8 +2074,8 @@ yyreduce:
case 28:
-/* Line 1455 of yacc.c */
-#line 347 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 355 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) && (yyvsp[(3) - (3)].ival);
;}
@@ -2067,8 +2083,8 @@ yyreduce:
case 29:
-/* Line 1455 of yacc.c */
-#line 350 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 358 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) | (yyvsp[(3) - (3)].ival);
;}
@@ -2076,8 +2092,8 @@ yyreduce:
case 30:
-/* Line 1455 of yacc.c */
-#line 353 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 361 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) ^ (yyvsp[(3) - (3)].ival);
;}
@@ -2085,8 +2101,8 @@ yyreduce:
case 31:
-/* Line 1455 of yacc.c */
-#line 356 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 364 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) & (yyvsp[(3) - (3)].ival);
;}
@@ -2094,8 +2110,8 @@ yyreduce:
case 32:
-/* Line 1455 of yacc.c */
-#line 359 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 367 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) != (yyvsp[(3) - (3)].ival);
;}
@@ -2103,8 +2119,8 @@ yyreduce:
case 33:
-/* Line 1455 of yacc.c */
-#line 362 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 370 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) == (yyvsp[(3) - (3)].ival);
;}
@@ -2112,8 +2128,8 @@ yyreduce:
case 34:
-/* Line 1455 of yacc.c */
-#line 365 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 373 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) >= (yyvsp[(3) - (3)].ival);
;}
@@ -2121,8 +2137,8 @@ yyreduce:
case 35:
-/* Line 1455 of yacc.c */
-#line 368 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 376 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) <= (yyvsp[(3) - (3)].ival);
;}
@@ -2130,8 +2146,8 @@ yyreduce:
case 36:
-/* Line 1455 of yacc.c */
-#line 371 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 379 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) > (yyvsp[(3) - (3)].ival);
;}
@@ -2139,8 +2155,8 @@ yyreduce:
case 37:
-/* Line 1455 of yacc.c */
-#line 374 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 382 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) < (yyvsp[(3) - (3)].ival);
;}
@@ -2148,8 +2164,8 @@ yyreduce:
case 38:
-/* Line 1455 of yacc.c */
-#line 377 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 385 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) >> (yyvsp[(3) - (3)].ival);
;}
@@ -2157,8 +2173,8 @@ yyreduce:
case 39:
-/* Line 1455 of yacc.c */
-#line 380 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 388 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) << (yyvsp[(3) - (3)].ival);
;}
@@ -2166,8 +2182,8 @@ yyreduce:
case 40:
-/* Line 1455 of yacc.c */
-#line 383 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 391 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) - (yyvsp[(3) - (3)].ival);
;}
@@ -2175,8 +2191,8 @@ yyreduce:
case 41:
-/* Line 1455 of yacc.c */
-#line 386 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 394 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) + (yyvsp[(3) - (3)].ival);
;}
@@ -2184,8 +2200,8 @@ yyreduce:
case 42:
-/* Line 1455 of yacc.c */
-#line 389 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 397 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) % (yyvsp[(3) - (3)].ival);
;}
@@ -2193,8 +2209,8 @@ yyreduce:
case 43:
-/* Line 1455 of yacc.c */
-#line 392 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 400 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) / (yyvsp[(3) - (3)].ival);
;}
@@ -2202,8 +2218,8 @@ yyreduce:
case 44:
-/* Line 1455 of yacc.c */
-#line 395 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 403 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) * (yyvsp[(3) - (3)].ival);
;}
@@ -2211,8 +2227,8 @@ yyreduce:
case 45:
-/* Line 1455 of yacc.c */
-#line 398 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 406 "glcpp/glcpp-parse.y"
{
(yyval.ival) = ! (yyvsp[(2) - (2)].ival);
;}
@@ -2220,8 +2236,8 @@ yyreduce:
case 46:
-/* Line 1455 of yacc.c */
-#line 401 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 409 "glcpp/glcpp-parse.y"
{
(yyval.ival) = ~ (yyvsp[(2) - (2)].ival);
;}
@@ -2229,8 +2245,8 @@ yyreduce:
case 47:
-/* Line 1455 of yacc.c */
-#line 404 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 412 "glcpp/glcpp-parse.y"
{
(yyval.ival) = - (yyvsp[(2) - (2)].ival);
;}
@@ -2238,8 +2254,8 @@ yyreduce:
case 48:
-/* Line 1455 of yacc.c */
-#line 407 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 415 "glcpp/glcpp-parse.y"
{
(yyval.ival) = + (yyvsp[(2) - (2)].ival);
;}
@@ -2247,8 +2263,8 @@ yyreduce:
case 49:
-/* Line 1455 of yacc.c */
-#line 410 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 418 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(2) - (3)].ival);
;}
@@ -2256,8 +2272,8 @@ yyreduce:
case 50:
-/* Line 1455 of yacc.c */
-#line 416 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 424 "glcpp/glcpp-parse.y"
{
(yyval.string_list) = _string_list_create (parser);
_string_list_append_item ((yyval.string_list), (yyvsp[(1) - (1)].str));
@@ -2267,8 +2283,8 @@ yyreduce:
case 51:
-/* Line 1455 of yacc.c */
-#line 421 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 429 "glcpp/glcpp-parse.y"
{
(yyval.string_list) = (yyvsp[(1) - (3)].string_list);
_string_list_append_item ((yyval.string_list), (yyvsp[(3) - (3)].str));
@@ -2278,15 +2294,15 @@ yyreduce:
case 52:
-/* Line 1455 of yacc.c */
-#line 429 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 437 "glcpp/glcpp-parse.y"
{ (yyval.token_list) = NULL; ;}
break;
case 54:
-/* Line 1455 of yacc.c */
-#line 434 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 442 "glcpp/glcpp-parse.y"
{
yyerror (& (yylsp[(1) - (2)]), parser, "Invalid tokens after #");
;}
@@ -2294,15 +2310,15 @@ yyreduce:
case 55:
-/* Line 1455 of yacc.c */
-#line 440 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 448 "glcpp/glcpp-parse.y"
{ (yyval.token_list) = NULL; ;}
break;
case 58:
-/* Line 1455 of yacc.c */
-#line 446 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 454 "glcpp/glcpp-parse.y"
{
glcpp_warning(&(yylsp[(1) - (1)]), parser, "extra tokens at end of directive");
;}
@@ -2310,8 +2326,8 @@ yyreduce:
case 59:
-/* Line 1455 of yacc.c */
-#line 453 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 461 "glcpp/glcpp-parse.y"
{
int v = hash_table_find (parser->defines, (yyvsp[(2) - (2)].str)) ? 1 : 0;
(yyval.token) = _token_create_ival (parser, INTEGER, v);
@@ -2320,8 +2336,8 @@ yyreduce:
case 60:
-/* Line 1455 of yacc.c */
-#line 457 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 465 "glcpp/glcpp-parse.y"
{
int v = hash_table_find (parser->defines, (yyvsp[(3) - (4)].str)) ? 1 : 0;
(yyval.token) = _token_create_ival (parser, INTEGER, v);
@@ -2330,8 +2346,8 @@ yyreduce:
case 62:
-/* Line 1455 of yacc.c */
-#line 466 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 474 "glcpp/glcpp-parse.y"
{
parser->space_tokens = 1;
(yyval.token_list) = _token_list_create (parser);
@@ -2342,8 +2358,8 @@ yyreduce:
case 63:
-/* Line 1455 of yacc.c */
-#line 472 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 480 "glcpp/glcpp-parse.y"
{
(yyval.token_list) = (yyvsp[(1) - (2)].token_list);
_token_list_append ((yyval.token_list), (yyvsp[(2) - (2)].token));
@@ -2353,8 +2369,8 @@ yyreduce:
case 64:
-/* Line 1455 of yacc.c */
-#line 480 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 488 "glcpp/glcpp-parse.y"
{
parser->space_tokens = 1;
(yyval.token_list) = _token_list_create (parser);
@@ -2365,8 +2381,8 @@ yyreduce:
case 65:
-/* Line 1455 of yacc.c */
-#line 486 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 494 "glcpp/glcpp-parse.y"
{
(yyval.token_list) = (yyvsp[(1) - (2)].token_list);
_token_list_append ((yyval.token_list), (yyvsp[(2) - (2)].token));
@@ -2376,8 +2392,8 @@ yyreduce:
case 66:
-/* Line 1455 of yacc.c */
-#line 494 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 502 "glcpp/glcpp-parse.y"
{
(yyval.token) = _token_create_str (parser, IDENTIFIER, (yyvsp[(1) - (1)].str));
(yyval.token)->location = yylloc;
@@ -2386,8 +2402,8 @@ yyreduce:
case 67:
-/* Line 1455 of yacc.c */
-#line 498 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 506 "glcpp/glcpp-parse.y"
{
(yyval.token) = _token_create_str (parser, INTEGER_STRING, (yyvsp[(1) - (1)].str));
(yyval.token)->location = yylloc;
@@ -2396,8 +2412,8 @@ yyreduce:
case 68:
-/* Line 1455 of yacc.c */
-#line 502 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 510 "glcpp/glcpp-parse.y"
{
(yyval.token) = _token_create_ival (parser, (yyvsp[(1) - (1)].ival), (yyvsp[(1) - (1)].ival));
(yyval.token)->location = yylloc;
@@ -2406,8 +2422,8 @@ yyreduce:
case 69:
-/* Line 1455 of yacc.c */
-#line 506 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 514 "glcpp/glcpp-parse.y"
{
(yyval.token) = _token_create_str (parser, OTHER, (yyvsp[(1) - (1)].str));
(yyval.token)->location = yylloc;
@@ -2416,8 +2432,8 @@ yyreduce:
case 70:
-/* Line 1455 of yacc.c */
-#line 510 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 518 "glcpp/glcpp-parse.y"
{
(yyval.token) = _token_create_ival (parser, SPACE, SPACE);
(yyval.token)->location = yylloc;
@@ -2426,225 +2442,225 @@ yyreduce:
case 71:
-/* Line 1455 of yacc.c */
-#line 517 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 525 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '['; ;}
break;
case 72:
-/* Line 1455 of yacc.c */
-#line 518 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 526 "glcpp/glcpp-parse.y"
{ (yyval.ival) = ']'; ;}
break;
case 73:
-/* Line 1455 of yacc.c */
-#line 519 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 527 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '('; ;}
break;
case 74:
-/* Line 1455 of yacc.c */
-#line 520 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 528 "glcpp/glcpp-parse.y"
{ (yyval.ival) = ')'; ;}
break;
case 75:
-/* Line 1455 of yacc.c */
-#line 521 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 529 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '{'; ;}
break;
case 76:
-/* Line 1455 of yacc.c */
-#line 522 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 530 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '}'; ;}
break;
case 77:
-/* Line 1455 of yacc.c */
-#line 523 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 531 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '.'; ;}
break;
case 78:
-/* Line 1455 of yacc.c */
-#line 524 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 532 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '&'; ;}
break;
case 79:
-/* Line 1455 of yacc.c */
-#line 525 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 533 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '*'; ;}
break;
case 80:
-/* Line 1455 of yacc.c */
-#line 526 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 534 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '+'; ;}
break;
case 81:
-/* Line 1455 of yacc.c */
-#line 527 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 535 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '-'; ;}
break;
case 82:
-/* Line 1455 of yacc.c */
-#line 528 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 536 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '~'; ;}
break;
case 83:
-/* Line 1455 of yacc.c */
-#line 529 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 537 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '!'; ;}
break;
case 84:
-/* Line 1455 of yacc.c */
-#line 530 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 538 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '/'; ;}
break;
case 85:
-/* Line 1455 of yacc.c */
-#line 531 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 539 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '%'; ;}
break;
case 86:
-/* Line 1455 of yacc.c */
-#line 532 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 540 "glcpp/glcpp-parse.y"
{ (yyval.ival) = LEFT_SHIFT; ;}
break;
case 87:
-/* Line 1455 of yacc.c */
-#line 533 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 541 "glcpp/glcpp-parse.y"
{ (yyval.ival) = RIGHT_SHIFT; ;}
break;
case 88:
-/* Line 1455 of yacc.c */
-#line 534 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 542 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '<'; ;}
break;
case 89:
-/* Line 1455 of yacc.c */
-#line 535 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 543 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '>'; ;}
break;
case 90:
-/* Line 1455 of yacc.c */
-#line 536 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 544 "glcpp/glcpp-parse.y"
{ (yyval.ival) = LESS_OR_EQUAL; ;}
break;
case 91:
-/* Line 1455 of yacc.c */
-#line 537 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 545 "glcpp/glcpp-parse.y"
{ (yyval.ival) = GREATER_OR_EQUAL; ;}
break;
case 92:
-/* Line 1455 of yacc.c */
-#line 538 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 546 "glcpp/glcpp-parse.y"
{ (yyval.ival) = EQUAL; ;}
break;
case 93:
-/* Line 1455 of yacc.c */
-#line 539 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 547 "glcpp/glcpp-parse.y"
{ (yyval.ival) = NOT_EQUAL; ;}
break;
case 94:
-/* Line 1455 of yacc.c */
-#line 540 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 548 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '^'; ;}
break;
case 95:
-/* Line 1455 of yacc.c */
-#line 541 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 549 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '|'; ;}
break;
case 96:
-/* Line 1455 of yacc.c */
-#line 542 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 550 "glcpp/glcpp-parse.y"
{ (yyval.ival) = AND; ;}
break;
case 97:
-/* Line 1455 of yacc.c */
-#line 543 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 551 "glcpp/glcpp-parse.y"
{ (yyval.ival) = OR; ;}
break;
case 98:
-/* Line 1455 of yacc.c */
-#line 544 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 552 "glcpp/glcpp-parse.y"
{ (yyval.ival) = ';'; ;}
break;
case 99:
-/* Line 1455 of yacc.c */
-#line 545 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 553 "glcpp/glcpp-parse.y"
{ (yyval.ival) = ','; ;}
break;
case 100:
-/* Line 1455 of yacc.c */
-#line 546 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 554 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '='; ;}
break;
case 101:
-/* Line 1455 of yacc.c */
-#line 547 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 555 "glcpp/glcpp-parse.y"
{ (yyval.ival) = PASTE; ;}
break;
-/* Line 1455 of yacc.c */
-#line 2648 "glcpp/glcpp-parse.c"
+/* Line 1464 of yacc.c */
+#line 2664 "glcpp/glcpp-parse.c"
default: break;
}
YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc);
@@ -2716,7 +2732,7 @@ yyerrlab:
#endif
}
- yyerror_range[0] = yylloc;
+ yyerror_range[1] = yylloc;
if (yyerrstatus == 3)
{
@@ -2753,7 +2769,7 @@ yyerrorlab:
if (/*CONSTCOND*/ 0)
goto yyerrorlab;
- yyerror_range[0] = yylsp[1-yylen];
+ yyerror_range[1] = yylsp[1-yylen];
/* Do not reclaim the symbols of the rule which action triggered
this YYERROR. */
YYPOPSTACK (yylen);
@@ -2787,7 +2803,7 @@ yyerrlab1:
if (yyssp == yyss)
YYABORT;
- yyerror_range[0] = *yylsp;
+ yyerror_range[1] = *yylsp;
yydestruct ("Error: popping",
yystos[yystate], yyvsp, yylsp, parser);
YYPOPSTACK (1);
@@ -2797,10 +2813,10 @@ yyerrlab1:
*++yyvsp = yylval;
- yyerror_range[1] = yylloc;
+ yyerror_range[2] = yylloc;
/* Using YYLLOC is tempting, but would change the location of
the lookahead. YYLOC is available though. */
- YYLLOC_DEFAULT (yyloc, (yyerror_range - 1), 2);
+ YYLLOC_DEFAULT (yyloc, yyerror_range, 2);
*++yylsp = yyloc;
/* Shift the error token. */
@@ -2862,8 +2878,8 @@ yyreturn:
-/* Line 1675 of yacc.c */
-#line 550 "glcpp/glcpp-parse.y"
+/* Line 1684 of yacc.c */
+#line 558 "glcpp/glcpp-parse.y"
string_list_t *
diff --git a/src/glsl/glcpp/glcpp-parse.h b/src/glsl/glcpp/glcpp-parse.h
index 50758930e9c..40556854f38 100644
--- a/src/glsl/glcpp/glcpp-parse.h
+++ b/src/glsl/glcpp/glcpp-parse.h
@@ -1,10 +1,9 @@
-
-/* A Bison parser, made by GNU Bison 2.4.1. */
+/* A Bison parser, made by GNU Bison 2.4.3. */
/* Skeleton interface for Bison's Yacc-like parsers in C
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
- Free Software Foundation, Inc.
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006,
+ 2009, 2010 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index b31a18f87dc..8475e08f00c 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -320,6 +320,14 @@ control_line:
if ($2 == 100)
add_builtin_define (parser, "GL_ES", 1);
+ /* Currently, all ES2 implementations support highp in the
+ * fragment shader, so we always define this macro in ES2.
+ * If we ever get a driver that doesn't support highp, we'll
+ * need to add a flag to the gl_context and check that here.
+ */
+ if ($2 >= 130 || $2 == 100)
+ add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1);
+
glcpp_printf(parser->output, "#version %" PRIiMAX, $2);
}
| HASH NEWLINE
diff --git a/src/glsl/glsl_lexer.cpp b/src/glsl/glsl_lexer.cpp
index d3bc3aa9f1f..e3d0a3cfc9d 100644
--- a/src/glsl/glsl_lexer.cpp
+++ b/src/glsl/glsl_lexer.cpp
@@ -54,6 +54,7 @@ typedef int flex_int32_t;
typedef unsigned char flex_uint8_t;
typedef unsigned short int flex_uint16_t;
typedef unsigned int flex_uint32_t;
+#endif /* ! C99 */
/* Limits of integral types. */
#ifndef INT8_MIN
@@ -84,8 +85,6 @@ typedef unsigned int flex_uint32_t;
#define UINT32_MAX (4294967295U)
#endif
-#endif /* ! C99 */
-
#endif /* ! FLEXINT_H */
#ifdef __cplusplus
@@ -159,15 +158,7 @@ typedef void* yyscan_t;
/* Size of default input buffer. */
#ifndef YY_BUF_SIZE
-#ifdef __ia64__
-/* On IA-64, the buffer size is 16k, not 8k.
- * Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case.
- * Ditto for the __ia64__ case accordingly.
- */
-#define YY_BUF_SIZE 32768
-#else
#define YY_BUF_SIZE 16384
-#endif /* __ia64__ */
#endif
/* The state buf must be large enough to hold one state per character in the main buffer.
@@ -358,8 +349,8 @@ static void yy_fatal_error (yyconst char msg[] ,yyscan_t yyscanner );
*yy_cp = '\0'; \
yyg->yy_c_buf_p = yy_cp;
-#define YY_NUM_RULES 189
-#define YY_END_OF_BUFFER 190
+#define YY_NUM_RULES 209
+#define YY_END_OF_BUFFER 210
/* This struct is not used in this scanner,
but its presence is necessary. */
struct yy_trans_info
@@ -367,87 +358,98 @@ struct yy_trans_info
flex_int32_t yy_verify;
flex_int32_t yy_nxt;
};
-static yyconst flex_int16_t yy_accept[716] =
+static yyconst flex_int16_t yy_accept[813] =
{ 0,
- 0, 0, 15, 15, 0, 0, 190, 188, 1, 20,
- 188, 188, 188, 188, 188, 188, 188, 188, 102, 100,
- 188, 188, 188, 187, 188, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 188, 1, 188, 189, 15,
- 19, 189, 18, 16, 17, 13, 12, 1, 84, 93,
- 85, 96, 90, 79, 92, 80, 99, 104, 91, 105,
- 102, 0, 0, 107, 0, 100, 88, 81, 83, 82,
- 89, 187, 97, 87, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 29, 187, 187, 187,
-
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 187,
- 33, 187, 187, 60, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 98, 86, 1, 0,
- 0, 2, 0, 0, 0, 0, 15, 14, 18, 17,
- 0, 104, 103, 0, 105, 0, 106, 101, 94, 95,
- 187, 110, 187, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 32, 187, 187, 187, 187, 187, 187,
-
- 187, 187, 187, 187, 25, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 61, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 0, 0, 0, 0, 14,
- 0, 104, 0, 103, 0, 105, 106, 187, 187, 23,
- 187, 187, 150, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 31, 113, 187, 187, 187, 187, 67, 187,
- 187, 118, 132, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 129, 153, 48, 49, 50, 187,
-
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 116,
- 108, 187, 187, 26, 187, 187, 187, 187, 187, 187,
- 45, 46, 47, 77, 187, 187, 0, 0, 0, 0,
- 0, 103, 187, 187, 27, 36, 37, 38, 187, 111,
- 187, 22, 187, 187, 187, 187, 140, 141, 142, 187,
- 109, 187, 133, 24, 143, 144, 145, 155, 137, 138,
- 139, 187, 187, 187, 62, 135, 187, 187, 39, 40,
- 41, 187, 187, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 187, 130, 187, 187,
-
- 187, 187, 187, 187, 187, 187, 187, 187, 112, 187,
- 152, 42, 43, 44, 187, 187, 30, 0, 0, 0,
- 0, 159, 187, 187, 157, 187, 187, 187, 131, 126,
- 162, 187, 187, 187, 187, 187, 187, 121, 187, 187,
- 78, 51, 52, 53, 54, 55, 56, 57, 58, 59,
- 187, 187, 187, 187, 136, 117, 187, 187, 124, 35,
- 187, 187, 149, 68, 125, 76, 160, 119, 187, 187,
- 187, 187, 187, 187, 187, 0, 0, 0, 0, 187,
- 187, 187, 120, 34, 187, 187, 187, 187, 187, 187,
- 163, 164, 165, 187, 187, 187, 187, 154, 187, 187,
-
- 187, 187, 187, 187, 187, 187, 114, 187, 187, 187,
- 187, 187, 63, 187, 64, 187, 0, 0, 0, 0,
- 0, 187, 65, 28, 127, 167, 168, 169, 187, 187,
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 122,
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 115,
- 171, 172, 173, 187, 187, 134, 123, 0, 0, 6,
- 0, 0, 0, 11, 3, 21, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 166, 128, 66, 151, 187,
- 158, 156, 186, 70, 71, 72, 187, 187, 187, 187,
- 187, 187, 0, 0, 0, 0, 0, 0, 187, 187,
-
- 187, 170, 187, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 187, 174, 4, 0,
- 5, 0, 0, 0, 0, 0, 187, 187, 187, 187,
- 187, 187, 187, 183, 187, 187, 187, 187, 187, 187,
- 73, 187, 187, 187, 0, 0, 0, 187, 187, 184,
- 175, 187, 176, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 185, 0, 0, 177, 178, 181, 182, 69,
- 187, 146, 187, 147, 161, 179, 180, 0, 0, 187,
- 187, 187, 0, 0, 0, 74, 187, 75, 0, 0,
- 0, 187, 0, 0, 0, 187, 0, 0, 7, 0,
-
- 0, 187, 0, 8, 0, 0, 148, 0, 0, 0,
- 0, 9, 0, 10, 0
+ 0, 0, 15, 15, 0, 0, 210, 208, 1, 20,
+ 208, 208, 208, 208, 208, 208, 208, 208, 119, 117,
+ 208, 208, 208, 207, 208, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 208, 1, 208, 209, 15,
+ 19, 209, 18, 16, 17, 13, 12, 1, 101, 110,
+ 102, 113, 107, 96, 109, 97, 116, 121, 108, 122,
+ 119, 0, 0, 124, 119, 0, 117, 117, 105, 98,
+ 100, 99, 106, 207, 114, 104, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 29, 207,
+
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 33, 207, 207, 60, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 115,
+ 103, 1, 0, 0, 2, 0, 0, 0, 0, 15,
+ 14, 18, 17, 0, 121, 120, 0, 122, 0, 123,
+ 118, 111, 112, 207, 127, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 32, 207, 207, 207,
+
+ 207, 207, 207, 207, 207, 207, 207, 25, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 61,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 0, 0, 0, 0, 14, 0, 121, 0, 120, 0,
+ 122, 123, 118, 207, 207, 23, 207, 207, 174, 167,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 31,
+ 130, 207, 207, 207, 207, 67, 207, 207, 135, 149,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+
+ 207, 207, 146, 170, 48, 49, 50, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 133, 125, 207,
+ 207, 26, 207, 207, 207, 207, 207, 207, 207, 45,
+ 46, 47, 94, 207, 207, 0, 0, 0, 0, 0,
+ 120, 207, 207, 27, 36, 37, 38, 207, 128, 207,
+ 22, 207, 207, 207, 207, 157, 158, 159, 207, 126,
+ 207, 150, 24, 160, 161, 162, 172, 154, 155, 156,
+ 207, 207, 207, 62, 152, 207, 207, 207, 39, 40,
+ 41, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+
+ 207, 207, 207, 207, 207, 207, 207, 147, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 129, 207,
+ 207, 169, 42, 43, 44, 207, 207, 30, 0, 0,
+ 0, 0, 177, 207, 207, 175, 207, 207, 207, 148,
+ 143, 180, 207, 207, 207, 207, 207, 207, 138, 207,
+ 207, 207, 95, 51, 52, 53, 54, 55, 56, 57,
+ 58, 59, 207, 207, 207, 207, 153, 134, 207, 207,
+ 141, 35, 207, 207, 166, 68, 142, 93, 178, 136,
+ 207, 207, 207, 207, 207, 207, 207, 207, 0, 0,
+ 0, 0, 207, 207, 207, 137, 34, 207, 207, 207,
+
+ 207, 207, 207, 181, 182, 183, 207, 207, 207, 207,
+ 207, 171, 207, 207, 207, 207, 207, 207, 207, 207,
+ 131, 207, 207, 207, 207, 207, 63, 207, 207, 64,
+ 207, 0, 0, 0, 0, 0, 207, 65, 28, 144,
+ 185, 186, 187, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 139, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 132, 189, 190, 191, 207,
+ 207, 151, 207, 140, 0, 0, 6, 0, 0, 0,
+ 11, 3, 21, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 184, 145, 66, 207, 207, 207, 207, 168,
+
+ 207, 176, 173, 206, 70, 71, 72, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 0, 0, 0,
+ 0, 0, 0, 207, 207, 207, 188, 207, 207, 207,
+ 207, 207, 81, 82, 83, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 192, 87,
+ 88, 89, 207, 4, 0, 5, 0, 0, 0, 0,
+ 0, 207, 207, 207, 207, 207, 207, 207, 203, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 73, 207, 207, 207, 207, 207, 207, 0, 0, 0,
+ 207, 207, 204, 193, 207, 194, 207, 207, 207, 84,
+
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 205, 207, 207, 90, 0, 0, 195, 196, 207,
+ 199, 207, 200, 207, 207, 69, 207, 207, 207, 163,
+ 207, 164, 179, 207, 197, 198, 207, 207, 0, 0,
+ 207, 207, 207, 207, 74, 207, 75, 207, 207, 207,
+ 207, 207, 0, 0, 0, 207, 207, 85, 86, 207,
+ 76, 207, 207, 77, 207, 91, 92, 0, 0, 0,
+ 207, 207, 207, 207, 207, 207, 0, 0, 0, 207,
+ 207, 207, 207, 207, 78, 0, 0, 7, 0, 0,
+ 201, 202, 207, 207, 207, 0, 8, 0, 0, 207,
+
+ 207, 165, 0, 0, 79, 80, 0, 0, 9, 0,
+ 10, 0
} ;
static yyconst flex_int32_t yy_ec[256] =
@@ -460,12 +462,12 @@ static yyconst flex_int32_t yy_ec[256] =
19, 20, 21, 21, 21, 22, 22, 23, 1, 24,
25, 26, 1, 1, 27, 28, 29, 30, 31, 32,
33, 33, 33, 33, 33, 33, 33, 33, 33, 33,
- 33, 34, 35, 33, 33, 33, 33, 36, 33, 33,
- 1, 1, 1, 37, 38, 1, 39, 40, 41, 42,
+ 33, 34, 35, 33, 36, 33, 33, 37, 33, 33,
+ 1, 1, 1, 38, 39, 1, 40, 41, 42, 43,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
- 53, 54, 33, 55, 56, 57, 58, 59, 60, 61,
- 62, 63, 1, 64, 1, 1, 1, 1, 1, 1,
+ 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
+ 54, 55, 33, 56, 57, 58, 59, 60, 61, 62,
+ 63, 64, 1, 65, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
@@ -482,317 +484,350 @@ static yyconst flex_int32_t yy_ec[256] =
1, 1, 1, 1, 1
} ;
-static yyconst flex_int32_t yy_meta[65] =
+static yyconst flex_int32_t yy_meta[66] =
{ 0,
1, 2, 3, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 4, 4, 4, 4, 4,
4, 5, 1, 1, 1, 1, 6, 6, 6, 6,
- 5, 5, 7, 7, 7, 8, 1, 7, 6, 6,
- 6, 6, 5, 5, 7, 7, 7, 7, 7, 7,
+ 5, 5, 7, 7, 7, 7, 8, 1, 7, 6,
+ 6, 6, 6, 5, 5, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
- 8, 7, 7, 1
+ 7, 8, 7, 7, 1
} ;
-static yyconst flex_int16_t yy_base[727] =
+static yyconst flex_int16_t yy_base[824] =
{ 0,
- 0, 63, 69, 0, 1083, 1082, 1084, 1087, 64, 1087,
- 1058, 1057, 126, 1056, 123, 124, 122, 1055, 138, 186,
- 121, 1054, 136, 0, 128, 122, 113, 134, 133, 133,
- 162, 1025, 151, 172, 97, 128, 136, 1019, 156, 179,
- 187, 193, 190, 211, 1030, 163, 254, 238, 1087, 189,
- 1087, 1060, 249, 1087, 0, 1087, 1087, 249, 1087, 1087,
- 1087, 1087, 1087, 1087, 1087, 1087, 1087, 230, 1087, 246,
- 221, 284, 301, 1087, 0, 0, 1049, 1087, 1087, 1087,
- 1048, 0, 1087, 1087, 1015, 1020, 1013, 1016, 1025, 1024,
- 1010, 1013, 1025, 145, 1019, 1006, 1003, 1017, 1003, 1000,
-
- 1000, 1006, 202, 233, 1000, 1011, 996, 1002, 1006, 1007,
- 0, 998, 1009, 226, 1004, 984, 168, 988, 1002, 992,
- 237, 985, 252, 998, 1000, 982, 978, 986, 983, 972,
- 981, 204, 979, 985, 980, 983, 971, 974, 243, 240,
- 980, 983, 970, 983, 261, 976, 1087, 1087, 327, 307,
- 322, 1087, 961, 974, 965, 976, 328, 0, 318, 0,
- 366, 1087, 310, 377, 1087, 327, 384, 0, 1087, 1087,
- 971, 0, 962, 966, 976, 973, 956, 955, 955, 959,
- 295, 970, 967, 967, 965, 962, 953, 960, 946, 944,
- 957, 942, 959, 0, 956, 943, 951, 948, 952, 953,
-
- 946, 943, 931, 930, 944, 947, 944, 931, 938, 928,
- 340, 934, 937, 927, 935, 923, 927, 918, 933, 923,
- 914, 933, 916, 914, 925, 914, 909, 907, 921, 906,
- 908, 905, 917, 916, 919, 900, 311, 909, 903, 913,
- 891, 349, 910, 912, 900, 892, 896, 908, 891, 0,
- 391, 401, 418, 1087, 430, 437, 1087, 886, 897, 0,
- 894, 355, 0, 887, 885, 887, 882, 891, 879, 897,
- 885, 406, 0, 0, 879, 890, 889, 889, 0, 873,
- 423, 0, 0, 875, 442, 883, 884, 874, 868, 867,
- 868, 867, 445, 863, 0, 0, 859, 858, 857, 859,
-
- 860, 865, 859, 855, 869, 864, 863, 862, 853, 856,
- 856, 848, 851, 846, 855, 860, 845, 858, 848, 0,
- 0, 855, 851, 0, 842, 842, 848, 847, 448, 844,
- 0, 0, 0, 0, 833, 846, 845, 844, 841, 829,
- 454, 466, 841, 843, 0, 0, 0, 0, 829, 0,
- 829, 0, 828, 829, 823, 834, 0, 0, 0, 824,
- 0, 820, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 831, 461, 830, 0, 0, 828, 824, 0, 0,
- 0, 813, 473, 476, 481, 818, 814, 820, 810, 808,
- 822, 806, 806, 820, 808, 820, 815, 0, 813, 810,
-
- 814, 797, 799, 806, 812, 807, 806, 793, 0, 795,
- 0, 0, 0, 0, 794, 798, 0, 792, 841, 791,
- 794, 0, 782, 792, 0, 780, 780, 794, 0, 796,
- 0, 485, 804, 803, 802, 773, 772, 0, 790, 789,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 773, 787, 773, 770, 0, 0, 776, 775, 0, 0,
- 773, 765, 0, 0, 0, 0, 0, 0, 762, 774,
- 488, 766, 773, 770, 764, 757, 506, 773, 758, 753,
- 767, 765, 0, 0, 757, 776, 775, 774, 745, 744,
- 335, 336, 0, 757, 760, 758, 746, 0, 756, 753,
-
- 752, 741, 740, 739, 501, 748, 0, 760, 759, 758,
- 729, 728, 0, 743, 0, 741, 736, 509, 530, 780,
- 729, 737, 0, 0, 0, 752, 751, 0, 733, 736,
- 720, 728, 718, 726, 727, 727, 726, 711, 724, 0,
- 725, 713, 712, 708, 732, 731, 730, 701, 700, 0,
- 730, 729, 0, 711, 714, 0, 0, 700, 537, 1087,
- 558, 0, 564, 560, 1087, 0, 697, 696, 706, 706,
- 693, 708, 691, 706, 701, 0, 0, 0, 0, 686,
- 0, 0, 0, 707, 357, 707, 696, 699, 683, 682,
- 692, 692, 682, 532, 587, 412, 690, 678, 676, 675,
-
- 686, 0, 689, 685, 687, 683, 669, 676, 676, 678,
- 674, 676, 674, 674, 661, 660, 671, 0, 1087, 534,
- 1087, 598, 0, 608, 673, 655, 672, 671, 654, 646,
- 654, 644, 652, 0, 645, 664, 661, 658, 655, 652,
- 0, 648, 647, 630, 539, 618, 600, 584, 583, 0,
- 0, 579, 0, 578, 594, 580, 564, 527, 506, 489,
- 453, 447, 0, 452, 426, 0, 0, 0, 0, 0,
- 391, 397, 376, 0, 0, 0, 0, 529, 380, 320,
- 331, 296, 562, 273, 249, 0, 260, 0, 519, 521,
- 192, 183, 169, 585, 589, 111, 586, 610, 1087, 590,
-
- 541, 87, 621, 1087, 595, 588, 0, 23, 631, 632,
- 633, 1087, 634, 1087, 1087, 648, 653, 658, 663, 665,
- 667, 673, 680, 685, 690, 695
+ 0, 64, 70, 0, 1185, 1184, 1186, 1189, 65, 1189,
+ 1160, 1159, 128, 1158, 125, 126, 124, 1157, 140, 189,
+ 123, 1156, 138, 0, 127, 124, 113, 135, 144, 161,
+ 176, 1126, 130, 187, 140, 143, 161, 1120, 182, 174,
+ 202, 199, 211, 212, 1131, 130, 263, 255, 1189, 189,
+ 1189, 1162, 256, 1189, 0, 1189, 1189, 215, 1189, 1189,
+ 1189, 1189, 1189, 1189, 1189, 1189, 1189, 248, 1189, 250,
+ 112, 302, 319, 1189, 1189, 0, 0, 1189, 1151, 1189,
+ 1189, 1189, 1150, 0, 1189, 1189, 1116, 1121, 1114, 1117,
+ 1126, 1125, 1111, 1114, 1126, 144, 1120, 1107, 1104, 1118,
+
+ 1104, 1101, 1101, 1107, 175, 191, 1101, 1112, 1097, 1103,
+ 1107, 1108, 0, 1099, 1110, 247, 1109, 1104, 1084, 230,
+ 1088, 1102, 1092, 241, 1085, 228, 1098, 1100, 1082, 1078,
+ 1086, 1083, 1072, 1081, 173, 1079, 1085, 1080, 1083, 1071,
+ 1074, 233, 240, 260, 1084, 1071, 1084, 239, 1077, 1189,
+ 1189, 307, 301, 323, 1189, 1062, 1075, 1066, 1077, 249,
+ 0, 368, 0, 379, 1189, 298, 390, 1189, 397, 404,
+ 291, 1189, 1189, 1072, 0, 1063, 1067, 1077, 1074, 270,
+ 1057, 1057, 1061, 291, 1072, 1069, 1069, 1067, 1064, 1055,
+ 1062, 1048, 1046, 1059, 1044, 1061, 0, 1058, 1045, 1053,
+
+ 1050, 1054, 1055, 1048, 1045, 1033, 1032, 1046, 1049, 1036,
+ 1045, 1032, 1039, 1029, 335, 1035, 1038, 1028, 1036, 1024,
+ 1028, 1019, 1034, 1024, 1015, 1034, 1017, 1015, 1026, 1015,
+ 1010, 1008, 1022, 1007, 1009, 1006, 1018, 1017, 1020, 1001,
+ 306, 1010, 1005, 1003, 1013, 991, 339, 1010, 1012, 1000,
+ 992, 996, 1008, 991, 0, 411, 421, 438, 1189, 451,
+ 458, 1189, 1189, 986, 997, 0, 994, 344, 0, 0,
+ 987, 985, 987, 982, 991, 979, 997, 985, 350, 0,
+ 0, 979, 990, 989, 989, 0, 973, 353, 0, 0,
+ 975, 357, 983, 984, 974, 968, 967, 968, 967, 967,
+
+ 361, 962, 0, 0, 958, 957, 956, 958, 959, 964,
+ 958, 954, 968, 963, 962, 961, 952, 955, 955, 947,
+ 950, 945, 954, 959, 944, 957, 947, 0, 0, 954,
+ 950, 0, 941, 941, 947, 937, 945, 426, 942, 0,
+ 0, 0, 0, 931, 944, 943, 942, 939, 927, 465,
+ 475, 939, 941, 0, 0, 0, 0, 927, 0, 927,
+ 0, 926, 927, 921, 932, 0, 0, 0, 922, 0,
+ 918, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 929, 481, 928, 0, 0, 926, 922, 918, 0, 0,
+ 0, 910, 443, 486, 493, 915, 911, 917, 907, 905,
+
+ 919, 903, 903, 917, 905, 917, 912, 0, 910, 907,
+ 911, 894, 896, 903, 909, 904, 903, 890, 0, 892,
+ 893, 0, 0, 0, 0, 890, 894, 0, 888, 938,
+ 887, 890, 0, 878, 888, 0, 876, 876, 890, 0,
+ 892, 0, 497, 901, 900, 899, 869, 868, 0, 886,
+ 885, 880, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 868, 882, 868, 865, 0, 0, 871, 870,
+ 0, 0, 868, 860, 0, 0, 0, 0, 0, 0,
+ 857, 869, 500, 861, 868, 867, 864, 858, 851, 519,
+ 867, 852, 847, 861, 859, 0, 0, 851, 871, 870,
+
+ 869, 839, 838, 495, 496, 0, 851, 854, 852, 840,
+ 836, 0, 849, 846, 845, 834, 833, 832, 515, 841,
+ 0, 854, 853, 852, 822, 821, 0, 836, 822, 0,
+ 833, 828, 543, 545, 873, 821, 829, 0, 0, 0,
+ 845, 844, 0, 825, 828, 812, 820, 810, 818, 819,
+ 819, 818, 803, 539, 816, 0, 817, 805, 804, 800,
+ 825, 824, 823, 793, 792, 0, 823, 822, 0, 803,
+ 806, 0, 552, 0, 792, 557, 1189, 580, 0, 590,
+ 499, 1189, 0, 789, 788, 798, 798, 785, 800, 783,
+ 798, 793, 0, 0, 0, 806, 805, 804, 774, 0,
+
+ 774, 0, 0, 0, 559, 568, 797, 785, 788, 772,
+ 771, 781, 781, 794, 793, 792, 762, 767, 552, 613,
+ 363, 775, 763, 761, 760, 771, 0, 774, 770, 772,
+ 768, 754, 782, 781, 0, 766, 758, 749, 757, 747,
+ 758, 754, 756, 754, 754, 741, 740, 751, 0, 767,
+ 766, 0, 751, 1189, 391, 1189, 620, 0, 640, 750,
+ 732, 749, 748, 731, 723, 731, 721, 729, 0, 726,
+ 725, 736, 719, 722, 737, 720, 733, 734, 731, 728,
+ 736, 730, 729, 712, 711, 710, 721, 402, 705, 715,
+ 699, 698, 0, 725, 698, 723, 696, 700, 699, 0,
+
+ 710, 713, 709, 711, 688, 702, 686, 680, 688, 671,
+ 662, 0, 640, 639, 0, 648, 641, 0, 0, 645,
+ 0, 644, 0, 650, 649, 0, 625, 633, 623, 650,
+ 630, 0, 0, 643, 0, 0, 642, 641, 582, 632,
+ 639, 638, 614, 613, 635, 608, 633, 607, 590, 607,
+ 586, 585, 611, 380, 526, 545, 544, 0, 0, 538,
+ 0, 504, 510, 0, 495, 0, 0, 550, 572, 483,
+ 470, 454, 462, 449, 445, 404, 419, 616, 619, 391,
+ 387, 404, 392, 290, 0, 617, 642, 1189, 644, 570,
+ 0, 0, 263, 258, 139, 645, 1189, 643, 618, 107,
+
+ 77, 0, 23, 662, 0, 0, 663, 664, 1189, 665,
+ 1189, 1189, 697, 702, 707, 712, 714, 716, 722, 729,
+ 734, 739, 744
} ;
-static yyconst flex_int16_t yy_def[727] =
+static yyconst flex_int16_t yy_def[824] =
{ 0,
- 715, 1, 715, 3, 716, 716, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715, 715, 715, 717, 715, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 718, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 719, 715, 720,
- 19, 715, 715, 715, 721, 20, 715, 715, 715, 715,
- 715, 717, 715, 715, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
-
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 722, 715, 718,
- 715, 715, 720, 715, 715, 715, 715, 721, 715, 715,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
-
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 715, 715, 715, 715, 722,
- 715, 715, 715, 715, 715, 715, 715, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
-
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 715, 715, 715, 715,
- 715, 715, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
-
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 715, 715, 715,
- 715, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 715, 715, 715, 715, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
-
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 715, 723, 715, 715,
- 715, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 715, 715, 715,
- 715, 724, 715, 715, 715, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 715, 725, 715, 724, 715, 715, 717, 717,
-
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 715, 715,
- 715, 715, 726, 715, 715, 715, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 726, 715, 715, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 715, 715, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 715, 715, 717,
- 717, 717, 715, 715, 715, 717, 717, 717, 715, 715,
- 715, 717, 715, 715, 715, 717, 715, 715, 715, 715,
-
- 715, 717, 715, 715, 715, 715, 717, 715, 715, 715,
- 715, 715, 715, 715, 0, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715
+ 812, 1, 812, 3, 813, 813, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 814, 812, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 815, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 816, 812, 817,
+ 19, 812, 812, 812, 812, 818, 20, 812, 812, 812,
+ 812, 812, 812, 814, 812, 812, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 819, 812, 815, 812, 812, 817, 812, 812, 812, 812,
+ 818, 812, 812, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 812, 812, 812, 812, 819, 812, 812, 812, 812, 812,
+ 812, 812, 812, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 812, 812, 812, 812, 812,
+ 812, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 812, 812,
+ 812, 812, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 812, 812,
+ 812, 812, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 812, 820, 812, 812, 812, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 812, 812, 812, 812, 821, 812,
+ 812, 812, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 812, 822, 812,
+ 821, 812, 812, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 812, 812, 812, 812, 823, 812, 812,
+ 812, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 823, 812, 812,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 812, 812, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 812, 812,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 812, 812, 812, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 812, 812, 812,
+ 814, 814, 814, 814, 814, 814, 812, 812, 812, 814,
+ 814, 814, 814, 814, 814, 812, 812, 812, 812, 812,
+ 814, 814, 814, 814, 814, 812, 812, 812, 812, 814,
+
+ 814, 814, 812, 812, 814, 814, 812, 812, 812, 812,
+ 812, 0, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812
} ;
-static yyconst flex_int16_t yy_nxt[1152] =
+static yyconst flex_int16_t yy_nxt[1255] =
{ 0,
8, 9, 10, 9, 11, 8, 12, 13, 8, 8,
14, 15, 16, 17, 18, 19, 20, 20, 20, 20,
20, 20, 8, 21, 22, 23, 24, 24, 24, 24,
- 24, 24, 24, 24, 24, 24, 25, 24, 26, 27,
- 28, 29, 30, 31, 32, 33, 34, 24, 24, 35,
- 36, 37, 38, 39, 40, 41, 42, 43, 44, 45,
- 24, 24, 24, 46, 47, 58, 710, 58, 48, 49,
- 50, 51, 50, 49, 49, 49, 49, 49, 49, 49,
- 49, 49, 49, 52, 49, 53, 53, 53, 53, 53,
- 53, 54, 49, 49, 49, 55, 55, 55, 55, 55,
-
- 55, 55, 55, 55, 55, 49, 55, 55, 55, 55,
+ 24, 24, 24, 24, 24, 24, 24, 25, 24, 26,
+ 27, 28, 29, 30, 31, 32, 33, 34, 24, 24,
+ 35, 36, 37, 38, 39, 40, 41, 42, 43, 44,
+ 45, 24, 24, 24, 46, 47, 58, 807, 58, 48,
+ 49, 50, 51, 50, 49, 49, 49, 49, 49, 49,
+ 49, 49, 49, 49, 52, 49, 53, 53, 53, 53,
+ 53, 53, 54, 49, 49, 49, 55, 55, 55, 55,
+
+ 55, 55, 55, 55, 55, 55, 55, 49, 55, 55,
55, 55, 55, 55, 55, 55, 55, 55, 55, 55,
55, 55, 55, 55, 55, 55, 55, 55, 55, 55,
- 55, 55, 49, 61, 64, 116, 66, 68, 68, 68,
- 68, 68, 68, 68, 77, 78, 707, 65, 67, 117,
- 62, 70, 83, 71, 71, 71, 71, 71, 71, 72,
- 80, 81, 85, 702, 84, 88, 118, 89, 73, 74,
- 119, 90, 91, 75, 120, 95, 92, 86, 87, 96,
- 73, 74, 99, 93, 100, 97, 94, 147, 121, 108,
- 157, 98, 157, 101, 123, 180, 181, 109, 75, 70,
-
- 102, 76, 76, 76, 76, 76, 76, 76, 103, 110,
- 124, 104, 697, 125, 105, 111, 73, 74, 112, 209,
- 106, 126, 113, 114, 696, 128, 148, 210, 73, 74,
- 115, 127, 129, 130, 695, 135, 139, 131, 136, 151,
- 152, 140, 227, 132, 133, 141, 134, 137, 142, 143,
- 58, 190, 58, 144, 138, 149, 715, 58, 228, 150,
- 161, 162, 191, 145, 159, 159, 159, 159, 159, 159,
- 159, 192, 161, 162, 689, 202, 164, 165, 203, 204,
- 153, 715, 205, 214, 206, 193, 237, 154, 164, 165,
- 215, 155, 217, 235, 236, 238, 156, 70, 692, 72,
-
- 72, 72, 72, 72, 72, 72, 218, 243, 151, 152,
- 244, 691, 166, 166, 73, 74, 167, 167, 167, 167,
- 167, 167, 167, 151, 152, 690, 73, 74, 149, 157,
- 58, 157, 150, 159, 159, 159, 159, 159, 159, 159,
- 253, 254, 167, 167, 167, 167, 167, 167, 167, 153,
- 267, 268, 253, 254, 325, 688, 154, 297, 298, 299,
- 155, 531, 533, 326, 153, 156, 331, 332, 333, 532,
- 534, 154, 346, 347, 348, 155, 687, 251, 251, 686,
- 156, 252, 252, 252, 252, 252, 252, 252, 255, 255,
- 610, 611, 256, 256, 256, 256, 256, 256, 256, 167,
-
- 167, 167, 167, 167, 167, 167, 252, 252, 252, 252,
- 252, 252, 252, 559, 560, 257, 252, 252, 252, 252,
- 252, 252, 252, 357, 358, 359, 685, 257, 682, 341,
- 341, 681, 162, 342, 342, 342, 342, 342, 342, 342,
- 365, 366, 367, 680, 162, 256, 256, 256, 256, 256,
- 256, 256, 256, 256, 256, 256, 256, 256, 256, 369,
- 370, 371, 379, 380, 381, 412, 413, 414, 165, 342,
- 342, 342, 342, 342, 342, 342, 679, 433, 434, 435,
- 165, 342, 342, 342, 342, 342, 342, 342, 436, 437,
- 442, 443, 444, 445, 446, 447, 678, 254, 448, 449,
-
- 450, 486, 487, 488, 508, 509, 510, 477, 677, 254,
- 559, 560, 489, 490, 676, 511, 512, 545, 546, 547,
- 689, 518, 519, 519, 519, 519, 519, 519, 548, 549,
- 683, 559, 560, 620, 621, 620, 621, 684, 559, 560,
- 620, 621, 705, 675, 562, 563, 563, 563, 563, 563,
- 563, 563, 594, 595, 595, 595, 595, 595, 595, 559,
- 560, 564, 674, 683, 693, 559, 560, 623, 673, 562,
- 684, 690, 694, 561, 561, 561, 561, 561, 561, 563,
- 563, 563, 563, 563, 563, 563, 698, 703, 620, 621,
- 700, 700, 623, 706, 699, 704, 705, 701, 701, 620,
-
- 621, 597, 624, 624, 624, 624, 624, 624, 624, 620,
- 621, 698, 598, 622, 622, 622, 622, 622, 622, 699,
- 672, 671, 703, 624, 624, 624, 624, 624, 624, 624,
- 704, 708, 711, 713, 711, 713, 670, 669, 668, 709,
- 712, 714, 712, 714, 667, 666, 665, 706, 56, 56,
- 56, 56, 56, 56, 56, 56, 82, 82, 82, 82,
- 82, 160, 160, 160, 160, 160, 68, 68, 163, 163,
- 168, 168, 168, 250, 250, 664, 250, 250, 250, 250,
- 250, 561, 561, 561, 663, 662, 661, 561, 596, 596,
- 596, 622, 622, 622, 660, 659, 658, 622, 645, 645,
-
- 645, 657, 656, 655, 654, 653, 652, 651, 650, 649,
- 648, 647, 646, 644, 643, 642, 641, 640, 639, 638,
- 637, 636, 635, 634, 633, 632, 631, 630, 629, 628,
- 627, 626, 625, 619, 618, 617, 616, 615, 614, 613,
- 612, 609, 608, 607, 606, 605, 604, 603, 602, 601,
- 600, 599, 593, 592, 591, 590, 589, 588, 587, 586,
- 585, 584, 583, 582, 581, 580, 579, 578, 577, 576,
- 575, 574, 573, 572, 571, 570, 569, 568, 567, 566,
- 565, 564, 558, 557, 556, 555, 554, 553, 552, 551,
- 550, 544, 543, 542, 541, 540, 539, 538, 537, 536,
-
- 535, 530, 529, 528, 527, 526, 525, 524, 523, 522,
- 521, 520, 517, 516, 515, 514, 513, 507, 506, 505,
- 504, 503, 502, 501, 500, 499, 498, 497, 496, 495,
- 494, 493, 492, 491, 485, 484, 483, 482, 481, 480,
+ 55, 55, 55, 55, 49, 61, 64, 806, 66, 68,
+ 68, 68, 68, 68, 68, 68, 79, 80, 812, 65,
+ 67, 85, 62, 70, 150, 71, 71, 71, 71, 71,
+ 71, 72, 82, 83, 86, 87, 90, 805, 91, 110,
+ 73, 74, 92, 812, 93, 75, 76, 111, 94, 119,
+ 88, 89, 121, 73, 74, 95, 122, 97, 96, 112,
+ 160, 98, 160, 120, 151, 183, 184, 99, 75, 802,
+
+ 123, 76, 70, 100, 77, 77, 77, 77, 77, 77,
+ 77, 101, 231, 102, 124, 104, 58, 129, 58, 73,
+ 74, 126, 103, 105, 78, 193, 106, 130, 232, 107,
+ 195, 113, 73, 74, 114, 108, 194, 127, 115, 116,
+ 128, 131, 138, 117, 196, 139, 118, 78, 132, 133,
+ 160, 146, 160, 134, 140, 147, 154, 155, 142, 135,
+ 136, 141, 137, 143, 152, 148, 58, 144, 153, 221,
+ 145, 162, 162, 162, 162, 162, 162, 162, 164, 165,
+ 167, 168, 213, 222, 239, 240, 248, 241, 218, 249,
+ 214, 164, 165, 167, 168, 219, 242, 205, 156, 243,
+
+ 206, 207, 154, 155, 208, 157, 209, 244, 152, 158,
+ 58, 801, 153, 269, 159, 70, 800, 72, 72, 72,
+ 72, 72, 72, 72, 154, 155, 263, 270, 258, 259,
+ 169, 169, 73, 74, 170, 170, 170, 170, 170, 170,
+ 170, 258, 259, 795, 156, 73, 74, 274, 275, 263,
+ 333, 157, 305, 306, 307, 158, 340, 341, 342, 334,
+ 159, 355, 356, 357, 576, 577, 156, 366, 367, 368,
+ 374, 375, 376, 157, 378, 379, 380, 158, 389, 390,
+ 391, 768, 159, 162, 162, 162, 162, 162, 162, 162,
+ 256, 256, 655, 656, 257, 257, 257, 257, 257, 257,
+
+ 257, 260, 260, 655, 656, 261, 261, 261, 261, 261,
+ 261, 261, 170, 170, 170, 170, 170, 170, 170, 170,
+ 170, 170, 170, 170, 170, 170, 257, 257, 257, 257,
+ 257, 257, 257, 769, 794, 262, 257, 257, 257, 257,
+ 257, 257, 257, 423, 424, 425, 793, 792, 262, 350,
+ 350, 791, 165, 351, 351, 351, 351, 351, 351, 351,
+ 454, 455, 456, 786, 785, 165, 261, 261, 261, 261,
+ 261, 261, 261, 261, 261, 261, 261, 261, 261, 261,
+ 351, 351, 351, 351, 351, 351, 351, 784, 783, 168,
+ 351, 351, 351, 351, 351, 351, 351, 444, 445, 446,
+
+ 581, 782, 168, 457, 458, 459, 259, 781, 447, 448,
+ 460, 461, 462, 499, 500, 501, 522, 523, 524, 259,
+ 490, 546, 548, 780, 502, 503, 779, 525, 526, 547,
+ 549, 561, 562, 563, 533, 534, 534, 534, 534, 534,
+ 534, 622, 564, 565, 576, 577, 576, 577, 776, 775,
+ 774, 768, 623, 655, 656, 596, 597, 598, 576, 577,
+ 580, 580, 580, 580, 580, 580, 580, 599, 614, 615,
+ 616, 798, 619, 620, 620, 620, 620, 620, 620, 579,
+ 617, 576, 577, 753, 773, 638, 772, 771, 658, 770,
+ 754, 576, 577, 639, 640, 578, 578, 578, 578, 578,
+
+ 578, 641, 642, 769, 579, 580, 580, 580, 580, 580,
+ 580, 580, 753, 658, 655, 656, 777, 787, 796, 754,
+ 789, 655, 656, 799, 778, 788, 797, 790, 659, 659,
+ 659, 659, 659, 659, 659, 657, 657, 657, 657, 657,
+ 657, 655, 656, 787, 798, 789, 796, 767, 766, 765,
+ 764, 788, 790, 763, 797, 659, 659, 659, 659, 659,
+ 659, 659, 803, 808, 810, 808, 810, 762, 761, 760,
+ 804, 809, 811, 809, 811, 759, 758, 757, 756, 755,
+ 752, 751, 750, 749, 748, 747, 746, 745, 744, 743,
+ 742, 741, 740, 739, 738, 737, 799, 56, 56, 56,
+
+ 56, 56, 56, 56, 56, 84, 84, 84, 84, 84,
+ 163, 163, 163, 163, 163, 68, 68, 166, 166, 171,
+ 171, 171, 255, 255, 736, 255, 255, 255, 255, 255,
+ 578, 578, 578, 735, 734, 733, 578, 621, 621, 621,
+ 657, 657, 657, 732, 731, 730, 657, 688, 688, 688,
+ 729, 728, 727, 726, 725, 724, 723, 722, 721, 720,
+ 719, 718, 717, 716, 715, 714, 713, 712, 711, 710,
+ 709, 708, 707, 706, 705, 704, 703, 702, 701, 700,
+ 699, 698, 697, 696, 695, 694, 693, 692, 691, 690,
+ 689, 687, 686, 685, 684, 683, 682, 681, 680, 679,
+
+ 678, 677, 676, 675, 674, 673, 672, 671, 670, 669,
+ 668, 667, 666, 665, 664, 663, 662, 661, 660, 654,
+ 653, 652, 651, 650, 649, 648, 647, 646, 645, 644,
+ 643, 637, 636, 635, 634, 633, 632, 631, 630, 629,
+ 628, 627, 626, 625, 624, 618, 613, 612, 611, 610,
+ 609, 608, 607, 606, 605, 604, 603, 602, 601, 600,
+ 595, 594, 593, 592, 591, 590, 589, 588, 587, 586,
+ 585, 584, 583, 582, 581, 575, 574, 573, 572, 571,
+ 570, 569, 568, 567, 566, 560, 559, 558, 557, 556,
+ 555, 554, 553, 552, 551, 550, 545, 544, 543, 542,
+
+ 541, 540, 539, 538, 537, 536, 535, 532, 531, 530,
+ 529, 528, 527, 521, 520, 519, 518, 517, 516, 515,
+ 514, 513, 512, 511, 510, 509, 508, 507, 506, 505,
+ 504, 498, 497, 496, 495, 494, 493, 492, 491, 490,
+ 489, 488, 487, 486, 485, 484, 483, 482, 481, 480,
479, 478, 477, 476, 475, 474, 473, 472, 471, 470,
- 469, 468, 467, 466, 465, 464, 463, 462, 461, 460,
- 459, 458, 457, 456, 455, 454, 453, 452, 451, 441,
- 440, 439, 438, 432, 431, 430, 429, 428, 427, 426,
- 425, 424, 423, 422, 421, 420, 419, 418, 417, 416,
- 415, 411, 410, 409, 408, 407, 406, 405, 404, 403,
+ 469, 468, 467, 466, 465, 464, 463, 453, 452, 451,
+ 450, 449, 443, 442, 441, 440, 439, 438, 437, 436,
+ 435, 434, 433, 432, 431, 430, 429, 428, 427, 426,
+ 422, 421, 420, 419, 418, 417, 416, 415, 414, 413,
+ 412, 411, 410, 409, 408, 407, 406, 405, 404, 403,
402, 401, 400, 399, 398, 397, 396, 395, 394, 393,
- 392, 391, 390, 389, 388, 387, 386, 385, 384, 383,
- 382, 378, 377, 376, 375, 374, 373, 372, 368, 364,
- 363, 362, 361, 360, 356, 355, 354, 353, 352, 351,
- 350, 349, 345, 344, 343, 340, 339, 338, 337, 336,
- 335, 334, 330, 329, 328, 327, 324, 323, 322, 321,
+ 392, 388, 387, 386, 385, 384, 383, 382, 381, 377,
+ 373, 372, 371, 370, 369, 365, 364, 363, 362, 361,
+ 360, 359, 358, 354, 353, 352, 349, 348, 347, 346,
+ 345, 344, 343, 339, 338, 337, 336, 335, 332, 331,
+ 330, 329, 328, 327, 326, 325, 324, 323, 322, 321,
320, 319, 318, 317, 316, 315, 314, 313, 312, 311,
- 310, 309, 308, 307, 306, 305, 304, 303, 302, 301,
- 300, 296, 295, 294, 293, 292, 291, 290, 289, 288,
- 287, 286, 285, 284, 283, 282, 281, 280, 279, 278,
+ 310, 309, 308, 304, 303, 302, 301, 300, 299, 298,
+ 297, 296, 295, 294, 293, 292, 291, 290, 289, 288,
- 277, 276, 275, 274, 273, 272, 271, 270, 269, 266,
- 265, 264, 263, 262, 261, 260, 259, 258, 249, 248,
- 247, 246, 245, 242, 241, 240, 239, 234, 233, 232,
- 231, 230, 229, 226, 225, 224, 223, 222, 221, 220,
- 219, 216, 213, 212, 211, 208, 207, 201, 200, 199,
- 198, 197, 196, 195, 194, 189, 188, 187, 186, 185,
- 184, 183, 182, 179, 178, 177, 176, 175, 174, 173,
- 172, 171, 170, 169, 158, 146, 122, 107, 79, 69,
- 63, 60, 59, 715, 57, 57, 7, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
-
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715
+ 287, 286, 285, 284, 283, 282, 281, 280, 279, 278,
+ 277, 276, 273, 272, 271, 268, 267, 266, 265, 264,
+ 254, 253, 252, 251, 250, 247, 246, 245, 238, 237,
+ 236, 235, 234, 233, 230, 229, 228, 227, 226, 225,
+ 224, 223, 220, 217, 216, 215, 212, 211, 210, 204,
+ 203, 202, 201, 200, 199, 198, 197, 192, 191, 190,
+ 189, 188, 187, 186, 185, 182, 181, 180, 179, 178,
+ 177, 176, 175, 174, 173, 172, 161, 149, 125, 109,
+ 81, 69, 63, 60, 59, 812, 57, 57, 7, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812
} ;
-static yyconst flex_int16_t yy_chk[1152] =
+static yyconst flex_int16_t yy_chk[1255] =
{ 0,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
@@ -800,7 +835,7 @@ static yyconst flex_int16_t yy_chk[1152] =
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 2, 9, 708, 9, 2, 3,
+ 1, 1, 1, 1, 1, 2, 9, 803, 9, 2,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
@@ -808,119 +843,130 @@ static yyconst flex_int16_t yy_chk[1152] =
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
- 3, 3, 3, 13, 15, 35, 16, 17, 17, 17,
- 17, 17, 17, 17, 21, 21, 702, 15, 16, 35,
- 13, 19, 25, 19, 19, 19, 19, 19, 19, 19,
- 23, 23, 26, 696, 25, 27, 36, 27, 19, 19,
- 36, 27, 28, 19, 37, 29, 28, 26, 26, 29,
- 19, 19, 30, 28, 30, 29, 28, 46, 37, 33,
- 50, 29, 50, 30, 39, 94, 94, 33, 19, 20,
-
- 31, 20, 20, 20, 20, 20, 20, 20, 31, 33,
- 39, 31, 693, 39, 31, 34, 20, 20, 34, 117,
- 31, 40, 34, 34, 692, 41, 46, 117, 20, 20,
- 34, 40, 41, 41, 691, 42, 43, 41, 42, 48,
- 48, 43, 132, 41, 41, 43, 41, 42, 43, 44,
- 58, 103, 58, 44, 42, 47, 71, 47, 132, 47,
- 68, 68, 103, 44, 53, 53, 53, 53, 53, 53,
- 53, 104, 68, 68, 684, 114, 70, 70, 114, 114,
- 48, 71, 114, 121, 114, 104, 140, 48, 70, 70,
- 121, 48, 123, 139, 139, 140, 48, 72, 687, 72,
-
- 72, 72, 72, 72, 72, 72, 123, 145, 150, 150,
- 145, 685, 73, 73, 72, 72, 73, 73, 73, 73,
- 73, 73, 73, 151, 151, 684, 72, 72, 149, 157,
- 149, 157, 149, 159, 159, 159, 159, 159, 159, 159,
- 163, 163, 166, 166, 166, 166, 166, 166, 166, 150,
- 181, 181, 163, 163, 237, 682, 150, 211, 211, 211,
- 150, 491, 492, 237, 151, 150, 242, 242, 242, 491,
- 492, 151, 262, 262, 262, 151, 681, 161, 161, 680,
- 151, 161, 161, 161, 161, 161, 161, 161, 164, 164,
- 585, 585, 164, 164, 164, 164, 164, 164, 164, 167,
-
- 167, 167, 167, 167, 167, 167, 251, 251, 251, 251,
- 251, 251, 251, 596, 596, 167, 252, 252, 252, 252,
- 252, 252, 252, 272, 272, 272, 679, 167, 673, 253,
- 253, 672, 252, 253, 253, 253, 253, 253, 253, 253,
- 281, 281, 281, 671, 252, 255, 255, 255, 255, 255,
- 255, 255, 256, 256, 256, 256, 256, 256, 256, 285,
- 285, 285, 293, 293, 293, 329, 329, 329, 256, 341,
- 341, 341, 341, 341, 341, 341, 665, 373, 373, 373,
- 256, 342, 342, 342, 342, 342, 342, 342, 373, 373,
- 383, 383, 383, 384, 384, 384, 664, 342, 385, 385,
-
- 385, 432, 432, 432, 471, 471, 471, 477, 662, 342,
- 518, 518, 432, 432, 661, 471, 471, 505, 505, 505,
- 689, 477, 477, 477, 477, 477, 477, 477, 505, 505,
- 678, 519, 519, 594, 594, 620, 620, 678, 559, 559,
- 645, 645, 701, 660, 518, 519, 519, 519, 519, 519,
- 519, 519, 559, 559, 559, 559, 559, 559, 559, 561,
- 561, 564, 659, 683, 690, 563, 563, 594, 658, 518,
- 683, 689, 690, 561, 561, 561, 561, 561, 561, 563,
- 563, 563, 563, 563, 563, 563, 694, 697, 595, 595,
- 695, 700, 594, 701, 694, 697, 705, 695, 700, 622,
-
- 622, 564, 595, 595, 595, 595, 595, 595, 595, 624,
- 624, 698, 564, 622, 622, 622, 622, 622, 622, 698,
- 657, 656, 703, 624, 624, 624, 624, 624, 624, 624,
- 703, 706, 709, 710, 711, 713, 655, 654, 652, 706,
- 709, 710, 711, 713, 649, 648, 647, 705, 716, 716,
- 716, 716, 716, 716, 716, 716, 717, 717, 717, 717,
- 717, 718, 718, 718, 718, 718, 719, 719, 720, 720,
- 721, 721, 721, 722, 722, 646, 722, 722, 722, 722,
- 722, 723, 723, 723, 644, 643, 642, 723, 724, 724,
- 724, 725, 725, 725, 640, 639, 638, 725, 726, 726,
-
- 726, 637, 636, 635, 633, 632, 631, 630, 629, 628,
- 627, 626, 625, 617, 616, 615, 614, 613, 612, 611,
- 610, 609, 608, 607, 606, 605, 604, 603, 601, 600,
- 599, 598, 597, 593, 592, 591, 590, 589, 588, 587,
- 586, 584, 580, 575, 574, 573, 572, 571, 570, 569,
- 568, 567, 558, 555, 554, 552, 551, 549, 548, 547,
- 546, 545, 544, 543, 542, 541, 539, 538, 537, 536,
- 535, 534, 533, 532, 531, 530, 529, 527, 526, 522,
- 521, 520, 517, 516, 514, 512, 511, 510, 509, 508,
- 506, 504, 503, 502, 501, 500, 499, 497, 496, 495,
-
- 494, 490, 489, 488, 487, 486, 485, 482, 481, 480,
- 479, 478, 476, 475, 474, 473, 472, 470, 469, 462,
- 461, 458, 457, 454, 453, 452, 451, 440, 439, 437,
- 436, 435, 434, 433, 430, 428, 427, 426, 424, 423,
- 421, 420, 419, 418, 416, 415, 410, 408, 407, 406,
- 405, 404, 403, 402, 401, 400, 399, 397, 396, 395,
- 394, 393, 392, 391, 390, 389, 388, 387, 386, 382,
- 378, 377, 374, 372, 362, 360, 356, 355, 354, 353,
- 351, 349, 344, 343, 340, 339, 338, 337, 336, 335,
- 330, 328, 327, 326, 325, 323, 322, 319, 318, 317,
-
- 316, 315, 314, 313, 312, 311, 310, 309, 308, 307,
- 306, 305, 304, 303, 302, 301, 300, 299, 298, 297,
- 294, 292, 291, 290, 289, 288, 287, 286, 284, 280,
- 278, 277, 276, 275, 271, 270, 269, 268, 267, 266,
- 265, 264, 261, 259, 258, 249, 248, 247, 246, 245,
- 244, 243, 241, 240, 239, 238, 236, 235, 234, 233,
- 232, 231, 230, 229, 228, 227, 226, 225, 224, 223,
- 222, 221, 220, 219, 218, 217, 216, 215, 214, 213,
- 212, 210, 209, 208, 207, 206, 205, 204, 203, 202,
- 201, 200, 199, 198, 197, 196, 195, 193, 192, 191,
-
- 190, 189, 188, 187, 186, 185, 184, 183, 182, 180,
- 179, 178, 177, 176, 175, 174, 173, 171, 156, 155,
- 154, 153, 146, 144, 143, 142, 141, 138, 137, 136,
- 135, 134, 133, 131, 130, 129, 128, 127, 126, 125,
- 124, 122, 120, 119, 118, 116, 115, 113, 112, 110,
- 109, 108, 107, 106, 105, 102, 101, 100, 99, 98,
- 97, 96, 95, 93, 92, 91, 90, 89, 88, 87,
- 86, 85, 81, 77, 52, 45, 38, 32, 22, 18,
- 14, 12, 11, 7, 6, 5, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
-
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715
+ 3, 3, 3, 3, 3, 13, 15, 801, 16, 17,
+ 17, 17, 17, 17, 17, 17, 21, 21, 71, 15,
+ 16, 25, 13, 19, 46, 19, 19, 19, 19, 19,
+ 19, 19, 23, 23, 25, 26, 27, 800, 27, 33,
+ 19, 19, 27, 71, 28, 19, 19, 33, 28, 35,
+ 26, 26, 36, 19, 19, 28, 36, 29, 28, 33,
+ 50, 29, 50, 35, 46, 96, 96, 29, 19, 795,
+
+ 37, 19, 20, 29, 20, 20, 20, 20, 20, 20,
+ 20, 30, 135, 30, 37, 31, 58, 40, 58, 20,
+ 20, 39, 30, 31, 20, 105, 31, 40, 135, 31,
+ 106, 34, 20, 20, 34, 31, 105, 39, 34, 34,
+ 39, 41, 42, 34, 106, 42, 34, 20, 41, 41,
+ 160, 44, 160, 41, 42, 44, 48, 48, 43, 41,
+ 41, 42, 41, 43, 47, 44, 47, 43, 47, 126,
+ 43, 53, 53, 53, 53, 53, 53, 53, 68, 68,
+ 70, 70, 120, 126, 142, 142, 148, 143, 124, 148,
+ 120, 68, 68, 70, 70, 124, 143, 116, 48, 144,
+
+ 116, 116, 153, 153, 116, 48, 116, 144, 152, 48,
+ 152, 794, 152, 180, 48, 72, 793, 72, 72, 72,
+ 72, 72, 72, 72, 154, 154, 171, 180, 166, 166,
+ 73, 73, 72, 72, 73, 73, 73, 73, 73, 73,
+ 73, 166, 166, 784, 153, 72, 72, 184, 184, 171,
+ 241, 153, 215, 215, 215, 153, 247, 247, 247, 241,
+ 153, 268, 268, 268, 621, 621, 154, 279, 279, 279,
+ 288, 288, 288, 154, 292, 292, 292, 154, 301, 301,
+ 301, 754, 154, 162, 162, 162, 162, 162, 162, 162,
+ 164, 164, 655, 655, 164, 164, 164, 164, 164, 164,
+
+ 164, 167, 167, 688, 688, 167, 167, 167, 167, 167,
+ 167, 167, 169, 169, 169, 169, 169, 169, 169, 170,
+ 170, 170, 170, 170, 170, 170, 256, 256, 256, 256,
+ 256, 256, 256, 754, 783, 170, 257, 257, 257, 257,
+ 257, 257, 257, 338, 338, 338, 782, 781, 170, 258,
+ 258, 780, 257, 258, 258, 258, 258, 258, 258, 258,
+ 393, 393, 393, 777, 776, 257, 260, 260, 260, 260,
+ 260, 260, 260, 261, 261, 261, 261, 261, 261, 261,
+ 350, 350, 350, 350, 350, 350, 350, 775, 774, 261,
+ 351, 351, 351, 351, 351, 351, 351, 382, 382, 382,
+
+ 581, 773, 261, 394, 394, 394, 351, 772, 382, 382,
+ 395, 395, 395, 443, 443, 443, 483, 483, 483, 351,
+ 490, 504, 505, 771, 443, 443, 770, 483, 483, 504,
+ 505, 519, 519, 519, 490, 490, 490, 490, 490, 490,
+ 490, 581, 519, 519, 533, 533, 534, 534, 765, 763,
+ 762, 768, 581, 619, 619, 554, 554, 554, 576, 576,
+ 534, 534, 534, 534, 534, 534, 534, 554, 573, 573,
+ 573, 790, 576, 576, 576, 576, 576, 576, 576, 533,
+ 573, 578, 578, 739, 760, 605, 757, 756, 619, 755,
+ 739, 580, 580, 605, 606, 578, 578, 578, 578, 578,
+
+ 578, 606, 606, 768, 533, 580, 580, 580, 580, 580,
+ 580, 580, 753, 619, 620, 620, 769, 778, 786, 753,
+ 779, 657, 657, 790, 769, 778, 786, 779, 620, 620,
+ 620, 620, 620, 620, 620, 657, 657, 657, 657, 657,
+ 657, 659, 659, 787, 798, 789, 796, 752, 751, 750,
+ 749, 787, 789, 748, 796, 659, 659, 659, 659, 659,
+ 659, 659, 799, 804, 807, 808, 810, 747, 746, 745,
+ 799, 804, 807, 808, 810, 744, 743, 742, 741, 740,
+ 738, 737, 734, 731, 730, 729, 728, 727, 725, 724,
+ 722, 720, 717, 716, 714, 713, 798, 813, 813, 813,
+
+ 813, 813, 813, 813, 813, 814, 814, 814, 814, 814,
+ 815, 815, 815, 815, 815, 816, 816, 817, 817, 818,
+ 818, 818, 819, 819, 711, 819, 819, 819, 819, 819,
+ 820, 820, 820, 710, 709, 708, 820, 821, 821, 821,
+ 822, 822, 822, 707, 706, 705, 822, 823, 823, 823,
+ 704, 703, 702, 701, 699, 698, 697, 696, 695, 694,
+ 692, 691, 690, 689, 687, 686, 685, 684, 683, 682,
+ 681, 680, 679, 678, 677, 676, 675, 674, 673, 672,
+ 671, 670, 668, 667, 666, 665, 664, 663, 662, 661,
+ 660, 653, 651, 650, 648, 647, 646, 645, 644, 643,
+
+ 642, 641, 640, 639, 638, 637, 636, 634, 633, 632,
+ 631, 630, 629, 628, 626, 625, 624, 623, 622, 618,
+ 617, 616, 615, 614, 613, 612, 611, 610, 609, 608,
+ 607, 601, 599, 598, 597, 596, 592, 591, 590, 589,
+ 588, 587, 586, 585, 584, 575, 571, 570, 568, 567,
+ 565, 564, 563, 562, 561, 560, 559, 558, 557, 555,
+ 553, 552, 551, 550, 549, 548, 547, 546, 545, 544,
+ 542, 541, 537, 536, 535, 532, 531, 529, 528, 526,
+ 525, 524, 523, 522, 520, 518, 517, 516, 515, 514,
+ 513, 511, 510, 509, 508, 507, 503, 502, 501, 500,
+
+ 499, 498, 495, 494, 493, 492, 491, 489, 488, 487,
+ 486, 485, 484, 482, 481, 474, 473, 470, 469, 466,
+ 465, 464, 463, 452, 451, 450, 448, 447, 446, 445,
+ 444, 441, 439, 438, 437, 435, 434, 432, 431, 430,
+ 429, 427, 426, 421, 420, 418, 417, 416, 415, 414,
+ 413, 412, 411, 410, 409, 407, 406, 405, 404, 403,
+ 402, 401, 400, 399, 398, 397, 396, 392, 388, 387,
+ 386, 383, 381, 371, 369, 365, 364, 363, 362, 360,
+ 358, 353, 352, 349, 348, 347, 346, 345, 344, 339,
+ 337, 336, 335, 334, 333, 331, 330, 327, 326, 325,
+
+ 324, 323, 322, 321, 320, 319, 318, 317, 316, 315,
+ 314, 313, 312, 311, 310, 309, 308, 307, 306, 305,
+ 302, 300, 299, 298, 297, 296, 295, 294, 293, 291,
+ 287, 285, 284, 283, 282, 278, 277, 276, 275, 274,
+ 273, 272, 271, 267, 265, 264, 254, 253, 252, 251,
+ 250, 249, 248, 246, 245, 244, 243, 242, 240, 239,
+ 238, 237, 236, 235, 234, 233, 232, 231, 230, 229,
+ 228, 227, 226, 225, 224, 223, 222, 221, 220, 219,
+ 218, 217, 216, 214, 213, 212, 211, 210, 209, 208,
+ 207, 206, 205, 204, 203, 202, 201, 200, 199, 198,
+
+ 196, 195, 194, 193, 192, 191, 190, 189, 188, 187,
+ 186, 185, 183, 182, 181, 179, 178, 177, 176, 174,
+ 159, 158, 157, 156, 149, 147, 146, 145, 141, 140,
+ 139, 138, 137, 136, 134, 133, 132, 131, 130, 129,
+ 128, 127, 125, 123, 122, 121, 119, 118, 117, 115,
+ 114, 112, 111, 110, 109, 108, 107, 104, 103, 102,
+ 101, 100, 99, 98, 97, 95, 94, 93, 92, 91,
+ 90, 89, 88, 87, 83, 79, 52, 45, 38, 32,
+ 22, 18, 14, 12, 11, 7, 6, 5, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812
} ;
/* The intent behind this definition is that it'll catch
@@ -969,38 +1015,46 @@ static yyconst flex_int16_t yy_chk[1152] =
#define YY_USER_INIT yylineno = 0; yycolumn = 0;
-#define TOKEN_OR_IDENTIFIER(version, token) \
- do { \
- if (yyextra->language_version >= version) { \
- return token; \
- } else { \
- yylval->identifier = strdup(yytext); \
- return IDENTIFIER; \
- } \
- } while (0)
-
-/* Handle reserved words in GLSL ES (version 100) */
-#define TOKEN_OR_IDENTIFIER_ES(version, token) \
- do { \
- if (yyextra->es_shader) { \
- return token; \
- } else { \
- TOKEN_OR_IDENTIFIER(version, token); \
- } \
- } while (0)
+#define IS_UINT (yytext[yyleng - 1] == 'u' || yytext[yyleng - 1] == 'U')
-#define RESERVED_WORD(version, token) \
+/* A macro for handling reserved words and keywords across language versions.
+ *
+ * Certain words start out as identifiers, become reserved words in
+ * later language revisions, and finally become language keywords.
+ *
+ * For example, consider the following lexer rule:
+ * samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER)
+ *
+ * This means that "samplerBuffer" will be treated as:
+ * - a keyword (SAMPLERBUFFER token) ...in GLSL >= 1.40
+ * - a reserved word - error ...in GLSL >= 1.30
+ * - an identifier ...in GLSL < 1.30
+ */
+#define KEYWORD(reserved_version, allowed_version, token) \
do { \
- if (yyextra->language_version >= version) { \
+ if (yyextra->language_version >= allowed_version) { \
return token; \
- } else { \
+ } else if (yyextra->language_version >= reserved_version) { \
_mesa_glsl_error(yylloc, yyextra, \
"Illegal use of reserved word `%s'", yytext); \
return ERROR_TOK; \
+ } else { \
+ yylval->identifier = strdup(yytext); \
+ return IDENTIFIER; \
} \
} while (0)
-#line 1004 "glsl_lexer.cpp"
+/* The ES macro can be used in KEYWORD checks:
+ *
+ * word KEYWORD(110 || ES, 400, TOKEN)
+ * ...means the word is reserved in GLSL ES 1.00, while
+ *
+ * word KEYWORD(110, 130 || ES, TOKEN)
+ * ...means the word is a legal keyword in GLSL ES 1.00.
+ */
+#define ES yyextra->es_shader
+
+#line 1058 "glsl_lexer.cpp"
#define INITIAL 0
#define PP 1
@@ -1087,6 +1141,10 @@ int _mesa_glsl_get_lineno (yyscan_t yyscanner );
void _mesa_glsl_set_lineno (int line_number ,yyscan_t yyscanner );
+int _mesa_glsl_get_column (yyscan_t yyscanner );
+
+void _mesa_glsl_set_column (int column_no ,yyscan_t yyscanner );
+
YYSTYPE * _mesa_glsl_get_lval (yyscan_t yyscanner );
void _mesa_glsl_set_lval (YYSTYPE * yylval_param ,yyscan_t yyscanner );
@@ -1127,12 +1185,7 @@ static int input (yyscan_t yyscanner );
/* Amount of stuff to slurp up with each read. */
#ifndef YY_READ_BUF_SIZE
-#ifdef __ia64__
-/* On IA-64, the buffer size is 16k, not 8k */
-#define YY_READ_BUF_SIZE 16384
-#else
#define YY_READ_BUF_SIZE 8192
-#endif /* __ia64__ */
#endif
/* Copy whatever the last rule matched to the standard output. */
@@ -1151,7 +1204,7 @@ static int input (yyscan_t yyscanner );
if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \
{ \
int c = '*'; \
- size_t n; \
+ unsigned n; \
for ( n = 0; n < max_size && \
(c = getc( yyin )) != EOF && c != '\n'; ++n ) \
buf[n] = (char) c; \
@@ -1239,10 +1292,10 @@ YY_DECL
register int yy_act;
struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-#line 86 "glsl_lexer.lpp"
+#line 94 "glsl_lexer.lpp"
-#line 1246 "glsl_lexer.cpp"
+#line 1299 "glsl_lexer.cpp"
yylval = yylval_param;
@@ -1300,13 +1353,13 @@ yy_match:
while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
{
yy_current_state = (int) yy_def[yy_current_state];
- if ( yy_current_state >= 716 )
+ if ( yy_current_state >= 813 )
yy_c = yy_meta[(unsigned int) yy_c];
}
yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
++yy_cp;
}
- while ( yy_current_state != 715 );
+ while ( yy_current_state != 812 );
yy_cp = yyg->yy_last_accepting_cpos;
yy_current_state = yyg->yy_last_accepting_state;
@@ -1328,7 +1381,7 @@ do_action: /* This label is used only to access EOF actions. */
case 1:
YY_RULE_SETUP
-#line 88 "glsl_lexer.lpp"
+#line 96 "glsl_lexer.lpp"
;
YY_BREAK
/* Preprocessor tokens. */
@@ -1337,17 +1390,17 @@ case 2:
yyg->yy_c_buf_p = yy_cp -= 1;
YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
-#line 91 "glsl_lexer.lpp"
+#line 99 "glsl_lexer.lpp"
;
YY_BREAK
case 3:
YY_RULE_SETUP
-#line 92 "glsl_lexer.lpp"
+#line 100 "glsl_lexer.lpp"
{ BEGIN PP; return VERSION; }
YY_BREAK
case 4:
YY_RULE_SETUP
-#line 93 "glsl_lexer.lpp"
+#line 101 "glsl_lexer.lpp"
{ BEGIN PP; return EXTENSION; }
YY_BREAK
case 5:
@@ -1355,7 +1408,7 @@ case 5:
yyg->yy_c_buf_p = yy_cp -= 1;
YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
-#line 94 "glsl_lexer.lpp"
+#line 102 "glsl_lexer.lpp"
{
/* Eat characters until the first digit is
* encountered
@@ -1377,7 +1430,7 @@ case 6:
yyg->yy_c_buf_p = yy_cp -= 1;
YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
-#line 109 "glsl_lexer.lpp"
+#line 117 "glsl_lexer.lpp"
{
/* Eat characters until the first digit is
* encountered
@@ -1395,7 +1448,7 @@ YY_RULE_SETUP
YY_BREAK
case 7:
YY_RULE_SETUP
-#line 123 "glsl_lexer.lpp"
+#line 131 "glsl_lexer.lpp"
{
BEGIN PP;
return PRAGMA_DEBUG_ON;
@@ -1403,7 +1456,7 @@ YY_RULE_SETUP
YY_BREAK
case 8:
YY_RULE_SETUP
-#line 127 "glsl_lexer.lpp"
+#line 135 "glsl_lexer.lpp"
{
BEGIN PP;
return PRAGMA_DEBUG_OFF;
@@ -1411,7 +1464,7 @@ YY_RULE_SETUP
YY_BREAK
case 9:
YY_RULE_SETUP
-#line 131 "glsl_lexer.lpp"
+#line 139 "glsl_lexer.lpp"
{
BEGIN PP;
return PRAGMA_OPTIMIZE_ON;
@@ -1419,7 +1472,7 @@ YY_RULE_SETUP
YY_BREAK
case 10:
YY_RULE_SETUP
-#line 135 "glsl_lexer.lpp"
+#line 143 "glsl_lexer.lpp"
{
BEGIN PP;
return PRAGMA_OPTIMIZE_OFF;
@@ -1427,38 +1480,38 @@ YY_RULE_SETUP
YY_BREAK
case 11:
YY_RULE_SETUP
-#line 139 "glsl_lexer.lpp"
+#line 147 "glsl_lexer.lpp"
{ BEGIN PRAGMA; }
YY_BREAK
case 12:
/* rule 12 can match eol */
YY_RULE_SETUP
-#line 141 "glsl_lexer.lpp"
+#line 149 "glsl_lexer.lpp"
{ BEGIN 0; yylineno++; yycolumn = 0; }
YY_BREAK
case 13:
YY_RULE_SETUP
-#line 142 "glsl_lexer.lpp"
+#line 150 "glsl_lexer.lpp"
{ }
YY_BREAK
case 14:
YY_RULE_SETUP
-#line 144 "glsl_lexer.lpp"
+#line 152 "glsl_lexer.lpp"
{ }
YY_BREAK
case 15:
YY_RULE_SETUP
-#line 145 "glsl_lexer.lpp"
+#line 153 "glsl_lexer.lpp"
{ }
YY_BREAK
case 16:
YY_RULE_SETUP
-#line 146 "glsl_lexer.lpp"
+#line 154 "glsl_lexer.lpp"
return COLON;
YY_BREAK
case 17:
YY_RULE_SETUP
-#line 147 "glsl_lexer.lpp"
+#line 155 "glsl_lexer.lpp"
{
yylval->identifier = strdup(yytext);
return IDENTIFIER;
@@ -1466,7 +1519,7 @@ YY_RULE_SETUP
YY_BREAK
case 18:
YY_RULE_SETUP
-#line 151 "glsl_lexer.lpp"
+#line 159 "glsl_lexer.lpp"
{
yylval->n = strtol(yytext, NULL, 10);
return INTCONSTANT;
@@ -1475,890 +1528,990 @@ YY_RULE_SETUP
case 19:
/* rule 19 can match eol */
YY_RULE_SETUP
-#line 155 "glsl_lexer.lpp"
+#line 163 "glsl_lexer.lpp"
{ BEGIN 0; yylineno++; yycolumn = 0; return EOL; }
YY_BREAK
case 20:
/* rule 20 can match eol */
YY_RULE_SETUP
-#line 157 "glsl_lexer.lpp"
+#line 165 "glsl_lexer.lpp"
{ yylineno++; yycolumn = 0; }
YY_BREAK
case 21:
YY_RULE_SETUP
-#line 159 "glsl_lexer.lpp"
+#line 167 "glsl_lexer.lpp"
return ATTRIBUTE;
YY_BREAK
case 22:
YY_RULE_SETUP
-#line 160 "glsl_lexer.lpp"
+#line 168 "glsl_lexer.lpp"
return CONST_TOK;
YY_BREAK
case 23:
YY_RULE_SETUP
-#line 161 "glsl_lexer.lpp"
+#line 169 "glsl_lexer.lpp"
return BOOL_TOK;
YY_BREAK
case 24:
YY_RULE_SETUP
-#line 162 "glsl_lexer.lpp"
+#line 170 "glsl_lexer.lpp"
return FLOAT_TOK;
YY_BREAK
case 25:
YY_RULE_SETUP
-#line 163 "glsl_lexer.lpp"
+#line 171 "glsl_lexer.lpp"
return INT_TOK;
YY_BREAK
case 26:
YY_RULE_SETUP
-#line 164 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UINT_TOK);
+#line 172 "glsl_lexer.lpp"
+KEYWORD(130, 130, UINT_TOK);
YY_BREAK
case 27:
YY_RULE_SETUP
-#line 166 "glsl_lexer.lpp"
+#line 174 "glsl_lexer.lpp"
return BREAK;
YY_BREAK
case 28:
YY_RULE_SETUP
-#line 167 "glsl_lexer.lpp"
+#line 175 "glsl_lexer.lpp"
return CONTINUE;
YY_BREAK
case 29:
YY_RULE_SETUP
-#line 168 "glsl_lexer.lpp"
+#line 176 "glsl_lexer.lpp"
return DO;
YY_BREAK
case 30:
YY_RULE_SETUP
-#line 169 "glsl_lexer.lpp"
+#line 177 "glsl_lexer.lpp"
return WHILE;
YY_BREAK
case 31:
YY_RULE_SETUP
-#line 170 "glsl_lexer.lpp"
+#line 178 "glsl_lexer.lpp"
return ELSE;
YY_BREAK
case 32:
YY_RULE_SETUP
-#line 171 "glsl_lexer.lpp"
+#line 179 "glsl_lexer.lpp"
return FOR;
YY_BREAK
case 33:
YY_RULE_SETUP
-#line 172 "glsl_lexer.lpp"
+#line 180 "glsl_lexer.lpp"
return IF;
YY_BREAK
case 34:
YY_RULE_SETUP
-#line 173 "glsl_lexer.lpp"
+#line 181 "glsl_lexer.lpp"
return DISCARD;
YY_BREAK
case 35:
YY_RULE_SETUP
-#line 174 "glsl_lexer.lpp"
+#line 182 "glsl_lexer.lpp"
return RETURN;
YY_BREAK
case 36:
YY_RULE_SETUP
-#line 176 "glsl_lexer.lpp"
+#line 184 "glsl_lexer.lpp"
return BVEC2;
YY_BREAK
case 37:
YY_RULE_SETUP
-#line 177 "glsl_lexer.lpp"
+#line 185 "glsl_lexer.lpp"
return BVEC3;
YY_BREAK
case 38:
YY_RULE_SETUP
-#line 178 "glsl_lexer.lpp"
+#line 186 "glsl_lexer.lpp"
return BVEC4;
YY_BREAK
case 39:
YY_RULE_SETUP
-#line 179 "glsl_lexer.lpp"
+#line 187 "glsl_lexer.lpp"
return IVEC2;
YY_BREAK
case 40:
YY_RULE_SETUP
-#line 180 "glsl_lexer.lpp"
+#line 188 "glsl_lexer.lpp"
return IVEC3;
YY_BREAK
case 41:
YY_RULE_SETUP
-#line 181 "glsl_lexer.lpp"
+#line 189 "glsl_lexer.lpp"
return IVEC4;
YY_BREAK
case 42:
YY_RULE_SETUP
-#line 182 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UVEC2);
+#line 190 "glsl_lexer.lpp"
+KEYWORD(130, 130, UVEC2);
YY_BREAK
case 43:
YY_RULE_SETUP
-#line 183 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UVEC3);
+#line 191 "glsl_lexer.lpp"
+KEYWORD(130, 130, UVEC3);
YY_BREAK
case 44:
YY_RULE_SETUP
-#line 184 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UVEC4);
+#line 192 "glsl_lexer.lpp"
+KEYWORD(130, 130, UVEC4);
YY_BREAK
case 45:
YY_RULE_SETUP
-#line 185 "glsl_lexer.lpp"
+#line 193 "glsl_lexer.lpp"
return VEC2;
YY_BREAK
case 46:
YY_RULE_SETUP
-#line 186 "glsl_lexer.lpp"
+#line 194 "glsl_lexer.lpp"
return VEC3;
YY_BREAK
case 47:
YY_RULE_SETUP
-#line 187 "glsl_lexer.lpp"
+#line 195 "glsl_lexer.lpp"
return VEC4;
YY_BREAK
case 48:
YY_RULE_SETUP
-#line 188 "glsl_lexer.lpp"
+#line 196 "glsl_lexer.lpp"
return MAT2X2;
YY_BREAK
case 49:
YY_RULE_SETUP
-#line 189 "glsl_lexer.lpp"
+#line 197 "glsl_lexer.lpp"
return MAT3X3;
YY_BREAK
case 50:
YY_RULE_SETUP
-#line 190 "glsl_lexer.lpp"
+#line 198 "glsl_lexer.lpp"
return MAT4X4;
YY_BREAK
case 51:
YY_RULE_SETUP
-#line 191 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT2X2);
+#line 199 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT2X2);
YY_BREAK
case 52:
YY_RULE_SETUP
-#line 192 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT2X3);
+#line 200 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT2X3);
YY_BREAK
case 53:
YY_RULE_SETUP
-#line 193 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT2X4);
+#line 201 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT2X4);
YY_BREAK
case 54:
YY_RULE_SETUP
-#line 194 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT3X2);
+#line 202 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT3X2);
YY_BREAK
case 55:
YY_RULE_SETUP
-#line 195 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT3X3);
+#line 203 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT3X3);
YY_BREAK
case 56:
YY_RULE_SETUP
-#line 196 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT3X4);
+#line 204 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT3X4);
YY_BREAK
case 57:
YY_RULE_SETUP
-#line 197 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT4X2);
+#line 205 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT4X2);
YY_BREAK
case 58:
YY_RULE_SETUP
-#line 198 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT4X3);
+#line 206 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT4X3);
YY_BREAK
case 59:
YY_RULE_SETUP
-#line 199 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT4X4);
+#line 207 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT4X4);
YY_BREAK
case 60:
YY_RULE_SETUP
-#line 201 "glsl_lexer.lpp"
+#line 209 "glsl_lexer.lpp"
return IN_TOK;
YY_BREAK
case 61:
YY_RULE_SETUP
-#line 202 "glsl_lexer.lpp"
+#line 210 "glsl_lexer.lpp"
return OUT_TOK;
YY_BREAK
case 62:
YY_RULE_SETUP
-#line 203 "glsl_lexer.lpp"
+#line 211 "glsl_lexer.lpp"
return INOUT_TOK;
YY_BREAK
case 63:
YY_RULE_SETUP
-#line 204 "glsl_lexer.lpp"
+#line 212 "glsl_lexer.lpp"
return UNIFORM;
YY_BREAK
case 64:
YY_RULE_SETUP
-#line 205 "glsl_lexer.lpp"
+#line 213 "glsl_lexer.lpp"
return VARYING;
YY_BREAK
case 65:
YY_RULE_SETUP
-#line 206 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, CENTROID);
+#line 214 "glsl_lexer.lpp"
+KEYWORD(120, 120, CENTROID);
YY_BREAK
case 66:
YY_RULE_SETUP
-#line 207 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(120, INVARIANT);
+#line 215 "glsl_lexer.lpp"
+KEYWORD(120 || ES, 120 || ES, INVARIANT);
YY_BREAK
case 67:
YY_RULE_SETUP
-#line 209 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(130, FLAT);
+#line 216 "glsl_lexer.lpp"
+KEYWORD(130 || ES, 130, FLAT);
YY_BREAK
case 68:
YY_RULE_SETUP
-#line 210 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, SMOOTH);
+#line 217 "glsl_lexer.lpp"
+KEYWORD(130, 130, SMOOTH);
YY_BREAK
case 69:
YY_RULE_SETUP
-#line 211 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, NOPERSPECTIVE);
+#line 218 "glsl_lexer.lpp"
+KEYWORD(130, 130, NOPERSPECTIVE);
YY_BREAK
case 70:
YY_RULE_SETUP
-#line 213 "glsl_lexer.lpp"
+#line 220 "glsl_lexer.lpp"
return SAMPLER1D;
YY_BREAK
case 71:
YY_RULE_SETUP
-#line 214 "glsl_lexer.lpp"
+#line 221 "glsl_lexer.lpp"
return SAMPLER2D;
YY_BREAK
case 72:
YY_RULE_SETUP
-#line 215 "glsl_lexer.lpp"
+#line 222 "glsl_lexer.lpp"
return SAMPLER3D;
YY_BREAK
case 73:
YY_RULE_SETUP
-#line 216 "glsl_lexer.lpp"
+#line 223 "glsl_lexer.lpp"
return SAMPLERCUBE;
YY_BREAK
case 74:
YY_RULE_SETUP
-#line 217 "glsl_lexer.lpp"
-return SAMPLER1DSHADOW;
+#line 224 "glsl_lexer.lpp"
+KEYWORD(130, 130, SAMPLER1DARRAY);
YY_BREAK
case 75:
YY_RULE_SETUP
-#line 218 "glsl_lexer.lpp"
-return SAMPLER2DSHADOW;
+#line 225 "glsl_lexer.lpp"
+KEYWORD(130, 130, SAMPLER2DARRAY);
YY_BREAK
case 76:
YY_RULE_SETUP
-#line 220 "glsl_lexer.lpp"
-return STRUCT;
+#line 226 "glsl_lexer.lpp"
+return SAMPLER1DSHADOW;
YY_BREAK
case 77:
YY_RULE_SETUP
-#line 221 "glsl_lexer.lpp"
-return VOID_TOK;
+#line 227 "glsl_lexer.lpp"
+return SAMPLER2DSHADOW;
YY_BREAK
case 78:
YY_RULE_SETUP
-#line 223 "glsl_lexer.lpp"
-{
- if ((yyextra->language_version >= 140)
- || yyextra->ARB_explicit_attrib_location_enable
- || (yyextra->ARB_fragment_coord_conventions_enable)){
- return LAYOUT_TOK;
- } else {
- yylval->identifier = strdup(yytext);
- return IDENTIFIER;
- }
- }
+#line 228 "glsl_lexer.lpp"
+KEYWORD(130, 130, SAMPLERCUBESHADOW);
YY_BREAK
case 79:
YY_RULE_SETUP
-#line 234 "glsl_lexer.lpp"
-return INC_OP;
+#line 229 "glsl_lexer.lpp"
+KEYWORD(130, 130, SAMPLER1DARRAYSHADOW);
YY_BREAK
case 80:
YY_RULE_SETUP
-#line 235 "glsl_lexer.lpp"
-return DEC_OP;
+#line 230 "glsl_lexer.lpp"
+KEYWORD(130, 130, SAMPLER2DARRAYSHADOW);
YY_BREAK
case 81:
YY_RULE_SETUP
-#line 236 "glsl_lexer.lpp"
-return LE_OP;
+#line 231 "glsl_lexer.lpp"
+KEYWORD(130, 130, ISAMPLER1D);
YY_BREAK
case 82:
YY_RULE_SETUP
-#line 237 "glsl_lexer.lpp"
-return GE_OP;
+#line 232 "glsl_lexer.lpp"
+KEYWORD(130, 130, ISAMPLER2D);
YY_BREAK
case 83:
YY_RULE_SETUP
-#line 238 "glsl_lexer.lpp"
-return EQ_OP;
+#line 233 "glsl_lexer.lpp"
+KEYWORD(130, 130, ISAMPLER3D);
YY_BREAK
case 84:
YY_RULE_SETUP
-#line 239 "glsl_lexer.lpp"
-return NE_OP;
+#line 234 "glsl_lexer.lpp"
+KEYWORD(130, 130, ISAMPLERCUBE);
YY_BREAK
case 85:
YY_RULE_SETUP
-#line 240 "glsl_lexer.lpp"
-return AND_OP;
+#line 235 "glsl_lexer.lpp"
+KEYWORD(130, 130, ISAMPLER1DARRAY);
YY_BREAK
case 86:
YY_RULE_SETUP
-#line 241 "glsl_lexer.lpp"
-return OR_OP;
+#line 236 "glsl_lexer.lpp"
+KEYWORD(130, 130, ISAMPLER2DARRAY);
YY_BREAK
case 87:
YY_RULE_SETUP
-#line 242 "glsl_lexer.lpp"
-return XOR_OP;
+#line 237 "glsl_lexer.lpp"
+KEYWORD(130, 130, USAMPLER1D);
YY_BREAK
case 88:
YY_RULE_SETUP
-#line 243 "glsl_lexer.lpp"
-return LEFT_OP;
+#line 238 "glsl_lexer.lpp"
+KEYWORD(130, 130, USAMPLER2D);
YY_BREAK
case 89:
YY_RULE_SETUP
-#line 244 "glsl_lexer.lpp"
-return RIGHT_OP;
+#line 239 "glsl_lexer.lpp"
+KEYWORD(130, 130, USAMPLER3D);
YY_BREAK
case 90:
YY_RULE_SETUP
-#line 246 "glsl_lexer.lpp"
-return MUL_ASSIGN;
+#line 240 "glsl_lexer.lpp"
+KEYWORD(130, 130, USAMPLERCUBE);
YY_BREAK
case 91:
YY_RULE_SETUP
-#line 247 "glsl_lexer.lpp"
-return DIV_ASSIGN;
+#line 241 "glsl_lexer.lpp"
+KEYWORD(130, 130, USAMPLER1DARRAY);
YY_BREAK
case 92:
YY_RULE_SETUP
-#line 248 "glsl_lexer.lpp"
-return ADD_ASSIGN;
+#line 242 "glsl_lexer.lpp"
+KEYWORD(130, 130, USAMPLER2DARRAY);
YY_BREAK
case 93:
YY_RULE_SETUP
-#line 249 "glsl_lexer.lpp"
-return MOD_ASSIGN;
+#line 245 "glsl_lexer.lpp"
+return STRUCT;
YY_BREAK
case 94:
YY_RULE_SETUP
-#line 250 "glsl_lexer.lpp"
-return LEFT_ASSIGN;
+#line 246 "glsl_lexer.lpp"
+return VOID_TOK;
YY_BREAK
case 95:
YY_RULE_SETUP
-#line 251 "glsl_lexer.lpp"
-return RIGHT_ASSIGN;
+#line 248 "glsl_lexer.lpp"
+{
+ if ((yyextra->language_version >= 140)
+ || yyextra->ARB_explicit_attrib_location_enable
+ || (yyextra->ARB_fragment_coord_conventions_enable)){
+ return LAYOUT_TOK;
+ } else {
+ yylval->identifier = strdup(yytext);
+ return IDENTIFIER;
+ }
+ }
YY_BREAK
case 96:
YY_RULE_SETUP
-#line 252 "glsl_lexer.lpp"
-return AND_ASSIGN;
+#line 259 "glsl_lexer.lpp"
+return INC_OP;
YY_BREAK
case 97:
YY_RULE_SETUP
-#line 253 "glsl_lexer.lpp"
-return XOR_ASSIGN;
+#line 260 "glsl_lexer.lpp"
+return DEC_OP;
YY_BREAK
case 98:
YY_RULE_SETUP
-#line 254 "glsl_lexer.lpp"
-return OR_ASSIGN;
+#line 261 "glsl_lexer.lpp"
+return LE_OP;
YY_BREAK
case 99:
YY_RULE_SETUP
-#line 255 "glsl_lexer.lpp"
-return SUB_ASSIGN;
+#line 262 "glsl_lexer.lpp"
+return GE_OP;
YY_BREAK
case 100:
YY_RULE_SETUP
-#line 257 "glsl_lexer.lpp"
-{
- yylval->n = strtol(yytext, NULL, 10);
- return INTCONSTANT;
- }
+#line 263 "glsl_lexer.lpp"
+return EQ_OP;
YY_BREAK
case 101:
YY_RULE_SETUP
-#line 261 "glsl_lexer.lpp"
-{
- yylval->n = strtol(yytext + 2, NULL, 16);
- return INTCONSTANT;
- }
+#line 264 "glsl_lexer.lpp"
+return NE_OP;
YY_BREAK
case 102:
YY_RULE_SETUP
#line 265 "glsl_lexer.lpp"
-{
- yylval->n = strtol(yytext, NULL, 8);
- return INTCONSTANT;
- }
+return AND_OP;
YY_BREAK
case 103:
YY_RULE_SETUP
-#line 270 "glsl_lexer.lpp"
-{
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
+#line 266 "glsl_lexer.lpp"
+return OR_OP;
YY_BREAK
case 104:
YY_RULE_SETUP
-#line 274 "glsl_lexer.lpp"
-{
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
+#line 267 "glsl_lexer.lpp"
+return XOR_OP;
YY_BREAK
case 105:
YY_RULE_SETUP
-#line 278 "glsl_lexer.lpp"
-{
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
+#line 268 "glsl_lexer.lpp"
+return LEFT_OP;
YY_BREAK
case 106:
YY_RULE_SETUP
-#line 282 "glsl_lexer.lpp"
-{
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
+#line 269 "glsl_lexer.lpp"
+return RIGHT_OP;
YY_BREAK
case 107:
YY_RULE_SETUP
-#line 286 "glsl_lexer.lpp"
-{
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
+#line 271 "glsl_lexer.lpp"
+return MUL_ASSIGN;
YY_BREAK
case 108:
YY_RULE_SETUP
-#line 291 "glsl_lexer.lpp"
-{
- yylval->n = 1;
- return BOOLCONSTANT;
- }
+#line 272 "glsl_lexer.lpp"
+return DIV_ASSIGN;
YY_BREAK
case 109:
YY_RULE_SETUP
-#line 295 "glsl_lexer.lpp"
-{
- yylval->n = 0;
- return BOOLCONSTANT;
- }
+#line 273 "glsl_lexer.lpp"
+return ADD_ASSIGN;
YY_BREAK
-/* Reserved words in GLSL 1.10. */
case 110:
YY_RULE_SETUP
-#line 302 "glsl_lexer.lpp"
-RESERVED_WORD(999, ASM);
+#line 274 "glsl_lexer.lpp"
+return MOD_ASSIGN;
YY_BREAK
case 111:
YY_RULE_SETUP
-#line 303 "glsl_lexer.lpp"
-RESERVED_WORD(999, CLASS);
+#line 275 "glsl_lexer.lpp"
+return LEFT_ASSIGN;
YY_BREAK
case 112:
YY_RULE_SETUP
-#line 304 "glsl_lexer.lpp"
-RESERVED_WORD(999, UNION);
+#line 276 "glsl_lexer.lpp"
+return RIGHT_ASSIGN;
YY_BREAK
case 113:
YY_RULE_SETUP
-#line 305 "glsl_lexer.lpp"
-RESERVED_WORD(999, ENUM);
+#line 277 "glsl_lexer.lpp"
+return AND_ASSIGN;
YY_BREAK
case 114:
YY_RULE_SETUP
-#line 306 "glsl_lexer.lpp"
-RESERVED_WORD(999, TYPEDEF);
+#line 278 "glsl_lexer.lpp"
+return XOR_ASSIGN;
YY_BREAK
case 115:
YY_RULE_SETUP
-#line 307 "glsl_lexer.lpp"
-RESERVED_WORD(999, TEMPLATE);
+#line 279 "glsl_lexer.lpp"
+return OR_ASSIGN;
YY_BREAK
case 116:
YY_RULE_SETUP
-#line 308 "glsl_lexer.lpp"
-RESERVED_WORD(999, THIS);
+#line 280 "glsl_lexer.lpp"
+return SUB_ASSIGN;
YY_BREAK
case 117:
YY_RULE_SETUP
-#line 309 "glsl_lexer.lpp"
-RESERVED_WORD(999, PACKED_TOK);
+#line 282 "glsl_lexer.lpp"
+{
+ yylval->n = strtol(yytext, NULL, 10);
+ return IS_UINT ? UINTCONSTANT : INTCONSTANT;
+ }
YY_BREAK
case 118:
YY_RULE_SETUP
-#line 310 "glsl_lexer.lpp"
-RESERVED_WORD(999, GOTO);
+#line 286 "glsl_lexer.lpp"
+{
+ yylval->n = strtol(yytext + 2, NULL, 16);
+ return IS_UINT ? UINTCONSTANT : INTCONSTANT;
+ }
YY_BREAK
case 119:
YY_RULE_SETUP
-#line 311 "glsl_lexer.lpp"
-RESERVED_WORD(130, SWITCH);
+#line 290 "glsl_lexer.lpp"
+{
+ yylval->n = strtol(yytext, NULL, 8);
+ return IS_UINT ? UINTCONSTANT : INTCONSTANT;
+ }
YY_BREAK
case 120:
YY_RULE_SETUP
-#line 312 "glsl_lexer.lpp"
-RESERVED_WORD(130, DEFAULT);
+#line 295 "glsl_lexer.lpp"
+{
+ yylval->real = strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
YY_BREAK
case 121:
YY_RULE_SETUP
-#line 313 "glsl_lexer.lpp"
-RESERVED_WORD(999, INLINE_TOK);
+#line 299 "glsl_lexer.lpp"
+{
+ yylval->real = strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
YY_BREAK
case 122:
YY_RULE_SETUP
-#line 314 "glsl_lexer.lpp"
-RESERVED_WORD(999, NOINLINE);
+#line 303 "glsl_lexer.lpp"
+{
+ yylval->real = strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
YY_BREAK
case 123:
YY_RULE_SETUP
-#line 315 "glsl_lexer.lpp"
-RESERVED_WORD(999, VOLATILE);
+#line 307 "glsl_lexer.lpp"
+{
+ yylval->real = strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
YY_BREAK
case 124:
YY_RULE_SETUP
-#line 316 "glsl_lexer.lpp"
-RESERVED_WORD(999, PUBLIC_TOK);
+#line 311 "glsl_lexer.lpp"
+{
+ yylval->real = strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
YY_BREAK
case 125:
YY_RULE_SETUP
-#line 317 "glsl_lexer.lpp"
-RESERVED_WORD(999, STATIC);
+#line 316 "glsl_lexer.lpp"
+{
+ yylval->n = 1;
+ return BOOLCONSTANT;
+ }
YY_BREAK
case 126:
YY_RULE_SETUP
-#line 318 "glsl_lexer.lpp"
-RESERVED_WORD(999, EXTERN);
+#line 320 "glsl_lexer.lpp"
+{
+ yylval->n = 0;
+ return BOOLCONSTANT;
+ }
YY_BREAK
+/* Reserved words in GLSL 1.10. */
case 127:
YY_RULE_SETUP
-#line 319 "glsl_lexer.lpp"
-RESERVED_WORD(999, EXTERNAL);
+#line 327 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, ASM);
YY_BREAK
case 128:
YY_RULE_SETUP
-#line 320 "glsl_lexer.lpp"
-RESERVED_WORD(999, INTERFACE);
+#line 328 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, CLASS);
YY_BREAK
case 129:
YY_RULE_SETUP
-#line 321 "glsl_lexer.lpp"
-RESERVED_WORD(999, LONG_TOK);
+#line 329 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, UNION);
YY_BREAK
case 130:
YY_RULE_SETUP
-#line 322 "glsl_lexer.lpp"
-RESERVED_WORD(999, SHORT_TOK);
+#line 330 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, ENUM);
YY_BREAK
case 131:
YY_RULE_SETUP
-#line 323 "glsl_lexer.lpp"
-RESERVED_WORD(999, DOUBLE_TOK);
+#line 331 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, TYPEDEF);
YY_BREAK
case 132:
YY_RULE_SETUP
-#line 324 "glsl_lexer.lpp"
-RESERVED_WORD(999, HALF);
+#line 332 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, TEMPLATE);
YY_BREAK
case 133:
YY_RULE_SETUP
-#line 325 "glsl_lexer.lpp"
-RESERVED_WORD(999, FIXED_TOK);
+#line 333 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, THIS);
YY_BREAK
case 134:
YY_RULE_SETUP
-#line 326 "glsl_lexer.lpp"
-RESERVED_WORD(999, UNSIGNED);
+#line 334 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, PACKED_TOK);
YY_BREAK
case 135:
YY_RULE_SETUP
-#line 327 "glsl_lexer.lpp"
-RESERVED_WORD(999, INPUT_TOK);
+#line 335 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, GOTO);
YY_BREAK
case 136:
YY_RULE_SETUP
-#line 328 "glsl_lexer.lpp"
-RESERVED_WORD(999, OUTPUT);
+#line 336 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 130, SWITCH);
YY_BREAK
case 137:
YY_RULE_SETUP
-#line 329 "glsl_lexer.lpp"
-RESERVED_WORD(999, HVEC2);
+#line 337 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 130, DEFAULT);
YY_BREAK
case 138:
YY_RULE_SETUP
-#line 330 "glsl_lexer.lpp"
-RESERVED_WORD(999, HVEC3);
+#line 338 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, INLINE_TOK);
YY_BREAK
case 139:
YY_RULE_SETUP
-#line 331 "glsl_lexer.lpp"
-RESERVED_WORD(999, HVEC4);
+#line 339 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, NOINLINE);
YY_BREAK
case 140:
YY_RULE_SETUP
-#line 332 "glsl_lexer.lpp"
-RESERVED_WORD(999, DVEC2);
+#line 340 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, VOLATILE);
YY_BREAK
case 141:
YY_RULE_SETUP
-#line 333 "glsl_lexer.lpp"
-RESERVED_WORD(999, DVEC3);
+#line 341 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, PUBLIC_TOK);
YY_BREAK
case 142:
YY_RULE_SETUP
-#line 334 "glsl_lexer.lpp"
-RESERVED_WORD(999, DVEC4);
+#line 342 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, STATIC);
YY_BREAK
case 143:
YY_RULE_SETUP
-#line 335 "glsl_lexer.lpp"
-RESERVED_WORD(999, FVEC2);
+#line 343 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, EXTERN);
YY_BREAK
case 144:
YY_RULE_SETUP
-#line 336 "glsl_lexer.lpp"
-RESERVED_WORD(999, FVEC3);
+#line 344 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, EXTERNAL);
YY_BREAK
case 145:
YY_RULE_SETUP
-#line 337 "glsl_lexer.lpp"
-RESERVED_WORD(999, FVEC4);
+#line 345 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, INTERFACE);
YY_BREAK
case 146:
YY_RULE_SETUP
-#line 338 "glsl_lexer.lpp"
-return SAMPLER2DRECT;
+#line 346 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, LONG_TOK);
YY_BREAK
case 147:
YY_RULE_SETUP
-#line 339 "glsl_lexer.lpp"
-RESERVED_WORD(999, SAMPLER3DRECT);
+#line 347 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, SHORT_TOK);
YY_BREAK
case 148:
YY_RULE_SETUP
-#line 340 "glsl_lexer.lpp"
-return SAMPLER2DRECTSHADOW;
+#line 348 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 400, DOUBLE_TOK);
YY_BREAK
case 149:
YY_RULE_SETUP
-#line 341 "glsl_lexer.lpp"
-RESERVED_WORD(999, SIZEOF);
+#line 349 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, HALF);
YY_BREAK
case 150:
YY_RULE_SETUP
-#line 342 "glsl_lexer.lpp"
-RESERVED_WORD(999, CAST);
+#line 350 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, FIXED_TOK);
YY_BREAK
case 151:
YY_RULE_SETUP
-#line 343 "glsl_lexer.lpp"
-RESERVED_WORD(999, NAMESPACE);
+#line 351 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, UNSIGNED);
YY_BREAK
case 152:
YY_RULE_SETUP
-#line 344 "glsl_lexer.lpp"
-RESERVED_WORD(999, USING);
+#line 352 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, INPUT_TOK);
YY_BREAK
-/* Additional reserved words in GLSL 1.20. */
case 153:
YY_RULE_SETUP
-#line 347 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(120, LOWP);
+#line 353 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, OUTPUT);
YY_BREAK
case 154:
YY_RULE_SETUP
-#line 348 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(120, MEDIUMP);
+#line 354 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, HVEC2);
YY_BREAK
case 155:
YY_RULE_SETUP
-#line 349 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(120, HIGHP);
+#line 355 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, HVEC3);
YY_BREAK
case 156:
YY_RULE_SETUP
-#line 350 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(120, PRECISION);
+#line 356 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, HVEC4);
YY_BREAK
-/* Additional reserved words in GLSL 1.30. */
case 157:
YY_RULE_SETUP
-#line 353 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, COMMON);
+#line 357 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 400, DVEC2);
YY_BREAK
case 158:
YY_RULE_SETUP
-#line 354 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, PARTITION);
+#line 358 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 400, DVEC3);
YY_BREAK
case 159:
YY_RULE_SETUP
-#line 355 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, ACTIVE);
+#line 359 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 400, DVEC4);
YY_BREAK
case 160:
YY_RULE_SETUP
-#line 356 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(130, SUPERP);
+#line 360 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, FVEC2);
YY_BREAK
case 161:
YY_RULE_SETUP
-#line 357 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, SAMPLERBUFFER);
+#line 361 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, FVEC3);
YY_BREAK
case 162:
YY_RULE_SETUP
-#line 358 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, FILTER);
+#line 362 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, FVEC4);
YY_BREAK
case 163:
YY_RULE_SETUP
-#line 359 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE1D);
+#line 363 "glsl_lexer.lpp"
+return SAMPLER2DRECT;
YY_BREAK
case 164:
YY_RULE_SETUP
-#line 360 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE2D);
+#line 364 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, SAMPLER3DRECT);
YY_BREAK
case 165:
YY_RULE_SETUP
-#line 361 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE3D);
+#line 365 "glsl_lexer.lpp"
+return SAMPLER2DRECTSHADOW;
YY_BREAK
case 166:
YY_RULE_SETUP
-#line 362 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGECUBE);
+#line 366 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, SIZEOF);
YY_BREAK
case 167:
YY_RULE_SETUP
-#line 363 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGE1D);
+#line 367 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, CAST);
YY_BREAK
case 168:
YY_RULE_SETUP
-#line 364 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGE2D);
+#line 368 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, NAMESPACE);
YY_BREAK
case 169:
YY_RULE_SETUP
-#line 365 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGE3D);
+#line 369 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, USING);
YY_BREAK
+/* Additional reserved words in GLSL 1.20. */
case 170:
YY_RULE_SETUP
-#line 366 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGECUBE);
+#line 372 "glsl_lexer.lpp"
+KEYWORD(120, 130 || ES, LOWP);
YY_BREAK
case 171:
YY_RULE_SETUP
-#line 367 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGE1D);
+#line 373 "glsl_lexer.lpp"
+KEYWORD(120, 130 || ES, MEDIUMP);
YY_BREAK
case 172:
YY_RULE_SETUP
-#line 368 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGE2D);
+#line 374 "glsl_lexer.lpp"
+KEYWORD(120, 130 || ES, HIGHP);
YY_BREAK
case 173:
YY_RULE_SETUP
-#line 369 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGE3D);
+#line 375 "glsl_lexer.lpp"
+KEYWORD(120, 130 || ES, PRECISION);
YY_BREAK
+/* Additional reserved words in GLSL 1.30. */
case 174:
YY_RULE_SETUP
-#line 370 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGECUBE);
+#line 378 "glsl_lexer.lpp"
+KEYWORD(130, 130, CASE);
YY_BREAK
case 175:
YY_RULE_SETUP
-#line 371 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE1DARRAY);
+#line 379 "glsl_lexer.lpp"
+KEYWORD(130, 999, COMMON);
YY_BREAK
case 176:
YY_RULE_SETUP
-#line 372 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE2DARRAY);
+#line 380 "glsl_lexer.lpp"
+KEYWORD(130, 999, PARTITION);
YY_BREAK
case 177:
YY_RULE_SETUP
-#line 373 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGE1DARRAY);
+#line 381 "glsl_lexer.lpp"
+KEYWORD(130, 999, ACTIVE);
YY_BREAK
case 178:
YY_RULE_SETUP
-#line 374 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGE2DARRAY);
+#line 382 "glsl_lexer.lpp"
+KEYWORD(130 || ES, 999, SUPERP);
YY_BREAK
case 179:
YY_RULE_SETUP
-#line 375 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGE1DARRAY);
+#line 383 "glsl_lexer.lpp"
+KEYWORD(130, 140, SAMPLERBUFFER);
YY_BREAK
case 180:
YY_RULE_SETUP
-#line 376 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGE2DARRAY);
+#line 384 "glsl_lexer.lpp"
+KEYWORD(130, 999, FILTER);
YY_BREAK
case 181:
YY_RULE_SETUP
-#line 377 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE1DSHADOW);
+#line 385 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE1D);
YY_BREAK
case 182:
YY_RULE_SETUP
-#line 378 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE2DSHADOW);
+#line 386 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE2D);
YY_BREAK
case 183:
YY_RULE_SETUP
-#line 379 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGEBUFFER);
+#line 387 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE3D);
YY_BREAK
case 184:
YY_RULE_SETUP
-#line 380 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGEBUFFER);
+#line 388 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGECUBE);
YY_BREAK
case 185:
YY_RULE_SETUP
-#line 381 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGEBUFFER);
+#line 389 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGE1D);
YY_BREAK
case 186:
YY_RULE_SETUP
-#line 382 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, ROW_MAJOR);
+#line 390 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGE2D);
YY_BREAK
case 187:
YY_RULE_SETUP
-#line 384 "glsl_lexer.lpp"
+#line 391 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGE3D);
+ YY_BREAK
+case 188:
+YY_RULE_SETUP
+#line 392 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGECUBE);
+ YY_BREAK
+case 189:
+YY_RULE_SETUP
+#line 393 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGE1D);
+ YY_BREAK
+case 190:
+YY_RULE_SETUP
+#line 394 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGE2D);
+ YY_BREAK
+case 191:
+YY_RULE_SETUP
+#line 395 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGE3D);
+ YY_BREAK
+case 192:
+YY_RULE_SETUP
+#line 396 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGECUBE);
+ YY_BREAK
+case 193:
+YY_RULE_SETUP
+#line 397 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE1DARRAY);
+ YY_BREAK
+case 194:
+YY_RULE_SETUP
+#line 398 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE2DARRAY);
+ YY_BREAK
+case 195:
+YY_RULE_SETUP
+#line 399 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGE1DARRAY);
+ YY_BREAK
+case 196:
+YY_RULE_SETUP
+#line 400 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGE2DARRAY);
+ YY_BREAK
+case 197:
+YY_RULE_SETUP
+#line 401 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGE1DARRAY);
+ YY_BREAK
+case 198:
+YY_RULE_SETUP
+#line 402 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGE2DARRAY);
+ YY_BREAK
+case 199:
+YY_RULE_SETUP
+#line 403 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE1DSHADOW);
+ YY_BREAK
+case 200:
+YY_RULE_SETUP
+#line 404 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE2DSHADOW);
+ YY_BREAK
+case 201:
+YY_RULE_SETUP
+#line 405 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE1DARRAYSHADOW);
+ YY_BREAK
+case 202:
+YY_RULE_SETUP
+#line 406 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE2DARRAYSHADOW);
+ YY_BREAK
+case 203:
+YY_RULE_SETUP
+#line 407 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGEBUFFER);
+ YY_BREAK
+case 204:
+YY_RULE_SETUP
+#line 408 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGEBUFFER);
+ YY_BREAK
+case 205:
+YY_RULE_SETUP
+#line 409 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGEBUFFER);
+ YY_BREAK
+case 206:
+YY_RULE_SETUP
+#line 410 "glsl_lexer.lpp"
+KEYWORD(130, 999, ROW_MAJOR);
+ YY_BREAK
+case 207:
+YY_RULE_SETUP
+#line 412 "glsl_lexer.lpp"
{
struct _mesa_glsl_parse_state *state = yyextra;
void *ctx = state;
@@ -2366,17 +2519,17 @@ YY_RULE_SETUP
return IDENTIFIER;
}
YY_BREAK
-case 188:
+case 208:
YY_RULE_SETUP
-#line 391 "glsl_lexer.lpp"
+#line 419 "glsl_lexer.lpp"
{ return yytext[0]; }
YY_BREAK
-case 189:
+case 209:
YY_RULE_SETUP
-#line 393 "glsl_lexer.lpp"
+#line 421 "glsl_lexer.lpp"
ECHO;
YY_BREAK
-#line 2380 "glsl_lexer.cpp"
+#line 2533 "glsl_lexer.cpp"
case YY_STATE_EOF(INITIAL):
case YY_STATE_EOF(PP):
case YY_STATE_EOF(PRAGMA):
@@ -2674,7 +2827,7 @@ static int yy_get_next_buffer (yyscan_t yyscanner)
while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
{
yy_current_state = (int) yy_def[yy_current_state];
- if ( yy_current_state >= 716 )
+ if ( yy_current_state >= 813 )
yy_c = yy_meta[(unsigned int) yy_c];
}
yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
@@ -2703,11 +2856,11 @@ static int yy_get_next_buffer (yyscan_t yyscanner)
while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
{
yy_current_state = (int) yy_def[yy_current_state];
- if ( yy_current_state >= 716 )
+ if ( yy_current_state >= 813 )
yy_c = yy_meta[(unsigned int) yy_c];
}
yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
- yy_is_jam = (yy_current_state == 715);
+ yy_is_jam = (yy_current_state == 812);
return yy_is_jam ? 0 : yy_current_state;
}
@@ -3112,8 +3265,8 @@ YY_BUFFER_STATE _mesa_glsl__scan_string (yyconst char * yystr , yyscan_t yyscann
/** Setup the input buffer state to scan the given bytes. The next call to _mesa_glsl_lex() will
* scan from a @e copy of @a bytes.
- * @param yybytes the byte buffer to scan
- * @param _yybytes_len the number of bytes in the buffer pointed to by @a bytes.
+ * @param bytes the byte buffer to scan
+ * @param len the number of bytes in the buffer pointed to by @a bytes.
* @param yyscanner The scanner object.
* @return the newly allocated buffer state object.
*/
@@ -3519,7 +3672,7 @@ void _mesa_glsl_free (void * ptr , yyscan_t yyscanner)
#define YYTABLES_NAME "yytables"
-#line 393 "glsl_lexer.lpp"
+#line 421 "glsl_lexer.lpp"
diff --git a/src/glsl/glsl_lexer.lpp b/src/glsl/glsl_lexer.lpp
index f690c4728b5..7a3f1a67e66 100644
--- a/src/glsl/glsl_lexer.lpp
+++ b/src/glsl/glsl_lexer.lpp
@@ -36,36 +36,44 @@
#define YY_USER_INIT yylineno = 0; yycolumn = 0;
-#define TOKEN_OR_IDENTIFIER(version, token) \
- do { \
- if (yyextra->language_version >= version) { \
- return token; \
- } else { \
- yylval->identifier = strdup(yytext); \
- return IDENTIFIER; \
- } \
- } while (0)
-
-/* Handle reserved words in GLSL ES (version 100) */
-#define TOKEN_OR_IDENTIFIER_ES(version, token) \
- do { \
- if (yyextra->es_shader) { \
- return token; \
- } else { \
- TOKEN_OR_IDENTIFIER(version, token); \
- } \
- } while (0)
+#define IS_UINT (yytext[yyleng - 1] == 'u' || yytext[yyleng - 1] == 'U')
-#define RESERVED_WORD(version, token) \
+/* A macro for handling reserved words and keywords across language versions.
+ *
+ * Certain words start out as identifiers, become reserved words in
+ * later language revisions, and finally become language keywords.
+ *
+ * For example, consider the following lexer rule:
+ * samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER)
+ *
+ * This means that "samplerBuffer" will be treated as:
+ * - a keyword (SAMPLERBUFFER token) ...in GLSL >= 1.40
+ * - a reserved word - error ...in GLSL >= 1.30
+ * - an identifier ...in GLSL < 1.30
+ */
+#define KEYWORD(reserved_version, allowed_version, token) \
do { \
- if (yyextra->language_version >= version) { \
+ if (yyextra->language_version >= allowed_version) { \
return token; \
- } else { \
+ } else if (yyextra->language_version >= reserved_version) { \
_mesa_glsl_error(yylloc, yyextra, \
"Illegal use of reserved word `%s'", yytext); \
return ERROR_TOK; \
+ } else { \
+ yylval->identifier = strdup(yytext); \
+ return IDENTIFIER; \
} \
} while (0)
+
+/* The ES macro can be used in KEYWORD checks:
+ *
+ * word KEYWORD(110 || ES, 400, TOKEN)
+ * ...means the word is reserved in GLSL ES 1.00, while
+ *
+ * word KEYWORD(110, 130 || ES, TOKEN)
+ * ...means the word is a legal keyword in GLSL ES 1.00.
+ */
+#define ES yyextra->es_shader
%}
%option bison-bridge bison-locations reentrant noyywrap
@@ -161,7 +169,7 @@ const return CONST_TOK;
bool return BOOL_TOK;
float return FLOAT_TOK;
int return INT_TOK;
-uint TOKEN_OR_IDENTIFIER(130, UINT_TOK);
+uint KEYWORD(130, 130, UINT_TOK);
break return BREAK;
continue return CONTINUE;
@@ -179,43 +187,60 @@ bvec4 return BVEC4;
ivec2 return IVEC2;
ivec3 return IVEC3;
ivec4 return IVEC4;
-uvec2 TOKEN_OR_IDENTIFIER(130, UVEC2);
-uvec3 TOKEN_OR_IDENTIFIER(130, UVEC3);
-uvec4 TOKEN_OR_IDENTIFIER(130, UVEC4);
+uvec2 KEYWORD(130, 130, UVEC2);
+uvec3 KEYWORD(130, 130, UVEC3);
+uvec4 KEYWORD(130, 130, UVEC4);
vec2 return VEC2;
vec3 return VEC3;
vec4 return VEC4;
mat2 return MAT2X2;
mat3 return MAT3X3;
mat4 return MAT4X4;
-mat2x2 TOKEN_OR_IDENTIFIER(120, MAT2X2);
-mat2x3 TOKEN_OR_IDENTIFIER(120, MAT2X3);
-mat2x4 TOKEN_OR_IDENTIFIER(120, MAT2X4);
-mat3x2 TOKEN_OR_IDENTIFIER(120, MAT3X2);
-mat3x3 TOKEN_OR_IDENTIFIER(120, MAT3X3);
-mat3x4 TOKEN_OR_IDENTIFIER(120, MAT3X4);
-mat4x2 TOKEN_OR_IDENTIFIER(120, MAT4X2);
-mat4x3 TOKEN_OR_IDENTIFIER(120, MAT4X3);
-mat4x4 TOKEN_OR_IDENTIFIER(120, MAT4X4);
+mat2x2 KEYWORD(120, 120, MAT2X2);
+mat2x3 KEYWORD(120, 120, MAT2X3);
+mat2x4 KEYWORD(120, 120, MAT2X4);
+mat3x2 KEYWORD(120, 120, MAT3X2);
+mat3x3 KEYWORD(120, 120, MAT3X3);
+mat3x4 KEYWORD(120, 120, MAT3X4);
+mat4x2 KEYWORD(120, 120, MAT4X2);
+mat4x3 KEYWORD(120, 120, MAT4X3);
+mat4x4 KEYWORD(120, 120, MAT4X4);
in return IN_TOK;
out return OUT_TOK;
inout return INOUT_TOK;
uniform return UNIFORM;
varying return VARYING;
-centroid TOKEN_OR_IDENTIFIER(120, CENTROID);
-invariant TOKEN_OR_IDENTIFIER_ES(120, INVARIANT);
-
-flat TOKEN_OR_IDENTIFIER_ES(130, FLAT);
-smooth TOKEN_OR_IDENTIFIER(130, SMOOTH);
-noperspective TOKEN_OR_IDENTIFIER(130, NOPERSPECTIVE);
+centroid KEYWORD(120, 120, CENTROID);
+invariant KEYWORD(120 || ES, 120 || ES, INVARIANT);
+flat KEYWORD(130 || ES, 130, FLAT);
+smooth KEYWORD(130, 130, SMOOTH);
+noperspective KEYWORD(130, 130, NOPERSPECTIVE);
sampler1D return SAMPLER1D;
sampler2D return SAMPLER2D;
sampler3D return SAMPLER3D;
samplerCube return SAMPLERCUBE;
+sampler1DArray KEYWORD(130, 130, SAMPLER1DARRAY);
+sampler2DArray KEYWORD(130, 130, SAMPLER2DARRAY);
sampler1DShadow return SAMPLER1DSHADOW;
sampler2DShadow return SAMPLER2DSHADOW;
+samplerCubeShadow KEYWORD(130, 130, SAMPLERCUBESHADOW);
+sampler1DArrayShadow KEYWORD(130, 130, SAMPLER1DARRAYSHADOW);
+sampler2DArrayShadow KEYWORD(130, 130, SAMPLER2DARRAYSHADOW);
+isampler1D KEYWORD(130, 130, ISAMPLER1D);
+isampler2D KEYWORD(130, 130, ISAMPLER2D);
+isampler3D KEYWORD(130, 130, ISAMPLER3D);
+isamplerCube KEYWORD(130, 130, ISAMPLERCUBE);
+isampler1DArray KEYWORD(130, 130, ISAMPLER1DARRAY);
+isampler2DArray KEYWORD(130, 130, ISAMPLER2DARRAY);
+usampler1D KEYWORD(130, 130, USAMPLER1D);
+usampler2D KEYWORD(130, 130, USAMPLER2D);
+usampler3D KEYWORD(130, 130, USAMPLER3D);
+usamplerCube KEYWORD(130, 130, USAMPLERCUBE);
+usampler1DArray KEYWORD(130, 130, USAMPLER1DARRAY);
+usampler2DArray KEYWORD(130, 130, USAMPLER2DARRAY);
+
struct return STRUCT;
void return VOID_TOK;
@@ -254,17 +279,17 @@ layout {
\|= return OR_ASSIGN;
-= return SUB_ASSIGN;
-[1-9][0-9]* {
+[1-9][0-9]*[uU]? {
yylval->n = strtol(yytext, NULL, 10);
- return INTCONSTANT;
+ return IS_UINT ? UINTCONSTANT : INTCONSTANT;
}
-0[xX][0-9a-fA-F]+ {
+0[xX][0-9a-fA-F]+[uU]? {
yylval->n = strtol(yytext + 2, NULL, 16);
- return INTCONSTANT;
+ return IS_UINT ? UINTCONSTANT : INTCONSTANT;
}
-0[0-7]* {
+0[0-7]*[uU]? {
yylval->n = strtol(yytext, NULL, 8);
- return INTCONSTANT;
+ return IS_UINT ? UINTCONSTANT : INTCONSTANT;
}
[0-9]+\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
@@ -299,87 +324,90 @@ false {
/* Reserved words in GLSL 1.10. */
-asm RESERVED_WORD(999, ASM);
-class RESERVED_WORD(999, CLASS);
-union RESERVED_WORD(999, UNION);
-enum RESERVED_WORD(999, ENUM);
-typedef RESERVED_WORD(999, TYPEDEF);
-template RESERVED_WORD(999, TEMPLATE);
-this RESERVED_WORD(999, THIS);
-packed RESERVED_WORD(999, PACKED_TOK);
-goto RESERVED_WORD(999, GOTO);
-switch RESERVED_WORD(130, SWITCH);
-default RESERVED_WORD(130, DEFAULT);
-inline RESERVED_WORD(999, INLINE_TOK);
-noinline RESERVED_WORD(999, NOINLINE);
-volatile RESERVED_WORD(999, VOLATILE);
-public RESERVED_WORD(999, PUBLIC_TOK);
-static RESERVED_WORD(999, STATIC);
-extern RESERVED_WORD(999, EXTERN);
-external RESERVED_WORD(999, EXTERNAL);
-interface RESERVED_WORD(999, INTERFACE);
-long RESERVED_WORD(999, LONG_TOK);
-short RESERVED_WORD(999, SHORT_TOK);
-double RESERVED_WORD(999, DOUBLE_TOK);
-half RESERVED_WORD(999, HALF);
-fixed RESERVED_WORD(999, FIXED_TOK);
-unsigned RESERVED_WORD(999, UNSIGNED);
-input RESERVED_WORD(999, INPUT_TOK);
-output RESERVED_WORD(999, OUTPUT);
-hvec2 RESERVED_WORD(999, HVEC2);
-hvec3 RESERVED_WORD(999, HVEC3);
-hvec4 RESERVED_WORD(999, HVEC4);
-dvec2 RESERVED_WORD(999, DVEC2);
-dvec3 RESERVED_WORD(999, DVEC3);
-dvec4 RESERVED_WORD(999, DVEC4);
-fvec2 RESERVED_WORD(999, FVEC2);
-fvec3 RESERVED_WORD(999, FVEC3);
-fvec4 RESERVED_WORD(999, FVEC4);
+asm KEYWORD(110 || ES, 999, ASM);
+class KEYWORD(110 || ES, 999, CLASS);
+union KEYWORD(110 || ES, 999, UNION);
+enum KEYWORD(110 || ES, 999, ENUM);
+typedef KEYWORD(110 || ES, 999, TYPEDEF);
+template KEYWORD(110 || ES, 999, TEMPLATE);
+this KEYWORD(110 || ES, 999, THIS);
+packed KEYWORD(110 || ES, 999, PACKED_TOK);
+goto KEYWORD(110 || ES, 999, GOTO);
+switch KEYWORD(110 || ES, 130, SWITCH);
+default KEYWORD(110 || ES, 130, DEFAULT);
+inline KEYWORD(110 || ES, 999, INLINE_TOK);
+noinline KEYWORD(110 || ES, 999, NOINLINE);
+volatile KEYWORD(110 || ES, 999, VOLATILE);
+public KEYWORD(110 || ES, 999, PUBLIC_TOK);
+static KEYWORD(110 || ES, 999, STATIC);
+extern KEYWORD(110 || ES, 999, EXTERN);
+external KEYWORD(110 || ES, 999, EXTERNAL);
+interface KEYWORD(110 || ES, 999, INTERFACE);
+long KEYWORD(110 || ES, 999, LONG_TOK);
+short KEYWORD(110 || ES, 999, SHORT_TOK);
+double KEYWORD(110 || ES, 400, DOUBLE_TOK);
+half KEYWORD(110 || ES, 999, HALF);
+fixed KEYWORD(110 || ES, 999, FIXED_TOK);
+unsigned KEYWORD(110 || ES, 999, UNSIGNED);
+input KEYWORD(110 || ES, 999, INPUT_TOK);
+output KEYWORD(110 || ES, 999, OUTPUT);
+hvec2 KEYWORD(110 || ES, 999, HVEC2);
+hvec3 KEYWORD(110 || ES, 999, HVEC3);
+hvec4 KEYWORD(110 || ES, 999, HVEC4);
+dvec2 KEYWORD(110 || ES, 400, DVEC2);
+dvec3 KEYWORD(110 || ES, 400, DVEC3);
+dvec4 KEYWORD(110 || ES, 400, DVEC4);
+fvec2 KEYWORD(110 || ES, 999, FVEC2);
+fvec3 KEYWORD(110 || ES, 999, FVEC3);
+fvec4 KEYWORD(110 || ES, 999, FVEC4);
sampler2DRect return SAMPLER2DRECT;
-sampler3DRect RESERVED_WORD(999, SAMPLER3DRECT);
+sampler3DRect KEYWORD(110 || ES, 999, SAMPLER3DRECT);
sampler2DRectShadow return SAMPLER2DRECTSHADOW;
-sizeof RESERVED_WORD(999, SIZEOF);
-cast RESERVED_WORD(999, CAST);
-namespace RESERVED_WORD(999, NAMESPACE);
-using RESERVED_WORD(999, USING);
+sizeof KEYWORD(110 || ES, 999, SIZEOF);
+cast KEYWORD(110 || ES, 999, CAST);
+namespace KEYWORD(110 || ES, 999, NAMESPACE);
+using KEYWORD(110 || ES, 999, USING);
/* Additional reserved words in GLSL 1.20. */
-lowp TOKEN_OR_IDENTIFIER_ES(120, LOWP);
-mediump TOKEN_OR_IDENTIFIER_ES(120, MEDIUMP);
-highp TOKEN_OR_IDENTIFIER_ES(120, HIGHP);
-precision TOKEN_OR_IDENTIFIER_ES(120, PRECISION);
+lowp KEYWORD(120, 130 || ES, LOWP);
+mediump KEYWORD(120, 130 || ES, MEDIUMP);
+highp KEYWORD(120, 130 || ES, HIGHP);
+precision KEYWORD(120, 130 || ES, PRECISION);
/* Additional reserved words in GLSL 1.30. */
-common TOKEN_OR_IDENTIFIER(130, COMMON);
-partition TOKEN_OR_IDENTIFIER(130, PARTITION);
-active TOKEN_OR_IDENTIFIER(130, ACTIVE);
-superp TOKEN_OR_IDENTIFIER_ES(130, SUPERP);
-samplerBuffer TOKEN_OR_IDENTIFIER(130, SAMPLERBUFFER);
-filter TOKEN_OR_IDENTIFIER(130, FILTER);
-image1D TOKEN_OR_IDENTIFIER(130, IMAGE1D);
-image2D TOKEN_OR_IDENTIFIER(130, IMAGE2D);
-image3D TOKEN_OR_IDENTIFIER(130, IMAGE3D);
-imageCube TOKEN_OR_IDENTIFIER(130, IMAGECUBE);
-iimage1D TOKEN_OR_IDENTIFIER(130, IIMAGE1D);
-iimage2D TOKEN_OR_IDENTIFIER(130, IIMAGE2D);
-iimage3D TOKEN_OR_IDENTIFIER(130, IIMAGE3D);
-iimageCube TOKEN_OR_IDENTIFIER(130, IIMAGECUBE);
-uimage1D TOKEN_OR_IDENTIFIER(130, UIMAGE1D);
-uimage2D TOKEN_OR_IDENTIFIER(130, UIMAGE2D);
-uimage3D TOKEN_OR_IDENTIFIER(130, UIMAGE3D);
-uimageCube TOKEN_OR_IDENTIFIER(130, UIMAGECUBE);
-image1DArray TOKEN_OR_IDENTIFIER(130, IMAGE1DARRAY);
-image2DArray TOKEN_OR_IDENTIFIER(130, IMAGE2DARRAY);
-iimage1DArray TOKEN_OR_IDENTIFIER(130, IIMAGE1DARRAY);
-iimage2DArray TOKEN_OR_IDENTIFIER(130, IIMAGE2DARRAY);
-uimage1DArray TOKEN_OR_IDENTIFIER(130, UIMAGE1DARRAY);
-uimage2DArray TOKEN_OR_IDENTIFIER(130, UIMAGE2DARRAY);
-image1DShadow TOKEN_OR_IDENTIFIER(130, IMAGE1DSHADOW);
-image2DShadow TOKEN_OR_IDENTIFIER(130, IMAGE2DSHADOW);
-imageBuffer TOKEN_OR_IDENTIFIER(130, IMAGEBUFFER);
-iimageBuffer TOKEN_OR_IDENTIFIER(130, IIMAGEBUFFER);
-uimageBuffer TOKEN_OR_IDENTIFIER(130, UIMAGEBUFFER);
-row_major TOKEN_OR_IDENTIFIER(130, ROW_MAJOR);
+case KEYWORD(130, 130, CASE);
+common KEYWORD(130, 999, COMMON);
+partition KEYWORD(130, 999, PARTITION);
+active KEYWORD(130, 999, ACTIVE);
+superp KEYWORD(130 || ES, 999, SUPERP);
+samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER);
+filter KEYWORD(130, 999, FILTER);
+image1D KEYWORD(130, 999, IMAGE1D);
+image2D KEYWORD(130, 999, IMAGE2D);
+image3D KEYWORD(130, 999, IMAGE3D);
+imageCube KEYWORD(130, 999, IMAGECUBE);
+iimage1D KEYWORD(130, 999, IIMAGE1D);
+iimage2D KEYWORD(130, 999, IIMAGE2D);
+iimage3D KEYWORD(130, 999, IIMAGE3D);
+iimageCube KEYWORD(130, 999, IIMAGECUBE);
+uimage1D KEYWORD(130, 999, UIMAGE1D);
+uimage2D KEYWORD(130, 999, UIMAGE2D);
+uimage3D KEYWORD(130, 999, UIMAGE3D);
+uimageCube KEYWORD(130, 999, UIMAGECUBE);
+image1DArray KEYWORD(130, 999, IMAGE1DARRAY);
+image2DArray KEYWORD(130, 999, IMAGE2DARRAY);
+iimage1DArray KEYWORD(130, 999, IIMAGE1DARRAY);
+iimage2DArray KEYWORD(130, 999, IIMAGE2DARRAY);
+uimage1DArray KEYWORD(130, 999, UIMAGE1DARRAY);
+uimage2DArray KEYWORD(130, 999, UIMAGE2DARRAY);
+image1DShadow KEYWORD(130, 999, IMAGE1DSHADOW);
+image2DShadow KEYWORD(130, 999, IMAGE2DSHADOW);
+image1DArrayShadow KEYWORD(130, 999, IMAGE1DARRAYSHADOW);
+image2DArrayShadow KEYWORD(130, 999, IMAGE2DARRAYSHADOW);
+imageBuffer KEYWORD(130, 999, IMAGEBUFFER);
+iimageBuffer KEYWORD(130, 999, IIMAGEBUFFER);
+uimageBuffer KEYWORD(130, 999, UIMAGEBUFFER);
+row_major KEYWORD(130, 999, ROW_MAJOR);
[_a-zA-Z][_a-zA-Z0-9]* {
struct _mesa_glsl_parse_state *state = yyextra;
diff --git a/src/glsl/glsl_parser.cpp b/src/glsl/glsl_parser.cpp
index cfbb2b83d61..23e439c7c54 100644
--- a/src/glsl/glsl_parser.cpp
+++ b/src/glsl/glsl_parser.cpp
@@ -1,10 +1,9 @@
-
-/* A Bison parser, made by GNU Bison 2.4.1. */
+/* A Bison parser, made by GNU Bison 2.4.3. */
/* Skeleton implementation for Bison's Yacc-like parsers in C
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
- Free Software Foundation, Inc.
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006,
+ 2009, 2010 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -46,7 +45,7 @@
#define YYBISON 1
/* Bison version. */
-#define YYBISON_VERSION "2.4.1"
+#define YYBISON_VERSION "2.4.3"
/* Skeleton name. */
#define YYSKELETON_NAME "yacc.c"
@@ -114,7 +113,7 @@
/* Line 189 of yacc.c */
-#line 118 "glsl_parser.cpp"
+#line 117 "glsl_parser.cpp"
/* Enabling traces. */
#ifndef YYDEBUG
@@ -328,7 +327,9 @@
IMAGEBUFFER = 442,
IIMAGEBUFFER = 443,
UIMAGEBUFFER = 444,
- ROW_MAJOR = 445
+ IMAGE1DARRAYSHADOW = 445,
+ IMAGE2DARRAYSHADOW = 446,
+ ROW_MAJOR = 447
};
#endif
@@ -372,7 +373,7 @@ typedef union YYSTYPE
/* Line 214 of yacc.c */
-#line 376 "glsl_parser.cpp"
+#line 377 "glsl_parser.cpp"
} YYSTYPE;
# define YYSTYPE_IS_TRIVIAL 1
# define yystype YYSTYPE /* obsolescent; will be withdrawn */
@@ -397,7 +398,7 @@ typedef struct YYLTYPE
/* Line 264 of yacc.c */
-#line 401 "glsl_parser.cpp"
+#line 402 "glsl_parser.cpp"
#ifdef short
# undef short
@@ -447,7 +448,7 @@ typedef short int yytype_int16;
#define YYSIZE_MAXIMUM ((YYSIZE_T) -1)
#ifndef YY_
-# if YYENABLE_NLS
+# if defined YYENABLE_NLS && YYENABLE_NLS
# if ENABLE_NLS
# include <libintl.h> /* INFRINGES ON USER NAME SPACE */
# define YY_(msgid) dgettext ("bison-runtime", msgid)
@@ -614,10 +615,10 @@ union yyalloc
/* YYFINAL -- State number of the termination state. */
#define YYFINAL 5
/* YYLAST -- Last index in YYTABLE. */
-#define YYLAST 3692
+#define YYLAST 3718
/* YYNTOKENS -- Number of terminals. */
-#define YYNTOKENS 215
+#define YYNTOKENS 217
/* YYNNTS -- Number of nonterminals. */
#define YYNNTS 87
/* YYNRULES -- Number of rules. */
@@ -627,7 +628,7 @@ union yyalloc
/* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */
#define YYUNDEFTOK 2
-#define YYMAXUTOK 445
+#define YYMAXUTOK 447
#define YYTRANSLATE(YYX) \
((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK)
@@ -638,16 +639,16 @@ static const yytype_uint8 yytranslate[] =
0, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 199, 2, 2, 2, 203, 206, 2,
- 191, 192, 201, 197, 196, 198, 195, 202, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 210, 212,
- 204, 211, 205, 209, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 201, 2, 2, 2, 205, 208, 2,
+ 193, 194, 203, 199, 198, 200, 197, 204, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 212, 214,
+ 206, 213, 207, 211, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 193, 2, 194, 207, 2, 2, 2, 2, 2,
+ 2, 195, 2, 196, 209, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 213, 208, 214, 200, 2, 2, 2,
+ 2, 2, 2, 215, 210, 216, 202, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
@@ -679,7 +680,7 @@ static const yytype_uint8 yytranslate[] =
155, 156, 157, 158, 159, 160, 161, 162, 163, 164,
165, 166, 167, 168, 169, 170, 171, 172, 173, 174,
175, 176, 177, 178, 179, 180, 181, 182, 183, 184,
- 185, 186, 187, 188, 189, 190
+ 185, 186, 187, 188, 189, 190, 191, 192
};
#if YYDEBUG
@@ -720,57 +721,57 @@ static const yytype_uint16 yyprhs[] =
/* YYRHS -- A `-1'-separated list of the rules' RHS. */
static const yytype_int16 yyrhs[] =
{
- 216, 0, -1, -1, 218, 220, 217, 222, -1, -1,
+ 218, 0, -1, -1, 220, 222, 219, 224, -1, -1,
109, 78, 113, -1, 116, 113, -1, 117, 113, -1,
- 118, 113, -1, 119, 113, -1, -1, 220, 221, -1,
- 110, 76, 112, 76, 113, -1, 300, -1, 222, 300,
- -1, 76, -1, 223, -1, 78, -1, 79, -1, 77,
- -1, 80, -1, 191, 250, 192, -1, 224, -1, 225,
- 193, 226, 194, -1, 227, -1, 225, 195, 76, -1,
- 225, 84, -1, 225, 85, -1, 250, -1, 228, -1,
- 229, -1, 225, 195, 229, -1, 231, 192, -1, 230,
- 192, -1, 232, 74, -1, 232, -1, 232, 248, -1,
- 231, 196, 248, -1, 233, 191, -1, 271, -1, 76,
- -1, 81, -1, 225, -1, 84, 234, -1, 85, 234,
- -1, 235, 234, -1, 197, -1, 198, -1, 199, -1,
- 200, -1, 234, -1, 236, 201, 234, -1, 236, 202,
- 234, -1, 236, 203, 234, -1, 236, -1, 237, 197,
- 236, -1, 237, 198, 236, -1, 237, -1, 238, 82,
- 237, -1, 238, 83, 237, -1, 238, -1, 239, 204,
- 238, -1, 239, 205, 238, -1, 239, 86, 238, -1,
- 239, 87, 238, -1, 239, -1, 240, 88, 239, -1,
- 240, 89, 239, -1, 240, -1, 241, 206, 240, -1,
- 241, -1, 242, 207, 241, -1, 242, -1, 243, 208,
- 242, -1, 243, -1, 244, 90, 243, -1, 244, -1,
- 245, 92, 244, -1, 245, -1, 246, 91, 245, -1,
- 246, -1, 246, 209, 250, 210, 248, -1, 247, -1,
- 234, 249, 248, -1, 211, -1, 93, -1, 94, -1,
+ 118, 113, -1, 119, 113, -1, -1, 222, 223, -1,
+ 110, 76, 112, 76, 113, -1, 302, -1, 224, 302,
+ -1, 76, -1, 225, -1, 78, -1, 79, -1, 77,
+ -1, 80, -1, 193, 252, 194, -1, 226, -1, 227,
+ 195, 228, 196, -1, 229, -1, 227, 197, 76, -1,
+ 227, 84, -1, 227, 85, -1, 252, -1, 230, -1,
+ 231, -1, 227, 197, 231, -1, 233, 194, -1, 232,
+ 194, -1, 234, 74, -1, 234, -1, 234, 250, -1,
+ 233, 198, 250, -1, 235, 193, -1, 273, -1, 76,
+ -1, 81, -1, 227, -1, 84, 236, -1, 85, 236,
+ -1, 237, 236, -1, 199, -1, 200, -1, 201, -1,
+ 202, -1, 236, -1, 238, 203, 236, -1, 238, 204,
+ 236, -1, 238, 205, 236, -1, 238, -1, 239, 199,
+ 238, -1, 239, 200, 238, -1, 239, -1, 240, 82,
+ 239, -1, 240, 83, 239, -1, 240, -1, 241, 206,
+ 240, -1, 241, 207, 240, -1, 241, 86, 240, -1,
+ 241, 87, 240, -1, 241, -1, 242, 88, 241, -1,
+ 242, 89, 241, -1, 242, -1, 243, 208, 242, -1,
+ 243, -1, 244, 209, 243, -1, 244, -1, 245, 210,
+ 244, -1, 245, -1, 246, 90, 245, -1, 246, -1,
+ 247, 92, 246, -1, 247, -1, 248, 91, 247, -1,
+ 248, -1, 248, 211, 252, 212, 250, -1, 249, -1,
+ 236, 251, 250, -1, 213, -1, 93, -1, 94, -1,
96, -1, 95, -1, 102, -1, 97, -1, 98, -1,
- 99, -1, 100, -1, 101, -1, 248, -1, 250, 196,
- 248, -1, 247, -1, 253, 212, -1, 261, 212, -1,
- 108, 275, 272, 212, -1, 254, 192, -1, 256, -1,
- 255, -1, 256, 258, -1, 255, 196, 258, -1, 263,
- 76, 191, -1, 271, 76, -1, 271, 76, 193, 251,
- 194, -1, 268, 259, 257, -1, 259, 257, -1, 268,
- 259, 260, -1, 259, 260, -1, -1, 33, -1, 34,
- -1, 35, -1, 271, -1, 262, -1, 261, 196, 76,
- -1, 261, 196, 76, 193, 194, -1, 261, 196, 76,
- 193, 251, 194, -1, 261, 196, 76, 193, 194, 211,
- 281, -1, 261, 196, 76, 193, 251, 194, 211, 281,
- -1, 261, 196, 76, 211, 281, -1, 263, -1, 263,
- 76, -1, 263, 76, 193, 194, -1, 263, 76, 193,
- 251, 194, -1, 263, 76, 193, 194, 211, 281, -1,
- 263, 76, 193, 251, 194, 211, 281, -1, 263, 76,
- 211, 281, -1, 103, 76, -1, 271, -1, 269, 271,
- -1, 120, 191, 265, 192, -1, 266, -1, 265, 196,
- 266, -1, 76, -1, 76, 211, 78, -1, 40, -1,
- 39, -1, 38, -1, 4, -1, 270, -1, 264, -1,
- 264, 270, -1, 267, -1, 267, 270, -1, 103, 270,
- -1, 103, 267, 270, -1, 103, -1, 4, -1, 3,
+ 99, -1, 100, -1, 101, -1, 250, -1, 252, 198,
+ 250, -1, 249, -1, 255, 214, -1, 263, 214, -1,
+ 108, 277, 274, 214, -1, 256, 194, -1, 258, -1,
+ 257, -1, 258, 260, -1, 257, 198, 260, -1, 265,
+ 76, 193, -1, 273, 76, -1, 273, 76, 195, 253,
+ 196, -1, 270, 261, 259, -1, 261, 259, -1, 270,
+ 261, 262, -1, 261, 262, -1, -1, 33, -1, 34,
+ -1, 35, -1, 273, -1, 264, -1, 263, 198, 76,
+ -1, 263, 198, 76, 195, 196, -1, 263, 198, 76,
+ 195, 253, 196, -1, 263, 198, 76, 195, 196, 213,
+ 283, -1, 263, 198, 76, 195, 253, 196, 213, 283,
+ -1, 263, 198, 76, 213, 283, -1, 265, -1, 265,
+ 76, -1, 265, 76, 195, 196, -1, 265, 76, 195,
+ 253, 196, -1, 265, 76, 195, 196, 213, 283, -1,
+ 265, 76, 195, 253, 196, 213, 283, -1, 265, 76,
+ 213, 283, -1, 103, 76, -1, 273, -1, 271, 273,
+ -1, 120, 193, 267, 194, -1, 268, -1, 267, 198,
+ 268, -1, 76, -1, 76, 213, 78, -1, 40, -1,
+ 39, -1, 38, -1, 4, -1, 272, -1, 266, -1,
+ 266, 272, -1, 269, -1, 269, 272, -1, 103, 272,
+ -1, 103, 269, 272, -1, 103, -1, 4, -1, 3,
-1, 37, -1, 32, 37, -1, 33, -1, 34, -1,
- 32, 33, -1, 32, 34, -1, 36, -1, 272, -1,
- 275, 272, -1, 273, -1, 273, 193, 194, -1, 273,
- 193, 251, 194, -1, 274, -1, 276, -1, 76, -1,
+ 32, 33, -1, 32, 34, -1, 36, -1, 274, -1,
+ 277, 274, -1, 275, -1, 275, 195, 196, -1, 275,
+ 195, 253, 196, -1, 276, -1, 278, -1, 76, -1,
74, -1, 6, -1, 7, -1, 8, -1, 5, -1,
29, -1, 30, -1, 31, -1, 20, -1, 21, -1,
22, -1, 23, -1, 24, -1, 25, -1, 26, -1,
@@ -782,57 +783,57 @@ static const yytype_int16 yyrhs[] =
62, -1, 63, -1, 64, -1, 65, -1, 66, -1,
67, -1, 68, -1, 69, -1, 70, -1, 71, -1,
72, -1, 106, -1, 105, -1, 104, -1, 73, 76,
- 213, 277, 214, -1, 73, 213, 277, 214, -1, 278,
- -1, 277, 278, -1, 271, 279, 212, -1, 280, -1,
- 279, 196, 280, -1, 76, -1, 76, 193, 251, 194,
- -1, 248, -1, 252, -1, 285, -1, 284, -1, 282,
- -1, 289, -1, 290, -1, 293, -1, 294, -1, 295,
- -1, 299, -1, 213, 214, -1, 213, 288, 214, -1,
- 287, -1, 284, -1, 213, 214, -1, 213, 288, 214,
- -1, 283, -1, 288, 283, -1, 212, -1, 250, 212,
- -1, 14, 191, 250, 192, 291, -1, 283, 12, 283,
- -1, 283, -1, 250, -1, 263, 76, 211, 281, -1,
- 17, 191, 250, 192, 285, -1, 18, 250, 210, -1,
- 19, 210, -1, 75, 191, 292, 192, 286, -1, 11,
- 283, 75, 191, 250, 192, 212, -1, 13, 191, 296,
- 298, 192, 286, -1, 289, -1, 282, -1, 292, -1,
- -1, 297, 212, -1, 297, 212, 250, -1, 10, 212,
- -1, 9, 212, -1, 16, 212, -1, 16, 250, 212,
- -1, 15, 212, -1, 301, -1, 252, -1, 219, -1,
- 253, 287, -1
+ 215, 279, 216, -1, 73, 215, 279, 216, -1, 280,
+ -1, 279, 280, -1, 273, 281, 214, -1, 282, -1,
+ 281, 198, 282, -1, 76, -1, 76, 195, 253, 196,
+ -1, 250, -1, 254, -1, 287, -1, 286, -1, 284,
+ -1, 291, -1, 292, -1, 295, -1, 296, -1, 297,
+ -1, 301, -1, 215, 216, -1, 215, 290, 216, -1,
+ 289, -1, 286, -1, 215, 216, -1, 215, 290, 216,
+ -1, 285, -1, 290, 285, -1, 214, -1, 252, 214,
+ -1, 14, 193, 252, 194, 293, -1, 285, 12, 285,
+ -1, 285, -1, 252, -1, 265, 76, 213, 283, -1,
+ 17, 193, 252, 194, 287, -1, 18, 252, 212, -1,
+ 19, 212, -1, 75, 193, 294, 194, 288, -1, 11,
+ 285, 75, 193, 252, 194, 214, -1, 13, 193, 298,
+ 300, 194, 288, -1, 291, -1, 284, -1, 294, -1,
+ -1, 299, 214, -1, 299, 214, 252, -1, 10, 214,
+ -1, 9, 214, -1, 16, 214, -1, 16, 252, 214,
+ -1, 15, 214, -1, 303, -1, 254, -1, 221, -1,
+ 255, 289, -1
};
/* YYRLINE[YYN] -- source line where rule number YYN was defined. */
static const yytype_uint16 yyrline[] =
{
- 0, 211, 211, 210, 217, 219, 239, 240, 241, 242,
- 245, 247, 251, 260, 268, 279, 283, 290, 297, 304,
- 311, 318, 325, 326, 332, 336, 343, 349, 358, 362,
- 366, 367, 376, 377, 381, 382, 386, 392, 404, 408,
- 414, 421, 432, 433, 439, 445, 455, 456, 457, 458,
- 462, 463, 469, 475, 484, 485, 491, 500, 501, 507,
- 516, 517, 523, 529, 535, 544, 545, 551, 560, 561,
- 570, 571, 580, 581, 590, 591, 600, 601, 610, 611,
- 620, 621, 630, 631, 640, 641, 642, 643, 644, 645,
- 646, 647, 648, 649, 650, 654, 658, 674, 678, 682,
- 686, 700, 704, 705, 709, 714, 722, 733, 743, 758,
- 765, 770, 781, 794, 797, 802, 807, 816, 820, 821,
- 830, 839, 848, 857, 866, 879, 890, 899, 908, 917,
- 926, 935, 944, 958, 965, 976, 983, 984, 1003, 1032,
- 1073, 1078, 1083, 1091, 1099, 1100, 1101, 1106, 1107, 1112,
- 1117, 1123, 1131, 1136, 1141, 1146, 1152, 1157, 1162, 1167,
- 1172, 1180, 1181, 1189, 1190, 1196, 1205, 1211, 1217, 1226,
- 1227, 1228, 1229, 1230, 1231, 1232, 1233, 1234, 1235, 1236,
- 1237, 1238, 1239, 1240, 1241, 1242, 1243, 1244, 1245, 1246,
- 1247, 1248, 1249, 1250, 1251, 1252, 1253, 1254, 1255, 1256,
- 1257, 1258, 1259, 1260, 1261, 1262, 1263, 1264, 1265, 1266,
- 1267, 1268, 1269, 1270, 1271, 1272, 1273, 1274, 1275, 1276,
- 1280, 1291, 1302, 1316, 1322, 1331, 1336, 1344, 1359, 1364,
- 1372, 1378, 1387, 1391, 1397, 1398, 1402, 1403, 1404, 1405,
- 1406, 1407, 1408, 1412, 1418, 1427, 1428, 1432, 1438, 1447,
- 1457, 1469, 1475, 1484, 1493, 1498, 1506, 1510, 1524, 1528,
- 1529, 1533, 1540, 1547, 1557, 1558, 1562, 1564, 1570, 1575,
- 1584, 1590, 1596, 1602, 1608, 1617, 1618, 1619, 1623
+ 0, 212, 212, 211, 218, 220, 240, 241, 242, 243,
+ 246, 248, 252, 261, 269, 280, 284, 291, 298, 305,
+ 312, 319, 326, 327, 333, 337, 344, 350, 359, 363,
+ 367, 368, 377, 378, 382, 383, 387, 393, 405, 409,
+ 415, 422, 433, 434, 440, 446, 456, 457, 458, 459,
+ 463, 464, 470, 476, 485, 486, 492, 501, 502, 508,
+ 517, 518, 524, 530, 536, 545, 546, 552, 561, 562,
+ 571, 572, 581, 582, 591, 592, 601, 602, 611, 612,
+ 621, 622, 631, 632, 641, 642, 643, 644, 645, 646,
+ 647, 648, 649, 650, 651, 655, 659, 675, 679, 683,
+ 687, 701, 705, 706, 710, 715, 723, 734, 744, 759,
+ 766, 771, 782, 795, 798, 803, 808, 817, 821, 822,
+ 831, 840, 849, 858, 867, 880, 891, 900, 909, 918,
+ 927, 936, 945, 959, 966, 977, 984, 985, 1004, 1033,
+ 1074, 1079, 1084, 1092, 1100, 1101, 1102, 1107, 1108, 1113,
+ 1118, 1124, 1132, 1137, 1142, 1147, 1153, 1158, 1163, 1168,
+ 1173, 1181, 1182, 1190, 1191, 1197, 1206, 1212, 1218, 1227,
+ 1228, 1229, 1230, 1231, 1232, 1233, 1234, 1235, 1236, 1237,
+ 1238, 1239, 1240, 1241, 1242, 1243, 1244, 1245, 1246, 1247,
+ 1248, 1249, 1250, 1251, 1252, 1253, 1254, 1255, 1256, 1257,
+ 1258, 1259, 1260, 1261, 1262, 1263, 1264, 1265, 1266, 1267,
+ 1268, 1269, 1270, 1271, 1272, 1273, 1274, 1275, 1276, 1277,
+ 1281, 1292, 1303, 1317, 1323, 1332, 1337, 1345, 1360, 1365,
+ 1373, 1379, 1388, 1392, 1398, 1399, 1403, 1404, 1405, 1406,
+ 1407, 1408, 1409, 1413, 1419, 1428, 1429, 1433, 1439, 1448,
+ 1458, 1470, 1476, 1485, 1494, 1499, 1507, 1511, 1525, 1529,
+ 1530, 1534, 1541, 1548, 1558, 1559, 1563, 1565, 1571, 1576,
+ 1585, 1591, 1597, 1603, 1609, 1618, 1619, 1620, 1624
};
#endif
@@ -876,11 +877,11 @@ static const char *const yytname[] =
"IIMAGE1DARRAY", "IIMAGE2DARRAY", "UIMAGE1D", "UIMAGE2D", "UIMAGE3D",
"UIMAGECUBE", "UIMAGE1DARRAY", "UIMAGE2DARRAY", "IMAGE1DSHADOW",
"IMAGE2DSHADOW", "IMAGEBUFFER", "IIMAGEBUFFER", "UIMAGEBUFFER",
- "ROW_MAJOR", "'('", "')'", "'['", "']'", "'.'", "','", "'+'", "'-'",
- "'!'", "'~'", "'*'", "'/'", "'%'", "'<'", "'>'", "'&'", "'^'", "'|'",
- "'?'", "':'", "'='", "';'", "'{'", "'}'", "$accept", "translation_unit",
- "$@1", "version_statement", "pragma_statement",
- "extension_statement_list", "extension_statement",
+ "IMAGE1DARRAYSHADOW", "IMAGE2DARRAYSHADOW", "ROW_MAJOR", "'('", "')'",
+ "'['", "']'", "'.'", "','", "'+'", "'-'", "'!'", "'~'", "'*'", "'/'",
+ "'%'", "'<'", "'>'", "'&'", "'^'", "'|'", "'?'", "':'", "'='", "';'",
+ "'{'", "'}'", "$accept", "translation_unit", "$@1", "version_statement",
+ "pragma_statement", "extension_statement_list", "extension_statement",
"external_declaration_list", "variable_identifier", "primary_expression",
"postfix_expression", "integer_expression", "function_call",
"function_call_or_method", "function_call_generic",
@@ -939,43 +940,43 @@ static const yytype_uint16 yytoknum[] =
415, 416, 417, 418, 419, 420, 421, 422, 423, 424,
425, 426, 427, 428, 429, 430, 431, 432, 433, 434,
435, 436, 437, 438, 439, 440, 441, 442, 443, 444,
- 445, 40, 41, 91, 93, 46, 44, 43, 45, 33,
- 126, 42, 47, 37, 60, 62, 38, 94, 124, 63,
- 58, 61, 59, 123, 125
+ 445, 446, 447, 40, 41, 91, 93, 46, 44, 43,
+ 45, 33, 126, 42, 47, 37, 60, 62, 38, 94,
+ 124, 63, 58, 61, 59, 123, 125
};
# endif
/* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */
static const yytype_uint16 yyr1[] =
{
- 0, 215, 217, 216, 218, 218, 219, 219, 219, 219,
- 220, 220, 221, 222, 222, 223, 224, 224, 224, 224,
- 224, 224, 225, 225, 225, 225, 225, 225, 226, 227,
- 228, 228, 229, 229, 230, 230, 231, 231, 232, 233,
- 233, 233, 234, 234, 234, 234, 235, 235, 235, 235,
- 236, 236, 236, 236, 237, 237, 237, 238, 238, 238,
- 239, 239, 239, 239, 239, 240, 240, 240, 241, 241,
- 242, 242, 243, 243, 244, 244, 245, 245, 246, 246,
- 247, 247, 248, 248, 249, 249, 249, 249, 249, 249,
- 249, 249, 249, 249, 249, 250, 250, 251, 252, 252,
- 252, 253, 254, 254, 255, 255, 256, 257, 257, 258,
- 258, 258, 258, 259, 259, 259, 259, 260, 261, 261,
- 261, 261, 261, 261, 261, 262, 262, 262, 262, 262,
- 262, 262, 262, 263, 263, 264, 265, 265, 266, 266,
- 267, 267, 267, 268, 269, 269, 269, 269, 269, 269,
- 269, 269, 270, 270, 270, 270, 270, 270, 270, 270,
- 270, 271, 271, 272, 272, 272, 273, 273, 273, 274,
- 274, 274, 274, 274, 274, 274, 274, 274, 274, 274,
- 274, 274, 274, 274, 274, 274, 274, 274, 274, 274,
- 274, 274, 274, 274, 274, 274, 274, 274, 274, 274,
- 274, 274, 274, 274, 274, 274, 274, 274, 274, 274,
- 274, 274, 274, 274, 274, 274, 274, 274, 274, 274,
- 275, 275, 275, 276, 276, 277, 277, 278, 279, 279,
- 280, 280, 281, 282, 283, 283, 284, 284, 284, 284,
- 284, 284, 284, 285, 285, 286, 286, 287, 287, 288,
- 288, 289, 289, 290, 291, 291, 292, 292, 293, 294,
- 294, 295, 295, 295, 296, 296, 297, 297, 298, 298,
- 299, 299, 299, 299, 299, 300, 300, 300, 301
+ 0, 217, 219, 218, 220, 220, 221, 221, 221, 221,
+ 222, 222, 223, 224, 224, 225, 226, 226, 226, 226,
+ 226, 226, 227, 227, 227, 227, 227, 227, 228, 229,
+ 230, 230, 231, 231, 232, 232, 233, 233, 234, 235,
+ 235, 235, 236, 236, 236, 236, 237, 237, 237, 237,
+ 238, 238, 238, 238, 239, 239, 239, 240, 240, 240,
+ 241, 241, 241, 241, 241, 242, 242, 242, 243, 243,
+ 244, 244, 245, 245, 246, 246, 247, 247, 248, 248,
+ 249, 249, 250, 250, 251, 251, 251, 251, 251, 251,
+ 251, 251, 251, 251, 251, 252, 252, 253, 254, 254,
+ 254, 255, 256, 256, 257, 257, 258, 259, 259, 260,
+ 260, 260, 260, 261, 261, 261, 261, 262, 263, 263,
+ 263, 263, 263, 263, 263, 264, 264, 264, 264, 264,
+ 264, 264, 264, 265, 265, 266, 267, 267, 268, 268,
+ 269, 269, 269, 270, 271, 271, 271, 271, 271, 271,
+ 271, 271, 272, 272, 272, 272, 272, 272, 272, 272,
+ 272, 273, 273, 274, 274, 274, 275, 275, 275, 276,
+ 276, 276, 276, 276, 276, 276, 276, 276, 276, 276,
+ 276, 276, 276, 276, 276, 276, 276, 276, 276, 276,
+ 276, 276, 276, 276, 276, 276, 276, 276, 276, 276,
+ 276, 276, 276, 276, 276, 276, 276, 276, 276, 276,
+ 276, 276, 276, 276, 276, 276, 276, 276, 276, 276,
+ 277, 277, 277, 278, 278, 279, 279, 280, 281, 281,
+ 282, 282, 283, 284, 285, 285, 286, 286, 286, 286,
+ 286, 286, 286, 287, 287, 288, 288, 289, 289, 290,
+ 290, 291, 291, 292, 293, 293, 294, 294, 295, 296,
+ 296, 297, 297, 297, 298, 298, 299, 299, 300, 300,
+ 301, 301, 301, 301, 301, 302, 302, 302, 303
};
/* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */
@@ -1076,65 +1077,65 @@ static const yytype_int16 yydefgoto[] =
/* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing
STATE-NUM. */
-#define YYPACT_NINF -360
+#define YYPACT_NINF -350
static const yytype_int16 yypact[] =
{
- -54, -53, 37, -360, -26, -360, -5, -360, 73, 3276,
- -360, 63, -360, -360, -360, -360, -360, -360, -360, -360,
- -360, -360, -360, -360, -360, -360, -360, -360, -360, -360,
- 105, -360, -360, -360, -360, -360, -360, -360, -360, -360,
- -360, -360, -360, -360, -360, -360, -360, -360, -360, -360,
- -360, -360, -360, -360, -360, -360, -360, -360, -360, -360,
- -360, -360, -360, -360, -360, -360, -360, -360, -360, -360,
- -69, -360, -360, 42, -360, -360, -360, -74, 65, 79,
- 83, 85, 16, -360, -360, -360, 3276, -360, -99, 9,
- 13, 5, -152, -360, 134, 17, 17, 3464, -360, -360,
- -360, 18, -360, 3536, -360, -360, -360, 136, -360, -360,
- -360, 0, 3464, -360, 17, -360, 3536, -360, -360, -360,
- -360, 138, -360, -360, 387, -360, -360, 24, -360, -360,
- -360, -360, -360, 3464, 149, 141, -360, -150, -360, -360,
- -360, 2371, -360, 106, 3464, 144, 1760, -360, -360, 11,
- 14, -144, -360, 12, 20, 1235, 30, 31, 22, 1992,
- 38, 2914, 26, 46, -59, -360, -360, -360, -360, -360,
- 2914, 2914, 2914, -360, -360, -360, -360, -360, 599, -360,
- -360, -360, -70, -360, -360, -360, 36, -56, 3095, 47,
- -30, 2914, -8, -113, 39, -76, 45, 34, 23, 35,
- 154, 153, -79, -360, -360, -123, -360, 41, 55, -360,
- -360, -360, -360, 811, -360, -360, -360, -360, -360, -360,
- -360, -360, -360, 172, 3464, -164, -360, 2552, 2914, -360,
- -360, -360, 56, -360, -360, 1876, 58, -110, -360, -360,
- -360, -360, 171, -360, 138, -360, -360, 179, 1644, 2914,
- -360, -360, -101, 2914, -90, -360, 2190, -360, -360, -51,
- -360, 1023, -360, -360, 2914, 3392, -360, -360, 2914, 64,
- -360, -360, -360, -360, -360, -360, -360, -360, -360, -360,
- -360, -360, -360, 2914, -360, 2914, 2914, 2914, 2914, 2914,
- 2914, 2914, 2914, 2914, 2914, 2914, 2914, 2914, 2914, 2914,
- 2914, 2914, 2914, 2914, 2914, 2914, -360, -360, -360, 62,
- -360, -360, 2733, 2914, 48, 66, -360, -360, -360, -360,
- 2914, 144, -360, -360, -360, 67, -360, -360, 2190, -49,
- -360, -22, -360, 238, 68, 187, 74, -360, -360, 71,
- 68, 76, -360, -360, -360, -360, -360, -360, -8, -8,
- -113, -113, 39, 39, 39, 39, -76, -76, 45, 34,
- 23, 35, 154, 153, -84, -360, 2914, 57, 75, -360,
- 2914, 69, 87, -360, 2914, -360, 70, 91, 1235, 72,
- 78, 1446, -360, 2914, 90, 2914, 81, -360, 2914, -360,
- -16, 2914, 1446, 267, -360, -360, 2914, -360, -360, -360,
- -360, -360, -360, 2914, -360, 82, 68, -360, 1235, -360,
- -360, -360, -360
+ -78, -56, 54, -350, -52, -350, -37, -350, 8, 3302,
+ -350, -26, -350, -350, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ 88, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ -66, -350, -350, 42, -350, -350, -350, 70, -4, 10,
+ 29, 34, -79, -350, -350, -350, 3302, -350, -19, -24,
+ -69, 5, -154, -350, 102, 16, 16, 3490, -350, -350,
+ -350, 18, -350, 3562, -350, -350, -350, 108, -350, -350,
+ -350, -8, 3490, -350, 16, -350, 3562, -350, -350, -350,
+ -350, 138, -350, -350, 387, -350, -350, 24, -350, -350,
+ -350, -350, -350, 3490, 147, 141, -350, -166, -350, -350,
+ -350, 2387, -350, 106, 3490, 144, 1772, -350, -350, 7,
+ 11, -87, -350, 14, 15, 1243, 30, 32, 20, 2004,
+ 37, 2936, 25, 39, -65, -350, -350, -350, -350, -350,
+ 2936, 2936, 2936, -350, -350, -350, -350, -350, 601, -350,
+ -350, -350, -59, -350, -350, -350, 28, -82, 3119, 43,
+ -30, 2936, -11, -2, 118, -74, 114, 35, 31, 36,
+ 148, 152, -77, -350, -350, -115, -350, 40, 52, -350,
+ -350, -350, -350, 815, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, 172, 3490, -180, -350, 2570, 2936, -350,
+ -350, -350, 53, -350, -350, 1888, 55, -113, -350, -350,
+ -350, -350, 173, -350, 138, -350, -350, 178, 1656, 2936,
+ -350, -350, -108, 2936, -161, -350, 2204, -350, -350, -68,
+ -350, 1029, -350, -350, 2936, 3418, -350, -350, 2936, 61,
+ -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, 2936, -350, 2936, 2936, 2936, 2936, 2936,
+ 2936, 2936, 2936, 2936, 2936, 2936, 2936, 2936, 2936, 2936,
+ 2936, 2936, 2936, 2936, 2936, 2936, -350, -350, -350, 63,
+ -350, -350, 2753, 2936, 46, 60, -350, -350, -350, -350,
+ 2936, 144, -350, -350, -350, 67, -350, -350, 2204, -55,
+ -350, -54, -350, 238, 65, 188, 71, -350, -350, 72,
+ 65, 73, -350, -350, -350, -350, -350, -350, -11, -11,
+ -2, -2, 118, 118, 118, 118, -74, -74, 114, 35,
+ 31, 36, 148, 152, -157, -350, 2936, 56, 83, -350,
+ 2936, 68, 84, -350, 2936, -350, 69, 90, 1243, 74,
+ 77, 1456, -350, 2936, 86, 2936, 79, -350, 2936, -350,
+ -53, 2936, 1456, 255, -350, -350, 2936, -350, -350, -350,
+ -350, -350, -350, 2936, -350, 80, 65, -350, 1243, -350,
+ -350, -350, -350
};
/* YYPGOTO[NTERM-NUM]. */
static const yytype_int16 yypgoto[] =
{
- -360, -360, -360, -360, -360, -360, -360, -360, -360, -360,
- -360, -360, -360, -360, 25, -360, -360, -360, -360, -135,
- -360, -89, -88, -104, -91, -11, -6, -4, -3, -7,
- -2, -360, -133, -97, -360, -156, -193, 4, 10, -360,
- -360, -360, 80, 170, 166, 84, -360, -360, -229, -360,
- -360, 59, -71, -360, -360, -72, -9, 1, -360, -360,
- 225, -360, 161, -128, -360, -14, -287, 61, -151, -359,
- -68, -82, 224, 135, 77, -360, -360, -13, -360, -360,
- -360, -360, -360, -360, -360, 228, -360
+ -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, -350, 22, -350, -350, -350, -350, -135,
+ -350, -83, -81, -104, -85, -13, -6, -5, -3, -1,
+ -7, -350, -133, -97, -350, -156, -193, 9, 12, -350,
+ -350, -350, 76, 170, 168, 81, -350, -350, -239, -350,
+ -350, 59, -71, -350, -350, -72, -9, 1, -350, -350,
+ 227, -350, 163, -139, -350, -12, -283, 62, -151, -349,
+ -67, -84, 223, 135, 66, -350, -350, -10, -350, -350,
+ -350, -350, -350, -350, -350, 229, -350
};
/* YYTABLE[YYPACT[STATE-NUM]]. What to do in state STATE-NUM. If
@@ -1144,39 +1145,39 @@ static const yytype_int16 yypgoto[] =
#define YYTABLE_NINF -169
static const yytype_int16 yytable[] =
{
- 99, 115, 114, 252, 247, 254, 230, 111, 231, 128,
- 292, 293, 303, 87, 262, 263, 259, -168, 240, 88,
- 12, 13, 397, 138, 139, 4, 369, 335, 128, 312,
- 74, 75, 76, 397, 315, 257, 258, 5, 129, 130,
- 131, 226, 148, 227, 135, 12, 13, 313, 243, 30,
- 31, 32, 244, 33, 34, 1, 284, 129, 130, 131,
- 136, 228, 308, 272, 273, 274, 275, 276, 277, 278,
- 279, 280, 281, 305, 30, 31, 32, 99, 33, 34,
- 35, 36, 37, 387, 288, 289, 321, 7, 140, 306,
- 87, 270, 230, 329, 231, 305, 88, 331, 402, 335,
- 334, 404, 322, 145, 142, 8, 305, 240, 340, 409,
- 308, 330, 305, 123, 124, 208, 410, 149, 113, 368,
- 332, 290, 291, 264, 223, 265, 383, 372, 294, 295,
- 304, 316, -40, 296, 297, 145, 267, 145, 108, 109,
- 268, 337, 110, 378, 112, 305, 208, 305, 364, 11,
+ 99, 115, 114, 252, 247, 254, 230, 240, 231, 128,
+ 111, -168, 292, 293, 303, 312, 259, 335, 87, 12,
+ 13, 88, 4, 138, 139, 262, 263, 226, 128, 227,
+ 369, 1, 397, 313, 315, 257, 258, 305, 129, 130,
+ 131, 305, 148, 397, 135, 12, 13, 228, 30, 31,
+ 32, 332, 33, 34, 5, 383, 284, 129, 130, 131,
+ 136, 7, 308, 272, 273, 274, 275, 276, 277, 278,
+ 279, 280, 281, 8, 30, 31, 32, 99, 33, 34,
+ 35, 36, 37, 305, 11, 321, 107, 387, 140, 335,
+ 305, 270, 230, 329, 231, 87, 240, 331, 88, 306,
+ 334, 322, 402, 145, 142, 404, 330, 243, 340, 117,
+ 308, 244, 267, 409, 121, 208, 268, 149, 113, 368,
+ 410, 108, 109, 118, 223, 110, 337, 372, -40, 127,
+ 305, 316, 294, 295, 304, 145, 264, 145, 265, 378,
+ 379, 405, 119, 305, 305, 305, 208, 120, 364, 112,
345, 346, 347, 230, 230, 230, 230, 230, 230, 230,
230, 230, 230, 230, 230, 230, 230, 230, 230, 208,
- 379, 343, 334, 384, 305, 107, 405, 230, 117, 231,
- 305, 282, 129, 130, 131, 230, 344, 231, 352, 353,
- 354, 355, 118, 285, 286, 287, 119, -102, 120, 348,
- 349, 126, 350, 351, 208, 356, 357, 121, 365, 127,
- 137, 141, 143, 144, 150, 223, 316, 225, 390, 234,
- 236, 248, 249, 241, 245, 242, 145, 393, 266, 253,
- 299, 230, 246, 231, 250, 406, 255, 256, 271, 208,
- 298, 12, 13, 300, 301, 302, -39, 208, 309, 323,
- 318, 320, 208, 123, 325, 366, -34, 412, 374, 370,
- 371, 115, 114, 380, 305, 382, 381, -40, 385, 386,
- 30, 31, 32, 316, 33, 34, 35, 36, 37, 408,
- 388, 389, 391, 392, 401, 178, 400, 358, 316, 396,
- 342, 316, 403, 359, 411, 362, 360, 220, 361, 316,
- 224, 363, 116, 324, 310, 235, 316, 373, 311, 326,
- 407, 395, 125, 261, 122, 375, 0, 0, 0, 208,
- 0, 0, 0, 0, 0, 327, 0, 0, 0, 0,
+ 126, 343, 334, 384, 74, 75, 76, 230, 137, 231,
+ 129, 130, 131, 282, 143, 230, 344, 231, 352, 353,
+ 354, 355, 285, 286, 287, 123, 124, 288, 289, -102,
+ 290, 291, 296, 297, 208, 348, 349, 144, 365, 350,
+ 351, 356, 357, 141, 150, 223, 316, 225, 390, 234,
+ 236, 241, 266, 248, 242, 249, 145, 393, 245, 246,
+ 253, 230, 256, 231, 250, 406, 271, 255, 301, 208,
+ 299, 12, 13, 298, 302, -39, 300, 208, 309, 318,
+ 320, 323, 208, 325, 123, -34, 371, 412, 366, 370,
+ 374, 115, 114, 305, 380, 381, -40, 408, 382, 385,
+ 30, 31, 32, 316, 33, 34, 35, 36, 37, 386,
+ 389, 388, 401, 391, 392, 358, 400, 342, 316, 178,
+ 396, 316, 403, 359, 411, 360, 363, 220, 361, 316,
+ 310, 362, 224, 324, 116, 311, 316, 235, 407, 373,
+ 326, 125, 395, 261, 327, 122, 0, 0, 375, 208,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -1201,31 +1202,10 @@ static const yytype_int16 yytable[] =
0, 83, 0, 84, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 172, 0,
- 0, 0, 0, 0, 173, 174, 175, 176, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 177,
- 178, 179, 12, 13, 14, 15, 16, 17, 153, 154,
- 155, 0, 156, 157, 158, 159, 160, 161, 162, 18,
- 19, 20, 21, 22, 23, 24, 25, 26, 27, 28,
- 29, 30, 31, 32, 0, 33, 34, 35, 36, 37,
- 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
- 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
- 68, 69, 70, 71, 163, 164, 165, 166, 167, 168,
- 169, 0, 0, 170, 171, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 73, 74, 75, 76, 0, 77, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 82,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 83, 0, 84, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
172, 0, 0, 0, 0, 0, 173, 174, 175, 176,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 177, 178, 260, 12, 13, 14, 15, 16, 17,
+ 0, 177, 178, 179, 12, 13, 14, 15, 16, 17,
153, 154, 155, 0, 156, 157, 158, 159, 160, 161,
162, 18, 19, 20, 21, 22, 23, 24, 25, 26,
27, 28, 29, 30, 31, 32, 0, 33, 34, 35,
@@ -1244,30 +1224,9 @@ static const yytype_int16 yytable[] =
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 172, 0, 0, 0, 0, 0, 173, 174,
- 175, 176, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 177, 178, 307, 12, 13, 14, 15,
- 16, 17, 153, 154, 155, 0, 156, 157, 158, 159,
- 160, 161, 162, 18, 19, 20, 21, 22, 23, 24,
- 25, 26, 27, 28, 29, 30, 31, 32, 0, 33,
- 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
- 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
- 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
- 64, 65, 66, 67, 68, 69, 70, 71, 163, 164,
- 165, 166, 167, 168, 169, 0, 0, 170, 171, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 73, 74, 75, 76,
- 0, 77, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 82, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 83, 0, 84,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 172, 0, 0, 0, 0, 0,
173, 174, 175, 176, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 177, 178, 338, 12, 13,
+ 0, 0, 0, 0, 0, 177, 178, 260, 12, 13,
14, 15, 16, 17, 153, 154, 155, 0, 156, 157,
158, 159, 160, 161, 162, 18, 19, 20, 21, 22,
23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
@@ -1286,6 +1245,49 @@ static const yytype_int16 yytable[] =
0, 84, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 172, 0,
+ 0, 0, 0, 0, 173, 174, 175, 176, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 177,
+ 178, 307, 12, 13, 14, 15, 16, 17, 153, 154,
+ 155, 0, 156, 157, 158, 159, 160, 161, 162, 18,
+ 19, 20, 21, 22, 23, 24, 25, 26, 27, 28,
+ 29, 30, 31, 32, 0, 33, 34, 35, 36, 37,
+ 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
+ 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
+ 68, 69, 70, 71, 163, 164, 165, 166, 167, 168,
+ 169, 0, 0, 170, 171, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 73, 74, 75, 76, 0, 77, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 82,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 83, 0, 84, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 172, 0, 0, 0, 0, 0, 173, 174,
+ 175, 176, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 177, 178, 338, 12, 13, 14, 15,
+ 16, 17, 153, 154, 155, 0, 156, 157, 158, 159,
+ 160, 161, 162, 18, 19, 20, 21, 22, 23, 24,
+ 25, 26, 27, 28, 29, 30, 31, 32, 0, 33,
+ 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
+ 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
+ 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
+ 64, 65, 66, 67, 68, 69, 70, 71, 163, 164,
+ 165, 166, 167, 168, 169, 0, 0, 170, 171, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 73, 74, 75, 76,
+ 0, 77, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 82, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 83, 0, 84,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 172, 0, 0, 0,
0, 0, 173, 174, 175, 176, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 177, 178, 12,
@@ -1307,114 +1309,115 @@ static const yytype_int16 yytable[] =
83, 0, 84, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 172, 0, 0,
- 0, 0, 0, 173, 174, 175, 176, 12, 13, 14,
- 15, 16, 17, 0, 0, 0, 0, 0, 177, 124,
- 0, 0, 0, 0, 18, 19, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 30, 31, 32, 0,
- 33, 34, 35, 36, 37, 38, 39, 40, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
- 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
- 63, 64, 65, 66, 67, 68, 69, 70, 71, 0,
- 164, 165, 166, 167, 168, 169, 0, 0, 170, 171,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 73, 74, 75,
- 76, 0, 77, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 82, 14, 15, 16, 17, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 18, 19, 20, 21, 22, 23, 24, 25, 26, 27,
- 28, 29, 0, 0, 0, 0, 0, 0, 83, 0,
- 84, 38, 39, 40, 41, 42, 43, 44, 45, 46,
- 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
- 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
- 67, 68, 69, 70, 71, 172, 72, 0, 0, 0,
- 0, 173, 174, 175, 176, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 177, 0, 0, 0,
- 0, 0, 0, 0, 74, 75, 76, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 14, 15, 16, 17, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 18, 19, 20, 21,
- 22, 23, 24, 25, 26, 27, 28, 29, 0, 0,
- 0, 0, 0, 0, 83, 0, 84, 38, 39, 40,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 172,
+ 0, 0, 0, 0, 0, 173, 174, 175, 176, 12,
+ 13, 14, 15, 16, 17, 0, 0, 0, 0, 0,
+ 177, 124, 0, 0, 0, 0, 18, 19, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+ 32, 0, 33, 34, 35, 36, 37, 38, 39, 40,
41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
- 71, 0, 72, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 239, 0, 0, 0, 0, 0,
- 74, 75, 76, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 14, 15, 16,
+ 71, 0, 164, 165, 166, 167, 168, 169, 0, 0,
+ 170, 171, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 73,
+ 74, 75, 76, 0, 77, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 82, 14, 15, 16,
17, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 18, 19, 20, 21, 22, 23, 24, 25,
26, 27, 28, 29, 0, 0, 0, 0, 0, 0,
83, 0, 84, 38, 39, 40, 41, 42, 43, 44,
45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69, 70, 71, 0, 164, 165,
- 166, 167, 168, 169, 0, 0, 170, 171, 0, 0,
+ 65, 66, 67, 68, 69, 70, 71, 0, 72, 172,
+ 0, 0, 0, 0, 0, 173, 174, 175, 176, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 319, 0, 0, 0, 0, 0, 74, 75, 76, 0,
+ 177, 0, 0, 0, 0, 0, 74, 75, 76, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 14, 15, 16, 17, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 18, 19,
+ 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
+ 0, 0, 0, 0, 0, 0, 83, 0, 84, 38,
+ 39, 40, 41, 42, 43, 44, 45, 46, 47, 48,
+ 49, 50, 51, 52, 53, 54, 55, 56, 57, 58,
+ 59, 60, 61, 62, 63, 64, 65, 66, 67, 68,
+ 69, 70, 71, 0, 72, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 239, 0,
+ 0, 0, 74, 75, 76, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 14,
+ 15, 16, 17, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 18, 19, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 0, 0, 0, 0,
+ 0, 0, 83, 0, 84, 38, 39, 40, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
+ 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
+ 63, 64, 65, 66, 67, 68, 69, 70, 71, 0,
+ 164, 165, 166, 167, 168, 169, 0, 0, 170, 171,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 319, 0, 0, 0, 74, 75,
+ 76, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 83, 0, 84, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 83, 0,
+ 84, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 172, 0, 0, 0, 0, 0, 173,
- 174, 175, 176, 12, 13, 14, 15, 16, 17, 0,
- 0, 0, 0, 0, 251, 0, 0, 0, 0, 0,
- 18, 19, 20, 21, 22, 23, 24, 25, 26, 27,
- 28, 29, 30, 31, 32, 0, 33, 34, 35, 36,
- 37, 38, 39, 40, 41, 42, 43, 44, 45, 46,
- 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
- 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
- 67, 68, 69, 70, 71, 0, 164, 165, 166, 167,
- 168, 169, 0, 0, 170, 171, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 333, 74, 75, 76, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 172, 0, 0,
+ 0, 0, 0, 173, 174, 175, 176, 12, 13, 14,
+ 15, 16, 17, 0, 0, 0, 0, 0, 251, 0,
+ 0, 0, 0, 0, 18, 19, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 30, 31, 32, 0,
+ 33, 34, 35, 36, 37, 38, 39, 40, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
+ 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
+ 63, 64, 65, 66, 67, 68, 69, 70, 71, 0,
+ 164, 165, 166, 167, 168, 169, 0, 0, 170, 171,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 82, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 333, 74, 75,
+ 76, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 82, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 83, 0, 84, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 83, 0,
+ 84, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 14, 15, 16, 17,
- 0, 172, 0, 0, 0, 0, 0, 173, 174, 175,
- 176, 18, 19, 20, 21, 22, 23, 24, 25, 26,
- 27, 28, 29, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 38, 39, 40, 41, 42, 43, 44, 45,
- 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
- 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
- 66, 67, 68, 69, 70, 71, 0, 164, 165, 166,
- 167, 168, 169, 0, 0, 170, 171, 0, 0, 0,
+ 0, 0, 14, 15, 16, 17, 0, 172, 0, 0,
+ 0, 0, 0, 173, 174, 175, 176, 18, 19, 20,
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 38, 39,
+ 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
+ 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
+ 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
+ 70, 71, 0, 164, 165, 166, 167, 168, 169, 0,
+ 0, 170, 171, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 74, 75, 76, 0, 0,
+ 0, 74, 75, 76, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 83, 0, 84, 0, 0,
+ 0, 83, 0, 84, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 14, 15, 16,
- 17, 0, 172, 0, 0, 229, 0, 0, 173, 174,
- 175, 176, 18, 19, 20, 21, 22, 23, 24, 25,
- 26, 27, 28, 29, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 38, 39, 40, 41, 42, 43, 44,
- 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
- 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69, 70, 71, 0, 164, 165,
- 166, 167, 168, 169, 0, 0, 170, 171, 0, 0,
+ 0, 0, 0, 0, 0, 14, 15, 16, 17, 0,
+ 172, 0, 0, 229, 0, 0, 173, 174, 175, 176,
+ 18, 19, 20, 21, 22, 23, 24, 25, 26, 27,
+ 28, 29, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 38, 39, 40, 41, 42, 43, 44, 45, 46,
+ 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
+ 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
+ 67, 68, 69, 70, 71, 0, 164, 165, 166, 167,
+ 168, 169, 0, 0, 170, 171, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 74, 75, 76, 0,
+ 0, 0, 0, 0, 74, 75, 76, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 83, 0, 84, 0,
+ 0, 0, 0, 0, 83, 0, 84, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 14, 15,
@@ -1435,122 +1438,122 @@ static const yytype_int16 yytable[] =
0, 0, 0, 0, 0, 0, 0, 83, 0, 84,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 14,
- 15, 16, 17, 0, 172, 0, 0, 367, 0, 0,
- 173, 174, 175, 176, 18, 19, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 38, 39, 40, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
- 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
- 63, 64, 65, 66, 67, 68, 69, 70, 71, 0,
- 164, 165, 166, 167, 168, 169, 0, 0, 170, 171,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 74, 75,
- 76, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 14, 15, 16, 17, 0, 172, 0, 0, 367,
+ 0, 0, 173, 174, 175, 176, 18, 19, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 38, 39, 40,
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
+ 71, 0, 164, 165, 166, 167, 168, 169, 0, 0,
+ 170, 171, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 74, 75, 76, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 83, 0,
- 84, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 14, 15, 16, 17, 0, 172, 0, 0, 0, 0,
- 0, 173, 174, 175, 176, 18, 19, 20, 21, 22,
- 23, 24, 25, 26, 27, 28, 29, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 38, 39, 40, 41,
- 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,
- 52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
- 62, 63, 64, 65, 66, 67, 68, 69, 70, 269,
- 0, 164, 165, 166, 167, 168, 169, 0, 0, 170,
- 171, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 74,
- 75, 76, 0, 0, 0, 0, 0, 0, 0, 0,
+ 83, 0, 84, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 14, 15, 16, 17, 0, 172,
+ 0, 0, 0, 0, 0, 173, 174, 175, 176, 18,
+ 19, 20, 21, 22, 23, 24, 25, 26, 27, 28,
+ 29, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
+ 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
+ 68, 69, 70, 269, 0, 164, 165, 166, 167, 168,
+ 169, 0, 0, 170, 171, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 83,
- 0, 84, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 74, 75, 76, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 12,
- 13, 14, 15, 16, 17, 0, 172, 0, 0, 0,
- 0, 0, 173, 174, 175, 176, 18, 19, 20, 21,
- 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
- 32, 0, 33, 34, 35, 36, 37, 38, 39, 40,
- 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
- 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
- 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
- 71, 0, 72, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 73,
- 74, 75, 76, 0, 77, 0, 0, 0, 0, 0,
- 0, 0, 78, 79, 80, 81, 82, 14, 15, 16,
- 17, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 83, 0, 84, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 12, 13, 14, 15, 16,
+ 17, 0, 172, 0, 0, 0, 0, 0, 173, 174,
+ 175, 176, 18, 19, 20, 21, 22, 23, 24, 25,
+ 26, 27, 28, 29, 30, 31, 32, 0, 33, 34,
+ 35, 36, 37, 38, 39, 40, 41, 42, 43, 44,
+ 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
+ 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
+ 65, 66, 67, 68, 69, 70, 71, 0, 72, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 73, 74, 75, 76, 0,
+ 77, 0, 0, 0, 0, 0, 0, 0, 78, 79,
+ 80, 81, 82, 14, 15, 16, 17, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 18, 19,
+ 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
+ 0, 0, 0, 0, 0, 0, 83, 0, 84, 38,
+ 39, 40, 41, 42, 43, 44, 45, 46, 47, 48,
+ 49, 50, 51, 52, 53, 54, 55, 56, 57, 58,
+ 59, 60, 61, 62, 63, 64, 65, 66, 67, 68,
+ 69, 70, 71, 0, 341, 14, 15, 16, 17, 169,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 18, 19, 20, 21, 22, 23, 24, 25, 26, 27,
+ 28, 29, 74, 75, 76, 0, 0, 0, 0, 0,
+ 0, 38, 39, 40, 41, 42, 43, 44, 45, 46,
+ 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
+ 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
+ 67, 68, 69, 70, 71, 0, 72, 14, 15, 16,
+ 17, 0, 83, 0, 84, 0, 0, 0, 0, 0,
0, 0, 18, 19, 20, 21, 22, 23, 24, 25,
- 26, 27, 28, 29, 0, 0, 0, 0, 0, 0,
- 83, 0, 84, 38, 39, 40, 41, 42, 43, 44,
+ 26, 27, 28, 29, 74, 75, 76, 0, 0, 0,
+ 0, 0, 0, 38, 39, 40, 41, 42, 43, 44,
45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69, 70, 71, 0, 341, 14,
- 15, 16, 17, 169, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 18, 19, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 74, 75, 76, 0,
- 0, 0, 0, 0, 0, 38, 39, 40, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
- 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
- 63, 64, 65, 66, 67, 68, 69, 70, 71, 0,
- 72, 14, 15, 16, 17, 0, 83, 0, 84, 0,
- 0, 0, 0, 0, 0, 0, 18, 19, 20, 21,
- 22, 23, 24, 25, 26, 27, 28, 29, 74, 75,
- 76, 0, 0, 0, 0, 0, 0, 38, 39, 40,
- 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
- 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
- 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
- 71, 0, 72, 0, 0, 0, 0, 0, 83, 0,
- 84, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 65, 66, 67, 68, 69, 70, 71, 0, 72, 0,
+ 0, 0, 0, 0, 83, 0, 84, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 83, 0, 84
+ 0, 0, 0, 0, 0, 0, 83, 0, 84
};
static const yytype_int16 yycheck[] =
{
- 9, 73, 73, 159, 155, 161, 141, 76, 141, 4,
- 86, 87, 91, 9, 84, 85, 172, 76, 146, 9,
- 3, 4, 381, 95, 96, 78, 313, 256, 4, 193,
- 104, 105, 106, 392, 227, 170, 171, 0, 33, 34,
- 35, 191, 114, 193, 196, 3, 4, 211, 192, 32,
- 33, 34, 196, 36, 37, 109, 191, 33, 34, 35,
- 212, 211, 213, 93, 94, 95, 96, 97, 98, 99,
- 100, 101, 102, 196, 32, 33, 34, 86, 36, 37,
- 38, 39, 40, 370, 197, 198, 196, 113, 97, 212,
- 86, 188, 227, 249, 227, 196, 86, 253, 385, 328,
- 256, 388, 212, 112, 103, 110, 196, 235, 264, 396,
- 261, 212, 196, 212, 213, 124, 403, 116, 76, 312,
- 210, 82, 83, 193, 133, 195, 210, 320, 204, 205,
- 209, 228, 191, 88, 89, 144, 192, 146, 33, 34,
- 196, 192, 37, 192, 213, 196, 155, 196, 304, 76,
+ 9, 73, 73, 159, 155, 161, 141, 146, 141, 4,
+ 76, 76, 86, 87, 91, 195, 172, 256, 9, 3,
+ 4, 9, 78, 95, 96, 84, 85, 193, 4, 195,
+ 313, 109, 381, 213, 227, 170, 171, 198, 33, 34,
+ 35, 198, 114, 392, 198, 3, 4, 213, 32, 33,
+ 34, 212, 36, 37, 0, 212, 191, 33, 34, 35,
+ 214, 113, 213, 93, 94, 95, 96, 97, 98, 99,
+ 100, 101, 102, 110, 32, 33, 34, 86, 36, 37,
+ 38, 39, 40, 198, 76, 198, 112, 370, 97, 328,
+ 198, 188, 227, 249, 227, 86, 235, 253, 86, 214,
+ 256, 214, 385, 112, 103, 388, 214, 194, 264, 113,
+ 261, 198, 194, 396, 193, 124, 198, 116, 76, 312,
+ 403, 33, 34, 113, 133, 37, 194, 320, 193, 198,
+ 198, 228, 206, 207, 211, 144, 195, 146, 197, 194,
+ 194, 194, 113, 198, 198, 198, 155, 113, 304, 215,
285, 286, 287, 288, 289, 290, 291, 292, 293, 294,
295, 296, 297, 298, 299, 300, 301, 302, 303, 178,
- 192, 268, 328, 366, 196, 112, 192, 312, 113, 312,
- 196, 211, 33, 34, 35, 320, 283, 320, 292, 293,
- 294, 295, 113, 201, 202, 203, 113, 192, 113, 288,
- 289, 192, 290, 291, 213, 296, 297, 191, 305, 196,
- 76, 193, 76, 213, 76, 224, 313, 76, 374, 113,
- 76, 191, 191, 212, 212, 211, 235, 378, 192, 191,
- 207, 366, 212, 366, 212, 391, 210, 191, 191, 248,
- 206, 3, 4, 208, 90, 92, 191, 256, 76, 78,
- 194, 193, 261, 212, 75, 193, 192, 408, 191, 211,
- 194, 333, 333, 76, 196, 194, 192, 191, 211, 194,
- 32, 33, 34, 370, 36, 37, 38, 39, 40, 12,
- 211, 194, 212, 192, 194, 213, 383, 298, 385, 211,
- 265, 388, 211, 299, 212, 302, 300, 127, 301, 396,
- 134, 303, 77, 244, 224, 144, 403, 321, 224, 248,
- 392, 379, 88, 178, 86, 328, -1, -1, -1, 328,
- -1, -1, -1, -1, -1, 248, -1, -1, -1, -1,
+ 194, 268, 328, 366, 104, 105, 106, 312, 76, 312,
+ 33, 34, 35, 213, 76, 320, 283, 320, 292, 293,
+ 294, 295, 203, 204, 205, 214, 215, 199, 200, 194,
+ 82, 83, 88, 89, 213, 288, 289, 215, 305, 290,
+ 291, 296, 297, 195, 76, 224, 313, 76, 374, 113,
+ 76, 214, 194, 193, 213, 193, 235, 378, 214, 214,
+ 193, 366, 193, 366, 214, 391, 193, 212, 90, 248,
+ 209, 3, 4, 208, 92, 193, 210, 256, 76, 196,
+ 195, 78, 261, 75, 214, 194, 196, 408, 195, 213,
+ 193, 333, 333, 198, 76, 194, 193, 12, 196, 213,
+ 32, 33, 34, 370, 36, 37, 38, 39, 40, 196,
+ 196, 213, 196, 214, 194, 298, 383, 265, 385, 215,
+ 213, 388, 213, 299, 214, 300, 303, 127, 301, 396,
+ 224, 302, 134, 244, 77, 224, 403, 144, 392, 321,
+ 248, 88, 379, 178, 248, 86, -1, -1, 328, 328,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
@@ -1575,31 +1578,10 @@ static const yytype_int16 yycheck[] =
-1, 154, -1, 156, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 191, -1,
- -1, -1, -1, -1, 197, 198, 199, 200, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 212,
- 213, 214, 3, 4, 5, 6, 7, 8, 9, 10,
- 11, -1, 13, 14, 15, 16, 17, 18, 19, 20,
- 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
- 31, 32, 33, 34, -1, 36, 37, 38, 39, 40,
- 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
- 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
- 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
- 71, 72, 73, 74, 75, 76, 77, 78, 79, 80,
- 81, -1, -1, 84, 85, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, 103, 104, 105, 106, -1, 108, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 120,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 154, -1, 156, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 191, -1, -1, -1, -1, -1, 197, 198, 199, 200,
+ 193, -1, -1, -1, -1, -1, 199, 200, 201, 202,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 212, 213, 214, 3, 4, 5, 6, 7, 8,
+ -1, 214, 215, 216, 3, 4, 5, 6, 7, 8,
9, 10, 11, -1, 13, 14, 15, 16, 17, 18,
19, 20, 21, 22, 23, 24, 25, 26, 27, 28,
29, 30, 31, 32, 33, 34, -1, 36, 37, 38,
@@ -1618,30 +1600,9 @@ static const yytype_int16 yycheck[] =
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, 191, -1, -1, -1, -1, -1, 197, 198,
- 199, 200, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 212, 213, 214, 3, 4, 5, 6,
- 7, 8, 9, 10, 11, -1, 13, 14, 15, 16,
- 17, 18, 19, 20, 21, 22, 23, 24, 25, 26,
- 27, 28, 29, 30, 31, 32, 33, 34, -1, 36,
- 37, 38, 39, 40, 41, 42, 43, 44, 45, 46,
- 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
- 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
- 67, 68, 69, 70, 71, 72, 73, 74, 75, 76,
- 77, 78, 79, 80, 81, -1, -1, 84, 85, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 103, 104, 105, 106,
- -1, 108, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 120, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 154, -1, 156,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 191, -1, -1, -1, -1, -1,
- 197, 198, 199, 200, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 212, 213, 214, 3, 4,
+ -1, -1, -1, -1, 193, -1, -1, -1, -1, -1,
+ 199, 200, 201, 202, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 214, 215, 216, 3, 4,
5, 6, 7, 8, 9, 10, 11, -1, 13, 14,
15, 16, 17, 18, 19, 20, 21, 22, 23, 24,
25, 26, 27, 28, 29, 30, 31, 32, 33, 34,
@@ -1660,9 +1621,52 @@ static const yytype_int16 yycheck[] =
-1, 156, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 191, -1, -1, -1,
- -1, -1, 197, 198, 199, 200, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 212, 213, 3,
+ -1, -1, -1, -1, -1, -1, -1, -1, 193, -1,
+ -1, -1, -1, -1, 199, 200, 201, 202, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 214,
+ 215, 216, 3, 4, 5, 6, 7, 8, 9, 10,
+ 11, -1, 13, 14, 15, 16, 17, 18, 19, 20,
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
+ 31, 32, 33, 34, -1, 36, 37, 38, 39, 40,
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80,
+ 81, -1, -1, 84, 85, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, 103, 104, 105, 106, -1, 108, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 120,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 154, -1, 156, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, 193, -1, -1, -1, -1, -1, 199, 200,
+ 201, 202, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 214, 215, 216, 3, 4, 5, 6,
+ 7, 8, 9, 10, 11, -1, 13, 14, 15, 16,
+ 17, 18, 19, 20, 21, 22, 23, 24, 25, 26,
+ 27, 28, 29, 30, 31, 32, 33, 34, -1, 36,
+ 37, 38, 39, 40, 41, 42, 43, 44, 45, 46,
+ 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
+ 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
+ 67, 68, 69, 70, 71, 72, 73, 74, 75, 76,
+ 77, 78, 79, 80, 81, -1, -1, 84, 85, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, 103, 104, 105, 106,
+ -1, 108, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 120, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 154, -1, 156,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, 193, -1, -1, -1,
+ -1, -1, 199, 200, 201, 202, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 214, 215, 3,
4, 5, 6, 7, 8, 9, 10, 11, -1, 13,
14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
@@ -1681,119 +1685,120 @@ static const yytype_int16 yycheck[] =
154, -1, 156, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 191, -1, -1,
- -1, -1, -1, 197, 198, 199, 200, 3, 4, 5,
- 6, 7, 8, -1, -1, -1, -1, -1, 212, 213,
- -1, -1, -1, -1, 20, 21, 22, 23, 24, 25,
- 26, 27, 28, 29, 30, 31, 32, 33, 34, -1,
- 36, 37, 38, 39, 40, 41, 42, 43, 44, 45,
- 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
- 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
- 66, 67, 68, 69, 70, 71, 72, 73, 74, -1,
- 76, 77, 78, 79, 80, 81, -1, -1, 84, 85,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 103, 104, 105,
- 106, -1, 108, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 120, 5, 6, 7, 8, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
- 30, 31, -1, -1, -1, -1, -1, -1, 154, -1,
- 156, 41, 42, 43, 44, 45, 46, 47, 48, 49,
- 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
- 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
- 70, 71, 72, 73, 74, 191, 76, -1, -1, -1,
- -1, 197, 198, 199, 200, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 212, -1, -1, -1,
- -1, -1, -1, -1, 104, 105, 106, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 5, 6, 7, 8, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 30, 31, -1, -1,
- -1, -1, -1, -1, 154, -1, 156, 41, 42, 43,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 193,
+ -1, -1, -1, -1, -1, 199, 200, 201, 202, 3,
+ 4, 5, 6, 7, 8, -1, -1, -1, -1, -1,
+ 214, 215, -1, -1, -1, -1, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
+ 34, -1, 36, 37, 38, 39, 40, 41, 42, 43,
44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
64, 65, 66, 67, 68, 69, 70, 71, 72, 73,
- 74, -1, 76, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 214, -1, -1, -1, -1, -1,
- 104, 105, 106, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 5, 6, 7,
+ 74, -1, 76, 77, 78, 79, 80, 81, -1, -1,
+ 84, 85, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 103,
+ 104, 105, 106, -1, 108, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, 120, 5, 6, 7,
8, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, 20, 21, 22, 23, 24, 25, 26, 27,
28, 29, 30, 31, -1, -1, -1, -1, -1, -1,
154, -1, 156, 41, 42, 43, 44, 45, 46, 47,
48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
- 68, 69, 70, 71, 72, 73, 74, -1, 76, 77,
- 78, 79, 80, 81, -1, -1, 84, 85, -1, -1,
+ 68, 69, 70, 71, 72, 73, 74, -1, 76, 193,
+ -1, -1, -1, -1, -1, 199, 200, 201, 202, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
214, -1, -1, -1, -1, -1, 104, 105, 106, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 5, 6, 7, 8, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+ -1, -1, -1, -1, -1, -1, 154, -1, 156, 41,
+ 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,
+ 52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
+ 62, 63, 64, 65, 66, 67, 68, 69, 70, 71,
+ 72, 73, 74, -1, 76, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 216, -1,
+ -1, -1, 104, 105, 106, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 5,
+ 6, 7, 8, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 20, 21, 22, 23, 24, 25,
+ 26, 27, 28, 29, 30, 31, -1, -1, -1, -1,
+ -1, -1, 154, -1, 156, 41, 42, 43, 44, 45,
+ 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
+ 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
+ 66, 67, 68, 69, 70, 71, 72, 73, 74, -1,
+ 76, 77, 78, 79, 80, 81, -1, -1, 84, 85,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 216, -1, -1, -1, 104, 105,
+ 106, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 154, -1, 156, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 154, -1,
+ 156, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 191, -1, -1, -1, -1, -1, 197,
- 198, 199, 200, 3, 4, 5, 6, 7, 8, -1,
- -1, -1, -1, -1, 212, -1, -1, -1, -1, -1,
- 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
- 30, 31, 32, 33, 34, -1, 36, 37, 38, 39,
- 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
- 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
- 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
- 70, 71, 72, 73, 74, -1, 76, 77, 78, 79,
- 80, 81, -1, -1, 84, 85, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 103, 104, 105, 106, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 193, -1, -1,
+ -1, -1, -1, 199, 200, 201, 202, 3, 4, 5,
+ 6, 7, 8, -1, -1, -1, -1, -1, 214, -1,
+ -1, -1, -1, -1, 20, 21, 22, 23, 24, 25,
+ 26, 27, 28, 29, 30, 31, 32, 33, 34, -1,
+ 36, 37, 38, 39, 40, 41, 42, 43, 44, 45,
+ 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
+ 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
+ 66, 67, 68, 69, 70, 71, 72, 73, 74, -1,
+ 76, 77, 78, 79, 80, 81, -1, -1, 84, 85,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 120, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 103, 104, 105,
+ 106, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 120, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 154, -1, 156, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 154, -1,
+ 156, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 5, 6, 7, 8,
- -1, 191, -1, -1, -1, -1, -1, 197, 198, 199,
- 200, 20, 21, 22, 23, 24, 25, 26, 27, 28,
- 29, 30, 31, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, 41, 42, 43, 44, 45, 46, 47, 48,
- 49, 50, 51, 52, 53, 54, 55, 56, 57, 58,
- 59, 60, 61, 62, 63, 64, 65, 66, 67, 68,
- 69, 70, 71, 72, 73, 74, -1, 76, 77, 78,
- 79, 80, 81, -1, -1, 84, 85, -1, -1, -1,
+ -1, -1, 5, 6, 7, 8, -1, 193, -1, -1,
+ -1, -1, -1, 199, 200, 201, 202, 20, 21, 22,
+ 23, 24, 25, 26, 27, 28, 29, 30, 31, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
+ 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
+ 63, 64, 65, 66, 67, 68, 69, 70, 71, 72,
+ 73, 74, -1, 76, 77, 78, 79, 80, 81, -1,
+ -1, 84, 85, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 104, 105, 106, -1, -1,
+ -1, 104, 105, 106, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 154, -1, 156, -1, -1,
+ -1, 154, -1, 156, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 5, 6, 7,
- 8, -1, 191, -1, -1, 194, -1, -1, 197, 198,
- 199, 200, 20, 21, 22, 23, 24, 25, 26, 27,
- 28, 29, 30, 31, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 41, 42, 43, 44, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
- 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
- 68, 69, 70, 71, 72, 73, 74, -1, 76, 77,
- 78, 79, 80, 81, -1, -1, 84, 85, -1, -1,
+ -1, -1, -1, -1, -1, 5, 6, 7, 8, -1,
+ 193, -1, -1, 196, -1, -1, 199, 200, 201, 202,
+ 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
+ 30, 31, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, 41, 42, 43, 44, 45, 46, 47, 48, 49,
+ 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
+ 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
+ 70, 71, 72, 73, 74, -1, 76, 77, 78, 79,
+ 80, 81, -1, -1, 84, 85, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 104, 105, 106, -1,
+ -1, -1, -1, -1, 104, 105, 106, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 154, -1, 156, -1,
+ -1, -1, -1, -1, 154, -1, 156, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, 5, 6,
- 7, 8, -1, 191, -1, -1, 194, -1, -1, 197,
- 198, 199, 200, 20, 21, 22, 23, 24, 25, 26,
+ 7, 8, -1, 193, -1, -1, 196, -1, -1, 199,
+ 200, 201, 202, 20, 21, 22, 23, 24, 25, 26,
27, 28, 29, 30, 31, -1, -1, -1, -1, -1,
-1, -1, -1, -1, 41, 42, 43, 44, 45, 46,
47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
@@ -1809,133 +1814,133 @@ static const yytype_int16 yycheck[] =
-1, -1, -1, -1, -1, -1, -1, 154, -1, 156,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 5,
- 6, 7, 8, -1, 191, -1, -1, 194, -1, -1,
- 197, 198, 199, 200, 20, 21, 22, 23, 24, 25,
- 26, 27, 28, 29, 30, 31, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 41, 42, 43, 44, 45,
- 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
- 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
- 66, 67, 68, 69, 70, 71, 72, 73, 74, -1,
- 76, 77, 78, 79, 80, 81, -1, -1, 84, 85,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 104, 105,
- 106, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, 5, 6, 7, 8, -1, 193, -1, -1, 196,
+ -1, -1, 199, 200, 201, 202, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 30, 31, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 41, 42, 43,
+ 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
+ 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
+ 64, 65, 66, 67, 68, 69, 70, 71, 72, 73,
+ 74, -1, 76, 77, 78, 79, 80, 81, -1, -1,
+ 84, 85, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 104, 105, 106, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 154, -1,
- 156, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 5, 6, 7, 8, -1, 191, -1, -1, -1, -1,
- -1, 197, 198, 199, 200, 20, 21, 22, 23, 24,
- 25, 26, 27, 28, 29, 30, 31, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 41, 42, 43, 44,
- 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
- 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69, 70, 71, 72, 73, 74,
- -1, 76, 77, 78, 79, 80, 81, -1, -1, 84,
- 85, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 104,
- 105, 106, -1, -1, -1, -1, -1, -1, -1, -1,
+ 154, -1, 156, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 5, 6, 7, 8, -1, 193,
+ -1, -1, -1, -1, -1, 199, 200, 201, 202, 20,
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
+ 31, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
+ 71, 72, 73, 74, -1, 76, 77, 78, 79, 80,
+ 81, -1, -1, 84, 85, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 104, 105, 106, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 154,
- -1, 156, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 3,
- 4, 5, 6, 7, 8, -1, 191, -1, -1, -1,
- -1, -1, 197, 198, 199, 200, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
- 34, -1, 36, 37, 38, 39, 40, 41, 42, 43,
- 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
- 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
- 64, 65, 66, 67, 68, 69, 70, 71, 72, 73,
- 74, -1, 76, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 103,
- 104, 105, 106, -1, 108, -1, -1, -1, -1, -1,
- -1, -1, 116, 117, 118, 119, 120, 5, 6, 7,
- 8, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 154, -1, 156, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 3, 4, 5, 6, 7,
+ 8, -1, 193, -1, -1, -1, -1, -1, 199, 200,
+ 201, 202, 20, 21, 22, 23, 24, 25, 26, 27,
+ 28, 29, 30, 31, 32, 33, 34, -1, 36, 37,
+ 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
+ 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
+ 68, 69, 70, 71, 72, 73, 74, -1, 76, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 103, 104, 105, 106, -1,
+ 108, -1, -1, -1, -1, -1, -1, -1, 116, 117,
+ 118, 119, 120, 5, 6, 7, 8, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+ -1, -1, -1, -1, -1, -1, 154, -1, 156, 41,
+ 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,
+ 52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
+ 62, 63, 64, 65, 66, 67, 68, 69, 70, 71,
+ 72, 73, 74, -1, 76, 5, 6, 7, 8, 81,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
+ 30, 31, 104, 105, 106, -1, -1, -1, -1, -1,
+ -1, 41, 42, 43, 44, 45, 46, 47, 48, 49,
+ 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
+ 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
+ 70, 71, 72, 73, 74, -1, 76, 5, 6, 7,
+ 8, -1, 154, -1, 156, -1, -1, -1, -1, -1,
-1, -1, 20, 21, 22, 23, 24, 25, 26, 27,
- 28, 29, 30, 31, -1, -1, -1, -1, -1, -1,
- 154, -1, 156, 41, 42, 43, 44, 45, 46, 47,
+ 28, 29, 30, 31, 104, 105, 106, -1, -1, -1,
+ -1, -1, -1, 41, 42, 43, 44, 45, 46, 47,
48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
- 68, 69, 70, 71, 72, 73, 74, -1, 76, 5,
- 6, 7, 8, 81, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 20, 21, 22, 23, 24, 25,
- 26, 27, 28, 29, 30, 31, 104, 105, 106, -1,
- -1, -1, -1, -1, -1, 41, 42, 43, 44, 45,
- 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
- 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
- 66, 67, 68, 69, 70, 71, 72, 73, 74, -1,
- 76, 5, 6, 7, 8, -1, 154, -1, 156, -1,
- -1, -1, -1, -1, -1, -1, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 30, 31, 104, 105,
- 106, -1, -1, -1, -1, -1, -1, 41, 42, 43,
- 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
- 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
- 64, 65, 66, 67, 68, 69, 70, 71, 72, 73,
- 74, -1, 76, -1, -1, -1, -1, -1, 154, -1,
- 156, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 68, 69, 70, 71, 72, 73, 74, -1, 76, -1,
+ -1, -1, -1, -1, 154, -1, 156, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 154, -1, 156
+ -1, -1, -1, -1, -1, -1, 154, -1, 156
};
/* YYSTOS[STATE-NUM] -- The (internal number of the) accessing
symbol of state STATE-NUM. */
static const yytype_uint16 yystos[] =
{
- 0, 109, 216, 218, 78, 0, 220, 113, 110, 217,
- 221, 76, 3, 4, 5, 6, 7, 8, 20, 21,
+ 0, 109, 218, 220, 78, 0, 222, 113, 110, 219,
+ 223, 76, 3, 4, 5, 6, 7, 8, 20, 21,
22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
32, 33, 34, 36, 37, 38, 39, 40, 41, 42,
43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
63, 64, 65, 66, 67, 68, 69, 70, 71, 72,
73, 74, 76, 103, 104, 105, 106, 108, 116, 117,
- 118, 119, 120, 154, 156, 219, 222, 252, 253, 254,
- 255, 256, 261, 262, 263, 264, 267, 269, 270, 271,
- 272, 273, 274, 275, 276, 300, 301, 112, 33, 34,
- 37, 76, 213, 76, 267, 270, 275, 113, 113, 113,
- 113, 191, 300, 212, 213, 287, 192, 196, 4, 33,
- 34, 35, 258, 259, 268, 196, 212, 76, 270, 270,
- 271, 193, 272, 76, 213, 271, 277, 278, 270, 272,
- 76, 265, 266, 9, 10, 11, 13, 14, 15, 16,
+ 118, 119, 120, 154, 156, 221, 224, 254, 255, 256,
+ 257, 258, 263, 264, 265, 266, 269, 271, 272, 273,
+ 274, 275, 276, 277, 278, 302, 303, 112, 33, 34,
+ 37, 76, 215, 76, 269, 272, 277, 113, 113, 113,
+ 113, 193, 302, 214, 215, 289, 194, 198, 4, 33,
+ 34, 35, 260, 261, 270, 198, 214, 76, 272, 272,
+ 273, 195, 274, 76, 215, 273, 279, 280, 272, 274,
+ 76, 267, 268, 9, 10, 11, 13, 14, 15, 16,
17, 18, 19, 75, 76, 77, 78, 79, 80, 81,
- 84, 85, 191, 197, 198, 199, 200, 212, 213, 214,
- 223, 224, 225, 227, 228, 229, 230, 231, 232, 233,
- 234, 235, 236, 237, 238, 239, 240, 241, 242, 243,
- 244, 245, 246, 247, 248, 250, 252, 253, 271, 282,
- 283, 284, 285, 288, 289, 290, 293, 294, 295, 299,
- 258, 257, 260, 271, 259, 76, 191, 193, 211, 194,
- 234, 247, 251, 271, 113, 277, 76, 279, 280, 214,
- 278, 212, 211, 192, 196, 212, 212, 283, 191, 191,
- 212, 212, 250, 191, 250, 210, 191, 234, 234, 250,
- 214, 288, 84, 85, 193, 195, 192, 192, 196, 74,
- 248, 191, 93, 94, 95, 96, 97, 98, 99, 100,
- 101, 102, 211, 249, 234, 201, 202, 203, 197, 198,
- 82, 83, 86, 87, 204, 205, 88, 89, 206, 207,
- 208, 90, 92, 91, 209, 196, 212, 214, 283, 76,
- 257, 260, 193, 211, 194, 251, 248, 281, 194, 214,
- 193, 196, 212, 78, 266, 75, 282, 289, 296, 250,
- 212, 250, 210, 103, 250, 263, 292, 192, 214, 226,
- 250, 76, 229, 248, 248, 234, 234, 234, 236, 236,
- 237, 237, 238, 238, 238, 238, 239, 239, 240, 241,
- 242, 243, 244, 245, 250, 248, 193, 194, 251, 281,
- 211, 194, 251, 280, 191, 292, 297, 298, 192, 192,
- 76, 192, 194, 210, 251, 211, 194, 281, 211, 194,
- 250, 212, 192, 283, 291, 285, 211, 284, 286, 287,
- 248, 194, 281, 211, 281, 192, 250, 286, 12, 281,
- 281, 212, 283
+ 84, 85, 193, 199, 200, 201, 202, 214, 215, 216,
+ 225, 226, 227, 229, 230, 231, 232, 233, 234, 235,
+ 236, 237, 238, 239, 240, 241, 242, 243, 244, 245,
+ 246, 247, 248, 249, 250, 252, 254, 255, 273, 284,
+ 285, 286, 287, 290, 291, 292, 295, 296, 297, 301,
+ 260, 259, 262, 273, 261, 76, 193, 195, 213, 196,
+ 236, 249, 253, 273, 113, 279, 76, 281, 282, 216,
+ 280, 214, 213, 194, 198, 214, 214, 285, 193, 193,
+ 214, 214, 252, 193, 252, 212, 193, 236, 236, 252,
+ 216, 290, 84, 85, 195, 197, 194, 194, 198, 74,
+ 250, 193, 93, 94, 95, 96, 97, 98, 99, 100,
+ 101, 102, 213, 251, 236, 203, 204, 205, 199, 200,
+ 82, 83, 86, 87, 206, 207, 88, 89, 208, 209,
+ 210, 90, 92, 91, 211, 198, 214, 216, 285, 76,
+ 259, 262, 195, 213, 196, 253, 250, 283, 196, 216,
+ 195, 198, 214, 78, 268, 75, 284, 291, 298, 252,
+ 214, 252, 212, 103, 252, 265, 294, 194, 216, 228,
+ 252, 76, 231, 250, 250, 236, 236, 236, 238, 238,
+ 239, 239, 240, 240, 240, 240, 241, 241, 242, 243,
+ 244, 245, 246, 247, 252, 250, 195, 196, 253, 283,
+ 213, 196, 253, 282, 193, 294, 299, 300, 194, 194,
+ 76, 194, 196, 212, 253, 213, 196, 283, 213, 196,
+ 252, 214, 194, 285, 293, 287, 213, 286, 288, 289,
+ 250, 196, 283, 213, 283, 194, 252, 288, 12, 283,
+ 283, 214, 285
};
#define yyerrok (yyerrstatus = 0)
@@ -1950,9 +1955,18 @@ static const yytype_uint16 yystos[] =
/* Like YYERROR except do call yyerror. This remains here temporarily
to ease the transition to the new meaning of YYERROR, for GCC.
- Once GCC version 2 has supplanted version 1, this can go. */
+ Once GCC version 2 has supplanted version 1, this can go. However,
+ YYFAIL appears to be in use. Nevertheless, it is formally deprecated
+ in Bison 2.4.2's NEWS entry, where a plan to phase it out is
+ discussed. */
#define YYFAIL goto yyerrlab
+#if defined YYFAIL
+ /* This is here to suppress warnings from the GCC cpp's
+ -Wunused-macros. Normally we don't worry about that warning, but
+ some users do, and we want to make it easy for users to remove
+ YYFAIL uses, which will produce warnings from Bison 2.5. */
+#endif
#define YYRECOVERING() (!!yyerrstatus)
@@ -2009,7 +2023,7 @@ while (YYID (0))
we won't break user code: when these are the locations we know. */
#ifndef YY_LOCATION_PRINT
-# if YYLTYPE_IS_TRIVIAL
+# if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
# define YY_LOCATION_PRINT(File, Loc) \
fprintf (File, "%d.%d-%d.%d", \
(Loc).first_line, (Loc).first_column, \
@@ -2551,7 +2565,7 @@ YYLTYPE yylloc;
YYLTYPE *yylsp;
/* The locations where the error started and ended. */
- YYLTYPE yyerror_range[2];
+ YYLTYPE yyerror_range[3];
YYSIZE_T yystacksize;
@@ -2598,7 +2612,7 @@ YYLTYPE yylloc;
yyvsp = yyvs;
yylsp = yyls;
-#if YYLTYPE_IS_TRIVIAL
+#if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
/* Initialize the default location before parsing starts. */
yylloc.first_line = yylloc.last_line = 1;
yylloc.first_column = yylloc.last_column = 1;
@@ -2606,7 +2620,7 @@ YYLTYPE yylloc;
/* User initialization code. */
-/* Line 1242 of yacc.c */
+/* Line 1251 of yacc.c */
#line 41 "glsl_parser.ypp"
{
yylloc.first_line = 1;
@@ -2616,8 +2630,8 @@ YYLTYPE yylloc;
yylloc.source = 0;
}
-/* Line 1242 of yacc.c */
-#line 2621 "glsl_parser.cpp"
+/* Line 1251 of yacc.c */
+#line 2635 "glsl_parser.cpp"
yylsp[0] = yylloc;
goto yysetstate;
@@ -2804,8 +2818,8 @@ yyreduce:
{
case 2:
-/* Line 1455 of yacc.c */
-#line 211 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 212 "glsl_parser.ypp"
{
_mesa_glsl_initialize_types(state);
;}
@@ -2813,8 +2827,8 @@ yyreduce:
case 5:
-/* Line 1455 of yacc.c */
-#line 220 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 221 "glsl_parser.ypp"
{
switch ((yyvsp[(2) - (3)].n)) {
case 100:
@@ -2835,8 +2849,8 @@ yyreduce:
case 12:
-/* Line 1455 of yacc.c */
-#line 252 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 253 "glsl_parser.ypp"
{
if (!_mesa_glsl_process_extension((yyvsp[(2) - (5)].identifier), & (yylsp[(2) - (5)]), (yyvsp[(4) - (5)].identifier), & (yylsp[(4) - (5)]), state)) {
YYERROR;
@@ -2846,8 +2860,8 @@ yyreduce:
case 13:
-/* Line 1455 of yacc.c */
-#line 261 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 262 "glsl_parser.ypp"
{
/* FINISHME: The NULL test is only required because 'precision'
* FINISHME: statements are not yet supported.
@@ -2859,8 +2873,8 @@ yyreduce:
case 14:
-/* Line 1455 of yacc.c */
-#line 269 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 270 "glsl_parser.ypp"
{
/* FINISHME: The NULL test is only required because 'precision'
* FINISHME: statements are not yet supported.
@@ -2872,8 +2886,8 @@ yyreduce:
case 16:
-/* Line 1455 of yacc.c */
-#line 284 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 285 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_identifier, NULL, NULL, NULL);
@@ -2884,8 +2898,8 @@ yyreduce:
case 17:
-/* Line 1455 of yacc.c */
-#line 291 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 292 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_int_constant, NULL, NULL, NULL);
@@ -2896,8 +2910,8 @@ yyreduce:
case 18:
-/* Line 1455 of yacc.c */
-#line 298 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 299 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_uint_constant, NULL, NULL, NULL);
@@ -2908,8 +2922,8 @@ yyreduce:
case 19:
-/* Line 1455 of yacc.c */
-#line 305 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 306 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_float_constant, NULL, NULL, NULL);
@@ -2920,8 +2934,8 @@ yyreduce:
case 20:
-/* Line 1455 of yacc.c */
-#line 312 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 313 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_bool_constant, NULL, NULL, NULL);
@@ -2932,8 +2946,8 @@ yyreduce:
case 21:
-/* Line 1455 of yacc.c */
-#line 319 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 320 "glsl_parser.ypp"
{
(yyval.expression) = (yyvsp[(2) - (3)].expression);
;}
@@ -2941,8 +2955,8 @@ yyreduce:
case 23:
-/* Line 1455 of yacc.c */
-#line 327 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 328 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_array_index, (yyvsp[(1) - (4)].expression), (yyvsp[(3) - (4)].expression), NULL);
@@ -2952,8 +2966,8 @@ yyreduce:
case 24:
-/* Line 1455 of yacc.c */
-#line 333 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 334 "glsl_parser.ypp"
{
(yyval.expression) = (yyvsp[(1) - (1)].expression);
;}
@@ -2961,8 +2975,8 @@ yyreduce:
case 25:
-/* Line 1455 of yacc.c */
-#line 337 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 338 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_field_selection, (yyvsp[(1) - (3)].expression), NULL, NULL);
@@ -2973,8 +2987,8 @@ yyreduce:
case 26:
-/* Line 1455 of yacc.c */
-#line 344 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 345 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_post_inc, (yyvsp[(1) - (2)].expression), NULL, NULL);
@@ -2984,8 +2998,8 @@ yyreduce:
case 27:
-/* Line 1455 of yacc.c */
-#line 350 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 351 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_post_dec, (yyvsp[(1) - (2)].expression), NULL, NULL);
@@ -2995,8 +3009,8 @@ yyreduce:
case 31:
-/* Line 1455 of yacc.c */
-#line 368 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 369 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_field_selection, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression), NULL);
@@ -3006,8 +3020,8 @@ yyreduce:
case 36:
-/* Line 1455 of yacc.c */
-#line 387 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 388 "glsl_parser.ypp"
{
(yyval.expression) = (yyvsp[(1) - (2)].expression);
(yyval.expression)->set_location(yylloc);
@@ -3017,8 +3031,8 @@ yyreduce:
case 37:
-/* Line 1455 of yacc.c */
-#line 393 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 394 "glsl_parser.ypp"
{
(yyval.expression) = (yyvsp[(1) - (3)].expression);
(yyval.expression)->set_location(yylloc);
@@ -3028,8 +3042,8 @@ yyreduce:
case 39:
-/* Line 1455 of yacc.c */
-#line 409 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 410 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_function_expression((yyvsp[(1) - (1)].type_specifier));
@@ -3039,8 +3053,8 @@ yyreduce:
case 40:
-/* Line 1455 of yacc.c */
-#line 415 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 416 "glsl_parser.ypp"
{
void *ctx = state;
ast_expression *callee = new(ctx) ast_expression((yyvsp[(1) - (1)].identifier));
@@ -3051,8 +3065,8 @@ yyreduce:
case 41:
-/* Line 1455 of yacc.c */
-#line 422 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 423 "glsl_parser.ypp"
{
void *ctx = state;
ast_expression *callee = new(ctx) ast_expression((yyvsp[(1) - (1)].identifier));
@@ -3063,8 +3077,8 @@ yyreduce:
case 43:
-/* Line 1455 of yacc.c */
-#line 434 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 435 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_pre_inc, (yyvsp[(2) - (2)].expression), NULL, NULL);
@@ -3074,8 +3088,8 @@ yyreduce:
case 44:
-/* Line 1455 of yacc.c */
-#line 440 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 441 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_pre_dec, (yyvsp[(2) - (2)].expression), NULL, NULL);
@@ -3085,8 +3099,8 @@ yyreduce:
case 45:
-/* Line 1455 of yacc.c */
-#line 446 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 447 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression((yyvsp[(1) - (2)].n), (yyvsp[(2) - (2)].expression), NULL, NULL);
@@ -3096,36 +3110,36 @@ yyreduce:
case 46:
-/* Line 1455 of yacc.c */
-#line 455 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 456 "glsl_parser.ypp"
{ (yyval.n) = ast_plus; ;}
break;
case 47:
-/* Line 1455 of yacc.c */
-#line 456 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 457 "glsl_parser.ypp"
{ (yyval.n) = ast_neg; ;}
break;
case 48:
-/* Line 1455 of yacc.c */
-#line 457 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 458 "glsl_parser.ypp"
{ (yyval.n) = ast_logic_not; ;}
break;
case 49:
-/* Line 1455 of yacc.c */
-#line 458 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 459 "glsl_parser.ypp"
{ (yyval.n) = ast_bit_not; ;}
break;
case 51:
-/* Line 1455 of yacc.c */
-#line 464 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 465 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_mul, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3135,8 +3149,8 @@ yyreduce:
case 52:
-/* Line 1455 of yacc.c */
-#line 470 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 471 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_div, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3146,8 +3160,8 @@ yyreduce:
case 53:
-/* Line 1455 of yacc.c */
-#line 476 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 477 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_mod, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3157,8 +3171,8 @@ yyreduce:
case 55:
-/* Line 1455 of yacc.c */
-#line 486 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 487 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_add, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3168,8 +3182,8 @@ yyreduce:
case 56:
-/* Line 1455 of yacc.c */
-#line 492 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 493 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_sub, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3179,8 +3193,8 @@ yyreduce:
case 58:
-/* Line 1455 of yacc.c */
-#line 502 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 503 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_lshift, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3190,8 +3204,8 @@ yyreduce:
case 59:
-/* Line 1455 of yacc.c */
-#line 508 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 509 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_rshift, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3201,8 +3215,8 @@ yyreduce:
case 61:
-/* Line 1455 of yacc.c */
-#line 518 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 519 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_less, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3212,8 +3226,8 @@ yyreduce:
case 62:
-/* Line 1455 of yacc.c */
-#line 524 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 525 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_greater, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3223,8 +3237,8 @@ yyreduce:
case 63:
-/* Line 1455 of yacc.c */
-#line 530 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 531 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_lequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3234,8 +3248,8 @@ yyreduce:
case 64:
-/* Line 1455 of yacc.c */
-#line 536 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 537 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_gequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3245,8 +3259,8 @@ yyreduce:
case 66:
-/* Line 1455 of yacc.c */
-#line 546 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 547 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_equal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3256,8 +3270,8 @@ yyreduce:
case 67:
-/* Line 1455 of yacc.c */
-#line 552 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 553 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_nequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3267,8 +3281,8 @@ yyreduce:
case 69:
-/* Line 1455 of yacc.c */
-#line 562 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 563 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_bit_and, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3278,8 +3292,8 @@ yyreduce:
case 71:
-/* Line 1455 of yacc.c */
-#line 572 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 573 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_bit_xor, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3289,8 +3303,8 @@ yyreduce:
case 73:
-/* Line 1455 of yacc.c */
-#line 582 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 583 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_bit_or, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3300,8 +3314,8 @@ yyreduce:
case 75:
-/* Line 1455 of yacc.c */
-#line 592 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 593 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_logic_and, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3311,8 +3325,8 @@ yyreduce:
case 77:
-/* Line 1455 of yacc.c */
-#line 602 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 603 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_logic_xor, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3322,8 +3336,8 @@ yyreduce:
case 79:
-/* Line 1455 of yacc.c */
-#line 612 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 613 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_logic_or, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3333,8 +3347,8 @@ yyreduce:
case 81:
-/* Line 1455 of yacc.c */
-#line 622 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 623 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_conditional, (yyvsp[(1) - (5)].expression), (yyvsp[(3) - (5)].expression), (yyvsp[(5) - (5)].expression));
@@ -3344,8 +3358,8 @@ yyreduce:
case 83:
-/* Line 1455 of yacc.c */
-#line 632 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 633 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression((yyvsp[(2) - (3)].n), (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression), NULL);
@@ -3355,85 +3369,85 @@ yyreduce:
case 84:
-/* Line 1455 of yacc.c */
-#line 640 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 641 "glsl_parser.ypp"
{ (yyval.n) = ast_assign; ;}
break;
case 85:
-/* Line 1455 of yacc.c */
-#line 641 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 642 "glsl_parser.ypp"
{ (yyval.n) = ast_mul_assign; ;}
break;
case 86:
-/* Line 1455 of yacc.c */
-#line 642 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 643 "glsl_parser.ypp"
{ (yyval.n) = ast_div_assign; ;}
break;
case 87:
-/* Line 1455 of yacc.c */
-#line 643 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 644 "glsl_parser.ypp"
{ (yyval.n) = ast_mod_assign; ;}
break;
case 88:
-/* Line 1455 of yacc.c */
-#line 644 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 645 "glsl_parser.ypp"
{ (yyval.n) = ast_add_assign; ;}
break;
case 89:
-/* Line 1455 of yacc.c */
-#line 645 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 646 "glsl_parser.ypp"
{ (yyval.n) = ast_sub_assign; ;}
break;
case 90:
-/* Line 1455 of yacc.c */
-#line 646 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 647 "glsl_parser.ypp"
{ (yyval.n) = ast_ls_assign; ;}
break;
case 91:
-/* Line 1455 of yacc.c */
-#line 647 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 648 "glsl_parser.ypp"
{ (yyval.n) = ast_rs_assign; ;}
break;
case 92:
-/* Line 1455 of yacc.c */
-#line 648 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 649 "glsl_parser.ypp"
{ (yyval.n) = ast_and_assign; ;}
break;
case 93:
-/* Line 1455 of yacc.c */
-#line 649 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 650 "glsl_parser.ypp"
{ (yyval.n) = ast_xor_assign; ;}
break;
case 94:
-/* Line 1455 of yacc.c */
-#line 650 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 651 "glsl_parser.ypp"
{ (yyval.n) = ast_or_assign; ;}
break;
case 95:
-/* Line 1455 of yacc.c */
-#line 655 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 656 "glsl_parser.ypp"
{
(yyval.expression) = (yyvsp[(1) - (1)].expression);
;}
@@ -3441,8 +3455,8 @@ yyreduce:
case 96:
-/* Line 1455 of yacc.c */
-#line 659 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 660 "glsl_parser.ypp"
{
void *ctx = state;
if ((yyvsp[(1) - (3)].expression)->oper != ast_sequence) {
@@ -3459,8 +3473,8 @@ yyreduce:
case 98:
-/* Line 1455 of yacc.c */
-#line 679 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 680 "glsl_parser.ypp"
{
(yyval.node) = (yyvsp[(1) - (2)].function);
;}
@@ -3468,8 +3482,8 @@ yyreduce:
case 99:
-/* Line 1455 of yacc.c */
-#line 683 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 684 "glsl_parser.ypp"
{
(yyval.node) = (yyvsp[(1) - (2)].declarator_list);
;}
@@ -3477,8 +3491,8 @@ yyreduce:
case 100:
-/* Line 1455 of yacc.c */
-#line 687 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 688 "glsl_parser.ypp"
{
if (((yyvsp[(3) - (4)].type_specifier)->type_specifier != ast_float)
&& ((yyvsp[(3) - (4)].type_specifier)->type_specifier != ast_int)) {
@@ -3493,8 +3507,8 @@ yyreduce:
case 104:
-/* Line 1455 of yacc.c */
-#line 710 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 711 "glsl_parser.ypp"
{
(yyval.function) = (yyvsp[(1) - (2)].function);
(yyval.function)->parameters.push_tail(& (yyvsp[(2) - (2)].parameter_declarator)->link);
@@ -3503,8 +3517,8 @@ yyreduce:
case 105:
-/* Line 1455 of yacc.c */
-#line 715 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 716 "glsl_parser.ypp"
{
(yyval.function) = (yyvsp[(1) - (3)].function);
(yyval.function)->parameters.push_tail(& (yyvsp[(3) - (3)].parameter_declarator)->link);
@@ -3513,8 +3527,8 @@ yyreduce:
case 106:
-/* Line 1455 of yacc.c */
-#line 723 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 724 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.function) = new(ctx) ast_function();
@@ -3526,8 +3540,8 @@ yyreduce:
case 107:
-/* Line 1455 of yacc.c */
-#line 734 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 735 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.parameter_declarator) = new(ctx) ast_parameter_declarator();
@@ -3541,8 +3555,8 @@ yyreduce:
case 108:
-/* Line 1455 of yacc.c */
-#line 744 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 745 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.parameter_declarator) = new(ctx) ast_parameter_declarator();
@@ -3558,8 +3572,8 @@ yyreduce:
case 109:
-/* Line 1455 of yacc.c */
-#line 759 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 760 "glsl_parser.ypp"
{
(yyvsp[(1) - (3)].type_qualifier).flags.i |= (yyvsp[(2) - (3)].type_qualifier).flags.i;
@@ -3570,8 +3584,8 @@ yyreduce:
case 110:
-/* Line 1455 of yacc.c */
-#line 766 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 767 "glsl_parser.ypp"
{
(yyval.parameter_declarator) = (yyvsp[(2) - (2)].parameter_declarator);
(yyval.parameter_declarator)->type->qualifier = (yyvsp[(1) - (2)].type_qualifier);
@@ -3580,8 +3594,8 @@ yyreduce:
case 111:
-/* Line 1455 of yacc.c */
-#line 771 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 772 "glsl_parser.ypp"
{
void *ctx = state;
(yyvsp[(1) - (3)].type_qualifier).flags.i |= (yyvsp[(2) - (3)].type_qualifier).flags.i;
@@ -3596,8 +3610,8 @@ yyreduce:
case 112:
-/* Line 1455 of yacc.c */
-#line 782 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 783 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.parameter_declarator) = new(ctx) ast_parameter_declarator();
@@ -3610,8 +3624,8 @@ yyreduce:
case 113:
-/* Line 1455 of yacc.c */
-#line 794 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 795 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
;}
@@ -3619,8 +3633,8 @@ yyreduce:
case 114:
-/* Line 1455 of yacc.c */
-#line 798 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 799 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.in = 1;
@@ -3629,8 +3643,8 @@ yyreduce:
case 115:
-/* Line 1455 of yacc.c */
-#line 803 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 804 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.out = 1;
@@ -3639,8 +3653,8 @@ yyreduce:
case 116:
-/* Line 1455 of yacc.c */
-#line 808 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 809 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.in = 1;
@@ -3650,8 +3664,8 @@ yyreduce:
case 119:
-/* Line 1455 of yacc.c */
-#line 822 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 823 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (3)].identifier), false, NULL, NULL);
@@ -3664,8 +3678,8 @@ yyreduce:
case 120:
-/* Line 1455 of yacc.c */
-#line 831 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 832 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (5)].identifier), true, NULL, NULL);
@@ -3678,8 +3692,8 @@ yyreduce:
case 121:
-/* Line 1455 of yacc.c */
-#line 840 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 841 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (6)].identifier), true, (yyvsp[(5) - (6)].expression), NULL);
@@ -3692,8 +3706,8 @@ yyreduce:
case 122:
-/* Line 1455 of yacc.c */
-#line 849 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 850 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (7)].identifier), true, NULL, (yyvsp[(7) - (7)].expression));
@@ -3706,8 +3720,8 @@ yyreduce:
case 123:
-/* Line 1455 of yacc.c */
-#line 858 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 859 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (8)].identifier), true, (yyvsp[(5) - (8)].expression), (yyvsp[(8) - (8)].expression));
@@ -3720,8 +3734,8 @@ yyreduce:
case 124:
-/* Line 1455 of yacc.c */
-#line 867 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 868 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (5)].identifier), false, NULL, (yyvsp[(5) - (5)].expression));
@@ -3734,8 +3748,8 @@ yyreduce:
case 125:
-/* Line 1455 of yacc.c */
-#line 880 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 881 "glsl_parser.ypp"
{
void *ctx = state;
if ((yyvsp[(1) - (1)].fully_specified_type)->specifier->type_specifier != ast_struct) {
@@ -3750,8 +3764,8 @@ yyreduce:
case 126:
-/* Line 1455 of yacc.c */
-#line 891 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 892 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (2)].identifier), false, NULL, NULL);
@@ -3764,8 +3778,8 @@ yyreduce:
case 127:
-/* Line 1455 of yacc.c */
-#line 900 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 901 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), true, NULL, NULL);
@@ -3778,8 +3792,8 @@ yyreduce:
case 128:
-/* Line 1455 of yacc.c */
-#line 909 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 910 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (5)].identifier), true, (yyvsp[(4) - (5)].expression), NULL);
@@ -3792,8 +3806,8 @@ yyreduce:
case 129:
-/* Line 1455 of yacc.c */
-#line 918 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 919 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (6)].identifier), true, NULL, (yyvsp[(6) - (6)].expression));
@@ -3806,8 +3820,8 @@ yyreduce:
case 130:
-/* Line 1455 of yacc.c */
-#line 927 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 928 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (7)].identifier), true, (yyvsp[(4) - (7)].expression), (yyvsp[(7) - (7)].expression));
@@ -3820,8 +3834,8 @@ yyreduce:
case 131:
-/* Line 1455 of yacc.c */
-#line 936 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 937 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), false, NULL, (yyvsp[(4) - (4)].expression));
@@ -3834,8 +3848,8 @@ yyreduce:
case 132:
-/* Line 1455 of yacc.c */
-#line 945 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 946 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (2)].identifier), false, NULL, NULL);
@@ -3850,8 +3864,8 @@ yyreduce:
case 133:
-/* Line 1455 of yacc.c */
-#line 959 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 960 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.fully_specified_type) = new(ctx) ast_fully_specified_type();
@@ -3862,8 +3876,8 @@ yyreduce:
case 134:
-/* Line 1455 of yacc.c */
-#line 966 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 967 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.fully_specified_type) = new(ctx) ast_fully_specified_type();
@@ -3875,8 +3889,8 @@ yyreduce:
case 135:
-/* Line 1455 of yacc.c */
-#line 977 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 978 "glsl_parser.ypp"
{
(yyval.type_qualifier) = (yyvsp[(3) - (4)].type_qualifier);
;}
@@ -3884,8 +3898,8 @@ yyreduce:
case 137:
-/* Line 1455 of yacc.c */
-#line 985 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 986 "glsl_parser.ypp"
{
if (((yyvsp[(1) - (3)].type_qualifier).flags.i & (yyvsp[(3) - (3)].type_qualifier).flags.i) != 0) {
_mesa_glsl_error(& (yylsp[(3) - (3)]), state,
@@ -3905,8 +3919,8 @@ yyreduce:
case 138:
-/* Line 1455 of yacc.c */
-#line 1004 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1005 "glsl_parser.ypp"
{
bool got_one = false;
@@ -3939,8 +3953,8 @@ yyreduce:
case 139:
-/* Line 1455 of yacc.c */
-#line 1033 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1034 "glsl_parser.ypp"
{
bool got_one = false;
@@ -3982,8 +3996,8 @@ yyreduce:
case 140:
-/* Line 1455 of yacc.c */
-#line 1074 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1075 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.smooth = 1;
@@ -3992,8 +4006,8 @@ yyreduce:
case 141:
-/* Line 1455 of yacc.c */
-#line 1079 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1080 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.flat = 1;
@@ -4002,8 +4016,8 @@ yyreduce:
case 142:
-/* Line 1455 of yacc.c */
-#line 1084 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1085 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.noperspective = 1;
@@ -4012,8 +4026,8 @@ yyreduce:
case 143:
-/* Line 1455 of yacc.c */
-#line 1092 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1093 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.constant = 1;
@@ -4022,8 +4036,8 @@ yyreduce:
case 146:
-/* Line 1455 of yacc.c */
-#line 1102 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1103 "glsl_parser.ypp"
{
(yyval.type_qualifier) = (yyvsp[(1) - (2)].type_qualifier);
(yyval.type_qualifier).flags.i |= (yyvsp[(2) - (2)].type_qualifier).flags.i;
@@ -4032,8 +4046,8 @@ yyreduce:
case 148:
-/* Line 1455 of yacc.c */
-#line 1108 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1109 "glsl_parser.ypp"
{
(yyval.type_qualifier) = (yyvsp[(1) - (2)].type_qualifier);
(yyval.type_qualifier).flags.i |= (yyvsp[(2) - (2)].type_qualifier).flags.i;
@@ -4042,8 +4056,8 @@ yyreduce:
case 149:
-/* Line 1455 of yacc.c */
-#line 1113 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1114 "glsl_parser.ypp"
{
(yyval.type_qualifier) = (yyvsp[(2) - (2)].type_qualifier);
(yyval.type_qualifier).flags.q.invariant = 1;
@@ -4052,8 +4066,8 @@ yyreduce:
case 150:
-/* Line 1455 of yacc.c */
-#line 1118 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1119 "glsl_parser.ypp"
{
(yyval.type_qualifier) = (yyvsp[(2) - (3)].type_qualifier);
(yyval.type_qualifier).flags.i |= (yyvsp[(3) - (3)].type_qualifier).flags.i;
@@ -4063,8 +4077,8 @@ yyreduce:
case 151:
-/* Line 1455 of yacc.c */
-#line 1124 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1125 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.invariant = 1;
@@ -4073,8 +4087,8 @@ yyreduce:
case 152:
-/* Line 1455 of yacc.c */
-#line 1132 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1133 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.constant = 1;
@@ -4083,8 +4097,8 @@ yyreduce:
case 153:
-/* Line 1455 of yacc.c */
-#line 1137 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1138 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.attribute = 1;
@@ -4093,8 +4107,8 @@ yyreduce:
case 154:
-/* Line 1455 of yacc.c */
-#line 1142 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1143 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.varying = 1;
@@ -4103,8 +4117,8 @@ yyreduce:
case 155:
-/* Line 1455 of yacc.c */
-#line 1147 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1148 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.centroid = 1;
@@ -4114,8 +4128,8 @@ yyreduce:
case 156:
-/* Line 1455 of yacc.c */
-#line 1153 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1154 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.in = 1;
@@ -4124,8 +4138,8 @@ yyreduce:
case 157:
-/* Line 1455 of yacc.c */
-#line 1158 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1159 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.out = 1;
@@ -4134,8 +4148,8 @@ yyreduce:
case 158:
-/* Line 1455 of yacc.c */
-#line 1163 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1164 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.centroid = 1; (yyval.type_qualifier).flags.q.in = 1;
@@ -4144,8 +4158,8 @@ yyreduce:
case 159:
-/* Line 1455 of yacc.c */
-#line 1168 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1169 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.centroid = 1; (yyval.type_qualifier).flags.q.out = 1;
@@ -4154,8 +4168,8 @@ yyreduce:
case 160:
-/* Line 1455 of yacc.c */
-#line 1173 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1174 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.uniform = 1;
@@ -4164,8 +4178,8 @@ yyreduce:
case 162:
-/* Line 1455 of yacc.c */
-#line 1182 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1183 "glsl_parser.ypp"
{
(yyval.type_specifier) = (yyvsp[(2) - (2)].type_specifier);
(yyval.type_specifier)->precision = (yyvsp[(1) - (2)].n);
@@ -4174,8 +4188,8 @@ yyreduce:
case 164:
-/* Line 1455 of yacc.c */
-#line 1191 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1192 "glsl_parser.ypp"
{
(yyval.type_specifier) = (yyvsp[(1) - (3)].type_specifier);
(yyval.type_specifier)->is_array = true;
@@ -4185,8 +4199,8 @@ yyreduce:
case 165:
-/* Line 1455 of yacc.c */
-#line 1197 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1198 "glsl_parser.ypp"
{
(yyval.type_specifier) = (yyvsp[(1) - (4)].type_specifier);
(yyval.type_specifier)->is_array = true;
@@ -4196,8 +4210,8 @@ yyreduce:
case 166:
-/* Line 1455 of yacc.c */
-#line 1206 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1207 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].n));
@@ -4207,8 +4221,8 @@ yyreduce:
case 167:
-/* Line 1455 of yacc.c */
-#line 1212 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1213 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].struct_specifier));
@@ -4218,8 +4232,8 @@ yyreduce:
case 168:
-/* Line 1455 of yacc.c */
-#line 1218 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1219 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].identifier));
@@ -4229,365 +4243,365 @@ yyreduce:
case 169:
-/* Line 1455 of yacc.c */
-#line 1226 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1227 "glsl_parser.ypp"
{ (yyval.n) = ast_void; ;}
break;
case 170:
-/* Line 1455 of yacc.c */
-#line 1227 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1228 "glsl_parser.ypp"
{ (yyval.n) = ast_float; ;}
break;
case 171:
-/* Line 1455 of yacc.c */
-#line 1228 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1229 "glsl_parser.ypp"
{ (yyval.n) = ast_int; ;}
break;
case 172:
-/* Line 1455 of yacc.c */
-#line 1229 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1230 "glsl_parser.ypp"
{ (yyval.n) = ast_uint; ;}
break;
case 173:
-/* Line 1455 of yacc.c */
-#line 1230 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1231 "glsl_parser.ypp"
{ (yyval.n) = ast_bool; ;}
break;
case 174:
-/* Line 1455 of yacc.c */
-#line 1231 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1232 "glsl_parser.ypp"
{ (yyval.n) = ast_vec2; ;}
break;
case 175:
-/* Line 1455 of yacc.c */
-#line 1232 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1233 "glsl_parser.ypp"
{ (yyval.n) = ast_vec3; ;}
break;
case 176:
-/* Line 1455 of yacc.c */
-#line 1233 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1234 "glsl_parser.ypp"
{ (yyval.n) = ast_vec4; ;}
break;
case 177:
-/* Line 1455 of yacc.c */
-#line 1234 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1235 "glsl_parser.ypp"
{ (yyval.n) = ast_bvec2; ;}
break;
case 178:
-/* Line 1455 of yacc.c */
-#line 1235 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1236 "glsl_parser.ypp"
{ (yyval.n) = ast_bvec3; ;}
break;
case 179:
-/* Line 1455 of yacc.c */
-#line 1236 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1237 "glsl_parser.ypp"
{ (yyval.n) = ast_bvec4; ;}
break;
case 180:
-/* Line 1455 of yacc.c */
-#line 1237 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1238 "glsl_parser.ypp"
{ (yyval.n) = ast_ivec2; ;}
break;
case 181:
-/* Line 1455 of yacc.c */
-#line 1238 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1239 "glsl_parser.ypp"
{ (yyval.n) = ast_ivec3; ;}
break;
case 182:
-/* Line 1455 of yacc.c */
-#line 1239 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1240 "glsl_parser.ypp"
{ (yyval.n) = ast_ivec4; ;}
break;
case 183:
-/* Line 1455 of yacc.c */
-#line 1240 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1241 "glsl_parser.ypp"
{ (yyval.n) = ast_uvec2; ;}
break;
case 184:
-/* Line 1455 of yacc.c */
-#line 1241 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1242 "glsl_parser.ypp"
{ (yyval.n) = ast_uvec3; ;}
break;
case 185:
-/* Line 1455 of yacc.c */
-#line 1242 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1243 "glsl_parser.ypp"
{ (yyval.n) = ast_uvec4; ;}
break;
case 186:
-/* Line 1455 of yacc.c */
-#line 1243 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1244 "glsl_parser.ypp"
{ (yyval.n) = ast_mat2; ;}
break;
case 187:
-/* Line 1455 of yacc.c */
-#line 1244 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1245 "glsl_parser.ypp"
{ (yyval.n) = ast_mat2x3; ;}
break;
case 188:
-/* Line 1455 of yacc.c */
-#line 1245 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1246 "glsl_parser.ypp"
{ (yyval.n) = ast_mat2x4; ;}
break;
case 189:
-/* Line 1455 of yacc.c */
-#line 1246 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1247 "glsl_parser.ypp"
{ (yyval.n) = ast_mat3x2; ;}
break;
case 190:
-/* Line 1455 of yacc.c */
-#line 1247 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1248 "glsl_parser.ypp"
{ (yyval.n) = ast_mat3; ;}
break;
case 191:
-/* Line 1455 of yacc.c */
-#line 1248 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1249 "glsl_parser.ypp"
{ (yyval.n) = ast_mat3x4; ;}
break;
case 192:
-/* Line 1455 of yacc.c */
-#line 1249 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1250 "glsl_parser.ypp"
{ (yyval.n) = ast_mat4x2; ;}
break;
case 193:
-/* Line 1455 of yacc.c */
-#line 1250 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1251 "glsl_parser.ypp"
{ (yyval.n) = ast_mat4x3; ;}
break;
case 194:
-/* Line 1455 of yacc.c */
-#line 1251 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1252 "glsl_parser.ypp"
{ (yyval.n) = ast_mat4; ;}
break;
case 195:
-/* Line 1455 of yacc.c */
-#line 1252 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1253 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler1d; ;}
break;
case 196:
-/* Line 1455 of yacc.c */
-#line 1253 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1254 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler2d; ;}
break;
case 197:
-/* Line 1455 of yacc.c */
-#line 1254 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1255 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler2drect; ;}
break;
case 198:
-/* Line 1455 of yacc.c */
-#line 1255 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1256 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler3d; ;}
break;
case 199:
-/* Line 1455 of yacc.c */
-#line 1256 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1257 "glsl_parser.ypp"
{ (yyval.n) = ast_samplercube; ;}
break;
case 200:
-/* Line 1455 of yacc.c */
-#line 1257 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1258 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler1dshadow; ;}
break;
case 201:
-/* Line 1455 of yacc.c */
-#line 1258 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1259 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler2dshadow; ;}
break;
case 202:
-/* Line 1455 of yacc.c */
-#line 1259 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1260 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler2drectshadow; ;}
break;
case 203:
-/* Line 1455 of yacc.c */
-#line 1260 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1261 "glsl_parser.ypp"
{ (yyval.n) = ast_samplercubeshadow; ;}
break;
case 204:
-/* Line 1455 of yacc.c */
-#line 1261 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1262 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler1darray; ;}
break;
case 205:
-/* Line 1455 of yacc.c */
-#line 1262 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1263 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler2darray; ;}
break;
case 206:
-/* Line 1455 of yacc.c */
-#line 1263 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1264 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler1darrayshadow; ;}
break;
case 207:
-/* Line 1455 of yacc.c */
-#line 1264 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1265 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler2darrayshadow; ;}
break;
case 208:
-/* Line 1455 of yacc.c */
-#line 1265 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1266 "glsl_parser.ypp"
{ (yyval.n) = ast_isampler1d; ;}
break;
case 209:
-/* Line 1455 of yacc.c */
-#line 1266 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1267 "glsl_parser.ypp"
{ (yyval.n) = ast_isampler2d; ;}
break;
case 210:
-/* Line 1455 of yacc.c */
-#line 1267 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1268 "glsl_parser.ypp"
{ (yyval.n) = ast_isampler3d; ;}
break;
case 211:
-/* Line 1455 of yacc.c */
-#line 1268 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1269 "glsl_parser.ypp"
{ (yyval.n) = ast_isamplercube; ;}
break;
case 212:
-/* Line 1455 of yacc.c */
-#line 1269 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1270 "glsl_parser.ypp"
{ (yyval.n) = ast_isampler1darray; ;}
break;
case 213:
-/* Line 1455 of yacc.c */
-#line 1270 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1271 "glsl_parser.ypp"
{ (yyval.n) = ast_isampler2darray; ;}
break;
case 214:
-/* Line 1455 of yacc.c */
-#line 1271 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1272 "glsl_parser.ypp"
{ (yyval.n) = ast_usampler1d; ;}
break;
case 215:
-/* Line 1455 of yacc.c */
-#line 1272 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1273 "glsl_parser.ypp"
{ (yyval.n) = ast_usampler2d; ;}
break;
case 216:
-/* Line 1455 of yacc.c */
-#line 1273 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1274 "glsl_parser.ypp"
{ (yyval.n) = ast_usampler3d; ;}
break;
case 217:
-/* Line 1455 of yacc.c */
-#line 1274 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1275 "glsl_parser.ypp"
{ (yyval.n) = ast_usamplercube; ;}
break;
case 218:
-/* Line 1455 of yacc.c */
-#line 1275 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1276 "glsl_parser.ypp"
{ (yyval.n) = ast_usampler1darray; ;}
break;
case 219:
-/* Line 1455 of yacc.c */
-#line 1276 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1277 "glsl_parser.ypp"
{ (yyval.n) = ast_usampler2darray; ;}
break;
case 220:
-/* Line 1455 of yacc.c */
-#line 1280 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1281 "glsl_parser.ypp"
{
if (!state->es_shader && state->language_version < 130)
_mesa_glsl_error(& (yylsp[(1) - (1)]), state,
@@ -4603,8 +4617,8 @@ yyreduce:
case 221:
-/* Line 1455 of yacc.c */
-#line 1291 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1292 "glsl_parser.ypp"
{
if (!state->es_shader && state->language_version < 130)
_mesa_glsl_error(& (yylsp[(1) - (1)]), state,
@@ -4620,8 +4634,8 @@ yyreduce:
case 222:
-/* Line 1455 of yacc.c */
-#line 1302 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1303 "glsl_parser.ypp"
{
if (!state->es_shader && state->language_version < 130)
_mesa_glsl_error(& (yylsp[(1) - (1)]), state,
@@ -4637,8 +4651,8 @@ yyreduce:
case 223:
-/* Line 1455 of yacc.c */
-#line 1317 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1318 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.struct_specifier) = new(ctx) ast_struct_specifier((yyvsp[(2) - (5)].identifier), (yyvsp[(4) - (5)].node));
@@ -4648,8 +4662,8 @@ yyreduce:
case 224:
-/* Line 1455 of yacc.c */
-#line 1323 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1324 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.struct_specifier) = new(ctx) ast_struct_specifier(NULL, (yyvsp[(3) - (4)].node));
@@ -4659,8 +4673,8 @@ yyreduce:
case 225:
-/* Line 1455 of yacc.c */
-#line 1332 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1333 "glsl_parser.ypp"
{
(yyval.node) = (ast_node *) (yyvsp[(1) - (1)].declarator_list);
(yyvsp[(1) - (1)].declarator_list)->link.self_link();
@@ -4669,8 +4683,8 @@ yyreduce:
case 226:
-/* Line 1455 of yacc.c */
-#line 1337 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1338 "glsl_parser.ypp"
{
(yyval.node) = (ast_node *) (yyvsp[(1) - (2)].node);
(yyval.node)->link.insert_before(& (yyvsp[(2) - (2)].declarator_list)->link);
@@ -4679,8 +4693,8 @@ yyreduce:
case 227:
-/* Line 1455 of yacc.c */
-#line 1345 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1346 "glsl_parser.ypp"
{
void *ctx = state;
ast_fully_specified_type *type = new(ctx) ast_fully_specified_type();
@@ -4696,8 +4710,8 @@ yyreduce:
case 228:
-/* Line 1455 of yacc.c */
-#line 1360 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1361 "glsl_parser.ypp"
{
(yyval.declaration) = (yyvsp[(1) - (1)].declaration);
(yyvsp[(1) - (1)].declaration)->link.self_link();
@@ -4706,8 +4720,8 @@ yyreduce:
case 229:
-/* Line 1455 of yacc.c */
-#line 1365 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1366 "glsl_parser.ypp"
{
(yyval.declaration) = (yyvsp[(1) - (3)].declaration);
(yyval.declaration)->link.insert_before(& (yyvsp[(3) - (3)].declaration)->link);
@@ -4716,8 +4730,8 @@ yyreduce:
case 230:
-/* Line 1455 of yacc.c */
-#line 1373 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1374 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.declaration) = new(ctx) ast_declaration((yyvsp[(1) - (1)].identifier), false, NULL, NULL);
@@ -4727,8 +4741,8 @@ yyreduce:
case 231:
-/* Line 1455 of yacc.c */
-#line 1379 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1380 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.declaration) = new(ctx) ast_declaration((yyvsp[(1) - (4)].identifier), true, (yyvsp[(3) - (4)].expression), NULL);
@@ -4738,29 +4752,29 @@ yyreduce:
case 234:
-/* Line 1455 of yacc.c */
-#line 1397 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1398 "glsl_parser.ypp"
{ (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].compound_statement); ;}
break;
case 239:
-/* Line 1455 of yacc.c */
-#line 1405 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1406 "glsl_parser.ypp"
{ (yyval.node) = NULL; ;}
break;
case 240:
-/* Line 1455 of yacc.c */
-#line 1406 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1407 "glsl_parser.ypp"
{ (yyval.node) = NULL; ;}
break;
case 243:
-/* Line 1455 of yacc.c */
-#line 1413 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1414 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.compound_statement) = new(ctx) ast_compound_statement(true, NULL);
@@ -4770,8 +4784,8 @@ yyreduce:
case 244:
-/* Line 1455 of yacc.c */
-#line 1419 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1420 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.compound_statement) = new(ctx) ast_compound_statement(true, (yyvsp[(2) - (3)].node));
@@ -4781,15 +4795,15 @@ yyreduce:
case 245:
-/* Line 1455 of yacc.c */
-#line 1427 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1428 "glsl_parser.ypp"
{ (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].compound_statement); ;}
break;
case 247:
-/* Line 1455 of yacc.c */
-#line 1433 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1434 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.compound_statement) = new(ctx) ast_compound_statement(false, NULL);
@@ -4799,8 +4813,8 @@ yyreduce:
case 248:
-/* Line 1455 of yacc.c */
-#line 1439 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1440 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.compound_statement) = new(ctx) ast_compound_statement(false, (yyvsp[(2) - (3)].node));
@@ -4810,8 +4824,8 @@ yyreduce:
case 249:
-/* Line 1455 of yacc.c */
-#line 1448 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1449 "glsl_parser.ypp"
{
if ((yyvsp[(1) - (1)].node) == NULL) {
_mesa_glsl_error(& (yylsp[(1) - (1)]), state, "<nil> statement\n");
@@ -4825,8 +4839,8 @@ yyreduce:
case 250:
-/* Line 1455 of yacc.c */
-#line 1458 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1459 "glsl_parser.ypp"
{
if ((yyvsp[(2) - (2)].node) == NULL) {
_mesa_glsl_error(& (yylsp[(2) - (2)]), state, "<nil> statement\n");
@@ -4839,8 +4853,8 @@ yyreduce:
case 251:
-/* Line 1455 of yacc.c */
-#line 1470 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1471 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_expression_statement(NULL);
@@ -4850,8 +4864,8 @@ yyreduce:
case 252:
-/* Line 1455 of yacc.c */
-#line 1476 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1477 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_expression_statement((yyvsp[(1) - (2)].expression));
@@ -4861,8 +4875,8 @@ yyreduce:
case 253:
-/* Line 1455 of yacc.c */
-#line 1485 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1486 "glsl_parser.ypp"
{
(yyval.node) = new(state) ast_selection_statement((yyvsp[(3) - (5)].expression), (yyvsp[(5) - (5)].selection_rest_statement).then_statement,
(yyvsp[(5) - (5)].selection_rest_statement).else_statement);
@@ -4872,8 +4886,8 @@ yyreduce:
case 254:
-/* Line 1455 of yacc.c */
-#line 1494 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1495 "glsl_parser.ypp"
{
(yyval.selection_rest_statement).then_statement = (yyvsp[(1) - (3)].node);
(yyval.selection_rest_statement).else_statement = (yyvsp[(3) - (3)].node);
@@ -4882,8 +4896,8 @@ yyreduce:
case 255:
-/* Line 1455 of yacc.c */
-#line 1499 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1500 "glsl_parser.ypp"
{
(yyval.selection_rest_statement).then_statement = (yyvsp[(1) - (1)].node);
(yyval.selection_rest_statement).else_statement = NULL;
@@ -4892,8 +4906,8 @@ yyreduce:
case 256:
-/* Line 1455 of yacc.c */
-#line 1507 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1508 "glsl_parser.ypp"
{
(yyval.node) = (ast_node *) (yyvsp[(1) - (1)].expression);
;}
@@ -4901,8 +4915,8 @@ yyreduce:
case 257:
-/* Line 1455 of yacc.c */
-#line 1511 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1512 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), false, NULL, (yyvsp[(4) - (4)].expression));
@@ -4917,8 +4931,8 @@ yyreduce:
case 261:
-/* Line 1455 of yacc.c */
-#line 1534 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1535 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_while,
@@ -4929,8 +4943,8 @@ yyreduce:
case 262:
-/* Line 1455 of yacc.c */
-#line 1541 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1542 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_do_while,
@@ -4941,8 +4955,8 @@ yyreduce:
case 263:
-/* Line 1455 of yacc.c */
-#line 1548 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1549 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_for,
@@ -4953,8 +4967,8 @@ yyreduce:
case 267:
-/* Line 1455 of yacc.c */
-#line 1564 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1565 "glsl_parser.ypp"
{
(yyval.node) = NULL;
;}
@@ -4962,8 +4976,8 @@ yyreduce:
case 268:
-/* Line 1455 of yacc.c */
-#line 1571 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1572 "glsl_parser.ypp"
{
(yyval.for_rest_statement).cond = (yyvsp[(1) - (2)].node);
(yyval.for_rest_statement).rest = NULL;
@@ -4972,8 +4986,8 @@ yyreduce:
case 269:
-/* Line 1455 of yacc.c */
-#line 1576 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1577 "glsl_parser.ypp"
{
(yyval.for_rest_statement).cond = (yyvsp[(1) - (3)].node);
(yyval.for_rest_statement).rest = (yyvsp[(3) - (3)].expression);
@@ -4982,8 +4996,8 @@ yyreduce:
case 270:
-/* Line 1455 of yacc.c */
-#line 1585 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1586 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_continue, NULL);
@@ -4993,8 +5007,8 @@ yyreduce:
case 271:
-/* Line 1455 of yacc.c */
-#line 1591 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1592 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_break, NULL);
@@ -5004,8 +5018,8 @@ yyreduce:
case 272:
-/* Line 1455 of yacc.c */
-#line 1597 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1598 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, NULL);
@@ -5015,8 +5029,8 @@ yyreduce:
case 273:
-/* Line 1455 of yacc.c */
-#line 1603 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1604 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, (yyvsp[(2) - (3)].expression));
@@ -5026,8 +5040,8 @@ yyreduce:
case 274:
-/* Line 1455 of yacc.c */
-#line 1609 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1610 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_discard, NULL);
@@ -5037,29 +5051,29 @@ yyreduce:
case 275:
-/* Line 1455 of yacc.c */
-#line 1617 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1618 "glsl_parser.ypp"
{ (yyval.node) = (yyvsp[(1) - (1)].function_definition); ;}
break;
case 276:
-/* Line 1455 of yacc.c */
-#line 1618 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1619 "glsl_parser.ypp"
{ (yyval.node) = (yyvsp[(1) - (1)].node); ;}
break;
case 277:
-/* Line 1455 of yacc.c */
-#line 1619 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1620 "glsl_parser.ypp"
{ (yyval.node) = NULL; ;}
break;
case 278:
-/* Line 1455 of yacc.c */
-#line 1624 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1625 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.function_definition) = new(ctx) ast_function_definition();
@@ -5071,8 +5085,8 @@ yyreduce:
-/* Line 1455 of yacc.c */
-#line 5076 "glsl_parser.cpp"
+/* Line 1464 of yacc.c */
+#line 5090 "glsl_parser.cpp"
default: break;
}
YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc);
@@ -5144,7 +5158,7 @@ yyerrlab:
#endif
}
- yyerror_range[0] = yylloc;
+ yyerror_range[1] = yylloc;
if (yyerrstatus == 3)
{
@@ -5181,7 +5195,7 @@ yyerrorlab:
if (/*CONSTCOND*/ 0)
goto yyerrorlab;
- yyerror_range[0] = yylsp[1-yylen];
+ yyerror_range[1] = yylsp[1-yylen];
/* Do not reclaim the symbols of the rule which action triggered
this YYERROR. */
YYPOPSTACK (yylen);
@@ -5215,7 +5229,7 @@ yyerrlab1:
if (yyssp == yyss)
YYABORT;
- yyerror_range[0] = *yylsp;
+ yyerror_range[1] = *yylsp;
yydestruct ("Error: popping",
yystos[yystate], yyvsp, yylsp, state);
YYPOPSTACK (1);
@@ -5225,10 +5239,10 @@ yyerrlab1:
*++yyvsp = yylval;
- yyerror_range[1] = yylloc;
+ yyerror_range[2] = yylloc;
/* Using YYLLOC is tempting, but would change the location of
the lookahead. YYLOC is available though. */
- YYLLOC_DEFAULT (yyloc, (yyerror_range - 1), 2);
+ YYLLOC_DEFAULT (yyloc, yyerror_range, 2);
*++yylsp = yyloc;
/* Shift the error token. */
diff --git a/src/glsl/glsl_parser.h b/src/glsl/glsl_parser.h
index 9bb6ae62991..83aa56f7cbe 100644
--- a/src/glsl/glsl_parser.h
+++ b/src/glsl/glsl_parser.h
@@ -1,10 +1,9 @@
-
-/* A Bison parser, made by GNU Bison 2.4.1. */
+/* A Bison parser, made by GNU Bison 2.4.3. */
/* Skeleton interface for Bison's Yacc-like parsers in C
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
- Free Software Foundation, Inc.
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006,
+ 2009, 2010 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -226,7 +225,9 @@
IMAGEBUFFER = 442,
IIMAGEBUFFER = 443,
UIMAGEBUFFER = 444,
- ROW_MAJOR = 445
+ IMAGE1DARRAYSHADOW = 445,
+ IMAGE2DARRAYSHADOW = 446,
+ ROW_MAJOR = 447
};
#endif
@@ -236,7 +237,7 @@
typedef union YYSTYPE
{
-/* Line 1676 of yacc.c */
+/* Line 1685 of yacc.c */
#line 52 "glsl_parser.ypp"
int n;
@@ -269,8 +270,8 @@ typedef union YYSTYPE
-/* Line 1676 of yacc.c */
-#line 274 "glsl_parser.h"
+/* Line 1685 of yacc.c */
+#line 275 "glsl_parser.h"
} YYSTYPE;
# define YYSTYPE_IS_TRIVIAL 1
# define yystype YYSTYPE /* obsolescent; will be withdrawn */
diff --git a/src/glsl/glsl_parser.ypp b/src/glsl/glsl_parser.ypp
index 3813d7a4e20..6d7d148eb04 100644
--- a/src/glsl/glsl_parser.ypp
+++ b/src/glsl/glsl_parser.ypp
@@ -126,6 +126,7 @@
%token IIMAGE1D IIMAGE2D IIMAGE3D IIMAGECUBE IIMAGE1DARRAY IIMAGE2DARRAY
%token UIMAGE1D UIMAGE2D UIMAGE3D UIMAGECUBE UIMAGE1DARRAY UIMAGE2DARRAY
%token IMAGE1DSHADOW IMAGE2DSHADOW IMAGEBUFFER IIMAGEBUFFER UIMAGEBUFFER
+%token IMAGE1DARRAYSHADOW IMAGE2DARRAYSHADOW
%token ROW_MAJOR
%type <identifier> variable_identifier
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index b2c378dd858..302cfbc5668 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -708,7 +708,7 @@ do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iteration
{
GLboolean progress = GL_FALSE;
- progress = do_sub_to_add_neg(ir) || progress;
+ progress = lower_instructions(ir, SUB_TO_ADD_NEG) || progress;
if (linked) {
progress = do_function_inlining(ir) || progress;
diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp
index 82eb4706056..8c33cfa20d0 100644
--- a/src/glsl/glsl_types.cpp
+++ b/src/glsl/glsl_types.cpp
@@ -46,7 +46,7 @@ glsl_type::init_talloc_type_ctx(void)
}
glsl_type::glsl_type(GLenum gl_type,
- unsigned base_type, unsigned vector_elements,
+ glsl_base_type base_type, unsigned vector_elements,
unsigned matrix_columns, const char *name) :
gl_type(gl_type),
base_type(base_type),
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index dccab0a60d3..d62d493c8e8 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -43,16 +43,17 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state);
extern "C" void
_mesa_glsl_release_types(void);
-#define GLSL_TYPE_UINT 0
-#define GLSL_TYPE_INT 1
-#define GLSL_TYPE_FLOAT 2
-#define GLSL_TYPE_BOOL 3
-#define GLSL_TYPE_SAMPLER 4
-#define GLSL_TYPE_STRUCT 5
-#define GLSL_TYPE_ARRAY 6
-#define GLSL_TYPE_FUNCTION 7
-#define GLSL_TYPE_VOID 8
-#define GLSL_TYPE_ERROR 9
+enum glsl_base_type {
+ GLSL_TYPE_UINT = 0,
+ GLSL_TYPE_INT,
+ GLSL_TYPE_FLOAT,
+ GLSL_TYPE_BOOL,
+ GLSL_TYPE_SAMPLER,
+ GLSL_TYPE_STRUCT,
+ GLSL_TYPE_ARRAY,
+ GLSL_TYPE_VOID,
+ GLSL_TYPE_ERROR
+};
enum glsl_sampler_dim {
GLSL_SAMPLER_DIM_1D = 0,
@@ -66,7 +67,7 @@ enum glsl_sampler_dim {
struct glsl_type {
GLenum gl_type;
- unsigned base_type:4;
+ glsl_base_type base_type;
unsigned sampler_dimensionality:3;
unsigned sampler_shadow:1;
@@ -123,11 +124,6 @@ struct glsl_type {
* For \c GLSL_TYPE_ARRAY, this is the length of the array. For
* \c GLSL_TYPE_STRUCT, it is the number of elements in the structure and
* the number of values pointed to by \c fields.structure (below).
- *
- * For \c GLSL_TYPE_FUNCTION, it is the number of parameters to the
- * function. The return value from a function is implicitly the first
- * parameter. The types of the parameters are stored in
- * \c fields.parameters (below).
*/
unsigned length;
@@ -399,7 +395,7 @@ private:
/** Constructor for vector and matrix types */
glsl_type(GLenum gl_type,
- unsigned base_type, unsigned vector_elements,
+ glsl_base_type base_type, unsigned vector_elements,
unsigned matrix_columns, const char *name);
/** Constructor for sampler types */
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index 87e78eee056..2abb95394fd 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -31,6 +31,21 @@ ir_rvalue::ir_rvalue()
this->type = glsl_type::error_type;
}
+bool ir_rvalue::is_zero() const
+{
+ return false;
+}
+
+bool ir_rvalue::is_one() const
+{
+ return false;
+}
+
+bool ir_rvalue::is_negative_one() const
+{
+ return false;
+}
+
/**
* Modify the swizzle make to move one component to another
*
@@ -177,91 +192,61 @@ ir_assignment::ir_assignment(ir_rvalue *lhs, ir_rvalue *rhs,
ir_expression::ir_expression(int op, const struct glsl_type *type,
+ ir_rvalue *op0)
+{
+ assert(get_num_operands(ir_expression_operation(op)) == 1);
+ this->ir_type = ir_type_expression;
+ this->type = type;
+ this->operation = ir_expression_operation(op);
+ this->operands[0] = op0;
+ this->operands[1] = NULL;
+ this->operands[2] = NULL;
+ this->operands[3] = NULL;
+}
+
+ir_expression::ir_expression(int op, const struct glsl_type *type,
ir_rvalue *op0, ir_rvalue *op1)
{
+ assert(((op1 == NULL) && (get_num_operands(ir_expression_operation(op)) == 1))
+ || (get_num_operands(ir_expression_operation(op)) == 2));
this->ir_type = ir_type_expression;
this->type = type;
this->operation = ir_expression_operation(op);
this->operands[0] = op0;
this->operands[1] = op1;
+ this->operands[2] = NULL;
+ this->operands[3] = NULL;
+}
+
+ir_expression::ir_expression(int op, const struct glsl_type *type,
+ ir_rvalue *op0, ir_rvalue *op1,
+ ir_rvalue *op2, ir_rvalue *op3)
+{
+ this->ir_type = ir_type_expression;
+ this->type = type;
+ this->operation = ir_expression_operation(op);
+ this->operands[0] = op0;
+ this->operands[1] = op1;
+ this->operands[2] = op2;
+ this->operands[3] = op3;
}
unsigned int
ir_expression::get_num_operands(ir_expression_operation op)
{
-/* Update ir_print_visitor.cpp when updating this list. */
- const int num_operands[] = {
- 1, /* ir_unop_bit_not */
- 1, /* ir_unop_logic_not */
- 1, /* ir_unop_neg */
- 1, /* ir_unop_abs */
- 1, /* ir_unop_sign */
- 1, /* ir_unop_rcp */
- 1, /* ir_unop_rsq */
- 1, /* ir_unop_sqrt */
- 1, /* ir_unop_exp */
- 1, /* ir_unop_log */
- 1, /* ir_unop_exp2 */
- 1, /* ir_unop_log2 */
- 1, /* ir_unop_f2i */
- 1, /* ir_unop_i2f */
- 1, /* ir_unop_f2b */
- 1, /* ir_unop_b2f */
- 1, /* ir_unop_i2b */
- 1, /* ir_unop_b2i */
- 1, /* ir_unop_u2f */
- 1, /* ir_unop_any */
-
- 1, /* ir_unop_trunc */
- 1, /* ir_unop_ceil */
- 1, /* ir_unop_floor */
- 1, /* ir_unop_fract */
- 1, /* ir_unop_round_even */
-
- 1, /* ir_unop_sin */
- 1, /* ir_unop_cos */
-
- 1, /* ir_unop_dFdx */
- 1, /* ir_unop_dFdy */
-
- 1, /* ir_unop_noise */
-
- 2, /* ir_binop_add */
- 2, /* ir_binop_sub */
- 2, /* ir_binop_mul */
- 2, /* ir_binop_div */
- 2, /* ir_binop_mod */
-
- 2, /* ir_binop_less */
- 2, /* ir_binop_greater */
- 2, /* ir_binop_lequal */
- 2, /* ir_binop_gequal */
- 2, /* ir_binop_equal */
- 2, /* ir_binop_nequal */
- 2, /* ir_binop_all_equal */
- 2, /* ir_binop_any_nequal */
-
- 2, /* ir_binop_lshift */
- 2, /* ir_binop_rshift */
- 2, /* ir_binop_bit_and */
- 2, /* ir_binop_bit_xor */
- 2, /* ir_binop_bit_or */
-
- 2, /* ir_binop_logic_and */
- 2, /* ir_binop_logic_xor */
- 2, /* ir_binop_logic_or */
-
- 2, /* ir_binop_dot */
- 2, /* ir_binop_cross */
- 2, /* ir_binop_min */
- 2, /* ir_binop_max */
-
- 2, /* ir_binop_pow */
- };
+ assert(op <= ir_last_opcode);
+
+ if (op <= ir_last_unop)
+ return 1;
- assert(sizeof(num_operands) / sizeof(num_operands[0]) == ir_binop_pow + 1);
+ if (op <= ir_last_binop)
+ return 2;
- return num_operands[op];
+ if (op == ir_quadop_vector)
+ return 4;
+
+ assert(false);
+ return 0;
}
static const char *const operator_strs[] = {
@@ -292,6 +277,8 @@ static const char *const operator_strs[] = {
"round_even",
"sin",
"cos",
+ "sin_reduced",
+ "cos_reduced",
"dFdx",
"dFdy",
"noise",
@@ -317,16 +304,16 @@ static const char *const operator_strs[] = {
"^^",
"||",
"dot",
- "cross",
"min",
"max",
"pow",
+ "vector",
};
const char *ir_expression::operator_string(ir_expression_operation op)
{
assert((unsigned int) op < Elements(operator_strs));
- assert(Elements(operator_strs) == (ir_binop_pow + 1));
+ assert(Elements(operator_strs) == (ir_quadop_vector + 1));
return operator_strs[op];
}
@@ -742,6 +729,115 @@ ir_constant::has_value(const ir_constant *c) const
return true;
}
+bool
+ir_constant::is_zero() const
+{
+ if (!this->type->is_scalar() && !this->type->is_vector())
+ return false;
+
+ for (unsigned c = 0; c < this->type->vector_elements; c++) {
+ switch (this->type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ if (this->value.f[c] != 0.0)
+ return false;
+ break;
+ case GLSL_TYPE_INT:
+ if (this->value.i[c] != 0)
+ return false;
+ break;
+ case GLSL_TYPE_UINT:
+ if (this->value.u[c] != 0)
+ return false;
+ break;
+ case GLSL_TYPE_BOOL:
+ if (this->value.b[c] != false)
+ return false;
+ break;
+ default:
+ /* The only other base types are structures, arrays, and samplers.
+ * Samplers cannot be constants, and the others should have been
+ * filtered out above.
+ */
+ assert(!"Should not get here.");
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool
+ir_constant::is_one() const
+{
+ if (!this->type->is_scalar() && !this->type->is_vector())
+ return false;
+
+ for (unsigned c = 0; c < this->type->vector_elements; c++) {
+ switch (this->type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ if (this->value.f[c] != 1.0)
+ return false;
+ break;
+ case GLSL_TYPE_INT:
+ if (this->value.i[c] != 1)
+ return false;
+ break;
+ case GLSL_TYPE_UINT:
+ if (this->value.u[c] != 1)
+ return false;
+ break;
+ case GLSL_TYPE_BOOL:
+ if (this->value.b[c] != true)
+ return false;
+ break;
+ default:
+ /* The only other base types are structures, arrays, and samplers.
+ * Samplers cannot be constants, and the others should have been
+ * filtered out above.
+ */
+ assert(!"Should not get here.");
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool
+ir_constant::is_negative_one() const
+{
+ if (!this->type->is_scalar() && !this->type->is_vector())
+ return false;
+
+ if (this->type->is_boolean())
+ return false;
+
+ for (unsigned c = 0; c < this->type->vector_elements; c++) {
+ switch (this->type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ if (this->value.f[c] != -1.0)
+ return false;
+ break;
+ case GLSL_TYPE_INT:
+ if (this->value.i[c] != -1)
+ return false;
+ break;
+ case GLSL_TYPE_UINT:
+ if (int(this->value.u[c]) != -1)
+ return false;
+ break;
+ default:
+ /* The only other base types are structures, arrays, samplers, and
+ * booleans. Samplers cannot be constants, and the others should
+ * have been filtered out above.
+ */
+ assert(!"Should not get here.");
+ return false;
+ }
+ }
+
+ return true;
+}
ir_loop::ir_loop()
{
@@ -1239,3 +1335,59 @@ reparent_ir(exec_list *list, void *mem_ctx)
visit_tree((ir_instruction *) node, steal_memory, mem_ctx);
}
}
+
+
+static ir_rvalue *
+try_min_one(ir_rvalue *ir)
+{
+ ir_expression *expr = ir->as_expression();
+
+ if (!expr || expr->operation != ir_binop_min)
+ return NULL;
+
+ if (expr->operands[0]->is_one())
+ return expr->operands[1];
+
+ if (expr->operands[1]->is_one())
+ return expr->operands[0];
+
+ return NULL;
+}
+
+static ir_rvalue *
+try_max_zero(ir_rvalue *ir)
+{
+ ir_expression *expr = ir->as_expression();
+
+ if (!expr || expr->operation != ir_binop_max)
+ return NULL;
+
+ if (expr->operands[0]->is_zero())
+ return expr->operands[1];
+
+ if (expr->operands[1]->is_zero())
+ return expr->operands[0];
+
+ return NULL;
+}
+
+ir_rvalue *
+ir_rvalue::as_rvalue_to_saturate()
+{
+ ir_expression *expr = this->as_expression();
+
+ if (!expr)
+ return NULL;
+
+ ir_rvalue *max_zero = try_max_zero(expr);
+ if (max_zero) {
+ return try_min_one(max_zero);
+ } else {
+ ir_rvalue *min_one = try_min_one(expr);
+ if (min_one) {
+ return try_max_zero(min_one);
+ }
+ }
+
+ return NULL;
+}
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 80e0f67d6d8..850033b185f 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -33,6 +33,7 @@ extern "C" {
#include <talloc.h>
}
+#include "glsl_types.h"
#include "list.h"
#include "ir_visitor.h"
#include "ir_hierarchical_visitor.h"
@@ -143,6 +144,8 @@ public:
return this;
}
+ ir_rvalue *as_rvalue_to_saturate();
+
virtual bool is_lvalue()
{
return false;
@@ -171,6 +174,42 @@ public:
return NULL;
}
+ /**
+ * Determine if an r-value has the value zero
+ *
+ * The base implementation of this function always returns \c false. The
+ * \c ir_constant class over-rides this function to return \c true \b only
+ * for vector and scalar types that have all elements set to the value
+ * zero (or \c false for booleans).
+ *
+ * \sa ir_constant::has_value, ir_rvalue::is_one, ir_rvalue::is_negative_one
+ */
+ virtual bool is_zero() const;
+
+ /**
+ * Determine if an r-value has the value one
+ *
+ * The base implementation of this function always returns \c false. The
+ * \c ir_constant class over-rides this function to return \c true \b only
+ * for vector and scalar types that have all elements set to the value
+ * one (or \c true for booleans).
+ *
+ * \sa ir_constant::has_value, ir_rvalue::is_zero, ir_rvalue::is_negative_one
+ */
+ virtual bool is_one() const;
+
+ /**
+ * Determine if an r-value has the value negative one
+ *
+ * The base implementation of this function always returns \c false. The
+ * \c ir_constant class over-rides this function to return \c true \b only
+ * for vector and scalar types that have all elements set to the value
+ * negative one. For boolean times, the result is always \c false.
+ *
+ * \sa ir_constant::has_value, ir_rvalue::is_zero, ir_rvalue::is_one
+ */
+ virtual bool is_negative_one() const;
+
protected:
ir_rvalue();
};
@@ -705,6 +744,8 @@ enum ir_expression_operation {
/*@{*/
ir_unop_sin,
ir_unop_cos,
+ ir_unop_sin_reduced, /**< Reduced range sin. [-pi, pi] */
+ ir_unop_cos_reduced, /**< Reduced range cos. [-pi, pi] */
/*@}*/
/**
@@ -717,6 +758,11 @@ enum ir_expression_operation {
ir_unop_noise,
+ /**
+ * A sentinel marking the last of the unary operations.
+ */
+ ir_last_unop = ir_unop_noise,
+
ir_binop_add,
ir_binop_sub,
ir_binop_mul,
@@ -771,18 +817,43 @@ enum ir_expression_operation {
ir_binop_logic_or,
ir_binop_dot,
- ir_binop_cross,
ir_binop_min,
ir_binop_max,
- ir_binop_pow
+ ir_binop_pow,
+
+ /**
+ * A sentinel marking the last of the binary operations.
+ */
+ ir_last_binop = ir_binop_pow,
+
+ ir_quadop_vector,
+
+ /**
+ * A sentinel marking the last of all operations.
+ */
+ ir_last_opcode = ir_last_binop
};
class ir_expression : public ir_rvalue {
public:
+ /**
+ * Constructor for unary operation expressions
+ */
+ ir_expression(int op, const struct glsl_type *type, ir_rvalue *);
+
+ /**
+ * Constructor for binary operation expressions
+ */
ir_expression(int op, const struct glsl_type *type,
ir_rvalue *, ir_rvalue *);
+ /**
+ * Constructor for quad operator expressions
+ */
+ ir_expression(int op, const struct glsl_type *type,
+ ir_rvalue *, ir_rvalue *, ir_rvalue *, ir_rvalue *);
+
virtual ir_expression *as_expression()
{
return this;
@@ -808,7 +879,8 @@ public:
*/
unsigned int get_num_operands() const
{
- return get_num_operands(operation);
+ return (this->operation == ir_quadop_vector)
+ ? this->type->vector_elements : get_num_operands(operation);
}
/**
@@ -835,7 +907,7 @@ public:
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
ir_expression_operation operation;
- ir_rvalue *operands[2];
+ ir_rvalue *operands[4];
};
@@ -1441,9 +1513,16 @@ public:
/**
* Determine whether a constant has the same value as another constant
+ *
+ * \sa ir_constant::is_zero, ir_constant::is_one,
+ * ir_constant::is_negative_one
*/
bool has_value(const ir_constant *) const;
+ virtual bool is_zero() const;
+ virtual bool is_one() const;
+ virtual bool is_negative_one() const;
+
/**
* Value of the constant.
*
diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp
index a3cc8dbc970..325f6066154 100644
--- a/src/glsl/ir_clone.cpp
+++ b/src/glsl/ir_clone.cpp
@@ -22,6 +22,7 @@
*/
#include <string.h>
+#include "main/compiler.h"
#include "ir.h"
#include "glsl_types.h"
extern "C" {
@@ -160,14 +161,15 @@ ir_call::clone(void *mem_ctx, struct hash_table *ht) const
ir_expression *
ir_expression::clone(void *mem_ctx, struct hash_table *ht) const
{
- ir_rvalue *op[2] = {NULL, NULL};
+ ir_rvalue *op[Elements(this->operands)] = { NULL, };
unsigned int i;
for (i = 0; i < get_num_operands(); i++) {
op[i] = this->operands[i]->clone(mem_ctx, ht);
}
- return new(mem_ctx) ir_expression(this->operation, this->type, op[0], op[1]);
+ return new(mem_ctx) ir_expression(this->operation, this->type,
+ op[0], op[1], op[2], op[3]);
}
ir_dereference_variable *
diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp
index ce13a06ff4f..4fd6d09a3af 100644
--- a/src/glsl/ir_constant_expression.cpp
+++ b/src/glsl/ir_constant_expression.cpp
@@ -57,7 +57,7 @@ ir_expression::constant_expression_value()
if (this->type->is_error())
return NULL;
- ir_constant *op[2] = { NULL, NULL };
+ ir_constant *op[Elements(this->operands)] = { NULL, };
ir_constant_data data;
memset(&data, 0, sizeof(data));
@@ -127,31 +127,31 @@ ir_expression::constant_expression_value()
case ir_unop_f2i:
assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.i[c] = op[0]->value.f[c];
+ data.i[c] = (int) op[0]->value.f[c];
}
break;
case ir_unop_i2f:
assert(op[0]->type->base_type == GLSL_TYPE_INT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = op[0]->value.i[c];
+ data.f[c] = (float) op[0]->value.i[c];
}
break;
case ir_unop_u2f:
assert(op[0]->type->base_type == GLSL_TYPE_UINT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = op[0]->value.u[c];
+ data.f[c] = (float) op[0]->value.u[c];
}
break;
case ir_unop_b2f:
assert(op[0]->type->base_type == GLSL_TYPE_BOOL);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = op[0]->value.b[c] ? 1.0 : 0.0;
+ data.f[c] = op[0]->value.b[c] ? 1.0F : 0.0F;
}
break;
case ir_unop_f2b:
assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.b[c] = bool(op[0]->value.f[c]);
+ data.b[c] = op[0]->value.f[c] != 0.0F ? true : false;
}
break;
case ir_unop_b2i:
@@ -163,7 +163,7 @@ ir_expression::constant_expression_value()
case ir_unop_i2b:
assert(op[0]->type->is_integer());
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.b[c] = bool(op[0]->value.u[c]);
+ data.b[c] = op[0]->value.u[c] ? true : false;
}
break;
@@ -216,6 +216,7 @@ ir_expression::constant_expression_value()
break;
case ir_unop_sin:
+ case ir_unop_sin_reduced:
assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
data.f[c] = sinf(op[0]->value.f[c]);
@@ -223,6 +224,7 @@ ir_expression::constant_expression_value()
break;
case ir_unop_cos:
+ case ir_unop_cos_reduced:
assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
data.f[c] = cosf(op[0]->value.f[c]);
@@ -233,7 +235,7 @@ ir_expression::constant_expression_value()
for (unsigned c = 0; c < op[0]->type->components(); c++) {
switch (this->type->base_type) {
case GLSL_TYPE_UINT:
- data.u[c] = -op[0]->value.u[c];
+ data.u[c] = -((int) op[0]->value.u[c]);
break;
case GLSL_TYPE_INT:
data.i[c] = -op[0]->value.i[c];
@@ -299,7 +301,7 @@ ir_expression::constant_expression_value()
break;
case GLSL_TYPE_FLOAT:
if (op[0]->value.f[c] != 0.0)
- data.f[c] = 1.0 / op[0]->value.f[c];
+ data.f[c] = 1.0F / op[0]->value.f[c];
break;
default:
assert(0);
@@ -310,7 +312,7 @@ ir_expression::constant_expression_value()
case ir_unop_rsq:
assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = 1.0 / sqrtf(op[0]->value.f[c]);
+ data.f[c] = 1.0F / sqrtf(op[0]->value.f[c]);
}
break;
@@ -412,17 +414,6 @@ ir_expression::constant_expression_value()
}
break;
- case ir_binop_cross:
- assert(op[0]->type == glsl_type::vec3_type);
- assert(op[1]->type == glsl_type::vec3_type);
- data.f[0] = (op[0]->value.f[1] * op[1]->value.f[2] -
- op[1]->value.f[1] * op[0]->value.f[2]);
- data.f[1] = (op[0]->value.f[2] * op[1]->value.f[0] -
- op[1]->value.f[2] * op[0]->value.f[0]);
- data.f[2] = (op[0]->value.f[0] * op[1]->value.f[1] -
- op[1]->value.f[0] * op[0]->value.f[1]);
- break;
-
case ir_binop_add:
assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar);
for (unsigned c = 0, c0 = 0, c1 = 0;
@@ -581,63 +572,75 @@ ir_expression::constant_expression_value()
break;
case ir_binop_less:
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.b[0] = op[0]->value.u[0] < op[1]->value.u[0];
- break;
- case GLSL_TYPE_INT:
- data.b[0] = op[0]->value.i[0] < op[1]->value.i[0];
- break;
- case GLSL_TYPE_FLOAT:
- data.b[0] = op[0]->value.f[0] < op[1]->value.f[0];
- break;
- default:
- assert(0);
+ assert(op[0]->type == op[1]->type);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.b[0] = op[0]->value.u[0] < op[1]->value.u[0];
+ break;
+ case GLSL_TYPE_INT:
+ data.b[0] = op[0]->value.i[0] < op[1]->value.i[0];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.b[0] = op[0]->value.f[0] < op[1]->value.f[0];
+ break;
+ default:
+ assert(0);
+ }
}
break;
case ir_binop_greater:
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.b[0] = op[0]->value.u[0] > op[1]->value.u[0];
- break;
- case GLSL_TYPE_INT:
- data.b[0] = op[0]->value.i[0] > op[1]->value.i[0];
- break;
- case GLSL_TYPE_FLOAT:
- data.b[0] = op[0]->value.f[0] > op[1]->value.f[0];
- break;
- default:
- assert(0);
+ assert(op[0]->type == op[1]->type);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.b[c] = op[0]->value.u[c] > op[1]->value.u[c];
+ break;
+ case GLSL_TYPE_INT:
+ data.b[c] = op[0]->value.i[c] > op[1]->value.i[c];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.b[c] = op[0]->value.f[c] > op[1]->value.f[c];
+ break;
+ default:
+ assert(0);
+ }
}
break;
case ir_binop_lequal:
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.b[0] = op[0]->value.u[0] <= op[1]->value.u[0];
- break;
- case GLSL_TYPE_INT:
- data.b[0] = op[0]->value.i[0] <= op[1]->value.i[0];
- break;
- case GLSL_TYPE_FLOAT:
- data.b[0] = op[0]->value.f[0] <= op[1]->value.f[0];
- break;
- default:
- assert(0);
+ assert(op[0]->type == op[1]->type);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.b[0] = op[0]->value.u[0] <= op[1]->value.u[0];
+ break;
+ case GLSL_TYPE_INT:
+ data.b[0] = op[0]->value.i[0] <= op[1]->value.i[0];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.b[0] = op[0]->value.f[0] <= op[1]->value.f[0];
+ break;
+ default:
+ assert(0);
+ }
}
break;
case ir_binop_gequal:
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.b[0] = op[0]->value.u[0] >= op[1]->value.u[0];
- break;
- case GLSL_TYPE_INT:
- data.b[0] = op[0]->value.i[0] >= op[1]->value.i[0];
- break;
- case GLSL_TYPE_FLOAT:
- data.b[0] = op[0]->value.f[0] >= op[1]->value.f[0];
- break;
- default:
- assert(0);
+ assert(op[0]->type == op[1]->type);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.b[0] = op[0]->value.u[0] >= op[1]->value.u[0];
+ break;
+ case GLSL_TYPE_INT:
+ data.b[0] = op[0]->value.i[0] >= op[1]->value.i[0];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.b[0] = op[0]->value.f[0] >= op[1]->value.f[0];
+ break;
+ default:
+ assert(0);
+ }
}
break;
case ir_binop_equal:
@@ -785,6 +788,24 @@ ir_expression::constant_expression_value()
}
break;
+ case ir_quadop_vector:
+ for (unsigned c = 0; c < this->type->vector_elements; c++) {
+ switch (this->type->base_type) {
+ case GLSL_TYPE_INT:
+ data.i[c] = op[c]->value.i[0];
+ break;
+ case GLSL_TYPE_UINT:
+ data.u[c] = op[c]->value.u[0];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.f[c] = op[c]->value.f[0];
+ break;
+ default:
+ assert(0);
+ }
+ }
+ break;
+
default:
/* FINISHME: Should handle all expression types. */
return NULL;
@@ -990,10 +1011,18 @@ ir_call::constant_expression_value()
assert(op[0]->type->is_float());
for (unsigned c = 0; c < op[0]->type->components(); c++)
data.f[c] = acosf(op[0]->value.f[c]);
+ } else if (strcmp(callee, "acosh") == 0) {
+ assert(op[0]->type->is_float());
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = acoshf(op[0]->value.f[c]);
} else if (strcmp(callee, "asin") == 0) {
assert(op[0]->type->is_float());
for (unsigned c = 0; c < op[0]->type->components(); c++)
data.f[c] = asinf(op[0]->value.f[c]);
+ } else if (strcmp(callee, "asinh") == 0) {
+ assert(op[0]->type->is_float());
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = asinhf(op[0]->value.f[c]);
} else if (strcmp(callee, "atan") == 0) {
assert(op[0]->type->is_float());
if (num_parameters == 2) {
@@ -1004,6 +1033,10 @@ ir_call::constant_expression_value()
for (unsigned c = 0; c < op[0]->type->components(); c++)
data.f[c] = atanf(op[0]->value.f[c]);
}
+ } else if (strcmp(callee, "atanh") == 0) {
+ assert(op[0]->type->is_float());
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = atanhf(op[0]->value.f[c]);
} else if (strcmp(callee, "dFdx") == 0 || strcmp(callee, "dFdy") == 0) {
return ir_constant::zero(mem_ctx, this->type);
} else if (strcmp(callee, "ceil") == 0) {
@@ -1040,11 +1073,18 @@ ir_call::constant_expression_value()
for (unsigned c = 0; c < op[0]->type->components(); c++)
data.f[c] = coshf(op[0]->value.f[c]);
} else if (strcmp(callee, "cross") == 0) {
- expr = new(mem_ctx) ir_expression(ir_binop_cross, type, op[0], op[1]);
+ assert(op[0]->type == glsl_type::vec3_type);
+ assert(op[1]->type == glsl_type::vec3_type);
+ data.f[0] = (op[0]->value.f[1] * op[1]->value.f[2] -
+ op[1]->value.f[1] * op[0]->value.f[2]);
+ data.f[1] = (op[0]->value.f[2] * op[1]->value.f[0] -
+ op[1]->value.f[2] * op[0]->value.f[0]);
+ data.f[2] = (op[0]->value.f[0] * op[1]->value.f[1] -
+ op[1]->value.f[0] * op[0]->value.f[1]);
} else if (strcmp(callee, "degrees") == 0) {
assert(op[0]->type->is_float());
for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.f[c] = 180.0/M_PI * op[0]->value.f[c];
+ data.f[c] = 180.0F / M_PI * op[0]->value.f[c];
} else if (strcmp(callee, "distance") == 0) {
assert(op[0]->type->is_float() && op[1]->type->is_float());
float length_squared = 0.0;
@@ -1235,7 +1275,7 @@ ir_call::constant_expression_value()
} else if (strcmp(callee, "radians") == 0) {
assert(op[0]->type->is_float());
for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.f[c] = M_PI/180.0 * op[0]->value.f[c];
+ data.f[c] = M_PI / 180.0F * op[0]->value.f[c];
} else if (strcmp(callee, "reflect") == 0) {
assert(op[0]->type->is_float());
float dot_NI = dot(op[1], op[0]);
@@ -1244,7 +1284,7 @@ ir_call::constant_expression_value()
} else if (strcmp(callee, "refract") == 0) {
const float eta = op[2]->value.f[0];
const float dot_NI = dot(op[1], op[0]);
- const float k = 1.0 - eta * eta * (1.0 - dot_NI * dot_NI);
+ const float k = 1.0F - eta * eta * (1.0F - dot_NI * dot_NI);
if (k < 0.0) {
return ir_constant::zero(mem_ctx, this->type);
} else {
@@ -1284,7 +1324,7 @@ ir_call::constant_expression_value()
/* op[0] (edge) may be either a scalar or a vector */
const unsigned c0_inc = op[0]->type->is_scalar() ? 0 : 1;
for (unsigned c = 0, c0 = 0; c < type->components(); c0 += c0_inc, c++)
- data.f[c] = (op[1]->value.f[c] < op[0]->value.f[c0]) ? 0.0 : 1.0;
+ data.f[c] = (op[1]->value.f[c] < op[0]->value.f[c0]) ? 0.0F : 1.0F;
} else if (strcmp(callee, "tan") == 0) {
assert(op[0]->type->is_float());
for (unsigned c = 0; c < op[0]->type->components(); c++)
diff --git a/src/glsl/ir_div_to_mul_rcp.cpp b/src/glsl/ir_div_to_mul_rcp.cpp
deleted file mode 100644
index 640d5d64f98..00000000000
--- a/src/glsl/ir_div_to_mul_rcp.cpp
+++ /dev/null
@@ -1,115 +0,0 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_div_to_mul_rcp.cpp
- *
- * Breaks an ir_unop_div expression down to op0 * (rcp(op1)).
- *
- * Many GPUs don't have a divide instruction (945 and 965 included),
- * but they do have an RCP instruction to compute an approximate
- * reciprocal. By breaking the operation down, constant reciprocals
- * can get constant folded.
- */
-
-#include "ir.h"
-#include "glsl_types.h"
-
-class ir_div_to_mul_rcp_visitor : public ir_hierarchical_visitor {
-public:
- ir_div_to_mul_rcp_visitor()
- {
- this->made_progress = false;
- }
-
- ir_visitor_status visit_leave(ir_expression *);
-
- bool made_progress;
-};
-
-bool
-do_div_to_mul_rcp(exec_list *instructions)
-{
- ir_div_to_mul_rcp_visitor v;
-
- visit_list_elements(&v, instructions);
- return v.made_progress;
-}
-
-ir_visitor_status
-ir_div_to_mul_rcp_visitor::visit_leave(ir_expression *ir)
-{
- if (ir->operation != ir_binop_div)
- return visit_continue;
-
- if (ir->operands[1]->type->base_type != GLSL_TYPE_INT &&
- ir->operands[1]->type->base_type != GLSL_TYPE_UINT) {
- /* New expression for the 1.0 / op1 */
- ir_rvalue *expr;
- expr = new(ir) ir_expression(ir_unop_rcp,
- ir->operands[1]->type,
- ir->operands[1],
- NULL);
-
- /* op0 / op1 -> op0 * (1.0 / op1) */
- ir->operation = ir_binop_mul;
- ir->operands[1] = expr;
- } else {
- /* Be careful with integer division -- we need to do it as a
- * float and re-truncate, since rcp(n > 1) of an integer would
- * just be 0.
- */
- ir_rvalue *op0, *op1;
- const struct glsl_type *vec_type;
-
- vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
- ir->operands[1]->type->vector_elements,
- ir->operands[1]->type->matrix_columns);
-
- if (ir->operands[1]->type->base_type == GLSL_TYPE_INT)
- op1 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[1], NULL);
- else
- op1 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[1], NULL);
-
- op1 = new(ir) ir_expression(ir_unop_rcp, op1->type, op1, NULL);
-
- vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
- ir->operands[0]->type->vector_elements,
- ir->operands[0]->type->matrix_columns);
-
- if (ir->operands[0]->type->base_type == GLSL_TYPE_INT)
- op0 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[0], NULL);
- else
- op0 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[0], NULL);
-
- op0 = new(ir) ir_expression(ir_binop_mul, vec_type, op0, op1);
-
- ir->operation = ir_unop_f2i;
- ir->operands[0] = op0;
- ir->operands[1] = NULL;
- }
-
- this->made_progress = true;
-
- return visit_continue;
-}
diff --git a/src/glsl/ir_explog_to_explog2.cpp b/src/glsl/ir_explog_to_explog2.cpp
deleted file mode 100644
index 78694a2029d..00000000000
--- a/src/glsl/ir_explog_to_explog2.cpp
+++ /dev/null
@@ -1,85 +0,0 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_explog_to_explog2.cpp
- *
- * Many GPUs don't have a base e log or exponent instruction, but they
- * do have base 2 versions, so this pass converts exp and log to exp2
- * and log2 operations.
- */
-
-#include "main/core.h" /* for log2f on MSVC */
-#include "ir.h"
-#include "glsl_types.h"
-
-class ir_explog_to_explog2_visitor : public ir_hierarchical_visitor {
-public:
- ir_explog_to_explog2_visitor()
- {
- this->progress = false;
- }
-
- ir_visitor_status visit_leave(ir_expression *);
-
- bool progress;
-};
-
-bool
-do_explog_to_explog2(exec_list *instructions)
-{
- ir_explog_to_explog2_visitor v;
-
- visit_list_elements(&v, instructions);
- return v.progress;
-}
-
-ir_visitor_status
-ir_explog_to_explog2_visitor::visit_leave(ir_expression *ir)
-{
- if (ir->operation == ir_unop_exp) {
- void *mem_ctx = talloc_parent(ir);
- ir_constant *log2_e = new(mem_ctx) ir_constant(log2f(M_E));
-
- ir->operation = ir_unop_exp2;
- ir->operands[0] = new(mem_ctx) ir_expression(ir_binop_mul,
- ir->operands[0]->type,
- ir->operands[0],
- log2_e);
- this->progress = true;
- }
-
- if (ir->operation == ir_unop_log) {
- void *mem_ctx = talloc_parent(ir);
-
- ir->operation = ir_binop_mul;
- ir->operands[0] = new(mem_ctx) ir_expression(ir_unop_log2,
- ir->operands[0]->type,
- ir->operands[0],
- NULL);
- ir->operands[1] = new(mem_ctx) ir_constant(1.0f / log2f(M_E));
- this->progress = true;
- }
-
- return visit_continue;
-}
diff --git a/src/glsl/ir_function.cpp b/src/glsl/ir_function.cpp
index dfdec144b2f..8db70119ec2 100644
--- a/src/glsl/ir_function.cpp
+++ b/src/glsl/ir_function.cpp
@@ -70,7 +70,6 @@ type_compare(const glsl_type *a, const glsl_type *b)
*/
return (type_compare(a->fields.array, b->fields.array) == 0) ? 0 : -1;
- case GLSL_TYPE_FUNCTION:
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
default:
diff --git a/src/glsl/ir_mod_to_fract.cpp b/src/glsl/ir_mod_to_fract.cpp
deleted file mode 100644
index c82a1f64fdd..00000000000
--- a/src/glsl/ir_mod_to_fract.cpp
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_mod_to_fract.cpp
- *
- * Breaks an ir_unop_mod expression down to (op1 * fract(op0 / op1))
- *
- * Many GPUs don't have a MOD instruction (945 and 965 included), and
- * if we have to break it down like this anyway, it gives an
- * opportunity to do things like constant fold the (1.0 / op1) easily.
- */
-
-#include "ir.h"
-
-class ir_mod_to_fract_visitor : public ir_hierarchical_visitor {
-public:
- ir_mod_to_fract_visitor()
- {
- this->made_progress = false;
- }
-
- ir_visitor_status visit_leave(ir_expression *);
-
- bool made_progress;
-};
-
-bool
-do_mod_to_fract(exec_list *instructions)
-{
- ir_mod_to_fract_visitor v;
-
- visit_list_elements(&v, instructions);
- return v.made_progress;
-}
-
-ir_visitor_status
-ir_mod_to_fract_visitor::visit_leave(ir_expression *ir)
-{
- if (ir->operation != ir_binop_mod)
- return visit_continue;
-
- ir_variable *temp = new(ir) ir_variable(ir->operands[1]->type, "mod_b",
- ir_var_temporary);
- this->base_ir->insert_before(temp);
-
- ir_assignment *assign;
- ir_rvalue *expr;
-
- assign = new(ir) ir_assignment(new(ir) ir_dereference_variable(temp),
- ir->operands[1], NULL);
- this->base_ir->insert_before(assign);
-
- expr = new(ir) ir_expression(ir_binop_div,
- ir->operands[0]->type,
- ir->operands[0],
- new(ir) ir_dereference_variable(temp));
-
- expr = new(ir) ir_expression(ir_unop_fract,
- ir->operands[0]->type,
- expr,
- NULL);
-
- ir->operation = ir_binop_mul;
- ir->operands[0] = new(ir) ir_dereference_variable(temp);
- ir->operands[1] = expr;
- this->made_progress = true;
-
- return visit_continue;
-}
diff --git a/src/glsl/ir_optimization.h b/src/glsl/ir_optimization.h
index ffdc66b9f75..fa497a45551 100644
--- a/src/glsl/ir_optimization.h
+++ b/src/glsl/ir_optimization.h
@@ -28,6 +28,13 @@
* Prototypes for optimization passes to be called by the compiler and drivers.
*/
+/* Operations for lower_instructions() */
+#define SUB_TO_ADD_NEG 0x01
+#define DIV_TO_MUL_RCP 0x02
+#define EXP_TO_EXP2 0x04
+#define LOG_TO_LOG2 0x08
+#define MOD_TO_FRACT 0x10
+
bool do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations);
bool do_algebraic(exec_list *instructions);
@@ -40,8 +47,6 @@ bool do_dead_code(exec_list *instructions);
bool do_dead_code_local(exec_list *instructions);
bool do_dead_code_unlinked(exec_list *instructions);
bool do_dead_functions(exec_list *instructions);
-bool do_div_to_mul_rcp(exec_list *instructions);
-bool do_explog_to_explog2(exec_list *instructions);
bool do_function_inlining(exec_list *instructions);
bool do_lower_jumps(exec_list *instructions, bool pull_out_jumps = true, bool lower_sub_return = true, bool lower_main_return = false, bool lower_continue = false, bool lower_break = false);
bool do_lower_texture_projection(exec_list *instructions);
@@ -56,7 +61,9 @@ bool do_swizzle_swizzle(exec_list *instructions);
bool do_tree_grafting(exec_list *instructions);
bool do_vec_index_to_cond_assign(exec_list *instructions);
bool do_vec_index_to_swizzle(exec_list *instructions);
+bool lower_instructions(exec_list *instructions, unsigned what_to_lower);
bool lower_noise(exec_list *instructions);
bool lower_variable_index_to_cond_assign(exec_list *instructions,
bool lower_input, bool lower_output, bool lower_temp, bool lower_uniform);
+bool lower_quadop_vector(exec_list *instructions, bool dont_lower_swz);
bool optimize_redundant_jumps(exec_list *instructions);
diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp
index 5c19db13260..e5067bfdad0 100644
--- a/src/glsl/ir_print_visitor.cpp
+++ b/src/glsl/ir_print_visitor.cpp
@@ -182,11 +182,10 @@ void ir_print_visitor::visit(ir_expression *ir)
printf(" %s ", ir->operator_string());
- if (ir->operands[0])
- ir->operands[0]->accept(this);
+ for (unsigned i = 0; i < ir->get_num_operands(); i++) {
+ ir->operands[i]->accept(this);
+ }
- if (ir->operands[1])
- ir->operands[1]->accept(this);
printf(") ");
}
diff --git a/src/glsl/ir_sub_to_add_neg.cpp b/src/glsl/ir_sub_to_add_neg.cpp
deleted file mode 100644
index 7ed8c1495e3..00000000000
--- a/src/glsl/ir_sub_to_add_neg.cpp
+++ /dev/null
@@ -1,76 +0,0 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_sub_to_add_neg.cpp
- *
- * Breaks an ir_binop_sub expression down to add(op0, neg(op1))
- *
- * This simplifies expression reassociation, and for many backends
- * there is no subtract operation separate from adding the negation.
- * For backends with native subtract operations, they will probably
- * want to recognize add(op0, neg(op1)) or the other way around to
- * produce a subtract anyway.
- */
-
-#include "ir.h"
-
-class ir_sub_to_add_neg_visitor : public ir_hierarchical_visitor {
-public:
- ir_sub_to_add_neg_visitor()
- {
- this->progress = false;
- }
-
- ir_visitor_status visit_leave(ir_expression *);
-
- bool progress;
-};
-
-bool
-do_sub_to_add_neg(exec_list *instructions)
-{
- ir_sub_to_add_neg_visitor v;
-
- visit_list_elements(&v, instructions);
- return v.progress;
-}
-
-ir_visitor_status
-ir_sub_to_add_neg_visitor::visit_leave(ir_expression *ir)
-{
- if (ir->operation != ir_binop_sub)
- return visit_continue;
-
- void *mem_ctx = talloc_parent(ir);
-
- ir->operation = ir_binop_add;
- ir->operands[1] = new(mem_ctx) ir_expression(ir_unop_neg,
- ir->operands[1]->type,
- ir->operands[1],
- NULL);
-
- this->progress = true;
-
- return visit_continue;
-}
diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp
index d22789f990a..5b055f64d38 100644
--- a/src/glsl/ir_validate.cpp
+++ b/src/glsl/ir_validate.cpp
@@ -273,6 +273,8 @@ ir_validate::visit_leave(ir_expression *ir)
case ir_unop_fract:
case ir_unop_sin:
case ir_unop_cos:
+ case ir_unop_sin_reduced:
+ case ir_unop_cos_reduced:
case ir_unop_dFdx:
case ir_unop_dFdy:
assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
@@ -373,11 +375,50 @@ ir_validate::visit_leave(ir_expression *ir)
assert(ir->operands[0]->type == ir->operands[1]->type);
break;
- case ir_binop_cross:
- assert(ir->operands[0]->type == glsl_type::vec3_type);
- assert(ir->operands[1]->type == glsl_type::vec3_type);
- assert(ir->type == glsl_type::vec3_type);
- break;
+ case ir_quadop_vector:
+ /* The vector operator collects some number of scalars and generates a
+ * vector from them.
+ *
+ * - All of the operands must be scalar.
+ * - Number of operands must matche the size of the resulting vector.
+ * - Base type of the operands must match the base type of the result.
+ */
+ assert(ir->type->is_vector());
+ switch (ir->type->vector_elements) {
+ case 2:
+ assert(ir->operands[0]->type->is_scalar());
+ assert(ir->operands[0]->type->base_type == ir->type->base_type);
+ assert(ir->operands[1]->type->is_scalar());
+ assert(ir->operands[1]->type->base_type == ir->type->base_type);
+ assert(ir->operands[2] == NULL);
+ assert(ir->operands[3] == NULL);
+ break;
+ case 3:
+ assert(ir->operands[0]->type->is_scalar());
+ assert(ir->operands[0]->type->base_type == ir->type->base_type);
+ assert(ir->operands[1]->type->is_scalar());
+ assert(ir->operands[1]->type->base_type == ir->type->base_type);
+ assert(ir->operands[2]->type->is_scalar());
+ assert(ir->operands[2]->type->base_type == ir->type->base_type);
+ assert(ir->operands[3] == NULL);
+ break;
+ case 4:
+ assert(ir->operands[0]->type->is_scalar());
+ assert(ir->operands[0]->type->base_type == ir->type->base_type);
+ assert(ir->operands[1]->type->is_scalar());
+ assert(ir->operands[1]->type->base_type == ir->type->base_type);
+ assert(ir->operands[2]->type->is_scalar());
+ assert(ir->operands[2]->type->base_type == ir->type->base_type);
+ assert(ir->operands[3]->type->is_scalar());
+ assert(ir->operands[3]->type->base_type == ir->type->base_type);
+ break;
+ default:
+ /* The is_vector assertion above should prevent execution from ever
+ * getting here.
+ */
+ assert(!"Should not get here.");
+ break;
+ }
}
return visit_continue;
diff --git a/src/glsl/loop_analysis.cpp b/src/glsl/loop_analysis.cpp
index 91e34da0ee4..ff7adf00a21 100644
--- a/src/glsl/loop_analysis.cpp
+++ b/src/glsl/loop_analysis.cpp
@@ -44,6 +44,7 @@ loop_state::loop_state()
loop_state::~loop_state()
{
hash_table_dtor(this->ht);
+ talloc_free(this->mem_ctx);
}
diff --git a/src/glsl/ir_if_to_cond_assign.cpp b/src/glsl/lower_if_to_cond_assign.cpp
index 0b87413941a..cf48cfb8d61 100644
--- a/src/glsl/ir_if_to_cond_assign.cpp
+++ b/src/glsl/lower_if_to_cond_assign.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_if_to_cond_assign.cpp
+ * \file lower_if_to_cond_assign.cpp
*
* This attempts to flatten all if statements to conditional
* assignments for GPUs that don't do control flow.
diff --git a/src/glsl/lower_instructions.cpp b/src/glsl/lower_instructions.cpp
new file mode 100644
index 00000000000..d460ba1a97a
--- /dev/null
+++ b/src/glsl/lower_instructions.cpp
@@ -0,0 +1,262 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_instructions.cpp
+ *
+ * Many GPUs lack native instructions for certain expression operations, and
+ * must replace them with some other expression tree. This pass lowers some
+ * of the most common cases, allowing the lowering code to be implemented once
+ * rather than in each driver backend.
+ *
+ * Currently supported transformations:
+ * - SUB_TO_ADD_NEG
+ * - DIV_TO_MUL_RCP
+ * - EXP_TO_EXP2
+ * - LOG_TO_LOG2
+ * - MOD_TO_FRACT
+ *
+ * SUB_TO_ADD_NEG:
+ * ---------------
+ * Breaks an ir_binop_sub expression down to add(op0, neg(op1))
+ *
+ * This simplifies expression reassociation, and for many backends
+ * there is no subtract operation separate from adding the negation.
+ * For backends with native subtract operations, they will probably
+ * want to recognize add(op0, neg(op1)) or the other way around to
+ * produce a subtract anyway.
+ *
+ * DIV_TO_MUL_RCP:
+ * ---------------
+ * Breaks an ir_unop_div expression down to op0 * (rcp(op1)).
+ *
+ * Many GPUs don't have a divide instruction (945 and 965 included),
+ * but they do have an RCP instruction to compute an approximate
+ * reciprocal. By breaking the operation down, constant reciprocals
+ * can get constant folded.
+ *
+ * EXP_TO_EXP2 and LOG_TO_LOG2:
+ * ----------------------------
+ * Many GPUs don't have a base e log or exponent instruction, but they
+ * do have base 2 versions, so this pass converts exp and log to exp2
+ * and log2 operations.
+ *
+ * MOD_TO_FRACT:
+ * -------------
+ * Breaks an ir_unop_mod expression down to (op1 * fract(op0 / op1))
+ *
+ * Many GPUs don't have a MOD instruction (945 and 965 included), and
+ * if we have to break it down like this anyway, it gives an
+ * opportunity to do things like constant fold the (1.0 / op1) easily.
+ */
+
+#include "main/core.h" /* for M_E */
+#include "glsl_types.h"
+#include "ir.h"
+#include "ir_optimization.h"
+
+class lower_instructions_visitor : public ir_hierarchical_visitor {
+public:
+ lower_instructions_visitor(unsigned lower)
+ : progress(false), lower(lower) { }
+
+ ir_visitor_status visit_leave(ir_expression *);
+
+ bool progress;
+
+private:
+ unsigned lower; /** Bitfield of which operations to lower */
+
+ void sub_to_add_neg(ir_expression *);
+ void div_to_mul_rcp(ir_expression *);
+ void mod_to_fract(ir_expression *);
+ void exp_to_exp2(ir_expression *);
+ void log_to_log2(ir_expression *);
+};
+
+/**
+ * Determine if a particular type of lowering should occur
+ */
+#define lowering(x) (this->lower & x)
+
+bool
+lower_instructions(exec_list *instructions, unsigned what_to_lower)
+{
+ lower_instructions_visitor v(what_to_lower);
+
+ visit_list_elements(&v, instructions);
+ return v.progress;
+}
+
+void
+lower_instructions_visitor::sub_to_add_neg(ir_expression *ir)
+{
+ ir->operation = ir_binop_add;
+ ir->operands[1] = new(ir) ir_expression(ir_unop_neg, ir->operands[1]->type,
+ ir->operands[1], NULL);
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::div_to_mul_rcp(ir_expression *ir)
+{
+ if (!ir->operands[1]->type->is_integer()) {
+ /* New expression for the 1.0 / op1 */
+ ir_rvalue *expr;
+ expr = new(ir) ir_expression(ir_unop_rcp,
+ ir->operands[1]->type,
+ ir->operands[1],
+ NULL);
+
+ /* op0 / op1 -> op0 * (1.0 / op1) */
+ ir->operation = ir_binop_mul;
+ ir->operands[1] = expr;
+ } else {
+ /* Be careful with integer division -- we need to do it as a
+ * float and re-truncate, since rcp(n > 1) of an integer would
+ * just be 0.
+ */
+ ir_rvalue *op0, *op1;
+ const struct glsl_type *vec_type;
+
+ vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
+ ir->operands[1]->type->vector_elements,
+ ir->operands[1]->type->matrix_columns);
+
+ if (ir->operands[1]->type->base_type == GLSL_TYPE_INT)
+ op1 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[1], NULL);
+ else
+ op1 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[1], NULL);
+
+ op1 = new(ir) ir_expression(ir_unop_rcp, op1->type, op1, NULL);
+
+ vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
+ ir->operands[0]->type->vector_elements,
+ ir->operands[0]->type->matrix_columns);
+
+ if (ir->operands[0]->type->base_type == GLSL_TYPE_INT)
+ op0 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[0], NULL);
+ else
+ op0 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[0], NULL);
+
+ op0 = new(ir) ir_expression(ir_binop_mul, vec_type, op0, op1);
+
+ ir->operation = ir_unop_f2i;
+ ir->operands[0] = op0;
+ ir->operands[1] = NULL;
+ }
+
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::exp_to_exp2(ir_expression *ir)
+{
+ ir_constant *log2_e = new(ir) ir_constant(log2f(M_E));
+
+ ir->operation = ir_unop_exp2;
+ ir->operands[0] = new(ir) ir_expression(ir_binop_mul, ir->operands[0]->type,
+ ir->operands[0], log2_e);
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::log_to_log2(ir_expression *ir)
+{
+ ir->operation = ir_binop_mul;
+ ir->operands[0] = new(ir) ir_expression(ir_unop_log2, ir->operands[0]->type,
+ ir->operands[0], NULL);
+ ir->operands[1] = new(ir) ir_constant(1.0f / log2f(M_E));
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::mod_to_fract(ir_expression *ir)
+{
+ ir_variable *temp = new(ir) ir_variable(ir->operands[1]->type, "mod_b",
+ ir_var_temporary);
+ this->base_ir->insert_before(temp);
+
+ ir_assignment *const assign =
+ new(ir) ir_assignment(new(ir) ir_dereference_variable(temp),
+ ir->operands[1], NULL);
+
+ this->base_ir->insert_before(assign);
+
+ ir_expression *const div_expr =
+ new(ir) ir_expression(ir_binop_div, ir->operands[0]->type,
+ ir->operands[0],
+ new(ir) ir_dereference_variable(temp));
+
+ /* Don't generate new IR that would need to be lowered in an additional
+ * pass.
+ */
+ if (lowering(DIV_TO_MUL_RCP))
+ div_to_mul_rcp(div_expr);
+
+ ir_rvalue *expr = new(ir) ir_expression(ir_unop_fract,
+ ir->operands[0]->type,
+ div_expr,
+ NULL);
+
+ ir->operation = ir_binop_mul;
+ ir->operands[0] = new(ir) ir_dereference_variable(temp);
+ ir->operands[1] = expr;
+ this->progress = true;
+}
+
+ir_visitor_status
+lower_instructions_visitor::visit_leave(ir_expression *ir)
+{
+ switch (ir->operation) {
+ case ir_binop_sub:
+ if (lowering(SUB_TO_ADD_NEG))
+ sub_to_add_neg(ir);
+ break;
+
+ case ir_binop_div:
+ if (lowering(DIV_TO_MUL_RCP))
+ div_to_mul_rcp(ir);
+ break;
+
+ case ir_unop_exp:
+ if (lowering(EXP_TO_EXP2))
+ exp_to_exp2(ir);
+ break;
+
+ case ir_unop_log:
+ if (lowering(LOG_TO_LOG2))
+ log_to_log2(ir);
+ break;
+
+ case ir_binop_mod:
+ if (lowering(MOD_TO_FRACT))
+ mod_to_fract(ir);
+ break;
+
+ default:
+ return visit_continue;
+ }
+
+ return visit_continue;
+}
diff --git a/src/glsl/ir_lower_jumps.cpp b/src/glsl/lower_jumps.cpp
index b69cc1ec315..e1e7a5b0073 100644
--- a/src/glsl/ir_lower_jumps.cpp
+++ b/src/glsl/lower_jumps.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_lower_jumps.cpp
+ * \file lower_jumps.cpp
*/
#include "glsl_types.h"
diff --git a/src/glsl/ir_mat_op_to_vec.cpp b/src/glsl/lower_mat_op_to_vec.cpp
index 244fe489280..7065fdec35f 100644
--- a/src/glsl/ir_mat_op_to_vec.cpp
+++ b/src/glsl/lower_mat_op_to_vec.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_mat_op_to_vec.cpp
+ * \file lower_mat_op_to_vec.cpp
*
* Breaks matrix operation expressions down to a series of vector operations.
*
@@ -366,6 +366,8 @@ ir_mat_op_to_vec_visitor::visit_leave(ir_assignment *orig_assign)
if (!has_matrix_operand(orig_expr, matrix_columns))
return visit_continue;
+ assert(orig_expr->get_num_operands() <= 2);
+
mem_ctx = talloc_parent(orig_assign);
ir_dereference_variable *lhs_deref =
diff --git a/src/glsl/ir_vec_index_to_cond_assign.cpp b/src/glsl/lower_vec_index_to_cond_assign.cpp
index cd8dedf2fe1..f8011a16e5b 100644
--- a/src/glsl/ir_vec_index_to_cond_assign.cpp
+++ b/src/glsl/lower_vec_index_to_cond_assign.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_vec_index_to_cond_assign.cpp
+ * \file lower_vec_index_to_cond_assign.cpp
*
* Turns indexing into vector types to a series of conditional moves
* of each channel's swizzle into a temporary.
diff --git a/src/glsl/ir_vec_index_to_swizzle.cpp b/src/glsl/lower_vec_index_to_swizzle.cpp
index 969dc8f94a2..9ae43c0db17 100644
--- a/src/glsl/ir_vec_index_to_swizzle.cpp
+++ b/src/glsl/lower_vec_index_to_swizzle.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_vec_index_to_swizzle.cpp
+ * \file lower_vec_index_to_swizzle.cpp
*
* Turns constant indexing into vector types to swizzles. This will
* let other swizzle-aware optimization passes catch these constructs,
diff --git a/src/glsl/lower_vector.cpp b/src/glsl/lower_vector.cpp
new file mode 100644
index 00000000000..93c37638bbd
--- /dev/null
+++ b/src/glsl/lower_vector.cpp
@@ -0,0 +1,224 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_vector.cpp
+ * IR lowering pass to remove some types of ir_quadop_vector
+ *
+ * \author Ian Romanick <ian.d.romanick@intel.com>
+ */
+
+#include "ir.h"
+#include "ir_rvalue_visitor.h"
+
+class lower_vector_visitor : public ir_rvalue_visitor {
+public:
+ lower_vector_visitor() : progress(false)
+ {
+ /* empty */
+ }
+
+ void handle_rvalue(ir_rvalue **rvalue);
+
+ /**
+ * Should SWZ-like expressions be lowered?
+ */
+ bool dont_lower_swz;
+
+ bool progress;
+};
+
+/**
+ * Determine if an IR expression tree looks like an extended swizzle
+ *
+ * Extended swizzles consist of access of a single vector source (with possible
+ * per component negation) and the constants -1, 0, or 1.
+ */
+bool
+is_extended_swizzle(ir_expression *ir)
+{
+ /* Track any variables that are accessed by this expression.
+ */
+ ir_variable *var = NULL;
+
+ assert(ir->operation == ir_quadop_vector);
+
+ for (unsigned i = 0; i < ir->type->vector_elements; i++) {
+ ir_rvalue *op = ir->operands[i];
+
+ while (op != NULL) {
+ switch (op->ir_type) {
+ case ir_type_constant: {
+ const ir_constant *const c = op->as_constant();
+
+ if (!c->is_one() && !c->is_zero() && !c->is_negative_one())
+ return false;
+
+ op = NULL;
+ break;
+ }
+
+ case ir_type_dereference_variable: {
+ ir_dereference_variable *const d = (ir_dereference_variable *) op;
+
+ if ((var != NULL) && (var != d->var))
+ return false;
+
+ var = d->var;
+ op = NULL;
+ break;
+ }
+
+ case ir_type_expression: {
+ ir_expression *const ex = (ir_expression *) op;
+
+ if (ex->operation != ir_unop_neg)
+ return false;
+
+ op = ex->operands[0];
+ break;
+ }
+
+ case ir_type_swizzle:
+ op = ((ir_swizzle *) op)->val;
+ break;
+
+ default:
+ return false;
+ }
+ }
+ }
+
+ return true;
+}
+
+void
+lower_vector_visitor::handle_rvalue(ir_rvalue **rvalue)
+{
+ if (!*rvalue)
+ return;
+
+ ir_expression *expr = (*rvalue)->as_expression();
+ if ((expr == NULL) || (expr->operation != ir_quadop_vector))
+ return;
+
+ if (this->dont_lower_swz && is_extended_swizzle(expr))
+ return;
+
+ /* FINISHME: Is this the right thing to use for the talloc context?
+ */
+ void *const mem_ctx = expr;
+
+ assert(expr->type->vector_elements == expr->get_num_operands());
+
+ /* Generate a temporary with the same type as the ir_quadop_operation.
+ */
+ ir_variable *const temp =
+ new(mem_ctx) ir_variable(expr->type, "vecop_tmp", ir_var_temporary);
+
+ this->base_ir->insert_before(temp);
+
+ /* Counter of the number of components collected so far.
+ */
+ unsigned assigned;
+
+ /* Write-mask in the destination that receives counted by 'assigned'.
+ */
+ unsigned write_mask;
+
+
+ /* Generate upto four assignments to that variable. Try to group component
+ * assignments together:
+ *
+ * - All constant components can be assigned at once.
+ * - All assigments of components from a single variable with the same
+ * unary operator can be assigned at once.
+ */
+ ir_constant_data d = { { 0 } };
+
+ assigned = 0;
+ write_mask = 0;
+ for (unsigned i = 0; i < expr->type->vector_elements; i++) {
+ const ir_constant *const c = expr->operands[i]->as_constant();
+
+ if (c == NULL)
+ continue;
+
+ switch (expr->type->base_type) {
+ case GLSL_TYPE_UINT: d.u[assigned] = c->value.u[0]; break;
+ case GLSL_TYPE_INT: d.i[assigned] = c->value.i[0]; break;
+ case GLSL_TYPE_FLOAT: d.f[assigned] = c->value.f[0]; break;
+ case GLSL_TYPE_BOOL: d.b[assigned] = c->value.b[0]; break;
+ default: assert(!"Should not get here."); break;
+ }
+
+ write_mask |= (1U << i);
+ assigned++;
+ }
+
+ assert((write_mask == 0) == (assigned == 0));
+
+ /* If there were constant values, generate an assignment.
+ */
+ if (assigned > 0) {
+ ir_constant *const c =
+ new(mem_ctx) ir_constant(glsl_type::get_instance(expr->type->base_type,
+ assigned, 0),
+ &d);
+ ir_dereference *const lhs = new(mem_ctx) ir_dereference_variable(temp);
+ ir_assignment *const assign =
+ new(mem_ctx) ir_assignment(lhs, c, NULL, write_mask);
+
+ this->base_ir->insert_before(assign);
+ }
+
+ /* FINISHME: This should try to coalesce assignments.
+ */
+ for (unsigned i = 0; i < expr->type->vector_elements; i++) {
+ if (expr->operands[i]->ir_type == ir_type_constant)
+ continue;
+
+ ir_dereference *const lhs = new(mem_ctx) ir_dereference_variable(temp);
+ ir_assignment *const assign =
+ new(mem_ctx) ir_assignment(lhs, expr->operands[i], NULL, (1U << i));
+
+ this->base_ir->insert_before(assign);
+ assigned++;
+ }
+
+ assert(assigned == expr->type->vector_elements);
+
+ *rvalue = new(mem_ctx) ir_dereference_variable(temp);
+ this->progress = true;
+}
+
+bool
+lower_quadop_vector(exec_list *instructions, bool dont_lower_swz)
+{
+ lower_vector_visitor v;
+
+ v.dont_lower_swz = dont_lower_swz;
+ visit_list_elements(&v, instructions);
+
+ return v.progress;
+}
diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp
index 08a44c96e57..33028512644 100644
--- a/src/glsl/main.cpp
+++ b/src/glsl/main.cpp
@@ -146,15 +146,6 @@ load_text_file(void *ctx, const char *file_name)
return text;
}
-
-void
-usage_fail(const char *name)
-{
- printf("%s <filename.frag|filename.vert>\n", name);
- exit(EXIT_FAILURE);
-}
-
-
int glsl_es = 0;
int dump_ast = 0;
int dump_hir = 0;
@@ -170,6 +161,25 @@ const struct option compiler_opts[] = {
{ NULL, 0, NULL, 0 }
};
+/**
+ * \brief Print proper usage and exit with failure.
+ */
+void
+usage_fail(const char *name)
+{
+
+ const char *header =
+ "usage: %s [options] <file.vert | file.geom | file.frag>\n"
+ "\n"
+ "Possible options are:\n";
+ printf(header, name, name);
+ for (const struct option *o = compiler_opts; o->name != 0; ++o) {
+ printf(" --%s\n", o->name);
+ }
+ exit(EXIT_FAILURE);
+}
+
+
void
compile_shader(struct gl_context *ctx, struct gl_shader *shader)
{
diff --git a/src/glsl/ir_algebraic.cpp b/src/glsl/opt_algebraic.cpp
index 2ed66db4765..3c9af85f312 100644
--- a/src/glsl/ir_algebraic.cpp
+++ b/src/glsl/opt_algebraic.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_algebraic.cpp
+ * \file opt_algebraic.cpp
*
* Takes advantage of association, commutivity, and other algebraic
* properties to simplify expressions.
@@ -68,80 +68,16 @@ public:
bool progress;
};
-static bool
+static inline bool
is_vec_zero(ir_constant *ir)
{
- int c;
-
- if (!ir)
- return false;
- if (!ir->type->is_scalar() &&
- !ir->type->is_vector())
- return false;
-
- for (c = 0; c < ir->type->vector_elements; c++) {
- switch (ir->type->base_type) {
- case GLSL_TYPE_FLOAT:
- if (ir->value.f[c] != 0.0)
- return false;
- break;
- case GLSL_TYPE_INT:
- if (ir->value.i[c] != 0)
- return false;
- break;
- case GLSL_TYPE_UINT:
- if (ir->value.u[c] != 0)
- return false;
- break;
- case GLSL_TYPE_BOOL:
- if (ir->value.b[c] != false)
- return false;
- break;
- default:
- assert(!"bad base type");
- return false;
- }
- }
-
- return true;
+ return (ir == NULL) ? false : ir->is_zero();
}
-static bool
+static inline bool
is_vec_one(ir_constant *ir)
{
- int c;
-
- if (!ir)
- return false;
- if (!ir->type->is_scalar() &&
- !ir->type->is_vector())
- return false;
-
- for (c = 0; c < ir->type->vector_elements; c++) {
- switch (ir->type->base_type) {
- case GLSL_TYPE_FLOAT:
- if (ir->value.f[c] != 1.0)
- return false;
- break;
- case GLSL_TYPE_INT:
- if (ir->value.i[c] != 1)
- return false;
- break;
- case GLSL_TYPE_UINT:
- if (ir->value.u[c] != 1)
- return false;
- break;
- case GLSL_TYPE_BOOL:
- if (ir->value.b[c] != true)
- return false;
- break;
- default:
- assert(!"bad base type");
- return false;
- }
- }
-
- return true;
+ return (ir == NULL) ? false : ir->is_one();
}
static void
@@ -245,6 +181,7 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
ir_expression *temp;
unsigned int i;
+ assert(ir->get_num_operands() <= 2);
for (i = 0; i < ir->get_num_operands(); i++) {
if (ir->operands[i]->type->is_matrix())
return ir;
@@ -457,7 +394,7 @@ ir_algebraic_visitor::handle_rvalue(ir_rvalue **rvalue)
return;
ir_expression *expr = (*rvalue)->as_expression();
- if (!expr)
+ if (!expr || expr->operation == ir_quadop_vector)
return;
*rvalue = handle_expression(expr);
diff --git a/src/glsl/ir_constant_folding.cpp b/src/glsl/opt_constant_folding.cpp
index 554c54fae3a..d69ca75fe03 100644
--- a/src/glsl/ir_constant_folding.cpp
+++ b/src/glsl/opt_constant_folding.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_constant_folding.cpp
+ * \file opt_constant_folding.cpp
* Replace constant-valued expressions with references to constant values.
*/
diff --git a/src/glsl/ir_constant_propagation.cpp b/src/glsl/opt_constant_propagation.cpp
index 5d875b7be00..6719fc81863 100644
--- a/src/glsl/ir_constant_propagation.cpp
+++ b/src/glsl/opt_constant_propagation.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_constant_propagation.cpp
+ * \file opt_constant_propagation.cpp
*
* Tracks assignments of constants to channels of variables, and
* usage of those constant channels with direct usage of the constants.
diff --git a/src/glsl/ir_constant_variable.cpp b/src/glsl/opt_constant_variable.cpp
index 1fb73e765e1..8068d0c1435 100644
--- a/src/glsl/ir_constant_variable.cpp
+++ b/src/glsl/opt_constant_variable.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_constant_variable.cpp
+ * \file opt_constant_variable.cpp
*
* Marks variables assigned a single constant value over the course
* of the program as constant.
diff --git a/src/glsl/ir_copy_propagation.cpp b/src/glsl/opt_copy_propagation.cpp
index 0fe8fa6c419..8d07fefbfd0 100644
--- a/src/glsl/ir_copy_propagation.cpp
+++ b/src/glsl/opt_copy_propagation.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_copy_propagation.cpp
+ * \file opt_copy_propagation.cpp
*
* Moves usage of recently-copied variables to the previous copy of
* the variable.
diff --git a/src/glsl/ir_dead_code.cpp b/src/glsl/opt_dead_code.cpp
index 5cf5e99add4..cb500d2d105 100644
--- a/src/glsl/ir_dead_code.cpp
+++ b/src/glsl/opt_dead_code.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_dead_code.cpp
+ * \file opt_dead_code.cpp
*
* Eliminates dead assignments and variable declarations from the code.
*/
diff --git a/src/glsl/ir_dead_code_local.cpp b/src/glsl/opt_dead_code_local.cpp
index 4bbedf0ff94..5689e7d20db 100644
--- a/src/glsl/ir_dead_code_local.cpp
+++ b/src/glsl/opt_dead_code_local.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_dead_code_local.cpp
+ * \file opt_dead_code_local.cpp
*
* Eliminates local dead assignments from the code.
*
diff --git a/src/glsl/ir_dead_functions.cpp b/src/glsl/opt_dead_functions.cpp
index 16037a2632d..cf91cb6d368 100644
--- a/src/glsl/ir_dead_functions.cpp
+++ b/src/glsl/opt_dead_functions.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_dead_functions.cpp
+ * \file opt_dead_functions.cpp
*
* Eliminates unused functions from the linked program.
*/
diff --git a/src/glsl/ir_function_inlining.cpp b/src/glsl/opt_function_inlining.cpp
index 147c1824c1a..169fd826882 100644
--- a/src/glsl/ir_function_inlining.cpp
+++ b/src/glsl/opt_function_inlining.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_function_inlining.cpp
+ * \file opt_function_inlining.cpp
*
* Replaces calls to functions with the body of the function.
*/
diff --git a/src/glsl/ir_if_simplification.cpp b/src/glsl/opt_if_simplification.cpp
index 021615ebd12..618bacfecf1 100644
--- a/src/glsl/ir_if_simplification.cpp
+++ b/src/glsl/opt_if_simplification.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_if_simplification.cpp
+ * \file opt_if_simplification.cpp
*
* Moves constant branches of if statements out to the surrounding
* instruction stream.
diff --git a/src/glsl/ir_noop_swizzle.cpp b/src/glsl/opt_noop_swizzle.cpp
index 0403dfa4e93..0a906aaf1da 100644
--- a/src/glsl/ir_noop_swizzle.cpp
+++ b/src/glsl/opt_noop_swizzle.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_noop_swizzle.cpp
+ * \file opt_noop_swizzle.cpp
*
* If a swizzle doesn't change the order or count of components, then
* remove the swizzle so that other optimization passes see the value
diff --git a/src/glsl/ir_structure_splitting.cpp b/src/glsl/opt_structure_splitting.cpp
index ff3ec936eb8..d6191002c2f 100644
--- a/src/glsl/ir_structure_splitting.cpp
+++ b/src/glsl/opt_structure_splitting.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_structure_splitting.cpp
+ * \file opt_structure_splitting.cpp
*
* If a structure is only ever referenced by its components, then
* split those components out to individual variables so they can be
diff --git a/src/glsl/ir_swizzle_swizzle.cpp b/src/glsl/opt_swizzle_swizzle.cpp
index 0ffb4fa3133..bc442fa8693 100644
--- a/src/glsl/ir_swizzle_swizzle.cpp
+++ b/src/glsl/opt_swizzle_swizzle.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_swizzle_swizzle.cpp
+ * \file opt_swizzle_swizzle.cpp
*
* Eliminates the second swizzle in a swizzle chain.
*/
diff --git a/src/glsl/ir_tree_grafting.cpp b/src/glsl/opt_tree_grafting.cpp
index 9b569b8284f..9917c045b1d 100644
--- a/src/glsl/ir_tree_grafting.cpp
+++ b/src/glsl/opt_tree_grafting.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_tree_grafting.cpp
+ * \file opt_tree_grafting.cpp
*
* Takes assignments to variables that are dereferenced only once and
* pastes the RHS expression into where the variable is dereferenced.
diff --git a/src/glx/indirect.c b/src/glx/indirect.c
index 1b93a8cc8d5..49938a167a5 100644
--- a/src/glx/indirect.c
+++ b/src/glx/indirect.c
@@ -41,19 +41,19 @@
#define __GLX_PAD(n) (((n) + 3) & ~3)
-#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-#define FASTCALL __attribute__((fastcall))
-#else
-#define FASTCALL
-#endif
-#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-#define NOINLINE __attribute__((noinline))
-#else
-#define NOINLINE
-#endif
+# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
+# define FASTCALL __attribute__((fastcall))
+# else
+# define FASTCALL
+# endif
+# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+# define NOINLINE __attribute__((noinline))
+# else
+# define NOINLINE
+# endif
#ifndef __GNUC__
-#define __builtin_expect(x, y) x
+# define __builtin_expect(x, y) x
#endif
/* If the size and opcode values are known at compile-time, this will, on
@@ -9261,7 +9261,7 @@ __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len,
#define X_GLrop_ProgramParameters4dvNV 4187
void
-__indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num,
+__indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num,
const GLdouble * params)
{
struct glx_context *const gc = __glXGetCurrentContext();
@@ -9285,7 +9285,7 @@ __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num,
#define X_GLrop_ProgramParameters4fvNV 4186
void
-__indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num,
+__indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num,
const GLfloat * params)
{
struct glx_context *const gc = __glXGetCurrentContext();
@@ -10657,5 +10657,5 @@ __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment,
}
-#undef FASTCALL
-#undef NOINLINE
+# undef FASTCALL
+# undef NOINLINE
diff --git a/src/glx/indirect.h b/src/glx/indirect.h
index 1e2994877b4..f3222077bf5 100644
--- a/src/glx/indirect.h
+++ b/src/glx/indirect.h
@@ -641,8 +641,8 @@ extern HIDDEN void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname,
extern HIDDEN void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params);
extern HIDDEN GLboolean __indirect_glIsProgramNV(GLuint program);
extern HIDDEN void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program);
-extern HIDDEN void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble * params);
-extern HIDDEN void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat * params);
+extern HIDDEN void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num, const GLdouble * params);
+extern HIDDEN void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num, const GLfloat * params);
extern HIDDEN void __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids);
extern HIDDEN void __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform);
extern HIDDEN void __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x);
diff --git a/src/mapi/glapi/gen/ARB_draw_instanced.xml b/src/mapi/glapi/gen/ARB_draw_instanced.xml
index 5741a588c9f..57bb776ac2e 100644
--- a/src/mapi/glapi/gen/ARB_draw_instanced.xml
+++ b/src/mapi/glapi/gen/ARB_draw_instanced.xml
@@ -6,36 +6,16 @@
<OpenGLAPI>
-<category name="3.1">
-
- <function name="DrawArraysInstanced" offset="assign">
- <param name="mode" type="GLenum"/>
- <param name="first" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="primcount" type="GLsizei"/>
- </function>
-
- <function name="DrawElementsInstanced" offset="assign">
- <param name="mode" type="GLenum"/>
- <param name="count" type="GLsizei"/>
- <param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid *"/>
- <param name="primcount" type="GLsizei"/>
- </function>
-
-</category>
-
-
<category name="GL_ARB_draw_instanced" number="44">
- <function name="DrawArraysInstancedARB" alias="DrawArraysInstanced">
+ <function name="DrawArraysInstancedARB" offset="assign">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="primcount" type="GLsizei"/>
</function>
- <function name="DrawElementsInstancedARB" alias="DrawElementsInstanced">
+ <function name="DrawElementsInstancedARB" offset="assign">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
@@ -48,14 +28,14 @@
<category name="GL_EXT_draw_instanced" number="327">
- <function name="DrawArraysInstancedEXT" alias="DrawArraysInstanced">
+ <function name="DrawArraysInstancedEXT" alias="DrawArraysInstancedARB">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="primcount" type="GLsizei"/>
</function>
- <function name="DrawElementsInstancedEXT" alias="DrawElementsInstanced">
+ <function name="DrawElementsInstancedEXT" alias="DrawElementsInstancedARB">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
diff --git a/src/mapi/glapi/gen/EXT_gpu_shader4.xml b/src/mapi/glapi/gen/EXT_gpu_shader4.xml
index cb64e868dd9..7a8944ea3b4 100644
--- a/src/mapi/glapi/gen/EXT_gpu_shader4.xml
+++ b/src/mapi/glapi/gen/EXT_gpu_shader4.xml
@@ -173,28 +173,28 @@
<function name="Uniform1uiEXT" offset="assign">
<param name="location" type="GLint"/>
- <param name="v0" type="GLuint"/>
+ <param name="x" type="GLuint"/>
</function>
<function name="Uniform2uiEXT" offset="assign">
<param name="location" type="GLint"/>
- <param name="v0" type="GLuint"/>
- <param name="v1" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
</function>
<function name="Uniform3uiEXT" offset="assign">
<param name="location" type="GLint"/>
- <param name="v0" type="GLuint"/>
- <param name="v1" type="GLuint"/>
- <param name="v2" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
</function>
<function name="Uniform4uiEXT" offset="assign">
<param name="location" type="GLint"/>
- <param name="v0" type="GLuint"/>
- <param name="v1" type="GLuint"/>
- <param name="v2" type="GLuint"/>
- <param name="v3" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
+ <param name="w" type="GLuint"/>
</function>
<function name="Uniform1uivEXT" offset="assign">
diff --git a/src/mapi/glapi/gen/EXT_transform_feedback.xml b/src/mapi/glapi/gen/EXT_transform_feedback.xml
index 06deafce4ea..051f1e0cc92 100644
--- a/src/mapi/glapi/gen/EXT_transform_feedback.xml
+++ b/src/mapi/glapi/gen/EXT_transform_feedback.xml
@@ -75,51 +75,6 @@
</category>
-<!-- Note: these 3.0 entrypoints might get moved to a new file -->
-
-<category name="3.0">
-
- <function name="BindBufferRange" alias="BindBufferRangeEXT">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="buffer" type="GLuint"/>
- <param name="offset" type="GLintptr"/>
- <param name="size" type="GLsizeiptr"/>
- </function>
-
- <function name="BindBufferBase" alias="BindBufferBaseEXT">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="buffer" type="GLuint"/>
- </function>
-
- <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT">
- <param name="mode" type="GLenum"/>
- </function>
-
- <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT">
- </function>
-
- <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT">
- <param name="program" type="GLuint"/>
- <param name="count" type="GLsizei"/>
- <param name="varyings" type="const char **"/>
- <param name="bufferMode" type="GLenum"/>
- </function>
-
- <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT">
- <param name="program" type="GLuint"/>
- <param name="index" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *"/>
- <param name="size" type="GLsizei *"/>
- <param name="type" type="GLenum *"/>
- <param name="name" type="GLchar *"/>
- </function>
-
-</category>
-
-
<category name="GL_ARB_transform_feedback2" number="93">
<enum name="TRANSFORM_FEEDBACK" value="0x8E22"/>
diff --git a/src/mapi/glapi/gen/GL3.xml b/src/mapi/glapi/gen/GL3x.xml
index 0d8d935f0ae..8d15c94970c 100644
--- a/src/mapi/glapi/gen/GL3.xml
+++ b/src/mapi/glapi/gen/GL3x.xml
@@ -3,7 +3,6 @@
<!-- Note: no GLX protocol info yet. -->
-
<OpenGLAPI>
<category name="3.0">
@@ -111,6 +110,8 @@
<enum name="BUFFER_MAP_LENGTH" value="0x9120"/>
<enum name="BUFFER_MAP_OFFSET" value="0x9121"/>
+ <!-- These functions are unique to GL3 -->
+
<function name="ClearBufferiv" offset="assign">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
@@ -142,62 +143,71 @@
<return type="const GLubyte *"/>
</function>
- <function name="IsEnabledi" offset="assign">
- <param name="cap" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <return type="GLboolean"/>
- </function>
-
- <function name="GetFragDataLocation" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="name" type="const GLchar *"/>
- <return type="GLint"/>
+ <function name="ClampColor" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="clamp" type="GLenum"/>
</function>
- <function name="BindFragDataLocation" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="color" type="GLuint"/>
- <param name="name" type="const GLchar *"/>
- </function>
+ <!-- These functions alias ones form GL_ARB_draw_buffers2 -->
- <function name="ColorMaski" offset="assign">
- <param name="index" type="GLuint"/>
+ <function name="ColorMaski" alias="ColorMaskIndexedEXT">
+ <param name="buf" type="GLuint"/>
<param name="r" type="GLboolean"/>
<param name="g" type="GLboolean"/>
<param name="b" type="GLboolean"/>
<param name="a" type="GLboolean"/>
</function>
- <function name="GetBooleani_v" offset="assign">
- <param name="cap" type="GLenum"/>
+ <function name="GetBooleani_v" alias="GetBooleanIndexedvEXT">
+ <param name="value" type="GLenum"/>
<param name="index" type="GLuint"/>
- <param name="value" type="GLboolean *"/>
+ <param name="data" type="GLboolean *"/>
</function>
- <function name="GetIntegeri_v" offset="assign">
- <param name="cap" type="GLenum"/>
+ <function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT">
+ <param name="value" type="GLenum"/>
<param name="index" type="GLuint"/>
- <param name="value" type="GLint *"/>
+ <param name="data" type="GLint *"/>
</function>
- <function name="Enablei" offset="assign">
- <param name="cap" type="GLenum"/>
+ <function name="Enablei" alias="EnableIndexedEXT">
+ <param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
</function>
- <function name="Disablei" offset="assign">
- <param name="cap" type="GLenum"/>
+ <function name="Disablei" alias="DisableIndexedEXT">
+ <param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
</function>
- <function name="BeginTransformFeedback" offset="assign">
+ <function name="IsEnabledi" alias="IsEnabledIndexedEXT">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <!-- These functions alias ones form GL_EXT_transform_feedback -->
+
+ <function name="GetFragDataLocation" alias="GetFragDataLocationEXT">
+ <param name="program" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <return type="GLint"/>
+ </function>
+
+ <function name="BindFragDataLocation" alias="BindFragDataLocationEXT">
+ <param name="program" type="GLuint"/>
+ <param name="colorNumber" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ </function>
+
+ <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT">
<param name="mode" type="GLenum"/>
</function>
- <function name="EndTransformFeedback" offset="assign">
+ <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT">
</function>
- <function name="BindBufferRange" offset="assign">
+ <function name="BindBufferRange" alias="BindBufferRangeEXT">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="buffer" type="GLuint"/>
@@ -205,20 +215,20 @@
<param name="size" type="GLsizeiptr"/>
</function>
- <function name="BindBufferBase" offset="assign">
+ <function name="BindBufferBase" alias="BindBufferBaseEXT">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="buffer" type="GLuint"/>
</function>
- <function name="TransformFeedbackVaryings" offset="assign">
+ <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT">
<param name="program" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="varyings" type="const GLchar* *"/>
<param name="bufferMode" type="GLenum"/>
</function>
- <function name="GetTransformFeedbackVarying" offset="assign">
+ <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
@@ -228,20 +238,19 @@
<param name="name" type="GLchar *"/>
</function>
- <function name="ClampColor" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="clamp" type="GLenum"/>
- </function>
+ <!-- These functions alias ones from GL_NV_conditional_render -->
- <function name="BeginConditionalRender" offset="assign">
- <param name="id" type="GLuint"/>
+ <function name="BeginConditionalRender" alias="BeginConditionalRenderNV">
+ <param name="query" type="GLuint"/>
<param name="mode" type="GLenum"/>
</function>
- <function name="EndConditionalRender" offset="assign">
+ <function name="EndConditionalRender" alias="EndConditionalRenderNV">
</function>
- <function name="VertexAttribIPointer" offset="assign">
+ <!-- These functions alias ones from GL_EXT_gpu_shader4 -->
+
+ <function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
@@ -249,37 +258,37 @@
<param name="pointer" type="const GLvoid *"/>
</function>
- <function name="GetVertexAttribIiv" offset="assign">
+ <function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
</function>
- <function name="GetVertexAttribIuiv" offset="assign">
+ <function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint *"/>
</function>
- <function name="VertexAttribI1i" offset="assign">
+ <function name="VertexAttribI1i" alias="VertexAttribI1iEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
</function>
- <function name="VertexAttribI2i" offset="assign">
+ <function name="VertexAttribI2i" alias="VertexAttribI2iEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
</function>
- <function name="VertexAttribI3i" offset="assign">
+ <function name="VertexAttribI3i" alias="VertexAttribI3iEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
</function>
- <function name="VertexAttribI4i" offset="assign">
+ <function name="VertexAttribI4i" alias="VertexAttribI4iEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
@@ -287,25 +296,25 @@
<param name="w" type="GLint"/>
</function>
- <function name="VertexAttribI1ui" offset="assign">
+ <function name="VertexAttribI1ui" alias="VertexAttribI1uiEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
</function>
- <function name="VertexAttribI2ui" offset="assign">
+ <function name="VertexAttribI2ui" alias="VertexAttribI2uiEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
</function>
- <function name="VertexAttribI3ui" offset="assign">
+ <function name="VertexAttribI3ui" alias="VertexAttribI3uiEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
<param name="z" type="GLuint"/>
</function>
- <function name="VertexAttribI4ui" offset="assign">
+ <function name="VertexAttribI4ui" alias="VertexAttribI4uiEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
@@ -313,91 +322,91 @@
<param name="w" type="GLuint"/>
</function>
- <function name="VertexAttribI1iv" offset="assign">
+ <function name="VertexAttribI1iv" alias="VertexAttribI1ivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI2iv" offset="assign">
+ <function name="VertexAttribI2iv" alias="VertexAttribI2ivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI3iv" offset="assign">
+ <function name="VertexAttribI3iv" alias="VertexAttribI3ivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI4iv" offset="assign">
+ <function name="VertexAttribI4iv" alias="VertexAttribI4ivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI1uiv" offset="assign">
+ <function name="VertexAttribI1uiv" alias="VertexAttribI1uivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI2uiv" offset="assign">
+ <function name="VertexAttribI2uiv" alias="VertexAttribI2uivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI3uiv" offset="assign">
+ <function name="VertexAttribI3uiv" alias="VertexAttribI3uivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI4uiv" offset="assign">
+ <function name="VertexAttribI4uiv" alias="VertexAttribI4uivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI4bv" offset="assign">
+ <function name="VertexAttribI4bv" alias="VertexAttribI4bvEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLbyte *"/>
</function>
- <function name="VertexAttribI4sv" offset="assign">
+ <function name="VertexAttribI4sv" alias="VertexAttribI4svEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *"/>
</function>
- <function name="VertexAttribI4ubv" offset="assign">
+ <function name="VertexAttribI4ubv" alias="VertexAttribI4ubvEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLubyte *"/>
</function>
- <function name="VertexAttribI4usv" offset="assign">
+ <function name="VertexAttribI4usv" alias="VertexAttribI4usvEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLushort *"/>
</function>
- <function name="GetUniformuiv" offset="assign">
+ <function name="GetUniformuiv" alias="GetUniformuivEXT">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLuint *"/>
</function>
- <function name="Uniform1ui" offset="assign">
- <param name="locatoin" type="GLint"/>
+ <function name="Uniform1ui" alias="Uniform1uiEXT">
+ <param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
</function>
- <function name="Uniform2ui" offset="assign">
+ <function name="Uniform2ui" alias="Uniform2uiEXT">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
</function>
- <function name="Uniform3ui" offset="assign">
+ <function name="Uniform3ui" alias="Uniform3uiEXT">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
<param name="z" type="GLuint"/>
</function>
- <function name="Uniform4ui" offset="assign">
+ <function name="Uniform4ui" alias="Uniform4uiEXT">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
@@ -405,52 +414,54 @@
<param name="w" type="GLuint"/>
</function>
- <function name="Uniform1uiv" offset="assign">
+ <function name="Uniform1uiv" alias="Uniform1uivEXT">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform2uiv" offset="assign">
+ <function name="Uniform2uiv" alias="Uniform2uivEXT">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform3uiv" offset="assign">
+ <function name="Uniform3uiv" alias="Uniform3uivEXT">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform4uiv" offset="assign">
+ <function name="Uniform4uiv" alias="Uniform4uivEXT">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="TexParameterIiv" offset="assign">
+ <!-- These functions alias ones from GL_EXT_texture_integer -->
+
+ <function name="TexParameterIiv" alias="TexParameterIivEXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="value" type="const GLint *"/>
+ <param name="params" type="const GLint *"/>
</function>
- <function name="TexParameterIuiv" offset="assign">
+ <function name="TexParameterIuiv" alias="TexParameterIuivEXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="value" type="const GLuint *"/>
+ <param name="params" type="const GLuint *"/>
</function>
- <function name="GetTexParameterIiv" offset="assign">
+ <function name="GetTexParameterIiv" alias="GetTexParameterIivEXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="value" type="GLint *"/>
+ <param name="params" type="GLint *"/>
</function>
- <function name="GetTexParameterIuiv" offset="assign">
+ <function name="GetTexParameterIuiv" alias="GetTexParameterIuivEXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="value" type="GLuint *"/>
+ <param name="params" type="GLuint *"/>
</function>
</category>
@@ -490,14 +501,14 @@
<enum name="PRIMITIVE_RESTART" value="0x8F9D"/>
<enum name="PRIMITIVE_RESTART_INDEX" value="0x8F9E"/>
- <function name="DrawArraysInstanced" offset="assign">
+ <function name="DrawArraysInstanced" alias="DrawArraysInstancedARB">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="primcount" type="GLsizei"/>
</function>
- <function name="DrawElementsInstanced" offset="assign">
+ <function name="DrawElementsInstanced" alias="DrawElementsInstancedARB">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
@@ -511,7 +522,7 @@
<param name="buffer" type="GLuint"/>
</function>
- <function name="glPrimitiveRestartIndex" offset="assign">
+ <function name="PrimitiveRestartIndex" alias="PrimitiveRestartIndexNV">
<param name="index" type="GLuint"/>
</function>
@@ -555,12 +566,6 @@
<param name="params" type="GLint64 *"/>
</function>
- <function name="ProgramParameteri" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="value" type="GLint"/>
- </function>
-
<function name="FramebufferTexture" offset="assign">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
@@ -568,12 +573,15 @@
<param name="level" type="GLint"/>
</function>
- <function name="FramebufferTextureFace" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="attachment" type="GLenum"/>
- <param name="texture" type="GLuint"/>
- <param name="level" type="GLint"/>
- <param name="face" type="GLenum"/>
+</category>
+
+
+<category name="3.3">
+ <!-- There are other new functions and tokens defined by other extensions -->
+
+ <function name="VertexAttribDivisor" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="divisor" type="GLuint"/>
</function>
</category>
diff --git a/src/mapi/glapi/gen/Makefile b/src/mapi/glapi/gen/Makefile
index ed1e664b8a8..5a9b6ac4a87 100644
--- a/src/mapi/glapi/gen/Makefile
+++ b/src/mapi/glapi/gen/Makefile
@@ -93,7 +93,9 @@ API_XML = \
EXT_transform_feedback.xml \
NV_conditional_render.xml \
NV_primitive_restart.xml \
- OES_EGL_image.xml
+ OES_EGL_image.xml \
+ GL3x.xml
+
COMMON = $(API_XML) gl_XML.py glX_XML.py license.py typeexpr.py
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index bd212c2e4d9..2004647954c 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -11383,7 +11383,7 @@
<function name="ProgramParameters4dvNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
- <param name="num" type="GLuint" counter="true"/>
+ <param name="num" type="GLsizei" counter="true"/>
<param name="params" type="const GLdouble *" count="num" count_scale="4"/>
<glx rop="4187"/>
</function>
@@ -11391,7 +11391,7 @@
<function name="ProgramParameters4fvNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
- <param name="num" type="GLuint" counter="true"/>
+ <param name="num" type="GLsizei" counter="true"/>
<param name="params" type="const GLfloat *" count="num" count_scale="4"/>
<glx rop="4186"/>
</function>
@@ -12519,5 +12519,7 @@
<xi:include href="EXT_texture_integer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="EXT_gpu_shader4.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="GL3x.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
</OpenGLAPI>
diff --git a/src/mapi/glapi/glapi_sparc.S b/src/mapi/glapi/glapi_sparc.S
index ef24ffa4d95..969769a310c 100644
--- a/src/mapi/glapi/glapi_sparc.S
+++ b/src/mapi/glapi/glapi_sparc.S
@@ -625,481 +625,492 @@ gl_dispatch_functions_start:
GL_STUB(glUniformMatrix3x4fv, 427)
GL_STUB(glUniformMatrix4x2fv, 428)
GL_STUB(glUniformMatrix4x3fv, 429)
- GL_STUB(glDrawArraysInstanced, 430)
- GL_STUB(glDrawElementsInstanced, 431)
- GL_STUB(glLoadTransposeMatrixdARB, 432)
- GL_STUB(glLoadTransposeMatrixfARB, 433)
- GL_STUB(glMultTransposeMatrixdARB, 434)
- GL_STUB(glMultTransposeMatrixfARB, 435)
- GL_STUB(glSampleCoverageARB, 436)
- GL_STUB(glCompressedTexImage1DARB, 437)
- GL_STUB(glCompressedTexImage2DARB, 438)
- GL_STUB(glCompressedTexImage3DARB, 439)
- GL_STUB(glCompressedTexSubImage1DARB, 440)
- GL_STUB(glCompressedTexSubImage2DARB, 441)
- GL_STUB(glCompressedTexSubImage3DARB, 442)
- GL_STUB(glGetCompressedTexImageARB, 443)
- GL_STUB(glDisableVertexAttribArrayARB, 444)
- GL_STUB(glEnableVertexAttribArrayARB, 445)
- GL_STUB(glGetProgramEnvParameterdvARB, 446)
- GL_STUB(glGetProgramEnvParameterfvARB, 447)
- GL_STUB(glGetProgramLocalParameterdvARB, 448)
- GL_STUB(glGetProgramLocalParameterfvARB, 449)
- GL_STUB(glGetProgramStringARB, 450)
- GL_STUB(glGetProgramivARB, 451)
- GL_STUB(glGetVertexAttribdvARB, 452)
- GL_STUB(glGetVertexAttribfvARB, 453)
- GL_STUB(glGetVertexAttribivARB, 454)
- GL_STUB(glProgramEnvParameter4dARB, 455)
- GL_STUB(glProgramEnvParameter4dvARB, 456)
- GL_STUB(glProgramEnvParameter4fARB, 457)
- GL_STUB(glProgramEnvParameter4fvARB, 458)
- GL_STUB(glProgramLocalParameter4dARB, 459)
- GL_STUB(glProgramLocalParameter4dvARB, 460)
- GL_STUB(glProgramLocalParameter4fARB, 461)
- GL_STUB(glProgramLocalParameter4fvARB, 462)
- GL_STUB(glProgramStringARB, 463)
- GL_STUB(glVertexAttrib1dARB, 464)
- GL_STUB(glVertexAttrib1dvARB, 465)
- GL_STUB(glVertexAttrib1fARB, 466)
- GL_STUB(glVertexAttrib1fvARB, 467)
- GL_STUB(glVertexAttrib1sARB, 468)
- GL_STUB(glVertexAttrib1svARB, 469)
- GL_STUB(glVertexAttrib2dARB, 470)
- GL_STUB(glVertexAttrib2dvARB, 471)
- GL_STUB(glVertexAttrib2fARB, 472)
- GL_STUB(glVertexAttrib2fvARB, 473)
- GL_STUB(glVertexAttrib2sARB, 474)
- GL_STUB(glVertexAttrib2svARB, 475)
- GL_STUB(glVertexAttrib3dARB, 476)
- GL_STUB(glVertexAttrib3dvARB, 477)
- GL_STUB(glVertexAttrib3fARB, 478)
- GL_STUB(glVertexAttrib3fvARB, 479)
- GL_STUB(glVertexAttrib3sARB, 480)
- GL_STUB(glVertexAttrib3svARB, 481)
- GL_STUB(glVertexAttrib4NbvARB, 482)
- GL_STUB(glVertexAttrib4NivARB, 483)
- GL_STUB(glVertexAttrib4NsvARB, 484)
- GL_STUB(glVertexAttrib4NubARB, 485)
- GL_STUB(glVertexAttrib4NubvARB, 486)
- GL_STUB(glVertexAttrib4NuivARB, 487)
- GL_STUB(glVertexAttrib4NusvARB, 488)
- GL_STUB(glVertexAttrib4bvARB, 489)
- GL_STUB(glVertexAttrib4dARB, 490)
- GL_STUB(glVertexAttrib4dvARB, 491)
- GL_STUB(glVertexAttrib4fARB, 492)
- GL_STUB(glVertexAttrib4fvARB, 493)
- GL_STUB(glVertexAttrib4ivARB, 494)
- GL_STUB(glVertexAttrib4sARB, 495)
- GL_STUB(glVertexAttrib4svARB, 496)
- GL_STUB(glVertexAttrib4ubvARB, 497)
- GL_STUB(glVertexAttrib4uivARB, 498)
- GL_STUB(glVertexAttrib4usvARB, 499)
- GL_STUB(glVertexAttribPointerARB, 500)
- GL_STUB(glBindBufferARB, 501)
- GL_STUB(glBufferDataARB, 502)
- GL_STUB(glBufferSubDataARB, 503)
- GL_STUB(glDeleteBuffersARB, 504)
- GL_STUB(glGenBuffersARB, 505)
- GL_STUB(glGetBufferParameterivARB, 506)
- GL_STUB(glGetBufferPointervARB, 507)
- GL_STUB(glGetBufferSubDataARB, 508)
- GL_STUB(glIsBufferARB, 509)
- GL_STUB(glMapBufferARB, 510)
- GL_STUB(glUnmapBufferARB, 511)
- GL_STUB(glBeginQueryARB, 512)
- GL_STUB(glDeleteQueriesARB, 513)
- GL_STUB(glEndQueryARB, 514)
- GL_STUB(glGenQueriesARB, 515)
- GL_STUB(glGetQueryObjectivARB, 516)
- GL_STUB(glGetQueryObjectuivARB, 517)
- GL_STUB(glGetQueryivARB, 518)
- GL_STUB(glIsQueryARB, 519)
- GL_STUB(glAttachObjectARB, 520)
- GL_STUB(glCompileShaderARB, 521)
- GL_STUB(glCreateProgramObjectARB, 522)
- GL_STUB(glCreateShaderObjectARB, 523)
- GL_STUB(glDeleteObjectARB, 524)
- GL_STUB(glDetachObjectARB, 525)
- GL_STUB(glGetActiveUniformARB, 526)
- GL_STUB(glGetAttachedObjectsARB, 527)
- GL_STUB(glGetHandleARB, 528)
- GL_STUB(glGetInfoLogARB, 529)
- GL_STUB(glGetObjectParameterfvARB, 530)
- GL_STUB(glGetObjectParameterivARB, 531)
- GL_STUB(glGetShaderSourceARB, 532)
- GL_STUB(glGetUniformLocationARB, 533)
- GL_STUB(glGetUniformfvARB, 534)
- GL_STUB(glGetUniformivARB, 535)
- GL_STUB(glLinkProgramARB, 536)
- GL_STUB(glShaderSourceARB, 537)
- GL_STUB(glUniform1fARB, 538)
- GL_STUB(glUniform1fvARB, 539)
- GL_STUB(glUniform1iARB, 540)
- GL_STUB(glUniform1ivARB, 541)
- GL_STUB(glUniform2fARB, 542)
- GL_STUB(glUniform2fvARB, 543)
- GL_STUB(glUniform2iARB, 544)
- GL_STUB(glUniform2ivARB, 545)
- GL_STUB(glUniform3fARB, 546)
- GL_STUB(glUniform3fvARB, 547)
- GL_STUB(glUniform3iARB, 548)
- GL_STUB(glUniform3ivARB, 549)
- GL_STUB(glUniform4fARB, 550)
- GL_STUB(glUniform4fvARB, 551)
- GL_STUB(glUniform4iARB, 552)
- GL_STUB(glUniform4ivARB, 553)
- GL_STUB(glUniformMatrix2fvARB, 554)
- GL_STUB(glUniformMatrix3fvARB, 555)
- GL_STUB(glUniformMatrix4fvARB, 556)
- GL_STUB(glUseProgramObjectARB, 557)
- GL_STUB(glValidateProgramARB, 558)
- GL_STUB(glBindAttribLocationARB, 559)
- GL_STUB(glGetActiveAttribARB, 560)
- GL_STUB(glGetAttribLocationARB, 561)
- GL_STUB(glDrawBuffersARB, 562)
- GL_STUB(glRenderbufferStorageMultisample, 563)
- GL_STUB(glFramebufferTextureARB, 564)
- GL_STUB(glFramebufferTextureFaceARB, 565)
- GL_STUB(glProgramParameteriARB, 566)
- GL_STUB(glFlushMappedBufferRange, 567)
- GL_STUB(glMapBufferRange, 568)
- GL_STUB(glBindVertexArray, 569)
- GL_STUB(glGenVertexArrays, 570)
- GL_STUB(glCopyBufferSubData, 571)
- GL_STUB(glClientWaitSync, 572)
- GL_STUB(glDeleteSync, 573)
- GL_STUB(glFenceSync, 574)
- GL_STUB(glGetInteger64v, 575)
- GL_STUB(glGetSynciv, 576)
- GL_STUB(glIsSync, 577)
- GL_STUB(glWaitSync, 578)
- GL_STUB(glDrawElementsBaseVertex, 579)
- GL_STUB(glDrawRangeElementsBaseVertex, 580)
- GL_STUB(glMultiDrawElementsBaseVertex, 581)
- GL_STUB(glBindTransformFeedback, 582)
- GL_STUB(glDeleteTransformFeedbacks, 583)
- GL_STUB(glDrawTransformFeedback, 584)
- GL_STUB(glGenTransformFeedbacks, 585)
- GL_STUB(glIsTransformFeedback, 586)
- GL_STUB(glPauseTransformFeedback, 587)
- GL_STUB(glResumeTransformFeedback, 588)
- GL_STUB(glPolygonOffsetEXT, 589)
- GL_STUB(gl_dispatch_stub_590, 590)
- HIDDEN(gl_dispatch_stub_590)
- GL_STUB(gl_dispatch_stub_591, 591)
- HIDDEN(gl_dispatch_stub_591)
- GL_STUB(gl_dispatch_stub_592, 592)
- HIDDEN(gl_dispatch_stub_592)
- GL_STUB(gl_dispatch_stub_593, 593)
- HIDDEN(gl_dispatch_stub_593)
- GL_STUB(gl_dispatch_stub_594, 594)
- HIDDEN(gl_dispatch_stub_594)
- GL_STUB(gl_dispatch_stub_595, 595)
- HIDDEN(gl_dispatch_stub_595)
- GL_STUB(gl_dispatch_stub_596, 596)
- HIDDEN(gl_dispatch_stub_596)
- GL_STUB(gl_dispatch_stub_597, 597)
- HIDDEN(gl_dispatch_stub_597)
- GL_STUB(glColorPointerEXT, 598)
- GL_STUB(glEdgeFlagPointerEXT, 599)
- GL_STUB(glIndexPointerEXT, 600)
- GL_STUB(glNormalPointerEXT, 601)
- GL_STUB(glTexCoordPointerEXT, 602)
- GL_STUB(glVertexPointerEXT, 603)
- GL_STUB(glPointParameterfEXT, 604)
- GL_STUB(glPointParameterfvEXT, 605)
- GL_STUB(glLockArraysEXT, 606)
- GL_STUB(glUnlockArraysEXT, 607)
- GL_STUB(glSecondaryColor3bEXT, 608)
- GL_STUB(glSecondaryColor3bvEXT, 609)
- GL_STUB(glSecondaryColor3dEXT, 610)
- GL_STUB(glSecondaryColor3dvEXT, 611)
- GL_STUB(glSecondaryColor3fEXT, 612)
- GL_STUB(glSecondaryColor3fvEXT, 613)
- GL_STUB(glSecondaryColor3iEXT, 614)
- GL_STUB(glSecondaryColor3ivEXT, 615)
- GL_STUB(glSecondaryColor3sEXT, 616)
- GL_STUB(glSecondaryColor3svEXT, 617)
- GL_STUB(glSecondaryColor3ubEXT, 618)
- GL_STUB(glSecondaryColor3ubvEXT, 619)
- GL_STUB(glSecondaryColor3uiEXT, 620)
- GL_STUB(glSecondaryColor3uivEXT, 621)
- GL_STUB(glSecondaryColor3usEXT, 622)
- GL_STUB(glSecondaryColor3usvEXT, 623)
- GL_STUB(glSecondaryColorPointerEXT, 624)
- GL_STUB(glMultiDrawArraysEXT, 625)
- GL_STUB(glMultiDrawElementsEXT, 626)
- GL_STUB(glFogCoordPointerEXT, 627)
- GL_STUB(glFogCoorddEXT, 628)
- GL_STUB(glFogCoorddvEXT, 629)
- GL_STUB(glFogCoordfEXT, 630)
- GL_STUB(glFogCoordfvEXT, 631)
- GL_STUB(gl_dispatch_stub_632, 632)
- HIDDEN(gl_dispatch_stub_632)
- GL_STUB(glBlendFuncSeparateEXT, 633)
- GL_STUB(glFlushVertexArrayRangeNV, 634)
- GL_STUB(glVertexArrayRangeNV, 635)
- GL_STUB(glCombinerInputNV, 636)
- GL_STUB(glCombinerOutputNV, 637)
- GL_STUB(glCombinerParameterfNV, 638)
- GL_STUB(glCombinerParameterfvNV, 639)
- GL_STUB(glCombinerParameteriNV, 640)
- GL_STUB(glCombinerParameterivNV, 641)
- GL_STUB(glFinalCombinerInputNV, 642)
- GL_STUB(glGetCombinerInputParameterfvNV, 643)
- GL_STUB(glGetCombinerInputParameterivNV, 644)
- GL_STUB(glGetCombinerOutputParameterfvNV, 645)
- GL_STUB(glGetCombinerOutputParameterivNV, 646)
- GL_STUB(glGetFinalCombinerInputParameterfvNV, 647)
- GL_STUB(glGetFinalCombinerInputParameterivNV, 648)
- GL_STUB(glResizeBuffersMESA, 649)
- GL_STUB(glWindowPos2dMESA, 650)
- GL_STUB(glWindowPos2dvMESA, 651)
- GL_STUB(glWindowPos2fMESA, 652)
- GL_STUB(glWindowPos2fvMESA, 653)
- GL_STUB(glWindowPos2iMESA, 654)
- GL_STUB(glWindowPos2ivMESA, 655)
- GL_STUB(glWindowPos2sMESA, 656)
- GL_STUB(glWindowPos2svMESA, 657)
- GL_STUB(glWindowPos3dMESA, 658)
- GL_STUB(glWindowPos3dvMESA, 659)
- GL_STUB(glWindowPos3fMESA, 660)
- GL_STUB(glWindowPos3fvMESA, 661)
- GL_STUB(glWindowPos3iMESA, 662)
- GL_STUB(glWindowPos3ivMESA, 663)
- GL_STUB(glWindowPos3sMESA, 664)
- GL_STUB(glWindowPos3svMESA, 665)
- GL_STUB(glWindowPos4dMESA, 666)
- GL_STUB(glWindowPos4dvMESA, 667)
- GL_STUB(glWindowPos4fMESA, 668)
- GL_STUB(glWindowPos4fvMESA, 669)
- GL_STUB(glWindowPos4iMESA, 670)
- GL_STUB(glWindowPos4ivMESA, 671)
- GL_STUB(glWindowPos4sMESA, 672)
- GL_STUB(glWindowPos4svMESA, 673)
- GL_STUB(gl_dispatch_stub_674, 674)
- HIDDEN(gl_dispatch_stub_674)
- GL_STUB(gl_dispatch_stub_675, 675)
- HIDDEN(gl_dispatch_stub_675)
- GL_STUB(gl_dispatch_stub_676, 676)
- HIDDEN(gl_dispatch_stub_676)
- GL_STUB(gl_dispatch_stub_677, 677)
- HIDDEN(gl_dispatch_stub_677)
- GL_STUB(gl_dispatch_stub_678, 678)
- HIDDEN(gl_dispatch_stub_678)
- GL_STUB(gl_dispatch_stub_679, 679)
- HIDDEN(gl_dispatch_stub_679)
- GL_STUB(gl_dispatch_stub_680, 680)
- HIDDEN(gl_dispatch_stub_680)
- GL_STUB(gl_dispatch_stub_681, 681)
- HIDDEN(gl_dispatch_stub_681)
- GL_STUB(gl_dispatch_stub_682, 682)
- HIDDEN(gl_dispatch_stub_682)
- GL_STUB(glAreProgramsResidentNV, 683)
- GL_STUB(glBindProgramNV, 684)
- GL_STUB(glDeleteProgramsNV, 685)
- GL_STUB(glExecuteProgramNV, 686)
- GL_STUB(glGenProgramsNV, 687)
- GL_STUB(glGetProgramParameterdvNV, 688)
- GL_STUB(glGetProgramParameterfvNV, 689)
- GL_STUB(glGetProgramStringNV, 690)
- GL_STUB(glGetProgramivNV, 691)
- GL_STUB(glGetTrackMatrixivNV, 692)
- GL_STUB(glGetVertexAttribPointervNV, 693)
- GL_STUB(glGetVertexAttribdvNV, 694)
- GL_STUB(glGetVertexAttribfvNV, 695)
- GL_STUB(glGetVertexAttribivNV, 696)
- GL_STUB(glIsProgramNV, 697)
- GL_STUB(glLoadProgramNV, 698)
- GL_STUB(glProgramParameters4dvNV, 699)
- GL_STUB(glProgramParameters4fvNV, 700)
- GL_STUB(glRequestResidentProgramsNV, 701)
- GL_STUB(glTrackMatrixNV, 702)
- GL_STUB(glVertexAttrib1dNV, 703)
- GL_STUB(glVertexAttrib1dvNV, 704)
- GL_STUB(glVertexAttrib1fNV, 705)
- GL_STUB(glVertexAttrib1fvNV, 706)
- GL_STUB(glVertexAttrib1sNV, 707)
- GL_STUB(glVertexAttrib1svNV, 708)
- GL_STUB(glVertexAttrib2dNV, 709)
- GL_STUB(glVertexAttrib2dvNV, 710)
- GL_STUB(glVertexAttrib2fNV, 711)
- GL_STUB(glVertexAttrib2fvNV, 712)
- GL_STUB(glVertexAttrib2sNV, 713)
- GL_STUB(glVertexAttrib2svNV, 714)
- GL_STUB(glVertexAttrib3dNV, 715)
- GL_STUB(glVertexAttrib3dvNV, 716)
- GL_STUB(glVertexAttrib3fNV, 717)
- GL_STUB(glVertexAttrib3fvNV, 718)
- GL_STUB(glVertexAttrib3sNV, 719)
- GL_STUB(glVertexAttrib3svNV, 720)
- GL_STUB(glVertexAttrib4dNV, 721)
- GL_STUB(glVertexAttrib4dvNV, 722)
- GL_STUB(glVertexAttrib4fNV, 723)
- GL_STUB(glVertexAttrib4fvNV, 724)
- GL_STUB(glVertexAttrib4sNV, 725)
- GL_STUB(glVertexAttrib4svNV, 726)
- GL_STUB(glVertexAttrib4ubNV, 727)
- GL_STUB(glVertexAttrib4ubvNV, 728)
- GL_STUB(glVertexAttribPointerNV, 729)
- GL_STUB(glVertexAttribs1dvNV, 730)
- GL_STUB(glVertexAttribs1fvNV, 731)
- GL_STUB(glVertexAttribs1svNV, 732)
- GL_STUB(glVertexAttribs2dvNV, 733)
- GL_STUB(glVertexAttribs2fvNV, 734)
- GL_STUB(glVertexAttribs2svNV, 735)
- GL_STUB(glVertexAttribs3dvNV, 736)
- GL_STUB(glVertexAttribs3fvNV, 737)
- GL_STUB(glVertexAttribs3svNV, 738)
- GL_STUB(glVertexAttribs4dvNV, 739)
- GL_STUB(glVertexAttribs4fvNV, 740)
- GL_STUB(glVertexAttribs4svNV, 741)
- GL_STUB(glVertexAttribs4ubvNV, 742)
- GL_STUB(glGetTexBumpParameterfvATI, 743)
- GL_STUB(glGetTexBumpParameterivATI, 744)
- GL_STUB(glTexBumpParameterfvATI, 745)
- GL_STUB(glTexBumpParameterivATI, 746)
- GL_STUB(glAlphaFragmentOp1ATI, 747)
- GL_STUB(glAlphaFragmentOp2ATI, 748)
- GL_STUB(glAlphaFragmentOp3ATI, 749)
- GL_STUB(glBeginFragmentShaderATI, 750)
- GL_STUB(glBindFragmentShaderATI, 751)
- GL_STUB(glColorFragmentOp1ATI, 752)
- GL_STUB(glColorFragmentOp2ATI, 753)
- GL_STUB(glColorFragmentOp3ATI, 754)
- GL_STUB(glDeleteFragmentShaderATI, 755)
- GL_STUB(glEndFragmentShaderATI, 756)
- GL_STUB(glGenFragmentShadersATI, 757)
- GL_STUB(glPassTexCoordATI, 758)
- GL_STUB(glSampleMapATI, 759)
- GL_STUB(glSetFragmentShaderConstantATI, 760)
- GL_STUB(glPointParameteriNV, 761)
- GL_STUB(glPointParameterivNV, 762)
- GL_STUB(gl_dispatch_stub_763, 763)
- HIDDEN(gl_dispatch_stub_763)
- GL_STUB(gl_dispatch_stub_764, 764)
- HIDDEN(gl_dispatch_stub_764)
- GL_STUB(gl_dispatch_stub_765, 765)
- HIDDEN(gl_dispatch_stub_765)
- GL_STUB(gl_dispatch_stub_766, 766)
- HIDDEN(gl_dispatch_stub_766)
- GL_STUB(gl_dispatch_stub_767, 767)
- HIDDEN(gl_dispatch_stub_767)
- GL_STUB(glGetProgramNamedParameterdvNV, 768)
- GL_STUB(glGetProgramNamedParameterfvNV, 769)
- GL_STUB(glProgramNamedParameter4dNV, 770)
- GL_STUB(glProgramNamedParameter4dvNV, 771)
- GL_STUB(glProgramNamedParameter4fNV, 772)
- GL_STUB(glProgramNamedParameter4fvNV, 773)
- GL_STUB(glPrimitiveRestartIndexNV, 774)
- GL_STUB(glPrimitiveRestartNV, 775)
+ GL_STUB(glClampColor, 430)
+ GL_STUB(glClearBufferfi, 431)
+ GL_STUB(glClearBufferfv, 432)
+ GL_STUB(glClearBufferiv, 433)
+ GL_STUB(glClearBufferuiv, 434)
+ GL_STUB(glGetStringi, 435)
+ GL_STUB(glTexBuffer, 436)
+ GL_STUB(glFramebufferTexture, 437)
+ GL_STUB(glGetBufferParameteri64v, 438)
+ GL_STUB(glGetInteger64i_v, 439)
+ GL_STUB(glVertexAttribDivisor, 440)
+ GL_STUB(glLoadTransposeMatrixdARB, 441)
+ GL_STUB(glLoadTransposeMatrixfARB, 442)
+ GL_STUB(glMultTransposeMatrixdARB, 443)
+ GL_STUB(glMultTransposeMatrixfARB, 444)
+ GL_STUB(glSampleCoverageARB, 445)
+ GL_STUB(glCompressedTexImage1DARB, 446)
+ GL_STUB(glCompressedTexImage2DARB, 447)
+ GL_STUB(glCompressedTexImage3DARB, 448)
+ GL_STUB(glCompressedTexSubImage1DARB, 449)
+ GL_STUB(glCompressedTexSubImage2DARB, 450)
+ GL_STUB(glCompressedTexSubImage3DARB, 451)
+ GL_STUB(glGetCompressedTexImageARB, 452)
+ GL_STUB(glDisableVertexAttribArrayARB, 453)
+ GL_STUB(glEnableVertexAttribArrayARB, 454)
+ GL_STUB(glGetProgramEnvParameterdvARB, 455)
+ GL_STUB(glGetProgramEnvParameterfvARB, 456)
+ GL_STUB(glGetProgramLocalParameterdvARB, 457)
+ GL_STUB(glGetProgramLocalParameterfvARB, 458)
+ GL_STUB(glGetProgramStringARB, 459)
+ GL_STUB(glGetProgramivARB, 460)
+ GL_STUB(glGetVertexAttribdvARB, 461)
+ GL_STUB(glGetVertexAttribfvARB, 462)
+ GL_STUB(glGetVertexAttribivARB, 463)
+ GL_STUB(glProgramEnvParameter4dARB, 464)
+ GL_STUB(glProgramEnvParameter4dvARB, 465)
+ GL_STUB(glProgramEnvParameter4fARB, 466)
+ GL_STUB(glProgramEnvParameter4fvARB, 467)
+ GL_STUB(glProgramLocalParameter4dARB, 468)
+ GL_STUB(glProgramLocalParameter4dvARB, 469)
+ GL_STUB(glProgramLocalParameter4fARB, 470)
+ GL_STUB(glProgramLocalParameter4fvARB, 471)
+ GL_STUB(glProgramStringARB, 472)
+ GL_STUB(glVertexAttrib1dARB, 473)
+ GL_STUB(glVertexAttrib1dvARB, 474)
+ GL_STUB(glVertexAttrib1fARB, 475)
+ GL_STUB(glVertexAttrib1fvARB, 476)
+ GL_STUB(glVertexAttrib1sARB, 477)
+ GL_STUB(glVertexAttrib1svARB, 478)
+ GL_STUB(glVertexAttrib2dARB, 479)
+ GL_STUB(glVertexAttrib2dvARB, 480)
+ GL_STUB(glVertexAttrib2fARB, 481)
+ GL_STUB(glVertexAttrib2fvARB, 482)
+ GL_STUB(glVertexAttrib2sARB, 483)
+ GL_STUB(glVertexAttrib2svARB, 484)
+ GL_STUB(glVertexAttrib3dARB, 485)
+ GL_STUB(glVertexAttrib3dvARB, 486)
+ GL_STUB(glVertexAttrib3fARB, 487)
+ GL_STUB(glVertexAttrib3fvARB, 488)
+ GL_STUB(glVertexAttrib3sARB, 489)
+ GL_STUB(glVertexAttrib3svARB, 490)
+ GL_STUB(glVertexAttrib4NbvARB, 491)
+ GL_STUB(glVertexAttrib4NivARB, 492)
+ GL_STUB(glVertexAttrib4NsvARB, 493)
+ GL_STUB(glVertexAttrib4NubARB, 494)
+ GL_STUB(glVertexAttrib4NubvARB, 495)
+ GL_STUB(glVertexAttrib4NuivARB, 496)
+ GL_STUB(glVertexAttrib4NusvARB, 497)
+ GL_STUB(glVertexAttrib4bvARB, 498)
+ GL_STUB(glVertexAttrib4dARB, 499)
+ GL_STUB(glVertexAttrib4dvARB, 500)
+ GL_STUB(glVertexAttrib4fARB, 501)
+ GL_STUB(glVertexAttrib4fvARB, 502)
+ GL_STUB(glVertexAttrib4ivARB, 503)
+ GL_STUB(glVertexAttrib4sARB, 504)
+ GL_STUB(glVertexAttrib4svARB, 505)
+ GL_STUB(glVertexAttrib4ubvARB, 506)
+ GL_STUB(glVertexAttrib4uivARB, 507)
+ GL_STUB(glVertexAttrib4usvARB, 508)
+ GL_STUB(glVertexAttribPointerARB, 509)
+ GL_STUB(glBindBufferARB, 510)
+ GL_STUB(glBufferDataARB, 511)
+ GL_STUB(glBufferSubDataARB, 512)
+ GL_STUB(glDeleteBuffersARB, 513)
+ GL_STUB(glGenBuffersARB, 514)
+ GL_STUB(glGetBufferParameterivARB, 515)
+ GL_STUB(glGetBufferPointervARB, 516)
+ GL_STUB(glGetBufferSubDataARB, 517)
+ GL_STUB(glIsBufferARB, 518)
+ GL_STUB(glMapBufferARB, 519)
+ GL_STUB(glUnmapBufferARB, 520)
+ GL_STUB(glBeginQueryARB, 521)
+ GL_STUB(glDeleteQueriesARB, 522)
+ GL_STUB(glEndQueryARB, 523)
+ GL_STUB(glGenQueriesARB, 524)
+ GL_STUB(glGetQueryObjectivARB, 525)
+ GL_STUB(glGetQueryObjectuivARB, 526)
+ GL_STUB(glGetQueryivARB, 527)
+ GL_STUB(glIsQueryARB, 528)
+ GL_STUB(glAttachObjectARB, 529)
+ GL_STUB(glCompileShaderARB, 530)
+ GL_STUB(glCreateProgramObjectARB, 531)
+ GL_STUB(glCreateShaderObjectARB, 532)
+ GL_STUB(glDeleteObjectARB, 533)
+ GL_STUB(glDetachObjectARB, 534)
+ GL_STUB(glGetActiveUniformARB, 535)
+ GL_STUB(glGetAttachedObjectsARB, 536)
+ GL_STUB(glGetHandleARB, 537)
+ GL_STUB(glGetInfoLogARB, 538)
+ GL_STUB(glGetObjectParameterfvARB, 539)
+ GL_STUB(glGetObjectParameterivARB, 540)
+ GL_STUB(glGetShaderSourceARB, 541)
+ GL_STUB(glGetUniformLocationARB, 542)
+ GL_STUB(glGetUniformfvARB, 543)
+ GL_STUB(glGetUniformivARB, 544)
+ GL_STUB(glLinkProgramARB, 545)
+ GL_STUB(glShaderSourceARB, 546)
+ GL_STUB(glUniform1fARB, 547)
+ GL_STUB(glUniform1fvARB, 548)
+ GL_STUB(glUniform1iARB, 549)
+ GL_STUB(glUniform1ivARB, 550)
+ GL_STUB(glUniform2fARB, 551)
+ GL_STUB(glUniform2fvARB, 552)
+ GL_STUB(glUniform2iARB, 553)
+ GL_STUB(glUniform2ivARB, 554)
+ GL_STUB(glUniform3fARB, 555)
+ GL_STUB(glUniform3fvARB, 556)
+ GL_STUB(glUniform3iARB, 557)
+ GL_STUB(glUniform3ivARB, 558)
+ GL_STUB(glUniform4fARB, 559)
+ GL_STUB(glUniform4fvARB, 560)
+ GL_STUB(glUniform4iARB, 561)
+ GL_STUB(glUniform4ivARB, 562)
+ GL_STUB(glUniformMatrix2fvARB, 563)
+ GL_STUB(glUniformMatrix3fvARB, 564)
+ GL_STUB(glUniformMatrix4fvARB, 565)
+ GL_STUB(glUseProgramObjectARB, 566)
+ GL_STUB(glValidateProgramARB, 567)
+ GL_STUB(glBindAttribLocationARB, 568)
+ GL_STUB(glGetActiveAttribARB, 569)
+ GL_STUB(glGetAttribLocationARB, 570)
+ GL_STUB(glDrawBuffersARB, 571)
+ GL_STUB(glDrawArraysInstancedARB, 572)
+ GL_STUB(glDrawElementsInstancedARB, 573)
+ GL_STUB(glRenderbufferStorageMultisample, 574)
+ GL_STUB(glFramebufferTextureARB, 575)
+ GL_STUB(glFramebufferTextureFaceARB, 576)
+ GL_STUB(glProgramParameteriARB, 577)
+ GL_STUB(glFlushMappedBufferRange, 578)
+ GL_STUB(glMapBufferRange, 579)
+ GL_STUB(glBindVertexArray, 580)
+ GL_STUB(glGenVertexArrays, 581)
+ GL_STUB(glCopyBufferSubData, 582)
+ GL_STUB(glClientWaitSync, 583)
+ GL_STUB(glDeleteSync, 584)
+ GL_STUB(glFenceSync, 585)
+ GL_STUB(glGetInteger64v, 586)
+ GL_STUB(glGetSynciv, 587)
+ GL_STUB(glIsSync, 588)
+ GL_STUB(glWaitSync, 589)
+ GL_STUB(glDrawElementsBaseVertex, 590)
+ GL_STUB(glDrawRangeElementsBaseVertex, 591)
+ GL_STUB(glMultiDrawElementsBaseVertex, 592)
+ GL_STUB(glBindTransformFeedback, 593)
+ GL_STUB(glDeleteTransformFeedbacks, 594)
+ GL_STUB(glDrawTransformFeedback, 595)
+ GL_STUB(glGenTransformFeedbacks, 596)
+ GL_STUB(glIsTransformFeedback, 597)
+ GL_STUB(glPauseTransformFeedback, 598)
+ GL_STUB(glResumeTransformFeedback, 599)
+ GL_STUB(glPolygonOffsetEXT, 600)
+ GL_STUB(gl_dispatch_stub_601, 601)
+ HIDDEN(gl_dispatch_stub_601)
+ GL_STUB(gl_dispatch_stub_602, 602)
+ HIDDEN(gl_dispatch_stub_602)
+ GL_STUB(gl_dispatch_stub_603, 603)
+ HIDDEN(gl_dispatch_stub_603)
+ GL_STUB(gl_dispatch_stub_604, 604)
+ HIDDEN(gl_dispatch_stub_604)
+ GL_STUB(gl_dispatch_stub_605, 605)
+ HIDDEN(gl_dispatch_stub_605)
+ GL_STUB(gl_dispatch_stub_606, 606)
+ HIDDEN(gl_dispatch_stub_606)
+ GL_STUB(gl_dispatch_stub_607, 607)
+ HIDDEN(gl_dispatch_stub_607)
+ GL_STUB(gl_dispatch_stub_608, 608)
+ HIDDEN(gl_dispatch_stub_608)
+ GL_STUB(glColorPointerEXT, 609)
+ GL_STUB(glEdgeFlagPointerEXT, 610)
+ GL_STUB(glIndexPointerEXT, 611)
+ GL_STUB(glNormalPointerEXT, 612)
+ GL_STUB(glTexCoordPointerEXT, 613)
+ GL_STUB(glVertexPointerEXT, 614)
+ GL_STUB(glPointParameterfEXT, 615)
+ GL_STUB(glPointParameterfvEXT, 616)
+ GL_STUB(glLockArraysEXT, 617)
+ GL_STUB(glUnlockArraysEXT, 618)
+ GL_STUB(glSecondaryColor3bEXT, 619)
+ GL_STUB(glSecondaryColor3bvEXT, 620)
+ GL_STUB(glSecondaryColor3dEXT, 621)
+ GL_STUB(glSecondaryColor3dvEXT, 622)
+ GL_STUB(glSecondaryColor3fEXT, 623)
+ GL_STUB(glSecondaryColor3fvEXT, 624)
+ GL_STUB(glSecondaryColor3iEXT, 625)
+ GL_STUB(glSecondaryColor3ivEXT, 626)
+ GL_STUB(glSecondaryColor3sEXT, 627)
+ GL_STUB(glSecondaryColor3svEXT, 628)
+ GL_STUB(glSecondaryColor3ubEXT, 629)
+ GL_STUB(glSecondaryColor3ubvEXT, 630)
+ GL_STUB(glSecondaryColor3uiEXT, 631)
+ GL_STUB(glSecondaryColor3uivEXT, 632)
+ GL_STUB(glSecondaryColor3usEXT, 633)
+ GL_STUB(glSecondaryColor3usvEXT, 634)
+ GL_STUB(glSecondaryColorPointerEXT, 635)
+ GL_STUB(glMultiDrawArraysEXT, 636)
+ GL_STUB(glMultiDrawElementsEXT, 637)
+ GL_STUB(glFogCoordPointerEXT, 638)
+ GL_STUB(glFogCoorddEXT, 639)
+ GL_STUB(glFogCoorddvEXT, 640)
+ GL_STUB(glFogCoordfEXT, 641)
+ GL_STUB(glFogCoordfvEXT, 642)
+ GL_STUB(gl_dispatch_stub_643, 643)
+ HIDDEN(gl_dispatch_stub_643)
+ GL_STUB(glBlendFuncSeparateEXT, 644)
+ GL_STUB(glFlushVertexArrayRangeNV, 645)
+ GL_STUB(glVertexArrayRangeNV, 646)
+ GL_STUB(glCombinerInputNV, 647)
+ GL_STUB(glCombinerOutputNV, 648)
+ GL_STUB(glCombinerParameterfNV, 649)
+ GL_STUB(glCombinerParameterfvNV, 650)
+ GL_STUB(glCombinerParameteriNV, 651)
+ GL_STUB(glCombinerParameterivNV, 652)
+ GL_STUB(glFinalCombinerInputNV, 653)
+ GL_STUB(glGetCombinerInputParameterfvNV, 654)
+ GL_STUB(glGetCombinerInputParameterivNV, 655)
+ GL_STUB(glGetCombinerOutputParameterfvNV, 656)
+ GL_STUB(glGetCombinerOutputParameterivNV, 657)
+ GL_STUB(glGetFinalCombinerInputParameterfvNV, 658)
+ GL_STUB(glGetFinalCombinerInputParameterivNV, 659)
+ GL_STUB(glResizeBuffersMESA, 660)
+ GL_STUB(glWindowPos2dMESA, 661)
+ GL_STUB(glWindowPos2dvMESA, 662)
+ GL_STUB(glWindowPos2fMESA, 663)
+ GL_STUB(glWindowPos2fvMESA, 664)
+ GL_STUB(glWindowPos2iMESA, 665)
+ GL_STUB(glWindowPos2ivMESA, 666)
+ GL_STUB(glWindowPos2sMESA, 667)
+ GL_STUB(glWindowPos2svMESA, 668)
+ GL_STUB(glWindowPos3dMESA, 669)
+ GL_STUB(glWindowPos3dvMESA, 670)
+ GL_STUB(glWindowPos3fMESA, 671)
+ GL_STUB(glWindowPos3fvMESA, 672)
+ GL_STUB(glWindowPos3iMESA, 673)
+ GL_STUB(glWindowPos3ivMESA, 674)
+ GL_STUB(glWindowPos3sMESA, 675)
+ GL_STUB(glWindowPos3svMESA, 676)
+ GL_STUB(glWindowPos4dMESA, 677)
+ GL_STUB(glWindowPos4dvMESA, 678)
+ GL_STUB(glWindowPos4fMESA, 679)
+ GL_STUB(glWindowPos4fvMESA, 680)
+ GL_STUB(glWindowPos4iMESA, 681)
+ GL_STUB(glWindowPos4ivMESA, 682)
+ GL_STUB(glWindowPos4sMESA, 683)
+ GL_STUB(glWindowPos4svMESA, 684)
+ GL_STUB(gl_dispatch_stub_685, 685)
+ HIDDEN(gl_dispatch_stub_685)
+ GL_STUB(gl_dispatch_stub_686, 686)
+ HIDDEN(gl_dispatch_stub_686)
+ GL_STUB(gl_dispatch_stub_687, 687)
+ HIDDEN(gl_dispatch_stub_687)
+ GL_STUB(gl_dispatch_stub_688, 688)
+ HIDDEN(gl_dispatch_stub_688)
+ GL_STUB(gl_dispatch_stub_689, 689)
+ HIDDEN(gl_dispatch_stub_689)
+ GL_STUB(gl_dispatch_stub_690, 690)
+ HIDDEN(gl_dispatch_stub_690)
+ GL_STUB(gl_dispatch_stub_691, 691)
+ HIDDEN(gl_dispatch_stub_691)
+ GL_STUB(gl_dispatch_stub_692, 692)
+ HIDDEN(gl_dispatch_stub_692)
+ GL_STUB(gl_dispatch_stub_693, 693)
+ HIDDEN(gl_dispatch_stub_693)
+ GL_STUB(glAreProgramsResidentNV, 694)
+ GL_STUB(glBindProgramNV, 695)
+ GL_STUB(glDeleteProgramsNV, 696)
+ GL_STUB(glExecuteProgramNV, 697)
+ GL_STUB(glGenProgramsNV, 698)
+ GL_STUB(glGetProgramParameterdvNV, 699)
+ GL_STUB(glGetProgramParameterfvNV, 700)
+ GL_STUB(glGetProgramStringNV, 701)
+ GL_STUB(glGetProgramivNV, 702)
+ GL_STUB(glGetTrackMatrixivNV, 703)
+ GL_STUB(glGetVertexAttribPointervNV, 704)
+ GL_STUB(glGetVertexAttribdvNV, 705)
+ GL_STUB(glGetVertexAttribfvNV, 706)
+ GL_STUB(glGetVertexAttribivNV, 707)
+ GL_STUB(glIsProgramNV, 708)
+ GL_STUB(glLoadProgramNV, 709)
+ GL_STUB(glProgramParameters4dvNV, 710)
+ GL_STUB(glProgramParameters4fvNV, 711)
+ GL_STUB(glRequestResidentProgramsNV, 712)
+ GL_STUB(glTrackMatrixNV, 713)
+ GL_STUB(glVertexAttrib1dNV, 714)
+ GL_STUB(glVertexAttrib1dvNV, 715)
+ GL_STUB(glVertexAttrib1fNV, 716)
+ GL_STUB(glVertexAttrib1fvNV, 717)
+ GL_STUB(glVertexAttrib1sNV, 718)
+ GL_STUB(glVertexAttrib1svNV, 719)
+ GL_STUB(glVertexAttrib2dNV, 720)
+ GL_STUB(glVertexAttrib2dvNV, 721)
+ GL_STUB(glVertexAttrib2fNV, 722)
+ GL_STUB(glVertexAttrib2fvNV, 723)
+ GL_STUB(glVertexAttrib2sNV, 724)
+ GL_STUB(glVertexAttrib2svNV, 725)
+ GL_STUB(glVertexAttrib3dNV, 726)
+ GL_STUB(glVertexAttrib3dvNV, 727)
+ GL_STUB(glVertexAttrib3fNV, 728)
+ GL_STUB(glVertexAttrib3fvNV, 729)
+ GL_STUB(glVertexAttrib3sNV, 730)
+ GL_STUB(glVertexAttrib3svNV, 731)
+ GL_STUB(glVertexAttrib4dNV, 732)
+ GL_STUB(glVertexAttrib4dvNV, 733)
+ GL_STUB(glVertexAttrib4fNV, 734)
+ GL_STUB(glVertexAttrib4fvNV, 735)
+ GL_STUB(glVertexAttrib4sNV, 736)
+ GL_STUB(glVertexAttrib4svNV, 737)
+ GL_STUB(glVertexAttrib4ubNV, 738)
+ GL_STUB(glVertexAttrib4ubvNV, 739)
+ GL_STUB(glVertexAttribPointerNV, 740)
+ GL_STUB(glVertexAttribs1dvNV, 741)
+ GL_STUB(glVertexAttribs1fvNV, 742)
+ GL_STUB(glVertexAttribs1svNV, 743)
+ GL_STUB(glVertexAttribs2dvNV, 744)
+ GL_STUB(glVertexAttribs2fvNV, 745)
+ GL_STUB(glVertexAttribs2svNV, 746)
+ GL_STUB(glVertexAttribs3dvNV, 747)
+ GL_STUB(glVertexAttribs3fvNV, 748)
+ GL_STUB(glVertexAttribs3svNV, 749)
+ GL_STUB(glVertexAttribs4dvNV, 750)
+ GL_STUB(glVertexAttribs4fvNV, 751)
+ GL_STUB(glVertexAttribs4svNV, 752)
+ GL_STUB(glVertexAttribs4ubvNV, 753)
+ GL_STUB(glGetTexBumpParameterfvATI, 754)
+ GL_STUB(glGetTexBumpParameterivATI, 755)
+ GL_STUB(glTexBumpParameterfvATI, 756)
+ GL_STUB(glTexBumpParameterivATI, 757)
+ GL_STUB(glAlphaFragmentOp1ATI, 758)
+ GL_STUB(glAlphaFragmentOp2ATI, 759)
+ GL_STUB(glAlphaFragmentOp3ATI, 760)
+ GL_STUB(glBeginFragmentShaderATI, 761)
+ GL_STUB(glBindFragmentShaderATI, 762)
+ GL_STUB(glColorFragmentOp1ATI, 763)
+ GL_STUB(glColorFragmentOp2ATI, 764)
+ GL_STUB(glColorFragmentOp3ATI, 765)
+ GL_STUB(glDeleteFragmentShaderATI, 766)
+ GL_STUB(glEndFragmentShaderATI, 767)
+ GL_STUB(glGenFragmentShadersATI, 768)
+ GL_STUB(glPassTexCoordATI, 769)
+ GL_STUB(glSampleMapATI, 770)
+ GL_STUB(glSetFragmentShaderConstantATI, 771)
+ GL_STUB(glPointParameteriNV, 772)
+ GL_STUB(glPointParameterivNV, 773)
+ GL_STUB(gl_dispatch_stub_774, 774)
+ HIDDEN(gl_dispatch_stub_774)
+ GL_STUB(gl_dispatch_stub_775, 775)
+ HIDDEN(gl_dispatch_stub_775)
GL_STUB(gl_dispatch_stub_776, 776)
HIDDEN(gl_dispatch_stub_776)
GL_STUB(gl_dispatch_stub_777, 777)
HIDDEN(gl_dispatch_stub_777)
- GL_STUB(glBindFramebufferEXT, 778)
- GL_STUB(glBindRenderbufferEXT, 779)
- GL_STUB(glCheckFramebufferStatusEXT, 780)
- GL_STUB(glDeleteFramebuffersEXT, 781)
- GL_STUB(glDeleteRenderbuffersEXT, 782)
- GL_STUB(glFramebufferRenderbufferEXT, 783)
- GL_STUB(glFramebufferTexture1DEXT, 784)
- GL_STUB(glFramebufferTexture2DEXT, 785)
- GL_STUB(glFramebufferTexture3DEXT, 786)
- GL_STUB(glGenFramebuffersEXT, 787)
- GL_STUB(glGenRenderbuffersEXT, 788)
- GL_STUB(glGenerateMipmapEXT, 789)
- GL_STUB(glGetFramebufferAttachmentParameterivEXT, 790)
- GL_STUB(glGetRenderbufferParameterivEXT, 791)
- GL_STUB(glIsFramebufferEXT, 792)
- GL_STUB(glIsRenderbufferEXT, 793)
- GL_STUB(glRenderbufferStorageEXT, 794)
- GL_STUB(gl_dispatch_stub_795, 795)
- HIDDEN(gl_dispatch_stub_795)
- GL_STUB(gl_dispatch_stub_796, 796)
- HIDDEN(gl_dispatch_stub_796)
- GL_STUB(gl_dispatch_stub_797, 797)
- HIDDEN(gl_dispatch_stub_797)
- GL_STUB(glBindFragDataLocationEXT, 798)
- GL_STUB(glGetFragDataLocationEXT, 799)
- GL_STUB(glGetUniformuivEXT, 800)
- GL_STUB(glGetVertexAttribIivEXT, 801)
- GL_STUB(glGetVertexAttribIuivEXT, 802)
- GL_STUB(glUniform1uiEXT, 803)
- GL_STUB(glUniform1uivEXT, 804)
- GL_STUB(glUniform2uiEXT, 805)
- GL_STUB(glUniform2uivEXT, 806)
- GL_STUB(glUniform3uiEXT, 807)
- GL_STUB(glUniform3uivEXT, 808)
- GL_STUB(glUniform4uiEXT, 809)
- GL_STUB(glUniform4uivEXT, 810)
- GL_STUB(glVertexAttribI1iEXT, 811)
- GL_STUB(glVertexAttribI1ivEXT, 812)
- GL_STUB(glVertexAttribI1uiEXT, 813)
- GL_STUB(glVertexAttribI1uivEXT, 814)
- GL_STUB(glVertexAttribI2iEXT, 815)
- GL_STUB(glVertexAttribI2ivEXT, 816)
- GL_STUB(glVertexAttribI2uiEXT, 817)
- GL_STUB(glVertexAttribI2uivEXT, 818)
- GL_STUB(glVertexAttribI3iEXT, 819)
- GL_STUB(glVertexAttribI3ivEXT, 820)
- GL_STUB(glVertexAttribI3uiEXT, 821)
- GL_STUB(glVertexAttribI3uivEXT, 822)
- GL_STUB(glVertexAttribI4bvEXT, 823)
- GL_STUB(glVertexAttribI4iEXT, 824)
- GL_STUB(glVertexAttribI4ivEXT, 825)
- GL_STUB(glVertexAttribI4svEXT, 826)
- GL_STUB(glVertexAttribI4ubvEXT, 827)
- GL_STUB(glVertexAttribI4uiEXT, 828)
- GL_STUB(glVertexAttribI4uivEXT, 829)
- GL_STUB(glVertexAttribI4usvEXT, 830)
- GL_STUB(glVertexAttribIPointerEXT, 831)
- GL_STUB(glFramebufferTextureLayerEXT, 832)
- GL_STUB(glColorMaskIndexedEXT, 833)
- GL_STUB(glDisableIndexedEXT, 834)
- GL_STUB(glEnableIndexedEXT, 835)
- GL_STUB(glGetBooleanIndexedvEXT, 836)
- GL_STUB(glGetIntegerIndexedvEXT, 837)
- GL_STUB(glIsEnabledIndexedEXT, 838)
- GL_STUB(glClearColorIiEXT, 839)
- GL_STUB(glClearColorIuiEXT, 840)
- GL_STUB(glGetTexParameterIivEXT, 841)
- GL_STUB(glGetTexParameterIuivEXT, 842)
- GL_STUB(glTexParameterIivEXT, 843)
- GL_STUB(glTexParameterIuivEXT, 844)
- GL_STUB(glBeginConditionalRenderNV, 845)
- GL_STUB(glEndConditionalRenderNV, 846)
- GL_STUB(glBeginTransformFeedbackEXT, 847)
- GL_STUB(glBindBufferBaseEXT, 848)
- GL_STUB(glBindBufferOffsetEXT, 849)
- GL_STUB(glBindBufferRangeEXT, 850)
- GL_STUB(glEndTransformFeedbackEXT, 851)
- GL_STUB(glGetTransformFeedbackVaryingEXT, 852)
- GL_STUB(glTransformFeedbackVaryingsEXT, 853)
- GL_STUB(glProvokingVertexEXT, 854)
- GL_STUB(gl_dispatch_stub_855, 855)
- HIDDEN(gl_dispatch_stub_855)
- GL_STUB(gl_dispatch_stub_856, 856)
- HIDDEN(gl_dispatch_stub_856)
- GL_STUB(glGetObjectParameterivAPPLE, 857)
- GL_STUB(glObjectPurgeableAPPLE, 858)
- GL_STUB(glObjectUnpurgeableAPPLE, 859)
- GL_STUB(glActiveProgramEXT, 860)
- GL_STUB(glCreateShaderProgramEXT, 861)
- GL_STUB(glUseShaderProgramEXT, 862)
- GL_STUB(gl_dispatch_stub_863, 863)
- HIDDEN(gl_dispatch_stub_863)
- GL_STUB(gl_dispatch_stub_864, 864)
- HIDDEN(gl_dispatch_stub_864)
- GL_STUB(gl_dispatch_stub_865, 865)
- HIDDEN(gl_dispatch_stub_865)
+ GL_STUB(gl_dispatch_stub_778, 778)
+ HIDDEN(gl_dispatch_stub_778)
+ GL_STUB(glGetProgramNamedParameterdvNV, 779)
+ GL_STUB(glGetProgramNamedParameterfvNV, 780)
+ GL_STUB(glProgramNamedParameter4dNV, 781)
+ GL_STUB(glProgramNamedParameter4dvNV, 782)
+ GL_STUB(glProgramNamedParameter4fNV, 783)
+ GL_STUB(glProgramNamedParameter4fvNV, 784)
+ GL_STUB(glPrimitiveRestartIndexNV, 785)
+ GL_STUB(glPrimitiveRestartNV, 786)
+ GL_STUB(gl_dispatch_stub_787, 787)
+ HIDDEN(gl_dispatch_stub_787)
+ GL_STUB(gl_dispatch_stub_788, 788)
+ HIDDEN(gl_dispatch_stub_788)
+ GL_STUB(glBindFramebufferEXT, 789)
+ GL_STUB(glBindRenderbufferEXT, 790)
+ GL_STUB(glCheckFramebufferStatusEXT, 791)
+ GL_STUB(glDeleteFramebuffersEXT, 792)
+ GL_STUB(glDeleteRenderbuffersEXT, 793)
+ GL_STUB(glFramebufferRenderbufferEXT, 794)
+ GL_STUB(glFramebufferTexture1DEXT, 795)
+ GL_STUB(glFramebufferTexture2DEXT, 796)
+ GL_STUB(glFramebufferTexture3DEXT, 797)
+ GL_STUB(glGenFramebuffersEXT, 798)
+ GL_STUB(glGenRenderbuffersEXT, 799)
+ GL_STUB(glGenerateMipmapEXT, 800)
+ GL_STUB(glGetFramebufferAttachmentParameterivEXT, 801)
+ GL_STUB(glGetRenderbufferParameterivEXT, 802)
+ GL_STUB(glIsFramebufferEXT, 803)
+ GL_STUB(glIsRenderbufferEXT, 804)
+ GL_STUB(glRenderbufferStorageEXT, 805)
+ GL_STUB(gl_dispatch_stub_806, 806)
+ HIDDEN(gl_dispatch_stub_806)
+ GL_STUB(gl_dispatch_stub_807, 807)
+ HIDDEN(gl_dispatch_stub_807)
+ GL_STUB(gl_dispatch_stub_808, 808)
+ HIDDEN(gl_dispatch_stub_808)
+ GL_STUB(glBindFragDataLocationEXT, 809)
+ GL_STUB(glGetFragDataLocationEXT, 810)
+ GL_STUB(glGetUniformuivEXT, 811)
+ GL_STUB(glGetVertexAttribIivEXT, 812)
+ GL_STUB(glGetVertexAttribIuivEXT, 813)
+ GL_STUB(glUniform1uiEXT, 814)
+ GL_STUB(glUniform1uivEXT, 815)
+ GL_STUB(glUniform2uiEXT, 816)
+ GL_STUB(glUniform2uivEXT, 817)
+ GL_STUB(glUniform3uiEXT, 818)
+ GL_STUB(glUniform3uivEXT, 819)
+ GL_STUB(glUniform4uiEXT, 820)
+ GL_STUB(glUniform4uivEXT, 821)
+ GL_STUB(glVertexAttribI1iEXT, 822)
+ GL_STUB(glVertexAttribI1ivEXT, 823)
+ GL_STUB(glVertexAttribI1uiEXT, 824)
+ GL_STUB(glVertexAttribI1uivEXT, 825)
+ GL_STUB(glVertexAttribI2iEXT, 826)
+ GL_STUB(glVertexAttribI2ivEXT, 827)
+ GL_STUB(glVertexAttribI2uiEXT, 828)
+ GL_STUB(glVertexAttribI2uivEXT, 829)
+ GL_STUB(glVertexAttribI3iEXT, 830)
+ GL_STUB(glVertexAttribI3ivEXT, 831)
+ GL_STUB(glVertexAttribI3uiEXT, 832)
+ GL_STUB(glVertexAttribI3uivEXT, 833)
+ GL_STUB(glVertexAttribI4bvEXT, 834)
+ GL_STUB(glVertexAttribI4iEXT, 835)
+ GL_STUB(glVertexAttribI4ivEXT, 836)
+ GL_STUB(glVertexAttribI4svEXT, 837)
+ GL_STUB(glVertexAttribI4ubvEXT, 838)
+ GL_STUB(glVertexAttribI4uiEXT, 839)
+ GL_STUB(glVertexAttribI4uivEXT, 840)
+ GL_STUB(glVertexAttribI4usvEXT, 841)
+ GL_STUB(glVertexAttribIPointerEXT, 842)
+ GL_STUB(glFramebufferTextureLayerEXT, 843)
+ GL_STUB(glColorMaskIndexedEXT, 844)
+ GL_STUB(glDisableIndexedEXT, 845)
+ GL_STUB(glEnableIndexedEXT, 846)
+ GL_STUB(glGetBooleanIndexedvEXT, 847)
+ GL_STUB(glGetIntegerIndexedvEXT, 848)
+ GL_STUB(glIsEnabledIndexedEXT, 849)
+ GL_STUB(glClearColorIiEXT, 850)
+ GL_STUB(glClearColorIuiEXT, 851)
+ GL_STUB(glGetTexParameterIivEXT, 852)
+ GL_STUB(glGetTexParameterIuivEXT, 853)
+ GL_STUB(glTexParameterIivEXT, 854)
+ GL_STUB(glTexParameterIuivEXT, 855)
+ GL_STUB(glBeginConditionalRenderNV, 856)
+ GL_STUB(glEndConditionalRenderNV, 857)
+ GL_STUB(glBeginTransformFeedbackEXT, 858)
+ GL_STUB(glBindBufferBaseEXT, 859)
+ GL_STUB(glBindBufferOffsetEXT, 860)
+ GL_STUB(glBindBufferRangeEXT, 861)
+ GL_STUB(glEndTransformFeedbackEXT, 862)
+ GL_STUB(glGetTransformFeedbackVaryingEXT, 863)
+ GL_STUB(glTransformFeedbackVaryingsEXT, 864)
+ GL_STUB(glProvokingVertexEXT, 865)
GL_STUB(gl_dispatch_stub_866, 866)
HIDDEN(gl_dispatch_stub_866)
GL_STUB(gl_dispatch_stub_867, 867)
HIDDEN(gl_dispatch_stub_867)
- GL_STUB(glEGLImageTargetRenderbufferStorageOES, 868)
- GL_STUB(glEGLImageTargetTexture2DOES, 869)
+ GL_STUB(glGetObjectParameterivAPPLE, 868)
+ GL_STUB(glObjectPurgeableAPPLE, 869)
+ GL_STUB(glObjectUnpurgeableAPPLE, 870)
+ GL_STUB(glActiveProgramEXT, 871)
+ GL_STUB(glCreateShaderProgramEXT, 872)
+ GL_STUB(glUseShaderProgramEXT, 873)
+ GL_STUB(gl_dispatch_stub_874, 874)
+ HIDDEN(gl_dispatch_stub_874)
+ GL_STUB(gl_dispatch_stub_875, 875)
+ HIDDEN(gl_dispatch_stub_875)
+ GL_STUB(gl_dispatch_stub_876, 876)
+ HIDDEN(gl_dispatch_stub_876)
+ GL_STUB(gl_dispatch_stub_877, 877)
+ HIDDEN(gl_dispatch_stub_877)
+ GL_STUB(gl_dispatch_stub_878, 878)
+ HIDDEN(gl_dispatch_stub_878)
+ GL_STUB(glEGLImageTargetRenderbufferStorageOES, 879)
+ GL_STUB(glEGLImageTargetTexture2DOES, 880)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
@@ -1232,10 +1243,6 @@ gl_dispatch_functions_start:
GL_STUB_ALIAS(glMultiTexCoord4s, glMultiTexCoord4sARB)
GL_STUB_ALIAS(glMultiTexCoord4sv, glMultiTexCoord4svARB)
GL_STUB_ALIAS(glStencilOpSeparateATI, glStencilOpSeparate)
- GL_STUB_ALIAS(glDrawArraysInstancedARB, glDrawArraysInstanced)
- GL_STUB_ALIAS(glDrawArraysInstancedEXT, glDrawArraysInstanced)
- GL_STUB_ALIAS(glDrawElementsInstancedARB, glDrawElementsInstanced)
- GL_STUB_ALIAS(glDrawElementsInstancedEXT, glDrawElementsInstanced)
GL_STUB_ALIAS(glLoadTransposeMatrixd, glLoadTransposeMatrixdARB)
GL_STUB_ALIAS(glLoadTransposeMatrixf, glLoadTransposeMatrixfARB)
GL_STUB_ALIAS(glMultTransposeMatrixd, glMultTransposeMatrixdARB)
@@ -1347,6 +1354,10 @@ gl_dispatch_functions_start:
GL_STUB_ALIAS(glGetAttribLocation, glGetAttribLocationARB)
GL_STUB_ALIAS(glDrawBuffers, glDrawBuffersARB)
GL_STUB_ALIAS(glDrawBuffersATI, glDrawBuffersARB)
+ GL_STUB_ALIAS(glDrawArraysInstancedEXT, glDrawArraysInstancedARB)
+ GL_STUB_ALIAS(glDrawArraysInstanced, glDrawArraysInstancedARB)
+ GL_STUB_ALIAS(glDrawElementsInstancedEXT, glDrawElementsInstancedARB)
+ GL_STUB_ALIAS(glDrawElementsInstanced, glDrawElementsInstancedARB)
GL_STUB_ALIAS(glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisample)
GL_STUB_ALIAS(glPointParameterf, glPointParameterfEXT)
GL_STUB_ALIAS(glPointParameterfARB, glPointParameterfEXT)
@@ -1420,6 +1431,7 @@ gl_dispatch_functions_start:
GL_STUB_ALIAS(glIsProgramARB, glIsProgramNV)
GL_STUB_ALIAS(glPointParameteri, glPointParameteriNV)
GL_STUB_ALIAS(glPointParameteriv, glPointParameterivNV)
+ GL_STUB_ALIAS(glPrimitiveRestartIndex, glPrimitiveRestartIndexNV)
GL_STUB_ALIAS(glBindFramebuffer, glBindFramebufferEXT)
GL_STUB_ALIAS(glBindRenderbuffer, glBindRenderbufferEXT)
GL_STUB_ALIAS(glCheckFramebufferStatus, glCheckFramebufferStatusEXT)
@@ -1437,7 +1449,53 @@ gl_dispatch_functions_start:
GL_STUB_ALIAS(glIsFramebuffer, glIsFramebufferEXT)
GL_STUB_ALIAS(glIsRenderbuffer, glIsRenderbufferEXT)
GL_STUB_ALIAS(glRenderbufferStorage, glRenderbufferStorageEXT)
+ GL_STUB_ALIAS(glBindFragDataLocation, glBindFragDataLocationEXT)
+ GL_STUB_ALIAS(glGetFragDataLocation, glGetFragDataLocationEXT)
+ GL_STUB_ALIAS(glGetUniformuiv, glGetUniformuivEXT)
+ GL_STUB_ALIAS(glGetVertexAttribIiv, glGetVertexAttribIivEXT)
+ GL_STUB_ALIAS(glGetVertexAttribIuiv, glGetVertexAttribIuivEXT)
+ GL_STUB_ALIAS(glUniform1ui, glUniform1uiEXT)
+ GL_STUB_ALIAS(glUniform1uiv, glUniform1uivEXT)
+ GL_STUB_ALIAS(glUniform2ui, glUniform2uiEXT)
+ GL_STUB_ALIAS(glUniform2uiv, glUniform2uivEXT)
+ GL_STUB_ALIAS(glUniform3ui, glUniform3uiEXT)
+ GL_STUB_ALIAS(glUniform3uiv, glUniform3uivEXT)
+ GL_STUB_ALIAS(glUniform4ui, glUniform4uiEXT)
+ GL_STUB_ALIAS(glUniform4uiv, glUniform4uivEXT)
+ GL_STUB_ALIAS(glVertexAttribI1i, glVertexAttribI1iEXT)
+ GL_STUB_ALIAS(glVertexAttribI1iv, glVertexAttribI1ivEXT)
+ GL_STUB_ALIAS(glVertexAttribI1ui, glVertexAttribI1uiEXT)
+ GL_STUB_ALIAS(glVertexAttribI1uiv, glVertexAttribI1uivEXT)
+ GL_STUB_ALIAS(glVertexAttribI2i, glVertexAttribI2iEXT)
+ GL_STUB_ALIAS(glVertexAttribI2iv, glVertexAttribI2ivEXT)
+ GL_STUB_ALIAS(glVertexAttribI2ui, glVertexAttribI2uiEXT)
+ GL_STUB_ALIAS(glVertexAttribI2uiv, glVertexAttribI2uivEXT)
+ GL_STUB_ALIAS(glVertexAttribI3i, glVertexAttribI3iEXT)
+ GL_STUB_ALIAS(glVertexAttribI3iv, glVertexAttribI3ivEXT)
+ GL_STUB_ALIAS(glVertexAttribI3ui, glVertexAttribI3uiEXT)
+ GL_STUB_ALIAS(glVertexAttribI3uiv, glVertexAttribI3uivEXT)
+ GL_STUB_ALIAS(glVertexAttribI4bv, glVertexAttribI4bvEXT)
+ GL_STUB_ALIAS(glVertexAttribI4i, glVertexAttribI4iEXT)
+ GL_STUB_ALIAS(glVertexAttribI4iv, glVertexAttribI4ivEXT)
+ GL_STUB_ALIAS(glVertexAttribI4sv, glVertexAttribI4svEXT)
+ GL_STUB_ALIAS(glVertexAttribI4ubv, glVertexAttribI4ubvEXT)
+ GL_STUB_ALIAS(glVertexAttribI4ui, glVertexAttribI4uiEXT)
+ GL_STUB_ALIAS(glVertexAttribI4uiv, glVertexAttribI4uivEXT)
+ GL_STUB_ALIAS(glVertexAttribI4usv, glVertexAttribI4usvEXT)
+ GL_STUB_ALIAS(glVertexAttribIPointer, glVertexAttribIPointerEXT)
GL_STUB_ALIAS(glFramebufferTextureLayer, glFramebufferTextureLayerEXT)
+ GL_STUB_ALIAS(glColorMaski, glColorMaskIndexedEXT)
+ GL_STUB_ALIAS(glDisablei, glDisableIndexedEXT)
+ GL_STUB_ALIAS(glEnablei, glEnableIndexedEXT)
+ GL_STUB_ALIAS(glGetBooleani_v, glGetBooleanIndexedvEXT)
+ GL_STUB_ALIAS(glGetIntegeri_v, glGetIntegerIndexedvEXT)
+ GL_STUB_ALIAS(glIsEnabledi, glIsEnabledIndexedEXT)
+ GL_STUB_ALIAS(glGetTexParameterIiv, glGetTexParameterIivEXT)
+ GL_STUB_ALIAS(glGetTexParameterIuiv, glGetTexParameterIuivEXT)
+ GL_STUB_ALIAS(glTexParameterIiv, glTexParameterIivEXT)
+ GL_STUB_ALIAS(glTexParameterIuiv, glTexParameterIuivEXT)
+ GL_STUB_ALIAS(glBeginConditionalRender, glBeginConditionalRenderNV)
+ GL_STUB_ALIAS(glEndConditionalRender, glEndConditionalRenderNV)
GL_STUB_ALIAS(glBeginTransformFeedback, glBeginTransformFeedbackEXT)
GL_STUB_ALIAS(glBindBufferBase, glBindBufferBaseEXT)
GL_STUB_ALIAS(glBindBufferRange, glBindBufferRangeEXT)
diff --git a/src/mapi/glapi/glapi_x86-64.S b/src/mapi/glapi/glapi_x86-64.S
index b5d867872e7..ce0cf680b1d 100644
--- a/src/mapi/glapi/glapi_x86-64.S
+++ b/src/mapi/glapi/glapi_x86-64.S
@@ -16001,9 +16001,9 @@ GL_PREFIX(UniformMatrix4x3fv):
.size GL_PREFIX(UniformMatrix4x3fv), .-GL_PREFIX(UniformMatrix4x3fv)
.p2align 4,,15
- .globl GL_PREFIX(DrawArraysInstanced)
- .type GL_PREFIX(DrawArraysInstanced), @function
-GL_PREFIX(DrawArraysInstanced):
+ .globl GL_PREFIX(ClampColor)
+ .type GL_PREFIX(ClampColor), @function
+GL_PREFIX(ClampColor):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 3440(%rax), %r11
@@ -16011,13 +16011,9 @@ GL_PREFIX(DrawArraysInstanced):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
- pushq %rdx
- pushq %rcx
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- popq %rcx
- popq %rdx
popq %rsi
popq %rdi
movq 3440(%rax), %r11
@@ -16031,64 +16027,401 @@ GL_PREFIX(DrawArraysInstanced):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
- pushq %rcx
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- popq %rcx
- popq %rdx
popq %rsi
popq %rdi
movq 3440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DrawArraysInstanced), .-GL_PREFIX(DrawArraysInstanced)
+ .size GL_PREFIX(ClampColor), .-GL_PREFIX(ClampColor)
.p2align 4,,15
- .globl GL_PREFIX(DrawElementsInstanced)
- .type GL_PREFIX(DrawElementsInstanced), @function
-GL_PREFIX(DrawElementsInstanced):
+ .globl GL_PREFIX(ClearBufferfi)
+ .type GL_PREFIX(ClearBufferfi), @function
+GL_PREFIX(ClearBufferfi):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 3448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ movq %rdx, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %rdx
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 3448(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3448(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ movq %rdx, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %rdx
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 3448(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClearBufferfi), .-GL_PREFIX(ClearBufferfi)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClearBufferfv)
+ .type GL_PREFIX(ClearBufferfv), @function
+GL_PREFIX(ClearBufferfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3456(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3456(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3456(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3456(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClearBufferfv), .-GL_PREFIX(ClearBufferfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClearBufferiv)
+ .type GL_PREFIX(ClearBufferiv), @function
+GL_PREFIX(ClearBufferiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3464(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3464(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3464(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3464(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClearBufferiv), .-GL_PREFIX(ClearBufferiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClearBufferuiv)
+ .type GL_PREFIX(ClearBufferuiv), @function
+GL_PREFIX(ClearBufferuiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3472(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3472(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3472(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3472(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClearBufferuiv), .-GL_PREFIX(ClearBufferuiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetStringi)
+ .type GL_PREFIX(GetStringi), @function
+GL_PREFIX(GetStringi):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3480(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3480(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3480(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3480(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetStringi), .-GL_PREFIX(GetStringi)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexBuffer)
+ .type GL_PREFIX(TexBuffer), @function
+GL_PREFIX(TexBuffer):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3488(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3488(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3488(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3488(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexBuffer), .-GL_PREFIX(TexBuffer)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FramebufferTexture)
+ .type GL_PREFIX(FramebufferTexture), @function
+GL_PREFIX(FramebufferTexture):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3496(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
pushq %rdx
pushq %rcx
- pushq %r8
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %r8
+ popq %rbp
popq %rcx
popq %rdx
popq %rsi
popq %rdi
- movq 3448(%rax), %r11
+ movq 3496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3448(%rax), %r11
+ movq 3496(%rax), %r11
jmp *%r11
1:
pushq %rdi
pushq %rsi
pushq %rdx
pushq %rcx
- pushq %r8
+ pushq %rbp
call _glapi_get_dispatch
- popq %r8
+ popq %rbp
popq %rcx
popq %rdx
popq %rsi
popq %rdi
- movq 3448(%rax), %r11
+ movq 3496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DrawElementsInstanced), .-GL_PREFIX(DrawElementsInstanced)
+ .size GL_PREFIX(FramebufferTexture), .-GL_PREFIX(FramebufferTexture)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetBufferParameteri64v)
+ .type GL_PREFIX(GetBufferParameteri64v), @function
+GL_PREFIX(GetBufferParameteri64v):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3504(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3504(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3504(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3504(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetBufferParameteri64v), .-GL_PREFIX(GetBufferParameteri64v)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetInteger64i_v)
+ .type GL_PREFIX(GetInteger64i_v), @function
+GL_PREFIX(GetInteger64i_v):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3512(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3512(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3512(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3512(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetInteger64i_v), .-GL_PREFIX(GetInteger64i_v)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribDivisor)
+ .type GL_PREFIX(VertexAttribDivisor), @function
+GL_PREFIX(VertexAttribDivisor):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3520(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3520(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3520(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3520(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribDivisor), .-GL_PREFIX(VertexAttribDivisor)
.p2align 4,,15
.globl GL_PREFIX(LoadTransposeMatrixdARB)
@@ -16096,25 +16429,25 @@ GL_PREFIX(DrawElementsInstanced):
GL_PREFIX(LoadTransposeMatrixdARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3456(%rax), %r11
+ movq 3528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3456(%rax), %r11
+ movq 3528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3456(%rax), %r11
+ movq 3528(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3456(%rax), %r11
+ movq 3528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LoadTransposeMatrixdARB), .-GL_PREFIX(LoadTransposeMatrixdARB)
@@ -16125,25 +16458,25 @@ GL_PREFIX(LoadTransposeMatrixdARB):
GL_PREFIX(LoadTransposeMatrixfARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3464(%rax), %r11
+ movq 3536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3464(%rax), %r11
+ movq 3536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3464(%rax), %r11
+ movq 3536(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3464(%rax), %r11
+ movq 3536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LoadTransposeMatrixfARB), .-GL_PREFIX(LoadTransposeMatrixfARB)
@@ -16154,25 +16487,25 @@ GL_PREFIX(LoadTransposeMatrixfARB):
GL_PREFIX(MultTransposeMatrixdARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3472(%rax), %r11
+ movq 3544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3472(%rax), %r11
+ movq 3544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3472(%rax), %r11
+ movq 3544(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3472(%rax), %r11
+ movq 3544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultTransposeMatrixdARB), .-GL_PREFIX(MultTransposeMatrixdARB)
@@ -16183,25 +16516,25 @@ GL_PREFIX(MultTransposeMatrixdARB):
GL_PREFIX(MultTransposeMatrixfARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3480(%rax), %r11
+ movq 3552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3480(%rax), %r11
+ movq 3552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3480(%rax), %r11
+ movq 3552(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3480(%rax), %r11
+ movq 3552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultTransposeMatrixfARB), .-GL_PREFIX(MultTransposeMatrixfARB)
@@ -16212,7 +16545,7 @@ GL_PREFIX(MultTransposeMatrixfARB):
GL_PREFIX(SampleCoverageARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3488(%rax), %r11
+ movq 3560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16222,13 +16555,13 @@ GL_PREFIX(SampleCoverageARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3488(%rax), %r11
+ movq 3560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3488(%rax), %r11
+ movq 3560(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16238,7 +16571,7 @@ GL_PREFIX(SampleCoverageARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3488(%rax), %r11
+ movq 3560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SampleCoverageARB), .-GL_PREFIX(SampleCoverageARB)
@@ -16249,7 +16582,7 @@ GL_PREFIX(SampleCoverageARB):
GL_PREFIX(CompressedTexImage1DARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3496(%rax), %r11
+ movq 3568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16267,13 +16600,13 @@ GL_PREFIX(CompressedTexImage1DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3496(%rax), %r11
+ movq 3568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3496(%rax), %r11
+ movq 3568(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16291,7 +16624,7 @@ GL_PREFIX(CompressedTexImage1DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3496(%rax), %r11
+ movq 3568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompressedTexImage1DARB), .-GL_PREFIX(CompressedTexImage1DARB)
@@ -16302,7 +16635,7 @@ GL_PREFIX(CompressedTexImage1DARB):
GL_PREFIX(CompressedTexImage2DARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3504(%rax), %r11
+ movq 3576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16320,13 +16653,13 @@ GL_PREFIX(CompressedTexImage2DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3504(%rax), %r11
+ movq 3576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3504(%rax), %r11
+ movq 3576(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16344,7 +16677,7 @@ GL_PREFIX(CompressedTexImage2DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3504(%rax), %r11
+ movq 3576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompressedTexImage2DARB), .-GL_PREFIX(CompressedTexImage2DARB)
@@ -16355,7 +16688,7 @@ GL_PREFIX(CompressedTexImage2DARB):
GL_PREFIX(CompressedTexImage3DARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3512(%rax), %r11
+ movq 3584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16373,13 +16706,13 @@ GL_PREFIX(CompressedTexImage3DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3512(%rax), %r11
+ movq 3584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3512(%rax), %r11
+ movq 3584(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16397,7 +16730,7 @@ GL_PREFIX(CompressedTexImage3DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3512(%rax), %r11
+ movq 3584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompressedTexImage3DARB), .-GL_PREFIX(CompressedTexImage3DARB)
@@ -16408,7 +16741,7 @@ GL_PREFIX(CompressedTexImage3DARB):
GL_PREFIX(CompressedTexSubImage1DARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3520(%rax), %r11
+ movq 3592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16426,13 +16759,13 @@ GL_PREFIX(CompressedTexSubImage1DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3520(%rax), %r11
+ movq 3592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3520(%rax), %r11
+ movq 3592(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16450,7 +16783,7 @@ GL_PREFIX(CompressedTexSubImage1DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3520(%rax), %r11
+ movq 3592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompressedTexSubImage1DARB), .-GL_PREFIX(CompressedTexSubImage1DARB)
@@ -16461,7 +16794,7 @@ GL_PREFIX(CompressedTexSubImage1DARB):
GL_PREFIX(CompressedTexSubImage2DARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3528(%rax), %r11
+ movq 3600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16479,13 +16812,13 @@ GL_PREFIX(CompressedTexSubImage2DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3528(%rax), %r11
+ movq 3600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3528(%rax), %r11
+ movq 3600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16503,7 +16836,7 @@ GL_PREFIX(CompressedTexSubImage2DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3528(%rax), %r11
+ movq 3600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompressedTexSubImage2DARB), .-GL_PREFIX(CompressedTexSubImage2DARB)
@@ -16514,7 +16847,7 @@ GL_PREFIX(CompressedTexSubImage2DARB):
GL_PREFIX(CompressedTexSubImage3DARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3536(%rax), %r11
+ movq 3608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16532,13 +16865,13 @@ GL_PREFIX(CompressedTexSubImage3DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3536(%rax), %r11
+ movq 3608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3536(%rax), %r11
+ movq 3608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16556,7 +16889,7 @@ GL_PREFIX(CompressedTexSubImage3DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3536(%rax), %r11
+ movq 3608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompressedTexSubImage3DARB), .-GL_PREFIX(CompressedTexSubImage3DARB)
@@ -16567,7 +16900,7 @@ GL_PREFIX(CompressedTexSubImage3DARB):
GL_PREFIX(GetCompressedTexImageARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3544(%rax), %r11
+ movq 3616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16577,13 +16910,13 @@ GL_PREFIX(GetCompressedTexImageARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3544(%rax), %r11
+ movq 3616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3544(%rax), %r11
+ movq 3616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16593,7 +16926,7 @@ GL_PREFIX(GetCompressedTexImageARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3544(%rax), %r11
+ movq 3616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCompressedTexImageARB), .-GL_PREFIX(GetCompressedTexImageARB)
@@ -16604,25 +16937,25 @@ GL_PREFIX(GetCompressedTexImageARB):
GL_PREFIX(DisableVertexAttribArrayARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3552(%rax), %r11
+ movq 3624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3552(%rax), %r11
+ movq 3624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3552(%rax), %r11
+ movq 3624(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3552(%rax), %r11
+ movq 3624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DisableVertexAttribArrayARB), .-GL_PREFIX(DisableVertexAttribArrayARB)
@@ -16633,25 +16966,25 @@ GL_PREFIX(DisableVertexAttribArrayARB):
GL_PREFIX(EnableVertexAttribArrayARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3560(%rax), %r11
+ movq 3632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3560(%rax), %r11
+ movq 3632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3560(%rax), %r11
+ movq 3632(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3560(%rax), %r11
+ movq 3632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EnableVertexAttribArrayARB), .-GL_PREFIX(EnableVertexAttribArrayARB)
@@ -16662,7 +16995,7 @@ GL_PREFIX(EnableVertexAttribArrayARB):
GL_PREFIX(GetProgramEnvParameterdvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3568(%rax), %r11
+ movq 3640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16672,13 +17005,13 @@ GL_PREFIX(GetProgramEnvParameterdvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3568(%rax), %r11
+ movq 3640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3568(%rax), %r11
+ movq 3640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16688,7 +17021,7 @@ GL_PREFIX(GetProgramEnvParameterdvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3568(%rax), %r11
+ movq 3640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramEnvParameterdvARB), .-GL_PREFIX(GetProgramEnvParameterdvARB)
@@ -16699,7 +17032,7 @@ GL_PREFIX(GetProgramEnvParameterdvARB):
GL_PREFIX(GetProgramEnvParameterfvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3576(%rax), %r11
+ movq 3648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16709,13 +17042,13 @@ GL_PREFIX(GetProgramEnvParameterfvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3576(%rax), %r11
+ movq 3648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3576(%rax), %r11
+ movq 3648(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16725,7 +17058,7 @@ GL_PREFIX(GetProgramEnvParameterfvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3576(%rax), %r11
+ movq 3648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramEnvParameterfvARB), .-GL_PREFIX(GetProgramEnvParameterfvARB)
@@ -16736,7 +17069,7 @@ GL_PREFIX(GetProgramEnvParameterfvARB):
GL_PREFIX(GetProgramLocalParameterdvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3584(%rax), %r11
+ movq 3656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16746,13 +17079,13 @@ GL_PREFIX(GetProgramLocalParameterdvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3584(%rax), %r11
+ movq 3656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3584(%rax), %r11
+ movq 3656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16762,7 +17095,7 @@ GL_PREFIX(GetProgramLocalParameterdvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3584(%rax), %r11
+ movq 3656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramLocalParameterdvARB), .-GL_PREFIX(GetProgramLocalParameterdvARB)
@@ -16773,7 +17106,7 @@ GL_PREFIX(GetProgramLocalParameterdvARB):
GL_PREFIX(GetProgramLocalParameterfvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3592(%rax), %r11
+ movq 3664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16783,13 +17116,13 @@ GL_PREFIX(GetProgramLocalParameterfvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3592(%rax), %r11
+ movq 3664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3592(%rax), %r11
+ movq 3664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16799,7 +17132,7 @@ GL_PREFIX(GetProgramLocalParameterfvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3592(%rax), %r11
+ movq 3664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramLocalParameterfvARB), .-GL_PREFIX(GetProgramLocalParameterfvARB)
@@ -16810,7 +17143,7 @@ GL_PREFIX(GetProgramLocalParameterfvARB):
GL_PREFIX(GetProgramStringARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3600(%rax), %r11
+ movq 3672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16820,13 +17153,13 @@ GL_PREFIX(GetProgramStringARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3600(%rax), %r11
+ movq 3672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3600(%rax), %r11
+ movq 3672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16836,7 +17169,7 @@ GL_PREFIX(GetProgramStringARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3600(%rax), %r11
+ movq 3672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramStringARB), .-GL_PREFIX(GetProgramStringARB)
@@ -16847,7 +17180,7 @@ GL_PREFIX(GetProgramStringARB):
GL_PREFIX(GetProgramivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3608(%rax), %r11
+ movq 3680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16857,13 +17190,13 @@ GL_PREFIX(GetProgramivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3608(%rax), %r11
+ movq 3680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3608(%rax), %r11
+ movq 3680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16873,7 +17206,7 @@ GL_PREFIX(GetProgramivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3608(%rax), %r11
+ movq 3680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramivARB), .-GL_PREFIX(GetProgramivARB)
@@ -16884,7 +17217,7 @@ GL_PREFIX(GetProgramivARB):
GL_PREFIX(GetVertexAttribdvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3616(%rax), %r11
+ movq 3688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16894,13 +17227,13 @@ GL_PREFIX(GetVertexAttribdvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3616(%rax), %r11
+ movq 3688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3616(%rax), %r11
+ movq 3688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16910,7 +17243,7 @@ GL_PREFIX(GetVertexAttribdvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3616(%rax), %r11
+ movq 3688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribdvARB), .-GL_PREFIX(GetVertexAttribdvARB)
@@ -16921,7 +17254,7 @@ GL_PREFIX(GetVertexAttribdvARB):
GL_PREFIX(GetVertexAttribfvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3624(%rax), %r11
+ movq 3696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16931,13 +17264,13 @@ GL_PREFIX(GetVertexAttribfvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3624(%rax), %r11
+ movq 3696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3624(%rax), %r11
+ movq 3696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16947,7 +17280,7 @@ GL_PREFIX(GetVertexAttribfvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3624(%rax), %r11
+ movq 3696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribfvARB), .-GL_PREFIX(GetVertexAttribfvARB)
@@ -16958,7 +17291,7 @@ GL_PREFIX(GetVertexAttribfvARB):
GL_PREFIX(GetVertexAttribivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3632(%rax), %r11
+ movq 3704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16968,13 +17301,13 @@ GL_PREFIX(GetVertexAttribivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3632(%rax), %r11
+ movq 3704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3632(%rax), %r11
+ movq 3704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16984,7 +17317,7 @@ GL_PREFIX(GetVertexAttribivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3632(%rax), %r11
+ movq 3704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribivARB), .-GL_PREFIX(GetVertexAttribivARB)
@@ -16995,7 +17328,7 @@ GL_PREFIX(GetVertexAttribivARB):
GL_PREFIX(ProgramEnvParameter4dARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3640(%rax), %r11
+ movq 3712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -17013,13 +17346,13 @@ GL_PREFIX(ProgramEnvParameter4dARB):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3640(%rax), %r11
+ movq 3712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3640(%rax), %r11
+ movq 3712(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -17037,7 +17370,7 @@ GL_PREFIX(ProgramEnvParameter4dARB):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3640(%rax), %r11
+ movq 3712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramEnvParameter4dARB), .-GL_PREFIX(ProgramEnvParameter4dARB)
@@ -17048,7 +17381,7 @@ GL_PREFIX(ProgramEnvParameter4dARB):
GL_PREFIX(ProgramEnvParameter4dvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3648(%rax), %r11
+ movq 3720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17058,13 +17391,13 @@ GL_PREFIX(ProgramEnvParameter4dvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3648(%rax), %r11
+ movq 3720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3648(%rax), %r11
+ movq 3720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17074,7 +17407,7 @@ GL_PREFIX(ProgramEnvParameter4dvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3648(%rax), %r11
+ movq 3720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramEnvParameter4dvARB), .-GL_PREFIX(ProgramEnvParameter4dvARB)
@@ -17085,7 +17418,7 @@ GL_PREFIX(ProgramEnvParameter4dvARB):
GL_PREFIX(ProgramEnvParameter4fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3656(%rax), %r11
+ movq 3728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -17103,13 +17436,13 @@ GL_PREFIX(ProgramEnvParameter4fARB):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3656(%rax), %r11
+ movq 3728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3656(%rax), %r11
+ movq 3728(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -17127,7 +17460,7 @@ GL_PREFIX(ProgramEnvParameter4fARB):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3656(%rax), %r11
+ movq 3728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramEnvParameter4fARB), .-GL_PREFIX(ProgramEnvParameter4fARB)
@@ -17138,7 +17471,7 @@ GL_PREFIX(ProgramEnvParameter4fARB):
GL_PREFIX(ProgramEnvParameter4fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3664(%rax), %r11
+ movq 3736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17148,13 +17481,13 @@ GL_PREFIX(ProgramEnvParameter4fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3664(%rax), %r11
+ movq 3736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3664(%rax), %r11
+ movq 3736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17164,7 +17497,7 @@ GL_PREFIX(ProgramEnvParameter4fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3664(%rax), %r11
+ movq 3736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramEnvParameter4fvARB), .-GL_PREFIX(ProgramEnvParameter4fvARB)
@@ -17175,7 +17508,7 @@ GL_PREFIX(ProgramEnvParameter4fvARB):
GL_PREFIX(ProgramLocalParameter4dARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3672(%rax), %r11
+ movq 3744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -17193,13 +17526,13 @@ GL_PREFIX(ProgramLocalParameter4dARB):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3672(%rax), %r11
+ movq 3744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3672(%rax), %r11
+ movq 3744(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -17217,7 +17550,7 @@ GL_PREFIX(ProgramLocalParameter4dARB):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3672(%rax), %r11
+ movq 3744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramLocalParameter4dARB), .-GL_PREFIX(ProgramLocalParameter4dARB)
@@ -17228,7 +17561,7 @@ GL_PREFIX(ProgramLocalParameter4dARB):
GL_PREFIX(ProgramLocalParameter4dvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3680(%rax), %r11
+ movq 3752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17238,13 +17571,13 @@ GL_PREFIX(ProgramLocalParameter4dvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3680(%rax), %r11
+ movq 3752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3680(%rax), %r11
+ movq 3752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17254,7 +17587,7 @@ GL_PREFIX(ProgramLocalParameter4dvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3680(%rax), %r11
+ movq 3752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramLocalParameter4dvARB), .-GL_PREFIX(ProgramLocalParameter4dvARB)
@@ -17265,7 +17598,7 @@ GL_PREFIX(ProgramLocalParameter4dvARB):
GL_PREFIX(ProgramLocalParameter4fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3688(%rax), %r11
+ movq 3760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -17283,13 +17616,13 @@ GL_PREFIX(ProgramLocalParameter4fARB):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3688(%rax), %r11
+ movq 3760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3688(%rax), %r11
+ movq 3760(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -17307,7 +17640,7 @@ GL_PREFIX(ProgramLocalParameter4fARB):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3688(%rax), %r11
+ movq 3760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramLocalParameter4fARB), .-GL_PREFIX(ProgramLocalParameter4fARB)
@@ -17318,7 +17651,7 @@ GL_PREFIX(ProgramLocalParameter4fARB):
GL_PREFIX(ProgramLocalParameter4fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3696(%rax), %r11
+ movq 3768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17328,13 +17661,13 @@ GL_PREFIX(ProgramLocalParameter4fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3696(%rax), %r11
+ movq 3768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3696(%rax), %r11
+ movq 3768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17344,7 +17677,7 @@ GL_PREFIX(ProgramLocalParameter4fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3696(%rax), %r11
+ movq 3768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramLocalParameter4fvARB), .-GL_PREFIX(ProgramLocalParameter4fvARB)
@@ -17355,7 +17688,7 @@ GL_PREFIX(ProgramLocalParameter4fvARB):
GL_PREFIX(ProgramStringARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3704(%rax), %r11
+ movq 3776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17369,13 +17702,13 @@ GL_PREFIX(ProgramStringARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3704(%rax), %r11
+ movq 3776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3704(%rax), %r11
+ movq 3776(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17389,7 +17722,7 @@ GL_PREFIX(ProgramStringARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3704(%rax), %r11
+ movq 3776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramStringARB), .-GL_PREFIX(ProgramStringARB)
@@ -17400,7 +17733,7 @@ GL_PREFIX(ProgramStringARB):
GL_PREFIX(VertexAttrib1dARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3712(%rax), %r11
+ movq 3784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -17410,13 +17743,13 @@ GL_PREFIX(VertexAttrib1dARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3712(%rax), %r11
+ movq 3784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3712(%rax), %r11
+ movq 3784(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -17426,7 +17759,7 @@ GL_PREFIX(VertexAttrib1dARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3712(%rax), %r11
+ movq 3784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dARB), .-GL_PREFIX(VertexAttrib1dARB)
@@ -17437,7 +17770,7 @@ GL_PREFIX(VertexAttrib1dARB):
GL_PREFIX(VertexAttrib1dvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3720(%rax), %r11
+ movq 3792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17447,13 +17780,13 @@ GL_PREFIX(VertexAttrib1dvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3720(%rax), %r11
+ movq 3792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3720(%rax), %r11
+ movq 3792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17463,7 +17796,7 @@ GL_PREFIX(VertexAttrib1dvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3720(%rax), %r11
+ movq 3792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dvARB), .-GL_PREFIX(VertexAttrib1dvARB)
@@ -17474,7 +17807,7 @@ GL_PREFIX(VertexAttrib1dvARB):
GL_PREFIX(VertexAttrib1fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3728(%rax), %r11
+ movq 3800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -17484,13 +17817,13 @@ GL_PREFIX(VertexAttrib1fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3728(%rax), %r11
+ movq 3800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3728(%rax), %r11
+ movq 3800(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -17500,7 +17833,7 @@ GL_PREFIX(VertexAttrib1fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3728(%rax), %r11
+ movq 3800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fARB), .-GL_PREFIX(VertexAttrib1fARB)
@@ -17511,7 +17844,7 @@ GL_PREFIX(VertexAttrib1fARB):
GL_PREFIX(VertexAttrib1fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3736(%rax), %r11
+ movq 3808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17521,13 +17854,13 @@ GL_PREFIX(VertexAttrib1fvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3736(%rax), %r11
+ movq 3808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3736(%rax), %r11
+ movq 3808(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17537,7 +17870,7 @@ GL_PREFIX(VertexAttrib1fvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3736(%rax), %r11
+ movq 3808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fvARB), .-GL_PREFIX(VertexAttrib1fvARB)
@@ -17548,7 +17881,7 @@ GL_PREFIX(VertexAttrib1fvARB):
GL_PREFIX(VertexAttrib1sARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3744(%rax), %r11
+ movq 3816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17558,13 +17891,13 @@ GL_PREFIX(VertexAttrib1sARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3744(%rax), %r11
+ movq 3816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3744(%rax), %r11
+ movq 3816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17574,7 +17907,7 @@ GL_PREFIX(VertexAttrib1sARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3744(%rax), %r11
+ movq 3816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1sARB), .-GL_PREFIX(VertexAttrib1sARB)
@@ -17585,7 +17918,7 @@ GL_PREFIX(VertexAttrib1sARB):
GL_PREFIX(VertexAttrib1svARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3752(%rax), %r11
+ movq 3824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17595,13 +17928,13 @@ GL_PREFIX(VertexAttrib1svARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3752(%rax), %r11
+ movq 3824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3752(%rax), %r11
+ movq 3824(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17611,7 +17944,7 @@ GL_PREFIX(VertexAttrib1svARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3752(%rax), %r11
+ movq 3824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1svARB), .-GL_PREFIX(VertexAttrib1svARB)
@@ -17622,7 +17955,7 @@ GL_PREFIX(VertexAttrib1svARB):
GL_PREFIX(VertexAttrib2dARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3760(%rax), %r11
+ movq 3832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -17634,13 +17967,13 @@ GL_PREFIX(VertexAttrib2dARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3760(%rax), %r11
+ movq 3832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3760(%rax), %r11
+ movq 3832(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -17652,7 +17985,7 @@ GL_PREFIX(VertexAttrib2dARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3760(%rax), %r11
+ movq 3832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dARB), .-GL_PREFIX(VertexAttrib2dARB)
@@ -17663,7 +17996,7 @@ GL_PREFIX(VertexAttrib2dARB):
GL_PREFIX(VertexAttrib2dvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3768(%rax), %r11
+ movq 3840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17673,13 +18006,13 @@ GL_PREFIX(VertexAttrib2dvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3768(%rax), %r11
+ movq 3840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3768(%rax), %r11
+ movq 3840(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17689,7 +18022,7 @@ GL_PREFIX(VertexAttrib2dvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3768(%rax), %r11
+ movq 3840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dvARB), .-GL_PREFIX(VertexAttrib2dvARB)
@@ -17700,7 +18033,7 @@ GL_PREFIX(VertexAttrib2dvARB):
GL_PREFIX(VertexAttrib2fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3776(%rax), %r11
+ movq 3848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -17712,13 +18045,13 @@ GL_PREFIX(VertexAttrib2fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3776(%rax), %r11
+ movq 3848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3776(%rax), %r11
+ movq 3848(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -17730,7 +18063,7 @@ GL_PREFIX(VertexAttrib2fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3776(%rax), %r11
+ movq 3848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fARB), .-GL_PREFIX(VertexAttrib2fARB)
@@ -17741,7 +18074,7 @@ GL_PREFIX(VertexAttrib2fARB):
GL_PREFIX(VertexAttrib2fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3784(%rax), %r11
+ movq 3856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17751,13 +18084,13 @@ GL_PREFIX(VertexAttrib2fvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3784(%rax), %r11
+ movq 3856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3784(%rax), %r11
+ movq 3856(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17767,7 +18100,7 @@ GL_PREFIX(VertexAttrib2fvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3784(%rax), %r11
+ movq 3856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fvARB), .-GL_PREFIX(VertexAttrib2fvARB)
@@ -17778,7 +18111,7 @@ GL_PREFIX(VertexAttrib2fvARB):
GL_PREFIX(VertexAttrib2sARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3792(%rax), %r11
+ movq 3864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17788,13 +18121,13 @@ GL_PREFIX(VertexAttrib2sARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3792(%rax), %r11
+ movq 3864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3792(%rax), %r11
+ movq 3864(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17804,7 +18137,7 @@ GL_PREFIX(VertexAttrib2sARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3792(%rax), %r11
+ movq 3864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2sARB), .-GL_PREFIX(VertexAttrib2sARB)
@@ -17815,7 +18148,7 @@ GL_PREFIX(VertexAttrib2sARB):
GL_PREFIX(VertexAttrib2svARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3800(%rax), %r11
+ movq 3872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17825,13 +18158,13 @@ GL_PREFIX(VertexAttrib2svARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3800(%rax), %r11
+ movq 3872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3800(%rax), %r11
+ movq 3872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17841,7 +18174,7 @@ GL_PREFIX(VertexAttrib2svARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3800(%rax), %r11
+ movq 3872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2svARB), .-GL_PREFIX(VertexAttrib2svARB)
@@ -17852,7 +18185,7 @@ GL_PREFIX(VertexAttrib2svARB):
GL_PREFIX(VertexAttrib3dARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3808(%rax), %r11
+ movq 3880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -17866,13 +18199,13 @@ GL_PREFIX(VertexAttrib3dARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3808(%rax), %r11
+ movq 3880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3808(%rax), %r11
+ movq 3880(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -17886,7 +18219,7 @@ GL_PREFIX(VertexAttrib3dARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3808(%rax), %r11
+ movq 3880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dARB), .-GL_PREFIX(VertexAttrib3dARB)
@@ -17897,7 +18230,7 @@ GL_PREFIX(VertexAttrib3dARB):
GL_PREFIX(VertexAttrib3dvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3816(%rax), %r11
+ movq 3888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17907,13 +18240,13 @@ GL_PREFIX(VertexAttrib3dvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3816(%rax), %r11
+ movq 3888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3816(%rax), %r11
+ movq 3888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17923,7 +18256,7 @@ GL_PREFIX(VertexAttrib3dvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3816(%rax), %r11
+ movq 3888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dvARB), .-GL_PREFIX(VertexAttrib3dvARB)
@@ -17934,7 +18267,7 @@ GL_PREFIX(VertexAttrib3dvARB):
GL_PREFIX(VertexAttrib3fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3824(%rax), %r11
+ movq 3896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -17948,13 +18281,13 @@ GL_PREFIX(VertexAttrib3fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3824(%rax), %r11
+ movq 3896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3824(%rax), %r11
+ movq 3896(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -17968,7 +18301,7 @@ GL_PREFIX(VertexAttrib3fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3824(%rax), %r11
+ movq 3896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fARB), .-GL_PREFIX(VertexAttrib3fARB)
@@ -17979,7 +18312,7 @@ GL_PREFIX(VertexAttrib3fARB):
GL_PREFIX(VertexAttrib3fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3832(%rax), %r11
+ movq 3904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17989,13 +18322,13 @@ GL_PREFIX(VertexAttrib3fvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3832(%rax), %r11
+ movq 3904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3832(%rax), %r11
+ movq 3904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18005,7 +18338,7 @@ GL_PREFIX(VertexAttrib3fvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3832(%rax), %r11
+ movq 3904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fvARB), .-GL_PREFIX(VertexAttrib3fvARB)
@@ -18016,7 +18349,7 @@ GL_PREFIX(VertexAttrib3fvARB):
GL_PREFIX(VertexAttrib3sARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3840(%rax), %r11
+ movq 3912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18030,13 +18363,13 @@ GL_PREFIX(VertexAttrib3sARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3840(%rax), %r11
+ movq 3912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3840(%rax), %r11
+ movq 3912(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18050,7 +18383,7 @@ GL_PREFIX(VertexAttrib3sARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3840(%rax), %r11
+ movq 3912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3sARB), .-GL_PREFIX(VertexAttrib3sARB)
@@ -18061,7 +18394,7 @@ GL_PREFIX(VertexAttrib3sARB):
GL_PREFIX(VertexAttrib3svARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3848(%rax), %r11
+ movq 3920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18071,13 +18404,13 @@ GL_PREFIX(VertexAttrib3svARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3848(%rax), %r11
+ movq 3920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3848(%rax), %r11
+ movq 3920(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18087,7 +18420,7 @@ GL_PREFIX(VertexAttrib3svARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3848(%rax), %r11
+ movq 3920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3svARB), .-GL_PREFIX(VertexAttrib3svARB)
@@ -18098,7 +18431,7 @@ GL_PREFIX(VertexAttrib3svARB):
GL_PREFIX(VertexAttrib4NbvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3856(%rax), %r11
+ movq 3928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18108,13 +18441,13 @@ GL_PREFIX(VertexAttrib4NbvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3856(%rax), %r11
+ movq 3928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3856(%rax), %r11
+ movq 3928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18124,7 +18457,7 @@ GL_PREFIX(VertexAttrib4NbvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3856(%rax), %r11
+ movq 3928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NbvARB), .-GL_PREFIX(VertexAttrib4NbvARB)
@@ -18135,7 +18468,7 @@ GL_PREFIX(VertexAttrib4NbvARB):
GL_PREFIX(VertexAttrib4NivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3864(%rax), %r11
+ movq 3936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18145,13 +18478,13 @@ GL_PREFIX(VertexAttrib4NivARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3864(%rax), %r11
+ movq 3936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3864(%rax), %r11
+ movq 3936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18161,7 +18494,7 @@ GL_PREFIX(VertexAttrib4NivARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3864(%rax), %r11
+ movq 3936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NivARB), .-GL_PREFIX(VertexAttrib4NivARB)
@@ -18172,7 +18505,7 @@ GL_PREFIX(VertexAttrib4NivARB):
GL_PREFIX(VertexAttrib4NsvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3872(%rax), %r11
+ movq 3944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18182,13 +18515,13 @@ GL_PREFIX(VertexAttrib4NsvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3872(%rax), %r11
+ movq 3944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3872(%rax), %r11
+ movq 3944(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18198,7 +18531,7 @@ GL_PREFIX(VertexAttrib4NsvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3872(%rax), %r11
+ movq 3944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NsvARB), .-GL_PREFIX(VertexAttrib4NsvARB)
@@ -18209,7 +18542,7 @@ GL_PREFIX(VertexAttrib4NsvARB):
GL_PREFIX(VertexAttrib4NubARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3880(%rax), %r11
+ movq 3952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18223,13 +18556,13 @@ GL_PREFIX(VertexAttrib4NubARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3880(%rax), %r11
+ movq 3952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3880(%rax), %r11
+ movq 3952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18243,7 +18576,7 @@ GL_PREFIX(VertexAttrib4NubARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3880(%rax), %r11
+ movq 3952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NubARB), .-GL_PREFIX(VertexAttrib4NubARB)
@@ -18254,7 +18587,7 @@ GL_PREFIX(VertexAttrib4NubARB):
GL_PREFIX(VertexAttrib4NubvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3888(%rax), %r11
+ movq 3960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18264,13 +18597,13 @@ GL_PREFIX(VertexAttrib4NubvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3888(%rax), %r11
+ movq 3960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3888(%rax), %r11
+ movq 3960(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18280,7 +18613,7 @@ GL_PREFIX(VertexAttrib4NubvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3888(%rax), %r11
+ movq 3960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NubvARB), .-GL_PREFIX(VertexAttrib4NubvARB)
@@ -18291,7 +18624,7 @@ GL_PREFIX(VertexAttrib4NubvARB):
GL_PREFIX(VertexAttrib4NuivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3896(%rax), %r11
+ movq 3968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18301,13 +18634,13 @@ GL_PREFIX(VertexAttrib4NuivARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3896(%rax), %r11
+ movq 3968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3896(%rax), %r11
+ movq 3968(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18317,7 +18650,7 @@ GL_PREFIX(VertexAttrib4NuivARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3896(%rax), %r11
+ movq 3968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NuivARB), .-GL_PREFIX(VertexAttrib4NuivARB)
@@ -18328,7 +18661,7 @@ GL_PREFIX(VertexAttrib4NuivARB):
GL_PREFIX(VertexAttrib4NusvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3904(%rax), %r11
+ movq 3976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18338,13 +18671,13 @@ GL_PREFIX(VertexAttrib4NusvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3904(%rax), %r11
+ movq 3976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3904(%rax), %r11
+ movq 3976(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18354,7 +18687,7 @@ GL_PREFIX(VertexAttrib4NusvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3904(%rax), %r11
+ movq 3976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NusvARB), .-GL_PREFIX(VertexAttrib4NusvARB)
@@ -18365,7 +18698,7 @@ GL_PREFIX(VertexAttrib4NusvARB):
GL_PREFIX(VertexAttrib4bvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3912(%rax), %r11
+ movq 3984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18375,13 +18708,13 @@ GL_PREFIX(VertexAttrib4bvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3912(%rax), %r11
+ movq 3984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3912(%rax), %r11
+ movq 3984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18391,7 +18724,7 @@ GL_PREFIX(VertexAttrib4bvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3912(%rax), %r11
+ movq 3984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4bvARB), .-GL_PREFIX(VertexAttrib4bvARB)
@@ -18402,7 +18735,7 @@ GL_PREFIX(VertexAttrib4bvARB):
GL_PREFIX(VertexAttrib4dARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3920(%rax), %r11
+ movq 3992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -18418,13 +18751,13 @@ GL_PREFIX(VertexAttrib4dARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3920(%rax), %r11
+ movq 3992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3920(%rax), %r11
+ movq 3992(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -18440,7 +18773,7 @@ GL_PREFIX(VertexAttrib4dARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3920(%rax), %r11
+ movq 3992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dARB), .-GL_PREFIX(VertexAttrib4dARB)
@@ -18451,7 +18784,7 @@ GL_PREFIX(VertexAttrib4dARB):
GL_PREFIX(VertexAttrib4dvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3928(%rax), %r11
+ movq 4000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18461,13 +18794,13 @@ GL_PREFIX(VertexAttrib4dvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3928(%rax), %r11
+ movq 4000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3928(%rax), %r11
+ movq 4000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18477,7 +18810,7 @@ GL_PREFIX(VertexAttrib4dvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3928(%rax), %r11
+ movq 4000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dvARB), .-GL_PREFIX(VertexAttrib4dvARB)
@@ -18488,7 +18821,7 @@ GL_PREFIX(VertexAttrib4dvARB):
GL_PREFIX(VertexAttrib4fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3936(%rax), %r11
+ movq 4008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -18504,13 +18837,13 @@ GL_PREFIX(VertexAttrib4fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3936(%rax), %r11
+ movq 4008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3936(%rax), %r11
+ movq 4008(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -18526,7 +18859,7 @@ GL_PREFIX(VertexAttrib4fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3936(%rax), %r11
+ movq 4008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fARB), .-GL_PREFIX(VertexAttrib4fARB)
@@ -18537,7 +18870,7 @@ GL_PREFIX(VertexAttrib4fARB):
GL_PREFIX(VertexAttrib4fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3944(%rax), %r11
+ movq 4016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18547,13 +18880,13 @@ GL_PREFIX(VertexAttrib4fvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3944(%rax), %r11
+ movq 4016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3944(%rax), %r11
+ movq 4016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18563,7 +18896,7 @@ GL_PREFIX(VertexAttrib4fvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3944(%rax), %r11
+ movq 4016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fvARB), .-GL_PREFIX(VertexAttrib4fvARB)
@@ -18574,7 +18907,7 @@ GL_PREFIX(VertexAttrib4fvARB):
GL_PREFIX(VertexAttrib4ivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3952(%rax), %r11
+ movq 4024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18584,13 +18917,13 @@ GL_PREFIX(VertexAttrib4ivARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3952(%rax), %r11
+ movq 4024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3952(%rax), %r11
+ movq 4024(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18600,7 +18933,7 @@ GL_PREFIX(VertexAttrib4ivARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3952(%rax), %r11
+ movq 4024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ivARB), .-GL_PREFIX(VertexAttrib4ivARB)
@@ -18611,7 +18944,7 @@ GL_PREFIX(VertexAttrib4ivARB):
GL_PREFIX(VertexAttrib4sARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3960(%rax), %r11
+ movq 4032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18625,13 +18958,13 @@ GL_PREFIX(VertexAttrib4sARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3960(%rax), %r11
+ movq 4032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3960(%rax), %r11
+ movq 4032(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18645,7 +18978,7 @@ GL_PREFIX(VertexAttrib4sARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3960(%rax), %r11
+ movq 4032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4sARB), .-GL_PREFIX(VertexAttrib4sARB)
@@ -18656,7 +18989,7 @@ GL_PREFIX(VertexAttrib4sARB):
GL_PREFIX(VertexAttrib4svARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3968(%rax), %r11
+ movq 4040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18666,13 +18999,13 @@ GL_PREFIX(VertexAttrib4svARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3968(%rax), %r11
+ movq 4040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3968(%rax), %r11
+ movq 4040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18682,7 +19015,7 @@ GL_PREFIX(VertexAttrib4svARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3968(%rax), %r11
+ movq 4040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4svARB), .-GL_PREFIX(VertexAttrib4svARB)
@@ -18693,7 +19026,7 @@ GL_PREFIX(VertexAttrib4svARB):
GL_PREFIX(VertexAttrib4ubvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3976(%rax), %r11
+ movq 4048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18703,13 +19036,13 @@ GL_PREFIX(VertexAttrib4ubvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3976(%rax), %r11
+ movq 4048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3976(%rax), %r11
+ movq 4048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18719,7 +19052,7 @@ GL_PREFIX(VertexAttrib4ubvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3976(%rax), %r11
+ movq 4048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubvARB), .-GL_PREFIX(VertexAttrib4ubvARB)
@@ -18730,7 +19063,7 @@ GL_PREFIX(VertexAttrib4ubvARB):
GL_PREFIX(VertexAttrib4uivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3984(%rax), %r11
+ movq 4056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18740,13 +19073,13 @@ GL_PREFIX(VertexAttrib4uivARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3984(%rax), %r11
+ movq 4056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3984(%rax), %r11
+ movq 4056(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18756,7 +19089,7 @@ GL_PREFIX(VertexAttrib4uivARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3984(%rax), %r11
+ movq 4056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4uivARB), .-GL_PREFIX(VertexAttrib4uivARB)
@@ -18767,7 +19100,7 @@ GL_PREFIX(VertexAttrib4uivARB):
GL_PREFIX(VertexAttrib4usvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3992(%rax), %r11
+ movq 4064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18777,13 +19110,13 @@ GL_PREFIX(VertexAttrib4usvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3992(%rax), %r11
+ movq 4064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3992(%rax), %r11
+ movq 4064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18793,7 +19126,7 @@ GL_PREFIX(VertexAttrib4usvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3992(%rax), %r11
+ movq 4064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4usvARB), .-GL_PREFIX(VertexAttrib4usvARB)
@@ -18804,7 +19137,7 @@ GL_PREFIX(VertexAttrib4usvARB):
GL_PREFIX(VertexAttribPointerARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4000(%rax), %r11
+ movq 4072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18822,13 +19155,13 @@ GL_PREFIX(VertexAttribPointerARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4000(%rax), %r11
+ movq 4072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4000(%rax), %r11
+ movq 4072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18846,7 +19179,7 @@ GL_PREFIX(VertexAttribPointerARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4000(%rax), %r11
+ movq 4072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribPointerARB), .-GL_PREFIX(VertexAttribPointerARB)
@@ -18857,7 +19190,7 @@ GL_PREFIX(VertexAttribPointerARB):
GL_PREFIX(BindBufferARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4008(%rax), %r11
+ movq 4080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18867,13 +19200,13 @@ GL_PREFIX(BindBufferARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4008(%rax), %r11
+ movq 4080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4008(%rax), %r11
+ movq 4080(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18883,7 +19216,7 @@ GL_PREFIX(BindBufferARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4008(%rax), %r11
+ movq 4080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferARB), .-GL_PREFIX(BindBufferARB)
@@ -18894,7 +19227,7 @@ GL_PREFIX(BindBufferARB):
GL_PREFIX(BufferDataARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4016(%rax), %r11
+ movq 4088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18908,13 +19241,13 @@ GL_PREFIX(BufferDataARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4016(%rax), %r11
+ movq 4088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4016(%rax), %r11
+ movq 4088(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18928,7 +19261,7 @@ GL_PREFIX(BufferDataARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4016(%rax), %r11
+ movq 4088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BufferDataARB), .-GL_PREFIX(BufferDataARB)
@@ -18939,7 +19272,7 @@ GL_PREFIX(BufferDataARB):
GL_PREFIX(BufferSubDataARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4024(%rax), %r11
+ movq 4096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18953,13 +19286,13 @@ GL_PREFIX(BufferSubDataARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4024(%rax), %r11
+ movq 4096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4024(%rax), %r11
+ movq 4096(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18973,7 +19306,7 @@ GL_PREFIX(BufferSubDataARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4024(%rax), %r11
+ movq 4096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BufferSubDataARB), .-GL_PREFIX(BufferSubDataARB)
@@ -18984,7 +19317,7 @@ GL_PREFIX(BufferSubDataARB):
GL_PREFIX(DeleteBuffersARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4032(%rax), %r11
+ movq 4104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18994,13 +19327,13 @@ GL_PREFIX(DeleteBuffersARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4032(%rax), %r11
+ movq 4104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4032(%rax), %r11
+ movq 4104(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19010,7 +19343,7 @@ GL_PREFIX(DeleteBuffersARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4032(%rax), %r11
+ movq 4104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteBuffersARB), .-GL_PREFIX(DeleteBuffersARB)
@@ -19021,7 +19354,7 @@ GL_PREFIX(DeleteBuffersARB):
GL_PREFIX(GenBuffersARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4040(%rax), %r11
+ movq 4112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19031,13 +19364,13 @@ GL_PREFIX(GenBuffersARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4040(%rax), %r11
+ movq 4112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4040(%rax), %r11
+ movq 4112(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19047,7 +19380,7 @@ GL_PREFIX(GenBuffersARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4040(%rax), %r11
+ movq 4112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenBuffersARB), .-GL_PREFIX(GenBuffersARB)
@@ -19058,7 +19391,7 @@ GL_PREFIX(GenBuffersARB):
GL_PREFIX(GetBufferParameterivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4048(%rax), %r11
+ movq 4120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19068,13 +19401,13 @@ GL_PREFIX(GetBufferParameterivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4048(%rax), %r11
+ movq 4120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4048(%rax), %r11
+ movq 4120(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19084,7 +19417,7 @@ GL_PREFIX(GetBufferParameterivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4048(%rax), %r11
+ movq 4120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetBufferParameterivARB), .-GL_PREFIX(GetBufferParameterivARB)
@@ -19095,7 +19428,7 @@ GL_PREFIX(GetBufferParameterivARB):
GL_PREFIX(GetBufferPointervARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4056(%rax), %r11
+ movq 4128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19105,13 +19438,13 @@ GL_PREFIX(GetBufferPointervARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4056(%rax), %r11
+ movq 4128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4056(%rax), %r11
+ movq 4128(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19121,7 +19454,7 @@ GL_PREFIX(GetBufferPointervARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4056(%rax), %r11
+ movq 4128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetBufferPointervARB), .-GL_PREFIX(GetBufferPointervARB)
@@ -19132,7 +19465,7 @@ GL_PREFIX(GetBufferPointervARB):
GL_PREFIX(GetBufferSubDataARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4064(%rax), %r11
+ movq 4136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19146,13 +19479,13 @@ GL_PREFIX(GetBufferSubDataARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4064(%rax), %r11
+ movq 4136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4064(%rax), %r11
+ movq 4136(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19166,7 +19499,7 @@ GL_PREFIX(GetBufferSubDataARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4064(%rax), %r11
+ movq 4136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetBufferSubDataARB), .-GL_PREFIX(GetBufferSubDataARB)
@@ -19177,25 +19510,25 @@ GL_PREFIX(GetBufferSubDataARB):
GL_PREFIX(IsBufferARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4072(%rax), %r11
+ movq 4144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4072(%rax), %r11
+ movq 4144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4072(%rax), %r11
+ movq 4144(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4072(%rax), %r11
+ movq 4144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsBufferARB), .-GL_PREFIX(IsBufferARB)
@@ -19206,7 +19539,7 @@ GL_PREFIX(IsBufferARB):
GL_PREFIX(MapBufferARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4080(%rax), %r11
+ movq 4152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19216,13 +19549,13 @@ GL_PREFIX(MapBufferARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4080(%rax), %r11
+ movq 4152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4080(%rax), %r11
+ movq 4152(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19232,7 +19565,7 @@ GL_PREFIX(MapBufferARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4080(%rax), %r11
+ movq 4152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MapBufferARB), .-GL_PREFIX(MapBufferARB)
@@ -19243,25 +19576,25 @@ GL_PREFIX(MapBufferARB):
GL_PREFIX(UnmapBufferARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4088(%rax), %r11
+ movq 4160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4088(%rax), %r11
+ movq 4160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4088(%rax), %r11
+ movq 4160(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4088(%rax), %r11
+ movq 4160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UnmapBufferARB), .-GL_PREFIX(UnmapBufferARB)
@@ -19272,7 +19605,7 @@ GL_PREFIX(UnmapBufferARB):
GL_PREFIX(BeginQueryARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4096(%rax), %r11
+ movq 4168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19282,13 +19615,13 @@ GL_PREFIX(BeginQueryARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4096(%rax), %r11
+ movq 4168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4096(%rax), %r11
+ movq 4168(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19298,7 +19631,7 @@ GL_PREFIX(BeginQueryARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4096(%rax), %r11
+ movq 4168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginQueryARB), .-GL_PREFIX(BeginQueryARB)
@@ -19309,7 +19642,7 @@ GL_PREFIX(BeginQueryARB):
GL_PREFIX(DeleteQueriesARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4104(%rax), %r11
+ movq 4176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19319,13 +19652,13 @@ GL_PREFIX(DeleteQueriesARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4104(%rax), %r11
+ movq 4176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4104(%rax), %r11
+ movq 4176(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19335,7 +19668,7 @@ GL_PREFIX(DeleteQueriesARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4104(%rax), %r11
+ movq 4176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteQueriesARB), .-GL_PREFIX(DeleteQueriesARB)
@@ -19346,25 +19679,25 @@ GL_PREFIX(DeleteQueriesARB):
GL_PREFIX(EndQueryARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4112(%rax), %r11
+ movq 4184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4112(%rax), %r11
+ movq 4184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4112(%rax), %r11
+ movq 4184(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4112(%rax), %r11
+ movq 4184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndQueryARB), .-GL_PREFIX(EndQueryARB)
@@ -19375,7 +19708,7 @@ GL_PREFIX(EndQueryARB):
GL_PREFIX(GenQueriesARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4120(%rax), %r11
+ movq 4192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19385,13 +19718,13 @@ GL_PREFIX(GenQueriesARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4120(%rax), %r11
+ movq 4192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4120(%rax), %r11
+ movq 4192(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19401,7 +19734,7 @@ GL_PREFIX(GenQueriesARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4120(%rax), %r11
+ movq 4192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenQueriesARB), .-GL_PREFIX(GenQueriesARB)
@@ -19412,7 +19745,7 @@ GL_PREFIX(GenQueriesARB):
GL_PREFIX(GetQueryObjectivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4128(%rax), %r11
+ movq 4200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19422,13 +19755,13 @@ GL_PREFIX(GetQueryObjectivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4128(%rax), %r11
+ movq 4200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4128(%rax), %r11
+ movq 4200(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19438,7 +19771,7 @@ GL_PREFIX(GetQueryObjectivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4128(%rax), %r11
+ movq 4200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetQueryObjectivARB), .-GL_PREFIX(GetQueryObjectivARB)
@@ -19449,7 +19782,7 @@ GL_PREFIX(GetQueryObjectivARB):
GL_PREFIX(GetQueryObjectuivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4136(%rax), %r11
+ movq 4208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19459,13 +19792,13 @@ GL_PREFIX(GetQueryObjectuivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4136(%rax), %r11
+ movq 4208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4136(%rax), %r11
+ movq 4208(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19475,7 +19808,7 @@ GL_PREFIX(GetQueryObjectuivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4136(%rax), %r11
+ movq 4208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetQueryObjectuivARB), .-GL_PREFIX(GetQueryObjectuivARB)
@@ -19486,7 +19819,7 @@ GL_PREFIX(GetQueryObjectuivARB):
GL_PREFIX(GetQueryivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4144(%rax), %r11
+ movq 4216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19496,13 +19829,13 @@ GL_PREFIX(GetQueryivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4144(%rax), %r11
+ movq 4216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4144(%rax), %r11
+ movq 4216(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19512,7 +19845,7 @@ GL_PREFIX(GetQueryivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4144(%rax), %r11
+ movq 4216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetQueryivARB), .-GL_PREFIX(GetQueryivARB)
@@ -19523,25 +19856,25 @@ GL_PREFIX(GetQueryivARB):
GL_PREFIX(IsQueryARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4152(%rax), %r11
+ movq 4224(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4152(%rax), %r11
+ movq 4224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4152(%rax), %r11
+ movq 4224(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4152(%rax), %r11
+ movq 4224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsQueryARB), .-GL_PREFIX(IsQueryARB)
@@ -19552,7 +19885,7 @@ GL_PREFIX(IsQueryARB):
GL_PREFIX(AttachObjectARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4160(%rax), %r11
+ movq 4232(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19562,13 +19895,13 @@ GL_PREFIX(AttachObjectARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4160(%rax), %r11
+ movq 4232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4160(%rax), %r11
+ movq 4232(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19578,7 +19911,7 @@ GL_PREFIX(AttachObjectARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4160(%rax), %r11
+ movq 4232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AttachObjectARB), .-GL_PREFIX(AttachObjectARB)
@@ -19589,25 +19922,25 @@ GL_PREFIX(AttachObjectARB):
GL_PREFIX(CompileShaderARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4168(%rax), %r11
+ movq 4240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4168(%rax), %r11
+ movq 4240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4168(%rax), %r11
+ movq 4240(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4168(%rax), %r11
+ movq 4240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompileShaderARB), .-GL_PREFIX(CompileShaderARB)
@@ -19618,25 +19951,25 @@ GL_PREFIX(CompileShaderARB):
GL_PREFIX(CreateProgramObjectARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4176(%rax), %r11
+ movq 4248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4176(%rax), %r11
+ movq 4248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4176(%rax), %r11
+ movq 4248(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4176(%rax), %r11
+ movq 4248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CreateProgramObjectARB), .-GL_PREFIX(CreateProgramObjectARB)
@@ -19647,25 +19980,25 @@ GL_PREFIX(CreateProgramObjectARB):
GL_PREFIX(CreateShaderObjectARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4184(%rax), %r11
+ movq 4256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4184(%rax), %r11
+ movq 4256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4184(%rax), %r11
+ movq 4256(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4184(%rax), %r11
+ movq 4256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CreateShaderObjectARB), .-GL_PREFIX(CreateShaderObjectARB)
@@ -19676,25 +20009,25 @@ GL_PREFIX(CreateShaderObjectARB):
GL_PREFIX(DeleteObjectARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4192(%rax), %r11
+ movq 4264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4192(%rax), %r11
+ movq 4264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4192(%rax), %r11
+ movq 4264(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4192(%rax), %r11
+ movq 4264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteObjectARB), .-GL_PREFIX(DeleteObjectARB)
@@ -19705,7 +20038,7 @@ GL_PREFIX(DeleteObjectARB):
GL_PREFIX(DetachObjectARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4200(%rax), %r11
+ movq 4272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19715,13 +20048,13 @@ GL_PREFIX(DetachObjectARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4200(%rax), %r11
+ movq 4272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4200(%rax), %r11
+ movq 4272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19731,7 +20064,7 @@ GL_PREFIX(DetachObjectARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4200(%rax), %r11
+ movq 4272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DetachObjectARB), .-GL_PREFIX(DetachObjectARB)
@@ -19742,7 +20075,7 @@ GL_PREFIX(DetachObjectARB):
GL_PREFIX(GetActiveUniformARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4208(%rax), %r11
+ movq 4280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19760,13 +20093,13 @@ GL_PREFIX(GetActiveUniformARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4208(%rax), %r11
+ movq 4280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4208(%rax), %r11
+ movq 4280(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19784,7 +20117,7 @@ GL_PREFIX(GetActiveUniformARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4208(%rax), %r11
+ movq 4280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetActiveUniformARB), .-GL_PREFIX(GetActiveUniformARB)
@@ -19795,7 +20128,7 @@ GL_PREFIX(GetActiveUniformARB):
GL_PREFIX(GetAttachedObjectsARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4216(%rax), %r11
+ movq 4288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19809,13 +20142,13 @@ GL_PREFIX(GetAttachedObjectsARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4216(%rax), %r11
+ movq 4288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4216(%rax), %r11
+ movq 4288(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19829,7 +20162,7 @@ GL_PREFIX(GetAttachedObjectsARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4216(%rax), %r11
+ movq 4288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetAttachedObjectsARB), .-GL_PREFIX(GetAttachedObjectsARB)
@@ -19840,25 +20173,25 @@ GL_PREFIX(GetAttachedObjectsARB):
GL_PREFIX(GetHandleARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4224(%rax), %r11
+ movq 4296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4224(%rax), %r11
+ movq 4296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4224(%rax), %r11
+ movq 4296(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4224(%rax), %r11
+ movq 4296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetHandleARB), .-GL_PREFIX(GetHandleARB)
@@ -19869,7 +20202,7 @@ GL_PREFIX(GetHandleARB):
GL_PREFIX(GetInfoLogARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4232(%rax), %r11
+ movq 4304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19883,13 +20216,13 @@ GL_PREFIX(GetInfoLogARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4232(%rax), %r11
+ movq 4304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4232(%rax), %r11
+ movq 4304(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19903,7 +20236,7 @@ GL_PREFIX(GetInfoLogARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4232(%rax), %r11
+ movq 4304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetInfoLogARB), .-GL_PREFIX(GetInfoLogARB)
@@ -19914,7 +20247,7 @@ GL_PREFIX(GetInfoLogARB):
GL_PREFIX(GetObjectParameterfvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4240(%rax), %r11
+ movq 4312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19924,13 +20257,13 @@ GL_PREFIX(GetObjectParameterfvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4240(%rax), %r11
+ movq 4312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4240(%rax), %r11
+ movq 4312(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19940,7 +20273,7 @@ GL_PREFIX(GetObjectParameterfvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4240(%rax), %r11
+ movq 4312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetObjectParameterfvARB), .-GL_PREFIX(GetObjectParameterfvARB)
@@ -19951,7 +20284,7 @@ GL_PREFIX(GetObjectParameterfvARB):
GL_PREFIX(GetObjectParameterivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4248(%rax), %r11
+ movq 4320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19961,13 +20294,13 @@ GL_PREFIX(GetObjectParameterivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4248(%rax), %r11
+ movq 4320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4248(%rax), %r11
+ movq 4320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19977,7 +20310,7 @@ GL_PREFIX(GetObjectParameterivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4248(%rax), %r11
+ movq 4320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetObjectParameterivARB), .-GL_PREFIX(GetObjectParameterivARB)
@@ -19988,7 +20321,7 @@ GL_PREFIX(GetObjectParameterivARB):
GL_PREFIX(GetShaderSourceARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4256(%rax), %r11
+ movq 4328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20002,13 +20335,13 @@ GL_PREFIX(GetShaderSourceARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4256(%rax), %r11
+ movq 4328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4256(%rax), %r11
+ movq 4328(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20022,7 +20355,7 @@ GL_PREFIX(GetShaderSourceARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4256(%rax), %r11
+ movq 4328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetShaderSourceARB), .-GL_PREFIX(GetShaderSourceARB)
@@ -20033,7 +20366,7 @@ GL_PREFIX(GetShaderSourceARB):
GL_PREFIX(GetUniformLocationARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4264(%rax), %r11
+ movq 4336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20043,13 +20376,13 @@ GL_PREFIX(GetUniformLocationARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4264(%rax), %r11
+ movq 4336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4264(%rax), %r11
+ movq 4336(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20059,7 +20392,7 @@ GL_PREFIX(GetUniformLocationARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4264(%rax), %r11
+ movq 4336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetUniformLocationARB), .-GL_PREFIX(GetUniformLocationARB)
@@ -20070,7 +20403,7 @@ GL_PREFIX(GetUniformLocationARB):
GL_PREFIX(GetUniformfvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4272(%rax), %r11
+ movq 4344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20080,13 +20413,13 @@ GL_PREFIX(GetUniformfvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4272(%rax), %r11
+ movq 4344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4272(%rax), %r11
+ movq 4344(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20096,7 +20429,7 @@ GL_PREFIX(GetUniformfvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4272(%rax), %r11
+ movq 4344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetUniformfvARB), .-GL_PREFIX(GetUniformfvARB)
@@ -20107,7 +20440,7 @@ GL_PREFIX(GetUniformfvARB):
GL_PREFIX(GetUniformivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4280(%rax), %r11
+ movq 4352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20117,13 +20450,13 @@ GL_PREFIX(GetUniformivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4280(%rax), %r11
+ movq 4352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4280(%rax), %r11
+ movq 4352(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20133,7 +20466,7 @@ GL_PREFIX(GetUniformivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4280(%rax), %r11
+ movq 4352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetUniformivARB), .-GL_PREFIX(GetUniformivARB)
@@ -20144,25 +20477,25 @@ GL_PREFIX(GetUniformivARB):
GL_PREFIX(LinkProgramARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4288(%rax), %r11
+ movq 4360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4288(%rax), %r11
+ movq 4360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4288(%rax), %r11
+ movq 4360(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4288(%rax), %r11
+ movq 4360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LinkProgramARB), .-GL_PREFIX(LinkProgramARB)
@@ -20173,7 +20506,7 @@ GL_PREFIX(LinkProgramARB):
GL_PREFIX(ShaderSourceARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4296(%rax), %r11
+ movq 4368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20187,13 +20520,13 @@ GL_PREFIX(ShaderSourceARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4296(%rax), %r11
+ movq 4368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4296(%rax), %r11
+ movq 4368(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20207,7 +20540,7 @@ GL_PREFIX(ShaderSourceARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4296(%rax), %r11
+ movq 4368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ShaderSourceARB), .-GL_PREFIX(ShaderSourceARB)
@@ -20218,7 +20551,7 @@ GL_PREFIX(ShaderSourceARB):
GL_PREFIX(Uniform1fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4304(%rax), %r11
+ movq 4376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -20228,13 +20561,13 @@ GL_PREFIX(Uniform1fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4304(%rax), %r11
+ movq 4376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4304(%rax), %r11
+ movq 4376(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -20244,7 +20577,7 @@ GL_PREFIX(Uniform1fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4304(%rax), %r11
+ movq 4376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1fARB), .-GL_PREFIX(Uniform1fARB)
@@ -20255,7 +20588,7 @@ GL_PREFIX(Uniform1fARB):
GL_PREFIX(Uniform1fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4312(%rax), %r11
+ movq 4384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20265,13 +20598,13 @@ GL_PREFIX(Uniform1fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4312(%rax), %r11
+ movq 4384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4312(%rax), %r11
+ movq 4384(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20281,7 +20614,7 @@ GL_PREFIX(Uniform1fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4312(%rax), %r11
+ movq 4384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1fvARB), .-GL_PREFIX(Uniform1fvARB)
@@ -20292,7 +20625,7 @@ GL_PREFIX(Uniform1fvARB):
GL_PREFIX(Uniform1iARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4320(%rax), %r11
+ movq 4392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20302,13 +20635,13 @@ GL_PREFIX(Uniform1iARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4320(%rax), %r11
+ movq 4392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4320(%rax), %r11
+ movq 4392(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20318,7 +20651,7 @@ GL_PREFIX(Uniform1iARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4320(%rax), %r11
+ movq 4392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1iARB), .-GL_PREFIX(Uniform1iARB)
@@ -20329,7 +20662,7 @@ GL_PREFIX(Uniform1iARB):
GL_PREFIX(Uniform1ivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4328(%rax), %r11
+ movq 4400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20339,13 +20672,13 @@ GL_PREFIX(Uniform1ivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4328(%rax), %r11
+ movq 4400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4328(%rax), %r11
+ movq 4400(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20355,7 +20688,7 @@ GL_PREFIX(Uniform1ivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4328(%rax), %r11
+ movq 4400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1ivARB), .-GL_PREFIX(Uniform1ivARB)
@@ -20366,7 +20699,7 @@ GL_PREFIX(Uniform1ivARB):
GL_PREFIX(Uniform2fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4336(%rax), %r11
+ movq 4408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -20378,13 +20711,13 @@ GL_PREFIX(Uniform2fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4336(%rax), %r11
+ movq 4408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4336(%rax), %r11
+ movq 4408(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -20396,7 +20729,7 @@ GL_PREFIX(Uniform2fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4336(%rax), %r11
+ movq 4408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2fARB), .-GL_PREFIX(Uniform2fARB)
@@ -20407,7 +20740,7 @@ GL_PREFIX(Uniform2fARB):
GL_PREFIX(Uniform2fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4344(%rax), %r11
+ movq 4416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20417,13 +20750,13 @@ GL_PREFIX(Uniform2fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4344(%rax), %r11
+ movq 4416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4344(%rax), %r11
+ movq 4416(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20433,7 +20766,7 @@ GL_PREFIX(Uniform2fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4344(%rax), %r11
+ movq 4416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2fvARB), .-GL_PREFIX(Uniform2fvARB)
@@ -20444,7 +20777,7 @@ GL_PREFIX(Uniform2fvARB):
GL_PREFIX(Uniform2iARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4352(%rax), %r11
+ movq 4424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20454,13 +20787,13 @@ GL_PREFIX(Uniform2iARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4352(%rax), %r11
+ movq 4424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4352(%rax), %r11
+ movq 4424(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20470,7 +20803,7 @@ GL_PREFIX(Uniform2iARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4352(%rax), %r11
+ movq 4424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2iARB), .-GL_PREFIX(Uniform2iARB)
@@ -20481,7 +20814,7 @@ GL_PREFIX(Uniform2iARB):
GL_PREFIX(Uniform2ivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4360(%rax), %r11
+ movq 4432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20491,13 +20824,13 @@ GL_PREFIX(Uniform2ivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4360(%rax), %r11
+ movq 4432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4360(%rax), %r11
+ movq 4432(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20507,7 +20840,7 @@ GL_PREFIX(Uniform2ivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4360(%rax), %r11
+ movq 4432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2ivARB), .-GL_PREFIX(Uniform2ivARB)
@@ -20518,7 +20851,7 @@ GL_PREFIX(Uniform2ivARB):
GL_PREFIX(Uniform3fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4368(%rax), %r11
+ movq 4440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -20532,13 +20865,13 @@ GL_PREFIX(Uniform3fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 4368(%rax), %r11
+ movq 4440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4368(%rax), %r11
+ movq 4440(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -20552,7 +20885,7 @@ GL_PREFIX(Uniform3fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 4368(%rax), %r11
+ movq 4440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3fARB), .-GL_PREFIX(Uniform3fARB)
@@ -20563,7 +20896,7 @@ GL_PREFIX(Uniform3fARB):
GL_PREFIX(Uniform3fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4376(%rax), %r11
+ movq 4448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20573,13 +20906,13 @@ GL_PREFIX(Uniform3fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4376(%rax), %r11
+ movq 4448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4376(%rax), %r11
+ movq 4448(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20589,7 +20922,7 @@ GL_PREFIX(Uniform3fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4376(%rax), %r11
+ movq 4448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3fvARB), .-GL_PREFIX(Uniform3fvARB)
@@ -20600,7 +20933,7 @@ GL_PREFIX(Uniform3fvARB):
GL_PREFIX(Uniform3iARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4384(%rax), %r11
+ movq 4456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20614,13 +20947,13 @@ GL_PREFIX(Uniform3iARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4384(%rax), %r11
+ movq 4456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4384(%rax), %r11
+ movq 4456(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20634,7 +20967,7 @@ GL_PREFIX(Uniform3iARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4384(%rax), %r11
+ movq 4456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3iARB), .-GL_PREFIX(Uniform3iARB)
@@ -20645,7 +20978,7 @@ GL_PREFIX(Uniform3iARB):
GL_PREFIX(Uniform3ivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4392(%rax), %r11
+ movq 4464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20655,13 +20988,13 @@ GL_PREFIX(Uniform3ivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4392(%rax), %r11
+ movq 4464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4392(%rax), %r11
+ movq 4464(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20671,7 +21004,7 @@ GL_PREFIX(Uniform3ivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4392(%rax), %r11
+ movq 4464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3ivARB), .-GL_PREFIX(Uniform3ivARB)
@@ -20682,7 +21015,7 @@ GL_PREFIX(Uniform3ivARB):
GL_PREFIX(Uniform4fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4400(%rax), %r11
+ movq 4472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -20698,13 +21031,13 @@ GL_PREFIX(Uniform4fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 4400(%rax), %r11
+ movq 4472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4400(%rax), %r11
+ movq 4472(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -20720,7 +21053,7 @@ GL_PREFIX(Uniform4fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 4400(%rax), %r11
+ movq 4472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4fARB), .-GL_PREFIX(Uniform4fARB)
@@ -20731,7 +21064,7 @@ GL_PREFIX(Uniform4fARB):
GL_PREFIX(Uniform4fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4408(%rax), %r11
+ movq 4480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20741,13 +21074,13 @@ GL_PREFIX(Uniform4fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4408(%rax), %r11
+ movq 4480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4408(%rax), %r11
+ movq 4480(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20757,7 +21090,7 @@ GL_PREFIX(Uniform4fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4408(%rax), %r11
+ movq 4480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4fvARB), .-GL_PREFIX(Uniform4fvARB)
@@ -20768,7 +21101,7 @@ GL_PREFIX(Uniform4fvARB):
GL_PREFIX(Uniform4iARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4416(%rax), %r11
+ movq 4488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20782,13 +21115,13 @@ GL_PREFIX(Uniform4iARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4416(%rax), %r11
+ movq 4488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4416(%rax), %r11
+ movq 4488(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20802,7 +21135,7 @@ GL_PREFIX(Uniform4iARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4416(%rax), %r11
+ movq 4488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4iARB), .-GL_PREFIX(Uniform4iARB)
@@ -20813,7 +21146,7 @@ GL_PREFIX(Uniform4iARB):
GL_PREFIX(Uniform4ivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4424(%rax), %r11
+ movq 4496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20823,13 +21156,13 @@ GL_PREFIX(Uniform4ivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4424(%rax), %r11
+ movq 4496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4424(%rax), %r11
+ movq 4496(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20839,7 +21172,7 @@ GL_PREFIX(Uniform4ivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4424(%rax), %r11
+ movq 4496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4ivARB), .-GL_PREFIX(Uniform4ivARB)
@@ -20850,7 +21183,7 @@ GL_PREFIX(Uniform4ivARB):
GL_PREFIX(UniformMatrix2fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4432(%rax), %r11
+ movq 4504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20864,13 +21197,13 @@ GL_PREFIX(UniformMatrix2fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4432(%rax), %r11
+ movq 4504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4432(%rax), %r11
+ movq 4504(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20884,7 +21217,7 @@ GL_PREFIX(UniformMatrix2fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4432(%rax), %r11
+ movq 4504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UniformMatrix2fvARB), .-GL_PREFIX(UniformMatrix2fvARB)
@@ -20895,7 +21228,7 @@ GL_PREFIX(UniformMatrix2fvARB):
GL_PREFIX(UniformMatrix3fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4440(%rax), %r11
+ movq 4512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20909,13 +21242,13 @@ GL_PREFIX(UniformMatrix3fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4440(%rax), %r11
+ movq 4512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4440(%rax), %r11
+ movq 4512(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20929,7 +21262,7 @@ GL_PREFIX(UniformMatrix3fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4440(%rax), %r11
+ movq 4512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UniformMatrix3fvARB), .-GL_PREFIX(UniformMatrix3fvARB)
@@ -20940,7 +21273,7 @@ GL_PREFIX(UniformMatrix3fvARB):
GL_PREFIX(UniformMatrix4fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4448(%rax), %r11
+ movq 4520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20954,13 +21287,13 @@ GL_PREFIX(UniformMatrix4fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4448(%rax), %r11
+ movq 4520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4448(%rax), %r11
+ movq 4520(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20974,7 +21307,7 @@ GL_PREFIX(UniformMatrix4fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4448(%rax), %r11
+ movq 4520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UniformMatrix4fvARB), .-GL_PREFIX(UniformMatrix4fvARB)
@@ -20985,25 +21318,25 @@ GL_PREFIX(UniformMatrix4fvARB):
GL_PREFIX(UseProgramObjectARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4456(%rax), %r11
+ movq 4528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4456(%rax), %r11
+ movq 4528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4456(%rax), %r11
+ movq 4528(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4456(%rax), %r11
+ movq 4528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UseProgramObjectARB), .-GL_PREFIX(UseProgramObjectARB)
@@ -21014,25 +21347,25 @@ GL_PREFIX(UseProgramObjectARB):
GL_PREFIX(ValidateProgramARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4464(%rax), %r11
+ movq 4536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4464(%rax), %r11
+ movq 4536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4464(%rax), %r11
+ movq 4536(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4464(%rax), %r11
+ movq 4536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ValidateProgramARB), .-GL_PREFIX(ValidateProgramARB)
@@ -21043,7 +21376,7 @@ GL_PREFIX(ValidateProgramARB):
GL_PREFIX(BindAttribLocationARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4472(%rax), %r11
+ movq 4544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21053,13 +21386,13 @@ GL_PREFIX(BindAttribLocationARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4472(%rax), %r11
+ movq 4544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4472(%rax), %r11
+ movq 4544(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21069,7 +21402,7 @@ GL_PREFIX(BindAttribLocationARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4472(%rax), %r11
+ movq 4544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindAttribLocationARB), .-GL_PREFIX(BindAttribLocationARB)
@@ -21080,7 +21413,7 @@ GL_PREFIX(BindAttribLocationARB):
GL_PREFIX(GetActiveAttribARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4480(%rax), %r11
+ movq 4552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21098,13 +21431,13 @@ GL_PREFIX(GetActiveAttribARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4480(%rax), %r11
+ movq 4552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4480(%rax), %r11
+ movq 4552(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21122,7 +21455,7 @@ GL_PREFIX(GetActiveAttribARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4480(%rax), %r11
+ movq 4552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetActiveAttribARB), .-GL_PREFIX(GetActiveAttribARB)
@@ -21133,7 +21466,7 @@ GL_PREFIX(GetActiveAttribARB):
GL_PREFIX(GetAttribLocationARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4488(%rax), %r11
+ movq 4560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21143,13 +21476,13 @@ GL_PREFIX(GetAttribLocationARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4488(%rax), %r11
+ movq 4560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4488(%rax), %r11
+ movq 4560(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21159,7 +21492,7 @@ GL_PREFIX(GetAttribLocationARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4488(%rax), %r11
+ movq 4560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetAttribLocationARB), .-GL_PREFIX(GetAttribLocationARB)
@@ -21170,7 +21503,7 @@ GL_PREFIX(GetAttribLocationARB):
GL_PREFIX(DrawBuffersARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4496(%rax), %r11
+ movq 4568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21180,13 +21513,13 @@ GL_PREFIX(DrawBuffersARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4496(%rax), %r11
+ movq 4568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4496(%rax), %r11
+ movq 4568(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21196,18 +21529,108 @@ GL_PREFIX(DrawBuffersARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4496(%rax), %r11
+ movq 4568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DrawBuffersARB), .-GL_PREFIX(DrawBuffersARB)
.p2align 4,,15
+ .globl GL_PREFIX(DrawArraysInstancedARB)
+ .type GL_PREFIX(DrawArraysInstancedARB), @function
+GL_PREFIX(DrawArraysInstancedARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4576(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4576(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4576(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4576(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DrawArraysInstancedARB), .-GL_PREFIX(DrawArraysInstancedARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DrawElementsInstancedARB)
+ .type GL_PREFIX(DrawElementsInstancedARB), @function
+GL_PREFIX(DrawElementsInstancedARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4584(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4584(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4584(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4584(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DrawElementsInstancedARB), .-GL_PREFIX(DrawElementsInstancedARB)
+
+ .p2align 4,,15
.globl GL_PREFIX(RenderbufferStorageMultisample)
.type GL_PREFIX(RenderbufferStorageMultisample), @function
GL_PREFIX(RenderbufferStorageMultisample):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4504(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21221,13 +21644,13 @@ GL_PREFIX(RenderbufferStorageMultisample):
popq %rdx
popq %rsi
popq %rdi
- movq 4504(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4504(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21241,7 +21664,7 @@ GL_PREFIX(RenderbufferStorageMultisample):
popq %rdx
popq %rsi
popq %rdi
- movq 4504(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RenderbufferStorageMultisample), .-GL_PREFIX(RenderbufferStorageMultisample)
@@ -21252,7 +21675,7 @@ GL_PREFIX(RenderbufferStorageMultisample):
GL_PREFIX(FramebufferTextureARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4512(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21266,13 +21689,13 @@ GL_PREFIX(FramebufferTextureARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4512(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4512(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21286,7 +21709,7 @@ GL_PREFIX(FramebufferTextureARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4512(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureARB), .-GL_PREFIX(FramebufferTextureARB)
@@ -21297,7 +21720,7 @@ GL_PREFIX(FramebufferTextureARB):
GL_PREFIX(FramebufferTextureFaceARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4520(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21311,13 +21734,13 @@ GL_PREFIX(FramebufferTextureFaceARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4520(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4520(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21331,7 +21754,7 @@ GL_PREFIX(FramebufferTextureFaceARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4520(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureFaceARB), .-GL_PREFIX(FramebufferTextureFaceARB)
@@ -21342,7 +21765,7 @@ GL_PREFIX(FramebufferTextureFaceARB):
GL_PREFIX(ProgramParameteriARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4528(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21352,13 +21775,13 @@ GL_PREFIX(ProgramParameteriARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4528(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4528(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21368,7 +21791,7 @@ GL_PREFIX(ProgramParameteriARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4528(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameteriARB), .-GL_PREFIX(ProgramParameteriARB)
@@ -21379,7 +21802,7 @@ GL_PREFIX(ProgramParameteriARB):
GL_PREFIX(FlushMappedBufferRange):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4536(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21389,13 +21812,13 @@ GL_PREFIX(FlushMappedBufferRange):
popq %rdx
popq %rsi
popq %rdi
- movq 4536(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4536(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21405,7 +21828,7 @@ GL_PREFIX(FlushMappedBufferRange):
popq %rdx
popq %rsi
popq %rdi
- movq 4536(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FlushMappedBufferRange), .-GL_PREFIX(FlushMappedBufferRange)
@@ -21416,7 +21839,7 @@ GL_PREFIX(FlushMappedBufferRange):
GL_PREFIX(MapBufferRange):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4544(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21430,13 +21853,13 @@ GL_PREFIX(MapBufferRange):
popq %rdx
popq %rsi
popq %rdi
- movq 4544(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4544(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21450,7 +21873,7 @@ GL_PREFIX(MapBufferRange):
popq %rdx
popq %rsi
popq %rdi
- movq 4544(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MapBufferRange), .-GL_PREFIX(MapBufferRange)
@@ -21461,25 +21884,25 @@ GL_PREFIX(MapBufferRange):
GL_PREFIX(BindVertexArray):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4552(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4552(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4552(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4552(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindVertexArray), .-GL_PREFIX(BindVertexArray)
@@ -21490,7 +21913,7 @@ GL_PREFIX(BindVertexArray):
GL_PREFIX(GenVertexArrays):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4560(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21500,13 +21923,13 @@ GL_PREFIX(GenVertexArrays):
popq %rbp
popq %rsi
popq %rdi
- movq 4560(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4560(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21516,7 +21939,7 @@ GL_PREFIX(GenVertexArrays):
popq %rbp
popq %rsi
popq %rdi
- movq 4560(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenVertexArrays), .-GL_PREFIX(GenVertexArrays)
@@ -21527,7 +21950,7 @@ GL_PREFIX(GenVertexArrays):
GL_PREFIX(CopyBufferSubData):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4568(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21541,13 +21964,13 @@ GL_PREFIX(CopyBufferSubData):
popq %rdx
popq %rsi
popq %rdi
- movq 4568(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4568(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21561,7 +21984,7 @@ GL_PREFIX(CopyBufferSubData):
popq %rdx
popq %rsi
popq %rdi
- movq 4568(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CopyBufferSubData), .-GL_PREFIX(CopyBufferSubData)
@@ -21572,7 +21995,7 @@ GL_PREFIX(CopyBufferSubData):
GL_PREFIX(ClientWaitSync):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4576(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21582,13 +22005,13 @@ GL_PREFIX(ClientWaitSync):
popq %rdx
popq %rsi
popq %rdi
- movq 4576(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4576(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21598,7 +22021,7 @@ GL_PREFIX(ClientWaitSync):
popq %rdx
popq %rsi
popq %rdi
- movq 4576(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClientWaitSync), .-GL_PREFIX(ClientWaitSync)
@@ -21609,25 +22032,25 @@ GL_PREFIX(ClientWaitSync):
GL_PREFIX(DeleteSync):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4584(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4584(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4584(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4584(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteSync), .-GL_PREFIX(DeleteSync)
@@ -21638,7 +22061,7 @@ GL_PREFIX(DeleteSync):
GL_PREFIX(FenceSync):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4592(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21648,13 +22071,13 @@ GL_PREFIX(FenceSync):
popq %rbp
popq %rsi
popq %rdi
- movq 4592(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4592(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21664,7 +22087,7 @@ GL_PREFIX(FenceSync):
popq %rbp
popq %rsi
popq %rdi
- movq 4592(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FenceSync), .-GL_PREFIX(FenceSync)
@@ -21675,7 +22098,7 @@ GL_PREFIX(FenceSync):
GL_PREFIX(GetInteger64v):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4600(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21685,13 +22108,13 @@ GL_PREFIX(GetInteger64v):
popq %rbp
popq %rsi
popq %rdi
- movq 4600(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4600(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21701,7 +22124,7 @@ GL_PREFIX(GetInteger64v):
popq %rbp
popq %rsi
popq %rdi
- movq 4600(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetInteger64v), .-GL_PREFIX(GetInteger64v)
@@ -21712,7 +22135,7 @@ GL_PREFIX(GetInteger64v):
GL_PREFIX(GetSynciv):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4608(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21726,13 +22149,13 @@ GL_PREFIX(GetSynciv):
popq %rdx
popq %rsi
popq %rdi
- movq 4608(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4608(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21746,7 +22169,7 @@ GL_PREFIX(GetSynciv):
popq %rdx
popq %rsi
popq %rdi
- movq 4608(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetSynciv), .-GL_PREFIX(GetSynciv)
@@ -21757,25 +22180,25 @@ GL_PREFIX(GetSynciv):
GL_PREFIX(IsSync):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4616(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4616(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4616(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4616(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsSync), .-GL_PREFIX(IsSync)
@@ -21786,7 +22209,7 @@ GL_PREFIX(IsSync):
GL_PREFIX(WaitSync):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4624(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21796,13 +22219,13 @@ GL_PREFIX(WaitSync):
popq %rdx
popq %rsi
popq %rdi
- movq 4624(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4624(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21812,7 +22235,7 @@ GL_PREFIX(WaitSync):
popq %rdx
popq %rsi
popq %rdi
- movq 4624(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WaitSync), .-GL_PREFIX(WaitSync)
@@ -21823,7 +22246,7 @@ GL_PREFIX(WaitSync):
GL_PREFIX(DrawElementsBaseVertex):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4632(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21837,13 +22260,13 @@ GL_PREFIX(DrawElementsBaseVertex):
popq %rdx
popq %rsi
popq %rdi
- movq 4632(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4632(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21857,7 +22280,7 @@ GL_PREFIX(DrawElementsBaseVertex):
popq %rdx
popq %rsi
popq %rdi
- movq 4632(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DrawElementsBaseVertex), .-GL_PREFIX(DrawElementsBaseVertex)
@@ -21868,7 +22291,7 @@ GL_PREFIX(DrawElementsBaseVertex):
GL_PREFIX(DrawRangeElementsBaseVertex):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4640(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21886,13 +22309,13 @@ GL_PREFIX(DrawRangeElementsBaseVertex):
popq %rdx
popq %rsi
popq %rdi
- movq 4640(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4640(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21910,7 +22333,7 @@ GL_PREFIX(DrawRangeElementsBaseVertex):
popq %rdx
popq %rsi
popq %rdi
- movq 4640(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DrawRangeElementsBaseVertex), .-GL_PREFIX(DrawRangeElementsBaseVertex)
@@ -21921,7 +22344,7 @@ GL_PREFIX(DrawRangeElementsBaseVertex):
GL_PREFIX(MultiDrawElementsBaseVertex):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4648(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21939,13 +22362,13 @@ GL_PREFIX(MultiDrawElementsBaseVertex):
popq %rdx
popq %rsi
popq %rdi
- movq 4648(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4648(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21963,7 +22386,7 @@ GL_PREFIX(MultiDrawElementsBaseVertex):
popq %rdx
popq %rsi
popq %rdi
- movq 4648(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawElementsBaseVertex), .-GL_PREFIX(MultiDrawElementsBaseVertex)
@@ -21974,7 +22397,7 @@ GL_PREFIX(MultiDrawElementsBaseVertex):
GL_PREFIX(BindTransformFeedback):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4656(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21984,13 +22407,13 @@ GL_PREFIX(BindTransformFeedback):
popq %rbp
popq %rsi
popq %rdi
- movq 4656(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4656(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22000,7 +22423,7 @@ GL_PREFIX(BindTransformFeedback):
popq %rbp
popq %rsi
popq %rdi
- movq 4656(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindTransformFeedback), .-GL_PREFIX(BindTransformFeedback)
@@ -22011,7 +22434,7 @@ GL_PREFIX(BindTransformFeedback):
GL_PREFIX(DeleteTransformFeedbacks):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4664(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22021,13 +22444,13 @@ GL_PREFIX(DeleteTransformFeedbacks):
popq %rbp
popq %rsi
popq %rdi
- movq 4664(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4664(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22037,7 +22460,7 @@ GL_PREFIX(DeleteTransformFeedbacks):
popq %rbp
popq %rsi
popq %rdi
- movq 4664(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteTransformFeedbacks), .-GL_PREFIX(DeleteTransformFeedbacks)
@@ -22048,7 +22471,7 @@ GL_PREFIX(DeleteTransformFeedbacks):
GL_PREFIX(DrawTransformFeedback):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4672(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22058,13 +22481,13 @@ GL_PREFIX(DrawTransformFeedback):
popq %rbp
popq %rsi
popq %rdi
- movq 4672(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4672(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22074,7 +22497,7 @@ GL_PREFIX(DrawTransformFeedback):
popq %rbp
popq %rsi
popq %rdi
- movq 4672(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DrawTransformFeedback), .-GL_PREFIX(DrawTransformFeedback)
@@ -22085,7 +22508,7 @@ GL_PREFIX(DrawTransformFeedback):
GL_PREFIX(GenTransformFeedbacks):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4680(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22095,13 +22518,13 @@ GL_PREFIX(GenTransformFeedbacks):
popq %rbp
popq %rsi
popq %rdi
- movq 4680(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4680(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22111,7 +22534,7 @@ GL_PREFIX(GenTransformFeedbacks):
popq %rbp
popq %rsi
popq %rdi
- movq 4680(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenTransformFeedbacks), .-GL_PREFIX(GenTransformFeedbacks)
@@ -22122,25 +22545,25 @@ GL_PREFIX(GenTransformFeedbacks):
GL_PREFIX(IsTransformFeedback):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4688(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4688(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4688(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4688(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsTransformFeedback), .-GL_PREFIX(IsTransformFeedback)
@@ -22151,25 +22574,25 @@ GL_PREFIX(IsTransformFeedback):
GL_PREFIX(PauseTransformFeedback):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4696(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4696(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4696(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4696(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PauseTransformFeedback), .-GL_PREFIX(PauseTransformFeedback)
@@ -22180,25 +22603,25 @@ GL_PREFIX(PauseTransformFeedback):
GL_PREFIX(ResumeTransformFeedback):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4704(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4704(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4704(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4704(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ResumeTransformFeedback), .-GL_PREFIX(ResumeTransformFeedback)
@@ -22209,7 +22632,7 @@ GL_PREFIX(ResumeTransformFeedback):
GL_PREFIX(PolygonOffsetEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4712(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -22219,13 +22642,13 @@ GL_PREFIX(PolygonOffsetEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4712(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4712(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -22235,19 +22658,19 @@ GL_PREFIX(PolygonOffsetEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4712(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_590)
- .type GL_PREFIX(_dispatch_stub_590), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_590))
-GL_PREFIX(_dispatch_stub_590):
+ .globl GL_PREFIX(_dispatch_stub_601)
+ .type GL_PREFIX(_dispatch_stub_601), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_601))
+GL_PREFIX(_dispatch_stub_601):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4720(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22257,13 +22680,13 @@ GL_PREFIX(_dispatch_stub_590):
popq %rbp
popq %rsi
popq %rdi
- movq 4720(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4720(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22273,19 +22696,19 @@ GL_PREFIX(_dispatch_stub_590):
popq %rbp
popq %rsi
popq %rdi
- movq 4720(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_590), .-GL_PREFIX(_dispatch_stub_590)
+ .size GL_PREFIX(_dispatch_stub_601), .-GL_PREFIX(_dispatch_stub_601)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_591)
- .type GL_PREFIX(_dispatch_stub_591), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_591))
-GL_PREFIX(_dispatch_stub_591):
+ .globl GL_PREFIX(_dispatch_stub_602)
+ .type GL_PREFIX(_dispatch_stub_602), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_602))
+GL_PREFIX(_dispatch_stub_602):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4728(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22295,13 +22718,13 @@ GL_PREFIX(_dispatch_stub_591):
popq %rbp
popq %rsi
popq %rdi
- movq 4728(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4728(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22311,19 +22734,19 @@ GL_PREFIX(_dispatch_stub_591):
popq %rbp
popq %rsi
popq %rdi
- movq 4728(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_591), .-GL_PREFIX(_dispatch_stub_591)
+ .size GL_PREFIX(_dispatch_stub_602), .-GL_PREFIX(_dispatch_stub_602)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_592)
- .type GL_PREFIX(_dispatch_stub_592), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_592))
-GL_PREFIX(_dispatch_stub_592):
+ .globl GL_PREFIX(_dispatch_stub_603)
+ .type GL_PREFIX(_dispatch_stub_603), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_603))
+GL_PREFIX(_dispatch_stub_603):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4736(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -22333,13 +22756,13 @@ GL_PREFIX(_dispatch_stub_592):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4736(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4736(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -22349,19 +22772,19 @@ GL_PREFIX(_dispatch_stub_592):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4736(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_592), .-GL_PREFIX(_dispatch_stub_592)
+ .size GL_PREFIX(_dispatch_stub_603), .-GL_PREFIX(_dispatch_stub_603)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_593)
- .type GL_PREFIX(_dispatch_stub_593), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_593))
-GL_PREFIX(_dispatch_stub_593):
+ .globl GL_PREFIX(_dispatch_stub_604)
+ .type GL_PREFIX(_dispatch_stub_604), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_604))
+GL_PREFIX(_dispatch_stub_604):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4744(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22371,13 +22794,13 @@ GL_PREFIX(_dispatch_stub_593):
popq %rbp
popq %rsi
popq %rdi
- movq 4744(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4744(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22387,19 +22810,19 @@ GL_PREFIX(_dispatch_stub_593):
popq %rbp
popq %rsi
popq %rdi
- movq 4744(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_593), .-GL_PREFIX(_dispatch_stub_593)
+ .size GL_PREFIX(_dispatch_stub_604), .-GL_PREFIX(_dispatch_stub_604)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_594)
- .type GL_PREFIX(_dispatch_stub_594), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_594))
-GL_PREFIX(_dispatch_stub_594):
+ .globl GL_PREFIX(_dispatch_stub_605)
+ .type GL_PREFIX(_dispatch_stub_605), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_605))
+GL_PREFIX(_dispatch_stub_605):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4752(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22409,13 +22832,13 @@ GL_PREFIX(_dispatch_stub_594):
popq %rbp
popq %rsi
popq %rdi
- movq 4752(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4752(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22425,19 +22848,19 @@ GL_PREFIX(_dispatch_stub_594):
popq %rbp
popq %rsi
popq %rdi
- movq 4752(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_594), .-GL_PREFIX(_dispatch_stub_594)
+ .size GL_PREFIX(_dispatch_stub_605), .-GL_PREFIX(_dispatch_stub_605)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_595)
- .type GL_PREFIX(_dispatch_stub_595), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_595))
-GL_PREFIX(_dispatch_stub_595):
+ .globl GL_PREFIX(_dispatch_stub_606)
+ .type GL_PREFIX(_dispatch_stub_606), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_606))
+GL_PREFIX(_dispatch_stub_606):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4760(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22447,13 +22870,13 @@ GL_PREFIX(_dispatch_stub_595):
popq %rbp
popq %rsi
popq %rdi
- movq 4760(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4760(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22463,19 +22886,19 @@ GL_PREFIX(_dispatch_stub_595):
popq %rbp
popq %rsi
popq %rdi
- movq 4760(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_595), .-GL_PREFIX(_dispatch_stub_595)
+ .size GL_PREFIX(_dispatch_stub_606), .-GL_PREFIX(_dispatch_stub_606)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_596)
- .type GL_PREFIX(_dispatch_stub_596), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_596))
-GL_PREFIX(_dispatch_stub_596):
+ .globl GL_PREFIX(_dispatch_stub_607)
+ .type GL_PREFIX(_dispatch_stub_607), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_607))
+GL_PREFIX(_dispatch_stub_607):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4768(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22485,13 +22908,13 @@ GL_PREFIX(_dispatch_stub_596):
popq %rbp
popq %rsi
popq %rdi
- movq 4768(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4768(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22501,40 +22924,40 @@ GL_PREFIX(_dispatch_stub_596):
popq %rbp
popq %rsi
popq %rdi
- movq 4768(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_596), .-GL_PREFIX(_dispatch_stub_596)
+ .size GL_PREFIX(_dispatch_stub_607), .-GL_PREFIX(_dispatch_stub_607)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_597)
- .type GL_PREFIX(_dispatch_stub_597), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_597))
-GL_PREFIX(_dispatch_stub_597):
+ .globl GL_PREFIX(_dispatch_stub_608)
+ .type GL_PREFIX(_dispatch_stub_608), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_608))
+GL_PREFIX(_dispatch_stub_608):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4776(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4776(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4776(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4776(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_597), .-GL_PREFIX(_dispatch_stub_597)
+ .size GL_PREFIX(_dispatch_stub_608), .-GL_PREFIX(_dispatch_stub_608)
.p2align 4,,15
.globl GL_PREFIX(ColorPointerEXT)
@@ -22542,7 +22965,7 @@ GL_PREFIX(_dispatch_stub_597):
GL_PREFIX(ColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4784(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22556,13 +22979,13 @@ GL_PREFIX(ColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4784(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4784(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22576,7 +22999,7 @@ GL_PREFIX(ColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4784(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT)
@@ -22587,7 +23010,7 @@ GL_PREFIX(ColorPointerEXT):
GL_PREFIX(EdgeFlagPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4792(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22597,13 +23020,13 @@ GL_PREFIX(EdgeFlagPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4792(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4792(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22613,7 +23036,7 @@ GL_PREFIX(EdgeFlagPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4792(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT)
@@ -22624,7 +23047,7 @@ GL_PREFIX(EdgeFlagPointerEXT):
GL_PREFIX(IndexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4800(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22638,13 +23061,13 @@ GL_PREFIX(IndexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4800(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4800(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22658,7 +23081,7 @@ GL_PREFIX(IndexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4800(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT)
@@ -22669,7 +23092,7 @@ GL_PREFIX(IndexPointerEXT):
GL_PREFIX(NormalPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4808(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22683,13 +23106,13 @@ GL_PREFIX(NormalPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4808(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4808(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22703,7 +23126,7 @@ GL_PREFIX(NormalPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4808(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT)
@@ -22714,7 +23137,7 @@ GL_PREFIX(NormalPointerEXT):
GL_PREFIX(TexCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4816(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22728,13 +23151,13 @@ GL_PREFIX(TexCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4816(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4816(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22748,7 +23171,7 @@ GL_PREFIX(TexCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4816(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT)
@@ -22759,7 +23182,7 @@ GL_PREFIX(TexCoordPointerEXT):
GL_PREFIX(VertexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4824(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22773,13 +23196,13 @@ GL_PREFIX(VertexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4824(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4824(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22793,7 +23216,7 @@ GL_PREFIX(VertexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4824(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT)
@@ -22804,7 +23227,7 @@ GL_PREFIX(VertexPointerEXT):
GL_PREFIX(PointParameterfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4832(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -22814,13 +23237,13 @@ GL_PREFIX(PointParameterfEXT):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4832(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4832(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -22830,7 +23253,7 @@ GL_PREFIX(PointParameterfEXT):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4832(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT)
@@ -22841,7 +23264,7 @@ GL_PREFIX(PointParameterfEXT):
GL_PREFIX(PointParameterfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4840(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22851,13 +23274,13 @@ GL_PREFIX(PointParameterfvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4840(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4840(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22867,7 +23290,7 @@ GL_PREFIX(PointParameterfvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4840(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT)
@@ -22878,7 +23301,7 @@ GL_PREFIX(PointParameterfvEXT):
GL_PREFIX(LockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4848(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22888,13 +23311,13 @@ GL_PREFIX(LockArraysEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4848(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4848(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22904,7 +23327,7 @@ GL_PREFIX(LockArraysEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4848(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT)
@@ -22915,25 +23338,25 @@ GL_PREFIX(LockArraysEXT):
GL_PREFIX(UnlockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4856(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4856(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4856(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4856(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT)
@@ -22944,7 +23367,7 @@ GL_PREFIX(UnlockArraysEXT):
GL_PREFIX(SecondaryColor3bEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4864(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22954,13 +23377,13 @@ GL_PREFIX(SecondaryColor3bEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4864(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4864(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22970,7 +23393,7 @@ GL_PREFIX(SecondaryColor3bEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4864(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT)
@@ -22981,25 +23404,25 @@ GL_PREFIX(SecondaryColor3bEXT):
GL_PREFIX(SecondaryColor3bvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4872(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4872(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4872(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4872(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT)
@@ -23010,7 +23433,7 @@ GL_PREFIX(SecondaryColor3bvEXT):
GL_PREFIX(SecondaryColor3dEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4880(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23022,13 +23445,13 @@ GL_PREFIX(SecondaryColor3dEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4880(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4880(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23040,7 +23463,7 @@ GL_PREFIX(SecondaryColor3dEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4880(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT)
@@ -23051,25 +23474,25 @@ GL_PREFIX(SecondaryColor3dEXT):
GL_PREFIX(SecondaryColor3dvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4888(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4888(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4888(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4888(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT)
@@ -23080,7 +23503,7 @@ GL_PREFIX(SecondaryColor3dvEXT):
GL_PREFIX(SecondaryColor3fEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4896(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23092,13 +23515,13 @@ GL_PREFIX(SecondaryColor3fEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4896(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4896(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23110,7 +23533,7 @@ GL_PREFIX(SecondaryColor3fEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4896(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT)
@@ -23121,25 +23544,25 @@ GL_PREFIX(SecondaryColor3fEXT):
GL_PREFIX(SecondaryColor3fvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4904(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4904(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4904(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4904(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT)
@@ -23150,7 +23573,7 @@ GL_PREFIX(SecondaryColor3fvEXT):
GL_PREFIX(SecondaryColor3iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4912(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23160,13 +23583,13 @@ GL_PREFIX(SecondaryColor3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4912(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4912(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23176,7 +23599,7 @@ GL_PREFIX(SecondaryColor3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4912(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT)
@@ -23187,25 +23610,25 @@ GL_PREFIX(SecondaryColor3iEXT):
GL_PREFIX(SecondaryColor3ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4920(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4920(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4920(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4920(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT)
@@ -23216,7 +23639,7 @@ GL_PREFIX(SecondaryColor3ivEXT):
GL_PREFIX(SecondaryColor3sEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4928(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23226,13 +23649,13 @@ GL_PREFIX(SecondaryColor3sEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4928(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4928(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23242,7 +23665,7 @@ GL_PREFIX(SecondaryColor3sEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4928(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT)
@@ -23253,25 +23676,25 @@ GL_PREFIX(SecondaryColor3sEXT):
GL_PREFIX(SecondaryColor3svEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4936(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4936(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4936(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4936(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT)
@@ -23282,7 +23705,7 @@ GL_PREFIX(SecondaryColor3svEXT):
GL_PREFIX(SecondaryColor3ubEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4944(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23292,13 +23715,13 @@ GL_PREFIX(SecondaryColor3ubEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4944(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4944(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23308,7 +23731,7 @@ GL_PREFIX(SecondaryColor3ubEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4944(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT)
@@ -23319,25 +23742,25 @@ GL_PREFIX(SecondaryColor3ubEXT):
GL_PREFIX(SecondaryColor3ubvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4952(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4952(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4952(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4952(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT)
@@ -23348,7 +23771,7 @@ GL_PREFIX(SecondaryColor3ubvEXT):
GL_PREFIX(SecondaryColor3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4960(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23358,13 +23781,13 @@ GL_PREFIX(SecondaryColor3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4960(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4960(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23374,7 +23797,7 @@ GL_PREFIX(SecondaryColor3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4960(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT)
@@ -23385,25 +23808,25 @@ GL_PREFIX(SecondaryColor3uiEXT):
GL_PREFIX(SecondaryColor3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4968(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4968(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4968(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4968(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT)
@@ -23414,7 +23837,7 @@ GL_PREFIX(SecondaryColor3uivEXT):
GL_PREFIX(SecondaryColor3usEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4976(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23424,13 +23847,13 @@ GL_PREFIX(SecondaryColor3usEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4976(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4976(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23440,7 +23863,7 @@ GL_PREFIX(SecondaryColor3usEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4976(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT)
@@ -23451,25 +23874,25 @@ GL_PREFIX(SecondaryColor3usEXT):
GL_PREFIX(SecondaryColor3usvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4984(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4984(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4984(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4984(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT)
@@ -23480,7 +23903,7 @@ GL_PREFIX(SecondaryColor3usvEXT):
GL_PREFIX(SecondaryColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4992(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23494,13 +23917,13 @@ GL_PREFIX(SecondaryColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4992(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4992(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23514,7 +23937,7 @@ GL_PREFIX(SecondaryColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4992(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT)
@@ -23525,7 +23948,7 @@ GL_PREFIX(SecondaryColorPointerEXT):
GL_PREFIX(MultiDrawArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5000(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23539,13 +23962,13 @@ GL_PREFIX(MultiDrawArraysEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5000(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5000(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23559,7 +23982,7 @@ GL_PREFIX(MultiDrawArraysEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5000(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT)
@@ -23570,7 +23993,7 @@ GL_PREFIX(MultiDrawArraysEXT):
GL_PREFIX(MultiDrawElementsEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5008(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23584,13 +24007,13 @@ GL_PREFIX(MultiDrawElementsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5008(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5008(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23604,7 +24027,7 @@ GL_PREFIX(MultiDrawElementsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5008(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT)
@@ -23615,7 +24038,7 @@ GL_PREFIX(MultiDrawElementsEXT):
GL_PREFIX(FogCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5016(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23625,13 +24048,13 @@ GL_PREFIX(FogCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5016(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5016(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23641,7 +24064,7 @@ GL_PREFIX(FogCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5016(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT)
@@ -23652,7 +24075,7 @@ GL_PREFIX(FogCoordPointerEXT):
GL_PREFIX(FogCoorddEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5024(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
@@ -23660,13 +24083,13 @@ GL_PREFIX(FogCoorddEXT):
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5024(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5024(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -23674,7 +24097,7 @@ GL_PREFIX(FogCoorddEXT):
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5024(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT)
@@ -23685,25 +24108,25 @@ GL_PREFIX(FogCoorddEXT):
GL_PREFIX(FogCoorddvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5032(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5032(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5032(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5032(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT)
@@ -23714,7 +24137,7 @@ GL_PREFIX(FogCoorddvEXT):
GL_PREFIX(FogCoordfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5040(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
@@ -23722,13 +24145,13 @@ GL_PREFIX(FogCoordfEXT):
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5040(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5040(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -23736,7 +24159,7 @@ GL_PREFIX(FogCoordfEXT):
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5040(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT)
@@ -23747,58 +24170,58 @@ GL_PREFIX(FogCoordfEXT):
GL_PREFIX(FogCoordfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5048(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5048(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5048(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5048(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_632)
- .type GL_PREFIX(_dispatch_stub_632), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_632))
-GL_PREFIX(_dispatch_stub_632):
+ .globl GL_PREFIX(_dispatch_stub_643)
+ .type GL_PREFIX(_dispatch_stub_643), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_643))
+GL_PREFIX(_dispatch_stub_643):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5056(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5056(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5056(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5056(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_632), .-GL_PREFIX(_dispatch_stub_632)
+ .size GL_PREFIX(_dispatch_stub_643), .-GL_PREFIX(_dispatch_stub_643)
.p2align 4,,15
.globl GL_PREFIX(BlendFuncSeparateEXT)
@@ -23806,7 +24229,7 @@ GL_PREFIX(_dispatch_stub_632):
GL_PREFIX(BlendFuncSeparateEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5064(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23820,13 +24243,13 @@ GL_PREFIX(BlendFuncSeparateEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5064(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5064(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23840,7 +24263,7 @@ GL_PREFIX(BlendFuncSeparateEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5064(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT)
@@ -23851,25 +24274,25 @@ GL_PREFIX(BlendFuncSeparateEXT):
GL_PREFIX(FlushVertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5072(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5072(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5072(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5072(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV)
@@ -23880,7 +24303,7 @@ GL_PREFIX(FlushVertexArrayRangeNV):
GL_PREFIX(VertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5080(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23890,13 +24313,13 @@ GL_PREFIX(VertexArrayRangeNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5080(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5080(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23906,7 +24329,7 @@ GL_PREFIX(VertexArrayRangeNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5080(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV)
@@ -23917,7 +24340,7 @@ GL_PREFIX(VertexArrayRangeNV):
GL_PREFIX(CombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5088(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23935,13 +24358,13 @@ GL_PREFIX(CombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5088(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5088(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23959,7 +24382,7 @@ GL_PREFIX(CombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5088(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV)
@@ -23970,7 +24393,7 @@ GL_PREFIX(CombinerInputNV):
GL_PREFIX(CombinerOutputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5096(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23988,13 +24411,13 @@ GL_PREFIX(CombinerOutputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5096(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5096(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24012,7 +24435,7 @@ GL_PREFIX(CombinerOutputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5096(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV)
@@ -24023,7 +24446,7 @@ GL_PREFIX(CombinerOutputNV):
GL_PREFIX(CombinerParameterfNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5104(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -24033,13 +24456,13 @@ GL_PREFIX(CombinerParameterfNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5104(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5104(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -24049,7 +24472,7 @@ GL_PREFIX(CombinerParameterfNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5104(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV)
@@ -24060,7 +24483,7 @@ GL_PREFIX(CombinerParameterfNV):
GL_PREFIX(CombinerParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5112(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24070,13 +24493,13 @@ GL_PREFIX(CombinerParameterfvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5112(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5112(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24086,7 +24509,7 @@ GL_PREFIX(CombinerParameterfvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5112(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV)
@@ -24097,7 +24520,7 @@ GL_PREFIX(CombinerParameterfvNV):
GL_PREFIX(CombinerParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5120(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24107,13 +24530,13 @@ GL_PREFIX(CombinerParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5120(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5120(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24123,7 +24546,7 @@ GL_PREFIX(CombinerParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5120(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV)
@@ -24134,7 +24557,7 @@ GL_PREFIX(CombinerParameteriNV):
GL_PREFIX(CombinerParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5128(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24144,13 +24567,13 @@ GL_PREFIX(CombinerParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5128(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5128(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24160,7 +24583,7 @@ GL_PREFIX(CombinerParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5128(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV)
@@ -24171,7 +24594,7 @@ GL_PREFIX(CombinerParameterivNV):
GL_PREFIX(FinalCombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5136(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24185,13 +24608,13 @@ GL_PREFIX(FinalCombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5136(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5136(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24205,7 +24628,7 @@ GL_PREFIX(FinalCombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5136(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV)
@@ -24216,7 +24639,7 @@ GL_PREFIX(FinalCombinerInputNV):
GL_PREFIX(GetCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5144(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24230,13 +24653,13 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5144(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5144(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24250,7 +24673,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5144(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV)
@@ -24261,7 +24684,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
GL_PREFIX(GetCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5152(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24275,13 +24698,13 @@ GL_PREFIX(GetCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5152(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5152(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24295,7 +24718,7 @@ GL_PREFIX(GetCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5152(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV)
@@ -24306,7 +24729,7 @@ GL_PREFIX(GetCombinerInputParameterivNV):
GL_PREFIX(GetCombinerOutputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5160(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24320,13 +24743,13 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5160(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5160(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24340,7 +24763,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5160(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV)
@@ -24351,7 +24774,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
GL_PREFIX(GetCombinerOutputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5168(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24365,13 +24788,13 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5168(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5168(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24385,7 +24808,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5168(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV)
@@ -24396,7 +24819,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
GL_PREFIX(GetFinalCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5176(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24406,13 +24829,13 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5176(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5176(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24422,7 +24845,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5176(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV)
@@ -24433,7 +24856,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
GL_PREFIX(GetFinalCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5184(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24443,13 +24866,13 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5184(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5184(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24459,7 +24882,7 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5184(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV)
@@ -24470,25 +24893,25 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
GL_PREFIX(ResizeBuffersMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5192(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5192(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5192(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5192(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA)
@@ -24499,7 +24922,7 @@ GL_PREFIX(ResizeBuffersMESA):
GL_PREFIX(WindowPos2dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5200(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -24509,13 +24932,13 @@ GL_PREFIX(WindowPos2dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5200(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5200(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -24525,7 +24948,7 @@ GL_PREFIX(WindowPos2dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5200(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA)
@@ -24536,25 +24959,25 @@ GL_PREFIX(WindowPos2dMESA):
GL_PREFIX(WindowPos2dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5208(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5208(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5208(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5208(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA)
@@ -24565,7 +24988,7 @@ GL_PREFIX(WindowPos2dvMESA):
GL_PREFIX(WindowPos2fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5216(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -24575,13 +24998,13 @@ GL_PREFIX(WindowPos2fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5216(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5216(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -24591,7 +25014,7 @@ GL_PREFIX(WindowPos2fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5216(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA)
@@ -24602,25 +25025,25 @@ GL_PREFIX(WindowPos2fMESA):
GL_PREFIX(WindowPos2fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5224(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5224(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5224(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5224(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA)
@@ -24631,7 +25054,7 @@ GL_PREFIX(WindowPos2fvMESA):
GL_PREFIX(WindowPos2iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5232(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24641,13 +25064,13 @@ GL_PREFIX(WindowPos2iMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5232(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5232(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24657,7 +25080,7 @@ GL_PREFIX(WindowPos2iMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5232(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA)
@@ -24668,25 +25091,25 @@ GL_PREFIX(WindowPos2iMESA):
GL_PREFIX(WindowPos2ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5240(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5240(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5240(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5240(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA)
@@ -24697,7 +25120,7 @@ GL_PREFIX(WindowPos2ivMESA):
GL_PREFIX(WindowPos2sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5248(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24707,13 +25130,13 @@ GL_PREFIX(WindowPos2sMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5248(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5248(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24723,7 +25146,7 @@ GL_PREFIX(WindowPos2sMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5248(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA)
@@ -24734,25 +25157,25 @@ GL_PREFIX(WindowPos2sMESA):
GL_PREFIX(WindowPos2svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5256(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5256(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5256(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5256(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA)
@@ -24763,7 +25186,7 @@ GL_PREFIX(WindowPos2svMESA):
GL_PREFIX(WindowPos3dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5264(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -24775,13 +25198,13 @@ GL_PREFIX(WindowPos3dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5264(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5264(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -24793,7 +25216,7 @@ GL_PREFIX(WindowPos3dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5264(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA)
@@ -24804,25 +25227,25 @@ GL_PREFIX(WindowPos3dMESA):
GL_PREFIX(WindowPos3dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5272(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5272(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5272(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5272(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA)
@@ -24833,7 +25256,7 @@ GL_PREFIX(WindowPos3dvMESA):
GL_PREFIX(WindowPos3fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5280(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -24845,13 +25268,13 @@ GL_PREFIX(WindowPos3fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5280(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5280(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -24863,7 +25286,7 @@ GL_PREFIX(WindowPos3fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5280(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA)
@@ -24874,25 +25297,25 @@ GL_PREFIX(WindowPos3fMESA):
GL_PREFIX(WindowPos3fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5288(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5288(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5288(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5288(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA)
@@ -24903,7 +25326,7 @@ GL_PREFIX(WindowPos3fvMESA):
GL_PREFIX(WindowPos3iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5296(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24913,13 +25336,13 @@ GL_PREFIX(WindowPos3iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5296(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5296(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24929,7 +25352,7 @@ GL_PREFIX(WindowPos3iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5296(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA)
@@ -24940,25 +25363,25 @@ GL_PREFIX(WindowPos3iMESA):
GL_PREFIX(WindowPos3ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5304(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5304(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5304(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5304(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA)
@@ -24969,7 +25392,7 @@ GL_PREFIX(WindowPos3ivMESA):
GL_PREFIX(WindowPos3sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5312(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24979,13 +25402,13 @@ GL_PREFIX(WindowPos3sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5312(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5312(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24995,7 +25418,7 @@ GL_PREFIX(WindowPos3sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5312(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA)
@@ -25006,25 +25429,25 @@ GL_PREFIX(WindowPos3sMESA):
GL_PREFIX(WindowPos3svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5320(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5320(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5320(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5320(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA)
@@ -25035,7 +25458,7 @@ GL_PREFIX(WindowPos3svMESA):
GL_PREFIX(WindowPos4dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5328(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -25049,13 +25472,13 @@ GL_PREFIX(WindowPos4dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5328(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5328(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -25069,7 +25492,7 @@ GL_PREFIX(WindowPos4dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5328(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA)
@@ -25080,25 +25503,25 @@ GL_PREFIX(WindowPos4dMESA):
GL_PREFIX(WindowPos4dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5336(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5336(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5336(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5336(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA)
@@ -25109,7 +25532,7 @@ GL_PREFIX(WindowPos4dvMESA):
GL_PREFIX(WindowPos4fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5344(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -25123,13 +25546,13 @@ GL_PREFIX(WindowPos4fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5344(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5344(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -25143,7 +25566,7 @@ GL_PREFIX(WindowPos4fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5344(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA)
@@ -25154,25 +25577,25 @@ GL_PREFIX(WindowPos4fMESA):
GL_PREFIX(WindowPos4fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5352(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5352(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5352(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5352(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA)
@@ -25183,7 +25606,7 @@ GL_PREFIX(WindowPos4fvMESA):
GL_PREFIX(WindowPos4iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5360(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25197,13 +25620,13 @@ GL_PREFIX(WindowPos4iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5360(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5360(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25217,7 +25640,7 @@ GL_PREFIX(WindowPos4iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5360(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA)
@@ -25228,25 +25651,25 @@ GL_PREFIX(WindowPos4iMESA):
GL_PREFIX(WindowPos4ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5368(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5368(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5368(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5368(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA)
@@ -25257,7 +25680,7 @@ GL_PREFIX(WindowPos4ivMESA):
GL_PREFIX(WindowPos4sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5376(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25271,13 +25694,13 @@ GL_PREFIX(WindowPos4sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5376(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5376(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25291,7 +25714,7 @@ GL_PREFIX(WindowPos4sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5376(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA)
@@ -25302,37 +25725,37 @@ GL_PREFIX(WindowPos4sMESA):
GL_PREFIX(WindowPos4svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5384(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5384(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5384(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5384(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_674)
- .type GL_PREFIX(_dispatch_stub_674), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_674))
-GL_PREFIX(_dispatch_stub_674):
+ .globl GL_PREFIX(_dispatch_stub_685)
+ .type GL_PREFIX(_dispatch_stub_685), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_685))
+GL_PREFIX(_dispatch_stub_685):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5392(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25346,13 +25769,13 @@ GL_PREFIX(_dispatch_stub_674):
popq %rdx
popq %rsi
popq %rdi
- movq 5392(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5392(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25366,19 +25789,19 @@ GL_PREFIX(_dispatch_stub_674):
popq %rdx
popq %rsi
popq %rdi
- movq 5392(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_674), .-GL_PREFIX(_dispatch_stub_674)
+ .size GL_PREFIX(_dispatch_stub_685), .-GL_PREFIX(_dispatch_stub_685)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_675)
- .type GL_PREFIX(_dispatch_stub_675), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_675))
-GL_PREFIX(_dispatch_stub_675):
+ .globl GL_PREFIX(_dispatch_stub_686)
+ .type GL_PREFIX(_dispatch_stub_686), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_686))
+GL_PREFIX(_dispatch_stub_686):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5400(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25396,13 +25819,13 @@ GL_PREFIX(_dispatch_stub_675):
popq %rdx
popq %rsi
popq %rdi
- movq 5400(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5400(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25420,19 +25843,19 @@ GL_PREFIX(_dispatch_stub_675):
popq %rdx
popq %rsi
popq %rdi
- movq 5400(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_675), .-GL_PREFIX(_dispatch_stub_675)
+ .size GL_PREFIX(_dispatch_stub_686), .-GL_PREFIX(_dispatch_stub_686)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_676)
- .type GL_PREFIX(_dispatch_stub_676), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_676))
-GL_PREFIX(_dispatch_stub_676):
+ .globl GL_PREFIX(_dispatch_stub_687)
+ .type GL_PREFIX(_dispatch_stub_687), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_687))
+GL_PREFIX(_dispatch_stub_687):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5408(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25442,13 +25865,13 @@ GL_PREFIX(_dispatch_stub_676):
popq %rbp
popq %rsi
popq %rdi
- movq 5408(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5408(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25458,49 +25881,49 @@ GL_PREFIX(_dispatch_stub_676):
popq %rbp
popq %rsi
popq %rdi
- movq 5408(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_676), .-GL_PREFIX(_dispatch_stub_676)
+ .size GL_PREFIX(_dispatch_stub_687), .-GL_PREFIX(_dispatch_stub_687)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_677)
- .type GL_PREFIX(_dispatch_stub_677), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_677))
-GL_PREFIX(_dispatch_stub_677):
+ .globl GL_PREFIX(_dispatch_stub_688)
+ .type GL_PREFIX(_dispatch_stub_688), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_688))
+GL_PREFIX(_dispatch_stub_688):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5416(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5416(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5416(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5416(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_677), .-GL_PREFIX(_dispatch_stub_677)
+ .size GL_PREFIX(_dispatch_stub_688), .-GL_PREFIX(_dispatch_stub_688)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_678)
- .type GL_PREFIX(_dispatch_stub_678), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_678))
-GL_PREFIX(_dispatch_stub_678):
+ .globl GL_PREFIX(_dispatch_stub_689)
+ .type GL_PREFIX(_dispatch_stub_689), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_689))
+GL_PREFIX(_dispatch_stub_689):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5424(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25510,13 +25933,13 @@ GL_PREFIX(_dispatch_stub_678):
popq %rbp
popq %rsi
popq %rdi
- movq 5424(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5424(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25526,19 +25949,19 @@ GL_PREFIX(_dispatch_stub_678):
popq %rbp
popq %rsi
popq %rdi
- movq 5424(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_678), .-GL_PREFIX(_dispatch_stub_678)
+ .size GL_PREFIX(_dispatch_stub_689), .-GL_PREFIX(_dispatch_stub_689)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_679)
- .type GL_PREFIX(_dispatch_stub_679), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_679))
-GL_PREFIX(_dispatch_stub_679):
+ .globl GL_PREFIX(_dispatch_stub_690)
+ .type GL_PREFIX(_dispatch_stub_690), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_690))
+GL_PREFIX(_dispatch_stub_690):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5432(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25548,13 +25971,13 @@ GL_PREFIX(_dispatch_stub_679):
popq %rdx
popq %rsi
popq %rdi
- movq 5432(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5432(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25564,49 +25987,49 @@ GL_PREFIX(_dispatch_stub_679):
popq %rdx
popq %rsi
popq %rdi
- movq 5432(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_679), .-GL_PREFIX(_dispatch_stub_679)
+ .size GL_PREFIX(_dispatch_stub_690), .-GL_PREFIX(_dispatch_stub_690)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_680)
- .type GL_PREFIX(_dispatch_stub_680), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_680))
-GL_PREFIX(_dispatch_stub_680):
+ .globl GL_PREFIX(_dispatch_stub_691)
+ .type GL_PREFIX(_dispatch_stub_691), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_691))
+GL_PREFIX(_dispatch_stub_691):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5440(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5440(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5440(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5440(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_680), .-GL_PREFIX(_dispatch_stub_680)
+ .size GL_PREFIX(_dispatch_stub_691), .-GL_PREFIX(_dispatch_stub_691)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_681)
- .type GL_PREFIX(_dispatch_stub_681), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_681))
-GL_PREFIX(_dispatch_stub_681):
+ .globl GL_PREFIX(_dispatch_stub_692)
+ .type GL_PREFIX(_dispatch_stub_692), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_692))
+GL_PREFIX(_dispatch_stub_692):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5448(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25616,13 +26039,13 @@ GL_PREFIX(_dispatch_stub_681):
popq %rbp
popq %rsi
popq %rdi
- movq 5448(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5448(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25632,40 +26055,40 @@ GL_PREFIX(_dispatch_stub_681):
popq %rbp
popq %rsi
popq %rdi
- movq 5448(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_681), .-GL_PREFIX(_dispatch_stub_681)
+ .size GL_PREFIX(_dispatch_stub_692), .-GL_PREFIX(_dispatch_stub_692)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_682)
- .type GL_PREFIX(_dispatch_stub_682), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_682))
-GL_PREFIX(_dispatch_stub_682):
+ .globl GL_PREFIX(_dispatch_stub_693)
+ .type GL_PREFIX(_dispatch_stub_693), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_693))
+GL_PREFIX(_dispatch_stub_693):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5456(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5456(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5456(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5456(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_682), .-GL_PREFIX(_dispatch_stub_682)
+ .size GL_PREFIX(_dispatch_stub_693), .-GL_PREFIX(_dispatch_stub_693)
.p2align 4,,15
.globl GL_PREFIX(AreProgramsResidentNV)
@@ -25673,7 +26096,7 @@ GL_PREFIX(_dispatch_stub_682):
GL_PREFIX(AreProgramsResidentNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5464(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25683,13 +26106,13 @@ GL_PREFIX(AreProgramsResidentNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5464(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5464(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25699,7 +26122,7 @@ GL_PREFIX(AreProgramsResidentNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5464(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV)
@@ -25710,7 +26133,7 @@ GL_PREFIX(AreProgramsResidentNV):
GL_PREFIX(BindProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5472(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25720,13 +26143,13 @@ GL_PREFIX(BindProgramNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5472(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5472(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25736,7 +26159,7 @@ GL_PREFIX(BindProgramNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5472(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV)
@@ -25747,7 +26170,7 @@ GL_PREFIX(BindProgramNV):
GL_PREFIX(DeleteProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5480(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25757,13 +26180,13 @@ GL_PREFIX(DeleteProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5480(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5480(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25773,7 +26196,7 @@ GL_PREFIX(DeleteProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5480(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV)
@@ -25784,7 +26207,7 @@ GL_PREFIX(DeleteProgramsNV):
GL_PREFIX(ExecuteProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5488(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25794,13 +26217,13 @@ GL_PREFIX(ExecuteProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5488(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5488(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25810,7 +26233,7 @@ GL_PREFIX(ExecuteProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5488(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV)
@@ -25821,7 +26244,7 @@ GL_PREFIX(ExecuteProgramNV):
GL_PREFIX(GenProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5496(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25831,13 +26254,13 @@ GL_PREFIX(GenProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5496(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5496(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25847,7 +26270,7 @@ GL_PREFIX(GenProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5496(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV)
@@ -25858,7 +26281,7 @@ GL_PREFIX(GenProgramsNV):
GL_PREFIX(GetProgramParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5504(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25872,13 +26295,13 @@ GL_PREFIX(GetProgramParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5504(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5504(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25892,7 +26315,7 @@ GL_PREFIX(GetProgramParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5504(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV)
@@ -25903,7 +26326,7 @@ GL_PREFIX(GetProgramParameterdvNV):
GL_PREFIX(GetProgramParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5512(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25917,13 +26340,13 @@ GL_PREFIX(GetProgramParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5512(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5512(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25937,7 +26360,7 @@ GL_PREFIX(GetProgramParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5512(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV)
@@ -25948,7 +26371,7 @@ GL_PREFIX(GetProgramParameterfvNV):
GL_PREFIX(GetProgramStringNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5520(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25958,13 +26381,13 @@ GL_PREFIX(GetProgramStringNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5520(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5520(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25974,7 +26397,7 @@ GL_PREFIX(GetProgramStringNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5520(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV)
@@ -25985,7 +26408,7 @@ GL_PREFIX(GetProgramStringNV):
GL_PREFIX(GetProgramivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5528(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25995,13 +26418,13 @@ GL_PREFIX(GetProgramivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5528(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5528(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26011,7 +26434,7 @@ GL_PREFIX(GetProgramivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5528(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV)
@@ -26022,7 +26445,7 @@ GL_PREFIX(GetProgramivNV):
GL_PREFIX(GetTrackMatrixivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5536(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26036,13 +26459,13 @@ GL_PREFIX(GetTrackMatrixivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5536(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5536(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26056,7 +26479,7 @@ GL_PREFIX(GetTrackMatrixivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5536(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV)
@@ -26067,7 +26490,7 @@ GL_PREFIX(GetTrackMatrixivNV):
GL_PREFIX(GetVertexAttribPointervNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5544(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26077,13 +26500,13 @@ GL_PREFIX(GetVertexAttribPointervNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5544(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5544(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26093,7 +26516,7 @@ GL_PREFIX(GetVertexAttribPointervNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5544(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV)
@@ -26104,7 +26527,7 @@ GL_PREFIX(GetVertexAttribPointervNV):
GL_PREFIX(GetVertexAttribdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5552(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26114,13 +26537,13 @@ GL_PREFIX(GetVertexAttribdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5552(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5552(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26130,7 +26553,7 @@ GL_PREFIX(GetVertexAttribdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5552(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV)
@@ -26141,7 +26564,7 @@ GL_PREFIX(GetVertexAttribdvNV):
GL_PREFIX(GetVertexAttribfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5560(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26151,13 +26574,13 @@ GL_PREFIX(GetVertexAttribfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5560(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5560(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26167,7 +26590,7 @@ GL_PREFIX(GetVertexAttribfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5560(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV)
@@ -26178,7 +26601,7 @@ GL_PREFIX(GetVertexAttribfvNV):
GL_PREFIX(GetVertexAttribivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5568(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26188,13 +26611,13 @@ GL_PREFIX(GetVertexAttribivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5568(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5568(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26204,7 +26627,7 @@ GL_PREFIX(GetVertexAttribivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5568(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV)
@@ -26215,25 +26638,25 @@ GL_PREFIX(GetVertexAttribivNV):
GL_PREFIX(IsProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5576(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5576(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5576(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5576(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV)
@@ -26244,7 +26667,7 @@ GL_PREFIX(IsProgramNV):
GL_PREFIX(LoadProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5584(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26258,13 +26681,13 @@ GL_PREFIX(LoadProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5584(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5584(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26278,7 +26701,7 @@ GL_PREFIX(LoadProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5584(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV)
@@ -26289,7 +26712,7 @@ GL_PREFIX(LoadProgramNV):
GL_PREFIX(ProgramParameters4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5592(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26303,13 +26726,13 @@ GL_PREFIX(ProgramParameters4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5592(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5592(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26323,7 +26746,7 @@ GL_PREFIX(ProgramParameters4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5592(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV)
@@ -26334,7 +26757,7 @@ GL_PREFIX(ProgramParameters4dvNV):
GL_PREFIX(ProgramParameters4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5600(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26348,13 +26771,13 @@ GL_PREFIX(ProgramParameters4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5600(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5600(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26368,7 +26791,7 @@ GL_PREFIX(ProgramParameters4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5600(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV)
@@ -26379,7 +26802,7 @@ GL_PREFIX(ProgramParameters4fvNV):
GL_PREFIX(RequestResidentProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5608(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26389,13 +26812,13 @@ GL_PREFIX(RequestResidentProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5608(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5608(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26405,7 +26828,7 @@ GL_PREFIX(RequestResidentProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5608(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV)
@@ -26416,7 +26839,7 @@ GL_PREFIX(RequestResidentProgramsNV):
GL_PREFIX(TrackMatrixNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5616(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26430,13 +26853,13 @@ GL_PREFIX(TrackMatrixNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5616(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5616(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26450,7 +26873,7 @@ GL_PREFIX(TrackMatrixNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5616(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV)
@@ -26461,7 +26884,7 @@ GL_PREFIX(TrackMatrixNV):
GL_PREFIX(VertexAttrib1dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5624(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -26471,13 +26894,13 @@ GL_PREFIX(VertexAttrib1dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5624(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5624(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -26487,7 +26910,7 @@ GL_PREFIX(VertexAttrib1dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5624(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV)
@@ -26498,7 +26921,7 @@ GL_PREFIX(VertexAttrib1dNV):
GL_PREFIX(VertexAttrib1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5632(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26508,13 +26931,13 @@ GL_PREFIX(VertexAttrib1dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5632(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5632(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26524,7 +26947,7 @@ GL_PREFIX(VertexAttrib1dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5632(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV)
@@ -26535,7 +26958,7 @@ GL_PREFIX(VertexAttrib1dvNV):
GL_PREFIX(VertexAttrib1fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5640(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -26545,13 +26968,13 @@ GL_PREFIX(VertexAttrib1fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5640(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5640(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -26561,7 +26984,7 @@ GL_PREFIX(VertexAttrib1fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5640(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV)
@@ -26572,7 +26995,7 @@ GL_PREFIX(VertexAttrib1fNV):
GL_PREFIX(VertexAttrib1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5648(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26582,13 +27005,13 @@ GL_PREFIX(VertexAttrib1fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5648(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5648(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26598,7 +27021,7 @@ GL_PREFIX(VertexAttrib1fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5648(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV)
@@ -26609,7 +27032,7 @@ GL_PREFIX(VertexAttrib1fvNV):
GL_PREFIX(VertexAttrib1sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5656(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26619,13 +27042,13 @@ GL_PREFIX(VertexAttrib1sNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5656(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5656(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26635,7 +27058,7 @@ GL_PREFIX(VertexAttrib1sNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5656(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV)
@@ -26646,7 +27069,7 @@ GL_PREFIX(VertexAttrib1sNV):
GL_PREFIX(VertexAttrib1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5664(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26656,13 +27079,13 @@ GL_PREFIX(VertexAttrib1svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5664(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5664(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26672,7 +27095,7 @@ GL_PREFIX(VertexAttrib1svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5664(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV)
@@ -26683,7 +27106,7 @@ GL_PREFIX(VertexAttrib1svNV):
GL_PREFIX(VertexAttrib2dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5672(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -26695,13 +27118,13 @@ GL_PREFIX(VertexAttrib2dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5672(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5672(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -26713,7 +27136,7 @@ GL_PREFIX(VertexAttrib2dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5672(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV)
@@ -26724,7 +27147,7 @@ GL_PREFIX(VertexAttrib2dNV):
GL_PREFIX(VertexAttrib2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5680(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26734,13 +27157,13 @@ GL_PREFIX(VertexAttrib2dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5680(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5680(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26750,7 +27173,7 @@ GL_PREFIX(VertexAttrib2dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5680(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV)
@@ -26761,7 +27184,7 @@ GL_PREFIX(VertexAttrib2dvNV):
GL_PREFIX(VertexAttrib2fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5688(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -26773,13 +27196,13 @@ GL_PREFIX(VertexAttrib2fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5688(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5688(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -26791,7 +27214,7 @@ GL_PREFIX(VertexAttrib2fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5688(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV)
@@ -26802,7 +27225,7 @@ GL_PREFIX(VertexAttrib2fNV):
GL_PREFIX(VertexAttrib2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5696(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26812,13 +27235,13 @@ GL_PREFIX(VertexAttrib2fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5696(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5696(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26828,7 +27251,7 @@ GL_PREFIX(VertexAttrib2fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5696(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV)
@@ -26839,7 +27262,7 @@ GL_PREFIX(VertexAttrib2fvNV):
GL_PREFIX(VertexAttrib2sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5704(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26849,13 +27272,13 @@ GL_PREFIX(VertexAttrib2sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5704(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5704(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26865,7 +27288,7 @@ GL_PREFIX(VertexAttrib2sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5704(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV)
@@ -26876,7 +27299,7 @@ GL_PREFIX(VertexAttrib2sNV):
GL_PREFIX(VertexAttrib2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5712(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26886,13 +27309,13 @@ GL_PREFIX(VertexAttrib2svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5712(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5712(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26902,7 +27325,7 @@ GL_PREFIX(VertexAttrib2svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5712(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV)
@@ -26913,7 +27336,7 @@ GL_PREFIX(VertexAttrib2svNV):
GL_PREFIX(VertexAttrib3dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5720(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -26927,13 +27350,13 @@ GL_PREFIX(VertexAttrib3dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5720(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5720(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -26947,7 +27370,7 @@ GL_PREFIX(VertexAttrib3dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5720(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV)
@@ -26958,7 +27381,7 @@ GL_PREFIX(VertexAttrib3dNV):
GL_PREFIX(VertexAttrib3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5728(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26968,13 +27391,13 @@ GL_PREFIX(VertexAttrib3dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5728(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5728(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26984,7 +27407,7 @@ GL_PREFIX(VertexAttrib3dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5728(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV)
@@ -26995,7 +27418,7 @@ GL_PREFIX(VertexAttrib3dvNV):
GL_PREFIX(VertexAttrib3fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5736(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -27009,13 +27432,13 @@ GL_PREFIX(VertexAttrib3fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5736(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5736(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -27029,7 +27452,7 @@ GL_PREFIX(VertexAttrib3fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5736(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV)
@@ -27040,7 +27463,7 @@ GL_PREFIX(VertexAttrib3fNV):
GL_PREFIX(VertexAttrib3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5744(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27050,13 +27473,13 @@ GL_PREFIX(VertexAttrib3fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5744(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27066,7 +27489,7 @@ GL_PREFIX(VertexAttrib3fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV)
@@ -27077,7 +27500,7 @@ GL_PREFIX(VertexAttrib3fvNV):
GL_PREFIX(VertexAttrib3sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5752(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27091,13 +27514,13 @@ GL_PREFIX(VertexAttrib3sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5752(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5752(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27111,7 +27534,7 @@ GL_PREFIX(VertexAttrib3sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5752(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV)
@@ -27122,7 +27545,7 @@ GL_PREFIX(VertexAttrib3sNV):
GL_PREFIX(VertexAttrib3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5760(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27132,13 +27555,13 @@ GL_PREFIX(VertexAttrib3svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5760(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27148,7 +27571,7 @@ GL_PREFIX(VertexAttrib3svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV)
@@ -27159,7 +27582,7 @@ GL_PREFIX(VertexAttrib3svNV):
GL_PREFIX(VertexAttrib4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5768(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -27175,13 +27598,13 @@ GL_PREFIX(VertexAttrib4dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5768(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5768(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -27197,7 +27620,7 @@ GL_PREFIX(VertexAttrib4dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5768(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV)
@@ -27208,7 +27631,7 @@ GL_PREFIX(VertexAttrib4dNV):
GL_PREFIX(VertexAttrib4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5776(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27218,13 +27641,13 @@ GL_PREFIX(VertexAttrib4dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5776(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5776(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27234,7 +27657,7 @@ GL_PREFIX(VertexAttrib4dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5776(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV)
@@ -27245,7 +27668,7 @@ GL_PREFIX(VertexAttrib4dvNV):
GL_PREFIX(VertexAttrib4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5784(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -27261,13 +27684,13 @@ GL_PREFIX(VertexAttrib4fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5784(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5784(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -27283,7 +27706,7 @@ GL_PREFIX(VertexAttrib4fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5784(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV)
@@ -27294,7 +27717,7 @@ GL_PREFIX(VertexAttrib4fNV):
GL_PREFIX(VertexAttrib4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5792(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27304,13 +27727,13 @@ GL_PREFIX(VertexAttrib4fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5792(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27320,7 +27743,7 @@ GL_PREFIX(VertexAttrib4fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV)
@@ -27331,7 +27754,7 @@ GL_PREFIX(VertexAttrib4fvNV):
GL_PREFIX(VertexAttrib4sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5800(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27345,13 +27768,13 @@ GL_PREFIX(VertexAttrib4sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5800(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5800(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27365,7 +27788,7 @@ GL_PREFIX(VertexAttrib4sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5800(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV)
@@ -27376,7 +27799,7 @@ GL_PREFIX(VertexAttrib4sNV):
GL_PREFIX(VertexAttrib4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5808(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27386,13 +27809,13 @@ GL_PREFIX(VertexAttrib4svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5808(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5808(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27402,7 +27825,7 @@ GL_PREFIX(VertexAttrib4svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5808(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV)
@@ -27413,7 +27836,7 @@ GL_PREFIX(VertexAttrib4svNV):
GL_PREFIX(VertexAttrib4ubNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5816(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27427,13 +27850,13 @@ GL_PREFIX(VertexAttrib4ubNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5816(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5816(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27447,7 +27870,7 @@ GL_PREFIX(VertexAttrib4ubNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5816(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV)
@@ -27458,7 +27881,7 @@ GL_PREFIX(VertexAttrib4ubNV):
GL_PREFIX(VertexAttrib4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5824(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27468,13 +27891,13 @@ GL_PREFIX(VertexAttrib4ubvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5824(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5824(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27484,7 +27907,7 @@ GL_PREFIX(VertexAttrib4ubvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5824(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV)
@@ -27495,7 +27918,7 @@ GL_PREFIX(VertexAttrib4ubvNV):
GL_PREFIX(VertexAttribPointerNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5832(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27509,13 +27932,13 @@ GL_PREFIX(VertexAttribPointerNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5832(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27529,7 +27952,7 @@ GL_PREFIX(VertexAttribPointerNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV)
@@ -27540,7 +27963,7 @@ GL_PREFIX(VertexAttribPointerNV):
GL_PREFIX(VertexAttribs1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5840(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27550,13 +27973,13 @@ GL_PREFIX(VertexAttribs1dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5840(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5840(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27566,7 +27989,7 @@ GL_PREFIX(VertexAttribs1dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5840(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV)
@@ -27577,7 +28000,7 @@ GL_PREFIX(VertexAttribs1dvNV):
GL_PREFIX(VertexAttribs1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5848(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27587,13 +28010,13 @@ GL_PREFIX(VertexAttribs1fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5848(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5848(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27603,7 +28026,7 @@ GL_PREFIX(VertexAttribs1fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5848(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV)
@@ -27614,7 +28037,7 @@ GL_PREFIX(VertexAttribs1fvNV):
GL_PREFIX(VertexAttribs1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5856(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27624,13 +28047,13 @@ GL_PREFIX(VertexAttribs1svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5856(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5856(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27640,7 +28063,7 @@ GL_PREFIX(VertexAttribs1svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5856(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV)
@@ -27651,7 +28074,7 @@ GL_PREFIX(VertexAttribs1svNV):
GL_PREFIX(VertexAttribs2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5864(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27661,13 +28084,13 @@ GL_PREFIX(VertexAttribs2dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5864(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27677,7 +28100,7 @@ GL_PREFIX(VertexAttribs2dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV)
@@ -27688,7 +28111,7 @@ GL_PREFIX(VertexAttribs2dvNV):
GL_PREFIX(VertexAttribs2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5872(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27698,13 +28121,13 @@ GL_PREFIX(VertexAttribs2fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5872(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5872(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27714,7 +28137,7 @@ GL_PREFIX(VertexAttribs2fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5872(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV)
@@ -27725,7 +28148,7 @@ GL_PREFIX(VertexAttribs2fvNV):
GL_PREFIX(VertexAttribs2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5880(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27735,13 +28158,13 @@ GL_PREFIX(VertexAttribs2svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5880(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5880(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27751,7 +28174,7 @@ GL_PREFIX(VertexAttribs2svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5880(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV)
@@ -27762,7 +28185,7 @@ GL_PREFIX(VertexAttribs2svNV):
GL_PREFIX(VertexAttribs3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5888(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27772,13 +28195,13 @@ GL_PREFIX(VertexAttribs3dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5888(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27788,7 +28211,7 @@ GL_PREFIX(VertexAttribs3dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV)
@@ -27799,7 +28222,7 @@ GL_PREFIX(VertexAttribs3dvNV):
GL_PREFIX(VertexAttribs3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5896(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27809,13 +28232,13 @@ GL_PREFIX(VertexAttribs3fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5896(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27825,7 +28248,7 @@ GL_PREFIX(VertexAttribs3fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV)
@@ -27836,7 +28259,7 @@ GL_PREFIX(VertexAttribs3fvNV):
GL_PREFIX(VertexAttribs3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5904(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27846,13 +28269,13 @@ GL_PREFIX(VertexAttribs3svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5904(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5904(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27862,7 +28285,7 @@ GL_PREFIX(VertexAttribs3svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5904(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV)
@@ -27873,7 +28296,7 @@ GL_PREFIX(VertexAttribs3svNV):
GL_PREFIX(VertexAttribs4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5912(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27883,13 +28306,13 @@ GL_PREFIX(VertexAttribs4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5912(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5912(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27899,7 +28322,7 @@ GL_PREFIX(VertexAttribs4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5912(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV)
@@ -27910,7 +28333,7 @@ GL_PREFIX(VertexAttribs4dvNV):
GL_PREFIX(VertexAttribs4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5920(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27920,13 +28343,13 @@ GL_PREFIX(VertexAttribs4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5920(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5920(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27936,7 +28359,7 @@ GL_PREFIX(VertexAttribs4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5920(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV)
@@ -27947,7 +28370,7 @@ GL_PREFIX(VertexAttribs4fvNV):
GL_PREFIX(VertexAttribs4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5928(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27957,13 +28380,13 @@ GL_PREFIX(VertexAttribs4svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5928(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5928(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27973,7 +28396,7 @@ GL_PREFIX(VertexAttribs4svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5928(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV)
@@ -27984,7 +28407,7 @@ GL_PREFIX(VertexAttribs4svNV):
GL_PREFIX(VertexAttribs4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5936(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27994,13 +28417,13 @@ GL_PREFIX(VertexAttribs4ubvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5936(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5936(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28010,7 +28433,7 @@ GL_PREFIX(VertexAttribs4ubvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5936(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV)
@@ -28021,7 +28444,7 @@ GL_PREFIX(VertexAttribs4ubvNV):
GL_PREFIX(GetTexBumpParameterfvATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5944(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28031,13 +28454,13 @@ GL_PREFIX(GetTexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5944(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5944(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28047,7 +28470,7 @@ GL_PREFIX(GetTexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5944(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI)
@@ -28058,7 +28481,7 @@ GL_PREFIX(GetTexBumpParameterfvATI):
GL_PREFIX(GetTexBumpParameterivATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5952(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28068,13 +28491,13 @@ GL_PREFIX(GetTexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5952(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28084,7 +28507,7 @@ GL_PREFIX(GetTexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI)
@@ -28095,7 +28518,7 @@ GL_PREFIX(GetTexBumpParameterivATI):
GL_PREFIX(TexBumpParameterfvATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5960(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28105,13 +28528,13 @@ GL_PREFIX(TexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5960(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5960(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28121,7 +28544,7 @@ GL_PREFIX(TexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5960(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI)
@@ -28132,7 +28555,7 @@ GL_PREFIX(TexBumpParameterfvATI):
GL_PREFIX(TexBumpParameterivATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5968(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28142,13 +28565,13 @@ GL_PREFIX(TexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5968(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5968(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28158,7 +28581,7 @@ GL_PREFIX(TexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5968(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI)
@@ -28169,7 +28592,7 @@ GL_PREFIX(TexBumpParameterivATI):
GL_PREFIX(AlphaFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5976(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28187,13 +28610,13 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5976(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5976(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28211,7 +28634,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5976(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI)
@@ -28222,7 +28645,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
GL_PREFIX(AlphaFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5984(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28240,13 +28663,13 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5984(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28264,7 +28687,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI)
@@ -28275,7 +28698,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
GL_PREFIX(AlphaFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5992(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28293,13 +28716,13 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5992(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5992(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28317,7 +28740,7 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5992(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI)
@@ -28328,25 +28751,25 @@ GL_PREFIX(AlphaFragmentOp3ATI):
GL_PREFIX(BeginFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6000(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6000(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6000(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6000(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI)
@@ -28357,25 +28780,25 @@ GL_PREFIX(BeginFragmentShaderATI):
GL_PREFIX(BindFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6008(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6008(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6008(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6008(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI)
@@ -28386,7 +28809,7 @@ GL_PREFIX(BindFragmentShaderATI):
GL_PREFIX(ColorFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6016(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28404,13 +28827,13 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6016(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28428,7 +28851,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI)
@@ -28439,7 +28862,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
GL_PREFIX(ColorFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6024(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28457,13 +28880,13 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6024(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6024(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28481,7 +28904,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6024(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI)
@@ -28492,7 +28915,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
GL_PREFIX(ColorFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6032(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28510,13 +28933,13 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6032(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6032(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28534,7 +28957,7 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6032(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI)
@@ -28545,25 +28968,25 @@ GL_PREFIX(ColorFragmentOp3ATI):
GL_PREFIX(DeleteFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6040(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6040(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6040(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6040(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI)
@@ -28574,25 +28997,25 @@ GL_PREFIX(DeleteFragmentShaderATI):
GL_PREFIX(EndFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6048(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6048(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6048(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6048(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI)
@@ -28603,25 +29026,25 @@ GL_PREFIX(EndFragmentShaderATI):
GL_PREFIX(GenFragmentShadersATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6056(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6056(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6056(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6056(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI)
@@ -28632,7 +29055,7 @@ GL_PREFIX(GenFragmentShadersATI):
GL_PREFIX(PassTexCoordATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6064(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28642,13 +29065,13 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6064(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6064(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28658,7 +29081,7 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6064(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI)
@@ -28669,7 +29092,7 @@ GL_PREFIX(PassTexCoordATI):
GL_PREFIX(SampleMapATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6072(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28679,13 +29102,13 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6072(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28695,7 +29118,7 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI)
@@ -28706,7 +29129,7 @@ GL_PREFIX(SampleMapATI):
GL_PREFIX(SetFragmentShaderConstantATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6080(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28716,13 +29139,13 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6080(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28732,7 +29155,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI)
@@ -28743,7 +29166,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
GL_PREFIX(PointParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6088(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28753,13 +29176,13 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6088(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6088(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28769,7 +29192,7 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6088(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV)
@@ -28780,7 +29203,7 @@ GL_PREFIX(PointParameteriNV):
GL_PREFIX(PointParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6096(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28790,13 +29213,13 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6096(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6096(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28806,79 +29229,79 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6096(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_763)
- .type GL_PREFIX(_dispatch_stub_763), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_763))
-GL_PREFIX(_dispatch_stub_763):
+ .globl GL_PREFIX(_dispatch_stub_774)
+ .type GL_PREFIX(_dispatch_stub_774), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_774))
+GL_PREFIX(_dispatch_stub_774):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6104(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6104(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6104(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6104(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_763), .-GL_PREFIX(_dispatch_stub_763)
+ .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_764)
- .type GL_PREFIX(_dispatch_stub_764), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_764))
-GL_PREFIX(_dispatch_stub_764):
+ .globl GL_PREFIX(_dispatch_stub_775)
+ .type GL_PREFIX(_dispatch_stub_775), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_775))
+GL_PREFIX(_dispatch_stub_775):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6112(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6112(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6112(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6112(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_764), .-GL_PREFIX(_dispatch_stub_764)
+ .size GL_PREFIX(_dispatch_stub_775), .-GL_PREFIX(_dispatch_stub_775)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_765)
- .type GL_PREFIX(_dispatch_stub_765), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_765))
-GL_PREFIX(_dispatch_stub_765):
+ .globl GL_PREFIX(_dispatch_stub_776)
+ .type GL_PREFIX(_dispatch_stub_776), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_776))
+GL_PREFIX(_dispatch_stub_776):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6120(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28888,13 +29311,13 @@ GL_PREFIX(_dispatch_stub_765):
popq %rbp
popq %rsi
popq %rdi
- movq 6120(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6120(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28904,19 +29327,19 @@ GL_PREFIX(_dispatch_stub_765):
popq %rbp
popq %rsi
popq %rdi
- movq 6120(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_765), .-GL_PREFIX(_dispatch_stub_765)
+ .size GL_PREFIX(_dispatch_stub_776), .-GL_PREFIX(_dispatch_stub_776)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_766)
- .type GL_PREFIX(_dispatch_stub_766), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_766))
-GL_PREFIX(_dispatch_stub_766):
+ .globl GL_PREFIX(_dispatch_stub_777)
+ .type GL_PREFIX(_dispatch_stub_777), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_777))
+GL_PREFIX(_dispatch_stub_777):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6128(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28926,13 +29349,13 @@ GL_PREFIX(_dispatch_stub_766):
popq %rbp
popq %rsi
popq %rdi
- movq 6128(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6128(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28942,40 +29365,40 @@ GL_PREFIX(_dispatch_stub_766):
popq %rbp
popq %rsi
popq %rdi
- movq 6128(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_766), .-GL_PREFIX(_dispatch_stub_766)
+ .size GL_PREFIX(_dispatch_stub_777), .-GL_PREFIX(_dispatch_stub_777)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_767)
- .type GL_PREFIX(_dispatch_stub_767), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_767))
-GL_PREFIX(_dispatch_stub_767):
+ .globl GL_PREFIX(_dispatch_stub_778)
+ .type GL_PREFIX(_dispatch_stub_778), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_778))
+GL_PREFIX(_dispatch_stub_778):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6136(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6136(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6136(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6136(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_767), .-GL_PREFIX(_dispatch_stub_767)
+ .size GL_PREFIX(_dispatch_stub_778), .-GL_PREFIX(_dispatch_stub_778)
.p2align 4,,15
.globl GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -28983,7 +29406,7 @@ GL_PREFIX(_dispatch_stub_767):
GL_PREFIX(GetProgramNamedParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6144(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28997,13 +29420,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6144(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29017,7 +29440,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -29028,7 +29451,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
GL_PREFIX(GetProgramNamedParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6152(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29042,13 +29465,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6152(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29062,7 +29485,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV)
@@ -29073,7 +29496,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
GL_PREFIX(ProgramNamedParameter4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6160(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -29093,13 +29516,13 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6160(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6160(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -29119,7 +29542,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6160(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV)
@@ -29130,7 +29553,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
GL_PREFIX(ProgramNamedParameter4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6168(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29144,13 +29567,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6168(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6168(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29164,7 +29587,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6168(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV)
@@ -29175,7 +29598,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
GL_PREFIX(ProgramNamedParameter4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6176(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -29195,13 +29618,13 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6176(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6176(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -29221,7 +29644,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6176(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV)
@@ -29232,7 +29655,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
GL_PREFIX(ProgramNamedParameter4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6184(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29246,13 +29669,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6184(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6184(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29266,7 +29689,7 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6184(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV)
@@ -29277,25 +29700,25 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
GL_PREFIX(PrimitiveRestartIndexNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6192(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6192(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6192(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6192(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PrimitiveRestartIndexNV), .-GL_PREFIX(PrimitiveRestartIndexNV)
@@ -29306,37 +29729,37 @@ GL_PREFIX(PrimitiveRestartIndexNV):
GL_PREFIX(PrimitiveRestartNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6200(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6200(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6200(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6200(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PrimitiveRestartNV), .-GL_PREFIX(PrimitiveRestartNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_776)
- .type GL_PREFIX(_dispatch_stub_776), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_776))
-GL_PREFIX(_dispatch_stub_776):
+ .globl GL_PREFIX(_dispatch_stub_787)
+ .type GL_PREFIX(_dispatch_stub_787), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_787))
+GL_PREFIX(_dispatch_stub_787):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6208(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29346,13 +29769,13 @@ GL_PREFIX(_dispatch_stub_776):
popq %rbp
popq %rsi
popq %rdi
- movq 6208(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6208(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29362,19 +29785,19 @@ GL_PREFIX(_dispatch_stub_776):
popq %rbp
popq %rsi
popq %rdi
- movq 6208(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_776), .-GL_PREFIX(_dispatch_stub_776)
+ .size GL_PREFIX(_dispatch_stub_787), .-GL_PREFIX(_dispatch_stub_787)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_777)
- .type GL_PREFIX(_dispatch_stub_777), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_777))
-GL_PREFIX(_dispatch_stub_777):
+ .globl GL_PREFIX(_dispatch_stub_788)
+ .type GL_PREFIX(_dispatch_stub_788), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_788))
+GL_PREFIX(_dispatch_stub_788):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6216(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29384,13 +29807,13 @@ GL_PREFIX(_dispatch_stub_777):
popq %rbp
popq %rsi
popq %rdi
- movq 6216(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6216(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29400,10 +29823,10 @@ GL_PREFIX(_dispatch_stub_777):
popq %rbp
popq %rsi
popq %rdi
- movq 6216(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_777), .-GL_PREFIX(_dispatch_stub_777)
+ .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788)
.p2align 4,,15
.globl GL_PREFIX(BindFramebufferEXT)
@@ -29411,7 +29834,7 @@ GL_PREFIX(_dispatch_stub_777):
GL_PREFIX(BindFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6224(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29421,13 +29844,13 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6224(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6224(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29437,7 +29860,7 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6224(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT)
@@ -29448,7 +29871,7 @@ GL_PREFIX(BindFramebufferEXT):
GL_PREFIX(BindRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6232(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29458,13 +29881,13 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6232(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6232(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29474,7 +29897,7 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6232(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT)
@@ -29485,25 +29908,25 @@ GL_PREFIX(BindRenderbufferEXT):
GL_PREFIX(CheckFramebufferStatusEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6240(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6240(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6240(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6240(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT)
@@ -29514,7 +29937,7 @@ GL_PREFIX(CheckFramebufferStatusEXT):
GL_PREFIX(DeleteFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6248(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29524,13 +29947,13 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6248(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6248(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29540,7 +29963,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6248(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT)
@@ -29551,7 +29974,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
GL_PREFIX(DeleteRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6256(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29561,13 +29984,13 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6256(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6256(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29577,7 +30000,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6256(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT)
@@ -29588,7 +30011,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
GL_PREFIX(FramebufferRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6264(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29602,13 +30025,13 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6264(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6264(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29622,7 +30045,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6264(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT)
@@ -29633,7 +30056,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
GL_PREFIX(FramebufferTexture1DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6272(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29647,13 +30070,13 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6272(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6272(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29667,7 +30090,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6272(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT)
@@ -29678,7 +30101,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
GL_PREFIX(FramebufferTexture2DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6280(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29692,13 +30115,13 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6280(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6280(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29712,7 +30135,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6280(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT)
@@ -29723,7 +30146,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
GL_PREFIX(FramebufferTexture3DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6288(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29741,13 +30164,13 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6288(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6288(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29765,7 +30188,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6288(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT)
@@ -29776,7 +30199,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
GL_PREFIX(GenFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6296(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29786,13 +30209,13 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6296(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6296(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29802,7 +30225,7 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6296(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT)
@@ -29813,7 +30236,7 @@ GL_PREFIX(GenFramebuffersEXT):
GL_PREFIX(GenRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6304(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29823,13 +30246,13 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6304(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6304(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29839,7 +30262,7 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6304(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT)
@@ -29850,25 +30273,25 @@ GL_PREFIX(GenRenderbuffersEXT):
GL_PREFIX(GenerateMipmapEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6312(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6312(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6312(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6312(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT)
@@ -29879,7 +30302,7 @@ GL_PREFIX(GenerateMipmapEXT):
GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6320(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29893,13 +30316,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6320(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6320(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29913,7 +30336,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6320(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT)
@@ -29924,7 +30347,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
GL_PREFIX(GetRenderbufferParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6328(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29934,13 +30357,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6328(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6328(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29950,7 +30373,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6328(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT)
@@ -29961,25 +30384,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
GL_PREFIX(IsFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6336(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6336(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6336(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6336(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT)
@@ -29990,25 +30413,25 @@ GL_PREFIX(IsFramebufferEXT):
GL_PREFIX(IsRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6344(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6344(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6344(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6344(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT)
@@ -30019,7 +30442,7 @@ GL_PREFIX(IsRenderbufferEXT):
GL_PREFIX(RenderbufferStorageEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6352(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30033,13 +30456,13 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6352(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6352(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30053,19 +30476,19 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6352(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_795)
- .type GL_PREFIX(_dispatch_stub_795), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_795))
-GL_PREFIX(_dispatch_stub_795):
+ .globl GL_PREFIX(_dispatch_stub_806)
+ .type GL_PREFIX(_dispatch_stub_806), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_806))
+GL_PREFIX(_dispatch_stub_806):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6360(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30083,13 +30506,13 @@ GL_PREFIX(_dispatch_stub_795):
popq %rdx
popq %rsi
popq %rdi
- movq 6360(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6360(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30107,19 +30530,19 @@ GL_PREFIX(_dispatch_stub_795):
popq %rdx
popq %rsi
popq %rdi
- movq 6360(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_795), .-GL_PREFIX(_dispatch_stub_795)
+ .size GL_PREFIX(_dispatch_stub_806), .-GL_PREFIX(_dispatch_stub_806)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_796)
- .type GL_PREFIX(_dispatch_stub_796), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_796))
-GL_PREFIX(_dispatch_stub_796):
+ .globl GL_PREFIX(_dispatch_stub_807)
+ .type GL_PREFIX(_dispatch_stub_807), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_807))
+GL_PREFIX(_dispatch_stub_807):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6368(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30129,13 +30552,13 @@ GL_PREFIX(_dispatch_stub_796):
popq %rdx
popq %rsi
popq %rdi
- movq 6368(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6368(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30145,19 +30568,19 @@ GL_PREFIX(_dispatch_stub_796):
popq %rdx
popq %rsi
popq %rdi
- movq 6368(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_796), .-GL_PREFIX(_dispatch_stub_796)
+ .size GL_PREFIX(_dispatch_stub_807), .-GL_PREFIX(_dispatch_stub_807)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_797)
- .type GL_PREFIX(_dispatch_stub_797), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_797))
-GL_PREFIX(_dispatch_stub_797):
+ .globl GL_PREFIX(_dispatch_stub_808)
+ .type GL_PREFIX(_dispatch_stub_808), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_808))
+GL_PREFIX(_dispatch_stub_808):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6376(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30167,13 +30590,13 @@ GL_PREFIX(_dispatch_stub_797):
popq %rdx
popq %rsi
popq %rdi
- movq 6376(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6376(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30183,10 +30606,10 @@ GL_PREFIX(_dispatch_stub_797):
popq %rdx
popq %rsi
popq %rdi
- movq 6376(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_797), .-GL_PREFIX(_dispatch_stub_797)
+ .size GL_PREFIX(_dispatch_stub_808), .-GL_PREFIX(_dispatch_stub_808)
.p2align 4,,15
.globl GL_PREFIX(BindFragDataLocationEXT)
@@ -30194,7 +30617,7 @@ GL_PREFIX(_dispatch_stub_797):
GL_PREFIX(BindFragDataLocationEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6384(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30204,13 +30627,13 @@ GL_PREFIX(BindFragDataLocationEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6384(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6384(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30220,7 +30643,7 @@ GL_PREFIX(BindFragDataLocationEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6384(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFragDataLocationEXT), .-GL_PREFIX(BindFragDataLocationEXT)
@@ -30231,7 +30654,7 @@ GL_PREFIX(BindFragDataLocationEXT):
GL_PREFIX(GetFragDataLocationEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6392(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30241,13 +30664,13 @@ GL_PREFIX(GetFragDataLocationEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6392(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6392(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30257,7 +30680,7 @@ GL_PREFIX(GetFragDataLocationEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6392(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFragDataLocationEXT), .-GL_PREFIX(GetFragDataLocationEXT)
@@ -30268,7 +30691,7 @@ GL_PREFIX(GetFragDataLocationEXT):
GL_PREFIX(GetUniformuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6400(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30278,13 +30701,13 @@ GL_PREFIX(GetUniformuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6400(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6400(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30294,7 +30717,7 @@ GL_PREFIX(GetUniformuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6400(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetUniformuivEXT), .-GL_PREFIX(GetUniformuivEXT)
@@ -30305,7 +30728,7 @@ GL_PREFIX(GetUniformuivEXT):
GL_PREFIX(GetVertexAttribIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6408(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30315,13 +30738,13 @@ GL_PREFIX(GetVertexAttribIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6408(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6408(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30331,7 +30754,7 @@ GL_PREFIX(GetVertexAttribIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6408(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribIivEXT), .-GL_PREFIX(GetVertexAttribIivEXT)
@@ -30342,7 +30765,7 @@ GL_PREFIX(GetVertexAttribIivEXT):
GL_PREFIX(GetVertexAttribIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6416(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30352,13 +30775,13 @@ GL_PREFIX(GetVertexAttribIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6416(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6416(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30368,7 +30791,7 @@ GL_PREFIX(GetVertexAttribIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6416(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribIuivEXT), .-GL_PREFIX(GetVertexAttribIuivEXT)
@@ -30379,7 +30802,7 @@ GL_PREFIX(GetVertexAttribIuivEXT):
GL_PREFIX(Uniform1uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6424(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30389,13 +30812,13 @@ GL_PREFIX(Uniform1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6424(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6424(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30405,7 +30828,7 @@ GL_PREFIX(Uniform1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6424(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1uiEXT), .-GL_PREFIX(Uniform1uiEXT)
@@ -30416,7 +30839,7 @@ GL_PREFIX(Uniform1uiEXT):
GL_PREFIX(Uniform1uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6432(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30426,13 +30849,13 @@ GL_PREFIX(Uniform1uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6432(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6432(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30442,7 +30865,7 @@ GL_PREFIX(Uniform1uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6432(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1uivEXT), .-GL_PREFIX(Uniform1uivEXT)
@@ -30453,7 +30876,7 @@ GL_PREFIX(Uniform1uivEXT):
GL_PREFIX(Uniform2uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6440(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30463,13 +30886,13 @@ GL_PREFIX(Uniform2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6440(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6440(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30479,7 +30902,7 @@ GL_PREFIX(Uniform2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6440(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2uiEXT), .-GL_PREFIX(Uniform2uiEXT)
@@ -30490,7 +30913,7 @@ GL_PREFIX(Uniform2uiEXT):
GL_PREFIX(Uniform2uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6448(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30500,13 +30923,13 @@ GL_PREFIX(Uniform2uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6448(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6448(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30516,7 +30939,7 @@ GL_PREFIX(Uniform2uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6448(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2uivEXT), .-GL_PREFIX(Uniform2uivEXT)
@@ -30527,7 +30950,7 @@ GL_PREFIX(Uniform2uivEXT):
GL_PREFIX(Uniform3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6456(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30541,13 +30964,13 @@ GL_PREFIX(Uniform3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6456(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6456(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30561,7 +30984,7 @@ GL_PREFIX(Uniform3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6456(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3uiEXT), .-GL_PREFIX(Uniform3uiEXT)
@@ -30572,7 +30995,7 @@ GL_PREFIX(Uniform3uiEXT):
GL_PREFIX(Uniform3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6464(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30582,13 +31005,13 @@ GL_PREFIX(Uniform3uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6464(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6464(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30598,7 +31021,7 @@ GL_PREFIX(Uniform3uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6464(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3uivEXT), .-GL_PREFIX(Uniform3uivEXT)
@@ -30609,7 +31032,7 @@ GL_PREFIX(Uniform3uivEXT):
GL_PREFIX(Uniform4uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6472(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30623,13 +31046,13 @@ GL_PREFIX(Uniform4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6472(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6472(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30643,7 +31066,7 @@ GL_PREFIX(Uniform4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6472(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4uiEXT), .-GL_PREFIX(Uniform4uiEXT)
@@ -30654,7 +31077,7 @@ GL_PREFIX(Uniform4uiEXT):
GL_PREFIX(Uniform4uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6480(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30664,13 +31087,13 @@ GL_PREFIX(Uniform4uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6480(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6480(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30680,7 +31103,7 @@ GL_PREFIX(Uniform4uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6480(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4uivEXT), .-GL_PREFIX(Uniform4uivEXT)
@@ -30691,7 +31114,7 @@ GL_PREFIX(Uniform4uivEXT):
GL_PREFIX(VertexAttribI1iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6488(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30701,13 +31124,13 @@ GL_PREFIX(VertexAttribI1iEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6488(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6488(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30717,7 +31140,7 @@ GL_PREFIX(VertexAttribI1iEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6488(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1iEXT), .-GL_PREFIX(VertexAttribI1iEXT)
@@ -30728,7 +31151,7 @@ GL_PREFIX(VertexAttribI1iEXT):
GL_PREFIX(VertexAttribI1ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6496(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30738,13 +31161,13 @@ GL_PREFIX(VertexAttribI1ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6496(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6496(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30754,7 +31177,7 @@ GL_PREFIX(VertexAttribI1ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6496(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1ivEXT), .-GL_PREFIX(VertexAttribI1ivEXT)
@@ -30765,7 +31188,7 @@ GL_PREFIX(VertexAttribI1ivEXT):
GL_PREFIX(VertexAttribI1uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6504(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30775,13 +31198,13 @@ GL_PREFIX(VertexAttribI1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6504(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6504(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30791,7 +31214,7 @@ GL_PREFIX(VertexAttribI1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6504(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1uiEXT), .-GL_PREFIX(VertexAttribI1uiEXT)
@@ -30802,7 +31225,7 @@ GL_PREFIX(VertexAttribI1uiEXT):
GL_PREFIX(VertexAttribI1uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6512(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30812,13 +31235,13 @@ GL_PREFIX(VertexAttribI1uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6512(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6512(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30828,7 +31251,7 @@ GL_PREFIX(VertexAttribI1uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6512(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1uivEXT), .-GL_PREFIX(VertexAttribI1uivEXT)
@@ -30839,7 +31262,7 @@ GL_PREFIX(VertexAttribI1uivEXT):
GL_PREFIX(VertexAttribI2iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6520(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30849,13 +31272,13 @@ GL_PREFIX(VertexAttribI2iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6520(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6520(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30865,7 +31288,7 @@ GL_PREFIX(VertexAttribI2iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6520(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2iEXT), .-GL_PREFIX(VertexAttribI2iEXT)
@@ -30876,7 +31299,7 @@ GL_PREFIX(VertexAttribI2iEXT):
GL_PREFIX(VertexAttribI2ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6528(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30886,13 +31309,13 @@ GL_PREFIX(VertexAttribI2ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6528(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6528(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30902,7 +31325,7 @@ GL_PREFIX(VertexAttribI2ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6528(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2ivEXT), .-GL_PREFIX(VertexAttribI2ivEXT)
@@ -30913,7 +31336,7 @@ GL_PREFIX(VertexAttribI2ivEXT):
GL_PREFIX(VertexAttribI2uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6536(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30923,13 +31346,13 @@ GL_PREFIX(VertexAttribI2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6536(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6536(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30939,7 +31362,7 @@ GL_PREFIX(VertexAttribI2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6536(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2uiEXT), .-GL_PREFIX(VertexAttribI2uiEXT)
@@ -30950,7 +31373,7 @@ GL_PREFIX(VertexAttribI2uiEXT):
GL_PREFIX(VertexAttribI2uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6544(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30960,13 +31383,13 @@ GL_PREFIX(VertexAttribI2uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6544(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6544(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30976,7 +31399,7 @@ GL_PREFIX(VertexAttribI2uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6544(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2uivEXT), .-GL_PREFIX(VertexAttribI2uivEXT)
@@ -30987,7 +31410,7 @@ GL_PREFIX(VertexAttribI2uivEXT):
GL_PREFIX(VertexAttribI3iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6552(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31001,13 +31424,13 @@ GL_PREFIX(VertexAttribI3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6552(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6552(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31021,7 +31444,7 @@ GL_PREFIX(VertexAttribI3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6552(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3iEXT), .-GL_PREFIX(VertexAttribI3iEXT)
@@ -31032,7 +31455,7 @@ GL_PREFIX(VertexAttribI3iEXT):
GL_PREFIX(VertexAttribI3ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6560(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31042,13 +31465,13 @@ GL_PREFIX(VertexAttribI3ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6560(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6560(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31058,7 +31481,7 @@ GL_PREFIX(VertexAttribI3ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6560(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3ivEXT), .-GL_PREFIX(VertexAttribI3ivEXT)
@@ -31069,7 +31492,7 @@ GL_PREFIX(VertexAttribI3ivEXT):
GL_PREFIX(VertexAttribI3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6568(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31083,13 +31506,13 @@ GL_PREFIX(VertexAttribI3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6568(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6568(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31103,7 +31526,7 @@ GL_PREFIX(VertexAttribI3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6568(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3uiEXT), .-GL_PREFIX(VertexAttribI3uiEXT)
@@ -31114,7 +31537,7 @@ GL_PREFIX(VertexAttribI3uiEXT):
GL_PREFIX(VertexAttribI3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6576(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31124,13 +31547,13 @@ GL_PREFIX(VertexAttribI3uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6576(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6576(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31140,7 +31563,7 @@ GL_PREFIX(VertexAttribI3uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6576(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3uivEXT), .-GL_PREFIX(VertexAttribI3uivEXT)
@@ -31151,7 +31574,7 @@ GL_PREFIX(VertexAttribI3uivEXT):
GL_PREFIX(VertexAttribI4bvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6584(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31161,13 +31584,13 @@ GL_PREFIX(VertexAttribI4bvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6584(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6584(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31177,7 +31600,7 @@ GL_PREFIX(VertexAttribI4bvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6584(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4bvEXT), .-GL_PREFIX(VertexAttribI4bvEXT)
@@ -31188,7 +31611,7 @@ GL_PREFIX(VertexAttribI4bvEXT):
GL_PREFIX(VertexAttribI4iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6592(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31202,13 +31625,13 @@ GL_PREFIX(VertexAttribI4iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6592(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6592(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31222,7 +31645,7 @@ GL_PREFIX(VertexAttribI4iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6592(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4iEXT), .-GL_PREFIX(VertexAttribI4iEXT)
@@ -31233,7 +31656,7 @@ GL_PREFIX(VertexAttribI4iEXT):
GL_PREFIX(VertexAttribI4ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6600(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31243,13 +31666,13 @@ GL_PREFIX(VertexAttribI4ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6600(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6600(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31259,7 +31682,7 @@ GL_PREFIX(VertexAttribI4ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6600(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4ivEXT), .-GL_PREFIX(VertexAttribI4ivEXT)
@@ -31270,7 +31693,7 @@ GL_PREFIX(VertexAttribI4ivEXT):
GL_PREFIX(VertexAttribI4svEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6608(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31280,13 +31703,13 @@ GL_PREFIX(VertexAttribI4svEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6608(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6608(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31296,7 +31719,7 @@ GL_PREFIX(VertexAttribI4svEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6608(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4svEXT), .-GL_PREFIX(VertexAttribI4svEXT)
@@ -31307,7 +31730,7 @@ GL_PREFIX(VertexAttribI4svEXT):
GL_PREFIX(VertexAttribI4ubvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6616(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31317,13 +31740,13 @@ GL_PREFIX(VertexAttribI4ubvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6616(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6616(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31333,7 +31756,7 @@ GL_PREFIX(VertexAttribI4ubvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6616(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4ubvEXT), .-GL_PREFIX(VertexAttribI4ubvEXT)
@@ -31344,7 +31767,7 @@ GL_PREFIX(VertexAttribI4ubvEXT):
GL_PREFIX(VertexAttribI4uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6624(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31358,13 +31781,13 @@ GL_PREFIX(VertexAttribI4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6624(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6624(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31378,7 +31801,7 @@ GL_PREFIX(VertexAttribI4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6624(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4uiEXT), .-GL_PREFIX(VertexAttribI4uiEXT)
@@ -31389,7 +31812,7 @@ GL_PREFIX(VertexAttribI4uiEXT):
GL_PREFIX(VertexAttribI4uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6632(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31399,13 +31822,13 @@ GL_PREFIX(VertexAttribI4uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6632(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6632(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31415,7 +31838,7 @@ GL_PREFIX(VertexAttribI4uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6632(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4uivEXT), .-GL_PREFIX(VertexAttribI4uivEXT)
@@ -31426,7 +31849,7 @@ GL_PREFIX(VertexAttribI4uivEXT):
GL_PREFIX(VertexAttribI4usvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6640(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31436,13 +31859,13 @@ GL_PREFIX(VertexAttribI4usvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6640(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6640(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31452,7 +31875,7 @@ GL_PREFIX(VertexAttribI4usvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6640(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4usvEXT), .-GL_PREFIX(VertexAttribI4usvEXT)
@@ -31463,7 +31886,7 @@ GL_PREFIX(VertexAttribI4usvEXT):
GL_PREFIX(VertexAttribIPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6648(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31477,13 +31900,13 @@ GL_PREFIX(VertexAttribIPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6648(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6648(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31497,7 +31920,7 @@ GL_PREFIX(VertexAttribIPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6648(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribIPointerEXT), .-GL_PREFIX(VertexAttribIPointerEXT)
@@ -31508,7 +31931,7 @@ GL_PREFIX(VertexAttribIPointerEXT):
GL_PREFIX(FramebufferTextureLayerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6656(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31522,13 +31945,13 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6656(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6656(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31542,7 +31965,7 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6656(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
@@ -31553,7 +31976,7 @@ GL_PREFIX(FramebufferTextureLayerEXT):
GL_PREFIX(ColorMaskIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6664(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31567,13 +31990,13 @@ GL_PREFIX(ColorMaskIndexedEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6664(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6664(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31587,7 +32010,7 @@ GL_PREFIX(ColorMaskIndexedEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6664(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT)
@@ -31598,7 +32021,7 @@ GL_PREFIX(ColorMaskIndexedEXT):
GL_PREFIX(DisableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6672(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31608,13 +32031,13 @@ GL_PREFIX(DisableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6672(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6672(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31624,7 +32047,7 @@ GL_PREFIX(DisableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6672(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT)
@@ -31635,7 +32058,7 @@ GL_PREFIX(DisableIndexedEXT):
GL_PREFIX(EnableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6680(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31645,13 +32068,13 @@ GL_PREFIX(EnableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6680(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6680(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31661,7 +32084,7 @@ GL_PREFIX(EnableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6680(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT)
@@ -31672,7 +32095,7 @@ GL_PREFIX(EnableIndexedEXT):
GL_PREFIX(GetBooleanIndexedvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6688(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31682,13 +32105,13 @@ GL_PREFIX(GetBooleanIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6688(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6688(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31698,7 +32121,7 @@ GL_PREFIX(GetBooleanIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6688(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT)
@@ -31709,7 +32132,7 @@ GL_PREFIX(GetBooleanIndexedvEXT):
GL_PREFIX(GetIntegerIndexedvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6696(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31719,13 +32142,13 @@ GL_PREFIX(GetIntegerIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6696(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6696(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31735,7 +32158,7 @@ GL_PREFIX(GetIntegerIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6696(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT)
@@ -31746,7 +32169,7 @@ GL_PREFIX(GetIntegerIndexedvEXT):
GL_PREFIX(IsEnabledIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6704(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31756,13 +32179,13 @@ GL_PREFIX(IsEnabledIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6704(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6704(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31772,7 +32195,7 @@ GL_PREFIX(IsEnabledIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6704(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT)
@@ -31783,7 +32206,7 @@ GL_PREFIX(IsEnabledIndexedEXT):
GL_PREFIX(ClearColorIiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6712(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31797,13 +32220,13 @@ GL_PREFIX(ClearColorIiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6712(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6712(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31817,7 +32240,7 @@ GL_PREFIX(ClearColorIiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6712(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearColorIiEXT), .-GL_PREFIX(ClearColorIiEXT)
@@ -31828,7 +32251,7 @@ GL_PREFIX(ClearColorIiEXT):
GL_PREFIX(ClearColorIuiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6720(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31842,13 +32265,13 @@ GL_PREFIX(ClearColorIuiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6720(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6720(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31862,7 +32285,7 @@ GL_PREFIX(ClearColorIuiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6720(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearColorIuiEXT), .-GL_PREFIX(ClearColorIuiEXT)
@@ -31873,7 +32296,7 @@ GL_PREFIX(ClearColorIuiEXT):
GL_PREFIX(GetTexParameterIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6728(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31883,13 +32306,13 @@ GL_PREFIX(GetTexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6728(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6728(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31899,7 +32322,7 @@ GL_PREFIX(GetTexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6728(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexParameterIivEXT), .-GL_PREFIX(GetTexParameterIivEXT)
@@ -31910,7 +32333,7 @@ GL_PREFIX(GetTexParameterIivEXT):
GL_PREFIX(GetTexParameterIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6736(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31920,13 +32343,13 @@ GL_PREFIX(GetTexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6736(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6736(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31936,7 +32359,7 @@ GL_PREFIX(GetTexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6736(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexParameterIuivEXT), .-GL_PREFIX(GetTexParameterIuivEXT)
@@ -31947,7 +32370,7 @@ GL_PREFIX(GetTexParameterIuivEXT):
GL_PREFIX(TexParameterIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6744(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31957,13 +32380,13 @@ GL_PREFIX(TexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6744(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6744(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31973,7 +32396,7 @@ GL_PREFIX(TexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6744(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexParameterIivEXT), .-GL_PREFIX(TexParameterIivEXT)
@@ -31984,7 +32407,7 @@ GL_PREFIX(TexParameterIivEXT):
GL_PREFIX(TexParameterIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6752(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31994,13 +32417,13 @@ GL_PREFIX(TexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6752(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6752(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32010,7 +32433,7 @@ GL_PREFIX(TexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6752(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexParameterIuivEXT), .-GL_PREFIX(TexParameterIuivEXT)
@@ -32021,7 +32444,7 @@ GL_PREFIX(TexParameterIuivEXT):
GL_PREFIX(BeginConditionalRenderNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6760(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32031,13 +32454,13 @@ GL_PREFIX(BeginConditionalRenderNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6760(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6760(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32047,7 +32470,7 @@ GL_PREFIX(BeginConditionalRenderNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6760(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV)
@@ -32058,25 +32481,25 @@ GL_PREFIX(BeginConditionalRenderNV):
GL_PREFIX(EndConditionalRenderNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6768(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6768(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6768(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6768(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV)
@@ -32087,25 +32510,25 @@ GL_PREFIX(EndConditionalRenderNV):
GL_PREFIX(BeginTransformFeedbackEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6776(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6776(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6776(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6776(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginTransformFeedbackEXT), .-GL_PREFIX(BeginTransformFeedbackEXT)
@@ -32116,7 +32539,7 @@ GL_PREFIX(BeginTransformFeedbackEXT):
GL_PREFIX(BindBufferBaseEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6784(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32126,13 +32549,13 @@ GL_PREFIX(BindBufferBaseEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6784(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6784(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32142,7 +32565,7 @@ GL_PREFIX(BindBufferBaseEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6784(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferBaseEXT), .-GL_PREFIX(BindBufferBaseEXT)
@@ -32153,7 +32576,7 @@ GL_PREFIX(BindBufferBaseEXT):
GL_PREFIX(BindBufferOffsetEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6792(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32167,13 +32590,13 @@ GL_PREFIX(BindBufferOffsetEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6792(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6792(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32187,7 +32610,7 @@ GL_PREFIX(BindBufferOffsetEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6792(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferOffsetEXT), .-GL_PREFIX(BindBufferOffsetEXT)
@@ -32198,7 +32621,7 @@ GL_PREFIX(BindBufferOffsetEXT):
GL_PREFIX(BindBufferRangeEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6800(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32212,13 +32635,13 @@ GL_PREFIX(BindBufferRangeEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6800(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6800(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32232,7 +32655,7 @@ GL_PREFIX(BindBufferRangeEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6800(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferRangeEXT), .-GL_PREFIX(BindBufferRangeEXT)
@@ -32243,25 +32666,25 @@ GL_PREFIX(BindBufferRangeEXT):
GL_PREFIX(EndTransformFeedbackEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6808(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6808(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6808(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6808(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndTransformFeedbackEXT), .-GL_PREFIX(EndTransformFeedbackEXT)
@@ -32272,7 +32695,7 @@ GL_PREFIX(EndTransformFeedbackEXT):
GL_PREFIX(GetTransformFeedbackVaryingEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6816(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32290,13 +32713,13 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6816(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6816(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32314,7 +32737,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6816(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTransformFeedbackVaryingEXT), .-GL_PREFIX(GetTransformFeedbackVaryingEXT)
@@ -32325,7 +32748,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
GL_PREFIX(TransformFeedbackVaryingsEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6824(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32339,13 +32762,13 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6824(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6824(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32359,7 +32782,7 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6824(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TransformFeedbackVaryingsEXT), .-GL_PREFIX(TransformFeedbackVaryingsEXT)
@@ -32370,37 +32793,37 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
GL_PREFIX(ProvokingVertexEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6832(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6832(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6832(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6832(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_855)
- .type GL_PREFIX(_dispatch_stub_855), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_855))
-GL_PREFIX(_dispatch_stub_855):
+ .globl GL_PREFIX(_dispatch_stub_866)
+ .type GL_PREFIX(_dispatch_stub_866), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_866))
+GL_PREFIX(_dispatch_stub_866):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6840(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32410,13 +32833,13 @@ GL_PREFIX(_dispatch_stub_855):
popq %rdx
popq %rsi
popq %rdi
- movq 6840(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6840(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32426,19 +32849,19 @@ GL_PREFIX(_dispatch_stub_855):
popq %rdx
popq %rsi
popq %rdi
- movq 6840(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_855), .-GL_PREFIX(_dispatch_stub_855)
+ .size GL_PREFIX(_dispatch_stub_866), .-GL_PREFIX(_dispatch_stub_866)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_856)
- .type GL_PREFIX(_dispatch_stub_856), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_856))
-GL_PREFIX(_dispatch_stub_856):
+ .globl GL_PREFIX(_dispatch_stub_867)
+ .type GL_PREFIX(_dispatch_stub_867), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_867))
+GL_PREFIX(_dispatch_stub_867):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6848(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32448,13 +32871,13 @@ GL_PREFIX(_dispatch_stub_856):
popq %rdx
popq %rsi
popq %rdi
- movq 6848(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6848(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32464,10 +32887,10 @@ GL_PREFIX(_dispatch_stub_856):
popq %rdx
popq %rsi
popq %rdi
- movq 6848(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_856), .-GL_PREFIX(_dispatch_stub_856)
+ .size GL_PREFIX(_dispatch_stub_867), .-GL_PREFIX(_dispatch_stub_867)
.p2align 4,,15
.globl GL_PREFIX(GetObjectParameterivAPPLE)
@@ -32475,7 +32898,7 @@ GL_PREFIX(_dispatch_stub_856):
GL_PREFIX(GetObjectParameterivAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6856(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32489,13 +32912,13 @@ GL_PREFIX(GetObjectParameterivAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6856(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6856(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32509,7 +32932,7 @@ GL_PREFIX(GetObjectParameterivAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6856(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetObjectParameterivAPPLE), .-GL_PREFIX(GetObjectParameterivAPPLE)
@@ -32520,7 +32943,7 @@ GL_PREFIX(GetObjectParameterivAPPLE):
GL_PREFIX(ObjectPurgeableAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6864(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32530,13 +32953,13 @@ GL_PREFIX(ObjectPurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6864(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6864(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32546,7 +32969,7 @@ GL_PREFIX(ObjectPurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6864(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ObjectPurgeableAPPLE), .-GL_PREFIX(ObjectPurgeableAPPLE)
@@ -32557,7 +32980,7 @@ GL_PREFIX(ObjectPurgeableAPPLE):
GL_PREFIX(ObjectUnpurgeableAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6872(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32567,13 +32990,13 @@ GL_PREFIX(ObjectUnpurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6872(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6872(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32583,7 +33006,7 @@ GL_PREFIX(ObjectUnpurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6872(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ObjectUnpurgeableAPPLE), .-GL_PREFIX(ObjectUnpurgeableAPPLE)
@@ -32594,25 +33017,25 @@ GL_PREFIX(ObjectUnpurgeableAPPLE):
GL_PREFIX(ActiveProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6880(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6880(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6880(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6880(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ActiveProgramEXT), .-GL_PREFIX(ActiveProgramEXT)
@@ -32623,7 +33046,7 @@ GL_PREFIX(ActiveProgramEXT):
GL_PREFIX(CreateShaderProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6888(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32633,13 +33056,13 @@ GL_PREFIX(CreateShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6888(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6888(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32649,7 +33072,7 @@ GL_PREFIX(CreateShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6888(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CreateShaderProgramEXT), .-GL_PREFIX(CreateShaderProgramEXT)
@@ -32660,7 +33083,7 @@ GL_PREFIX(CreateShaderProgramEXT):
GL_PREFIX(UseShaderProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6896(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32670,13 +33093,13 @@ GL_PREFIX(UseShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6896(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6896(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32686,19 +33109,19 @@ GL_PREFIX(UseShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6896(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UseShaderProgramEXT), .-GL_PREFIX(UseShaderProgramEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_863)
- .type GL_PREFIX(_dispatch_stub_863), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_863))
-GL_PREFIX(_dispatch_stub_863):
+ .globl GL_PREFIX(_dispatch_stub_874)
+ .type GL_PREFIX(_dispatch_stub_874), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_874))
+GL_PREFIX(_dispatch_stub_874):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6904(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32712,13 +33135,13 @@ GL_PREFIX(_dispatch_stub_863):
popq %rdx
popq %rsi
popq %rdi
- movq 6904(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6904(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32732,19 +33155,19 @@ GL_PREFIX(_dispatch_stub_863):
popq %rdx
popq %rsi
popq %rdi
- movq 6904(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_863), .-GL_PREFIX(_dispatch_stub_863)
+ .size GL_PREFIX(_dispatch_stub_874), .-GL_PREFIX(_dispatch_stub_874)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_864)
- .type GL_PREFIX(_dispatch_stub_864), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_864))
-GL_PREFIX(_dispatch_stub_864):
+ .globl GL_PREFIX(_dispatch_stub_875)
+ .type GL_PREFIX(_dispatch_stub_875), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_875))
+GL_PREFIX(_dispatch_stub_875):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6912(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32758,13 +33181,13 @@ GL_PREFIX(_dispatch_stub_864):
popq %rdx
popq %rsi
popq %rdi
- movq 6912(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6912(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32778,19 +33201,19 @@ GL_PREFIX(_dispatch_stub_864):
popq %rdx
popq %rsi
popq %rdi
- movq 6912(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_864), .-GL_PREFIX(_dispatch_stub_864)
+ .size GL_PREFIX(_dispatch_stub_875), .-GL_PREFIX(_dispatch_stub_875)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_865)
- .type GL_PREFIX(_dispatch_stub_865), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_865))
-GL_PREFIX(_dispatch_stub_865):
+ .globl GL_PREFIX(_dispatch_stub_876)
+ .type GL_PREFIX(_dispatch_stub_876), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_876))
+GL_PREFIX(_dispatch_stub_876):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6920(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32804,13 +33227,13 @@ GL_PREFIX(_dispatch_stub_865):
popq %rdx
popq %rsi
popq %rdi
- movq 6920(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6920(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32824,19 +33247,19 @@ GL_PREFIX(_dispatch_stub_865):
popq %rdx
popq %rsi
popq %rdi
- movq 6920(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_865), .-GL_PREFIX(_dispatch_stub_865)
+ .size GL_PREFIX(_dispatch_stub_876), .-GL_PREFIX(_dispatch_stub_876)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_866)
- .type GL_PREFIX(_dispatch_stub_866), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_866))
-GL_PREFIX(_dispatch_stub_866):
+ .globl GL_PREFIX(_dispatch_stub_877)
+ .type GL_PREFIX(_dispatch_stub_877), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_877))
+GL_PREFIX(_dispatch_stub_877):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6928(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32846,13 +33269,13 @@ GL_PREFIX(_dispatch_stub_866):
popq %rdx
popq %rsi
popq %rdi
- movq 6928(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6928(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32862,19 +33285,19 @@ GL_PREFIX(_dispatch_stub_866):
popq %rdx
popq %rsi
popq %rdi
- movq 6928(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_866), .-GL_PREFIX(_dispatch_stub_866)
+ .size GL_PREFIX(_dispatch_stub_877), .-GL_PREFIX(_dispatch_stub_877)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_867)
- .type GL_PREFIX(_dispatch_stub_867), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_867))
-GL_PREFIX(_dispatch_stub_867):
+ .globl GL_PREFIX(_dispatch_stub_878)
+ .type GL_PREFIX(_dispatch_stub_878), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_878))
+GL_PREFIX(_dispatch_stub_878):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6936(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32884,13 +33307,13 @@ GL_PREFIX(_dispatch_stub_867):
popq %rdx
popq %rsi
popq %rdi
- movq 6936(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6936(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32900,10 +33323,10 @@ GL_PREFIX(_dispatch_stub_867):
popq %rdx
popq %rsi
popq %rdi
- movq 6936(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_867), .-GL_PREFIX(_dispatch_stub_867)
+ .size GL_PREFIX(_dispatch_stub_878), .-GL_PREFIX(_dispatch_stub_878)
.p2align 4,,15
.globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
@@ -32911,7 +33334,7 @@ GL_PREFIX(_dispatch_stub_867):
GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6944(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32921,13 +33344,13 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
popq %rbp
popq %rsi
popq %rdi
- movq 6944(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6944(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32937,7 +33360,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
popq %rbp
popq %rsi
popq %rdi
- movq 6944(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
@@ -32948,7 +33371,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
GL_PREFIX(EGLImageTargetTexture2DOES):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6952(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32958,13 +33381,13 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
popq %rbp
popq %rsi
popq %rdi
- movq 6952(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6952(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32974,7 +33397,7 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
popq %rbp
popq %rsi
popq %rdi
- movq 6952(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES)
@@ -33052,10 +33475,6 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
.globl GL_PREFIX(MultiTexCoord4iv) ; .set GL_PREFIX(MultiTexCoord4iv), GL_PREFIX(MultiTexCoord4ivARB)
.globl GL_PREFIX(MultiTexCoord4s) ; .set GL_PREFIX(MultiTexCoord4s), GL_PREFIX(MultiTexCoord4sARB)
.globl GL_PREFIX(MultiTexCoord4sv) ; .set GL_PREFIX(MultiTexCoord4sv), GL_PREFIX(MultiTexCoord4svARB)
- .globl GL_PREFIX(DrawArraysInstancedARB) ; .set GL_PREFIX(DrawArraysInstancedARB), GL_PREFIX(DrawArraysInstanced)
- .globl GL_PREFIX(DrawArraysInstancedEXT) ; .set GL_PREFIX(DrawArraysInstancedEXT), GL_PREFIX(DrawArraysInstanced)
- .globl GL_PREFIX(DrawElementsInstancedARB) ; .set GL_PREFIX(DrawElementsInstancedARB), GL_PREFIX(DrawElementsInstanced)
- .globl GL_PREFIX(DrawElementsInstancedEXT) ; .set GL_PREFIX(DrawElementsInstancedEXT), GL_PREFIX(DrawElementsInstanced)
.globl GL_PREFIX(LoadTransposeMatrixd) ; .set GL_PREFIX(LoadTransposeMatrixd), GL_PREFIX(LoadTransposeMatrixdARB)
.globl GL_PREFIX(LoadTransposeMatrixf) ; .set GL_PREFIX(LoadTransposeMatrixf), GL_PREFIX(LoadTransposeMatrixfARB)
.globl GL_PREFIX(MultTransposeMatrixd) ; .set GL_PREFIX(MultTransposeMatrixd), GL_PREFIX(MultTransposeMatrixdARB)
@@ -33167,6 +33586,10 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
.globl GL_PREFIX(GetAttribLocation) ; .set GL_PREFIX(GetAttribLocation), GL_PREFIX(GetAttribLocationARB)
.globl GL_PREFIX(DrawBuffers) ; .set GL_PREFIX(DrawBuffers), GL_PREFIX(DrawBuffersARB)
.globl GL_PREFIX(DrawBuffersATI) ; .set GL_PREFIX(DrawBuffersATI), GL_PREFIX(DrawBuffersARB)
+ .globl GL_PREFIX(DrawArraysInstancedEXT) ; .set GL_PREFIX(DrawArraysInstancedEXT), GL_PREFIX(DrawArraysInstancedARB)
+ .globl GL_PREFIX(DrawArraysInstanced) ; .set GL_PREFIX(DrawArraysInstanced), GL_PREFIX(DrawArraysInstancedARB)
+ .globl GL_PREFIX(DrawElementsInstancedEXT) ; .set GL_PREFIX(DrawElementsInstancedEXT), GL_PREFIX(DrawElementsInstancedARB)
+ .globl GL_PREFIX(DrawElementsInstanced) ; .set GL_PREFIX(DrawElementsInstanced), GL_PREFIX(DrawElementsInstancedARB)
.globl GL_PREFIX(RenderbufferStorageMultisampleEXT) ; .set GL_PREFIX(RenderbufferStorageMultisampleEXT), GL_PREFIX(RenderbufferStorageMultisample)
.globl GL_PREFIX(PointParameterf) ; .set GL_PREFIX(PointParameterf), GL_PREFIX(PointParameterfEXT)
.globl GL_PREFIX(PointParameterfARB) ; .set GL_PREFIX(PointParameterfARB), GL_PREFIX(PointParameterfEXT)
@@ -33237,9 +33660,10 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
.globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV)
.globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV)
.globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV)
- .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_765)
- .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_767)
- .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_777)
+ .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_776)
+ .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_778)
+ .globl GL_PREFIX(PrimitiveRestartIndex) ; .set GL_PREFIX(PrimitiveRestartIndex), GL_PREFIX(PrimitiveRestartIndexNV)
+ .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_788)
.globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT)
.globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT)
.globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT)
@@ -33257,8 +33681,54 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
.globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT)
.globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT)
.globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT)
- .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_795)
+ .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_806)
+ .globl GL_PREFIX(BindFragDataLocation) ; .set GL_PREFIX(BindFragDataLocation), GL_PREFIX(BindFragDataLocationEXT)
+ .globl GL_PREFIX(GetFragDataLocation) ; .set GL_PREFIX(GetFragDataLocation), GL_PREFIX(GetFragDataLocationEXT)
+ .globl GL_PREFIX(GetUniformuiv) ; .set GL_PREFIX(GetUniformuiv), GL_PREFIX(GetUniformuivEXT)
+ .globl GL_PREFIX(GetVertexAttribIiv) ; .set GL_PREFIX(GetVertexAttribIiv), GL_PREFIX(GetVertexAttribIivEXT)
+ .globl GL_PREFIX(GetVertexAttribIuiv) ; .set GL_PREFIX(GetVertexAttribIuiv), GL_PREFIX(GetVertexAttribIuivEXT)
+ .globl GL_PREFIX(Uniform1ui) ; .set GL_PREFIX(Uniform1ui), GL_PREFIX(Uniform1uiEXT)
+ .globl GL_PREFIX(Uniform1uiv) ; .set GL_PREFIX(Uniform1uiv), GL_PREFIX(Uniform1uivEXT)
+ .globl GL_PREFIX(Uniform2ui) ; .set GL_PREFIX(Uniform2ui), GL_PREFIX(Uniform2uiEXT)
+ .globl GL_PREFIX(Uniform2uiv) ; .set GL_PREFIX(Uniform2uiv), GL_PREFIX(Uniform2uivEXT)
+ .globl GL_PREFIX(Uniform3ui) ; .set GL_PREFIX(Uniform3ui), GL_PREFIX(Uniform3uiEXT)
+ .globl GL_PREFIX(Uniform3uiv) ; .set GL_PREFIX(Uniform3uiv), GL_PREFIX(Uniform3uivEXT)
+ .globl GL_PREFIX(Uniform4ui) ; .set GL_PREFIX(Uniform4ui), GL_PREFIX(Uniform4uiEXT)
+ .globl GL_PREFIX(Uniform4uiv) ; .set GL_PREFIX(Uniform4uiv), GL_PREFIX(Uniform4uivEXT)
+ .globl GL_PREFIX(VertexAttribI1i) ; .set GL_PREFIX(VertexAttribI1i), GL_PREFIX(VertexAttribI1iEXT)
+ .globl GL_PREFIX(VertexAttribI1iv) ; .set GL_PREFIX(VertexAttribI1iv), GL_PREFIX(VertexAttribI1ivEXT)
+ .globl GL_PREFIX(VertexAttribI1ui) ; .set GL_PREFIX(VertexAttribI1ui), GL_PREFIX(VertexAttribI1uiEXT)
+ .globl GL_PREFIX(VertexAttribI1uiv) ; .set GL_PREFIX(VertexAttribI1uiv), GL_PREFIX(VertexAttribI1uivEXT)
+ .globl GL_PREFIX(VertexAttribI2i) ; .set GL_PREFIX(VertexAttribI2i), GL_PREFIX(VertexAttribI2iEXT)
+ .globl GL_PREFIX(VertexAttribI2iv) ; .set GL_PREFIX(VertexAttribI2iv), GL_PREFIX(VertexAttribI2ivEXT)
+ .globl GL_PREFIX(VertexAttribI2ui) ; .set GL_PREFIX(VertexAttribI2ui), GL_PREFIX(VertexAttribI2uiEXT)
+ .globl GL_PREFIX(VertexAttribI2uiv) ; .set GL_PREFIX(VertexAttribI2uiv), GL_PREFIX(VertexAttribI2uivEXT)
+ .globl GL_PREFIX(VertexAttribI3i) ; .set GL_PREFIX(VertexAttribI3i), GL_PREFIX(VertexAttribI3iEXT)
+ .globl GL_PREFIX(VertexAttribI3iv) ; .set GL_PREFIX(VertexAttribI3iv), GL_PREFIX(VertexAttribI3ivEXT)
+ .globl GL_PREFIX(VertexAttribI3ui) ; .set GL_PREFIX(VertexAttribI3ui), GL_PREFIX(VertexAttribI3uiEXT)
+ .globl GL_PREFIX(VertexAttribI3uiv) ; .set GL_PREFIX(VertexAttribI3uiv), GL_PREFIX(VertexAttribI3uivEXT)
+ .globl GL_PREFIX(VertexAttribI4bv) ; .set GL_PREFIX(VertexAttribI4bv), GL_PREFIX(VertexAttribI4bvEXT)
+ .globl GL_PREFIX(VertexAttribI4i) ; .set GL_PREFIX(VertexAttribI4i), GL_PREFIX(VertexAttribI4iEXT)
+ .globl GL_PREFIX(VertexAttribI4iv) ; .set GL_PREFIX(VertexAttribI4iv), GL_PREFIX(VertexAttribI4ivEXT)
+ .globl GL_PREFIX(VertexAttribI4sv) ; .set GL_PREFIX(VertexAttribI4sv), GL_PREFIX(VertexAttribI4svEXT)
+ .globl GL_PREFIX(VertexAttribI4ubv) ; .set GL_PREFIX(VertexAttribI4ubv), GL_PREFIX(VertexAttribI4ubvEXT)
+ .globl GL_PREFIX(VertexAttribI4ui) ; .set GL_PREFIX(VertexAttribI4ui), GL_PREFIX(VertexAttribI4uiEXT)
+ .globl GL_PREFIX(VertexAttribI4uiv) ; .set GL_PREFIX(VertexAttribI4uiv), GL_PREFIX(VertexAttribI4uivEXT)
+ .globl GL_PREFIX(VertexAttribI4usv) ; .set GL_PREFIX(VertexAttribI4usv), GL_PREFIX(VertexAttribI4usvEXT)
+ .globl GL_PREFIX(VertexAttribIPointer) ; .set GL_PREFIX(VertexAttribIPointer), GL_PREFIX(VertexAttribIPointerEXT)
.globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT)
+ .globl GL_PREFIX(ColorMaski) ; .set GL_PREFIX(ColorMaski), GL_PREFIX(ColorMaskIndexedEXT)
+ .globl GL_PREFIX(Disablei) ; .set GL_PREFIX(Disablei), GL_PREFIX(DisableIndexedEXT)
+ .globl GL_PREFIX(Enablei) ; .set GL_PREFIX(Enablei), GL_PREFIX(EnableIndexedEXT)
+ .globl GL_PREFIX(GetBooleani_v) ; .set GL_PREFIX(GetBooleani_v), GL_PREFIX(GetBooleanIndexedvEXT)
+ .globl GL_PREFIX(GetIntegeri_v) ; .set GL_PREFIX(GetIntegeri_v), GL_PREFIX(GetIntegerIndexedvEXT)
+ .globl GL_PREFIX(IsEnabledi) ; .set GL_PREFIX(IsEnabledi), GL_PREFIX(IsEnabledIndexedEXT)
+ .globl GL_PREFIX(GetTexParameterIiv) ; .set GL_PREFIX(GetTexParameterIiv), GL_PREFIX(GetTexParameterIivEXT)
+ .globl GL_PREFIX(GetTexParameterIuiv) ; .set GL_PREFIX(GetTexParameterIuiv), GL_PREFIX(GetTexParameterIuivEXT)
+ .globl GL_PREFIX(TexParameterIiv) ; .set GL_PREFIX(TexParameterIiv), GL_PREFIX(TexParameterIivEXT)
+ .globl GL_PREFIX(TexParameterIuiv) ; .set GL_PREFIX(TexParameterIuiv), GL_PREFIX(TexParameterIuivEXT)
+ .globl GL_PREFIX(BeginConditionalRender) ; .set GL_PREFIX(BeginConditionalRender), GL_PREFIX(BeginConditionalRenderNV)
+ .globl GL_PREFIX(EndConditionalRender) ; .set GL_PREFIX(EndConditionalRender), GL_PREFIX(EndConditionalRenderNV)
.globl GL_PREFIX(BeginTransformFeedback) ; .set GL_PREFIX(BeginTransformFeedback), GL_PREFIX(BeginTransformFeedbackEXT)
.globl GL_PREFIX(BindBufferBase) ; .set GL_PREFIX(BindBufferBase), GL_PREFIX(BindBufferBaseEXT)
.globl GL_PREFIX(BindBufferRange) ; .set GL_PREFIX(BindBufferRange), GL_PREFIX(BindBufferRangeEXT)
diff --git a/src/mapi/glapi/glapi_x86.S b/src/mapi/glapi/glapi_x86.S
index 670a45f83b5..72729f2f091 100644
--- a/src/mapi/glapi/glapi_x86.S
+++ b/src/mapi/glapi/glapi_x86.S
@@ -580,481 +580,492 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(UniformMatrix3x4fv, 427, UniformMatrix3x4fv@16)
GL_STUB(UniformMatrix4x2fv, 428, UniformMatrix4x2fv@16)
GL_STUB(UniformMatrix4x3fv, 429, UniformMatrix4x3fv@16)
- GL_STUB(DrawArraysInstanced, 430, DrawArraysInstanced@16)
- GL_STUB(DrawElementsInstanced, 431, DrawElementsInstanced@20)
- GL_STUB(LoadTransposeMatrixdARB, 432, LoadTransposeMatrixdARB@4)
- GL_STUB(LoadTransposeMatrixfARB, 433, LoadTransposeMatrixfARB@4)
- GL_STUB(MultTransposeMatrixdARB, 434, MultTransposeMatrixdARB@4)
- GL_STUB(MultTransposeMatrixfARB, 435, MultTransposeMatrixfARB@4)
- GL_STUB(SampleCoverageARB, 436, SampleCoverageARB@8)
- GL_STUB(CompressedTexImage1DARB, 437, CompressedTexImage1DARB@28)
- GL_STUB(CompressedTexImage2DARB, 438, CompressedTexImage2DARB@32)
- GL_STUB(CompressedTexImage3DARB, 439, CompressedTexImage3DARB@36)
- GL_STUB(CompressedTexSubImage1DARB, 440, CompressedTexSubImage1DARB@28)
- GL_STUB(CompressedTexSubImage2DARB, 441, CompressedTexSubImage2DARB@36)
- GL_STUB(CompressedTexSubImage3DARB, 442, CompressedTexSubImage3DARB@44)
- GL_STUB(GetCompressedTexImageARB, 443, GetCompressedTexImageARB@12)
- GL_STUB(DisableVertexAttribArrayARB, 444, DisableVertexAttribArrayARB@4)
- GL_STUB(EnableVertexAttribArrayARB, 445, EnableVertexAttribArrayARB@4)
- GL_STUB(GetProgramEnvParameterdvARB, 446, GetProgramEnvParameterdvARB@12)
- GL_STUB(GetProgramEnvParameterfvARB, 447, GetProgramEnvParameterfvARB@12)
- GL_STUB(GetProgramLocalParameterdvARB, 448, GetProgramLocalParameterdvARB@12)
- GL_STUB(GetProgramLocalParameterfvARB, 449, GetProgramLocalParameterfvARB@12)
- GL_STUB(GetProgramStringARB, 450, GetProgramStringARB@12)
- GL_STUB(GetProgramivARB, 451, GetProgramivARB@12)
- GL_STUB(GetVertexAttribdvARB, 452, GetVertexAttribdvARB@12)
- GL_STUB(GetVertexAttribfvARB, 453, GetVertexAttribfvARB@12)
- GL_STUB(GetVertexAttribivARB, 454, GetVertexAttribivARB@12)
- GL_STUB(ProgramEnvParameter4dARB, 455, ProgramEnvParameter4dARB@40)
- GL_STUB(ProgramEnvParameter4dvARB, 456, ProgramEnvParameter4dvARB@12)
- GL_STUB(ProgramEnvParameter4fARB, 457, ProgramEnvParameter4fARB@24)
- GL_STUB(ProgramEnvParameter4fvARB, 458, ProgramEnvParameter4fvARB@12)
- GL_STUB(ProgramLocalParameter4dARB, 459, ProgramLocalParameter4dARB@40)
- GL_STUB(ProgramLocalParameter4dvARB, 460, ProgramLocalParameter4dvARB@12)
- GL_STUB(ProgramLocalParameter4fARB, 461, ProgramLocalParameter4fARB@24)
- GL_STUB(ProgramLocalParameter4fvARB, 462, ProgramLocalParameter4fvARB@12)
- GL_STUB(ProgramStringARB, 463, ProgramStringARB@16)
- GL_STUB(VertexAttrib1dARB, 464, VertexAttrib1dARB@12)
- GL_STUB(VertexAttrib1dvARB, 465, VertexAttrib1dvARB@8)
- GL_STUB(VertexAttrib1fARB, 466, VertexAttrib1fARB@8)
- GL_STUB(VertexAttrib1fvARB, 467, VertexAttrib1fvARB@8)
- GL_STUB(VertexAttrib1sARB, 468, VertexAttrib1sARB@8)
- GL_STUB(VertexAttrib1svARB, 469, VertexAttrib1svARB@8)
- GL_STUB(VertexAttrib2dARB, 470, VertexAttrib2dARB@20)
- GL_STUB(VertexAttrib2dvARB, 471, VertexAttrib2dvARB@8)
- GL_STUB(VertexAttrib2fARB, 472, VertexAttrib2fARB@12)
- GL_STUB(VertexAttrib2fvARB, 473, VertexAttrib2fvARB@8)
- GL_STUB(VertexAttrib2sARB, 474, VertexAttrib2sARB@12)
- GL_STUB(VertexAttrib2svARB, 475, VertexAttrib2svARB@8)
- GL_STUB(VertexAttrib3dARB, 476, VertexAttrib3dARB@28)
- GL_STUB(VertexAttrib3dvARB, 477, VertexAttrib3dvARB@8)
- GL_STUB(VertexAttrib3fARB, 478, VertexAttrib3fARB@16)
- GL_STUB(VertexAttrib3fvARB, 479, VertexAttrib3fvARB@8)
- GL_STUB(VertexAttrib3sARB, 480, VertexAttrib3sARB@16)
- GL_STUB(VertexAttrib3svARB, 481, VertexAttrib3svARB@8)
- GL_STUB(VertexAttrib4NbvARB, 482, VertexAttrib4NbvARB@8)
- GL_STUB(VertexAttrib4NivARB, 483, VertexAttrib4NivARB@8)
- GL_STUB(VertexAttrib4NsvARB, 484, VertexAttrib4NsvARB@8)
- GL_STUB(VertexAttrib4NubARB, 485, VertexAttrib4NubARB@20)
- GL_STUB(VertexAttrib4NubvARB, 486, VertexAttrib4NubvARB@8)
- GL_STUB(VertexAttrib4NuivARB, 487, VertexAttrib4NuivARB@8)
- GL_STUB(VertexAttrib4NusvARB, 488, VertexAttrib4NusvARB@8)
- GL_STUB(VertexAttrib4bvARB, 489, VertexAttrib4bvARB@8)
- GL_STUB(VertexAttrib4dARB, 490, VertexAttrib4dARB@36)
- GL_STUB(VertexAttrib4dvARB, 491, VertexAttrib4dvARB@8)
- GL_STUB(VertexAttrib4fARB, 492, VertexAttrib4fARB@20)
- GL_STUB(VertexAttrib4fvARB, 493, VertexAttrib4fvARB@8)
- GL_STUB(VertexAttrib4ivARB, 494, VertexAttrib4ivARB@8)
- GL_STUB(VertexAttrib4sARB, 495, VertexAttrib4sARB@20)
- GL_STUB(VertexAttrib4svARB, 496, VertexAttrib4svARB@8)
- GL_STUB(VertexAttrib4ubvARB, 497, VertexAttrib4ubvARB@8)
- GL_STUB(VertexAttrib4uivARB, 498, VertexAttrib4uivARB@8)
- GL_STUB(VertexAttrib4usvARB, 499, VertexAttrib4usvARB@8)
- GL_STUB(VertexAttribPointerARB, 500, VertexAttribPointerARB@24)
- GL_STUB(BindBufferARB, 501, BindBufferARB@8)
- GL_STUB(BufferDataARB, 502, BufferDataARB@16)
- GL_STUB(BufferSubDataARB, 503, BufferSubDataARB@16)
- GL_STUB(DeleteBuffersARB, 504, DeleteBuffersARB@8)
- GL_STUB(GenBuffersARB, 505, GenBuffersARB@8)
- GL_STUB(GetBufferParameterivARB, 506, GetBufferParameterivARB@12)
- GL_STUB(GetBufferPointervARB, 507, GetBufferPointervARB@12)
- GL_STUB(GetBufferSubDataARB, 508, GetBufferSubDataARB@16)
- GL_STUB(IsBufferARB, 509, IsBufferARB@4)
- GL_STUB(MapBufferARB, 510, MapBufferARB@8)
- GL_STUB(UnmapBufferARB, 511, UnmapBufferARB@4)
- GL_STUB(BeginQueryARB, 512, BeginQueryARB@8)
- GL_STUB(DeleteQueriesARB, 513, DeleteQueriesARB@8)
- GL_STUB(EndQueryARB, 514, EndQueryARB@4)
- GL_STUB(GenQueriesARB, 515, GenQueriesARB@8)
- GL_STUB(GetQueryObjectivARB, 516, GetQueryObjectivARB@12)
- GL_STUB(GetQueryObjectuivARB, 517, GetQueryObjectuivARB@12)
- GL_STUB(GetQueryivARB, 518, GetQueryivARB@12)
- GL_STUB(IsQueryARB, 519, IsQueryARB@4)
- GL_STUB(AttachObjectARB, 520, AttachObjectARB@8)
- GL_STUB(CompileShaderARB, 521, CompileShaderARB@4)
- GL_STUB(CreateProgramObjectARB, 522, CreateProgramObjectARB@0)
- GL_STUB(CreateShaderObjectARB, 523, CreateShaderObjectARB@4)
- GL_STUB(DeleteObjectARB, 524, DeleteObjectARB@4)
- GL_STUB(DetachObjectARB, 525, DetachObjectARB@8)
- GL_STUB(GetActiveUniformARB, 526, GetActiveUniformARB@28)
- GL_STUB(GetAttachedObjectsARB, 527, GetAttachedObjectsARB@16)
- GL_STUB(GetHandleARB, 528, GetHandleARB@4)
- GL_STUB(GetInfoLogARB, 529, GetInfoLogARB@16)
- GL_STUB(GetObjectParameterfvARB, 530, GetObjectParameterfvARB@12)
- GL_STUB(GetObjectParameterivARB, 531, GetObjectParameterivARB@12)
- GL_STUB(GetShaderSourceARB, 532, GetShaderSourceARB@16)
- GL_STUB(GetUniformLocationARB, 533, GetUniformLocationARB@8)
- GL_STUB(GetUniformfvARB, 534, GetUniformfvARB@12)
- GL_STUB(GetUniformivARB, 535, GetUniformivARB@12)
- GL_STUB(LinkProgramARB, 536, LinkProgramARB@4)
- GL_STUB(ShaderSourceARB, 537, ShaderSourceARB@16)
- GL_STUB(Uniform1fARB, 538, Uniform1fARB@8)
- GL_STUB(Uniform1fvARB, 539, Uniform1fvARB@12)
- GL_STUB(Uniform1iARB, 540, Uniform1iARB@8)
- GL_STUB(Uniform1ivARB, 541, Uniform1ivARB@12)
- GL_STUB(Uniform2fARB, 542, Uniform2fARB@12)
- GL_STUB(Uniform2fvARB, 543, Uniform2fvARB@12)
- GL_STUB(Uniform2iARB, 544, Uniform2iARB@12)
- GL_STUB(Uniform2ivARB, 545, Uniform2ivARB@12)
- GL_STUB(Uniform3fARB, 546, Uniform3fARB@16)
- GL_STUB(Uniform3fvARB, 547, Uniform3fvARB@12)
- GL_STUB(Uniform3iARB, 548, Uniform3iARB@16)
- GL_STUB(Uniform3ivARB, 549, Uniform3ivARB@12)
- GL_STUB(Uniform4fARB, 550, Uniform4fARB@20)
- GL_STUB(Uniform4fvARB, 551, Uniform4fvARB@12)
- GL_STUB(Uniform4iARB, 552, Uniform4iARB@20)
- GL_STUB(Uniform4ivARB, 553, Uniform4ivARB@12)
- GL_STUB(UniformMatrix2fvARB, 554, UniformMatrix2fvARB@16)
- GL_STUB(UniformMatrix3fvARB, 555, UniformMatrix3fvARB@16)
- GL_STUB(UniformMatrix4fvARB, 556, UniformMatrix4fvARB@16)
- GL_STUB(UseProgramObjectARB, 557, UseProgramObjectARB@4)
- GL_STUB(ValidateProgramARB, 558, ValidateProgramARB@4)
- GL_STUB(BindAttribLocationARB, 559, BindAttribLocationARB@12)
- GL_STUB(GetActiveAttribARB, 560, GetActiveAttribARB@28)
- GL_STUB(GetAttribLocationARB, 561, GetAttribLocationARB@8)
- GL_STUB(DrawBuffersARB, 562, DrawBuffersARB@8)
- GL_STUB(RenderbufferStorageMultisample, 563, RenderbufferStorageMultisample@20)
- GL_STUB(FramebufferTextureARB, 564, FramebufferTextureARB@16)
- GL_STUB(FramebufferTextureFaceARB, 565, FramebufferTextureFaceARB@20)
- GL_STUB(ProgramParameteriARB, 566, ProgramParameteriARB@12)
- GL_STUB(FlushMappedBufferRange, 567, FlushMappedBufferRange@12)
- GL_STUB(MapBufferRange, 568, MapBufferRange@16)
- GL_STUB(BindVertexArray, 569, BindVertexArray@4)
- GL_STUB(GenVertexArrays, 570, GenVertexArrays@8)
- GL_STUB(CopyBufferSubData, 571, CopyBufferSubData@20)
- GL_STUB(ClientWaitSync, 572, ClientWaitSync@12)
- GL_STUB(DeleteSync, 573, DeleteSync@4)
- GL_STUB(FenceSync, 574, FenceSync@8)
- GL_STUB(GetInteger64v, 575, GetInteger64v@8)
- GL_STUB(GetSynciv, 576, GetSynciv@20)
- GL_STUB(IsSync, 577, IsSync@4)
- GL_STUB(WaitSync, 578, WaitSync@12)
- GL_STUB(DrawElementsBaseVertex, 579, DrawElementsBaseVertex@20)
- GL_STUB(DrawRangeElementsBaseVertex, 580, DrawRangeElementsBaseVertex@28)
- GL_STUB(MultiDrawElementsBaseVertex, 581, MultiDrawElementsBaseVertex@24)
- GL_STUB(BindTransformFeedback, 582, BindTransformFeedback@8)
- GL_STUB(DeleteTransformFeedbacks, 583, DeleteTransformFeedbacks@8)
- GL_STUB(DrawTransformFeedback, 584, DrawTransformFeedback@8)
- GL_STUB(GenTransformFeedbacks, 585, GenTransformFeedbacks@8)
- GL_STUB(IsTransformFeedback, 586, IsTransformFeedback@4)
- GL_STUB(PauseTransformFeedback, 587, PauseTransformFeedback@0)
- GL_STUB(ResumeTransformFeedback, 588, ResumeTransformFeedback@0)
- GL_STUB(PolygonOffsetEXT, 589, PolygonOffsetEXT@8)
- GL_STUB(_dispatch_stub_590, 590, _dispatch_stub_590@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_590, _dispatch_stub_590@8))
- GL_STUB(_dispatch_stub_591, 591, _dispatch_stub_591@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_591, _dispatch_stub_591@8))
- GL_STUB(_dispatch_stub_592, 592, _dispatch_stub_592@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_592, _dispatch_stub_592@8))
- GL_STUB(_dispatch_stub_593, 593, _dispatch_stub_593@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_593, _dispatch_stub_593@8))
- GL_STUB(_dispatch_stub_594, 594, _dispatch_stub_594@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_594, _dispatch_stub_594@8))
- GL_STUB(_dispatch_stub_595, 595, _dispatch_stub_595@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_595, _dispatch_stub_595@8))
- GL_STUB(_dispatch_stub_596, 596, _dispatch_stub_596@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_596, _dispatch_stub_596@8))
- GL_STUB(_dispatch_stub_597, 597, _dispatch_stub_597@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_597, _dispatch_stub_597@4))
- GL_STUB(ColorPointerEXT, 598, ColorPointerEXT@20)
- GL_STUB(EdgeFlagPointerEXT, 599, EdgeFlagPointerEXT@12)
- GL_STUB(IndexPointerEXT, 600, IndexPointerEXT@16)
- GL_STUB(NormalPointerEXT, 601, NormalPointerEXT@16)
- GL_STUB(TexCoordPointerEXT, 602, TexCoordPointerEXT@20)
- GL_STUB(VertexPointerEXT, 603, VertexPointerEXT@20)
- GL_STUB(PointParameterfEXT, 604, PointParameterfEXT@8)
- GL_STUB(PointParameterfvEXT, 605, PointParameterfvEXT@8)
- GL_STUB(LockArraysEXT, 606, LockArraysEXT@8)
- GL_STUB(UnlockArraysEXT, 607, UnlockArraysEXT@0)
- GL_STUB(SecondaryColor3bEXT, 608, SecondaryColor3bEXT@12)
- GL_STUB(SecondaryColor3bvEXT, 609, SecondaryColor3bvEXT@4)
- GL_STUB(SecondaryColor3dEXT, 610, SecondaryColor3dEXT@24)
- GL_STUB(SecondaryColor3dvEXT, 611, SecondaryColor3dvEXT@4)
- GL_STUB(SecondaryColor3fEXT, 612, SecondaryColor3fEXT@12)
- GL_STUB(SecondaryColor3fvEXT, 613, SecondaryColor3fvEXT@4)
- GL_STUB(SecondaryColor3iEXT, 614, SecondaryColor3iEXT@12)
- GL_STUB(SecondaryColor3ivEXT, 615, SecondaryColor3ivEXT@4)
- GL_STUB(SecondaryColor3sEXT, 616, SecondaryColor3sEXT@12)
- GL_STUB(SecondaryColor3svEXT, 617, SecondaryColor3svEXT@4)
- GL_STUB(SecondaryColor3ubEXT, 618, SecondaryColor3ubEXT@12)
- GL_STUB(SecondaryColor3ubvEXT, 619, SecondaryColor3ubvEXT@4)
- GL_STUB(SecondaryColor3uiEXT, 620, SecondaryColor3uiEXT@12)
- GL_STUB(SecondaryColor3uivEXT, 621, SecondaryColor3uivEXT@4)
- GL_STUB(SecondaryColor3usEXT, 622, SecondaryColor3usEXT@12)
- GL_STUB(SecondaryColor3usvEXT, 623, SecondaryColor3usvEXT@4)
- GL_STUB(SecondaryColorPointerEXT, 624, SecondaryColorPointerEXT@16)
- GL_STUB(MultiDrawArraysEXT, 625, MultiDrawArraysEXT@16)
- GL_STUB(MultiDrawElementsEXT, 626, MultiDrawElementsEXT@20)
- GL_STUB(FogCoordPointerEXT, 627, FogCoordPointerEXT@12)
- GL_STUB(FogCoorddEXT, 628, FogCoorddEXT@8)
- GL_STUB(FogCoorddvEXT, 629, FogCoorddvEXT@4)
- GL_STUB(FogCoordfEXT, 630, FogCoordfEXT@4)
- GL_STUB(FogCoordfvEXT, 631, FogCoordfvEXT@4)
- GL_STUB(_dispatch_stub_632, 632, _dispatch_stub_632@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_632, _dispatch_stub_632@4))
- GL_STUB(BlendFuncSeparateEXT, 633, BlendFuncSeparateEXT@16)
- GL_STUB(FlushVertexArrayRangeNV, 634, FlushVertexArrayRangeNV@0)
- GL_STUB(VertexArrayRangeNV, 635, VertexArrayRangeNV@8)
- GL_STUB(CombinerInputNV, 636, CombinerInputNV@24)
- GL_STUB(CombinerOutputNV, 637, CombinerOutputNV@40)
- GL_STUB(CombinerParameterfNV, 638, CombinerParameterfNV@8)
- GL_STUB(CombinerParameterfvNV, 639, CombinerParameterfvNV@8)
- GL_STUB(CombinerParameteriNV, 640, CombinerParameteriNV@8)
- GL_STUB(CombinerParameterivNV, 641, CombinerParameterivNV@8)
- GL_STUB(FinalCombinerInputNV, 642, FinalCombinerInputNV@16)
- GL_STUB(GetCombinerInputParameterfvNV, 643, GetCombinerInputParameterfvNV@20)
- GL_STUB(GetCombinerInputParameterivNV, 644, GetCombinerInputParameterivNV@20)
- GL_STUB(GetCombinerOutputParameterfvNV, 645, GetCombinerOutputParameterfvNV@16)
- GL_STUB(GetCombinerOutputParameterivNV, 646, GetCombinerOutputParameterivNV@16)
- GL_STUB(GetFinalCombinerInputParameterfvNV, 647, GetFinalCombinerInputParameterfvNV@12)
- GL_STUB(GetFinalCombinerInputParameterivNV, 648, GetFinalCombinerInputParameterivNV@12)
- GL_STUB(ResizeBuffersMESA, 649, ResizeBuffersMESA@0)
- GL_STUB(WindowPos2dMESA, 650, WindowPos2dMESA@16)
- GL_STUB(WindowPos2dvMESA, 651, WindowPos2dvMESA@4)
- GL_STUB(WindowPos2fMESA, 652, WindowPos2fMESA@8)
- GL_STUB(WindowPos2fvMESA, 653, WindowPos2fvMESA@4)
- GL_STUB(WindowPos2iMESA, 654, WindowPos2iMESA@8)
- GL_STUB(WindowPos2ivMESA, 655, WindowPos2ivMESA@4)
- GL_STUB(WindowPos2sMESA, 656, WindowPos2sMESA@8)
- GL_STUB(WindowPos2svMESA, 657, WindowPos2svMESA@4)
- GL_STUB(WindowPos3dMESA, 658, WindowPos3dMESA@24)
- GL_STUB(WindowPos3dvMESA, 659, WindowPos3dvMESA@4)
- GL_STUB(WindowPos3fMESA, 660, WindowPos3fMESA@12)
- GL_STUB(WindowPos3fvMESA, 661, WindowPos3fvMESA@4)
- GL_STUB(WindowPos3iMESA, 662, WindowPos3iMESA@12)
- GL_STUB(WindowPos3ivMESA, 663, WindowPos3ivMESA@4)
- GL_STUB(WindowPos3sMESA, 664, WindowPos3sMESA@12)
- GL_STUB(WindowPos3svMESA, 665, WindowPos3svMESA@4)
- GL_STUB(WindowPos4dMESA, 666, WindowPos4dMESA@32)
- GL_STUB(WindowPos4dvMESA, 667, WindowPos4dvMESA@4)
- GL_STUB(WindowPos4fMESA, 668, WindowPos4fMESA@16)
- GL_STUB(WindowPos4fvMESA, 669, WindowPos4fvMESA@4)
- GL_STUB(WindowPos4iMESA, 670, WindowPos4iMESA@16)
- GL_STUB(WindowPos4ivMESA, 671, WindowPos4ivMESA@4)
- GL_STUB(WindowPos4sMESA, 672, WindowPos4sMESA@16)
- GL_STUB(WindowPos4svMESA, 673, WindowPos4svMESA@4)
- GL_STUB(_dispatch_stub_674, 674, _dispatch_stub_674@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_674, _dispatch_stub_674@20))
- GL_STUB(_dispatch_stub_675, 675, _dispatch_stub_675@24)
- HIDDEN(GL_PREFIX(_dispatch_stub_675, _dispatch_stub_675@24))
- GL_STUB(_dispatch_stub_676, 676, _dispatch_stub_676@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_676, _dispatch_stub_676@8))
- GL_STUB(_dispatch_stub_677, 677, _dispatch_stub_677@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_677, _dispatch_stub_677@4))
- GL_STUB(_dispatch_stub_678, 678, _dispatch_stub_678@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_678, _dispatch_stub_678@8))
- GL_STUB(_dispatch_stub_679, 679, _dispatch_stub_679@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_679, _dispatch_stub_679@12))
- GL_STUB(_dispatch_stub_680, 680, _dispatch_stub_680@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_680, _dispatch_stub_680@4))
- GL_STUB(_dispatch_stub_681, 681, _dispatch_stub_681@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_681, _dispatch_stub_681@8))
- GL_STUB(_dispatch_stub_682, 682, _dispatch_stub_682@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_682, _dispatch_stub_682@4))
- GL_STUB(AreProgramsResidentNV, 683, AreProgramsResidentNV@12)
- GL_STUB(BindProgramNV, 684, BindProgramNV@8)
- GL_STUB(DeleteProgramsNV, 685, DeleteProgramsNV@8)
- GL_STUB(ExecuteProgramNV, 686, ExecuteProgramNV@12)
- GL_STUB(GenProgramsNV, 687, GenProgramsNV@8)
- GL_STUB(GetProgramParameterdvNV, 688, GetProgramParameterdvNV@16)
- GL_STUB(GetProgramParameterfvNV, 689, GetProgramParameterfvNV@16)
- GL_STUB(GetProgramStringNV, 690, GetProgramStringNV@12)
- GL_STUB(GetProgramivNV, 691, GetProgramivNV@12)
- GL_STUB(GetTrackMatrixivNV, 692, GetTrackMatrixivNV@16)
- GL_STUB(GetVertexAttribPointervNV, 693, GetVertexAttribPointervNV@12)
- GL_STUB(GetVertexAttribdvNV, 694, GetVertexAttribdvNV@12)
- GL_STUB(GetVertexAttribfvNV, 695, GetVertexAttribfvNV@12)
- GL_STUB(GetVertexAttribivNV, 696, GetVertexAttribivNV@12)
- GL_STUB(IsProgramNV, 697, IsProgramNV@4)
- GL_STUB(LoadProgramNV, 698, LoadProgramNV@16)
- GL_STUB(ProgramParameters4dvNV, 699, ProgramParameters4dvNV@16)
- GL_STUB(ProgramParameters4fvNV, 700, ProgramParameters4fvNV@16)
- GL_STUB(RequestResidentProgramsNV, 701, RequestResidentProgramsNV@8)
- GL_STUB(TrackMatrixNV, 702, TrackMatrixNV@16)
- GL_STUB(VertexAttrib1dNV, 703, VertexAttrib1dNV@12)
- GL_STUB(VertexAttrib1dvNV, 704, VertexAttrib1dvNV@8)
- GL_STUB(VertexAttrib1fNV, 705, VertexAttrib1fNV@8)
- GL_STUB(VertexAttrib1fvNV, 706, VertexAttrib1fvNV@8)
- GL_STUB(VertexAttrib1sNV, 707, VertexAttrib1sNV@8)
- GL_STUB(VertexAttrib1svNV, 708, VertexAttrib1svNV@8)
- GL_STUB(VertexAttrib2dNV, 709, VertexAttrib2dNV@20)
- GL_STUB(VertexAttrib2dvNV, 710, VertexAttrib2dvNV@8)
- GL_STUB(VertexAttrib2fNV, 711, VertexAttrib2fNV@12)
- GL_STUB(VertexAttrib2fvNV, 712, VertexAttrib2fvNV@8)
- GL_STUB(VertexAttrib2sNV, 713, VertexAttrib2sNV@12)
- GL_STUB(VertexAttrib2svNV, 714, VertexAttrib2svNV@8)
- GL_STUB(VertexAttrib3dNV, 715, VertexAttrib3dNV@28)
- GL_STUB(VertexAttrib3dvNV, 716, VertexAttrib3dvNV@8)
- GL_STUB(VertexAttrib3fNV, 717, VertexAttrib3fNV@16)
- GL_STUB(VertexAttrib3fvNV, 718, VertexAttrib3fvNV@8)
- GL_STUB(VertexAttrib3sNV, 719, VertexAttrib3sNV@16)
- GL_STUB(VertexAttrib3svNV, 720, VertexAttrib3svNV@8)
- GL_STUB(VertexAttrib4dNV, 721, VertexAttrib4dNV@36)
- GL_STUB(VertexAttrib4dvNV, 722, VertexAttrib4dvNV@8)
- GL_STUB(VertexAttrib4fNV, 723, VertexAttrib4fNV@20)
- GL_STUB(VertexAttrib4fvNV, 724, VertexAttrib4fvNV@8)
- GL_STUB(VertexAttrib4sNV, 725, VertexAttrib4sNV@20)
- GL_STUB(VertexAttrib4svNV, 726, VertexAttrib4svNV@8)
- GL_STUB(VertexAttrib4ubNV, 727, VertexAttrib4ubNV@20)
- GL_STUB(VertexAttrib4ubvNV, 728, VertexAttrib4ubvNV@8)
- GL_STUB(VertexAttribPointerNV, 729, VertexAttribPointerNV@20)
- GL_STUB(VertexAttribs1dvNV, 730, VertexAttribs1dvNV@12)
- GL_STUB(VertexAttribs1fvNV, 731, VertexAttribs1fvNV@12)
- GL_STUB(VertexAttribs1svNV, 732, VertexAttribs1svNV@12)
- GL_STUB(VertexAttribs2dvNV, 733, VertexAttribs2dvNV@12)
- GL_STUB(VertexAttribs2fvNV, 734, VertexAttribs2fvNV@12)
- GL_STUB(VertexAttribs2svNV, 735, VertexAttribs2svNV@12)
- GL_STUB(VertexAttribs3dvNV, 736, VertexAttribs3dvNV@12)
- GL_STUB(VertexAttribs3fvNV, 737, VertexAttribs3fvNV@12)
- GL_STUB(VertexAttribs3svNV, 738, VertexAttribs3svNV@12)
- GL_STUB(VertexAttribs4dvNV, 739, VertexAttribs4dvNV@12)
- GL_STUB(VertexAttribs4fvNV, 740, VertexAttribs4fvNV@12)
- GL_STUB(VertexAttribs4svNV, 741, VertexAttribs4svNV@12)
- GL_STUB(VertexAttribs4ubvNV, 742, VertexAttribs4ubvNV@12)
- GL_STUB(GetTexBumpParameterfvATI, 743, GetTexBumpParameterfvATI@8)
- GL_STUB(GetTexBumpParameterivATI, 744, GetTexBumpParameterivATI@8)
- GL_STUB(TexBumpParameterfvATI, 745, TexBumpParameterfvATI@8)
- GL_STUB(TexBumpParameterivATI, 746, TexBumpParameterivATI@8)
- GL_STUB(AlphaFragmentOp1ATI, 747, AlphaFragmentOp1ATI@24)
- GL_STUB(AlphaFragmentOp2ATI, 748, AlphaFragmentOp2ATI@36)
- GL_STUB(AlphaFragmentOp3ATI, 749, AlphaFragmentOp3ATI@48)
- GL_STUB(BeginFragmentShaderATI, 750, BeginFragmentShaderATI@0)
- GL_STUB(BindFragmentShaderATI, 751, BindFragmentShaderATI@4)
- GL_STUB(ColorFragmentOp1ATI, 752, ColorFragmentOp1ATI@28)
- GL_STUB(ColorFragmentOp2ATI, 753, ColorFragmentOp2ATI@40)
- GL_STUB(ColorFragmentOp3ATI, 754, ColorFragmentOp3ATI@52)
- GL_STUB(DeleteFragmentShaderATI, 755, DeleteFragmentShaderATI@4)
- GL_STUB(EndFragmentShaderATI, 756, EndFragmentShaderATI@0)
- GL_STUB(GenFragmentShadersATI, 757, GenFragmentShadersATI@4)
- GL_STUB(PassTexCoordATI, 758, PassTexCoordATI@12)
- GL_STUB(SampleMapATI, 759, SampleMapATI@12)
- GL_STUB(SetFragmentShaderConstantATI, 760, SetFragmentShaderConstantATI@8)
- GL_STUB(PointParameteriNV, 761, PointParameteriNV@8)
- GL_STUB(PointParameterivNV, 762, PointParameterivNV@8)
- GL_STUB(_dispatch_stub_763, 763, _dispatch_stub_763@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_763, _dispatch_stub_763@4))
- GL_STUB(_dispatch_stub_764, 764, _dispatch_stub_764@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_764, _dispatch_stub_764@4))
- GL_STUB(_dispatch_stub_765, 765, _dispatch_stub_765@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_765, _dispatch_stub_765@8))
- GL_STUB(_dispatch_stub_766, 766, _dispatch_stub_766@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_766, _dispatch_stub_766@8))
- GL_STUB(_dispatch_stub_767, 767, _dispatch_stub_767@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_767, _dispatch_stub_767@4))
- GL_STUB(GetProgramNamedParameterdvNV, 768, GetProgramNamedParameterdvNV@16)
- GL_STUB(GetProgramNamedParameterfvNV, 769, GetProgramNamedParameterfvNV@16)
- GL_STUB(ProgramNamedParameter4dNV, 770, ProgramNamedParameter4dNV@44)
- GL_STUB(ProgramNamedParameter4dvNV, 771, ProgramNamedParameter4dvNV@16)
- GL_STUB(ProgramNamedParameter4fNV, 772, ProgramNamedParameter4fNV@28)
- GL_STUB(ProgramNamedParameter4fvNV, 773, ProgramNamedParameter4fvNV@16)
- GL_STUB(PrimitiveRestartIndexNV, 774, PrimitiveRestartIndexNV@4)
- GL_STUB(PrimitiveRestartNV, 775, PrimitiveRestartNV@0)
- GL_STUB(_dispatch_stub_776, 776, _dispatch_stub_776@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@16))
+ GL_STUB(ClampColor, 430, ClampColor@8)
+ GL_STUB(ClearBufferfi, 431, ClearBufferfi@16)
+ GL_STUB(ClearBufferfv, 432, ClearBufferfv@12)
+ GL_STUB(ClearBufferiv, 433, ClearBufferiv@12)
+ GL_STUB(ClearBufferuiv, 434, ClearBufferuiv@12)
+ GL_STUB(GetStringi, 435, GetStringi@8)
+ GL_STUB(TexBuffer, 436, TexBuffer@12)
+ GL_STUB(FramebufferTexture, 437, FramebufferTexture@16)
+ GL_STUB(GetBufferParameteri64v, 438, GetBufferParameteri64v@12)
+ GL_STUB(GetInteger64i_v, 439, GetInteger64i_v@12)
+ GL_STUB(VertexAttribDivisor, 440, VertexAttribDivisor@8)
+ GL_STUB(LoadTransposeMatrixdARB, 441, LoadTransposeMatrixdARB@4)
+ GL_STUB(LoadTransposeMatrixfARB, 442, LoadTransposeMatrixfARB@4)
+ GL_STUB(MultTransposeMatrixdARB, 443, MultTransposeMatrixdARB@4)
+ GL_STUB(MultTransposeMatrixfARB, 444, MultTransposeMatrixfARB@4)
+ GL_STUB(SampleCoverageARB, 445, SampleCoverageARB@8)
+ GL_STUB(CompressedTexImage1DARB, 446, CompressedTexImage1DARB@28)
+ GL_STUB(CompressedTexImage2DARB, 447, CompressedTexImage2DARB@32)
+ GL_STUB(CompressedTexImage3DARB, 448, CompressedTexImage3DARB@36)
+ GL_STUB(CompressedTexSubImage1DARB, 449, CompressedTexSubImage1DARB@28)
+ GL_STUB(CompressedTexSubImage2DARB, 450, CompressedTexSubImage2DARB@36)
+ GL_STUB(CompressedTexSubImage3DARB, 451, CompressedTexSubImage3DARB@44)
+ GL_STUB(GetCompressedTexImageARB, 452, GetCompressedTexImageARB@12)
+ GL_STUB(DisableVertexAttribArrayARB, 453, DisableVertexAttribArrayARB@4)
+ GL_STUB(EnableVertexAttribArrayARB, 454, EnableVertexAttribArrayARB@4)
+ GL_STUB(GetProgramEnvParameterdvARB, 455, GetProgramEnvParameterdvARB@12)
+ GL_STUB(GetProgramEnvParameterfvARB, 456, GetProgramEnvParameterfvARB@12)
+ GL_STUB(GetProgramLocalParameterdvARB, 457, GetProgramLocalParameterdvARB@12)
+ GL_STUB(GetProgramLocalParameterfvARB, 458, GetProgramLocalParameterfvARB@12)
+ GL_STUB(GetProgramStringARB, 459, GetProgramStringARB@12)
+ GL_STUB(GetProgramivARB, 460, GetProgramivARB@12)
+ GL_STUB(GetVertexAttribdvARB, 461, GetVertexAttribdvARB@12)
+ GL_STUB(GetVertexAttribfvARB, 462, GetVertexAttribfvARB@12)
+ GL_STUB(GetVertexAttribivARB, 463, GetVertexAttribivARB@12)
+ GL_STUB(ProgramEnvParameter4dARB, 464, ProgramEnvParameter4dARB@40)
+ GL_STUB(ProgramEnvParameter4dvARB, 465, ProgramEnvParameter4dvARB@12)
+ GL_STUB(ProgramEnvParameter4fARB, 466, ProgramEnvParameter4fARB@24)
+ GL_STUB(ProgramEnvParameter4fvARB, 467, ProgramEnvParameter4fvARB@12)
+ GL_STUB(ProgramLocalParameter4dARB, 468, ProgramLocalParameter4dARB@40)
+ GL_STUB(ProgramLocalParameter4dvARB, 469, ProgramLocalParameter4dvARB@12)
+ GL_STUB(ProgramLocalParameter4fARB, 470, ProgramLocalParameter4fARB@24)
+ GL_STUB(ProgramLocalParameter4fvARB, 471, ProgramLocalParameter4fvARB@12)
+ GL_STUB(ProgramStringARB, 472, ProgramStringARB@16)
+ GL_STUB(VertexAttrib1dARB, 473, VertexAttrib1dARB@12)
+ GL_STUB(VertexAttrib1dvARB, 474, VertexAttrib1dvARB@8)
+ GL_STUB(VertexAttrib1fARB, 475, VertexAttrib1fARB@8)
+ GL_STUB(VertexAttrib1fvARB, 476, VertexAttrib1fvARB@8)
+ GL_STUB(VertexAttrib1sARB, 477, VertexAttrib1sARB@8)
+ GL_STUB(VertexAttrib1svARB, 478, VertexAttrib1svARB@8)
+ GL_STUB(VertexAttrib2dARB, 479, VertexAttrib2dARB@20)
+ GL_STUB(VertexAttrib2dvARB, 480, VertexAttrib2dvARB@8)
+ GL_STUB(VertexAttrib2fARB, 481, VertexAttrib2fARB@12)
+ GL_STUB(VertexAttrib2fvARB, 482, VertexAttrib2fvARB@8)
+ GL_STUB(VertexAttrib2sARB, 483, VertexAttrib2sARB@12)
+ GL_STUB(VertexAttrib2svARB, 484, VertexAttrib2svARB@8)
+ GL_STUB(VertexAttrib3dARB, 485, VertexAttrib3dARB@28)
+ GL_STUB(VertexAttrib3dvARB, 486, VertexAttrib3dvARB@8)
+ GL_STUB(VertexAttrib3fARB, 487, VertexAttrib3fARB@16)
+ GL_STUB(VertexAttrib3fvARB, 488, VertexAttrib3fvARB@8)
+ GL_STUB(VertexAttrib3sARB, 489, VertexAttrib3sARB@16)
+ GL_STUB(VertexAttrib3svARB, 490, VertexAttrib3svARB@8)
+ GL_STUB(VertexAttrib4NbvARB, 491, VertexAttrib4NbvARB@8)
+ GL_STUB(VertexAttrib4NivARB, 492, VertexAttrib4NivARB@8)
+ GL_STUB(VertexAttrib4NsvARB, 493, VertexAttrib4NsvARB@8)
+ GL_STUB(VertexAttrib4NubARB, 494, VertexAttrib4NubARB@20)
+ GL_STUB(VertexAttrib4NubvARB, 495, VertexAttrib4NubvARB@8)
+ GL_STUB(VertexAttrib4NuivARB, 496, VertexAttrib4NuivARB@8)
+ GL_STUB(VertexAttrib4NusvARB, 497, VertexAttrib4NusvARB@8)
+ GL_STUB(VertexAttrib4bvARB, 498, VertexAttrib4bvARB@8)
+ GL_STUB(VertexAttrib4dARB, 499, VertexAttrib4dARB@36)
+ GL_STUB(VertexAttrib4dvARB, 500, VertexAttrib4dvARB@8)
+ GL_STUB(VertexAttrib4fARB, 501, VertexAttrib4fARB@20)
+ GL_STUB(VertexAttrib4fvARB, 502, VertexAttrib4fvARB@8)
+ GL_STUB(VertexAttrib4ivARB, 503, VertexAttrib4ivARB@8)
+ GL_STUB(VertexAttrib4sARB, 504, VertexAttrib4sARB@20)
+ GL_STUB(VertexAttrib4svARB, 505, VertexAttrib4svARB@8)
+ GL_STUB(VertexAttrib4ubvARB, 506, VertexAttrib4ubvARB@8)
+ GL_STUB(VertexAttrib4uivARB, 507, VertexAttrib4uivARB@8)
+ GL_STUB(VertexAttrib4usvARB, 508, VertexAttrib4usvARB@8)
+ GL_STUB(VertexAttribPointerARB, 509, VertexAttribPointerARB@24)
+ GL_STUB(BindBufferARB, 510, BindBufferARB@8)
+ GL_STUB(BufferDataARB, 511, BufferDataARB@16)
+ GL_STUB(BufferSubDataARB, 512, BufferSubDataARB@16)
+ GL_STUB(DeleteBuffersARB, 513, DeleteBuffersARB@8)
+ GL_STUB(GenBuffersARB, 514, GenBuffersARB@8)
+ GL_STUB(GetBufferParameterivARB, 515, GetBufferParameterivARB@12)
+ GL_STUB(GetBufferPointervARB, 516, GetBufferPointervARB@12)
+ GL_STUB(GetBufferSubDataARB, 517, GetBufferSubDataARB@16)
+ GL_STUB(IsBufferARB, 518, IsBufferARB@4)
+ GL_STUB(MapBufferARB, 519, MapBufferARB@8)
+ GL_STUB(UnmapBufferARB, 520, UnmapBufferARB@4)
+ GL_STUB(BeginQueryARB, 521, BeginQueryARB@8)
+ GL_STUB(DeleteQueriesARB, 522, DeleteQueriesARB@8)
+ GL_STUB(EndQueryARB, 523, EndQueryARB@4)
+ GL_STUB(GenQueriesARB, 524, GenQueriesARB@8)
+ GL_STUB(GetQueryObjectivARB, 525, GetQueryObjectivARB@12)
+ GL_STUB(GetQueryObjectuivARB, 526, GetQueryObjectuivARB@12)
+ GL_STUB(GetQueryivARB, 527, GetQueryivARB@12)
+ GL_STUB(IsQueryARB, 528, IsQueryARB@4)
+ GL_STUB(AttachObjectARB, 529, AttachObjectARB@8)
+ GL_STUB(CompileShaderARB, 530, CompileShaderARB@4)
+ GL_STUB(CreateProgramObjectARB, 531, CreateProgramObjectARB@0)
+ GL_STUB(CreateShaderObjectARB, 532, CreateShaderObjectARB@4)
+ GL_STUB(DeleteObjectARB, 533, DeleteObjectARB@4)
+ GL_STUB(DetachObjectARB, 534, DetachObjectARB@8)
+ GL_STUB(GetActiveUniformARB, 535, GetActiveUniformARB@28)
+ GL_STUB(GetAttachedObjectsARB, 536, GetAttachedObjectsARB@16)
+ GL_STUB(GetHandleARB, 537, GetHandleARB@4)
+ GL_STUB(GetInfoLogARB, 538, GetInfoLogARB@16)
+ GL_STUB(GetObjectParameterfvARB, 539, GetObjectParameterfvARB@12)
+ GL_STUB(GetObjectParameterivARB, 540, GetObjectParameterivARB@12)
+ GL_STUB(GetShaderSourceARB, 541, GetShaderSourceARB@16)
+ GL_STUB(GetUniformLocationARB, 542, GetUniformLocationARB@8)
+ GL_STUB(GetUniformfvARB, 543, GetUniformfvARB@12)
+ GL_STUB(GetUniformivARB, 544, GetUniformivARB@12)
+ GL_STUB(LinkProgramARB, 545, LinkProgramARB@4)
+ GL_STUB(ShaderSourceARB, 546, ShaderSourceARB@16)
+ GL_STUB(Uniform1fARB, 547, Uniform1fARB@8)
+ GL_STUB(Uniform1fvARB, 548, Uniform1fvARB@12)
+ GL_STUB(Uniform1iARB, 549, Uniform1iARB@8)
+ GL_STUB(Uniform1ivARB, 550, Uniform1ivARB@12)
+ GL_STUB(Uniform2fARB, 551, Uniform2fARB@12)
+ GL_STUB(Uniform2fvARB, 552, Uniform2fvARB@12)
+ GL_STUB(Uniform2iARB, 553, Uniform2iARB@12)
+ GL_STUB(Uniform2ivARB, 554, Uniform2ivARB@12)
+ GL_STUB(Uniform3fARB, 555, Uniform3fARB@16)
+ GL_STUB(Uniform3fvARB, 556, Uniform3fvARB@12)
+ GL_STUB(Uniform3iARB, 557, Uniform3iARB@16)
+ GL_STUB(Uniform3ivARB, 558, Uniform3ivARB@12)
+ GL_STUB(Uniform4fARB, 559, Uniform4fARB@20)
+ GL_STUB(Uniform4fvARB, 560, Uniform4fvARB@12)
+ GL_STUB(Uniform4iARB, 561, Uniform4iARB@20)
+ GL_STUB(Uniform4ivARB, 562, Uniform4ivARB@12)
+ GL_STUB(UniformMatrix2fvARB, 563, UniformMatrix2fvARB@16)
+ GL_STUB(UniformMatrix3fvARB, 564, UniformMatrix3fvARB@16)
+ GL_STUB(UniformMatrix4fvARB, 565, UniformMatrix4fvARB@16)
+ GL_STUB(UseProgramObjectARB, 566, UseProgramObjectARB@4)
+ GL_STUB(ValidateProgramARB, 567, ValidateProgramARB@4)
+ GL_STUB(BindAttribLocationARB, 568, BindAttribLocationARB@12)
+ GL_STUB(GetActiveAttribARB, 569, GetActiveAttribARB@28)
+ GL_STUB(GetAttribLocationARB, 570, GetAttribLocationARB@8)
+ GL_STUB(DrawBuffersARB, 571, DrawBuffersARB@8)
+ GL_STUB(DrawArraysInstancedARB, 572, DrawArraysInstancedARB@16)
+ GL_STUB(DrawElementsInstancedARB, 573, DrawElementsInstancedARB@20)
+ GL_STUB(RenderbufferStorageMultisample, 574, RenderbufferStorageMultisample@20)
+ GL_STUB(FramebufferTextureARB, 575, FramebufferTextureARB@16)
+ GL_STUB(FramebufferTextureFaceARB, 576, FramebufferTextureFaceARB@20)
+ GL_STUB(ProgramParameteriARB, 577, ProgramParameteriARB@12)
+ GL_STUB(FlushMappedBufferRange, 578, FlushMappedBufferRange@12)
+ GL_STUB(MapBufferRange, 579, MapBufferRange@16)
+ GL_STUB(BindVertexArray, 580, BindVertexArray@4)
+ GL_STUB(GenVertexArrays, 581, GenVertexArrays@8)
+ GL_STUB(CopyBufferSubData, 582, CopyBufferSubData@20)
+ GL_STUB(ClientWaitSync, 583, ClientWaitSync@12)
+ GL_STUB(DeleteSync, 584, DeleteSync@4)
+ GL_STUB(FenceSync, 585, FenceSync@8)
+ GL_STUB(GetInteger64v, 586, GetInteger64v@8)
+ GL_STUB(GetSynciv, 587, GetSynciv@20)
+ GL_STUB(IsSync, 588, IsSync@4)
+ GL_STUB(WaitSync, 589, WaitSync@12)
+ GL_STUB(DrawElementsBaseVertex, 590, DrawElementsBaseVertex@20)
+ GL_STUB(DrawRangeElementsBaseVertex, 591, DrawRangeElementsBaseVertex@28)
+ GL_STUB(MultiDrawElementsBaseVertex, 592, MultiDrawElementsBaseVertex@24)
+ GL_STUB(BindTransformFeedback, 593, BindTransformFeedback@8)
+ GL_STUB(DeleteTransformFeedbacks, 594, DeleteTransformFeedbacks@8)
+ GL_STUB(DrawTransformFeedback, 595, DrawTransformFeedback@8)
+ GL_STUB(GenTransformFeedbacks, 596, GenTransformFeedbacks@8)
+ GL_STUB(IsTransformFeedback, 597, IsTransformFeedback@4)
+ GL_STUB(PauseTransformFeedback, 598, PauseTransformFeedback@0)
+ GL_STUB(ResumeTransformFeedback, 599, ResumeTransformFeedback@0)
+ GL_STUB(PolygonOffsetEXT, 600, PolygonOffsetEXT@8)
+ GL_STUB(_dispatch_stub_601, 601, _dispatch_stub_601@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_601, _dispatch_stub_601@8))
+ GL_STUB(_dispatch_stub_602, 602, _dispatch_stub_602@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_602, _dispatch_stub_602@8))
+ GL_STUB(_dispatch_stub_603, 603, _dispatch_stub_603@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_603, _dispatch_stub_603@8))
+ GL_STUB(_dispatch_stub_604, 604, _dispatch_stub_604@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_604, _dispatch_stub_604@8))
+ GL_STUB(_dispatch_stub_605, 605, _dispatch_stub_605@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_605, _dispatch_stub_605@8))
+ GL_STUB(_dispatch_stub_606, 606, _dispatch_stub_606@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_606, _dispatch_stub_606@8))
+ GL_STUB(_dispatch_stub_607, 607, _dispatch_stub_607@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_607, _dispatch_stub_607@8))
+ GL_STUB(_dispatch_stub_608, 608, _dispatch_stub_608@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_608, _dispatch_stub_608@4))
+ GL_STUB(ColorPointerEXT, 609, ColorPointerEXT@20)
+ GL_STUB(EdgeFlagPointerEXT, 610, EdgeFlagPointerEXT@12)
+ GL_STUB(IndexPointerEXT, 611, IndexPointerEXT@16)
+ GL_STUB(NormalPointerEXT, 612, NormalPointerEXT@16)
+ GL_STUB(TexCoordPointerEXT, 613, TexCoordPointerEXT@20)
+ GL_STUB(VertexPointerEXT, 614, VertexPointerEXT@20)
+ GL_STUB(PointParameterfEXT, 615, PointParameterfEXT@8)
+ GL_STUB(PointParameterfvEXT, 616, PointParameterfvEXT@8)
+ GL_STUB(LockArraysEXT, 617, LockArraysEXT@8)
+ GL_STUB(UnlockArraysEXT, 618, UnlockArraysEXT@0)
+ GL_STUB(SecondaryColor3bEXT, 619, SecondaryColor3bEXT@12)
+ GL_STUB(SecondaryColor3bvEXT, 620, SecondaryColor3bvEXT@4)
+ GL_STUB(SecondaryColor3dEXT, 621, SecondaryColor3dEXT@24)
+ GL_STUB(SecondaryColor3dvEXT, 622, SecondaryColor3dvEXT@4)
+ GL_STUB(SecondaryColor3fEXT, 623, SecondaryColor3fEXT@12)
+ GL_STUB(SecondaryColor3fvEXT, 624, SecondaryColor3fvEXT@4)
+ GL_STUB(SecondaryColor3iEXT, 625, SecondaryColor3iEXT@12)
+ GL_STUB(SecondaryColor3ivEXT, 626, SecondaryColor3ivEXT@4)
+ GL_STUB(SecondaryColor3sEXT, 627, SecondaryColor3sEXT@12)
+ GL_STUB(SecondaryColor3svEXT, 628, SecondaryColor3svEXT@4)
+ GL_STUB(SecondaryColor3ubEXT, 629, SecondaryColor3ubEXT@12)
+ GL_STUB(SecondaryColor3ubvEXT, 630, SecondaryColor3ubvEXT@4)
+ GL_STUB(SecondaryColor3uiEXT, 631, SecondaryColor3uiEXT@12)
+ GL_STUB(SecondaryColor3uivEXT, 632, SecondaryColor3uivEXT@4)
+ GL_STUB(SecondaryColor3usEXT, 633, SecondaryColor3usEXT@12)
+ GL_STUB(SecondaryColor3usvEXT, 634, SecondaryColor3usvEXT@4)
+ GL_STUB(SecondaryColorPointerEXT, 635, SecondaryColorPointerEXT@16)
+ GL_STUB(MultiDrawArraysEXT, 636, MultiDrawArraysEXT@16)
+ GL_STUB(MultiDrawElementsEXT, 637, MultiDrawElementsEXT@20)
+ GL_STUB(FogCoordPointerEXT, 638, FogCoordPointerEXT@12)
+ GL_STUB(FogCoorddEXT, 639, FogCoorddEXT@8)
+ GL_STUB(FogCoorddvEXT, 640, FogCoorddvEXT@4)
+ GL_STUB(FogCoordfEXT, 641, FogCoordfEXT@4)
+ GL_STUB(FogCoordfvEXT, 642, FogCoordfvEXT@4)
+ GL_STUB(_dispatch_stub_643, 643, _dispatch_stub_643@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_643, _dispatch_stub_643@4))
+ GL_STUB(BlendFuncSeparateEXT, 644, BlendFuncSeparateEXT@16)
+ GL_STUB(FlushVertexArrayRangeNV, 645, FlushVertexArrayRangeNV@0)
+ GL_STUB(VertexArrayRangeNV, 646, VertexArrayRangeNV@8)
+ GL_STUB(CombinerInputNV, 647, CombinerInputNV@24)
+ GL_STUB(CombinerOutputNV, 648, CombinerOutputNV@40)
+ GL_STUB(CombinerParameterfNV, 649, CombinerParameterfNV@8)
+ GL_STUB(CombinerParameterfvNV, 650, CombinerParameterfvNV@8)
+ GL_STUB(CombinerParameteriNV, 651, CombinerParameteriNV@8)
+ GL_STUB(CombinerParameterivNV, 652, CombinerParameterivNV@8)
+ GL_STUB(FinalCombinerInputNV, 653, FinalCombinerInputNV@16)
+ GL_STUB(GetCombinerInputParameterfvNV, 654, GetCombinerInputParameterfvNV@20)
+ GL_STUB(GetCombinerInputParameterivNV, 655, GetCombinerInputParameterivNV@20)
+ GL_STUB(GetCombinerOutputParameterfvNV, 656, GetCombinerOutputParameterfvNV@16)
+ GL_STUB(GetCombinerOutputParameterivNV, 657, GetCombinerOutputParameterivNV@16)
+ GL_STUB(GetFinalCombinerInputParameterfvNV, 658, GetFinalCombinerInputParameterfvNV@12)
+ GL_STUB(GetFinalCombinerInputParameterivNV, 659, GetFinalCombinerInputParameterivNV@12)
+ GL_STUB(ResizeBuffersMESA, 660, ResizeBuffersMESA@0)
+ GL_STUB(WindowPos2dMESA, 661, WindowPos2dMESA@16)
+ GL_STUB(WindowPos2dvMESA, 662, WindowPos2dvMESA@4)
+ GL_STUB(WindowPos2fMESA, 663, WindowPos2fMESA@8)
+ GL_STUB(WindowPos2fvMESA, 664, WindowPos2fvMESA@4)
+ GL_STUB(WindowPos2iMESA, 665, WindowPos2iMESA@8)
+ GL_STUB(WindowPos2ivMESA, 666, WindowPos2ivMESA@4)
+ GL_STUB(WindowPos2sMESA, 667, WindowPos2sMESA@8)
+ GL_STUB(WindowPos2svMESA, 668, WindowPos2svMESA@4)
+ GL_STUB(WindowPos3dMESA, 669, WindowPos3dMESA@24)
+ GL_STUB(WindowPos3dvMESA, 670, WindowPos3dvMESA@4)
+ GL_STUB(WindowPos3fMESA, 671, WindowPos3fMESA@12)
+ GL_STUB(WindowPos3fvMESA, 672, WindowPos3fvMESA@4)
+ GL_STUB(WindowPos3iMESA, 673, WindowPos3iMESA@12)
+ GL_STUB(WindowPos3ivMESA, 674, WindowPos3ivMESA@4)
+ GL_STUB(WindowPos3sMESA, 675, WindowPos3sMESA@12)
+ GL_STUB(WindowPos3svMESA, 676, WindowPos3svMESA@4)
+ GL_STUB(WindowPos4dMESA, 677, WindowPos4dMESA@32)
+ GL_STUB(WindowPos4dvMESA, 678, WindowPos4dvMESA@4)
+ GL_STUB(WindowPos4fMESA, 679, WindowPos4fMESA@16)
+ GL_STUB(WindowPos4fvMESA, 680, WindowPos4fvMESA@4)
+ GL_STUB(WindowPos4iMESA, 681, WindowPos4iMESA@16)
+ GL_STUB(WindowPos4ivMESA, 682, WindowPos4ivMESA@4)
+ GL_STUB(WindowPos4sMESA, 683, WindowPos4sMESA@16)
+ GL_STUB(WindowPos4svMESA, 684, WindowPos4svMESA@4)
+ GL_STUB(_dispatch_stub_685, 685, _dispatch_stub_685@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_685, _dispatch_stub_685@20))
+ GL_STUB(_dispatch_stub_686, 686, _dispatch_stub_686@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_686, _dispatch_stub_686@24))
+ GL_STUB(_dispatch_stub_687, 687, _dispatch_stub_687@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_687, _dispatch_stub_687@8))
+ GL_STUB(_dispatch_stub_688, 688, _dispatch_stub_688@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_688, _dispatch_stub_688@4))
+ GL_STUB(_dispatch_stub_689, 689, _dispatch_stub_689@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_689, _dispatch_stub_689@8))
+ GL_STUB(_dispatch_stub_690, 690, _dispatch_stub_690@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_690, _dispatch_stub_690@12))
+ GL_STUB(_dispatch_stub_691, 691, _dispatch_stub_691@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_691, _dispatch_stub_691@4))
+ GL_STUB(_dispatch_stub_692, 692, _dispatch_stub_692@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_692, _dispatch_stub_692@8))
+ GL_STUB(_dispatch_stub_693, 693, _dispatch_stub_693@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_693, _dispatch_stub_693@4))
+ GL_STUB(AreProgramsResidentNV, 694, AreProgramsResidentNV@12)
+ GL_STUB(BindProgramNV, 695, BindProgramNV@8)
+ GL_STUB(DeleteProgramsNV, 696, DeleteProgramsNV@8)
+ GL_STUB(ExecuteProgramNV, 697, ExecuteProgramNV@12)
+ GL_STUB(GenProgramsNV, 698, GenProgramsNV@8)
+ GL_STUB(GetProgramParameterdvNV, 699, GetProgramParameterdvNV@16)
+ GL_STUB(GetProgramParameterfvNV, 700, GetProgramParameterfvNV@16)
+ GL_STUB(GetProgramStringNV, 701, GetProgramStringNV@12)
+ GL_STUB(GetProgramivNV, 702, GetProgramivNV@12)
+ GL_STUB(GetTrackMatrixivNV, 703, GetTrackMatrixivNV@16)
+ GL_STUB(GetVertexAttribPointervNV, 704, GetVertexAttribPointervNV@12)
+ GL_STUB(GetVertexAttribdvNV, 705, GetVertexAttribdvNV@12)
+ GL_STUB(GetVertexAttribfvNV, 706, GetVertexAttribfvNV@12)
+ GL_STUB(GetVertexAttribivNV, 707, GetVertexAttribivNV@12)
+ GL_STUB(IsProgramNV, 708, IsProgramNV@4)
+ GL_STUB(LoadProgramNV, 709, LoadProgramNV@16)
+ GL_STUB(ProgramParameters4dvNV, 710, ProgramParameters4dvNV@16)
+ GL_STUB(ProgramParameters4fvNV, 711, ProgramParameters4fvNV@16)
+ GL_STUB(RequestResidentProgramsNV, 712, RequestResidentProgramsNV@8)
+ GL_STUB(TrackMatrixNV, 713, TrackMatrixNV@16)
+ GL_STUB(VertexAttrib1dNV, 714, VertexAttrib1dNV@12)
+ GL_STUB(VertexAttrib1dvNV, 715, VertexAttrib1dvNV@8)
+ GL_STUB(VertexAttrib1fNV, 716, VertexAttrib1fNV@8)
+ GL_STUB(VertexAttrib1fvNV, 717, VertexAttrib1fvNV@8)
+ GL_STUB(VertexAttrib1sNV, 718, VertexAttrib1sNV@8)
+ GL_STUB(VertexAttrib1svNV, 719, VertexAttrib1svNV@8)
+ GL_STUB(VertexAttrib2dNV, 720, VertexAttrib2dNV@20)
+ GL_STUB(VertexAttrib2dvNV, 721, VertexAttrib2dvNV@8)
+ GL_STUB(VertexAttrib2fNV, 722, VertexAttrib2fNV@12)
+ GL_STUB(VertexAttrib2fvNV, 723, VertexAttrib2fvNV@8)
+ GL_STUB(VertexAttrib2sNV, 724, VertexAttrib2sNV@12)
+ GL_STUB(VertexAttrib2svNV, 725, VertexAttrib2svNV@8)
+ GL_STUB(VertexAttrib3dNV, 726, VertexAttrib3dNV@28)
+ GL_STUB(VertexAttrib3dvNV, 727, VertexAttrib3dvNV@8)
+ GL_STUB(VertexAttrib3fNV, 728, VertexAttrib3fNV@16)
+ GL_STUB(VertexAttrib3fvNV, 729, VertexAttrib3fvNV@8)
+ GL_STUB(VertexAttrib3sNV, 730, VertexAttrib3sNV@16)
+ GL_STUB(VertexAttrib3svNV, 731, VertexAttrib3svNV@8)
+ GL_STUB(VertexAttrib4dNV, 732, VertexAttrib4dNV@36)
+ GL_STUB(VertexAttrib4dvNV, 733, VertexAttrib4dvNV@8)
+ GL_STUB(VertexAttrib4fNV, 734, VertexAttrib4fNV@20)
+ GL_STUB(VertexAttrib4fvNV, 735, VertexAttrib4fvNV@8)
+ GL_STUB(VertexAttrib4sNV, 736, VertexAttrib4sNV@20)
+ GL_STUB(VertexAttrib4svNV, 737, VertexAttrib4svNV@8)
+ GL_STUB(VertexAttrib4ubNV, 738, VertexAttrib4ubNV@20)
+ GL_STUB(VertexAttrib4ubvNV, 739, VertexAttrib4ubvNV@8)
+ GL_STUB(VertexAttribPointerNV, 740, VertexAttribPointerNV@20)
+ GL_STUB(VertexAttribs1dvNV, 741, VertexAttribs1dvNV@12)
+ GL_STUB(VertexAttribs1fvNV, 742, VertexAttribs1fvNV@12)
+ GL_STUB(VertexAttribs1svNV, 743, VertexAttribs1svNV@12)
+ GL_STUB(VertexAttribs2dvNV, 744, VertexAttribs2dvNV@12)
+ GL_STUB(VertexAttribs2fvNV, 745, VertexAttribs2fvNV@12)
+ GL_STUB(VertexAttribs2svNV, 746, VertexAttribs2svNV@12)
+ GL_STUB(VertexAttribs3dvNV, 747, VertexAttribs3dvNV@12)
+ GL_STUB(VertexAttribs3fvNV, 748, VertexAttribs3fvNV@12)
+ GL_STUB(VertexAttribs3svNV, 749, VertexAttribs3svNV@12)
+ GL_STUB(VertexAttribs4dvNV, 750, VertexAttribs4dvNV@12)
+ GL_STUB(VertexAttribs4fvNV, 751, VertexAttribs4fvNV@12)
+ GL_STUB(VertexAttribs4svNV, 752, VertexAttribs4svNV@12)
+ GL_STUB(VertexAttribs4ubvNV, 753, VertexAttribs4ubvNV@12)
+ GL_STUB(GetTexBumpParameterfvATI, 754, GetTexBumpParameterfvATI@8)
+ GL_STUB(GetTexBumpParameterivATI, 755, GetTexBumpParameterivATI@8)
+ GL_STUB(TexBumpParameterfvATI, 756, TexBumpParameterfvATI@8)
+ GL_STUB(TexBumpParameterivATI, 757, TexBumpParameterivATI@8)
+ GL_STUB(AlphaFragmentOp1ATI, 758, AlphaFragmentOp1ATI@24)
+ GL_STUB(AlphaFragmentOp2ATI, 759, AlphaFragmentOp2ATI@36)
+ GL_STUB(AlphaFragmentOp3ATI, 760, AlphaFragmentOp3ATI@48)
+ GL_STUB(BeginFragmentShaderATI, 761, BeginFragmentShaderATI@0)
+ GL_STUB(BindFragmentShaderATI, 762, BindFragmentShaderATI@4)
+ GL_STUB(ColorFragmentOp1ATI, 763, ColorFragmentOp1ATI@28)
+ GL_STUB(ColorFragmentOp2ATI, 764, ColorFragmentOp2ATI@40)
+ GL_STUB(ColorFragmentOp3ATI, 765, ColorFragmentOp3ATI@52)
+ GL_STUB(DeleteFragmentShaderATI, 766, DeleteFragmentShaderATI@4)
+ GL_STUB(EndFragmentShaderATI, 767, EndFragmentShaderATI@0)
+ GL_STUB(GenFragmentShadersATI, 768, GenFragmentShadersATI@4)
+ GL_STUB(PassTexCoordATI, 769, PassTexCoordATI@12)
+ GL_STUB(SampleMapATI, 770, SampleMapATI@12)
+ GL_STUB(SetFragmentShaderConstantATI, 771, SetFragmentShaderConstantATI@8)
+ GL_STUB(PointParameteriNV, 772, PointParameteriNV@8)
+ GL_STUB(PointParameterivNV, 773, PointParameterivNV@8)
+ GL_STUB(_dispatch_stub_774, 774, _dispatch_stub_774@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@4))
+ GL_STUB(_dispatch_stub_775, 775, _dispatch_stub_775@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@4))
+ GL_STUB(_dispatch_stub_776, 776, _dispatch_stub_776@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@8))
GL_STUB(_dispatch_stub_777, 777, _dispatch_stub_777@8)
HIDDEN(GL_PREFIX(_dispatch_stub_777, _dispatch_stub_777@8))
- GL_STUB(BindFramebufferEXT, 778, BindFramebufferEXT@8)
- GL_STUB(BindRenderbufferEXT, 779, BindRenderbufferEXT@8)
- GL_STUB(CheckFramebufferStatusEXT, 780, CheckFramebufferStatusEXT@4)
- GL_STUB(DeleteFramebuffersEXT, 781, DeleteFramebuffersEXT@8)
- GL_STUB(DeleteRenderbuffersEXT, 782, DeleteRenderbuffersEXT@8)
- GL_STUB(FramebufferRenderbufferEXT, 783, FramebufferRenderbufferEXT@16)
- GL_STUB(FramebufferTexture1DEXT, 784, FramebufferTexture1DEXT@20)
- GL_STUB(FramebufferTexture2DEXT, 785, FramebufferTexture2DEXT@20)
- GL_STUB(FramebufferTexture3DEXT, 786, FramebufferTexture3DEXT@24)
- GL_STUB(GenFramebuffersEXT, 787, GenFramebuffersEXT@8)
- GL_STUB(GenRenderbuffersEXT, 788, GenRenderbuffersEXT@8)
- GL_STUB(GenerateMipmapEXT, 789, GenerateMipmapEXT@4)
- GL_STUB(GetFramebufferAttachmentParameterivEXT, 790, GetFramebufferAttachmentParameterivEXT@16)
- GL_STUB(GetRenderbufferParameterivEXT, 791, GetRenderbufferParameterivEXT@12)
- GL_STUB(IsFramebufferEXT, 792, IsFramebufferEXT@4)
- GL_STUB(IsRenderbufferEXT, 793, IsRenderbufferEXT@4)
- GL_STUB(RenderbufferStorageEXT, 794, RenderbufferStorageEXT@16)
- GL_STUB(_dispatch_stub_795, 795, _dispatch_stub_795@40)
- HIDDEN(GL_PREFIX(_dispatch_stub_795, _dispatch_stub_795@40))
- GL_STUB(_dispatch_stub_796, 796, _dispatch_stub_796@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12))
- GL_STUB(_dispatch_stub_797, 797, _dispatch_stub_797@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12))
- GL_STUB(BindFragDataLocationEXT, 798, BindFragDataLocationEXT@12)
- GL_STUB(GetFragDataLocationEXT, 799, GetFragDataLocationEXT@8)
- GL_STUB(GetUniformuivEXT, 800, GetUniformuivEXT@12)
- GL_STUB(GetVertexAttribIivEXT, 801, GetVertexAttribIivEXT@12)
- GL_STUB(GetVertexAttribIuivEXT, 802, GetVertexAttribIuivEXT@12)
- GL_STUB(Uniform1uiEXT, 803, Uniform1uiEXT@8)
- GL_STUB(Uniform1uivEXT, 804, Uniform1uivEXT@12)
- GL_STUB(Uniform2uiEXT, 805, Uniform2uiEXT@12)
- GL_STUB(Uniform2uivEXT, 806, Uniform2uivEXT@12)
- GL_STUB(Uniform3uiEXT, 807, Uniform3uiEXT@16)
- GL_STUB(Uniform3uivEXT, 808, Uniform3uivEXT@12)
- GL_STUB(Uniform4uiEXT, 809, Uniform4uiEXT@20)
- GL_STUB(Uniform4uivEXT, 810, Uniform4uivEXT@12)
- GL_STUB(VertexAttribI1iEXT, 811, VertexAttribI1iEXT@8)
- GL_STUB(VertexAttribI1ivEXT, 812, VertexAttribI1ivEXT@8)
- GL_STUB(VertexAttribI1uiEXT, 813, VertexAttribI1uiEXT@8)
- GL_STUB(VertexAttribI1uivEXT, 814, VertexAttribI1uivEXT@8)
- GL_STUB(VertexAttribI2iEXT, 815, VertexAttribI2iEXT@12)
- GL_STUB(VertexAttribI2ivEXT, 816, VertexAttribI2ivEXT@8)
- GL_STUB(VertexAttribI2uiEXT, 817, VertexAttribI2uiEXT@12)
- GL_STUB(VertexAttribI2uivEXT, 818, VertexAttribI2uivEXT@8)
- GL_STUB(VertexAttribI3iEXT, 819, VertexAttribI3iEXT@16)
- GL_STUB(VertexAttribI3ivEXT, 820, VertexAttribI3ivEXT@8)
- GL_STUB(VertexAttribI3uiEXT, 821, VertexAttribI3uiEXT@16)
- GL_STUB(VertexAttribI3uivEXT, 822, VertexAttribI3uivEXT@8)
- GL_STUB(VertexAttribI4bvEXT, 823, VertexAttribI4bvEXT@8)
- GL_STUB(VertexAttribI4iEXT, 824, VertexAttribI4iEXT@20)
- GL_STUB(VertexAttribI4ivEXT, 825, VertexAttribI4ivEXT@8)
- GL_STUB(VertexAttribI4svEXT, 826, VertexAttribI4svEXT@8)
- GL_STUB(VertexAttribI4ubvEXT, 827, VertexAttribI4ubvEXT@8)
- GL_STUB(VertexAttribI4uiEXT, 828, VertexAttribI4uiEXT@20)
- GL_STUB(VertexAttribI4uivEXT, 829, VertexAttribI4uivEXT@8)
- GL_STUB(VertexAttribI4usvEXT, 830, VertexAttribI4usvEXT@8)
- GL_STUB(VertexAttribIPointerEXT, 831, VertexAttribIPointerEXT@20)
- GL_STUB(FramebufferTextureLayerEXT, 832, FramebufferTextureLayerEXT@20)
- GL_STUB(ColorMaskIndexedEXT, 833, ColorMaskIndexedEXT@20)
- GL_STUB(DisableIndexedEXT, 834, DisableIndexedEXT@8)
- GL_STUB(EnableIndexedEXT, 835, EnableIndexedEXT@8)
- GL_STUB(GetBooleanIndexedvEXT, 836, GetBooleanIndexedvEXT@12)
- GL_STUB(GetIntegerIndexedvEXT, 837, GetIntegerIndexedvEXT@12)
- GL_STUB(IsEnabledIndexedEXT, 838, IsEnabledIndexedEXT@8)
- GL_STUB(ClearColorIiEXT, 839, ClearColorIiEXT@16)
- GL_STUB(ClearColorIuiEXT, 840, ClearColorIuiEXT@16)
- GL_STUB(GetTexParameterIivEXT, 841, GetTexParameterIivEXT@12)
- GL_STUB(GetTexParameterIuivEXT, 842, GetTexParameterIuivEXT@12)
- GL_STUB(TexParameterIivEXT, 843, TexParameterIivEXT@12)
- GL_STUB(TexParameterIuivEXT, 844, TexParameterIuivEXT@12)
- GL_STUB(BeginConditionalRenderNV, 845, BeginConditionalRenderNV@8)
- GL_STUB(EndConditionalRenderNV, 846, EndConditionalRenderNV@0)
- GL_STUB(BeginTransformFeedbackEXT, 847, BeginTransformFeedbackEXT@4)
- GL_STUB(BindBufferBaseEXT, 848, BindBufferBaseEXT@12)
- GL_STUB(BindBufferOffsetEXT, 849, BindBufferOffsetEXT@16)
- GL_STUB(BindBufferRangeEXT, 850, BindBufferRangeEXT@20)
- GL_STUB(EndTransformFeedbackEXT, 851, EndTransformFeedbackEXT@0)
- GL_STUB(GetTransformFeedbackVaryingEXT, 852, GetTransformFeedbackVaryingEXT@28)
- GL_STUB(TransformFeedbackVaryingsEXT, 853, TransformFeedbackVaryingsEXT@16)
- GL_STUB(ProvokingVertexEXT, 854, ProvokingVertexEXT@4)
- GL_STUB(_dispatch_stub_855, 855, _dispatch_stub_855@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_855, _dispatch_stub_855@12))
- GL_STUB(_dispatch_stub_856, 856, _dispatch_stub_856@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_856, _dispatch_stub_856@12))
- GL_STUB(GetObjectParameterivAPPLE, 857, GetObjectParameterivAPPLE@16)
- GL_STUB(ObjectPurgeableAPPLE, 858, ObjectPurgeableAPPLE@12)
- GL_STUB(ObjectUnpurgeableAPPLE, 859, ObjectUnpurgeableAPPLE@12)
- GL_STUB(ActiveProgramEXT, 860, ActiveProgramEXT@4)
- GL_STUB(CreateShaderProgramEXT, 861, CreateShaderProgramEXT@8)
- GL_STUB(UseShaderProgramEXT, 862, UseShaderProgramEXT@8)
- GL_STUB(_dispatch_stub_863, 863, _dispatch_stub_863@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_863, _dispatch_stub_863@16))
- GL_STUB(_dispatch_stub_864, 864, _dispatch_stub_864@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_864, _dispatch_stub_864@16))
- GL_STUB(_dispatch_stub_865, 865, _dispatch_stub_865@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_865, _dispatch_stub_865@16))
+ GL_STUB(_dispatch_stub_778, 778, _dispatch_stub_778@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@4))
+ GL_STUB(GetProgramNamedParameterdvNV, 779, GetProgramNamedParameterdvNV@16)
+ GL_STUB(GetProgramNamedParameterfvNV, 780, GetProgramNamedParameterfvNV@16)
+ GL_STUB(ProgramNamedParameter4dNV, 781, ProgramNamedParameter4dNV@44)
+ GL_STUB(ProgramNamedParameter4dvNV, 782, ProgramNamedParameter4dvNV@16)
+ GL_STUB(ProgramNamedParameter4fNV, 783, ProgramNamedParameter4fNV@28)
+ GL_STUB(ProgramNamedParameter4fvNV, 784, ProgramNamedParameter4fvNV@16)
+ GL_STUB(PrimitiveRestartIndexNV, 785, PrimitiveRestartIndexNV@4)
+ GL_STUB(PrimitiveRestartNV, 786, PrimitiveRestartNV@0)
+ GL_STUB(_dispatch_stub_787, 787, _dispatch_stub_787@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_787, _dispatch_stub_787@16))
+ GL_STUB(_dispatch_stub_788, 788, _dispatch_stub_788@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@8))
+ GL_STUB(BindFramebufferEXT, 789, BindFramebufferEXT@8)
+ GL_STUB(BindRenderbufferEXT, 790, BindRenderbufferEXT@8)
+ GL_STUB(CheckFramebufferStatusEXT, 791, CheckFramebufferStatusEXT@4)
+ GL_STUB(DeleteFramebuffersEXT, 792, DeleteFramebuffersEXT@8)
+ GL_STUB(DeleteRenderbuffersEXT, 793, DeleteRenderbuffersEXT@8)
+ GL_STUB(FramebufferRenderbufferEXT, 794, FramebufferRenderbufferEXT@16)
+ GL_STUB(FramebufferTexture1DEXT, 795, FramebufferTexture1DEXT@20)
+ GL_STUB(FramebufferTexture2DEXT, 796, FramebufferTexture2DEXT@20)
+ GL_STUB(FramebufferTexture3DEXT, 797, FramebufferTexture3DEXT@24)
+ GL_STUB(GenFramebuffersEXT, 798, GenFramebuffersEXT@8)
+ GL_STUB(GenRenderbuffersEXT, 799, GenRenderbuffersEXT@8)
+ GL_STUB(GenerateMipmapEXT, 800, GenerateMipmapEXT@4)
+ GL_STUB(GetFramebufferAttachmentParameterivEXT, 801, GetFramebufferAttachmentParameterivEXT@16)
+ GL_STUB(GetRenderbufferParameterivEXT, 802, GetRenderbufferParameterivEXT@12)
+ GL_STUB(IsFramebufferEXT, 803, IsFramebufferEXT@4)
+ GL_STUB(IsRenderbufferEXT, 804, IsRenderbufferEXT@4)
+ GL_STUB(RenderbufferStorageEXT, 805, RenderbufferStorageEXT@16)
+ GL_STUB(_dispatch_stub_806, 806, _dispatch_stub_806@40)
+ HIDDEN(GL_PREFIX(_dispatch_stub_806, _dispatch_stub_806@40))
+ GL_STUB(_dispatch_stub_807, 807, _dispatch_stub_807@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_807, _dispatch_stub_807@12))
+ GL_STUB(_dispatch_stub_808, 808, _dispatch_stub_808@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_808, _dispatch_stub_808@12))
+ GL_STUB(BindFragDataLocationEXT, 809, BindFragDataLocationEXT@12)
+ GL_STUB(GetFragDataLocationEXT, 810, GetFragDataLocationEXT@8)
+ GL_STUB(GetUniformuivEXT, 811, GetUniformuivEXT@12)
+ GL_STUB(GetVertexAttribIivEXT, 812, GetVertexAttribIivEXT@12)
+ GL_STUB(GetVertexAttribIuivEXT, 813, GetVertexAttribIuivEXT@12)
+ GL_STUB(Uniform1uiEXT, 814, Uniform1uiEXT@8)
+ GL_STUB(Uniform1uivEXT, 815, Uniform1uivEXT@12)
+ GL_STUB(Uniform2uiEXT, 816, Uniform2uiEXT@12)
+ GL_STUB(Uniform2uivEXT, 817, Uniform2uivEXT@12)
+ GL_STUB(Uniform3uiEXT, 818, Uniform3uiEXT@16)
+ GL_STUB(Uniform3uivEXT, 819, Uniform3uivEXT@12)
+ GL_STUB(Uniform4uiEXT, 820, Uniform4uiEXT@20)
+ GL_STUB(Uniform4uivEXT, 821, Uniform4uivEXT@12)
+ GL_STUB(VertexAttribI1iEXT, 822, VertexAttribI1iEXT@8)
+ GL_STUB(VertexAttribI1ivEXT, 823, VertexAttribI1ivEXT@8)
+ GL_STUB(VertexAttribI1uiEXT, 824, VertexAttribI1uiEXT@8)
+ GL_STUB(VertexAttribI1uivEXT, 825, VertexAttribI1uivEXT@8)
+ GL_STUB(VertexAttribI2iEXT, 826, VertexAttribI2iEXT@12)
+ GL_STUB(VertexAttribI2ivEXT, 827, VertexAttribI2ivEXT@8)
+ GL_STUB(VertexAttribI2uiEXT, 828, VertexAttribI2uiEXT@12)
+ GL_STUB(VertexAttribI2uivEXT, 829, VertexAttribI2uivEXT@8)
+ GL_STUB(VertexAttribI3iEXT, 830, VertexAttribI3iEXT@16)
+ GL_STUB(VertexAttribI3ivEXT, 831, VertexAttribI3ivEXT@8)
+ GL_STUB(VertexAttribI3uiEXT, 832, VertexAttribI3uiEXT@16)
+ GL_STUB(VertexAttribI3uivEXT, 833, VertexAttribI3uivEXT@8)
+ GL_STUB(VertexAttribI4bvEXT, 834, VertexAttribI4bvEXT@8)
+ GL_STUB(VertexAttribI4iEXT, 835, VertexAttribI4iEXT@20)
+ GL_STUB(VertexAttribI4ivEXT, 836, VertexAttribI4ivEXT@8)
+ GL_STUB(VertexAttribI4svEXT, 837, VertexAttribI4svEXT@8)
+ GL_STUB(VertexAttribI4ubvEXT, 838, VertexAttribI4ubvEXT@8)
+ GL_STUB(VertexAttribI4uiEXT, 839, VertexAttribI4uiEXT@20)
+ GL_STUB(VertexAttribI4uivEXT, 840, VertexAttribI4uivEXT@8)
+ GL_STUB(VertexAttribI4usvEXT, 841, VertexAttribI4usvEXT@8)
+ GL_STUB(VertexAttribIPointerEXT, 842, VertexAttribIPointerEXT@20)
+ GL_STUB(FramebufferTextureLayerEXT, 843, FramebufferTextureLayerEXT@20)
+ GL_STUB(ColorMaskIndexedEXT, 844, ColorMaskIndexedEXT@20)
+ GL_STUB(DisableIndexedEXT, 845, DisableIndexedEXT@8)
+ GL_STUB(EnableIndexedEXT, 846, EnableIndexedEXT@8)
+ GL_STUB(GetBooleanIndexedvEXT, 847, GetBooleanIndexedvEXT@12)
+ GL_STUB(GetIntegerIndexedvEXT, 848, GetIntegerIndexedvEXT@12)
+ GL_STUB(IsEnabledIndexedEXT, 849, IsEnabledIndexedEXT@8)
+ GL_STUB(ClearColorIiEXT, 850, ClearColorIiEXT@16)
+ GL_STUB(ClearColorIuiEXT, 851, ClearColorIuiEXT@16)
+ GL_STUB(GetTexParameterIivEXT, 852, GetTexParameterIivEXT@12)
+ GL_STUB(GetTexParameterIuivEXT, 853, GetTexParameterIuivEXT@12)
+ GL_STUB(TexParameterIivEXT, 854, TexParameterIivEXT@12)
+ GL_STUB(TexParameterIuivEXT, 855, TexParameterIuivEXT@12)
+ GL_STUB(BeginConditionalRenderNV, 856, BeginConditionalRenderNV@8)
+ GL_STUB(EndConditionalRenderNV, 857, EndConditionalRenderNV@0)
+ GL_STUB(BeginTransformFeedbackEXT, 858, BeginTransformFeedbackEXT@4)
+ GL_STUB(BindBufferBaseEXT, 859, BindBufferBaseEXT@12)
+ GL_STUB(BindBufferOffsetEXT, 860, BindBufferOffsetEXT@16)
+ GL_STUB(BindBufferRangeEXT, 861, BindBufferRangeEXT@20)
+ GL_STUB(EndTransformFeedbackEXT, 862, EndTransformFeedbackEXT@0)
+ GL_STUB(GetTransformFeedbackVaryingEXT, 863, GetTransformFeedbackVaryingEXT@28)
+ GL_STUB(TransformFeedbackVaryingsEXT, 864, TransformFeedbackVaryingsEXT@16)
+ GL_STUB(ProvokingVertexEXT, 865, ProvokingVertexEXT@4)
GL_STUB(_dispatch_stub_866, 866, _dispatch_stub_866@12)
HIDDEN(GL_PREFIX(_dispatch_stub_866, _dispatch_stub_866@12))
GL_STUB(_dispatch_stub_867, 867, _dispatch_stub_867@12)
HIDDEN(GL_PREFIX(_dispatch_stub_867, _dispatch_stub_867@12))
- GL_STUB(EGLImageTargetRenderbufferStorageOES, 868, EGLImageTargetRenderbufferStorageOES@8)
- GL_STUB(EGLImageTargetTexture2DOES, 869, EGLImageTargetTexture2DOES@8)
+ GL_STUB(GetObjectParameterivAPPLE, 868, GetObjectParameterivAPPLE@16)
+ GL_STUB(ObjectPurgeableAPPLE, 869, ObjectPurgeableAPPLE@12)
+ GL_STUB(ObjectUnpurgeableAPPLE, 870, ObjectUnpurgeableAPPLE@12)
+ GL_STUB(ActiveProgramEXT, 871, ActiveProgramEXT@4)
+ GL_STUB(CreateShaderProgramEXT, 872, CreateShaderProgramEXT@8)
+ GL_STUB(UseShaderProgramEXT, 873, UseShaderProgramEXT@8)
+ GL_STUB(_dispatch_stub_874, 874, _dispatch_stub_874@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_874, _dispatch_stub_874@16))
+ GL_STUB(_dispatch_stub_875, 875, _dispatch_stub_875@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_875, _dispatch_stub_875@16))
+ GL_STUB(_dispatch_stub_876, 876, _dispatch_stub_876@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_876, _dispatch_stub_876@16))
+ GL_STUB(_dispatch_stub_877, 877, _dispatch_stub_877@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_877, _dispatch_stub_877@12))
+ GL_STUB(_dispatch_stub_878, 878, _dispatch_stub_878@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_878, _dispatch_stub_878@12))
+ GL_STUB(EGLImageTargetRenderbufferStorageOES, 879, EGLImageTargetRenderbufferStorageOES@8)
+ GL_STUB(EGLImageTargetTexture2DOES, 880, EGLImageTargetTexture2DOES@8)
GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
@@ -1128,220 +1139,267 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB_ALIAS(MultiTexCoord4iv, 405, MultiTexCoord4iv@8, MultiTexCoord4ivARB, MultiTexCoord4ivARB@8)
GL_STUB_ALIAS(MultiTexCoord4s, 406, MultiTexCoord4s@20, MultiTexCoord4sARB, MultiTexCoord4sARB@20)
GL_STUB_ALIAS(MultiTexCoord4sv, 407, MultiTexCoord4sv@8, MultiTexCoord4svARB, MultiTexCoord4svARB@8)
- GL_STUB_ALIAS(DrawArraysInstancedARB, 430, DrawArraysInstancedARB@16, DrawArraysInstanced, DrawArraysInstanced@16)
- GL_STUB_ALIAS(DrawArraysInstancedEXT, 430, DrawArraysInstancedEXT@16, DrawArraysInstanced, DrawArraysInstanced@16)
- GL_STUB_ALIAS(DrawElementsInstancedARB, 431, DrawElementsInstancedARB@20, DrawElementsInstanced, DrawElementsInstanced@20)
- GL_STUB_ALIAS(DrawElementsInstancedEXT, 431, DrawElementsInstancedEXT@20, DrawElementsInstanced, DrawElementsInstanced@20)
- GL_STUB_ALIAS(LoadTransposeMatrixd, 432, LoadTransposeMatrixd@4, LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4)
- GL_STUB_ALIAS(LoadTransposeMatrixf, 433, LoadTransposeMatrixf@4, LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4)
- GL_STUB_ALIAS(MultTransposeMatrixd, 434, MultTransposeMatrixd@4, MultTransposeMatrixdARB, MultTransposeMatrixdARB@4)
- GL_STUB_ALIAS(MultTransposeMatrixf, 435, MultTransposeMatrixf@4, MultTransposeMatrixfARB, MultTransposeMatrixfARB@4)
- GL_STUB_ALIAS(SampleCoverage, 436, SampleCoverage@8, SampleCoverageARB, SampleCoverageARB@8)
- GL_STUB_ALIAS(CompressedTexImage1D, 437, CompressedTexImage1D@28, CompressedTexImage1DARB, CompressedTexImage1DARB@28)
- GL_STUB_ALIAS(CompressedTexImage2D, 438, CompressedTexImage2D@32, CompressedTexImage2DARB, CompressedTexImage2DARB@32)
- GL_STUB_ALIAS(CompressedTexImage3D, 439, CompressedTexImage3D@36, CompressedTexImage3DARB, CompressedTexImage3DARB@36)
- GL_STUB_ALIAS(CompressedTexSubImage1D, 440, CompressedTexSubImage1D@28, CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28)
- GL_STUB_ALIAS(CompressedTexSubImage2D, 441, CompressedTexSubImage2D@36, CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36)
- GL_STUB_ALIAS(CompressedTexSubImage3D, 442, CompressedTexSubImage3D@44, CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44)
- GL_STUB_ALIAS(GetCompressedTexImage, 443, GetCompressedTexImage@12, GetCompressedTexImageARB, GetCompressedTexImageARB@12)
- GL_STUB_ALIAS(DisableVertexAttribArray, 444, DisableVertexAttribArray@4, DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4)
- GL_STUB_ALIAS(EnableVertexAttribArray, 445, EnableVertexAttribArray@4, EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4)
- GL_STUB_ALIAS(GetVertexAttribdv, 452, GetVertexAttribdv@12, GetVertexAttribdvARB, GetVertexAttribdvARB@12)
- GL_STUB_ALIAS(GetVertexAttribfv, 453, GetVertexAttribfv@12, GetVertexAttribfvARB, GetVertexAttribfvARB@12)
- GL_STUB_ALIAS(GetVertexAttribiv, 454, GetVertexAttribiv@12, GetVertexAttribivARB, GetVertexAttribivARB@12)
- GL_STUB_ALIAS(ProgramParameter4dNV, 455, ProgramParameter4dNV@40, ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40)
- GL_STUB_ALIAS(ProgramParameter4dvNV, 456, ProgramParameter4dvNV@12, ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12)
- GL_STUB_ALIAS(ProgramParameter4fNV, 457, ProgramParameter4fNV@24, ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24)
- GL_STUB_ALIAS(ProgramParameter4fvNV, 458, ProgramParameter4fvNV@12, ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12)
- GL_STUB_ALIAS(VertexAttrib1d, 464, VertexAttrib1d@12, VertexAttrib1dARB, VertexAttrib1dARB@12)
- GL_STUB_ALIAS(VertexAttrib1dv, 465, VertexAttrib1dv@8, VertexAttrib1dvARB, VertexAttrib1dvARB@8)
- GL_STUB_ALIAS(VertexAttrib1f, 466, VertexAttrib1f@8, VertexAttrib1fARB, VertexAttrib1fARB@8)
- GL_STUB_ALIAS(VertexAttrib1fv, 467, VertexAttrib1fv@8, VertexAttrib1fvARB, VertexAttrib1fvARB@8)
- GL_STUB_ALIAS(VertexAttrib1s, 468, VertexAttrib1s@8, VertexAttrib1sARB, VertexAttrib1sARB@8)
- GL_STUB_ALIAS(VertexAttrib1sv, 469, VertexAttrib1sv@8, VertexAttrib1svARB, VertexAttrib1svARB@8)
- GL_STUB_ALIAS(VertexAttrib2d, 470, VertexAttrib2d@20, VertexAttrib2dARB, VertexAttrib2dARB@20)
- GL_STUB_ALIAS(VertexAttrib2dv, 471, VertexAttrib2dv@8, VertexAttrib2dvARB, VertexAttrib2dvARB@8)
- GL_STUB_ALIAS(VertexAttrib2f, 472, VertexAttrib2f@12, VertexAttrib2fARB, VertexAttrib2fARB@12)
- GL_STUB_ALIAS(VertexAttrib2fv, 473, VertexAttrib2fv@8, VertexAttrib2fvARB, VertexAttrib2fvARB@8)
- GL_STUB_ALIAS(VertexAttrib2s, 474, VertexAttrib2s@12, VertexAttrib2sARB, VertexAttrib2sARB@12)
- GL_STUB_ALIAS(VertexAttrib2sv, 475, VertexAttrib2sv@8, VertexAttrib2svARB, VertexAttrib2svARB@8)
- GL_STUB_ALIAS(VertexAttrib3d, 476, VertexAttrib3d@28, VertexAttrib3dARB, VertexAttrib3dARB@28)
- GL_STUB_ALIAS(VertexAttrib3dv, 477, VertexAttrib3dv@8, VertexAttrib3dvARB, VertexAttrib3dvARB@8)
- GL_STUB_ALIAS(VertexAttrib3f, 478, VertexAttrib3f@16, VertexAttrib3fARB, VertexAttrib3fARB@16)
- GL_STUB_ALIAS(VertexAttrib3fv, 479, VertexAttrib3fv@8, VertexAttrib3fvARB, VertexAttrib3fvARB@8)
- GL_STUB_ALIAS(VertexAttrib3s, 480, VertexAttrib3s@16, VertexAttrib3sARB, VertexAttrib3sARB@16)
- GL_STUB_ALIAS(VertexAttrib3sv, 481, VertexAttrib3sv@8, VertexAttrib3svARB, VertexAttrib3svARB@8)
- GL_STUB_ALIAS(VertexAttrib4Nbv, 482, VertexAttrib4Nbv@8, VertexAttrib4NbvARB, VertexAttrib4NbvARB@8)
- GL_STUB_ALIAS(VertexAttrib4Niv, 483, VertexAttrib4Niv@8, VertexAttrib4NivARB, VertexAttrib4NivARB@8)
- GL_STUB_ALIAS(VertexAttrib4Nsv, 484, VertexAttrib4Nsv@8, VertexAttrib4NsvARB, VertexAttrib4NsvARB@8)
- GL_STUB_ALIAS(VertexAttrib4Nub, 485, VertexAttrib4Nub@20, VertexAttrib4NubARB, VertexAttrib4NubARB@20)
- GL_STUB_ALIAS(VertexAttrib4Nubv, 486, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8)
- GL_STUB_ALIAS(VertexAttrib4Nuiv, 487, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8)
- GL_STUB_ALIAS(VertexAttrib4Nusv, 488, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8)
- GL_STUB_ALIAS(VertexAttrib4bv, 489, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8)
- GL_STUB_ALIAS(VertexAttrib4d, 490, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36)
- GL_STUB_ALIAS(VertexAttrib4dv, 491, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8)
- GL_STUB_ALIAS(VertexAttrib4f, 492, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20)
- GL_STUB_ALIAS(VertexAttrib4fv, 493, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8)
- GL_STUB_ALIAS(VertexAttrib4iv, 494, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8)
- GL_STUB_ALIAS(VertexAttrib4s, 495, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20)
- GL_STUB_ALIAS(VertexAttrib4sv, 496, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8)
- GL_STUB_ALIAS(VertexAttrib4ubv, 497, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8)
- GL_STUB_ALIAS(VertexAttrib4uiv, 498, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8)
- GL_STUB_ALIAS(VertexAttrib4usv, 499, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8)
- GL_STUB_ALIAS(VertexAttribPointer, 500, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24)
- GL_STUB_ALIAS(BindBuffer, 501, BindBuffer@8, BindBufferARB, BindBufferARB@8)
- GL_STUB_ALIAS(BufferData, 502, BufferData@16, BufferDataARB, BufferDataARB@16)
- GL_STUB_ALIAS(BufferSubData, 503, BufferSubData@16, BufferSubDataARB, BufferSubDataARB@16)
- GL_STUB_ALIAS(DeleteBuffers, 504, DeleteBuffers@8, DeleteBuffersARB, DeleteBuffersARB@8)
- GL_STUB_ALIAS(GenBuffers, 505, GenBuffers@8, GenBuffersARB, GenBuffersARB@8)
- GL_STUB_ALIAS(GetBufferParameteriv, 506, GetBufferParameteriv@12, GetBufferParameterivARB, GetBufferParameterivARB@12)
- GL_STUB_ALIAS(GetBufferPointerv, 507, GetBufferPointerv@12, GetBufferPointervARB, GetBufferPointervARB@12)
- GL_STUB_ALIAS(GetBufferSubData, 508, GetBufferSubData@16, GetBufferSubDataARB, GetBufferSubDataARB@16)
- GL_STUB_ALIAS(IsBuffer, 509, IsBuffer@4, IsBufferARB, IsBufferARB@4)
- GL_STUB_ALIAS(MapBuffer, 510, MapBuffer@8, MapBufferARB, MapBufferARB@8)
- GL_STUB_ALIAS(UnmapBuffer, 511, UnmapBuffer@4, UnmapBufferARB, UnmapBufferARB@4)
- GL_STUB_ALIAS(BeginQuery, 512, BeginQuery@8, BeginQueryARB, BeginQueryARB@8)
- GL_STUB_ALIAS(DeleteQueries, 513, DeleteQueries@8, DeleteQueriesARB, DeleteQueriesARB@8)
- GL_STUB_ALIAS(EndQuery, 514, EndQuery@4, EndQueryARB, EndQueryARB@4)
- GL_STUB_ALIAS(GenQueries, 515, GenQueries@8, GenQueriesARB, GenQueriesARB@8)
- GL_STUB_ALIAS(GetQueryObjectiv, 516, GetQueryObjectiv@12, GetQueryObjectivARB, GetQueryObjectivARB@12)
- GL_STUB_ALIAS(GetQueryObjectuiv, 517, GetQueryObjectuiv@12, GetQueryObjectuivARB, GetQueryObjectuivARB@12)
- GL_STUB_ALIAS(GetQueryiv, 518, GetQueryiv@12, GetQueryivARB, GetQueryivARB@12)
- GL_STUB_ALIAS(IsQuery, 519, IsQuery@4, IsQueryARB, IsQueryARB@4)
- GL_STUB_ALIAS(CompileShader, 521, CompileShader@4, CompileShaderARB, CompileShaderARB@4)
- GL_STUB_ALIAS(GetActiveUniform, 526, GetActiveUniform@28, GetActiveUniformARB, GetActiveUniformARB@28)
- GL_STUB_ALIAS(GetShaderSource, 532, GetShaderSource@16, GetShaderSourceARB, GetShaderSourceARB@16)
- GL_STUB_ALIAS(GetUniformLocation, 533, GetUniformLocation@8, GetUniformLocationARB, GetUniformLocationARB@8)
- GL_STUB_ALIAS(GetUniformfv, 534, GetUniformfv@12, GetUniformfvARB, GetUniformfvARB@12)
- GL_STUB_ALIAS(GetUniformiv, 535, GetUniformiv@12, GetUniformivARB, GetUniformivARB@12)
- GL_STUB_ALIAS(LinkProgram, 536, LinkProgram@4, LinkProgramARB, LinkProgramARB@4)
- GL_STUB_ALIAS(ShaderSource, 537, ShaderSource@16, ShaderSourceARB, ShaderSourceARB@16)
- GL_STUB_ALIAS(Uniform1f, 538, Uniform1f@8, Uniform1fARB, Uniform1fARB@8)
- GL_STUB_ALIAS(Uniform1fv, 539, Uniform1fv@12, Uniform1fvARB, Uniform1fvARB@12)
- GL_STUB_ALIAS(Uniform1i, 540, Uniform1i@8, Uniform1iARB, Uniform1iARB@8)
- GL_STUB_ALIAS(Uniform1iv, 541, Uniform1iv@12, Uniform1ivARB, Uniform1ivARB@12)
- GL_STUB_ALIAS(Uniform2f, 542, Uniform2f@12, Uniform2fARB, Uniform2fARB@12)
- GL_STUB_ALIAS(Uniform2fv, 543, Uniform2fv@12, Uniform2fvARB, Uniform2fvARB@12)
- GL_STUB_ALIAS(Uniform2i, 544, Uniform2i@12, Uniform2iARB, Uniform2iARB@12)
- GL_STUB_ALIAS(Uniform2iv, 545, Uniform2iv@12, Uniform2ivARB, Uniform2ivARB@12)
- GL_STUB_ALIAS(Uniform3f, 546, Uniform3f@16, Uniform3fARB, Uniform3fARB@16)
- GL_STUB_ALIAS(Uniform3fv, 547, Uniform3fv@12, Uniform3fvARB, Uniform3fvARB@12)
- GL_STUB_ALIAS(Uniform3i, 548, Uniform3i@16, Uniform3iARB, Uniform3iARB@16)
- GL_STUB_ALIAS(Uniform3iv, 549, Uniform3iv@12, Uniform3ivARB, Uniform3ivARB@12)
- GL_STUB_ALIAS(Uniform4f, 550, Uniform4f@20, Uniform4fARB, Uniform4fARB@20)
- GL_STUB_ALIAS(Uniform4fv, 551, Uniform4fv@12, Uniform4fvARB, Uniform4fvARB@12)
- GL_STUB_ALIAS(Uniform4i, 552, Uniform4i@20, Uniform4iARB, Uniform4iARB@20)
- GL_STUB_ALIAS(Uniform4iv, 553, Uniform4iv@12, Uniform4ivARB, Uniform4ivARB@12)
- GL_STUB_ALIAS(UniformMatrix2fv, 554, UniformMatrix2fv@16, UniformMatrix2fvARB, UniformMatrix2fvARB@16)
- GL_STUB_ALIAS(UniformMatrix3fv, 555, UniformMatrix3fv@16, UniformMatrix3fvARB, UniformMatrix3fvARB@16)
- GL_STUB_ALIAS(UniformMatrix4fv, 556, UniformMatrix4fv@16, UniformMatrix4fvARB, UniformMatrix4fvARB@16)
- GL_STUB_ALIAS(UseProgram, 557, UseProgram@4, UseProgramObjectARB, UseProgramObjectARB@4)
- GL_STUB_ALIAS(ValidateProgram, 558, ValidateProgram@4, ValidateProgramARB, ValidateProgramARB@4)
- GL_STUB_ALIAS(BindAttribLocation, 559, BindAttribLocation@12, BindAttribLocationARB, BindAttribLocationARB@12)
- GL_STUB_ALIAS(GetActiveAttrib, 560, GetActiveAttrib@28, GetActiveAttribARB, GetActiveAttribARB@28)
- GL_STUB_ALIAS(GetAttribLocation, 561, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8)
- GL_STUB_ALIAS(DrawBuffers, 562, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8)
- GL_STUB_ALIAS(DrawBuffersATI, 562, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8)
- GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 563, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
- GL_STUB_ALIAS(PointParameterf, 604, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
- GL_STUB_ALIAS(PointParameterfARB, 604, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
- GL_STUB_ALIAS(PointParameterfv, 605, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
- GL_STUB_ALIAS(PointParameterfvARB, 605, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
- GL_STUB_ALIAS(SecondaryColor3b, 608, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
- GL_STUB_ALIAS(SecondaryColor3bv, 609, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3d, 610, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
- GL_STUB_ALIAS(SecondaryColor3dv, 611, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3f, 612, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
- GL_STUB_ALIAS(SecondaryColor3fv, 613, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3i, 614, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12)
- GL_STUB_ALIAS(SecondaryColor3iv, 615, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
- GL_STUB_ALIAS(SecondaryColor3s, 616, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12)
- GL_STUB_ALIAS(SecondaryColor3sv, 617, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4)
- GL_STUB_ALIAS(SecondaryColor3ub, 618, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
- GL_STUB_ALIAS(SecondaryColor3ubv, 619, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3ui, 620, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
- GL_STUB_ALIAS(SecondaryColor3uiv, 621, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
- GL_STUB_ALIAS(SecondaryColor3us, 622, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12)
- GL_STUB_ALIAS(SecondaryColor3usv, 623, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
- GL_STUB_ALIAS(SecondaryColorPointer, 624, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
- GL_STUB_ALIAS(MultiDrawArrays, 625, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16)
- GL_STUB_ALIAS(MultiDrawElements, 626, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
- GL_STUB_ALIAS(FogCoordPointer, 627, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12)
- GL_STUB_ALIAS(FogCoordd, 628, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8)
- GL_STUB_ALIAS(FogCoorddv, 629, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4)
- GL_STUB_ALIAS(FogCoordf, 630, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
- GL_STUB_ALIAS(FogCoordfv, 631, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
- GL_STUB_ALIAS(BlendFuncSeparate, 633, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
- GL_STUB_ALIAS(WindowPos2d, 650, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
- GL_STUB_ALIAS(WindowPos2dARB, 650, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
- GL_STUB_ALIAS(WindowPos2dv, 651, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
- GL_STUB_ALIAS(WindowPos2dvARB, 651, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
- GL_STUB_ALIAS(WindowPos2f, 652, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8)
- GL_STUB_ALIAS(WindowPos2fARB, 652, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8)
- GL_STUB_ALIAS(WindowPos2fv, 653, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
- GL_STUB_ALIAS(WindowPos2fvARB, 653, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
- GL_STUB_ALIAS(WindowPos2i, 654, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8)
- GL_STUB_ALIAS(WindowPos2iARB, 654, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8)
- GL_STUB_ALIAS(WindowPos2iv, 655, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
- GL_STUB_ALIAS(WindowPos2ivARB, 655, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
- GL_STUB_ALIAS(WindowPos2s, 656, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8)
- GL_STUB_ALIAS(WindowPos2sARB, 656, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8)
- GL_STUB_ALIAS(WindowPos2sv, 657, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4)
- GL_STUB_ALIAS(WindowPos2svARB, 657, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4)
- GL_STUB_ALIAS(WindowPos3d, 658, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24)
- GL_STUB_ALIAS(WindowPos3dARB, 658, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24)
- GL_STUB_ALIAS(WindowPos3dv, 659, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
- GL_STUB_ALIAS(WindowPos3dvARB, 659, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
- GL_STUB_ALIAS(WindowPos3f, 660, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12)
- GL_STUB_ALIAS(WindowPos3fARB, 660, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12)
- GL_STUB_ALIAS(WindowPos3fv, 661, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
- GL_STUB_ALIAS(WindowPos3fvARB, 661, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
- GL_STUB_ALIAS(WindowPos3i, 662, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12)
- GL_STUB_ALIAS(WindowPos3iARB, 662, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12)
- GL_STUB_ALIAS(WindowPos3iv, 663, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
- GL_STUB_ALIAS(WindowPos3ivARB, 663, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
- GL_STUB_ALIAS(WindowPos3s, 664, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12)
- GL_STUB_ALIAS(WindowPos3sARB, 664, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12)
- GL_STUB_ALIAS(WindowPos3sv, 665, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4)
- GL_STUB_ALIAS(WindowPos3svARB, 665, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4)
- GL_STUB_ALIAS(BindProgramARB, 684, BindProgramARB@8, BindProgramNV, BindProgramNV@8)
- GL_STUB_ALIAS(DeleteProgramsARB, 685, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8)
- GL_STUB_ALIAS(GenProgramsARB, 687, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8)
- GL_STUB_ALIAS(GetVertexAttribPointerv, 693, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
- GL_STUB_ALIAS(GetVertexAttribPointervARB, 693, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
- GL_STUB_ALIAS(IsProgramARB, 697, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
- GL_STUB_ALIAS(PointParameteri, 761, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
- GL_STUB_ALIAS(PointParameteriv, 762, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
- GL_STUB_ALIAS(DeleteVertexArrays, 765, DeleteVertexArrays@8, _dispatch_stub_765, _dispatch_stub_765@8)
- GL_STUB_ALIAS(IsVertexArray, 767, IsVertexArray@4, _dispatch_stub_767, _dispatch_stub_767@4)
- GL_STUB_ALIAS(BlendEquationSeparate, 777, BlendEquationSeparate@8, _dispatch_stub_777, _dispatch_stub_777@8)
- GL_STUB_ALIAS(BindFramebuffer, 778, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
- GL_STUB_ALIAS(BindRenderbuffer, 779, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
- GL_STUB_ALIAS(CheckFramebufferStatus, 780, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
- GL_STUB_ALIAS(DeleteFramebuffers, 781, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
- GL_STUB_ALIAS(DeleteRenderbuffers, 782, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
- GL_STUB_ALIAS(FramebufferRenderbuffer, 783, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
- GL_STUB_ALIAS(FramebufferTexture1D, 784, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
- GL_STUB_ALIAS(FramebufferTexture2D, 785, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
- GL_STUB_ALIAS(FramebufferTexture3D, 786, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
- GL_STUB_ALIAS(GenFramebuffers, 787, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
- GL_STUB_ALIAS(GenRenderbuffers, 788, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
- GL_STUB_ALIAS(GenerateMipmap, 789, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
- GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 790, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
- GL_STUB_ALIAS(GetRenderbufferParameteriv, 791, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
- GL_STUB_ALIAS(IsFramebuffer, 792, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
- GL_STUB_ALIAS(IsRenderbuffer, 793, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
- GL_STUB_ALIAS(RenderbufferStorage, 794, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
- GL_STUB_ALIAS(BlitFramebuffer, 795, BlitFramebuffer@40, _dispatch_stub_795, _dispatch_stub_795@40)
- GL_STUB_ALIAS(FramebufferTextureLayer, 832, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
- GL_STUB_ALIAS(BeginTransformFeedback, 847, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
- GL_STUB_ALIAS(BindBufferBase, 848, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
- GL_STUB_ALIAS(BindBufferRange, 850, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
- GL_STUB_ALIAS(EndTransformFeedback, 851, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
- GL_STUB_ALIAS(GetTransformFeedbackVarying, 852, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
- GL_STUB_ALIAS(TransformFeedbackVaryings, 853, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
- GL_STUB_ALIAS(ProvokingVertex, 854, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
+ GL_STUB_ALIAS(LoadTransposeMatrixd, 441, LoadTransposeMatrixd@4, LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4)
+ GL_STUB_ALIAS(LoadTransposeMatrixf, 442, LoadTransposeMatrixf@4, LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4)
+ GL_STUB_ALIAS(MultTransposeMatrixd, 443, MultTransposeMatrixd@4, MultTransposeMatrixdARB, MultTransposeMatrixdARB@4)
+ GL_STUB_ALIAS(MultTransposeMatrixf, 444, MultTransposeMatrixf@4, MultTransposeMatrixfARB, MultTransposeMatrixfARB@4)
+ GL_STUB_ALIAS(SampleCoverage, 445, SampleCoverage@8, SampleCoverageARB, SampleCoverageARB@8)
+ GL_STUB_ALIAS(CompressedTexImage1D, 446, CompressedTexImage1D@28, CompressedTexImage1DARB, CompressedTexImage1DARB@28)
+ GL_STUB_ALIAS(CompressedTexImage2D, 447, CompressedTexImage2D@32, CompressedTexImage2DARB, CompressedTexImage2DARB@32)
+ GL_STUB_ALIAS(CompressedTexImage3D, 448, CompressedTexImage3D@36, CompressedTexImage3DARB, CompressedTexImage3DARB@36)
+ GL_STUB_ALIAS(CompressedTexSubImage1D, 449, CompressedTexSubImage1D@28, CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28)
+ GL_STUB_ALIAS(CompressedTexSubImage2D, 450, CompressedTexSubImage2D@36, CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36)
+ GL_STUB_ALIAS(CompressedTexSubImage3D, 451, CompressedTexSubImage3D@44, CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44)
+ GL_STUB_ALIAS(GetCompressedTexImage, 452, GetCompressedTexImage@12, GetCompressedTexImageARB, GetCompressedTexImageARB@12)
+ GL_STUB_ALIAS(DisableVertexAttribArray, 453, DisableVertexAttribArray@4, DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4)
+ GL_STUB_ALIAS(EnableVertexAttribArray, 454, EnableVertexAttribArray@4, EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4)
+ GL_STUB_ALIAS(GetVertexAttribdv, 461, GetVertexAttribdv@12, GetVertexAttribdvARB, GetVertexAttribdvARB@12)
+ GL_STUB_ALIAS(GetVertexAttribfv, 462, GetVertexAttribfv@12, GetVertexAttribfvARB, GetVertexAttribfvARB@12)
+ GL_STUB_ALIAS(GetVertexAttribiv, 463, GetVertexAttribiv@12, GetVertexAttribivARB, GetVertexAttribivARB@12)
+ GL_STUB_ALIAS(ProgramParameter4dNV, 464, ProgramParameter4dNV@40, ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40)
+ GL_STUB_ALIAS(ProgramParameter4dvNV, 465, ProgramParameter4dvNV@12, ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12)
+ GL_STUB_ALIAS(ProgramParameter4fNV, 466, ProgramParameter4fNV@24, ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24)
+ GL_STUB_ALIAS(ProgramParameter4fvNV, 467, ProgramParameter4fvNV@12, ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12)
+ GL_STUB_ALIAS(VertexAttrib1d, 473, VertexAttrib1d@12, VertexAttrib1dARB, VertexAttrib1dARB@12)
+ GL_STUB_ALIAS(VertexAttrib1dv, 474, VertexAttrib1dv@8, VertexAttrib1dvARB, VertexAttrib1dvARB@8)
+ GL_STUB_ALIAS(VertexAttrib1f, 475, VertexAttrib1f@8, VertexAttrib1fARB, VertexAttrib1fARB@8)
+ GL_STUB_ALIAS(VertexAttrib1fv, 476, VertexAttrib1fv@8, VertexAttrib1fvARB, VertexAttrib1fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib1s, 477, VertexAttrib1s@8, VertexAttrib1sARB, VertexAttrib1sARB@8)
+ GL_STUB_ALIAS(VertexAttrib1sv, 478, VertexAttrib1sv@8, VertexAttrib1svARB, VertexAttrib1svARB@8)
+ GL_STUB_ALIAS(VertexAttrib2d, 479, VertexAttrib2d@20, VertexAttrib2dARB, VertexAttrib2dARB@20)
+ GL_STUB_ALIAS(VertexAttrib2dv, 480, VertexAttrib2dv@8, VertexAttrib2dvARB, VertexAttrib2dvARB@8)
+ GL_STUB_ALIAS(VertexAttrib2f, 481, VertexAttrib2f@12, VertexAttrib2fARB, VertexAttrib2fARB@12)
+ GL_STUB_ALIAS(VertexAttrib2fv, 482, VertexAttrib2fv@8, VertexAttrib2fvARB, VertexAttrib2fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib2s, 483, VertexAttrib2s@12, VertexAttrib2sARB, VertexAttrib2sARB@12)
+ GL_STUB_ALIAS(VertexAttrib2sv, 484, VertexAttrib2sv@8, VertexAttrib2svARB, VertexAttrib2svARB@8)
+ GL_STUB_ALIAS(VertexAttrib3d, 485, VertexAttrib3d@28, VertexAttrib3dARB, VertexAttrib3dARB@28)
+ GL_STUB_ALIAS(VertexAttrib3dv, 486, VertexAttrib3dv@8, VertexAttrib3dvARB, VertexAttrib3dvARB@8)
+ GL_STUB_ALIAS(VertexAttrib3f, 487, VertexAttrib3f@16, VertexAttrib3fARB, VertexAttrib3fARB@16)
+ GL_STUB_ALIAS(VertexAttrib3fv, 488, VertexAttrib3fv@8, VertexAttrib3fvARB, VertexAttrib3fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib3s, 489, VertexAttrib3s@16, VertexAttrib3sARB, VertexAttrib3sARB@16)
+ GL_STUB_ALIAS(VertexAttrib3sv, 490, VertexAttrib3sv@8, VertexAttrib3svARB, VertexAttrib3svARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nbv, 491, VertexAttrib4Nbv@8, VertexAttrib4NbvARB, VertexAttrib4NbvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Niv, 492, VertexAttrib4Niv@8, VertexAttrib4NivARB, VertexAttrib4NivARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nsv, 493, VertexAttrib4Nsv@8, VertexAttrib4NsvARB, VertexAttrib4NsvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nub, 494, VertexAttrib4Nub@20, VertexAttrib4NubARB, VertexAttrib4NubARB@20)
+ GL_STUB_ALIAS(VertexAttrib4Nubv, 495, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nuiv, 496, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nusv, 497, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4bv, 498, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4d, 499, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36)
+ GL_STUB_ALIAS(VertexAttrib4dv, 500, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4f, 501, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20)
+ GL_STUB_ALIAS(VertexAttrib4fv, 502, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4iv, 503, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8)
+ GL_STUB_ALIAS(VertexAttrib4s, 504, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20)
+ GL_STUB_ALIAS(VertexAttrib4sv, 505, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8)
+ GL_STUB_ALIAS(VertexAttrib4ubv, 506, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4uiv, 507, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8)
+ GL_STUB_ALIAS(VertexAttrib4usv, 508, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8)
+ GL_STUB_ALIAS(VertexAttribPointer, 509, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24)
+ GL_STUB_ALIAS(BindBuffer, 510, BindBuffer@8, BindBufferARB, BindBufferARB@8)
+ GL_STUB_ALIAS(BufferData, 511, BufferData@16, BufferDataARB, BufferDataARB@16)
+ GL_STUB_ALIAS(BufferSubData, 512, BufferSubData@16, BufferSubDataARB, BufferSubDataARB@16)
+ GL_STUB_ALIAS(DeleteBuffers, 513, DeleteBuffers@8, DeleteBuffersARB, DeleteBuffersARB@8)
+ GL_STUB_ALIAS(GenBuffers, 514, GenBuffers@8, GenBuffersARB, GenBuffersARB@8)
+ GL_STUB_ALIAS(GetBufferParameteriv, 515, GetBufferParameteriv@12, GetBufferParameterivARB, GetBufferParameterivARB@12)
+ GL_STUB_ALIAS(GetBufferPointerv, 516, GetBufferPointerv@12, GetBufferPointervARB, GetBufferPointervARB@12)
+ GL_STUB_ALIAS(GetBufferSubData, 517, GetBufferSubData@16, GetBufferSubDataARB, GetBufferSubDataARB@16)
+ GL_STUB_ALIAS(IsBuffer, 518, IsBuffer@4, IsBufferARB, IsBufferARB@4)
+ GL_STUB_ALIAS(MapBuffer, 519, MapBuffer@8, MapBufferARB, MapBufferARB@8)
+ GL_STUB_ALIAS(UnmapBuffer, 520, UnmapBuffer@4, UnmapBufferARB, UnmapBufferARB@4)
+ GL_STUB_ALIAS(BeginQuery, 521, BeginQuery@8, BeginQueryARB, BeginQueryARB@8)
+ GL_STUB_ALIAS(DeleteQueries, 522, DeleteQueries@8, DeleteQueriesARB, DeleteQueriesARB@8)
+ GL_STUB_ALIAS(EndQuery, 523, EndQuery@4, EndQueryARB, EndQueryARB@4)
+ GL_STUB_ALIAS(GenQueries, 524, GenQueries@8, GenQueriesARB, GenQueriesARB@8)
+ GL_STUB_ALIAS(GetQueryObjectiv, 525, GetQueryObjectiv@12, GetQueryObjectivARB, GetQueryObjectivARB@12)
+ GL_STUB_ALIAS(GetQueryObjectuiv, 526, GetQueryObjectuiv@12, GetQueryObjectuivARB, GetQueryObjectuivARB@12)
+ GL_STUB_ALIAS(GetQueryiv, 527, GetQueryiv@12, GetQueryivARB, GetQueryivARB@12)
+ GL_STUB_ALIAS(IsQuery, 528, IsQuery@4, IsQueryARB, IsQueryARB@4)
+ GL_STUB_ALIAS(CompileShader, 530, CompileShader@4, CompileShaderARB, CompileShaderARB@4)
+ GL_STUB_ALIAS(GetActiveUniform, 535, GetActiveUniform@28, GetActiveUniformARB, GetActiveUniformARB@28)
+ GL_STUB_ALIAS(GetShaderSource, 541, GetShaderSource@16, GetShaderSourceARB, GetShaderSourceARB@16)
+ GL_STUB_ALIAS(GetUniformLocation, 542, GetUniformLocation@8, GetUniformLocationARB, GetUniformLocationARB@8)
+ GL_STUB_ALIAS(GetUniformfv, 543, GetUniformfv@12, GetUniformfvARB, GetUniformfvARB@12)
+ GL_STUB_ALIAS(GetUniformiv, 544, GetUniformiv@12, GetUniformivARB, GetUniformivARB@12)
+ GL_STUB_ALIAS(LinkProgram, 545, LinkProgram@4, LinkProgramARB, LinkProgramARB@4)
+ GL_STUB_ALIAS(ShaderSource, 546, ShaderSource@16, ShaderSourceARB, ShaderSourceARB@16)
+ GL_STUB_ALIAS(Uniform1f, 547, Uniform1f@8, Uniform1fARB, Uniform1fARB@8)
+ GL_STUB_ALIAS(Uniform1fv, 548, Uniform1fv@12, Uniform1fvARB, Uniform1fvARB@12)
+ GL_STUB_ALIAS(Uniform1i, 549, Uniform1i@8, Uniform1iARB, Uniform1iARB@8)
+ GL_STUB_ALIAS(Uniform1iv, 550, Uniform1iv@12, Uniform1ivARB, Uniform1ivARB@12)
+ GL_STUB_ALIAS(Uniform2f, 551, Uniform2f@12, Uniform2fARB, Uniform2fARB@12)
+ GL_STUB_ALIAS(Uniform2fv, 552, Uniform2fv@12, Uniform2fvARB, Uniform2fvARB@12)
+ GL_STUB_ALIAS(Uniform2i, 553, Uniform2i@12, Uniform2iARB, Uniform2iARB@12)
+ GL_STUB_ALIAS(Uniform2iv, 554, Uniform2iv@12, Uniform2ivARB, Uniform2ivARB@12)
+ GL_STUB_ALIAS(Uniform3f, 555, Uniform3f@16, Uniform3fARB, Uniform3fARB@16)
+ GL_STUB_ALIAS(Uniform3fv, 556, Uniform3fv@12, Uniform3fvARB, Uniform3fvARB@12)
+ GL_STUB_ALIAS(Uniform3i, 557, Uniform3i@16, Uniform3iARB, Uniform3iARB@16)
+ GL_STUB_ALIAS(Uniform3iv, 558, Uniform3iv@12, Uniform3ivARB, Uniform3ivARB@12)
+ GL_STUB_ALIAS(Uniform4f, 559, Uniform4f@20, Uniform4fARB, Uniform4fARB@20)
+ GL_STUB_ALIAS(Uniform4fv, 560, Uniform4fv@12, Uniform4fvARB, Uniform4fvARB@12)
+ GL_STUB_ALIAS(Uniform4i, 561, Uniform4i@20, Uniform4iARB, Uniform4iARB@20)
+ GL_STUB_ALIAS(Uniform4iv, 562, Uniform4iv@12, Uniform4ivARB, Uniform4ivARB@12)
+ GL_STUB_ALIAS(UniformMatrix2fv, 563, UniformMatrix2fv@16, UniformMatrix2fvARB, UniformMatrix2fvARB@16)
+ GL_STUB_ALIAS(UniformMatrix3fv, 564, UniformMatrix3fv@16, UniformMatrix3fvARB, UniformMatrix3fvARB@16)
+ GL_STUB_ALIAS(UniformMatrix4fv, 565, UniformMatrix4fv@16, UniformMatrix4fvARB, UniformMatrix4fvARB@16)
+ GL_STUB_ALIAS(UseProgram, 566, UseProgram@4, UseProgramObjectARB, UseProgramObjectARB@4)
+ GL_STUB_ALIAS(ValidateProgram, 567, ValidateProgram@4, ValidateProgramARB, ValidateProgramARB@4)
+ GL_STUB_ALIAS(BindAttribLocation, 568, BindAttribLocation@12, BindAttribLocationARB, BindAttribLocationARB@12)
+ GL_STUB_ALIAS(GetActiveAttrib, 569, GetActiveAttrib@28, GetActiveAttribARB, GetActiveAttribARB@28)
+ GL_STUB_ALIAS(GetAttribLocation, 570, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8)
+ GL_STUB_ALIAS(DrawBuffers, 571, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8)
+ GL_STUB_ALIAS(DrawBuffersATI, 571, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8)
+ GL_STUB_ALIAS(DrawArraysInstancedEXT, 572, DrawArraysInstancedEXT@16, DrawArraysInstancedARB, DrawArraysInstancedARB@16)
+ GL_STUB_ALIAS(DrawArraysInstanced, 572, DrawArraysInstanced@16, DrawArraysInstancedARB, DrawArraysInstancedARB@16)
+ GL_STUB_ALIAS(DrawElementsInstancedEXT, 573, DrawElementsInstancedEXT@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20)
+ GL_STUB_ALIAS(DrawElementsInstanced, 573, DrawElementsInstanced@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20)
+ GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 574, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
+ GL_STUB_ALIAS(PointParameterf, 615, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
+ GL_STUB_ALIAS(PointParameterfARB, 615, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
+ GL_STUB_ALIAS(PointParameterfv, 616, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
+ GL_STUB_ALIAS(PointParameterfvARB, 616, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
+ GL_STUB_ALIAS(SecondaryColor3b, 619, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3bv, 620, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3d, 621, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
+ GL_STUB_ALIAS(SecondaryColor3dv, 622, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3f, 623, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3fv, 624, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3i, 625, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3iv, 626, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3s, 627, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3sv, 628, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3ub, 629, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3ubv, 630, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3ui, 631, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3uiv, 632, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3us, 633, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3usv, 634, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
+ GL_STUB_ALIAS(SecondaryColorPointer, 635, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
+ GL_STUB_ALIAS(MultiDrawArrays, 636, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16)
+ GL_STUB_ALIAS(MultiDrawElements, 637, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
+ GL_STUB_ALIAS(FogCoordPointer, 638, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12)
+ GL_STUB_ALIAS(FogCoordd, 639, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8)
+ GL_STUB_ALIAS(FogCoorddv, 640, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4)
+ GL_STUB_ALIAS(FogCoordf, 641, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
+ GL_STUB_ALIAS(FogCoordfv, 642, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
+ GL_STUB_ALIAS(BlendFuncSeparate, 644, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
+ GL_STUB_ALIAS(WindowPos2d, 661, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
+ GL_STUB_ALIAS(WindowPos2dARB, 661, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
+ GL_STUB_ALIAS(WindowPos2dv, 662, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
+ GL_STUB_ALIAS(WindowPos2dvARB, 662, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
+ GL_STUB_ALIAS(WindowPos2f, 663, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8)
+ GL_STUB_ALIAS(WindowPos2fARB, 663, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8)
+ GL_STUB_ALIAS(WindowPos2fv, 664, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
+ GL_STUB_ALIAS(WindowPos2fvARB, 664, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
+ GL_STUB_ALIAS(WindowPos2i, 665, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8)
+ GL_STUB_ALIAS(WindowPos2iARB, 665, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8)
+ GL_STUB_ALIAS(WindowPos2iv, 666, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
+ GL_STUB_ALIAS(WindowPos2ivARB, 666, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
+ GL_STUB_ALIAS(WindowPos2s, 667, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8)
+ GL_STUB_ALIAS(WindowPos2sARB, 667, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8)
+ GL_STUB_ALIAS(WindowPos2sv, 668, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4)
+ GL_STUB_ALIAS(WindowPos2svARB, 668, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4)
+ GL_STUB_ALIAS(WindowPos3d, 669, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24)
+ GL_STUB_ALIAS(WindowPos3dARB, 669, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24)
+ GL_STUB_ALIAS(WindowPos3dv, 670, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
+ GL_STUB_ALIAS(WindowPos3dvARB, 670, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
+ GL_STUB_ALIAS(WindowPos3f, 671, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12)
+ GL_STUB_ALIAS(WindowPos3fARB, 671, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12)
+ GL_STUB_ALIAS(WindowPos3fv, 672, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
+ GL_STUB_ALIAS(WindowPos3fvARB, 672, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
+ GL_STUB_ALIAS(WindowPos3i, 673, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12)
+ GL_STUB_ALIAS(WindowPos3iARB, 673, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12)
+ GL_STUB_ALIAS(WindowPos3iv, 674, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
+ GL_STUB_ALIAS(WindowPos3ivARB, 674, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
+ GL_STUB_ALIAS(WindowPos3s, 675, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12)
+ GL_STUB_ALIAS(WindowPos3sARB, 675, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12)
+ GL_STUB_ALIAS(WindowPos3sv, 676, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4)
+ GL_STUB_ALIAS(WindowPos3svARB, 676, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4)
+ GL_STUB_ALIAS(BindProgramARB, 695, BindProgramARB@8, BindProgramNV, BindProgramNV@8)
+ GL_STUB_ALIAS(DeleteProgramsARB, 696, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8)
+ GL_STUB_ALIAS(GenProgramsARB, 698, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8)
+ GL_STUB_ALIAS(GetVertexAttribPointerv, 704, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
+ GL_STUB_ALIAS(GetVertexAttribPointervARB, 704, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
+ GL_STUB_ALIAS(IsProgramARB, 708, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
+ GL_STUB_ALIAS(PointParameteri, 772, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
+ GL_STUB_ALIAS(PointParameteriv, 773, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
+ GL_STUB_ALIAS(DeleteVertexArrays, 776, DeleteVertexArrays@8, _dispatch_stub_776, _dispatch_stub_776@8)
+ GL_STUB_ALIAS(IsVertexArray, 778, IsVertexArray@4, _dispatch_stub_778, _dispatch_stub_778@4)
+ GL_STUB_ALIAS(PrimitiveRestartIndex, 785, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4)
+ GL_STUB_ALIAS(BlendEquationSeparate, 788, BlendEquationSeparate@8, _dispatch_stub_788, _dispatch_stub_788@8)
+ GL_STUB_ALIAS(BindFramebuffer, 789, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
+ GL_STUB_ALIAS(BindRenderbuffer, 790, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
+ GL_STUB_ALIAS(CheckFramebufferStatus, 791, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
+ GL_STUB_ALIAS(DeleteFramebuffers, 792, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
+ GL_STUB_ALIAS(DeleteRenderbuffers, 793, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
+ GL_STUB_ALIAS(FramebufferRenderbuffer, 794, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
+ GL_STUB_ALIAS(FramebufferTexture1D, 795, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
+ GL_STUB_ALIAS(FramebufferTexture2D, 796, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
+ GL_STUB_ALIAS(FramebufferTexture3D, 797, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
+ GL_STUB_ALIAS(GenFramebuffers, 798, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
+ GL_STUB_ALIAS(GenRenderbuffers, 799, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
+ GL_STUB_ALIAS(GenerateMipmap, 800, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
+ GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 801, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
+ GL_STUB_ALIAS(GetRenderbufferParameteriv, 802, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
+ GL_STUB_ALIAS(IsFramebuffer, 803, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
+ GL_STUB_ALIAS(IsRenderbuffer, 804, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
+ GL_STUB_ALIAS(RenderbufferStorage, 805, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
+ GL_STUB_ALIAS(BlitFramebuffer, 806, BlitFramebuffer@40, _dispatch_stub_806, _dispatch_stub_806@40)
+ GL_STUB_ALIAS(BindFragDataLocation, 809, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12)
+ GL_STUB_ALIAS(GetFragDataLocation, 810, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8)
+ GL_STUB_ALIAS(GetUniformuiv, 811, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12)
+ GL_STUB_ALIAS(GetVertexAttribIiv, 812, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12)
+ GL_STUB_ALIAS(GetVertexAttribIuiv, 813, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12)
+ GL_STUB_ALIAS(Uniform1ui, 814, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8)
+ GL_STUB_ALIAS(Uniform1uiv, 815, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12)
+ GL_STUB_ALIAS(Uniform2ui, 816, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12)
+ GL_STUB_ALIAS(Uniform2uiv, 817, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12)
+ GL_STUB_ALIAS(Uniform3ui, 818, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16)
+ GL_STUB_ALIAS(Uniform3uiv, 819, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12)
+ GL_STUB_ALIAS(Uniform4ui, 820, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20)
+ GL_STUB_ALIAS(Uniform4uiv, 821, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12)
+ GL_STUB_ALIAS(VertexAttribI1i, 822, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1iv, 823, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1ui, 824, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1uiv, 825, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI2i, 826, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12)
+ GL_STUB_ALIAS(VertexAttribI2iv, 827, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI2ui, 828, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12)
+ GL_STUB_ALIAS(VertexAttribI2uiv, 829, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI3i, 830, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16)
+ GL_STUB_ALIAS(VertexAttribI3iv, 831, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI3ui, 832, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16)
+ GL_STUB_ALIAS(VertexAttribI3uiv, 833, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4bv, 834, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4i, 835, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20)
+ GL_STUB_ALIAS(VertexAttribI4iv, 836, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4sv, 837, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4ubv, 838, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4ui, 839, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20)
+ GL_STUB_ALIAS(VertexAttribI4uiv, 840, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4usv, 841, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8)
+ GL_STUB_ALIAS(VertexAttribIPointer, 842, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20)
+ GL_STUB_ALIAS(FramebufferTextureLayer, 843, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
+ GL_STUB_ALIAS(ColorMaski, 844, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
+ GL_STUB_ALIAS(Disablei, 845, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8)
+ GL_STUB_ALIAS(Enablei, 846, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8)
+ GL_STUB_ALIAS(GetBooleani_v, 847, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
+ GL_STUB_ALIAS(GetIntegeri_v, 848, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
+ GL_STUB_ALIAS(IsEnabledi, 849, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
+ GL_STUB_ALIAS(GetTexParameterIiv, 852, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12)
+ GL_STUB_ALIAS(GetTexParameterIuiv, 853, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12)
+ GL_STUB_ALIAS(TexParameterIiv, 854, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12)
+ GL_STUB_ALIAS(TexParameterIuiv, 855, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12)
+ GL_STUB_ALIAS(BeginConditionalRender, 856, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8)
+ GL_STUB_ALIAS(EndConditionalRender, 857, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0)
+ GL_STUB_ALIAS(BeginTransformFeedback, 858, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
+ GL_STUB_ALIAS(BindBufferBase, 859, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
+ GL_STUB_ALIAS(BindBufferRange, 861, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
+ GL_STUB_ALIAS(EndTransformFeedback, 862, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
+ GL_STUB_ALIAS(GetTransformFeedbackVarying, 863, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
+ GL_STUB_ALIAS(TransformFeedbackVaryings, 864, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
+ GL_STUB_ALIAS(ProvokingVertex, 865, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
GLOBL GLNAME(gl_dispatch_functions_end)
HIDDEN(GLNAME(gl_dispatch_functions_end))
diff --git a/src/mapi/glapi/glapitable.h b/src/mapi/glapi/glapitable.h
index 62f3efc85e4..af6b3461740 100644
--- a/src/mapi/glapi/glapitable.h
+++ b/src/mapi/glapi/glapitable.h
@@ -470,446 +470,457 @@ struct _glapi_table
void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */
void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */
void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */
- void (GLAPIENTRYP DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 430 */
- void (GLAPIENTRYP DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 431 */
- void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 432 */
- void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 433 */
- void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 434 */
- void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 435 */
- void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 436 */
- void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 437 */
- void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 438 */
- void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 439 */
- void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 440 */
- void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 441 */
- void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 442 */
- void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 443 */
- void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 444 */
- void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 445 */
- void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 446 */
- void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 447 */
- void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 448 */
- void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 449 */
- void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 450 */
- void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 451 */
- void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 452 */
- void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 453 */
- void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 454 */
- void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 455 */
- void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 456 */
- void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 457 */
- void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 458 */
- void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 459 */
- void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 460 */
- void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 461 */
- void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 462 */
- void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 463 */
- void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 464 */
- void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 465 */
- void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 466 */
- void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 467 */
- void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 468 */
- void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 469 */
- void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 470 */
- void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 471 */
- void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 472 */
- void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 473 */
- void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 474 */
- void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 475 */
- void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 476 */
- void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 477 */
- void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 478 */
- void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 479 */
- void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 480 */
- void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 481 */
- void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 482 */
- void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 483 */
- void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 484 */
- void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 485 */
- void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 486 */
- void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 487 */
- void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 488 */
- void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 489 */
- void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 490 */
- void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 491 */
- void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 492 */
- void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 493 */
- void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 494 */
- void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 495 */
- void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 496 */
- void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 497 */
- void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 498 */
- void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 499 */
- void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 500 */
- void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 501 */
- void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 502 */
- void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 503 */
- void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 504 */
- void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 505 */
- void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 506 */
- void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 507 */
- void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 508 */
- GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 509 */
- GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 510 */
- GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 511 */
- void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 512 */
- void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 513 */
- void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 514 */
- void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 515 */
- void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 516 */
- void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 517 */
- void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 518 */
- GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 519 */
- void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 520 */
- void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 521 */
- GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 522 */
- GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 523 */
- void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 524 */
- void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 525 */
- void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 526 */
- void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 527 */
- GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 528 */
- void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 529 */
- void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 530 */
- void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 531 */
- void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 532 */
- GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 533 */
- void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 534 */
- void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 535 */
- void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 536 */
- void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 537 */
- void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 538 */
- void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 539 */
- void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 540 */
- void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 541 */
- void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 542 */
- void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 543 */
- void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 544 */
- void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 545 */
- void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 546 */
- void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 547 */
- void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 548 */
- void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 549 */
- void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 550 */
- void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 551 */
- void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 552 */
- void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 553 */
- void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 554 */
- void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 555 */
- void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 556 */
- void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 557 */
- void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 558 */
- void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 559 */
- void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 560 */
- GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 561 */
- void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 562 */
- void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 563 */
- void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 564 */
- void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 565 */
- void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 566 */
- void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 567 */
- GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 568 */
- void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 569 */
- void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 570 */
- void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 571 */
- GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 572 */
- void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 573 */
- GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 574 */
- void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 575 */
- void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 576 */
- GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 577 */
- void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 578 */
- void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 579 */
- void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 580 */
- void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 581 */
- void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 582 */
- void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 583 */
- void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 584 */
- void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 585 */
- GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 586 */
- void (GLAPIENTRYP PauseTransformFeedback)(void); /* 587 */
- void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 588 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 589 */
- void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 590 */
- void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 591 */
- void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 592 */
- void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 593 */
- void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 594 */
- void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 595 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 596 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 597 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 598 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 599 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 600 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 601 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 602 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 603 */
- void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 604 */
- void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 605 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 606 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 607 */
- void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 608 */
- void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 609 */
- void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 610 */
- void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 611 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 612 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 613 */
- void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 614 */
- void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 615 */
- void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 616 */
- void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 617 */
- void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 618 */
- void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 619 */
- void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 620 */
- void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 621 */
- void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 622 */
- void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 623 */
- void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 624 */
- void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 625 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 626 */
- void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 627 */
- void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 628 */
- void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 629 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 630 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 631 */
- void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 632 */
- void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 633 */
- void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 634 */
- void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 635 */
- void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 636 */
- void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 637 */
- void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 638 */
- void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 639 */
- void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 640 */
- void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 641 */
- void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 642 */
- void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 643 */
- void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 644 */
- void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 645 */
- void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 646 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 647 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 648 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 649 */
- void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 650 */
- void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 651 */
- void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 652 */
- void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 653 */
- void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 654 */
- void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 655 */
- void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 656 */
- void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 657 */
- void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 658 */
- void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 659 */
- void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 660 */
- void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 661 */
- void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 662 */
- void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 663 */
- void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 664 */
- void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 665 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 666 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 667 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 668 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 669 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 670 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 671 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 672 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 673 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 674 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 675 */
- void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 676 */
- void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 677 */
- void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 678 */
- void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 679 */
- GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 680 */
- void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 681 */
- GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 682 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 683 */
- void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 684 */
- void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 685 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 686 */
- void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 687 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 688 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 689 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 690 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 691 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 692 */
- void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 693 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 694 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 695 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 696 */
- GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 697 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 698 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 699 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 700 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 701 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 702 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 703 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 704 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 705 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 706 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 707 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 708 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 709 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 710 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 711 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 712 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 713 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 714 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 715 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 716 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 717 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 718 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 719 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 720 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 721 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 722 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 723 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 724 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 725 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 726 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 727 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 728 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 729 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 730 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 731 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 732 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 733 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 734 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 735 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 736 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 737 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 738 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 739 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 740 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 741 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 742 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 743 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 744 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 745 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 746 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 747 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 748 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 749 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 750 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 751 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 752 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 753 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 754 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 755 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 756 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 757 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 758 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 759 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 760 */
- void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 761 */
- void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 762 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 763 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 764 */
- void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 765 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 766 */
- GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 767 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 768 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 769 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 770 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 771 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 772 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 773 */
- void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 774 */
- void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 775 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 776 */
- void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 777 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 778 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 779 */
- GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 780 */
- void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 781 */
- void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 782 */
- void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 783 */
- void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 784 */
- void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 785 */
- void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 786 */
- void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 787 */
- void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 788 */
- void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 789 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 790 */
- void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 791 */
- GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 792 */
- GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 793 */
- void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 794 */
- void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 795 */
- void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 796 */
- void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 797 */
- void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 798 */
- GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 799 */
- void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 800 */
- void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 801 */
- void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 802 */
- void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint v0); /* 803 */
- void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 804 */
- void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint v0, GLuint v1); /* 805 */
- void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 806 */
- void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2); /* 807 */
- void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 808 */
- void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); /* 809 */
- void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 810 */
- void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 811 */
- void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 812 */
- void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 813 */
- void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 814 */
- void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 815 */
- void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 816 */
- void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 817 */
- void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 818 */
- void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 819 */
- void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 820 */
- void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 821 */
- void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 822 */
- void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 823 */
- void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 824 */
- void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 825 */
- void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 826 */
- void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 827 */
- void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 828 */
- void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 829 */
- void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 830 */
- void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 831 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 832 */
- void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 833 */
- void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 834 */
- void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 835 */
- void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 836 */
- void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 837 */
- GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 838 */
- void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 839 */
- void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 840 */
- void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 841 */
- void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 842 */
- void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 843 */
- void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 844 */
- void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 845 */
- void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 846 */
- void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 847 */
- void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 848 */
- void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 849 */
- void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 850 */
- void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 851 */
- void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 852 */
- void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 853 */
- void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 854 */
- void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 855 */
- void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 856 */
- void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 857 */
- GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 858 */
- GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 859 */
- void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 860 */
- GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 861 */
- void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 862 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 863 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 864 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 865 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 866 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 867 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 868 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 869 */
+ void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 430 */
+ void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil); /* 431 */
+ void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */
+ void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */
+ void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */
+ const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 435 */
+ void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */
+ void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */
+ void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 438 */
+ void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 439 */
+ void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 440 */
+ void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 441 */
+ void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 442 */
+ void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 443 */
+ void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 444 */
+ void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 445 */
+ void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */
+ void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */
+ void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */
+ void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */
+ void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */
+ void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */
+ void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 452 */
+ void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 453 */
+ void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 454 */
+ void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 455 */
+ void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 456 */
+ void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 457 */
+ void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 458 */
+ void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 459 */
+ void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 460 */
+ void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 461 */
+ void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 462 */
+ void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 463 */
+ void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */
+ void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 465 */
+ void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */
+ void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 467 */
+ void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */
+ void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 469 */
+ void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */
+ void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 471 */
+ void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */
+ void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 473 */
+ void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 474 */
+ void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 475 */
+ void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 476 */
+ void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 477 */
+ void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 478 */
+ void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 479 */
+ void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 480 */
+ void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 481 */
+ void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 482 */
+ void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 483 */
+ void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 484 */
+ void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */
+ void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 486 */
+ void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */
+ void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 488 */
+ void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */
+ void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 490 */
+ void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 491 */
+ void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 492 */
+ void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 493 */
+ void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */
+ void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 495 */
+ void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 496 */
+ void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 497 */
+ void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 498 */
+ void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */
+ void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 500 */
+ void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */
+ void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 502 */
+ void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 503 */
+ void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */
+ void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 505 */
+ void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 506 */
+ void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 507 */
+ void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 508 */
+ void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */
+ void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 510 */
+ void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */
+ void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */
+ void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 513 */
+ void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 514 */
+ void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 515 */
+ void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 516 */
+ void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */
+ GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 518 */
+ GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 519 */
+ GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 520 */
+ void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 521 */
+ void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 522 */
+ void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 523 */
+ void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 524 */
+ void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 525 */
+ void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 526 */
+ void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 527 */
+ GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 528 */
+ void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 529 */
+ void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 530 */
+ GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 531 */
+ GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 532 */
+ void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 533 */
+ void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */
+ void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */
+ void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */
+ GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 537 */
+ void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */
+ void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */
+ void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 540 */
+ void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */
+ GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 542 */
+ void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 543 */
+ void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 544 */
+ void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 545 */
+ void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */
+ void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 547 */
+ void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 548 */
+ void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 549 */
+ void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 550 */
+ void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 551 */
+ void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 552 */
+ void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 553 */
+ void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 554 */
+ void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */
+ void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 556 */
+ void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 557 */
+ void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 558 */
+ void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */
+ void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 560 */
+ void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */
+ void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 562 */
+ void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */
+ void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
+ void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
+ void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 566 */
+ void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 567 */
+ void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */
+ void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */
+ GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */
+ void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */
+ void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 572 */
+ void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 573 */
+ void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 574 */
+ void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 575 */
+ void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 576 */
+ void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 577 */
+ void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 578 */
+ GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 579 */
+ void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 580 */
+ void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 581 */
+ void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 582 */
+ GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 583 */
+ void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 584 */
+ GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 585 */
+ void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 586 */
+ void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 587 */
+ GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 588 */
+ void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 589 */
+ void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 590 */
+ void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 591 */
+ void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 592 */
+ void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 593 */
+ void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 594 */
+ void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 595 */
+ void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 596 */
+ GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 597 */
+ void (GLAPIENTRYP PauseTransformFeedback)(void); /* 598 */
+ void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 599 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 600 */
+ void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 601 */
+ void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 602 */
+ void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 603 */
+ void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 604 */
+ void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 605 */
+ void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 606 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 607 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 608 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 609 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 610 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 611 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 612 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 613 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 614 */
+ void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 615 */
+ void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 616 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 617 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 618 */
+ void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 619 */
+ void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 620 */
+ void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 621 */
+ void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 622 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 623 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 624 */
+ void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 625 */
+ void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 626 */
+ void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 627 */
+ void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 628 */
+ void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 629 */
+ void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 630 */
+ void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 631 */
+ void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 632 */
+ void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 633 */
+ void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 634 */
+ void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 635 */
+ void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 636 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 637 */
+ void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 638 */
+ void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 639 */
+ void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 640 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 641 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 642 */
+ void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 643 */
+ void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 644 */
+ void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 645 */
+ void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 646 */
+ void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 647 */
+ void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 648 */
+ void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 649 */
+ void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 650 */
+ void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 651 */
+ void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 652 */
+ void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 653 */
+ void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 654 */
+ void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 655 */
+ void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 656 */
+ void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 657 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 658 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 659 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 660 */
+ void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 661 */
+ void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 662 */
+ void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 663 */
+ void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 664 */
+ void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 665 */
+ void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 666 */
+ void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 667 */
+ void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 668 */
+ void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 669 */
+ void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 670 */
+ void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 671 */
+ void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 672 */
+ void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 673 */
+ void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 674 */
+ void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 675 */
+ void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 676 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 677 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 678 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 679 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 680 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 681 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 682 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 683 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 684 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 685 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 686 */
+ void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 687 */
+ void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 688 */
+ void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 689 */
+ void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 690 */
+ GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 691 */
+ void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 692 */
+ GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 693 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 694 */
+ void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 695 */
+ void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 696 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 697 */
+ void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 698 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 699 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 700 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 701 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 702 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 703 */
+ void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 704 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 705 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 706 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 707 */
+ GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 708 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 709 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 710 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 711 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 712 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 713 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 714 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 715 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 716 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 717 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 718 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 719 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 720 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 721 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 722 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 723 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 724 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 725 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 726 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 727 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 728 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 729 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 730 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 731 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 732 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 733 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 734 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 735 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 736 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 737 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 738 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 739 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 740 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 741 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 742 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 743 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 744 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 745 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 746 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 747 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 748 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 749 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 750 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 751 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 752 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 753 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 754 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 755 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 756 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 757 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 758 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 759 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 760 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 761 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 762 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 763 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 764 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 765 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 766 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 767 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 768 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 769 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 770 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 771 */
+ void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 772 */
+ void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 773 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 774 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 775 */
+ void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 776 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 777 */
+ GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 778 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 779 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 780 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 781 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 782 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 783 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 784 */
+ void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 785 */
+ void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 786 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 787 */
+ void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 788 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 789 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 790 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 791 */
+ void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 792 */
+ void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 793 */
+ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 794 */
+ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 795 */
+ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 796 */
+ void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 797 */
+ void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 798 */
+ void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 799 */
+ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 800 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 801 */
+ void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 802 */
+ GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 803 */
+ GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 804 */
+ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 805 */
+ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 806 */
+ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 807 */
+ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 808 */
+ void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 809 */
+ GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 810 */
+ void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 811 */
+ void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 812 */
+ void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 813 */
+ void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 814 */
+ void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 815 */
+ void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 816 */
+ void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 817 */
+ void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 818 */
+ void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 819 */
+ void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 820 */
+ void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 821 */
+ void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 822 */
+ void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 823 */
+ void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 824 */
+ void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 825 */
+ void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 826 */
+ void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 827 */
+ void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 828 */
+ void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 829 */
+ void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 830 */
+ void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 831 */
+ void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 832 */
+ void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 833 */
+ void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 834 */
+ void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 835 */
+ void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 836 */
+ void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 837 */
+ void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 838 */
+ void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 839 */
+ void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 840 */
+ void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 841 */
+ void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 842 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 843 */
+ void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 844 */
+ void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 845 */
+ void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 846 */
+ void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 847 */
+ void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 848 */
+ GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 849 */
+ void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 850 */
+ void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 851 */
+ void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 852 */
+ void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 853 */
+ void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 854 */
+ void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 855 */
+ void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 856 */
+ void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 857 */
+ void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 858 */
+ void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 859 */
+ void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 860 */
+ void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 861 */
+ void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 862 */
+ void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 863 */
+ void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 864 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 865 */
+ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 866 */
+ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 867 */
+ void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 868 */
+ GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 869 */
+ GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 870 */
+ void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 871 */
+ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 872 */
+ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 873 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 874 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 875 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 876 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 877 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 878 */
+ void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 879 */
+ void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 880 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/src/mapi/glapi/glapitemp.h b/src/mapi/glapi/glapitemp.h
index 42790bd900b..cf844dc90c5 100644
--- a/src/mapi/glapi/glapitemp.h
+++ b/src/mapi/glapi/glapitemp.h
@@ -2632,34 +2632,59 @@ KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, G
DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
}
-KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp)
{
- DISPATCH(DrawArraysInstanced, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+ DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", target, clamp));
}
-KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil)
{
- DISPATCH(DrawArraysInstanced, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+ DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBufferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil));
}
-KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value)
{
- DISPATCH(DrawArraysInstanced, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+ DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
}
-KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value)
{
- DISPATCH(DrawElementsInstanced, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+ DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
}
-KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value)
{
- DISPATCH(DrawElementsInstanced, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+ DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
}
-KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index)
+{
+ RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer)
{
- DISPATCH(DrawElementsInstanced, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+ DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params)
+{
+ DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferParameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data)
+{
+ DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d, %p);\n", cap, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor)
+{
+ DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d, %d);\n", index, divisor));
}
KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m)
@@ -3872,6 +3897,36 @@ KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs)
DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs));
}
+KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+{
+ DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+{
+ DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+{
+ DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+}
+
KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
{
DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
@@ -4012,58 +4067,58 @@ KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum pname, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_601)(GLenum pname, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum pname, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_601)(GLenum pname, GLfloat * params)
{
DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_591)(GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_602)(GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_591)(GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_602)(GLenum pname, GLint * params)
{
DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_592)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_603)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_592)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_603)(GLenum pname, GLfloat param)
{
DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, const GLfloat * params)
{
DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, GLint param)
{
DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_595)(GLenum pname, const GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum pname, const GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_595)(GLenum pname, const GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum pname, const GLint * params)
{
DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_596)(GLclampf value, GLboolean invert);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLclampf value, GLboolean invert);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_596)(GLclampf value, GLboolean invert)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLclampf value, GLboolean invert)
{
DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_597)(GLenum pattern);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pattern);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_597)(GLenum pattern)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pattern)
{
DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
}
@@ -4113,9 +4168,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLfloat param)
{
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
}
@@ -4135,9 +4190,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLfloat * params)
{
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
@@ -4392,9 +4447,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_632)(GLenum mode);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_643)(GLenum mode);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_632)(GLenum mode)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_643)(GLenum mode)
{
DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
}
@@ -4409,9 +4464,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_633)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_644)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_633)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_644)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
@@ -4776,65 +4831,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_674)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_685)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_674)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_685)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_675)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_686)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_675)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_686)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_676)(GLsizei n, const GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_687)(GLsizei n, const GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_676)(GLsizei n, const GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_687)(GLsizei n, const GLuint * fences)
{
DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_677)(GLuint fence);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_688)(GLuint fence);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_677)(GLuint fence)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_688)(GLuint fence)
{
DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_678)(GLsizei n, GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLsizei n, GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_678)(GLsizei n, GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLsizei n, GLuint * fences)
{
DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_679)(GLuint fence, GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLuint fence, GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_679)(GLuint fence, GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLuint fence, GLenum pname, GLint * params)
{
DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_680)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_691)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_680)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_691)(GLuint fence)
{
RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_681)(GLuint fence, GLenum condition);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLuint fence, GLenum condition);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_681)(GLuint fence, GLenum condition)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLuint fence, GLenum condition)
{
DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_693)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_693)(GLuint fence)
{
RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
}
@@ -4949,12 +5004,12 @@ KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len
DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program));
}
-KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params)
+KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params)
{
DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
}
-KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params)
+KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params)
{
DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
}
@@ -5279,16 +5334,16 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para
DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_763)(GLenum face);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum face);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_763)(GLenum face)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum face)
{
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLuint array);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint array);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLuint array)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint array)
{
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
}
@@ -5298,16 +5353,16 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLsizei n, const GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLsizei n, const GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLsizei n, const GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLsizei n, const GLuint * arrays)
{
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLsizei n, GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLsizei n, GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLsizei n, GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLsizei n, GLuint * arrays)
{
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
@@ -5317,9 +5372,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_767)(GLuint array);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_778)(GLuint array);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_767)(GLuint array)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_778)(GLuint array)
{
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
}
@@ -5359,14 +5414,19 @@ KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index)
DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index));
}
+KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index)
+{
+ DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\n", index));
+}
+
KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
{
DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLclampd zmin, GLclampd zmax);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLclampd zmin, GLclampd zmax);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLclampd zmin, GLclampd zmax)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLclampd zmin, GLclampd zmax)
{
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
}
@@ -5376,9 +5436,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum modeRGB, GLenum modeA);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum modeRGB, GLenum modeA);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum modeRGB, GLenum modeA)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum modeRGB, GLenum modeA)
{
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
}
@@ -5558,23 +5618,23 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_795)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_806)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_795)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_806)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_807)(GLenum target, GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_807)(GLenum target, GLenum pname, GLint param)
{
DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLintptr offset, GLsizeiptr size);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_808)(GLenum target, GLintptr offset, GLsizeiptr size);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLintptr offset, GLsizeiptr size)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_808)(GLenum target, GLintptr offset, GLsizeiptr size)
{
DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
}
@@ -5584,29 +5644,59 @@ KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colo
DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name));
}
+KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name)
+{
+ DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name));
+}
+
KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name)
{
RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name));
}
+KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocation(%d, %p);\n", program, (const void *) name));
+}
+
KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params)
{
DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params));
}
+KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuint * params)
+{
+ DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuiv(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params)
{
DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
}
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params)
{
DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
}
-KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint v0)
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x)
+{
+ DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", location, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x)
{
- DISPATCH(Uniform1uiEXT, (location, v0), (F, "glUniform1uiEXT(%d, %d);\n", location, v0));
+ DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1ui(%d, %d);\n", location, x));
}
KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value)
@@ -5614,9 +5704,19 @@ KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const
DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
}
-KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint v0, GLuint v1)
+KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GLuint * value)
{
- DISPATCH(Uniform2uiEXT, (location, v0, v1), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, v0, v1));
+ DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
+{
+ DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y)
+{
+ DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n", location, x, y));
}
KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value)
@@ -5624,9 +5724,19 @@ KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const
DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
}
-KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2)
+KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GLuint * value)
{
- DISPATCH(Uniform3uiEXT, (location, v0, v1, v2), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, v0, v1, v2));
+ DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d);\n", location, x, y, z));
}
KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value)
@@ -5634,9 +5744,19 @@ KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const
DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
}
-KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
+KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
{
- DISPATCH(Uniform4uiEXT, (location, v0, v1, v2, v3), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
+ DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
}
KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value)
@@ -5644,111 +5764,221 @@ KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const
DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
}
+KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x)
{
DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x)
+{
+ DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n", index, x));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v)
{
DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x)
{
DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x)
+{
+ DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n", index, x));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v)
{
DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
{
DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y)
+{
+ DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d);\n", index, x, y));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v)
{
DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
{
DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
+{
+ DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d, %d);\n", index, x, y));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v)
{
DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
{
DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
+{
+ DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v)
{
DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
{
DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v)
{
DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v)
{
DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
{
DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v)
{
DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v)
{
DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v)
{
DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
{
DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v)
{
DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v)
{
DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
{
DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
+}
+
KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
@@ -5764,31 +5994,61 @@ KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLbool
DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
}
+KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
+}
+
KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index)
{
DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index));
}
+KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index)
+{
+ DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisablei(0x%x, %d);\n", target, index));
+}
+
KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index)
{
DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index));
}
+KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index)
+{
+ DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnablei(0x%x, %d);\n", target, index));
+}
+
KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data)
{
DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
}
+KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean * data)
+{
+ DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleani_v(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data)
{
DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
}
+KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * data)
+{
+ DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegeri_v(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index)
{
RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index));
}
+KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index)
+{
+ RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index));
+}
+
KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
{
DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d);\n", r, g, b, a));
@@ -5804,31 +6064,61 @@ KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname,
DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params)
{
DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params)
{
DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
+KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params)
{
DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
+KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params)
+{
+ DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode)
{
DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode));
}
+KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode)
+{
+ DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRender(%d, 0x%x);\n", query, mode));
+}
+
KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void)
{
DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n"));
}
+KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void)
+{
+ DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n"));
+}
+
KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode)
{
DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode));
@@ -5889,7 +6179,7 @@ KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsize
DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
}
-KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode)
+KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode)
{
DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
}
@@ -5904,16 +6194,16 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_855)(GLenum target, GLenum pname, GLvoid ** params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLenum target, GLenum pname, GLvoid ** params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_855)(GLenum target, GLenum pname, GLvoid ** params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLenum target, GLenum pname, GLvoid ** params)
{
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_856)(GLenum target, GLsizei length, GLvoid * pointer);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLenum target, GLsizei length, GLvoid * pointer);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_856)(GLenum target, GLsizei length, GLvoid * pointer)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLenum target, GLsizei length, GLvoid * pointer)
{
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
}
@@ -5948,37 +6238,37 @@ KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program)
DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_863)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_874)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_863)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_874)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_864)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_875)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_864)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_875)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -6576,8 +6866,17 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(UniformMatrix3x4fv),
TABLE_ENTRY(UniformMatrix4x2fv),
TABLE_ENTRY(UniformMatrix4x3fv),
- TABLE_ENTRY(DrawArraysInstanced),
- TABLE_ENTRY(DrawElementsInstanced),
+ TABLE_ENTRY(ClampColor),
+ TABLE_ENTRY(ClearBufferfi),
+ TABLE_ENTRY(ClearBufferfv),
+ TABLE_ENTRY(ClearBufferiv),
+ TABLE_ENTRY(ClearBufferuiv),
+ TABLE_ENTRY(GetStringi),
+ TABLE_ENTRY(TexBuffer),
+ TABLE_ENTRY(FramebufferTexture),
+ TABLE_ENTRY(GetBufferParameteri64v),
+ TABLE_ENTRY(GetInteger64i_v),
+ TABLE_ENTRY(VertexAttribDivisor),
TABLE_ENTRY(LoadTransposeMatrixdARB),
TABLE_ENTRY(LoadTransposeMatrixfARB),
TABLE_ENTRY(MultTransposeMatrixdARB),
@@ -6709,6 +7008,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(GetActiveAttribARB),
TABLE_ENTRY(GetAttribLocationARB),
TABLE_ENTRY(DrawBuffersARB),
+ TABLE_ENTRY(DrawArraysInstancedARB),
+ TABLE_ENTRY(DrawElementsInstancedARB),
TABLE_ENTRY(RenderbufferStorageMultisample),
TABLE_ENTRY(FramebufferTextureARB),
TABLE_ENTRY(FramebufferTextureFaceARB),
@@ -6736,14 +7037,14 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(PauseTransformFeedback),
TABLE_ENTRY(ResumeTransformFeedback),
TABLE_ENTRY(PolygonOffsetEXT),
- TABLE_ENTRY(_dispatch_stub_590),
- TABLE_ENTRY(_dispatch_stub_591),
- TABLE_ENTRY(_dispatch_stub_592),
- TABLE_ENTRY(_dispatch_stub_593),
- TABLE_ENTRY(_dispatch_stub_594),
- TABLE_ENTRY(_dispatch_stub_595),
- TABLE_ENTRY(_dispatch_stub_596),
- TABLE_ENTRY(_dispatch_stub_597),
+ TABLE_ENTRY(_dispatch_stub_601),
+ TABLE_ENTRY(_dispatch_stub_602),
+ TABLE_ENTRY(_dispatch_stub_603),
+ TABLE_ENTRY(_dispatch_stub_604),
+ TABLE_ENTRY(_dispatch_stub_605),
+ TABLE_ENTRY(_dispatch_stub_606),
+ TABLE_ENTRY(_dispatch_stub_607),
+ TABLE_ENTRY(_dispatch_stub_608),
TABLE_ENTRY(ColorPointerEXT),
TABLE_ENTRY(EdgeFlagPointerEXT),
TABLE_ENTRY(IndexPointerEXT),
@@ -6778,7 +7079,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(FogCoorddvEXT),
TABLE_ENTRY(FogCoordfEXT),
TABLE_ENTRY(FogCoordfvEXT),
- TABLE_ENTRY(_dispatch_stub_632),
+ TABLE_ENTRY(_dispatch_stub_643),
TABLE_ENTRY(BlendFuncSeparateEXT),
TABLE_ENTRY(FlushVertexArrayRangeNV),
TABLE_ENTRY(VertexArrayRangeNV),
@@ -6820,15 +7121,15 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(WindowPos4ivMESA),
TABLE_ENTRY(WindowPos4sMESA),
TABLE_ENTRY(WindowPos4svMESA),
- TABLE_ENTRY(_dispatch_stub_674),
- TABLE_ENTRY(_dispatch_stub_675),
- TABLE_ENTRY(_dispatch_stub_676),
- TABLE_ENTRY(_dispatch_stub_677),
- TABLE_ENTRY(_dispatch_stub_678),
- TABLE_ENTRY(_dispatch_stub_679),
- TABLE_ENTRY(_dispatch_stub_680),
- TABLE_ENTRY(_dispatch_stub_681),
- TABLE_ENTRY(_dispatch_stub_682),
+ TABLE_ENTRY(_dispatch_stub_685),
+ TABLE_ENTRY(_dispatch_stub_686),
+ TABLE_ENTRY(_dispatch_stub_687),
+ TABLE_ENTRY(_dispatch_stub_688),
+ TABLE_ENTRY(_dispatch_stub_689),
+ TABLE_ENTRY(_dispatch_stub_690),
+ TABLE_ENTRY(_dispatch_stub_691),
+ TABLE_ENTRY(_dispatch_stub_692),
+ TABLE_ENTRY(_dispatch_stub_693),
TABLE_ENTRY(AreProgramsResidentNV),
TABLE_ENTRY(BindProgramNV),
TABLE_ENTRY(DeleteProgramsNV),
@@ -6909,11 +7210,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(SetFragmentShaderConstantATI),
TABLE_ENTRY(PointParameteriNV),
TABLE_ENTRY(PointParameterivNV),
- TABLE_ENTRY(_dispatch_stub_763),
- TABLE_ENTRY(_dispatch_stub_764),
- TABLE_ENTRY(_dispatch_stub_765),
- TABLE_ENTRY(_dispatch_stub_766),
- TABLE_ENTRY(_dispatch_stub_767),
+ TABLE_ENTRY(_dispatch_stub_774),
+ TABLE_ENTRY(_dispatch_stub_775),
+ TABLE_ENTRY(_dispatch_stub_776),
+ TABLE_ENTRY(_dispatch_stub_777),
+ TABLE_ENTRY(_dispatch_stub_778),
TABLE_ENTRY(GetProgramNamedParameterdvNV),
TABLE_ENTRY(GetProgramNamedParameterfvNV),
TABLE_ENTRY(ProgramNamedParameter4dNV),
@@ -6922,8 +7223,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(ProgramNamedParameter4fvNV),
TABLE_ENTRY(PrimitiveRestartIndexNV),
TABLE_ENTRY(PrimitiveRestartNV),
- TABLE_ENTRY(_dispatch_stub_776),
- TABLE_ENTRY(_dispatch_stub_777),
+ TABLE_ENTRY(_dispatch_stub_787),
+ TABLE_ENTRY(_dispatch_stub_788),
TABLE_ENTRY(BindFramebufferEXT),
TABLE_ENTRY(BindRenderbufferEXT),
TABLE_ENTRY(CheckFramebufferStatusEXT),
@@ -6941,9 +7242,9 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(IsFramebufferEXT),
TABLE_ENTRY(IsRenderbufferEXT),
TABLE_ENTRY(RenderbufferStorageEXT),
- TABLE_ENTRY(_dispatch_stub_795),
- TABLE_ENTRY(_dispatch_stub_796),
- TABLE_ENTRY(_dispatch_stub_797),
+ TABLE_ENTRY(_dispatch_stub_806),
+ TABLE_ENTRY(_dispatch_stub_807),
+ TABLE_ENTRY(_dispatch_stub_808),
TABLE_ENTRY(BindFragDataLocationEXT),
TABLE_ENTRY(GetFragDataLocationEXT),
TABLE_ENTRY(GetUniformuivEXT),
@@ -7001,19 +7302,19 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
TABLE_ENTRY(TransformFeedbackVaryingsEXT),
TABLE_ENTRY(ProvokingVertexEXT),
- TABLE_ENTRY(_dispatch_stub_855),
- TABLE_ENTRY(_dispatch_stub_856),
+ TABLE_ENTRY(_dispatch_stub_866),
+ TABLE_ENTRY(_dispatch_stub_867),
TABLE_ENTRY(GetObjectParameterivAPPLE),
TABLE_ENTRY(ObjectPurgeableAPPLE),
TABLE_ENTRY(ObjectUnpurgeableAPPLE),
TABLE_ENTRY(ActiveProgramEXT),
TABLE_ENTRY(CreateShaderProgramEXT),
TABLE_ENTRY(UseShaderProgramEXT),
- TABLE_ENTRY(_dispatch_stub_863),
- TABLE_ENTRY(_dispatch_stub_864),
- TABLE_ENTRY(_dispatch_stub_865),
- TABLE_ENTRY(_dispatch_stub_866),
- TABLE_ENTRY(_dispatch_stub_867),
+ TABLE_ENTRY(_dispatch_stub_874),
+ TABLE_ENTRY(_dispatch_stub_875),
+ TABLE_ENTRY(_dispatch_stub_876),
+ TABLE_ENTRY(_dispatch_stub_877),
+ TABLE_ENTRY(_dispatch_stub_878),
TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
TABLE_ENTRY(EGLImageTargetTexture2DOES),
/* A whole bunch of no-op functions. These might be called
@@ -7202,10 +7503,6 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(MultiTexCoord4s),
TABLE_ENTRY(MultiTexCoord4sv),
TABLE_ENTRY(_dispatch_stub_423),
- TABLE_ENTRY(DrawArraysInstancedARB),
- TABLE_ENTRY(DrawArraysInstancedEXT),
- TABLE_ENTRY(DrawElementsInstancedARB),
- TABLE_ENTRY(DrawElementsInstancedEXT),
TABLE_ENTRY(LoadTransposeMatrixd),
TABLE_ENTRY(LoadTransposeMatrixf),
TABLE_ENTRY(MultTransposeMatrixd),
@@ -7317,13 +7614,17 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(GetAttribLocation),
TABLE_ENTRY(DrawBuffers),
TABLE_ENTRY(DrawBuffersATI),
+ TABLE_ENTRY(DrawArraysInstancedEXT),
+ TABLE_ENTRY(DrawArraysInstanced),
+ TABLE_ENTRY(DrawElementsInstancedEXT),
+ TABLE_ENTRY(DrawElementsInstanced),
TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
TABLE_ENTRY(PointParameterf),
TABLE_ENTRY(PointParameterfARB),
- TABLE_ENTRY(_dispatch_stub_604),
+ TABLE_ENTRY(_dispatch_stub_615),
TABLE_ENTRY(PointParameterfv),
TABLE_ENTRY(PointParameterfvARB),
- TABLE_ENTRY(_dispatch_stub_605),
+ TABLE_ENTRY(_dispatch_stub_616),
TABLE_ENTRY(SecondaryColor3b),
TABLE_ENTRY(SecondaryColor3bv),
TABLE_ENTRY(SecondaryColor3d),
@@ -7349,7 +7650,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(FogCoordf),
TABLE_ENTRY(FogCoordfv),
TABLE_ENTRY(BlendFuncSeparate),
- TABLE_ENTRY(_dispatch_stub_633),
+ TABLE_ENTRY(_dispatch_stub_644),
TABLE_ENTRY(WindowPos2d),
TABLE_ENTRY(WindowPos2dARB),
TABLE_ENTRY(WindowPos2dv),
@@ -7392,6 +7693,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(PointParameteriv),
TABLE_ENTRY(DeleteVertexArrays),
TABLE_ENTRY(IsVertexArray),
+ TABLE_ENTRY(PrimitiveRestartIndex),
TABLE_ENTRY(BlendEquationSeparate),
TABLE_ENTRY(BindFramebuffer),
TABLE_ENTRY(BindRenderbuffer),
@@ -7411,7 +7713,53 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(IsRenderbuffer),
TABLE_ENTRY(RenderbufferStorage),
TABLE_ENTRY(BlitFramebuffer),
+ TABLE_ENTRY(BindFragDataLocation),
+ TABLE_ENTRY(GetFragDataLocation),
+ TABLE_ENTRY(GetUniformuiv),
+ TABLE_ENTRY(GetVertexAttribIiv),
+ TABLE_ENTRY(GetVertexAttribIuiv),
+ TABLE_ENTRY(Uniform1ui),
+ TABLE_ENTRY(Uniform1uiv),
+ TABLE_ENTRY(Uniform2ui),
+ TABLE_ENTRY(Uniform2uiv),
+ TABLE_ENTRY(Uniform3ui),
+ TABLE_ENTRY(Uniform3uiv),
+ TABLE_ENTRY(Uniform4ui),
+ TABLE_ENTRY(Uniform4uiv),
+ TABLE_ENTRY(VertexAttribI1i),
+ TABLE_ENTRY(VertexAttribI1iv),
+ TABLE_ENTRY(VertexAttribI1ui),
+ TABLE_ENTRY(VertexAttribI1uiv),
+ TABLE_ENTRY(VertexAttribI2i),
+ TABLE_ENTRY(VertexAttribI2iv),
+ TABLE_ENTRY(VertexAttribI2ui),
+ TABLE_ENTRY(VertexAttribI2uiv),
+ TABLE_ENTRY(VertexAttribI3i),
+ TABLE_ENTRY(VertexAttribI3iv),
+ TABLE_ENTRY(VertexAttribI3ui),
+ TABLE_ENTRY(VertexAttribI3uiv),
+ TABLE_ENTRY(VertexAttribI4bv),
+ TABLE_ENTRY(VertexAttribI4i),
+ TABLE_ENTRY(VertexAttribI4iv),
+ TABLE_ENTRY(VertexAttribI4sv),
+ TABLE_ENTRY(VertexAttribI4ubv),
+ TABLE_ENTRY(VertexAttribI4ui),
+ TABLE_ENTRY(VertexAttribI4uiv),
+ TABLE_ENTRY(VertexAttribI4usv),
+ TABLE_ENTRY(VertexAttribIPointer),
TABLE_ENTRY(FramebufferTextureLayer),
+ TABLE_ENTRY(ColorMaski),
+ TABLE_ENTRY(Disablei),
+ TABLE_ENTRY(Enablei),
+ TABLE_ENTRY(GetBooleani_v),
+ TABLE_ENTRY(GetIntegeri_v),
+ TABLE_ENTRY(IsEnabledi),
+ TABLE_ENTRY(GetTexParameterIiv),
+ TABLE_ENTRY(GetTexParameterIuiv),
+ TABLE_ENTRY(TexParameterIiv),
+ TABLE_ENTRY(TexParameterIuiv),
+ TABLE_ENTRY(BeginConditionalRender),
+ TABLE_ENTRY(EndConditionalRender),
TABLE_ENTRY(BeginTransformFeedback),
TABLE_ENTRY(BindBufferBase),
TABLE_ENTRY(BindBufferRange),
diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h
index 0ac42638d70..c0a98e622a2 100644
--- a/src/mapi/glapi/glprocs.h
+++ b/src/mapi/glapi/glprocs.h
@@ -482,8 +482,17 @@ static const char gl_string_table[] =
"glUniformMatrix3x4fv\0"
"glUniformMatrix4x2fv\0"
"glUniformMatrix4x3fv\0"
- "glDrawArraysInstanced\0"
- "glDrawElementsInstanced\0"
+ "glClampColor\0"
+ "glClearBufferfi\0"
+ "glClearBufferfv\0"
+ "glClearBufferiv\0"
+ "glClearBufferuiv\0"
+ "glGetStringi\0"
+ "glTexBuffer\0"
+ "glFramebufferTexture\0"
+ "glGetBufferParameteri64v\0"
+ "glGetInteger64i_v\0"
+ "glVertexAttribDivisor\0"
"glLoadTransposeMatrixdARB\0"
"glLoadTransposeMatrixfARB\0"
"glMultTransposeMatrixdARB\0"
@@ -615,6 +624,8 @@ static const char gl_string_table[] =
"glGetActiveAttribARB\0"
"glGetAttribLocationARB\0"
"glDrawBuffersARB\0"
+ "glDrawArraysInstancedARB\0"
+ "glDrawElementsInstancedARB\0"
"glRenderbufferStorageMultisample\0"
"glFramebufferTextureARB\0"
"glFramebufferTextureFaceARB\0"
@@ -1014,10 +1025,6 @@ static const char gl_string_table[] =
"glMultiTexCoord4s\0"
"glMultiTexCoord4sv\0"
"glStencilOpSeparateATI\0"
- "glDrawArraysInstancedARB\0"
- "glDrawArraysInstancedEXT\0"
- "glDrawElementsInstancedARB\0"
- "glDrawElementsInstancedEXT\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixf\0"
"glMultTransposeMatrixd\0"
@@ -1129,6 +1136,10 @@ static const char gl_string_table[] =
"glGetAttribLocation\0"
"glDrawBuffers\0"
"glDrawBuffersATI\0"
+ "glDrawArraysInstancedEXT\0"
+ "glDrawArraysInstanced\0"
+ "glDrawElementsInstancedEXT\0"
+ "glDrawElementsInstanced\0"
"glRenderbufferStorageMultisampleEXT\0"
"glSampleMaskEXT\0"
"glSamplePatternEXT\0"
@@ -1206,6 +1217,7 @@ static const char gl_string_table[] =
"glPointParameteriv\0"
"glDeleteVertexArrays\0"
"glIsVertexArray\0"
+ "glPrimitiveRestartIndex\0"
"glBlendEquationSeparate\0"
"glBlendEquationSeparateATI\0"
"glBindFramebuffer\0"
@@ -1226,7 +1238,53 @@ static const char gl_string_table[] =
"glIsRenderbuffer\0"
"glRenderbufferStorage\0"
"glBlitFramebuffer\0"
+ "glBindFragDataLocation\0"
+ "glGetFragDataLocation\0"
+ "glGetUniformuiv\0"
+ "glGetVertexAttribIiv\0"
+ "glGetVertexAttribIuiv\0"
+ "glUniform1ui\0"
+ "glUniform1uiv\0"
+ "glUniform2ui\0"
+ "glUniform2uiv\0"
+ "glUniform3ui\0"
+ "glUniform3uiv\0"
+ "glUniform4ui\0"
+ "glUniform4uiv\0"
+ "glVertexAttribI1i\0"
+ "glVertexAttribI1iv\0"
+ "glVertexAttribI1ui\0"
+ "glVertexAttribI1uiv\0"
+ "glVertexAttribI2i\0"
+ "glVertexAttribI2iv\0"
+ "glVertexAttribI2ui\0"
+ "glVertexAttribI2uiv\0"
+ "glVertexAttribI3i\0"
+ "glVertexAttribI3iv\0"
+ "glVertexAttribI3ui\0"
+ "glVertexAttribI3uiv\0"
+ "glVertexAttribI4bv\0"
+ "glVertexAttribI4i\0"
+ "glVertexAttribI4iv\0"
+ "glVertexAttribI4sv\0"
+ "glVertexAttribI4ubv\0"
+ "glVertexAttribI4ui\0"
+ "glVertexAttribI4uiv\0"
+ "glVertexAttribI4usv\0"
+ "glVertexAttribIPointer\0"
"glFramebufferTextureLayer\0"
+ "glColorMaski\0"
+ "glDisablei\0"
+ "glEnablei\0"
+ "glGetBooleani_v\0"
+ "glGetIntegeri_v\0"
+ "glIsEnabledi\0"
+ "glGetTexParameterIiv\0"
+ "glGetTexParameterIuiv\0"
+ "glTexParameterIiv\0"
+ "glTexParameterIuiv\0"
+ "glBeginConditionalRender\0"
+ "glEndConditionalRender\0"
"glBeginTransformFeedback\0"
"glBindBufferBase\0"
"glBindBufferRange\0"
@@ -1251,41 +1309,41 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_590 mgl_dispatch_stub_590
-#define gl_dispatch_stub_591 mgl_dispatch_stub_591
-#define gl_dispatch_stub_592 mgl_dispatch_stub_592
-#define gl_dispatch_stub_593 mgl_dispatch_stub_593
-#define gl_dispatch_stub_594 mgl_dispatch_stub_594
-#define gl_dispatch_stub_595 mgl_dispatch_stub_595
-#define gl_dispatch_stub_596 mgl_dispatch_stub_596
-#define gl_dispatch_stub_597 mgl_dispatch_stub_597
-#define gl_dispatch_stub_632 mgl_dispatch_stub_632
-#define gl_dispatch_stub_674 mgl_dispatch_stub_674
-#define gl_dispatch_stub_675 mgl_dispatch_stub_675
-#define gl_dispatch_stub_676 mgl_dispatch_stub_676
-#define gl_dispatch_stub_677 mgl_dispatch_stub_677
-#define gl_dispatch_stub_678 mgl_dispatch_stub_678
-#define gl_dispatch_stub_679 mgl_dispatch_stub_679
-#define gl_dispatch_stub_680 mgl_dispatch_stub_680
-#define gl_dispatch_stub_681 mgl_dispatch_stub_681
-#define gl_dispatch_stub_682 mgl_dispatch_stub_682
-#define gl_dispatch_stub_763 mgl_dispatch_stub_763
-#define gl_dispatch_stub_764 mgl_dispatch_stub_764
-#define gl_dispatch_stub_765 mgl_dispatch_stub_765
-#define gl_dispatch_stub_766 mgl_dispatch_stub_766
-#define gl_dispatch_stub_767 mgl_dispatch_stub_767
+#define gl_dispatch_stub_601 mgl_dispatch_stub_601
+#define gl_dispatch_stub_602 mgl_dispatch_stub_602
+#define gl_dispatch_stub_603 mgl_dispatch_stub_603
+#define gl_dispatch_stub_604 mgl_dispatch_stub_604
+#define gl_dispatch_stub_605 mgl_dispatch_stub_605
+#define gl_dispatch_stub_606 mgl_dispatch_stub_606
+#define gl_dispatch_stub_607 mgl_dispatch_stub_607
+#define gl_dispatch_stub_608 mgl_dispatch_stub_608
+#define gl_dispatch_stub_643 mgl_dispatch_stub_643
+#define gl_dispatch_stub_685 mgl_dispatch_stub_685
+#define gl_dispatch_stub_686 mgl_dispatch_stub_686
+#define gl_dispatch_stub_687 mgl_dispatch_stub_687
+#define gl_dispatch_stub_688 mgl_dispatch_stub_688
+#define gl_dispatch_stub_689 mgl_dispatch_stub_689
+#define gl_dispatch_stub_690 mgl_dispatch_stub_690
+#define gl_dispatch_stub_691 mgl_dispatch_stub_691
+#define gl_dispatch_stub_692 mgl_dispatch_stub_692
+#define gl_dispatch_stub_693 mgl_dispatch_stub_693
+#define gl_dispatch_stub_774 mgl_dispatch_stub_774
+#define gl_dispatch_stub_775 mgl_dispatch_stub_775
#define gl_dispatch_stub_776 mgl_dispatch_stub_776
#define gl_dispatch_stub_777 mgl_dispatch_stub_777
-#define gl_dispatch_stub_795 mgl_dispatch_stub_795
-#define gl_dispatch_stub_796 mgl_dispatch_stub_796
-#define gl_dispatch_stub_797 mgl_dispatch_stub_797
-#define gl_dispatch_stub_855 mgl_dispatch_stub_855
-#define gl_dispatch_stub_856 mgl_dispatch_stub_856
-#define gl_dispatch_stub_863 mgl_dispatch_stub_863
-#define gl_dispatch_stub_864 mgl_dispatch_stub_864
-#define gl_dispatch_stub_865 mgl_dispatch_stub_865
+#define gl_dispatch_stub_778 mgl_dispatch_stub_778
+#define gl_dispatch_stub_787 mgl_dispatch_stub_787
+#define gl_dispatch_stub_788 mgl_dispatch_stub_788
+#define gl_dispatch_stub_806 mgl_dispatch_stub_806
+#define gl_dispatch_stub_807 mgl_dispatch_stub_807
+#define gl_dispatch_stub_808 mgl_dispatch_stub_808
#define gl_dispatch_stub_866 mgl_dispatch_stub_866
#define gl_dispatch_stub_867 mgl_dispatch_stub_867
+#define gl_dispatch_stub_874 mgl_dispatch_stub_874
+#define gl_dispatch_stub_875 mgl_dispatch_stub_875
+#define gl_dispatch_stub_876 mgl_dispatch_stub_876
+#define gl_dispatch_stub_877 mgl_dispatch_stub_877
+#define gl_dispatch_stub_878 mgl_dispatch_stub_878
#endif /* USE_MGL_NAMESPACE */
@@ -1303,41 +1361,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_590(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_591(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_592(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_593(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_594(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_595(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_596(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_597(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_632(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_674(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_675(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_676(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_677(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_678(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_679(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_680(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_681(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_682(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_763(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_764(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_765(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_766(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_767(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_776(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_777(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_795(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_855(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_856(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_863(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_864(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_865(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_866(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_867(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_601(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_602(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_603(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_604(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_605(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_606(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_607(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_608(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_643(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_685(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_686(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_687(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_688(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_689(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_690(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_691(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_692(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_693(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_774(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_775(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_776(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_777(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_778(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_787(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_788(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_806(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_807(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_808(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_866(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_867(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_874(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_875(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_876(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_877(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_878(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -1771,758 +1829,816 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427),
NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428),
NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429),
- NAME_FUNC_OFFSET( 6163, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430),
- NAME_FUNC_OFFSET( 6185, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431),
- NAME_FUNC_OFFSET( 6209, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 432),
- NAME_FUNC_OFFSET( 6235, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 433),
- NAME_FUNC_OFFSET( 6261, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 434),
- NAME_FUNC_OFFSET( 6287, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 435),
- NAME_FUNC_OFFSET( 6313, glSampleCoverageARB, glSampleCoverageARB, NULL, 436),
- NAME_FUNC_OFFSET( 6333, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 437),
- NAME_FUNC_OFFSET( 6359, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 438),
- NAME_FUNC_OFFSET( 6385, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 439),
- NAME_FUNC_OFFSET( 6411, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 440),
- NAME_FUNC_OFFSET( 6440, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 441),
- NAME_FUNC_OFFSET( 6469, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 442),
- NAME_FUNC_OFFSET( 6498, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 443),
- NAME_FUNC_OFFSET( 6525, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 444),
- NAME_FUNC_OFFSET( 6555, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 445),
- NAME_FUNC_OFFSET( 6584, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 446),
- NAME_FUNC_OFFSET( 6614, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 447),
- NAME_FUNC_OFFSET( 6644, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 448),
- NAME_FUNC_OFFSET( 6676, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 449),
- NAME_FUNC_OFFSET( 6708, glGetProgramStringARB, glGetProgramStringARB, NULL, 450),
- NAME_FUNC_OFFSET( 6730, glGetProgramivARB, glGetProgramivARB, NULL, 451),
- NAME_FUNC_OFFSET( 6748, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 452),
- NAME_FUNC_OFFSET( 6771, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 453),
- NAME_FUNC_OFFSET( 6794, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 454),
- NAME_FUNC_OFFSET( 6817, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 455),
- NAME_FUNC_OFFSET( 6844, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 456),
- NAME_FUNC_OFFSET( 6872, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 457),
- NAME_FUNC_OFFSET( 6899, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 458),
- NAME_FUNC_OFFSET( 6927, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 459),
- NAME_FUNC_OFFSET( 6956, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 460),
- NAME_FUNC_OFFSET( 6986, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 461),
- NAME_FUNC_OFFSET( 7015, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 462),
- NAME_FUNC_OFFSET( 7045, glProgramStringARB, glProgramStringARB, NULL, 463),
- NAME_FUNC_OFFSET( 7064, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 464),
- NAME_FUNC_OFFSET( 7084, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 465),
- NAME_FUNC_OFFSET( 7105, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 466),
- NAME_FUNC_OFFSET( 7125, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 467),
- NAME_FUNC_OFFSET( 7146, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 468),
- NAME_FUNC_OFFSET( 7166, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 469),
- NAME_FUNC_OFFSET( 7187, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 470),
- NAME_FUNC_OFFSET( 7207, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 471),
- NAME_FUNC_OFFSET( 7228, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 472),
- NAME_FUNC_OFFSET( 7248, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 473),
- NAME_FUNC_OFFSET( 7269, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 474),
- NAME_FUNC_OFFSET( 7289, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 475),
- NAME_FUNC_OFFSET( 7310, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 476),
- NAME_FUNC_OFFSET( 7330, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 477),
- NAME_FUNC_OFFSET( 7351, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 478),
- NAME_FUNC_OFFSET( 7371, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 479),
- NAME_FUNC_OFFSET( 7392, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 480),
- NAME_FUNC_OFFSET( 7412, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 481),
- NAME_FUNC_OFFSET( 7433, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 482),
- NAME_FUNC_OFFSET( 7455, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 483),
- NAME_FUNC_OFFSET( 7477, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 484),
- NAME_FUNC_OFFSET( 7499, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 485),
- NAME_FUNC_OFFSET( 7521, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 486),
- NAME_FUNC_OFFSET( 7544, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 487),
- NAME_FUNC_OFFSET( 7567, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 488),
- NAME_FUNC_OFFSET( 7590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 489),
- NAME_FUNC_OFFSET( 7611, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 490),
- NAME_FUNC_OFFSET( 7631, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 491),
- NAME_FUNC_OFFSET( 7652, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 492),
- NAME_FUNC_OFFSET( 7672, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 493),
- NAME_FUNC_OFFSET( 7693, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 494),
- NAME_FUNC_OFFSET( 7714, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 495),
- NAME_FUNC_OFFSET( 7734, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 496),
- NAME_FUNC_OFFSET( 7755, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 497),
- NAME_FUNC_OFFSET( 7777, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 498),
- NAME_FUNC_OFFSET( 7799, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 499),
- NAME_FUNC_OFFSET( 7821, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 500),
- NAME_FUNC_OFFSET( 7846, glBindBufferARB, glBindBufferARB, NULL, 501),
- NAME_FUNC_OFFSET( 7862, glBufferDataARB, glBufferDataARB, NULL, 502),
- NAME_FUNC_OFFSET( 7878, glBufferSubDataARB, glBufferSubDataARB, NULL, 503),
- NAME_FUNC_OFFSET( 7897, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 504),
- NAME_FUNC_OFFSET( 7916, glGenBuffersARB, glGenBuffersARB, NULL, 505),
- NAME_FUNC_OFFSET( 7932, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 506),
- NAME_FUNC_OFFSET( 7958, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 507),
- NAME_FUNC_OFFSET( 7981, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 508),
- NAME_FUNC_OFFSET( 8003, glIsBufferARB, glIsBufferARB, NULL, 509),
- NAME_FUNC_OFFSET( 8017, glMapBufferARB, glMapBufferARB, NULL, 510),
- NAME_FUNC_OFFSET( 8032, glUnmapBufferARB, glUnmapBufferARB, NULL, 511),
- NAME_FUNC_OFFSET( 8049, glBeginQueryARB, glBeginQueryARB, NULL, 512),
- NAME_FUNC_OFFSET( 8065, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 513),
- NAME_FUNC_OFFSET( 8084, glEndQueryARB, glEndQueryARB, NULL, 514),
- NAME_FUNC_OFFSET( 8098, glGenQueriesARB, glGenQueriesARB, NULL, 515),
- NAME_FUNC_OFFSET( 8114, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 516),
- NAME_FUNC_OFFSET( 8136, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 517),
- NAME_FUNC_OFFSET( 8159, glGetQueryivARB, glGetQueryivARB, NULL, 518),
- NAME_FUNC_OFFSET( 8175, glIsQueryARB, glIsQueryARB, NULL, 519),
- NAME_FUNC_OFFSET( 8188, glAttachObjectARB, glAttachObjectARB, NULL, 520),
- NAME_FUNC_OFFSET( 8206, glCompileShaderARB, glCompileShaderARB, NULL, 521),
- NAME_FUNC_OFFSET( 8225, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 522),
- NAME_FUNC_OFFSET( 8250, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 523),
- NAME_FUNC_OFFSET( 8274, glDeleteObjectARB, glDeleteObjectARB, NULL, 524),
- NAME_FUNC_OFFSET( 8292, glDetachObjectARB, glDetachObjectARB, NULL, 525),
- NAME_FUNC_OFFSET( 8310, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 526),
- NAME_FUNC_OFFSET( 8332, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 527),
- NAME_FUNC_OFFSET( 8356, glGetHandleARB, glGetHandleARB, NULL, 528),
- NAME_FUNC_OFFSET( 8371, glGetInfoLogARB, glGetInfoLogARB, NULL, 529),
- NAME_FUNC_OFFSET( 8387, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 530),
- NAME_FUNC_OFFSET( 8413, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 531),
- NAME_FUNC_OFFSET( 8439, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 532),
- NAME_FUNC_OFFSET( 8460, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 533),
- NAME_FUNC_OFFSET( 8484, glGetUniformfvARB, glGetUniformfvARB, NULL, 534),
- NAME_FUNC_OFFSET( 8502, glGetUniformivARB, glGetUniformivARB, NULL, 535),
- NAME_FUNC_OFFSET( 8520, glLinkProgramARB, glLinkProgramARB, NULL, 536),
- NAME_FUNC_OFFSET( 8537, glShaderSourceARB, glShaderSourceARB, NULL, 537),
- NAME_FUNC_OFFSET( 8555, glUniform1fARB, glUniform1fARB, NULL, 538),
- NAME_FUNC_OFFSET( 8570, glUniform1fvARB, glUniform1fvARB, NULL, 539),
- NAME_FUNC_OFFSET( 8586, glUniform1iARB, glUniform1iARB, NULL, 540),
- NAME_FUNC_OFFSET( 8601, glUniform1ivARB, glUniform1ivARB, NULL, 541),
- NAME_FUNC_OFFSET( 8617, glUniform2fARB, glUniform2fARB, NULL, 542),
- NAME_FUNC_OFFSET( 8632, glUniform2fvARB, glUniform2fvARB, NULL, 543),
- NAME_FUNC_OFFSET( 8648, glUniform2iARB, glUniform2iARB, NULL, 544),
- NAME_FUNC_OFFSET( 8663, glUniform2ivARB, glUniform2ivARB, NULL, 545),
- NAME_FUNC_OFFSET( 8679, glUniform3fARB, glUniform3fARB, NULL, 546),
- NAME_FUNC_OFFSET( 8694, glUniform3fvARB, glUniform3fvARB, NULL, 547),
- NAME_FUNC_OFFSET( 8710, glUniform3iARB, glUniform3iARB, NULL, 548),
- NAME_FUNC_OFFSET( 8725, glUniform3ivARB, glUniform3ivARB, NULL, 549),
- NAME_FUNC_OFFSET( 8741, glUniform4fARB, glUniform4fARB, NULL, 550),
- NAME_FUNC_OFFSET( 8756, glUniform4fvARB, glUniform4fvARB, NULL, 551),
- NAME_FUNC_OFFSET( 8772, glUniform4iARB, glUniform4iARB, NULL, 552),
- NAME_FUNC_OFFSET( 8787, glUniform4ivARB, glUniform4ivARB, NULL, 553),
- NAME_FUNC_OFFSET( 8803, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 554),
- NAME_FUNC_OFFSET( 8825, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 555),
- NAME_FUNC_OFFSET( 8847, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 556),
- NAME_FUNC_OFFSET( 8869, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 557),
- NAME_FUNC_OFFSET( 8891, glValidateProgramARB, glValidateProgramARB, NULL, 558),
- NAME_FUNC_OFFSET( 8912, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 559),
- NAME_FUNC_OFFSET( 8936, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 560),
- NAME_FUNC_OFFSET( 8957, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 561),
- NAME_FUNC_OFFSET( 8980, glDrawBuffersARB, glDrawBuffersARB, NULL, 562),
- NAME_FUNC_OFFSET( 8997, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 563),
- NAME_FUNC_OFFSET( 9030, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 564),
- NAME_FUNC_OFFSET( 9054, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 565),
- NAME_FUNC_OFFSET( 9082, glProgramParameteriARB, glProgramParameteriARB, NULL, 566),
- NAME_FUNC_OFFSET( 9105, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 567),
- NAME_FUNC_OFFSET( 9130, glMapBufferRange, glMapBufferRange, NULL, 568),
- NAME_FUNC_OFFSET( 9147, glBindVertexArray, glBindVertexArray, NULL, 569),
- NAME_FUNC_OFFSET( 9165, glGenVertexArrays, glGenVertexArrays, NULL, 570),
- NAME_FUNC_OFFSET( 9183, glCopyBufferSubData, glCopyBufferSubData, NULL, 571),
- NAME_FUNC_OFFSET( 9203, glClientWaitSync, glClientWaitSync, NULL, 572),
- NAME_FUNC_OFFSET( 9220, glDeleteSync, glDeleteSync, NULL, 573),
- NAME_FUNC_OFFSET( 9233, glFenceSync, glFenceSync, NULL, 574),
- NAME_FUNC_OFFSET( 9245, glGetInteger64v, glGetInteger64v, NULL, 575),
- NAME_FUNC_OFFSET( 9261, glGetSynciv, glGetSynciv, NULL, 576),
- NAME_FUNC_OFFSET( 9273, glIsSync, glIsSync, NULL, 577),
- NAME_FUNC_OFFSET( 9282, glWaitSync, glWaitSync, NULL, 578),
- NAME_FUNC_OFFSET( 9293, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 579),
- NAME_FUNC_OFFSET( 9318, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 580),
- NAME_FUNC_OFFSET( 9348, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 581),
- NAME_FUNC_OFFSET( 9378, glBindTransformFeedback, glBindTransformFeedback, NULL, 582),
- NAME_FUNC_OFFSET( 9402, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 583),
- NAME_FUNC_OFFSET( 9429, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 584),
- NAME_FUNC_OFFSET( 9453, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 585),
- NAME_FUNC_OFFSET( 9477, glIsTransformFeedback, glIsTransformFeedback, NULL, 586),
- NAME_FUNC_OFFSET( 9499, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 587),
- NAME_FUNC_OFFSET( 9524, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 588),
- NAME_FUNC_OFFSET( 9550, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 589),
- NAME_FUNC_OFFSET( 9569, gl_dispatch_stub_590, gl_dispatch_stub_590, NULL, 590),
- NAME_FUNC_OFFSET( 9601, gl_dispatch_stub_591, gl_dispatch_stub_591, NULL, 591),
- NAME_FUNC_OFFSET( 9633, gl_dispatch_stub_592, gl_dispatch_stub_592, NULL, 592),
- NAME_FUNC_OFFSET( 9661, gl_dispatch_stub_593, gl_dispatch_stub_593, NULL, 593),
- NAME_FUNC_OFFSET( 9690, gl_dispatch_stub_594, gl_dispatch_stub_594, NULL, 594),
- NAME_FUNC_OFFSET( 9718, gl_dispatch_stub_595, gl_dispatch_stub_595, NULL, 595),
- NAME_FUNC_OFFSET( 9747, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, 596),
- NAME_FUNC_OFFSET( 9764, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, 597),
- NAME_FUNC_OFFSET( 9784, glColorPointerEXT, glColorPointerEXT, NULL, 598),
- NAME_FUNC_OFFSET( 9802, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 599),
- NAME_FUNC_OFFSET( 9823, glIndexPointerEXT, glIndexPointerEXT, NULL, 600),
- NAME_FUNC_OFFSET( 9841, glNormalPointerEXT, glNormalPointerEXT, NULL, 601),
- NAME_FUNC_OFFSET( 9860, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 602),
- NAME_FUNC_OFFSET( 9881, glVertexPointerEXT, glVertexPointerEXT, NULL, 603),
- NAME_FUNC_OFFSET( 9900, glPointParameterfEXT, glPointParameterfEXT, NULL, 604),
- NAME_FUNC_OFFSET( 9921, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605),
- NAME_FUNC_OFFSET( 9943, glLockArraysEXT, glLockArraysEXT, NULL, 606),
- NAME_FUNC_OFFSET( 9959, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 607),
- NAME_FUNC_OFFSET( 9977, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 608),
- NAME_FUNC_OFFSET( 9999, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 609),
- NAME_FUNC_OFFSET(10022, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 610),
- NAME_FUNC_OFFSET(10044, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 611),
- NAME_FUNC_OFFSET(10067, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 612),
- NAME_FUNC_OFFSET(10089, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 613),
- NAME_FUNC_OFFSET(10112, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 614),
- NAME_FUNC_OFFSET(10134, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 615),
- NAME_FUNC_OFFSET(10157, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 616),
- NAME_FUNC_OFFSET(10179, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 617),
- NAME_FUNC_OFFSET(10202, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 618),
- NAME_FUNC_OFFSET(10225, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 619),
- NAME_FUNC_OFFSET(10249, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 620),
- NAME_FUNC_OFFSET(10272, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 621),
- NAME_FUNC_OFFSET(10296, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 622),
- NAME_FUNC_OFFSET(10319, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 623),
- NAME_FUNC_OFFSET(10343, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 624),
- NAME_FUNC_OFFSET(10370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 625),
- NAME_FUNC_OFFSET(10391, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 626),
- NAME_FUNC_OFFSET(10414, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 627),
- NAME_FUNC_OFFSET(10435, glFogCoorddEXT, glFogCoorddEXT, NULL, 628),
- NAME_FUNC_OFFSET(10450, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 629),
- NAME_FUNC_OFFSET(10466, glFogCoordfEXT, glFogCoordfEXT, NULL, 630),
- NAME_FUNC_OFFSET(10481, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 631),
- NAME_FUNC_OFFSET(10497, gl_dispatch_stub_632, gl_dispatch_stub_632, NULL, 632),
- NAME_FUNC_OFFSET(10515, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633),
- NAME_FUNC_OFFSET(10538, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 634),
- NAME_FUNC_OFFSET(10564, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 635),
- NAME_FUNC_OFFSET(10585, glCombinerInputNV, glCombinerInputNV, NULL, 636),
- NAME_FUNC_OFFSET(10603, glCombinerOutputNV, glCombinerOutputNV, NULL, 637),
- NAME_FUNC_OFFSET(10622, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 638),
- NAME_FUNC_OFFSET(10645, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 639),
- NAME_FUNC_OFFSET(10669, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 640),
- NAME_FUNC_OFFSET(10692, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 641),
- NAME_FUNC_OFFSET(10716, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 642),
- NAME_FUNC_OFFSET(10739, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 643),
- NAME_FUNC_OFFSET(10771, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 644),
- NAME_FUNC_OFFSET(10803, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 645),
- NAME_FUNC_OFFSET(10836, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 646),
- NAME_FUNC_OFFSET(10869, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 647),
- NAME_FUNC_OFFSET(10906, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 648),
- NAME_FUNC_OFFSET(10943, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 649),
- NAME_FUNC_OFFSET(10963, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650),
- NAME_FUNC_OFFSET(10981, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651),
- NAME_FUNC_OFFSET(11000, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652),
- NAME_FUNC_OFFSET(11018, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653),
- NAME_FUNC_OFFSET(11037, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654),
- NAME_FUNC_OFFSET(11055, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655),
- NAME_FUNC_OFFSET(11074, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656),
- NAME_FUNC_OFFSET(11092, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657),
- NAME_FUNC_OFFSET(11111, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658),
- NAME_FUNC_OFFSET(11129, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659),
- NAME_FUNC_OFFSET(11148, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660),
- NAME_FUNC_OFFSET(11166, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661),
- NAME_FUNC_OFFSET(11185, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662),
- NAME_FUNC_OFFSET(11203, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663),
- NAME_FUNC_OFFSET(11222, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664),
- NAME_FUNC_OFFSET(11240, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665),
- NAME_FUNC_OFFSET(11259, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 666),
- NAME_FUNC_OFFSET(11277, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 667),
- NAME_FUNC_OFFSET(11296, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 668),
- NAME_FUNC_OFFSET(11314, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 669),
- NAME_FUNC_OFFSET(11333, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 670),
- NAME_FUNC_OFFSET(11351, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 671),
- NAME_FUNC_OFFSET(11370, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 672),
- NAME_FUNC_OFFSET(11388, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 673),
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- NAME_FUNC_OFFSET(13297, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, 765),
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- NAME_FUNC_OFFSET(13607, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
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- NAME_FUNC_OFFSET(13655, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 779),
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- NAME_FUNC_OFFSET(13835, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 786),
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- NAME_FUNC_OFFSET(13882, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 788),
- NAME_FUNC_OFFSET(13904, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 789),
- NAME_FUNC_OFFSET(13924, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 790),
- NAME_FUNC_OFFSET(13965, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 791),
- NAME_FUNC_OFFSET(13997, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 792),
- NAME_FUNC_OFFSET(14016, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 793),
- NAME_FUNC_OFFSET(14036, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 794),
- NAME_FUNC_OFFSET(14061, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795),
- NAME_FUNC_OFFSET(14082, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, 796),
- NAME_FUNC_OFFSET(14106, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, 797),
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- NAME_FUNC_OFFSET(14162, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 799),
- NAME_FUNC_OFFSET(14187, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 800),
- NAME_FUNC_OFFSET(14206, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 801),
- NAME_FUNC_OFFSET(14230, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 802),
- NAME_FUNC_OFFSET(14255, glUniform1uiEXT, glUniform1uiEXT, NULL, 803),
- NAME_FUNC_OFFSET(14271, glUniform1uivEXT, glUniform1uivEXT, NULL, 804),
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- NAME_FUNC_OFFSET(14304, glUniform2uivEXT, glUniform2uivEXT, NULL, 806),
- NAME_FUNC_OFFSET(14321, glUniform3uiEXT, glUniform3uiEXT, NULL, 807),
- NAME_FUNC_OFFSET(14337, glUniform3uivEXT, glUniform3uivEXT, NULL, 808),
- NAME_FUNC_OFFSET(14354, glUniform4uiEXT, glUniform4uiEXT, NULL, 809),
- NAME_FUNC_OFFSET(14370, glUniform4uivEXT, glUniform4uivEXT, NULL, 810),
- NAME_FUNC_OFFSET(14387, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 811),
- NAME_FUNC_OFFSET(14408, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 812),
- NAME_FUNC_OFFSET(14430, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 813),
- NAME_FUNC_OFFSET(14452, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 814),
- NAME_FUNC_OFFSET(14475, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 815),
- NAME_FUNC_OFFSET(14496, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 816),
- NAME_FUNC_OFFSET(14518, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 817),
- NAME_FUNC_OFFSET(14540, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 818),
- NAME_FUNC_OFFSET(14563, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 819),
- NAME_FUNC_OFFSET(14584, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 820),
- NAME_FUNC_OFFSET(14606, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 821),
- NAME_FUNC_OFFSET(14628, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 822),
- NAME_FUNC_OFFSET(14651, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 823),
- NAME_FUNC_OFFSET(14673, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 824),
- NAME_FUNC_OFFSET(14694, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 825),
- NAME_FUNC_OFFSET(14716, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 826),
- NAME_FUNC_OFFSET(14738, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 827),
- NAME_FUNC_OFFSET(14761, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 828),
- NAME_FUNC_OFFSET(14783, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 829),
- NAME_FUNC_OFFSET(14806, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 830),
- NAME_FUNC_OFFSET(14829, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 831),
- NAME_FUNC_OFFSET(14855, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 832),
- NAME_FUNC_OFFSET(14884, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 833),
- NAME_FUNC_OFFSET(14906, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 834),
- NAME_FUNC_OFFSET(14926, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 835),
- NAME_FUNC_OFFSET(14945, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 836),
- NAME_FUNC_OFFSET(14969, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 837),
- NAME_FUNC_OFFSET(14993, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 838),
- NAME_FUNC_OFFSET(15015, glClearColorIiEXT, glClearColorIiEXT, NULL, 839),
- NAME_FUNC_OFFSET(15033, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 840),
- NAME_FUNC_OFFSET(15052, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 841),
- NAME_FUNC_OFFSET(15076, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 842),
- NAME_FUNC_OFFSET(15101, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 843),
- NAME_FUNC_OFFSET(15122, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 844),
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- NAME_FUNC_OFFSET(15287, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 851),
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- NAME_FUNC_OFFSET(15346, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 853),
- NAME_FUNC_OFFSET(15377, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 854),
- NAME_FUNC_OFFSET(15398, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855),
- NAME_FUNC_OFFSET(15429, gl_dispatch_stub_856, gl_dispatch_stub_856, NULL, 856),
- NAME_FUNC_OFFSET(15449, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 857),
- NAME_FUNC_OFFSET(15477, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 858),
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- NAME_FUNC_OFFSET(15544, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 861),
- NAME_FUNC_OFFSET(15569, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 862),
- NAME_FUNC_OFFSET(15591, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863),
- NAME_FUNC_OFFSET(15616, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864),
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- NAME_FUNC_OFFSET(15700, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
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- NAME_FUNC_OFFSET(15764, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 869),
- NAME_FUNC_OFFSET(15793, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(15811, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(15828, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(15844, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(15869, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
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- NAME_FUNC_OFFSET(15909, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
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- NAME_FUNC_OFFSET(15992, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(16009, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(16024, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(16048, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(16067, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(16086, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(16102, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(16121, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(16144, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16160, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16176, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(16203, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(16230, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(16250, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(16269, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(16288, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16318, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16348, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16378, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16408, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(16427, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(16450, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(16475, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(16500, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(16527, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(16555, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(16582, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(16610, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(16639, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(16668, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(16694, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(16725, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(16756, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(16780, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(16803, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(16821, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(16850, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(16879, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(16894, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(16920, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(16946, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(16961, glMinmax, glMinmax, NULL, 368),
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- NAME_FUNC_OFFSET(16993, glResetMinmax, glResetMinmax, NULL, 370),
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- NAME_FUNC_OFFSET(17402, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET(17420, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
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- NAME_FUNC_OFFSET(17457, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(17476, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
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- NAME_FUNC_OFFSET(17531, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
- NAME_FUNC_OFFSET(17550, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
- NAME_FUNC_OFFSET(17568, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
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- NAME_FUNC_OFFSET(17848, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 433),
- NAME_FUNC_OFFSET(17871, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 434),
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- NAME_FUNC_OFFSET(17980, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 439),
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- NAME_FUNC_OFFSET(18029, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 441),
- NAME_FUNC_OFFSET(18055, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 442),
- NAME_FUNC_OFFSET(18081, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 443),
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- NAME_FUNC_OFFSET(18574, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 479),
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- NAME_FUNC_OFFSET(18609, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 481),
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- NAME_FUNC_OFFSET(18646, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 483),
- NAME_FUNC_OFFSET(18665, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 484),
- NAME_FUNC_OFFSET(18684, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 485),
- NAME_FUNC_OFFSET(18703, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 486),
- NAME_FUNC_OFFSET(18723, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 487),
- NAME_FUNC_OFFSET(18743, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 488),
- NAME_FUNC_OFFSET(18763, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 489),
- NAME_FUNC_OFFSET(18781, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 490),
- NAME_FUNC_OFFSET(18798, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 491),
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- NAME_FUNC_OFFSET(18833, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 493),
- NAME_FUNC_OFFSET(18851, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 494),
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- NAME_FUNC_OFFSET(18886, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 496),
- NAME_FUNC_OFFSET(18904, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 497),
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- NAME_FUNC_OFFSET(18942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 499),
- NAME_FUNC_OFFSET(18961, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 500),
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- NAME_FUNC_OFFSET(19009, glBufferSubDataARB, glBufferSubDataARB, NULL, 503),
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- NAME_FUNC_OFFSET(19041, glGenBuffersARB, glGenBuffersARB, NULL, 505),
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- NAME_FUNC_OFFSET(19116, glIsBufferARB, glIsBufferARB, NULL, 509),
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- NAME_FUNC_OFFSET(19245, glGetQueryivARB, glGetQueryivARB, NULL, 518),
- NAME_FUNC_OFFSET(19258, glIsQueryARB, glIsQueryARB, NULL, 519),
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- NAME_FUNC_OFFSET(19284, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 526),
- NAME_FUNC_OFFSET(19303, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 532),
- NAME_FUNC_OFFSET(19321, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 533),
- NAME_FUNC_OFFSET(19342, glGetUniformfvARB, glGetUniformfvARB, NULL, 534),
- NAME_FUNC_OFFSET(19357, glGetUniformivARB, glGetUniformivARB, NULL, 535),
- NAME_FUNC_OFFSET(19372, glLinkProgramARB, glLinkProgramARB, NULL, 536),
- NAME_FUNC_OFFSET(19386, glShaderSourceARB, glShaderSourceARB, NULL, 537),
- NAME_FUNC_OFFSET(19401, glUniform1fARB, glUniform1fARB, NULL, 538),
- NAME_FUNC_OFFSET(19413, glUniform1fvARB, glUniform1fvARB, NULL, 539),
- NAME_FUNC_OFFSET(19426, glUniform1iARB, glUniform1iARB, NULL, 540),
- NAME_FUNC_OFFSET(19438, glUniform1ivARB, glUniform1ivARB, NULL, 541),
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- NAME_FUNC_OFFSET(19463, glUniform2fvARB, glUniform2fvARB, NULL, 543),
- NAME_FUNC_OFFSET(19476, glUniform2iARB, glUniform2iARB, NULL, 544),
- NAME_FUNC_OFFSET(19488, glUniform2ivARB, glUniform2ivARB, NULL, 545),
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- NAME_FUNC_OFFSET(19513, glUniform3fvARB, glUniform3fvARB, NULL, 547),
- NAME_FUNC_OFFSET(19526, glUniform3iARB, glUniform3iARB, NULL, 548),
- NAME_FUNC_OFFSET(19538, glUniform3ivARB, glUniform3ivARB, NULL, 549),
- NAME_FUNC_OFFSET(19551, glUniform4fARB, glUniform4fARB, NULL, 550),
- NAME_FUNC_OFFSET(19563, glUniform4fvARB, glUniform4fvARB, NULL, 551),
- NAME_FUNC_OFFSET(19576, glUniform4iARB, glUniform4iARB, NULL, 552),
- NAME_FUNC_OFFSET(19588, glUniform4ivARB, glUniform4ivARB, NULL, 553),
- NAME_FUNC_OFFSET(19601, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 554),
- NAME_FUNC_OFFSET(19620, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 555),
- NAME_FUNC_OFFSET(19639, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 556),
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- NAME_FUNC_OFFSET(19728, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 561),
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- NAME_FUNC_OFFSET(19762, glDrawBuffersARB, glDrawBuffersARB, NULL, 562),
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- NAME_FUNC_OFFSET(19831, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, 597),
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- NAME_FUNC_OFFSET(19868, glPointParameterfEXT, glPointParameterfEXT, NULL, 604),
- NAME_FUNC_OFFSET(19889, glPointParameterfEXT, glPointParameterfEXT, NULL, 604),
- NAME_FUNC_OFFSET(19911, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605),
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- NAME_FUNC_OFFSET(19952, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605),
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- NAME_FUNC_OFFSET(19994, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 609),
- NAME_FUNC_OFFSET(20014, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 610),
- NAME_FUNC_OFFSET(20033, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 611),
- NAME_FUNC_OFFSET(20053, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 612),
- NAME_FUNC_OFFSET(20072, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 613),
- NAME_FUNC_OFFSET(20092, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 614),
- NAME_FUNC_OFFSET(20111, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 615),
- NAME_FUNC_OFFSET(20131, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 616),
- NAME_FUNC_OFFSET(20150, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 617),
- NAME_FUNC_OFFSET(20170, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 618),
- NAME_FUNC_OFFSET(20190, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 619),
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- NAME_FUNC_OFFSET(20443, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633),
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- NAME_FUNC_OFFSET(20481, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650),
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- NAME_FUNC_OFFSET(20562, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653),
- NAME_FUNC_OFFSET(20577, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653),
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- NAME_FUNC_OFFSET(20609, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654),
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- NAME_FUNC_OFFSET(20641, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655),
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- NAME_FUNC_OFFSET(20690, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657),
- NAME_FUNC_OFFSET(20705, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657),
- NAME_FUNC_OFFSET(20723, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658),
- NAME_FUNC_OFFSET(20737, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658),
- NAME_FUNC_OFFSET(20754, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659),
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- NAME_FUNC_OFFSET(20801, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660),
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- NAME_FUNC_OFFSET(20851, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662),
- NAME_FUNC_OFFSET(20865, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662),
- NAME_FUNC_OFFSET(20882, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663),
- NAME_FUNC_OFFSET(20897, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663),
- NAME_FUNC_OFFSET(20915, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664),
- NAME_FUNC_OFFSET(20929, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664),
- NAME_FUNC_OFFSET(20946, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665),
- NAME_FUNC_OFFSET(20961, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665),
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- NAME_FUNC_OFFSET(21059, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693),
- NAME_FUNC_OFFSET(21088, glIsProgramNV, glIsProgramNV, NULL, 697),
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- NAME_FUNC_OFFSET(21121, glPointParameterivNV, glPointParameterivNV, NULL, 762),
- NAME_FUNC_OFFSET(21140, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, 765),
- NAME_FUNC_OFFSET(21161, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, 767),
- NAME_FUNC_OFFSET(21177, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
- NAME_FUNC_OFFSET(21201, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
- NAME_FUNC_OFFSET(21228, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 778),
- NAME_FUNC_OFFSET(21246, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 779),
- NAME_FUNC_OFFSET(21265, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 780),
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- NAME_FUNC_OFFSET(21311, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 782),
- NAME_FUNC_OFFSET(21333, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 783),
- NAME_FUNC_OFFSET(21359, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 784),
- NAME_FUNC_OFFSET(21382, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 785),
- NAME_FUNC_OFFSET(21405, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 786),
- NAME_FUNC_OFFSET(21428, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 787),
- NAME_FUNC_OFFSET(21446, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 788),
- NAME_FUNC_OFFSET(21465, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 789),
- NAME_FUNC_OFFSET(21482, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 790),
- NAME_FUNC_OFFSET(21520, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 791),
- NAME_FUNC_OFFSET(21549, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 792),
- NAME_FUNC_OFFSET(21565, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 793),
- NAME_FUNC_OFFSET(21582, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 794),
- NAME_FUNC_OFFSET(21604, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795),
- NAME_FUNC_OFFSET(21622, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 832),
- NAME_FUNC_OFFSET(21648, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 847),
- NAME_FUNC_OFFSET(21673, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 848),
- NAME_FUNC_OFFSET(21690, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 850),
- NAME_FUNC_OFFSET(21708, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 851),
- NAME_FUNC_OFFSET(21731, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 852),
- NAME_FUNC_OFFSET(21761, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 853),
- NAME_FUNC_OFFSET(21789, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 854),
+ NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430),
+ NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431),
+ NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432),
+ NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433),
+ NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434),
+ NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435),
+ NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436),
+ NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437),
+ NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438),
+ NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439),
+ NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440),
+ NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455),
+ NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456),
+ NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457),
+ NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458),
+ NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459),
+ NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460),
+ NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+ NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+ NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468),
+ NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469),
+ NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470),
+ NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471),
+ NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472),
+ NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+ NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+ NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+ NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+ NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
+ NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+ NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+ NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+ NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+ NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+ NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+ NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+ NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+ NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+ NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+ NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+ NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+ NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+ NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+ NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529),
+ NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531),
+ NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532),
+ NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533),
+ NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534),
+ NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536),
+ NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537),
+ NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538),
+ NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539),
+ NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540),
+ NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET( 9140, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET( 9165, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET( 9192, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
+ NAME_FUNC_OFFSET( 9225, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 575),
+ NAME_FUNC_OFFSET( 9249, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 576),
+ NAME_FUNC_OFFSET( 9277, glProgramParameteriARB, glProgramParameteriARB, NULL, 577),
+ NAME_FUNC_OFFSET( 9300, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 578),
+ NAME_FUNC_OFFSET( 9325, glMapBufferRange, glMapBufferRange, NULL, 579),
+ NAME_FUNC_OFFSET( 9342, glBindVertexArray, glBindVertexArray, NULL, 580),
+ NAME_FUNC_OFFSET( 9360, glGenVertexArrays, glGenVertexArrays, NULL, 581),
+ NAME_FUNC_OFFSET( 9378, glCopyBufferSubData, glCopyBufferSubData, NULL, 582),
+ NAME_FUNC_OFFSET( 9398, glClientWaitSync, glClientWaitSync, NULL, 583),
+ NAME_FUNC_OFFSET( 9415, glDeleteSync, glDeleteSync, NULL, 584),
+ NAME_FUNC_OFFSET( 9428, glFenceSync, glFenceSync, NULL, 585),
+ NAME_FUNC_OFFSET( 9440, glGetInteger64v, glGetInteger64v, NULL, 586),
+ NAME_FUNC_OFFSET( 9456, glGetSynciv, glGetSynciv, NULL, 587),
+ NAME_FUNC_OFFSET( 9468, glIsSync, glIsSync, NULL, 588),
+ NAME_FUNC_OFFSET( 9477, glWaitSync, glWaitSync, NULL, 589),
+ NAME_FUNC_OFFSET( 9488, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 590),
+ NAME_FUNC_OFFSET( 9513, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 591),
+ NAME_FUNC_OFFSET( 9543, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 592),
+ NAME_FUNC_OFFSET( 9573, glBindTransformFeedback, glBindTransformFeedback, NULL, 593),
+ NAME_FUNC_OFFSET( 9597, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 594),
+ NAME_FUNC_OFFSET( 9624, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 595),
+ NAME_FUNC_OFFSET( 9648, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 596),
+ NAME_FUNC_OFFSET( 9672, glIsTransformFeedback, glIsTransformFeedback, NULL, 597),
+ NAME_FUNC_OFFSET( 9694, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 598),
+ NAME_FUNC_OFFSET( 9719, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 599),
+ NAME_FUNC_OFFSET( 9745, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 600),
+ NAME_FUNC_OFFSET( 9764, gl_dispatch_stub_601, gl_dispatch_stub_601, NULL, 601),
+ NAME_FUNC_OFFSET( 9796, gl_dispatch_stub_602, gl_dispatch_stub_602, NULL, 602),
+ NAME_FUNC_OFFSET( 9828, gl_dispatch_stub_603, gl_dispatch_stub_603, NULL, 603),
+ NAME_FUNC_OFFSET( 9856, gl_dispatch_stub_604, gl_dispatch_stub_604, NULL, 604),
+ NAME_FUNC_OFFSET( 9885, gl_dispatch_stub_605, gl_dispatch_stub_605, NULL, 605),
+ NAME_FUNC_OFFSET( 9913, gl_dispatch_stub_606, gl_dispatch_stub_606, NULL, 606),
+ NAME_FUNC_OFFSET( 9942, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607),
+ NAME_FUNC_OFFSET( 9959, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608),
+ NAME_FUNC_OFFSET( 9979, glColorPointerEXT, glColorPointerEXT, NULL, 609),
+ NAME_FUNC_OFFSET( 9997, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 610),
+ NAME_FUNC_OFFSET(10018, glIndexPointerEXT, glIndexPointerEXT, NULL, 611),
+ NAME_FUNC_OFFSET(10036, glNormalPointerEXT, glNormalPointerEXT, NULL, 612),
+ NAME_FUNC_OFFSET(10055, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 613),
+ NAME_FUNC_OFFSET(10076, glVertexPointerEXT, glVertexPointerEXT, NULL, 614),
+ NAME_FUNC_OFFSET(10095, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
+ NAME_FUNC_OFFSET(10116, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
+ NAME_FUNC_OFFSET(10138, glLockArraysEXT, glLockArraysEXT, NULL, 617),
+ NAME_FUNC_OFFSET(10154, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 618),
+ NAME_FUNC_OFFSET(10172, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 619),
+ NAME_FUNC_OFFSET(10194, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 620),
+ NAME_FUNC_OFFSET(10217, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 621),
+ NAME_FUNC_OFFSET(10239, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 622),
+ NAME_FUNC_OFFSET(10262, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 623),
+ NAME_FUNC_OFFSET(10284, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 624),
+ NAME_FUNC_OFFSET(10307, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 625),
+ NAME_FUNC_OFFSET(10329, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 626),
+ NAME_FUNC_OFFSET(10352, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 627),
+ NAME_FUNC_OFFSET(10374, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 628),
+ NAME_FUNC_OFFSET(10397, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 629),
+ NAME_FUNC_OFFSET(10420, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 630),
+ NAME_FUNC_OFFSET(10444, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 631),
+ NAME_FUNC_OFFSET(10467, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 632),
+ NAME_FUNC_OFFSET(10491, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 633),
+ NAME_FUNC_OFFSET(10514, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 634),
+ NAME_FUNC_OFFSET(10538, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 635),
+ NAME_FUNC_OFFSET(10565, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 636),
+ NAME_FUNC_OFFSET(10586, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 637),
+ NAME_FUNC_OFFSET(10609, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 638),
+ NAME_FUNC_OFFSET(10630, glFogCoorddEXT, glFogCoorddEXT, NULL, 639),
+ NAME_FUNC_OFFSET(10645, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 640),
+ NAME_FUNC_OFFSET(10661, glFogCoordfEXT, glFogCoordfEXT, NULL, 641),
+ NAME_FUNC_OFFSET(10676, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 642),
+ NAME_FUNC_OFFSET(10692, gl_dispatch_stub_643, gl_dispatch_stub_643, NULL, 643),
+ NAME_FUNC_OFFSET(10710, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644),
+ NAME_FUNC_OFFSET(10733, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 645),
+ NAME_FUNC_OFFSET(10759, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 646),
+ NAME_FUNC_OFFSET(10780, glCombinerInputNV, glCombinerInputNV, NULL, 647),
+ NAME_FUNC_OFFSET(10798, glCombinerOutputNV, glCombinerOutputNV, NULL, 648),
+ NAME_FUNC_OFFSET(10817, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 649),
+ NAME_FUNC_OFFSET(10840, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 650),
+ NAME_FUNC_OFFSET(10864, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 651),
+ NAME_FUNC_OFFSET(10887, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 652),
+ NAME_FUNC_OFFSET(10911, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 653),
+ NAME_FUNC_OFFSET(10934, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 654),
+ NAME_FUNC_OFFSET(10966, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 655),
+ NAME_FUNC_OFFSET(10998, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 656),
+ NAME_FUNC_OFFSET(11031, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 657),
+ NAME_FUNC_OFFSET(11064, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 658),
+ NAME_FUNC_OFFSET(11101, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 659),
+ NAME_FUNC_OFFSET(11138, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 660),
+ NAME_FUNC_OFFSET(11158, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661),
+ NAME_FUNC_OFFSET(11176, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662),
+ NAME_FUNC_OFFSET(11195, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663),
+ NAME_FUNC_OFFSET(11213, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664),
+ NAME_FUNC_OFFSET(11232, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665),
+ NAME_FUNC_OFFSET(11250, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666),
+ NAME_FUNC_OFFSET(11269, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667),
+ NAME_FUNC_OFFSET(11287, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668),
+ NAME_FUNC_OFFSET(11306, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669),
+ NAME_FUNC_OFFSET(11324, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670),
+ NAME_FUNC_OFFSET(11343, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671),
+ NAME_FUNC_OFFSET(11361, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672),
+ NAME_FUNC_OFFSET(11380, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673),
+ NAME_FUNC_OFFSET(11398, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674),
+ NAME_FUNC_OFFSET(11417, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675),
+ NAME_FUNC_OFFSET(11435, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676),
+ NAME_FUNC_OFFSET(11454, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 677),
+ NAME_FUNC_OFFSET(11472, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 678),
+ NAME_FUNC_OFFSET(11491, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 679),
+ NAME_FUNC_OFFSET(11509, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 680),
+ NAME_FUNC_OFFSET(11528, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 681),
+ NAME_FUNC_OFFSET(11546, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 682),
+ NAME_FUNC_OFFSET(11565, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 683),
+ NAME_FUNC_OFFSET(11583, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 684),
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+ NAME_FUNC_OFFSET(11741, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693),
+ NAME_FUNC_OFFSET(11755, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 694),
+ NAME_FUNC_OFFSET(11779, glBindProgramNV, glBindProgramNV, NULL, 695),
+ NAME_FUNC_OFFSET(11795, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 696),
+ NAME_FUNC_OFFSET(11814, glExecuteProgramNV, glExecuteProgramNV, NULL, 697),
+ NAME_FUNC_OFFSET(11833, glGenProgramsNV, glGenProgramsNV, NULL, 698),
+ NAME_FUNC_OFFSET(11849, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 699),
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+ NAME_FUNC_OFFSET(11901, glGetProgramStringNV, glGetProgramStringNV, NULL, 701),
+ NAME_FUNC_OFFSET(11922, glGetProgramivNV, glGetProgramivNV, NULL, 702),
+ NAME_FUNC_OFFSET(11939, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 703),
+ NAME_FUNC_OFFSET(11960, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704),
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+ NAME_FUNC_OFFSET(13359, glSampleMapATI, glSampleMapATI, NULL, 770),
+ NAME_FUNC_OFFSET(13374, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 771),
+ NAME_FUNC_OFFSET(13405, glPointParameteriNV, glPointParameteriNV, NULL, 772),
+ NAME_FUNC_OFFSET(13425, glPointParameterivNV, glPointParameterivNV, NULL, 773),
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+ NAME_FUNC_OFFSET(13802, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
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+ NAME_FUNC_OFFSET(13850, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 790),
+ NAME_FUNC_OFFSET(13872, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 791),
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+ NAME_FUNC_OFFSET(13924, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 793),
+ NAME_FUNC_OFFSET(13949, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 794),
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+ NAME_FUNC_OFFSET(14030, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 797),
+ NAME_FUNC_OFFSET(14056, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 798),
+ NAME_FUNC_OFFSET(14077, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 799),
+ NAME_FUNC_OFFSET(14099, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 800),
+ NAME_FUNC_OFFSET(14119, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 801),
+ NAME_FUNC_OFFSET(14160, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 802),
+ NAME_FUNC_OFFSET(14192, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 803),
+ NAME_FUNC_OFFSET(14211, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 804),
+ NAME_FUNC_OFFSET(14231, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 805),
+ NAME_FUNC_OFFSET(14256, gl_dispatch_stub_806, gl_dispatch_stub_806, NULL, 806),
+ NAME_FUNC_OFFSET(14277, gl_dispatch_stub_807, gl_dispatch_stub_807, NULL, 807),
+ NAME_FUNC_OFFSET(14301, gl_dispatch_stub_808, gl_dispatch_stub_808, NULL, 808),
+ NAME_FUNC_OFFSET(14331, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 809),
+ NAME_FUNC_OFFSET(14357, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 810),
+ NAME_FUNC_OFFSET(14382, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 811),
+ NAME_FUNC_OFFSET(14401, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 812),
+ NAME_FUNC_OFFSET(14425, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 813),
+ NAME_FUNC_OFFSET(14450, glUniform1uiEXT, glUniform1uiEXT, NULL, 814),
+ NAME_FUNC_OFFSET(14466, glUniform1uivEXT, glUniform1uivEXT, NULL, 815),
+ NAME_FUNC_OFFSET(14483, glUniform2uiEXT, glUniform2uiEXT, NULL, 816),
+ NAME_FUNC_OFFSET(14499, glUniform2uivEXT, glUniform2uivEXT, NULL, 817),
+ NAME_FUNC_OFFSET(14516, glUniform3uiEXT, glUniform3uiEXT, NULL, 818),
+ NAME_FUNC_OFFSET(14532, glUniform3uivEXT, glUniform3uivEXT, NULL, 819),
+ NAME_FUNC_OFFSET(14549, glUniform4uiEXT, glUniform4uiEXT, NULL, 820),
+ NAME_FUNC_OFFSET(14565, glUniform4uivEXT, glUniform4uivEXT, NULL, 821),
+ NAME_FUNC_OFFSET(14582, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 822),
+ NAME_FUNC_OFFSET(14603, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(14625, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 824),
+ NAME_FUNC_OFFSET(14647, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 825),
+ NAME_FUNC_OFFSET(14670, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 826),
+ NAME_FUNC_OFFSET(14691, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 827),
+ NAME_FUNC_OFFSET(14713, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 828),
+ NAME_FUNC_OFFSET(14735, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 829),
+ NAME_FUNC_OFFSET(14758, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 830),
+ NAME_FUNC_OFFSET(14779, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 831),
+ NAME_FUNC_OFFSET(14801, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 832),
+ NAME_FUNC_OFFSET(14823, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 833),
+ NAME_FUNC_OFFSET(14846, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 834),
+ NAME_FUNC_OFFSET(14868, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 835),
+ NAME_FUNC_OFFSET(14889, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 836),
+ NAME_FUNC_OFFSET(14911, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 837),
+ NAME_FUNC_OFFSET(14933, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 838),
+ NAME_FUNC_OFFSET(14956, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 839),
+ NAME_FUNC_OFFSET(14978, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 840),
+ NAME_FUNC_OFFSET(15001, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 841),
+ NAME_FUNC_OFFSET(15024, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 842),
+ NAME_FUNC_OFFSET(15050, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 843),
+ NAME_FUNC_OFFSET(15079, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 844),
+ NAME_FUNC_OFFSET(15101, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 845),
+ NAME_FUNC_OFFSET(15121, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 846),
+ NAME_FUNC_OFFSET(15140, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 847),
+ NAME_FUNC_OFFSET(15164, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 848),
+ NAME_FUNC_OFFSET(15188, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 849),
+ NAME_FUNC_OFFSET(15210, glClearColorIiEXT, glClearColorIiEXT, NULL, 850),
+ NAME_FUNC_OFFSET(15228, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 851),
+ NAME_FUNC_OFFSET(15247, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 852),
+ NAME_FUNC_OFFSET(15271, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 853),
+ NAME_FUNC_OFFSET(15296, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 854),
+ NAME_FUNC_OFFSET(15317, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 855),
+ NAME_FUNC_OFFSET(15339, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 856),
+ NAME_FUNC_OFFSET(15366, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 857),
+ NAME_FUNC_OFFSET(15391, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 858),
+ NAME_FUNC_OFFSET(15419, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 859),
+ NAME_FUNC_OFFSET(15439, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 860),
+ NAME_FUNC_OFFSET(15461, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 861),
+ NAME_FUNC_OFFSET(15482, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 862),
+ NAME_FUNC_OFFSET(15508, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 863),
+ NAME_FUNC_OFFSET(15541, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 864),
+ NAME_FUNC_OFFSET(15572, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 865),
+ NAME_FUNC_OFFSET(15593, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
+ NAME_FUNC_OFFSET(15624, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
+ NAME_FUNC_OFFSET(15644, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 868),
+ NAME_FUNC_OFFSET(15672, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 869),
+ NAME_FUNC_OFFSET(15695, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 870),
+ NAME_FUNC_OFFSET(15720, glActiveProgramEXT, glActiveProgramEXT, NULL, 871),
+ NAME_FUNC_OFFSET(15739, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 872),
+ NAME_FUNC_OFFSET(15764, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 873),
+ NAME_FUNC_OFFSET(15786, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874),
+ NAME_FUNC_OFFSET(15811, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875),
+ NAME_FUNC_OFFSET(15840, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876),
+ NAME_FUNC_OFFSET(15871, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
+ NAME_FUNC_OFFSET(15895, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
+ NAME_FUNC_OFFSET(15920, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 879),
+ NAME_FUNC_OFFSET(15959, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 880),
+ NAME_FUNC_OFFSET(15988, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(16006, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(16023, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(16039, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(16064, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(16084, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(16104, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(16127, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
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+ NAME_FUNC_OFFSET(16170, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(16187, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(16204, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(16219, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(16243, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(16262, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(16281, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(16297, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(16316, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(16339, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16355, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16371, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(16398, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(16425, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(16445, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16464, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16483, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16513, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16543, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16573, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16603, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(16622, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(16645, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(16670, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(16695, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(16722, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(16750, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(16777, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(16805, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(16834, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(16863, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(16889, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(16920, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(16951, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(16975, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(16998, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(17016, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(17045, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(17074, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(17089, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(17115, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(17141, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(17156, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(17168, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(17188, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(17205, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(17221, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(17240, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(17263, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(17279, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(17301, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(17319, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(17338, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(17356, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(17375, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(17393, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(17412, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(17430, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(17449, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(17467, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(17486, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(17504, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(17523, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(17541, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(17560, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(17578, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(17597, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(17615, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(17634, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(17652, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(17671, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(17689, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(17708, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(17726, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(17745, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(17763, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(17782, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(17800, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(17819, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(17837, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(17856, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(17874, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(17893, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(17916, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET(17939, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET(17962, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET(17985, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET(18008, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET(18025, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET(18048, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET(18071, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET(18094, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET(18120, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET(18146, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET(18172, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET(18196, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(18223, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET(18249, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+ NAME_FUNC_OFFSET(18269, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+ NAME_FUNC_OFFSET(18289, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET(18309, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET(18332, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(18356, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET(18379, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET(18403, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+ NAME_FUNC_OFFSET(18420, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+ NAME_FUNC_OFFSET(18438, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET(18455, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+ NAME_FUNC_OFFSET(18473, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+ NAME_FUNC_OFFSET(18490, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
+ NAME_FUNC_OFFSET(18508, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+ NAME_FUNC_OFFSET(18525, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+ NAME_FUNC_OFFSET(18543, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET(18560, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+ NAME_FUNC_OFFSET(18578, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+ NAME_FUNC_OFFSET(18595, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+ NAME_FUNC_OFFSET(18613, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET(18630, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+ NAME_FUNC_OFFSET(18648, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET(18665, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+ NAME_FUNC_OFFSET(18683, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+ NAME_FUNC_OFFSET(18700, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+ NAME_FUNC_OFFSET(18718, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+ NAME_FUNC_OFFSET(18737, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET(18756, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+ NAME_FUNC_OFFSET(18775, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+ NAME_FUNC_OFFSET(18794, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET(18814, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET(18834, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET(18854, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET(18872, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET(18889, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+ NAME_FUNC_OFFSET(18907, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+ NAME_FUNC_OFFSET(18924, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET(18942, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET(18960, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET(18977, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET(18995, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET(19014, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET(19033, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET(19052, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET(19074, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET(19087, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(19100, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET(19116, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(19132, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET(19145, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET(19168, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET(19188, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET(19207, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(19218, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(19230, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET(19244, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET(19257, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET(19273, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET(19284, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET(19297, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET(19316, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET(19336, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET(19349, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET(19359, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET(19375, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET(19394, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET(19412, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET(19433, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET(19448, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET(19463, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET(19477, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET(19492, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET(19504, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET(19517, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET(19529, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET(19542, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET(19554, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET(19567, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET(19579, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET(19592, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET(19604, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(19617, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET(19629, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET(19642, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET(19654, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET(19667, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET(19679, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET(19692, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(19711, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(19730, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET(19749, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET(19762, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET(19780, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET(19801, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET(19819, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET(19839, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(19853, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(19870, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(19895, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(19917, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(19944, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(19968, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
+ NAME_FUNC_OFFSET(20004, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607),
+ NAME_FUNC_OFFSET(20020, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608),
+ NAME_FUNC_OFFSET(20039, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
+ NAME_FUNC_OFFSET(20057, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
+ NAME_FUNC_OFFSET(20078, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
+ NAME_FUNC_OFFSET(20100, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
+ NAME_FUNC_OFFSET(20119, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
+ NAME_FUNC_OFFSET(20141, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
+ NAME_FUNC_OFFSET(20164, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 619),
+ NAME_FUNC_OFFSET(20183, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 620),
+ NAME_FUNC_OFFSET(20203, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 621),
+ NAME_FUNC_OFFSET(20222, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 622),
+ NAME_FUNC_OFFSET(20242, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 623),
+ NAME_FUNC_OFFSET(20261, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 624),
+ NAME_FUNC_OFFSET(20281, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 625),
+ NAME_FUNC_OFFSET(20300, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20320, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 627),
+ NAME_FUNC_OFFSET(20339, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 628),
+ NAME_FUNC_OFFSET(20359, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 629),
+ NAME_FUNC_OFFSET(20379, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 630),
+ NAME_FUNC_OFFSET(20400, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 631),
+ NAME_FUNC_OFFSET(20420, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 632),
+ NAME_FUNC_OFFSET(20441, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 633),
+ NAME_FUNC_OFFSET(20461, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 634),
+ NAME_FUNC_OFFSET(20482, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 635),
+ NAME_FUNC_OFFSET(20506, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 636),
+ NAME_FUNC_OFFSET(20524, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 637),
+ NAME_FUNC_OFFSET(20544, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 638),
+ NAME_FUNC_OFFSET(20562, glFogCoorddEXT, glFogCoorddEXT, NULL, 639),
+ NAME_FUNC_OFFSET(20574, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 640),
+ NAME_FUNC_OFFSET(20587, glFogCoordfEXT, glFogCoordfEXT, NULL, 641),
+ NAME_FUNC_OFFSET(20599, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 642),
+ NAME_FUNC_OFFSET(20612, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644),
+ NAME_FUNC_OFFSET(20632, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644),
+ NAME_FUNC_OFFSET(20656, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661),
+ NAME_FUNC_OFFSET(20670, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661),
+ NAME_FUNC_OFFSET(20687, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662),
+ NAME_FUNC_OFFSET(20702, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662),
+ NAME_FUNC_OFFSET(20720, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663),
+ NAME_FUNC_OFFSET(20734, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663),
+ NAME_FUNC_OFFSET(20751, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664),
+ NAME_FUNC_OFFSET(20766, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664),
+ NAME_FUNC_OFFSET(20784, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665),
+ NAME_FUNC_OFFSET(20798, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665),
+ NAME_FUNC_OFFSET(20815, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666),
+ NAME_FUNC_OFFSET(20830, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666),
+ NAME_FUNC_OFFSET(20848, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667),
+ NAME_FUNC_OFFSET(20862, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667),
+ NAME_FUNC_OFFSET(20879, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668),
+ NAME_FUNC_OFFSET(20894, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668),
+ NAME_FUNC_OFFSET(20912, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669),
+ NAME_FUNC_OFFSET(20926, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669),
+ NAME_FUNC_OFFSET(20943, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670),
+ NAME_FUNC_OFFSET(20958, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670),
+ NAME_FUNC_OFFSET(20976, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671),
+ NAME_FUNC_OFFSET(20990, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671),
+ NAME_FUNC_OFFSET(21007, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672),
+ NAME_FUNC_OFFSET(21022, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672),
+ NAME_FUNC_OFFSET(21040, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673),
+ NAME_FUNC_OFFSET(21054, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673),
+ NAME_FUNC_OFFSET(21071, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674),
+ NAME_FUNC_OFFSET(21086, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674),
+ NAME_FUNC_OFFSET(21104, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21118, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21135, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21150, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21168, glBindProgramNV, glBindProgramNV, NULL, 695),
+ NAME_FUNC_OFFSET(21185, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 696),
+ NAME_FUNC_OFFSET(21205, glGenProgramsNV, glGenProgramsNV, NULL, 698),
+ NAME_FUNC_OFFSET(21222, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704),
+ NAME_FUNC_OFFSET(21248, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704),
+ NAME_FUNC_OFFSET(21277, glIsProgramNV, glIsProgramNV, NULL, 708),
+ NAME_FUNC_OFFSET(21292, glPointParameteriNV, glPointParameteriNV, NULL, 772),
+ NAME_FUNC_OFFSET(21310, glPointParameterivNV, glPointParameterivNV, NULL, 773),
+ NAME_FUNC_OFFSET(21329, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776),
+ NAME_FUNC_OFFSET(21350, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778),
+ NAME_FUNC_OFFSET(21366, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 785),
+ NAME_FUNC_OFFSET(21390, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+ NAME_FUNC_OFFSET(21414, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+ NAME_FUNC_OFFSET(21441, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 789),
+ NAME_FUNC_OFFSET(21459, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 790),
+ NAME_FUNC_OFFSET(21478, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 791),
+ NAME_FUNC_OFFSET(21503, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 792),
+ NAME_FUNC_OFFSET(21524, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 793),
+ NAME_FUNC_OFFSET(21546, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 794),
+ NAME_FUNC_OFFSET(21572, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 795),
+ NAME_FUNC_OFFSET(21595, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 796),
+ NAME_FUNC_OFFSET(21618, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 797),
+ NAME_FUNC_OFFSET(21641, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 798),
+ NAME_FUNC_OFFSET(21659, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 799),
+ NAME_FUNC_OFFSET(21678, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 800),
+ NAME_FUNC_OFFSET(21695, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 801),
+ NAME_FUNC_OFFSET(21733, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 802),
+ NAME_FUNC_OFFSET(21762, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 803),
+ NAME_FUNC_OFFSET(21778, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 804),
+ NAME_FUNC_OFFSET(21795, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 805),
+ NAME_FUNC_OFFSET(21817, gl_dispatch_stub_806, gl_dispatch_stub_806, NULL, 806),
+ NAME_FUNC_OFFSET(21835, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 809),
+ NAME_FUNC_OFFSET(21858, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 810),
+ NAME_FUNC_OFFSET(21880, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 811),
+ NAME_FUNC_OFFSET(21896, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 812),
+ NAME_FUNC_OFFSET(21917, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 813),
+ NAME_FUNC_OFFSET(21939, glUniform1uiEXT, glUniform1uiEXT, NULL, 814),
+ NAME_FUNC_OFFSET(21952, glUniform1uivEXT, glUniform1uivEXT, NULL, 815),
+ NAME_FUNC_OFFSET(21966, glUniform2uiEXT, glUniform2uiEXT, NULL, 816),
+ NAME_FUNC_OFFSET(21979, glUniform2uivEXT, glUniform2uivEXT, NULL, 817),
+ NAME_FUNC_OFFSET(21993, glUniform3uiEXT, glUniform3uiEXT, NULL, 818),
+ NAME_FUNC_OFFSET(22006, glUniform3uivEXT, glUniform3uivEXT, NULL, 819),
+ NAME_FUNC_OFFSET(22020, glUniform4uiEXT, glUniform4uiEXT, NULL, 820),
+ NAME_FUNC_OFFSET(22033, glUniform4uivEXT, glUniform4uivEXT, NULL, 821),
+ NAME_FUNC_OFFSET(22047, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 822),
+ NAME_FUNC_OFFSET(22065, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(22084, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 824),
+ NAME_FUNC_OFFSET(22103, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 825),
+ NAME_FUNC_OFFSET(22123, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 826),
+ NAME_FUNC_OFFSET(22141, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 827),
+ NAME_FUNC_OFFSET(22160, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 828),
+ NAME_FUNC_OFFSET(22179, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 829),
+ NAME_FUNC_OFFSET(22199, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 830),
+ NAME_FUNC_OFFSET(22217, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 831),
+ NAME_FUNC_OFFSET(22236, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 832),
+ NAME_FUNC_OFFSET(22255, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 833),
+ NAME_FUNC_OFFSET(22275, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 834),
+ NAME_FUNC_OFFSET(22294, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 835),
+ NAME_FUNC_OFFSET(22312, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 836),
+ NAME_FUNC_OFFSET(22331, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 837),
+ NAME_FUNC_OFFSET(22350, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 838),
+ NAME_FUNC_OFFSET(22370, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 839),
+ NAME_FUNC_OFFSET(22389, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 840),
+ NAME_FUNC_OFFSET(22409, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 841),
+ NAME_FUNC_OFFSET(22429, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 842),
+ NAME_FUNC_OFFSET(22452, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 843),
+ NAME_FUNC_OFFSET(22478, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 844),
+ NAME_FUNC_OFFSET(22491, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 845),
+ NAME_FUNC_OFFSET(22502, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 846),
+ NAME_FUNC_OFFSET(22512, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 847),
+ NAME_FUNC_OFFSET(22528, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 848),
+ NAME_FUNC_OFFSET(22544, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 849),
+ NAME_FUNC_OFFSET(22557, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 852),
+ NAME_FUNC_OFFSET(22578, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 853),
+ NAME_FUNC_OFFSET(22600, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 854),
+ NAME_FUNC_OFFSET(22618, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 855),
+ NAME_FUNC_OFFSET(22637, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 856),
+ NAME_FUNC_OFFSET(22662, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 857),
+ NAME_FUNC_OFFSET(22685, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 858),
+ NAME_FUNC_OFFSET(22710, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 859),
+ NAME_FUNC_OFFSET(22727, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 861),
+ NAME_FUNC_OFFSET(22745, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 862),
+ NAME_FUNC_OFFSET(22768, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 863),
+ NAME_FUNC_OFFSET(22798, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 864),
+ NAME_FUNC_OFFSET(22826, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 865),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/src/mesa/SConscript b/src/mesa/SConscript
index 5fe5d39fb1d..08d731de2d5 100644
--- a/src/mesa/SConscript
+++ b/src/mesa/SConscript
@@ -19,6 +19,10 @@ if env['platform'] == 'windows':
'WIN32_THREADS', # use Win32 thread API
])
env.Prepend(CPPPATH = ['#src/talloc'])
+else:
+ env.Append(CPPDEFINES = [
+ 'IN_DRI_DRIVER', # enable the remap table (for DRI drivers)
+ ])
#
# Source files
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 4533d827432..ba8be125718 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -2593,7 +2593,6 @@ copy_tex_image(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- GLsizei postConvWidth = width, postConvHeight = height;
GLenum format, type;
GLint bpp;
void *buf;
@@ -2601,6 +2600,7 @@ copy_tex_image(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
texObj = _mesa_get_current_tex_object(ctx, target);
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+ /* Choose format/type for temporary image buffer */
format = _mesa_base_tex_format(ctx, internalFormat);
type = get_temp_image_type(ctx, format);
bpp = _mesa_bytes_per_pixel(format, type);
@@ -2632,12 +2632,8 @@ copy_tex_image(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
ctx->Driver.FreeTexImageData(ctx, texImage);
}
- _mesa_init_teximage_fields(ctx, target, texImage,
- postConvWidth, postConvHeight, 1,
- border, internalFormat);
-
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, GL_NONE, GL_NONE);
+ /* The texture's format was already chosen in _mesa_CopyTexImage() */
+ ASSERT(texImage->TexFormat != MESA_FORMAT_NONE);
/*
* Store texture data (with pixel transfer ops)
@@ -2690,7 +2686,8 @@ _mesa_meta_CopyTexImage2D(struct gl_context *ctx, GLenum target, GLint level,
* Have to be careful with locking and meta state for pixel transfer.
*/
static void
-copy_tex_sub_image(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
+copy_tex_sub_image(struct gl_context *ctx,
+ GLuint dims, GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint x, GLint y,
GLsizei width, GLsizei height)
@@ -2704,6 +2701,7 @@ copy_tex_sub_image(struct gl_context *ctx, GLuint dims, GLenum target, GLint lev
texObj = _mesa_get_current_tex_object(ctx, target);
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ /* Choose format/type for temporary image buffer */
format = _mesa_get_format_base_format(texImage->TexFormat);
type = get_temp_image_type(ctx, format);
bpp = _mesa_bytes_per_pixel(format, type);
diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template
index a00018cafa7..4ecddbc0483 100644
--- a/src/mesa/drivers/dri/Makefile.template
+++ b/src/mesa/drivers/dri/Makefile.template
@@ -86,11 +86,12 @@ subdirs:
symlinks:
-depend: $(C_SOURCES) $(ASM_SOURCES) $(SYMLINKS)
+depend: $(C_SOURCES) $(CXX_SOURCES) $(ASM_SOURCES) $(SYMLINKS)
@ echo "running $(MKDEP)"
@ rm -f depend
@ touch depend
- @ $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) \
+ @ $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) \
+ $(C_SOURCES) $(CXX_SOURCES) \
$(ASM_SOURCES) > /dev/null 2>/dev/null
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 283d5aad496..edb02fabb23 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -101,10 +101,12 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
clone_ir_list(mem_ctx, shader->ir, shader->base.ir);
do_mat_op_to_vec(shader->ir);
- do_mod_to_fract(shader->ir);
- do_div_to_mul_rcp(shader->ir);
- do_sub_to_add_neg(shader->ir);
- do_explog_to_explog2(shader->ir);
+ lower_instructions(shader->ir,
+ MOD_TO_FRACT |
+ DIV_TO_MUL_RCP |
+ SUB_TO_ADD_NEG |
+ EXP_TO_EXP2 |
+ LOG_TO_LOG2);
do_lower_texture_projection(shader->ir);
brw_do_cubemap_normalize(shader->ir);
@@ -130,6 +132,7 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
GL_TRUE, /* temp */
GL_TRUE /* uniform */
) || progress;
+ progress = lower_quadop_vector(shader->ir, false) || progress;
} while (progress);
validate_ir_tree(shader->ir);
@@ -174,6 +177,46 @@ type_size(const struct glsl_type *type)
}
}
+/**
+ * Returns how many MRFs an FS opcode will write over.
+ *
+ * Note that this is not the 0 or 1 implied writes in an actual gen
+ * instruction -- the FS opcodes often generate MOVs in addition.
+ */
+int
+fs_visitor::implied_mrf_writes(fs_inst *inst)
+{
+ if (inst->mlen == 0)
+ return 0;
+
+ switch (inst->opcode) {
+ case FS_OPCODE_RCP:
+ case FS_OPCODE_RSQ:
+ case FS_OPCODE_SQRT:
+ case FS_OPCODE_EXP2:
+ case FS_OPCODE_LOG2:
+ case FS_OPCODE_SIN:
+ case FS_OPCODE_COS:
+ return 1;
+ case FS_OPCODE_POW:
+ return 2;
+ case FS_OPCODE_TEX:
+ case FS_OPCODE_TXB:
+ case FS_OPCODE_TXL:
+ return 1;
+ case FS_OPCODE_FB_WRITE:
+ return 2;
+ case FS_OPCODE_PULL_CONSTANT_LOAD:
+ case FS_OPCODE_UNSPILL:
+ return 1;
+ case FS_OPCODE_SPILL:
+ return 2;
+ default:
+ assert(!"not reached");
+ return inst->mlen;
+ }
+}
+
int
fs_visitor::virtual_grf_alloc(int size)
{
@@ -299,6 +342,10 @@ fs_visitor::setup_uniform_values(int loc, const glsl_type *type)
case GLSL_TYPE_BOOL:
c->prog_data.param_convert[param] = PARAM_CONVERT_F2B;
break;
+ default:
+ assert(!"not reached");
+ c->prog_data.param_convert[param] = PARAM_NO_CONVERT;
+ break;
}
c->prog_data.param[param] = &vec_values[i];
@@ -400,6 +447,7 @@ fs_visitor::emit_fragcoord_interpolation(ir_variable *ir)
fs_reg wpos = *reg;
fs_reg neg_y = this->pixel_y;
neg_y.negate = true;
+ bool flip = !ir->origin_upper_left ^ c->key.render_to_fbo;
/* gl_FragCoord.x */
if (ir->pixel_center_integer) {
@@ -410,13 +458,13 @@ fs_visitor::emit_fragcoord_interpolation(ir_variable *ir)
wpos.reg_offset++;
/* gl_FragCoord.y */
- if (ir->origin_upper_left && ir->pixel_center_integer) {
+ if (!flip && ir->pixel_center_integer) {
emit(fs_inst(BRW_OPCODE_MOV, wpos, this->pixel_y));
} else {
fs_reg pixel_y = this->pixel_y;
float offset = (ir->pixel_center_integer ? 0.0 : 0.5);
- if (!ir->origin_upper_left) {
+ if (flip) {
pixel_y.negate = true;
offset += c->key.drawable_height - 1.0;
}
@@ -696,6 +744,27 @@ fs_visitor::visit(ir_dereference_array *ir)
}
}
+/* Instruction selection: Produce a MOV.sat instead of
+ * MIN(MAX(val, 0), 1) when possible.
+ */
+bool
+fs_visitor::try_emit_saturate(ir_expression *ir)
+{
+ ir_rvalue *sat_val = ir->as_rvalue_to_saturate();
+
+ if (!sat_val)
+ return false;
+
+ sat_val->accept(this);
+ fs_reg src = this->result;
+
+ this->result = fs_reg(this, ir->type);
+ fs_inst *inst = emit(fs_inst(BRW_OPCODE_MOV, this->result, src));
+ inst->saturate = true;
+
+ return true;
+}
+
void
fs_visitor::visit(ir_expression *ir)
{
@@ -703,6 +772,11 @@ fs_visitor::visit(ir_expression *ir)
fs_reg op[2], temp;
fs_inst *inst;
+ assert(ir->get_num_operands() <= 2);
+
+ if (try_emit_saturate(ir))
+ return;
+
for (operand = 0; operand < ir->get_num_operands(); operand++) {
ir->operands[operand]->accept(this);
if (this->result.file == BAD_FILE) {
@@ -773,9 +847,11 @@ fs_visitor::visit(ir_expression *ir)
assert(!"not reached: should be handled by ir_explog_to_explog2");
break;
case ir_unop_sin:
+ case ir_unop_sin_reduced:
emit_math(FS_OPCODE_SIN, this->result, op[0]);
break;
case ir_unop_cos:
+ case ir_unop_cos_reduced:
emit_math(FS_OPCODE_COS, this->result, op[0]);
break;
@@ -849,7 +925,6 @@ fs_visitor::visit(ir_expression *ir)
break;
case ir_binop_dot:
- case ir_binop_cross:
case ir_unop_any:
assert(!"not reached: should be handled by brw_fs_channel_expressions");
break;
@@ -1381,6 +1456,7 @@ fs_visitor::emit_bool_to_cond_code(ir_rvalue *ir)
fs_reg op[2];
fs_inst *inst;
+ assert(expr->get_num_operands() <= 2);
for (unsigned int i = 0; i < expr->get_num_operands(); i++) {
assert(expr->operands[i]->type->is_scalar());
@@ -1488,6 +1564,7 @@ fs_visitor::emit_if_gen6(ir_if *ir)
fs_inst *inst;
fs_reg temp;
+ assert(expr->get_num_operands() <= 2);
for (unsigned int i = 0; i < expr->get_num_operands(); i++) {
assert(expr->operands[i]->type->is_scalar());
@@ -2515,6 +2592,7 @@ fs_visitor::split_virtual_grfs()
for (int j = 2; j < this->virtual_grf_sizes[i]; j++) {
int reg = virtual_grf_alloc(1);
assert(reg == new_virtual_grf[i] + j - 1);
+ (void) reg;
}
this->virtual_grf_sizes[i] = 1;
}
@@ -2768,6 +2846,7 @@ fs_visitor::propagate_constants()
}
break;
case BRW_OPCODE_CMP:
+ case BRW_OPCODE_SEL:
if (i == 1) {
scan_inst->src[i] = inst->src[0];
progress = true;
@@ -2796,26 +2875,17 @@ bool
fs_visitor::dead_code_eliminate()
{
bool progress = false;
- int num_vars = this->virtual_grf_next;
- bool dead[num_vars];
-
- for (int i = 0; i < num_vars; i++) {
- dead[i] = this->virtual_grf_def[i] >= this->virtual_grf_use[i];
-
- if (dead[i]) {
- /* Mark off its interval so it won't interfere with anything. */
- this->virtual_grf_def[i] = -1;
- this->virtual_grf_use[i] = -1;
- }
- }
+ int pc = 0;
foreach_iter(exec_list_iterator, iter, this->instructions) {
fs_inst *inst = (fs_inst *)iter.get();
- if (inst->dst.file == GRF && dead[inst->dst.reg]) {
+ if (inst->dst.file == GRF && this->virtual_grf_use[inst->dst.reg] <= pc) {
inst->remove();
progress = true;
}
+
+ pc++;
}
return progress;
@@ -2933,11 +3003,60 @@ fs_visitor::compute_to_mrf()
/* Found a move of a GRF to a MRF. Let's see if we can go
* rewrite the thing that made this GRF to write into the MRF.
*/
- bool found = false;
fs_inst *scan_inst;
for (scan_inst = (fs_inst *)inst->prev;
scan_inst->prev != NULL;
scan_inst = (fs_inst *)scan_inst->prev) {
+ if (scan_inst->dst.file == GRF &&
+ scan_inst->dst.reg == inst->src[0].reg) {
+ /* Found the last thing to write our reg we want to turn
+ * into a compute-to-MRF.
+ */
+
+ if (scan_inst->opcode == FS_OPCODE_TEX) {
+ /* texturing writes several continuous regs, so we can't
+ * compute-to-mrf that.
+ */
+ break;
+ }
+
+ /* If it's predicated, it (probably) didn't populate all
+ * the channels.
+ */
+ if (scan_inst->predicated)
+ break;
+
+ /* SEND instructions can't have MRF as a destination. */
+ if (scan_inst->mlen)
+ break;
+
+ if (intel->gen >= 6) {
+ /* gen6 math instructions must have the destination be
+ * GRF, so no compute-to-MRF for them.
+ */
+ if (scan_inst->opcode == FS_OPCODE_RCP ||
+ scan_inst->opcode == FS_OPCODE_RSQ ||
+ scan_inst->opcode == FS_OPCODE_SQRT ||
+ scan_inst->opcode == FS_OPCODE_EXP2 ||
+ scan_inst->opcode == FS_OPCODE_LOG2 ||
+ scan_inst->opcode == FS_OPCODE_SIN ||
+ scan_inst->opcode == FS_OPCODE_COS ||
+ scan_inst->opcode == FS_OPCODE_POW) {
+ break;
+ }
+ }
+
+ if (scan_inst->dst.reg_offset == inst->src[0].reg_offset) {
+ /* Found the creator of our MRF's source value. */
+ scan_inst->dst.file = MRF;
+ scan_inst->dst.hw_reg = inst->dst.hw_reg;
+ scan_inst->saturate |= inst->saturate;
+ inst->remove();
+ progress = true;
+ }
+ break;
+ }
+
/* We don't handle flow control here. Most computation of
* values that end up in MRFs are shortly before the MRF
* write anyway.
@@ -2971,71 +3090,88 @@ fs_visitor::compute_to_mrf()
}
if (scan_inst->mlen > 0) {
- /* Found a SEND instruction, which will do some amount of
- * implied write that may overwrite our MRF that we were
- * hoping to compute-to-MRF somewhere above it. Nothing
- * we have implied-writes more than 2 MRFs from base_mrf,
- * though.
+ /* Found a SEND instruction, which means that there are
+ * live values in MRFs from base_mrf to base_mrf +
+ * scan_inst->mlen - 1. Don't go pushing our MRF write up
+ * above it.
*/
- int implied_write_len = MIN2(scan_inst->mlen, 2);
if (inst->dst.hw_reg >= scan_inst->base_mrf &&
- inst->dst.hw_reg < scan_inst->base_mrf + implied_write_len) {
+ inst->dst.hw_reg < scan_inst->base_mrf + scan_inst->mlen) {
break;
}
}
+ }
+ }
- if (scan_inst->dst.file == GRF &&
- scan_inst->dst.reg == inst->src[0].reg) {
- /* Found the last thing to write our reg we want to turn
- * into a compute-to-MRF.
- */
+ return progress;
+}
- if (scan_inst->opcode == FS_OPCODE_TEX) {
- /* texturing writes several continuous regs, so we can't
- * compute-to-mrf that.
- */
- break;
- }
+/**
+ * Walks through basic blocks, locking for repeated MRF writes and
+ * removing the later ones.
+ */
+bool
+fs_visitor::remove_duplicate_mrf_writes()
+{
+ fs_inst *last_mrf_move[16];
+ bool progress = false;
- /* If it's predicated, it (probably) didn't populate all
- * the channels.
- */
- if (scan_inst->predicated)
- break;
+ memset(last_mrf_move, 0, sizeof(last_mrf_move));
- /* SEND instructions can't have MRF as a destination. */
- if (scan_inst->mlen)
- break;
+ foreach_iter(exec_list_iterator, iter, this->instructions) {
+ fs_inst *inst = (fs_inst *)iter.get();
- if (intel->gen >= 6) {
- /* gen6 math instructions must have the destination be
- * GRF, so no compute-to-MRF for them.
- */
- if (scan_inst->opcode == FS_OPCODE_RCP ||
- scan_inst->opcode == FS_OPCODE_RSQ ||
- scan_inst->opcode == FS_OPCODE_SQRT ||
- scan_inst->opcode == FS_OPCODE_EXP2 ||
- scan_inst->opcode == FS_OPCODE_LOG2 ||
- scan_inst->opcode == FS_OPCODE_SIN ||
- scan_inst->opcode == FS_OPCODE_COS ||
- scan_inst->opcode == FS_OPCODE_POW) {
- break;
- }
- }
+ switch (inst->opcode) {
+ case BRW_OPCODE_DO:
+ case BRW_OPCODE_WHILE:
+ case BRW_OPCODE_IF:
+ case BRW_OPCODE_ELSE:
+ case BRW_OPCODE_ENDIF:
+ memset(last_mrf_move, 0, sizeof(last_mrf_move));
+ continue;
+ default:
+ break;
+ }
- if (scan_inst->dst.reg_offset == inst->src[0].reg_offset) {
- /* Found the creator of our MRF's source value. */
- found = true;
- break;
+ if (inst->opcode == BRW_OPCODE_MOV &&
+ inst->dst.file == MRF) {
+ fs_inst *prev_inst = last_mrf_move[inst->dst.hw_reg];
+ if (prev_inst && inst->equals(prev_inst)) {
+ inst->remove();
+ progress = true;
+ continue;
+ }
+ }
+
+ /* Clear out the last-write records for MRFs that were overwritten. */
+ if (inst->dst.file == MRF) {
+ last_mrf_move[inst->dst.hw_reg] = NULL;
+ }
+
+ if (inst->mlen > 0) {
+ /* Found a SEND instruction, which will include two of fewer
+ * implied MRF writes. We could do better here.
+ */
+ for (int i = 0; i < implied_mrf_writes(inst); i++) {
+ last_mrf_move[inst->base_mrf + i] = NULL;
+ }
+ }
+
+ /* Clear out any MRF move records whose sources got overwritten. */
+ if (inst->dst.file == GRF) {
+ for (unsigned int i = 0; i < Elements(last_mrf_move); i++) {
+ if (last_mrf_move[i] &&
+ last_mrf_move[i]->src[0].reg == inst->dst.reg) {
+ last_mrf_move[i] = NULL;
}
}
}
- if (found) {
- scan_inst->dst.file = MRF;
- scan_inst->dst.hw_reg = inst->dst.hw_reg;
- scan_inst->saturate |= inst->saturate;
- inst->remove();
- progress = true;
+
+ if (inst->opcode == BRW_OPCODE_MOV &&
+ inst->dst.file == MRF &&
+ inst->src[0].file == GRF &&
+ !inst->predicated) {
+ last_mrf_move[inst->dst.hw_reg] = inst;
}
}
@@ -3159,6 +3295,7 @@ fs_visitor::generate_code()
brw_set_conditionalmod(p, inst->conditional_mod);
brw_set_predicate_control(p, inst->predicated);
+ brw_set_saturate(p, inst->saturate);
switch (inst->opcode) {
case BRW_OPCODE_MOV:
@@ -3236,6 +3373,10 @@ fs_visitor::generate_code()
break;
case BRW_OPCODE_DO:
+ /* FINISHME: We need to write the loop instruction support still. */
+ if (intel->gen >= 6)
+ this->fail = true;
+
loop_stack[loop_stack_depth++] = brw_DO(p, BRW_EXECUTE_8);
if_depth_in_loop[loop_stack_depth] = 0;
break;
@@ -3340,7 +3481,6 @@ fs_visitor::generate_code()
((uint32_t *)&p->store[i])[0]);
}
brw_disasm(stdout, &p->store[i], intel->gen);
- printf("\n");
}
}
@@ -3410,6 +3550,9 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c)
bool progress;
do {
progress = false;
+
+ progress = v.remove_duplicate_mrf_writes() || progress;
+
v.calculate_live_intervals();
progress = v.propagate_constants() || progress;
progress = v.register_coalesce() || progress;
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index 9b7fcde8580..de7b15312a5 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -96,10 +96,7 @@ public:
void init()
{
- this->reg = 0;
- this->reg_offset = 0;
- this->negate = 0;
- this->abs = 0;
+ memset(this, 0, sizeof(*this));
this->hw_reg = -1;
this->smear = -1;
}
@@ -151,6 +148,21 @@ public:
fs_reg(enum register_file file, int hw_reg, uint32_t type);
fs_reg(class fs_visitor *v, const struct glsl_type *type);
+ bool equals(fs_reg *r)
+ {
+ return (file == r->file &&
+ reg == r->reg &&
+ reg_offset == r->reg_offset &&
+ hw_reg == r->hw_reg &&
+ type == r->type &&
+ negate == r->negate &&
+ abs == r->abs &&
+ memcmp(&fixed_hw_reg, &r->fixed_hw_reg,
+ sizeof(fixed_hw_reg)) == 0 &&
+ smear == r->smear &&
+ imm.u == r->imm.u);
+ }
+
/** Register file: ARF, GRF, MRF, IMM. */
enum register_file file;
/** virtual register number. 0 = fixed hw reg */
@@ -174,6 +186,10 @@ public:
} imm;
};
+static const fs_reg reg_undef;
+static const fs_reg reg_null_f(ARF, BRW_ARF_NULL, BRW_REGISTER_TYPE_F);
+static const fs_reg reg_null_d(ARF, BRW_ARF_NULL, BRW_REGISTER_TYPE_D);
+
class fs_inst : public exec_node {
public:
/* Callers of this talloc-based new need not call delete. It's
@@ -190,18 +206,14 @@ public:
void init()
{
+ memset(this, 0, sizeof(*this));
this->opcode = BRW_OPCODE_NOP;
- this->saturate = false;
this->conditional_mod = BRW_CONDITIONAL_NONE;
- this->predicated = false;
- this->sampler = 0;
- this->target = 0;
- this->eot = false;
- this->header_present = false;
- this->shadow_compare = false;
- this->mlen = 0;
- this->base_mrf = 0;
- this->offset = 0;
+
+ this->dst = reg_undef;
+ this->src[0] = reg_undef;
+ this->src[1] = reg_undef;
+ this->src[2] = reg_undef;
}
fs_inst()
@@ -273,6 +285,26 @@ public:
assert(src[2].reg_offset >= 0);
}
+ bool equals(fs_inst *inst)
+ {
+ return (opcode == inst->opcode &&
+ dst.equals(&inst->dst) &&
+ src[0].equals(&inst->src[0]) &&
+ src[1].equals(&inst->src[1]) &&
+ src[2].equals(&inst->src[2]) &&
+ saturate == inst->saturate &&
+ predicated == inst->predicated &&
+ conditional_mod == inst->conditional_mod &&
+ mlen == inst->mlen &&
+ base_mrf == inst->base_mrf &&
+ sampler == inst->sampler &&
+ target == inst->target &&
+ eot == inst->eot &&
+ header_present == inst->header_present &&
+ shadow_compare == inst->shadow_compare &&
+ offset == inst->offset);
+ }
+
int opcode; /* BRW_OPCODE_* or FS_OPCODE_* */
fs_reg dst;
fs_reg src[3];
@@ -375,6 +407,7 @@ public:
bool register_coalesce();
bool compute_to_mrf();
bool dead_code_eliminate();
+ bool remove_duplicate_mrf_writes();
bool virtual_grf_interferes(int a, int b);
void generate_code();
void generate_fb_write(fs_inst *inst);
@@ -400,6 +433,7 @@ public:
fs_inst *emit_texture_gen5(ir_texture *ir, fs_reg dst, fs_reg coordinate);
fs_inst *emit_math(fs_opcodes op, fs_reg dst, fs_reg src0);
fs_inst *emit_math(fs_opcodes op, fs_reg dst, fs_reg src0, fs_reg src1);
+ bool try_emit_saturate(ir_expression *ir);
void emit_bool_to_cond_code(ir_rvalue *condition);
void emit_if_gen6(ir_if *ir);
void emit_unspill(fs_inst *inst, fs_reg reg, uint32_t spill_offset);
@@ -411,6 +445,7 @@ public:
struct brw_reg interp_reg(int location, int channel);
int setup_uniform_values(int loc, const glsl_type *type);
void setup_builtin_uniform_values(ir_variable *ir);
+ int implied_mrf_writes(fs_inst *inst);
struct brw_context *brw;
const struct gl_fragment_program *fp;
@@ -454,9 +489,5 @@ public:
int grf_used;
};
-static const fs_reg reg_undef;
-static const fs_reg reg_null_f(ARF, BRW_ARF_NULL, BRW_REGISTER_TYPE_F);
-static const fs_reg reg_null_d(ARF, BRW_ARF_NULL, BRW_REGISTER_TYPE_D);
-
GLboolean brw_do_channel_expressions(struct exec_list *instructions);
GLboolean brw_do_vector_splitting(struct exec_list *instructions);
diff --git a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
index 2a6da4058b8..3b7b03a05b8 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
@@ -288,34 +288,6 @@ ir_channel_expressions_visitor::visit_leave(ir_assignment *ir)
break;
}
- case ir_binop_cross: {
- for (i = 0; i < vector_elements; i++) {
- int swiz0 = (i + 1) % 3;
- int swiz1 = (i + 2) % 3;
- ir_expression *temp1, *temp2;
-
- temp1 = new(mem_ctx) ir_expression(ir_binop_mul,
- element_type,
- get_element(op_var[0], swiz0),
- get_element(op_var[1], swiz1));
-
- temp2 = new(mem_ctx) ir_expression(ir_binop_mul,
- element_type,
- get_element(op_var[1], swiz0),
- get_element(op_var[0], swiz1));
-
- temp2 = new(mem_ctx) ir_expression(ir_unop_neg,
- element_type,
- temp2,
- NULL);
-
- assign(ir, i, new(mem_ctx) ir_expression(ir_binop_add,
- element_type,
- temp1, temp2));
- }
- break;
- }
-
case ir_binop_logic_and:
case ir_binop_logic_xor:
case ir_binop_logic_or:
diff --git a/src/mesa/drivers/dri/i965/brw_state_dump.c b/src/mesa/drivers/dri/i965/brw_state_dump.c
index b79b33c2e32..e2628874712 100644
--- a/src/mesa/drivers/dri/i965/brw_state_dump.c
+++ b/src/mesa/drivers/dri/i965/brw_state_dump.c
@@ -107,14 +107,14 @@ static void dump_wm_surface_state(struct brw_context *brw)
char name[20];
if (surf_bo == NULL) {
- fprintf(stderr, " WM SS%d: NULL\n", i);
+ fprintf(stderr, "WM SURF%d: NULL\n", i);
continue;
}
drm_intel_bo_map(surf_bo, GL_FALSE);
surfoff = surf_bo->offset + brw->wm.surf_offset[i];
surf = (struct brw_surface_state *)(surf_bo->virtual + brw->wm.surf_offset[i]);
- sprintf(name, "WM SS%d", i);
+ sprintf(name, "WM SURF%d", i);
state_out(name, surf, surfoff, 0, "%s %s\n",
get_965_surfacetype(surf->ss0.surface_type),
get_965_surface_format(surf->ss0.surface_format));
@@ -132,6 +132,53 @@ static void dump_wm_surface_state(struct brw_context *brw)
}
}
+
+static void dump_wm_sampler_state(struct brw_context *brw)
+{
+ struct gl_context *ctx = &brw->intel.ctx;
+ int i;
+
+ if (!brw->wm.sampler_bo) {
+ fprintf(stderr, "WM_SAMPLER: NULL\n");
+ return;
+ }
+
+ drm_intel_bo_map(brw->wm.sampler_bo, GL_FALSE);
+ for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
+ unsigned int offset;
+ struct brw_sampler_state *samp;
+ struct brw_sampler_default_color *sdc;
+ char name[20];
+
+ if (!ctx->Texture.Unit[i]._ReallyEnabled) {
+ fprintf(stderr, "WM SAMP%d: disabled\n", i);
+ continue;
+ }
+
+ offset = brw->wm.sampler_bo->offset +
+ i * sizeof(struct brw_sampler_state);
+ samp = (struct brw_sampler_state *)(brw->wm.sampler_bo->virtual +
+ i * sizeof(struct brw_sampler_state));
+
+ sprintf(name, "WM SAMP%d", i);
+ state_out(name, samp, offset, 0, "filtering\n");
+ state_out(name, samp, offset, 1, "wrapping, lod\n");
+ state_out(name, samp, offset, 2, "default color pointer\n");
+ state_out(name, samp, offset, 3, "chroma key, aniso\n");
+
+ sprintf(name, " WM SDC%d", i);
+
+ drm_intel_bo_map(brw->wm.sdc_bo[i], GL_FALSE);
+ sdc = (struct brw_sampler_default_color *)(brw->wm.sdc_bo[i]->virtual);
+ state_out(name, sdc, brw->wm.sdc_bo[i]->offset, 0, "r\n");
+ state_out(name, sdc, brw->wm.sdc_bo[i]->offset, 1, "g\n");
+ state_out(name, sdc, brw->wm.sdc_bo[i]->offset, 2, "b\n");
+ state_out(name, sdc, brw->wm.sdc_bo[i]->offset, 3, "a\n");
+ drm_intel_bo_unmap(brw->wm.sdc_bo[i]);
+ }
+ drm_intel_bo_unmap(brw->wm.sampler_bo);
+}
+
static void dump_sf_viewport_state(struct brw_context *brw)
{
const char *name = "SF VP";
@@ -324,6 +371,7 @@ void brw_debug_batch(struct intel_context *intel)
state_struct_out("WM bind", brw->wm.bind_bo, 4 * brw->wm.nr_surfaces);
dump_wm_surface_state(brw);
+ dump_wm_sampler_state(brw);
if (intel->gen < 6)
state_struct_out("VS", brw->vs.state_bo, sizeof(struct brw_vs_unit_state));
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index a6d2a2377f6..ccdc18e0b8d 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -423,6 +423,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
*/
if (fp->program.Base.InputsRead & FRAG_BIT_WPOS) {
key->drawable_height = ctx->DrawBuffer->Height;
+ key->render_to_fbo = ctx->DrawBuffer->Name != 0;
}
key->nr_color_regions = brw->state.nr_color_regions;
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index 99bd15c187f..2ca685784fc 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -70,7 +70,8 @@ struct brw_wm_prog_key {
GLuint linear_color:1; /**< linear interpolation vs perspective interp */
GLuint runtime_check_aads_emit:1;
GLuint nr_color_regions:5;
-
+ GLuint render_to_fbo:1;
+
GLbitfield proj_attrib_mask; /**< one bit per fragment program attribute */
GLuint shadowtex_mask:16;
GLuint yuvtex_mask:16;
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index 284ba19e8a3..87b31bf078c 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -30,7 +30,6 @@
#include "main/image.h"
#include "main/teximage.h"
#include "main/texstate.h"
-#include "main/mipmap.h"
#include "drivers/common/meta.h"
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 50fe9bd9f33..41cdbfd2cbd 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -682,6 +682,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
int level = 0, internalFormat;
+ gl_format texFormat;
texObj = _mesa_get_current_tex_object(ctx, target);
intelObj = intel_texture_object(texObj);
@@ -700,10 +701,14 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
if (rb->region == NULL)
return;
- if (texture_format == __DRI_TEXTURE_FORMAT_RGB)
+ if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
internalFormat = GL_RGB;
- else
+ texFormat = MESA_FORMAT_XRGB8888;
+ }
+ else {
internalFormat = GL_RGBA;
+ texFormat = MESA_FORMAT_ARGB8888;
+ }
mt = intel_miptree_create_for_region(intel, target,
internalFormat,
@@ -724,16 +729,13 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
intel_miptree_release(intel, &intelObj->mt);
intelObj->mt = mt;
+
_mesa_init_teximage_fields(&intel->ctx, target, texImage,
rb->region->width, rb->region->height, 1,
- 0, internalFormat);
+ 0, internalFormat, texFormat);
intelImage->face = target_to_face(target);
intelImage->level = level;
- if (texture_format == __DRI_TEXTURE_FORMAT_RGB)
- texImage->TexFormat = MESA_FORMAT_XRGB8888;
- else
- texImage->TexFormat = MESA_FORMAT_ARGB8888;
texImage->RowStride = rb->region->pitch;
intel_miptree_reference(&intelImage->mt, intelObj->mt);
@@ -789,11 +791,10 @@ intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
intelObj->mt = mt;
_mesa_init_teximage_fields(&intel->ctx, target, texImage,
image->region->width, image->region->height, 1,
- 0, image->internal_format);
+ 0, image->internal_format, image->format);
intelImage->face = target_to_face(target);
intelImage->level = 0;
- texImage->TexFormat = image->format;
texImage->RowStride = image->region->pitch;
intel_miptree_reference(&intelImage->mt, intelObj->mt);
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_class.h b/src/mesa/drivers/dri/nouveau/nouveau_class.h
deleted file mode 100644
index 687b847797b..00000000000
--- a/src/mesa/drivers/dri/nouveau/nouveau_class.h
+++ /dev/null
@@ -1,4961 +0,0 @@
-/*************************************************************************
-
- Autogenerated file, do not edit !
-
- This file was generated by renouveau-gen from renouveau.xml, the
- XML database of nvidia objects and methods. renouveau-gen and
- renouveau.xml can be found in CVS module renouveau of sourceforge.net
- project nouveau:
-
-cvs -z3 -d:pserver:anonymous@nouveau.cvs.sourceforge.net:/cvsroot/nouveau co -P renouveau
-
-**************************************************************************
-
- Copyright (C) 2006-2008 :
- Dmitry Baryshkov,
- Laurent Carlier,
- Matthieu Castet,
- Dawid Gajownik,
- Jeremy Kolb,
- Stephane Loeuillet,
- Patrice Mandin,
- Stephane Marchesin,
- Serge Martin,
- Sylvain Munaut,
- Simon Raffeiner,
- Ben Skeggs,
- Erik Waling,
- koala_br,
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-*************************************************************************/
-
-
-#ifndef NOUVEAU_REG_H
-#define NOUVEAU_REG_H 1
-
-
-#define NV01_ROOT 0x00000001
-
-
-
-#define NV01_CONTEXT_DMA 0x00000002
-
-
-
-#define NV01_DEVICE 0x00000003
-
-
-
-#define NV01_TIMER 0x00000004
-
-#define NV01_TIMER_SYNCHRONIZE 0x00000100
-#define NV01_TIMER_STOP_ALARM 0x00000104
-#define NV01_TIMER_DMA_NOTIFY 0x00000180
-#define NV01_TIMER_TIME(x) (0x00000300+((x)*4))
-#define NV01_TIMER_TIME__SIZE 0x00000002
-#define NV01_TIMER_ALARM_NOTIFY 0x00000308
-
-
-#define NV01_CONTEXT_BETA1 0x00000012
-
-#define NV01_CONTEXT_BETA1_NOP 0x00000100
-#define NV01_CONTEXT_BETA1_NOTIFY 0x00000104
-#define NV01_CONTEXT_BETA1_DMA_NOTIFY 0x00000180
-#define NV01_CONTEXT_BETA1_BETA_1D31 0x00000300
-
-
-#define NV01_CONTEXT_COLOR_KEY 0x00000017
-
-#define NV01_CONTEXT_COLOR_KEY_NOP 0x00000100
-#define NV01_CONTEXT_COLOR_KEY_NOTIFY 0x00000104
-#define NV01_CONTEXT_COLOR_KEY_DMA_NOTIFY 0x00000180
-#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT 0x00000300
-#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A8Y8 0x00000001
-#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X24Y8 0x00000002
-#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A1R5G5B5 0x00000003
-#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X17R5G5B5 0x00000004
-#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A8R8G8B8 0x00000005
-#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X8R8G8B8 0x00000006
-#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A16Y16 0x00000007
-#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16Y16 0x00000008
-#define NV01_CONTEXT_COLOR_KEY_COLOR 0x00000304
-
-
-#define NV04_CONTEXT_COLOR_KEY 0x00000057
-
-
-
-#define NV01_CONTEXT_PATTERN 0x00000018
-
-#define NV01_CONTEXT_PATTERN_NOP 0x00000100
-#define NV01_CONTEXT_PATTERN_NOTIFY 0x00000104
-#define NV01_CONTEXT_PATTERN_DMA_NOTIFY 0x00000180
-#define NV01_CONTEXT_PATTERN_COLOR_FORMAT 0x00000300
-#define NV01_CONTEXT_PATTERN_MONOCHROME_FORMAT 0x00000304
-#define NV01_CONTEXT_PATTERN_SHAPE 0x00000308
-#define NV01_CONTEXT_PATTERN_COLOR(x) (0x00000310+((x)*4))
-#define NV01_CONTEXT_PATTERN_COLOR__SIZE 0x00000002
-#define NV01_CONTEXT_PATTERN_PATTERN(x) (0x00000318+((x)*4))
-#define NV01_CONTEXT_PATTERN_PATTERN__SIZE 0x00000002
-
-
-#define NV01_CONTEXT_CLIP_RECTANGLE 0x00000019
-
-#define NV01_CONTEXT_CLIP_RECTANGLE_NOP 0x00000100
-#define NV01_CONTEXT_CLIP_RECTANGLE_NOTIFY 0x00000104
-#define NV01_CONTEXT_CLIP_RECTANGLE_DMA_NOTIFY 0x00000180
-#define NV01_CONTEXT_CLIP_RECTANGLE_POINT 0x00000300
-#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X_SHIFT 0
-#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X_MASK 0x0000ffff
-#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y_SHIFT 16
-#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y_MASK 0xffff0000
-#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE 0x00000304
-#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W_SHIFT 0
-#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W_MASK 0x0000ffff
-#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H_SHIFT 16
-#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H_MASK 0xffff0000
-
-
-#define NV01_RENDER_SOLID_LINE 0x0000001c
-
-#define NV01_RENDER_SOLID_LINE_NOP 0x00000100
-#define NV01_RENDER_SOLID_LINE_NOTIFY 0x00000104
-#define NV01_RENDER_SOLID_LINE_PATCH 0x0000010c
-#define NV01_RENDER_SOLID_LINE_DMA_NOTIFY 0x00000180
-#define NV01_RENDER_SOLID_LINE_CLIP_RECTANGLE 0x00000184
-#define NV01_RENDER_SOLID_LINE_PATTERN 0x00000188
-#define NV01_RENDER_SOLID_LINE_ROP 0x0000018c
-#define NV01_RENDER_SOLID_LINE_BETA1 0x00000190
-#define NV01_RENDER_SOLID_LINE_SURFACE 0x00000194
-#define NV01_RENDER_SOLID_LINE_OPERATION 0x000002fc
-#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_AND 0x00000000
-#define NV01_RENDER_SOLID_LINE_OPERATION_ROP_AND 0x00000001
-#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_AND 0x00000002
-#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY 0x00000003
-#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_PREMULT 0x00000004
-#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_PREMULT 0x00000005
-#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT 0x00000300
-#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A8Y8 0x00000001
-#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X24Y8 0x00000002
-#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A1R5G5B5 0x00000003
-#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X17R5G5B5 0x00000004
-#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A8R8G8B8 0x00000005
-#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X8R8G8B8 0x00000006
-#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A16Y16 0x00000007
-#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16Y16 0x00000008
-#define NV01_RENDER_SOLID_LINE_COLOR 0x00000304
-#define NV01_RENDER_SOLID_LINE_LINE_POINT0(x) (0x00000400+((x)*8))
-#define NV01_RENDER_SOLID_LINE_LINE_POINT0__SIZE 0x00000010
-#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X_SHIFT 0
-#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y_SHIFT 16
-#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_LINE_LINE_POINT1(x) (0x00000404+((x)*8))
-#define NV01_RENDER_SOLID_LINE_LINE_POINT1__SIZE 0x00000010
-#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X_SHIFT 0
-#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y_SHIFT 16
-#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X(x) (0x00000480+((x)*16))
-#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X__SIZE 0x00000010
-#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y(x) (0x00000484+((x)*16))
-#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y__SIZE 0x00000010
-#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X(x) (0x00000488+((x)*16))
-#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X__SIZE 0x00000010
-#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y(x) (0x0000048c+((x)*16))
-#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y__SIZE 0x00000010
-#define NV01_RENDER_SOLID_LINE_POLYLINE(x) (0x00000500+((x)*4))
-#define NV01_RENDER_SOLID_LINE_POLYLINE__SIZE 0x00000020
-#define NV01_RENDER_SOLID_LINE_POLYLINE_X_SHIFT 0
-#define NV01_RENDER_SOLID_LINE_POLYLINE_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_LINE_POLYLINE_Y_SHIFT 16
-#define NV01_RENDER_SOLID_LINE_POLYLINE_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X(x) (0x00000580+((x)*8))
-#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X__SIZE 0x00000010
-#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y(x) (0x00000584+((x)*8))
-#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y__SIZE 0x00000010
-#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR(x) (0x00000600+((x)*8))
-#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR__SIZE 0x00000010
-#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT(x) (0x00000604+((x)*8))
-#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT__SIZE 0x00000010
-#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X_SHIFT 0
-#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y_SHIFT 16
-#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y_MASK 0xffff0000
-
-
-#define NV04_RENDER_SOLID_LINE 0x0000005c
-
-#define NV04_RENDER_SOLID_LINE_BETA4 0x00000194
-#define NV04_RENDER_SOLID_LINE_SURFACE 0x00000198
-
-
-#define NV01_RENDER_SOLID_TRIANGLE 0x0000001d
-
-#define NV01_RENDER_SOLID_TRIANGLE_NOP 0x00000100
-#define NV01_RENDER_SOLID_TRIANGLE_NOTIFY 0x00000104
-#define NV01_RENDER_SOLID_TRIANGLE_PATCH 0x0000010c
-#define NV01_RENDER_SOLID_TRIANGLE_DMA_NOTIFY 0x00000180
-#define NV01_RENDER_SOLID_TRIANGLE_CLIP_RECTANGLE 0x00000184
-#define NV01_RENDER_SOLID_TRIANGLE_PATTERN 0x00000188
-#define NV01_RENDER_SOLID_TRIANGLE_ROP 0x0000018c
-#define NV01_RENDER_SOLID_TRIANGLE_BETA1 0x00000190
-#define NV01_RENDER_SOLID_TRIANGLE_SURFACE 0x00000194
-#define NV01_RENDER_SOLID_TRIANGLE_OPERATION 0x000002fc
-#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_AND 0x00000000
-#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_ROP_AND 0x00000001
-#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_AND 0x00000002
-#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY 0x00000003
-#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004
-#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_PREMULT 0x00000005
-#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT 0x00000300
-#define NV01_RENDER_SOLID_TRIANGLE_COLOR 0x00000304
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0 0x00000310
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X_SHIFT 0
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y_SHIFT 16
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1 0x00000314
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X_SHIFT 0
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y_SHIFT 16
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2 0x00000318
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X_SHIFT 0
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y_SHIFT 16
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_X 0x00000320
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_Y 0x00000324
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_X 0x00000328
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_Y 0x0000032c
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_X 0x00000330
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_Y 0x00000334
-#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH(x) (0x00000400+((x)*4))
-#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH__SIZE 0x00000020
-#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X_SHIFT 0
-#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y_SHIFT 16
-#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X(x) (0x00000480+((x)*8))
-#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X__SIZE 0x00000010
-#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y(x) (0x00000484+((x)*8))
-#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y__SIZE 0x00000010
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR(x) (0x00000500+((x)*16))
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR__SIZE 0x00000008
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0(x) (0x00000504+((x)*16))
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0__SIZE 0x00000008
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X_SHIFT 0
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y_SHIFT 16
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1(x) (0x00000508+((x)*16))
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1__SIZE 0x00000008
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X_SHIFT 0
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y_SHIFT 16
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2(x) (0x0000050c+((x)*16))
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2__SIZE 0x00000008
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X_SHIFT 0
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y_SHIFT 16
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR(x) (0x00000580+((x)*8))
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR__SIZE 0x00000010
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT(x) (0x00000584+((x)*8))
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT__SIZE 0x00000010
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X_SHIFT 0
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y_SHIFT 16
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y_MASK 0xffff0000
-
-
-#define NV04_RENDER_SOLID_TRIANGLE 0x0000005d
-
-#define NV04_RENDER_SOLID_TRIANGLE_BETA4 0x00000194
-#define NV04_RENDER_SOLID_TRIANGLE_SURFACE 0x00000198
-
-
-#define NV01_RENDER_SOLID_RECTANGLE 0x0000001e
-
-#define NV01_RENDER_SOLID_RECTANGLE_NOP 0x00000100
-#define NV01_RENDER_SOLID_RECTANGLE_NOTIFY 0x00000104
-#define NV01_RENDER_SOLID_RECTANGLE_PATCH 0x0000010c
-#define NV01_RENDER_SOLID_RECTANGLE_DMA_NOTIFY 0x00000180
-#define NV01_RENDER_SOLID_RECTANGLE_CLIP_RECTANGLE 0x00000184
-#define NV01_RENDER_SOLID_RECTANGLE_PATTERN 0x00000188
-#define NV01_RENDER_SOLID_RECTANGLE_ROP 0x0000018c
-#define NV01_RENDER_SOLID_RECTANGLE_BETA1 0x00000190
-#define NV01_RENDER_SOLID_RECTANGLE_SURFACE 0x00000194
-#define NV01_RENDER_SOLID_RECTANGLE_OPERATION 0x000002fc
-#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_AND 0x00000000
-#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_ROP_AND 0x00000001
-#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_AND 0x00000002
-#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY 0x00000003
-#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004
-#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_PREMULT 0x00000005
-#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT 0x00000300
-#define NV01_RENDER_SOLID_RECTANGLE_COLOR 0x00000304
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT(x) (0x00000400+((x)*8))
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT__SIZE 0x00000010
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X_SHIFT 0
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y_SHIFT 16
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE(x) (0x00000404+((x)*8))
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE__SIZE 0x00000010
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W_SHIFT 0
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H_SHIFT 16
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H_MASK 0xffff0000
-
-
-#define NV04_RENDER_SOLID_RECTANGLE 0x0000005e
-
-#define NV04_RENDER_SOLID_RECTANGLE_BETA4 0x00000194
-#define NV04_RENDER_SOLID_RECTANGLE_SURFACE 0x00000198
-
-
-#define NV01_IMAGE_BLIT 0x0000001f
-
-#define NV01_IMAGE_BLIT_NOP 0x00000100
-#define NV01_IMAGE_BLIT_NOTIFY 0x00000104
-#define NV01_IMAGE_BLIT_PATCH 0x0000010c
-#define NV01_IMAGE_BLIT_DMA_NOTIFY 0x00000180
-#define NV01_IMAGE_BLIT_COLOR_KEY 0x00000184
-#define NV01_IMAGE_BLIT_CLIP_RECTANGLE 0x00000188
-#define NV01_IMAGE_BLIT_PATTERN 0x0000018c
-#define NV01_IMAGE_BLIT_ROP 0x00000190
-#define NV01_IMAGE_BLIT_BETA1 0x00000194
-#define NV01_IMAGE_BLIT_SURFACE 0x0000019c
-#define NV01_IMAGE_BLIT_OPERATION 0x000002fc
-#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY_AND 0x00000000
-#define NV01_IMAGE_BLIT_OPERATION_ROP_AND 0x00000001
-#define NV01_IMAGE_BLIT_OPERATION_BLEND_AND 0x00000002
-#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY 0x00000003
-#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY_PREMULT 0x00000004
-#define NV01_IMAGE_BLIT_OPERATION_BLEND_PREMULT 0x00000005
-#define NV01_IMAGE_BLIT_IMAGE_INPUT 0x00000204
-#define NV01_IMAGE_BLIT_POINT_IN 0x00000300
-#define NV01_IMAGE_BLIT_POINT_IN_X_SHIFT 0
-#define NV01_IMAGE_BLIT_POINT_IN_X_MASK 0x0000ffff
-#define NV01_IMAGE_BLIT_POINT_IN_Y_SHIFT 16
-#define NV01_IMAGE_BLIT_POINT_IN_Y_MASK 0xffff0000
-#define NV01_IMAGE_BLIT_POINT_OUT 0x00000304
-#define NV01_IMAGE_BLIT_POINT_OUT_X_SHIFT 0
-#define NV01_IMAGE_BLIT_POINT_OUT_X_MASK 0x0000ffff
-#define NV01_IMAGE_BLIT_POINT_OUT_Y_SHIFT 16
-#define NV01_IMAGE_BLIT_POINT_OUT_Y_MASK 0xffff0000
-#define NV01_IMAGE_BLIT_SIZE 0x00000308
-#define NV01_IMAGE_BLIT_SIZE_W_SHIFT 0
-#define NV01_IMAGE_BLIT_SIZE_W_MASK 0x0000ffff
-#define NV01_IMAGE_BLIT_SIZE_H_SHIFT 16
-#define NV01_IMAGE_BLIT_SIZE_H_MASK 0xffff0000
-
-
-#define NV04_IMAGE_BLIT 0x0000005f
-
-#define NV04_IMAGE_BLIT_ROP 0x00000190
-#define NV04_IMAGE_BLIT_BETA4 0x00000198
-#define NV04_IMAGE_BLIT_SURFACE 0x0000019c
-
-
-#define NV12_IMAGE_BLIT 0x0000009f
-
-#define NV12_IMAGE_BLIT_WAIT_FOR_IDLE 0x00000108
-
-
-#define NV01_IMAGE_FROM_CPU 0x00000021
-
-#define NV01_IMAGE_FROM_CPU_NOP 0x00000100
-#define NV01_IMAGE_FROM_CPU_NOTIFY 0x00000104
-#define NV01_IMAGE_FROM_CPU_PATCH 0x0000010c
-#define NV01_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180
-#define NV01_IMAGE_FROM_CPU_COLOR_KEY 0x00000184
-#define NV01_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x00000188
-#define NV01_IMAGE_FROM_CPU_PATTERN 0x0000018c
-#define NV01_IMAGE_FROM_CPU_ROP 0x00000190
-#define NV01_IMAGE_FROM_CPU_BETA1 0x00000194
-#define NV01_IMAGE_FROM_CPU_SURFACE 0x00000198
-#define NV01_IMAGE_FROM_CPU_OPERATION 0x000002fc
-#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_AND 0x00000000
-#define NV01_IMAGE_FROM_CPU_OPERATION_ROP_AND 0x00000001
-#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_AND 0x00000002
-#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY 0x00000003
-#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_PREMULT 0x00000004
-#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_PREMULT 0x00000005
-#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300
-#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_Y8 0x00000001
-#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A1R5G5B5 0x00000002
-#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X1R5G5B5 0x00000003
-#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A8R8G8B8 0x00000004
-#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X8R8G8B8 0x00000005
-#define NV01_IMAGE_FROM_CPU_POINT 0x00000304
-#define NV01_IMAGE_FROM_CPU_POINT_X_SHIFT 0
-#define NV01_IMAGE_FROM_CPU_POINT_X_MASK 0x0000ffff
-#define NV01_IMAGE_FROM_CPU_POINT_Y_SHIFT 16
-#define NV01_IMAGE_FROM_CPU_POINT_Y_MASK 0xffff0000
-#define NV01_IMAGE_FROM_CPU_SIZE_OUT 0x00000308
-#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W_SHIFT 0
-#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W_MASK 0x0000ffff
-#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H_SHIFT 16
-#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H_MASK 0xffff0000
-#define NV01_IMAGE_FROM_CPU_SIZE_IN 0x0000030c
-#define NV01_IMAGE_FROM_CPU_SIZE_IN_W_SHIFT 0
-#define NV01_IMAGE_FROM_CPU_SIZE_IN_W_MASK 0x0000ffff
-#define NV01_IMAGE_FROM_CPU_SIZE_IN_H_SHIFT 16
-#define NV01_IMAGE_FROM_CPU_SIZE_IN_H_MASK 0xffff0000
-#define NV01_IMAGE_FROM_CPU_COLOR(x) (0x00000400+((x)*4))
-#define NV01_IMAGE_FROM_CPU_COLOR__SIZE 0x00000020
-
-
-#define NV04_IMAGE_FROM_CPU 0x00000061
-
-#define NV04_IMAGE_FROM_CPU_BETA4 0x00000198
-#define NV04_IMAGE_FROM_CPU_SURFACE 0x0000019c
-
-
-#define NV05_IMAGE_FROM_CPU 0x00000065
-
-#define NV05_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8
-
-
-#define NV10_IMAGE_FROM_CPU 0x0000008a
-
-#define NV10_IMAGE_FROM_CPU_WAIT_FOR_IDLE 0x00000108
-
-
-#define NV30_IMAGE_FROM_CPU 0x0000038a
-
-
-
-#define NV40_IMAGE_FROM_CPU 0x0000308a
-
-
-
-#define NV01_NULL 0x00000030
-
-
-
-#define NV03_STRETCHED_IMAGE_FROM_CPU 0x00000036
-
-#define NV03_STRETCHED_IMAGE_FROM_CPU_NOP 0x00000100
-#define NV03_STRETCHED_IMAGE_FROM_CPU_NOTIFY 0x00000104
-#define NV03_STRETCHED_IMAGE_FROM_CPU_PATCH 0x0000010c
-#define NV03_STRETCHED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180
-#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_KEY 0x00000184
-#define NV03_STRETCHED_IMAGE_FROM_CPU_PATTERN 0x00000188
-#define NV03_STRETCHED_IMAGE_FROM_CPU_ROP 0x0000018c
-#define NV03_STRETCHED_IMAGE_FROM_CPU_BETA1 0x00000190
-#define NV03_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000194
-#define NV03_STRETCHED_IMAGE_FROM_CPU_OPERATION 0x000002fc
-#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300
-#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN 0x00000304
-#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W_SHIFT 0
-#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W_MASK 0x0000ffff
-#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H_SHIFT 16
-#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H_MASK 0xffff0000
-#define NV03_STRETCHED_IMAGE_FROM_CPU_DX_DU 0x00000308
-#define NV03_STRETCHED_IMAGE_FROM_CPU_DY_DV 0x0000030c
-#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT 0x00000310
-#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X_SHIFT 0
-#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X_MASK 0x0000ffff
-#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y_SHIFT 16
-#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y_MASK 0xffff0000
-#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE 0x00000314
-#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W_SHIFT 0
-#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W_MASK 0x0000ffff
-#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H_SHIFT 16
-#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H_MASK 0xffff0000
-#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4 0x00000318
-#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X_SHIFT 0
-#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X_MASK 0x0000ffff
-#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y_SHIFT 16
-#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y_MASK 0xffff0000
-#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR(x) (0x00000400+((x)*4))
-#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR__SIZE 0x00000020
-
-
-#define NV04_STRETCHED_IMAGE_FROM_CPU 0x00000076
-
-#define NV04_STRETCHED_IMAGE_FROM_CPU_BETA4 0x00000194
-#define NV04_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000198
-
-
-#define NV05_STRETCHED_IMAGE_FROM_CPU 0x00000066
-
-#define NV05_STRETCHED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8
-
-
-#define NV30_STRETCHED_IMAGE_FROM_CPU 0x00000366
-
-
-
-#define NV40_STRETCHED_IMAGE_FROM_CPU 0x00003066
-
-
-
-#define NV03_SCALED_IMAGE_FROM_MEMORY 0x00000037
-
-#define NV03_SCALED_IMAGE_FROM_MEMORY_NOP 0x00000100
-#define NV03_SCALED_IMAGE_FROM_MEMORY_NOTIFY 0x00000104
-#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_NOTIFY 0x00000180
-#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE 0x00000184
-#define NV03_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188
-#define NV03_SCALED_IMAGE_FROM_MEMORY_ROP 0x0000018c
-#define NV03_SCALED_IMAGE_FROM_MEMORY_BETA1 0x00000190
-#define NV03_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000194
-#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT 0x00000300
-#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5 0x00000001
-#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X1R5G5B5 0x00000002
-#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8 0x00000003
-#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8 0x00000004
-#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_V8YB8U8YA8 0x00000005
-#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_YB8V8YA8U8 0x00000006
-#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5 0x00000007
-#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8 0x00000008
-#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8 0x00000009
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION 0x00000304
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_AND 0x00000000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_ROP_AND 0x00000001
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_AND 0x00000002
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY 0x00000003
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_PREMULT 0x00000004
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_PREMULT 0x00000005
-#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT 0x00000308
-#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_SHIFT 0
-#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_MASK 0x0000ffff
-#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT 16
-#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_MASK 0xffff0000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE 0x0000030c
-#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_SHIFT 0
-#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_MASK 0x0000ffff
-#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT 16
-#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_MASK 0xffff0000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT 0x00000310
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X_SHIFT 0
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X_MASK 0x0000ffff
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT 16
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_MASK 0xffff0000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE 0x00000314
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W_SHIFT 0
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W_MASK 0x0000ffff
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT 16
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_MASK 0xffff0000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_DU_DX 0x00000318
-#define NV03_SCALED_IMAGE_FROM_MEMORY_DV_DY 0x0000031c
-#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE 0x00000400
-#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_W_SHIFT 0
-#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_W_MASK 0x0000ffff
-#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H_SHIFT 16
-#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H_MASK 0xffff0000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT 0x00000404
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH_SHIFT 0
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH_MASK 0x0000ffff
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_SHIFT 16
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_MASK 0x00ff0000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER 0x00010000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CORNER 0x00020000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_SHIFT 24
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_MASK 0xff000000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE 0x00000000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_BILINEAR 0x01000000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OFFSET 0x00000408
-#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT 0x0000040c
-#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_U_SHIFT 0
-#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_U_MASK 0x0000ffff
-#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_V_SHIFT 16
-#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_V_MASK 0xffff0000
-
-
-#define NV04_SCALED_IMAGE_FROM_MEMORY 0x00000077
-
-#define NV04_SCALED_IMAGE_FROM_MEMORY_BETA4 0x00000194
-#define NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000198
-
-
-#define NV05_SCALED_IMAGE_FROM_MEMORY 0x00000063
-
-#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION 0x000002fc
-#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_DITHER 0x00000000
-#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE 0x00000001
-#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_SUBTR_TRUNCATE 0x00000002
-
-
-#define NV10_SCALED_IMAGE_FROM_MEMORY 0x00000089
-
-#define NV10_SCALED_IMAGE_FROM_MEMORY_WAIT_FOR_IDLE 0x00000108
-
-
-#define NV30_SCALED_IMAGE_FROM_MEMORY 0x00000389
-
-
-
-#define NV40_SCALED_IMAGE_FROM_MEMORY 0x00003089
-
-
-
-#define NV04_DVD_SUBPICTURE 0x00000038
-
-#define NV04_DVD_SUBPICTURE_NOP 0x00000100
-#define NV04_DVD_SUBPICTURE_NOTIFY 0x00000104
-#define NV04_DVD_SUBPICTURE_DMA_NOTIFY 0x00000180
-#define NV04_DVD_SUBPICTURE_DMA_OVERLAY 0x00000184
-#define NV04_DVD_SUBPICTURE_DMA_IMAGEIN 0x00000188
-#define NV04_DVD_SUBPICTURE_DMA_IMAGEOUT 0x0000018c
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT 0x00000300
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_X_SHIFT 0
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_X_MASK 0x0000ffff
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_Y_SHIFT 16
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_Y_MASK 0xffff0000
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE 0x00000304
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_W_SHIFT 0
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_W_MASK 0x0000ffff
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_H_SHIFT 16
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_H_MASK 0xffff0000
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT 0x00000308
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_PITCH_SHIFT 0
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_PITCH_MASK 0x0000ffff
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_COLOR_SHIFT 16
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_COLOR_MASK 0xffff0000
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_OFFSET 0x0000030c
-#define NV04_DVD_SUBPICTURE_IMAGEIN_DELTA_DU_DX 0x00000310
-#define NV04_DVD_SUBPICTURE_IMAGEIN_DELTA_DV_DY 0x00000314
-#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE 0x00000318
-#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_W_SHIFT 0
-#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_W_MASK 0x0000ffff
-#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_H_SHIFT 16
-#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_H_MASK 0xffff0000
-#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT 0x0000031c
-#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_PITCH_SHIFT 0
-#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_PITCH_MASK 0x0000ffff
-#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_COLOR_SHIFT 16
-#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_COLOR_MASK 0xffff0000
-#define NV04_DVD_SUBPICTURE_IMAGEIN_OFFSET 0x00000320
-#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT 0x00000324
-#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_U_SHIFT 0
-#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_U_MASK 0x0000ffff
-#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_V_SHIFT 16
-#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_V_MASK 0xffff0000
-#define NV04_DVD_SUBPICTURE_OVERLAY_DELTA_DU_DX 0x00000328
-#define NV04_DVD_SUBPICTURE_OVERLAY_DELTA_DV_DY 0x0000032c
-#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE 0x00000330
-#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_W_SHIFT 0
-#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_W_MASK 0x0000ffff
-#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_H_SHIFT 16
-#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_H_MASK 0xffff0000
-#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT 0x00000334
-#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_PITCH_SHIFT 0
-#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_PITCH_MASK 0x0000ffff
-#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_COLOR_SHIFT 16
-#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_COLOR_MASK 0xffff0000
-#define NV04_DVD_SUBPICTURE_OVERLAY_OFFSET 0x00000338
-#define NV04_DVD_SUBPICTURE_OVERLAY_POINT 0x0000033c
-#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_U_SHIFT 0
-#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_U_MASK 0x0000ffff
-#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_V_SHIFT 16
-#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_V_MASK 0xffff0000
-
-
-#define NV10_DVD_SUBPICTURE 0x00000088
-
-#define NV10_DVD_SUBPICTURE_WAIT_FOR_IDLE 0x00000108
-
-
-#define NV04_MEMORY_TO_MEMORY_FORMAT 0x00000039
-
-#define NV04_MEMORY_TO_MEMORY_FORMAT_NOP 0x00000100
-#define NV04_MEMORY_TO_MEMORY_FORMAT_NOTIFY 0x00000104
-#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY 0x00000180
-#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN 0x00000184
-#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_OUT 0x00000188
-#define NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN 0x0000030c
-#define NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_OUT 0x00000310
-#define NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_IN 0x00000314
-#define NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT 0x00000318
-#define NV04_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN 0x0000031c
-#define NV04_MEMORY_TO_MEMORY_FORMAT_LINE_COUNT 0x00000320
-#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT 0x00000324
-#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_INPUT_INC_SHIFT 0
-#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_INPUT_INC_MASK 0x000000ff
-#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_OUTPUT_INC_SHIFT 8
-#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_OUTPUT_INC_MASK 0x0000ff00
-#define NV04_MEMORY_TO_MEMORY_FORMAT_BUF_NOTIFY 0x00000328
-
-
-#define NV50_MEMORY_TO_MEMORY_FORMAT 0x00005039
-
-#define NV50_MEMORY_TO_MEMORY_FORMAT_SERIALIZE 0x00000110
-#define NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_IN 0x00000200
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_MODE_IN 0x00000204
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_PITCH_IN 0x00000208
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_HEIGHT_IN 0x0000020c
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_DEPTH_IN 0x00000210
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_Z 0x00000214
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN 0x00000218
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_X_SHIFT 0
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_X_MASK 0x0000ffff
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_Y_SHIFT 16
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_Y_MASK 0xffff0000
-#define NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_OUT 0x0000021c
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_MODE_OUT 0x00000220
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_PITCH_OUT 0x00000224
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_HEIGHT_OUT 0x00000228
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_DEPTH_OUT 0x0000022c
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_Z 0x00000230
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT 0x00000234
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_X_SHIFT 0
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_X_MASK 0x0000ffff
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_Y_SHIFT 16
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_Y_MASK 0xffff0000
-#define NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN_HIGH 0x00000238
-#define NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_OUT_HIGH 0x0000023c
-
-
-#define NV01_MEMORY_LOCAL_BANKED 0x0000003d
-
-
-
-#define NV01_MAPPING_SYSTEM 0x0000003e
-
-
-
-#define NV03_MEMORY_LOCAL_CURSOR 0x0000003f
-
-
-
-#define NV01_MEMORY_LOCAL_LINEAR 0x00000040
-
-
-
-#define NV01_MAPPING_LOCAL 0x00000041
-
-
-
-#define NV04_CONTEXT_SURFACES_2D 0x00000042
-
-#define NV04_CONTEXT_SURFACES_2D_NOP 0x00000100
-#define NV04_CONTEXT_SURFACES_2D_NOTIFY 0x00000104
-#define NV04_CONTEXT_SURFACES_2D_PM_TRIGGER 0x00000140
-#define NV04_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180
-#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE 0x00000184
-#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_DESTIN 0x00000188
-#define NV04_CONTEXT_SURFACES_2D_FORMAT 0x00000300
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y8 0x00000001
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_Z1R5G5B5 0x00000002
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_X1R5G5B5 0x00000003
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5 0x00000004
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y16 0x00000005
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_Z8R8G8B8 0x00000006
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_X8R8G8B8 0x00000007
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_Z1A7R8G8B8 0x00000008
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_X1A7R8G8B8 0x00000009
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8 0x0000000a
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y32 0x0000000b
-#define NV04_CONTEXT_SURFACES_2D_PITCH 0x00000304
-#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE_SHIFT 0
-#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE_MASK 0x0000ffff
-#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN_SHIFT 16
-#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN_MASK 0xffff0000
-#define NV04_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308
-#define NV04_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c
-
-
-#define NV10_CONTEXT_SURFACES_2D 0x00000062
-
-
-
-#define NV30_CONTEXT_SURFACES_2D 0x00000362
-
-
-
-#define NV40_CONTEXT_SURFACES_2D 0x00003062
-
-
-
-#define NV03_CONTEXT_ROP 0x00000043
-
-#define NV03_CONTEXT_ROP_NOP 0x00000100
-#define NV03_CONTEXT_ROP_NOTIFY 0x00000104
-#define NV03_CONTEXT_ROP_DMA_NOTIFY 0x00000180
-#define NV03_CONTEXT_ROP_ROP 0x00000300
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_SHIFT 0
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_MASK 0x0000000f
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_CLEAR 0x00000000
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NOR 0x00000001
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND_INVERTED 0x00000002
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_COPY_INVERTED 0x00000003
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND_REVERSE 0x00000004
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_INVERT 0x00000005
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_XOR 0x00000006
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NAND 0x00000007
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND 0x00000008
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_EQUI 0x00000009
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NOOP 0x0000000a
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR_INVERTED 0x0000000b
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_COPY 0x0000000c
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR_REVERSE 0x0000000d
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR 0x0000000e
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_SET 0x0000000f
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_SHIFT 4
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_MASK 0x000000f0
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_CLEAR 0x00000000
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NOR 0x00000010
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND_INVERTED 0x00000020
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_COPY_INVERTED 0x00000030
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND_REVERSE 0x00000040
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_INVERT 0x00000050
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_XOR 0x00000060
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NAND 0x00000070
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND 0x00000080
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_EQUI 0x00000090
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NOOP 0x000000a0
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR_INVERTED 0x000000b0
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_COPY 0x000000c0
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR_REVERSE 0x000000d0
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR 0x000000e0
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_SET 0x000000f0
-
-
-#define NV04_IMAGE_PATTERN 0x00000044
-
-#define NV04_IMAGE_PATTERN_NOP 0x00000100
-#define NV04_IMAGE_PATTERN_NOTIFY 0x00000104
-#define NV04_IMAGE_PATTERN_DMA_NOTIFY 0x00000180
-#define NV04_IMAGE_PATTERN_COLOR_FORMAT 0x00000300
-#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A16R5G6B5 0x00000001
-#define NV04_IMAGE_PATTERN_COLOR_FORMAT_X16A1R5G5B5 0x00000002
-#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A8R8G8B8 0x00000003
-#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT 0x00000304
-#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_CGA6 0x00000001
-#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_LE 0x00000002
-#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE 0x00000308
-#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_8X8 0x00000000
-#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_64X1 0x00000001
-#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_1X64 0x00000002
-#define NV04_IMAGE_PATTERN_PATTERN_SELECT 0x0000030c
-#define NV04_IMAGE_PATTERN_PATTERN_SELECT_MONO 0x00000001
-#define NV04_IMAGE_PATTERN_PATTERN_SELECT_COLOR 0x00000002
-#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR0 0x00000310
-#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR1 0x00000314
-#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN0 0x00000318
-#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN1 0x0000031c
-#define NV04_IMAGE_PATTERN_PATTERN_Y8(x) (0x00000400+((x)*4))
-#define NV04_IMAGE_PATTERN_PATTERN_Y8__SIZE 0x00000010
-#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0_SHIFT 0
-#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0_MASK 0x000000ff
-#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1_SHIFT 8
-#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1_MASK 0x0000ff00
-#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2_SHIFT 16
-#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2_MASK 0x00ff0000
-#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3_SHIFT 24
-#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3_MASK 0xff000000
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5(x) (0x00000500+((x)*4))
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5__SIZE 0x00000020
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0_SHIFT 0
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0_MASK 0x0000001f
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0_SHIFT 5
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0_MASK 0x000007e0
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0_SHIFT 11
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0_MASK 0x0000f800
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1_SHIFT 16
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1_MASK 0x001f0000
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1_SHIFT 21
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1_MASK 0x07e00000
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1_SHIFT 27
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1_MASK 0xf8000000
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5(x) (0x00000600+((x)*4))
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5__SIZE 0x00000020
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0_SHIFT 0
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0_MASK 0x0000001f
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0_SHIFT 5
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0_MASK 0x000003e0
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0_SHIFT 10
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0_MASK 0x00007c00
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1_SHIFT 16
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1_MASK 0x001f0000
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1_SHIFT 21
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1_MASK 0x03e00000
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1_SHIFT 26
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1_MASK 0x7c000000
-#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8(x) (0x00000700+((x)*4))
-#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8__SIZE 0x00000040
-#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B_SHIFT 0
-#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B_MASK 0x000000ff
-#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G_SHIFT 8
-#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G_MASK 0x0000ff00
-#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R_SHIFT 16
-#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R_MASK 0x00ff0000
-
-
-#define NV03_VIDEO_LUT_CURSOR_DAC 0x00000046
-
-#define NV03_VIDEO_LUT_CURSOR_DAC_SYNCHRONIZE 0x00000100
-#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_IMAGE 0x00000104
-#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_CURSOR 0x00000108
-#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_DAC 0x0000010c
-#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_NOTIFY 0x00000180
-#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_IMAGE(x) (0x00000184+((x)*4))
-#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_IMAGE__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_LUT(x) (0x0000018c+((x)*4))
-#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_LUT__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_CURSOR(x) (0x00000194+((x)*4))
-#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_CURSOR__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_GET 0x000002fc
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_OFFSET(x) (0x00000300+((x)*8))
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_OFFSET__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT(x) (0x00000304+((x)*8))
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_PITCH_SHIFT 0
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_PITCH_MASK 0x0000ffff
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_COLOR_SHIFT 16
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_COLOR_MASK 0x0fff0000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_NOTIFY_SHIFT 28
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_NOTIFY_MASK 0xf0000000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_OFFSET(x) (0x00000340+((x)*12))
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_OFFSET__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT(x) (0x00000344+((x)*12))
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_X_SHIFT 0
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_X_MASK 0x0000ffff
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_Y_SHIFT 16
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_Y_MASK 0xffff0000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_FORMAT(x) (0x00000348+((x)*12))
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_FORMAT__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A 0x00000358
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_X_SHIFT 0
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_X_MASK 0x0000ffff
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_Y_SHIFT 16
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_Y_MASK 0xffff0000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE(x) (0x00000380+((x)*16))
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_W_SHIFT 0
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_W_MASK 0x0000ffff
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_H_SHIFT 16
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_H_MASK 0xffff0000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC(x) (0x00000384+((x)*16))
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_START_SHIFT 0
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_START_MASK 0x0000ffff
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_WIDTH_SHIFT 16
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_WIDTH_MASK 0x0fff0000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_POLARITY_SHIFT 28
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_POLARITY_MASK 0xf0000000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC(x) (0x00000388+((x)*16))
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_START_SHIFT 0
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_START_MASK 0x0000ffff
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_WIDTH_SHIFT 16
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_WIDTH_MASK 0x0fff0000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_POLARITY_SHIFT 28
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_POLARITY_MASK 0xf0000000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE(x) (0x0000038c+((x)*16))
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_WIDTH_SHIFT 0
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_WIDTH_MASK 0x0000ffff
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_HEIGHT_SHIFT 16
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_HEIGHT_MASK 0x0fff0000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_NOTIFY_SHIFT 28
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_NOTIFY_MASK 0xf0000000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_PIXEL_CLOCK 0x000003a0
-
-
-#define NV03_TEXTURED_TRIANGLE 0x00000048
-
-#define NV03_TEXTURED_TRIANGLE_NOP 0x00000100
-#define NV03_TEXTURED_TRIANGLE_NOTIFY 0x00000104
-#define NV03_TEXTURED_TRIANGLE_PATCH 0x0000010c
-#define NV03_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180
-#define NV03_TEXTURED_TRIANGLE_DMA_TEXTURE 0x00000184
-#define NV03_TEXTURED_TRIANGLE_CLIP_RECTANGLE 0x00000188
-#define NV03_TEXTURED_TRIANGLE_SURFACE 0x0000018c
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_OFFSET 0x00000304
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT 0x00000308
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_MASK_SHIFT 0
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_MASK_MASK 0x0000ffff
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_ENABLE_SHIFT 16
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_ENABLE_MASK 0x000f0000
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_SHIFT 20
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_MASK 0x00f00000
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MIN_SHIFT 24
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MIN_MASK 0x0f000000
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MAX_SHIFT 28
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MAX_MASK 0xf0000000
-#define NV03_TEXTURED_TRIANGLE_FILTER 0x0000030c
-#define NV03_TEXTURED_TRIANGLE_FILTER_SPREAD_X_SHIFT 0
-#define NV03_TEXTURED_TRIANGLE_FILTER_SPREAD_X_MASK 0x0000001f
-#define NV03_TEXTURED_TRIANGLE_FILTER_SPREAD_Y_SHIFT 8
-#define NV03_TEXTURED_TRIANGLE_FILTER_SPREAD_Y_MASK 0x00001f00
-#define NV03_TEXTURED_TRIANGLE_FILTER_SIZE_ADJUST_SHIFT 16
-#define NV03_TEXTURED_TRIANGLE_FILTER_SIZE_ADJUST_MASK 0x00ff0000
-#define NV03_TEXTURED_TRIANGLE_FOG_COLOR 0x00000310
-#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_B_SHIFT 0
-#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_B_MASK 0x000000ff
-#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_G_SHIFT 8
-#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_G_MASK 0x0000ff00
-#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_R_SHIFT 16
-#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_R_MASK 0x00ff0000
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT 0x00000314
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_INTERPOLATOR_SHIFT 0
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_INTERPOLATOR_MASK 0x0000000f
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_U_SHIFT 4
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_U_MASK 0x00000030
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_V_SHIFT 6
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_V_MASK 0x000000c0
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_SOURCE_COLOR_SHIFT 8
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_SOURCE_COLOR_MASK 0x00000f00
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_CULLING_SHIFT 12
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_CULLING_MASK 0x00007000
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_Z_PERSPECTIVE_ENABLE (1 << 15)
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_Z_FUNC_SHIFT 16
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_Z_FUNC_MASK 0x000f0000
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_Z_WRITE_ENABLE_SHIFT 20
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_Z_WRITE_ENABLE_MASK 0x00f00000
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_COLOR_WRITE_ENABLE_SHIFT 24
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_COLOR_WRITE_ENABLE_MASK 0x07000000
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_ROP_SHIFT 27
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_ROP_MASK 0x18000000
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_BETA (1 << 29)
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_DST_BLEND (1 << 30)
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_SRC_BLEND (1 << 31)
-#define NV03_TEXTURED_TRIANGLE_ALPHA_CONTROL 0x00000318
-#define NV03_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_REF_SHIFT 0
-#define NV03_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_REF_MASK 0x000000ff
-#define NV03_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_FUNC_SHIFT 8
-#define NV03_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_FUNC_MASK 0xffffff00
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR(x) (0x00001000+((x)*32))
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR__SIZE 0x00000080
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I0_SHIFT 0
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I0_MASK 0x0000000f
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I1_SHIFT 4
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I1_MASK 0x000000f0
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I2_SHIFT 8
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I2_MASK 0x00000f00
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I3_SHIFT 12
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I3_MASK 0x0000f000
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I4_SHIFT 16
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I4_MASK 0x000f0000
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I5_SHIFT 20
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I5_MASK 0x00f00000
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_SHIFT 24
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_MASK 0xff000000
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_COLOR(x) (0x00001004+((x)*32))
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_COLOR__SIZE 0x00000080
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SX(x) (0x00001008+((x)*32))
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SX__SIZE 0x00000080
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SY(x) (0x0000100c+((x)*32))
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SY__SIZE 0x00000080
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SZ(x) (0x00001010+((x)*32))
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SZ__SIZE 0x00000080
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_RHW(x) (0x00001014+((x)*32))
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_RHW__SIZE 0x00000080
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_TU(x) (0x00001018+((x)*32))
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_TU__SIZE 0x00000080
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_TV(x) (0x0000101c+((x)*32))
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_TV__SIZE 0x00000080
-
-
-#define NV04_GDI_RECTANGLE_TEXT 0x0000004a
-
-#define NV04_GDI_RECTANGLE_TEXT_NOP 0x00000100
-#define NV04_GDI_RECTANGLE_TEXT_NOTIFY 0x00000104
-#define NV04_GDI_RECTANGLE_TEXT_PATCH 0x0000010c
-#define NV04_GDI_RECTANGLE_TEXT_PM_TRIGGER 0x00000140
-#define NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180
-#define NV04_GDI_RECTANGLE_TEXT_DMA_FONTS 0x00000184
-#define NV04_GDI_RECTANGLE_TEXT_PATTERN 0x00000188
-#define NV04_GDI_RECTANGLE_TEXT_ROP 0x0000018c
-#define NV04_GDI_RECTANGLE_TEXT_BETA1 0x00000190
-#define NV04_GDI_RECTANGLE_TEXT_BETA4 0x00000194
-#define NV04_GDI_RECTANGLE_TEXT_SURFACE 0x00000198
-#define NV04_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc
-#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_AND 0x00000000
-#define NV04_GDI_RECTANGLE_TEXT_OPERATION_ROP_AND 0x00000001
-#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_AND 0x00000002
-#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY 0x00000003
-#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_PREMULT 0x00000004
-#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_PREMULT 0x00000005
-#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300
-#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5 0x00000001
-#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_X16A1R5G5B5 0x00000002
-#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8 0x00000003
-#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304
-#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_CGA6 0x00000001
-#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE 0x00000002
-#define NV04_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(x) (0x00000400+((x)*8))
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT__SIZE 0x00000020
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE(x) (0x00000404+((x)*8))
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE__SIZE 0x00000020
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0 0x000005f4
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1 0x000005f8
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_COLOR1_B 0x000005fc
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0(x) (0x00000600+((x)*8))
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0__SIZE 0x00000020
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1(x) (0x00000604+((x)*8))
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1__SIZE 0x00000020
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x000007ec
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x000007f0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_COLOR1_C 0x000007f4
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_C 0x000007f8
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_POINT_C 0x000007fc
-#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(x) (0x00000800+((x)*4))
-#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__SIZE 0x00000080
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x00000be4
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x00000be8
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_COLOR0_E 0x00000bec
-#define NV04_GDI_RECTANGLE_TEXT_COLOR1_E 0x00000bf0
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x00000bf4
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x00000bf8
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_POINT_E 0x00000bfc
-#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(x) (0x00000c00+((x)*4))
-#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__SIZE 0x00000080
-#define NV04_GDI_RECTANGLE_TEXT_FONT_F 0x00000ff0
-#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET_MASK 0x0fffffff
-#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH_SHIFT 28
-#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH_MASK 0xf0000000
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0 0x00000ff4
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1 0x00000ff8
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_COLOR1_F 0x00000ffc
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F(x) (0x00001000+((x)*4))
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F__SIZE 0x00000100
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX_MASK 0x000000ff
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X_SHIFT 8
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X_MASK 0x000fff00
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y_SHIFT 20
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y_MASK 0xfff00000
-#define NV04_GDI_RECTANGLE_TEXT_FONT_G 0x000017f0
-#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET_MASK 0x0fffffff
-#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH_SHIFT 28
-#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH_MASK 0xf0000000
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0 0x000017f4
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1 0x000017f8
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_COLOR1_G 0x000017fc
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT(x) (0x00001800+((x)*8))
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT__SIZE 0x00000100
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX(x) (0x00001804+((x)*8))
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX__SIZE 0x00000100
-
-
-#define NV03_GDI_RECTANGLE_TEXT 0x0000004b
-
-#define NV03_GDI_RECTANGLE_TEXT_NOP 0x00000100
-#define NV03_GDI_RECTANGLE_TEXT_NOTIFY 0x00000104
-#define NV03_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180
-#define NV03_GDI_RECTANGLE_TEXT_PATTERN 0x00000184
-#define NV03_GDI_RECTANGLE_TEXT_ROP 0x00000188
-#define NV03_GDI_RECTANGLE_TEXT_BETA1 0x0000018c
-#define NV03_GDI_RECTANGLE_TEXT_SURFACE 0x00000190
-#define NV03_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc
-#define NV03_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300
-#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304
-#define NV03_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc
-#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT 0x00000400
-#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE 0x00000404
-#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B 0x000007f4
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B 0x000007f8
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_COLOR1_B 0x000007fc
-#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0 0x00000800
-#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1 0x00000804
-#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x00000bec
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x00000bf0
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_COLOR1_C 0x00000bf4
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_C 0x00000bf8
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_POINT_C 0x00000bfc
-#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(x) (0x00000c00+((x)*4))
-#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__SIZE 0x00000020
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0 0x00000fe8
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1 0x00000fec
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_COLOR1_D 0x00000ff0
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D 0x00000ff4
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D 0x00000ff8
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_POINT_D 0x00000ffc
-#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D(x) (0x00001000+((x)*4))
-#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D__SIZE 0x00000020
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x000013e4
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x000013e8
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_COLOR0_E 0x000013ec
-#define NV03_GDI_RECTANGLE_TEXT_COLOR1_E 0x000013f0
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x000013f4
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x000013f8
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_POINT_E 0x000013fc
-#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(x) (0x00001400+((x)*4))
-#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__SIZE 0x00000020
-
-
-#define NV04_SWIZZLED_SURFACE 0x00000052
-
-#define NV04_SWIZZLED_SURFACE_NOP 0x00000100
-#define NV04_SWIZZLED_SURFACE_NOTIFY 0x00000104
-#define NV04_SWIZZLED_SURFACE_DMA_NOTIFY 0x00000180
-#define NV04_SWIZZLED_SURFACE_DMA_IMAGE 0x00000184
-#define NV04_SWIZZLED_SURFACE_FORMAT 0x00000300
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_SHIFT 0
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_MASK 0x000000ff
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y8 0x00000001
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000002
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000003
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_R5G6B5 0x00000004
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y16 0x00000005
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000006
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000007
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000008
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000009
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_A8R8G8B8 0x0000000a
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y32 0x0000000b
-#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT 16
-#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_MASK 0x00ff0000
-#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT 24
-#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_MASK 0xff000000
-#define NV04_SWIZZLED_SURFACE_OFFSET 0x00000304
-
-
-#define NV20_SWIZZLED_SURFACE 0x0000009e
-
-
-
-#define NV30_SWIZZLED_SURFACE 0x0000039e
-
-
-
-#define NV40_SWIZZLED_SURFACE 0x0000309e
-
-
-
-#define NV04_CONTEXT_SURFACES_3D 0x00000053
-
-#define NV04_CONTEXT_SURFACES_3D_NOP 0x00000100
-#define NV04_CONTEXT_SURFACES_3D_NOTIFY 0x00000104
-#define NV04_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180
-#define NV04_CONTEXT_SURFACES_3D_DMA_COLOR 0x00000184
-#define NV04_CONTEXT_SURFACES_3D_DMA_ZETA 0x00000188
-#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL 0x000002f8
-#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X_SHIFT 0
-#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X_MASK 0x0000ffff
-#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W_SHIFT 16
-#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W_MASK 0xffff0000
-#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL 0x000002fc
-#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y_SHIFT 0
-#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y_MASK 0x0000ffff
-#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H_SHIFT 16
-#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H_MASK 0xffff0000
-#define NV04_CONTEXT_SURFACES_3D_FORMAT 0x00000300
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_SHIFT 0
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_MASK 0x000000ff
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000001
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000002
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_R5G6B5 0x00000003
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000004
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000005
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000006
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000007
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_A8R8G8B8 0x00000008
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SHIFT 8
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_MASK 0x0000ff00
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_PITCH 0x00000100
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SWIZZLE 0x00000200
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U_SHIFT 16
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U_MASK 0x00ff0000
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V_SHIFT 24
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V_MASK 0xff000000
-#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE 0x00000304
-#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W_SHIFT 0
-#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W_MASK 0x0000ffff
-#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H_SHIFT 16
-#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H_MASK 0xffff0000
-#define NV04_CONTEXT_SURFACES_3D_PITCH 0x00000308
-#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR_SHIFT 0
-#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR_MASK 0x0000ffff
-#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA_SHIFT 16
-#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA_MASK 0xffff0000
-#define NV04_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x0000030c
-#define NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000310
-
-
-#define NV10_CONTEXT_SURFACES_3D 0x00000093
-
-
-
-#define NV04_TEXTURED_TRIANGLE 0x00000054
-
-#define NV04_TEXTURED_TRIANGLE_NOP 0x00000100
-#define NV04_TEXTURED_TRIANGLE_NOTIFY 0x00000104
-#define NV04_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180
-#define NV04_TEXTURED_TRIANGLE_DMA_A 0x00000184
-#define NV04_TEXTURED_TRIANGLE_DMA_B 0x00000188
-#define NV04_TEXTURED_TRIANGLE_SURFACE 0x0000018c
-#define NV04_TEXTURED_TRIANGLE_COLORKEY 0x00000300
-#define NV04_TEXTURED_TRIANGLE_OFFSET 0x00000304
-#define NV04_TEXTURED_TRIANGLE_FORMAT 0x00000308
-#define NV04_TEXTURED_TRIANGLE_FORMAT_DMA_A (1 << 0)
-#define NV04_TEXTURED_TRIANGLE_FORMAT_DMA_B (1 << 1)
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_MATCH_SHIFT 2
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_MATCH_MASK 0x0000000c
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_SHIFT 4
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_MASK 0x00000030
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER 0x00000010
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER 0x00000020
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_SHIFT 6
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_MASK 0x000000c0
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER 0x00000040
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER 0x00000080
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_SHIFT 8
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_MASK 0x00000f00
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_Y8 0x00000100
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A1R5G5B5 0x00000200
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X1R5G5B5 0x00000300
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A4R4G4B4 0x00000400
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_R5G6B5 0x00000500
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8 0x00000600
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X8R8G8B8 0x00000700
-#define NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT 12
-#define NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_MASK 0x0000f000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT 16
-#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_MASK 0x000f0000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT 20
-#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_MASK 0x00f00000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT 24
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MASK 0x07000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT 0x01000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT 0x02000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE 0x03000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER 0x04000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP 0x05000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_WRAPU (1 << 27)
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT 28
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MASK 0x70000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_REPEAT 0x10000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT 0x20000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE 0x30000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER 0x40000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP 0x50000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_WRAPV (1 << 31)
-#define NV04_TEXTURED_TRIANGLE_FILTER 0x0000030c
-#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X_SHIFT 0
-#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X_MASK 0x000000ff
-#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y_SHIFT 8
-#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y_MASK 0x00007f00
-#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE (1 << 15)
-#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS_SHIFT 16
-#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS_MASK 0x00ff0000
-#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_SHIFT 24
-#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_MASK 0x07000000
-#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST 0x01000000
-#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR 0x02000000
-#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000
-#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000
-#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000
-#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000
-#define NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE (1 << 27)
-#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_SHIFT 28
-#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_MASK 0x70000000
-#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST 0x10000000
-#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR 0x20000000
-#define NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE (1 << 31)
-#define NV04_TEXTURED_TRIANGLE_BLEND 0x00000310
-#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_SHIFT 0
-#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MASK 0x0000000f
-#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_SHIFT 4
-#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_MASK 0x00000030
-#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_SHIFT 6
-#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_MASK 0x000000c0
-#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040
-#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080
-#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0
-#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE (1 << 8)
-#define NV04_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE (1 << 12)
-#define NV04_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE (1 << 16)
-#define NV04_TEXTURED_TRIANGLE_BLEND_BLEND_ENABLE (1 << 20)
-#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SHIFT 24
-#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_MASK 0x0f000000
-#define NV04_TEXTURED_TRIANGLE_BLEND_DST_SHIFT 28
-#define NV04_TEXTURED_TRIANGLE_BLEND_DST_MASK 0xf0000000
-#define NV04_TEXTURED_TRIANGLE_CONTROL 0x00000314
-#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF_SHIFT 0
-#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF_MASK 0x000000ff
-#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT 8
-#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_MASK 0x00000f00
-#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE (1 << 12)
-#define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN (1 << 13)
-#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE (1 << 14)
-#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT 16
-#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_MASK 0x000f0000
-#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT 20
-#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_MASK 0x00300000
-#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_BOTH 0x00000000
-#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_NONE 0x00100000
-#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CW 0x00200000
-#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CCW 0x00300000
-#define NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE (1 << 22)
-#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE (1 << 23)
-#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE (1 << 24)
-#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT 30
-#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_MASK 0xc0000000
-#define NV04_TEXTURED_TRIANGLE_FOGCOLOR 0x00000318
-#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_B_SHIFT 0
-#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_B_MASK 0x000000ff
-#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_G_SHIFT 8
-#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_G_MASK 0x0000ff00
-#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_R_SHIFT 16
-#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_R_MASK 0x00ff0000
-#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_A_SHIFT 24
-#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_A_MASK 0xff000000
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(x) (0x00000400+((x)*32))
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SX__SIZE 0x00000010
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SY(x) (0x00000404+((x)*32))
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SY__SIZE 0x00000010
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SZ(x) (0x00000408+((x)*32))
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SZ__SIZE 0x00000010
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_RHW(x) (0x0000040c+((x)*32))
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_RHW__SIZE 0x00000010
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR(x) (0x00000410+((x)*32))
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR__SIZE 0x00000010
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B_SHIFT 0
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B_MASK 0x000000ff
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G_SHIFT 8
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G_MASK 0x0000ff00
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R_SHIFT 16
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R_MASK 0x00ff0000
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A_SHIFT 24
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A_MASK 0xff000000
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR(x) (0x00000414+((x)*32))
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR__SIZE 0x00000010
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B_SHIFT 0
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B_MASK 0x000000ff
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G_SHIFT 8
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G_MASK 0x0000ff00
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R_SHIFT 16
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R_MASK 0x00ff0000
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_SHIFT 24
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_MASK 0xff000000
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TU(x) (0x00000418+((x)*32))
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TU__SIZE 0x00000010
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TV(x) (0x0000041c+((x)*32))
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TV__SIZE 0x00000010
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(x) (0x00000600+((x)*4))
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE__SIZE 0x00000040
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I0_SHIFT 0
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I0_MASK 0x0000000f
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I1_SHIFT 4
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I1_MASK 0x000000f0
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I2_SHIFT 8
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I2_MASK 0x00000f00
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I3_SHIFT 12
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I3_MASK 0x0000f000
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I4_SHIFT 16
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I4_MASK 0x000f0000
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I5_SHIFT 20
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I5_MASK 0x00f00000
-
-
-#define NV10_TEXTURED_TRIANGLE 0x00000094
-
-
-
-#define NV04_MULTITEX_TRIANGLE 0x00000055
-
-#define NV04_MULTITEX_TRIANGLE_NOP 0x00000100
-#define NV04_MULTITEX_TRIANGLE_NOTIFY 0x00000104
-#define NV04_MULTITEX_TRIANGLE_DMA_NOTIFY 0x00000180
-#define NV04_MULTITEX_TRIANGLE_DMA_A 0x00000184
-#define NV04_MULTITEX_TRIANGLE_DMA_B 0x00000188
-#define NV04_MULTITEX_TRIANGLE_SURFACE 0x0000018c
-#define NV04_MULTITEX_TRIANGLE_OFFSET(x) (0x00000308+((x)*4))
-#define NV04_MULTITEX_TRIANGLE_OFFSET__SIZE 0x00000002
-#define NV04_MULTITEX_TRIANGLE_FORMAT(x) (0x00000310+((x)*4))
-#define NV04_MULTITEX_TRIANGLE_FORMAT__SIZE 0x00000002
-#define NV04_MULTITEX_TRIANGLE_FORMAT_DMA_A (1 << 0)
-#define NV04_MULTITEX_TRIANGLE_FORMAT_DMA_B (1 << 1)
-#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_SHIFT 4
-#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_MASK 0x00000030
-#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_SHIFT 6
-#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_MASK 0x000000c0
-#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_SHIFT 8
-#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_MASK 0x00000f00
-#define NV04_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT 12
-#define NV04_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS_MASK 0x0000f000
-#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT 16
-#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U_MASK 0x000f0000
-#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT 20
-#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V_MASK 0x00f00000
-#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_SHIFT 24
-#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_MASK 0x07000000
-#define NV04_MULTITEX_TRIANGLE_FORMAT_WRAPU (1 << 27)
-#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_SHIFT 28
-#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_MASK 0x70000000
-#define NV04_MULTITEX_TRIANGLE_FORMAT_WRAPV (1 << 31)
-#define NV04_MULTITEX_TRIANGLE_FILTER(x) (0x00000318+((x)*4))
-#define NV04_MULTITEX_TRIANGLE_FILTER__SIZE 0x00000002
-#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X_SHIFT 0
-#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X_MASK 0x000000ff
-#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y_SHIFT 8
-#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y_MASK 0x00007f00
-#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE (1 << 15)
-#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS_SHIFT 16
-#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS_MASK 0x00ff0000
-#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_SHIFT 24
-#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_MASK 0x07000000
-#define NV04_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE (1 << 27)
-#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY_SHIFT 28
-#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY_MASK 0x70000000
-#define NV04_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE (1 << 31)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA(x) (0x00000320+((x)*12))
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA__SIZE 0x00000002
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE0 (1 << 0)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_SHIFT 2
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_MASK 0x000000fc
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_ZERO 0x00000004
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_CONSTANT 0x00000008
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_PRIMARY_COLOR 0x0000000c
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_PREVIOUS 0x00000010
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURE0 0x00000014
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURE1 0x00000018
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE1 (1 << 8)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_SHIFT 10
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_MASK 0x0000fc00
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_ZERO 0x00000400
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_CONSTANT 0x00000800
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_PRIMARY_COLOR 0x00000c00
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_PREVIOUS 0x00001000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURE0 0x00001400
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURE1 0x00001800
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE2 (1 << 16)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_SHIFT 18
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_MASK 0x00fc0000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_ZERO 0x00040000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_CONSTANT 0x00080000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_PRIMARY_COLOR 0x000c0000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_PREVIOUS 0x00100000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURE0 0x00140000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURE1 0x00180000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE3 (1 << 24)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_SHIFT 26
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_MASK 0x1c000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_ZERO 0x04000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_CONSTANT 0x08000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_PRIMARY_COLOR 0x0c000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_PREVIOUS 0x10000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURE0 0x14000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURE1 0x18000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SHIFT 29
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_MASK 0xe0000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_IDENTITY 0x20000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SCALE2 0x40000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SCALE4 0x60000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_BIAS 0x80000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_BIAS_SCALE2 0xe0000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR(x) (0x00000324+((x)*12))
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR__SIZE 0x00000002
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE0 (1 << 0)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA0 (1 << 1)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_SHIFT 2
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_MASK 0x000000fc
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_ZERO 0x00000004
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_CONSTANT 0x00000008
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_PRIMARY_COLOR 0x0000000c
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_PREVIOUS 0x00000010
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURE0 0x00000014
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURE1 0x00000018
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE1 (1 << 8)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA1 (1 << 9)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_SHIFT 10
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_MASK 0x0000fc00
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_ZERO 0x00000400
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_CONSTANT 0x00000800
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_PRIMARY_COLOR 0x00000c00
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_PREVIOUS 0x00001000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURE0 0x00001400
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURE1 0x00001800
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE2 (1 << 16)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA2 (1 << 17)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_SHIFT 18
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_MASK 0x00fc0000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_ZERO 0x00040000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_CONSTANT 0x00080000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_PRIMARY_COLOR 0x000c0000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_PREVIOUS 0x00100000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURE0 0x00140000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURE1 0x00180000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE3 (1 << 24)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA3 (1 << 25)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_SHIFT 26
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_MASK 0x1c000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_ZERO 0x04000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_CONSTANT 0x08000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_PRIMARY_COLOR 0x0c000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_PREVIOUS 0x10000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURE0 0x14000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURE1 0x18000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SHIFT 29
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_MASK 0xe0000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_IDENTITY 0x20000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE2 0x40000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE4 0x60000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS 0x80000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS_SCALE2 0xe0000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR 0x00000334
-#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_B_SHIFT 0
-#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_B_MASK 0x000000ff
-#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_G_SHIFT 8
-#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_G_MASK 0x0000ff00
-#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_R_SHIFT 16
-#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_R_MASK 0x00ff0000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_A_SHIFT 24
-#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_A_MASK 0xff000000
-#define NV04_MULTITEX_TRIANGLE_BLEND 0x00000338
-#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT_SHIFT 4
-#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT_MASK 0x00000030
-#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_SHIFT 6
-#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_MASK 0x000000c0
-#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040
-#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080
-#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0
-#define NV04_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE (1 << 8)
-#define NV04_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE (1 << 12)
-#define NV04_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE (1 << 16)
-#define NV04_MULTITEX_TRIANGLE_BLEND_BLEND_ENABLE (1 << 20)
-#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SHIFT 24
-#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_MASK 0x0f000000
-#define NV04_MULTITEX_TRIANGLE_BLEND_DST_SHIFT 28
-#define NV04_MULTITEX_TRIANGLE_BLEND_DST_MASK 0xf0000000
-#define NV04_MULTITEX_TRIANGLE_CONTROL0 0x0000033c
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF_SHIFT 0
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF_MASK 0x000000ff
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_SHIFT 8
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_MASK 0x00000f00
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_ENABLE (1 << 12)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN (1 << 13)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE (1 << 14)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_SHIFT 16
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_MASK 0x000f0000
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_SHIFT 20
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_MASK 0x00300000
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_BOTH 0x00000000
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_NONE 0x00100000
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CW 0x00200000
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CCW 0x00300000
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_DITHER_ENABLE (1 << 22)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_PERSPECTIVE_ENABLE (1 << 23)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_WRITE (1 << 24)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_STENCIL_WRITE (1 << 25)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_WRITE (1 << 26)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_RED_WRITE (1 << 27)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_GREEN_WRITE (1 << 28)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_BLUE_WRITE (1 << 29)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_SHIFT 30
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_MASK 0xc0000000
-#define NV04_MULTITEX_TRIANGLE_CONTROL1 0x00000340
-#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_ENABLE (1 << 0)
-#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC_SHIFT 4
-#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC_MASK 0x000000f0
-#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF_SHIFT 8
-#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF_MASK 0x0000ff00
-#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ_SHIFT 16
-#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ_MASK 0x00ff0000
-#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE_SHIFT 24
-#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE_MASK 0xff000000
-#define NV04_MULTITEX_TRIANGLE_CONTROL2 0x00000344
-#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL_SHIFT 0
-#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL_MASK 0x0000000f
-#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL_SHIFT 4
-#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL_MASK 0x000000f0
-#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS_SHIFT 8
-#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS_MASK 0x00000f00
-#define NV04_MULTITEX_TRIANGLE_FOGCOLOR 0x00000348
-#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_B_SHIFT 0
-#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_B_MASK 0x000000ff
-#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_G_SHIFT 8
-#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_G_MASK 0x0000ff00
-#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_R_SHIFT 16
-#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_R_MASK 0x00ff0000
-#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_A_SHIFT 24
-#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_A_MASK 0xff000000
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SX(x) (0x00000400+((x)*40))
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SX__SIZE 0x00000008
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SY(x) (0x00000404+((x)*40))
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SY__SIZE 0x00000008
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SZ(x) (0x00000408+((x)*40))
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SZ__SIZE 0x00000008
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_RHW(x) (0x0000040c+((x)*40))
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_RHW__SIZE 0x00000008
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR(x) (0x00000410+((x)*40))
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR__SIZE 0x00000008
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B_SHIFT 0
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B_MASK 0x000000ff
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G_SHIFT 8
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G_MASK 0x0000ff00
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R_SHIFT 16
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R_MASK 0x00ff0000
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A_SHIFT 24
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A_MASK 0xff000000
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR(x) (0x00000414+((x)*40))
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR__SIZE 0x00000008
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B_SHIFT 0
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B_MASK 0x000000ff
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G_SHIFT 8
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G_MASK 0x0000ff00
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R_SHIFT 16
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R_MASK 0x00ff0000
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG_SHIFT 24
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG_MASK 0xff000000
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU0(x) (0x00000418+((x)*40))
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU0__SIZE 0x00000008
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV0(x) (0x0000041c+((x)*40))
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV0__SIZE 0x00000008
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU1(x) (0x00000420+((x)*40))
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU1__SIZE 0x00000008
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV1(x) (0x00000424+((x)*40))
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV1__SIZE 0x00000008
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE(x) (0x00000540+((x)*4))
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE__SIZE 0x00000030
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I0_SHIFT 0
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I0_MASK 0x0000000f
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I1_SHIFT 4
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I1_MASK 0x000000f0
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I2_SHIFT 8
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I2_MASK 0x00000f00
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I3_SHIFT 12
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I3_MASK 0x0000f000
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I4_SHIFT 16
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I4_MASK 0x000f0000
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I5_SHIFT 20
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I5_MASK 0x00f00000
-
-
-#define NV10_MULTITEX_TRIANGLE 0x00000095
-
-
-
-#define NV10TCL 0x00000056
-
-#define NV10TCL_NOP 0x00000100
-#define NV10TCL_NOTIFY 0x00000104
-#define NV10TCL_DMA_NOTIFY 0x00000180
-#define NV10TCL_DMA_IN_MEMORY0 0x00000184
-#define NV10TCL_DMA_IN_MEMORY1 0x00000188
-#define NV10TCL_DMA_VTXBUF0 0x0000018c
-#define NV10TCL_DMA_IN_MEMORY2 0x00000194
-#define NV10TCL_DMA_IN_MEMORY3 0x00000198
-#define NV10TCL_RT_HORIZ 0x00000200
-#define NV10TCL_RT_HORIZ_X_SHIFT 0
-#define NV10TCL_RT_HORIZ_X_MASK 0x0000ffff
-#define NV10TCL_RT_HORIZ_W_SHIFT 16
-#define NV10TCL_RT_HORIZ_W_MASK 0xffff0000
-#define NV10TCL_RT_VERT 0x00000204
-#define NV10TCL_RT_VERT_Y_SHIFT 0
-#define NV10TCL_RT_VERT_Y_MASK 0x0000ffff
-#define NV10TCL_RT_VERT_H_SHIFT 16
-#define NV10TCL_RT_VERT_H_MASK 0xffff0000
-#define NV10TCL_RT_FORMAT 0x00000208
-#define NV10TCL_RT_FORMAT_TYPE_SHIFT 8
-#define NV10TCL_RT_FORMAT_TYPE_MASK 0x00000f00
-#define NV10TCL_RT_FORMAT_TYPE_LINEAR 0x00000100
-#define NV10TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200
-#define NV10TCL_RT_FORMAT_COLOR_SHIFT 0
-#define NV10TCL_RT_FORMAT_COLOR_MASK 0x0000001f
-#define NV10TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003
-#define NV10TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005
-#define NV10TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008
-#define NV10TCL_RT_FORMAT_COLOR_B8 0x00000009
-#define NV10TCL_RT_FORMAT_COLOR_UNKNOWN 0x0000000d
-#define NV10TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f
-#define NV10TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010
-#define NV10TCL_RT_PITCH 0x0000020c
-#define NV10TCL_RT_PITCH_COLOR_PITCH_SHIFT 0
-#define NV10TCL_RT_PITCH_COLOR_PITCH_MASK 0x0000ffff
-#define NV10TCL_RT_PITCH_ZETA_PITCH_SHIFT 16
-#define NV10TCL_RT_PITCH_ZETA_PITCH_MASK 0xffff0000
-#define NV10TCL_COLOR_OFFSET 0x00000210
-#define NV10TCL_ZETA_OFFSET 0x00000214
-#define NV10TCL_TX_OFFSET(x) (0x00000218+((x)*4))
-#define NV10TCL_TX_OFFSET__SIZE 0x00000002
-#define NV10TCL_TX_FORMAT(x) (0x00000220+((x)*4))
-#define NV10TCL_TX_FORMAT__SIZE 0x00000002
-#define NV10TCL_TX_FORMAT_DMA0 (1 << 0)
-#define NV10TCL_TX_FORMAT_DMA1 (1 << 1)
-#define NV10TCL_TX_FORMAT_CUBE_MAP (1 << 2)
-#define NV10TCL_TX_FORMAT_FORMAT_SHIFT 7
-#define NV10TCL_TX_FORMAT_FORMAT_MASK 0x00000f80
-#define NV10TCL_TX_FORMAT_FORMAT_L8 0x00000000
-#define NV10TCL_TX_FORMAT_FORMAT_A8 0x00000080
-#define NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5 0x00000100
-#define NV10TCL_TX_FORMAT_FORMAT_A4R4G4B4 0x00000200
-#define NV10TCL_TX_FORMAT_FORMAT_R5G6B5 0x00000280
-#define NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8 0x00000300
-#define NV10TCL_TX_FORMAT_FORMAT_X8R8G8B8 0x00000380
-#define NV10TCL_TX_FORMAT_FORMAT_INDEX8 0x00000580
-#define NV10TCL_TX_FORMAT_FORMAT_DXT1 0x00000600
-#define NV10TCL_TX_FORMAT_FORMAT_DXT3 0x00000700
-#define NV10TCL_TX_FORMAT_FORMAT_DXT5 0x00000780
-#define NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00000800
-#define NV10TCL_TX_FORMAT_FORMAT_R5G6B5_RECT 0x00000880
-#define NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00000900
-#define NV10TCL_TX_FORMAT_FORMAT_A8_RECT 0x00000980
-#define NV10TCL_TX_FORMAT_MIPMAP (1 << 15)
-#define NV10TCL_TX_FORMAT_BASE_SIZE_U_SHIFT 16
-#define NV10TCL_TX_FORMAT_BASE_SIZE_U_MASK 0x000f0000
-#define NV10TCL_TX_FORMAT_BASE_SIZE_V_SHIFT 20
-#define NV10TCL_TX_FORMAT_BASE_SIZE_V_MASK 0x00f00000
-#define NV10TCL_TX_FORMAT_WRAP_S_SHIFT 24
-#define NV10TCL_TX_FORMAT_WRAP_S_MASK 0x0f000000
-#define NV10TCL_TX_FORMAT_WRAP_S_REPEAT 0x01000000
-#define NV10TCL_TX_FORMAT_WRAP_S_MIRRORED_REPEAT 0x02000000
-#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_EDGE 0x03000000
-#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_BORDER 0x04000000
-#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP 0x05000000
-#define NV10TCL_TX_FORMAT_WRAP_T_SHIFT 28
-#define NV10TCL_TX_FORMAT_WRAP_T_MASK 0xf0000000
-#define NV10TCL_TX_FORMAT_WRAP_T_REPEAT 0x10000000
-#define NV10TCL_TX_FORMAT_WRAP_T_MIRRORED_REPEAT 0x20000000
-#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP_TO_EDGE 0x30000000
-#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP_TO_BORDER 0x40000000
-#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP 0x50000000
-#define NV10TCL_TX_ENABLE(x) (0x00000228+((x)*4))
-#define NV10TCL_TX_ENABLE__SIZE 0x00000002
-#define NV10TCL_TX_ENABLE_CULL_SHIFT 0
-#define NV10TCL_TX_ENABLE_CULL_MASK 0x0000000f
-#define NV10TCL_TX_ENABLE_CULL_DISABLED 0x00000000
-#define NV10TCL_TX_ENABLE_CULL_TEST_ALL 0x00000003
-#define NV10TCL_TX_ENABLE_CULL_TEST_ALPHA 0x00000004
-#define NV10TCL_TX_ENABLE_ANISOTROPY_SHIFT 4
-#define NV10TCL_TX_ENABLE_ANISOTROPY_MASK 0x00000030
-#define NV10TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT 14
-#define NV10TCL_TX_ENABLE_MIPMAP_MAX_LOD_MASK 0x0003c000
-#define NV10TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT 26
-#define NV10TCL_TX_ENABLE_MIPMAP_MIN_LOD_MASK 0x3c000000
-#define NV10TCL_TX_ENABLE_ENABLE (1 << 30)
-#define NV10TCL_TX_NPOT_PITCH(x) (0x00000230+((x)*4))
-#define NV10TCL_TX_NPOT_PITCH__SIZE 0x00000002
-#define NV10TCL_TX_NPOT_PITCH_PITCH_SHIFT 16
-#define NV10TCL_TX_NPOT_PITCH_PITCH_MASK 0xffff0000
-#define NV10TCL_TX_NPOT_SIZE(x) (0x00000240+((x)*4))
-#define NV10TCL_TX_NPOT_SIZE__SIZE 0x00000002
-#define NV10TCL_TX_NPOT_SIZE_H_SHIFT 0
-#define NV10TCL_TX_NPOT_SIZE_H_MASK 0x0000ffff
-#define NV10TCL_TX_NPOT_SIZE_W_SHIFT 16
-#define NV10TCL_TX_NPOT_SIZE_W_MASK 0xffff0000
-#define NV10TCL_TX_FILTER(x) (0x00000248+((x)*4))
-#define NV10TCL_TX_FILTER__SIZE 0x00000002
-#define NV10TCL_TX_FILTER_LOD_BIAS_SHIFT 8
-#define NV10TCL_TX_FILTER_LOD_BIAS_MASK 0x00000f00
-#define NV10TCL_TX_FILTER_MINIFY_SHIFT 24
-#define NV10TCL_TX_FILTER_MINIFY_MASK 0x0f000000
-#define NV10TCL_TX_FILTER_MINIFY_NEAREST 0x01000000
-#define NV10TCL_TX_FILTER_MINIFY_LINEAR 0x02000000
-#define NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000
-#define NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000
-#define NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000
-#define NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000
-#define NV10TCL_TX_FILTER_MAGNIFY_SHIFT 28
-#define NV10TCL_TX_FILTER_MAGNIFY_MASK 0xf0000000
-#define NV10TCL_TX_FILTER_MAGNIFY_NEAREST 0x10000000
-#define NV10TCL_TX_FILTER_MAGNIFY_LINEAR 0x20000000
-#define NV10TCL_TX_PALETTE_OFFSET(x) (0x00000250+((x)*4))
-#define NV10TCL_TX_PALETTE_OFFSET__SIZE 0x00000002
-#define NV10TCL_RC_IN_ALPHA(x) (0x00000260+((x)*4))
-#define NV10TCL_RC_IN_ALPHA__SIZE 0x00000002
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_SHIFT 0
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_MASK 0x0000000f
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0 0x00000001
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1 0x00000002
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_FOG 0x00000003
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR 0x00000004
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR 0x00000005
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE0 0x00000008
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE1 0x00000009
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE0 0x0000000c
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE1 0x0000000d
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_E_TIMES_F 0x0000000f
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE2 0x0000000a
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE3 0x0000000b
-#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE (1 << 4)
-#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000
-#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010
-#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SHIFT 5
-#define NV10TCL_RC_IN_ALPHA_D_MAPPING_MASK 0x000000e0
-#define NV10TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT 0x00000020
-#define NV10TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL 0x00000040
-#define NV10TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE 0x00000060
-#define NV10TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
-#define NV10TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
-#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY 0x000000c0
-#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE 0x000000e0
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_SHIFT 8
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_MASK 0x00000f00
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0 0x00000100
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1 0x00000200
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_FOG 0x00000300
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR 0x00000400
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR 0x00000500
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE0 0x00000800
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE1 0x00000900
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE0 0x00000c00
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE1 0x00000d00
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_E_TIMES_F 0x00000f00
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE2 0x00000a00
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE3 0x00000b00
-#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE (1 << 12)
-#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000
-#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000
-#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SHIFT 13
-#define NV10TCL_RC_IN_ALPHA_C_MAPPING_MASK 0x0000e000
-#define NV10TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT 0x00002000
-#define NV10TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL 0x00004000
-#define NV10TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE 0x00006000
-#define NV10TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
-#define NV10TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
-#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY 0x0000c000
-#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE 0x0000e000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_SHIFT 16
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_MASK 0x000f0000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0 0x00010000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1 0x00020000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_FOG 0x00030000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR 0x00040000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR 0x00050000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE0 0x00080000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE1 0x00090000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE0 0x000c0000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE1 0x000d0000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_E_TIMES_F 0x000f0000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE2 0x000a0000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE3 0x000b0000
-#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE (1 << 20)
-#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000
-#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000
-#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SHIFT 21
-#define NV10TCL_RC_IN_ALPHA_B_MAPPING_MASK 0x00e00000
-#define NV10TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT 0x00200000
-#define NV10TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL 0x00400000
-#define NV10TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE 0x00600000
-#define NV10TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
-#define NV10TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
-#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY 0x00c00000
-#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE 0x00e00000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_SHIFT 24
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_MASK 0x0f000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0 0x01000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1 0x02000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_FOG 0x03000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR 0x04000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR 0x05000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE0 0x08000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE1 0x09000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE0 0x0c000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE1 0x0d000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_E_TIMES_F 0x0f000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE2 0x0a000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE3 0x0b000000
-#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE (1 << 28)
-#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000
-#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000
-#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SHIFT 29
-#define NV10TCL_RC_IN_ALPHA_A_MAPPING_MASK 0xe0000000
-#define NV10TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT 0x20000000
-#define NV10TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL 0x40000000
-#define NV10TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE 0x60000000
-#define NV10TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
-#define NV10TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
-#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY 0xc0000000
-#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE 0xe0000000
-#define NV10TCL_RC_IN_RGB(x) (0x00000268+((x)*4))
-#define NV10TCL_RC_IN_RGB__SIZE 0x00000002
-#define NV10TCL_RC_IN_RGB_D_INPUT_SHIFT 0
-#define NV10TCL_RC_IN_RGB_D_INPUT_MASK 0x0000000f
-#define NV10TCL_RC_IN_RGB_D_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0 0x00000001
-#define NV10TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1 0x00000002
-#define NV10TCL_RC_IN_RGB_D_INPUT_FOG 0x00000003
-#define NV10TCL_RC_IN_RGB_D_INPUT_PRIMARY_COLOR 0x00000004
-#define NV10TCL_RC_IN_RGB_D_INPUT_SECONDARY_COLOR 0x00000005
-#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE0 0x00000008
-#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE1 0x00000009
-#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE0 0x0000000c
-#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE1 0x0000000d
-#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
-#define NV10TCL_RC_IN_RGB_D_INPUT_E_TIMES_F 0x0000000f
-#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE2 0x0000000a
-#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE3 0x0000000b
-#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE (1 << 4)
-#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010
-#define NV10TCL_RC_IN_RGB_D_MAPPING_SHIFT 5
-#define NV10TCL_RC_IN_RGB_D_MAPPING_MASK 0x000000e0
-#define NV10TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT 0x00000020
-#define NV10TCL_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL 0x00000040
-#define NV10TCL_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE 0x00000060
-#define NV10TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
-#define NV10TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
-#define NV10TCL_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY 0x000000c0
-#define NV10TCL_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE 0x000000e0
-#define NV10TCL_RC_IN_RGB_C_INPUT_SHIFT 8
-#define NV10TCL_RC_IN_RGB_C_INPUT_MASK 0x00000f00
-#define NV10TCL_RC_IN_RGB_C_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0 0x00000100
-#define NV10TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1 0x00000200
-#define NV10TCL_RC_IN_RGB_C_INPUT_FOG 0x00000300
-#define NV10TCL_RC_IN_RGB_C_INPUT_PRIMARY_COLOR 0x00000400
-#define NV10TCL_RC_IN_RGB_C_INPUT_SECONDARY_COLOR 0x00000500
-#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE0 0x00000800
-#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE1 0x00000900
-#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE0 0x00000c00
-#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE1 0x00000d00
-#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV10TCL_RC_IN_RGB_C_INPUT_E_TIMES_F 0x00000f00
-#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE2 0x00000a00
-#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE3 0x00000b00
-#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE (1 << 12)
-#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000
-#define NV10TCL_RC_IN_RGB_C_MAPPING_SHIFT 13
-#define NV10TCL_RC_IN_RGB_C_MAPPING_MASK 0x0000e000
-#define NV10TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT 0x00002000
-#define NV10TCL_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL 0x00004000
-#define NV10TCL_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE 0x00006000
-#define NV10TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
-#define NV10TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
-#define NV10TCL_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY 0x0000c000
-#define NV10TCL_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE 0x0000e000
-#define NV10TCL_RC_IN_RGB_B_INPUT_SHIFT 16
-#define NV10TCL_RC_IN_RGB_B_INPUT_MASK 0x000f0000
-#define NV10TCL_RC_IN_RGB_B_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0 0x00010000
-#define NV10TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1 0x00020000
-#define NV10TCL_RC_IN_RGB_B_INPUT_FOG 0x00030000
-#define NV10TCL_RC_IN_RGB_B_INPUT_PRIMARY_COLOR 0x00040000
-#define NV10TCL_RC_IN_RGB_B_INPUT_SECONDARY_COLOR 0x00050000
-#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE0 0x00080000
-#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE1 0x00090000
-#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE0 0x000c0000
-#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE1 0x000d0000
-#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
-#define NV10TCL_RC_IN_RGB_B_INPUT_E_TIMES_F 0x000f0000
-#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE2 0x000a0000
-#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE3 0x000b0000
-#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE (1 << 20)
-#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000
-#define NV10TCL_RC_IN_RGB_B_MAPPING_SHIFT 21
-#define NV10TCL_RC_IN_RGB_B_MAPPING_MASK 0x00e00000
-#define NV10TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT 0x00200000
-#define NV10TCL_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL 0x00400000
-#define NV10TCL_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE 0x00600000
-#define NV10TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
-#define NV10TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
-#define NV10TCL_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY 0x00c00000
-#define NV10TCL_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE 0x00e00000
-#define NV10TCL_RC_IN_RGB_A_INPUT_SHIFT 24
-#define NV10TCL_RC_IN_RGB_A_INPUT_MASK 0x0f000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0 0x01000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1 0x02000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_FOG 0x03000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_PRIMARY_COLOR 0x04000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_SECONDARY_COLOR 0x05000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE0 0x08000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE1 0x09000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE0 0x0c000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE1 0x0d000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_E_TIMES_F 0x0f000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE2 0x0a000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE3 0x0b000000
-#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE (1 << 28)
-#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000
-#define NV10TCL_RC_IN_RGB_A_MAPPING_SHIFT 29
-#define NV10TCL_RC_IN_RGB_A_MAPPING_MASK 0xe0000000
-#define NV10TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT 0x20000000
-#define NV10TCL_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL 0x40000000
-#define NV10TCL_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE 0x60000000
-#define NV10TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
-#define NV10TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
-#define NV10TCL_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY 0xc0000000
-#define NV10TCL_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE 0xe0000000
-#define NV10TCL_RC_COLOR(x) (0x00000270+((x)*4))
-#define NV10TCL_RC_COLOR__SIZE 0x00000002
-#define NV10TCL_RC_COLOR_B_SHIFT 0
-#define NV10TCL_RC_COLOR_B_MASK 0x000000ff
-#define NV10TCL_RC_COLOR_G_SHIFT 8
-#define NV10TCL_RC_COLOR_G_MASK 0x0000ff00
-#define NV10TCL_RC_COLOR_R_SHIFT 16
-#define NV10TCL_RC_COLOR_R_MASK 0x00ff0000
-#define NV10TCL_RC_COLOR_A_SHIFT 24
-#define NV10TCL_RC_COLOR_A_MASK 0xff000000
-#define NV10TCL_RC_OUT_ALPHA(x) (0x00000278+((x)*4))
-#define NV10TCL_RC_OUT_ALPHA__SIZE 0x00000002
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SHIFT 0
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_MASK 0x0000000f
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0 0x00000001
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1 0x00000002
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR 0x00000004
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR 0x00000005
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0 0x00000008
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1 0x00000009
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0 0x0000000c
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE1 0x0000000d
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F 0x0000000f
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE2 0x0000000a
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE3 0x0000000b
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SHIFT 4
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_MASK 0x000000f0
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0 0x00000010
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1 0x00000020
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR 0x00000040
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR 0x00000050
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0 0x00000080
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1 0x00000090
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0 0x000000c0
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE1 0x000000d0
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F 0x000000f0
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE2 0x000000a0
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE3 0x000000b0
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SHIFT 8
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_MASK 0x00000f00
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR 0x00000400
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR 0x00000500
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0 0x00000800
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1 0x00000900
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0 0x00000c00
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1 0x00000d00
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F 0x00000f00
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE2 0x00000a00
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE3 0x00000b00
-#define NV10TCL_RC_OUT_ALPHA_CD_DOT_PRODUCT (1 << 12)
-#define NV10TCL_RC_OUT_ALPHA_AB_DOT_PRODUCT (1 << 13)
-#define NV10TCL_RC_OUT_ALPHA_MUX_SUM (1 << 14)
-#define NV10TCL_RC_OUT_ALPHA_BIAS (1 << 15)
-#define NV10TCL_RC_OUT_ALPHA_BIAS_NONE 0x00000000
-#define NV10TCL_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000
-#define NV10TCL_RC_OUT_ALPHA_SCALE_SHIFT 16
-#define NV10TCL_RC_OUT_ALPHA_SCALE_MASK 0x00030000
-#define NV10TCL_RC_OUT_ALPHA_SCALE_NONE 0x00000000
-#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO 0x00010000
-#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR 0x00020000
-#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF 0x00030000
-#define NV10TCL_RC_OUT_RGB(x) (0x00000280+((x)*4))
-#define NV10TCL_RC_OUT_RGB__SIZE 0x00000002
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SHIFT 0
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_MASK 0x0000000f
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0 0x00000001
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1 0x00000002
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR 0x00000004
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR 0x00000005
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE0 0x00000008
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE1 0x00000009
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0 0x0000000c
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE1 0x0000000d
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F 0x0000000f
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE2 0x0000000a
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE3 0x0000000b
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SHIFT 4
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_MASK 0x000000f0
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0 0x00000010
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1 0x00000020
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR 0x00000040
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR 0x00000050
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE0 0x00000080
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE1 0x00000090
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0 0x000000c0
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE1 0x000000d0
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F 0x000000f0
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE2 0x000000a0
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE3 0x000000b0
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SHIFT 8
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_MASK 0x00000f00
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR 0x00000400
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR 0x00000500
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0 0x00000800
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1 0x00000900
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0 0x00000c00
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE1 0x00000d00
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F 0x00000f00
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE2 0x00000a00
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE3 0x00000b00
-#define NV10TCL_RC_OUT_RGB_CD_DOT_PRODUCT (1 << 12)
-#define NV10TCL_RC_OUT_RGB_AB_DOT_PRODUCT (1 << 13)
-#define NV10TCL_RC_OUT_RGB_MUX_SUM (1 << 14)
-#define NV10TCL_RC_OUT_RGB_BIAS (1 << 15)
-#define NV10TCL_RC_OUT_RGB_BIAS_NONE 0x00000000
-#define NV10TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000
-#define NV10TCL_RC_OUT_RGB_SCALE_SHIFT 16
-#define NV10TCL_RC_OUT_RGB_SCALE_MASK 0x00030000
-#define NV10TCL_RC_OUT_RGB_SCALE_NONE 0x00000000
-#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO 0x00010000
-#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR 0x00020000
-#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF 0x00030000
-#define NV10TCL_RC_OUT_RGB_OPERATION_SHIFT 27
-#define NV10TCL_RC_OUT_RGB_OPERATION_MASK 0x38000000
-#define NV10TCL_RC_FINAL0 0x00000288
-#define NV10TCL_RC_FINAL0_D_INPUT_SHIFT 0
-#define NV10TCL_RC_FINAL0_D_INPUT_MASK 0x0000000f
-#define NV10TCL_RC_FINAL0_D_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR0 0x00000001
-#define NV10TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR1 0x00000002
-#define NV10TCL_RC_FINAL0_D_INPUT_FOG 0x00000003
-#define NV10TCL_RC_FINAL0_D_INPUT_PRIMARY_COLOR 0x00000004
-#define NV10TCL_RC_FINAL0_D_INPUT_SECONDARY_COLOR 0x00000005
-#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE0 0x00000008
-#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE1 0x00000009
-#define NV10TCL_RC_FINAL0_D_INPUT_SPARE0 0x0000000c
-#define NV10TCL_RC_FINAL0_D_INPUT_SPARE1 0x0000000d
-#define NV10TCL_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
-#define NV10TCL_RC_FINAL0_D_INPUT_E_TIMES_F 0x0000000f
-#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE2 0x0000000a
-#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE3 0x0000000b
-#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE (1 << 4)
-#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010
-#define NV10TCL_RC_FINAL0_D_MAPPING_SHIFT 5
-#define NV10TCL_RC_FINAL0_D_MAPPING_MASK 0x000000e0
-#define NV10TCL_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT 0x00000020
-#define NV10TCL_RC_FINAL0_D_MAPPING_EXPAND_NORMAL 0x00000040
-#define NV10TCL_RC_FINAL0_D_MAPPING_EXPAND_NEGATE 0x00000060
-#define NV10TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
-#define NV10TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
-#define NV10TCL_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY 0x000000c0
-#define NV10TCL_RC_FINAL0_D_MAPPING_SIGNED_NEGATE 0x000000e0
-#define NV10TCL_RC_FINAL0_C_INPUT_SHIFT 8
-#define NV10TCL_RC_FINAL0_C_INPUT_MASK 0x00000f00
-#define NV10TCL_RC_FINAL0_C_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR0 0x00000100
-#define NV10TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR1 0x00000200
-#define NV10TCL_RC_FINAL0_C_INPUT_FOG 0x00000300
-#define NV10TCL_RC_FINAL0_C_INPUT_PRIMARY_COLOR 0x00000400
-#define NV10TCL_RC_FINAL0_C_INPUT_SECONDARY_COLOR 0x00000500
-#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE0 0x00000800
-#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE1 0x00000900
-#define NV10TCL_RC_FINAL0_C_INPUT_SPARE0 0x00000c00
-#define NV10TCL_RC_FINAL0_C_INPUT_SPARE1 0x00000d00
-#define NV10TCL_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV10TCL_RC_FINAL0_C_INPUT_E_TIMES_F 0x00000f00
-#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE2 0x00000a00
-#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE3 0x00000b00
-#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE (1 << 12)
-#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000
-#define NV10TCL_RC_FINAL0_C_MAPPING_SHIFT 13
-#define NV10TCL_RC_FINAL0_C_MAPPING_MASK 0x0000e000
-#define NV10TCL_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT 0x00002000
-#define NV10TCL_RC_FINAL0_C_MAPPING_EXPAND_NORMAL 0x00004000
-#define NV10TCL_RC_FINAL0_C_MAPPING_EXPAND_NEGATE 0x00006000
-#define NV10TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
-#define NV10TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
-#define NV10TCL_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY 0x0000c000
-#define NV10TCL_RC_FINAL0_C_MAPPING_SIGNED_NEGATE 0x0000e000
-#define NV10TCL_RC_FINAL0_B_INPUT_SHIFT 16
-#define NV10TCL_RC_FINAL0_B_INPUT_MASK 0x000f0000
-#define NV10TCL_RC_FINAL0_B_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR0 0x00010000
-#define NV10TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR1 0x00020000
-#define NV10TCL_RC_FINAL0_B_INPUT_FOG 0x00030000
-#define NV10TCL_RC_FINAL0_B_INPUT_PRIMARY_COLOR 0x00040000
-#define NV10TCL_RC_FINAL0_B_INPUT_SECONDARY_COLOR 0x00050000
-#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE0 0x00080000
-#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE1 0x00090000
-#define NV10TCL_RC_FINAL0_B_INPUT_SPARE0 0x000c0000
-#define NV10TCL_RC_FINAL0_B_INPUT_SPARE1 0x000d0000
-#define NV10TCL_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
-#define NV10TCL_RC_FINAL0_B_INPUT_E_TIMES_F 0x000f0000
-#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE2 0x000a0000
-#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE3 0x000b0000
-#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE (1 << 20)
-#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000
-#define NV10TCL_RC_FINAL0_B_MAPPING_SHIFT 21
-#define NV10TCL_RC_FINAL0_B_MAPPING_MASK 0x00e00000
-#define NV10TCL_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT 0x00200000
-#define NV10TCL_RC_FINAL0_B_MAPPING_EXPAND_NORMAL 0x00400000
-#define NV10TCL_RC_FINAL0_B_MAPPING_EXPAND_NEGATE 0x00600000
-#define NV10TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
-#define NV10TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
-#define NV10TCL_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY 0x00c00000
-#define NV10TCL_RC_FINAL0_B_MAPPING_SIGNED_NEGATE 0x00e00000
-#define NV10TCL_RC_FINAL0_A_INPUT_SHIFT 24
-#define NV10TCL_RC_FINAL0_A_INPUT_MASK 0x0f000000
-#define NV10TCL_RC_FINAL0_A_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR0 0x01000000
-#define NV10TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR1 0x02000000
-#define NV10TCL_RC_FINAL0_A_INPUT_FOG 0x03000000
-#define NV10TCL_RC_FINAL0_A_INPUT_PRIMARY_COLOR 0x04000000
-#define NV10TCL_RC_FINAL0_A_INPUT_SECONDARY_COLOR 0x05000000
-#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE0 0x08000000
-#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE1 0x09000000
-#define NV10TCL_RC_FINAL0_A_INPUT_SPARE0 0x0c000000
-#define NV10TCL_RC_FINAL0_A_INPUT_SPARE1 0x0d000000
-#define NV10TCL_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
-#define NV10TCL_RC_FINAL0_A_INPUT_E_TIMES_F 0x0f000000
-#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE2 0x0a000000
-#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE3 0x0b000000
-#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE (1 << 28)
-#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000
-#define NV10TCL_RC_FINAL0_A_MAPPING_SHIFT 29
-#define NV10TCL_RC_FINAL0_A_MAPPING_MASK 0xe0000000
-#define NV10TCL_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT 0x20000000
-#define NV10TCL_RC_FINAL0_A_MAPPING_EXPAND_NORMAL 0x40000000
-#define NV10TCL_RC_FINAL0_A_MAPPING_EXPAND_NEGATE 0x60000000
-#define NV10TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
-#define NV10TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
-#define NV10TCL_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY 0xc0000000
-#define NV10TCL_RC_FINAL0_A_MAPPING_SIGNED_NEGATE 0xe0000000
-#define NV10TCL_RC_FINAL1 0x0000028c
-#define NV10TCL_RC_FINAL1_COLOR_SUM_CLAMP (1 << 7)
-#define NV10TCL_RC_FINAL1_G_INPUT_SHIFT 8
-#define NV10TCL_RC_FINAL1_G_INPUT_MASK 0x00000f00
-#define NV10TCL_RC_FINAL1_G_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR0 0x00000100
-#define NV10TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR1 0x00000200
-#define NV10TCL_RC_FINAL1_G_INPUT_FOG 0x00000300
-#define NV10TCL_RC_FINAL1_G_INPUT_PRIMARY_COLOR 0x00000400
-#define NV10TCL_RC_FINAL1_G_INPUT_SECONDARY_COLOR 0x00000500
-#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE0 0x00000800
-#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE1 0x00000900
-#define NV10TCL_RC_FINAL1_G_INPUT_SPARE0 0x00000c00
-#define NV10TCL_RC_FINAL1_G_INPUT_SPARE1 0x00000d00
-#define NV10TCL_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV10TCL_RC_FINAL1_G_INPUT_E_TIMES_F 0x00000f00
-#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE2 0x00000a00
-#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE3 0x00000b00
-#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE (1 << 12)
-#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000
-#define NV10TCL_RC_FINAL1_G_MAPPING_SHIFT 13
-#define NV10TCL_RC_FINAL1_G_MAPPING_MASK 0x0000e000
-#define NV10TCL_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT 0x00002000
-#define NV10TCL_RC_FINAL1_G_MAPPING_EXPAND_NORMAL 0x00004000
-#define NV10TCL_RC_FINAL1_G_MAPPING_EXPAND_NEGATE 0x00006000
-#define NV10TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL 0x00008000
-#define NV10TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE 0x0000a000
-#define NV10TCL_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY 0x0000c000
-#define NV10TCL_RC_FINAL1_G_MAPPING_SIGNED_NEGATE 0x0000e000
-#define NV10TCL_RC_FINAL1_F_INPUT_SHIFT 16
-#define NV10TCL_RC_FINAL1_F_INPUT_MASK 0x000f0000
-#define NV10TCL_RC_FINAL1_F_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR0 0x00010000
-#define NV10TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR1 0x00020000
-#define NV10TCL_RC_FINAL1_F_INPUT_FOG 0x00030000
-#define NV10TCL_RC_FINAL1_F_INPUT_PRIMARY_COLOR 0x00040000
-#define NV10TCL_RC_FINAL1_F_INPUT_SECONDARY_COLOR 0x00050000
-#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE0 0x00080000
-#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE1 0x00090000
-#define NV10TCL_RC_FINAL1_F_INPUT_SPARE0 0x000c0000
-#define NV10TCL_RC_FINAL1_F_INPUT_SPARE1 0x000d0000
-#define NV10TCL_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
-#define NV10TCL_RC_FINAL1_F_INPUT_E_TIMES_F 0x000f0000
-#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE2 0x000a0000
-#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE3 0x000b0000
-#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE (1 << 20)
-#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000
-#define NV10TCL_RC_FINAL1_F_MAPPING_SHIFT 21
-#define NV10TCL_RC_FINAL1_F_MAPPING_MASK 0x00e00000
-#define NV10TCL_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT 0x00200000
-#define NV10TCL_RC_FINAL1_F_MAPPING_EXPAND_NORMAL 0x00400000
-#define NV10TCL_RC_FINAL1_F_MAPPING_EXPAND_NEGATE 0x00600000
-#define NV10TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL 0x00800000
-#define NV10TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE 0x00a00000
-#define NV10TCL_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY 0x00c00000
-#define NV10TCL_RC_FINAL1_F_MAPPING_SIGNED_NEGATE 0x00e00000
-#define NV10TCL_RC_FINAL1_E_INPUT_SHIFT 24
-#define NV10TCL_RC_FINAL1_E_INPUT_MASK 0x0f000000
-#define NV10TCL_RC_FINAL1_E_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR0 0x01000000
-#define NV10TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR1 0x02000000
-#define NV10TCL_RC_FINAL1_E_INPUT_FOG 0x03000000
-#define NV10TCL_RC_FINAL1_E_INPUT_PRIMARY_COLOR 0x04000000
-#define NV10TCL_RC_FINAL1_E_INPUT_SECONDARY_COLOR 0x05000000
-#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE0 0x08000000
-#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE1 0x09000000
-#define NV10TCL_RC_FINAL1_E_INPUT_SPARE0 0x0c000000
-#define NV10TCL_RC_FINAL1_E_INPUT_SPARE1 0x0d000000
-#define NV10TCL_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
-#define NV10TCL_RC_FINAL1_E_INPUT_E_TIMES_F 0x0f000000
-#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE2 0x0a000000
-#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE3 0x0b000000
-#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE (1 << 28)
-#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000
-#define NV10TCL_RC_FINAL1_E_MAPPING_SHIFT 29
-#define NV10TCL_RC_FINAL1_E_MAPPING_MASK 0xe0000000
-#define NV10TCL_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT 0x20000000
-#define NV10TCL_RC_FINAL1_E_MAPPING_EXPAND_NORMAL 0x40000000
-#define NV10TCL_RC_FINAL1_E_MAPPING_EXPAND_NEGATE 0x60000000
-#define NV10TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL 0x80000000
-#define NV10TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE 0xa0000000
-#define NV10TCL_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY 0xc0000000
-#define NV10TCL_RC_FINAL1_E_MAPPING_SIGNED_NEGATE 0xe0000000
-#define NV10TCL_LIGHT_MODEL 0x00000294
-#define NV10TCL_LIGHT_MODEL_VERTEX_SPECULAR (1 << 0)
-#define NV10TCL_LIGHT_MODEL_SEPARATE_SPECULAR (1 << 1)
-#define NV10TCL_LIGHT_MODEL_LOCAL_VIEWER (1 << 16)
-#define NV10TCL_COLOR_MATERIAL 0x00000298
-#define NV10TCL_COLOR_MATERIAL_EMISSION (1 << 0)
-#define NV10TCL_COLOR_MATERIAL_AMBIENT (1 << 1)
-#define NV10TCL_COLOR_MATERIAL_DIFFUSE (1 << 2)
-#define NV10TCL_COLOR_MATERIAL_SPECULAR (1 << 3)
-#define NV10TCL_FOG_MODE 0x0000029c
-#define NV10TCL_FOG_MODE_LINEAR 0x00002601
-#define NV10TCL_FOG_MODE_EXP 0x00000800
-#define NV10TCL_FOG_MODE_EXP_ABS 0x00000802
-#define NV10TCL_FOG_MODE_EXP2 0x00000803
-#define NV10TCL_FOG_COORD 0x000002a0
-#define NV10TCL_FOG_COORD_FOG 0x00000000
-#define NV10TCL_FOG_COORD_DIST_RADIAL 0x00000001
-#define NV10TCL_FOG_COORD_DIST_ORTHOGONAL 0x00000002
-#define NV10TCL_FOG_COORD_DIST_ORTHOGONAL_ABS 0x00000003
-#define NV10TCL_FOG_ENABLE 0x000002a4
-#define NV10TCL_FOG_COLOR 0x000002a8
-#define NV10TCL_FOG_COLOR_R_SHIFT 0
-#define NV10TCL_FOG_COLOR_R_MASK 0x000000ff
-#define NV10TCL_FOG_COLOR_G_SHIFT 8
-#define NV10TCL_FOG_COLOR_G_MASK 0x0000ff00
-#define NV10TCL_FOG_COLOR_B_SHIFT 16
-#define NV10TCL_FOG_COLOR_B_MASK 0x00ff0000
-#define NV10TCL_FOG_COLOR_A_SHIFT 24
-#define NV10TCL_FOG_COLOR_A_MASK 0xff000000
-#define NV10TCL_VIEWPORT_CLIP_MODE 0x000002b4
-#define NV10TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*4))
-#define NV10TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008
-#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_L_SHIFT 0
-#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_L_MASK 0x000007ff
-#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_LEFT_ENABLE (1 << 11)
-#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_R_SHIFT 16
-#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_R_MASK 0x07ff0000
-#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_RIGHT_ENABLE (1 << 27)
-#define NV10TCL_VIEWPORT_CLIP_VERT(x) (0x000002e0+((x)*4))
-#define NV10TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008
-#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_T_SHIFT 0
-#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_T_MASK 0x000007ff
-#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_TOP_ENABLE (1 << 11)
-#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_B_SHIFT 16
-#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_B_MASK 0x07ff0000
-#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_BOTTOM_ENABLE (1 << 27)
-#define NV10TCL_ALPHA_FUNC_ENABLE 0x00000300
-#define NV10TCL_BLEND_FUNC_ENABLE 0x00000304
-#define NV10TCL_CULL_FACE_ENABLE 0x00000308
-#define NV10TCL_DEPTH_TEST_ENABLE 0x0000030c
-#define NV10TCL_DITHER_ENABLE 0x00000310
-#define NV10TCL_LIGHTING_ENABLE 0x00000314
-#define NV10TCL_POINT_PARAMETERS_ENABLE 0x00000318
-#define NV10TCL_POINT_SMOOTH_ENABLE 0x0000031c
-#define NV10TCL_LINE_SMOOTH_ENABLE 0x00000320
-#define NV10TCL_POLYGON_SMOOTH_ENABLE 0x00000324
-#define NV10TCL_VERTEX_WEIGHT_ENABLE 0x00000328
-#define NV10TCL_STENCIL_ENABLE 0x0000032c
-#define NV10TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000330
-#define NV10TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000334
-#define NV10TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000338
-#define NV10TCL_ALPHA_FUNC_FUNC 0x0000033c
-#define NV10TCL_ALPHA_FUNC_FUNC_NEVER 0x00000200
-#define NV10TCL_ALPHA_FUNC_FUNC_LESS 0x00000201
-#define NV10TCL_ALPHA_FUNC_FUNC_EQUAL 0x00000202
-#define NV10TCL_ALPHA_FUNC_FUNC_LEQUAL 0x00000203
-#define NV10TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204
-#define NV10TCL_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205
-#define NV10TCL_ALPHA_FUNC_FUNC_GEQUAL 0x00000206
-#define NV10TCL_ALPHA_FUNC_FUNC_ALWAYS 0x00000207
-#define NV10TCL_ALPHA_FUNC_REF 0x00000340
-#define NV10TCL_BLEND_FUNC_SRC 0x00000344
-#define NV10TCL_BLEND_FUNC_SRC_ZERO 0x00000000
-#define NV10TCL_BLEND_FUNC_SRC_ONE 0x00000001
-#define NV10TCL_BLEND_FUNC_SRC_SRC_COLOR 0x00000300
-#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301
-#define NV10TCL_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302
-#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303
-#define NV10TCL_BLEND_FUNC_SRC_DST_ALPHA 0x00000304
-#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305
-#define NV10TCL_BLEND_FUNC_SRC_DST_COLOR 0x00000306
-#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307
-#define NV10TCL_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308
-#define NV10TCL_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001
-#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002
-#define NV10TCL_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003
-#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004
-#define NV10TCL_BLEND_FUNC_DST 0x00000348
-#define NV10TCL_BLEND_FUNC_DST_ZERO 0x00000000
-#define NV10TCL_BLEND_FUNC_DST_ONE 0x00000001
-#define NV10TCL_BLEND_FUNC_DST_SRC_COLOR 0x00000300
-#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301
-#define NV10TCL_BLEND_FUNC_DST_SRC_ALPHA 0x00000302
-#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303
-#define NV10TCL_BLEND_FUNC_DST_DST_ALPHA 0x00000304
-#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305
-#define NV10TCL_BLEND_FUNC_DST_DST_COLOR 0x00000306
-#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307
-#define NV10TCL_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308
-#define NV10TCL_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001
-#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002
-#define NV10TCL_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003
-#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004
-#define NV10TCL_BLEND_COLOR 0x0000034c
-#define NV10TCL_BLEND_COLOR_B_SHIFT 0
-#define NV10TCL_BLEND_COLOR_B_MASK 0x000000ff
-#define NV10TCL_BLEND_COLOR_G_SHIFT 8
-#define NV10TCL_BLEND_COLOR_G_MASK 0x0000ff00
-#define NV10TCL_BLEND_COLOR_R_SHIFT 16
-#define NV10TCL_BLEND_COLOR_R_MASK 0x00ff0000
-#define NV10TCL_BLEND_COLOR_A_SHIFT 24
-#define NV10TCL_BLEND_COLOR_A_MASK 0xff000000
-#define NV10TCL_BLEND_EQUATION 0x00000350
-#define NV10TCL_BLEND_EQUATION_FUNC_ADD 0x00008006
-#define NV10TCL_BLEND_EQUATION_MIN 0x00008007
-#define NV10TCL_BLEND_EQUATION_MAX 0x00008008
-#define NV10TCL_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a
-#define NV10TCL_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b
-#define NV10TCL_DEPTH_FUNC 0x00000354
-#define NV10TCL_DEPTH_FUNC_NEVER 0x00000200
-#define NV10TCL_DEPTH_FUNC_LESS 0x00000201
-#define NV10TCL_DEPTH_FUNC_EQUAL 0x00000202
-#define NV10TCL_DEPTH_FUNC_LEQUAL 0x00000203
-#define NV10TCL_DEPTH_FUNC_GREATER 0x00000204
-#define NV10TCL_DEPTH_FUNC_NOTEQUAL 0x00000205
-#define NV10TCL_DEPTH_FUNC_GEQUAL 0x00000206
-#define NV10TCL_DEPTH_FUNC_ALWAYS 0x00000207
-#define NV10TCL_COLOR_MASK 0x00000358
-#define NV10TCL_COLOR_MASK_B (1 << 0)
-#define NV10TCL_COLOR_MASK_G (1 << 8)
-#define NV10TCL_COLOR_MASK_R (1 << 16)
-#define NV10TCL_COLOR_MASK_A (1 << 24)
-#define NV10TCL_DEPTH_WRITE_ENABLE 0x0000035c
-#define NV10TCL_STENCIL_MASK 0x00000360
-#define NV10TCL_STENCIL_FUNC_FUNC 0x00000364
-#define NV10TCL_STENCIL_FUNC_FUNC_NEVER 0x00000200
-#define NV10TCL_STENCIL_FUNC_FUNC_LESS 0x00000201
-#define NV10TCL_STENCIL_FUNC_FUNC_EQUAL 0x00000202
-#define NV10TCL_STENCIL_FUNC_FUNC_LEQUAL 0x00000203
-#define NV10TCL_STENCIL_FUNC_FUNC_GREATER 0x00000204
-#define NV10TCL_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205
-#define NV10TCL_STENCIL_FUNC_FUNC_GEQUAL 0x00000206
-#define NV10TCL_STENCIL_FUNC_FUNC_ALWAYS 0x00000207
-#define NV10TCL_STENCIL_FUNC_REF 0x00000368
-#define NV10TCL_STENCIL_FUNC_MASK 0x0000036c
-#define NV10TCL_STENCIL_OP_FAIL 0x00000370
-#define NV10TCL_STENCIL_OP_FAIL_ZERO 0x00000000
-#define NV10TCL_STENCIL_OP_FAIL_INVERT 0x0000150a
-#define NV10TCL_STENCIL_OP_FAIL_KEEP 0x00001e00
-#define NV10TCL_STENCIL_OP_FAIL_REPLACE 0x00001e01
-#define NV10TCL_STENCIL_OP_FAIL_INCR 0x00001e02
-#define NV10TCL_STENCIL_OP_FAIL_DECR 0x00001e03
-#define NV10TCL_STENCIL_OP_FAIL_INCR_WRAP 0x00008507
-#define NV10TCL_STENCIL_OP_FAIL_DECR_WRAP 0x00008508
-#define NV10TCL_STENCIL_OP_ZFAIL 0x00000374
-#define NV10TCL_STENCIL_OP_ZFAIL_ZERO 0x00000000
-#define NV10TCL_STENCIL_OP_ZFAIL_INVERT 0x0000150a
-#define NV10TCL_STENCIL_OP_ZFAIL_KEEP 0x00001e00
-#define NV10TCL_STENCIL_OP_ZFAIL_REPLACE 0x00001e01
-#define NV10TCL_STENCIL_OP_ZFAIL_INCR 0x00001e02
-#define NV10TCL_STENCIL_OP_ZFAIL_DECR 0x00001e03
-#define NV10TCL_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507
-#define NV10TCL_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508
-#define NV10TCL_STENCIL_OP_ZPASS 0x00000378
-#define NV10TCL_STENCIL_OP_ZPASS_ZERO 0x00000000
-#define NV10TCL_STENCIL_OP_ZPASS_INVERT 0x0000150a
-#define NV10TCL_STENCIL_OP_ZPASS_KEEP 0x00001e00
-#define NV10TCL_STENCIL_OP_ZPASS_REPLACE 0x00001e01
-#define NV10TCL_STENCIL_OP_ZPASS_INCR 0x00001e02
-#define NV10TCL_STENCIL_OP_ZPASS_DECR 0x00001e03
-#define NV10TCL_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507
-#define NV10TCL_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508
-#define NV10TCL_SHADE_MODEL 0x0000037c
-#define NV10TCL_SHADE_MODEL_FLAT 0x00001d00
-#define NV10TCL_SHADE_MODEL_SMOOTH 0x00001d01
-#define NV10TCL_LINE_WIDTH 0x00000380
-#define NV10TCL_POLYGON_OFFSET_FACTOR 0x00000384
-#define NV10TCL_POLYGON_OFFSET_UNITS 0x00000388
-#define NV10TCL_POLYGON_MODE_FRONT 0x0000038c
-#define NV10TCL_POLYGON_MODE_FRONT_POINT 0x00001b00
-#define NV10TCL_POLYGON_MODE_FRONT_LINE 0x00001b01
-#define NV10TCL_POLYGON_MODE_FRONT_FILL 0x00001b02
-#define NV10TCL_POLYGON_MODE_BACK 0x00000390
-#define NV10TCL_POLYGON_MODE_BACK_POINT 0x00001b00
-#define NV10TCL_POLYGON_MODE_BACK_LINE 0x00001b01
-#define NV10TCL_POLYGON_MODE_BACK_FILL 0x00001b02
-#define NV10TCL_DEPTH_RANGE_NEAR 0x00000394
-#define NV10TCL_DEPTH_RANGE_FAR 0x00000398
-#define NV10TCL_CULL_FACE 0x0000039c
-#define NV10TCL_CULL_FACE_FRONT 0x00000404
-#define NV10TCL_CULL_FACE_BACK 0x00000405
-#define NV10TCL_CULL_FACE_FRONT_AND_BACK 0x00000408
-#define NV10TCL_FRONT_FACE 0x000003a0
-#define NV10TCL_FRONT_FACE_CW 0x00000900
-#define NV10TCL_FRONT_FACE_CCW 0x00000901
-#define NV10TCL_NORMALIZE_ENABLE 0x000003a4
-#define NV10TCL_MATERIAL_FACTOR_R 0x000003a8
-#define NV10TCL_MATERIAL_FACTOR_G 0x000003ac
-#define NV10TCL_MATERIAL_FACTOR_B 0x000003b0
-#define NV10TCL_MATERIAL_FACTOR_A 0x000003b4
-#define NV10TCL_SEPARATE_SPECULAR_ENABLE 0x000003b8
-#define NV10TCL_ENABLED_LIGHTS 0x000003bc
-#define NV10TCL_ENABLED_LIGHTS_0_SHIFT 0
-#define NV10TCL_ENABLED_LIGHTS_0_MASK 0x00000003
-#define NV10TCL_ENABLED_LIGHTS_0_DISABLED 0x00000000
-#define NV10TCL_ENABLED_LIGHTS_0_NONPOSITIONAL 0x00000001
-#define NV10TCL_ENABLED_LIGHTS_0_POSITIONAL 0x00000002
-#define NV10TCL_ENABLED_LIGHTS_0_DIRECTIONAL 0x00000003
-#define NV10TCL_ENABLED_LIGHTS_1_SHIFT 2
-#define NV10TCL_ENABLED_LIGHTS_1_MASK 0x0000000c
-#define NV10TCL_ENABLED_LIGHTS_1_DISABLED 0x00000000
-#define NV10TCL_ENABLED_LIGHTS_1_NONPOSITIONAL 0x00000004
-#define NV10TCL_ENABLED_LIGHTS_1_POSITIONAL 0x00000008
-#define NV10TCL_ENABLED_LIGHTS_1_DIRECTIONAL 0x0000000c
-#define NV10TCL_ENABLED_LIGHTS_2_SHIFT 4
-#define NV10TCL_ENABLED_LIGHTS_2_MASK 0x00000030
-#define NV10TCL_ENABLED_LIGHTS_2_DISABLED 0x00000000
-#define NV10TCL_ENABLED_LIGHTS_2_NONPOSITIONAL 0x00000010
-#define NV10TCL_ENABLED_LIGHTS_2_POSITIONAL 0x00000020
-#define NV10TCL_ENABLED_LIGHTS_2_DIRECTIONAL 0x00000030
-#define NV10TCL_ENABLED_LIGHTS_3_SHIFT 6
-#define NV10TCL_ENABLED_LIGHTS_3_MASK 0x000000c0
-#define NV10TCL_ENABLED_LIGHTS_3_DISABLED 0x00000000
-#define NV10TCL_ENABLED_LIGHTS_3_NONPOSITIONAL 0x00000040
-#define NV10TCL_ENABLED_LIGHTS_3_POSITIONAL 0x00000080
-#define NV10TCL_ENABLED_LIGHTS_3_DIRECTIONAL 0x000000c0
-#define NV10TCL_ENABLED_LIGHTS_4_SHIFT 8
-#define NV10TCL_ENABLED_LIGHTS_4_MASK 0x00000300
-#define NV10TCL_ENABLED_LIGHTS_4_DISABLED 0x00000000
-#define NV10TCL_ENABLED_LIGHTS_4_NONPOSITIONAL 0x00000100
-#define NV10TCL_ENABLED_LIGHTS_4_POSITIONAL 0x00000200
-#define NV10TCL_ENABLED_LIGHTS_4_DIRECTIONAL 0x00000300
-#define NV10TCL_ENABLED_LIGHTS_5_SHIFT 10
-#define NV10TCL_ENABLED_LIGHTS_5_MASK 0x00000c00
-#define NV10TCL_ENABLED_LIGHTS_5_DISABLED 0x00000000
-#define NV10TCL_ENABLED_LIGHTS_5_NONPOSITIONAL 0x00000400
-#define NV10TCL_ENABLED_LIGHTS_5_POSITIONAL 0x00000800
-#define NV10TCL_ENABLED_LIGHTS_5_DIRECTIONAL 0x00000c00
-#define NV10TCL_ENABLED_LIGHTS_6_SHIFT 12
-#define NV10TCL_ENABLED_LIGHTS_6_MASK 0x00003000
-#define NV10TCL_ENABLED_LIGHTS_6_DISABLED 0x00000000
-#define NV10TCL_ENABLED_LIGHTS_6_NONPOSITIONAL 0x00001000
-#define NV10TCL_ENABLED_LIGHTS_6_POSITIONAL 0x00002000
-#define NV10TCL_ENABLED_LIGHTS_6_DIRECTIONAL 0x00003000
-#define NV10TCL_ENABLED_LIGHTS_7_SHIFT 14
-#define NV10TCL_ENABLED_LIGHTS_7_MASK 0x0000c000
-#define NV10TCL_ENABLED_LIGHTS_7_DISABLED 0x00000000
-#define NV10TCL_ENABLED_LIGHTS_7_NONPOSITIONAL 0x00004000
-#define NV10TCL_ENABLED_LIGHTS_7_POSITIONAL 0x00008000
-#define NV10TCL_ENABLED_LIGHTS_7_DIRECTIONAL 0x0000c000
-#define NV10TCL_TX_GEN_MODE_S(x) (0x000003c0+((x)*16))
-#define NV10TCL_TX_GEN_MODE_S__SIZE 0x00000002
-#define NV10TCL_TX_GEN_MODE_S_FALSE 0x00000000
-#define NV10TCL_TX_GEN_MODE_S_EYE_LINEAR 0x00002400
-#define NV10TCL_TX_GEN_MODE_S_OBJECT_LINEAR 0x00002401
-#define NV10TCL_TX_GEN_MODE_S_SPHERE_MAP 0x00002402
-#define NV10TCL_TX_GEN_MODE_S_NORMAL_MAP 0x00008511
-#define NV10TCL_TX_GEN_MODE_S_REFLECTION_MAP 0x00008512
-#define NV10TCL_TX_GEN_MODE_T(x) (0x000003c4+((x)*16))
-#define NV10TCL_TX_GEN_MODE_T__SIZE 0x00000002
-#define NV10TCL_TX_GEN_MODE_T_FALSE 0x00000000
-#define NV10TCL_TX_GEN_MODE_T_EYE_LINEAR 0x00002400
-#define NV10TCL_TX_GEN_MODE_T_OBJECT_LINEAR 0x00002401
-#define NV10TCL_TX_GEN_MODE_T_SPHERE_MAP 0x00002402
-#define NV10TCL_TX_GEN_MODE_T_NORMAL_MAP 0x00008511
-#define NV10TCL_TX_GEN_MODE_T_REFLECTION_MAP 0x00008512
-#define NV10TCL_TX_GEN_MODE_R(x) (0x000003c8+((x)*16))
-#define NV10TCL_TX_GEN_MODE_R__SIZE 0x00000002
-#define NV10TCL_TX_GEN_MODE_R_FALSE 0x00000000
-#define NV10TCL_TX_GEN_MODE_R_EYE_LINEAR 0x00002400
-#define NV10TCL_TX_GEN_MODE_R_OBJECT_LINEAR 0x00002401
-#define NV10TCL_TX_GEN_MODE_R_SPHERE_MAP 0x00002402
-#define NV10TCL_TX_GEN_MODE_R_NORMAL_MAP 0x00008511
-#define NV10TCL_TX_GEN_MODE_R_REFLECTION_MAP 0x00008512
-#define NV10TCL_TX_GEN_MODE_Q(x) (0x000003cc+((x)*16))
-#define NV10TCL_TX_GEN_MODE_Q__SIZE 0x00000002
-#define NV10TCL_TX_GEN_MODE_Q_FALSE 0x00000000
-#define NV10TCL_TX_GEN_MODE_Q_EYE_LINEAR 0x00002400
-#define NV10TCL_TX_GEN_MODE_Q_OBJECT_LINEAR 0x00002401
-#define NV10TCL_TX_GEN_MODE_Q_SPHERE_MAP 0x00002402
-#define NV10TCL_TX_GEN_MODE_Q_NORMAL_MAP 0x00008511
-#define NV10TCL_TX_GEN_MODE_Q_REFLECTION_MAP 0x00008512
-#define NV10TCL_TX_MATRIX_ENABLE(x) (0x000003e0+((x)*4))
-#define NV10TCL_TX_MATRIX_ENABLE__SIZE 0x00000002
-#define NV10TCL_VIEW_MATRIX_ENABLE 0x000003e8
-#define NV10TCL_VIEW_MATRIX_ENABLE_MODELVIEW1 (1 << 0)
-#define NV10TCL_VIEW_MATRIX_ENABLE_MODELVIEW0 (1 << 1)
-#define NV10TCL_VIEW_MATRIX_ENABLE_PROJECTION (1 << 2)
-#define NV10TCL_POINT_SIZE 0x000003ec
-#define NV10TCL_MODELVIEW0_MATRIX(x) (0x00000400+((x)*4))
-#define NV10TCL_MODELVIEW0_MATRIX__SIZE 0x00000010
-#define NV10TCL_MODELVIEW1_MATRIX(x) (0x00000440+((x)*4))
-#define NV10TCL_MODELVIEW1_MATRIX__SIZE 0x00000010
-#define NV10TCL_INVERSE_MODELVIEW0_MATRIX(x) (0x00000480+((x)*4))
-#define NV10TCL_INVERSE_MODELVIEW0_MATRIX__SIZE 0x00000010
-#define NV10TCL_INVERSE_MODELVIEW1_MATRIX(x) (0x000004c0+((x)*4))
-#define NV10TCL_INVERSE_MODELVIEW1_MATRIX__SIZE 0x00000010
-#define NV10TCL_PROJECTION_MATRIX(x) (0x00000500+((x)*4))
-#define NV10TCL_PROJECTION_MATRIX__SIZE 0x00000010
-#define NV10TCL_TX0_MATRIX(x) (0x00000540+((x)*4))
-#define NV10TCL_TX0_MATRIX__SIZE 0x00000010
-#define NV10TCL_TX1_MATRIX(x) (0x00000580+((x)*4))
-#define NV10TCL_TX1_MATRIX__SIZE 0x00000010
-#define NV10TCL_TX_GEN_COEFF_S_A(x) (0x00000600+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_S_A__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_S_B(x) (0x00000604+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_S_B__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_S_C(x) (0x00000608+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_S_C__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_S_D(x) (0x0000060c+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_S_D__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_T_A(x) (0x00000610+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_T_A__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_T_B(x) (0x00000614+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_T_B__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_T_C(x) (0x00000618+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_T_C__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_T_D(x) (0x0000061c+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_T_D__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_R_A(x) (0x00000620+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_R_A__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_R_B(x) (0x00000624+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_R_B__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_R_C(x) (0x00000628+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_R_C__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_R_D(x) (0x0000062c+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_R_D__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_Q_A(x) (0x00000630+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_Q_A__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_Q_B(x) (0x00000634+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_Q_B__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_Q_C(x) (0x00000638+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_Q_C__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_Q_D(x) (0x0000063c+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_Q_D__SIZE 0x00000002
-#define NV10TCL_FOG_EQUATION_CONSTANT 0x00000680
-#define NV10TCL_FOG_EQUATION_LINEAR 0x00000684
-#define NV10TCL_FOG_EQUATION_QUADRATIC 0x00000688
-#define NV10TCL_MATERIAL_SHININESS(x) (0x000006a0+((x)*4))
-#define NV10TCL_MATERIAL_SHININESS__SIZE 0x00000006
-#define NV10TCL_LIGHT_MODEL_AMBIENT_R 0x000006c4
-#define NV10TCL_LIGHT_MODEL_AMBIENT_G 0x000006c8
-#define NV10TCL_LIGHT_MODEL_AMBIENT_B 0x000006cc
-#define NV10TCL_VIEWPORT_TRANSLATE_X 0x000006e8
-#define NV10TCL_VIEWPORT_TRANSLATE_Y 0x000006ec
-#define NV10TCL_VIEWPORT_TRANSLATE_Z 0x000006f0
-#define NV10TCL_VIEWPORT_TRANSLATE_W 0x000006f4
-#define NV10TCL_POINT_PARAMETER(x) (0x000006f8+((x)*4))
-#define NV10TCL_POINT_PARAMETER__SIZE 0x00000008
-#define NV10TCL_LIGHT_AMBIENT_R(x) (0x00000800+((x)*128))
-#define NV10TCL_LIGHT_AMBIENT_R__SIZE 0x00000008
-#define NV10TCL_LIGHT_AMBIENT_G(x) (0x00000804+((x)*128))
-#define NV10TCL_LIGHT_AMBIENT_G__SIZE 0x00000008
-#define NV10TCL_LIGHT_AMBIENT_B(x) (0x00000808+((x)*128))
-#define NV10TCL_LIGHT_AMBIENT_B__SIZE 0x00000008
-#define NV10TCL_LIGHT_DIFFUSE_R(x) (0x0000080c+((x)*128))
-#define NV10TCL_LIGHT_DIFFUSE_R__SIZE 0x00000008
-#define NV10TCL_LIGHT_DIFFUSE_G(x) (0x00000810+((x)*128))
-#define NV10TCL_LIGHT_DIFFUSE_G__SIZE 0x00000008
-#define NV10TCL_LIGHT_DIFFUSE_B(x) (0x00000814+((x)*128))
-#define NV10TCL_LIGHT_DIFFUSE_B__SIZE 0x00000008
-#define NV10TCL_LIGHT_SPECULAR_R(x) (0x00000818+((x)*128))
-#define NV10TCL_LIGHT_SPECULAR_R__SIZE 0x00000008
-#define NV10TCL_LIGHT_SPECULAR_G(x) (0x0000081c+((x)*128))
-#define NV10TCL_LIGHT_SPECULAR_G__SIZE 0x00000008
-#define NV10TCL_LIGHT_SPECULAR_B(x) (0x00000820+((x)*128))
-#define NV10TCL_LIGHT_SPECULAR_B__SIZE 0x00000008
-#define NV10TCL_LIGHT_HALF_VECTOR_X(x) (0x00000828+((x)*128))
-#define NV10TCL_LIGHT_HALF_VECTOR_X__SIZE 0x00000008
-#define NV10TCL_LIGHT_HALF_VECTOR_Y(x) (0x0000082c+((x)*128))
-#define NV10TCL_LIGHT_HALF_VECTOR_Y__SIZE 0x00000008
-#define NV10TCL_LIGHT_HALF_VECTOR_Z(x) (0x00000830+((x)*128))
-#define NV10TCL_LIGHT_HALF_VECTOR_Z__SIZE 0x00000008
-#define NV10TCL_LIGHT_DIRECTION_X(x) (0x00000834+((x)*128))
-#define NV10TCL_LIGHT_DIRECTION_X__SIZE 0x00000008
-#define NV10TCL_LIGHT_DIRECTION_Y(x) (0x00000838+((x)*128))
-#define NV10TCL_LIGHT_DIRECTION_Y__SIZE 0x00000008
-#define NV10TCL_LIGHT_DIRECTION_Z(x) (0x0000083c+((x)*128))
-#define NV10TCL_LIGHT_DIRECTION_Z__SIZE 0x00000008
-#define NV10TCL_LIGHT_SPOT_CUTOFF_A(x) (0x00000840+((x)*128))
-#define NV10TCL_LIGHT_SPOT_CUTOFF_A__SIZE 0x00000008
-#define NV10TCL_LIGHT_SPOT_CUTOFF_B(x) (0x00000844+((x)*128))
-#define NV10TCL_LIGHT_SPOT_CUTOFF_B__SIZE 0x00000008
-#define NV10TCL_LIGHT_SPOT_CUTOFF_C(x) (0x00000848+((x)*128))
-#define NV10TCL_LIGHT_SPOT_CUTOFF_C__SIZE 0x00000008
-#define NV10TCL_LIGHT_SPOT_DIR_X(x) (0x0000084c+((x)*128))
-#define NV10TCL_LIGHT_SPOT_DIR_X__SIZE 0x00000008
-#define NV10TCL_LIGHT_SPOT_DIR_Y(x) (0x00000850+((x)*128))
-#define NV10TCL_LIGHT_SPOT_DIR_Y__SIZE 0x00000008
-#define NV10TCL_LIGHT_SPOT_DIR_Z(x) (0x00000854+((x)*128))
-#define NV10TCL_LIGHT_SPOT_DIR_Z__SIZE 0x00000008
-#define NV10TCL_LIGHT_SPOT_CUTOFF_D(x) (0x00000858+((x)*128))
-#define NV10TCL_LIGHT_SPOT_CUTOFF_D__SIZE 0x00000008
-#define NV10TCL_LIGHT_POSITION_X(x) (0x0000085c+((x)*128))
-#define NV10TCL_LIGHT_POSITION_X__SIZE 0x00000008
-#define NV10TCL_LIGHT_POSITION_Y(x) (0x00000860+((x)*128))
-#define NV10TCL_LIGHT_POSITION_Y__SIZE 0x00000008
-#define NV10TCL_LIGHT_POSITION_Z(x) (0x00000864+((x)*128))
-#define NV10TCL_LIGHT_POSITION_Z__SIZE 0x00000008
-#define NV10TCL_LIGHT_ATTENUATION_CONSTANT(x) (0x00000868+((x)*128))
-#define NV10TCL_LIGHT_ATTENUATION_CONSTANT__SIZE 0x00000008
-#define NV10TCL_LIGHT_ATTENUATION_LINEAR(x) (0x0000086c+((x)*128))
-#define NV10TCL_LIGHT_ATTENUATION_LINEAR__SIZE 0x00000008
-#define NV10TCL_LIGHT_ATTENUATION_QUADRATIC(x) (0x00000870+((x)*128))
-#define NV10TCL_LIGHT_ATTENUATION_QUADRATIC__SIZE 0x00000008
-#define NV10TCL_VERTEX_POS_3F_X 0x00000c00
-#define NV10TCL_VERTEX_POS_3F_Y 0x00000c04
-#define NV10TCL_VERTEX_POS_3F_Z 0x00000c08
-#define NV10TCL_VERTEX_POS_4F_X 0x00000c18
-#define NV10TCL_VERTEX_POS_4F_Y 0x00000c1c
-#define NV10TCL_VERTEX_POS_4F_Z 0x00000c20
-#define NV10TCL_VERTEX_POS_4F_W 0x00000c24
-#define NV10TCL_VERTEX_NOR_3F_X 0x00000c30
-#define NV10TCL_VERTEX_NOR_3F_Y 0x00000c34
-#define NV10TCL_VERTEX_NOR_3F_Z 0x00000c38
-#define NV10TCL_VERTEX_NOR_3I_XY 0x00000c40
-#define NV10TCL_VERTEX_NOR_3I_XY_X_SHIFT 0
-#define NV10TCL_VERTEX_NOR_3I_XY_X_MASK 0x0000ffff
-#define NV10TCL_VERTEX_NOR_3I_XY_Y_SHIFT 16
-#define NV10TCL_VERTEX_NOR_3I_XY_Y_MASK 0xffff0000
-#define NV10TCL_VERTEX_NOR_3I_Z 0x00000c44
-#define NV10TCL_VERTEX_NOR_3I_Z_Z_SHIFT 0
-#define NV10TCL_VERTEX_NOR_3I_Z_Z_MASK 0x0000ffff
-#define NV10TCL_VERTEX_COL_4F_R 0x00000c50
-#define NV10TCL_VERTEX_COL_4F_G 0x00000c54
-#define NV10TCL_VERTEX_COL_4F_B 0x00000c58
-#define NV10TCL_VERTEX_COL_4F_A 0x00000c5c
-#define NV10TCL_VERTEX_COL_3F_R 0x00000c60
-#define NV10TCL_VERTEX_COL_3F_G 0x00000c64
-#define NV10TCL_VERTEX_COL_3F_B 0x00000c68
-#define NV10TCL_VERTEX_COL_4I 0x00000c6c
-#define NV10TCL_VERTEX_COL_4I_R_SHIFT 0
-#define NV10TCL_VERTEX_COL_4I_R_MASK 0x000000ff
-#define NV10TCL_VERTEX_COL_4I_G_SHIFT 8
-#define NV10TCL_VERTEX_COL_4I_G_MASK 0x0000ff00
-#define NV10TCL_VERTEX_COL_4I_B_SHIFT 16
-#define NV10TCL_VERTEX_COL_4I_B_MASK 0x00ff0000
-#define NV10TCL_VERTEX_COL_4I_A_SHIFT 24
-#define NV10TCL_VERTEX_COL_4I_A_MASK 0xff000000
-#define NV10TCL_VERTEX_COL2_3F_R 0x00000c80
-#define NV10TCL_VERTEX_COL2_3F_G 0x00000c84
-#define NV10TCL_VERTEX_COL2_3F_B 0x00000c88
-#define NV10TCL_VERTEX_COL2_3I 0x00000c8c
-#define NV10TCL_VERTEX_COL2_3I_R_SHIFT 0
-#define NV10TCL_VERTEX_COL2_3I_R_MASK 0x000000ff
-#define NV10TCL_VERTEX_COL2_3I_G_SHIFT 8
-#define NV10TCL_VERTEX_COL2_3I_G_MASK 0x0000ff00
-#define NV10TCL_VERTEX_COL2_3I_B_SHIFT 16
-#define NV10TCL_VERTEX_COL2_3I_B_MASK 0x00ff0000
-#define NV10TCL_VERTEX_TX0_2F_S 0x00000c90
-#define NV10TCL_VERTEX_TX0_2F_T 0x00000c94
-#define NV10TCL_VERTEX_TX0_2I 0x00000c98
-#define NV10TCL_VERTEX_TX0_2I_S_SHIFT 0
-#define NV10TCL_VERTEX_TX0_2I_S_MASK 0x0000ffff
-#define NV10TCL_VERTEX_TX0_2I_T_SHIFT 16
-#define NV10TCL_VERTEX_TX0_2I_T_MASK 0xffff0000
-#define NV10TCL_VERTEX_TX0_4F_S 0x00000ca0
-#define NV10TCL_VERTEX_TX0_4F_T 0x00000ca4
-#define NV10TCL_VERTEX_TX0_4F_R 0x00000ca8
-#define NV10TCL_VERTEX_TX0_4F_Q 0x00000cac
-#define NV10TCL_VERTEX_TX0_4I_ST 0x00000cb0
-#define NV10TCL_VERTEX_TX0_4I_ST_S_SHIFT 0
-#define NV10TCL_VERTEX_TX0_4I_ST_S_MASK 0x0000ffff
-#define NV10TCL_VERTEX_TX0_4I_ST_T_SHIFT 16
-#define NV10TCL_VERTEX_TX0_4I_ST_T_MASK 0xffff0000
-#define NV10TCL_VERTEX_TX0_4I_RQ 0x00000cb4
-#define NV10TCL_VERTEX_TX0_4I_RQ_R_SHIFT 0
-#define NV10TCL_VERTEX_TX0_4I_RQ_R_MASK 0x0000ffff
-#define NV10TCL_VERTEX_TX0_4I_RQ_Q_SHIFT 16
-#define NV10TCL_VERTEX_TX0_4I_RQ_Q_MASK 0xffff0000
-#define NV10TCL_VERTEX_TX1_2F_S 0x00000cb8
-#define NV10TCL_VERTEX_TX1_2F_T 0x00000cbc
-#define NV10TCL_VERTEX_TX1_2I 0x00000cc0
-#define NV10TCL_VERTEX_TX1_2I_S_SHIFT 0
-#define NV10TCL_VERTEX_TX1_2I_S_MASK 0x0000ffff
-#define NV10TCL_VERTEX_TX1_2I_T_SHIFT 16
-#define NV10TCL_VERTEX_TX1_2I_T_MASK 0xffff0000
-#define NV10TCL_VERTEX_TX1_4F_S 0x00000cc8
-#define NV10TCL_VERTEX_TX1_4F_T 0x00000ccc
-#define NV10TCL_VERTEX_TX1_4F_R 0x00000cd0
-#define NV10TCL_VERTEX_TX1_4F_Q 0x00000cd4
-#define NV10TCL_VERTEX_TX1_4I_ST 0x00000cd8
-#define NV10TCL_VERTEX_TX1_4I_ST_S_SHIFT 0
-#define NV10TCL_VERTEX_TX1_4I_ST_S_MASK 0x0000ffff
-#define NV10TCL_VERTEX_TX1_4I_ST_T_SHIFT 16
-#define NV10TCL_VERTEX_TX1_4I_ST_T_MASK 0xffff0000
-#define NV10TCL_VERTEX_TX1_4I_RQ 0x00000cdc
-#define NV10TCL_VERTEX_TX1_4I_RQ_R_SHIFT 0
-#define NV10TCL_VERTEX_TX1_4I_RQ_R_MASK 0x0000ffff
-#define NV10TCL_VERTEX_TX1_4I_RQ_Q_SHIFT 16
-#define NV10TCL_VERTEX_TX1_4I_RQ_Q_MASK 0xffff0000
-#define NV10TCL_VERTEX_FOG_1F 0x00000ce0
-#define NV10TCL_VERTEX_WGH_1F 0x00000ce4
-#define NV10TCL_EDGEFLAG_ENABLE 0x00000cec
-#define NV10TCL_VERTEX_ARRAY_VALIDATE 0x00000cf0
-#define NV10TCL_VTXBUF_ADDRESS(x) (0x00000d00+((x)*8))
-#define NV10TCL_VTXBUF_ADDRESS__SIZE 0x00000008
-#define NV10TCL_VTXFMT(x) (0x00000d04+((x)*8))
-#define NV10TCL_VTXFMT__SIZE 0x00000008
-#define NV10TCL_VTXFMT_TYPE_SHIFT 0
-#define NV10TCL_VTXFMT_TYPE_MASK 0x0000000f
-#define NV10TCL_VTXFMT_TYPE_BYTE_BGRA 0x00000000
-#define NV10TCL_VTXFMT_TYPE_SHORT 0x00000001
-#define NV10TCL_VTXFMT_TYPE_FLOAT 0x00000002
-#define NV10TCL_VTXFMT_TYPE_BYTE_RGBA 0x00000004
-#define NV10TCL_VTXFMT_FIELDS_SHIFT 4
-#define NV10TCL_VTXFMT_FIELDS_MASK 0x000000f0
-#define NV10TCL_VTXFMT_STRIDE_SHIFT 8
-#define NV10TCL_VTXFMT_STRIDE_MASK 0x0000ff00
-#define NV10TCL_VTXFMT_POS_HOMOGENEOUS (1 << 24)
-#define NV10TCL_VERTEX_BEGIN_END 0x00000dfc
-#define NV10TCL_VERTEX_BEGIN_END_STOP 0x00000000
-#define NV10TCL_VERTEX_BEGIN_END_POINTS 0x00000001
-#define NV10TCL_VERTEX_BEGIN_END_LINES 0x00000002
-#define NV10TCL_VERTEX_BEGIN_END_LINE_LOOP 0x00000003
-#define NV10TCL_VERTEX_BEGIN_END_LINE_STRIP 0x00000004
-#define NV10TCL_VERTEX_BEGIN_END_TRIANGLES 0x00000005
-#define NV10TCL_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006
-#define NV10TCL_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007
-#define NV10TCL_VERTEX_BEGIN_END_QUADS 0x00000008
-#define NV10TCL_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009
-#define NV10TCL_VERTEX_BEGIN_END_POLYGON 0x0000000a
-#define NV10TCL_VB_ELEMENT_U16 0x00000e00
-#define NV10TCL_VB_ELEMENT_U16_I0_SHIFT 0
-#define NV10TCL_VB_ELEMENT_U16_I0_MASK 0x0000ffff
-#define NV10TCL_VB_ELEMENT_U16_I1_SHIFT 16
-#define NV10TCL_VB_ELEMENT_U16_I1_MASK 0xffff0000
-#define NV10TCL_VB_ELEMENT_U32 0x00001100
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END 0x000013fc
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_STOP 0x00000000
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_POINTS 0x00000001
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINES 0x00000002
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINE_LOOP 0x00000003
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINE_STRIP 0x00000004
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLES 0x00000005
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLE_STRIP 0x00000006
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLE_FAN 0x00000007
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_QUADS 0x00000008
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_QUAD_STRIP 0x00000009
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_POLYGON 0x0000000a
-#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS 0x00001400
-#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_FIRST_SHIFT 0
-#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_FIRST_MASK 0x0000ffff
-#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_LAST_SHIFT 24
-#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_LAST_MASK 0xff000000
-#define NV10TCL_VERTEX_ARRAY_DATA 0x00001800
-
-
-#define NV11TCL 0x00000096
-
-#define NV11TCL_COLOR_LOGIC_OP_ENABLE 0x00000d40
-#define NV11TCL_COLOR_LOGIC_OP_OP 0x00000d44
-#define NV11TCL_COLOR_LOGIC_OP_OP_CLEAR 0x00001500
-#define NV11TCL_COLOR_LOGIC_OP_OP_AND 0x00001501
-#define NV11TCL_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502
-#define NV11TCL_COLOR_LOGIC_OP_OP_COPY 0x00001503
-#define NV11TCL_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504
-#define NV11TCL_COLOR_LOGIC_OP_OP_NOOP 0x00001505
-#define NV11TCL_COLOR_LOGIC_OP_OP_XOR 0x00001506
-#define NV11TCL_COLOR_LOGIC_OP_OP_OR 0x00001507
-#define NV11TCL_COLOR_LOGIC_OP_OP_NOR 0x00001508
-#define NV11TCL_COLOR_LOGIC_OP_OP_EQUIV 0x00001509
-#define NV11TCL_COLOR_LOGIC_OP_OP_INVERT 0x0000150a
-#define NV11TCL_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b
-#define NV11TCL_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c
-#define NV11TCL_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d
-#define NV11TCL_COLOR_LOGIC_OP_OP_NAND 0x0000150e
-#define NV11TCL_COLOR_LOGIC_OP_OP_SET 0x0000150f
-
-
-#define NV17TCL 0x00000099
-
-#define NV17TCL_DMA_IN_MEMORY4 0x000001ac
-#define NV17TCL_DMA_IN_MEMORY5 0x000001b0
-#define NV17TCL_COLOR_MASK_ENABLE 0x000002bc
-#define NV17TCL_ZCLEAR_ENABLE 0x000003f8
-#define NV17TCL_ZCLEAR_VALUE 0x000003fc
-#define NV17TCL_ZCLEAR_VALUE_DEPTH_SHIFT 8
-#define NV17TCL_ZCLEAR_VALUE_DEPTH_MASK 0xffffff00
-#define NV17TCL_ZCLEAR_VALUE_SEQUENCE_SHIFT 0
-#define NV17TCL_ZCLEAR_VALUE_SEQUENCE_MASK 0x000000ff
-#define NV17TCL_LMA_DEPTH_BUFFER_PITCH 0x00000d5c
-#define NV17TCL_LMA_DEPTH_BUFFER_OFFSET 0x00000d60
-#define NV17TCL_LMA_DEPTH_FILL_VALUE 0x00000d68
-#define NV17TCL_LMA_DEPTH_BUFFER_CLEAR 0x00000d6c
-#define NV17TCL_LMA_DEPTH_WINDOW_X 0x00001638
-#define NV17TCL_LMA_DEPTH_WINDOW_Y 0x0000163c
-#define NV17TCL_LMA_DEPTH_WINDOW_Z 0x00001640
-#define NV17TCL_LMA_DEPTH_WINDOW_W 0x00001644
-#define NV17TCL_LMA_DEPTH_ENABLE 0x00001658
-
-
-#define NV03_CONTEXT_SURFACES_2D 0x00000058
-
-#define NV03_CONTEXT_SURFACES_2D_SYNCHRONIZE 0x00000100
-#define NV03_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180
-#define NV03_CONTEXT_SURFACES_2D_DMA_SOURCE 0x00000184
-#define NV03_CONTEXT_SURFACES_2D_DMA_DESTIN 0x00000188
-#define NV03_CONTEXT_SURFACES_2D_COLOR_FORMAT 0x00000300
-#define NV03_CONTEXT_SURFACES_2D_PITCH 0x00000304
-#define NV03_CONTEXT_SURFACES_2D_PITCH_SOURCE_SHIFT 0
-#define NV03_CONTEXT_SURFACES_2D_PITCH_SOURCE_MASK 0x0000ffff
-#define NV03_CONTEXT_SURFACES_2D_PITCH_DESTIN_SHIFT 16
-#define NV03_CONTEXT_SURFACES_2D_PITCH_DESTIN_MASK 0xffff0000
-#define NV03_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308
-#define NV03_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c
-
-
-#define NV03_CONTEXT_SURFACES_3D 0x0000005a
-
-#define NV03_CONTEXT_SURFACES_3D_SYNCHRONIZE 0x00000100
-#define NV03_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180
-#define NV03_CONTEXT_SURFACES_3D_DMA_SURFACE 0x00000184
-#define NV03_CONTEXT_SURFACES_3D_PITCH 0x00000300
-#define NV03_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x00000304
-#define NV03_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000308
-
-
-#define NV04_INDEXED_IMAGE_FROM_CPU 0x00000060
-
-#define NV04_INDEXED_IMAGE_FROM_CPU_NOP 0x00000100
-#define NV04_INDEXED_IMAGE_FROM_CPU_NOTIFY 0x00000104
-#define NV04_INDEXED_IMAGE_FROM_CPU_PATCH 0x0000010c
-#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180
-#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_LUT 0x00000184
-#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_KEY 0x00000188
-#define NV04_INDEXED_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x0000018c
-#define NV04_INDEXED_IMAGE_FROM_CPU_PATTERN 0x00000190
-#define NV04_INDEXED_IMAGE_FROM_CPU_ROP 0x00000194
-#define NV04_INDEXED_IMAGE_FROM_CPU_BETA1 0x00000198
-#define NV04_INDEXED_IMAGE_FROM_CPU_BETA4 0x0000019c
-#define NV04_INDEXED_IMAGE_FROM_CPU_SURFACE 0x000001a0
-#define NV04_INDEXED_IMAGE_FROM_CPU_OPERATION 0x000003e4
-#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_FORMAT 0x000003e8
-#define NV04_INDEXED_IMAGE_FROM_CPU_INDEX_FORMAT 0x000003ec
-#define NV04_INDEXED_IMAGE_FROM_CPU_LUT_OFFSET 0x000003f0
-#define NV04_INDEXED_IMAGE_FROM_CPU_POINT 0x000003f4
-#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_OUT 0x000003f8
-#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_IN 0x000003fc
-#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR(x) (0x00000400+((x)*4))
-#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR__SIZE 0x00000700
-
-
-#define NV05_INDEXED_IMAGE_FROM_CPU 0x00000064
-
-#define NV05_INDEXED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000003e0
-
-
-#define NV03_CHANNEL_PIO 0x0000006a
-
-
-
-#define NV03_CHANNEL_DMA 0x0000006b
-
-
-
-#define NV04_BETA_SOLID 0x00000072
-
-#define NV04_BETA_SOLID_NOP 0x00000100
-#define NV04_BETA_SOLID_NOTIFY 0x00000104
-#define NV04_BETA_SOLID_DMA_NOTIFY 0x00000180
-#define NV04_BETA_SOLID_BETA_OUTPUT 0x00000200
-#define NV04_BETA_SOLID_BETA_FACTOR 0x00000300
-
-
-#define NV10_TEXTURE_FROM_CPU 0x0000007b
-
-#define NV10_TEXTURE_FROM_CPU_NOP 0x00000100
-#define NV10_TEXTURE_FROM_CPU_NOTIFY 0x00000104
-#define NV10_TEXTURE_FROM_CPU_WAIT_FOR_IDLE 0x00000108
-#define NV10_TEXTURE_FROM_CPU_PM_TRIGGER 0x00000140
-#define NV10_TEXTURE_FROM_CPU_DMA_NOTIFY 0x00000180
-#define NV10_TEXTURE_FROM_CPU_SURFACE 0x00000184
-#define NV10_TEXTURE_FROM_CPU_COLOR_FORMAT 0x00000300
-#define NV10_TEXTURE_FROM_CPU_POINT 0x00000304
-#define NV10_TEXTURE_FROM_CPU_POINT_X_SHIFT 0
-#define NV10_TEXTURE_FROM_CPU_POINT_X_MASK 0x0000ffff
-#define NV10_TEXTURE_FROM_CPU_POINT_Y_SHIFT 16
-#define NV10_TEXTURE_FROM_CPU_POINT_Y_MASK 0xffff0000
-#define NV10_TEXTURE_FROM_CPU_SIZE 0x00000308
-#define NV10_TEXTURE_FROM_CPU_SIZE_W_SHIFT 0
-#define NV10_TEXTURE_FROM_CPU_SIZE_W_MASK 0x0000ffff
-#define NV10_TEXTURE_FROM_CPU_SIZE_H_SHIFT 16
-#define NV10_TEXTURE_FROM_CPU_SIZE_H_MASK 0xffff0000
-#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL 0x0000030c
-#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X_SHIFT 0
-#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X_MASK 0x0000ffff
-#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W_SHIFT 16
-#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W_MASK 0xffff0000
-#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL 0x00000310
-#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y_SHIFT 0
-#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y_MASK 0x0000ffff
-#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H_SHIFT 16
-#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H_MASK 0xffff0000
-#define NV10_TEXTURE_FROM_CPU_COLOR(x) (0x00000400+((x)*4))
-#define NV10_TEXTURE_FROM_CPU_COLOR__SIZE 0x00000700
-
-
-#define NV30_TEXTURE_FROM_CPU 0x0000037b
-
-
-
-#define NV40_TEXTURE_FROM_CPU 0x0000307b
-
-
-
-#define NV10_VIDEO_DISPLAY 0x0000007c
-
-
-
-#define NV20TCL 0x00000097
-
-#define NV20TCL_NOP 0x00000100
-#define NV20TCL_NOTIFY 0x00000104
-#define NV20TCL_DMA_NOTIFY 0x00000180
-#define NV20TCL_DMA_TEXTURE0 0x00000184
-#define NV20TCL_DMA_TEXTURE1 0x00000188
-#define NV20TCL_DMA_COLOR 0x00000194
-#define NV20TCL_DMA_ZETA 0x00000198
-#define NV20TCL_DMA_VTXBUF0 0x0000019c
-#define NV20TCL_DMA_VTXBUF1 0x000001a0
-#define NV20TCL_DMA_FENCE 0x000001a4
-#define NV20TCL_DMA_QUERY 0x000001a8
-#define NV20TCL_RT_HORIZ 0x00000200
-#define NV20TCL_RT_HORIZ_X_SHIFT 0
-#define NV20TCL_RT_HORIZ_X_MASK 0x0000ffff
-#define NV20TCL_RT_HORIZ_W_SHIFT 16
-#define NV20TCL_RT_HORIZ_W_MASK 0xffff0000
-#define NV20TCL_RT_VERT 0x00000204
-#define NV20TCL_RT_VERT_Y_SHIFT 0
-#define NV20TCL_RT_VERT_Y_MASK 0x0000ffff
-#define NV20TCL_RT_VERT_H_SHIFT 16
-#define NV20TCL_RT_VERT_H_MASK 0xffff0000
-#define NV20TCL_RT_FORMAT 0x00000208
-#define NV20TCL_RT_FORMAT_TYPE_SHIFT 8
-#define NV20TCL_RT_FORMAT_TYPE_MASK 0x00000f00
-#define NV20TCL_RT_FORMAT_TYPE_LINEAR 0x00000100
-#define NV20TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200
-#define NV20TCL_RT_FORMAT_COLOR_SHIFT 0
-#define NV20TCL_RT_FORMAT_COLOR_MASK 0x0000001f
-#define NV20TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003
-#define NV20TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005
-#define NV20TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008
-#define NV20TCL_RT_FORMAT_COLOR_B8 0x00000009
-#define NV20TCL_RT_FORMAT_COLOR_UNKNOWN 0x0000000d
-#define NV20TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f
-#define NV20TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010
-#define NV20TCL_RT_PITCH 0x0000020c
-#define NV20TCL_RT_PITCH_COLOR_PITCH_SHIFT 0
-#define NV20TCL_RT_PITCH_COLOR_PITCH_MASK 0x0000ffff
-#define NV20TCL_RT_PITCH_ZETA_PITCH_SHIFT 16
-#define NV20TCL_RT_PITCH_ZETA_PITCH_MASK 0xffff0000
-#define NV20TCL_COLOR_OFFSET 0x00000210
-#define NV20TCL_ZETA_OFFSET 0x00000214
-#define NV20TCL_RC_IN_ALPHA(x) (0x00000260+((x)*4))
-#define NV20TCL_RC_IN_ALPHA__SIZE 0x00000008
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_SHIFT 0
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_MASK 0x0000000f
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0 0x00000001
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1 0x00000002
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_FOG 0x00000003
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR 0x00000004
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR 0x00000005
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_TEXTURE0 0x00000008
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_TEXTURE1 0x00000009
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_SPARE0 0x0000000c
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_SPARE1 0x0000000d
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_E_TIMES_F 0x0000000f
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_TEXTURE2 0x0000000a
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_TEXTURE3 0x0000000b
-#define NV20TCL_RC_IN_ALPHA_D_COMPONENT_USAGE (1 << 4)
-#define NV20TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000
-#define NV20TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010
-#define NV20TCL_RC_IN_ALPHA_D_MAPPING_SHIFT 5
-#define NV20TCL_RC_IN_ALPHA_D_MAPPING_MASK 0x000000e0
-#define NV20TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT 0x00000020
-#define NV20TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL 0x00000040
-#define NV20TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE 0x00000060
-#define NV20TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
-#define NV20TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
-#define NV20TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY 0x000000c0
-#define NV20TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE 0x000000e0
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_SHIFT 8
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_MASK 0x00000f00
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0 0x00000100
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1 0x00000200
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_FOG 0x00000300
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR 0x00000400
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR 0x00000500
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_TEXTURE0 0x00000800
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_TEXTURE1 0x00000900
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_SPARE0 0x00000c00
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_SPARE1 0x00000d00
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_E_TIMES_F 0x00000f00
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_TEXTURE2 0x00000a00
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_TEXTURE3 0x00000b00
-#define NV20TCL_RC_IN_ALPHA_C_COMPONENT_USAGE (1 << 12)
-#define NV20TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000
-#define NV20TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000
-#define NV20TCL_RC_IN_ALPHA_C_MAPPING_SHIFT 13
-#define NV20TCL_RC_IN_ALPHA_C_MAPPING_MASK 0x0000e000
-#define NV20TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT 0x00002000
-#define NV20TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL 0x00004000
-#define NV20TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE 0x00006000
-#define NV20TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
-#define NV20TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
-#define NV20TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY 0x0000c000
-#define NV20TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE 0x0000e000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_SHIFT 16
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_MASK 0x000f0000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0 0x00010000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1 0x00020000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_FOG 0x00030000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR 0x00040000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR 0x00050000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_TEXTURE0 0x00080000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_TEXTURE1 0x00090000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_SPARE0 0x000c0000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_SPARE1 0x000d0000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_E_TIMES_F 0x000f0000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_TEXTURE2 0x000a0000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_TEXTURE3 0x000b0000
-#define NV20TCL_RC_IN_ALPHA_B_COMPONENT_USAGE (1 << 20)
-#define NV20TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000
-#define NV20TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000
-#define NV20TCL_RC_IN_ALPHA_B_MAPPING_SHIFT 21
-#define NV20TCL_RC_IN_ALPHA_B_MAPPING_MASK 0x00e00000
-#define NV20TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT 0x00200000
-#define NV20TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL 0x00400000
-#define NV20TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE 0x00600000
-#define NV20TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
-#define NV20TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
-#define NV20TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY 0x00c00000
-#define NV20TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE 0x00e00000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_SHIFT 24
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_MASK 0x0f000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0 0x01000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1 0x02000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_FOG 0x03000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR 0x04000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR 0x05000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_TEXTURE0 0x08000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_TEXTURE1 0x09000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_SPARE0 0x0c000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_SPARE1 0x0d000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_E_TIMES_F 0x0f000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_TEXTURE2 0x0a000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_TEXTURE3 0x0b000000
-#define NV20TCL_RC_IN_ALPHA_A_COMPONENT_USAGE (1 << 28)
-#define NV20TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000
-#define NV20TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000
-#define NV20TCL_RC_IN_ALPHA_A_MAPPING_SHIFT 29
-#define NV20TCL_RC_IN_ALPHA_A_MAPPING_MASK 0xe0000000
-#define NV20TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT 0x20000000
-#define NV20TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL 0x40000000
-#define NV20TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE 0x60000000
-#define NV20TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
-#define NV20TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
-#define NV20TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY 0xc0000000
-#define NV20TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE 0xe0000000
-#define NV20TCL_RC_FINAL0 0x00000288
-#define NV20TCL_RC_FINAL0_D_INPUT_SHIFT 0
-#define NV20TCL_RC_FINAL0_D_INPUT_MASK 0x0000000f
-#define NV20TCL_RC_FINAL0_D_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR0 0x00000001
-#define NV20TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR1 0x00000002
-#define NV20TCL_RC_FINAL0_D_INPUT_FOG 0x00000003
-#define NV20TCL_RC_FINAL0_D_INPUT_PRIMARY_COLOR 0x00000004
-#define NV20TCL_RC_FINAL0_D_INPUT_SECONDARY_COLOR 0x00000005
-#define NV20TCL_RC_FINAL0_D_INPUT_TEXTURE0 0x00000008
-#define NV20TCL_RC_FINAL0_D_INPUT_TEXTURE1 0x00000009
-#define NV20TCL_RC_FINAL0_D_INPUT_SPARE0 0x0000000c
-#define NV20TCL_RC_FINAL0_D_INPUT_SPARE1 0x0000000d
-#define NV20TCL_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
-#define NV20TCL_RC_FINAL0_D_INPUT_E_TIMES_F 0x0000000f
-#define NV20TCL_RC_FINAL0_D_INPUT_TEXTURE2 0x0000000a
-#define NV20TCL_RC_FINAL0_D_INPUT_TEXTURE3 0x0000000b
-#define NV20TCL_RC_FINAL0_D_COMPONENT_USAGE (1 << 4)
-#define NV20TCL_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010
-#define NV20TCL_RC_FINAL0_D_MAPPING_SHIFT 5
-#define NV20TCL_RC_FINAL0_D_MAPPING_MASK 0x000000e0
-#define NV20TCL_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT 0x00000020
-#define NV20TCL_RC_FINAL0_D_MAPPING_EXPAND_NORMAL 0x00000040
-#define NV20TCL_RC_FINAL0_D_MAPPING_EXPAND_NEGATE 0x00000060
-#define NV20TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
-#define NV20TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
-#define NV20TCL_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY 0x000000c0
-#define NV20TCL_RC_FINAL0_D_MAPPING_SIGNED_NEGATE 0x000000e0
-#define NV20TCL_RC_FINAL0_C_INPUT_SHIFT 8
-#define NV20TCL_RC_FINAL0_C_INPUT_MASK 0x00000f00
-#define NV20TCL_RC_FINAL0_C_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR0 0x00000100
-#define NV20TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR1 0x00000200
-#define NV20TCL_RC_FINAL0_C_INPUT_FOG 0x00000300
-#define NV20TCL_RC_FINAL0_C_INPUT_PRIMARY_COLOR 0x00000400
-#define NV20TCL_RC_FINAL0_C_INPUT_SECONDARY_COLOR 0x00000500
-#define NV20TCL_RC_FINAL0_C_INPUT_TEXTURE0 0x00000800
-#define NV20TCL_RC_FINAL0_C_INPUT_TEXTURE1 0x00000900
-#define NV20TCL_RC_FINAL0_C_INPUT_SPARE0 0x00000c00
-#define NV20TCL_RC_FINAL0_C_INPUT_SPARE1 0x00000d00
-#define NV20TCL_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV20TCL_RC_FINAL0_C_INPUT_E_TIMES_F 0x00000f00
-#define NV20TCL_RC_FINAL0_C_INPUT_TEXTURE2 0x00000a00
-#define NV20TCL_RC_FINAL0_C_INPUT_TEXTURE3 0x00000b00
-#define NV20TCL_RC_FINAL0_C_COMPONENT_USAGE (1 << 12)
-#define NV20TCL_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000
-#define NV20TCL_RC_FINAL0_C_MAPPING_SHIFT 13
-#define NV20TCL_RC_FINAL0_C_MAPPING_MASK 0x0000e000
-#define NV20TCL_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT 0x00002000
-#define NV20TCL_RC_FINAL0_C_MAPPING_EXPAND_NORMAL 0x00004000
-#define NV20TCL_RC_FINAL0_C_MAPPING_EXPAND_NEGATE 0x00006000
-#define NV20TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
-#define NV20TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
-#define NV20TCL_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY 0x0000c000
-#define NV20TCL_RC_FINAL0_C_MAPPING_SIGNED_NEGATE 0x0000e000
-#define NV20TCL_RC_FINAL0_B_INPUT_SHIFT 16
-#define NV20TCL_RC_FINAL0_B_INPUT_MASK 0x000f0000
-#define NV20TCL_RC_FINAL0_B_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR0 0x00010000
-#define NV20TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR1 0x00020000
-#define NV20TCL_RC_FINAL0_B_INPUT_FOG 0x00030000
-#define NV20TCL_RC_FINAL0_B_INPUT_PRIMARY_COLOR 0x00040000
-#define NV20TCL_RC_FINAL0_B_INPUT_SECONDARY_COLOR 0x00050000
-#define NV20TCL_RC_FINAL0_B_INPUT_TEXTURE0 0x00080000
-#define NV20TCL_RC_FINAL0_B_INPUT_TEXTURE1 0x00090000
-#define NV20TCL_RC_FINAL0_B_INPUT_SPARE0 0x000c0000
-#define NV20TCL_RC_FINAL0_B_INPUT_SPARE1 0x000d0000
-#define NV20TCL_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
-#define NV20TCL_RC_FINAL0_B_INPUT_E_TIMES_F 0x000f0000
-#define NV20TCL_RC_FINAL0_B_INPUT_TEXTURE2 0x000a0000
-#define NV20TCL_RC_FINAL0_B_INPUT_TEXTURE3 0x000b0000
-#define NV20TCL_RC_FINAL0_B_COMPONENT_USAGE (1 << 20)
-#define NV20TCL_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000
-#define NV20TCL_RC_FINAL0_B_MAPPING_SHIFT 21
-#define NV20TCL_RC_FINAL0_B_MAPPING_MASK 0x00e00000
-#define NV20TCL_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT 0x00200000
-#define NV20TCL_RC_FINAL0_B_MAPPING_EXPAND_NORMAL 0x00400000
-#define NV20TCL_RC_FINAL0_B_MAPPING_EXPAND_NEGATE 0x00600000
-#define NV20TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
-#define NV20TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
-#define NV20TCL_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY 0x00c00000
-#define NV20TCL_RC_FINAL0_B_MAPPING_SIGNED_NEGATE 0x00e00000
-#define NV20TCL_RC_FINAL0_A_INPUT_SHIFT 24
-#define NV20TCL_RC_FINAL0_A_INPUT_MASK 0x0f000000
-#define NV20TCL_RC_FINAL0_A_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR0 0x01000000
-#define NV20TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR1 0x02000000
-#define NV20TCL_RC_FINAL0_A_INPUT_FOG 0x03000000
-#define NV20TCL_RC_FINAL0_A_INPUT_PRIMARY_COLOR 0x04000000
-#define NV20TCL_RC_FINAL0_A_INPUT_SECONDARY_COLOR 0x05000000
-#define NV20TCL_RC_FINAL0_A_INPUT_TEXTURE0 0x08000000
-#define NV20TCL_RC_FINAL0_A_INPUT_TEXTURE1 0x09000000
-#define NV20TCL_RC_FINAL0_A_INPUT_SPARE0 0x0c000000
-#define NV20TCL_RC_FINAL0_A_INPUT_SPARE1 0x0d000000
-#define NV20TCL_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
-#define NV20TCL_RC_FINAL0_A_INPUT_E_TIMES_F 0x0f000000
-#define NV20TCL_RC_FINAL0_A_INPUT_TEXTURE2 0x0a000000
-#define NV20TCL_RC_FINAL0_A_INPUT_TEXTURE3 0x0b000000
-#define NV20TCL_RC_FINAL0_A_COMPONENT_USAGE (1 << 28)
-#define NV20TCL_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000
-#define NV20TCL_RC_FINAL0_A_MAPPING_SHIFT 29
-#define NV20TCL_RC_FINAL0_A_MAPPING_MASK 0xe0000000
-#define NV20TCL_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT 0x20000000
-#define NV20TCL_RC_FINAL0_A_MAPPING_EXPAND_NORMAL 0x40000000
-#define NV20TCL_RC_FINAL0_A_MAPPING_EXPAND_NEGATE 0x60000000
-#define NV20TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
-#define NV20TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
-#define NV20TCL_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY 0xc0000000
-#define NV20TCL_RC_FINAL0_A_MAPPING_SIGNED_NEGATE 0xe0000000
-#define NV20TCL_RC_FINAL1 0x0000028c
-#define NV20TCL_RC_FINAL1_COLOR_SUM_CLAMP (1 << 7)
-#define NV20TCL_RC_FINAL1_G_INPUT_SHIFT 8
-#define NV20TCL_RC_FINAL1_G_INPUT_MASK 0x00000f00
-#define NV20TCL_RC_FINAL1_G_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR0 0x00000100
-#define NV20TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR1 0x00000200
-#define NV20TCL_RC_FINAL1_G_INPUT_FOG 0x00000300
-#define NV20TCL_RC_FINAL1_G_INPUT_PRIMARY_COLOR 0x00000400
-#define NV20TCL_RC_FINAL1_G_INPUT_SECONDARY_COLOR 0x00000500
-#define NV20TCL_RC_FINAL1_G_INPUT_TEXTURE0 0x00000800
-#define NV20TCL_RC_FINAL1_G_INPUT_TEXTURE1 0x00000900
-#define NV20TCL_RC_FINAL1_G_INPUT_SPARE0 0x00000c00
-#define NV20TCL_RC_FINAL1_G_INPUT_SPARE1 0x00000d00
-#define NV20TCL_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV20TCL_RC_FINAL1_G_INPUT_E_TIMES_F 0x00000f00
-#define NV20TCL_RC_FINAL1_G_INPUT_TEXTURE2 0x00000a00
-#define NV20TCL_RC_FINAL1_G_INPUT_TEXTURE3 0x00000b00
-#define NV20TCL_RC_FINAL1_G_COMPONENT_USAGE (1 << 12)
-#define NV20TCL_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000
-#define NV20TCL_RC_FINAL1_G_MAPPING_SHIFT 13
-#define NV20TCL_RC_FINAL1_G_MAPPING_MASK 0x0000e000
-#define NV20TCL_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT 0x00002000
-#define NV20TCL_RC_FINAL1_G_MAPPING_EXPAND_NORMAL 0x00004000
-#define NV20TCL_RC_FINAL1_G_MAPPING_EXPAND_NEGATE 0x00006000
-#define NV20TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL 0x00008000
-#define NV20TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE 0x0000a000
-#define NV20TCL_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY 0x0000c000
-#define NV20TCL_RC_FINAL1_G_MAPPING_SIGNED_NEGATE 0x0000e000
-#define NV20TCL_RC_FINAL1_F_INPUT_SHIFT 16
-#define NV20TCL_RC_FINAL1_F_INPUT_MASK 0x000f0000
-#define NV20TCL_RC_FINAL1_F_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR0 0x00010000
-#define NV20TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR1 0x00020000
-#define NV20TCL_RC_FINAL1_F_INPUT_FOG 0x00030000
-#define NV20TCL_RC_FINAL1_F_INPUT_PRIMARY_COLOR 0x00040000
-#define NV20TCL_RC_FINAL1_F_INPUT_SECONDARY_COLOR 0x00050000
-#define NV20TCL_RC_FINAL1_F_INPUT_TEXTURE0 0x00080000
-#define NV20TCL_RC_FINAL1_F_INPUT_TEXTURE1 0x00090000
-#define NV20TCL_RC_FINAL1_F_INPUT_SPARE0 0x000c0000
-#define NV20TCL_RC_FINAL1_F_INPUT_SPARE1 0x000d0000
-#define NV20TCL_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
-#define NV20TCL_RC_FINAL1_F_INPUT_E_TIMES_F 0x000f0000
-#define NV20TCL_RC_FINAL1_F_INPUT_TEXTURE2 0x000a0000
-#define NV20TCL_RC_FINAL1_F_INPUT_TEXTURE3 0x000b0000
-#define NV20TCL_RC_FINAL1_F_COMPONENT_USAGE (1 << 20)
-#define NV20TCL_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000
-#define NV20TCL_RC_FINAL1_F_MAPPING_SHIFT 21
-#define NV20TCL_RC_FINAL1_F_MAPPING_MASK 0x00e00000
-#define NV20TCL_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT 0x00200000
-#define NV20TCL_RC_FINAL1_F_MAPPING_EXPAND_NORMAL 0x00400000
-#define NV20TCL_RC_FINAL1_F_MAPPING_EXPAND_NEGATE 0x00600000
-#define NV20TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL 0x00800000
-#define NV20TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE 0x00a00000
-#define NV20TCL_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY 0x00c00000
-#define NV20TCL_RC_FINAL1_F_MAPPING_SIGNED_NEGATE 0x00e00000
-#define NV20TCL_RC_FINAL1_E_INPUT_SHIFT 24
-#define NV20TCL_RC_FINAL1_E_INPUT_MASK 0x0f000000
-#define NV20TCL_RC_FINAL1_E_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR0 0x01000000
-#define NV20TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR1 0x02000000
-#define NV20TCL_RC_FINAL1_E_INPUT_FOG 0x03000000
-#define NV20TCL_RC_FINAL1_E_INPUT_PRIMARY_COLOR 0x04000000
-#define NV20TCL_RC_FINAL1_E_INPUT_SECONDARY_COLOR 0x05000000
-#define NV20TCL_RC_FINAL1_E_INPUT_TEXTURE0 0x08000000
-#define NV20TCL_RC_FINAL1_E_INPUT_TEXTURE1 0x09000000
-#define NV20TCL_RC_FINAL1_E_INPUT_SPARE0 0x0c000000
-#define NV20TCL_RC_FINAL1_E_INPUT_SPARE1 0x0d000000
-#define NV20TCL_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
-#define NV20TCL_RC_FINAL1_E_INPUT_E_TIMES_F 0x0f000000
-#define NV20TCL_RC_FINAL1_E_INPUT_TEXTURE2 0x0a000000
-#define NV20TCL_RC_FINAL1_E_INPUT_TEXTURE3 0x0b000000
-#define NV20TCL_RC_FINAL1_E_COMPONENT_USAGE (1 << 28)
-#define NV20TCL_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000
-#define NV20TCL_RC_FINAL1_E_MAPPING_SHIFT 29
-#define NV20TCL_RC_FINAL1_E_MAPPING_MASK 0xe0000000
-#define NV20TCL_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT 0x20000000
-#define NV20TCL_RC_FINAL1_E_MAPPING_EXPAND_NORMAL 0x40000000
-#define NV20TCL_RC_FINAL1_E_MAPPING_EXPAND_NEGATE 0x60000000
-#define NV20TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL 0x80000000
-#define NV20TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE 0xa0000000
-#define NV20TCL_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY 0xc0000000
-#define NV20TCL_RC_FINAL1_E_MAPPING_SIGNED_NEGATE 0xe0000000
-#define NV20TCL_LIGHT_MODEL 0x00000294
-#define NV20TCL_LIGHT_MODEL_VIEWER_SHIFT 16
-#define NV20TCL_LIGHT_MODEL_VIEWER_MASK 0x00030000
-#define NV20TCL_LIGHT_MODEL_VIEWER_NONLOCAL 0x00020000
-#define NV20TCL_LIGHT_MODEL_VIEWER_LOCAL 0x00030000
-#define NV20TCL_LIGHT_MODEL_SEPARATE_SPECULAR (1 << 0)
-#define NV20TCL_COLOR_MATERIAL 0x00000298
-#define NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_SHIFT 0
-#define NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_MASK 0x00000003
-#define NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_OFF 0x00000000
-#define NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_COL1 0x00000001
-#define NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_COL2 0x00000002
-#define NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_SHIFT 2
-#define NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_MASK 0x0000000c
-#define NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_OFF 0x00000000
-#define NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_COL1 0x00000004
-#define NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_COL2 0x00000008
-#define NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_SHIFT 4
-#define NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_MASK 0x00000030
-#define NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_OFF 0x00000000
-#define NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_COL1 0x00000010
-#define NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_COL2 0x00000020
-#define NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_SHIFT 6
-#define NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_MASK 0x000000c0
-#define NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_OFF 0x00000000
-#define NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_COL1 0x00000040
-#define NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_COL2 0x00000080
-#define NV20TCL_COLOR_MATERIAL_BACK_EMISSION_SHIFT 8
-#define NV20TCL_COLOR_MATERIAL_BACK_EMISSION_MASK 0x00000300
-#define NV20TCL_COLOR_MATERIAL_BACK_EMISSION_OFF 0x00000000
-#define NV20TCL_COLOR_MATERIAL_BACK_EMISSION_COL1 0x00000100
-#define NV20TCL_COLOR_MATERIAL_BACK_EMISSION_COL2 0x00000200
-#define NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_SHIFT 10
-#define NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_MASK 0x00000c00
-#define NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_OFF 0x00000000
-#define NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_COL1 0x00000400
-#define NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_COL2 0x00000800
-#define NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_SHIFT 12
-#define NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_MASK 0x00003000
-#define NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_OFF 0x00000000
-#define NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_COL1 0x00001000
-#define NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_COL2 0x00002000
-#define NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_SHIFT 14
-#define NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_MASK 0x0000c000
-#define NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_OFF 0x00000000
-#define NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_COL1 0x00004000
-#define NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_COL2 0x00008000
-#define NV20TCL_FOG_MODE 0x0000029c
-#define NV20TCL_FOG_MODE_LINEAR_UNSIGNED 0x00000804
-#define NV20TCL_FOG_MODE_LINEAR_SIGNED 0x00002601
-#define NV20TCL_FOG_MODE_EXP_UNSIGNED 0x00000802
-#define NV20TCL_FOG_MODE_EXP_SIGNED 0x00000800
-#define NV20TCL_FOG_MODE_EXP2_UNSIGNED 0x00000803
-#define NV20TCL_FOG_MODE_EXP2_SIGNED 0x00000801
-#define NV20TCL_FOG_COORD 0x000002a0
-#define NV20TCL_FOG_COORD_DIST_RADIAL 0x00000001
-#define NV20TCL_FOG_COORD_DIST_ORTHOGONAL 0x00000002
-#define NV20TCL_FOG_COORD_DIST_ORTHOGONAL_ABS 0x00000003
-#define NV20TCL_FOG_COORD_FOG 0x00000006
-#define NV20TCL_FOG_ENABLE 0x000002a4
-#define NV20TCL_FOG_COLOR 0x000002a8
-#define NV20TCL_FOG_COLOR_R_SHIFT 0
-#define NV20TCL_FOG_COLOR_R_MASK 0x000000ff
-#define NV20TCL_FOG_COLOR_G_SHIFT 8
-#define NV20TCL_FOG_COLOR_G_MASK 0x0000ff00
-#define NV20TCL_FOG_COLOR_B_SHIFT 16
-#define NV20TCL_FOG_COLOR_B_MASK 0x00ff0000
-#define NV20TCL_FOG_COLOR_A_SHIFT 24
-#define NV20TCL_FOG_COLOR_A_MASK 0xff000000
-#define NV20TCL_VIEWPORT_CLIP_MODE 0x000002b4
-#define NV20TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*4))
-#define NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008
-#define NV20TCL_VIEWPORT_CLIP_VERT(x) (0x000002e0+((x)*4))
-#define NV20TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008
-#define NV20TCL_ALPHA_FUNC_ENABLE 0x00000300
-#define NV20TCL_BLEND_FUNC_ENABLE 0x00000304
-#define NV20TCL_CULL_FACE_ENABLE 0x00000308
-#define NV20TCL_DEPTH_TEST_ENABLE 0x0000030c
-#define NV20TCL_DITHER_ENABLE 0x00000310
-#define NV20TCL_LIGHTING_ENABLE 0x00000314
-#define NV20TCL_POINT_PARAMETERS_ENABLE 0x00000318
-#define NV20TCL_POINT_SMOOTH_ENABLE 0x0000031c
-#define NV20TCL_LINE_SMOOTH_ENABLE 0x00000320
-#define NV20TCL_POLYGON_SMOOTH_ENABLE 0x00000324
-#define NV20TCL_STENCIL_ENABLE 0x0000032c
-#define NV20TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000330
-#define NV20TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000334
-#define NV20TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000338
-#define NV20TCL_ALPHA_FUNC_FUNC 0x0000033c
-#define NV20TCL_ALPHA_FUNC_FUNC_NEVER 0x00000200
-#define NV20TCL_ALPHA_FUNC_FUNC_LESS 0x00000201
-#define NV20TCL_ALPHA_FUNC_FUNC_EQUAL 0x00000202
-#define NV20TCL_ALPHA_FUNC_FUNC_LEQUAL 0x00000203
-#define NV20TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204
-#define NV20TCL_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205
-#define NV20TCL_ALPHA_FUNC_FUNC_GEQUAL 0x00000206
-#define NV20TCL_ALPHA_FUNC_FUNC_ALWAYS 0x00000207
-#define NV20TCL_ALPHA_FUNC_REF 0x00000340
-#define NV20TCL_BLEND_FUNC_SRC 0x00000344
-#define NV20TCL_BLEND_FUNC_SRC_ZERO 0x00000000
-#define NV20TCL_BLEND_FUNC_SRC_ONE 0x00000001
-#define NV20TCL_BLEND_FUNC_SRC_SRC_COLOR 0x00000300
-#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301
-#define NV20TCL_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302
-#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303
-#define NV20TCL_BLEND_FUNC_SRC_DST_ALPHA 0x00000304
-#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305
-#define NV20TCL_BLEND_FUNC_SRC_DST_COLOR 0x00000306
-#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307
-#define NV20TCL_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308
-#define NV20TCL_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001
-#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002
-#define NV20TCL_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003
-#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004
-#define NV20TCL_BLEND_FUNC_DST 0x00000348
-#define NV20TCL_BLEND_FUNC_DST_ZERO 0x00000000
-#define NV20TCL_BLEND_FUNC_DST_ONE 0x00000001
-#define NV20TCL_BLEND_FUNC_DST_SRC_COLOR 0x00000300
-#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301
-#define NV20TCL_BLEND_FUNC_DST_SRC_ALPHA 0x00000302
-#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303
-#define NV20TCL_BLEND_FUNC_DST_DST_ALPHA 0x00000304
-#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305
-#define NV20TCL_BLEND_FUNC_DST_DST_COLOR 0x00000306
-#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307
-#define NV20TCL_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308
-#define NV20TCL_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001
-#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002
-#define NV20TCL_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003
-#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004
-#define NV20TCL_BLEND_COLOR 0x0000034c
-#define NV20TCL_BLEND_COLOR_B_SHIFT 0
-#define NV20TCL_BLEND_COLOR_B_MASK 0x000000ff
-#define NV20TCL_BLEND_COLOR_G_SHIFT 8
-#define NV20TCL_BLEND_COLOR_G_MASK 0x0000ff00
-#define NV20TCL_BLEND_COLOR_R_SHIFT 16
-#define NV20TCL_BLEND_COLOR_R_MASK 0x00ff0000
-#define NV20TCL_BLEND_COLOR_A_SHIFT 24
-#define NV20TCL_BLEND_COLOR_A_MASK 0xff000000
-#define NV20TCL_BLEND_EQUATION 0x00000350
-#define NV20TCL_BLEND_EQUATION_FUNC_ADD 0x00008006
-#define NV20TCL_BLEND_EQUATION_MIN 0x00008007
-#define NV20TCL_BLEND_EQUATION_MAX 0x00008008
-#define NV20TCL_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a
-#define NV20TCL_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b
-#define NV20TCL_DEPTH_FUNC 0x00000354
-#define NV20TCL_DEPTH_FUNC_NEVER 0x00000200
-#define NV20TCL_DEPTH_FUNC_LESS 0x00000201
-#define NV20TCL_DEPTH_FUNC_EQUAL 0x00000202
-#define NV20TCL_DEPTH_FUNC_LEQUAL 0x00000203
-#define NV20TCL_DEPTH_FUNC_GREATER 0x00000204
-#define NV20TCL_DEPTH_FUNC_NOTEQUAL 0x00000205
-#define NV20TCL_DEPTH_FUNC_GEQUAL 0x00000206
-#define NV20TCL_DEPTH_FUNC_ALWAYS 0x00000207
-#define NV20TCL_COLOR_MASK 0x00000358
-#define NV20TCL_COLOR_MASK_B (1 << 0)
-#define NV20TCL_COLOR_MASK_G (1 << 8)
-#define NV20TCL_COLOR_MASK_R (1 << 16)
-#define NV20TCL_COLOR_MASK_A (1 << 24)
-#define NV20TCL_DEPTH_WRITE_ENABLE 0x0000035c
-#define NV20TCL_STENCIL_MASK 0x00000360
-#define NV20TCL_STENCIL_FUNC_FUNC 0x00000364
-#define NV20TCL_STENCIL_FUNC_FUNC_NEVER 0x00000200
-#define NV20TCL_STENCIL_FUNC_FUNC_LESS 0x00000201
-#define NV20TCL_STENCIL_FUNC_FUNC_EQUAL 0x00000202
-#define NV20TCL_STENCIL_FUNC_FUNC_LEQUAL 0x00000203
-#define NV20TCL_STENCIL_FUNC_FUNC_GREATER 0x00000204
-#define NV20TCL_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205
-#define NV20TCL_STENCIL_FUNC_FUNC_GEQUAL 0x00000206
-#define NV20TCL_STENCIL_FUNC_FUNC_ALWAYS 0x00000207
-#define NV20TCL_STENCIL_FUNC_REF 0x00000368
-#define NV20TCL_STENCIL_FUNC_MASK 0x0000036c
-#define NV20TCL_STENCIL_OP_FAIL 0x00000370
-#define NV20TCL_STENCIL_OP_FAIL_ZERO 0x00000000
-#define NV20TCL_STENCIL_OP_FAIL_INVERT 0x0000150a
-#define NV20TCL_STENCIL_OP_FAIL_KEEP 0x00001e00
-#define NV20TCL_STENCIL_OP_FAIL_REPLACE 0x00001e01
-#define NV20TCL_STENCIL_OP_FAIL_INCR 0x00001e02
-#define NV20TCL_STENCIL_OP_FAIL_DECR 0x00001e03
-#define NV20TCL_STENCIL_OP_FAIL_INCR_WRAP 0x00008507
-#define NV20TCL_STENCIL_OP_FAIL_DECR_WRAP 0x00008508
-#define NV20TCL_STENCIL_OP_ZFAIL 0x00000374
-#define NV20TCL_STENCIL_OP_ZFAIL_ZERO 0x00000000
-#define NV20TCL_STENCIL_OP_ZFAIL_INVERT 0x0000150a
-#define NV20TCL_STENCIL_OP_ZFAIL_KEEP 0x00001e00
-#define NV20TCL_STENCIL_OP_ZFAIL_REPLACE 0x00001e01
-#define NV20TCL_STENCIL_OP_ZFAIL_INCR 0x00001e02
-#define NV20TCL_STENCIL_OP_ZFAIL_DECR 0x00001e03
-#define NV20TCL_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507
-#define NV20TCL_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508
-#define NV20TCL_STENCIL_OP_ZPASS 0x00000378
-#define NV20TCL_STENCIL_OP_ZPASS_ZERO 0x00000000
-#define NV20TCL_STENCIL_OP_ZPASS_INVERT 0x0000150a
-#define NV20TCL_STENCIL_OP_ZPASS_KEEP 0x00001e00
-#define NV20TCL_STENCIL_OP_ZPASS_REPLACE 0x00001e01
-#define NV20TCL_STENCIL_OP_ZPASS_INCR 0x00001e02
-#define NV20TCL_STENCIL_OP_ZPASS_DECR 0x00001e03
-#define NV20TCL_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507
-#define NV20TCL_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508
-#define NV20TCL_SHADE_MODEL 0x0000037c
-#define NV20TCL_SHADE_MODEL_FLAT 0x00001d00
-#define NV20TCL_SHADE_MODEL_SMOOTH 0x00001d01
-#define NV20TCL_LINE_WIDTH 0x00000380
-#define NV20TCL_POLYGON_OFFSET_FACTOR 0x00000384
-#define NV20TCL_POLYGON_OFFSET_UNITS 0x00000388
-#define NV20TCL_POLYGON_MODE_FRONT 0x0000038c
-#define NV20TCL_POLYGON_MODE_FRONT_POINT 0x00001b00
-#define NV20TCL_POLYGON_MODE_FRONT_LINE 0x00001b01
-#define NV20TCL_POLYGON_MODE_FRONT_FILL 0x00001b02
-#define NV20TCL_POLYGON_MODE_BACK 0x00000390
-#define NV20TCL_POLYGON_MODE_BACK_POINT 0x00001b00
-#define NV20TCL_POLYGON_MODE_BACK_LINE 0x00001b01
-#define NV20TCL_POLYGON_MODE_BACK_FILL 0x00001b02
-#define NV20TCL_DEPTH_RANGE_NEAR 0x00000394
-#define NV20TCL_DEPTH_RANGE_FAR 0x00000398
-#define NV20TCL_CULL_FACE 0x0000039c
-#define NV20TCL_CULL_FACE_FRONT 0x00000404
-#define NV20TCL_CULL_FACE_BACK 0x00000405
-#define NV20TCL_CULL_FACE_FRONT_AND_BACK 0x00000408
-#define NV20TCL_FRONT_FACE 0x000003a0
-#define NV20TCL_FRONT_FACE_CW 0x00000900
-#define NV20TCL_FRONT_FACE_CCW 0x00000901
-#define NV20TCL_NORMALIZE_ENABLE 0x000003a4
-#define NV20TCL_MATERIAL_FACTOR_FRONT_R 0x000003a8
-#define NV20TCL_MATERIAL_FACTOR_FRONT_G 0x000003ac
-#define NV20TCL_MATERIAL_FACTOR_FRONT_B 0x000003b0
-#define NV20TCL_MATERIAL_FACTOR_FRONT_A 0x000003b4
-#define NV20TCL_SEPARATE_SPECULAR_ENABLE 0x000003b8
-#define NV20TCL_ENABLED_LIGHTS 0x000003bc
-#define NV20TCL_ENABLED_LIGHTS_0_SHIFT 0
-#define NV20TCL_ENABLED_LIGHTS_0_MASK 0x00000003
-#define NV20TCL_ENABLED_LIGHTS_0_DISABLED 0x00000000
-#define NV20TCL_ENABLED_LIGHTS_0_NONPOSITIONAL 0x00000001
-#define NV20TCL_ENABLED_LIGHTS_0_POSITIONAL 0x00000002
-#define NV20TCL_ENABLED_LIGHTS_0_DIRECTIONAL 0x00000003
-#define NV20TCL_ENABLED_LIGHTS_1_SHIFT 2
-#define NV20TCL_ENABLED_LIGHTS_1_MASK 0x0000000c
-#define NV20TCL_ENABLED_LIGHTS_1_DISABLED 0x00000000
-#define NV20TCL_ENABLED_LIGHTS_1_NONPOSITIONAL 0x00000004
-#define NV20TCL_ENABLED_LIGHTS_1_POSITIONAL 0x00000008
-#define NV20TCL_ENABLED_LIGHTS_1_DIRECTIONAL 0x0000000c
-#define NV20TCL_ENABLED_LIGHTS_2_SHIFT 4
-#define NV20TCL_ENABLED_LIGHTS_2_MASK 0x00000030
-#define NV20TCL_ENABLED_LIGHTS_2_DISABLED 0x00000000
-#define NV20TCL_ENABLED_LIGHTS_2_NONPOSITIONAL 0x00000010
-#define NV20TCL_ENABLED_LIGHTS_2_POSITIONAL 0x00000020
-#define NV20TCL_ENABLED_LIGHTS_2_DIRECTIONAL 0x00000030
-#define NV20TCL_ENABLED_LIGHTS_3_SHIFT 6
-#define NV20TCL_ENABLED_LIGHTS_3_MASK 0x000000c0
-#define NV20TCL_ENABLED_LIGHTS_3_DISABLED 0x00000000
-#define NV20TCL_ENABLED_LIGHTS_3_NONPOSITIONAL 0x00000040
-#define NV20TCL_ENABLED_LIGHTS_3_POSITIONAL 0x00000080
-#define NV20TCL_ENABLED_LIGHTS_3_DIRECTIONAL 0x000000c0
-#define NV20TCL_ENABLED_LIGHTS_4_SHIFT 8
-#define NV20TCL_ENABLED_LIGHTS_4_MASK 0x00000300
-#define NV20TCL_ENABLED_LIGHTS_4_DISABLED 0x00000000
-#define NV20TCL_ENABLED_LIGHTS_4_NONPOSITIONAL 0x00000100
-#define NV20TCL_ENABLED_LIGHTS_4_POSITIONAL 0x00000200
-#define NV20TCL_ENABLED_LIGHTS_4_DIRECTIONAL 0x00000300
-#define NV20TCL_ENABLED_LIGHTS_5_SHIFT 10
-#define NV20TCL_ENABLED_LIGHTS_5_MASK 0x00000c00
-#define NV20TCL_ENABLED_LIGHTS_5_DISABLED 0x00000000
-#define NV20TCL_ENABLED_LIGHTS_5_NONPOSITIONAL 0x00000400
-#define NV20TCL_ENABLED_LIGHTS_5_POSITIONAL 0x00000800
-#define NV20TCL_ENABLED_LIGHTS_5_DIRECTIONAL 0x00000c00
-#define NV20TCL_ENABLED_LIGHTS_6_SHIFT 12
-#define NV20TCL_ENABLED_LIGHTS_6_MASK 0x00003000
-#define NV20TCL_ENABLED_LIGHTS_6_DISABLED 0x00000000
-#define NV20TCL_ENABLED_LIGHTS_6_NONPOSITIONAL 0x00001000
-#define NV20TCL_ENABLED_LIGHTS_6_POSITIONAL 0x00002000
-#define NV20TCL_ENABLED_LIGHTS_6_DIRECTIONAL 0x00003000
-#define NV20TCL_ENABLED_LIGHTS_7_SHIFT 14
-#define NV20TCL_ENABLED_LIGHTS_7_MASK 0x0000c000
-#define NV20TCL_ENABLED_LIGHTS_7_DISABLED 0x00000000
-#define NV20TCL_ENABLED_LIGHTS_7_NONPOSITIONAL 0x00004000
-#define NV20TCL_ENABLED_LIGHTS_7_POSITIONAL 0x00008000
-#define NV20TCL_ENABLED_LIGHTS_7_DIRECTIONAL 0x0000c000
-#define NV20TCL_TX_GEN_MODE_S(x) (0x000003c0+((x)*16))
-#define NV20TCL_TX_GEN_MODE_S__SIZE 0x00000004
-#define NV20TCL_TX_GEN_MODE_S_FALSE 0x00000000
-#define NV20TCL_TX_GEN_MODE_S_EYE_LINEAR 0x00002400
-#define NV20TCL_TX_GEN_MODE_S_OBJECT_LINEAR 0x00002401
-#define NV20TCL_TX_GEN_MODE_S_SPHERE_MAP 0x00002402
-#define NV20TCL_TX_GEN_MODE_S_NORMAL_MAP 0x00008511
-#define NV20TCL_TX_GEN_MODE_S_REFLECTION_MAP 0x00008512
-#define NV20TCL_TX_GEN_MODE_T(x) (0x000003c4+((x)*16))
-#define NV20TCL_TX_GEN_MODE_T__SIZE 0x00000004
-#define NV20TCL_TX_GEN_MODE_T_FALSE 0x00000000
-#define NV20TCL_TX_GEN_MODE_T_EYE_LINEAR 0x00002400
-#define NV20TCL_TX_GEN_MODE_T_OBJECT_LINEAR 0x00002401
-#define NV20TCL_TX_GEN_MODE_T_SPHERE_MAP 0x00002402
-#define NV20TCL_TX_GEN_MODE_T_NORMAL_MAP 0x00008511
-#define NV20TCL_TX_GEN_MODE_T_REFLECTION_MAP 0x00008512
-#define NV20TCL_TX_GEN_MODE_R(x) (0x000003c8+((x)*16))
-#define NV20TCL_TX_GEN_MODE_R__SIZE 0x00000004
-#define NV20TCL_TX_GEN_MODE_R_FALSE 0x00000000
-#define NV20TCL_TX_GEN_MODE_R_EYE_LINEAR 0x00002400
-#define NV20TCL_TX_GEN_MODE_R_OBJECT_LINEAR 0x00002401
-#define NV20TCL_TX_GEN_MODE_R_SPHERE_MAP 0x00002402
-#define NV20TCL_TX_GEN_MODE_R_NORMAL_MAP 0x00008511
-#define NV20TCL_TX_GEN_MODE_R_REFLECTION_MAP 0x00008512
-#define NV20TCL_TX_GEN_MODE_Q(x) (0x000003cc+((x)*16))
-#define NV20TCL_TX_GEN_MODE_Q__SIZE 0x00000004
-#define NV20TCL_TX_GEN_MODE_Q_FALSE 0x00000000
-#define NV20TCL_TX_GEN_MODE_Q_EYE_LINEAR 0x00002400
-#define NV20TCL_TX_GEN_MODE_Q_OBJECT_LINEAR 0x00002401
-#define NV20TCL_TX_GEN_MODE_Q_SPHERE_MAP 0x00002402
-#define NV20TCL_TX_GEN_MODE_Q_NORMAL_MAP 0x00008511
-#define NV20TCL_TX_GEN_MODE_Q_REFLECTION_MAP 0x00008512
-#define NV20TCL_TX_MATRIX_ENABLE(x) (0x00000420+((x)*4))
-#define NV20TCL_TX_MATRIX_ENABLE__SIZE 0x00000004
-#define NV20TCL_POINT_SIZE 0x0000043c
-#define NV20TCL_MODELVIEW0_MATRIX(x) (0x00000480+((x)*4))
-#define NV20TCL_MODELVIEW0_MATRIX__SIZE 0x00000010
-#define NV20TCL_MODELVIEW1_MATRIX(x) (0x000004c0+((x)*4))
-#define NV20TCL_MODELVIEW1_MATRIX__SIZE 0x00000010
-#define NV20TCL_MODELVIEW2_MATRIX(x) (0x00000500+((x)*4))
-#define NV20TCL_MODELVIEW2_MATRIX__SIZE 0x00000010
-#define NV20TCL_MODELVIEW3_MATRIX(x) (0x00000540+((x)*4))
-#define NV20TCL_MODELVIEW3_MATRIX__SIZE 0x00000010
-#define NV20TCL_INVERSE_MODELVIEW0_MATRIX(x) (0x00000580+((x)*4))
-#define NV20TCL_INVERSE_MODELVIEW0_MATRIX__SIZE 0x00000010
-#define NV20TCL_INVERSE_MODELVIEW1_MATRIX(x) (0x000005c0+((x)*4))
-#define NV20TCL_INVERSE_MODELVIEW1_MATRIX__SIZE 0x00000010
-#define NV20TCL_INVERSE_MODELVIEW2_MATRIX(x) (0x00000600+((x)*4))
-#define NV20TCL_INVERSE_MODELVIEW2_MATRIX__SIZE 0x00000010
-#define NV20TCL_INVERSE_MODELVIEW3_MATRIX(x) (0x00000640+((x)*4))
-#define NV20TCL_INVERSE_MODELVIEW3_MATRIX__SIZE 0x00000010
-#define NV20TCL_PROJECTION_MATRIX(x) (0x00000680+((x)*4))
-#define NV20TCL_PROJECTION_MATRIX__SIZE 0x00000010
-#define NV20TCL_TX0_MATRIX(x) (0x000006c0+((x)*4))
-#define NV20TCL_TX0_MATRIX__SIZE 0x00000010
-#define NV20TCL_TX1_MATRIX(x) (0x00000700+((x)*4))
-#define NV20TCL_TX1_MATRIX__SIZE 0x00000010
-#define NV20TCL_TX2_MATRIX(x) (0x00000740+((x)*4))
-#define NV20TCL_TX2_MATRIX__SIZE 0x00000010
-#define NV20TCL_TX3_MATRIX(x) (0x00000780+((x)*4))
-#define NV20TCL_TX3_MATRIX__SIZE 0x00000010
-#define NV20TCL_TX_GEN_COEFF_S_A(x) (0x00000840+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_S_A__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_S_B(x) (0x00000844+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_S_B__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_S_C(x) (0x00000848+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_S_C__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_S_D(x) (0x0000084c+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_S_D__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_T_A(x) (0x00000850+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_T_A__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_T_B(x) (0x00000854+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_T_B__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_T_C(x) (0x00000858+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_T_C__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_T_D(x) (0x0000085c+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_T_D__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_R_A(x) (0x00000860+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_R_A__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_R_B(x) (0x00000864+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_R_B__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_R_C(x) (0x00000868+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_R_C__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_R_D(x) (0x0000086c+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_R_D__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_Q_A(x) (0x00000870+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_Q_A__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_Q_B(x) (0x00000874+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_Q_B__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_Q_C(x) (0x00000878+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_Q_C__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_Q_D(x) (0x0000087c+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_Q_D__SIZE 0x00000004
-#define NV20TCL_FOG_EQUATION_CONSTANT 0x000009c0
-#define NV20TCL_FOG_EQUATION_LINEAR 0x000009c4
-#define NV20TCL_FOG_EQUATION_QUADRATIC 0x000009c8
-#define NV20TCL_FRONT_MATERIAL_SHININESS(x) (0x000009e0+((x)*4))
-#define NV20TCL_FRONT_MATERIAL_SHININESS__SIZE 0x00000006
-#define NV20TCL_LIGHT_MODEL_FRONT_AMBIENT_R 0x00000a10
-#define NV20TCL_LIGHT_MODEL_FRONT_AMBIENT_G 0x00000a14
-#define NV20TCL_LIGHT_MODEL_FRONT_AMBIENT_B 0x00000a18
-#define NV20TCL_VIEWPORT_TRANSLATE_X 0x00000a20
-#define NV20TCL_VIEWPORT_TRANSLATE_Y 0x00000a24
-#define NV20TCL_VIEWPORT_TRANSLATE_Z 0x00000a28
-#define NV20TCL_VIEWPORT_TRANSLATE_W 0x00000a2c
-#define NV20TCL_POINT_PARAMETER(x) (0x00000a30+((x)*4))
-#define NV20TCL_POINT_PARAMETER__SIZE 0x00000008
-#define NV20TCL_RC_CONSTANT_COLOR0(x) (0x00000a60+((x)*4))
-#define NV20TCL_RC_CONSTANT_COLOR0__SIZE 0x00000008
-#define NV20TCL_RC_CONSTANT_COLOR0_B_SHIFT 0
-#define NV20TCL_RC_CONSTANT_COLOR0_B_MASK 0x000000ff
-#define NV20TCL_RC_CONSTANT_COLOR0_G_SHIFT 8
-#define NV20TCL_RC_CONSTANT_COLOR0_G_MASK 0x0000ff00
-#define NV20TCL_RC_CONSTANT_COLOR0_R_SHIFT 16
-#define NV20TCL_RC_CONSTANT_COLOR0_R_MASK 0x00ff0000
-#define NV20TCL_RC_CONSTANT_COLOR0_A_SHIFT 24
-#define NV20TCL_RC_CONSTANT_COLOR0_A_MASK 0xff000000
-#define NV20TCL_RC_CONSTANT_COLOR1(x) (0x00000a80+((x)*4))
-#define NV20TCL_RC_CONSTANT_COLOR1__SIZE 0x00000008
-#define NV20TCL_RC_CONSTANT_COLOR1_B_SHIFT 0
-#define NV20TCL_RC_CONSTANT_COLOR1_B_MASK 0x000000ff
-#define NV20TCL_RC_CONSTANT_COLOR1_G_SHIFT 8
-#define NV20TCL_RC_CONSTANT_COLOR1_G_MASK 0x0000ff00
-#define NV20TCL_RC_CONSTANT_COLOR1_R_SHIFT 16
-#define NV20TCL_RC_CONSTANT_COLOR1_R_MASK 0x00ff0000
-#define NV20TCL_RC_CONSTANT_COLOR1_A_SHIFT 24
-#define NV20TCL_RC_CONSTANT_COLOR1_A_MASK 0xff000000
-#define NV20TCL_RC_OUT_ALPHA(x) (0x00000aa0+((x)*4))
-#define NV20TCL_RC_OUT_ALPHA__SIZE 0x00000008
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SHIFT 0
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_MASK 0x0000000f
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0 0x00000001
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1 0x00000002
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR 0x00000004
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR 0x00000005
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0 0x00000008
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1 0x00000009
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0 0x0000000c
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE1 0x0000000d
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F 0x0000000f
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE2 0x0000000a
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE3 0x0000000b
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SHIFT 4
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_MASK 0x000000f0
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0 0x00000010
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1 0x00000020
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR 0x00000040
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR 0x00000050
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0 0x00000080
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1 0x00000090
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0 0x000000c0
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE1 0x000000d0
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F 0x000000f0
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE2 0x000000a0
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE3 0x000000b0
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SHIFT 8
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_MASK 0x00000f00
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR 0x00000400
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR 0x00000500
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0 0x00000800
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1 0x00000900
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0 0x00000c00
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1 0x00000d00
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F 0x00000f00
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE2 0x00000a00
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE3 0x00000b00
-#define NV20TCL_RC_OUT_ALPHA_CD_DOT_PRODUCT (1 << 12)
-#define NV20TCL_RC_OUT_ALPHA_AB_DOT_PRODUCT (1 << 13)
-#define NV20TCL_RC_OUT_ALPHA_MUX_SUM (1 << 14)
-#define NV20TCL_RC_OUT_ALPHA_BIAS (1 << 15)
-#define NV20TCL_RC_OUT_ALPHA_BIAS_NONE 0x00000000
-#define NV20TCL_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000
-#define NV20TCL_RC_OUT_ALPHA_SCALE_SHIFT 16
-#define NV20TCL_RC_OUT_ALPHA_SCALE_MASK 0x00030000
-#define NV20TCL_RC_OUT_ALPHA_SCALE_NONE 0x00000000
-#define NV20TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO 0x00010000
-#define NV20TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR 0x00020000
-#define NV20TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF 0x00030000
-#define NV20TCL_RC_IN_RGB(x) (0x00000ac0+((x)*4))
-#define NV20TCL_RC_IN_RGB__SIZE 0x00000008
-#define NV20TCL_RC_IN_RGB_D_INPUT_SHIFT 0
-#define NV20TCL_RC_IN_RGB_D_INPUT_MASK 0x0000000f
-#define NV20TCL_RC_IN_RGB_D_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0 0x00000001
-#define NV20TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1 0x00000002
-#define NV20TCL_RC_IN_RGB_D_INPUT_FOG 0x00000003
-#define NV20TCL_RC_IN_RGB_D_INPUT_PRIMARY_COLOR 0x00000004
-#define NV20TCL_RC_IN_RGB_D_INPUT_SECONDARY_COLOR 0x00000005
-#define NV20TCL_RC_IN_RGB_D_INPUT_TEXTURE0 0x00000008
-#define NV20TCL_RC_IN_RGB_D_INPUT_TEXTURE1 0x00000009
-#define NV20TCL_RC_IN_RGB_D_INPUT_SPARE0 0x0000000c
-#define NV20TCL_RC_IN_RGB_D_INPUT_SPARE1 0x0000000d
-#define NV20TCL_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
-#define NV20TCL_RC_IN_RGB_D_INPUT_E_TIMES_F 0x0000000f
-#define NV20TCL_RC_IN_RGB_D_INPUT_TEXTURE2 0x0000000a
-#define NV20TCL_RC_IN_RGB_D_INPUT_TEXTURE3 0x0000000b
-#define NV20TCL_RC_IN_RGB_D_COMPONENT_USAGE (1 << 4)
-#define NV20TCL_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010
-#define NV20TCL_RC_IN_RGB_D_MAPPING_SHIFT 5
-#define NV20TCL_RC_IN_RGB_D_MAPPING_MASK 0x000000e0
-#define NV20TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT 0x00000020
-#define NV20TCL_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL 0x00000040
-#define NV20TCL_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE 0x00000060
-#define NV20TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
-#define NV20TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
-#define NV20TCL_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY 0x000000c0
-#define NV20TCL_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE 0x000000e0
-#define NV20TCL_RC_IN_RGB_C_INPUT_SHIFT 8
-#define NV20TCL_RC_IN_RGB_C_INPUT_MASK 0x00000f00
-#define NV20TCL_RC_IN_RGB_C_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0 0x00000100
-#define NV20TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1 0x00000200
-#define NV20TCL_RC_IN_RGB_C_INPUT_FOG 0x00000300
-#define NV20TCL_RC_IN_RGB_C_INPUT_PRIMARY_COLOR 0x00000400
-#define NV20TCL_RC_IN_RGB_C_INPUT_SECONDARY_COLOR 0x00000500
-#define NV20TCL_RC_IN_RGB_C_INPUT_TEXTURE0 0x00000800
-#define NV20TCL_RC_IN_RGB_C_INPUT_TEXTURE1 0x00000900
-#define NV20TCL_RC_IN_RGB_C_INPUT_SPARE0 0x00000c00
-#define NV20TCL_RC_IN_RGB_C_INPUT_SPARE1 0x00000d00
-#define NV20TCL_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV20TCL_RC_IN_RGB_C_INPUT_E_TIMES_F 0x00000f00
-#define NV20TCL_RC_IN_RGB_C_INPUT_TEXTURE2 0x00000a00
-#define NV20TCL_RC_IN_RGB_C_INPUT_TEXTURE3 0x00000b00
-#define NV20TCL_RC_IN_RGB_C_COMPONENT_USAGE (1 << 12)
-#define NV20TCL_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000
-#define NV20TCL_RC_IN_RGB_C_MAPPING_SHIFT 13
-#define NV20TCL_RC_IN_RGB_C_MAPPING_MASK 0x0000e000
-#define NV20TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT 0x00002000
-#define NV20TCL_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL 0x00004000
-#define NV20TCL_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE 0x00006000
-#define NV20TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
-#define NV20TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
-#define NV20TCL_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY 0x0000c000
-#define NV20TCL_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE 0x0000e000
-#define NV20TCL_RC_IN_RGB_B_INPUT_SHIFT 16
-#define NV20TCL_RC_IN_RGB_B_INPUT_MASK 0x000f0000
-#define NV20TCL_RC_IN_RGB_B_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0 0x00010000
-#define NV20TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1 0x00020000
-#define NV20TCL_RC_IN_RGB_B_INPUT_FOG 0x00030000
-#define NV20TCL_RC_IN_RGB_B_INPUT_PRIMARY_COLOR 0x00040000
-#define NV20TCL_RC_IN_RGB_B_INPUT_SECONDARY_COLOR 0x00050000
-#define NV20TCL_RC_IN_RGB_B_INPUT_TEXTURE0 0x00080000
-#define NV20TCL_RC_IN_RGB_B_INPUT_TEXTURE1 0x00090000
-#define NV20TCL_RC_IN_RGB_B_INPUT_SPARE0 0x000c0000
-#define NV20TCL_RC_IN_RGB_B_INPUT_SPARE1 0x000d0000
-#define NV20TCL_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
-#define NV20TCL_RC_IN_RGB_B_INPUT_E_TIMES_F 0x000f0000
-#define NV20TCL_RC_IN_RGB_B_INPUT_TEXTURE2 0x000a0000
-#define NV20TCL_RC_IN_RGB_B_INPUT_TEXTURE3 0x000b0000
-#define NV20TCL_RC_IN_RGB_B_COMPONENT_USAGE (1 << 20)
-#define NV20TCL_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000
-#define NV20TCL_RC_IN_RGB_B_MAPPING_SHIFT 21
-#define NV20TCL_RC_IN_RGB_B_MAPPING_MASK 0x00e00000
-#define NV20TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT 0x00200000
-#define NV20TCL_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL 0x00400000
-#define NV20TCL_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE 0x00600000
-#define NV20TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
-#define NV20TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
-#define NV20TCL_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY 0x00c00000
-#define NV20TCL_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE 0x00e00000
-#define NV20TCL_RC_IN_RGB_A_INPUT_SHIFT 24
-#define NV20TCL_RC_IN_RGB_A_INPUT_MASK 0x0f000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0 0x01000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1 0x02000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_FOG 0x03000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_PRIMARY_COLOR 0x04000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_SECONDARY_COLOR 0x05000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_TEXTURE0 0x08000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_TEXTURE1 0x09000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_SPARE0 0x0c000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_SPARE1 0x0d000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_E_TIMES_F 0x0f000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_TEXTURE2 0x0a000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_TEXTURE3 0x0b000000
-#define NV20TCL_RC_IN_RGB_A_COMPONENT_USAGE (1 << 28)
-#define NV20TCL_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000
-#define NV20TCL_RC_IN_RGB_A_MAPPING_SHIFT 29
-#define NV20TCL_RC_IN_RGB_A_MAPPING_MASK 0xe0000000
-#define NV20TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT 0x20000000
-#define NV20TCL_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL 0x40000000
-#define NV20TCL_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE 0x60000000
-#define NV20TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
-#define NV20TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
-#define NV20TCL_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY 0xc0000000
-#define NV20TCL_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE 0xe0000000
-#define NV20TCL_VIEWPORT_SCALE_X 0x00000af0
-#define NV20TCL_VIEWPORT_SCALE_Y 0x00000af4
-#define NV20TCL_VIEWPORT_SCALE_Z 0x00000af8
-#define NV20TCL_VIEWPORT_SCALE_W 0x00000afc
-#define NV20TCL_VP_UPLOAD_INST(x) (0x00000b00+((x)*4))
-#define NV20TCL_VP_UPLOAD_INST__SIZE 0x00000004
-#define NV20TCL_VP_UPLOAD_CONST(x) (0x00000b80+((x)*4))
-#define NV20TCL_VP_UPLOAD_CONST__SIZE 0x00000004
-#define NV20TCL_LIGHT_BACK_AMBIENT_R(x) (0x00000c00+((x)*64))
-#define NV20TCL_LIGHT_BACK_AMBIENT_R__SIZE 0x00000008
-#define NV20TCL_LIGHT_BACK_AMBIENT_G(x) (0x00000c04+((x)*64))
-#define NV20TCL_LIGHT_BACK_AMBIENT_G__SIZE 0x00000008
-#define NV20TCL_LIGHT_BACK_AMBIENT_B(x) (0x00000c08+((x)*64))
-#define NV20TCL_LIGHT_BACK_AMBIENT_B__SIZE 0x00000008
-#define NV20TCL_LIGHT_BACK_DIFFUSE_R(x) (0x00000c0c+((x)*64))
-#define NV20TCL_LIGHT_BACK_DIFFUSE_R__SIZE 0x00000008
-#define NV20TCL_LIGHT_BACK_DIFFUSE_G(x) (0x00000c10+((x)*64))
-#define NV20TCL_LIGHT_BACK_DIFFUSE_G__SIZE 0x00000008
-#define NV20TCL_LIGHT_BACK_DIFFUSE_B(x) (0x00000c14+((x)*64))
-#define NV20TCL_LIGHT_BACK_DIFFUSE_B__SIZE 0x00000008
-#define NV20TCL_LIGHT_BACK_SPECULAR_R(x) (0x00000c18+((x)*64))
-#define NV20TCL_LIGHT_BACK_SPECULAR_R__SIZE 0x00000008
-#define NV20TCL_LIGHT_BACK_SPECULAR_G(x) (0x00000c1c+((x)*64))
-#define NV20TCL_LIGHT_BACK_SPECULAR_G__SIZE 0x00000008
-#define NV20TCL_LIGHT_BACK_SPECULAR_B(x) (0x00000c20+((x)*64))
-#define NV20TCL_LIGHT_BACK_SPECULAR_B__SIZE 0x00000008
-#define NV20TCL_LIGHT_FRONT_AMBIENT_R(x) (0x00001000+((x)*128))
-#define NV20TCL_LIGHT_FRONT_AMBIENT_R__SIZE 0x00000008
-#define NV20TCL_LIGHT_FRONT_AMBIENT_G(x) (0x00001004+((x)*128))
-#define NV20TCL_LIGHT_FRONT_AMBIENT_G__SIZE 0x00000008
-#define NV20TCL_LIGHT_FRONT_AMBIENT_B(x) (0x00001008+((x)*128))
-#define NV20TCL_LIGHT_FRONT_AMBIENT_B__SIZE 0x00000008
-#define NV20TCL_LIGHT_FRONT_DIFFUSE_R(x) (0x0000100c+((x)*128))
-#define NV20TCL_LIGHT_FRONT_DIFFUSE_R__SIZE 0x00000008
-#define NV20TCL_LIGHT_FRONT_DIFFUSE_G(x) (0x00001010+((x)*128))
-#define NV20TCL_LIGHT_FRONT_DIFFUSE_G__SIZE 0x00000008
-#define NV20TCL_LIGHT_FRONT_DIFFUSE_B(x) (0x00001014+((x)*128))
-#define NV20TCL_LIGHT_FRONT_DIFFUSE_B__SIZE 0x00000008
-#define NV20TCL_LIGHT_FRONT_SPECULAR_R(x) (0x00001018+((x)*128))
-#define NV20TCL_LIGHT_FRONT_SPECULAR_R__SIZE 0x00000008
-#define NV20TCL_LIGHT_FRONT_SPECULAR_G(x) (0x0000101c+((x)*128))
-#define NV20TCL_LIGHT_FRONT_SPECULAR_G__SIZE 0x00000008
-#define NV20TCL_LIGHT_FRONT_SPECULAR_B(x) (0x00001020+((x)*128))
-#define NV20TCL_LIGHT_FRONT_SPECULAR_B__SIZE 0x00000008
-#define NV20TCL_LIGHT_HALF_VECTOR_X(x) (0x00001028+((x)*128))
-#define NV20TCL_LIGHT_HALF_VECTOR_X__SIZE 0x00000008
-#define NV20TCL_LIGHT_HALF_VECTOR_Y(x) (0x0000102c+((x)*128))
-#define NV20TCL_LIGHT_HALF_VECTOR_Y__SIZE 0x00000008
-#define NV20TCL_LIGHT_HALF_VECTOR_Z(x) (0x00001030+((x)*128))
-#define NV20TCL_LIGHT_HALF_VECTOR_Z__SIZE 0x00000008
-#define NV20TCL_LIGHT_DIRECTION_X(x) (0x00001034+((x)*128))
-#define NV20TCL_LIGHT_DIRECTION_X__SIZE 0x00000008
-#define NV20TCL_LIGHT_DIRECTION_Y(x) (0x00001038+((x)*128))
-#define NV20TCL_LIGHT_DIRECTION_Y__SIZE 0x00000008
-#define NV20TCL_LIGHT_DIRECTION_Z(x) (0x0000103c+((x)*128))
-#define NV20TCL_LIGHT_DIRECTION_Z__SIZE 0x00000008
-#define NV20TCL_LIGHT_SPOT_CUTOFF_A(x) (0x00001040+((x)*128))
-#define NV20TCL_LIGHT_SPOT_CUTOFF_A__SIZE 0x00000008
-#define NV20TCL_LIGHT_SPOT_CUTOFF_B(x) (0x00001044+((x)*128))
-#define NV20TCL_LIGHT_SPOT_CUTOFF_B__SIZE 0x00000008
-#define NV20TCL_LIGHT_SPOT_CUTOFF_C(x) (0x00001048+((x)*128))
-#define NV20TCL_LIGHT_SPOT_CUTOFF_C__SIZE 0x00000008
-#define NV20TCL_LIGHT_SPOT_DIR_X(x) (0x0000104c+((x)*128))
-#define NV20TCL_LIGHT_SPOT_DIR_X__SIZE 0x00000008
-#define NV20TCL_LIGHT_SPOT_DIR_Y(x) (0x00001050+((x)*128))
-#define NV20TCL_LIGHT_SPOT_DIR_Y__SIZE 0x00000008
-#define NV20TCL_LIGHT_SPOT_DIR_Z(x) (0x00001054+((x)*128))
-#define NV20TCL_LIGHT_SPOT_DIR_Z__SIZE 0x00000008
-#define NV20TCL_LIGHT_SPOT_CUTOFF_D(x) (0x00001058+((x)*128))
-#define NV20TCL_LIGHT_SPOT_CUTOFF_D__SIZE 0x00000008
-#define NV20TCL_LIGHT_POSITION_X(x) (0x0000105c+((x)*128))
-#define NV20TCL_LIGHT_POSITION_X__SIZE 0x00000008
-#define NV20TCL_LIGHT_POSITION_Y(x) (0x00001060+((x)*128))
-#define NV20TCL_LIGHT_POSITION_Y__SIZE 0x00000008
-#define NV20TCL_LIGHT_POSITION_Z(x) (0x00001064+((x)*128))
-#define NV20TCL_LIGHT_POSITION_Z__SIZE 0x00000008
-#define NV20TCL_LIGHT_ATTENUATION_CONSTANT(x) (0x00001068+((x)*128))
-#define NV20TCL_LIGHT_ATTENUATION_CONSTANT__SIZE 0x00000008
-#define NV20TCL_LIGHT_ATTENUATION_LINEAR(x) (0x0000106c+((x)*128))
-#define NV20TCL_LIGHT_ATTENUATION_LINEAR__SIZE 0x00000008
-#define NV20TCL_LIGHT_ATTENUATION_QUADRATIC(x) (0x00001070+((x)*128))
-#define NV20TCL_LIGHT_ATTENUATION_QUADRATIC__SIZE 0x00000008
-#define NV20TCL_POLYGON_STIPPLE_ENABLE 0x0000147c
-#define NV20TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001480+((x)*4))
-#define NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020
-#define NV20TCL_VERTEX_POS_3F_X 0x00001500
-#define NV20TCL_VERTEX_POS_3F_Y 0x00001504
-#define NV20TCL_VERTEX_POS_3F_Z 0x00001508
-#define NV20TCL_VERTEX_POS_4F_X 0x00001518
-#define NV20TCL_VERTEX_POS_4F_Y 0x0000151c
-#define NV20TCL_VERTEX_POS_4F_Z 0x00001520
-#define NV20TCL_VERTEX_POS_3I_XY 0x00001528
-#define NV20TCL_VERTEX_POS_3I_XY_X_SHIFT 0
-#define NV20TCL_VERTEX_POS_3I_XY_X_MASK 0x0000ffff
-#define NV20TCL_VERTEX_POS_3I_XY_Y_SHIFT 16
-#define NV20TCL_VERTEX_POS_3I_XY_Y_MASK 0xffff0000
-#define NV20TCL_VERTEX_POS_3I_Z 0x0000152c
-#define NV20TCL_VERTEX_POS_3I_Z_Z_SHIFT 0
-#define NV20TCL_VERTEX_POS_3I_Z_Z_MASK 0x0000ffff
-#define NV20TCL_VERTEX_NOR_3F_X 0x00001530
-#define NV20TCL_VERTEX_NOR_3F_Y 0x00001534
-#define NV20TCL_VERTEX_NOR_3F_Z 0x00001538
-#define NV20TCL_VERTEX_NOR_3I_XY 0x00001540
-#define NV20TCL_VERTEX_NOR_3I_XY_X_SHIFT 0
-#define NV20TCL_VERTEX_NOR_3I_XY_X_MASK 0x0000ffff
-#define NV20TCL_VERTEX_NOR_3I_XY_Y_SHIFT 16
-#define NV20TCL_VERTEX_NOR_3I_XY_Y_MASK 0xffff0000
-#define NV20TCL_VERTEX_NOR_3I_Z 0x00001544
-#define NV20TCL_VERTEX_NOR_3I_Z_Z_SHIFT 0
-#define NV20TCL_VERTEX_NOR_3I_Z_Z_MASK 0x0000ffff
-#define NV20TCL_VERTEX_COL_4F_X 0x00001550
-#define NV20TCL_VERTEX_COL_4F_Y 0x00001554
-#define NV20TCL_VERTEX_COL_4F_Z 0x00001558
-#define NV20TCL_VERTEX_COL_4F_W 0x0000155c
-#define NV20TCL_VERTEX_COL_3F_X 0x00001560
-#define NV20TCL_VERTEX_COL_3F_Y 0x00001564
-#define NV20TCL_VERTEX_COL_3F_Z 0x00001568
-#define NV20TCL_VERTEX_COL_4I 0x0000156c
-#define NV20TCL_VERTEX_COL_4I_R_SHIFT 0
-#define NV20TCL_VERTEX_COL_4I_R_MASK 0x000000ff
-#define NV20TCL_VERTEX_COL_4I_G_SHIFT 8
-#define NV20TCL_VERTEX_COL_4I_G_MASK 0x0000ff00
-#define NV20TCL_VERTEX_COL_4I_B_SHIFT 16
-#define NV20TCL_VERTEX_COL_4I_B_MASK 0x00ff0000
-#define NV20TCL_VERTEX_COL_4I_A_SHIFT 24
-#define NV20TCL_VERTEX_COL_4I_A_MASK 0xff000000
-#define NV20TCL_VERTEX_COL2_3F_X 0x00001580
-#define NV20TCL_VERTEX_COL2_3F_Y 0x00001584
-#define NV20TCL_VERTEX_COL2_3F_Z 0x00001588
-#define NV20TCL_VERTEX_COL2_4I 0x0000158c
-#define NV20TCL_VERTEX_COL2_4I_R_SHIFT 0
-#define NV20TCL_VERTEX_COL2_4I_R_MASK 0x000000ff
-#define NV20TCL_VERTEX_COL2_4I_G_SHIFT 8
-#define NV20TCL_VERTEX_COL2_4I_G_MASK 0x0000ff00
-#define NV20TCL_VERTEX_COL2_4I_B_SHIFT 16
-#define NV20TCL_VERTEX_COL2_4I_B_MASK 0x00ff0000
-#define NV20TCL_VERTEX_COL2_4I_A_SHIFT 24
-#define NV20TCL_VERTEX_COL2_4I_A_MASK 0xff000000
-#define NV20TCL_VERTEX_TX0_2F_S 0x00001590
-#define NV20TCL_VERTEX_TX0_2F_T 0x00001594
-#define NV20TCL_VERTEX_TX0_2I 0x00001598
-#define NV20TCL_VERTEX_TX0_2I_S_SHIFT 0
-#define NV20TCL_VERTEX_TX0_2I_S_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX0_2I_T_SHIFT 16
-#define NV20TCL_VERTEX_TX0_2I_T_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX0_4F_S 0x000015a0
-#define NV20TCL_VERTEX_TX0_4F_T 0x000015a4
-#define NV20TCL_VERTEX_TX0_4F_R 0x000015a8
-#define NV20TCL_VERTEX_TX0_4F_Q 0x000015ac
-#define NV20TCL_VERTEX_TX0_4I_ST 0x000015b0
-#define NV20TCL_VERTEX_TX0_4I_ST_S_SHIFT 0
-#define NV20TCL_VERTEX_TX0_4I_ST_S_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX0_4I_ST_T_SHIFT 16
-#define NV20TCL_VERTEX_TX0_4I_ST_T_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX0_4I_RQ 0x000015b4
-#define NV20TCL_VERTEX_TX0_4I_RQ_R_SHIFT 0
-#define NV20TCL_VERTEX_TX0_4I_RQ_R_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX0_4I_RQ_Q_SHIFT 16
-#define NV20TCL_VERTEX_TX0_4I_RQ_Q_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX1_2F_S 0x000015b8
-#define NV20TCL_VERTEX_TX1_2F_T 0x000015bc
-#define NV20TCL_VERTEX_TX1_2I 0x000015c0
-#define NV20TCL_VERTEX_TX1_2I_S_SHIFT 0
-#define NV20TCL_VERTEX_TX1_2I_S_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX1_2I_T_SHIFT 16
-#define NV20TCL_VERTEX_TX1_2I_T_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX1_4F_S 0x000015c8
-#define NV20TCL_VERTEX_TX1_4F_T 0x000015cc
-#define NV20TCL_VERTEX_TX1_4F_R 0x000015d0
-#define NV20TCL_VERTEX_TX1_4F_Q 0x000015d4
-#define NV20TCL_VERTEX_TX1_4I_ST 0x000015d8
-#define NV20TCL_VERTEX_TX1_4I_ST_S_SHIFT 0
-#define NV20TCL_VERTEX_TX1_4I_ST_S_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX1_4I_ST_T_SHIFT 16
-#define NV20TCL_VERTEX_TX1_4I_ST_T_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX1_4I_RQ 0x000015dc
-#define NV20TCL_VERTEX_TX1_4I_RQ_R_SHIFT 0
-#define NV20TCL_VERTEX_TX1_4I_RQ_R_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX1_4I_RQ_Q_SHIFT 16
-#define NV20TCL_VERTEX_TX1_4I_RQ_Q_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX2_2F_S 0x000015e0
-#define NV20TCL_VERTEX_TX2_2F_T 0x000015e4
-#define NV20TCL_VERTEX_TX2_2I 0x000015e8
-#define NV20TCL_VERTEX_TX2_2I_S_SHIFT 0
-#define NV20TCL_VERTEX_TX2_2I_S_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX2_2I_T_SHIFT 16
-#define NV20TCL_VERTEX_TX2_2I_T_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX2_4F_S 0x000015f0
-#define NV20TCL_VERTEX_TX2_4F_T 0x000015f4
-#define NV20TCL_VERTEX_TX2_4F_R 0x000015f8
-#define NV20TCL_VERTEX_TX2_4F_Q 0x000015fc
-#define NV20TCL_VERTEX_TX2_4I_ST 0x00001600
-#define NV20TCL_VERTEX_TX2_4I_ST_S_SHIFT 0
-#define NV20TCL_VERTEX_TX2_4I_ST_S_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX2_4I_ST_T_SHIFT 16
-#define NV20TCL_VERTEX_TX2_4I_ST_T_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX2_4I_RQ 0x00001604
-#define NV20TCL_VERTEX_TX2_4I_RQ_R_SHIFT 0
-#define NV20TCL_VERTEX_TX2_4I_RQ_R_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX2_4I_RQ_Q_SHIFT 16
-#define NV20TCL_VERTEX_TX2_4I_RQ_Q_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX3_2F_S 0x00001608
-#define NV20TCL_VERTEX_TX3_2F_T 0x0000160c
-#define NV20TCL_VERTEX_TX3_2I 0x00001610
-#define NV20TCL_VERTEX_TX3_2I_S_SHIFT 0
-#define NV20TCL_VERTEX_TX3_2I_S_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX3_2I_T_SHIFT 16
-#define NV20TCL_VERTEX_TX3_2I_T_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX3_4F_S 0x00001620
-#define NV20TCL_VERTEX_TX3_4F_T 0x00001624
-#define NV20TCL_VERTEX_TX3_4F_R 0x00001628
-#define NV20TCL_VERTEX_TX3_4F_Q 0x0000162c
-#define NV20TCL_VERTEX_TX3_4I_ST 0x00001630
-#define NV20TCL_VERTEX_TX3_4I_ST_S_SHIFT 0
-#define NV20TCL_VERTEX_TX3_4I_ST_S_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX3_4I_ST_T_SHIFT 16
-#define NV20TCL_VERTEX_TX3_4I_ST_T_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX3_4I_RQ 0x00001634
-#define NV20TCL_VERTEX_TX3_4I_RQ_R_SHIFT 0
-#define NV20TCL_VERTEX_TX3_4I_RQ_R_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX3_4I_RQ_Q_SHIFT 16
-#define NV20TCL_VERTEX_TX3_4I_RQ_Q_MASK 0xffff0000
-#define NV20TCL_VERTEX_FOG_1F 0x00001698
-#define NV20TCL_EDGEFLAG_ENABLE 0x000016bc
-#define NV20TCL_VTX_CACHE_INVALIDATE 0x00001710
-#define NV20TCL_VTXBUF_ADDRESS(x) (0x00001720+((x)*4))
-#define NV20TCL_VTXBUF_ADDRESS__SIZE 0x00000010
-#define NV20TCL_VTXBUF_ADDRESS_DMA1 (1 << 31)
-#define NV20TCL_VTXBUF_ADDRESS_OFFSET_SHIFT 0
-#define NV20TCL_VTXBUF_ADDRESS_OFFSET_MASK 0x0fffffff
-#define NV20TCL_VTXFMT(x) (0x00001760+((x)*4))
-#define NV20TCL_VTXFMT__SIZE 0x00000010
-#define NV20TCL_VTXFMT_TYPE_SHIFT 0
-#define NV20TCL_VTXFMT_TYPE_MASK 0x0000000f
-#define NV20TCL_VTXFMT_TYPE_FLOAT 0x00000002
-#define NV20TCL_VTXFMT_TYPE_UBYTE 0x00000004
-#define NV20TCL_VTXFMT_TYPE_USHORT 0x00000005
-#define NV20TCL_VTXFMT_SIZE_SHIFT 4
-#define NV20TCL_VTXFMT_SIZE_MASK 0x000000f0
-#define NV20TCL_VTXFMT_STRIDE_SHIFT 8
-#define NV20TCL_VTXFMT_STRIDE_MASK 0x0000ff00
-#define NV20TCL_LIGHT_MODEL_BACK_AMBIENT_R 0x000017a0
-#define NV20TCL_LIGHT_MODEL_BACK_AMBIENT_G 0x000017a4
-#define NV20TCL_LIGHT_MODEL_BACK_AMBIENT_B 0x000017a8
-#define NV20TCL_MATERIAL_FACTOR_BACK_A 0x000017ac
-#define NV20TCL_MATERIAL_FACTOR_BACK_R 0x000017b0
-#define NV20TCL_MATERIAL_FACTOR_BACK_G 0x000017b4
-#define NV20TCL_MATERIAL_FACTOR_BACK_B 0x000017b8
-#define NV20TCL_COLOR_LOGIC_OP_ENABLE 0x000017bc
-#define NV20TCL_COLOR_LOGIC_OP_OP 0x000017c0
-#define NV20TCL_COLOR_LOGIC_OP_OP_CLEAR 0x00001500
-#define NV20TCL_COLOR_LOGIC_OP_OP_AND 0x00001501
-#define NV20TCL_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502
-#define NV20TCL_COLOR_LOGIC_OP_OP_COPY 0x00001503
-#define NV20TCL_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504
-#define NV20TCL_COLOR_LOGIC_OP_OP_NOOP 0x00001505
-#define NV20TCL_COLOR_LOGIC_OP_OP_XOR 0x00001506
-#define NV20TCL_COLOR_LOGIC_OP_OP_OR 0x00001507
-#define NV20TCL_COLOR_LOGIC_OP_OP_NOR 0x00001508
-#define NV20TCL_COLOR_LOGIC_OP_OP_EQUIV 0x00001509
-#define NV20TCL_COLOR_LOGIC_OP_OP_INVERT 0x0000150a
-#define NV20TCL_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b
-#define NV20TCL_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c
-#define NV20TCL_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d
-#define NV20TCL_COLOR_LOGIC_OP_OP_NAND 0x0000150e
-#define NV20TCL_COLOR_LOGIC_OP_OP_SET 0x0000150f
-#define NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE 0x000017c4
-#define NV20TCL_TX_SHADER_CULL_MODE 0x000017f8
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_S (1 << 0)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_S_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_S_LESS 0x00000001
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_T (1 << 1)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_T_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_T_LESS 0x00000002
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_R (1 << 2)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_R_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_R_LESS 0x00000004
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_Q (1 << 3)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_Q_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_Q_LESS 0x00000008
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_S (1 << 4)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_S_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_S_LESS 0x00000010
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_T (1 << 5)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_T_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_T_LESS 0x00000020
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_R (1 << 6)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_R_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_R_LESS 0x00000040
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_Q (1 << 7)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_Q_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_Q_LESS 0x00000080
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_S (1 << 8)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_S_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_S_LESS 0x00000100
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_T (1 << 9)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_T_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_T_LESS 0x00000200
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_R (1 << 10)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_R_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_R_LESS 0x00000400
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_Q (1 << 11)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_Q_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_Q_LESS 0x00000800
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_S (1 << 12)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_S_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_S_LESS 0x00001000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_T (1 << 13)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_T_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_T_LESS 0x00002000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_R (1 << 14)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_R_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_R_LESS 0x00004000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_Q (1 << 15)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_Q_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_Q_LESS 0x00008000
-#define NV20TCL_VERTEX_BEGIN_END 0x000017fc
-#define NV20TCL_VERTEX_BEGIN_END_STOP 0x00000000
-#define NV20TCL_VERTEX_BEGIN_END_POINTS 0x00000001
-#define NV20TCL_VERTEX_BEGIN_END_LINES 0x00000002
-#define NV20TCL_VERTEX_BEGIN_END_LINE_LOOP 0x00000003
-#define NV20TCL_VERTEX_BEGIN_END_LINE_STRIP 0x00000004
-#define NV20TCL_VERTEX_BEGIN_END_TRIANGLES 0x00000005
-#define NV20TCL_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006
-#define NV20TCL_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007
-#define NV20TCL_VERTEX_BEGIN_END_QUADS 0x00000008
-#define NV20TCL_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009
-#define NV20TCL_VERTEX_BEGIN_END_POLYGON 0x0000000a
-#define NV20TCL_VB_ELEMENT_U16 0x00001800
-#define NV20TCL_VB_ELEMENT_U16_I0_SHIFT 0
-#define NV20TCL_VB_ELEMENT_U16_I0_MASK 0x0000ffff
-#define NV20TCL_VB_ELEMENT_U16_I1_SHIFT 16
-#define NV20TCL_VB_ELEMENT_U16_I1_MASK 0xffff0000
-#define NV20TCL_VB_ELEMENT_U32 0x00001808
-#define NV20TCL_VB_VERTEX_BATCH 0x00001810
-#define NV20TCL_VB_VERTEX_BATCH_OFFSET_SHIFT 0
-#define NV20TCL_VB_VERTEX_BATCH_OFFSET_MASK 0x00ffffff
-#define NV20TCL_VB_VERTEX_BATCH_COUNT_SHIFT 24
-#define NV20TCL_VB_VERTEX_BATCH_COUNT_MASK 0xff000000
-#define NV20TCL_VERTEX_DATA 0x00001818
-#define NV20TCL_TX_SHADER_CONST_EYE_X 0x0000181c
-#define NV20TCL_TX_SHADER_CONST_EYE_Y 0x00001820
-#define NV20TCL_TX_SHADER_CONST_EYE_Z 0x00001824
-#define NV20TCL_VTX_ATTR_4F_X(x) (0x00001a00+((x)*16))
-#define NV20TCL_VTX_ATTR_4F_X__SIZE 0x00000010
-#define NV20TCL_VTX_ATTR_4F_Y(x) (0x00001a04+((x)*16))
-#define NV20TCL_VTX_ATTR_4F_Y__SIZE 0x00000010
-#define NV20TCL_VTX_ATTR_4F_Z(x) (0x00001a08+((x)*16))
-#define NV20TCL_VTX_ATTR_4F_Z__SIZE 0x00000010
-#define NV20TCL_VTX_ATTR_4F_W(x) (0x00001a0c+((x)*16))
-#define NV20TCL_VTX_ATTR_4F_W__SIZE 0x00000010
-#define NV20TCL_TX_OFFSET(x) (0x00001b00+((x)*64))
-#define NV20TCL_TX_OFFSET__SIZE 0x00000004
-#define NV20TCL_TX_FORMAT(x) (0x00001b04+((x)*64))
-#define NV20TCL_TX_FORMAT__SIZE 0x00000004
-#define NV20TCL_TX_FORMAT_DMA0 (1 << 0)
-#define NV20TCL_TX_FORMAT_DMA1 (1 << 1)
-#define NV20TCL_TX_FORMAT_CUBIC (1 << 2)
-#define NV20TCL_TX_FORMAT_NO_BORDER (1 << 3)
-#define NV20TCL_TX_FORMAT_DIMS_SHIFT 4
-#define NV20TCL_TX_FORMAT_DIMS_MASK 0x000000f0
-#define NV20TCL_TX_FORMAT_DIMS_1D 0x00000010
-#define NV20TCL_TX_FORMAT_DIMS_2D 0x00000020
-#define NV20TCL_TX_FORMAT_DIMS_3D 0x00000030
-#define NV20TCL_TX_FORMAT_FORMAT_SHIFT 8
-#define NV20TCL_TX_FORMAT_FORMAT_MASK 0x0000ff00
-#define NV20TCL_TX_FORMAT_FORMAT_L8 0x00000000
-#define NV20TCL_TX_FORMAT_FORMAT_A8 0x00000100
-#define NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5 0x00000200
-#define NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4 0x00000400
-#define NV20TCL_TX_FORMAT_FORMAT_R5G6B5 0x00000500
-#define NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8 0x00000600
-#define NV20TCL_TX_FORMAT_FORMAT_X8R8G8B8 0x00000700
-#define NV20TCL_TX_FORMAT_FORMAT_INDEX8 0x00000b00
-#define NV20TCL_TX_FORMAT_FORMAT_DXT1 0x00000c00
-#define NV20TCL_TX_FORMAT_FORMAT_DXT3 0x00000e00
-#define NV20TCL_TX_FORMAT_FORMAT_DXT5 0x00000f00
-#define NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00001000
-#define NV20TCL_TX_FORMAT_FORMAT_R5G6B5_RECT 0x00001100
-#define NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00001200
-#define NV20TCL_TX_FORMAT_FORMAT_L8_RECT 0x00001300
-#define NV20TCL_TX_FORMAT_FORMAT_DSDT8_RECT 0x00001700
-#define NV20TCL_TX_FORMAT_FORMAT_A8L8 0x00001a00
-#define NV20TCL_TX_FORMAT_FORMAT_A8_RECT 0x00001b00
-#define NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4_RECT 0x00001d00
-#define NV20TCL_TX_FORMAT_FORMAT_R8G8B8_RECT 0x00001e00
-#define NV20TCL_TX_FORMAT_FORMAT_A8L8_RECT 0x00002000
-#define NV20TCL_TX_FORMAT_FORMAT_DSDT8 0x00002800
-#define NV20TCL_TX_FORMAT_FORMAT_HILO16 0x00003300
-#define NV20TCL_TX_FORMAT_FORMAT_HILO16_RECT 0x00003600
-#define NV20TCL_TX_FORMAT_FORMAT_HILO8 0x00004400
-#define NV20TCL_TX_FORMAT_FORMAT_SIGNED_HILO8 0x00004500
-#define NV20TCL_TX_FORMAT_FORMAT_HILO8_RECT 0x00004600
-#define NV20TCL_TX_FORMAT_FORMAT_SIGNED_HILO8_RECT 0x00004700
-#define NV20TCL_TX_FORMAT_FORMAT_A16 0x00003200
-#define NV20TCL_TX_FORMAT_FORMAT_A16_RECT 0x00003500
-#define NV20TCL_TX_FORMAT_FORMAT_FLOAT_RGBA16_NV 0x00004a00
-#define NV20TCL_TX_FORMAT_FORMAT_FLOAT_RGBA32_NV 0x00004b00
-#define NV20TCL_TX_FORMAT_FORMAT_FLOAT_R32_NV 0x00004c00
-#define NV20TCL_TX_FORMAT_MIPMAP (1 << 19)
-#define NV20TCL_TX_FORMAT_BASE_SIZE_U_SHIFT 20
-#define NV20TCL_TX_FORMAT_BASE_SIZE_U_MASK 0x00f00000
-#define NV20TCL_TX_FORMAT_BASE_SIZE_V_SHIFT 24
-#define NV20TCL_TX_FORMAT_BASE_SIZE_V_MASK 0x0f000000
-#define NV20TCL_TX_FORMAT_BASE_SIZE_W_SHIFT 28
-#define NV20TCL_TX_FORMAT_BASE_SIZE_W_MASK 0xf0000000
-#define NV20TCL_TX_WRAP(x) (0x00001b08+((x)*64))
-#define NV20TCL_TX_WRAP__SIZE 0x00000004
-#define NV20TCL_TX_WRAP_S_SHIFT 0
-#define NV20TCL_TX_WRAP_S_MASK 0x000000ff
-#define NV20TCL_TX_WRAP_S_REPEAT 0x00000001
-#define NV20TCL_TX_WRAP_S_MIRRORED_REPEAT 0x00000002
-#define NV20TCL_TX_WRAP_S_CLAMP_TO_EDGE 0x00000003
-#define NV20TCL_TX_WRAP_S_CLAMP_TO_BORDER 0x00000004
-#define NV20TCL_TX_WRAP_S_CLAMP 0x00000005
-#define NV20TCL_TX_WRAP_T_SHIFT 8
-#define NV20TCL_TX_WRAP_T_MASK 0x00000f00
-#define NV20TCL_TX_WRAP_T_REPEAT 0x00000100
-#define NV20TCL_TX_WRAP_T_MIRRORED_REPEAT 0x00000200
-#define NV20TCL_TX_WRAP_T_CLAMP_TO_EDGE 0x00000300
-#define NV20TCL_TX_WRAP_T_CLAMP_TO_BORDER 0x00000400
-#define NV20TCL_TX_WRAP_T_CLAMP 0x00000500
-#define NV20TCL_TX_WRAP_R_SHIFT 16
-#define NV20TCL_TX_WRAP_R_MASK 0x000f0000
-#define NV20TCL_TX_WRAP_R_REPEAT 0x00010000
-#define NV20TCL_TX_WRAP_R_MIRRORED_REPEAT 0x00020000
-#define NV20TCL_TX_WRAP_R_CLAMP_TO_EDGE 0x00030000
-#define NV20TCL_TX_WRAP_R_CLAMP_TO_BORDER 0x00040000
-#define NV20TCL_TX_WRAP_R_CLAMP 0x00050000
-#define NV20TCL_TX_ENABLE(x) (0x00001b0c+((x)*64))
-#define NV20TCL_TX_ENABLE__SIZE 0x00000004
-#define NV20TCL_TX_ENABLE_ANISO_SHIFT 4
-#define NV20TCL_TX_ENABLE_ANISO_MASK 0x00000030
-#define NV20TCL_TX_ENABLE_ANISO_NONE 0x00000000
-#define NV20TCL_TX_ENABLE_ANISO_2X 0x00000010
-#define NV20TCL_TX_ENABLE_ANISO_4X 0x00000020
-#define NV20TCL_TX_ENABLE_ANISO_8X 0x00000030
-#define NV20TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT 14
-#define NV20TCL_TX_ENABLE_MIPMAP_MAX_LOD_MASK 0x0003c000
-#define NV20TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT 26
-#define NV20TCL_TX_ENABLE_MIPMAP_MIN_LOD_MASK 0x3c000000
-#define NV20TCL_TX_ENABLE_ENABLE (1 << 30)
-#define NV20TCL_TX_NPOT_PITCH(x) (0x00001b10+((x)*64))
-#define NV20TCL_TX_NPOT_PITCH__SIZE 0x00000004
-#define NV20TCL_TX_NPOT_PITCH_PITCH_SHIFT 16
-#define NV20TCL_TX_NPOT_PITCH_PITCH_MASK 0xffff0000
-#define NV20TCL_TX_FILTER(x) (0x00001b14+((x)*64))
-#define NV20TCL_TX_FILTER__SIZE 0x00000004
-#define NV20TCL_TX_FILTER_LOD_BIAS_SHIFT 8
-#define NV20TCL_TX_FILTER_LOD_BIAS_MASK 0x00000f00
-#define NV20TCL_TX_FILTER_MINIFY_SHIFT 16
-#define NV20TCL_TX_FILTER_MINIFY_MASK 0x000f0000
-#define NV20TCL_TX_FILTER_MINIFY_NEAREST 0x00010000
-#define NV20TCL_TX_FILTER_MINIFY_LINEAR 0x00020000
-#define NV20TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x00030000
-#define NV20TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x00040000
-#define NV20TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x00050000
-#define NV20TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x00060000
-#define NV20TCL_TX_FILTER_MAGNIFY_SHIFT 24
-#define NV20TCL_TX_FILTER_MAGNIFY_MASK 0x0f000000
-#define NV20TCL_TX_FILTER_MAGNIFY_NEAREST 0x01000000
-#define NV20TCL_TX_FILTER_MAGNIFY_LINEAR 0x02000000
-#define NV20TCL_TX_NPOT_SIZE(x) (0x00001b1c+((x)*64))
-#define NV20TCL_TX_NPOT_SIZE__SIZE 0x00000004
-#define NV20TCL_TX_NPOT_SIZE_H_SHIFT 0
-#define NV20TCL_TX_NPOT_SIZE_H_MASK 0x0000ffff
-#define NV20TCL_TX_NPOT_SIZE_W_SHIFT 16
-#define NV20TCL_TX_NPOT_SIZE_W_MASK 0xffff0000
-#define NV20TCL_TX_PALETTE_OFFSET(x) (0x00001b20+((x)*64))
-#define NV20TCL_TX_PALETTE_OFFSET__SIZE 0x00000004
-#define NV20TCL_TX_BORDER_COLOR(x) (0x00001b24+((x)*64))
-#define NV20TCL_TX_BORDER_COLOR__SIZE 0x00000004
-#define NV20TCL_TX_BORDER_COLOR_B_SHIFT 0
-#define NV20TCL_TX_BORDER_COLOR_B_MASK 0x000000ff
-#define NV20TCL_TX_BORDER_COLOR_G_SHIFT 8
-#define NV20TCL_TX_BORDER_COLOR_G_MASK 0x0000ff00
-#define NV20TCL_TX_BORDER_COLOR_R_SHIFT 16
-#define NV20TCL_TX_BORDER_COLOR_R_MASK 0x00ff0000
-#define NV20TCL_TX_BORDER_COLOR_A_SHIFT 24
-#define NV20TCL_TX_BORDER_COLOR_A_MASK 0xff000000
-#define NV20TCL_TX_SHADER_OFFSET_MATRIX00(x) (0x00001b28+((x)*64))
-#define NV20TCL_TX_SHADER_OFFSET_MATRIX00__SIZE 0x00000004
-#define NV20TCL_TX_SHADER_OFFSET_MATRIX01(x) (0x00001b2c+((x)*64))
-#define NV20TCL_TX_SHADER_OFFSET_MATRIX01__SIZE 0x00000004
-#define NV20TCL_TX_SHADER_OFFSET_MATRIX11(x) (0x00001b30+((x)*64))
-#define NV20TCL_TX_SHADER_OFFSET_MATRIX11__SIZE 0x00000004
-#define NV20TCL_TX_SHADER_OFFSET_MATRIX10(x) (0x00001b34+((x)*64))
-#define NV20TCL_TX_SHADER_OFFSET_MATRIX10__SIZE 0x00000004
-#define NV20TCL_DEPTH_UNK17D8 0x00001d78
-#define NV20TCL_DEPTH_UNK17D8_CLAMP_SHIFT 4
-#define NV20TCL_DEPTH_UNK17D8_CLAMP_MASK 0x000000f0
-#define NV20TCL_MULTISAMPLE_CONTROL 0x00001d7c
-#define NV20TCL_CLEAR_DEPTH_VALUE 0x00001d8c
-#define NV20TCL_CLEAR_VALUE 0x00001d90
-#define NV20TCL_CLEAR_BUFFERS 0x00001d94
-#define NV20TCL_CLEAR_BUFFERS_COLOR_A (1 << 7)
-#define NV20TCL_CLEAR_BUFFERS_COLOR_B (1 << 6)
-#define NV20TCL_CLEAR_BUFFERS_COLOR_G (1 << 5)
-#define NV20TCL_CLEAR_BUFFERS_COLOR_R (1 << 4)
-#define NV20TCL_CLEAR_BUFFERS_STENCIL (1 << 1)
-#define NV20TCL_CLEAR_BUFFERS_DEPTH (1 << 0)
-#define NV20TCL_RC_COLOR0 0x00001e20
-#define NV20TCL_RC_COLOR0_B_SHIFT 0
-#define NV20TCL_RC_COLOR0_B_MASK 0x000000ff
-#define NV20TCL_RC_COLOR0_G_SHIFT 8
-#define NV20TCL_RC_COLOR0_G_MASK 0x0000ff00
-#define NV20TCL_RC_COLOR0_R_SHIFT 16
-#define NV20TCL_RC_COLOR0_R_MASK 0x00ff0000
-#define NV20TCL_RC_COLOR0_A_SHIFT 24
-#define NV20TCL_RC_COLOR0_A_MASK 0xff000000
-#define NV20TCL_RC_COLOR1 0x00001e24
-#define NV20TCL_RC_COLOR1_B_SHIFT 0
-#define NV20TCL_RC_COLOR1_B_MASK 0x000000ff
-#define NV20TCL_RC_COLOR1_G_SHIFT 8
-#define NV20TCL_RC_COLOR1_G_MASK 0x0000ff00
-#define NV20TCL_RC_COLOR1_R_SHIFT 16
-#define NV20TCL_RC_COLOR1_R_MASK 0x00ff0000
-#define NV20TCL_RC_COLOR1_A_SHIFT 24
-#define NV20TCL_RC_COLOR1_A_MASK 0xff000000
-#define NV20TCL_BACK_MATERIAL_SHININESS(x) (0x00001e28+((x)*4))
-#define NV20TCL_BACK_MATERIAL_SHININESS__SIZE 0x00000006
-#define NV20TCL_RC_OUT_RGB(x) (0x00001e40+((x)*4))
-#define NV20TCL_RC_OUT_RGB__SIZE 0x00000008
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SHIFT 0
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_MASK 0x0000000f
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0 0x00000001
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1 0x00000002
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR 0x00000004
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR 0x00000005
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE0 0x00000008
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE1 0x00000009
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0 0x0000000c
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SPARE1 0x0000000d
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F 0x0000000f
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE2 0x0000000a
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE3 0x0000000b
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SHIFT 4
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_MASK 0x000000f0
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0 0x00000010
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1 0x00000020
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR 0x00000040
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR 0x00000050
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE0 0x00000080
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE1 0x00000090
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0 0x000000c0
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SPARE1 0x000000d0
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F 0x000000f0
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE2 0x000000a0
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE3 0x000000b0
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SHIFT 8
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_MASK 0x00000f00
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR 0x00000400
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR 0x00000500
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0 0x00000800
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1 0x00000900
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0 0x00000c00
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE1 0x00000d00
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F 0x00000f00
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE2 0x00000a00
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE3 0x00000b00
-#define NV20TCL_RC_OUT_RGB_CD_DOT_PRODUCT (1 << 12)
-#define NV20TCL_RC_OUT_RGB_AB_DOT_PRODUCT (1 << 13)
-#define NV20TCL_RC_OUT_RGB_MUX_SUM (1 << 14)
-#define NV20TCL_RC_OUT_RGB_BIAS (1 << 15)
-#define NV20TCL_RC_OUT_RGB_BIAS_NONE 0x00000000
-#define NV20TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000
-#define NV20TCL_RC_OUT_RGB_SCALE_SHIFT 16
-#define NV20TCL_RC_OUT_RGB_SCALE_MASK 0x00030000
-#define NV20TCL_RC_OUT_RGB_SCALE_NONE 0x00000000
-#define NV20TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO 0x00010000
-#define NV20TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR 0x00020000
-#define NV20TCL_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF 0x00030000
-#define NV20TCL_RC_ENABLE 0x00001e60
-#define NV20TCL_RC_ENABLE_NUM_COMBINERS_SHIFT 0
-#define NV20TCL_RC_ENABLE_NUM_COMBINERS_MASK 0x0000000f
-#define NV20TCL_TX_RCOMP 0x00001e6c
-#define NV20TCL_TX_RCOMP_NEVER 0x00000000
-#define NV20TCL_TX_RCOMP_GREATER 0x00000001
-#define NV20TCL_TX_RCOMP_EQUAL 0x00000002
-#define NV20TCL_TX_RCOMP_GEQUAL 0x00000003
-#define NV20TCL_TX_RCOMP_LESS 0x00000004
-#define NV20TCL_TX_RCOMP_NOTEQUAL 0x00000005
-#define NV20TCL_TX_RCOMP_LEQUAL 0x00000006
-#define NV20TCL_TX_RCOMP_ALWAYS 0x00000007
-#define NV20TCL_TX_SHADER_OP 0x00001e70
-#define NV20TCL_TX_SHADER_OP_TX0_SHIFT 0
-#define NV20TCL_TX_SHADER_OP_TX0_MASK 0x0000001f
-#define NV20TCL_TX_SHADER_OP_TX0_NONE 0x00000000
-#define NV20TCL_TX_SHADER_OP_TX0_TEXTURE_2D 0x00000001
-#define NV20TCL_TX_SHADER_OP_TX0_PASS_THROUGH 0x00000004
-#define NV20TCL_TX_SHADER_OP_TX0_CULL_FRAGMENT 0x00000005
-#define NV20TCL_TX_SHADER_OP_TX0_OFFSET_TEXTURE_2D 0x00000006
-#define NV20TCL_TX_SHADER_OP_TX0_DOT_PRODUCT_TEXTURE_2D 0x00000009
-#define NV20TCL_TX_SHADER_OP_TX0_DOT_PRODUCT_DEPTH_REPLACE 0x0000000a
-#define NV20TCL_TX_SHADER_OP_TX0_DEPENDANT_AR_TEXTURE_2D 0x0000000f
-#define NV20TCL_TX_SHADER_OP_TX0_DEPENDANT_GB_TEXTURE_2D 0x00000010
-#define NV20TCL_TX_SHADER_OP_TX0_DOT_PRODUCT 0x00000011
-#define NV20TCL_TX_SHADER_OP_TX1_SHIFT 5
-#define NV20TCL_TX_SHADER_OP_TX1_MASK 0x000003e0
-#define NV20TCL_TX_SHADER_OP_TX1_NONE 0x00000000
-#define NV20TCL_TX_SHADER_OP_TX1_TEXTURE_2D 0x00000020
-#define NV20TCL_TX_SHADER_OP_TX1_PASS_THROUGH 0x00000080
-#define NV20TCL_TX_SHADER_OP_TX1_CULL_FRAGMENT 0x000000a0
-#define NV20TCL_TX_SHADER_OP_TX1_OFFSET_TEXTURE_2D 0x000000c0
-#define NV20TCL_TX_SHADER_OP_TX1_DOT_PRODUCT_TEXTURE_2D 0x00000120
-#define NV20TCL_TX_SHADER_OP_TX1_DOT_PRODUCT_DEPTH_REPLACE 0x00000140
-#define NV20TCL_TX_SHADER_OP_TX1_DEPENDANT_AR_TEXTURE_2D 0x000001e0
-#define NV20TCL_TX_SHADER_OP_TX1_DEPENDANT_GB_TEXTURE_2D 0x00000200
-#define NV20TCL_TX_SHADER_OP_TX1_DOT_PRODUCT 0x00000220
-#define NV20TCL_TX_SHADER_OP_TX2_SHIFT 10
-#define NV20TCL_TX_SHADER_OP_TX2_MASK 0x00007c00
-#define NV20TCL_TX_SHADER_OP_TX2_NONE 0x00000000
-#define NV20TCL_TX_SHADER_OP_TX2_TEXTURE_2D 0x00000400
-#define NV20TCL_TX_SHADER_OP_TX2_PASS_THROUGH 0x00001000
-#define NV20TCL_TX_SHADER_OP_TX2_CULL_FRAGMENT 0x00001400
-#define NV20TCL_TX_SHADER_OP_TX2_OFFSET_TEXTURE_2D 0x00001800
-#define NV20TCL_TX_SHADER_OP_TX2_DOT_PRODUCT_TEXTURE_2D 0x00002400
-#define NV20TCL_TX_SHADER_OP_TX2_DOT_PRODUCT_DEPTH_REPLACE 0x00002800
-#define NV20TCL_TX_SHADER_OP_TX2_DEPENDANT_AR_TEXTURE_2D 0x00003c00
-#define NV20TCL_TX_SHADER_OP_TX2_DEPENDANT_GB_TEXTURE_2D 0x00004000
-#define NV20TCL_TX_SHADER_OP_TX2_DOT_PRODUCT 0x00004400
-#define NV20TCL_TX_SHADER_OP_TX3_SHIFT 15
-#define NV20TCL_TX_SHADER_OP_TX3_MASK 0x000f8000
-#define NV20TCL_TX_SHADER_OP_TX3_NONE 0x00000000
-#define NV20TCL_TX_SHADER_OP_TX3_TEXTURE_2D 0x00008000
-#define NV20TCL_TX_SHADER_OP_TX3_PASS_THROUGH 0x00020000
-#define NV20TCL_TX_SHADER_OP_TX3_CULL_FRAGMENT 0x00028000
-#define NV20TCL_TX_SHADER_OP_TX3_OFFSET_TEXTURE_2D 0x00030000
-#define NV20TCL_TX_SHADER_OP_TX3_DOT_PRODUCT_TEXTURE_2D 0x00048000
-#define NV20TCL_TX_SHADER_OP_TX3_DOT_PRODUCT_DEPTH_REPLACE 0x00050000
-#define NV20TCL_TX_SHADER_OP_TX3_DEPENDANT_AR_TEXTURE_2D 0x00078000
-#define NV20TCL_TX_SHADER_OP_TX3_DEPENDANT_GB_TEXTURE_2D 0x00080000
-#define NV20TCL_TX_SHADER_OP_TX3_DOT_PRODUCT 0x00088000
-#define NV20TCL_TX_SHADER_DOTMAPPING 0x00001e74
-#define NV20TCL_TX_SHADER_DOTMAPPING_TX0_SHIFT 0
-#define NV20TCL_TX_SHADER_DOTMAPPING_TX0_MASK 0x0000000f
-#define NV20TCL_TX_SHADER_DOTMAPPING_TX1_SHIFT 4
-#define NV20TCL_TX_SHADER_DOTMAPPING_TX1_MASK 0x000000f0
-#define NV20TCL_TX_SHADER_DOTMAPPING_TX2_SHIFT 8
-#define NV20TCL_TX_SHADER_DOTMAPPING_TX2_MASK 0x00000f00
-#define NV20TCL_TX_SHADER_DOTMAPPING_TX3_SHIFT 12
-#define NV20TCL_TX_SHADER_DOTMAPPING_TX3_MASK 0x0000f000
-#define NV20TCL_TX_SHADER_PREVIOUS 0x00001e78
-#define NV20TCL_TX_SHADER_PREVIOUS_TX0_SHIFT 8
-#define NV20TCL_TX_SHADER_PREVIOUS_TX0_MASK 0x00000f00
-#define NV20TCL_TX_SHADER_PREVIOUS_TX1_SHIFT 12
-#define NV20TCL_TX_SHADER_PREVIOUS_TX1_MASK 0x0000f000
-#define NV20TCL_TX_SHADER_PREVIOUS_TX2_SHIFT 16
-#define NV20TCL_TX_SHADER_PREVIOUS_TX2_MASK 0x00030000
-#define NV20TCL_TX_SHADER_PREVIOUS_TX3_SHIFT 20
-#define NV20TCL_TX_SHADER_PREVIOUS_TX3_MASK 0x00300000
-#define NV20TCL_ENGINE 0x00001e94
-#define NV20TCL_ENGINE_VP (1 << 1)
-#define NV20TCL_ENGINE_FIXED (1 << 2)
-#define NV20TCL_VP_UPLOAD_FROM_ID 0x00001e9c
-#define NV20TCL_VP_START_FROM_ID 0x00001ea0
-#define NV20TCL_VP_UPLOAD_CONST_ID 0x00001ea4
-
-
-#define NV25TCL 0x00000597
-
-#define NV25TCL_DMA_IN_MEMORY4 0x0000019c
-#define NV25TCL_DMA_IN_MEMORY5 0x000001a0
-#define NV25TCL_DMA_IN_MEMORY8 0x000001ac
-#define NV25TCL_DMA_IN_MEMORY9 0x000001b0
-#define NV25TCL_HIERZ_PITCH 0x0000022c
-#define NV25TCL_HIERZ_OFFSET 0x00000230
-
-#endif /* NOUVEAU_REG_H */
-
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c
index f80aaedb257..53a121420d3 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_context.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c
@@ -314,7 +314,7 @@ nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *dri_draw,
GLboolean
nouveau_context_unbind(__DRIcontext *dri_ctx)
{
- /* Unset current context and dispath table */
+ /* Unset current context and dispatch table */
_mesa_make_current(NULL, NULL, NULL);
return GL_TRUE;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
index 060c2c5bcc0..2480b1ea500 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
@@ -603,11 +603,12 @@ nouveau_set_texbuffer(__DRIcontext *dri_ctx,
nouveau_update_renderbuffers(dri_ctx, draw);
nouveau_surface_ref(&to_nouveau_renderbuffer(rb)->surface, s);
+ s->format = get_texbuffer_format(rb, format);
+
/* Update the image fields. */
_mesa_init_teximage_fields(ctx, target, ti, s->width, s->height,
- 1, 0, s->cpp);
+ 1, 0, s->cpp, s->format);
ti->RowStride = s->pitch / s->cpp;
- ti->TexFormat = s->format = get_texbuffer_format(rb, format);
/* Try to validate it. */
if (!validate_teximage(ctx, t, 0, 0, 0, 0, s->width, s->height, 1))
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_util.h b/src/mesa/drivers/dri/nouveau/nouveau_util.h
index 8df8867d14c..6d01934dade 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_util.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_util.h
@@ -164,6 +164,12 @@ get_viewport_translate(struct gl_context *ctx, float a[4])
}
static inline void
+OUT_RINGb(struct nouveau_channel *chan, GLboolean x)
+{
+ OUT_RING(chan, x ? 1 : 0);
+}
+
+static inline void
OUT_RINGm(struct nouveau_channel *chan, float m[16])
{
int i, j;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c
index 7a0eb9fc23d..d8b331cca76 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c
@@ -150,7 +150,6 @@ vbo_emit_attr(struct gl_context *ctx, const struct gl_client_array **arrays,
render->map[render->attr_count++] = attr;
render->vertex_size += 4 * info->imm_fields;
}
-
}
}
diff --git a/src/mesa/drivers/dri/nouveau/nv01_2d.xml.h b/src/mesa/drivers/dri/nouveau/nv01_2d.xml.h
new file mode 100644
index 00000000000..3390da089b2
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv01_2d.xml.h
@@ -0,0 +1,1343 @@
+#ifndef NV01_2D_XML
+#define NV01_2D_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nv01_2d.xml ( 33509 bytes, from 2010-11-13 23:32:57)
+- copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58)
+- nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46)
+- nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57)
+- nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+
+#define NV01_CONTEXT_BETA1_DMA_NOTIFY 0x00000180
+
+#define NV01_CONTEXT_BETA1_BETA_1D31 0x00000300
+
+
+#define NV04_BETA_SOLID_DMA_NOTIFY 0x00000180
+
+#define NV04_BETA_SOLID_BETA_FACTOR 0x00000300
+
+
+#define NV01_CONTEXT_COLOR_KEY_DMA_NOTIFY 0x00000180
+
+#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT 0x00000300
+#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A16R5G6B5 0x00000001
+#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A1R5G5B5 0x00000002
+#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A8R8G8B8 0x00000003
+
+#define NV01_CONTEXT_COLOR_KEY_COLOR 0x00000304
+
+
+#define NV01_CONTEXT_PATTERN_DMA_NOTIFY 0x00000180
+
+#define NV01_CONTEXT_PATTERN_COLOR_FORMAT 0x00000300
+
+#define NV01_CONTEXT_PATTERN_MONOCHROME_FORMAT 0x00000304
+
+#define NV01_CONTEXT_PATTERN_SHAPE 0x00000308
+
+#define NV01_CONTEXT_PATTERN_COLOR(i0) (0x00000310 + 0x4*(i0))
+#define NV01_CONTEXT_PATTERN_COLOR__ESIZE 0x00000004
+#define NV01_CONTEXT_PATTERN_COLOR__LEN 0x00000002
+
+#define NV01_CONTEXT_PATTERN_PATTERN(i0) (0x00000318 + 0x4*(i0))
+#define NV01_CONTEXT_PATTERN_PATTERN__ESIZE 0x00000004
+#define NV01_CONTEXT_PATTERN_PATTERN__LEN 0x00000002
+
+
+#define NV01_CONTEXT_CLIP_RECTANGLE_DMA_NOTIFY 0x00000180
+
+#define NV01_CONTEXT_CLIP_RECTANGLE_POINT 0x00000300
+#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X__MASK 0x0000ffff
+#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X__SHIFT 0
+#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y__MASK 0xffff0000
+#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y__SHIFT 16
+
+#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE 0x00000304
+#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W__MASK 0x0000ffff
+#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W__SHIFT 0
+#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H__MASK 0xffff0000
+#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H__SHIFT 16
+
+
+#define NV04_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180
+
+#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE 0x00000184
+
+#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_DESTIN 0x00000188
+
+
+#define NV50_CONTEXT_SURFACES_2D_SRC_LINEAR 0x00000200
+
+#define NV50_CONTEXT_SURFACES_2D_SRC_TILE_MODE 0x00000204
+
+#define NV50_CONTEXT_SURFACES_2D_SRC_WIDTH 0x00000208
+
+#define NV50_CONTEXT_SURFACES_2D_SRC_HEIGHT 0x0000020c
+
+#define NV50_CONTEXT_SURFACES_2D_UNK0210 0x00000210
+
+#define NV50_CONTEXT_SURFACES_2D_UNK0214 0x00000214
+
+#define NV50_CONTEXT_SURFACES_2D_DST_LINEAR 0x00000218
+
+#define NV50_CONTEXT_SURFACES_2D_DST_TILE_MODE 0x0000021c
+
+#define NV50_CONTEXT_SURFACES_2D_DST_WIDTH 0x00000220
+
+#define NV50_CONTEXT_SURFACES_2D_DST_HEIGHT 0x00000224
+
+#define NV50_CONTEXT_SURFACES_2D_UNK0228 0x00000228
+
+#define NV50_CONTEXT_SURFACES_2D_UNK022C 0x0000022c
+
+#define NV50_CONTEXT_SURFACES_2D_OFFSET_SOURCE_HIGH 0x00000230
+
+#define NV50_CONTEXT_SURFACES_2D_OFFSET_DESTIN_HIGH 0x00000234
+
+#define NV04_CONTEXT_SURFACES_2D_FORMAT 0x00000300
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y8 0x00000001
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_Z1R5G5B5 0x00000002
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_X1R5G5B5 0x00000003
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5 0x00000004
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y16 0x00000005
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_Z8R8G8B8 0x00000006
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_X8R8G8B8 0x00000007
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_Z1A7R8G8B8 0x00000008
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_X1A7R8G8B8 0x00000009
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8 0x0000000a
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y32 0x0000000b
+
+#define NV04_CONTEXT_SURFACES_2D_PITCH 0x00000304
+#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE__MASK 0x0000ffff
+#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE__SHIFT 0
+#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN__MASK 0xffff0000
+#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN__SHIFT 16
+
+#define NV04_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308
+
+#define NV04_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c
+
+
+#define NV04_SWIZZLED_SURFACE_DMA_NOTIFY 0x00000180
+
+#define NV04_SWIZZLED_SURFACE_DMA_IMAGE 0x00000184
+
+#define NV04_SWIZZLED_SURFACE_FORMAT 0x00000300
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR__MASK 0x000000ff
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR__SHIFT 0
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y8 0x00000001
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000002
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000003
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_R5G6B5 0x00000004
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y16 0x00000005
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000006
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000007
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000008
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000009
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_A8R8G8B8 0x0000000a
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y32 0x0000000b
+#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U__MASK 0x00ff0000
+#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U__SHIFT 16
+#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V__MASK 0xff000000
+#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V__SHIFT 24
+
+#define NV04_SWIZZLED_SURFACE_OFFSET 0x00000304
+
+
+#define NV03_CONTEXT_ROP_DMA_NOTIFY 0x00000180
+
+#define NV03_CONTEXT_ROP_ROP 0x00000300
+
+
+#define NV04_IMAGE_PATTERN_DMA_NOTIFY 0x00000180
+
+#define NV04_IMAGE_PATTERN_COLOR_FORMAT 0x00000300
+#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A16R5G6B5 0x00000001
+#define NV04_IMAGE_PATTERN_COLOR_FORMAT_X16A1R5G5B5 0x00000002
+#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A8R8G8B8 0x00000003
+
+#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT 0x00000304
+#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_CGA6 0x00000001
+#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_LE 0x00000002
+
+#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE 0x00000308
+#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_8X8 0x00000000
+#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_64X1 0x00000001
+#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_1X64 0x00000002
+
+#define NV04_IMAGE_PATTERN_PATTERN_SELECT 0x0000030c
+#define NV04_IMAGE_PATTERN_PATTERN_SELECT_MONO 0x00000001
+#define NV04_IMAGE_PATTERN_PATTERN_SELECT_COLOR 0x00000002
+
+#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR0 0x00000310
+
+#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR1 0x00000314
+
+#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN0 0x00000318
+
+#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN1 0x0000031c
+
+#define NV04_IMAGE_PATTERN_PATTERN_Y8(i0) (0x00000400 + 0x4*(i0))
+#define NV04_IMAGE_PATTERN_PATTERN_Y8__ESIZE 0x00000004
+#define NV04_IMAGE_PATTERN_PATTERN_Y8__LEN 0x00000010
+#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0__MASK 0x000000ff
+#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0__SHIFT 0
+#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1__MASK 0x0000ff00
+#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1__SHIFT 8
+#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2__MASK 0x00ff0000
+#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2__SHIFT 16
+#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3__MASK 0xff000000
+#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3__SHIFT 24
+
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5(i0) (0x00000500 + 0x4*(i0))
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5__ESIZE 0x00000004
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5__LEN 0x00000020
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0__MASK 0x0000001f
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0__SHIFT 0
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0__MASK 0x000007e0
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0__SHIFT 5
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0__MASK 0x0000f800
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0__SHIFT 11
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1__MASK 0x001f0000
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1__SHIFT 16
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1__MASK 0x07e00000
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1__SHIFT 21
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1__MASK 0xf8000000
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1__SHIFT 27
+
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5(i0) (0x00000600 + 0x4*(i0))
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5__ESIZE 0x00000004
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5__LEN 0x00000020
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0__MASK 0x0000001f
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0__SHIFT 0
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0__MASK 0x000003e0
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0__SHIFT 5
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0__MASK 0x00007c00
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0__SHIFT 10
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1__MASK 0x001f0000
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1__SHIFT 16
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1__MASK 0x03e00000
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1__SHIFT 21
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1__MASK 0x7c000000
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1__SHIFT 26
+
+#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8(i0) (0x00000700 + 0x4*(i0))
+#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8__ESIZE 0x00000004
+#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8__LEN 0x00000040
+#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B__MASK 0x000000ff
+#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B__SHIFT 0
+#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G__MASK 0x0000ff00
+#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G__SHIFT 8
+#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R__MASK 0x00ff0000
+#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R__SHIFT 16
+
+
+#define NV01_RENDER_SOLID_LINE_PATCH 0x0000010c
+
+#define NV01_RENDER_SOLID_LINE_DMA_NOTIFY 0x00000180
+
+#define NV01_RENDER_SOLID_LINE_CLIP_RECTANGLE 0x00000184
+
+#define NV01_RENDER_SOLID_LINE_PATTERN 0x00000188
+
+#define NV04_RENDER_SOLID_LINE_PATTERN 0x00000188
+
+#define NV01_RENDER_SOLID_LINE_ROP 0x0000018c
+
+#define NV01_RENDER_SOLID_LINE_BETA1 0x00000190
+
+#define NV01_RENDER_SOLID_LINE_SURFACE_DST 0x00000194
+
+
+#define NV04_RENDER_SOLID_LINE_BETA4 0x00000194
+
+#define NV04_RENDER_SOLID_LINE_SURFACE 0x00000198
+
+#define NV01_RENDER_SOLID_LINE_OPERATION 0x000002fc
+#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_AND 0x00000000
+#define NV01_RENDER_SOLID_LINE_OPERATION_ROP_AND 0x00000001
+#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_AND 0x00000002
+#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY 0x00000003
+#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_PREMULT 0x00000004
+#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_PREMULT 0x00000005
+
+#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT 0x00000300
+#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A16R5G6B5 0x00000001
+#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A1R5G5B5 0x00000002
+#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A8R8G8B8 0x00000003
+
+#define NV01_RENDER_SOLID_LINE_COLOR 0x00000304
+
+#define NV01_RENDER_SOLID_LINE_LINE_POINT0(i0) (0x00000400 + 0x8*(i0))
+#define NV01_RENDER_SOLID_LINE_LINE_POINT0__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_LINE_LINE_POINT0__LEN 0x00000010
+#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X__SHIFT 0
+#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_LINE_LINE_POINT1(i0) (0x00000404 + 0x8*(i0))
+#define NV01_RENDER_SOLID_LINE_LINE_POINT1__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_LINE_LINE_POINT1__LEN 0x00000010
+#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X__SHIFT 0
+#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X(i0) (0x00000480 + 0x10*(i0))
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X__ESIZE 0x00000010
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X__LEN 0x00000010
+
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y(i0) (0x00000484 + 0x10*(i0))
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y__ESIZE 0x00000010
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y__LEN 0x00000010
+
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X(i0) (0x00000488 + 0x10*(i0))
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X__ESIZE 0x00000010
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X__LEN 0x00000010
+
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y(i0) (0x0000048c + 0x10*(i0))
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y__ESIZE 0x00000010
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y__LEN 0x00000010
+
+#define NV01_RENDER_SOLID_LINE_POLYLINE(i0) (0x00000500 + 0x4*(i0))
+#define NV01_RENDER_SOLID_LINE_POLYLINE__ESIZE 0x00000004
+#define NV01_RENDER_SOLID_LINE_POLYLINE__LEN 0x00000020
+#define NV01_RENDER_SOLID_LINE_POLYLINE_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_LINE_POLYLINE_X__SHIFT 0
+#define NV01_RENDER_SOLID_LINE_POLYLINE_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_LINE_POLYLINE_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X(i0) (0x00000580 + 0x8*(i0))
+#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X__LEN 0x00000010
+
+#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y(i0) (0x00000584 + 0x8*(i0))
+#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y__LEN 0x00000010
+
+#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR(i0) (0x00000600 + 0x8*(i0))
+#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR__LEN 0x00000010
+
+#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT(i0) (0x00000604 + 0x8*(i0))
+#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT__LEN 0x00000010
+#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X__SHIFT 0
+#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y__SHIFT 16
+
+
+#define NV01_RENDER_SOLID_TRIANGLE_PATCH 0x0000010c
+
+#define NV01_RENDER_SOLID_TRIANGLE_DMA_NOTIFY 0x00000180
+
+#define NV01_RENDER_SOLID_TRIANGLE_CLIP_RECTANGLE 0x00000184
+
+#define NV01_RENDER_SOLID_TRIANGLE_PATTERN 0x00000188
+
+#define NV04_RENDER_SOLID_TRIANGLE_PATTERN 0x00000188
+
+#define NV01_RENDER_SOLID_TRIANGLE_ROP 0x0000018c
+
+#define NV01_RENDER_SOLID_TRIANGLE_BETA1 0x00000190
+
+#define NV01_RENDER_SOLID_TRIANGLE_SURFACE_DST 0x00000194
+
+
+#define NV04_RENDER_SOLID_TRIANGLE_BETA4 0x00000194
+
+#define NV04_RENDER_SOLID_TRIANGLE_SURFACE 0x00000198
+
+#define NV01_RENDER_SOLID_TRIANGLE_OPERATION 0x000002fc
+#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_AND 0x00000000
+#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_ROP_AND 0x00000001
+#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_AND 0x00000002
+#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY 0x00000003
+#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004
+#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_PREMULT 0x00000005
+
+#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT 0x00000300
+#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT_A16R5G6B5 0x00000001
+#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT_X16A1R5G5B5 0x00000002
+#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT_A8R8G8B8 0x00000003
+
+#define NV01_RENDER_SOLID_TRIANGLE_COLOR 0x00000304
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0 0x00000310
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X__SHIFT 0
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1 0x00000314
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X__SHIFT 0
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2 0x00000318
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X__SHIFT 0
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_X 0x00000320
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_Y 0x00000324
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_X 0x00000328
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_Y 0x0000032c
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_X 0x00000330
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_Y 0x00000334
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH(i0) (0x00000400 + 0x4*(i0))
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH__ESIZE 0x00000004
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH__LEN 0x00000020
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X__SHIFT 0
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X(i0) (0x00000480 + 0x8*(i0))
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X__LEN 0x00000010
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y(i0) (0x00000484 + 0x8*(i0))
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y__LEN 0x00000010
+
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR(i0) (0x00000500 + 0x10*(i0))
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR__ESIZE 0x00000010
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR__LEN 0x00000008
+
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0(i0) (0x00000504 + 0x10*(i0))
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0__ESIZE 0x00000010
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0__LEN 0x00000008
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X__SHIFT 0
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1(i0) (0x00000508 + 0x10*(i0))
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1__ESIZE 0x00000010
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1__LEN 0x00000008
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X__SHIFT 0
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2(i0) (0x0000050c + 0x10*(i0))
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2__ESIZE 0x00000010
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2__LEN 0x00000008
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X__SHIFT 0
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR(i0) (0x00000580 + 0x8*(i0))
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR__LEN 0x00000010
+
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT(i0) (0x00000584 + 0x8*(i0))
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT__LEN 0x00000010
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X__SHIFT 0
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y__SHIFT 16
+
+
+#define NV01_RENDER_SOLID_RECTANGLE_PATCH 0x0000010c
+
+#define NV01_RENDER_SOLID_RECTANGLE_DMA_NOTIFY 0x00000180
+
+#define NV01_RENDER_SOLID_RECTANGLE_CLIP_RECTANGLE 0x00000184
+
+#define NV01_RENDER_SOLID_RECTANGLE_PATTERN 0x00000188
+
+#define NV04_RENDER_SOLID_RECTANGLE_PATTERN 0x00000188
+
+#define NV01_RENDER_SOLID_RECTANGLE_ROP 0x0000018c
+
+#define NV01_RENDER_SOLID_RECTANGLE_BETA1 0x00000190
+
+#define NV01_RENDER_SOLID_RECTANGLE_SURFACE_DST 0x00000194
+
+
+#define NV04_RENDER_SOLID_RECTANGLE_BETA4 0x00000194
+
+#define NV04_RENDER_SOLID_RECTANGLE_SURFACE 0x00000198
+
+#define NV01_RENDER_SOLID_RECTANGLE_OPERATION 0x000002fc
+#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_AND 0x00000000
+#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_ROP_AND 0x00000001
+#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_AND 0x00000002
+#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY 0x00000003
+#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004
+#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_PREMULT 0x00000005
+
+#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT 0x00000300
+#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT_A16R5G6B5 0x00000001
+#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT_X16A1R5G5B5 0x00000002
+#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT_A8R8G8B8 0x00000003
+
+#define NV01_RENDER_SOLID_RECTANGLE_COLOR 0x00000304
+
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT(i0) (0x00000400 + 0x8*(i0))
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT__LEN 0x00000010
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X__SHIFT 0
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE(i0) (0x00000404 + 0x8*(i0))
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE__LEN 0x00000010
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W__SHIFT 0
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H__MASK 0xffff0000
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H__SHIFT 16
+
+
+#define NV01_IMAGE_BLIT_PATCH 0x0000010c
+
+
+#define NV11_IMAGE_BLIT_WAIT_FOR_IDLE 0x00000108
+
+#define NV11_IMAGE_BLIT_FLIP_SET_READ 0x00000120
+
+#define NV11_IMAGE_BLIT_FLIP_SET_WRITE 0x00000124
+
+#define NV11_IMAGE_BLIT_FLIP_MAX 0x00000128
+
+#define NV11_IMAGE_BLIT_FLIP_INCR_WRITE 0x0000012c
+
+#define NV11_IMAGE_BLIT_FLIP_WAIT 0x00000130
+
+#define NV11_IMAGE_BLIT_FLIP_CRTC_INCR_READ 0x00000134
+
+#define NV01_IMAGE_BLIT_DMA_NOTIFY 0x00000180
+
+#define NV01_IMAGE_BLIT_COLOR_KEY 0x00000184
+
+#define NV04_IMAGE_BLIT_COLOR_KEY 0x00000184
+
+#define NV01_IMAGE_BLIT_CLIP_RECTANGLE 0x00000188
+
+#define NV01_IMAGE_BLIT_PATTERN 0x0000018c
+
+#define NV04_IMAGE_BLIT_PATTERN 0x0000018c
+
+#define NV01_IMAGE_BLIT_ROP 0x00000190
+
+#define NV01_IMAGE_BLIT_BETA1 0x00000194
+
+
+#define NV01_IMAGE_BLIT_SURFACE_SRC 0x00000198
+
+#define NV01_IMAGE_BLIT_SURFACE_DST 0x0000019c
+
+
+#define NV04_IMAGE_BLIT_BETA4 0x00000198
+
+#define NV04_IMAGE_BLIT_SURFACES 0x0000019c
+
+#define NV01_IMAGE_BLIT_OPERATION 0x000002fc
+#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY_AND 0x00000000
+#define NV01_IMAGE_BLIT_OPERATION_ROP_AND 0x00000001
+#define NV01_IMAGE_BLIT_OPERATION_BLEND_AND 0x00000002
+#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY 0x00000003
+#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY_PREMULT 0x00000004
+#define NV01_IMAGE_BLIT_OPERATION_BLEND_PREMULT 0x00000005
+
+#define NV01_IMAGE_BLIT_POINT_IN 0x00000300
+#define NV01_IMAGE_BLIT_POINT_IN_X__MASK 0x0000ffff
+#define NV01_IMAGE_BLIT_POINT_IN_X__SHIFT 0
+#define NV01_IMAGE_BLIT_POINT_IN_Y__MASK 0xffff0000
+#define NV01_IMAGE_BLIT_POINT_IN_Y__SHIFT 16
+
+#define NV01_IMAGE_BLIT_POINT_OUT 0x00000304
+#define NV01_IMAGE_BLIT_POINT_OUT_X__MASK 0x0000ffff
+#define NV01_IMAGE_BLIT_POINT_OUT_X__SHIFT 0
+#define NV01_IMAGE_BLIT_POINT_OUT_Y__MASK 0xffff0000
+#define NV01_IMAGE_BLIT_POINT_OUT_Y__SHIFT 16
+
+#define NV01_IMAGE_BLIT_SIZE 0x00000308
+#define NV01_IMAGE_BLIT_SIZE_W__MASK 0x0000ffff
+#define NV01_IMAGE_BLIT_SIZE_W__SHIFT 0
+#define NV01_IMAGE_BLIT_SIZE_H__MASK 0xffff0000
+#define NV01_IMAGE_BLIT_SIZE_H__SHIFT 16
+
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_PATCH 0x0000010c
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_LUT 0x00000184
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_KEY 0x00000188
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x0000018c
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_PATTERN 0x00000190
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_ROP 0x00000194
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_BETA1 0x00000198
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_BETA4 0x0000019c
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_SURFACE 0x000001a0
+
+#define NV05_INDEXED_IMAGE_FROM_CPU_SURFACE 0x000001a0
+
+#define NV05_INDEXED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000003e0
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_OPERATION 0x000003e4
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_FORMAT 0x000003e8
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_INDEX_FORMAT 0x000003ec
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_LUT_OFFSET 0x000003f0
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_POINT 0x000003f4
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_OUT 0x000003f8
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_IN 0x000003fc
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0))
+#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR__ESIZE 0x00000004
+#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR__LEN 0x00000700
+
+
+#define NV10_IMAGE_FROM_CPU_WAIT_FOR_IDLE 0x00000108
+
+#define NV01_IMAGE_FROM_CPU_PATCH 0x0000010c
+
+#define NV01_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180
+
+#define NV01_IMAGE_FROM_CPU_COLOR_KEY 0x00000184
+
+#define NV04_IMAGE_FROM_CPU_COLOR_KEY 0x00000184
+
+#define NV01_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x00000188
+
+#define NV01_IMAGE_FROM_CPU_PATTERN 0x0000018c
+
+#define NV04_IMAGE_FROM_CPU_PATTERN 0x0000018c
+
+#define NV01_IMAGE_FROM_CPU_ROP 0x00000190
+
+#define NV01_IMAGE_FROM_CPU_BETA1 0x00000194
+
+
+#define NV01_IMAGE_FROM_CPU_SURFACE_DST 0x00000198
+
+
+#define NV04_IMAGE_FROM_CPU_BETA4 0x00000198
+
+#define NV04_IMAGE_FROM_CPU_SURFACE 0x0000019c
+
+#define NV05_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8
+
+#define NV01_IMAGE_FROM_CPU_OPERATION 0x000002fc
+#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_AND 0x00000000
+#define NV01_IMAGE_FROM_CPU_OPERATION_ROP_AND 0x00000001
+#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_AND 0x00000002
+#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY 0x00000003
+#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_PREMULT 0x00000004
+#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_PREMULT 0x00000005
+
+#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300
+#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_R5G6G5 0x00000001
+#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A1R5G5B5 0x00000002
+#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X1R5G5B5 0x00000003
+#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A8R8G8B8 0x00000004
+#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X8R8G8B8 0x00000005
+
+#define NV01_IMAGE_FROM_CPU_POINT 0x00000304
+#define NV01_IMAGE_FROM_CPU_POINT_X__MASK 0x0000ffff
+#define NV01_IMAGE_FROM_CPU_POINT_X__SHIFT 0
+#define NV01_IMAGE_FROM_CPU_POINT_Y__MASK 0xffff0000
+#define NV01_IMAGE_FROM_CPU_POINT_Y__SHIFT 16
+
+#define NV01_IMAGE_FROM_CPU_SIZE_OUT 0x00000308
+#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W__MASK 0x0000ffff
+#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W__SHIFT 0
+#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H__MASK 0xffff0000
+#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H__SHIFT 16
+
+#define NV01_IMAGE_FROM_CPU_SIZE_IN 0x0000030c
+#define NV01_IMAGE_FROM_CPU_SIZE_IN_W__MASK 0x0000ffff
+#define NV01_IMAGE_FROM_CPU_SIZE_IN_W__SHIFT 0
+#define NV01_IMAGE_FROM_CPU_SIZE_IN_H__MASK 0xffff0000
+#define NV01_IMAGE_FROM_CPU_SIZE_IN_H__SHIFT 16
+
+#define NV01_IMAGE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0))
+#define NV01_IMAGE_FROM_CPU_COLOR__ESIZE 0x00000004
+#define NV01_IMAGE_FROM_CPU_COLOR__LEN 0x00000020
+
+#define NV04_IMAGE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0))
+#define NV04_IMAGE_FROM_CPU_COLOR__ESIZE 0x00000004
+#define NV04_IMAGE_FROM_CPU_COLOR__LEN 0x00000700
+
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_PATCH 0x0000010c
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_KEY 0x00000184
+
+#define NV04_STRETCHED_IMAGE_FROM_CPU_COLOR_KEY 0x00000184
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_PATTERN 0x00000188
+
+#define NV04_STRETCHED_IMAGE_FROM_CPU_PATTERN 0x00000188
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_ROP 0x0000018c
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_BETA1 0x00000190
+
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_SURFACE_DST 0x00000194
+
+
+#define NV04_STRETCHED_IMAGE_FROM_CPU_BETA4 0x00000194
+
+#define NV04_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000198
+
+#define NV05_STRETCHED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_OPERATION 0x000002fc
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN 0x00000304
+#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W__MASK 0x0000ffff
+#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W__SHIFT 0
+#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H__MASK 0xffff0000
+#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H__SHIFT 16
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_DX_DU 0x00000308
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_DY_DV 0x0000030c
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT 0x00000310
+#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X__MASK 0x0000ffff
+#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X__SHIFT 0
+#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y__MASK 0xffff0000
+#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y__SHIFT 16
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE 0x00000314
+#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W__MASK 0x0000ffff
+#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W__SHIFT 0
+#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H__MASK 0xffff0000
+#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H__SHIFT 16
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4 0x00000318
+#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X__MASK 0x0000ffff
+#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X__SHIFT 0
+#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y__MASK 0xffff0000
+#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y__SHIFT 16
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0))
+#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR__ESIZE 0x00000004
+#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR__LEN 0x00000700
+
+
+#define NV10_SCALED_IMAGE_FROM_MEMORY_WAIT_FOR_IDLE 0x00000108
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_NOTIFY 0x00000180
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE 0x00000184
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188
+
+#define NV04_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_ROP 0x0000018c
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_BETA1 0x00000190
+
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_SURFACE_DST 0x00000194
+
+
+#define NV04_SCALED_IMAGE_FROM_MEMORY_BETA4 0x00000194
+
+#define NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000198
+
+#define NV05_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000198
+
+#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION 0x000002fc
+#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_DITHER 0x00000000
+#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE 0x00000001
+#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_SUBTR_TRUNCATE 0x00000002
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT 0x00000300
+#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5 0x00000001
+#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X1R5G5B5 0x00000002
+#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8 0x00000003
+#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8 0x00000004
+#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_V8YB8U8YA8 0x00000005
+#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_YB8V8YA8U8 0x00000006
+#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5 0x00000007
+#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8 0x00000008
+#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8 0x00000009
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION 0x00000304
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_AND 0x00000000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_ROP_AND 0x00000001
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_AND 0x00000002
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY 0x00000003
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_PREMULT 0x00000004
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_PREMULT 0x00000005
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT 0x00000308
+#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X__MASK 0x0000ffff
+#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X__SHIFT 0
+#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y__MASK 0xffff0000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y__SHIFT 16
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE 0x0000030c
+#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W__MASK 0x0000ffff
+#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W__SHIFT 0
+#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H__MASK 0xffff0000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H__SHIFT 16
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT 0x00000310
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X__MASK 0x0000ffff
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X__SHIFT 0
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y__MASK 0xffff0000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y__SHIFT 16
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE 0x00000314
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W__MASK 0x0000ffff
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W__SHIFT 0
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H__MASK 0xffff0000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H__SHIFT 16
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_DU_DX 0x00000318
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_DV_DY 0x0000031c
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE 0x00000400
+#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_W__MASK 0x0000ffff
+#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_W__SHIFT 0
+#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H__MASK 0xffff0000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H__SHIFT 16
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT 0x00000404
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH__MASK 0x0000ffff
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH__SHIFT 0
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN__MASK 0x00ff0000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN__SHIFT 16
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER 0x00010000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CORNER 0x00020000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER__MASK 0xff000000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER__SHIFT 24
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE 0x00000000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_BILINEAR 0x01000000
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OFFSET 0x00000408
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT 0x0000040c
+#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_U__MASK 0x0000ffff
+#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_U__SHIFT 0
+#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_V__MASK 0xffff0000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_V__SHIFT 16
+
+
+#define NV50_SCALED_IMAGE_FROM_MEMORY_OFFSET_HIGH 0x00000410
+
+#define NV50_SCALED_IMAGE_FROM_MEMORY_SRC_LINEAR 0x00000414
+
+#define NV50_SCALED_IMAGE_FROM_MEMORY_SRC_TILE_MODE 0x00000418
+
+
+#define NV03_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180
+
+#define NV03_GDI_RECTANGLE_TEXT_PATTERN 0x00000184
+
+#define NV03_GDI_RECTANGLE_TEXT_ROP 0x00000188
+
+#define NV03_GDI_RECTANGLE_TEXT_BETA1 0x0000019c
+
+#define NV03_GDI_RECTANGLE_TEXT_SURFACE_DST 0x00000190
+
+#define NV03_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc
+
+#define NV03_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300
+
+#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304
+
+#define NV03_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc
+
+#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT 0x00000400
+#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE 0x00000404
+#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B 0x000007f4
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B 0x000007f8
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_COLOR1_B 0x000007fc
+
+#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0 0x00000800
+#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1 0x00000804
+#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x00000bec
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x00000bf0
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_COLOR1_C 0x00000bf4
+
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_C 0x00000bf8
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_POINT_C 0x00000bfc
+#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(i0) (0x00000c00 + 0x4*(i0))
+#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__ESIZE 0x00000004
+#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__LEN 0x00000020
+
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0 0x00000fe8
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1 0x00000fec
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_COLOR1_D 0x00000ff0
+
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D 0x00000ff4
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D 0x00000ff8
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_POINT_D 0x00000ffc
+#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D(i0) (0x00001000 + 0x4*(i0))
+#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D__ESIZE 0x00000004
+#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D__LEN 0x00000020
+
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x000013e4
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x000013e8
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_COLOR0_E 0x000013ec
+
+#define NV03_GDI_RECTANGLE_TEXT_COLOR1_E 0x000013f0
+
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x000013f4
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x000013f8
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_POINT_E 0x000013fc
+#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(i0) (0x00001400 + 0x4*(i0))
+#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__ESIZE 0x00000004
+#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__LEN 0x00000020
+
+
+#define NV04_GDI_RECTANGLE_TEXT_PATCH 0x0000010c
+
+#define NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180
+
+#define NV04_GDI_RECTANGLE_TEXT_DMA_FONTS 0x00000184
+
+#define NV04_GDI_RECTANGLE_TEXT_PATTERN 0x00000188
+
+#define NV04_GDI_RECTANGLE_TEXT_ROP 0x0000018c
+
+#define NV04_GDI_RECTANGLE_TEXT_BETA1 0x00000190
+
+#define NV04_GDI_RECTANGLE_TEXT_BETA4 0x00000194
+
+#define NV04_GDI_RECTANGLE_TEXT_SURFACE 0x00000198
+
+#define NV04_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc
+#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_AND 0x00000000
+#define NV04_GDI_RECTANGLE_TEXT_OPERATION_ROP_AND 0x00000001
+#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_AND 0x00000002
+#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY 0x00000003
+#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_PREMULT 0x00000004
+#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_PREMULT 0x00000005
+
+#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300
+#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5 0x00000001
+#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_X16A1R5G5B5 0x00000002
+#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8 0x00000003
+
+#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304
+#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_CGA6 0x00000001
+#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE 0x00000002
+
+#define NV04_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc
+
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(i0) (0x00000400 + 0x8*(i0))
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT__ESIZE 0x00000008
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT__LEN 0x00000020
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE(i0) (0x00000404 + 0x8*(i0))
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE__ESIZE 0x00000008
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE__LEN 0x00000020
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0 0x000005f4
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1 0x000005f8
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_COLOR1_B 0x000005fc
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0(i0) (0x00000600 + 0x8*(i0))
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0__ESIZE 0x00000008
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0__LEN 0x00000020
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1(i0) (0x00000604 + 0x8*(i0))
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1__ESIZE 0x00000008
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1__LEN 0x00000020
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x000007ec
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x000007f0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_COLOR1_C 0x000007f4
+
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_C 0x000007f8
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_POINT_C 0x000007fc
+#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(i0) (0x00000800 + 0x4*(i0))
+#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__ESIZE 0x00000004
+#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__LEN 0x00000080
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x00000be4
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x00000be8
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_COLOR0_E 0x00000bec
+
+#define NV04_GDI_RECTANGLE_TEXT_COLOR1_E 0x00000bf0
+
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x00000bf4
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x00000bf8
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_POINT_E 0x00000bfc
+#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(i0) (0x00000c00 + 0x4*(i0))
+#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__ESIZE 0x00000004
+#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__LEN 0x00000080
+
+#define NV04_GDI_RECTANGLE_TEXT_FONT_F 0x00000ff0
+#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET__MASK 0x0fffffff
+#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH__MASK 0xf0000000
+#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH__SHIFT 28
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0 0x00000ff4
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1 0x00000ff8
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_COLOR1_F 0x00000ffc
+
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F(i0) (0x00001000 + 0x4*(i0))
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F__ESIZE 0x00000004
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F__LEN 0x00000100
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX__MASK 0x000000ff
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X__MASK 0x000fff00
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X__SHIFT 8
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y__MASK 0xfff00000
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y__SHIFT 20
+
+#define NV04_GDI_RECTANGLE_TEXT_FONT_G 0x000017f0
+#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET__MASK 0x0fffffff
+#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH__MASK 0xf0000000
+#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH__SHIFT 28
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0 0x000017f4
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1 0x000017f8
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_COLOR1_G 0x000017fc
+
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT(i0) (0x00001800 + 0x8*(i0))
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT__ESIZE 0x00000008
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT__LEN 0x00000100
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX(i0) (0x00001804 + 0x8*(i0))
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX__ESIZE 0x00000008
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX__LEN 0x00000100
+
+
+#define NV10_TEXTURE_FROM_CPU_WAIT_FOR_IDLE 0x00000108
+
+#define NV10_TEXTURE_FROM_CPU_DMA_NOTIFY 0x00000180
+
+#define NV10_TEXTURE_FROM_CPU_SURFACE 0x00000184
+
+#define NV10_TEXTURE_FROM_CPU_COLOR_FORMAT 0x00000300
+
+#define NV10_TEXTURE_FROM_CPU_POINT 0x00000304
+#define NV10_TEXTURE_FROM_CPU_POINT_X__MASK 0x0000ffff
+#define NV10_TEXTURE_FROM_CPU_POINT_X__SHIFT 0
+#define NV10_TEXTURE_FROM_CPU_POINT_Y__MASK 0xffff0000
+#define NV10_TEXTURE_FROM_CPU_POINT_Y__SHIFT 16
+
+#define NV10_TEXTURE_FROM_CPU_SIZE 0x00000308
+#define NV10_TEXTURE_FROM_CPU_SIZE_W__MASK 0x0000ffff
+#define NV10_TEXTURE_FROM_CPU_SIZE_W__SHIFT 0
+#define NV10_TEXTURE_FROM_CPU_SIZE_H__MASK 0xffff0000
+#define NV10_TEXTURE_FROM_CPU_SIZE_H__SHIFT 16
+
+#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL 0x0000030c
+#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X__MASK 0x0000ffff
+#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X__SHIFT 0
+#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W__MASK 0xffff0000
+#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W__SHIFT 16
+
+#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL 0x00000310
+#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y__MASK 0x0000ffff
+#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y__SHIFT 0
+#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H__MASK 0xffff0000
+#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H__SHIFT 16
+
+#define NV10_TEXTURE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0))
+#define NV10_TEXTURE_FROM_CPU_COLOR__ESIZE 0x00000004
+#define NV10_TEXTURE_FROM_CPU_COLOR__LEN 0x00000700
+
+
+#endif /* NV01_2D_XML */
diff --git a/src/mesa/drivers/dri/nouveau/nv04_3d.xml.h b/src/mesa/drivers/dri/nouveau/nv04_3d.xml.h
new file mode 100644
index 00000000000..d4fb680a369
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv04_3d.xml.h
@@ -0,0 +1,738 @@
+#ifndef NV04_3D_XML
+#define NV04_3D_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nv04_3d.xml ( 17839 bytes, from 2010-11-15 02:23:48)
+- copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58)
+- nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57)
+- nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57)
+- nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46)
+- nv_3ddefs.xml ( 16394 bytes, from 2010-11-01 00:28:46)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+
+#define NV04_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180
+
+#define NV04_CONTEXT_SURFACES_3D_DMA_COLOR 0x00000184
+
+#define NV04_CONTEXT_SURFACES_3D_DMA_ZETA 0x00000188
+
+#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL 0x000002f8
+#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X__MASK 0x0000ffff
+#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X__SHIFT 0
+#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W__MASK 0xffff0000
+#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W__SHIFT 16
+
+#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL 0x000002fc
+#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y__MASK 0x0000ffff
+#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y__SHIFT 0
+#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H__MASK 0xffff0000
+#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H__SHIFT 16
+
+#define NV04_CONTEXT_SURFACES_3D_FORMAT 0x00000300
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR__MASK 0x000000ff
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR__SHIFT 0
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000001
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000002
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_R5G6B5 0x00000003
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000004
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000005
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000006
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000007
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_A8R8G8B8 0x00000008
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE__MASK 0x0000ff00
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE__SHIFT 8
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_PITCH 0x00000100
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SWIZZLE 0x00000200
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U__MASK 0x00ff0000
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U__SHIFT 16
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V__MASK 0xff000000
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V__SHIFT 24
+
+#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE 0x00000304
+#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W__MASK 0x0000ffff
+#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W__SHIFT 0
+#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H__MASK 0xffff0000
+#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H__SHIFT 16
+
+#define NV04_CONTEXT_SURFACES_3D_PITCH 0x00000308
+#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR__MASK 0x0000ffff
+#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR__SHIFT 0
+#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA__MASK 0xffff0000
+#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA__SHIFT 16
+
+#define NV04_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x0000030c
+
+#define NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000310
+
+
+#define NV04_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180
+
+#define NV04_TEXTURED_TRIANGLE_DMA_A 0x00000184
+
+#define NV04_TEXTURED_TRIANGLE_DMA_B 0x00000188
+
+#define NV04_TEXTURED_TRIANGLE_SURFACES 0x0000018c
+
+#define NV04_TEXTURED_TRIANGLE_COLORKEY 0x00000300
+
+#define NV04_TEXTURED_TRIANGLE_OFFSET 0x00000304
+
+#define NV04_TEXTURED_TRIANGLE_FORMAT 0x00000308
+#define NV04_TEXTURED_TRIANGLE_FORMAT_DMA_A 0x00000001
+#define NV04_TEXTURED_TRIANGLE_FORMAT_DMA_B 0x00000002
+#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_ENABLE 0x00000004
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH__MASK 0x00000030
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH__SHIFT 4
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER 0x00000010
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER 0x00000020
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH__MASK 0x000000c0
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH__SHIFT 6
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER 0x00000040
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER 0x00000080
+#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR__MASK 0x00000f00
+#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR__SHIFT 8
+#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_Y8 0x00000100
+#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A1R5G5B5 0x00000200
+#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X1R5G5B5 0x00000300
+#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A4R4G4B4 0x00000400
+#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_R5G6B5 0x00000500
+#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8 0x00000600
+#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X8R8G8B8 0x00000700
+#define NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS__MASK 0x0000f000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS__SHIFT 12
+#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U__MASK 0x000f0000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U__SHIFT 16
+#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V__MASK 0x00f00000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V__SHIFT 20
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU__MASK 0x07000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU__SHIFT 24
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT 0x01000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT 0x02000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE 0x03000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER 0x04000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_WRAPU 0x08000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV__MASK 0x70000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV__SHIFT 28
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_REPEAT 0x10000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT 0x20000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE 0x30000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER 0x40000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_WRAPV 0x80000000
+
+#define NV04_TEXTURED_TRIANGLE_FILTER 0x0000030c
+#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X__MASK 0x000000ff
+#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X__SHIFT 0
+#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y__MASK 0x00007f00
+#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y__SHIFT 8
+#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE 0x00008000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS__MASK 0x00ff0000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS__SHIFT 16
+#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY__MASK 0x07000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY__SHIFT 24
+#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST 0x01000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR 0x02000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE 0x08000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY__MASK 0x70000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY__SHIFT 28
+#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST 0x10000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR 0x20000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE 0x80000000
+
+#define NV04_TEXTURED_TRIANGLE_BLEND 0x00000310
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__MASK 0x0000000f
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__SHIFT 0
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_DECAL 0x00000001
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MODULATE 0x00000002
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_DECALALPHA 0x00000003
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MODULATEALPHA 0x00000004
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_DECALMASK 0x00000005
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MODULATEMASK 0x00000006
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_COPY 0x00000007
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_ADD 0x00000008
+#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT__MASK 0x00000030
+#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT__SHIFT 4
+#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_LSB 0x00000010
+#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_MSB 0x00000020
+#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE__MASK 0x000000c0
+#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE__SHIFT 6
+#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040
+#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080
+#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE 0x00000100
+#define NV04_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE 0x00001000
+#define NV04_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE 0x00010000
+#define NV04_TEXTURED_TRIANGLE_BLEND_BLEND_ENABLE 0x00100000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC__MASK 0x0f000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC__SHIFT 24
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ZERO 0x01000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE 0x02000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SRC_COLOR 0x03000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_COLOR 0x04000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SRC_ALPHA 0x05000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_ALPHA 0x06000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_DST_ALPHA 0x07000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_ALPHA 0x08000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_DST_COLOR 0x09000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_COLOR 0x0a000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SRC_ALPHA_SATURATE 0x0b000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST__MASK 0xf0000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST__SHIFT 28
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ZERO 0x10000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE 0x20000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_SRC_COLOR 0x30000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_COLOR 0x40000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_SRC_ALPHA 0x50000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_ALPHA 0x60000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_DST_ALPHA 0x70000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_DST_ALPHA 0x80000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_DST_COLOR 0x90000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_DST_COLOR 0xa0000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_SRC_ALPHA_SATURATE 0xb0000000
+
+#define NV04_TEXTURED_TRIANGLE_CONTROL 0x00000314
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF__MASK 0x000000ff
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF__SHIFT 0
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC__MASK 0x00000f00
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC__SHIFT 8
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_NEVER 0x00000100
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_LESS 0x00000200
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_EQUAL 0x00000300
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_LEQUAL 0x00000400
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_GREATER 0x00000500
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_NOTEQUAL 0x00000600
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_GEQUAL 0x00000700
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_ALWAYS 0x00000800
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE 0x00001000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN__MASK 0x00002000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN__SHIFT 13
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN_CENTER 0x00000000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN_CORNER 0x00002000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE 0x00004000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC__MASK 0x000f0000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC__SHIFT 16
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_NEVER 0x00010000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_LESS 0x00020000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_EQUAL 0x00030000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_LEQUAL 0x00040000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_GREATER 0x00050000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_NOTEQUAL 0x00060000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_GEQUAL 0x00070000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_ALWAYS 0x00080000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE__MASK 0x00300000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE__SHIFT 20
+#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_BOTH 0x00000000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_NONE 0x00100000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CW 0x00200000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CCW 0x00300000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE 0x00400000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE 0x00800000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE 0x01000000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT__MASK 0xc0000000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT__SHIFT 30
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_FIXED 0x40000000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_FLOAT 0x80000000
+
+#define NV04_TEXTURED_TRIANGLE_FOGCOLOR 0x00000318
+#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_B__MASK 0x000000ff
+#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_B__SHIFT 0
+#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_G__MASK 0x0000ff00
+#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_G__SHIFT 8
+#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_R__MASK 0x00ff0000
+#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_R__SHIFT 16
+#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_A__MASK 0xff000000
+#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_A__SHIFT 24
+
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX(i0) (0x00000400 + 0x20*(i0))
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX__ESIZE 0x00000020
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX__LEN 0x00000010
+
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(i0) (0x00000400 + 0x20*(i0))
+
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SY(i0) (0x00000404 + 0x20*(i0))
+
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SZ(i0) (0x00000408 + 0x20*(i0))
+
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_RHW(i0) (0x0000040c + 0x20*(i0))
+
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR(i0) (0x00000410 + 0x20*(i0))
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B__MASK 0x000000ff
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B__SHIFT 0
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G__MASK 0x0000ff00
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G__SHIFT 8
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R__MASK 0x00ff0000
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R__SHIFT 16
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A__MASK 0xff000000
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A__SHIFT 24
+
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR(i0) (0x00000414 + 0x20*(i0))
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B__MASK 0x000000ff
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B__SHIFT 0
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G__MASK 0x0000ff00
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G__SHIFT 8
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R__MASK 0x00ff0000
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R__SHIFT 16
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG__MASK 0xff000000
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG__SHIFT 24
+
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TU(i0) (0x00000418 + 0x20*(i0))
+
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TV(i0) (0x0000041c + 0x20*(i0))
+
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(i0) (0x00000600 + 0x4*(i0))
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE__ESIZE 0x00000004
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE__LEN 0x00000040
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I0__MASK 0x0000000f
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I0__SHIFT 0
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I1__MASK 0x000000f0
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I1__SHIFT 4
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I2__MASK 0x00000f00
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I2__SHIFT 8
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I3__MASK 0x0000f000
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I3__SHIFT 12
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I4__MASK 0x000f0000
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I4__SHIFT 16
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I5__MASK 0x00f00000
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I5__SHIFT 20
+
+
+#define NV04_MULTITEX_TRIANGLE_DMA_NOTIFY 0x00000180
+
+#define NV04_MULTITEX_TRIANGLE_DMA_A 0x00000184
+
+#define NV04_MULTITEX_TRIANGLE_DMA_B 0x00000188
+
+#define NV04_MULTITEX_TRIANGLE_SURFACES 0x0000018c
+
+#define NV04_MULTITEX_TRIANGLE_OFFSET(i0) (0x00000308 + 0x4*(i0))
+#define NV04_MULTITEX_TRIANGLE_OFFSET__ESIZE 0x00000004
+#define NV04_MULTITEX_TRIANGLE_OFFSET__LEN 0x00000002
+
+#define NV04_MULTITEX_TRIANGLE_FORMAT(i0) (0x00000310 + 0x4*(i0))
+#define NV04_MULTITEX_TRIANGLE_FORMAT__ESIZE 0x00000004
+#define NV04_MULTITEX_TRIANGLE_FORMAT__LEN 0x00000002
+#define NV04_MULTITEX_TRIANGLE_FORMAT_DMA_A 0x00000001
+#define NV04_MULTITEX_TRIANGLE_FORMAT_DMA_B 0x00000002
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH__MASK 0x00000030
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH__SHIFT 4
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER 0x00000010
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER 0x00000020
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH__MASK 0x000000c0
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH__SHIFT 6
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER 0x00000040
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER 0x00000080
+#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR__MASK 0x00000f00
+#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR__SHIFT 8
+#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_Y8 0x00000100
+#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_A1R5G5B5 0x00000200
+#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_X1R5G5B5 0x00000300
+#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_A4R4G4B4 0x00000400
+#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_R5G6B5 0x00000500
+#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_A8R8G8B8 0x00000600
+#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_X8R8G8B8 0x00000700
+#define NV04_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS__MASK 0x0000f000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS__SHIFT 12
+#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U__MASK 0x000f0000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U__SHIFT 16
+#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V__MASK 0x00f00000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V__SHIFT 20
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU__MASK 0x07000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU__SHIFT 24
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_REPEAT 0x01000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT 0x02000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE 0x03000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER 0x04000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_WRAPU 0x08000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV__MASK 0x70000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV__SHIFT 28
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_REPEAT 0x10000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT 0x20000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE 0x30000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER 0x40000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_WRAPV 0x80000000
+
+#define NV04_MULTITEX_TRIANGLE_FILTER(i0) (0x00000318 + 0x4*(i0))
+#define NV04_MULTITEX_TRIANGLE_FILTER__ESIZE 0x00000004
+#define NV04_MULTITEX_TRIANGLE_FILTER__LEN 0x00000002
+#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X__MASK 0x000000ff
+#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X__SHIFT 0
+#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y__MASK 0x00007f00
+#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y__SHIFT 8
+#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE 0x00008000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS__MASK 0x00ff0000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS__SHIFT 16
+#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY__MASK 0x07000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY__SHIFT 24
+#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_NEAREST 0x01000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_LINEAR 0x02000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE 0x08000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY__MASK 0x70000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY__SHIFT 28
+#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY_NEAREST 0x10000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY_LINEAR 0x20000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE 0x80000000
+
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA(i0) (0x00000320 + 0xc*(i0))
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA__ESIZE 0x0000000c
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA__LEN 0x00000002
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE0 0x00000001
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0__MASK 0x000000fc
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0__SHIFT 2
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_ZERO 0x00000004
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_CONSTANT 0x00000008
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_PRIMARY_COLOR 0x0000000c
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_PREVIOUS 0x00000010
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURE0 0x00000014
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURE1 0x00000018
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURELOD 0x0000001c
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE1 0x00000100
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1__MASK 0x0000fc00
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1__SHIFT 10
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_ZERO 0x00000400
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_CONSTANT 0x00000800
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_PRIMARY_COLOR 0x00000c00
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_PREVIOUS 0x00001000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURE0 0x00001400
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURE1 0x00001800
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURELOD 0x00001c00
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE2 0x00010000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2__MASK 0x00fc0000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2__SHIFT 18
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_ZERO 0x00040000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_CONSTANT 0x00080000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_PRIMARY_COLOR 0x000c0000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_PREVIOUS 0x00100000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURE0 0x00140000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURE1 0x00180000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURELOD 0x001c0000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE3 0x01000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3__MASK 0x1c000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3__SHIFT 26
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_ZERO 0x04000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_CONSTANT 0x08000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_PRIMARY_COLOR 0x0c000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_PREVIOUS 0x10000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURE0 0x14000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURE1 0x18000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURELOD 0x1c000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP__MASK 0xe0000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP__SHIFT 29
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_IDENTITY 0x20000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SCALE2 0x40000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SCALE4 0x60000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_BIAS 0x80000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_BIAS_SCALE2 0xe0000000
+
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR(i0) (0x00000324 + 0xc*(i0))
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR__ESIZE 0x0000000c
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR__LEN 0x00000002
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE0 0x00000001
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA0 0x00000002
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0__MASK 0x000000fc
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0__SHIFT 2
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_ZERO 0x00000004
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_CONSTANT 0x00000008
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_PRIMARY_COLOR 0x0000000c
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_PREVIOUS 0x00000010
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURE0 0x00000014
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURE1 0x00000018
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURELOD 0x0000001c
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE1 0x00000100
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA1 0x00000200
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1__MASK 0x0000fc00
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1__SHIFT 10
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_ZERO 0x00000400
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_CONSTANT 0x00000800
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_PRIMARY_COLOR 0x00000c00
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_PREVIOUS 0x00001000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURE0 0x00001400
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURE1 0x00001800
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURELOD 0x00001c00
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE2 0x00010000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA2 0x00020000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2__MASK 0x00fc0000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2__SHIFT 18
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_ZERO 0x00040000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_CONSTANT 0x00080000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_PRIMARY_COLOR 0x000c0000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_PREVIOUS 0x00100000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURE0 0x00140000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURE1 0x00180000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURELOD 0x001c0000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE3 0x01000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA3 0x02000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3__MASK 0x1c000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3__SHIFT 26
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_ZERO 0x04000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_CONSTANT 0x08000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_PRIMARY_COLOR 0x0c000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_PREVIOUS 0x10000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURE0 0x14000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURE1 0x18000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURELOD 0x1c000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP__MASK 0xe0000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP__SHIFT 29
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_IDENTITY 0x20000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE2 0x40000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE4 0x60000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS 0x80000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS_SCALE2 0xe0000000
+
+#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR 0x00000334
+#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_B__MASK 0x000000ff
+#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_B__SHIFT 0
+#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_G__MASK 0x0000ff00
+#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_G__SHIFT 8
+#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_R__MASK 0x00ff0000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_R__SHIFT 16
+#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_A__MASK 0xff000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_A__SHIFT 24
+
+#define NV04_MULTITEX_TRIANGLE_BLEND 0x00000338
+#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT__MASK 0x00000030
+#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT__SHIFT 4
+#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT_LSB 0x00000010
+#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT_MSB 0x00000020
+#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE__MASK 0x000000c0
+#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE__SHIFT 6
+#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040
+#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080
+#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0
+#define NV04_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE 0x00000100
+#define NV04_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE 0x00001000
+#define NV04_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE 0x00010000
+#define NV04_MULTITEX_TRIANGLE_BLEND_BLEND_ENABLE 0x00100000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC__MASK 0x0f000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC__SHIFT 24
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ZERO 0x01000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE 0x02000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SRC_COLOR 0x03000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_COLOR 0x04000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SRC_ALPHA 0x05000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_ALPHA 0x06000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_DST_ALPHA 0x07000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_ALPHA 0x08000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_DST_COLOR 0x09000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_COLOR 0x0a000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SRC_ALPHA_SATURATE 0x0b000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST__MASK 0xf0000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST__SHIFT 28
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ZERO 0x10000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE 0x20000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_SRC_COLOR 0x30000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_COLOR 0x40000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_SRC_ALPHA 0x50000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_ALPHA 0x60000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_DST_ALPHA 0x70000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_DST_ALPHA 0x80000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_DST_COLOR 0x90000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_DST_COLOR 0xa0000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_SRC_ALPHA_SATURATE 0xb0000000
+
+#define NV04_MULTITEX_TRIANGLE_CONTROL0 0x0000033c
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF__MASK 0x000000ff
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF__SHIFT 0
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC__MASK 0x00000f00
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC__SHIFT 8
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_NEVER 0x00000100
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_LESS 0x00000200
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_EQUAL 0x00000300
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_LEQUAL 0x00000400
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_GREATER 0x00000500
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_NOTEQUAL 0x00000600
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_GEQUAL 0x00000700
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_ALWAYS 0x00000800
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_ENABLE 0x00001000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN__MASK 0x00002000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN__SHIFT 13
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN_CENTER 0x00000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN_CORNER 0x00002000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE 0x00004000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC__MASK 0x000f0000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC__SHIFT 16
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_NEVER 0x00010000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_LESS 0x00020000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_EQUAL 0x00030000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_LEQUAL 0x00040000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_GREATER 0x00050000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_NOTEQUAL 0x00060000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_GEQUAL 0x00070000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_ALWAYS 0x00080000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE__MASK 0x00300000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE__SHIFT 20
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_BOTH 0x00000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_NONE 0x00100000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CW 0x00200000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CCW 0x00300000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_DITHER_ENABLE 0x00400000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_PERSPECTIVE_ENABLE 0x00800000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_WRITE 0x01000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_STENCIL_WRITE 0x02000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_WRITE 0x04000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_RED_WRITE 0x08000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_GREEN_WRITE 0x10000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_BLUE_WRITE 0x20000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT__MASK 0xc0000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT__SHIFT 30
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_FIXED 0x40000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_FLOAT 0x80000000
+
+#define NV04_MULTITEX_TRIANGLE_CONTROL1 0x00000340
+#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_ENABLE 0x00000001
+#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC__MASK 0x000000f0
+#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC__SHIFT 4
+#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF__MASK 0x0000ff00
+#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF__SHIFT 8
+#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ__MASK 0x00ff0000
+#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ__SHIFT 16
+#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE__MASK 0xff000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE__SHIFT 24
+
+#define NV04_MULTITEX_TRIANGLE_CONTROL2 0x00000344
+#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL__MASK 0x0000000f
+#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL__SHIFT 0
+#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL__MASK 0x000000f0
+#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL__SHIFT 4
+#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS__MASK 0x00000f00
+#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS__SHIFT 8
+
+#define NV04_MULTITEX_TRIANGLE_FOGCOLOR 0x00000348
+#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_B__MASK 0x000000ff
+#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_B__SHIFT 0
+#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_G__MASK 0x0000ff00
+#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_G__SHIFT 8
+#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_R__MASK 0x00ff0000
+#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_R__SHIFT 16
+#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_A__MASK 0xff000000
+#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_A__SHIFT 24
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX(i0) (0x00000400 + 0x28*(i0))
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX__ESIZE 0x00000028
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX__LEN 0x00000008
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SX(i0) (0x00000400 + 0x28*(i0))
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SY(i0) (0x00000404 + 0x28*(i0))
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SZ(i0) (0x00000408 + 0x28*(i0))
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_RHW(i0) (0x0000040c + 0x28*(i0))
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR(i0) (0x00000410 + 0x28*(i0))
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B__MASK 0x000000ff
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B__SHIFT 0
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G__MASK 0x0000ff00
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G__SHIFT 8
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R__MASK 0x00ff0000
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R__SHIFT 16
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A__MASK 0xff000000
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A__SHIFT 24
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR(i0) (0x00000414 + 0x28*(i0))
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B__MASK 0x000000ff
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B__SHIFT 0
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G__MASK 0x0000ff00
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G__SHIFT 8
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R__MASK 0x00ff0000
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R__SHIFT 16
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG__MASK 0xff000000
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG__SHIFT 24
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU0(i0) (0x00000418 + 0x28*(i0))
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV0(i0) (0x0000041c + 0x28*(i0))
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU1(i0) (0x00000420 + 0x28*(i0))
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV1(i0) (0x00000424 + 0x28*(i0))
+
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE(i0) (0x00000540 + 0x4*(i0))
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE__ESIZE 0x00000004
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE__LEN 0x00000030
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I0__MASK 0x0000000f
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I0__SHIFT 0
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I1__MASK 0x000000f0
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I1__SHIFT 4
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I2__MASK 0x00000f00
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I2__SHIFT 8
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I3__MASK 0x0000f000
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I3__SHIFT 12
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I4__MASK 0x000f0000
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I4__SHIFT 16
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I5__MASK 0x00f00000
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I5__SHIFT 20
+
+
+#endif /* NV04_3D_XML */
diff --git a/src/mesa/drivers/dri/nouveau/nv04_context.c b/src/mesa/drivers/dri/nouveau/nv04_context.c
index 8683343b393..3140af56fdd 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_context.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_context.c
@@ -28,7 +28,7 @@
#include "nouveau_context.h"
#include "nouveau_fbo.h"
#include "nouveau_util.h"
-#include "nouveau_class.h"
+#include "nv04_3d.xml.h"
#include "nv04_driver.h"
static GLboolean
diff --git a/src/mesa/drivers/dri/nouveau/nv04_context.h b/src/mesa/drivers/dri/nouveau/nv04_context.h
index 45e70d2bc3c..960a6550dce 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_context.h
+++ b/src/mesa/drivers/dri/nouveau/nv04_context.h
@@ -28,6 +28,7 @@
#define __NV04_CONTEXT_H__
#include "nouveau_context.h"
+#include "nv_object.xml.h"
struct nv04_context {
struct nouveau_context base;
diff --git a/src/mesa/drivers/dri/nouveau/nv04_render.c b/src/mesa/drivers/dri/nouveau/nv04_render.c
index 47bad24f9d9..ad45093edd1 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_render.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_render.c
@@ -27,7 +27,7 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_util.h"
-#include "nouveau_class.h"
+#include "nv04_3d.xml.h"
#include "nv04_driver.h"
#include "tnl/tnl.h"
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_fb.c b/src/mesa/drivers/dri/nouveau/nv04_state_fb.c
index a3e343660f8..854571d07e0 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state_fb.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_fb.c
@@ -28,7 +28,7 @@
#include "nouveau_context.h"
#include "nouveau_fbo.h"
#include "nouveau_util.h"
-#include "nouveau_class.h"
+#include "nv04_3d.xml.h"
#include "nv04_driver.h"
static inline unsigned
@@ -36,11 +36,11 @@ get_rt_format(gl_format format)
{
switch (format) {
case MESA_FORMAT_XRGB8888:
- return 0x05;
+ return NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_X8R8G8B8;
case MESA_FORMAT_ARGB8888:
- return 0x08;
+ return NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_A8R8G8B8;
case MESA_FORMAT_RGB565:
- return 0x03;
+ return NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_R5G6B5;
default:
assert(0);
}
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_frag.c b/src/mesa/drivers/dri/nouveau/nv04_state_frag.c
index 658b23a4d91..21478de262d 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state_frag.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_frag.c
@@ -27,12 +27,13 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_util.h"
-#include "nouveau_class.h"
+#include "nv_object.xml.h"
+#include "nv04_3d.xml.h"
#include "nv04_driver.h"
#define COMBINER_SHIFT(in) \
- (NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT##in##_SHIFT \
- - NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_SHIFT)
+ (NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT##in##__SHIFT \
+ - NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0__SHIFT)
#define COMBINER_SOURCE(reg) \
NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_##reg
#define COMBINER_INVERT \
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c
index a114f44b22b..98f2f98f1d0 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c
@@ -27,7 +27,8 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_util.h"
-#include "nouveau_class.h"
+#include "nv_object.xml.h"
+#include "nv04_3d.xml.h"
#include "nv04_driver.h"
static unsigned
@@ -142,7 +143,7 @@ nv04_emit_control(struct gl_context *ctx, int emit)
int cull_mode = ctx->Polygon.CullFaceMode;
int front_face = ctx->Polygon.FrontFace;
uint32_t ctrl0 = 1 << 30 |
- NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN;
+ NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN_CORNER;
uint32_t ctrl1 = 0, ctrl2 = 0;
/* Color mask. */
@@ -210,7 +211,7 @@ nv04_emit_control(struct gl_context *ctx, int emit)
int cull_mode = ctx->Polygon.CullFaceMode;
int front_face = ctx->Polygon.FrontFace;
uint32_t ctrl = 1 << 30 |
- NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN;
+ NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN_CORNER;
/* Dithering. */
if (ctx->Color.DitherFlag)
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
index 1fe47a30e45..5ed8b147559 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
@@ -29,7 +29,8 @@
#include "nouveau_texture.h"
#include "nouveau_util.h"
#include "nouveau_gldefs.h"
-#include "nouveau_class.h"
+#include "nv_object.xml.h"
+#include "nv04_3d.xml.h"
#include "nv04_driver.h"
static uint32_t
diff --git a/src/mesa/drivers/dri/nouveau/nv04_surface.c b/src/mesa/drivers/dri/nouveau/nv04_surface.c
index 6d3ffa26d3d..c1eda8b7f37 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_surface.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_surface.c
@@ -25,7 +25,10 @@
*/
#include "nouveau_driver.h"
-#include "nouveau_class.h"
+#include "nv_object.xml.h"
+#include "nv_m2mf.xml.h"
+#include "nv01_2d.xml.h"
+#include "nv04_3d.xml.h"
#include "nouveau_context.h"
#include "nouveau_util.h"
#include "nv04_driver.h"
@@ -283,9 +286,9 @@ nv04_surface_copy_m2mf(struct gl_context *ctx,
unsigned dst_offset = dst->offset + dy * dst->pitch + dx * dst->cpp;
unsigned src_offset = src->offset + sy * src->pitch + sx * src->cpp;
- nouveau_bo_marko(bctx, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN,
+ nouveau_bo_marko(bctx, m2mf, NV04_M2MF_DMA_BUFFER_IN,
src->bo, bo_flags | NOUVEAU_BO_RD);
- nouveau_bo_marko(bctx, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_OUT,
+ nouveau_bo_marko(bctx, m2mf, NV04_M2MF_DMA_BUFFER_OUT,
dst->bo, bo_flags | NOUVEAU_BO_WR);
while (h) {
@@ -293,7 +296,7 @@ nv04_surface_copy_m2mf(struct gl_context *ctx,
MARK_RING(chan, 9, 2);
- BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8);
+ BEGIN_RING(chan, m2mf, NV04_M2MF_OFFSET_IN, 8);
OUT_RELOCl(chan, src->bo, src_offset,
bo_flags | NOUVEAU_BO_RD);
OUT_RELOCl(chan, dst->bo, dst_offset,
@@ -488,12 +491,11 @@ nv04_surface_init(struct gl_context *ctx)
goto fail;
/* Memory to memory format. */
- ret = nouveau_grobj_alloc(chan, handle++, NV04_MEMORY_TO_MEMORY_FORMAT,
- &hw->m2mf);
+ ret = nouveau_grobj_alloc(chan, handle++, NV04_M2MF, &hw->m2mf);
if (ret)
goto fail;
- BEGIN_RING(chan, hw->m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 1);
+ BEGIN_RING(chan, hw->m2mf, NV04_M2MF_DMA_NOTIFY, 1);
OUT_RING (chan, hw->ntfy->handle);
/* Context surfaces 2D. */
diff --git a/src/mesa/drivers/dri/nouveau/nv10_3d.xml.h b/src/mesa/drivers/dri/nouveau/nv10_3d.xml.h
new file mode 100644
index 00000000000..cdc61f45733
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv10_3d.xml.h
@@ -0,0 +1,1619 @@
+#ifndef NV10_3D_XML
+#define NV10_3D_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nv10_3d.xml ( 18437 bytes, from 2010-11-15 15:30:21)
+- copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58)
+- nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46)
+- nv_3ddefs.xml ( 16394 bytes, from 2010-11-01 00:28:46)
+- nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57)
+- nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+#define NV10_VERTEX_ATTR_POS 0x00000000
+#define NV10_VERTEX_ATTR_COLOR0 0x00000001
+#define NV10_VERTEX_ATTR_COLOR1 0x00000002
+#define NV10_VERTEX_ATTR_TEX0 0x00000003
+#define NV10_VERTEX_ATTR_TEX1 0x00000004
+#define NV10_VERTEX_ATTR_NORMAL 0x00000005
+#define NV10_VERTEX_ATTR_WEIGHT 0x00000006
+#define NV10_VERTEX_ATTR_FOG 0x00000007
+
+
+
+#define NV11_3D_FLIP_SET_READ 0x00000120
+
+#define NV11_3D_FLIP_SET_WRITE 0x00000124
+
+#define NV11_3D_FLIP_MAX 0x00000128
+
+#define NV11_3D_FLIP_INCR_WRITE 0x0000012c
+
+#define NV11_3D_FLIP_WAIT 0x00000130
+
+#define NV10_3D_DMA_NOTIFY 0x00000180
+
+#define NV10_3D_DMA_TEXTURE0 0x00000184
+
+#define NV10_3D_DMA_TEXTURE1 0x00000188
+
+#define NV10_3D_DMA_COLOR 0x00000194
+
+#define NV10_3D_DMA_ZETA 0x00000198
+
+#define NV10_3D_RT_HORIZ 0x00000200
+#define NV10_3D_RT_HORIZ_X__MASK 0x0000ffff
+#define NV10_3D_RT_HORIZ_X__SHIFT 0
+#define NV10_3D_RT_HORIZ_W__MASK 0xffff0000
+#define NV10_3D_RT_HORIZ_W__SHIFT 16
+
+#define NV10_3D_RT_VERT 0x00000204
+#define NV10_3D_RT_VERT_Y__MASK 0x0000ffff
+#define NV10_3D_RT_VERT_Y__SHIFT 0
+#define NV10_3D_RT_VERT_H__MASK 0xffff0000
+#define NV10_3D_RT_VERT_H__SHIFT 16
+
+#define NV10_3D_RT_FORMAT 0x00000208
+#define NV10_3D_RT_FORMAT_TYPE__MASK 0x00000f00
+#define NV10_3D_RT_FORMAT_TYPE__SHIFT 8
+#define NV10_3D_RT_FORMAT_TYPE_LINEAR 0x00000100
+#define NV10_3D_RT_FORMAT_TYPE_SWIZZLED 0x00000200
+#define NV10_3D_RT_FORMAT_DEPTH__MASK 0x00000030
+#define NV10_3D_RT_FORMAT_DEPTH__SHIFT 4
+#define NV10_3D_RT_FORMAT_DEPTH_Z24S8 0x00000000
+#define NV10_3D_RT_FORMAT_DEPTH_Z16 0x00000010
+#define NV10_3D_RT_FORMAT_COLOR__MASK 0x0000000f
+#define NV10_3D_RT_FORMAT_COLOR__SHIFT 0
+#define NV10_3D_RT_FORMAT_COLOR_R5G6B5 0x00000003
+#define NV10_3D_RT_FORMAT_COLOR_X8R8G8B8 0x00000005
+#define NV10_3D_RT_FORMAT_COLOR_A8R8G8B8 0x00000008
+#define NV10_3D_RT_FORMAT_COLOR_B8 0x00000009
+
+#define NV10_3D_RT_PITCH 0x0000020c
+#define NV10_3D_RT_PITCH_COLOR_PITCH__MASK 0x0000ffff
+#define NV10_3D_RT_PITCH_COLOR_PITCH__SHIFT 0
+#define NV10_3D_RT_PITCH_ZETA_PITCH__MASK 0xffff0000
+#define NV10_3D_RT_PITCH_ZETA_PITCH__SHIFT 16
+
+#define NV10_3D_COLOR_OFFSET 0x00000210
+
+#define NV10_3D_ZETA_OFFSET 0x00000214
+
+#define NV10_3D_UNK0290 0x00000290
+
+#define NV10_3D_VIEWPORT_CLIP_MODE 0x000002b4
+
+#define NV10_3D_VIEWPORT_CLIP_HORIZ(i0) (0x000002c0 + 0x4*(i0))
+#define NV10_3D_VIEWPORT_CLIP_HORIZ__ESIZE 0x00000004
+#define NV10_3D_VIEWPORT_CLIP_HORIZ__LEN 0x00000008
+#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_L__MASK 0x000007ff
+#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_L__SHIFT 0
+#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_LEFT_ENABLE 0x00000800
+#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_R__MASK 0x07ff0000
+#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_R__SHIFT 16
+#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_RIGHT_ENABLE 0x08000000
+
+#define NV10_3D_VIEWPORT_CLIP_VERT(i0) (0x000002e0 + 0x4*(i0))
+#define NV10_3D_VIEWPORT_CLIP_VERT__ESIZE 0x00000004
+#define NV10_3D_VIEWPORT_CLIP_VERT__LEN 0x00000008
+#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_T__MASK 0x000007ff
+#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_T__SHIFT 0
+#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_TOP_ENABLE 0x00000800
+#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_B__MASK 0x07ff0000
+#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_B__SHIFT 16
+#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_BOTTOM_ENABLE 0x08000000
+
+#define NV10_3D_ALPHA_FUNC_ENABLE 0x00000300
+
+#define NV10_3D_BLEND_FUNC_ENABLE 0x00000304
+
+#define NV10_3D_CULL_FACE_ENABLE 0x00000308
+
+#define NV10_3D_DEPTH_TEST_ENABLE 0x0000030c
+
+#define NV10_3D_DITHER_ENABLE 0x00000310
+
+#define NV10_3D_LIGHTING_ENABLE 0x00000314
+
+#define NV10_3D_POINT_PARAMETERS_ENABLE 0x00000318
+
+#define NV10_3D_POINT_SMOOTH_ENABLE 0x0000031c
+
+#define NV10_3D_LINE_SMOOTH_ENABLE 0x00000320
+
+#define NV10_3D_POLYGON_SMOOTH_ENABLE 0x00000324
+
+#define NV10_3D_STENCIL_ENABLE 0x0000032c
+
+#define NV10_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000330
+
+#define NV10_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000334
+
+#define NV10_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000338
+
+#define NV10_3D_ALPHA_FUNC_FUNC 0x0000033c
+#define NV10_3D_ALPHA_FUNC_FUNC_NEVER 0x00000200
+#define NV10_3D_ALPHA_FUNC_FUNC_LESS 0x00000201
+#define NV10_3D_ALPHA_FUNC_FUNC_EQUAL 0x00000202
+#define NV10_3D_ALPHA_FUNC_FUNC_LEQUAL 0x00000203
+#define NV10_3D_ALPHA_FUNC_FUNC_GREATER 0x00000204
+#define NV10_3D_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205
+#define NV10_3D_ALPHA_FUNC_FUNC_GEQUAL 0x00000206
+#define NV10_3D_ALPHA_FUNC_FUNC_ALWAYS 0x00000207
+
+#define NV10_3D_ALPHA_FUNC_REF 0x00000340
+
+#define NV10_3D_BLEND_FUNC_SRC 0x00000344
+#define NV10_3D_BLEND_FUNC_SRC_ZERO 0x00000000
+#define NV10_3D_BLEND_FUNC_SRC_ONE 0x00000001
+#define NV10_3D_BLEND_FUNC_SRC_SRC_COLOR 0x00000300
+#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301
+#define NV10_3D_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302
+#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303
+#define NV10_3D_BLEND_FUNC_SRC_DST_ALPHA 0x00000304
+#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305
+#define NV10_3D_BLEND_FUNC_SRC_DST_COLOR 0x00000306
+#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307
+#define NV10_3D_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308
+#define NV10_3D_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001
+#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002
+#define NV10_3D_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003
+#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004
+
+#define NV10_3D_BLEND_FUNC_DST 0x00000348
+#define NV10_3D_BLEND_FUNC_DST_ZERO 0x00000000
+#define NV10_3D_BLEND_FUNC_DST_ONE 0x00000001
+#define NV10_3D_BLEND_FUNC_DST_SRC_COLOR 0x00000300
+#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301
+#define NV10_3D_BLEND_FUNC_DST_SRC_ALPHA 0x00000302
+#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303
+#define NV10_3D_BLEND_FUNC_DST_DST_ALPHA 0x00000304
+#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305
+#define NV10_3D_BLEND_FUNC_DST_DST_COLOR 0x00000306
+#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307
+#define NV10_3D_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308
+#define NV10_3D_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001
+#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002
+#define NV10_3D_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003
+#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004
+
+#define NV10_3D_BLEND_COLOR 0x0000034c
+#define NV10_3D_BLEND_COLOR_B__MASK 0x000000ff
+#define NV10_3D_BLEND_COLOR_B__SHIFT 0
+#define NV10_3D_BLEND_COLOR_G__MASK 0x0000ff00
+#define NV10_3D_BLEND_COLOR_G__SHIFT 8
+#define NV10_3D_BLEND_COLOR_R__MASK 0x00ff0000
+#define NV10_3D_BLEND_COLOR_R__SHIFT 16
+#define NV10_3D_BLEND_COLOR_A__MASK 0xff000000
+#define NV10_3D_BLEND_COLOR_A__SHIFT 24
+
+#define NV10_3D_BLEND_EQUATION 0x00000350
+#define NV10_3D_BLEND_EQUATION_FUNC_ADD 0x00008006
+#define NV10_3D_BLEND_EQUATION_MIN 0x00008007
+#define NV10_3D_BLEND_EQUATION_MAX 0x00008008
+#define NV10_3D_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a
+#define NV10_3D_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b
+
+#define NV10_3D_DEPTH_FUNC 0x00000354
+#define NV10_3D_DEPTH_FUNC_NEVER 0x00000200
+#define NV10_3D_DEPTH_FUNC_LESS 0x00000201
+#define NV10_3D_DEPTH_FUNC_EQUAL 0x00000202
+#define NV10_3D_DEPTH_FUNC_LEQUAL 0x00000203
+#define NV10_3D_DEPTH_FUNC_GREATER 0x00000204
+#define NV10_3D_DEPTH_FUNC_NOTEQUAL 0x00000205
+#define NV10_3D_DEPTH_FUNC_GEQUAL 0x00000206
+#define NV10_3D_DEPTH_FUNC_ALWAYS 0x00000207
+
+#define NV10_3D_COLOR_MASK 0x00000358
+#define NV10_3D_COLOR_MASK_B 0x00000001
+#define NV10_3D_COLOR_MASK_G 0x00000100
+#define NV10_3D_COLOR_MASK_R 0x00010000
+#define NV10_3D_COLOR_MASK_A 0x01000000
+
+#define NV10_3D_DEPTH_WRITE_ENABLE 0x0000035c
+
+#define NV10_3D_STENCIL_MASK 0x00000360
+
+#define NV10_3D_STENCIL_FUNC_FUNC 0x00000364
+#define NV10_3D_STENCIL_FUNC_FUNC_NEVER 0x00000200
+#define NV10_3D_STENCIL_FUNC_FUNC_LESS 0x00000201
+#define NV10_3D_STENCIL_FUNC_FUNC_EQUAL 0x00000202
+#define NV10_3D_STENCIL_FUNC_FUNC_LEQUAL 0x00000203
+#define NV10_3D_STENCIL_FUNC_FUNC_GREATER 0x00000204
+#define NV10_3D_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205
+#define NV10_3D_STENCIL_FUNC_FUNC_GEQUAL 0x00000206
+#define NV10_3D_STENCIL_FUNC_FUNC_ALWAYS 0x00000207
+
+#define NV10_3D_STENCIL_FUNC_REF 0x00000368
+
+#define NV10_3D_STENCIL_FUNC_MASK 0x0000036c
+
+#define NV10_3D_STENCIL_OP_FAIL 0x00000370
+#define NV10_3D_STENCIL_OP_FAIL_ZERO 0x00000000
+#define NV10_3D_STENCIL_OP_FAIL_INVERT 0x0000150a
+#define NV10_3D_STENCIL_OP_FAIL_KEEP 0x00001e00
+#define NV10_3D_STENCIL_OP_FAIL_REPLACE 0x00001e01
+#define NV10_3D_STENCIL_OP_FAIL_INCR 0x00001e02
+#define NV10_3D_STENCIL_OP_FAIL_DECR 0x00001e03
+#define NV10_3D_STENCIL_OP_FAIL_INCR_WRAP 0x00008507
+#define NV10_3D_STENCIL_OP_FAIL_DECR_WRAP 0x00008508
+
+#define NV10_3D_STENCIL_OP_ZFAIL 0x00000374
+#define NV10_3D_STENCIL_OP_ZFAIL_ZERO 0x00000000
+#define NV10_3D_STENCIL_OP_ZFAIL_INVERT 0x0000150a
+#define NV10_3D_STENCIL_OP_ZFAIL_KEEP 0x00001e00
+#define NV10_3D_STENCIL_OP_ZFAIL_REPLACE 0x00001e01
+#define NV10_3D_STENCIL_OP_ZFAIL_INCR 0x00001e02
+#define NV10_3D_STENCIL_OP_ZFAIL_DECR 0x00001e03
+#define NV10_3D_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507
+#define NV10_3D_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508
+
+#define NV10_3D_STENCIL_OP_ZPASS 0x00000378
+#define NV10_3D_STENCIL_OP_ZPASS_ZERO 0x00000000
+#define NV10_3D_STENCIL_OP_ZPASS_INVERT 0x0000150a
+#define NV10_3D_STENCIL_OP_ZPASS_KEEP 0x00001e00
+#define NV10_3D_STENCIL_OP_ZPASS_REPLACE 0x00001e01
+#define NV10_3D_STENCIL_OP_ZPASS_INCR 0x00001e02
+#define NV10_3D_STENCIL_OP_ZPASS_DECR 0x00001e03
+#define NV10_3D_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507
+#define NV10_3D_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508
+
+#define NV10_3D_SHADE_MODEL 0x0000037c
+#define NV10_3D_SHADE_MODEL_FLAT 0x00001d00
+#define NV10_3D_SHADE_MODEL_SMOOTH 0x00001d01
+
+#define NV10_3D_LINE_WIDTH 0x00000380
+
+#define NV10_3D_POLYGON_OFFSET_FACTOR 0x00000384
+
+#define NV10_3D_POLYGON_OFFSET_UNITS 0x00000388
+
+#define NV10_3D_POLYGON_MODE_FRONT 0x0000038c
+#define NV10_3D_POLYGON_MODE_FRONT_POINT 0x00001b00
+#define NV10_3D_POLYGON_MODE_FRONT_LINE 0x00001b01
+#define NV10_3D_POLYGON_MODE_FRONT_FILL 0x00001b02
+
+#define NV10_3D_POLYGON_MODE_BACK 0x00000390
+#define NV10_3D_POLYGON_MODE_BACK_POINT 0x00001b00
+#define NV10_3D_POLYGON_MODE_BACK_LINE 0x00001b01
+#define NV10_3D_POLYGON_MODE_BACK_FILL 0x00001b02
+
+#define NV10_3D_DEPTH_RANGE_NEAR 0x00000394
+
+#define NV10_3D_DEPTH_RANGE_FAR 0x00000398
+
+#define NV10_3D_CULL_FACE 0x0000039c
+#define NV10_3D_CULL_FACE_FRONT 0x00000404
+#define NV10_3D_CULL_FACE_BACK 0x00000405
+#define NV10_3D_CULL_FACE_FRONT_AND_BACK 0x00000408
+
+#define NV10_3D_FRONT_FACE 0x000003a0
+#define NV10_3D_FRONT_FACE_CW 0x00000900
+#define NV10_3D_FRONT_FACE_CCW 0x00000901
+
+
+#define NV10_3D_VERTEX_POS_3F 0x00000c00
+
+
+#define NV10_3D_VERTEX_POS_3F_X 0x00000c00
+
+#define NV10_3D_VERTEX_POS_3F_Y 0x00000c04
+
+#define NV10_3D_VERTEX_POS_3F_Z 0x00000c08
+
+#define NV10_3D_VERTEX_POS_4F 0x00000c18
+
+
+#define NV10_3D_VERTEX_POS_4F_X 0x00000c18
+
+#define NV10_3D_VERTEX_POS_4F_Y 0x00000c1c
+
+#define NV10_3D_VERTEX_POS_4F_Z 0x00000c20
+
+#define NV10_3D_VERTEX_POS_4F_W 0x00000c24
+
+#define NV10_3D_VERTEX_NOR_3F 0x00000c30
+
+
+#define NV10_3D_VERTEX_NOR_3F_X 0x00000c30
+
+#define NV10_3D_VERTEX_NOR_3F_Y 0x00000c34
+
+#define NV10_3D_VERTEX_NOR_3F_Z 0x00000c38
+
+#define NV10_3D_VERTEX_NOR_3I 0x00000c30
+
+
+#define NV10_3D_VERTEX_NOR_3I_XY 0x00000c30
+#define NV10_3D_VERTEX_NOR_3I_XY_X__MASK 0x0000ffff
+#define NV10_3D_VERTEX_NOR_3I_XY_X__SHIFT 0
+#define NV10_3D_VERTEX_NOR_3I_XY_Y__MASK 0xffff0000
+#define NV10_3D_VERTEX_NOR_3I_XY_Y__SHIFT 16
+
+#define NV10_3D_VERTEX_NOR_3I_Z 0x00000c34
+#define NV10_3D_VERTEX_NOR_3I_Z_Z__MASK 0x0000ffff
+#define NV10_3D_VERTEX_NOR_3I_Z_Z__SHIFT 0
+
+#define NV10_3D_VERTEX_COL_4F 0x00000c50
+
+
+#define NV10_3D_VERTEX_COL_4F_R 0x00000c50
+
+#define NV10_3D_VERTEX_COL_4F_G 0x00000c54
+
+#define NV10_3D_VERTEX_COL_4F_B 0x00000c58
+
+#define NV10_3D_VERTEX_COL_4F_A 0x00000c5c
+
+#define NV10_3D_VERTEX_COL_3F 0x00000c60
+
+
+#define NV10_3D_VERTEX_COL_3F_R 0x00000c60
+
+#define NV10_3D_VERTEX_COL_3F_G 0x00000c64
+
+#define NV10_3D_VERTEX_COL_3F_B 0x00000c68
+
+#define NV10_3D_VERTEX_COL_4I 0x00000c6c
+#define NV10_3D_VERTEX_COL_4I_R__MASK 0x000000ff
+#define NV10_3D_VERTEX_COL_4I_R__SHIFT 0
+#define NV10_3D_VERTEX_COL_4I_G__MASK 0x0000ff00
+#define NV10_3D_VERTEX_COL_4I_G__SHIFT 8
+#define NV10_3D_VERTEX_COL_4I_B__MASK 0x00ff0000
+#define NV10_3D_VERTEX_COL_4I_B__SHIFT 16
+#define NV10_3D_VERTEX_COL_4I_A__MASK 0xff000000
+#define NV10_3D_VERTEX_COL_4I_A__SHIFT 24
+
+#define NV10_3D_VERTEX_COL2_3F 0x00000c80
+
+
+#define NV10_3D_VERTEX_COL2_3F_R 0x00000c80
+
+#define NV10_3D_VERTEX_COL2_3F_G 0x00000c84
+
+#define NV10_3D_VERTEX_COL2_3F_B 0x00000c88
+
+#define NV10_3D_VERTEX_COL2_3I 0x00000c8c
+#define NV10_3D_VERTEX_COL2_3I_R__MASK 0x000000ff
+#define NV10_3D_VERTEX_COL2_3I_R__SHIFT 0
+#define NV10_3D_VERTEX_COL2_3I_G__MASK 0x0000ff00
+#define NV10_3D_VERTEX_COL2_3I_G__SHIFT 8
+#define NV10_3D_VERTEX_COL2_3I_B__MASK 0x00ff0000
+#define NV10_3D_VERTEX_COL2_3I_B__SHIFT 16
+
+#define NV10_3D_VERTEX_TX0_2F 0x00000c90
+
+
+#define NV10_3D_VERTEX_TX0_2F_S 0x00000c90
+
+#define NV10_3D_VERTEX_TX0_2F_T 0x00000c94
+
+#define NV10_3D_VERTEX_TX0_2I 0x00000c98
+#define NV10_3D_VERTEX_TX0_2I_S__MASK 0x0000ffff
+#define NV10_3D_VERTEX_TX0_2I_S__SHIFT 0
+#define NV10_3D_VERTEX_TX0_2I_T__MASK 0xffff0000
+#define NV10_3D_VERTEX_TX0_2I_T__SHIFT 16
+
+#define NV10_3D_VERTEX_TX0_4F 0x00000ca0
+
+
+#define NV10_3D_VERTEX_TX0_4F_S 0x00000ca0
+
+#define NV10_3D_VERTEX_TX0_4F_T 0x00000ca4
+
+#define NV10_3D_VERTEX_TX0_4F_R 0x00000ca8
+
+#define NV10_3D_VERTEX_TX0_4F_Q 0x00000cac
+
+#define NV10_3D_VERTEX_TX0_4I 0x00000cb0
+
+
+#define NV10_3D_VERTEX_TX0_4I_ST 0x00000cb0
+#define NV10_3D_VERTEX_TX0_4I_ST_S__MASK 0x0000ffff
+#define NV10_3D_VERTEX_TX0_4I_ST_S__SHIFT 0
+#define NV10_3D_VERTEX_TX0_4I_ST_T__MASK 0xffff0000
+#define NV10_3D_VERTEX_TX0_4I_ST_T__SHIFT 16
+
+#define NV10_3D_VERTEX_TX0_4I_RQ 0x00000cb4
+#define NV10_3D_VERTEX_TX0_4I_RQ_R__MASK 0x0000ffff
+#define NV10_3D_VERTEX_TX0_4I_RQ_R__SHIFT 0
+#define NV10_3D_VERTEX_TX0_4I_RQ_Q__MASK 0xffff0000
+#define NV10_3D_VERTEX_TX0_4I_RQ_Q__SHIFT 16
+
+#define NV10_3D_VERTEX_TX1_2F 0x00000cb8
+
+
+#define NV10_3D_VERTEX_TX1_2F_S 0x00000cb8
+
+#define NV10_3D_VERTEX_TX1_2F_T 0x00000cbc
+
+#define NV10_3D_VERTEX_TX1_2I 0x00000cc0
+#define NV10_3D_VERTEX_TX1_2I_S__MASK 0x0000ffff
+#define NV10_3D_VERTEX_TX1_2I_S__SHIFT 0
+#define NV10_3D_VERTEX_TX1_2I_T__MASK 0xffff0000
+#define NV10_3D_VERTEX_TX1_2I_T__SHIFT 16
+
+#define NV10_3D_VERTEX_TX1_4F 0x00000cc8
+
+
+#define NV10_3D_VERTEX_TX1_4F_S 0x00000cc8
+
+#define NV10_3D_VERTEX_TX1_4F_T 0x00000ccc
+
+#define NV10_3D_VERTEX_TX1_4F_R 0x00000cd0
+
+#define NV10_3D_VERTEX_TX1_4F_Q 0x00000cd4
+
+#define NV10_3D_VERTEX_TX1_4I 0x00000cd8
+
+
+#define NV10_3D_VERTEX_TX1_4I_ST 0x00000cd8
+#define NV10_3D_VERTEX_TX1_4I_ST_S__MASK 0x0000ffff
+#define NV10_3D_VERTEX_TX1_4I_ST_S__SHIFT 0
+#define NV10_3D_VERTEX_TX1_4I_ST_T__MASK 0xffff0000
+#define NV10_3D_VERTEX_TX1_4I_ST_T__SHIFT 16
+
+#define NV10_3D_VERTEX_TX1_4I_RQ 0x00000cdc
+#define NV10_3D_VERTEX_TX1_4I_RQ_R__MASK 0x0000ffff
+#define NV10_3D_VERTEX_TX1_4I_RQ_R__SHIFT 0
+#define NV10_3D_VERTEX_TX1_4I_RQ_Q__MASK 0xffff0000
+#define NV10_3D_VERTEX_TX1_4I_RQ_Q__SHIFT 16
+
+#define NV10_3D_VERTEX_FOG_1F 0x00000ce0
+
+#define NV10_3D_VERTEX_WGH_1F 0x00000ce4
+
+#define NV10_3D_EDGEFLAG_ENABLE 0x00000cec
+
+
+#define NV10_3D_DMA_VTXBUF 0x0000018c
+
+#define NV10_3D_VTXBUF_VALIDATE 0x00000cf0
+
+
+#define NV10_3D_VTXBUF_OFFSET(i0) (0x00000d00 + 0x8*(i0))
+
+#define NV10_3D_VTXBUF_FMT(i0) (0x00000d04 + 0x8*(i0))
+#define NV10_3D_VTXBUF_FMT_TYPE__MASK 0x0000000f
+#define NV10_3D_VTXBUF_FMT_TYPE__SHIFT 0
+#define NV10_3D_VTXBUF_FMT_TYPE_B8G8R8A8_UNORM 0x00000000
+#define NV10_3D_VTXBUF_FMT_TYPE_V16_SNORM 0x00000001
+#define NV10_3D_VTXBUF_FMT_TYPE_V32_FLOAT 0x00000002
+#define NV10_3D_VTXBUF_FMT_TYPE_U8_UNORM 0x00000004
+#define NV10_3D_VTXBUF_FMT_FIELDS__MASK 0x000000f0
+#define NV10_3D_VTXBUF_FMT_FIELDS__SHIFT 4
+#define NV10_3D_VTXBUF_FMT_STRIDE__MASK 0x0000ff00
+#define NV10_3D_VTXBUF_FMT_STRIDE__SHIFT 8
+#define NV10_3D_VTXBUF_FMT_HOMOGENEOUS 0x01000000
+
+#define NV10_3D_VERTEX_BEGIN_END 0x00000dfc
+#define NV10_3D_VERTEX_BEGIN_END_STOP 0x00000000
+#define NV10_3D_VERTEX_BEGIN_END_POINTS 0x00000001
+#define NV10_3D_VERTEX_BEGIN_END_LINES 0x00000002
+#define NV10_3D_VERTEX_BEGIN_END_LINE_LOOP 0x00000003
+#define NV10_3D_VERTEX_BEGIN_END_LINE_STRIP 0x00000004
+#define NV10_3D_VERTEX_BEGIN_END_TRIANGLES 0x00000005
+#define NV10_3D_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006
+#define NV10_3D_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007
+#define NV10_3D_VERTEX_BEGIN_END_QUADS 0x00000008
+#define NV10_3D_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009
+#define NV10_3D_VERTEX_BEGIN_END_POLYGON 0x0000000a
+
+#define NV10_3D_VTXBUF_ELEMENT_U16 0x00000e00
+#define NV10_3D_VTXBUF_ELEMENT_U16_I0__MASK 0x0000ffff
+#define NV10_3D_VTXBUF_ELEMENT_U16_I0__SHIFT 0
+#define NV10_3D_VTXBUF_ELEMENT_U16_I1__MASK 0xffff0000
+#define NV10_3D_VTXBUF_ELEMENT_U16_I1__SHIFT 16
+
+#define NV10_3D_VTXBUF_ELEMENT_U32 0x00001100
+
+#define NV10_3D_VTXBUF_BEGIN_END 0x000013fc
+#define NV10_3D_VTXBUF_BEGIN_END_STOP 0x00000000
+#define NV10_3D_VTXBUF_BEGIN_END_POINTS 0x00000001
+#define NV10_3D_VTXBUF_BEGIN_END_LINES 0x00000002
+#define NV10_3D_VTXBUF_BEGIN_END_LINE_LOOP 0x00000003
+#define NV10_3D_VTXBUF_BEGIN_END_LINE_STRIP 0x00000004
+#define NV10_3D_VTXBUF_BEGIN_END_TRIANGLES 0x00000005
+#define NV10_3D_VTXBUF_BEGIN_END_TRIANGLE_STRIP 0x00000006
+#define NV10_3D_VTXBUF_BEGIN_END_TRIANGLE_FAN 0x00000007
+#define NV10_3D_VTXBUF_BEGIN_END_QUADS 0x00000008
+#define NV10_3D_VTXBUF_BEGIN_END_QUAD_STRIP 0x00000009
+#define NV10_3D_VTXBUF_BEGIN_END_POLYGON 0x0000000a
+
+#define NV10_3D_VTXBUF_BATCH 0x00001400
+#define NV10_3D_VTXBUF_BATCH_FIRST__MASK 0x0000ffff
+#define NV10_3D_VTXBUF_BATCH_FIRST__SHIFT 0
+#define NV10_3D_VTXBUF_BATCH_LAST__MASK 0xff000000
+#define NV10_3D_VTXBUF_BATCH_LAST__SHIFT 24
+
+#define NV10_3D_VTXBUF_DATA 0x00001800
+
+
+#define NV10_3D_VERTEX_WEIGHT_ENABLE 0x00000328
+
+#define NV10_3D_VIEW_MATRIX_ENABLE 0x000003e8
+#define NV10_3D_VIEW_MATRIX_ENABLE_MODELVIEW1 0x00000001
+#define NV10_3D_VIEW_MATRIX_ENABLE_MODELVIEW0 0x00000002
+#define NV10_3D_VIEW_MATRIX_ENABLE_PROJECTION 0x00000004
+
+
+#define NV10_3D_MODELVIEW_MATRIX(i0, i1) (0x00000400 + 0x40*(i0) + 0x4*(i1))
+#define NV10_3D_MODELVIEW_MATRIX__ESIZE 0x00000004
+#define NV10_3D_MODELVIEW_MATRIX__LEN 0x00000010
+
+#define NV10_3D_INVERSE_MODELVIEW_MATRIX(i0, i1) (0x00000480 + 0x40*(i0) + 0x4*(i1))
+#define NV10_3D_INVERSE_MODELVIEW_MATRIX__ESIZE 0x00000004
+#define NV10_3D_INVERSE_MODELVIEW_MATRIX__LEN 0x0000000c
+
+#define NV10_3D_PROJECTION_MATRIX(i0) (0x00000500 + 0x4*(i0))
+#define NV10_3D_PROJECTION_MATRIX__ESIZE 0x00000004
+#define NV10_3D_PROJECTION_MATRIX__LEN 0x00000010
+
+#define NV10_3D_VIEWPORT_TRANSLATE 0x000006e8
+
+
+#define NV10_3D_VIEWPORT_TRANSLATE_X 0x000006e8
+
+#define NV10_3D_VIEWPORT_TRANSLATE_Y 0x000006ec
+
+#define NV10_3D_VIEWPORT_TRANSLATE_Z 0x000006f0
+
+#define NV10_3D_VIEWPORT_TRANSLATE_W 0x000006f4
+
+
+#define NV10_3D_LIGHT_MODEL 0x00000294
+#define NV10_3D_LIGHT_MODEL_VERTEX_SPECULAR 0x00000001
+#define NV10_3D_LIGHT_MODEL_SEPARATE_SPECULAR 0x00000002
+#define NV10_3D_LIGHT_MODEL_LOCAL_VIEWER 0x00010000
+
+#define NV10_3D_COLOR_MATERIAL 0x00000298
+#define NV10_3D_COLOR_MATERIAL_EMISSION 0x00000001
+#define NV10_3D_COLOR_MATERIAL_AMBIENT 0x00000002
+#define NV10_3D_COLOR_MATERIAL_DIFFUSE 0x00000004
+#define NV10_3D_COLOR_MATERIAL_SPECULAR 0x00000008
+
+#define NV10_3D_MATERIAL_FACTOR 0x000003a8
+
+
+#define NV10_3D_MATERIAL_FACTOR_R 0x000003a8
+
+#define NV10_3D_MATERIAL_FACTOR_G 0x000003ac
+
+#define NV10_3D_MATERIAL_FACTOR_B 0x000003b0
+
+#define NV10_3D_MATERIAL_FACTOR_A 0x000003b4
+
+#define NV10_3D_NORMALIZE_ENABLE 0x000003a4
+
+#define NV10_3D_SEPARATE_SPECULAR_ENABLE 0x000003b8
+
+#define NV10_3D_ENABLED_LIGHTS 0x000003bc
+#define NV10_3D_ENABLED_LIGHTS_0__MASK 0x00000003
+#define NV10_3D_ENABLED_LIGHTS_0__SHIFT 0
+#define NV10_3D_ENABLED_LIGHTS_0_DISABLED 0x00000000
+#define NV10_3D_ENABLED_LIGHTS_0_NONPOSITIONAL 0x00000001
+#define NV10_3D_ENABLED_LIGHTS_0_POSITIONAL 0x00000002
+#define NV10_3D_ENABLED_LIGHTS_0_DIRECTIONAL 0x00000003
+#define NV10_3D_ENABLED_LIGHTS_1__MASK 0x0000000c
+#define NV10_3D_ENABLED_LIGHTS_1__SHIFT 2
+#define NV10_3D_ENABLED_LIGHTS_1_DISABLED 0x00000000
+#define NV10_3D_ENABLED_LIGHTS_1_NONPOSITIONAL 0x00000004
+#define NV10_3D_ENABLED_LIGHTS_1_POSITIONAL 0x00000008
+#define NV10_3D_ENABLED_LIGHTS_1_DIRECTIONAL 0x0000000c
+#define NV10_3D_ENABLED_LIGHTS_2__MASK 0x00000030
+#define NV10_3D_ENABLED_LIGHTS_2__SHIFT 4
+#define NV10_3D_ENABLED_LIGHTS_2_DISABLED 0x00000000
+#define NV10_3D_ENABLED_LIGHTS_2_NONPOSITIONAL 0x00000010
+#define NV10_3D_ENABLED_LIGHTS_2_POSITIONAL 0x00000020
+#define NV10_3D_ENABLED_LIGHTS_2_DIRECTIONAL 0x00000030
+#define NV10_3D_ENABLED_LIGHTS_3__MASK 0x000000c0
+#define NV10_3D_ENABLED_LIGHTS_3__SHIFT 6
+#define NV10_3D_ENABLED_LIGHTS_3_DISABLED 0x00000000
+#define NV10_3D_ENABLED_LIGHTS_3_NONPOSITIONAL 0x00000040
+#define NV10_3D_ENABLED_LIGHTS_3_POSITIONAL 0x00000080
+#define NV10_3D_ENABLED_LIGHTS_3_DIRECTIONAL 0x000000c0
+#define NV10_3D_ENABLED_LIGHTS_4__MASK 0x00000300
+#define NV10_3D_ENABLED_LIGHTS_4__SHIFT 8
+#define NV10_3D_ENABLED_LIGHTS_4_DISABLED 0x00000000
+#define NV10_3D_ENABLED_LIGHTS_4_NONPOSITIONAL 0x00000100
+#define NV10_3D_ENABLED_LIGHTS_4_POSITIONAL 0x00000200
+#define NV10_3D_ENABLED_LIGHTS_4_DIRECTIONAL 0x00000300
+#define NV10_3D_ENABLED_LIGHTS_5__MASK 0x00000c00
+#define NV10_3D_ENABLED_LIGHTS_5__SHIFT 10
+#define NV10_3D_ENABLED_LIGHTS_5_DISABLED 0x00000000
+#define NV10_3D_ENABLED_LIGHTS_5_NONPOSITIONAL 0x00000400
+#define NV10_3D_ENABLED_LIGHTS_5_POSITIONAL 0x00000800
+#define NV10_3D_ENABLED_LIGHTS_5_DIRECTIONAL 0x00000c00
+#define NV10_3D_ENABLED_LIGHTS_6__MASK 0x00003000
+#define NV10_3D_ENABLED_LIGHTS_6__SHIFT 12
+#define NV10_3D_ENABLED_LIGHTS_6_DISABLED 0x00000000
+#define NV10_3D_ENABLED_LIGHTS_6_NONPOSITIONAL 0x00001000
+#define NV10_3D_ENABLED_LIGHTS_6_POSITIONAL 0x00002000
+#define NV10_3D_ENABLED_LIGHTS_6_DIRECTIONAL 0x00003000
+#define NV10_3D_ENABLED_LIGHTS_7__MASK 0x0000c000
+#define NV10_3D_ENABLED_LIGHTS_7__SHIFT 14
+#define NV10_3D_ENABLED_LIGHTS_7_DISABLED 0x00000000
+#define NV10_3D_ENABLED_LIGHTS_7_NONPOSITIONAL 0x00004000
+#define NV10_3D_ENABLED_LIGHTS_7_POSITIONAL 0x00008000
+#define NV10_3D_ENABLED_LIGHTS_7_DIRECTIONAL 0x0000c000
+
+#define NV10_3D_MATERIAL_SHININESS(i0) (0x000006a0 + 0x4*(i0))
+#define NV10_3D_MATERIAL_SHININESS__ESIZE 0x00000004
+#define NV10_3D_MATERIAL_SHININESS__LEN 0x00000006
+
+#define NV10_3D_LIGHT_MODEL_AMBIENT 0x000006c4
+
+
+#define NV10_3D_LIGHT_MODEL_AMBIENT_R 0x000006c4
+
+#define NV10_3D_LIGHT_MODEL_AMBIENT_G 0x000006c8
+
+#define NV10_3D_LIGHT_MODEL_AMBIENT_B 0x000006cc
+
+#define NV10_3D_LIGHT(i0) (0x00000800 + 0x80*(i0))
+#define NV10_3D_LIGHT__ESIZE 0x00000080
+#define NV10_3D_LIGHT__LEN 0x00000008
+
+#define NV10_3D_LIGHT_AMBIENT(i0) (0x00000800 + 0x80*(i0))
+
+
+#define NV10_3D_LIGHT_AMBIENT_R(i0) (0x00000800 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_AMBIENT_G(i0) (0x00000804 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_AMBIENT_B(i0) (0x00000808 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_DIFFUSE(i0) (0x0000080c + 0x80*(i0))
+
+
+#define NV10_3D_LIGHT_DIFFUSE_R(i0) (0x0000080c + 0x80*(i0))
+
+#define NV10_3D_LIGHT_DIFFUSE_G(i0) (0x00000810 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_DIFFUSE_B(i0) (0x00000814 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_SPECULAR(i0) (0x00000818 + 0x80*(i0))
+
+
+#define NV10_3D_LIGHT_SPECULAR_R(i0) (0x00000818 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_SPECULAR_G(i0) (0x0000081c + 0x80*(i0))
+
+#define NV10_3D_LIGHT_SPECULAR_B(i0) (0x00000820 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_HALF_VECTOR(i0) (0x00000828 + 0x80*(i0))
+
+
+#define NV10_3D_LIGHT_HALF_VECTOR_X(i0) (0x00000828 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_HALF_VECTOR_Y(i0) (0x0000082c + 0x80*(i0))
+
+#define NV10_3D_LIGHT_HALF_VECTOR_Z(i0) (0x00000830 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_DIRECTION(i0) (0x00000834 + 0x80*(i0))
+
+
+#define NV10_3D_LIGHT_DIRECTION_X(i0) (0x00000834 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_DIRECTION_Y(i0) (0x00000838 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_DIRECTION_Z(i0) (0x0000083c + 0x80*(i0))
+
+#define NV10_3D_LIGHT_SPOT_CUTOFF(i0, i1) (0x00000840 + 0x80*(i0) + 0x4*(i1))
+#define NV10_3D_LIGHT_SPOT_CUTOFF__ESIZE 0x00000004
+#define NV10_3D_LIGHT_SPOT_CUTOFF__LEN 0x00000007
+
+#define NV10_3D_LIGHT_POSITION(i0) (0x0000085c + 0x80*(i0))
+
+
+#define NV10_3D_LIGHT_POSITION_X(i0) (0x0000085c + 0x80*(i0))
+
+#define NV10_3D_LIGHT_POSITION_Y(i0) (0x00000860 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_POSITION_Z(i0) (0x00000864 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_ATTENUATION(i0) (0x00000868 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_ATTENUATION_CONSTANT(i0) (0x00000868 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_ATTENUATION_LINEAR(i0) (0x0000086c + 0x80*(i0))
+
+#define NV10_3D_LIGHT_ATTENUATION_QUADRATIC(i0) (0x00000870 + 0x80*(i0))
+
+
+#define NV10_3D_FOG_MODE 0x0000029c
+#define NV10_3D_FOG_MODE_LINEAR 0x00002601
+#define NV10_3D_FOG_MODE_EXP 0x00000800
+#define NV10_3D_FOG_MODE_EXP_ABS 0x00000802
+#define NV10_3D_FOG_MODE_EXP2 0x00000803
+
+#define NV10_3D_FOG_COORD 0x000002a0
+#define NV10_3D_FOG_COORD_FOG 0x00000000
+#define NV10_3D_FOG_COORD_DIST_RADIAL 0x00000001
+#define NV10_3D_FOG_COORD_DIST_ORTHOGONAL 0x00000002
+#define NV10_3D_FOG_COORD_DIST_ORTHOGONAL_ABS 0x00000003
+
+#define NV10_3D_FOG_ENABLE 0x000002a4
+
+#define NV10_3D_FOG_COLOR 0x000002a8
+#define NV10_3D_FOG_COLOR_R__MASK 0x000000ff
+#define NV10_3D_FOG_COLOR_R__SHIFT 0
+#define NV10_3D_FOG_COLOR_G__MASK 0x0000ff00
+#define NV10_3D_FOG_COLOR_G__SHIFT 8
+#define NV10_3D_FOG_COLOR_B__MASK 0x00ff0000
+#define NV10_3D_FOG_COLOR_B__SHIFT 16
+#define NV10_3D_FOG_COLOR_A__MASK 0xff000000
+#define NV10_3D_FOG_COLOR_A__SHIFT 24
+
+#define NV10_3D_FOG_COEFF(i0) (0x00000680 + 0x4*(i0))
+#define NV10_3D_FOG_COEFF__ESIZE 0x00000004
+#define NV10_3D_FOG_COEFF__LEN 0x00000003
+
+
+
+#define NV10_3D_TEX_GEN_MODE(i0, i1) (0x000003c0 + 0x10*(i0) + 0x4*(i1))
+#define NV10_3D_TEX_GEN_MODE__ESIZE 0x00000004
+#define NV10_3D_TEX_GEN_MODE__LEN 0x00000004
+#define NV10_3D_TEX_GEN_MODE_FALSE 0x00000000
+#define NV10_3D_TEX_GEN_MODE_EYE_LINEAR 0x00002400
+#define NV10_3D_TEX_GEN_MODE_OBJECT_LINEAR 0x00002401
+#define NV10_3D_TEX_GEN_MODE_SPHERE_MAP 0x00002402
+#define NV10_3D_TEX_GEN_MODE_NORMAL_MAP 0x00008511
+#define NV10_3D_TEX_GEN_MODE_REFLECTION_MAP 0x00008512
+
+
+#define NV10_3D_TEX_GEN_COEFF(i0, i1) (0x00000600 + 0x40*(i0) + 0x10*(i1))
+#define NV10_3D_TEX_GEN_COEFF__ESIZE 0x00000010
+#define NV10_3D_TEX_GEN_COEFF__LEN 0x00000004
+
+#define NV10_3D_TEX_GEN_COEFF_A(i0, i1) (0x00000600 + 0x40*(i0) + 0x10*(i1))
+
+#define NV10_3D_TEX_GEN_COEFF_B(i0, i1) (0x00000604 + 0x40*(i0) + 0x10*(i1))
+
+#define NV10_3D_TEX_GEN_COEFF_C(i0, i1) (0x00000608 + 0x40*(i0) + 0x10*(i1))
+
+#define NV10_3D_TEX_GEN_COEFF_D(i0, i1) (0x0000060c + 0x40*(i0) + 0x10*(i1))
+
+#define NV10_3D_TEX_MATRIX_ENABLE(i0) (0x000003e0 + 0x4*(i0))
+#define NV10_3D_TEX_MATRIX_ENABLE__ESIZE 0x00000004
+#define NV10_3D_TEX_MATRIX_ENABLE__LEN 0x00000002
+
+
+#define NV10_3D_TEX_MATRIX(i0, i1) (0x00000540 + 0x40*(i0) + 0x4*(i1))
+#define NV10_3D_TEX_MATRIX__ESIZE 0x00000004
+#define NV10_3D_TEX_MATRIX__LEN 0x00000010
+
+#define NV10_3D_TEX(i0) (0x00000000 + 0x4*(i0))
+#define NV10_3D_TEX__ESIZE 0x00000004
+#define NV10_3D_TEX__LEN 0x00000002
+
+#define NV10_3D_TEX_OFFSET(i0) (0x00000218 + 0x4*(i0))
+
+#define NV10_3D_TEX_FORMAT(i0) (0x00000220 + 0x4*(i0))
+#define NV10_3D_TEX_FORMAT_DMA0 0x00000001
+#define NV10_3D_TEX_FORMAT_DMA1 0x00000002
+#define NV10_3D_TEX_FORMAT_CUBE_MAP 0x00000004
+#define NV10_3D_TEX_FORMAT_FORMAT__MASK 0x00000f80
+#define NV10_3D_TEX_FORMAT_FORMAT__SHIFT 7
+#define NV10_3D_TEX_FORMAT_FORMAT_L8 0x00000000
+#define NV10_3D_TEX_FORMAT_FORMAT_I8 0x00000080
+#define NV10_3D_TEX_FORMAT_FORMAT_A1R5G5B5 0x00000100
+#define NV10_3D_TEX_FORMAT_FORMAT_A4R4G4B4 0x00000200
+#define NV10_3D_TEX_FORMAT_FORMAT_R5G6B5 0x00000280
+#define NV10_3D_TEX_FORMAT_FORMAT_A8R8G8B8 0x00000300
+#define NV10_3D_TEX_FORMAT_FORMAT_X8R8G8B8 0x00000380
+#define NV10_3D_TEX_FORMAT_FORMAT_INDEX8 0x00000580
+#define NV10_3D_TEX_FORMAT_FORMAT_DXT1 0x00000600
+#define NV10_3D_TEX_FORMAT_FORMAT_DXT3 0x00000700
+#define NV10_3D_TEX_FORMAT_FORMAT_DXT5 0x00000780
+#define NV10_3D_TEX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00000800
+#define NV10_3D_TEX_FORMAT_FORMAT_R5G6B5_RECT 0x00000880
+#define NV10_3D_TEX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00000900
+#define NV10_3D_TEX_FORMAT_FORMAT_I8_RECT 0x00000980
+#define NV10_3D_TEX_FORMAT_MIPMAP 0x00008000
+#define NV10_3D_TEX_FORMAT_BASE_SIZE_U__MASK 0x000f0000
+#define NV10_3D_TEX_FORMAT_BASE_SIZE_U__SHIFT 16
+#define NV10_3D_TEX_FORMAT_BASE_SIZE_V__MASK 0x00f00000
+#define NV10_3D_TEX_FORMAT_BASE_SIZE_V__SHIFT 20
+#define NV10_3D_TEX_FORMAT_WRAP_S__MASK 0x0f000000
+#define NV10_3D_TEX_FORMAT_WRAP_S__SHIFT 24
+#define NV10_3D_TEX_FORMAT_WRAP_S_REPEAT 0x01000000
+#define NV10_3D_TEX_FORMAT_WRAP_S_MIRRORED_REPEAT 0x02000000
+#define NV10_3D_TEX_FORMAT_WRAP_S_CLAMP_TO_EDGE 0x03000000
+#define NV10_3D_TEX_FORMAT_WRAP_S_CLAMP_TO_BORDER 0x04000000
+#define NV10_3D_TEX_FORMAT_WRAP_S_CLAMP 0x05000000
+#define NV10_3D_TEX_FORMAT_WRAP_T__MASK 0xf0000000
+#define NV10_3D_TEX_FORMAT_WRAP_T__SHIFT 28
+#define NV10_3D_TEX_FORMAT_WRAP_T_REPEAT 0x10000000
+#define NV10_3D_TEX_FORMAT_WRAP_T_MIRRORED_REPEAT 0x20000000
+#define NV10_3D_TEX_FORMAT_WRAP_T_CLAMP_TO_EDGE 0x30000000
+#define NV10_3D_TEX_FORMAT_WRAP_T_CLAMP_TO_BORDER 0x40000000
+#define NV10_3D_TEX_FORMAT_WRAP_T_CLAMP 0x50000000
+
+#define NV10_3D_TEX_ENABLE(i0) (0x00000228 + 0x4*(i0))
+#define NV10_3D_TEX_ENABLE_CULL__MASK 0x0000000f
+#define NV10_3D_TEX_ENABLE_CULL__SHIFT 0
+#define NV10_3D_TEX_ENABLE_CULL_DISABLED 0x00000000
+#define NV10_3D_TEX_ENABLE_CULL_TEST_ALL 0x00000003
+#define NV10_3D_TEX_ENABLE_CULL_TEST_ALPHA 0x00000004
+#define NV10_3D_TEX_ENABLE_ANISOTROPY__MASK 0x00000030
+#define NV10_3D_TEX_ENABLE_ANISOTROPY__SHIFT 4
+#define NV10_3D_TEX_ENABLE_MIPMAP_MAX_LOD__MASK 0x0003c000
+#define NV10_3D_TEX_ENABLE_MIPMAP_MAX_LOD__SHIFT 14
+#define NV10_3D_TEX_ENABLE_MIPMAP_MIN_LOD__MASK 0x3c000000
+#define NV10_3D_TEX_ENABLE_MIPMAP_MIN_LOD__SHIFT 26
+#define NV10_3D_TEX_ENABLE_ENABLE 0x40000000
+
+#define NV10_3D_TEX_NPOT_PITCH(i0) (0x00000230 + 0x4*(i0))
+#define NV10_3D_TEX_NPOT_PITCH_PITCH__MASK 0xffff0000
+#define NV10_3D_TEX_NPOT_PITCH_PITCH__SHIFT 16
+
+#define NV10_3D_TEX_NPOT_SIZE(i0) (0x00000240 + 0x4*(i0))
+#define NV10_3D_TEX_NPOT_SIZE_H__MASK 0x0000ffff
+#define NV10_3D_TEX_NPOT_SIZE_H__SHIFT 0
+#define NV10_3D_TEX_NPOT_SIZE_W__MASK 0xffff0000
+#define NV10_3D_TEX_NPOT_SIZE_W__SHIFT 16
+
+#define NV10_3D_TEX_FILTER(i0) (0x00000248 + 0x4*(i0))
+#define NV10_3D_TEX_FILTER_LOD_BIAS__MASK 0x00000f00
+#define NV10_3D_TEX_FILTER_LOD_BIAS__SHIFT 8
+#define NV10_3D_TEX_FILTER_MINIFY__MASK 0x0f000000
+#define NV10_3D_TEX_FILTER_MINIFY__SHIFT 24
+#define NV10_3D_TEX_FILTER_MINIFY_NEAREST 0x01000000
+#define NV10_3D_TEX_FILTER_MINIFY_LINEAR 0x02000000
+#define NV10_3D_TEX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000
+#define NV10_3D_TEX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000
+#define NV10_3D_TEX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000
+#define NV10_3D_TEX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000
+#define NV10_3D_TEX_FILTER_MAGNIFY__MASK 0xf0000000
+#define NV10_3D_TEX_FILTER_MAGNIFY__SHIFT 28
+#define NV10_3D_TEX_FILTER_MAGNIFY_NEAREST 0x10000000
+#define NV10_3D_TEX_FILTER_MAGNIFY_LINEAR 0x20000000
+
+#define NV10_3D_TEX_PALETTE_OFFSET(i0) (0x00000250 + 0x4*(i0))
+
+
+
+#define NV10_3D_RC_IN_ALPHA(i0) (0x00000260 + 0x4*(i0))
+#define NV10_3D_RC_IN_ALPHA_D_INPUT__MASK 0x0000000f
+#define NV10_3D_RC_IN_ALPHA_D_INPUT__SHIFT 0
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0 0x00000001
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1 0x00000002
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_FOG 0x00000003
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR 0x00000004
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR 0x00000005
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_TEXTURE0 0x00000008
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_TEXTURE1 0x00000009
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_TEXTURE2 0x0000000a
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_TEXTURE3 0x0000000b
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_SPARE0 0x0000000c
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_SPARE1 0x0000000d
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_E_TIMES_F 0x0000000f
+#define NV10_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__MASK 0x00000010
+#define NV10_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__SHIFT 4
+#define NV10_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000
+#define NV10_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010
+#define NV10_3D_RC_IN_ALPHA_D_MAPPING__MASK 0x000000e0
+#define NV10_3D_RC_IN_ALPHA_D_MAPPING__SHIFT 5
+#define NV10_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT 0x00000020
+#define NV10_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL 0x00000040
+#define NV10_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE 0x00000060
+#define NV10_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
+#define NV10_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
+#define NV10_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY 0x000000c0
+#define NV10_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE 0x000000e0
+#define NV10_3D_RC_IN_ALPHA_C_INPUT__MASK 0x00000f00
+#define NV10_3D_RC_IN_ALPHA_C_INPUT__SHIFT 8
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0 0x00000100
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1 0x00000200
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_FOG 0x00000300
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR 0x00000400
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR 0x00000500
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_TEXTURE0 0x00000800
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_TEXTURE1 0x00000900
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_TEXTURE2 0x00000a00
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_TEXTURE3 0x00000b00
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_SPARE0 0x00000c00
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_SPARE1 0x00000d00
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_E_TIMES_F 0x00000f00
+#define NV10_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__MASK 0x00001000
+#define NV10_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__SHIFT 12
+#define NV10_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000
+#define NV10_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000
+#define NV10_3D_RC_IN_ALPHA_C_MAPPING__MASK 0x0000e000
+#define NV10_3D_RC_IN_ALPHA_C_MAPPING__SHIFT 13
+#define NV10_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT 0x00002000
+#define NV10_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL 0x00004000
+#define NV10_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE 0x00006000
+#define NV10_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
+#define NV10_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
+#define NV10_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY 0x0000c000
+#define NV10_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE 0x0000e000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT__MASK 0x000f0000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT__SHIFT 16
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0 0x00010000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1 0x00020000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_FOG 0x00030000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR 0x00040000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR 0x00050000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_TEXTURE0 0x00080000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_TEXTURE1 0x00090000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_TEXTURE2 0x000a0000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_TEXTURE3 0x000b0000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_SPARE0 0x000c0000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_SPARE1 0x000d0000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_E_TIMES_F 0x000f0000
+#define NV10_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__MASK 0x00100000
+#define NV10_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__SHIFT 20
+#define NV10_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000
+#define NV10_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000
+#define NV10_3D_RC_IN_ALPHA_B_MAPPING__MASK 0x00e00000
+#define NV10_3D_RC_IN_ALPHA_B_MAPPING__SHIFT 21
+#define NV10_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT 0x00200000
+#define NV10_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL 0x00400000
+#define NV10_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE 0x00600000
+#define NV10_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
+#define NV10_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
+#define NV10_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY 0x00c00000
+#define NV10_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE 0x00e00000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT__MASK 0x0f000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT__SHIFT 24
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0 0x01000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1 0x02000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_FOG 0x03000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR 0x04000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR 0x05000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_TEXTURE0 0x08000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_TEXTURE1 0x09000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_TEXTURE2 0x0a000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_TEXTURE3 0x0b000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_SPARE0 0x0c000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_SPARE1 0x0d000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_E_TIMES_F 0x0f000000
+#define NV10_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__MASK 0x10000000
+#define NV10_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__SHIFT 28
+#define NV10_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000
+#define NV10_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000
+#define NV10_3D_RC_IN_ALPHA_A_MAPPING__MASK 0xe0000000
+#define NV10_3D_RC_IN_ALPHA_A_MAPPING__SHIFT 29
+#define NV10_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT 0x20000000
+#define NV10_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL 0x40000000
+#define NV10_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE 0x60000000
+#define NV10_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
+#define NV10_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
+#define NV10_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY 0xc0000000
+#define NV10_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE 0xe0000000
+
+#define NV10_3D_RC_IN_RGB(i0) (0x00000268 + 0x4*(i0))
+#define NV10_3D_RC_IN_RGB_D_INPUT__MASK 0x0000000f
+#define NV10_3D_RC_IN_RGB_D_INPUT__SHIFT 0
+#define NV10_3D_RC_IN_RGB_D_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0 0x00000001
+#define NV10_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1 0x00000002
+#define NV10_3D_RC_IN_RGB_D_INPUT_FOG 0x00000003
+#define NV10_3D_RC_IN_RGB_D_INPUT_PRIMARY_COLOR 0x00000004
+#define NV10_3D_RC_IN_RGB_D_INPUT_SECONDARY_COLOR 0x00000005
+#define NV10_3D_RC_IN_RGB_D_INPUT_TEXTURE0 0x00000008
+#define NV10_3D_RC_IN_RGB_D_INPUT_TEXTURE1 0x00000009
+#define NV10_3D_RC_IN_RGB_D_INPUT_TEXTURE2 0x0000000a
+#define NV10_3D_RC_IN_RGB_D_INPUT_TEXTURE3 0x0000000b
+#define NV10_3D_RC_IN_RGB_D_INPUT_SPARE0 0x0000000c
+#define NV10_3D_RC_IN_RGB_D_INPUT_SPARE1 0x0000000d
+#define NV10_3D_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
+#define NV10_3D_RC_IN_RGB_D_INPUT_E_TIMES_F 0x0000000f
+#define NV10_3D_RC_IN_RGB_D_COMPONENT_USAGE__MASK 0x00000010
+#define NV10_3D_RC_IN_RGB_D_COMPONENT_USAGE__SHIFT 4
+#define NV10_3D_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010
+#define NV10_3D_RC_IN_RGB_D_MAPPING__MASK 0x000000e0
+#define NV10_3D_RC_IN_RGB_D_MAPPING__SHIFT 5
+#define NV10_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT 0x00000020
+#define NV10_3D_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL 0x00000040
+#define NV10_3D_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE 0x00000060
+#define NV10_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
+#define NV10_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
+#define NV10_3D_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY 0x000000c0
+#define NV10_3D_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE 0x000000e0
+#define NV10_3D_RC_IN_RGB_C_INPUT__MASK 0x00000f00
+#define NV10_3D_RC_IN_RGB_C_INPUT__SHIFT 8
+#define NV10_3D_RC_IN_RGB_C_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0 0x00000100
+#define NV10_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1 0x00000200
+#define NV10_3D_RC_IN_RGB_C_INPUT_FOG 0x00000300
+#define NV10_3D_RC_IN_RGB_C_INPUT_PRIMARY_COLOR 0x00000400
+#define NV10_3D_RC_IN_RGB_C_INPUT_SECONDARY_COLOR 0x00000500
+#define NV10_3D_RC_IN_RGB_C_INPUT_TEXTURE0 0x00000800
+#define NV10_3D_RC_IN_RGB_C_INPUT_TEXTURE1 0x00000900
+#define NV10_3D_RC_IN_RGB_C_INPUT_TEXTURE2 0x00000a00
+#define NV10_3D_RC_IN_RGB_C_INPUT_TEXTURE3 0x00000b00
+#define NV10_3D_RC_IN_RGB_C_INPUT_SPARE0 0x00000c00
+#define NV10_3D_RC_IN_RGB_C_INPUT_SPARE1 0x00000d00
+#define NV10_3D_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV10_3D_RC_IN_RGB_C_INPUT_E_TIMES_F 0x00000f00
+#define NV10_3D_RC_IN_RGB_C_COMPONENT_USAGE__MASK 0x00001000
+#define NV10_3D_RC_IN_RGB_C_COMPONENT_USAGE__SHIFT 12
+#define NV10_3D_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000
+#define NV10_3D_RC_IN_RGB_C_MAPPING__MASK 0x0000e000
+#define NV10_3D_RC_IN_RGB_C_MAPPING__SHIFT 13
+#define NV10_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT 0x00002000
+#define NV10_3D_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL 0x00004000
+#define NV10_3D_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE 0x00006000
+#define NV10_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
+#define NV10_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
+#define NV10_3D_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY 0x0000c000
+#define NV10_3D_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE 0x0000e000
+#define NV10_3D_RC_IN_RGB_B_INPUT__MASK 0x000f0000
+#define NV10_3D_RC_IN_RGB_B_INPUT__SHIFT 16
+#define NV10_3D_RC_IN_RGB_B_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0 0x00010000
+#define NV10_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1 0x00020000
+#define NV10_3D_RC_IN_RGB_B_INPUT_FOG 0x00030000
+#define NV10_3D_RC_IN_RGB_B_INPUT_PRIMARY_COLOR 0x00040000
+#define NV10_3D_RC_IN_RGB_B_INPUT_SECONDARY_COLOR 0x00050000
+#define NV10_3D_RC_IN_RGB_B_INPUT_TEXTURE0 0x00080000
+#define NV10_3D_RC_IN_RGB_B_INPUT_TEXTURE1 0x00090000
+#define NV10_3D_RC_IN_RGB_B_INPUT_TEXTURE2 0x000a0000
+#define NV10_3D_RC_IN_RGB_B_INPUT_TEXTURE3 0x000b0000
+#define NV10_3D_RC_IN_RGB_B_INPUT_SPARE0 0x000c0000
+#define NV10_3D_RC_IN_RGB_B_INPUT_SPARE1 0x000d0000
+#define NV10_3D_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
+#define NV10_3D_RC_IN_RGB_B_INPUT_E_TIMES_F 0x000f0000
+#define NV10_3D_RC_IN_RGB_B_COMPONENT_USAGE__MASK 0x00100000
+#define NV10_3D_RC_IN_RGB_B_COMPONENT_USAGE__SHIFT 20
+#define NV10_3D_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000
+#define NV10_3D_RC_IN_RGB_B_MAPPING__MASK 0x00e00000
+#define NV10_3D_RC_IN_RGB_B_MAPPING__SHIFT 21
+#define NV10_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT 0x00200000
+#define NV10_3D_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL 0x00400000
+#define NV10_3D_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE 0x00600000
+#define NV10_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
+#define NV10_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
+#define NV10_3D_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY 0x00c00000
+#define NV10_3D_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE 0x00e00000
+#define NV10_3D_RC_IN_RGB_A_INPUT__MASK 0x0f000000
+#define NV10_3D_RC_IN_RGB_A_INPUT__SHIFT 24
+#define NV10_3D_RC_IN_RGB_A_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0 0x01000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1 0x02000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_FOG 0x03000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_PRIMARY_COLOR 0x04000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_SECONDARY_COLOR 0x05000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_TEXTURE0 0x08000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_TEXTURE1 0x09000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_TEXTURE2 0x0a000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_TEXTURE3 0x0b000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_SPARE0 0x0c000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_SPARE1 0x0d000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_E_TIMES_F 0x0f000000
+#define NV10_3D_RC_IN_RGB_A_COMPONENT_USAGE__MASK 0x10000000
+#define NV10_3D_RC_IN_RGB_A_COMPONENT_USAGE__SHIFT 28
+#define NV10_3D_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000
+#define NV10_3D_RC_IN_RGB_A_MAPPING__MASK 0xe0000000
+#define NV10_3D_RC_IN_RGB_A_MAPPING__SHIFT 29
+#define NV10_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT 0x20000000
+#define NV10_3D_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL 0x40000000
+#define NV10_3D_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE 0x60000000
+#define NV10_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
+#define NV10_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
+#define NV10_3D_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY 0xc0000000
+#define NV10_3D_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE 0xe0000000
+
+#define NV10_3D_RC_COLOR(i0) (0x00000270 + 0x4*(i0))
+#define NV10_3D_RC_COLOR_B__MASK 0x000000ff
+#define NV10_3D_RC_COLOR_B__SHIFT 0
+#define NV10_3D_RC_COLOR_G__MASK 0x0000ff00
+#define NV10_3D_RC_COLOR_G__SHIFT 8
+#define NV10_3D_RC_COLOR_R__MASK 0x00ff0000
+#define NV10_3D_RC_COLOR_R__SHIFT 16
+#define NV10_3D_RC_COLOR_A__MASK 0xff000000
+#define NV10_3D_RC_COLOR_A__SHIFT 24
+
+#define NV10_3D_RC_OUT_ALPHA(i0) (0x00000278 + 0x4*(i0))
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT__MASK 0x0000000f
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT__SHIFT 0
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0 0x00000001
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1 0x00000002
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR 0x00000004
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR 0x00000005
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0 0x00000008
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1 0x00000009
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE2 0x0000000a
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE3 0x0000000b
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0 0x0000000c
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE1 0x0000000d
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F 0x0000000f
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT__MASK 0x000000f0
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT__SHIFT 4
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0 0x00000010
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1 0x00000020
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR 0x00000040
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR 0x00000050
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0 0x00000080
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1 0x00000090
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE2 0x000000a0
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE3 0x000000b0
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0 0x000000c0
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE1 0x000000d0
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F 0x000000f0
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT__MASK 0x00000f00
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT__SHIFT 8
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR 0x00000400
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR 0x00000500
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0 0x00000800
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1 0x00000900
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE2 0x00000a00
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE3 0x00000b00
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0 0x00000c00
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1 0x00000d00
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F 0x00000f00
+#define NV10_3D_RC_OUT_ALPHA_CD_DOT_PRODUCT 0x00001000
+#define NV10_3D_RC_OUT_ALPHA_AB_DOT_PRODUCT 0x00002000
+#define NV10_3D_RC_OUT_ALPHA_MUX_SUM 0x00004000
+#define NV10_3D_RC_OUT_ALPHA_BIAS__MASK 0x00008000
+#define NV10_3D_RC_OUT_ALPHA_BIAS__SHIFT 15
+#define NV10_3D_RC_OUT_ALPHA_BIAS_NONE 0x00000000
+#define NV10_3D_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000
+#define NV10_3D_RC_OUT_ALPHA_SCALE__MASK 0x00030000
+#define NV10_3D_RC_OUT_ALPHA_SCALE__SHIFT 16
+#define NV10_3D_RC_OUT_ALPHA_SCALE_NONE 0x00000000
+#define NV10_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO 0x00010000
+#define NV10_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR 0x00020000
+#define NV10_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF 0x00030000
+
+#define NV10_3D_RC_OUT_RGB(i0) (0x00000280 + 0x4*(i0))
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT__MASK 0x0000000f
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT__SHIFT 0
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0 0x00000001
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1 0x00000002
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR 0x00000004
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR 0x00000005
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE0 0x00000008
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE1 0x00000009
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE2 0x0000000a
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE3 0x0000000b
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0 0x0000000c
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_SPARE1 0x0000000d
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F 0x0000000f
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT__MASK 0x000000f0
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT__SHIFT 4
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0 0x00000010
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1 0x00000020
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR 0x00000040
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR 0x00000050
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE0 0x00000080
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE1 0x00000090
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE2 0x000000a0
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE3 0x000000b0
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0 0x000000c0
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_SPARE1 0x000000d0
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F 0x000000f0
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT__MASK 0x00000f00
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT__SHIFT 8
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR 0x00000400
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR 0x00000500
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0 0x00000800
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1 0x00000900
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE2 0x00000a00
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE3 0x00000b00
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0 0x00000c00
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE1 0x00000d00
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F 0x00000f00
+#define NV10_3D_RC_OUT_RGB_CD_DOT_PRODUCT 0x00001000
+#define NV10_3D_RC_OUT_RGB_AB_DOT_PRODUCT 0x00002000
+#define NV10_3D_RC_OUT_RGB_MUX_SUM 0x00004000
+#define NV10_3D_RC_OUT_RGB_BIAS__MASK 0x00008000
+#define NV10_3D_RC_OUT_RGB_BIAS__SHIFT 15
+#define NV10_3D_RC_OUT_RGB_BIAS_NONE 0x00000000
+#define NV10_3D_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000
+#define NV10_3D_RC_OUT_RGB_SCALE__MASK 0x00030000
+#define NV10_3D_RC_OUT_RGB_SCALE__SHIFT 16
+#define NV10_3D_RC_OUT_RGB_SCALE_NONE 0x00000000
+#define NV10_3D_RC_OUT_RGB_SCALE_SCALE_BY_TWO 0x00010000
+#define NV10_3D_RC_OUT_RGB_SCALE_SCALE_BY_FOUR 0x00020000
+#define NV10_3D_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF 0x00030000
+#define NV10_3D_RC_OUT_RGB_OPERATION__MASK 0x38000000
+#define NV10_3D_RC_OUT_RGB_OPERATION__SHIFT 27
+
+#define NV10_3D_RC_FINAL0 0x00000288
+#define NV10_3D_RC_FINAL0_D_INPUT__MASK 0x0000000f
+#define NV10_3D_RC_FINAL0_D_INPUT__SHIFT 0
+#define NV10_3D_RC_FINAL0_D_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR0 0x00000001
+#define NV10_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR1 0x00000002
+#define NV10_3D_RC_FINAL0_D_INPUT_FOG 0x00000003
+#define NV10_3D_RC_FINAL0_D_INPUT_PRIMARY_COLOR 0x00000004
+#define NV10_3D_RC_FINAL0_D_INPUT_SECONDARY_COLOR 0x00000005
+#define NV10_3D_RC_FINAL0_D_INPUT_TEXTURE0 0x00000008
+#define NV10_3D_RC_FINAL0_D_INPUT_TEXTURE1 0x00000009
+#define NV10_3D_RC_FINAL0_D_INPUT_TEXTURE2 0x0000000a
+#define NV10_3D_RC_FINAL0_D_INPUT_TEXTURE3 0x0000000b
+#define NV10_3D_RC_FINAL0_D_INPUT_SPARE0 0x0000000c
+#define NV10_3D_RC_FINAL0_D_INPUT_SPARE1 0x0000000d
+#define NV10_3D_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
+#define NV10_3D_RC_FINAL0_D_INPUT_E_TIMES_F 0x0000000f
+#define NV10_3D_RC_FINAL0_D_COMPONENT_USAGE__MASK 0x00000010
+#define NV10_3D_RC_FINAL0_D_COMPONENT_USAGE__SHIFT 4
+#define NV10_3D_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010
+#define NV10_3D_RC_FINAL0_D_MAPPING__MASK 0x000000e0
+#define NV10_3D_RC_FINAL0_D_MAPPING__SHIFT 5
+#define NV10_3D_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT 0x00000020
+#define NV10_3D_RC_FINAL0_D_MAPPING_EXPAND_NORMAL 0x00000040
+#define NV10_3D_RC_FINAL0_D_MAPPING_EXPAND_NEGATE 0x00000060
+#define NV10_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
+#define NV10_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
+#define NV10_3D_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY 0x000000c0
+#define NV10_3D_RC_FINAL0_D_MAPPING_SIGNED_NEGATE 0x000000e0
+#define NV10_3D_RC_FINAL0_C_INPUT__MASK 0x00000f00
+#define NV10_3D_RC_FINAL0_C_INPUT__SHIFT 8
+#define NV10_3D_RC_FINAL0_C_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR0 0x00000100
+#define NV10_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR1 0x00000200
+#define NV10_3D_RC_FINAL0_C_INPUT_FOG 0x00000300
+#define NV10_3D_RC_FINAL0_C_INPUT_PRIMARY_COLOR 0x00000400
+#define NV10_3D_RC_FINAL0_C_INPUT_SECONDARY_COLOR 0x00000500
+#define NV10_3D_RC_FINAL0_C_INPUT_TEXTURE0 0x00000800
+#define NV10_3D_RC_FINAL0_C_INPUT_TEXTURE1 0x00000900
+#define NV10_3D_RC_FINAL0_C_INPUT_TEXTURE2 0x00000a00
+#define NV10_3D_RC_FINAL0_C_INPUT_TEXTURE3 0x00000b00
+#define NV10_3D_RC_FINAL0_C_INPUT_SPARE0 0x00000c00
+#define NV10_3D_RC_FINAL0_C_INPUT_SPARE1 0x00000d00
+#define NV10_3D_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV10_3D_RC_FINAL0_C_INPUT_E_TIMES_F 0x00000f00
+#define NV10_3D_RC_FINAL0_C_COMPONENT_USAGE__MASK 0x00001000
+#define NV10_3D_RC_FINAL0_C_COMPONENT_USAGE__SHIFT 12
+#define NV10_3D_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000
+#define NV10_3D_RC_FINAL0_C_MAPPING__MASK 0x0000e000
+#define NV10_3D_RC_FINAL0_C_MAPPING__SHIFT 13
+#define NV10_3D_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT 0x00002000
+#define NV10_3D_RC_FINAL0_C_MAPPING_EXPAND_NORMAL 0x00004000
+#define NV10_3D_RC_FINAL0_C_MAPPING_EXPAND_NEGATE 0x00006000
+#define NV10_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
+#define NV10_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
+#define NV10_3D_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY 0x0000c000
+#define NV10_3D_RC_FINAL0_C_MAPPING_SIGNED_NEGATE 0x0000e000
+#define NV10_3D_RC_FINAL0_B_INPUT__MASK 0x000f0000
+#define NV10_3D_RC_FINAL0_B_INPUT__SHIFT 16
+#define NV10_3D_RC_FINAL0_B_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR0 0x00010000
+#define NV10_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR1 0x00020000
+#define NV10_3D_RC_FINAL0_B_INPUT_FOG 0x00030000
+#define NV10_3D_RC_FINAL0_B_INPUT_PRIMARY_COLOR 0x00040000
+#define NV10_3D_RC_FINAL0_B_INPUT_SECONDARY_COLOR 0x00050000
+#define NV10_3D_RC_FINAL0_B_INPUT_TEXTURE0 0x00080000
+#define NV10_3D_RC_FINAL0_B_INPUT_TEXTURE1 0x00090000
+#define NV10_3D_RC_FINAL0_B_INPUT_TEXTURE2 0x000a0000
+#define NV10_3D_RC_FINAL0_B_INPUT_TEXTURE3 0x000b0000
+#define NV10_3D_RC_FINAL0_B_INPUT_SPARE0 0x000c0000
+#define NV10_3D_RC_FINAL0_B_INPUT_SPARE1 0x000d0000
+#define NV10_3D_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
+#define NV10_3D_RC_FINAL0_B_INPUT_E_TIMES_F 0x000f0000
+#define NV10_3D_RC_FINAL0_B_COMPONENT_USAGE__MASK 0x00100000
+#define NV10_3D_RC_FINAL0_B_COMPONENT_USAGE__SHIFT 20
+#define NV10_3D_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000
+#define NV10_3D_RC_FINAL0_B_MAPPING__MASK 0x00e00000
+#define NV10_3D_RC_FINAL0_B_MAPPING__SHIFT 21
+#define NV10_3D_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT 0x00200000
+#define NV10_3D_RC_FINAL0_B_MAPPING_EXPAND_NORMAL 0x00400000
+#define NV10_3D_RC_FINAL0_B_MAPPING_EXPAND_NEGATE 0x00600000
+#define NV10_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
+#define NV10_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
+#define NV10_3D_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY 0x00c00000
+#define NV10_3D_RC_FINAL0_B_MAPPING_SIGNED_NEGATE 0x00e00000
+#define NV10_3D_RC_FINAL0_A_INPUT__MASK 0x0f000000
+#define NV10_3D_RC_FINAL0_A_INPUT__SHIFT 24
+#define NV10_3D_RC_FINAL0_A_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR0 0x01000000
+#define NV10_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR1 0x02000000
+#define NV10_3D_RC_FINAL0_A_INPUT_FOG 0x03000000
+#define NV10_3D_RC_FINAL0_A_INPUT_PRIMARY_COLOR 0x04000000
+#define NV10_3D_RC_FINAL0_A_INPUT_SECONDARY_COLOR 0x05000000
+#define NV10_3D_RC_FINAL0_A_INPUT_TEXTURE0 0x08000000
+#define NV10_3D_RC_FINAL0_A_INPUT_TEXTURE1 0x09000000
+#define NV10_3D_RC_FINAL0_A_INPUT_TEXTURE2 0x0a000000
+#define NV10_3D_RC_FINAL0_A_INPUT_TEXTURE3 0x0b000000
+#define NV10_3D_RC_FINAL0_A_INPUT_SPARE0 0x0c000000
+#define NV10_3D_RC_FINAL0_A_INPUT_SPARE1 0x0d000000
+#define NV10_3D_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
+#define NV10_3D_RC_FINAL0_A_INPUT_E_TIMES_F 0x0f000000
+#define NV10_3D_RC_FINAL0_A_COMPONENT_USAGE__MASK 0x10000000
+#define NV10_3D_RC_FINAL0_A_COMPONENT_USAGE__SHIFT 28
+#define NV10_3D_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000
+#define NV10_3D_RC_FINAL0_A_MAPPING__MASK 0xe0000000
+#define NV10_3D_RC_FINAL0_A_MAPPING__SHIFT 29
+#define NV10_3D_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT 0x20000000
+#define NV10_3D_RC_FINAL0_A_MAPPING_EXPAND_NORMAL 0x40000000
+#define NV10_3D_RC_FINAL0_A_MAPPING_EXPAND_NEGATE 0x60000000
+#define NV10_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
+#define NV10_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
+#define NV10_3D_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY 0xc0000000
+#define NV10_3D_RC_FINAL0_A_MAPPING_SIGNED_NEGATE 0xe0000000
+
+#define NV10_3D_RC_FINAL1 0x0000028c
+#define NV10_3D_RC_FINAL1_COLOR_SUM_CLAMP 0x00000080
+#define NV10_3D_RC_FINAL1_G_INPUT__MASK 0x00000f00
+#define NV10_3D_RC_FINAL1_G_INPUT__SHIFT 8
+#define NV10_3D_RC_FINAL1_G_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR0 0x00000100
+#define NV10_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR1 0x00000200
+#define NV10_3D_RC_FINAL1_G_INPUT_FOG 0x00000300
+#define NV10_3D_RC_FINAL1_G_INPUT_PRIMARY_COLOR 0x00000400
+#define NV10_3D_RC_FINAL1_G_INPUT_SECONDARY_COLOR 0x00000500
+#define NV10_3D_RC_FINAL1_G_INPUT_TEXTURE0 0x00000800
+#define NV10_3D_RC_FINAL1_G_INPUT_TEXTURE1 0x00000900
+#define NV10_3D_RC_FINAL1_G_INPUT_TEXTURE2 0x00000a00
+#define NV10_3D_RC_FINAL1_G_INPUT_TEXTURE3 0x00000b00
+#define NV10_3D_RC_FINAL1_G_INPUT_SPARE0 0x00000c00
+#define NV10_3D_RC_FINAL1_G_INPUT_SPARE1 0x00000d00
+#define NV10_3D_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV10_3D_RC_FINAL1_G_INPUT_E_TIMES_F 0x00000f00
+#define NV10_3D_RC_FINAL1_G_COMPONENT_USAGE__MASK 0x00001000
+#define NV10_3D_RC_FINAL1_G_COMPONENT_USAGE__SHIFT 12
+#define NV10_3D_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000
+#define NV10_3D_RC_FINAL1_G_MAPPING__MASK 0x0000e000
+#define NV10_3D_RC_FINAL1_G_MAPPING__SHIFT 13
+#define NV10_3D_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT 0x00002000
+#define NV10_3D_RC_FINAL1_G_MAPPING_EXPAND_NORMAL 0x00004000
+#define NV10_3D_RC_FINAL1_G_MAPPING_EXPAND_NEGATE 0x00006000
+#define NV10_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL 0x00008000
+#define NV10_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE 0x0000a000
+#define NV10_3D_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY 0x0000c000
+#define NV10_3D_RC_FINAL1_G_MAPPING_SIGNED_NEGATE 0x0000e000
+#define NV10_3D_RC_FINAL1_F_INPUT__MASK 0x000f0000
+#define NV10_3D_RC_FINAL1_F_INPUT__SHIFT 16
+#define NV10_3D_RC_FINAL1_F_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR0 0x00010000
+#define NV10_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR1 0x00020000
+#define NV10_3D_RC_FINAL1_F_INPUT_FOG 0x00030000
+#define NV10_3D_RC_FINAL1_F_INPUT_PRIMARY_COLOR 0x00040000
+#define NV10_3D_RC_FINAL1_F_INPUT_SECONDARY_COLOR 0x00050000
+#define NV10_3D_RC_FINAL1_F_INPUT_TEXTURE0 0x00080000
+#define NV10_3D_RC_FINAL1_F_INPUT_TEXTURE1 0x00090000
+#define NV10_3D_RC_FINAL1_F_INPUT_TEXTURE2 0x000a0000
+#define NV10_3D_RC_FINAL1_F_INPUT_TEXTURE3 0x000b0000
+#define NV10_3D_RC_FINAL1_F_INPUT_SPARE0 0x000c0000
+#define NV10_3D_RC_FINAL1_F_INPUT_SPARE1 0x000d0000
+#define NV10_3D_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
+#define NV10_3D_RC_FINAL1_F_INPUT_E_TIMES_F 0x000f0000
+#define NV10_3D_RC_FINAL1_F_COMPONENT_USAGE__MASK 0x00100000
+#define NV10_3D_RC_FINAL1_F_COMPONENT_USAGE__SHIFT 20
+#define NV10_3D_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000
+#define NV10_3D_RC_FINAL1_F_MAPPING__MASK 0x00e00000
+#define NV10_3D_RC_FINAL1_F_MAPPING__SHIFT 21
+#define NV10_3D_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT 0x00200000
+#define NV10_3D_RC_FINAL1_F_MAPPING_EXPAND_NORMAL 0x00400000
+#define NV10_3D_RC_FINAL1_F_MAPPING_EXPAND_NEGATE 0x00600000
+#define NV10_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL 0x00800000
+#define NV10_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE 0x00a00000
+#define NV10_3D_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY 0x00c00000
+#define NV10_3D_RC_FINAL1_F_MAPPING_SIGNED_NEGATE 0x00e00000
+#define NV10_3D_RC_FINAL1_E_INPUT__MASK 0x0f000000
+#define NV10_3D_RC_FINAL1_E_INPUT__SHIFT 24
+#define NV10_3D_RC_FINAL1_E_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR0 0x01000000
+#define NV10_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR1 0x02000000
+#define NV10_3D_RC_FINAL1_E_INPUT_FOG 0x03000000
+#define NV10_3D_RC_FINAL1_E_INPUT_PRIMARY_COLOR 0x04000000
+#define NV10_3D_RC_FINAL1_E_INPUT_SECONDARY_COLOR 0x05000000
+#define NV10_3D_RC_FINAL1_E_INPUT_TEXTURE0 0x08000000
+#define NV10_3D_RC_FINAL1_E_INPUT_TEXTURE1 0x09000000
+#define NV10_3D_RC_FINAL1_E_INPUT_TEXTURE2 0x0a000000
+#define NV10_3D_RC_FINAL1_E_INPUT_TEXTURE3 0x0b000000
+#define NV10_3D_RC_FINAL1_E_INPUT_SPARE0 0x0c000000
+#define NV10_3D_RC_FINAL1_E_INPUT_SPARE1 0x0d000000
+#define NV10_3D_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
+#define NV10_3D_RC_FINAL1_E_INPUT_E_TIMES_F 0x0f000000
+#define NV10_3D_RC_FINAL1_E_COMPONENT_USAGE__MASK 0x10000000
+#define NV10_3D_RC_FINAL1_E_COMPONENT_USAGE__SHIFT 28
+#define NV10_3D_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000
+#define NV10_3D_RC_FINAL1_E_MAPPING__MASK 0xe0000000
+#define NV10_3D_RC_FINAL1_E_MAPPING__SHIFT 29
+#define NV10_3D_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT 0x20000000
+#define NV10_3D_RC_FINAL1_E_MAPPING_EXPAND_NORMAL 0x40000000
+#define NV10_3D_RC_FINAL1_E_MAPPING_EXPAND_NEGATE 0x60000000
+#define NV10_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL 0x80000000
+#define NV10_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE 0xa0000000
+#define NV10_3D_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY 0xc0000000
+#define NV10_3D_RC_FINAL1_E_MAPPING_SIGNED_NEGATE 0xe0000000
+
+
+#define NV17_3D_DMA_HIERZ 0x000001b0
+
+#define NV17_3D_HIERZ_PITCH 0x00000d5c
+
+#define NV17_3D_HIERZ_OFFSET 0x00000d60
+
+#define NV17_3D_HIERZ_FILL_VALUE 0x00000d68
+
+#define NV17_3D_HIERZ_BUFFER_CLEAR 0x00000d6c
+
+#define NV17_3D_UNK0D74 0x00000d74
+
+#define NV17_3D_UNK0D84 0x00000d84
+
+
+#define NV17_3D_HIERZ_WINDOW 0x00001638
+
+
+#define NV17_3D_HIERZ_WINDOW_X 0x00001638
+
+#define NV17_3D_HIERZ_WINDOW_Y 0x0000163c
+
+#define NV17_3D_HIERZ_WINDOW_Z 0x00001640
+
+#define NV17_3D_HIERZ_WINDOW_W 0x00001644
+
+#define NV17_3D_HIERZ_ENABLE 0x00001658
+
+
+#define NV17_3D_UNK01AC 0x000001ac
+
+#define NV17_3D_UNK0258 0x00000258
+
+#define NV17_3D_UNK025C 0x0000025c
+
+#define NV10_3D_UNK0290 0x00000290
+
+#define NV17_3D_COLOR_MASK_ENABLE 0x000002bc
+
+#define NV10_3D_UNK03F0 0x000003f0
+
+#define NV10_3D_UNK03F4 0x000003f4
+
+#define NV17_3D_ZCLEAR_ENABLE 0x000003f8
+
+#define NV17_3D_ZCLEAR_VALUE 0x000003fc
+#define NV17_3D_ZCLEAR_VALUE_DEPTH__MASK 0xffffff00
+#define NV17_3D_ZCLEAR_VALUE_DEPTH__SHIFT 8
+#define NV17_3D_ZCLEAR_VALUE_SEQUENCE__MASK 0x000000ff
+#define NV17_3D_ZCLEAR_VALUE_SEQUENCE__SHIFT 0
+
+#define NV10_3D_POINT_SIZE 0x000003ec
+
+#define NV10_3D_POINT_PARAMETER(i0) (0x000006f8 + 0x4*(i0))
+#define NV10_3D_POINT_PARAMETER__ESIZE 0x00000004
+#define NV10_3D_POINT_PARAMETER__LEN 0x00000008
+
+#define NV11_3D_COLOR_LOGIC_OP 0x00000d40
+
+#define NV11_3D_COLOR_LOGIC_OP_ENABLE 0x00000d40
+
+#define NV11_3D_COLOR_LOGIC_OP_OP 0x00000d44
+#define NV11_3D_COLOR_LOGIC_OP_OP_CLEAR 0x00001500
+#define NV11_3D_COLOR_LOGIC_OP_OP_AND 0x00001501
+#define NV11_3D_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502
+#define NV11_3D_COLOR_LOGIC_OP_OP_COPY 0x00001503
+#define NV11_3D_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504
+#define NV11_3D_COLOR_LOGIC_OP_OP_NOOP 0x00001505
+#define NV11_3D_COLOR_LOGIC_OP_OP_XOR 0x00001506
+#define NV11_3D_COLOR_LOGIC_OP_OP_OR 0x00001507
+#define NV11_3D_COLOR_LOGIC_OP_OP_NOR 0x00001508
+#define NV11_3D_COLOR_LOGIC_OP_OP_EQUIV 0x00001509
+#define NV11_3D_COLOR_LOGIC_OP_OP_INVERT 0x0000150a
+#define NV11_3D_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b
+#define NV11_3D_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c
+#define NV11_3D_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d
+#define NV11_3D_COLOR_LOGIC_OP_OP_NAND 0x0000150e
+#define NV11_3D_COLOR_LOGIC_OP_OP_SET 0x0000150f
+
+
+#endif /* NV10_3D_XML */
diff --git a/src/mesa/drivers/dri/nouveau/nv10_context.c b/src/mesa/drivers/dri/nouveau/nv10_context.c
index de2c93ec815..8074b4bb472 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_context.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_context.c
@@ -29,7 +29,8 @@
#include "nouveau_context.h"
#include "nouveau_fbo.h"
#include "nouveau_util.h"
-#include "nouveau_class.h"
+#include "nv_object.xml.h"
+#include "nv10_3d.xml.h"
#include "nv04_driver.h"
#include "nv10_driver.h"
@@ -157,9 +158,9 @@ nv17_zclear(struct gl_context *ctx, GLbitfield *buffers)
nfb->base._DepthBuffer->Wrapped)->surface;
/* Clear the hierarchical depth buffer */
- BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_FILL_VALUE, 1);
+ BEGIN_RING(chan, celsius, NV17_3D_HIERZ_FILL_VALUE, 1);
OUT_RING(chan, pack_zs_f(s->format, ctx->Depth.Clear, 0));
- BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_BUFFER_CLEAR, 1);
+ BEGIN_RING(chan, celsius, NV17_3D_HIERZ_BUFFER_CLEAR, 1);
OUT_RING(chan, 1);
/* Mark the depth buffer as cleared */
@@ -201,33 +202,33 @@ nv10_hwctx_init(struct gl_context *ctx)
struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw;
int i;
- BEGIN_RING(chan, celsius, NV10TCL_DMA_NOTIFY, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_DMA_NOTIFY, 1);
OUT_RING(chan, hw->ntfy->handle);
- BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY0, 3);
+ BEGIN_RING(chan, celsius, NV10_3D_DMA_TEXTURE0, 3);
OUT_RING(chan, chan->vram->handle);
OUT_RING(chan, chan->gart->handle);
OUT_RING(chan, chan->gart->handle);
- BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY2, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_DMA_COLOR, 2);
OUT_RING(chan, chan->vram->handle);
OUT_RING(chan, chan->vram->handle);
- BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_RT_HORIZ, 2);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_HORIZ(0), 1);
OUT_RING(chan, 0x7ff << 16 | 0x800);
- BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_VERT(0), 1);
OUT_RING(chan, 0x7ff << 16 | 0x800);
for (i = 1; i < 8; i++) {
- BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_HORIZ(i), 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_VERT(i), 1);
OUT_RING(chan, 0);
}
@@ -236,18 +237,18 @@ nv10_hwctx_init(struct gl_context *ctx)
BEGIN_RING(chan, celsius, 0x3f4, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1);
OUT_RING(chan, 0);
if (context_chipset(ctx) >= 0x17) {
- BEGIN_RING(chan, celsius, NV17TCL_DMA_IN_MEMORY4, 2);
+ BEGIN_RING(chan, celsius, NV17_3D_UNK01AC, 2);
OUT_RING(chan, chan->vram->handle);
OUT_RING(chan, chan->vram->handle);
BEGIN_RING(chan, celsius, 0xd84, 1);
OUT_RING(chan, 0x3);
- BEGIN_RING(chan, celsius, NV17TCL_COLOR_MASK_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV17_3D_COLOR_MASK_ENABLE, 1);
OUT_RING(chan, 1);
}
@@ -257,41 +258,41 @@ nv10_hwctx_init(struct gl_context *ctx)
OUT_RING(chan, 1);
OUT_RING(chan, 2);
- BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1);
OUT_RING(chan, 0);
}
- BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1);
OUT_RING(chan, 0);
/* Set state */
- BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_FOG_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_ALPHA_FUNC_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_ALPHA_FUNC_FUNC, 2);
OUT_RING(chan, 0x207);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(0), 2);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_ENABLE(0), 2);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_BLEND_FUNC_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_DITHER_ENABLE, 2);
OUT_RING(chan, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_LINE_SMOOTH_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_VERTEX_WEIGHT_ENABLE, 2);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 4);
+ BEGIN_RING(chan, celsius, NV10_3D_BLEND_FUNC_SRC, 4);
OUT_RING(chan, 1);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
OUT_RING(chan, 0x8006);
- BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 8);
+ BEGIN_RING(chan, celsius, NV10_3D_STENCIL_MASK, 8);
OUT_RING(chan, 0xff);
OUT_RING(chan, 0x207);
OUT_RING(chan, 0);
@@ -300,105 +301,105 @@ nv10_hwctx_init(struct gl_context *ctx)
OUT_RING(chan, 0x1e00);
OUT_RING(chan, 0x1e00);
OUT_RING(chan, 0x1d01);
- BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_NORMALIZE_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_FOG_ENABLE, 2);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHT_MODEL, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_SEPARATE_SPECULAR_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_SEPARATE_SPECULAR_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_ENABLED_LIGHTS, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
+ BEGIN_RING(chan, celsius, NV10_3D_POLYGON_OFFSET_POINT_ENABLE, 3);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_DEPTH_FUNC, 1);
OUT_RING(chan, 0x201);
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_DEPTH_WRITE_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_DEPTH_TEST_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_POLYGON_OFFSET_FACTOR, 2);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_POINT_SIZE, 1);
OUT_RING(chan, 8);
- BEGIN_RING(chan, celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_POINT_PARAMETERS_ENABLE, 2);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_LINE_WIDTH, 1);
OUT_RING(chan, 8);
- BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_LINE_SMOOTH_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_POLYGON_MODE_FRONT, 2);
OUT_RING(chan, 0x1b02);
OUT_RING(chan, 0x1b02);
- BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_CULL_FACE, 2);
OUT_RING(chan, 0x405);
OUT_RING(chan, 0x901);
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_POLYGON_SMOOTH_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_CULL_FACE_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_TX_GEN_MODE_S(0), 8);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_GEN_MODE(0, 0), 8);
for (i = 0; i < 8; i++)
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_TX_MATRIX_ENABLE(0), 2);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_MATRIX_ENABLE(0), 2);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3);
+ BEGIN_RING(chan, celsius, NV10_3D_FOG_COEFF(0), 3);
OUT_RING(chan, 0x3fc00000); /* -1.50 */
OUT_RING(chan, 0xbdb8aa0a); /* -0.09 */
OUT_RING(chan, 0); /* 0.00 */
- BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_FOG_MODE, 2);
OUT_RING(chan, 0x802);
OUT_RING(chan, 2);
/* for some reason VIEW_MATRIX_ENABLE need to be 6 instead of 4 when
* using texturing, except when using the texture matrix
*/
- BEGIN_RING(chan, celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_VIEW_MATRIX_ENABLE, 1);
OUT_RING(chan, 6);
- BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_COLOR_MASK, 1);
OUT_RING(chan, 0x01010101);
/* Set vertex component */
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL_4F_R, 4);
+ BEGIN_RING(chan, celsius, NV10_3D_VERTEX_COL_4F_R, 4);
OUT_RINGf(chan, 1.0);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 1.0);
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL2_3F_R, 3);
+ BEGIN_RING(chan, celsius, NV10_3D_VERTEX_COL2_3F_R, 3);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_NOR_3F_X, 3);
+ BEGIN_RING(chan, celsius, NV10_3D_VERTEX_NOR_3F_X, 3);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
OUT_RINGf(chan, 1.0);
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX0_4F_S, 4);
+ BEGIN_RING(chan, celsius, NV10_3D_VERTEX_TX0_4F_S, 4);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 1.0);
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX1_4F_S, 4);
+ BEGIN_RING(chan, celsius, NV10_3D_VERTEX_TX1_4F_S, 4);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 1.0);
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_FOG_1F, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_VERTEX_FOG_1F, 1);
OUT_RINGf(chan, 0.0);
- BEGIN_RING(chan, celsius, NV10TCL_EDGEFLAG_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_EDGEFLAG_ENABLE, 1);
OUT_RING(chan, 1);
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_RANGE_NEAR, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_DEPTH_RANGE_NEAR, 2);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 16777216.0);
@@ -456,11 +457,11 @@ nv10_context_create(struct nouveau_screen *screen, const struct gl_config *visua
/* 3D engine. */
if (context_chipset(ctx) >= 0x17)
- celsius_class = NV17TCL;
+ celsius_class = NV17_3D;
else if (context_chipset(ctx) >= 0x11)
- celsius_class = NV11TCL;
+ celsius_class = NV11_3D;
else
- celsius_class = NV10TCL;
+ celsius_class = NV10_3D;
ret = nouveau_grobj_alloc(context_chan(ctx), 0xbeef0001, celsius_class,
&nctx->hw.eng3d);
diff --git a/src/mesa/drivers/dri/nouveau/nv10_render.c b/src/mesa/drivers/dri/nouveau/nv10_render.c
index 7115739b5aa..20fb4478426 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_render.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_render.c
@@ -26,7 +26,7 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
-#include "nouveau_class.h"
+#include "nv10_3d.xml.h"
#include "nv10_driver.h"
#define NUM_VERTEX_ATTRS 8
@@ -39,37 +39,37 @@ nv10_emit_material(struct gl_context *ctx, struct nouveau_array *a,
static struct nouveau_attr_info nv10_vertex_attrs[VERT_ATTRIB_MAX] = {
[VERT_ATTRIB_POS] = {
.vbo_index = 0,
- .imm_method = NV10TCL_VERTEX_POS_4F_X,
+ .imm_method = NV10_3D_VERTEX_POS_4F_X,
.imm_fields = 4,
},
[VERT_ATTRIB_COLOR0] = {
.vbo_index = 1,
- .imm_method = NV10TCL_VERTEX_COL_4F_R,
+ .imm_method = NV10_3D_VERTEX_COL_4F_R,
.imm_fields = 4,
},
[VERT_ATTRIB_COLOR1] = {
.vbo_index = 2,
- .imm_method = NV10TCL_VERTEX_COL2_3F_R,
+ .imm_method = NV10_3D_VERTEX_COL2_3F_R,
.imm_fields = 3,
},
[VERT_ATTRIB_TEX0] = {
.vbo_index = 3,
- .imm_method = NV10TCL_VERTEX_TX0_4F_S,
+ .imm_method = NV10_3D_VERTEX_TX0_4F_S,
.imm_fields = 4,
},
[VERT_ATTRIB_TEX1] = {
.vbo_index = 4,
- .imm_method = NV10TCL_VERTEX_TX1_4F_S,
+ .imm_method = NV10_3D_VERTEX_TX1_4F_S,
.imm_fields = 4,
},
[VERT_ATTRIB_NORMAL] = {
.vbo_index = 5,
- .imm_method = NV10TCL_VERTEX_NOR_3F_X,
+ .imm_method = NV10_3D_VERTEX_NOR_3F_X,
.imm_fields = 3,
},
[VERT_ATTRIB_FOG] = {
.vbo_index = 7,
- .imm_method = NV10TCL_VERTEX_FOG_1F,
+ .imm_method = NV10_3D_VERTEX_FOG_1F,
.imm_fields = 1,
},
[VERT_ATTRIB_GENERIC0] = {
@@ -94,12 +94,12 @@ get_hw_format(int type)
{
switch (type) {
case GL_FLOAT:
- return NV10TCL_VTXFMT_TYPE_FLOAT;
+ return NV10_3D_VTXBUF_FMT_TYPE_V32_FLOAT;
case GL_SHORT:
case GL_UNSIGNED_SHORT:
- return NV10TCL_VTXFMT_TYPE_SHORT;
+ return NV10_3D_VTXBUF_FMT_TYPE_V16_SNORM;
case GL_UNSIGNED_BYTE:
- return NV10TCL_VTXFMT_TYPE_BYTE_RGBA;
+ return NV10_3D_VTXBUF_FMT_TYPE_B8G8R8A8_UNORM;
default:
assert(0);
}
@@ -122,13 +122,13 @@ nv10_render_set_format(struct gl_context *ctx)
get_hw_format(a->type);
if (attr == VERT_ATTRIB_POS && a->fields == 4)
- hw_format |= NV10TCL_VTXFMT_POS_HOMOGENEOUS;
+ hw_format |= NV10_3D_VTXBUF_FMT_HOMOGENEOUS;
} else {
/* Unused attribute. */
- hw_format = NV10TCL_VTXFMT_TYPE_FLOAT;
+ hw_format = NV10_3D_VTXBUF_FMT_TYPE_V32_FLOAT;
}
- BEGIN_RING(chan, celsius, NV10TCL_VTXFMT(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_VTXBUF_FMT(i), 1);
OUT_RING(chan, hw_format);
}
}
@@ -145,7 +145,7 @@ nv10_render_bind_vertices(struct gl_context *ctx)
struct nouveau_array *a = &render->attrs[attr];
nouveau_bo_markl(bctx, celsius,
- NV10TCL_VTXBUF_ADDRESS(i),
+ NV10_3D_VTXBUF_OFFSET(i),
a->bo, a->offset,
NOUVEAU_BO_GART | NOUVEAU_BO_RD);
}
@@ -156,33 +156,33 @@ nv10_render_bind_vertices(struct gl_context *ctx)
struct nouveau_grobj *celsius = context_eng3d(ctx)
#define BATCH_VALIDATE() \
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_VALIDATE, 1); \
+ BEGIN_RING(chan, celsius, NV10_3D_VTXBUF_VALIDATE, 1); \
OUT_RING(chan, 0)
#define BATCH_BEGIN(prim) \
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); \
+ BEGIN_RING(chan, celsius, NV10_3D_VTXBUF_BEGIN_END, 1); \
OUT_RING(chan, prim)
#define BATCH_END() \
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); \
+ BEGIN_RING(chan, celsius, NV10_3D_VTXBUF_BEGIN_END, 1); \
OUT_RING(chan, 0)
#define MAX_PACKET 0x400
#define MAX_OUT_L 0x100
#define BATCH_PACKET_L(n) \
- BEGIN_RING_NI(chan, celsius, NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS, n)
+ BEGIN_RING_NI(chan, celsius, NV10_3D_VTXBUF_BATCH, n)
#define BATCH_OUT_L(i, n) \
OUT_RING(chan, ((n) - 1) << 24 | (i))
#define MAX_OUT_I16 0x2
#define BATCH_PACKET_I16(n) \
- BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U16, n)
+ BEGIN_RING_NI(chan, celsius, NV10_3D_VTXBUF_ELEMENT_U16, n)
#define BATCH_OUT_I16(i0, i1) \
OUT_RING(chan, (i1) << 16 | (i0))
#define MAX_OUT_I32 0x1
#define BATCH_PACKET_I32(n) \
- BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U32, n)
+ BEGIN_RING_NI(chan, celsius, NV10_3D_VTXBUF_ELEMENT_U32, n)
#define BATCH_OUT_I32(i) \
OUT_RING(chan, i)
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
index 0fda9faf49b..05055474218 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
@@ -27,8 +27,9 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_fbo.h"
-#include "nouveau_class.h"
#include "nouveau_util.h"
+#include "nv_object.xml.h"
+#include "nv10_3d.xml.h"
#include "nv10_driver.h"
static inline unsigned
@@ -36,15 +37,15 @@ get_rt_format(gl_format format)
{
switch (format) {
case MESA_FORMAT_XRGB8888:
- return 0x05;
+ return NV10_3D_RT_FORMAT_COLOR_X8R8G8B8;
case MESA_FORMAT_ARGB8888:
- return 0x08;
+ return NV10_3D_RT_FORMAT_COLOR_A8R8G8B8;
case MESA_FORMAT_RGB565:
- return 0x03;
+ return NV10_3D_RT_FORMAT_COLOR_R5G6B5;
case MESA_FORMAT_Z16:
- return 0x10;
+ return NV10_3D_RT_FORMAT_DEPTH_Z16;
case MESA_FORMAT_Z24_S8:
- return 0x0;
+ return NV10_3D_RT_FORMAT_DEPTH_Z24S8;
default:
assert(0);
}
@@ -68,20 +69,20 @@ setup_hierz_buffer(struct gl_context *ctx)
0, NOUVEAU_BO_TILE_ZETA, &nfb->hierz.bo);
}
- nouveau_bo_markl(bctx, celsius, NV17TCL_LMA_DEPTH_BUFFER_OFFSET,
+ nouveau_bo_markl(bctx, celsius, NV17_3D_HIERZ_OFFSET,
nfb->hierz.bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
WAIT_RING(chan, 9);
- BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_WINDOW_X, 4);
+ BEGIN_RING(chan, celsius, NV17_3D_HIERZ_WINDOW_X, 4);
OUT_RINGf(chan, - 1792);
OUT_RINGf(chan, - 2304 + fb->Height);
OUT_RINGf(chan, fb->_DepthMaxF / 2);
OUT_RINGf(chan, 0);
- BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_BUFFER_PITCH, 1);
+ BEGIN_RING(chan, celsius, NV17_3D_HIERZ_PITCH, 1);
OUT_RING(chan, pitch);
- BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV17_3D_HIERZ_ENABLE, 1);
OUT_RING(chan, 1);
}
@@ -93,7 +94,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit)
struct nouveau_bo_context *bctx = context_bctx(ctx, FRAMEBUFFER);
struct gl_framebuffer *fb = ctx->DrawBuffer;
struct nouveau_surface *s;
- unsigned rt_format = NV10TCL_RT_FORMAT_TYPE_LINEAR;
+ unsigned rt_format = NV10_3D_RT_FORMAT_TYPE_LINEAR;
unsigned rt_pitch = 0, zeta_pitch = 0;
unsigned bo_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR;
@@ -106,7 +107,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit)
int i;
for (i = 0; i < 6; i++) {
- BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1);
OUT_RING(chan, 0);
}
}
@@ -119,7 +120,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit)
rt_format |= get_rt_format(s->format);
zeta_pitch = rt_pitch = s->pitch;
- nouveau_bo_markl(bctx, celsius, NV10TCL_COLOR_OFFSET,
+ nouveau_bo_markl(bctx, celsius, NV10_3D_COLOR_OFFSET,
s->bo, 0, bo_flags);
}
@@ -131,7 +132,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit)
rt_format |= get_rt_format(s->format);
zeta_pitch = s->pitch;
- nouveau_bo_markl(bctx, celsius, NV10TCL_ZETA_OFFSET,
+ nouveau_bo_markl(bctx, celsius, NV10_3D_ZETA_OFFSET,
s->bo, 0, bo_flags);
if (context_chipset(ctx) >= 0x17) {
@@ -140,7 +141,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit)
}
}
- BEGIN_RING(chan, celsius, NV10TCL_RT_FORMAT, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_RT_FORMAT, 2);
OUT_RING(chan, rt_format);
OUT_RING(chan, zeta_pitch << 16 | rt_pitch);
@@ -162,7 +163,7 @@ nv10_emit_scissor(struct gl_context *ctx, int emit)
get_scissors(ctx->DrawBuffer, &x, &y, &w, &h);
- BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_RT_HORIZ, 2);
OUT_RING(chan, w << 16 | x);
OUT_RING(chan, h << 16 | y);
}
@@ -182,12 +183,12 @@ nv10_emit_viewport(struct gl_context *ctx, int emit)
if (nv10_use_viewport_zclear(ctx))
a[2] = nv10_transform_depth(ctx, (vp->Far + vp->Near) / 2);
- BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4);
+ BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_TRANSLATE_X, 4);
OUT_RINGp(chan, a, 4);
- BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_HORIZ(0), 1);
OUT_RING(chan, (fb->Width - 1) << 16 | 0x08000800);
- BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_VERT(0), 1);
OUT_RING(chan, (fb->Height - 1) << 16 | 0x08000800);
context_dirty(ctx, PROJECTION);
@@ -203,12 +204,12 @@ nv10_emit_zclear(struct gl_context *ctx, int emit)
to_nouveau_framebuffer(ctx->DrawBuffer);
if (nfb->hierz.bo) {
- BEGIN_RING(chan, celsius, NV17TCL_ZCLEAR_ENABLE, 2);
- OUT_RING(chan, nctx->hierz.clear_blocked ? 0 : 1);
+ BEGIN_RING(chan, celsius, NV17_3D_ZCLEAR_ENABLE, 2);
+ OUT_RINGb(chan, !nctx->hierz.clear_blocked);
OUT_RING(chan, nfb->hierz.clear_value |
(nctx->hierz.clear_seq & 0xff));
} else {
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_RANGE_NEAR, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_DEPTH_RANGE_NEAR, 2);
OUT_RINGf(chan, nv10_transform_depth(ctx, 0));
OUT_RINGf(chan, nv10_transform_depth(ctx, 1));
context_dirty(ctx, VIEWPORT);
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_frag.c b/src/mesa/drivers/dri/nouveau/nv10_state_frag.c
index 5138c36df7b..1adc86086cc 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_frag.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_frag.c
@@ -27,7 +27,7 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_gldefs.h"
-#include "nouveau_class.h"
+#include "nv10_3d.xml.h"
#include "nouveau_util.h"
#include "nv10_driver.h"
#include "nv20_driver.h"
@@ -41,24 +41,24 @@
#define RC_IN_SHIFT_G 40
#define RC_IN_SOURCE(source) \
- ((uint64_t)NV10TCL_RC_IN_RGB_D_INPUT_##source)
+ ((uint64_t)NV10_3D_RC_IN_RGB_D_INPUT_##source)
#define RC_IN_USAGE(usage) \
- ((uint64_t)NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_##usage)
+ ((uint64_t)NV10_3D_RC_IN_RGB_D_COMPONENT_USAGE_##usage)
#define RC_IN_MAPPING(mapping) \
- ((uint64_t)NV10TCL_RC_IN_RGB_D_MAPPING_##mapping)
+ ((uint64_t)NV10_3D_RC_IN_RGB_D_MAPPING_##mapping)
-#define RC_OUT_BIAS NV10TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF
-#define RC_OUT_SCALE_1 NV10TCL_RC_OUT_RGB_SCALE_NONE
-#define RC_OUT_SCALE_2 NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO
-#define RC_OUT_SCALE_4 NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR
+#define RC_OUT_BIAS NV10_3D_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF
+#define RC_OUT_SCALE_1 NV10_3D_RC_OUT_RGB_SCALE_NONE
+#define RC_OUT_SCALE_2 NV10_3D_RC_OUT_RGB_SCALE_SCALE_BY_TWO
+#define RC_OUT_SCALE_4 NV10_3D_RC_OUT_RGB_SCALE_SCALE_BY_FOUR
/* Make the combiner do: spare0_i = A_i * B_i */
-#define RC_OUT_AB NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0
+#define RC_OUT_AB NV10_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0
/* spare0_i = dot3(A, B) */
-#define RC_OUT_DOT_AB (NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0 | \
- NV10TCL_RC_OUT_RGB_AB_DOT_PRODUCT)
+#define RC_OUT_DOT_AB (NV10_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0 | \
+ NV10_3D_RC_OUT_RGB_AB_DOT_PRODUCT)
/* spare0_i = A_i * B_i + C_i * D_i */
-#define RC_OUT_SUM NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0
+#define RC_OUT_SUM NV10_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0
struct combiner_state {
struct gl_context *ctx;
@@ -383,15 +383,15 @@ nv10_emit_tex_env(struct gl_context *ctx, int emit)
c_out |= 0x3 << 27;
}
- BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_RC_IN_ALPHA(i), 1);
OUT_RING(chan, a_in);
- BEGIN_RING(chan, celsius, NV10TCL_RC_IN_RGB(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_RC_IN_RGB(i), 1);
OUT_RING(chan, c_in);
- BEGIN_RING(chan, celsius, NV10TCL_RC_COLOR(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_RC_COLOR(i), 1);
OUT_RING(chan, k);
- BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_ALPHA(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_RC_OUT_ALPHA(i), 1);
OUT_RING(chan, a_out);
- BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_RGB(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_RC_OUT_RGB(i), 1);
OUT_RING(chan, c_out);
context_dirty(ctx, FRAG);
@@ -407,7 +407,7 @@ nv10_emit_frag(struct gl_context *ctx, int emit)
nv10_get_final_combiner(ctx, &in, &n);
- BEGIN_RING(chan, celsius, NV10TCL_RC_FINAL0, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_RC_FINAL0, 2);
OUT_RING(chan, in);
OUT_RING(chan, in >> 32);
}
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_polygon.c b/src/mesa/drivers/dri/nouveau/nv10_state_polygon.c
index 4e49b0278cd..3f807904835 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_polygon.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_polygon.c
@@ -27,7 +27,8 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_gldefs.h"
-#include "nouveau_class.h"
+#include "nouveau_util.h"
+#include "nv10_3d.xml.h"
#include "nv10_driver.h"
void
@@ -37,13 +38,13 @@ nv10_emit_cull_face(struct gl_context *ctx, int emit)
struct nouveau_grobj *celsius = context_eng3d(ctx);
GLenum mode = ctx->Polygon.CullFaceMode;
- BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1);
- OUT_RING(chan, ctx->Polygon.CullFlag ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_CULL_FACE_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Polygon.CullFlag);
- BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 1);
- OUT_RING(chan, (mode == GL_FRONT ? NV10TCL_CULL_FACE_FRONT :
- mode == GL_BACK ? NV10TCL_CULL_FACE_BACK :
- NV10TCL_CULL_FACE_FRONT_AND_BACK));
+ BEGIN_RING(chan, celsius, NV10_3D_CULL_FACE, 1);
+ OUT_RING(chan, (mode == GL_FRONT ? NV10_3D_CULL_FACE_FRONT :
+ mode == GL_BACK ? NV10_3D_CULL_FACE_BACK :
+ NV10_3D_CULL_FACE_FRONT_AND_BACK));
}
void
@@ -52,9 +53,9 @@ nv10_emit_front_face(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_FRONT_FACE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_FRONT_FACE, 1);
OUT_RING(chan, ctx->Polygon.FrontFace == GL_CW ?
- NV10TCL_FRONT_FACE_CW : NV10TCL_FRONT_FACE_CCW);
+ NV10_3D_FRONT_FACE_CW : NV10_3D_FRONT_FACE_CCW);
}
void
@@ -65,11 +66,11 @@ nv10_emit_line_mode(struct gl_context *ctx, int emit)
GLboolean smooth = ctx->Line.SmoothFlag &&
ctx->Hint.LineSmooth == GL_NICEST;
- BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_LINE_WIDTH, 1);
OUT_RING(chan, MAX2(smooth ? 0 : 1,
ctx->Line.Width) * 8);
- BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
- OUT_RING(chan, smooth ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_LINE_SMOOTH_ENABLE, 1);
+ OUT_RINGb(chan, smooth);
}
void
@@ -83,11 +84,11 @@ nv10_emit_point_mode(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_POINT_SIZE, 1);
OUT_RING(chan, (uint32_t)(ctx->Point.Size * 8));
- BEGIN_RING(chan, celsius, NV10TCL_POINT_SMOOTH_ENABLE, 1);
- OUT_RING(chan, ctx->Point.SmoothFlag ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_POINT_SMOOTH_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Point.SmoothFlag);
}
void
@@ -96,12 +97,12 @@ nv10_emit_polygon_mode(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_POLYGON_MODE_FRONT, 2);
OUT_RING(chan, nvgl_polygon_mode(ctx->Polygon.FrontMode));
OUT_RING(chan, nvgl_polygon_mode(ctx->Polygon.BackMode));
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1);
- OUT_RING(chan, ctx->Polygon.SmoothFlag ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_POLYGON_SMOOTH_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Polygon.SmoothFlag);
}
void
@@ -110,12 +111,12 @@ nv10_emit_polygon_offset(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
- OUT_RING(chan, ctx->Polygon.OffsetPoint ? 1 : 0);
- OUT_RING(chan, ctx->Polygon.OffsetLine ? 1 : 0);
- OUT_RING(chan, ctx->Polygon.OffsetFill ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_POLYGON_OFFSET_POINT_ENABLE, 3);
+ OUT_RINGb(chan, ctx->Polygon.OffsetPoint);
+ OUT_RINGb(chan, ctx->Polygon.OffsetLine);
+ OUT_RINGb(chan, ctx->Polygon.OffsetFill);
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_POLYGON_OFFSET_FACTOR, 2);
OUT_RINGf(chan, ctx->Polygon.OffsetFactor);
OUT_RINGf(chan, ctx->Polygon.OffsetUnits);
}
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c
index 99609844a18..bb1084ed11b 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c
@@ -27,7 +27,8 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_gldefs.h"
-#include "nouveau_class.h"
+#include "nouveau_util.h"
+#include "nv10_3d.xml.h"
#include "nv10_driver.h"
void
@@ -36,10 +37,10 @@ nv10_emit_alpha_func(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1);
- OUT_RING(chan, ctx->Color.AlphaEnabled ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_ALPHA_FUNC_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Color.AlphaEnabled);
- BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_ALPHA_FUNC_FUNC, 2);
OUT_RING(chan, nvgl_comparison_op(ctx->Color.AlphaFunc));
OUT_RING(chan, FLOAT_TO_UBYTE(ctx->Color.AlphaRef));
}
@@ -50,7 +51,7 @@ nv10_emit_blend_color(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_BLEND_COLOR, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_BLEND_COLOR, 1);
OUT_RING(chan, FLOAT_TO_UBYTE(ctx->Color.BlendColor[3]) << 24 |
FLOAT_TO_UBYTE(ctx->Color.BlendColor[0]) << 16 |
FLOAT_TO_UBYTE(ctx->Color.BlendColor[1]) << 8 |
@@ -63,10 +64,10 @@ nv10_emit_blend_equation(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1);
- OUT_RING(chan, ctx->Color.BlendEnabled ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_BLEND_FUNC_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Color.BlendEnabled);
- BEGIN_RING(chan, celsius, NV10TCL_BLEND_EQUATION, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_BLEND_EQUATION, 1);
OUT_RING(chan, nvgl_blend_eqn(ctx->Color.BlendEquationRGB));
}
@@ -76,7 +77,7 @@ nv10_emit_blend_func(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_BLEND_FUNC_SRC, 2);
OUT_RING(chan, nvgl_blend_func(ctx->Color.BlendSrcRGB));
OUT_RING(chan, nvgl_blend_func(ctx->Color.BlendDstRGB));
}
@@ -87,7 +88,7 @@ nv10_emit_color_mask(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_COLOR_MASK, 1);
OUT_RING(chan, ((ctx->Color.ColorMask[0][3] ? 1 << 24 : 0) |
(ctx->Color.ColorMask[0][0] ? 1 << 16 : 0) |
(ctx->Color.ColorMask[0][1] ? 1 << 8 : 0) |
@@ -100,11 +101,11 @@ nv10_emit_depth(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1);
- OUT_RING(chan, ctx->Depth.Test ? 1 : 0);
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1);
- OUT_RING(chan, ctx->Depth.Mask ? 1 : 0);
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_DEPTH_TEST_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Depth.Test);
+ BEGIN_RING(chan, celsius, NV10_3D_DEPTH_WRITE_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Depth.Mask);
+ BEGIN_RING(chan, celsius, NV10_3D_DEPTH_FUNC, 1);
OUT_RING(chan, nvgl_comparison_op(ctx->Depth.Func));
}
@@ -114,8 +115,8 @@ nv10_emit_dither(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 1);
- OUT_RING(chan, ctx->Color.DitherFlag ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_DITHER_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Color.DitherFlag);
}
void
@@ -127,8 +128,8 @@ nv10_emit_logic_opcode(struct gl_context *ctx, int emit)
assert(!ctx->Color.ColorLogicOpEnabled
|| context_chipset(ctx) >= 0x11);
- BEGIN_RING(chan, celsius, NV11TCL_COLOR_LOGIC_OP_ENABLE, 2);
- OUT_RING(chan, ctx->Color.ColorLogicOpEnabled ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV11_3D_COLOR_LOGIC_OP_ENABLE, 2);
+ OUT_RINGb(chan, ctx->Color.ColorLogicOpEnabled);
OUT_RING(chan, nvgl_logicop_func(ctx->Color.LogicOp));
}
@@ -138,9 +139,9 @@ nv10_emit_shade_model(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_SHADE_MODEL, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_SHADE_MODEL, 1);
OUT_RING(chan, ctx->Light.ShadeModel == GL_SMOOTH ?
- NV10TCL_SHADE_MODEL_SMOOTH : NV10TCL_SHADE_MODEL_FLAT);
+ NV10_3D_SHADE_MODEL_SMOOTH : NV10_3D_SHADE_MODEL_FLAT);
}
void
@@ -149,10 +150,10 @@ nv10_emit_stencil_func(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_STENCIL_ENABLE, 1);
- OUT_RING(chan, ctx->Stencil.Enabled ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_STENCIL_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Stencil.Enabled);
- BEGIN_RING(chan, celsius, NV10TCL_STENCIL_FUNC_FUNC, 3);
+ BEGIN_RING(chan, celsius, NV10_3D_STENCIL_FUNC_FUNC, 3);
OUT_RING(chan, nvgl_comparison_op(ctx->Stencil.Function[0]));
OUT_RING(chan, ctx->Stencil.Ref[0]);
OUT_RING(chan, ctx->Stencil.ValueMask[0]);
@@ -164,7 +165,7 @@ nv10_emit_stencil_mask(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_STENCIL_MASK, 1);
OUT_RING(chan, ctx->Stencil.WriteMask[0]);
}
@@ -174,7 +175,7 @@ nv10_emit_stencil_op(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_STENCIL_OP_FAIL, 3);
+ BEGIN_RING(chan, celsius, NV10_3D_STENCIL_OP_FAIL, 3);
OUT_RING(chan, nvgl_stencil_op(ctx->Stencil.FailFunc[0]));
OUT_RING(chan, nvgl_stencil_op(ctx->Stencil.ZFailFunc[0]));
OUT_RING(chan, nvgl_stencil_op(ctx->Stencil.ZPassFunc[0]));
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
index 0092ad0c20c..fda67b15073 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
@@ -28,14 +28,10 @@
#include "nouveau_context.h"
#include "nouveau_gldefs.h"
#include "nouveau_texture.h"
-#include "nouveau_class.h"
+#include "nv10_3d.xml.h"
#include "nouveau_util.h"
#include "nv10_driver.h"
-#define TX_GEN_MODE(i, j) (NV10TCL_TX_GEN_MODE_S(i) + 4 * (j))
-#define TX_GEN_COEFF(i, j) (NV10TCL_TX_GEN_COEFF_S_A(i) + 16 * (j))
-#define TX_MATRIX(i) (NV10TCL_TX0_MATRIX(0) + 64 * (i))
-
void
nv10_emit_tex_gen(struct gl_context *ctx, int emit)
{
@@ -53,15 +49,15 @@ nv10_emit_tex_gen(struct gl_context *ctx, int emit)
if (k) {
BEGIN_RING(chan, celsius,
- TX_GEN_COEFF(i, j), 4);
+ NV10_3D_TEX_GEN_COEFF(i, j), 4);
OUT_RINGp(chan, k, 4);
}
- BEGIN_RING(chan, celsius, TX_GEN_MODE(i, j), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_GEN_MODE(i,j), 1);
OUT_RING(chan, nvgl_texgen_mode(coord->Mode));
} else {
- BEGIN_RING(chan, celsius, TX_GEN_MODE(i, j), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_GEN_MODE(i,j), 1);
OUT_RING(chan, 0);
}
}
@@ -80,14 +76,14 @@ nv10_emit_tex_mat(struct gl_context *ctx, int emit)
if (nctx->fallback == HWTNL &&
((ctx->Texture._TexMatEnabled & 1 << i) ||
ctx->Texture.Unit[i]._GenFlags)) {
- BEGIN_RING(chan, celsius, NV10TCL_TX_MATRIX_ENABLE(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_MATRIX_ENABLE(i), 1);
OUT_RING(chan, 1);
- BEGIN_RING(chan, celsius, TX_MATRIX(i), 16);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_MATRIX(i, 0), 16);
OUT_RINGm(chan, ctx->TextureMatrixStack[i].Top->m);
} else {
- BEGIN_RING(chan, celsius, NV10TCL_TX_MATRIX_ENABLE(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_MATRIX_ENABLE(i), 1);
OUT_RING(chan, 0);
}
}
@@ -97,29 +93,29 @@ get_tex_format_pot(struct gl_texture_image *ti)
{
switch (ti->TexFormat) {
case MESA_FORMAT_ARGB8888:
- return NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8;
+ return NV10_3D_TEX_FORMAT_FORMAT_A8R8G8B8;
case MESA_FORMAT_XRGB8888:
- return NV10TCL_TX_FORMAT_FORMAT_X8R8G8B8;
+ return NV10_3D_TEX_FORMAT_FORMAT_X8R8G8B8;
case MESA_FORMAT_ARGB1555:
- return NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5;
+ return NV10_3D_TEX_FORMAT_FORMAT_A1R5G5B5;
case MESA_FORMAT_ARGB4444:
- return NV10TCL_TX_FORMAT_FORMAT_A4R4G4B4;
+ return NV10_3D_TEX_FORMAT_FORMAT_A4R4G4B4;
case MESA_FORMAT_RGB565:
- return NV10TCL_TX_FORMAT_FORMAT_R5G6B5;
+ return NV10_3D_TEX_FORMAT_FORMAT_R5G6B5;
case MESA_FORMAT_A8:
case MESA_FORMAT_I8:
- return NV10TCL_TX_FORMAT_FORMAT_A8;
+ return NV10_3D_TEX_FORMAT_FORMAT_I8;
case MESA_FORMAT_L8:
- return NV10TCL_TX_FORMAT_FORMAT_L8;
+ return NV10_3D_TEX_FORMAT_FORMAT_L8;
case MESA_FORMAT_CI8:
- return NV10TCL_TX_FORMAT_FORMAT_INDEX8;
+ return NV10_3D_TEX_FORMAT_FORMAT_INDEX8;
default:
assert(0);
@@ -131,19 +127,19 @@ get_tex_format_rect(struct gl_texture_image *ti)
{
switch (ti->TexFormat) {
case MESA_FORMAT_ARGB1555:
- return NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT;
+ return NV10_3D_TEX_FORMAT_FORMAT_A1R5G5B5_RECT;
case MESA_FORMAT_RGB565:
- return NV10TCL_TX_FORMAT_FORMAT_R5G6B5_RECT;
+ return NV10_3D_TEX_FORMAT_FORMAT_R5G6B5_RECT;
case MESA_FORMAT_ARGB8888:
case MESA_FORMAT_XRGB8888:
- return NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT;
+ return NV10_3D_TEX_FORMAT_FORMAT_A8R8G8B8_RECT;
case MESA_FORMAT_A8:
case MESA_FORMAT_L8:
case MESA_FORMAT_I8:
- return NV10TCL_TX_FORMAT_FORMAT_A8_RECT;
+ return NV10_3D_TEX_FORMAT_FORMAT_I8_RECT;
default:
assert(0);
@@ -164,7 +160,7 @@ nv10_emit_tex_obj(struct gl_context *ctx, int emit)
uint32_t tx_format, tx_filter, tx_enable;
if (!ctx->Texture.Unit[i]._ReallyEnabled) {
- BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_ENABLE(i), 1);
OUT_RING(chan, 0);
return;
}
@@ -186,13 +182,13 @@ nv10_emit_tex_obj(struct gl_context *ctx, int emit)
tx_filter = nvgl_filter_mode(t->MagFilter) << 28
| nvgl_filter_mode(t->MinFilter) << 24;
- tx_enable = NV10TCL_TX_ENABLE_ENABLE
+ tx_enable = NV10_3D_TEX_ENABLE_ENABLE
| log2i(t->MaxAnisotropy) << 4;
if (t->Target == GL_TEXTURE_RECTANGLE) {
- BEGIN_RING(chan, celsius, NV10TCL_TX_NPOT_PITCH(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_NPOT_PITCH(i), 1);
OUT_RING(chan, s->pitch << 16);
- BEGIN_RING(chan, celsius, NV10TCL_TX_NPOT_SIZE(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_NPOT_SIZE(i), 1);
OUT_RING(chan, align(s->width, 2) << 16 | s->height);
tx_format |= get_tex_format_rect(ti);
@@ -211,26 +207,26 @@ nv10_emit_tex_obj(struct gl_context *ctx, int emit)
lod_min = CLAMP(lod_min, 0, 15);
lod_bias = CLAMP(lod_bias, 0, 15);
- tx_format |= NV10TCL_TX_FORMAT_MIPMAP;
+ tx_format |= NV10_3D_TEX_FORMAT_MIPMAP;
tx_filter |= lod_bias << 8;
tx_enable |= lod_min << 26
| lod_max << 14;
}
/* Write it to the hardware. */
- nouveau_bo_mark(bctx, celsius, NV10TCL_TX_FORMAT(i),
+ nouveau_bo_mark(bctx, celsius, NV10_3D_TEX_FORMAT(i),
s->bo, tx_format, 0,
- NV10TCL_TX_FORMAT_DMA0,
- NV10TCL_TX_FORMAT_DMA1,
+ NV10_3D_TEX_FORMAT_DMA0,
+ NV10_3D_TEX_FORMAT_DMA1,
bo_flags | NOUVEAU_BO_OR);
- nouveau_bo_markl(bctx, celsius, NV10TCL_TX_OFFSET(i),
+ nouveau_bo_markl(bctx, celsius, NV10_3D_TEX_OFFSET(i),
s->bo, s->offset, bo_flags);
- BEGIN_RING(chan, celsius, NV10TCL_TX_FILTER(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_FILTER(i), 1);
OUT_RING(chan, tx_filter);
- BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_ENABLE(i), 1);
OUT_RING(chan, tx_enable);
}
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c
index 175abfca5c1..e8bd12e6e01 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c
@@ -28,7 +28,7 @@
#include "nouveau_context.h"
#include "nouveau_gldefs.h"
#include "nouveau_util.h"
-#include "nouveau_class.h"
+#include "nv10_3d.xml.h"
#include "nv10_driver.h"
void
@@ -42,13 +42,13 @@ get_material_bitmask(unsigned m)
unsigned ret = 0;
if (m & MAT_BIT_FRONT_EMISSION)
- ret |= NV10TCL_COLOR_MATERIAL_EMISSION;
+ ret |= NV10_3D_COLOR_MATERIAL_EMISSION;
if (m & MAT_BIT_FRONT_AMBIENT)
- ret |= NV10TCL_COLOR_MATERIAL_AMBIENT;
+ ret |= NV10_3D_COLOR_MATERIAL_AMBIENT;
if (m & MAT_BIT_FRONT_DIFFUSE)
- ret |= NV10TCL_COLOR_MATERIAL_DIFFUSE;
+ ret |= NV10_3D_COLOR_MATERIAL_DIFFUSE;
if (m & MAT_BIT_FRONT_SPECULAR)
- ret |= NV10TCL_COLOR_MATERIAL_SPECULAR;
+ ret |= NV10_3D_COLOR_MATERIAL_SPECULAR;
return ret;
}
@@ -60,7 +60,7 @@ nv10_emit_color_material(struct gl_context *ctx, int emit)
struct nouveau_grobj *celsius = context_eng3d(ctx);
unsigned mask = get_material_bitmask(ctx->Light.ColorMaterialBitmask);
- BEGIN_RING(chan, celsius, NV10TCL_COLOR_MATERIAL, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_COLOR_MATERIAL, 1);
OUT_RING(chan, ctx->Light.ColorMaterialEnabled ? mask : 0);
}
@@ -69,11 +69,11 @@ get_fog_mode(unsigned mode)
{
switch (mode) {
case GL_LINEAR:
- return NV10TCL_FOG_MODE_LINEAR;
+ return NV10_3D_FOG_MODE_LINEAR;
case GL_EXP:
- return NV10TCL_FOG_MODE_EXP;
+ return NV10_3D_FOG_MODE_EXP;
case GL_EXP2:
- return NV10TCL_FOG_MODE_EXP2;
+ return NV10_3D_FOG_MODE_EXP2;
default:
assert(0);
}
@@ -84,9 +84,9 @@ get_fog_source(unsigned source)
{
switch (source) {
case GL_FOG_COORDINATE_EXT:
- return NV10TCL_FOG_COORD_FOG;
+ return NV10_3D_FOG_COORD_FOG;
case GL_FRAGMENT_DEPTH_EXT:
- return NV10TCL_FOG_COORD_DIST_ORTHOGONAL_ABS;
+ return NV10_3D_FOG_COORD_DIST_ORTHOGONAL_ABS;
default:
assert(0);
}
@@ -133,13 +133,13 @@ nv10_emit_fog(struct gl_context *ctx, int emit)
nv10_get_fog_coeff(ctx, k);
- BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 4);
+ BEGIN_RING(chan, celsius, NV10_3D_FOG_MODE, 4);
OUT_RING(chan, get_fog_mode(f->Mode));
OUT_RING(chan, get_fog_source(source));
- OUT_RING(chan, f->Enabled ? 1 : 0);
+ OUT_RINGb(chan, f->Enabled);
OUT_RING(chan, pack_rgba_f(MESA_FORMAT_RGBA8888_REV, f->Color));
- BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3);
+ BEGIN_RING(chan, celsius, NV10_3D_FOG_COEFF(0), 3);
OUT_RINGp(chan, k, 3);
context_dirty(ctx, FRAG);
@@ -150,13 +150,13 @@ get_light_mode(struct gl_light *l)
{
if (l->Enabled) {
if (l->_Flags & LIGHT_SPOT)
- return NV10TCL_ENABLED_LIGHTS_0_DIRECTIONAL;
+ return NV10_3D_ENABLED_LIGHTS_0_DIRECTIONAL;
else if (l->_Flags & LIGHT_POSITIONAL)
- return NV10TCL_ENABLED_LIGHTS_0_POSITIONAL;
+ return NV10_3D_ENABLED_LIGHTS_0_POSITIONAL;
else
- return NV10TCL_ENABLED_LIGHTS_0_NONPOSITIONAL;
+ return NV10_3D_ENABLED_LIGHTS_0_NONPOSITIONAL;
} else {
- return NV10TCL_ENABLED_LIGHTS_0_DISABLED;
+ return NV10_3D_ENABLED_LIGHTS_0_DISABLED;
}
}
@@ -170,7 +170,7 @@ nv10_emit_light_enable(struct gl_context *ctx, int emit)
int i;
if (nctx->fallback != HWTNL) {
- BEGIN_RING(chan, celsius, NV10TCL_LIGHTING_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHTING_ENABLE, 1);
OUT_RING(chan, 0);
return;
}
@@ -178,12 +178,12 @@ nv10_emit_light_enable(struct gl_context *ctx, int emit)
for (i = 0; i < MAX_LIGHTS; i++)
en_lights |= get_light_mode(&ctx->Light.Light[i]) << 2 * i;
- BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_ENABLED_LIGHTS, 1);
OUT_RING(chan, en_lights);
- BEGIN_RING(chan, celsius, NV10TCL_LIGHTING_ENABLE, 1);
- OUT_RING(chan, ctx->Light.Enabled ? 1 : 0);
- BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1);
- OUT_RING(chan, ctx->Transform.Normalize ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHTING_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Light.Enabled);
+ BEGIN_RING(chan, celsius, NV10_3D_NORMALIZE_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Transform.Normalize);
}
void
@@ -193,16 +193,16 @@ nv10_emit_light_model(struct gl_context *ctx, int emit)
struct nouveau_grobj *celsius = context_eng3d(ctx);
struct gl_lightmodel *m = &ctx->Light.Model;
- BEGIN_RING(chan, celsius, NV10TCL_SEPARATE_SPECULAR_ENABLE, 1);
- OUT_RING(chan, m->ColorControl == GL_SEPARATE_SPECULAR_COLOR ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_SEPARATE_SPECULAR_ENABLE, 1);
+ OUT_RINGb(chan, m->ColorControl == GL_SEPARATE_SPECULAR_COLOR);
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHT_MODEL, 1);
OUT_RING(chan, ((m->LocalViewer ?
- NV10TCL_LIGHT_MODEL_LOCAL_VIEWER : 0) |
+ NV10_3D_LIGHT_MODEL_LOCAL_VIEWER : 0) |
(NEED_SECONDARY_COLOR(ctx) ?
- NV10TCL_LIGHT_MODEL_SEPARATE_SPECULAR : 0) |
+ NV10_3D_LIGHT_MODEL_SEPARATE_SPECULAR : 0) |
(!ctx->Light.Enabled && ctx->Fog.ColorSumEnabled ?
- NV10TCL_LIGHT_MODEL_VERTEX_SPECULAR : 0)));
+ NV10_3D_LIGHT_MODEL_VERTEX_SPECULAR : 0)));
}
static float
@@ -281,20 +281,20 @@ nv10_emit_light_source(struct gl_context *ctx, int emit)
struct gl_light *l = &ctx->Light.Light[i];
if (l->_Flags & LIGHT_POSITIONAL) {
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_POSITION_X(i), 3);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHT_POSITION_X(i), 3);
OUT_RINGp(chan, l->_Position, 3);
BEGIN_RING(chan, celsius,
- NV10TCL_LIGHT_ATTENUATION_CONSTANT(i), 3);
+ NV10_3D_LIGHT_ATTENUATION_CONSTANT(i), 3);
OUT_RINGf(chan, l->ConstantAttenuation);
OUT_RINGf(chan, l->LinearAttenuation);
OUT_RINGf(chan, l->QuadraticAttenuation);
} else {
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_DIRECTION_X(i), 3);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHT_DIRECTION_X(i), 3);
OUT_RINGp(chan, l->_VP_inf_norm, 3);
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_HALF_VECTOR_X(i), 3);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHT_HALF_VECTOR_X(i), 3);
OUT_RINGp(chan, l->_h_inf_norm, 3);
}
@@ -303,7 +303,7 @@ nv10_emit_light_source(struct gl_context *ctx, int emit)
nv10_get_spot_coeff(l, k);
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_SPOT_CUTOFF_A(i), 7);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHT_SPOT_CUTOFF(i, 0), 7);
OUT_RINGp(chan, k, 7);
}
}
@@ -335,11 +335,11 @@ nv10_emit_material_ambient(struct gl_context *ctx, int emit)
ZERO_3V(c_factor);
}
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL_AMBIENT_R, 3);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHT_MODEL_AMBIENT_R, 3);
OUT_RINGp(chan, c_scene, 3);
if (ctx->Light.ColorMaterialEnabled) {
- BEGIN_RING(chan, celsius, NV10TCL_MATERIAL_FACTOR_R, 3);
+ BEGIN_RING(chan, celsius, NV10_3D_MATERIAL_FACTOR_R, 3);
OUT_RINGp(chan, c_factor, 3);
}
@@ -349,7 +349,7 @@ nv10_emit_material_ambient(struct gl_context *ctx, int emit)
l->Ambient :
l->_MatAmbient[0]);
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_AMBIENT_R(i), 3);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHT_AMBIENT_R(i), 3);
OUT_RINGp(chan, c_light, 3);
}
}
@@ -362,7 +362,7 @@ nv10_emit_material_diffuse(struct gl_context *ctx, int emit)
GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
struct gl_light *l;
- BEGIN_RING(chan, celsius, NV10TCL_MATERIAL_FACTOR_A, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_MATERIAL_FACTOR_A, 1);
OUT_RINGf(chan, mat[MAT_ATTRIB_FRONT_DIFFUSE][3]);
foreach(l, &ctx->Light.EnabledList) {
@@ -371,7 +371,7 @@ nv10_emit_material_diffuse(struct gl_context *ctx, int emit)
l->Diffuse :
l->_MatDiffuse[0]);
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_DIFFUSE_R(i), 3);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHT_DIFFUSE_R(i), 3);
OUT_RINGp(chan, c_light, 3);
}
}
@@ -389,7 +389,7 @@ nv10_emit_material_specular(struct gl_context *ctx, int emit)
l->Specular :
l->_MatSpecular[0]);
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_SPECULAR_R(i), 3);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHT_SPECULAR_R(i), 3);
OUT_RINGp(chan, c_light, 3);
}
}
@@ -430,7 +430,7 @@ nv10_emit_material_shininess(struct gl_context *ctx, int emit)
CLAMP(mat[MAT_ATTRIB_FRONT_SHININESS][0], 0, 1024),
k);
- BEGIN_RING(chan, celsius, NV10TCL_MATERIAL_SHININESS(0), 6);
+ BEGIN_RING(chan, celsius, NV10_3D_MATERIAL_SHININESS(0), 6);
OUT_RINGp(chan, k, 6);
}
@@ -447,7 +447,7 @@ nv10_emit_modelview(struct gl_context *ctx, int emit)
if (ctx->Light._NeedEyeCoords || ctx->Fog.Enabled ||
(ctx->Texture._GenFlags & TEXGEN_NEED_EYE_COORD)) {
- BEGIN_RING(chan, celsius, NV10TCL_MODELVIEW0_MATRIX(0), 16);
+ BEGIN_RING(chan, celsius, NV10_3D_MODELVIEW_MATRIX(0, 0), 16);
OUT_RINGm(chan, m->m);
}
@@ -456,7 +456,7 @@ nv10_emit_modelview(struct gl_context *ctx, int emit)
int i, j;
BEGIN_RING(chan, celsius,
- NV10TCL_INVERSE_MODELVIEW0_MATRIX(0), 12);
+ NV10_3D_INVERSE_MODELVIEW_MATRIX(0, 0), 12);
for (i = 0; i < 3; i++)
for (j = 0; j < 4; j++)
OUT_RINGf(chan, m->inv[4*i + j]);
@@ -485,7 +485,7 @@ nv10_emit_projection(struct gl_context *ctx, int emit)
if (nctx->fallback == HWTNL)
_math_matrix_mul_matrix(&m, &m, &ctx->_ModelProjectMatrix);
- BEGIN_RING(chan, celsius, NV10TCL_PROJECTION_MATRIX(0), 16);
+ BEGIN_RING(chan, celsius, NV10_3D_PROJECTION_MATRIX(0), 16);
OUT_RINGm(chan, m.m);
_math_matrix_dtr(&m);
diff --git a/src/mesa/drivers/dri/nouveau/nv20_3d.xml.h b/src/mesa/drivers/dri/nouveau/nv20_3d.xml.h
new file mode 100644
index 00000000000..c8ed861961b
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv20_3d.xml.h
@@ -0,0 +1,2076 @@
+#ifndef NV20_3D_XML
+#define NV20_3D_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nv20_3d.xml ( 21073 bytes, from 2010-11-15 02:24:38)
+- copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58)
+- nv10_3d.xml ( 18449 bytes, from 2010-11-15 02:24:38)
+- nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46)
+- nv_3ddefs.xml ( 16394 bytes, from 2010-11-01 00:28:46)
+- nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57)
+- nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+#define NV20_VERTEX_ATTR_POS 0x00000000
+#define NV20_VERTEX_ATTR_NORMAL 0x00000002
+#define NV20_VERTEX_ATTR_COLOR0 0x00000003
+#define NV20_VERTEX_ATTR_COLOR1 0x00000004
+#define NV20_VERTEX_ATTR_FOG 0x00000005
+#define NV20_VERTEX_ATTR_TEX0 0x00000009
+#define NV20_VERTEX_ATTR_TEX1 0x0000000a
+#define NV20_VERTEX_ATTR_TEX2 0x0000000b
+#define NV20_VERTEX_ATTR_TEX3 0x0000000c
+
+
+
+#define NV20_3D_FLIP_SET_READ 0x00000120
+
+#define NV20_3D_FLIP_SET_WRITE 0x00000124
+
+#define NV20_3D_FLIP_MAX 0x00000128
+
+#define NV20_3D_FLIP_INCR_WRITE 0x0000012c
+
+#define NV20_3D_FLIP_WAIT 0x00000130
+
+#define NV20_3D_DMA_NOTIFY 0x00000180
+
+#define NV20_3D_DMA_TEXTURE0 0x00000184
+
+#define NV20_3D_DMA_TEXTURE1 0x00000188
+
+#define NV20_3D_DMA_COLOR 0x00000194
+
+#define NV20_3D_DMA_ZETA 0x00000198
+
+#define NV20_3D_RT_HORIZ 0x00000200
+#define NV20_3D_RT_HORIZ_X__MASK 0x0000ffff
+#define NV20_3D_RT_HORIZ_X__SHIFT 0
+#define NV20_3D_RT_HORIZ_W__MASK 0xffff0000
+#define NV20_3D_RT_HORIZ_W__SHIFT 16
+
+#define NV20_3D_RT_VERT 0x00000204
+#define NV20_3D_RT_VERT_Y__MASK 0x0000ffff
+#define NV20_3D_RT_VERT_Y__SHIFT 0
+#define NV20_3D_RT_VERT_H__MASK 0xffff0000
+#define NV20_3D_RT_VERT_H__SHIFT 16
+
+#define NV20_3D_RT_FORMAT 0x00000208
+#define NV20_3D_RT_FORMAT_TYPE__MASK 0x00000f00
+#define NV20_3D_RT_FORMAT_TYPE__SHIFT 8
+#define NV20_3D_RT_FORMAT_TYPE_LINEAR 0x00000100
+#define NV20_3D_RT_FORMAT_TYPE_SWIZZLED 0x00000200
+#define NV20_3D_RT_FORMAT_DEPTH__MASK 0x00000030
+#define NV20_3D_RT_FORMAT_DEPTH__SHIFT 4
+#define NV20_3D_RT_FORMAT_DEPTH_Z16 0x00000010
+#define NV20_3D_RT_FORMAT_DEPTH_Z24S8 0x00000020
+#define NV20_3D_RT_FORMAT_COLOR__MASK 0x0000000f
+#define NV20_3D_RT_FORMAT_COLOR__SHIFT 0
+#define NV20_3D_RT_FORMAT_COLOR_R5G6B5 0x00000003
+#define NV20_3D_RT_FORMAT_COLOR_X8R8G8B8 0x00000005
+#define NV20_3D_RT_FORMAT_COLOR_A8R8G8B8 0x00000008
+#define NV20_3D_RT_FORMAT_COLOR_B8 0x00000009
+
+#define NV20_3D_RT_PITCH 0x0000020c
+#define NV20_3D_RT_PITCH_COLOR_PITCH__MASK 0x0000ffff
+#define NV20_3D_RT_PITCH_COLOR_PITCH__SHIFT 0
+#define NV20_3D_RT_PITCH_ZETA_PITCH__MASK 0xffff0000
+#define NV20_3D_RT_PITCH_ZETA_PITCH__SHIFT 16
+
+#define NV20_3D_COLOR_OFFSET 0x00000210
+
+#define NV20_3D_ZETA_OFFSET 0x00000214
+
+#define NV20_3D_UNK0290 0x00000290
+
+#define NV20_3D_VIEWPORT_CLIP_MODE 0x000002b4
+
+#define NV20_3D_VIEWPORT_CLIP_HORIZ(i0) (0x000002c0 + 0x4*(i0))
+#define NV20_3D_VIEWPORT_CLIP_HORIZ__ESIZE 0x00000004
+#define NV20_3D_VIEWPORT_CLIP_HORIZ__LEN 0x00000008
+#define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_L__MASK 0x000007ff
+#define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_L__SHIFT 0
+#define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_R__MASK 0x07ff0000
+#define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_R__SHIFT 16
+
+#define NV20_3D_VIEWPORT_CLIP_VERT(i0) (0x000002e0 + 0x4*(i0))
+#define NV20_3D_VIEWPORT_CLIP_VERT__ESIZE 0x00000004
+#define NV20_3D_VIEWPORT_CLIP_VERT__LEN 0x00000008
+#define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_T__MASK 0x000007ff
+#define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_T__SHIFT 0
+#define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_B__MASK 0x07ff0000
+#define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_B__SHIFT 16
+
+#define NV20_3D_ALPHA_FUNC_ENABLE 0x00000300
+
+#define NV20_3D_BLEND_FUNC_ENABLE 0x00000304
+
+#define NV20_3D_CULL_FACE_ENABLE 0x00000308
+
+#define NV20_3D_DEPTH_TEST_ENABLE 0x0000030c
+
+#define NV20_3D_DITHER_ENABLE 0x00000310
+
+#define NV20_3D_LIGHTING_ENABLE 0x00000314
+
+#define NV20_3D_POINT_PARAMETERS_ENABLE 0x00000318
+
+#define NV20_3D_POINT_SMOOTH_ENABLE 0x0000031c
+
+#define NV20_3D_LINE_SMOOTH_ENABLE 0x00000320
+
+#define NV20_3D_POLYGON_SMOOTH_ENABLE 0x00000324
+
+#define NV20_3D_STENCIL_ENABLE 0x0000032c
+
+#define NV20_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000330
+
+#define NV20_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000334
+
+#define NV20_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000338
+
+#define NV20_3D_ALPHA_FUNC_FUNC 0x0000033c
+#define NV20_3D_ALPHA_FUNC_FUNC_NEVER 0x00000200
+#define NV20_3D_ALPHA_FUNC_FUNC_LESS 0x00000201
+#define NV20_3D_ALPHA_FUNC_FUNC_EQUAL 0x00000202
+#define NV20_3D_ALPHA_FUNC_FUNC_LEQUAL 0x00000203
+#define NV20_3D_ALPHA_FUNC_FUNC_GREATER 0x00000204
+#define NV20_3D_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205
+#define NV20_3D_ALPHA_FUNC_FUNC_GEQUAL 0x00000206
+#define NV20_3D_ALPHA_FUNC_FUNC_ALWAYS 0x00000207
+
+#define NV20_3D_ALPHA_FUNC_REF 0x00000340
+
+#define NV20_3D_BLEND_FUNC_SRC 0x00000344
+#define NV20_3D_BLEND_FUNC_SRC_ZERO 0x00000000
+#define NV20_3D_BLEND_FUNC_SRC_ONE 0x00000001
+#define NV20_3D_BLEND_FUNC_SRC_SRC_COLOR 0x00000300
+#define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301
+#define NV20_3D_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302
+#define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303
+#define NV20_3D_BLEND_FUNC_SRC_DST_ALPHA 0x00000304
+#define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305
+#define NV20_3D_BLEND_FUNC_SRC_DST_COLOR 0x00000306
+#define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307
+#define NV20_3D_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308
+#define NV20_3D_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001
+#define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002
+#define NV20_3D_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003
+#define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004
+
+#define NV20_3D_BLEND_FUNC_DST 0x00000348
+#define NV20_3D_BLEND_FUNC_DST_ZERO 0x00000000
+#define NV20_3D_BLEND_FUNC_DST_ONE 0x00000001
+#define NV20_3D_BLEND_FUNC_DST_SRC_COLOR 0x00000300
+#define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301
+#define NV20_3D_BLEND_FUNC_DST_SRC_ALPHA 0x00000302
+#define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303
+#define NV20_3D_BLEND_FUNC_DST_DST_ALPHA 0x00000304
+#define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305
+#define NV20_3D_BLEND_FUNC_DST_DST_COLOR 0x00000306
+#define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307
+#define NV20_3D_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308
+#define NV20_3D_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001
+#define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002
+#define NV20_3D_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003
+#define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004
+
+#define NV20_3D_BLEND_COLOR 0x0000034c
+#define NV20_3D_BLEND_COLOR_B__MASK 0x000000ff
+#define NV20_3D_BLEND_COLOR_B__SHIFT 0
+#define NV20_3D_BLEND_COLOR_G__MASK 0x0000ff00
+#define NV20_3D_BLEND_COLOR_G__SHIFT 8
+#define NV20_3D_BLEND_COLOR_R__MASK 0x00ff0000
+#define NV20_3D_BLEND_COLOR_R__SHIFT 16
+#define NV20_3D_BLEND_COLOR_A__MASK 0xff000000
+#define NV20_3D_BLEND_COLOR_A__SHIFT 24
+
+#define NV20_3D_BLEND_EQUATION 0x00000350
+#define NV20_3D_BLEND_EQUATION_FUNC_ADD 0x00008006
+#define NV20_3D_BLEND_EQUATION_MIN 0x00008007
+#define NV20_3D_BLEND_EQUATION_MAX 0x00008008
+#define NV20_3D_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a
+#define NV20_3D_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b
+
+#define NV20_3D_DEPTH_FUNC 0x00000354
+#define NV20_3D_DEPTH_FUNC_NEVER 0x00000200
+#define NV20_3D_DEPTH_FUNC_LESS 0x00000201
+#define NV20_3D_DEPTH_FUNC_EQUAL 0x00000202
+#define NV20_3D_DEPTH_FUNC_LEQUAL 0x00000203
+#define NV20_3D_DEPTH_FUNC_GREATER 0x00000204
+#define NV20_3D_DEPTH_FUNC_NOTEQUAL 0x00000205
+#define NV20_3D_DEPTH_FUNC_GEQUAL 0x00000206
+#define NV20_3D_DEPTH_FUNC_ALWAYS 0x00000207
+
+#define NV20_3D_COLOR_MASK 0x00000358
+#define NV20_3D_COLOR_MASK_B 0x00000001
+#define NV20_3D_COLOR_MASK_G 0x00000100
+#define NV20_3D_COLOR_MASK_R 0x00010000
+#define NV20_3D_COLOR_MASK_A 0x01000000
+
+#define NV20_3D_DEPTH_WRITE_ENABLE 0x0000035c
+
+#define NV20_3D_STENCIL_MASK 0x00000360
+
+#define NV20_3D_STENCIL_FUNC_FUNC 0x00000364
+#define NV20_3D_STENCIL_FUNC_FUNC_NEVER 0x00000200
+#define NV20_3D_STENCIL_FUNC_FUNC_LESS 0x00000201
+#define NV20_3D_STENCIL_FUNC_FUNC_EQUAL 0x00000202
+#define NV20_3D_STENCIL_FUNC_FUNC_LEQUAL 0x00000203
+#define NV20_3D_STENCIL_FUNC_FUNC_GREATER 0x00000204
+#define NV20_3D_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205
+#define NV20_3D_STENCIL_FUNC_FUNC_GEQUAL 0x00000206
+#define NV20_3D_STENCIL_FUNC_FUNC_ALWAYS 0x00000207
+
+#define NV20_3D_STENCIL_FUNC_REF 0x00000368
+
+#define NV20_3D_STENCIL_FUNC_MASK 0x0000036c
+
+#define NV20_3D_STENCIL_OP_FAIL 0x00000370
+#define NV20_3D_STENCIL_OP_FAIL_ZERO 0x00000000
+#define NV20_3D_STENCIL_OP_FAIL_INVERT 0x0000150a
+#define NV20_3D_STENCIL_OP_FAIL_KEEP 0x00001e00
+#define NV20_3D_STENCIL_OP_FAIL_REPLACE 0x00001e01
+#define NV20_3D_STENCIL_OP_FAIL_INCR 0x00001e02
+#define NV20_3D_STENCIL_OP_FAIL_DECR 0x00001e03
+#define NV20_3D_STENCIL_OP_FAIL_INCR_WRAP 0x00008507
+#define NV20_3D_STENCIL_OP_FAIL_DECR_WRAP 0x00008508
+
+#define NV20_3D_STENCIL_OP_ZFAIL 0x00000374
+#define NV20_3D_STENCIL_OP_ZFAIL_ZERO 0x00000000
+#define NV20_3D_STENCIL_OP_ZFAIL_INVERT 0x0000150a
+#define NV20_3D_STENCIL_OP_ZFAIL_KEEP 0x00001e00
+#define NV20_3D_STENCIL_OP_ZFAIL_REPLACE 0x00001e01
+#define NV20_3D_STENCIL_OP_ZFAIL_INCR 0x00001e02
+#define NV20_3D_STENCIL_OP_ZFAIL_DECR 0x00001e03
+#define NV20_3D_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507
+#define NV20_3D_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508
+
+#define NV20_3D_STENCIL_OP_ZPASS 0x00000378
+#define NV20_3D_STENCIL_OP_ZPASS_ZERO 0x00000000
+#define NV20_3D_STENCIL_OP_ZPASS_INVERT 0x0000150a
+#define NV20_3D_STENCIL_OP_ZPASS_KEEP 0x00001e00
+#define NV20_3D_STENCIL_OP_ZPASS_REPLACE 0x00001e01
+#define NV20_3D_STENCIL_OP_ZPASS_INCR 0x00001e02
+#define NV20_3D_STENCIL_OP_ZPASS_DECR 0x00001e03
+#define NV20_3D_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507
+#define NV20_3D_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508
+
+#define NV20_3D_SHADE_MODEL 0x0000037c
+#define NV20_3D_SHADE_MODEL_FLAT 0x00001d00
+#define NV20_3D_SHADE_MODEL_SMOOTH 0x00001d01
+
+#define NV20_3D_LINE_WIDTH 0x00000380
+
+#define NV20_3D_POLYGON_OFFSET_FACTOR 0x00000384
+
+#define NV20_3D_POLYGON_OFFSET_UNITS 0x00000388
+
+#define NV20_3D_POLYGON_MODE_FRONT 0x0000038c
+#define NV20_3D_POLYGON_MODE_FRONT_POINT 0x00001b00
+#define NV20_3D_POLYGON_MODE_FRONT_LINE 0x00001b01
+#define NV20_3D_POLYGON_MODE_FRONT_FILL 0x00001b02
+
+#define NV20_3D_POLYGON_MODE_BACK 0x00000390
+#define NV20_3D_POLYGON_MODE_BACK_POINT 0x00001b00
+#define NV20_3D_POLYGON_MODE_BACK_LINE 0x00001b01
+#define NV20_3D_POLYGON_MODE_BACK_FILL 0x00001b02
+
+#define NV20_3D_DEPTH_RANGE_NEAR 0x00000394
+
+#define NV20_3D_DEPTH_RANGE_FAR 0x00000398
+
+#define NV20_3D_CULL_FACE 0x0000039c
+#define NV20_3D_CULL_FACE_FRONT 0x00000404
+#define NV20_3D_CULL_FACE_BACK 0x00000405
+#define NV20_3D_CULL_FACE_FRONT_AND_BACK 0x00000408
+
+#define NV20_3D_FRONT_FACE 0x000003a0
+#define NV20_3D_FRONT_FACE_CW 0x00000900
+#define NV20_3D_FRONT_FACE_CCW 0x00000901
+
+#define NV20_3D_DMA_FENCE 0x000001a4
+
+#define NV20_3D_DMA_QUERY 0x000001a8
+
+
+#define NV20_3D_VERTEX_POS_3F 0x00001500
+
+
+#define NV20_3D_VERTEX_POS_3F_X 0x00001500
+
+#define NV20_3D_VERTEX_POS_3F_Y 0x00001504
+
+#define NV20_3D_VERTEX_POS_3F_Z 0x00001508
+
+#define NV20_3D_VERTEX_POS_4F 0x00001518
+
+
+#define NV20_3D_VERTEX_POS_4F_X 0x00001518
+
+#define NV20_3D_VERTEX_POS_4F_Y 0x0000151c
+
+#define NV20_3D_VERTEX_POS_4F_Z 0x00001520
+
+#define NV20_3D_VERTEX_POS_4F_W 0x00001524
+
+#define NV20_3D_VERTEX_POS_3I 0x00001528
+
+
+#define NV20_3D_VERTEX_POS_3I_XY 0x00001528
+#define NV20_3D_VERTEX_POS_3I_XY_X__MASK 0x0000ffff
+#define NV20_3D_VERTEX_POS_3I_XY_X__SHIFT 0
+#define NV20_3D_VERTEX_POS_3I_XY_Y__MASK 0xffff0000
+#define NV20_3D_VERTEX_POS_3I_XY_Y__SHIFT 16
+
+#define NV20_3D_VERTEX_POS_3I_Z 0x0000152c
+#define NV20_3D_VERTEX_POS_3I_Z_Z__MASK 0x0000ffff
+#define NV20_3D_VERTEX_POS_3I_Z_Z__SHIFT 0
+
+#define NV20_3D_VERTEX_NOR_3F 0x00001530
+
+
+#define NV20_3D_VERTEX_NOR_3F_X 0x00001530
+
+#define NV20_3D_VERTEX_NOR_3F_Y 0x00001534
+
+#define NV20_3D_VERTEX_NOR_3F_Z 0x00001538
+
+#define NV20_3D_VERTEX_NOR_3I 0x00001540
+
+
+#define NV20_3D_VERTEX_NOR_3I_XY 0x00001540
+#define NV20_3D_VERTEX_NOR_3I_XY_X__MASK 0x0000ffff
+#define NV20_3D_VERTEX_NOR_3I_XY_X__SHIFT 0
+#define NV20_3D_VERTEX_NOR_3I_XY_Y__MASK 0xffff0000
+#define NV20_3D_VERTEX_NOR_3I_XY_Y__SHIFT 16
+
+#define NV20_3D_VERTEX_NOR_3I_Z 0x00001544
+#define NV20_3D_VERTEX_NOR_3I_Z_Z__MASK 0x0000ffff
+#define NV20_3D_VERTEX_NOR_3I_Z_Z__SHIFT 0
+
+#define NV20_3D_VERTEX_COL_4F 0x00001550
+
+
+#define NV20_3D_VERTEX_COL_4F_R 0x00001550
+
+#define NV20_3D_VERTEX_COL_4F_G 0x00001554
+
+#define NV20_3D_VERTEX_COL_4F_B 0x00001558
+
+#define NV20_3D_VERTEX_COL_4F_A 0x0000155c
+
+#define NV20_3D_VERTEX_COL_3F 0x00001560
+
+
+#define NV20_3D_VERTEX_COL_3F_R 0x00001560
+
+#define NV20_3D_VERTEX_COL_3F_G 0x00001564
+
+#define NV20_3D_VERTEX_COL_3F_B 0x00001568
+
+#define NV20_3D_VERTEX_COL_4I 0x0000156c
+#define NV20_3D_VERTEX_COL_4I_R__MASK 0x000000ff
+#define NV20_3D_VERTEX_COL_4I_R__SHIFT 0
+#define NV20_3D_VERTEX_COL_4I_G__MASK 0x0000ff00
+#define NV20_3D_VERTEX_COL_4I_G__SHIFT 8
+#define NV20_3D_VERTEX_COL_4I_B__MASK 0x00ff0000
+#define NV20_3D_VERTEX_COL_4I_B__SHIFT 16
+#define NV20_3D_VERTEX_COL_4I_A__MASK 0xff000000
+#define NV20_3D_VERTEX_COL_4I_A__SHIFT 24
+
+#define NV20_3D_VERTEX_COL2_3F 0x00001580
+
+
+#define NV20_3D_VERTEX_COL2_3F_R 0x00001580
+
+#define NV20_3D_VERTEX_COL2_3F_G 0x00001584
+
+#define NV20_3D_VERTEX_COL2_3F_B 0x00001588
+
+#define NV20_3D_VERTEX_COL2_3I 0x0000158c
+#define NV20_3D_VERTEX_COL2_3I_R__MASK 0x000000ff
+#define NV20_3D_VERTEX_COL2_3I_R__SHIFT 0
+#define NV20_3D_VERTEX_COL2_3I_G__MASK 0x0000ff00
+#define NV20_3D_VERTEX_COL2_3I_G__SHIFT 8
+#define NV20_3D_VERTEX_COL2_3I_B__MASK 0x00ff0000
+#define NV20_3D_VERTEX_COL2_3I_B__SHIFT 16
+
+#define NV20_3D_VERTEX_TX0_2F 0x00001590
+
+
+#define NV20_3D_VERTEX_TX0_2F_S 0x00001590
+
+#define NV20_3D_VERTEX_TX0_2F_T 0x00001594
+
+#define NV20_3D_VERTEX_TX0_2I 0x00001598
+#define NV20_3D_VERTEX_TX0_2I_S__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX0_2I_S__SHIFT 0
+#define NV20_3D_VERTEX_TX0_2I_T__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX0_2I_T__SHIFT 16
+
+#define NV20_3D_VERTEX_TX0_4F 0x000015a0
+
+
+#define NV20_3D_VERTEX_TX0_4F_S 0x000015a0
+
+#define NV20_3D_VERTEX_TX0_4F_T 0x000015a4
+
+#define NV20_3D_VERTEX_TX0_4F_R 0x000015a8
+
+#define NV20_3D_VERTEX_TX0_4F_Q 0x000015ac
+
+#define NV20_3D_VERTEX_TX0_4I 0x000015b0
+
+
+#define NV20_3D_VERTEX_TX0_4I_ST 0x000015b0
+#define NV20_3D_VERTEX_TX0_4I_ST_S__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX0_4I_ST_S__SHIFT 0
+#define NV20_3D_VERTEX_TX0_4I_ST_T__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX0_4I_ST_T__SHIFT 16
+
+#define NV20_3D_VERTEX_TX0_4I_RQ 0x000015b4
+#define NV20_3D_VERTEX_TX0_4I_RQ_R__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX0_4I_RQ_R__SHIFT 0
+#define NV20_3D_VERTEX_TX0_4I_RQ_Q__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX0_4I_RQ_Q__SHIFT 16
+
+#define NV20_3D_VERTEX_TX1_2F 0x000015b8
+
+
+#define NV20_3D_VERTEX_TX1_2F_S 0x000015b8
+
+#define NV20_3D_VERTEX_TX1_2F_T 0x000015bc
+
+#define NV20_3D_VERTEX_TX1_2I 0x000015c0
+#define NV20_3D_VERTEX_TX1_2I_S__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX1_2I_S__SHIFT 0
+#define NV20_3D_VERTEX_TX1_2I_T__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX1_2I_T__SHIFT 16
+
+#define NV20_3D_VERTEX_TX1_4F 0x000015c8
+
+
+#define NV20_3D_VERTEX_TX1_4F_S 0x000015c8
+
+#define NV20_3D_VERTEX_TX1_4F_T 0x000015cc
+
+#define NV20_3D_VERTEX_TX1_4F_R 0x000015d0
+
+#define NV20_3D_VERTEX_TX1_4F_Q 0x000015d4
+
+#define NV20_3D_VERTEX_TX1_4I 0x000015d8
+
+
+#define NV20_3D_VERTEX_TX1_4I_ST 0x000015d8
+#define NV20_3D_VERTEX_TX1_4I_ST_S__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX1_4I_ST_S__SHIFT 0
+#define NV20_3D_VERTEX_TX1_4I_ST_T__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX1_4I_ST_T__SHIFT 16
+
+#define NV20_3D_VERTEX_TX1_4I_RQ 0x000015dc
+#define NV20_3D_VERTEX_TX1_4I_RQ_R__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX1_4I_RQ_R__SHIFT 0
+#define NV20_3D_VERTEX_TX1_4I_RQ_Q__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX1_4I_RQ_Q__SHIFT 16
+
+#define NV20_3D_VERTEX_TX2_2F 0x000015e0
+
+
+#define NV20_3D_VERTEX_TX2_2F_S 0x000015e0
+
+#define NV20_3D_VERTEX_TX2_2F_T 0x000015e4
+
+#define NV20_3D_VERTEX_TX2_2I 0x000015e8
+#define NV20_3D_VERTEX_TX2_2I_S__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX2_2I_S__SHIFT 0
+#define NV20_3D_VERTEX_TX2_2I_T__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX2_2I_T__SHIFT 16
+
+#define NV20_3D_VERTEX_TX2_4F 0x000015f0
+
+
+#define NV20_3D_VERTEX_TX2_4F_S 0x000015f0
+
+#define NV20_3D_VERTEX_TX2_4F_T 0x000015f4
+
+#define NV20_3D_VERTEX_TX2_4F_R 0x000015f8
+
+#define NV20_3D_VERTEX_TX2_4F_Q 0x000015fc
+
+#define NV20_3D_VERTEX_TX2_4I 0x00001600
+
+
+#define NV20_3D_VERTEX_TX2_4I_ST 0x00001600
+#define NV20_3D_VERTEX_TX2_4I_ST_S__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX2_4I_ST_S__SHIFT 0
+#define NV20_3D_VERTEX_TX2_4I_ST_T__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX2_4I_ST_T__SHIFT 16
+
+#define NV20_3D_VERTEX_TX2_4I_RQ 0x00001604
+#define NV20_3D_VERTEX_TX2_4I_RQ_R__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX2_4I_RQ_R__SHIFT 0
+#define NV20_3D_VERTEX_TX2_4I_RQ_Q__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX2_4I_RQ_Q__SHIFT 16
+
+#define NV20_3D_VERTEX_TX3_2F 0x00001608
+
+
+#define NV20_3D_VERTEX_TX3_2F_S 0x00001608
+
+#define NV20_3D_VERTEX_TX3_2F_T 0x0000160c
+
+#define NV20_3D_VERTEX_TX3_2I 0x00001610
+#define NV20_3D_VERTEX_TX3_2I_S__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX3_2I_S__SHIFT 0
+#define NV20_3D_VERTEX_TX3_2I_T__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX3_2I_T__SHIFT 16
+
+#define NV20_3D_VERTEX_TX3_4F 0x00001620
+
+
+#define NV20_3D_VERTEX_TX3_4F_S 0x00001620
+
+#define NV20_3D_VERTEX_TX3_4F_T 0x00001624
+
+#define NV20_3D_VERTEX_TX3_4F_R 0x00001628
+
+#define NV20_3D_VERTEX_TX3_4F_Q 0x0000162c
+
+#define NV20_3D_VERTEX_TX3_4I 0x00001630
+
+
+#define NV20_3D_VERTEX_TX3_4I_ST 0x00001630
+#define NV20_3D_VERTEX_TX3_4I_ST_S__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX3_4I_ST_S__SHIFT 0
+#define NV20_3D_VERTEX_TX3_4I_ST_T__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX3_4I_ST_T__SHIFT 16
+
+#define NV20_3D_VERTEX_TX3_4I_RQ 0x00001634
+#define NV20_3D_VERTEX_TX3_4I_RQ_R__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX3_4I_RQ_R__SHIFT 0
+#define NV20_3D_VERTEX_TX3_4I_RQ_Q__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX3_4I_RQ_Q__SHIFT 16
+
+#define NV20_3D_VERTEX_FOG_1F 0x00001698
+
+#define NV20_3D_EDGEFLAG_ENABLE 0x000016bc
+
+#define NV20_3D_VERTEX_ATTR_4F(i0) (0x00001a00 + 0x10*(i0))
+#define NV20_3D_VERTEX_ATTR_4F__ESIZE 0x00000010
+#define NV20_3D_VERTEX_ATTR_4F__LEN 0x00000010
+
+
+#define NV20_3D_VERTEX_ATTR_4F_X(i0) (0x00001a00 + 0x10*(i0))
+
+#define NV20_3D_VERTEX_ATTR_4F_Y(i0) (0x00001a04 + 0x10*(i0))
+
+#define NV20_3D_VERTEX_ATTR_4F_Z(i0) (0x00001a08 + 0x10*(i0))
+
+#define NV20_3D_VERTEX_ATTR_4F_W(i0) (0x00001a0c + 0x10*(i0))
+
+
+#define NV20_3D_DMA_VTXBUF0 0x0000019c
+
+#define NV20_3D_DMA_VTXBUF1 0x000001a0
+
+#define NV20_3D_VTXBUF_VALIDATE 0x00001710
+
+
+#define NV20_3D_VTXBUF_OFFSET(i0) (0x00001720 + 0x4*(i0))
+#define NV20_3D_VTXBUF_OFFSET_DMA1 0x80000000
+#define NV20_3D_VTXBUF_OFFSET_OFFSET__MASK 0x0fffffff
+#define NV20_3D_VTXBUF_OFFSET_OFFSET__SHIFT 0
+
+#define NV20_3D_VTXBUF_FMT(i0) (0x00001760 + 0x4*(i0))
+#define NV20_3D_VTXBUF_FMT_TYPE__MASK 0x0000000f
+#define NV20_3D_VTXBUF_FMT_TYPE__SHIFT 0
+#define NV20_3D_VTXBUF_FMT_TYPE_FLOAT 0x00000002
+#define NV20_3D_VTXBUF_FMT_TYPE_UBYTE 0x00000004
+#define NV20_3D_VTXBUF_FMT_TYPE_USHORT 0x00000005
+#define NV20_3D_VTXBUF_FMT_SIZE__MASK 0x000000f0
+#define NV20_3D_VTXBUF_FMT_SIZE__SHIFT 4
+#define NV20_3D_VTXBUF_FMT_STRIDE__MASK 0x0000ff00
+#define NV20_3D_VTXBUF_FMT_STRIDE__SHIFT 8
+
+#define NV20_3D_VERTEX_BEGIN_END 0x000017fc
+#define NV20_3D_VERTEX_BEGIN_END_STOP 0x00000000
+#define NV20_3D_VERTEX_BEGIN_END_POINTS 0x00000001
+#define NV20_3D_VERTEX_BEGIN_END_LINES 0x00000002
+#define NV20_3D_VERTEX_BEGIN_END_LINE_LOOP 0x00000003
+#define NV20_3D_VERTEX_BEGIN_END_LINE_STRIP 0x00000004
+#define NV20_3D_VERTEX_BEGIN_END_TRIANGLES 0x00000005
+#define NV20_3D_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006
+#define NV20_3D_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007
+#define NV20_3D_VERTEX_BEGIN_END_QUADS 0x00000008
+#define NV20_3D_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009
+#define NV20_3D_VERTEX_BEGIN_END_POLYGON 0x0000000a
+
+#define NV20_3D_VTXBUF_ELEMENT_U16 0x00001800
+#define NV20_3D_VTXBUF_ELEMENT_U16_I0__MASK 0x0000ffff
+#define NV20_3D_VTXBUF_ELEMENT_U16_I0__SHIFT 0
+#define NV20_3D_VTXBUF_ELEMENT_U16_I1__MASK 0xffff0000
+#define NV20_3D_VTXBUF_ELEMENT_U16_I1__SHIFT 16
+
+#define NV20_3D_VTXBUF_ELEMENT_U32 0x00001808
+
+#define NV20_3D_VTXBUF_BATCH 0x00001810
+#define NV20_3D_VTXBUF_BATCH_OFFSET__MASK 0x00ffffff
+#define NV20_3D_VTXBUF_BATCH_OFFSET__SHIFT 0
+#define NV20_3D_VTXBUF_BATCH_COUNT__MASK 0xff000000
+#define NV20_3D_VTXBUF_BATCH_COUNT__SHIFT 24
+
+#define NV20_3D_VTXBUF_DATA 0x00001818
+
+
+#define NV20_3D_ENGINE 0x00001e94
+#define NV20_3D_ENGINE_VP 0x00000002
+#define NV20_3D_ENGINE_FIXED 0x00000004
+
+#define NV20_3D_VP_UPLOAD_INST(i0) (0x00000b00 + 0x4*(i0))
+#define NV20_3D_VP_UPLOAD_INST__ESIZE 0x00000004
+#define NV20_3D_VP_UPLOAD_INST__LEN 0x00000004
+
+#define NV20_3D_VP_UPLOAD_CONST(i0) (0x00000b80 + 0x4*(i0))
+#define NV20_3D_VP_UPLOAD_CONST__ESIZE 0x00000004
+#define NV20_3D_VP_UPLOAD_CONST__LEN 0x00000004
+
+#define NV20_3D_VP_UPLOAD_FROM_ID 0x00001e9c
+
+#define NV20_3D_VP_START_FROM_ID 0x00001ea0
+
+#define NV20_3D_VP_UPLOAD_CONST_ID 0x00001ea4
+
+
+
+#define NV20_3D_MODELVIEW_MATRIX(i0, i1) (0x00000480 + 0x40*(i0) + 0x4*(i1))
+#define NV20_3D_MODELVIEW_MATRIX__ESIZE 0x00000004
+#define NV20_3D_MODELVIEW_MATRIX__LEN 0x00000010
+
+#define NV20_3D_INVERSE_MODELVIEW_MATRIX(i0, i1) (0x00000580 + 0x40*(i0) + 0x4*(i1))
+#define NV20_3D_INVERSE_MODELVIEW_MATRIX__ESIZE 0x00000004
+#define NV20_3D_INVERSE_MODELVIEW_MATRIX__LEN 0x00000010
+
+#define NV20_3D_PROJECTION_MATRIX(i0) (0x00000680 + 0x4*(i0))
+#define NV20_3D_PROJECTION_MATRIX__ESIZE 0x00000004
+#define NV20_3D_PROJECTION_MATRIX__LEN 0x00000010
+
+#define NV20_3D_VIEWPORT_TRANSLATE 0x00000a20
+
+
+#define NV20_3D_VIEWPORT_TRANSLATE_X 0x00000a20
+
+#define NV20_3D_VIEWPORT_TRANSLATE_Y 0x00000a24
+
+#define NV20_3D_VIEWPORT_TRANSLATE_Z 0x00000a28
+
+#define NV20_3D_VIEWPORT_TRANSLATE_W 0x00000a2c
+
+#define NV20_3D_VIEWPORT_SCALE 0x00000af0
+
+
+#define NV20_3D_VIEWPORT_SCALE_X 0x00000af0
+
+#define NV20_3D_VIEWPORT_SCALE_Y 0x00000af4
+
+#define NV20_3D_VIEWPORT_SCALE_Z 0x00000af8
+
+#define NV20_3D_VIEWPORT_SCALE_W 0x00000afc
+
+
+#define NV20_3D_NORMALIZE_ENABLE 0x000003a4
+
+#define NV20_3D_SEPARATE_SPECULAR_ENABLE 0x000003b8
+
+#define NV20_3D_LIGHT_MODEL_TWO_SIDE_ENABLE 0x000017c4
+
+#define NV20_3D_LIGHT_MODEL 0x00000294
+#define NV20_3D_LIGHT_MODEL_VIEWER__MASK 0x00030000
+#define NV20_3D_LIGHT_MODEL_VIEWER__SHIFT 16
+#define NV20_3D_LIGHT_MODEL_VIEWER_NONLOCAL 0x00020000
+#define NV20_3D_LIGHT_MODEL_VIEWER_LOCAL 0x00030000
+#define NV20_3D_LIGHT_MODEL_SEPARATE_SPECULAR 0x00000001
+
+#define NV20_3D_ENABLED_LIGHTS 0x000003bc
+#define NV20_3D_ENABLED_LIGHTS_0__MASK 0x00000003
+#define NV20_3D_ENABLED_LIGHTS_0__SHIFT 0
+#define NV20_3D_ENABLED_LIGHTS_0_DISABLED 0x00000000
+#define NV20_3D_ENABLED_LIGHTS_0_NONPOSITIONAL 0x00000001
+#define NV20_3D_ENABLED_LIGHTS_0_POSITIONAL 0x00000002
+#define NV20_3D_ENABLED_LIGHTS_0_DIRECTIONAL 0x00000003
+#define NV20_3D_ENABLED_LIGHTS_1__MASK 0x0000000c
+#define NV20_3D_ENABLED_LIGHTS_1__SHIFT 2
+#define NV20_3D_ENABLED_LIGHTS_1_DISABLED 0x00000000
+#define NV20_3D_ENABLED_LIGHTS_1_NONPOSITIONAL 0x00000004
+#define NV20_3D_ENABLED_LIGHTS_1_POSITIONAL 0x00000008
+#define NV20_3D_ENABLED_LIGHTS_1_DIRECTIONAL 0x0000000c
+#define NV20_3D_ENABLED_LIGHTS_2__MASK 0x00000030
+#define NV20_3D_ENABLED_LIGHTS_2__SHIFT 4
+#define NV20_3D_ENABLED_LIGHTS_2_DISABLED 0x00000000
+#define NV20_3D_ENABLED_LIGHTS_2_NONPOSITIONAL 0x00000010
+#define NV20_3D_ENABLED_LIGHTS_2_POSITIONAL 0x00000020
+#define NV20_3D_ENABLED_LIGHTS_2_DIRECTIONAL 0x00000030
+#define NV20_3D_ENABLED_LIGHTS_3__MASK 0x000000c0
+#define NV20_3D_ENABLED_LIGHTS_3__SHIFT 6
+#define NV20_3D_ENABLED_LIGHTS_3_DISABLED 0x00000000
+#define NV20_3D_ENABLED_LIGHTS_3_NONPOSITIONAL 0x00000040
+#define NV20_3D_ENABLED_LIGHTS_3_POSITIONAL 0x00000080
+#define NV20_3D_ENABLED_LIGHTS_3_DIRECTIONAL 0x000000c0
+#define NV20_3D_ENABLED_LIGHTS_4__MASK 0x00000300
+#define NV20_3D_ENABLED_LIGHTS_4__SHIFT 8
+#define NV20_3D_ENABLED_LIGHTS_4_DISABLED 0x00000000
+#define NV20_3D_ENABLED_LIGHTS_4_NONPOSITIONAL 0x00000100
+#define NV20_3D_ENABLED_LIGHTS_4_POSITIONAL 0x00000200
+#define NV20_3D_ENABLED_LIGHTS_4_DIRECTIONAL 0x00000300
+#define NV20_3D_ENABLED_LIGHTS_5__MASK 0x00000c00
+#define NV20_3D_ENABLED_LIGHTS_5__SHIFT 10
+#define NV20_3D_ENABLED_LIGHTS_5_DISABLED 0x00000000
+#define NV20_3D_ENABLED_LIGHTS_5_NONPOSITIONAL 0x00000400
+#define NV20_3D_ENABLED_LIGHTS_5_POSITIONAL 0x00000800
+#define NV20_3D_ENABLED_LIGHTS_5_DIRECTIONAL 0x00000c00
+#define NV20_3D_ENABLED_LIGHTS_6__MASK 0x00003000
+#define NV20_3D_ENABLED_LIGHTS_6__SHIFT 12
+#define NV20_3D_ENABLED_LIGHTS_6_DISABLED 0x00000000
+#define NV20_3D_ENABLED_LIGHTS_6_NONPOSITIONAL 0x00001000
+#define NV20_3D_ENABLED_LIGHTS_6_POSITIONAL 0x00002000
+#define NV20_3D_ENABLED_LIGHTS_6_DIRECTIONAL 0x00003000
+#define NV20_3D_ENABLED_LIGHTS_7__MASK 0x0000c000
+#define NV20_3D_ENABLED_LIGHTS_7__SHIFT 14
+#define NV20_3D_ENABLED_LIGHTS_7_DISABLED 0x00000000
+#define NV20_3D_ENABLED_LIGHTS_7_NONPOSITIONAL 0x00004000
+#define NV20_3D_ENABLED_LIGHTS_7_POSITIONAL 0x00008000
+#define NV20_3D_ENABLED_LIGHTS_7_DIRECTIONAL 0x0000c000
+
+#define NV20_3D_COLOR_MATERIAL 0x00000298
+#define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION__MASK 0x00000003
+#define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION__SHIFT 0
+#define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_OFF 0x00000000
+#define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_COL1 0x00000001
+#define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_COL2 0x00000002
+#define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT__MASK 0x0000000c
+#define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT__SHIFT 2
+#define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_OFF 0x00000000
+#define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_COL1 0x00000004
+#define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_COL2 0x00000008
+#define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE__MASK 0x00000030
+#define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE__SHIFT 4
+#define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_OFF 0x00000000
+#define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_COL1 0x00000010
+#define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_COL2 0x00000020
+#define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR__MASK 0x000000c0
+#define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR__SHIFT 6
+#define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_OFF 0x00000000
+#define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_COL1 0x00000040
+#define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_COL2 0x00000080
+#define NV20_3D_COLOR_MATERIAL_BACK_EMISSION__MASK 0x00000300
+#define NV20_3D_COLOR_MATERIAL_BACK_EMISSION__SHIFT 8
+#define NV20_3D_COLOR_MATERIAL_BACK_EMISSION_OFF 0x00000000
+#define NV20_3D_COLOR_MATERIAL_BACK_EMISSION_COL1 0x00000100
+#define NV20_3D_COLOR_MATERIAL_BACK_EMISSION_COL2 0x00000200
+#define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT__MASK 0x00000c00
+#define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT__SHIFT 10
+#define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_OFF 0x00000000
+#define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_COL1 0x00000400
+#define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_COL2 0x00000800
+#define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE__MASK 0x00003000
+#define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE__SHIFT 12
+#define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_OFF 0x00000000
+#define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_COL1 0x00001000
+#define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_COL2 0x00002000
+#define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR__MASK 0x0000c000
+#define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR__SHIFT 14
+#define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_OFF 0x00000000
+#define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_COL1 0x00004000
+#define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_COL2 0x00008000
+
+#define NV20_3D_MATERIAL_FACTOR_FRONT 0x000003a8
+
+
+#define NV20_3D_MATERIAL_FACTOR_FRONT_R 0x000003a8
+
+#define NV20_3D_MATERIAL_FACTOR_FRONT_G 0x000003ac
+
+#define NV20_3D_MATERIAL_FACTOR_FRONT_B 0x000003b0
+
+#define NV20_3D_MATERIAL_FACTOR_BACK 0x000017b0
+
+
+#define NV20_3D_MATERIAL_FACTOR_BACK_R 0x000017b0
+
+#define NV20_3D_MATERIAL_FACTOR_BACK_G 0x000017b4
+
+#define NV20_3D_MATERIAL_FACTOR_BACK_B 0x000017b8
+
+#define NV20_3D_MATERIAL_FACTOR_FRONT_A 0x000003b4
+
+#define NV20_3D_MATERIAL_FACTOR_BACK_A 0x000017ac
+
+#define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT 0x00000a10
+
+
+#define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_R 0x00000a10
+
+#define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_G 0x00000a14
+
+#define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_B 0x00000a18
+
+#define NV20_3D_LIGHT_MODEL_BACK_AMBIENT 0x000017a0
+
+
+#define NV20_3D_LIGHT_MODEL_BACK_AMBIENT_R 0x000017a0
+
+#define NV20_3D_LIGHT_MODEL_BACK_AMBIENT_G 0x000017a4
+
+#define NV20_3D_LIGHT_MODEL_BACK_AMBIENT_B 0x000017a8
+
+#define NV20_3D_FRONT_MATERIAL_SHININESS(i0) (0x000009e0 + 0x4*(i0))
+#define NV20_3D_FRONT_MATERIAL_SHININESS__ESIZE 0x00000004
+#define NV20_3D_FRONT_MATERIAL_SHININESS__LEN 0x00000006
+
+#define NV20_3D_BACK_MATERIAL_SHININESS(i0) (0x00001e28 + 0x4*(i0))
+#define NV20_3D_BACK_MATERIAL_SHININESS__ESIZE 0x00000004
+#define NV20_3D_BACK_MATERIAL_SHININESS__LEN 0x00000006
+
+
+
+#define NV20_3D_LIGHT_FRONT_AMBIENT(i0) (0x00001000 + 0x80*(i0))
+
+
+#define NV20_3D_LIGHT_FRONT_AMBIENT_R(i0) (0x00001000 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_FRONT_AMBIENT_G(i0) (0x00001004 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_FRONT_AMBIENT_B(i0) (0x00001008 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_FRONT_DIFFUSE(i0) (0x0000100c + 0x80*(i0))
+
+
+#define NV20_3D_LIGHT_FRONT_DIFFUSE_R(i0) (0x0000100c + 0x80*(i0))
+
+#define NV20_3D_LIGHT_FRONT_DIFFUSE_G(i0) (0x00001010 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_FRONT_DIFFUSE_B(i0) (0x00001014 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_FRONT_SPECULAR(i0) (0x00001018 + 0x80*(i0))
+
+
+#define NV20_3D_LIGHT_FRONT_SPECULAR_R(i0) (0x00001018 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_FRONT_SPECULAR_G(i0) (0x0000101c + 0x80*(i0))
+
+#define NV20_3D_LIGHT_FRONT_SPECULAR_B(i0) (0x00001020 + 0x80*(i0))
+
+
+#define NV20_3D_LIGHT_BACK_AMBIENT(i0) (0x00000c00 + 0x40*(i0))
+
+
+#define NV20_3D_LIGHT_BACK_AMBIENT_R(i0) (0x00000c00 + 0x40*(i0))
+
+#define NV20_3D_LIGHT_BACK_AMBIENT_G(i0) (0x00000c04 + 0x40*(i0))
+
+#define NV20_3D_LIGHT_BACK_AMBIENT_B(i0) (0x00000c08 + 0x40*(i0))
+
+#define NV20_3D_LIGHT_BACK_DIFFUSE(i0) (0x00000c0c + 0x40*(i0))
+
+
+#define NV20_3D_LIGHT_BACK_DIFFUSE_R(i0) (0x00000c0c + 0x40*(i0))
+
+#define NV20_3D_LIGHT_BACK_DIFFUSE_G(i0) (0x00000c10 + 0x40*(i0))
+
+#define NV20_3D_LIGHT_BACK_DIFFUSE_B(i0) (0x00000c14 + 0x40*(i0))
+
+#define NV20_3D_LIGHT_BACK_SPECULAR(i0) (0x00000c18 + 0x40*(i0))
+
+
+#define NV20_3D_LIGHT_BACK_SPECULAR_R(i0) (0x00000c18 + 0x40*(i0))
+
+#define NV20_3D_LIGHT_BACK_SPECULAR_G(i0) (0x00000c1c + 0x40*(i0))
+
+#define NV20_3D_LIGHT_BACK_SPECULAR_B(i0) (0x00000c20 + 0x40*(i0))
+
+
+#define NV20_3D_LIGHT_HALF_VECTOR(i0) (0x00001028 + 0x80*(i0))
+
+
+#define NV20_3D_LIGHT_HALF_VECTOR_X(i0) (0x00001028 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_HALF_VECTOR_Y(i0) (0x0000102c + 0x80*(i0))
+
+#define NV20_3D_LIGHT_HALF_VECTOR_Z(i0) (0x00001030 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_DIRECTION(i0) (0x00001034 + 0x80*(i0))
+
+
+#define NV20_3D_LIGHT_DIRECTION_X(i0) (0x00001034 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_DIRECTION_Y(i0) (0x00001038 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_DIRECTION_Z(i0) (0x0000103c + 0x80*(i0))
+
+#define NV20_3D_LIGHT_SPOT_CUTOFF(i0, i1) (0x00001040 + 0x80*(i0) + 0x4*(i1))
+#define NV20_3D_LIGHT_SPOT_CUTOFF__ESIZE 0x00000004
+#define NV20_3D_LIGHT_SPOT_CUTOFF__LEN 0x00000007
+
+#define NV20_3D_LIGHT_POSITION(i0) (0x0000105c + 0x80*(i0))
+
+
+#define NV20_3D_LIGHT_POSITION_X(i0) (0x0000105c + 0x80*(i0))
+
+#define NV20_3D_LIGHT_POSITION_Y(i0) (0x00001060 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_POSITION_Z(i0) (0x00001064 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_ATTENUATION(i0) (0x00001068 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_ATTENUATION_CONSTANT(i0) (0x00001068 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_ATTENUATION_LINEAR(i0) (0x0000106c + 0x80*(i0))
+
+#define NV20_3D_LIGHT_ATTENUATION_QUADRATIC(i0) (0x00001070 + 0x80*(i0))
+
+
+#define NV20_3D_FOG_MODE 0x0000029c
+#define NV20_3D_FOG_MODE_LINEAR_UNSIGNED 0x00000804
+#define NV20_3D_FOG_MODE_LINEAR_SIGNED 0x00002601
+#define NV20_3D_FOG_MODE_EXP_UNSIGNED 0x00000802
+#define NV20_3D_FOG_MODE_EXP_SIGNED 0x00000800
+#define NV20_3D_FOG_MODE_EXP2_UNSIGNED 0x00000803
+#define NV20_3D_FOG_MODE_EXP2_SIGNED 0x00000801
+
+#define NV20_3D_FOG_COORD 0x000002a0
+#define NV20_3D_FOG_COORD_DIST_RADIAL 0x00000001
+#define NV20_3D_FOG_COORD_DIST_ORTHOGONAL 0x00000002
+#define NV20_3D_FOG_COORD_DIST_ORTHOGONAL_ABS 0x00000003
+#define NV20_3D_FOG_COORD_FOG 0x00000006
+
+#define NV20_3D_FOG_ENABLE 0x000002a4
+
+#define NV20_3D_FOG_COLOR 0x000002a8
+#define NV20_3D_FOG_COLOR_R__MASK 0x000000ff
+#define NV20_3D_FOG_COLOR_R__SHIFT 0
+#define NV20_3D_FOG_COLOR_G__MASK 0x0000ff00
+#define NV20_3D_FOG_COLOR_G__SHIFT 8
+#define NV20_3D_FOG_COLOR_B__MASK 0x00ff0000
+#define NV20_3D_FOG_COLOR_B__SHIFT 16
+#define NV20_3D_FOG_COLOR_A__MASK 0xff000000
+#define NV20_3D_FOG_COLOR_A__SHIFT 24
+
+#define NV20_3D_FOG_COEFF(i0) (0x000009c0 + 0x4*(i0))
+#define NV20_3D_FOG_COEFF__ESIZE 0x00000004
+#define NV20_3D_FOG_COEFF__LEN 0x00000003
+
+
+
+#define NV20_3D_TEX_GEN_MODE(i0, i1) (0x000003c0 + 0x10*(i0) + 0x4*(i1))
+#define NV20_3D_TEX_GEN_MODE__ESIZE 0x00000004
+#define NV20_3D_TEX_GEN_MODE__LEN 0x00000004
+#define NV20_3D_TEX_GEN_MODE_FALSE 0x00000000
+#define NV20_3D_TEX_GEN_MODE_EYE_LINEAR 0x00002400
+#define NV20_3D_TEX_GEN_MODE_OBJECT_LINEAR 0x00002401
+#define NV20_3D_TEX_GEN_MODE_SPHERE_MAP 0x00002402
+#define NV20_3D_TEX_GEN_MODE_NORMAL_MAP 0x00008511
+#define NV20_3D_TEX_GEN_MODE_REFLECTION_MAP 0x00008512
+
+
+#define NV20_3D_TEX_GEN_COEFF(i0, i1) (0x00000840 + 0x40*(i0) + 0x10*(i1))
+#define NV20_3D_TEX_GEN_COEFF__ESIZE 0x00000010
+#define NV20_3D_TEX_GEN_COEFF__LEN 0x00000004
+
+#define NV20_3D_TEX_GEN_COEFF_A(i0, i1) (0x00000840 + 0x40*(i0) + 0x10*(i1))
+
+#define NV20_3D_TEX_GEN_COEFF_B(i0, i1) (0x00000844 + 0x40*(i0) + 0x10*(i1))
+
+#define NV20_3D_TEX_GEN_COEFF_C(i0, i1) (0x00000848 + 0x40*(i0) + 0x10*(i1))
+
+#define NV20_3D_TEX_GEN_COEFF_D(i0, i1) (0x0000084c + 0x40*(i0) + 0x10*(i1))
+
+#define NV20_3D_TEX_MATRIX_ENABLE(i0) (0x00000420 + 0x4*(i0))
+#define NV20_3D_TEX_MATRIX_ENABLE__ESIZE 0x00000004
+#define NV20_3D_TEX_MATRIX_ENABLE__LEN 0x00000004
+
+
+#define NV20_3D_TEX_MATRIX(i0, i1) (0x000006c0 + 0x40*(i0) + 0x4*(i1))
+#define NV20_3D_TEX_MATRIX__ESIZE 0x00000004
+#define NV20_3D_TEX_MATRIX__LEN 0x00000010
+
+#define NV20_3D_TEX_SHADER_CULL_MODE 0x000017f8
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S__MASK 0x00000001
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S__SHIFT 0
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S_LESS 0x00000001
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T__MASK 0x00000002
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T__SHIFT 1
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T_LESS 0x00000002
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R__MASK 0x00000004
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R__SHIFT 2
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R_LESS 0x00000004
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q__MASK 0x00000008
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q__SHIFT 3
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q_LESS 0x00000008
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S__MASK 0x00000010
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S__SHIFT 4
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S_LESS 0x00000010
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T__MASK 0x00000020
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T__SHIFT 5
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T_LESS 0x00000020
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R__MASK 0x00000040
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R__SHIFT 6
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R_LESS 0x00000040
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q__MASK 0x00000080
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q__SHIFT 7
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q_LESS 0x00000080
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S__MASK 0x00000100
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S__SHIFT 8
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S_LESS 0x00000100
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T__MASK 0x00000200
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T__SHIFT 9
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T_LESS 0x00000200
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R__MASK 0x00000400
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R__SHIFT 10
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R_LESS 0x00000400
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q__MASK 0x00000800
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q__SHIFT 11
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q_LESS 0x00000800
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S__MASK 0x00001000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S__SHIFT 12
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S_LESS 0x00001000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T__MASK 0x00002000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T__SHIFT 13
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T_LESS 0x00002000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R__MASK 0x00004000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R__SHIFT 14
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R_LESS 0x00004000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q__MASK 0x00008000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q__SHIFT 15
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q_LESS 0x00008000
+
+#define NV20_3D_TEX_SHADER_CONST_EYE 0x0000181c
+
+
+#define NV20_3D_TEX_SHADER_CONST_EYE_X 0x0000181c
+
+#define NV20_3D_TEX_SHADER_CONST_EYE_Y 0x00001820
+
+#define NV20_3D_TEX_SHADER_CONST_EYE_Z 0x00001824
+
+
+#define NV20_3D_TEX_SHADER_OFFSET_MATRIX(i0, i1) (0x00001b28 + 0x40*(i0) + 0x4*(i1))
+#define NV20_3D_TEX_SHADER_OFFSET_MATRIX__ESIZE 0x00000004
+#define NV20_3D_TEX_SHADER_OFFSET_MATRIX__LEN 0x00000004
+
+#define NV20_3D_TEX_RCOMP 0x00001e6c
+#define NV20_3D_TEX_RCOMP_NEVER 0x00000000
+#define NV20_3D_TEX_RCOMP_GREATER 0x00000001
+#define NV20_3D_TEX_RCOMP_EQUAL 0x00000002
+#define NV20_3D_TEX_RCOMP_GEQUAL 0x00000003
+#define NV20_3D_TEX_RCOMP_LESS 0x00000004
+#define NV20_3D_TEX_RCOMP_NOTEQUAL 0x00000005
+#define NV20_3D_TEX_RCOMP_LEQUAL 0x00000006
+#define NV20_3D_TEX_RCOMP_ALWAYS 0x00000007
+
+#define NV20_3D_TEX_SHADER_OP 0x00001e70
+#define NV20_3D_TEX_SHADER_OP_TX0__MASK 0x0000001f
+#define NV20_3D_TEX_SHADER_OP_TX0__SHIFT 0
+#define NV20_3D_TEX_SHADER_OP_TX0_NONE 0x00000000
+#define NV20_3D_TEX_SHADER_OP_TX0_TEXTURE_2D 0x00000001
+#define NV20_3D_TEX_SHADER_OP_TX0_PASS_THROUGH 0x00000004
+#define NV20_3D_TEX_SHADER_OP_TX0_CULL_FRAGMENT 0x00000005
+#define NV20_3D_TEX_SHADER_OP_TX0_OFFSET_TEXTURE_2D 0x00000006
+#define NV20_3D_TEX_SHADER_OP_TX0_DOT_PRODUCT_TEXTURE_2D 0x00000009
+#define NV20_3D_TEX_SHADER_OP_TX0_DOT_PRODUCT_DEPTH_REPLACE 0x0000000a
+#define NV20_3D_TEX_SHADER_OP_TX0_DEPENDANT_AR_TEXTURE_2D 0x0000000f
+#define NV20_3D_TEX_SHADER_OP_TX0_DEPENDANT_GB_TEXTURE_2D 0x00000010
+#define NV20_3D_TEX_SHADER_OP_TX0_DOT_PRODUCT 0x00000011
+#define NV20_3D_TEX_SHADER_OP_TX1__MASK 0x000003e0
+#define NV20_3D_TEX_SHADER_OP_TX1__SHIFT 5
+#define NV20_3D_TEX_SHADER_OP_TX1_NONE 0x00000000
+#define NV20_3D_TEX_SHADER_OP_TX1_TEXTURE_2D 0x00000020
+#define NV20_3D_TEX_SHADER_OP_TX1_PASS_THROUGH 0x00000080
+#define NV20_3D_TEX_SHADER_OP_TX1_CULL_FRAGMENT 0x000000a0
+#define NV20_3D_TEX_SHADER_OP_TX1_OFFSET_TEXTURE_2D 0x000000c0
+#define NV20_3D_TEX_SHADER_OP_TX1_DOT_PRODUCT_TEXTURE_2D 0x00000120
+#define NV20_3D_TEX_SHADER_OP_TX1_DOT_PRODUCT_DEPTH_REPLACE 0x00000140
+#define NV20_3D_TEX_SHADER_OP_TX1_DEPENDANT_AR_TEXTURE_2D 0x000001e0
+#define NV20_3D_TEX_SHADER_OP_TX1_DEPENDANT_GB_TEXTURE_2D 0x00000200
+#define NV20_3D_TEX_SHADER_OP_TX1_DOT_PRODUCT 0x00000220
+#define NV20_3D_TEX_SHADER_OP_TX2__MASK 0x00007c00
+#define NV20_3D_TEX_SHADER_OP_TX2__SHIFT 10
+#define NV20_3D_TEX_SHADER_OP_TX2_NONE 0x00000000
+#define NV20_3D_TEX_SHADER_OP_TX2_TEXTURE_2D 0x00000400
+#define NV20_3D_TEX_SHADER_OP_TX2_PASS_THROUGH 0x00001000
+#define NV20_3D_TEX_SHADER_OP_TX2_CULL_FRAGMENT 0x00001400
+#define NV20_3D_TEX_SHADER_OP_TX2_OFFSET_TEXTURE_2D 0x00001800
+#define NV20_3D_TEX_SHADER_OP_TX2_DOT_PRODUCT_TEXTURE_2D 0x00002400
+#define NV20_3D_TEX_SHADER_OP_TX2_DOT_PRODUCT_DEPTH_REPLACE 0x00002800
+#define NV20_3D_TEX_SHADER_OP_TX2_DEPENDANT_AR_TEXTURE_2D 0x00003c00
+#define NV20_3D_TEX_SHADER_OP_TX2_DEPENDANT_GB_TEXTURE_2D 0x00004000
+#define NV20_3D_TEX_SHADER_OP_TX2_DOT_PRODUCT 0x00004400
+#define NV20_3D_TEX_SHADER_OP_TX3__MASK 0x000f8000
+#define NV20_3D_TEX_SHADER_OP_TX3__SHIFT 15
+#define NV20_3D_TEX_SHADER_OP_TX3_NONE 0x00000000
+#define NV20_3D_TEX_SHADER_OP_TX3_TEXTURE_2D 0x00008000
+#define NV20_3D_TEX_SHADER_OP_TX3_PASS_THROUGH 0x00020000
+#define NV20_3D_TEX_SHADER_OP_TX3_CULL_FRAGMENT 0x00028000
+#define NV20_3D_TEX_SHADER_OP_TX3_OFFSET_TEXTURE_2D 0x00030000
+#define NV20_3D_TEX_SHADER_OP_TX3_DOT_PRODUCT_TEXTURE_2D 0x00048000
+#define NV20_3D_TEX_SHADER_OP_TX3_DOT_PRODUCT_DEPTH_REPLACE 0x00050000
+#define NV20_3D_TEX_SHADER_OP_TX3_DEPENDANT_AR_TEXTURE_2D 0x00078000
+#define NV20_3D_TEX_SHADER_OP_TX3_DEPENDANT_GB_TEXTURE_2D 0x00080000
+#define NV20_3D_TEX_SHADER_OP_TX3_DOT_PRODUCT 0x00088000
+
+#define NV20_3D_TEX_SHADER_DOTMAPPING 0x00001e74
+#define NV20_3D_TEX_SHADER_DOTMAPPING_TX0__MASK 0x0000000f
+#define NV20_3D_TEX_SHADER_DOTMAPPING_TX0__SHIFT 0
+#define NV20_3D_TEX_SHADER_DOTMAPPING_TX1__MASK 0x000000f0
+#define NV20_3D_TEX_SHADER_DOTMAPPING_TX1__SHIFT 4
+#define NV20_3D_TEX_SHADER_DOTMAPPING_TX2__MASK 0x00000f00
+#define NV20_3D_TEX_SHADER_DOTMAPPING_TX2__SHIFT 8
+#define NV20_3D_TEX_SHADER_DOTMAPPING_TX3__MASK 0x0000f000
+#define NV20_3D_TEX_SHADER_DOTMAPPING_TX3__SHIFT 12
+
+#define NV20_3D_TEX_SHADER_PREVIOUS 0x00001e78
+#define NV20_3D_TEX_SHADER_PREVIOUS_TX0__MASK 0x00000f00
+#define NV20_3D_TEX_SHADER_PREVIOUS_TX0__SHIFT 8
+#define NV20_3D_TEX_SHADER_PREVIOUS_TX1__MASK 0x0000f000
+#define NV20_3D_TEX_SHADER_PREVIOUS_TX1__SHIFT 12
+#define NV20_3D_TEX_SHADER_PREVIOUS_TX2__MASK 0x00030000
+#define NV20_3D_TEX_SHADER_PREVIOUS_TX2__SHIFT 16
+#define NV20_3D_TEX_SHADER_PREVIOUS_TX3__MASK 0x00300000
+#define NV20_3D_TEX_SHADER_PREVIOUS_TX3__SHIFT 20
+
+#define NV20_3D_TEX(i0) (0x00000000 + 0x40*(i0))
+#define NV20_3D_TEX__ESIZE 0x00000040
+#define NV20_3D_TEX__LEN 0x00000004
+
+#define NV20_3D_TEX_OFFSET(i0) (0x00001b00 + 0x40*(i0))
+
+#define NV20_3D_TEX_FORMAT(i0) (0x00001b04 + 0x40*(i0))
+#define NV20_3D_TEX_FORMAT_DMA0 0x00000001
+#define NV20_3D_TEX_FORMAT_DMA1 0x00000002
+#define NV20_3D_TEX_FORMAT_CUBIC 0x00000004
+#define NV20_3D_TEX_FORMAT_NO_BORDER 0x00000008
+#define NV20_3D_TEX_FORMAT_DIMS__MASK 0x000000f0
+#define NV20_3D_TEX_FORMAT_DIMS__SHIFT 4
+#define NV20_3D_TEX_FORMAT_DIMS_1D 0x00000010
+#define NV20_3D_TEX_FORMAT_DIMS_2D 0x00000020
+#define NV20_3D_TEX_FORMAT_DIMS_3D 0x00000030
+#define NV20_3D_TEX_FORMAT_FORMAT__MASK 0x0000ff00
+#define NV20_3D_TEX_FORMAT_FORMAT__SHIFT 8
+#define NV20_3D_TEX_FORMAT_FORMAT_L8 0x00000000
+#define NV20_3D_TEX_FORMAT_FORMAT_I8 0x00000100
+#define NV20_3D_TEX_FORMAT_FORMAT_A1R5G5B5 0x00000200
+#define NV20_3D_TEX_FORMAT_FORMAT_A4R4G4B4 0x00000400
+#define NV20_3D_TEX_FORMAT_FORMAT_R5G6B5 0x00000500
+#define NV20_3D_TEX_FORMAT_FORMAT_A8R8G8B8 0x00000600
+#define NV20_3D_TEX_FORMAT_FORMAT_X8R8G8B8 0x00000700
+#define NV20_3D_TEX_FORMAT_FORMAT_INDEX8 0x00000b00
+#define NV20_3D_TEX_FORMAT_FORMAT_DXT1 0x00000c00
+#define NV20_3D_TEX_FORMAT_FORMAT_DXT3 0x00000e00
+#define NV20_3D_TEX_FORMAT_FORMAT_DXT5 0x00000f00
+#define NV20_3D_TEX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00001000
+#define NV20_3D_TEX_FORMAT_FORMAT_R5G6B5_RECT 0x00001100
+#define NV20_3D_TEX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00001200
+#define NV20_3D_TEX_FORMAT_FORMAT_L8_RECT 0x00001300
+#define NV20_3D_TEX_FORMAT_FORMAT_DSDT8_RECT 0x00001700
+#define NV20_3D_TEX_FORMAT_FORMAT_A8L8 0x00001a00
+#define NV20_3D_TEX_FORMAT_FORMAT_I8_RECT 0x00001b00
+#define NV20_3D_TEX_FORMAT_FORMAT_A4R4G4B4_RECT 0x00001d00
+#define NV20_3D_TEX_FORMAT_FORMAT_R8G8B8_RECT 0x00001e00
+#define NV20_3D_TEX_FORMAT_FORMAT_A8L8_RECT 0x00002000
+#define NV20_3D_TEX_FORMAT_FORMAT_Z24 0x00002a00
+#define NV20_3D_TEX_FORMAT_FORMAT_Z24_RECT 0x00002b00
+#define NV20_3D_TEX_FORMAT_FORMAT_Z16 0x00002c00
+#define NV20_3D_TEX_FORMAT_FORMAT_Z16_RECT 0x00002d00
+#define NV20_3D_TEX_FORMAT_FORMAT_DSDT8 0x00002800
+#define NV20_3D_TEX_FORMAT_FORMAT_HILO16 0x00003300
+#define NV20_3D_TEX_FORMAT_FORMAT_HILO16_RECT 0x00003600
+#define NV20_3D_TEX_FORMAT_FORMAT_HILO8 0x00004400
+#define NV20_3D_TEX_FORMAT_FORMAT_SIGNED_HILO8 0x00004500
+#define NV20_3D_TEX_FORMAT_FORMAT_HILO8_RECT 0x00004600
+#define NV20_3D_TEX_FORMAT_FORMAT_SIGNED_HILO8_RECT 0x00004700
+#define NV20_3D_TEX_FORMAT_MIPMAP 0x00080000
+#define NV20_3D_TEX_FORMAT_BASE_SIZE_U__MASK 0x00f00000
+#define NV20_3D_TEX_FORMAT_BASE_SIZE_U__SHIFT 20
+#define NV20_3D_TEX_FORMAT_BASE_SIZE_V__MASK 0x0f000000
+#define NV20_3D_TEX_FORMAT_BASE_SIZE_V__SHIFT 24
+#define NV20_3D_TEX_FORMAT_BASE_SIZE_W__MASK 0xf0000000
+#define NV20_3D_TEX_FORMAT_BASE_SIZE_W__SHIFT 28
+
+#define NV20_3D_TEX_WRAP(i0) (0x00001b08 + 0x40*(i0))
+#define NV20_3D_TEX_WRAP_S__MASK 0x000000ff
+#define NV20_3D_TEX_WRAP_S__SHIFT 0
+#define NV20_3D_TEX_WRAP_S_REPEAT 0x00000001
+#define NV20_3D_TEX_WRAP_S_MIRRORED_REPEAT 0x00000002
+#define NV20_3D_TEX_WRAP_S_CLAMP_TO_EDGE 0x00000003
+#define NV20_3D_TEX_WRAP_S_CLAMP_TO_BORDER 0x00000004
+#define NV20_3D_TEX_WRAP_S_CLAMP 0x00000005
+#define NV20_3D_TEX_WRAP_T__MASK 0x00000f00
+#define NV20_3D_TEX_WRAP_T__SHIFT 8
+#define NV20_3D_TEX_WRAP_T_REPEAT 0x00000100
+#define NV20_3D_TEX_WRAP_T_MIRRORED_REPEAT 0x00000200
+#define NV20_3D_TEX_WRAP_T_CLAMP_TO_EDGE 0x00000300
+#define NV20_3D_TEX_WRAP_T_CLAMP_TO_BORDER 0x00000400
+#define NV20_3D_TEX_WRAP_T_CLAMP 0x00000500
+#define NV20_3D_TEX_WRAP_R__MASK 0x000f0000
+#define NV20_3D_TEX_WRAP_R__SHIFT 16
+#define NV20_3D_TEX_WRAP_R_REPEAT 0x00010000
+#define NV20_3D_TEX_WRAP_R_MIRRORED_REPEAT 0x00020000
+#define NV20_3D_TEX_WRAP_R_CLAMP_TO_EDGE 0x00030000
+#define NV20_3D_TEX_WRAP_R_CLAMP_TO_BORDER 0x00040000
+#define NV20_3D_TEX_WRAP_R_CLAMP 0x00050000
+
+#define NV20_3D_TEX_ENABLE(i0) (0x00001b0c + 0x40*(i0))
+#define NV20_3D_TEX_ENABLE_ANISO__MASK 0x00000030
+#define NV20_3D_TEX_ENABLE_ANISO__SHIFT 4
+#define NV20_3D_TEX_ENABLE_ANISO_NONE 0x00000000
+#define NV20_3D_TEX_ENABLE_ANISO_2X 0x00000010
+#define NV20_3D_TEX_ENABLE_ANISO_4X 0x00000020
+#define NV20_3D_TEX_ENABLE_ANISO_8X 0x00000030
+#define NV20_3D_TEX_ENABLE_MIPMAP_MAX_LOD__MASK 0x0003c000
+#define NV20_3D_TEX_ENABLE_MIPMAP_MAX_LOD__SHIFT 14
+#define NV20_3D_TEX_ENABLE_MIPMAP_MIN_LOD__MASK 0x3c000000
+#define NV20_3D_TEX_ENABLE_MIPMAP_MIN_LOD__SHIFT 26
+#define NV20_3D_TEX_ENABLE_ENABLE 0x40000000
+
+#define NV20_3D_TEX_NPOT_PITCH(i0) (0x00001b10 + 0x40*(i0))
+#define NV20_3D_TEX_NPOT_PITCH_PITCH__MASK 0xffff0000
+#define NV20_3D_TEX_NPOT_PITCH_PITCH__SHIFT 16
+
+#define NV20_3D_TEX_FILTER(i0) (0x00001b14 + 0x40*(i0))
+#define NV20_3D_TEX_FILTER_LOD_BIAS__MASK 0x00000f00
+#define NV20_3D_TEX_FILTER_LOD_BIAS__SHIFT 8
+#define NV20_3D_TEX_FILTER_MINIFY__MASK 0x000f0000
+#define NV20_3D_TEX_FILTER_MINIFY__SHIFT 16
+#define NV20_3D_TEX_FILTER_MINIFY_NEAREST 0x00010000
+#define NV20_3D_TEX_FILTER_MINIFY_LINEAR 0x00020000
+#define NV20_3D_TEX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x00030000
+#define NV20_3D_TEX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x00040000
+#define NV20_3D_TEX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x00050000
+#define NV20_3D_TEX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x00060000
+#define NV20_3D_TEX_FILTER_MAGNIFY__MASK 0x0f000000
+#define NV20_3D_TEX_FILTER_MAGNIFY__SHIFT 24
+#define NV20_3D_TEX_FILTER_MAGNIFY_NEAREST 0x01000000
+#define NV20_3D_TEX_FILTER_MAGNIFY_LINEAR 0x02000000
+
+#define NV20_3D_TEX_NPOT_SIZE(i0) (0x00001b1c + 0x40*(i0))
+#define NV20_3D_TEX_NPOT_SIZE_H__MASK 0x0000ffff
+#define NV20_3D_TEX_NPOT_SIZE_H__SHIFT 0
+#define NV20_3D_TEX_NPOT_SIZE_W__MASK 0xffff0000
+#define NV20_3D_TEX_NPOT_SIZE_W__SHIFT 16
+
+#define NV20_3D_TEX_PALETTE_OFFSET(i0) (0x00001b20 + 0x40*(i0))
+
+#define NV20_3D_TEX_BORDER_COLOR(i0) (0x00001b24 + 0x40*(i0))
+#define NV20_3D_TEX_BORDER_COLOR_B__MASK 0x000000ff
+#define NV20_3D_TEX_BORDER_COLOR_B__SHIFT 0
+#define NV20_3D_TEX_BORDER_COLOR_G__MASK 0x0000ff00
+#define NV20_3D_TEX_BORDER_COLOR_G__SHIFT 8
+#define NV20_3D_TEX_BORDER_COLOR_R__MASK 0x00ff0000
+#define NV20_3D_TEX_BORDER_COLOR_R__SHIFT 16
+#define NV20_3D_TEX_BORDER_COLOR_A__MASK 0xff000000
+#define NV20_3D_TEX_BORDER_COLOR_A__SHIFT 24
+
+
+
+#define NV20_3D_RC_IN_ALPHA(i0) (0x00000260 + 0x4*(i0))
+#define NV20_3D_RC_IN_ALPHA_D_INPUT__MASK 0x0000000f
+#define NV20_3D_RC_IN_ALPHA_D_INPUT__SHIFT 0
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0 0x00000001
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1 0x00000002
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_FOG 0x00000003
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR 0x00000004
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR 0x00000005
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE0 0x00000008
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE1 0x00000009
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE2 0x0000000a
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE3 0x0000000b
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_SPARE0 0x0000000c
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_SPARE1 0x0000000d
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_E_TIMES_F 0x0000000f
+#define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__MASK 0x00000010
+#define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__SHIFT 4
+#define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000
+#define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010
+#define NV20_3D_RC_IN_ALPHA_D_MAPPING__MASK 0x000000e0
+#define NV20_3D_RC_IN_ALPHA_D_MAPPING__SHIFT 5
+#define NV20_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT 0x00000020
+#define NV20_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL 0x00000040
+#define NV20_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE 0x00000060
+#define NV20_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
+#define NV20_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
+#define NV20_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY 0x000000c0
+#define NV20_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE 0x000000e0
+#define NV20_3D_RC_IN_ALPHA_C_INPUT__MASK 0x00000f00
+#define NV20_3D_RC_IN_ALPHA_C_INPUT__SHIFT 8
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0 0x00000100
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1 0x00000200
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_FOG 0x00000300
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR 0x00000400
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR 0x00000500
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE0 0x00000800
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE1 0x00000900
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE2 0x00000a00
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE3 0x00000b00
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_SPARE0 0x00000c00
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_SPARE1 0x00000d00
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_E_TIMES_F 0x00000f00
+#define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__MASK 0x00001000
+#define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__SHIFT 12
+#define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000
+#define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000
+#define NV20_3D_RC_IN_ALPHA_C_MAPPING__MASK 0x0000e000
+#define NV20_3D_RC_IN_ALPHA_C_MAPPING__SHIFT 13
+#define NV20_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT 0x00002000
+#define NV20_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL 0x00004000
+#define NV20_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE 0x00006000
+#define NV20_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
+#define NV20_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
+#define NV20_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY 0x0000c000
+#define NV20_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE 0x0000e000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT__MASK 0x000f0000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT__SHIFT 16
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0 0x00010000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1 0x00020000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_FOG 0x00030000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR 0x00040000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR 0x00050000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE0 0x00080000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE1 0x00090000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE2 0x000a0000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE3 0x000b0000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_SPARE0 0x000c0000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_SPARE1 0x000d0000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_E_TIMES_F 0x000f0000
+#define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__MASK 0x00100000
+#define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__SHIFT 20
+#define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000
+#define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000
+#define NV20_3D_RC_IN_ALPHA_B_MAPPING__MASK 0x00e00000
+#define NV20_3D_RC_IN_ALPHA_B_MAPPING__SHIFT 21
+#define NV20_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT 0x00200000
+#define NV20_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL 0x00400000
+#define NV20_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE 0x00600000
+#define NV20_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
+#define NV20_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
+#define NV20_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY 0x00c00000
+#define NV20_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE 0x00e00000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT__MASK 0x0f000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT__SHIFT 24
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0 0x01000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1 0x02000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_FOG 0x03000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR 0x04000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR 0x05000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE0 0x08000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE1 0x09000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE2 0x0a000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE3 0x0b000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_SPARE0 0x0c000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_SPARE1 0x0d000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_E_TIMES_F 0x0f000000
+#define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__MASK 0x10000000
+#define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__SHIFT 28
+#define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000
+#define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000
+#define NV20_3D_RC_IN_ALPHA_A_MAPPING__MASK 0xe0000000
+#define NV20_3D_RC_IN_ALPHA_A_MAPPING__SHIFT 29
+#define NV20_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT 0x20000000
+#define NV20_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL 0x40000000
+#define NV20_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE 0x60000000
+#define NV20_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
+#define NV20_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
+#define NV20_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY 0xc0000000
+#define NV20_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE 0xe0000000
+
+#define NV20_3D_RC_IN_RGB(i0) (0x00000ac0 + 0x4*(i0))
+#define NV20_3D_RC_IN_RGB_D_INPUT__MASK 0x0000000f
+#define NV20_3D_RC_IN_RGB_D_INPUT__SHIFT 0
+#define NV20_3D_RC_IN_RGB_D_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0 0x00000001
+#define NV20_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1 0x00000002
+#define NV20_3D_RC_IN_RGB_D_INPUT_FOG 0x00000003
+#define NV20_3D_RC_IN_RGB_D_INPUT_PRIMARY_COLOR 0x00000004
+#define NV20_3D_RC_IN_RGB_D_INPUT_SECONDARY_COLOR 0x00000005
+#define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE0 0x00000008
+#define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE1 0x00000009
+#define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE2 0x0000000a
+#define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE3 0x0000000b
+#define NV20_3D_RC_IN_RGB_D_INPUT_SPARE0 0x0000000c
+#define NV20_3D_RC_IN_RGB_D_INPUT_SPARE1 0x0000000d
+#define NV20_3D_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
+#define NV20_3D_RC_IN_RGB_D_INPUT_E_TIMES_F 0x0000000f
+#define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE__MASK 0x00000010
+#define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE__SHIFT 4
+#define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010
+#define NV20_3D_RC_IN_RGB_D_MAPPING__MASK 0x000000e0
+#define NV20_3D_RC_IN_RGB_D_MAPPING__SHIFT 5
+#define NV20_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT 0x00000020
+#define NV20_3D_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL 0x00000040
+#define NV20_3D_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE 0x00000060
+#define NV20_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
+#define NV20_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
+#define NV20_3D_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY 0x000000c0
+#define NV20_3D_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE 0x000000e0
+#define NV20_3D_RC_IN_RGB_C_INPUT__MASK 0x00000f00
+#define NV20_3D_RC_IN_RGB_C_INPUT__SHIFT 8
+#define NV20_3D_RC_IN_RGB_C_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0 0x00000100
+#define NV20_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1 0x00000200
+#define NV20_3D_RC_IN_RGB_C_INPUT_FOG 0x00000300
+#define NV20_3D_RC_IN_RGB_C_INPUT_PRIMARY_COLOR 0x00000400
+#define NV20_3D_RC_IN_RGB_C_INPUT_SECONDARY_COLOR 0x00000500
+#define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE0 0x00000800
+#define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE1 0x00000900
+#define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE2 0x00000a00
+#define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE3 0x00000b00
+#define NV20_3D_RC_IN_RGB_C_INPUT_SPARE0 0x00000c00
+#define NV20_3D_RC_IN_RGB_C_INPUT_SPARE1 0x00000d00
+#define NV20_3D_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV20_3D_RC_IN_RGB_C_INPUT_E_TIMES_F 0x00000f00
+#define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE__MASK 0x00001000
+#define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE__SHIFT 12
+#define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000
+#define NV20_3D_RC_IN_RGB_C_MAPPING__MASK 0x0000e000
+#define NV20_3D_RC_IN_RGB_C_MAPPING__SHIFT 13
+#define NV20_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT 0x00002000
+#define NV20_3D_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL 0x00004000
+#define NV20_3D_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE 0x00006000
+#define NV20_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
+#define NV20_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
+#define NV20_3D_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY 0x0000c000
+#define NV20_3D_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE 0x0000e000
+#define NV20_3D_RC_IN_RGB_B_INPUT__MASK 0x000f0000
+#define NV20_3D_RC_IN_RGB_B_INPUT__SHIFT 16
+#define NV20_3D_RC_IN_RGB_B_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0 0x00010000
+#define NV20_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1 0x00020000
+#define NV20_3D_RC_IN_RGB_B_INPUT_FOG 0x00030000
+#define NV20_3D_RC_IN_RGB_B_INPUT_PRIMARY_COLOR 0x00040000
+#define NV20_3D_RC_IN_RGB_B_INPUT_SECONDARY_COLOR 0x00050000
+#define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE0 0x00080000
+#define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE1 0x00090000
+#define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE2 0x000a0000
+#define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE3 0x000b0000
+#define NV20_3D_RC_IN_RGB_B_INPUT_SPARE0 0x000c0000
+#define NV20_3D_RC_IN_RGB_B_INPUT_SPARE1 0x000d0000
+#define NV20_3D_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
+#define NV20_3D_RC_IN_RGB_B_INPUT_E_TIMES_F 0x000f0000
+#define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE__MASK 0x00100000
+#define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE__SHIFT 20
+#define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000
+#define NV20_3D_RC_IN_RGB_B_MAPPING__MASK 0x00e00000
+#define NV20_3D_RC_IN_RGB_B_MAPPING__SHIFT 21
+#define NV20_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT 0x00200000
+#define NV20_3D_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL 0x00400000
+#define NV20_3D_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE 0x00600000
+#define NV20_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
+#define NV20_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
+#define NV20_3D_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY 0x00c00000
+#define NV20_3D_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE 0x00e00000
+#define NV20_3D_RC_IN_RGB_A_INPUT__MASK 0x0f000000
+#define NV20_3D_RC_IN_RGB_A_INPUT__SHIFT 24
+#define NV20_3D_RC_IN_RGB_A_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0 0x01000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1 0x02000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_FOG 0x03000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_PRIMARY_COLOR 0x04000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_SECONDARY_COLOR 0x05000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE0 0x08000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE1 0x09000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE2 0x0a000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE3 0x0b000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_SPARE0 0x0c000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_SPARE1 0x0d000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_E_TIMES_F 0x0f000000
+#define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE__MASK 0x10000000
+#define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE__SHIFT 28
+#define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000
+#define NV20_3D_RC_IN_RGB_A_MAPPING__MASK 0xe0000000
+#define NV20_3D_RC_IN_RGB_A_MAPPING__SHIFT 29
+#define NV20_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT 0x20000000
+#define NV20_3D_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL 0x40000000
+#define NV20_3D_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE 0x60000000
+#define NV20_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
+#define NV20_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
+#define NV20_3D_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY 0xc0000000
+#define NV20_3D_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE 0xe0000000
+
+#define NV20_3D_RC_CONSTANT_COLOR0(i0) (0x00000a60 + 0x4*(i0))
+#define NV20_3D_RC_CONSTANT_COLOR0_B__MASK 0x000000ff
+#define NV20_3D_RC_CONSTANT_COLOR0_B__SHIFT 0
+#define NV20_3D_RC_CONSTANT_COLOR0_G__MASK 0x0000ff00
+#define NV20_3D_RC_CONSTANT_COLOR0_G__SHIFT 8
+#define NV20_3D_RC_CONSTANT_COLOR0_R__MASK 0x00ff0000
+#define NV20_3D_RC_CONSTANT_COLOR0_R__SHIFT 16
+#define NV20_3D_RC_CONSTANT_COLOR0_A__MASK 0xff000000
+#define NV20_3D_RC_CONSTANT_COLOR0_A__SHIFT 24
+
+#define NV20_3D_RC_CONSTANT_COLOR1(i0) (0x00000a80 + 0x4*(i0))
+#define NV20_3D_RC_CONSTANT_COLOR1_B__MASK 0x000000ff
+#define NV20_3D_RC_CONSTANT_COLOR1_B__SHIFT 0
+#define NV20_3D_RC_CONSTANT_COLOR1_G__MASK 0x0000ff00
+#define NV20_3D_RC_CONSTANT_COLOR1_G__SHIFT 8
+#define NV20_3D_RC_CONSTANT_COLOR1_R__MASK 0x00ff0000
+#define NV20_3D_RC_CONSTANT_COLOR1_R__SHIFT 16
+#define NV20_3D_RC_CONSTANT_COLOR1_A__MASK 0xff000000
+#define NV20_3D_RC_CONSTANT_COLOR1_A__SHIFT 24
+
+#define NV20_3D_RC_OUT_ALPHA(i0) (0x00000aa0 + 0x4*(i0))
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT__MASK 0x0000000f
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT__SHIFT 0
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0 0x00000001
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1 0x00000002
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR 0x00000004
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR 0x00000005
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0 0x00000008
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1 0x00000009
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE2 0x0000000a
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE3 0x0000000b
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0 0x0000000c
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE1 0x0000000d
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F 0x0000000f
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT__MASK 0x000000f0
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT__SHIFT 4
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0 0x00000010
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1 0x00000020
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR 0x00000040
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR 0x00000050
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0 0x00000080
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1 0x00000090
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE2 0x000000a0
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE3 0x000000b0
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0 0x000000c0
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE1 0x000000d0
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F 0x000000f0
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT__MASK 0x00000f00
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT__SHIFT 8
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR 0x00000400
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR 0x00000500
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0 0x00000800
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1 0x00000900
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE2 0x00000a00
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE3 0x00000b00
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0 0x00000c00
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1 0x00000d00
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F 0x00000f00
+#define NV20_3D_RC_OUT_ALPHA_CD_DOT_PRODUCT 0x00001000
+#define NV20_3D_RC_OUT_ALPHA_AB_DOT_PRODUCT 0x00002000
+#define NV20_3D_RC_OUT_ALPHA_MUX_SUM 0x00004000
+#define NV20_3D_RC_OUT_ALPHA_BIAS__MASK 0x00008000
+#define NV20_3D_RC_OUT_ALPHA_BIAS__SHIFT 15
+#define NV20_3D_RC_OUT_ALPHA_BIAS_NONE 0x00000000
+#define NV20_3D_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000
+#define NV20_3D_RC_OUT_ALPHA_SCALE__MASK 0x00030000
+#define NV20_3D_RC_OUT_ALPHA_SCALE__SHIFT 16
+#define NV20_3D_RC_OUT_ALPHA_SCALE_NONE 0x00000000
+#define NV20_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO 0x00010000
+#define NV20_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR 0x00020000
+#define NV20_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF 0x00030000
+
+#define NV20_3D_RC_OUT_RGB(i0) (0x00001e40 + 0x4*(i0))
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT__MASK 0x0000000f
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT__SHIFT 0
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0 0x00000001
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1 0x00000002
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR 0x00000004
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR 0x00000005
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE0 0x00000008
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE1 0x00000009
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE2 0x0000000a
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE3 0x0000000b
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0 0x0000000c
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SPARE1 0x0000000d
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F 0x0000000f
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT__MASK 0x000000f0
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT__SHIFT 4
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0 0x00000010
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1 0x00000020
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR 0x00000040
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR 0x00000050
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE0 0x00000080
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE1 0x00000090
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE2 0x000000a0
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE3 0x000000b0
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0 0x000000c0
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SPARE1 0x000000d0
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F 0x000000f0
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT__MASK 0x00000f00
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT__SHIFT 8
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR 0x00000400
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR 0x00000500
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0 0x00000800
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1 0x00000900
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE2 0x00000a00
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE3 0x00000b00
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0 0x00000c00
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE1 0x00000d00
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F 0x00000f00
+#define NV20_3D_RC_OUT_RGB_CD_DOT_PRODUCT 0x00001000
+#define NV20_3D_RC_OUT_RGB_AB_DOT_PRODUCT 0x00002000
+#define NV20_3D_RC_OUT_RGB_MUX_SUM 0x00004000
+#define NV20_3D_RC_OUT_RGB_BIAS__MASK 0x00008000
+#define NV20_3D_RC_OUT_RGB_BIAS__SHIFT 15
+#define NV20_3D_RC_OUT_RGB_BIAS_NONE 0x00000000
+#define NV20_3D_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000
+#define NV20_3D_RC_OUT_RGB_SCALE__MASK 0x00030000
+#define NV20_3D_RC_OUT_RGB_SCALE__SHIFT 16
+#define NV20_3D_RC_OUT_RGB_SCALE_NONE 0x00000000
+#define NV20_3D_RC_OUT_RGB_SCALE_SCALE_BY_TWO 0x00010000
+#define NV20_3D_RC_OUT_RGB_SCALE_SCALE_BY_FOUR 0x00020000
+#define NV20_3D_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF 0x00030000
+
+#define NV20_3D_RC_FINAL0 0x00000288
+#define NV20_3D_RC_FINAL0_D_INPUT__MASK 0x0000000f
+#define NV20_3D_RC_FINAL0_D_INPUT__SHIFT 0
+#define NV20_3D_RC_FINAL0_D_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR0 0x00000001
+#define NV20_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR1 0x00000002
+#define NV20_3D_RC_FINAL0_D_INPUT_FOG 0x00000003
+#define NV20_3D_RC_FINAL0_D_INPUT_PRIMARY_COLOR 0x00000004
+#define NV20_3D_RC_FINAL0_D_INPUT_SECONDARY_COLOR 0x00000005
+#define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE0 0x00000008
+#define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE1 0x00000009
+#define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE2 0x0000000a
+#define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE3 0x0000000b
+#define NV20_3D_RC_FINAL0_D_INPUT_SPARE0 0x0000000c
+#define NV20_3D_RC_FINAL0_D_INPUT_SPARE1 0x0000000d
+#define NV20_3D_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
+#define NV20_3D_RC_FINAL0_D_INPUT_E_TIMES_F 0x0000000f
+#define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE__MASK 0x00000010
+#define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE__SHIFT 4
+#define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010
+#define NV20_3D_RC_FINAL0_D_MAPPING__MASK 0x000000e0
+#define NV20_3D_RC_FINAL0_D_MAPPING__SHIFT 5
+#define NV20_3D_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT 0x00000020
+#define NV20_3D_RC_FINAL0_D_MAPPING_EXPAND_NORMAL 0x00000040
+#define NV20_3D_RC_FINAL0_D_MAPPING_EXPAND_NEGATE 0x00000060
+#define NV20_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
+#define NV20_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
+#define NV20_3D_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY 0x000000c0
+#define NV20_3D_RC_FINAL0_D_MAPPING_SIGNED_NEGATE 0x000000e0
+#define NV20_3D_RC_FINAL0_C_INPUT__MASK 0x00000f00
+#define NV20_3D_RC_FINAL0_C_INPUT__SHIFT 8
+#define NV20_3D_RC_FINAL0_C_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR0 0x00000100
+#define NV20_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR1 0x00000200
+#define NV20_3D_RC_FINAL0_C_INPUT_FOG 0x00000300
+#define NV20_3D_RC_FINAL0_C_INPUT_PRIMARY_COLOR 0x00000400
+#define NV20_3D_RC_FINAL0_C_INPUT_SECONDARY_COLOR 0x00000500
+#define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE0 0x00000800
+#define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE1 0x00000900
+#define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE2 0x00000a00
+#define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE3 0x00000b00
+#define NV20_3D_RC_FINAL0_C_INPUT_SPARE0 0x00000c00
+#define NV20_3D_RC_FINAL0_C_INPUT_SPARE1 0x00000d00
+#define NV20_3D_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV20_3D_RC_FINAL0_C_INPUT_E_TIMES_F 0x00000f00
+#define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE__MASK 0x00001000
+#define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE__SHIFT 12
+#define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000
+#define NV20_3D_RC_FINAL0_C_MAPPING__MASK 0x0000e000
+#define NV20_3D_RC_FINAL0_C_MAPPING__SHIFT 13
+#define NV20_3D_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT 0x00002000
+#define NV20_3D_RC_FINAL0_C_MAPPING_EXPAND_NORMAL 0x00004000
+#define NV20_3D_RC_FINAL0_C_MAPPING_EXPAND_NEGATE 0x00006000
+#define NV20_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
+#define NV20_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
+#define NV20_3D_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY 0x0000c000
+#define NV20_3D_RC_FINAL0_C_MAPPING_SIGNED_NEGATE 0x0000e000
+#define NV20_3D_RC_FINAL0_B_INPUT__MASK 0x000f0000
+#define NV20_3D_RC_FINAL0_B_INPUT__SHIFT 16
+#define NV20_3D_RC_FINAL0_B_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR0 0x00010000
+#define NV20_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR1 0x00020000
+#define NV20_3D_RC_FINAL0_B_INPUT_FOG 0x00030000
+#define NV20_3D_RC_FINAL0_B_INPUT_PRIMARY_COLOR 0x00040000
+#define NV20_3D_RC_FINAL0_B_INPUT_SECONDARY_COLOR 0x00050000
+#define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE0 0x00080000
+#define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE1 0x00090000
+#define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE2 0x000a0000
+#define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE3 0x000b0000
+#define NV20_3D_RC_FINAL0_B_INPUT_SPARE0 0x000c0000
+#define NV20_3D_RC_FINAL0_B_INPUT_SPARE1 0x000d0000
+#define NV20_3D_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
+#define NV20_3D_RC_FINAL0_B_INPUT_E_TIMES_F 0x000f0000
+#define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE__MASK 0x00100000
+#define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE__SHIFT 20
+#define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000
+#define NV20_3D_RC_FINAL0_B_MAPPING__MASK 0x00e00000
+#define NV20_3D_RC_FINAL0_B_MAPPING__SHIFT 21
+#define NV20_3D_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT 0x00200000
+#define NV20_3D_RC_FINAL0_B_MAPPING_EXPAND_NORMAL 0x00400000
+#define NV20_3D_RC_FINAL0_B_MAPPING_EXPAND_NEGATE 0x00600000
+#define NV20_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
+#define NV20_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
+#define NV20_3D_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY 0x00c00000
+#define NV20_3D_RC_FINAL0_B_MAPPING_SIGNED_NEGATE 0x00e00000
+#define NV20_3D_RC_FINAL0_A_INPUT__MASK 0x0f000000
+#define NV20_3D_RC_FINAL0_A_INPUT__SHIFT 24
+#define NV20_3D_RC_FINAL0_A_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR0 0x01000000
+#define NV20_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR1 0x02000000
+#define NV20_3D_RC_FINAL0_A_INPUT_FOG 0x03000000
+#define NV20_3D_RC_FINAL0_A_INPUT_PRIMARY_COLOR 0x04000000
+#define NV20_3D_RC_FINAL0_A_INPUT_SECONDARY_COLOR 0x05000000
+#define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE0 0x08000000
+#define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE1 0x09000000
+#define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE2 0x0a000000
+#define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE3 0x0b000000
+#define NV20_3D_RC_FINAL0_A_INPUT_SPARE0 0x0c000000
+#define NV20_3D_RC_FINAL0_A_INPUT_SPARE1 0x0d000000
+#define NV20_3D_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
+#define NV20_3D_RC_FINAL0_A_INPUT_E_TIMES_F 0x0f000000
+#define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE__MASK 0x10000000
+#define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE__SHIFT 28
+#define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000
+#define NV20_3D_RC_FINAL0_A_MAPPING__MASK 0xe0000000
+#define NV20_3D_RC_FINAL0_A_MAPPING__SHIFT 29
+#define NV20_3D_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT 0x20000000
+#define NV20_3D_RC_FINAL0_A_MAPPING_EXPAND_NORMAL 0x40000000
+#define NV20_3D_RC_FINAL0_A_MAPPING_EXPAND_NEGATE 0x60000000
+#define NV20_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
+#define NV20_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
+#define NV20_3D_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY 0xc0000000
+#define NV20_3D_RC_FINAL0_A_MAPPING_SIGNED_NEGATE 0xe0000000
+
+#define NV20_3D_RC_FINAL1 0x0000028c
+#define NV20_3D_RC_FINAL1_COLOR_SUM_CLAMP 0x00000080
+#define NV20_3D_RC_FINAL1_G_INPUT__MASK 0x00000f00
+#define NV20_3D_RC_FINAL1_G_INPUT__SHIFT 8
+#define NV20_3D_RC_FINAL1_G_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR0 0x00000100
+#define NV20_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR1 0x00000200
+#define NV20_3D_RC_FINAL1_G_INPUT_FOG 0x00000300
+#define NV20_3D_RC_FINAL1_G_INPUT_PRIMARY_COLOR 0x00000400
+#define NV20_3D_RC_FINAL1_G_INPUT_SECONDARY_COLOR 0x00000500
+#define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE0 0x00000800
+#define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE1 0x00000900
+#define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE2 0x00000a00
+#define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE3 0x00000b00
+#define NV20_3D_RC_FINAL1_G_INPUT_SPARE0 0x00000c00
+#define NV20_3D_RC_FINAL1_G_INPUT_SPARE1 0x00000d00
+#define NV20_3D_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV20_3D_RC_FINAL1_G_INPUT_E_TIMES_F 0x00000f00
+#define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE__MASK 0x00001000
+#define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE__SHIFT 12
+#define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000
+#define NV20_3D_RC_FINAL1_G_MAPPING__MASK 0x0000e000
+#define NV20_3D_RC_FINAL1_G_MAPPING__SHIFT 13
+#define NV20_3D_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT 0x00002000
+#define NV20_3D_RC_FINAL1_G_MAPPING_EXPAND_NORMAL 0x00004000
+#define NV20_3D_RC_FINAL1_G_MAPPING_EXPAND_NEGATE 0x00006000
+#define NV20_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL 0x00008000
+#define NV20_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE 0x0000a000
+#define NV20_3D_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY 0x0000c000
+#define NV20_3D_RC_FINAL1_G_MAPPING_SIGNED_NEGATE 0x0000e000
+#define NV20_3D_RC_FINAL1_F_INPUT__MASK 0x000f0000
+#define NV20_3D_RC_FINAL1_F_INPUT__SHIFT 16
+#define NV20_3D_RC_FINAL1_F_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR0 0x00010000
+#define NV20_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR1 0x00020000
+#define NV20_3D_RC_FINAL1_F_INPUT_FOG 0x00030000
+#define NV20_3D_RC_FINAL1_F_INPUT_PRIMARY_COLOR 0x00040000
+#define NV20_3D_RC_FINAL1_F_INPUT_SECONDARY_COLOR 0x00050000
+#define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE0 0x00080000
+#define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE1 0x00090000
+#define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE2 0x000a0000
+#define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE3 0x000b0000
+#define NV20_3D_RC_FINAL1_F_INPUT_SPARE0 0x000c0000
+#define NV20_3D_RC_FINAL1_F_INPUT_SPARE1 0x000d0000
+#define NV20_3D_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
+#define NV20_3D_RC_FINAL1_F_INPUT_E_TIMES_F 0x000f0000
+#define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE__MASK 0x00100000
+#define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE__SHIFT 20
+#define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000
+#define NV20_3D_RC_FINAL1_F_MAPPING__MASK 0x00e00000
+#define NV20_3D_RC_FINAL1_F_MAPPING__SHIFT 21
+#define NV20_3D_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT 0x00200000
+#define NV20_3D_RC_FINAL1_F_MAPPING_EXPAND_NORMAL 0x00400000
+#define NV20_3D_RC_FINAL1_F_MAPPING_EXPAND_NEGATE 0x00600000
+#define NV20_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL 0x00800000
+#define NV20_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE 0x00a00000
+#define NV20_3D_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY 0x00c00000
+#define NV20_3D_RC_FINAL1_F_MAPPING_SIGNED_NEGATE 0x00e00000
+#define NV20_3D_RC_FINAL1_E_INPUT__MASK 0x0f000000
+#define NV20_3D_RC_FINAL1_E_INPUT__SHIFT 24
+#define NV20_3D_RC_FINAL1_E_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR0 0x01000000
+#define NV20_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR1 0x02000000
+#define NV20_3D_RC_FINAL1_E_INPUT_FOG 0x03000000
+#define NV20_3D_RC_FINAL1_E_INPUT_PRIMARY_COLOR 0x04000000
+#define NV20_3D_RC_FINAL1_E_INPUT_SECONDARY_COLOR 0x05000000
+#define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE0 0x08000000
+#define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE1 0x09000000
+#define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE2 0x0a000000
+#define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE3 0x0b000000
+#define NV20_3D_RC_FINAL1_E_INPUT_SPARE0 0x0c000000
+#define NV20_3D_RC_FINAL1_E_INPUT_SPARE1 0x0d000000
+#define NV20_3D_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
+#define NV20_3D_RC_FINAL1_E_INPUT_E_TIMES_F 0x0f000000
+#define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE__MASK 0x10000000
+#define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE__SHIFT 28
+#define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000
+#define NV20_3D_RC_FINAL1_E_MAPPING__MASK 0xe0000000
+#define NV20_3D_RC_FINAL1_E_MAPPING__SHIFT 29
+#define NV20_3D_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT 0x20000000
+#define NV20_3D_RC_FINAL1_E_MAPPING_EXPAND_NORMAL 0x40000000
+#define NV20_3D_RC_FINAL1_E_MAPPING_EXPAND_NEGATE 0x60000000
+#define NV20_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL 0x80000000
+#define NV20_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE 0xa0000000
+#define NV20_3D_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY 0xc0000000
+#define NV20_3D_RC_FINAL1_E_MAPPING_SIGNED_NEGATE 0xe0000000
+
+#define NV20_3D_RC_COLOR0 0x00001e20
+#define NV20_3D_RC_COLOR0_B__MASK 0x000000ff
+#define NV20_3D_RC_COLOR0_B__SHIFT 0
+#define NV20_3D_RC_COLOR0_G__MASK 0x0000ff00
+#define NV20_3D_RC_COLOR0_G__SHIFT 8
+#define NV20_3D_RC_COLOR0_R__MASK 0x00ff0000
+#define NV20_3D_RC_COLOR0_R__SHIFT 16
+#define NV20_3D_RC_COLOR0_A__MASK 0xff000000
+#define NV20_3D_RC_COLOR0_A__SHIFT 24
+
+#define NV20_3D_RC_COLOR1 0x00001e24
+#define NV20_3D_RC_COLOR1_B__MASK 0x000000ff
+#define NV20_3D_RC_COLOR1_B__SHIFT 0
+#define NV20_3D_RC_COLOR1_G__MASK 0x0000ff00
+#define NV20_3D_RC_COLOR1_G__SHIFT 8
+#define NV20_3D_RC_COLOR1_R__MASK 0x00ff0000
+#define NV20_3D_RC_COLOR1_R__SHIFT 16
+#define NV20_3D_RC_COLOR1_A__MASK 0xff000000
+#define NV20_3D_RC_COLOR1_A__SHIFT 24
+
+#define NV20_3D_RC_ENABLE 0x00001e60
+#define NV20_3D_RC_ENABLE_NUM_COMBINERS__MASK 0x0000000f
+#define NV20_3D_RC_ENABLE_NUM_COMBINERS__SHIFT 0
+
+
+#define NV20_3D_POINT_SIZE 0x0000043c
+
+#define NV20_3D_POINT_PARAMETER(i0) (0x00000a30 + 0x4*(i0))
+#define NV20_3D_POINT_PARAMETER__ESIZE 0x00000004
+#define NV20_3D_POINT_PARAMETER__LEN 0x00000008
+
+#define NV20_3D_POLYGON_STIPPLE_ENABLE 0x0000147c
+
+#define NV20_3D_POLYGON_STIPPLE_PATTERN(i0) (0x00001480 + 0x4*(i0))
+#define NV20_3D_POLYGON_STIPPLE_PATTERN__ESIZE 0x00000004
+#define NV20_3D_POLYGON_STIPPLE_PATTERN__LEN 0x00000020
+
+#define NV20_3D_COLOR_LOGIC_OP_ENABLE 0x000017bc
+
+#define NV20_3D_COLOR_LOGIC_OP_OP 0x000017c0
+#define NV20_3D_COLOR_LOGIC_OP_OP_CLEAR 0x00001500
+#define NV20_3D_COLOR_LOGIC_OP_OP_AND 0x00001501
+#define NV20_3D_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502
+#define NV20_3D_COLOR_LOGIC_OP_OP_COPY 0x00001503
+#define NV20_3D_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504
+#define NV20_3D_COLOR_LOGIC_OP_OP_NOOP 0x00001505
+#define NV20_3D_COLOR_LOGIC_OP_OP_XOR 0x00001506
+#define NV20_3D_COLOR_LOGIC_OP_OP_OR 0x00001507
+#define NV20_3D_COLOR_LOGIC_OP_OP_NOR 0x00001508
+#define NV20_3D_COLOR_LOGIC_OP_OP_EQUIV 0x00001509
+#define NV20_3D_COLOR_LOGIC_OP_OP_INVERT 0x0000150a
+#define NV20_3D_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b
+#define NV20_3D_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c
+#define NV20_3D_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d
+#define NV20_3D_COLOR_LOGIC_OP_OP_NAND 0x0000150e
+#define NV20_3D_COLOR_LOGIC_OP_OP_SET 0x0000150f
+
+#define NV20_3D_DEPTH_CLAMP 0x00001d78
+
+#define NV20_3D_MULTISAMPLE_CONTROL 0x00001d7c
+
+
+#define NV20_3D_CLEAR_DEPTH_VALUE 0x00001d8c
+
+#define NV20_3D_CLEAR_VALUE 0x00001d90
+
+#define NV20_3D_CLEAR_BUFFERS 0x00001d94
+#define NV20_3D_CLEAR_BUFFERS_COLOR_A 0x00000080
+#define NV20_3D_CLEAR_BUFFERS_COLOR_B 0x00000040
+#define NV20_3D_CLEAR_BUFFERS_COLOR_G 0x00000020
+#define NV20_3D_CLEAR_BUFFERS_COLOR_R 0x00000010
+#define NV20_3D_CLEAR_BUFFERS_STENCIL 0x00000002
+#define NV20_3D_CLEAR_BUFFERS_DEPTH 0x00000001
+
+
+#define NV25_3D_DMA_HIERZ 0x000001b0
+
+#define NV25_3D_HIERZ_PITCH 0x0000022c
+
+#define NV25_3D_HIERZ_OFFSET 0x00000230
+
+#define NV20_3D_UNK09F8 0x000009f8
+
+#define NV20_3D_UNK09FC 0x000009fc
+
+#define NV20_3D_UNK17CC 0x000017cc
+
+#define NV20_3D_UNK17E0 0x000017e0
+
+#define NV20_3D_UNK17E4 0x000017e4
+
+#define NV20_3D_UNK17E8 0x000017e8
+
+#define NV20_3D_UNK17EC 0x000017ec
+
+#define NV20_3D_UNK17F0 0x000017f0
+
+#define NV20_3D_UNK17F4 0x000017f4
+
+#define NV20_3D_UNK1D80 0x00001d80
+
+#define NV20_3D_UNK1D84 0x00001d84
+
+#define NV20_3D_UNK1E68 0x00001e68
+
+#define NV20_3D_UNK1E98 0x00001e98
+
+
+#define NV25_3D_UNK01AC 0x000001ac
+
+#define NV25_3D_UNK0A1C 0x00000a1c
+
+#define NV25_3D_UNK1D88 0x00001d88
+
+#define NV25_3D_UNK1DA4 0x00001da4
+
+
+#endif /* NV20_3D_XML */
diff --git a/src/mesa/drivers/dri/nouveau/nv20_context.c b/src/mesa/drivers/dri/nouveau/nv20_context.c
index 89200fb70da..e0483b261ef 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_context.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_context.c
@@ -28,7 +28,8 @@
#include "nouveau_context.h"
#include "nouveau_fbo.h"
#include "nouveau_util.h"
-#include "nouveau_class.h"
+#include "nv_object.xml.h"
+#include "nv20_3d.xml.h"
#include "nv04_driver.h"
#include "nv10_driver.h"
#include "nv20_driver.h"
@@ -56,15 +57,15 @@ nv20_clear(struct gl_context *ctx, GLbitfield buffers)
fb->_ColorDrawBuffers[0])->surface;
if (ctx->Color.ColorMask[0][RCOMP])
- clear |= NV20TCL_CLEAR_BUFFERS_COLOR_R;
+ clear |= NV20_3D_CLEAR_BUFFERS_COLOR_R;
if (ctx->Color.ColorMask[0][GCOMP])
- clear |= NV20TCL_CLEAR_BUFFERS_COLOR_G;
+ clear |= NV20_3D_CLEAR_BUFFERS_COLOR_G;
if (ctx->Color.ColorMask[0][BCOMP])
- clear |= NV20TCL_CLEAR_BUFFERS_COLOR_B;
+ clear |= NV20_3D_CLEAR_BUFFERS_COLOR_B;
if (ctx->Color.ColorMask[0][ACOMP])
- clear |= NV20TCL_CLEAR_BUFFERS_COLOR_A;
+ clear |= NV20_3D_CLEAR_BUFFERS_COLOR_A;
- BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_CLEAR_VALUE, 1);
OUT_RING(chan, pack_rgba_f(s->format, ctx->Color.ClearColor));
buffers &= ~BUFFER_BITS_COLOR;
@@ -75,18 +76,18 @@ nv20_clear(struct gl_context *ctx, GLbitfield buffers)
fb->_DepthBuffer->Wrapped)->surface;
if (buffers & BUFFER_BIT_DEPTH && ctx->Depth.Mask)
- clear |= NV20TCL_CLEAR_BUFFERS_DEPTH;
+ clear |= NV20_3D_CLEAR_BUFFERS_DEPTH;
if (buffers & BUFFER_BIT_STENCIL && ctx->Stencil.WriteMask[0])
- clear |= NV20TCL_CLEAR_BUFFERS_STENCIL;
+ clear |= NV20_3D_CLEAR_BUFFERS_STENCIL;
- BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_DEPTH_VALUE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_CLEAR_DEPTH_VALUE, 1);
OUT_RING(chan, pack_zs_f(s->format, ctx->Depth.Clear,
ctx->Stencil.Clear));
buffers &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
}
- BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_BUFFERS, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_CLEAR_BUFFERS, 1);
OUT_RING(chan, clear);
nouveau_clear(ctx, buffers);
@@ -100,38 +101,38 @@ nv20_hwctx_init(struct gl_context *ctx)
struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw;
int i;
- BEGIN_RING(chan, kelvin, NV20TCL_DMA_NOTIFY, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_DMA_NOTIFY, 1);
OUT_RING (chan, hw->ntfy->handle);
- BEGIN_RING(chan, kelvin, NV20TCL_DMA_TEXTURE0, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_DMA_TEXTURE0, 2);
OUT_RING (chan, chan->vram->handle);
OUT_RING (chan, chan->gart->handle);
- BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_DMA_COLOR, 2);
OUT_RING (chan, chan->vram->handle);
OUT_RING (chan, chan->vram->handle);
- BEGIN_RING(chan, kelvin, NV20TCL_DMA_VTXBUF0, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_DMA_VTXBUF0, 2);
OUT_RING(chan, chan->vram->handle);
OUT_RING(chan, chan->gart->handle);
- BEGIN_RING(chan, kelvin, NV20TCL_DMA_QUERY, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_DMA_QUERY, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_RT_HORIZ, 2);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_HORIZ(0), 1);
OUT_RING (chan, 0xfff << 16 | 0x0);
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_VERT(0), 1);
OUT_RING (chan, 0xfff << 16 | 0x0);
- for (i = 1; i < NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE; i++) {
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1);
+ for (i = 1; i < NV20_3D_VIEWPORT_CLIP_HORIZ__LEN; i++) {
+ BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_HORIZ(i), 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_VERT(i), 1);
OUT_RING (chan, 0);
}
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_MODE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_MODE, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, kelvin, 0x17e0, 3);
@@ -140,13 +141,13 @@ nv20_hwctx_init(struct gl_context *ctx)
OUT_RINGf (chan, 1.0);
if (context_chipset(ctx) >= 0x25) {
- BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1);
- OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL | 0xdb0);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_RCOMP, 1);
+ OUT_RING (chan, NV20_3D_TEX_RCOMP_LEQUAL | 0xdb0);
} else {
BEGIN_RING(chan, kelvin, 0x1e68, 1);
OUT_RING (chan, 0x4b800000); /* 16777216.000000 */
- BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1);
- OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_RCOMP, 1);
+ OUT_RING (chan, NV20_3D_TEX_RCOMP_LEQUAL);
}
BEGIN_RING(chan, kelvin, 0x290, 1);
@@ -166,19 +167,19 @@ nv20_hwctx_init(struct gl_context *ctx)
BEGIN_RING(chan, kelvin, 0x1d88, 1);
OUT_RING (chan, 3);
- BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY9, 1);
+ BEGIN_RING(chan, kelvin, NV25_3D_DMA_HIERZ, 1);
OUT_RING (chan, chan->vram->handle);
- BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY8, 1);
+ BEGIN_RING(chan, kelvin, NV25_3D_UNK01AC, 1);
OUT_RING (chan, chan->vram->handle);
}
- BEGIN_RING(chan, kelvin, NV20TCL_DMA_FENCE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_DMA_FENCE, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, kelvin, 0x1e98, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_NOTIFY, 1);
+ BEGIN_RING(chan, kelvin, NV01_GRAPH_NOTIFY, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, kelvin, 0x120, 3);
@@ -191,189 +192,189 @@ nv20_hwctx_init(struct gl_context *ctx)
OUT_RING (chan, 0);
}
- BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_RT_HORIZ, 2);
OUT_RING (chan, 0 << 16 | 0);
OUT_RING (chan, 0 << 16 | 0);
- BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_ALPHA_FUNC_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2);
- OUT_RING (chan, NV20TCL_ALPHA_FUNC_FUNC_ALWAYS);
+ BEGIN_RING(chan, kelvin, NV20_3D_ALPHA_FUNC_FUNC, 2);
+ OUT_RING (chan, NV20_3D_ALPHA_FUNC_FUNC_ALWAYS);
OUT_RING (chan, 0);
- for (i = 0; i < NV20TCL_TX_ENABLE__SIZE; i++) {
- BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1);
+ for (i = 0; i < NV20_3D_TEX__LEN; i++) {
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_ENABLE(i), 1);
OUT_RING (chan, 0);
}
- BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_OP, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_SHADER_OP, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_SHADER_CULL_MODE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(0), 4);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_IN_ALPHA(0), 4);
OUT_RING (chan, 0x30d410d0);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(0), 4);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_OUT_RGB(0), 4);
OUT_RING (chan, 0x00000c00);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_ENABLE, 1);
OUT_RING (chan, 0x00011101);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_FINAL0, 2);
OUT_RING (chan, 0x130e0300);
OUT_RING (chan, 0x0c091c80);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(0), 4);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_OUT_ALPHA(0), 4);
OUT_RING (chan, 0x00000c00);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(0), 4);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_IN_RGB(0), 4);
OUT_RING (chan, 0x20c400c0);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_COLOR0, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_COLOR0, 2);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(0), 4);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_CONSTANT_COLOR0(0), 4);
OUT_RING (chan, 0x035125a0);
OUT_RING (chan, 0);
OUT_RING (chan, 0x40002000);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_MULTISAMPLE_CONTROL, 1);
OUT_RING (chan, 0xffff0000);
- BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_BLEND_FUNC_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_DITHER_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_STENCIL_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 4);
- OUT_RING (chan, NV20TCL_BLEND_FUNC_SRC_ONE);
- OUT_RING (chan, NV20TCL_BLEND_FUNC_DST_ZERO);
+ BEGIN_RING(chan, kelvin, NV20_3D_BLEND_FUNC_SRC, 4);
+ OUT_RING (chan, NV20_3D_BLEND_FUNC_SRC_ONE);
+ OUT_RING (chan, NV20_3D_BLEND_FUNC_DST_ZERO);
OUT_RING (chan, 0);
- OUT_RING (chan, NV20TCL_BLEND_EQUATION_FUNC_ADD);
- BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7);
+ OUT_RING (chan, NV20_3D_BLEND_EQUATION_FUNC_ADD);
+ BEGIN_RING(chan, kelvin, NV20_3D_STENCIL_MASK, 7);
OUT_RING (chan, 0xff);
- OUT_RING (chan, NV20TCL_STENCIL_FUNC_FUNC_ALWAYS);
+ OUT_RING (chan, NV20_3D_STENCIL_FUNC_FUNC_ALWAYS);
OUT_RING (chan, 0);
OUT_RING (chan, 0xff);
- OUT_RING (chan, NV20TCL_STENCIL_OP_FAIL_KEEP);
- OUT_RING (chan, NV20TCL_STENCIL_OP_ZFAIL_KEEP);
- OUT_RING (chan, NV20TCL_STENCIL_OP_ZPASS_KEEP);
+ OUT_RING (chan, NV20_3D_STENCIL_OP_FAIL_KEEP);
+ OUT_RING (chan, NV20_3D_STENCIL_OP_ZFAIL_KEEP);
+ OUT_RING (chan, NV20_3D_STENCIL_OP_ZPASS_KEEP);
- BEGIN_RING(chan, kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_COLOR_LOGIC_OP_ENABLE, 2);
OUT_RING (chan, 0);
- OUT_RING (chan, NV20TCL_COLOR_LOGIC_OP_OP_COPY);
+ OUT_RING (chan, NV20_3D_COLOR_LOGIC_OP_OP_COPY);
BEGIN_RING(chan, kelvin, 0x17cc, 1);
OUT_RING (chan, 0);
if (context_chipset(ctx) >= 0x25) {
BEGIN_RING(chan, kelvin, 0x1d84, 1);
OUT_RING (chan, 1);
}
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHTING_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_LIGHTING_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL, 1);
- OUT_RING (chan, NV20TCL_LIGHT_MODEL_VIEWER_NONLOCAL);
- BEGIN_RING(chan, kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_MODEL, 1);
+ OUT_RING (chan, NV20_3D_LIGHT_MODEL_VIEWER_NONLOCAL);
+ BEGIN_RING(chan, kelvin, NV20_3D_SEPARATE_SPECULAR_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_MODEL_TWO_SIDE_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_ENABLED_LIGHTS, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_ENABLED_LIGHTS, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_NORMALIZE_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_NORMALIZE_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0),
- NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE);
- for (i = 0; i < NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE; i++) {
+ BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_STIPPLE_PATTERN(0),
+ NV20_3D_POLYGON_STIPPLE_PATTERN__LEN);
+ for (i = 0; i < NV20_3D_POLYGON_STIPPLE_PATTERN__LEN; i++) {
OUT_RING(chan, 0xffffffff);
}
- BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
+ BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_OFFSET_POINT_ENABLE, 3);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1);
- OUT_RING (chan, NV20TCL_DEPTH_FUNC_LESS);
- BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_DEPTH_FUNC, 1);
+ OUT_RING (chan, NV20_3D_DEPTH_FUNC_LESS);
+ BEGIN_RING(chan, kelvin, NV20_3D_DEPTH_WRITE_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_DEPTH_TEST_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_OFFSET_FACTOR, 2);
OUT_RINGf (chan, 0.0);
OUT_RINGf (chan, 0.0);
- BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_DEPTH_CLAMP, 1);
OUT_RING (chan, 1);
if (context_chipset(ctx) < 0x25) {
BEGIN_RING(chan, kelvin, 0x1d84, 1);
OUT_RING (chan, 3);
}
- BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_POINT_SIZE, 1);
if (context_chipset(ctx) >= 0x25)
OUT_RINGf (chan, 1.0);
else
OUT_RING (chan, 8);
if (context_chipset(ctx) >= 0x25) {
- BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_POINT_PARAMETERS_ENABLE, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, kelvin, 0x0a1c, 1);
OUT_RING (chan, 0x800);
} else {
- BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_POINT_PARAMETERS_ENABLE, 2);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
}
- BEGIN_RING(chan, kelvin, NV20TCL_LINE_WIDTH, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_LINE_WIDTH, 1);
OUT_RING (chan, 8);
- BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_LINE_SMOOTH_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2);
- OUT_RING (chan, NV20TCL_POLYGON_MODE_FRONT_FILL);
- OUT_RING (chan, NV20TCL_POLYGON_MODE_BACK_FILL);
- BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2);
- OUT_RING (chan, NV20TCL_CULL_FACE_BACK);
- OUT_RING (chan, NV20TCL_FRONT_FACE_CCW);
- BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_SMOOTH_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_MODE_FRONT, 2);
+ OUT_RING (chan, NV20_3D_POLYGON_MODE_FRONT_FILL);
+ OUT_RING (chan, NV20_3D_POLYGON_MODE_BACK_FILL);
+ BEGIN_RING(chan, kelvin, NV20_3D_CULL_FACE, 2);
+ OUT_RING (chan, NV20_3D_CULL_FACE_BACK);
+ OUT_RING (chan, NV20_3D_FRONT_FACE_CCW);
+ BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_SMOOTH_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_CULL_FACE_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 1);
- OUT_RING (chan, NV20TCL_SHADE_MODEL_SMOOTH);
- BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_SHADE_MODEL, 1);
+ OUT_RING (chan, NV20_3D_SHADE_MODEL_SMOOTH);
+ BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_STIPPLE_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_TX_GEN_MODE_S(0),
- 4 * NV20TCL_TX_GEN_MODE_S__SIZE);
- for (i=0; i < 4 * NV20TCL_TX_GEN_MODE_S__SIZE; i++)
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_GEN_MODE(0,0),
+ 4 * NV20_3D_TEX_GEN_MODE__ESIZE);
+ for (i=0; i < 4 * NV20_3D_TEX_GEN_MODE__LEN; i++)
OUT_RING(chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3);
+ BEGIN_RING(chan, kelvin, NV20_3D_FOG_COEFF(0), 3);
OUT_RINGf (chan, 1.5);
OUT_RINGf (chan, -0.090168);
OUT_RINGf (chan, 0.0);
- BEGIN_RING(chan, kelvin, NV20TCL_FOG_MODE, 2);
- OUT_RING (chan, NV20TCL_FOG_MODE_EXP_SIGNED);
- OUT_RING (chan, NV20TCL_FOG_COORD_FOG);
- BEGIN_RING(chan, kelvin, NV20TCL_FOG_ENABLE, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_FOG_MODE, 2);
+ OUT_RING (chan, NV20_3D_FOG_MODE_EXP_SIGNED);
+ OUT_RING (chan, NV20_3D_FOG_COORD_FOG);
+ BEGIN_RING(chan, kelvin, NV20_3D_FOG_ENABLE, 2);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_ENGINE, 1);
- OUT_RING (chan, NV20TCL_ENGINE_FIXED);
+ BEGIN_RING(chan, kelvin, NV20_3D_ENGINE, 1);
+ OUT_RING (chan, NV20_3D_ENGINE_FIXED);
- for (i = 0; i < NV20TCL_TX_MATRIX_ENABLE__SIZE; i++) {
- BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1);
+ for (i = 0; i < NV20_3D_TEX_MATRIX_ENABLE__LEN; i++) {
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_MATRIX_ENABLE(i), 1);
OUT_RING (chan, 0);
}
- BEGIN_RING(chan, kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15);
+ BEGIN_RING(chan, kelvin, NV20_3D_VERTEX_ATTR_4F_X(1), 4 * 15);
OUT_RINGf(chan, 1.0);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 0.0);
@@ -393,24 +394,24 @@ nv20_hwctx_init(struct gl_context *ctx)
OUT_RINGf(chan, 1.0);
}
- BEGIN_RING(chan, kelvin, NV20TCL_EDGEFLAG_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_EDGEFLAG_ENABLE, 1);
OUT_RING (chan, 1);
- BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_COLOR_MASK, 1);
OUT_RING (chan, 0x00010101);
- BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_CLEAR_VALUE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_DEPTH_RANGE_NEAR, 2);
OUT_RINGf (chan, 0.0);
OUT_RINGf (chan, 16777216.0);
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4);
+ BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_TRANSLATE_X, 4);
OUT_RINGf (chan, 0.0);
OUT_RINGf (chan, 0.0);
OUT_RINGf (chan, 0.0);
OUT_RINGf (chan, 16777215.0);
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_SCALE_X, 4);
+ BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_SCALE_X, 4);
OUT_RINGf (chan, 0.0);
OUT_RINGf (chan, 0.0);
OUT_RINGf (chan, 16777215.0 * 0.5);
@@ -469,9 +470,9 @@ nv20_context_create(struct nouveau_screen *screen, const struct gl_config *visua
/* 3D engine. */
if (context_chipset(ctx) >= 0x25)
- kelvin_class = NV25TCL;
+ kelvin_class = NV25_3D;
else
- kelvin_class = NV20TCL;
+ kelvin_class = NV20_3D;
ret = nouveau_grobj_alloc(context_chan(ctx), 0xbeef0001, kelvin_class,
&nctx->hw.eng3d);
diff --git a/src/mesa/drivers/dri/nouveau/nv20_render.c b/src/mesa/drivers/dri/nouveau/nv20_render.c
index dbdb85da203..2bdc85cda4e 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_render.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_render.c
@@ -26,7 +26,7 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
-#include "nouveau_class.h"
+#include "nv20_3d.xml.h"
#include "nv20_driver.h"
#define NUM_VERTEX_ATTRS 16
@@ -39,47 +39,47 @@ nv20_emit_material(struct gl_context *ctx, struct nouveau_array *a,
static struct nouveau_attr_info nv20_vertex_attrs[VERT_ATTRIB_MAX] = {
[VERT_ATTRIB_POS] = {
.vbo_index = 0,
- .imm_method = NV20TCL_VERTEX_POS_4F_X,
+ .imm_method = NV20_3D_VERTEX_POS_4F_X,
.imm_fields = 4,
},
[VERT_ATTRIB_NORMAL] = {
.vbo_index = 2,
- .imm_method = NV20TCL_VERTEX_NOR_3F_X,
+ .imm_method = NV20_3D_VERTEX_NOR_3F_X,
.imm_fields = 3,
},
[VERT_ATTRIB_COLOR0] = {
.vbo_index = 3,
- .imm_method = NV20TCL_VERTEX_COL_4F_X,
+ .imm_method = NV20_3D_VERTEX_COL_4F,
.imm_fields = 4,
},
[VERT_ATTRIB_COLOR1] = {
.vbo_index = 4,
- .imm_method = NV20TCL_VERTEX_COL2_3F_X,
+ .imm_method = NV20_3D_VERTEX_COL2_3F,
.imm_fields = 3,
},
[VERT_ATTRIB_FOG] = {
.vbo_index = 5,
- .imm_method = NV20TCL_VERTEX_FOG_1F,
+ .imm_method = NV20_3D_VERTEX_FOG_1F,
.imm_fields = 1,
},
[VERT_ATTRIB_TEX0] = {
.vbo_index = 9,
- .imm_method = NV20TCL_VERTEX_TX0_4F_S,
+ .imm_method = NV20_3D_VERTEX_TX0_4F_S,
.imm_fields = 4,
},
[VERT_ATTRIB_TEX1] = {
.vbo_index = 10,
- .imm_method = NV20TCL_VERTEX_TX1_4F_S,
+ .imm_method = NV20_3D_VERTEX_TX1_4F_S,
.imm_fields = 4,
},
[VERT_ATTRIB_TEX2] = {
.vbo_index = 11,
- .imm_method = NV20TCL_VERTEX_TX2_4F_S,
+ .imm_method = NV20_3D_VERTEX_TX2_4F_S,
.imm_fields = 4,
},
[VERT_ATTRIB_TEX3] = {
.vbo_index = 12,
- .imm_method = NV20TCL_VERTEX_TX3_4F_S,
+ .imm_method = NV20_3D_VERTEX_TX3_4F_S,
.imm_fields = 4,
},
[VERT_ATTRIB_GENERIC0] = {
@@ -119,11 +119,11 @@ get_hw_format(int type)
{
switch (type) {
case GL_FLOAT:
- return NV20TCL_VTXFMT_TYPE_FLOAT;
+ return NV20_3D_VTXBUF_FMT_TYPE_FLOAT;
case GL_UNSIGNED_SHORT:
- return NV20TCL_VTXFMT_TYPE_USHORT;
+ return NV20_3D_VTXBUF_FMT_TYPE_USHORT;
case GL_UNSIGNED_BYTE:
- return NV20TCL_VTXFMT_TYPE_UBYTE;
+ return NV20_3D_VTXBUF_FMT_TYPE_UBYTE;
default:
assert(0);
}
@@ -147,10 +147,10 @@ nv20_render_set_format(struct gl_context *ctx)
} else {
/* Unused attribute. */
- hw_format = NV10TCL_VTXFMT_TYPE_FLOAT;
+ hw_format = NV20_3D_VTXBUF_FMT_TYPE_FLOAT;
}
- BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_VTXBUF_FMT(i), 1);
OUT_RING(chan, hw_format);
}
}
@@ -167,9 +167,9 @@ nv20_render_bind_vertices(struct gl_context *ctx)
struct nouveau_array *a = &render->attrs[attr];
nouveau_bo_mark(bctx, kelvin,
- NV20TCL_VTXBUF_ADDRESS(i),
+ NV20_3D_VTXBUF_OFFSET(i),
a->bo, a->offset, 0,
- 0, NV20TCL_VTXBUF_ADDRESS_DMA1,
+ 0, NV20_3D_VTXBUF_OFFSET_DMA1,
NOUVEAU_BO_LOW | NOUVEAU_BO_OR |
NOUVEAU_BO_GART | NOUVEAU_BO_RD);
}
@@ -180,33 +180,33 @@ nv20_render_bind_vertices(struct gl_context *ctx)
struct nouveau_grobj *kelvin = context_eng3d(ctx)
#define BATCH_VALIDATE() \
- BEGIN_RING(chan, kelvin, NV20TCL_VTX_CACHE_INVALIDATE, 1); \
+ BEGIN_RING(chan, kelvin, NV20_3D_VTXBUF_VALIDATE, 1); \
OUT_RING(chan, 0)
#define BATCH_BEGIN(prim) \
- BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); \
+ BEGIN_RING(chan, kelvin, NV20_3D_VERTEX_BEGIN_END, 1); \
OUT_RING(chan, prim)
#define BATCH_END() \
- BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); \
+ BEGIN_RING(chan, kelvin, NV20_3D_VERTEX_BEGIN_END, 1); \
OUT_RING(chan, 0)
#define MAX_PACKET 0x400
#define MAX_OUT_L 0x100
#define BATCH_PACKET_L(n) \
- BEGIN_RING_NI(chan, kelvin, NV20TCL_VB_VERTEX_BATCH, n)
+ BEGIN_RING_NI(chan, kelvin, NV20_3D_VTXBUF_BATCH, n)
#define BATCH_OUT_L(i, n) \
OUT_RING(chan, ((n) - 1) << 24 | (i))
#define MAX_OUT_I16 0x2
#define BATCH_PACKET_I16(n) \
- BEGIN_RING_NI(chan, kelvin, NV20TCL_VB_ELEMENT_U16, n)
+ BEGIN_RING_NI(chan, kelvin, NV20_3D_VTXBUF_ELEMENT_U16, n)
#define BATCH_OUT_I16(i0, i1) \
OUT_RING(chan, (i1) << 16 | (i0))
#define MAX_OUT_I32 0x1
#define BATCH_PACKET_I32(n) \
- BEGIN_RING_NI(chan, kelvin, NV20TCL_VB_ELEMENT_U32, n)
+ BEGIN_RING_NI(chan, kelvin, NV20_3D_VTXBUF_ELEMENT_U32, n)
#define BATCH_OUT_I32(i) \
OUT_RING(chan, i)
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_fb.c b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c
index 854392f9ff3..cbde74e4fc6 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_fb.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c
@@ -29,7 +29,7 @@
#include "nouveau_fbo.h"
#include "nouveau_gldefs.h"
#include "nouveau_util.h"
-#include "nouveau_class.h"
+#include "nv20_3d.xml.h"
#include "nv20_driver.h"
static inline unsigned
@@ -37,15 +37,15 @@ get_rt_format(gl_format format)
{
switch (format) {
case MESA_FORMAT_XRGB8888:
- return 0x05;
+ return NV20_3D_RT_FORMAT_COLOR_X8R8G8B8;
case MESA_FORMAT_ARGB8888:
- return 0x08;
+ return NV20_3D_RT_FORMAT_COLOR_A8R8G8B8;
case MESA_FORMAT_RGB565:
- return 0x03;
+ return NV20_3D_RT_FORMAT_COLOR_R5G6B5;
case MESA_FORMAT_Z16:
- return 0x10;
+ return NV20_3D_RT_FORMAT_DEPTH_Z16;
case MESA_FORMAT_Z24_S8:
- return 0x20;
+ return NV20_3D_RT_FORMAT_DEPTH_Z24S8;
default:
assert(0);
}
@@ -69,10 +69,10 @@ setup_hierz_buffer(struct gl_context *ctx)
&nfb->hierz.bo);
}
- BEGIN_RING(chan, kelvin, NV25TCL_HIERZ_PITCH, 1);
+ BEGIN_RING(chan, kelvin, NV25_3D_HIERZ_PITCH, 1);
OUT_RING(chan, pitch);
- nouveau_bo_markl(bctx, kelvin, NV25TCL_HIERZ_OFFSET, nfb->hierz.bo,
+ nouveau_bo_markl(bctx, kelvin, NV25_3D_HIERZ_OFFSET, nfb->hierz.bo,
0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
}
@@ -84,7 +84,7 @@ nv20_emit_framebuffer(struct gl_context *ctx, int emit)
struct nouveau_bo_context *bctx = context_bctx(ctx, FRAMEBUFFER);
struct gl_framebuffer *fb = ctx->DrawBuffer;
struct nouveau_surface *s;
- unsigned rt_format = NV20TCL_RT_FORMAT_TYPE_LINEAR;
+ unsigned rt_format = NV20_3D_RT_FORMAT_TYPE_LINEAR;
unsigned rt_pitch = 0, zeta_pitch = 0;
unsigned bo_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR;
@@ -99,7 +99,7 @@ nv20_emit_framebuffer(struct gl_context *ctx, int emit)
rt_format |= get_rt_format(s->format);
rt_pitch = s->pitch;
- nouveau_bo_markl(bctx, kelvin, NV20TCL_COLOR_OFFSET,
+ nouveau_bo_markl(bctx, kelvin, NV20_3D_COLOR_OFFSET,
s->bo, 0, bo_flags);
}
@@ -111,7 +111,7 @@ nv20_emit_framebuffer(struct gl_context *ctx, int emit)
rt_format |= get_rt_format(s->format);
zeta_pitch = s->pitch;
- nouveau_bo_markl(bctx, kelvin, NV20TCL_ZETA_OFFSET,
+ nouveau_bo_markl(bctx, kelvin, NV20_3D_ZETA_OFFSET,
s->bo, 0, bo_flags);
if (context_chipset(ctx) >= 0x25)
@@ -121,7 +121,7 @@ nv20_emit_framebuffer(struct gl_context *ctx, int emit)
zeta_pitch = rt_pitch;
}
- BEGIN_RING(chan, kelvin, NV20TCL_RT_FORMAT, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_RT_FORMAT, 2);
OUT_RING(chan, rt_format);
OUT_RING(chan, zeta_pitch << 16 | rt_pitch);
@@ -140,12 +140,12 @@ nv20_emit_viewport(struct gl_context *ctx, int emit)
get_viewport_translate(ctx, a);
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4);
+ BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_TRANSLATE_X, 4);
OUT_RINGp(chan, a, 4);
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_HORIZ(0), 1);
OUT_RING(chan, (fb->Width - 1) << 16);
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_VERT(0), 1);
OUT_RING(chan, (fb->Height - 1) << 16);
context_dirty(ctx, PROJECTION);
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_frag.c b/src/mesa/drivers/dri/nouveau/nv20_state_frag.c
index f9212d8b396..0624de442b9 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_frag.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_frag.c
@@ -26,7 +26,7 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
-#include "nouveau_class.h"
+#include "nv20_3d.xml.h"
#include "nv10_driver.h"
#include "nv20_driver.h"
@@ -40,15 +40,15 @@ nv20_emit_tex_env(struct gl_context *ctx, int emit)
nv10_get_general_combiner(ctx, i, &a_in, &a_out, &c_in, &c_out, &k);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_IN_ALPHA(i), 1);
OUT_RING(chan, a_in);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_OUT_ALPHA(i), 1);
OUT_RING(chan, a_out);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_IN_RGB(i), 1);
OUT_RING(chan, c_in);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_OUT_RGB(i), 1);
OUT_RING(chan, c_out);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_CONSTANT_COLOR0(i), 1);
OUT_RING(chan, k);
context_dirty(ctx, FRAG);
@@ -64,10 +64,10 @@ nv20_emit_frag(struct gl_context *ctx, int emit)
nv10_get_final_combiner(ctx, &in, &n);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_FINAL0, 2);
OUT_RING(chan, in);
OUT_RING(chan, in >> 32);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_ENABLE, 1);
OUT_RING(chan, n);
}
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_polygon.c b/src/mesa/drivers/dri/nouveau/nv20_state_polygon.c
index a6e237f8c42..85f30dc4d41 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_polygon.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_polygon.c
@@ -27,7 +27,7 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_gldefs.h"
-#include "nouveau_class.h"
+#include "nv20_3d.xml.h"
#include "nv20_driver.h"
void
@@ -36,7 +36,7 @@ nv20_emit_point_mode(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *kelvin = context_eng3d(ctx);
- BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_POINT_SIZE, 1);
if (context_chipset(ctx) >= 0x25)
OUT_RINGf(chan, ctx->Point.Size);
else
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_raster.c b/src/mesa/drivers/dri/nouveau/nv20_state_raster.c
index 0fc7a3259d7..3fb4ecae89f 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_raster.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_raster.c
@@ -27,7 +27,8 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_gldefs.h"
-#include "nouveau_class.h"
+#include "nouveau_util.h"
+#include "nv20_3d.xml.h"
#include "nv20_driver.h"
void
@@ -36,7 +37,7 @@ nv20_emit_logic_opcode(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *kelvin = context_eng3d(ctx);
- BEGIN_RING(chan, kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2);
- OUT_RING(chan, ctx->Color.ColorLogicOpEnabled ? 1 : 0);
+ BEGIN_RING(chan, kelvin, NV20_3D_COLOR_LOGIC_OP_ENABLE, 2);
+ OUT_RINGb(chan, ctx->Color.ColorLogicOpEnabled);
OUT_RING(chan, nvgl_logicop_func(ctx->Color.LogicOp));
}
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
index cfff1fe8397..c362aca0fdb 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
@@ -28,14 +28,10 @@
#include "nouveau_context.h"
#include "nouveau_gldefs.h"
#include "nouveau_texture.h"
-#include "nouveau_class.h"
+#include "nv20_3d.xml.h"
#include "nouveau_util.h"
#include "nv20_driver.h"
-#define TX_GEN_MODE(i, j) (NV20TCL_TX_GEN_MODE_S(i) + 4 * (j))
-#define TX_GEN_COEFF(i, j) (NV20TCL_TX_GEN_COEFF_S_A(i) + 16 * (j))
-#define TX_MATRIX(i) (NV20TCL_TX0_MATRIX(0) + 64 * (i))
-
void
nv20_emit_tex_gen(struct gl_context *ctx, int emit)
{
@@ -52,15 +48,16 @@ nv20_emit_tex_gen(struct gl_context *ctx, int emit)
float *k = get_texgen_coeff(coord);
if (k) {
- BEGIN_RING(chan, kelvin, TX_GEN_COEFF(i, j), 4);
+ BEGIN_RING(chan, kelvin,
+ NV20_3D_TEX_GEN_COEFF(i, j), 4);
OUT_RINGp(chan, k, 4);
}
- BEGIN_RING(chan, kelvin, TX_GEN_MODE(i, j), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_GEN_MODE(i, j), 1);
OUT_RING(chan, nvgl_texgen_mode(coord->Mode));
} else {
- BEGIN_RING(chan, kelvin, TX_GEN_MODE(i, j), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_GEN_MODE(i, j), 1);
OUT_RING(chan, 0);
}
}
@@ -76,14 +73,14 @@ nv20_emit_tex_mat(struct gl_context *ctx, int emit)
if (nctx->fallback == HWTNL &&
(ctx->Texture._TexMatEnabled & 1 << i)) {
- BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_MATRIX_ENABLE(i), 1);
OUT_RING(chan, 1);
- BEGIN_RING(chan, kelvin, TX_MATRIX(i), 16);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_MATRIX(i,0), 16);
OUT_RINGm(chan, ctx->TextureMatrixStack[i].Top->m);
} else {
- BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_MATRIX_ENABLE(i), 1);
OUT_RING(chan, 0);
}
}
@@ -93,29 +90,29 @@ get_tex_format_pot(struct gl_texture_image *ti)
{
switch (ti->TexFormat) {
case MESA_FORMAT_ARGB8888:
- return NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8;
+ return NV20_3D_TEX_FORMAT_FORMAT_A8R8G8B8;
case MESA_FORMAT_ARGB1555:
- return NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5;
+ return NV20_3D_TEX_FORMAT_FORMAT_A1R5G5B5;
case MESA_FORMAT_ARGB4444:
- return NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4;
+ return NV20_3D_TEX_FORMAT_FORMAT_A4R4G4B4;
case MESA_FORMAT_XRGB8888:
- return NV20TCL_TX_FORMAT_FORMAT_X8R8G8B8;
+ return NV20_3D_TEX_FORMAT_FORMAT_X8R8G8B8;
case MESA_FORMAT_RGB565:
- return NV20TCL_TX_FORMAT_FORMAT_R5G6B5;
+ return NV20_3D_TEX_FORMAT_FORMAT_R5G6B5;
case MESA_FORMAT_A8:
case MESA_FORMAT_I8:
- return NV20TCL_TX_FORMAT_FORMAT_A8;
+ return NV20_3D_TEX_FORMAT_FORMAT_I8;
case MESA_FORMAT_L8:
- return NV20TCL_TX_FORMAT_FORMAT_L8;
+ return NV20_3D_TEX_FORMAT_FORMAT_L8;
case MESA_FORMAT_CI8:
- return NV20TCL_TX_FORMAT_FORMAT_INDEX8;
+ return NV20_3D_TEX_FORMAT_FORMAT_INDEX8;
default:
assert(0);
@@ -127,26 +124,26 @@ get_tex_format_rect(struct gl_texture_image *ti)
{
switch (ti->TexFormat) {
case MESA_FORMAT_ARGB8888:
- return NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT;
+ return NV20_3D_TEX_FORMAT_FORMAT_A8R8G8B8_RECT;
case MESA_FORMAT_ARGB1555:
- return NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT;
+ return NV20_3D_TEX_FORMAT_FORMAT_A1R5G5B5_RECT;
case MESA_FORMAT_ARGB4444:
- return NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4_RECT;
+ return NV20_3D_TEX_FORMAT_FORMAT_A4R4G4B4_RECT;
case MESA_FORMAT_XRGB8888:
- return NV20TCL_TX_FORMAT_FORMAT_R8G8B8_RECT;
+ return NV20_3D_TEX_FORMAT_FORMAT_R8G8B8_RECT;
case MESA_FORMAT_RGB565:
- return NV20TCL_TX_FORMAT_FORMAT_R5G6B5_RECT;
+ return NV20_3D_TEX_FORMAT_FORMAT_R5G6B5_RECT;
case MESA_FORMAT_L8:
- return NV20TCL_TX_FORMAT_FORMAT_L8_RECT;
+ return NV20_3D_TEX_FORMAT_FORMAT_L8_RECT;
case MESA_FORMAT_A8:
case MESA_FORMAT_I8:
- return NV20TCL_TX_FORMAT_FORMAT_A8_RECT;
+ return NV20_3D_TEX_FORMAT_FORMAT_I8_RECT;
default:
assert(0);
@@ -167,7 +164,7 @@ nv20_emit_tex_obj(struct gl_context *ctx, int emit)
uint32_t tx_format, tx_filter, tx_wrap, tx_enable;
if (!ctx->Texture.Unit[i]._ReallyEnabled) {
- BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_ENABLE(i), 1);
OUT_RING(chan, 0);
context_dirty(ctx, TEX_SHADER);
@@ -185,8 +182,8 @@ nv20_emit_tex_obj(struct gl_context *ctx, int emit)
tx_format = ti->DepthLog2 << 28
| ti->HeightLog2 << 24
| ti->WidthLog2 << 20
- | NV20TCL_TX_FORMAT_DIMS_2D
- | NV20TCL_TX_FORMAT_NO_BORDER
+ | NV20_3D_TEX_FORMAT_DIMS_2D
+ | NV20_3D_TEX_FORMAT_NO_BORDER
| 1 << 16;
tx_wrap = nvgl_wrap_mode(t->WrapR) << 16
@@ -197,13 +194,13 @@ nv20_emit_tex_obj(struct gl_context *ctx, int emit)
| nvgl_filter_mode(t->MinFilter) << 16
| 2 << 12;
- tx_enable = NV20TCL_TX_ENABLE_ENABLE
+ tx_enable = NV20_3D_TEX_ENABLE_ENABLE
| log2i(t->MaxAnisotropy) << 4;
if (t->Target == GL_TEXTURE_RECTANGLE) {
- BEGIN_RING(chan, kelvin, NV20TCL_TX_NPOT_PITCH(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_NPOT_PITCH(i), 1);
OUT_RING(chan, s->pitch << 16);
- BEGIN_RING(chan, kelvin, NV20TCL_TX_NPOT_SIZE(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_NPOT_SIZE(i), 1);
OUT_RING(chan, s->width << 16 | s->height);
tx_format |= get_tex_format_rect(ti);
@@ -222,29 +219,29 @@ nv20_emit_tex_obj(struct gl_context *ctx, int emit)
lod_min = CLAMP(lod_min, 0, 15);
lod_bias = CLAMP(lod_bias, 0, 15);
- tx_format |= NV20TCL_TX_FORMAT_MIPMAP;
+ tx_format |= NV20_3D_TEX_FORMAT_MIPMAP;
tx_filter |= lod_bias << 8;
tx_enable |= lod_min << 26
| lod_max << 14;
}
/* Write it to the hardware. */
- nouveau_bo_mark(bctx, kelvin, NV20TCL_TX_FORMAT(i),
+ nouveau_bo_mark(bctx, kelvin, NV20_3D_TEX_FORMAT(i),
s->bo, tx_format, 0,
- NV20TCL_TX_FORMAT_DMA0,
- NV20TCL_TX_FORMAT_DMA1,
+ NV20_3D_TEX_FORMAT_DMA0,
+ NV20_3D_TEX_FORMAT_DMA1,
bo_flags | NOUVEAU_BO_OR);
- nouveau_bo_markl(bctx, kelvin, NV20TCL_TX_OFFSET(i),
+ nouveau_bo_markl(bctx, kelvin, NV20_3D_TEX_OFFSET(i),
s->bo, s->offset, bo_flags);
- BEGIN_RING(chan, kelvin, NV20TCL_TX_WRAP(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_WRAP(i), 1);
OUT_RING(chan, tx_wrap);
- BEGIN_RING(chan, kelvin, NV20TCL_TX_FILTER(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_FILTER(i), 1);
OUT_RING(chan, tx_filter);
- BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_ENABLE(i), 1);
OUT_RING(chan, tx_enable);
context_dirty(ctx, TEX_SHADER);
@@ -262,9 +259,9 @@ nv20_emit_tex_shader(struct gl_context *ctx, int emit)
if (!ctx->Texture.Unit[i]._ReallyEnabled)
continue;
- tx_shader_op |= NV20TCL_TX_SHADER_OP_TX0_TEXTURE_2D << 5 * i;
+ tx_shader_op |= NV20_3D_TEX_SHADER_OP_TX0_TEXTURE_2D << 5 * i;
}
- BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_OP, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_SHADER_OP, 1);
OUT_RING(chan, tx_shader_op);
}
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c
index b65cd9ad871..4677198dd02 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c
@@ -28,31 +28,31 @@
#include "nouveau_context.h"
#include "nouveau_gldefs.h"
#include "nouveau_util.h"
-#include "nouveau_class.h"
+#include "nv20_3d.xml.h"
#include "nv10_driver.h"
#include "nv20_driver.h"
#define LIGHT_MODEL_AMBIENT_R(side) \
- ((side) ? NV20TCL_LIGHT_MODEL_BACK_AMBIENT_R : \
- NV20TCL_LIGHT_MODEL_FRONT_AMBIENT_R)
+ ((side) ? NV20_3D_LIGHT_MODEL_BACK_AMBIENT_R : \
+ NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_R)
#define LIGHT_AMBIENT_R(side, i) \
- ((side) ? NV20TCL_LIGHT_BACK_AMBIENT_R(i) : \
- NV20TCL_LIGHT_FRONT_AMBIENT_R(i))
+ ((side) ? NV20_3D_LIGHT_BACK_AMBIENT_R(i) : \
+ NV20_3D_LIGHT_FRONT_AMBIENT_R(i))
#define LIGHT_DIFFUSE_R(side, i) \
- ((side) ? NV20TCL_LIGHT_BACK_DIFFUSE_R(i) : \
- NV20TCL_LIGHT_FRONT_DIFFUSE_R(i))
+ ((side) ? NV20_3D_LIGHT_BACK_DIFFUSE_R(i) : \
+ NV20_3D_LIGHT_FRONT_DIFFUSE_R(i))
#define LIGHT_SPECULAR_R(side, i) \
- ((side) ? NV20TCL_LIGHT_BACK_SPECULAR_R(i) : \
- NV20TCL_LIGHT_FRONT_SPECULAR_R(i))
+ ((side) ? NV20_3D_LIGHT_BACK_SPECULAR_R(i) : \
+ NV20_3D_LIGHT_FRONT_SPECULAR_R(i))
#define MATERIAL_FACTOR_R(side) \
- ((side) ? NV20TCL_MATERIAL_FACTOR_BACK_R : \
- NV20TCL_MATERIAL_FACTOR_FRONT_R)
+ ((side) ? NV20_3D_MATERIAL_FACTOR_BACK_R : \
+ NV20_3D_MATERIAL_FACTOR_FRONT_R)
#define MATERIAL_FACTOR_A(side) \
- ((side) ? NV20TCL_MATERIAL_FACTOR_BACK_A : \
- NV20TCL_MATERIAL_FACTOR_FRONT_A)
+ ((side) ? NV20_3D_MATERIAL_FACTOR_BACK_A : \
+ NV20_3D_MATERIAL_FACTOR_FRONT_A)
#define MATERIAL_SHININESS(side) \
- ((side) ? NV20TCL_BACK_MATERIAL_SHININESS(0) : \
- NV20TCL_FRONT_MATERIAL_SHININESS(0))
+ ((side) ? NV20_3D_BACK_MATERIAL_SHININESS(0) : \
+ NV20_3D_FRONT_MATERIAL_SHININESS(0))
void
nv20_emit_clip_plane(struct gl_context *ctx, int emit)
@@ -65,22 +65,22 @@ get_material_bitmask(unsigned m)
unsigned ret = 0;
if (m & MAT_BIT_FRONT_EMISSION)
- ret |= NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_COL1;
+ ret |= NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_COL1;
if (m & MAT_BIT_FRONT_AMBIENT)
- ret |= NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_COL1;
+ ret |= NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_COL1;
if (m & MAT_BIT_FRONT_DIFFUSE)
- ret |= NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_COL1;
+ ret |= NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_COL1;
if (m & MAT_BIT_FRONT_SPECULAR)
- ret |= NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_COL1;
+ ret |= NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_COL1;
if (m & MAT_BIT_BACK_EMISSION)
- ret |= NV20TCL_COLOR_MATERIAL_BACK_EMISSION_COL1;
+ ret |= NV20_3D_COLOR_MATERIAL_BACK_EMISSION_COL1;
if (m & MAT_BIT_BACK_AMBIENT)
- ret |= NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_COL1;
+ ret |= NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_COL1;
if (m & MAT_BIT_BACK_DIFFUSE)
- ret |= NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_COL1;
+ ret |= NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_COL1;
if (m & MAT_BIT_BACK_SPECULAR)
- ret |= NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_COL1;
+ ret |= NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_COL1;
return ret;
}
@@ -92,7 +92,7 @@ nv20_emit_color_material(struct gl_context *ctx, int emit)
struct nouveau_grobj *kelvin = context_eng3d(ctx);
unsigned mask = get_material_bitmask(ctx->Light.ColorMaterialBitmask);
- BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MATERIAL, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_COLOR_MATERIAL, 1);
OUT_RING(chan, ctx->Light.ColorMaterialEnabled ? mask : 0);
}
@@ -101,11 +101,11 @@ get_fog_mode_signed(unsigned mode)
{
switch (mode) {
case GL_LINEAR:
- return NV20TCL_FOG_MODE_LINEAR_SIGNED;
+ return NV20_3D_FOG_MODE_LINEAR_SIGNED;
case GL_EXP:
- return NV20TCL_FOG_MODE_EXP_SIGNED;
+ return NV20_3D_FOG_MODE_EXP_SIGNED;
case GL_EXP2:
- return NV20TCL_FOG_MODE_EXP2_SIGNED;
+ return NV20_3D_FOG_MODE_EXP2_SIGNED;
default:
assert(0);
}
@@ -116,11 +116,11 @@ get_fog_mode_unsigned(unsigned mode)
{
switch (mode) {
case GL_LINEAR:
- return NV20TCL_FOG_MODE_LINEAR_UNSIGNED;
+ return NV20_3D_FOG_MODE_LINEAR_UNSIGNED;
case GL_EXP:
- return NV20TCL_FOG_MODE_EXP_UNSIGNED;
+ return NV20_3D_FOG_MODE_EXP_UNSIGNED;
case GL_EXP2:
- return NV20TCL_FOG_MODE_EXP2_UNSIGNED;
+ return NV20_3D_FOG_MODE_EXP2_UNSIGNED;
default:
assert(0);
}
@@ -131,9 +131,9 @@ get_fog_source(unsigned source)
{
switch (source) {
case GL_FOG_COORDINATE_EXT:
- return NV20TCL_FOG_COORD_FOG;
+ return NV20_3D_FOG_COORD_FOG;
case GL_FRAGMENT_DEPTH_EXT:
- return NV20TCL_FOG_COORD_DIST_ORTHOGONAL_ABS;
+ return NV20_3D_FOG_COORD_DIST_ORTHOGONAL_ABS;
default:
assert(0);
}
@@ -152,15 +152,15 @@ nv20_emit_fog(struct gl_context *ctx, int emit)
nv10_get_fog_coeff(ctx, k);
- BEGIN_RING(chan, kelvin, NV20TCL_FOG_MODE, 4);
+ BEGIN_RING(chan, kelvin, NV20_3D_FOG_MODE, 4);
OUT_RING(chan, (source == GL_FOG_COORDINATE_EXT ?
get_fog_mode_signed(f->Mode) :
get_fog_mode_unsigned(f->Mode)));
OUT_RING(chan, get_fog_source(source));
- OUT_RING(chan, f->Enabled ? 1 : 0);
+ OUT_RINGb(chan, f->Enabled);
OUT_RING(chan, pack_rgba_f(MESA_FORMAT_RGBA8888_REV, f->Color));
- BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3);
+ BEGIN_RING(chan, kelvin, NV20_3D_FOG_COEFF(0), 3);
OUT_RINGp(chan, k, 3);
}
@@ -171,19 +171,19 @@ nv20_emit_light_model(struct gl_context *ctx, int emit)
struct nouveau_grobj *kelvin = context_eng3d(ctx);
struct gl_lightmodel *m = &ctx->Light.Model;
- BEGIN_RING(chan, kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1);
- OUT_RING(chan, m->ColorControl == GL_SEPARATE_SPECULAR_COLOR ? 1 : 0);
+ BEGIN_RING(chan, kelvin, NV20_3D_SEPARATE_SPECULAR_ENABLE, 1);
+ OUT_RINGb(chan, m->ColorControl == GL_SEPARATE_SPECULAR_COLOR);
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_MODEL, 1);
OUT_RING(chan, ((m->LocalViewer ?
- NV20TCL_LIGHT_MODEL_VIEWER_LOCAL :
- NV20TCL_LIGHT_MODEL_VIEWER_NONLOCAL) |
+ NV20_3D_LIGHT_MODEL_VIEWER_LOCAL :
+ NV20_3D_LIGHT_MODEL_VIEWER_NONLOCAL) |
(NEED_SECONDARY_COLOR(ctx) ?
- NV20TCL_LIGHT_MODEL_SEPARATE_SPECULAR :
+ NV20_3D_LIGHT_MODEL_SEPARATE_SPECULAR :
0)));
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1);
- OUT_RING(chan, ctx->Light.Model.TwoSide ? 1 : 0);
+ BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_MODEL_TWO_SIDE_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Light.Model.TwoSide);
}
void
@@ -195,19 +195,19 @@ nv20_emit_light_source(struct gl_context *ctx, int emit)
struct gl_light *l = &ctx->Light.Light[i];
if (l->_Flags & LIGHT_POSITIONAL) {
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_POSITION_X(i), 3);
+ BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_POSITION_X(i), 3);
OUT_RINGp(chan, l->_Position, 3);
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_ATTENUATION_CONSTANT(i), 3);
+ BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_ATTENUATION_CONSTANT(i), 3);
OUT_RINGf(chan, l->ConstantAttenuation);
OUT_RINGf(chan, l->LinearAttenuation);
OUT_RINGf(chan, l->QuadraticAttenuation);
} else {
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_DIRECTION_X(i), 3);
+ BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_DIRECTION_X(i), 3);
OUT_RINGp(chan, l->_VP_inf_norm, 3);
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_HALF_VECTOR_X(i), 3);
+ BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_HALF_VECTOR_X(i), 3);
OUT_RINGp(chan, l->_h_inf_norm, 3);
}
@@ -216,7 +216,7 @@ nv20_emit_light_source(struct gl_context *ctx, int emit)
nv10_get_spot_coeff(l, k);
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_SPOT_CUTOFF_A(i), 7);
+ BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_SPOT_CUTOFF(i, 0), 7);
OUT_RINGp(chan, k, 7);
}
}
@@ -340,7 +340,7 @@ nv20_emit_modelview(struct gl_context *ctx, int emit)
if (ctx->Light._NeedEyeCoords || ctx->Fog.Enabled ||
(ctx->Texture._GenFlags & TEXGEN_NEED_EYE_COORD)) {
- BEGIN_RING(chan, kelvin, NV20TCL_MODELVIEW0_MATRIX(0), 16);
+ BEGIN_RING(chan, kelvin, NV20_3D_MODELVIEW_MATRIX(0, 0), 16);
OUT_RINGm(chan, m->m);
}
@@ -349,7 +349,7 @@ nv20_emit_modelview(struct gl_context *ctx, int emit)
int i, j;
BEGIN_RING(chan, kelvin,
- NV20TCL_INVERSE_MODELVIEW0_MATRIX(0), 12);
+ NV20_3D_INVERSE_MODELVIEW_MATRIX(0, 0), 12);
for (i = 0; i < 3; i++)
for (j = 0; j < 4; j++)
OUT_RINGf(chan, m->inv[4*i + j]);
@@ -370,7 +370,7 @@ nv20_emit_projection(struct gl_context *ctx, int emit)
if (nctx->fallback == HWTNL)
_math_matrix_mul_matrix(&m, &m, &ctx->_ModelProjectMatrix);
- BEGIN_RING(chan, kelvin, NV20TCL_PROJECTION_MATRIX(0), 16);
+ BEGIN_RING(chan, kelvin, NV20_3D_PROJECTION_MATRIX(0), 16);
OUT_RINGm(chan, m.m);
_math_matrix_dtr(&m);
diff --git a/src/mesa/drivers/dri/nouveau/nv_m2mf.xml.h b/src/mesa/drivers/dri/nouveau/nv_m2mf.xml.h
new file mode 100644
index 00000000000..e370a1ca063
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv_m2mf.xml.h
@@ -0,0 +1,155 @@
+#ifndef NV_M2MF_XML
+#define NV_M2MF_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nv_m2mf.xml ( 2710 bytes, from 2010-11-01 00:28:46)
+- copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58)
+- nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57)
+- nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57)
+- nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+
+#define NV04_M2MF_DMA_NOTIFY 0x00000180
+
+#define NV04_M2MF_DMA_BUFFER_IN 0x00000184
+
+#define NV04_M2MF_DMA_BUFFER_OUT 0x00000188
+
+
+#define NV50_M2MF_LINEAR_IN 0x00000200
+
+#define NV50_M2MF_TILING_MODE_IN 0x00000204
+
+#define NV50_M2MF_TILING_PITCH_IN 0x00000208
+
+#define NV50_M2MF_TILING_HEIGHT_IN 0x0000020c
+
+#define NV50_M2MF_TILING_DEPTH_IN 0x00000210
+
+#define NV50_M2MF_TILING_POSITION_IN_Z 0x00000214
+
+#define NV50_M2MF_TILING_POSITION_IN 0x00000218
+#define NV50_M2MF_TILING_POSITION_IN_X__MASK 0x0000ffff
+#define NV50_M2MF_TILING_POSITION_IN_X__SHIFT 0
+#define NV50_M2MF_TILING_POSITION_IN_Y__MASK 0xffff0000
+#define NV50_M2MF_TILING_POSITION_IN_Y__SHIFT 16
+
+#define NV50_M2MF_LINEAR_OUT 0x0000021c
+
+#define NV50_M2MF_TILING_MODE_OUT 0x00000220
+
+#define NV50_M2MF_TILING_PITCH_OUT 0x00000224
+
+#define NV50_M2MF_TILING_HEIGHT_OUT 0x00000228
+
+#define NV50_M2MF_TILING_DEPTH_OUT 0x0000022c
+
+#define NV50_M2MF_TILING_POSITION_OUT_Z 0x00000230
+
+#define NV50_M2MF_TILING_POSITION_OUT 0x00000234
+#define NV50_M2MF_TILING_POSITION_OUT_X__MASK 0x0000ffff
+#define NV50_M2MF_TILING_POSITION_OUT_X__SHIFT 0
+#define NV50_M2MF_TILING_POSITION_OUT_Y__MASK 0xffff0000
+#define NV50_M2MF_TILING_POSITION_OUT_Y__SHIFT 16
+
+#define NV50_M2MF_OFFSET_IN_HIGH 0x00000238
+
+#define NV50_M2MF_OFFSET_OUT_HIGH 0x0000023c
+
+#define NV04_M2MF_OFFSET_IN 0x0000030c
+
+#define NV04_M2MF_OFFSET_OUT 0x00000310
+
+#define NV04_M2MF_PITCH_IN 0x00000314
+
+#define NV04_M2MF_PITCH_OUT 0x00000318
+
+#define NV04_M2MF_LINE_LENGTH_IN 0x0000031c
+
+#define NV04_M2MF_LINE_COUNT 0x00000320
+
+#define NV04_M2MF_FORMAT 0x00000324
+#define NV04_M2MF_FORMAT_INPUT_INC__MASK 0x000000ff
+#define NV04_M2MF_FORMAT_INPUT_INC__SHIFT 0
+#define NV04_M2MF_FORMAT_INPUT_INC_1 0x00000001
+#define NV04_M2MF_FORMAT_INPUT_INC_2 0x00000002
+#define NV04_M2MF_FORMAT_INPUT_INC_4 0x00000004
+#define NV50_M2MF_FORMAT_INPUT_INC_8 0x00000008
+#define NV50_M2MF_FORMAT_INPUT_INC_16 0x00000010
+#define NV04_M2MF_FORMAT_OUTPUT_INC__MASK 0x0000ff00
+#define NV04_M2MF_FORMAT_OUTPUT_INC__SHIFT 8
+#define NV04_M2MF_FORMAT_OUTPUT_INC_1 0x00000100
+#define NV04_M2MF_FORMAT_OUTPUT_INC_2 0x00000200
+#define NV04_M2MF_FORMAT_OUTPUT_INC_4 0x00000400
+#define NV50_M2MF_FORMAT_OUTPUT_INC_8 0x00000800
+#define NV50_M2MF_FORMAT_OUTPUT_INC_16 0x00001000
+
+#define NV04_M2MF_BUF_NOTIFY 0x00000328
+
+
+#endif /* NV_M2MF_XML */
diff --git a/src/mesa/drivers/dri/nouveau/nv_object.xml.h b/src/mesa/drivers/dri/nouveau/nv_object.xml.h
new file mode 100644
index 00000000000..d5ed4bceb55
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv_object.xml.h
@@ -0,0 +1,268 @@
+#ifndef NV_OBJECT_XML
+#define NV_OBJECT_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57)
+- copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58)
+- nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57)
+- nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+#define NV01_ROOT 0x00000001
+#define NV01_CONTEXT_DMA 0x00000002
+#define NV01_DEVICE 0x00000003
+#define NV01_TIMER 0x00000004
+#define NV01_NULL 0x00000030
+#define NV01_MEMORY_LOCAL_BANKED 0x0000003d
+#define NV01_MAPPING_SYSTEM 0x0000003e
+#define NV03_MEMORY_LOCAL_CURSOR 0x0000003f
+#define NV01_MEMORY_LOCAL_LINEAR 0x00000040
+#define NV01_MAPPING_LOCAL 0x00000041
+#define NV03_VIDEO_LUT_CURSOR_DAC 0x00000046
+#define NV03_CHANNEL_PIO 0x0000006a
+#define NV03_CHANNEL_DMA 0x0000006b
+#define NV10_VIDEO_DISPLAY 0x0000007c
+#define NV01_CONTEXT_BETA1 0x00000012
+#define NV04_BETA_SOLID 0x00000072
+#define NV01_CONTEXT_COLOR_KEY 0x00000017
+#define NV04_CONTEXT_COLOR_KEY 0x00000057
+#define NV01_CONTEXT_PATTERN 0x00000018
+#define NV01_CONTEXT_CLIP_RECTANGLE 0x00000019
+#define NV03_CONTEXT_ROP 0x00000043
+#define NV04_IMAGE_PATTERN 0x00000044
+#define NV01_RENDER_SOLID_LINE 0x0000001c
+#define NV04_RENDER_SOLID_LINE 0x0000005c
+#define NV30_RENDER_SOLID_LINE 0x0000035c
+#define NV40_RENDER_SOLID_LINE 0x0000305c
+#define NV01_RENDER_SOLID_TRIANGLE 0x0000001d
+#define NV04_RENDER_SOLID_TRIANGLE 0x0000005d
+#define NV01_RENDER_SOLID_RECTANGLE 0x0000001e
+#define NV04_RENDER_SOLID_RECTANGLE 0x0000005e
+#define NV01_IMAGE_BLIT 0x0000001f
+#define NV04_IMAGE_BLIT 0x0000005f
+#define NV11_IMAGE_BLIT 0x0000009f
+#define NV01_IMAGE_FROM_CPU 0x00000021
+#define NV04_IMAGE_FROM_CPU 0x00000061
+#define NV05_IMAGE_FROM_CPU 0x00000065
+#define NV10_IMAGE_FROM_CPU 0x0000008a
+#define NV30_IMAGE_FROM_CPU 0x0000038a
+#define NV40_IMAGE_FROM_CPU 0x0000308a
+#define NV03_STRETCHED_IMAGE_FROM_CPU 0x00000036
+#define NV04_STRETCHED_IMAGE_FROM_CPU 0x00000076
+#define NV05_STRETCHED_IMAGE_FROM_CPU 0x00000066
+#define NV30_STRETCHED_IMAGE_FROM_CPU 0x00000366
+#define NV40_STRETCHED_IMAGE_FROM_CPU 0x00003066
+#define NV03_SCALED_IMAGE_FROM_MEMORY 0x00000037
+#define NV04_SCALED_IMAGE_FROM_MEMORY 0x00000077
+#define NV05_SCALED_IMAGE_FROM_MEMORY 0x00000063
+#define NV10_SCALED_IMAGE_FROM_MEMORY 0x00000089
+#define NV30_SCALED_IMAGE_FROM_MEMORY 0x00000389
+#define NV40_SCALED_IMAGE_FROM_MEMORY 0x00003089
+#define NV50_SCALED_IMAGE_FROM_MEMORY 0x00005089
+#define NV04_DVD_SUBPICTURE 0x00000038
+#define NV10_DVD_SUBPICTURE 0x00000088
+#define NV03_GDI_RECTANGLE_TEXT 0x0000004b
+#define NV04_GDI_RECTANGLE_TEXT 0x0000004a
+#define NV04_SWIZZLED_SURFACE 0x00000052
+#define NV20_SWIZZLED_SURFACE 0x0000009e
+#define NV30_SWIZZLED_SURFACE 0x0000039e
+#define NV40_SWIZZLED_SURFACE 0x0000309e
+#define NV03_CONTEXT_SURFACE_DST 0x00000058
+#define NV03_CONTEXT_SURFACE_SRC 0x00000059
+#define NV04_CONTEXT_SURFACES_2D 0x00000042
+#define NV10_CONTEXT_SURFACES_2D 0x00000062
+#define NV30_CONTEXT_SURFACES_2D 0x00000362
+#define NV40_CONTEXT_SURFACES_2D 0x00003062
+#define NV50_CONTEXT_SURFACES_2D 0x00005062
+#define NV04_INDEXED_IMAGE_FROM_CPU 0x00000060
+#define NV05_INDEXED_IMAGE_FROM_CPU 0x00000064
+#define NV30_INDEXED_IMAGE_FROM_CPU 0x00000364
+#define NV40_INDEXED_IMAGE_FROM_CPU 0x00003064
+#define NV10_TEXTURE_FROM_CPU 0x0000007b
+#define NV30_TEXTURE_FROM_CPU 0x0000037b
+#define NV40_TEXTURE_FROM_CPU 0x0000307b
+#define NV04_M2MF 0x00000039
+#define NV50_M2MF 0x00005039
+#define NVC0_M2MF 0x00009039
+#define NV03_TEXTURED_TRIANGLE 0x00000048
+#define NV04_TEXTURED_TRIANGLE 0x00000054
+#define NV10_TEXTURED_TRIANGLE 0x00000094
+#define NV04_MULTITEX_TRIANGLE 0x00000055
+#define NV10_MULTITEX_TRIANGLE 0x00000095
+#define NV03_CONTEXT_SURFACE_COLOR 0x0000005a
+#define NV03_CONTEXT_SURFACE_ZETA 0x0000005b
+#define NV04_CONTEXT_SURFACES_3D 0x00000053
+#define NV10_CONTEXT_SURFACES_3D 0x00000093
+#define NV10_3D 0x00000056
+#define NV11_3D 0x00000096
+#define NV17_3D 0x00000099
+#define NV20_3D 0x00000097
+#define NV25_3D 0x00000597
+#define NV30_3D 0x00000397
+#define NV35_3D 0x00000497
+#define NV34_3D 0x00000697
+#define NV40_3D 0x00004097
+#define NV44_3D 0x00004497
+#define NV50_3D 0x00005097
+#define NV84_3D 0x00008297
+#define NVA0_3D 0x00008397
+#define NVA3_3D 0x00008597
+#define NVAF_3D 0x00008697
+#define NVC0_3D 0x00009097
+#define NV50_2D 0x0000502d
+#define NVC0_2D 0x0000902d
+#define NV50_COMPUTE 0x000050c0
+#define NVA3_COMPUTE 0x000085c0
+#define NVC0_COMPUTE 0x000090c0
+#define NV84_CRYPT 0x000074c1
+#define NV01_SUBCHAN__SIZE 0x00002000
+#define NV01_SUBCHAN 0x00000000
+
+#define NV01_SUBCHAN_OBJECT 0x00000000
+
+
+#define NV84_SUBCHAN_QUERY_ADDRESS_HIGH 0x00000010
+
+#define NV84_SUBCHAN_QUERY_ADDRESS_LOW 0x00000014
+
+#define NV84_SUBCHAN_QUERY_COUNTER 0x00000018
+
+#define NV84_SUBCHAN_QUERY_GET 0x0000001c
+
+#define NV84_SUBCHAN_QUERY_INTR 0x00000020
+
+#define NV84_SUBCHAN_WRCACHE_FLUSH 0x00000024
+
+#define NV10_SUBCHAN_REF_CNT 0x00000050
+
+
+#define NV11_SUBCHAN_DMA_SEMAPHORE 0x00000060
+
+#define NV11_SUBCHAN_SEMAPHORE_OFFSET 0x00000064
+
+#define NV11_SUBCHAN_SEMAPHORE_ACQUIRE 0x00000068
+
+#define NV11_SUBCHAN_SEMAPHORE_RELEASE 0x0000006c
+
+#define NV40_SUBCHAN_YIELD 0x00000080
+
+#define NV01_GRAPH 0x00000000
+
+#define NV04_GRAPH_NOP 0x00000100
+
+#define NV01_GRAPH_NOTIFY 0x00000104
+#define NV01_GRAPH_NOTIFY_WRITE 0x00000000
+#define NV01_GRAPH_NOTIFY_WRITE_AND_AWAKEN 0x00000001
+
+#define NV50_GRAPH_WAIT_FOR_IDLE 0x00000110
+
+#define NVA3_GRAPH_UNK0120 0x00000120
+
+#define NVA3_GRAPH_UNK0124 0x00000124
+
+#define NV40_GRAPH_PM_TRIGGER 0x00000140
+
+#define NVC0_SUBCHAN__SIZE 0x00008000
+#define NVC0_SUBCHAN 0x00000000
+
+#define NVC0_SUBCHAN_OBJECT 0x00000000
+
+
+#define NVC0_SUBCHAN_QUERY_ADDRESS_HIGH 0x00000010
+
+#define NVC0_SUBCHAN_QUERY_ADDRESS_LOW 0x00000014
+
+#define NVC0_SUBCHAN_QUERY_SEQUENCE 0x00000018
+
+#define NVC0_SUBCHAN_QUERY_GET 0x0000001c
+
+#define NVC0_SUBCHAN_REF_CNT 0x00000050
+
+#define NVC0_GRAPH 0x00000000
+
+#define NVC0_GRAPH_NOP 0x00000100
+
+#define NVC0_GRAPH_NOTIFY_ADDRESS_HIGH 0x00000104
+
+#define NVC0_GRAPH_NOTIFY_ADDRESS_LOW 0x00000108
+
+#define NVC0_GRAPH_NOTIFY 0x0000010c
+#define NVC0_GRAPH_NOTIFY_WRITE 0x00000000
+#define NVC0_GRAPH_NOTIFY_WRITE_AND_AWAKEN 0x00000001
+
+#define NVC0_GRAPH_SERIALIZE 0x00000110
+
+#define NVC0_GRAPH_MACRO_UPLOAD_POS 0x00000114
+
+#define NVC0_GRAPH_MACRO_UPLOAD_DATA 0x00000118
+
+#define NVC0_GRAPH_MACRO_ID 0x0000011c
+
+#define NVC0_GRAPH_MACRO_POS 0x00000120
+
+
+#endif /* NV_OBJECT_XML */
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c
index 690bec640bd..24fb031ecb9 100644
--- a/src/mesa/drivers/dri/r200/r200_texstate.c
+++ b/src/mesa/drivers/dri/r200/r200_texstate.c
@@ -778,6 +778,7 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format
radeonTexObjPtr t;
uint32_t pitch_val;
uint32_t internalFormat, type, format;
+ gl_format texFormat;
type = GL_BGRA;
format = GL_UNSIGNED_BYTE;
@@ -817,10 +818,6 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format
radeon_miptree_unreference(&t->mt);
radeon_miptree_unreference(&rImage->mt);
- _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
- rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
- texImage->RowStride = rb->pitch / rb->cpp;
-
rImage->bo = rb->bo;
radeon_bo_ref(rImage->bo);
t->bo = rb->bo;
@@ -832,22 +829,35 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format
pitch_val = rb->pitch;
switch (rb->cpp) {
case 4:
- if (texture_format == __DRI_TEXTURE_FORMAT_RGB)
+ if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
+ texFormat = MESA_FORMAT_RGB888;
t->pp_txformat = tx_table_le[MESA_FORMAT_RGB888].format;
- else
+ }
+ else {
+ texFormat = MESA_FORMAT_ARGB8888;
t->pp_txformat = tx_table_le[MESA_FORMAT_ARGB8888].format;
+ }
t->pp_txfilter |= tx_table_le[MESA_FORMAT_ARGB8888].filter;
break;
case 3:
default:
+ texFormat = MESA_FORMAT_RGB888;
t->pp_txformat = tx_table_le[MESA_FORMAT_RGB888].format;
t->pp_txfilter |= tx_table_le[MESA_FORMAT_RGB888].filter;
break;
case 2:
+ texFormat = MESA_FORMAT_RGB565;
t->pp_txformat = tx_table_le[MESA_FORMAT_RGB565].format;
t->pp_txfilter |= tx_table_le[MESA_FORMAT_RGB565].filter;
break;
}
+
+ _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
+ rb->base.Width, rb->base.Height, 1, 0,
+ rb->cpp, texFormat);
+ texImage->RowStride = rb->pitch / rb->cpp;
+
+
t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT)
| ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT);
t->pp_txformat |= R200_TXFORMAT_NON_POWER2;
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index 0116c5d2fa4..ed9955b05d8 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -428,6 +428,7 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format
radeonTexObjPtr t;
uint32_t pitch_val;
uint32_t internalFormat, type, format;
+ gl_format texFormat;
type = GL_BGRA;
format = GL_UNSIGNED_BYTE;
@@ -467,9 +468,6 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format
radeon_miptree_unreference(&t->mt);
radeon_miptree_unreference(&rImage->mt);
- _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
- rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
- texImage->RowStride = rb->pitch / rb->cpp;
rImage->bo = rb->bo;
radeon_bo_ref(rImage->bo);
t->bo = rb->bo;
@@ -481,22 +479,35 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format
pitch_val = rb->pitch;
switch (rb->cpp) {
case 4:
- if (texture_format == __DRI_TEXTURE_FORMAT_RGB)
+ if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
+ texFormat = MESA_FORMAT_RGB888;
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
- else
+ }
+ else {
+ texFormat = MESA_FORMAT_ARGB8888;
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
+ }
pitch_val /= 4;
break;
case 3:
default:
+ texFormat = MESA_FORMAT_RGB888;
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
pitch_val /= 4;
break;
case 2:
+ texFormat = MESA_FORMAT_RGB565;
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
pitch_val /= 2;
break;
}
+
+ _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
+ rb->base.Width, rb->base.Height, 1, 0,
+ rb->cpp, texFormat);
+ texImage->RowStride = rb->pitch / rb->cpp;
+
+
pitch_val--;
t->pp_txsize = (((R300_TX_WIDTHMASK_MASK & ((rb->base.Width - 1) << R300_TX_WIDTHMASK_SHIFT)))
| ((R300_TX_HEIGHTMASK_MASK & ((rb->base.Height - 1) << R300_TX_HEIGHTMASK_SHIFT))));
diff --git a/src/mesa/drivers/dri/r600/evergreen_tex.c b/src/mesa/drivers/dri/r600/evergreen_tex.c
index 58420ed1239..2f4c92d6767 100644
--- a/src/mesa/drivers/dri/r600/evergreen_tex.c
+++ b/src/mesa/drivers/dri/r600/evergreen_tex.c
@@ -33,7 +33,6 @@
#include "main/teximage.h"
#include "main/mipmap.h"
#include "main/simple_list.h"
-#include "main/texstore.h"
#include "main/texobj.h"
#include "texmem.h"
@@ -1024,15 +1023,15 @@ static GLboolean evergreen_setup_hardware_state(struct gl_context * ctx, struct
SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask);
SETfield(t->SQ_TEX_SAMPLER1,
- EG_S_FIXED(CLAMP(t->base.MinLod - t->minLod, 0, 15), 6),
+ EG_S_FIXED(CLAMP(t->base.MinLod - t->minLod, 0, 15), 8),
EG_SQ_TEX_SAMPLER_WORD1_0__MIN_LOD_shift,
EG_SQ_TEX_SAMPLER_WORD1_0__MIN_LOD_mask);
SETfield(t->SQ_TEX_SAMPLER1,
- EG_S_FIXED(CLAMP(t->base.MaxLod - t->minLod, 0, 15), 6),
+ EG_S_FIXED(CLAMP(t->base.MaxLod - t->minLod, 0, 15), 8),
EG_SQ_TEX_SAMPLER_WORD1_0__MAX_LOD_shift,
EG_SQ_TEX_SAMPLER_WORD1_0__MAX_LOD_mask);
SETfield(t->SQ_TEX_SAMPLER2,
- EG_S_FIXED(CLAMP(ctx->Texture.Unit[unit].LodBias + t->base.LodBias, -16, 16), 6),
+ EG_S_FIXED(CLAMP(ctx->Texture.Unit[unit].LodBias + t->base.LodBias, -16, 16), 8),
EG_SQ_TEX_SAMPLER_WORD2_0__LOD_BIAS_shift,
EG_SQ_TEX_SAMPLER_WORD2_0__LOD_BIAS_mask);
@@ -1152,6 +1151,7 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur
radeonTexObjPtr t;
uint32_t pitch_val;
uint32_t internalFormat, type, format;
+ gl_format texFormat;
type = GL_BGRA;
format = GL_UNSIGNED_BYTE;
@@ -1191,10 +1191,6 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur
radeon_miptree_unreference(&t->mt);
radeon_miptree_unreference(&rImage->mt);
- _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
- rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
- texImage->RowStride = rb->pitch / rb->cpp;
-
rImage->bo = rb->bo;
radeon_bo_ref(rImage->bo);
t->bo = rb->bo;
@@ -1205,6 +1201,7 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur
switch (rb->cpp) {
case 4:
if (glx_texture_format == __DRI_TEXTURE_FORMAT_RGB) {
+ texFormat = MESA_FORMAT_RGB888;
SETfield(t->SQ_TEX_RESOURCE7, FMT_8_8_8_8,
EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_shift,
EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_mask);
@@ -1218,6 +1215,7 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
} else {
+ texFormat = MESA_FORMAT_ARGB8888;
SETfield(t->SQ_TEX_RESOURCE7, FMT_8_8_8_8,
EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_shift,
EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_mask);
@@ -1236,6 +1234,7 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur
case 3:
default:
// FMT_8_8_8 ???
+ texFormat = MESA_FORMAT_RGB888;
SETfield(t->SQ_TEX_RESOURCE7, FMT_8_8_8_8,
EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_shift,
EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_mask);
@@ -1251,6 +1250,7 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur
pitch_val /= 4;
break;
case 2:
+ texFormat = MESA_FORMAT_RGB565;
SETfield(t->SQ_TEX_RESOURCE7, FMT_5_6_5,
EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_shift,
EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_mask);
@@ -1267,6 +1267,11 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur
break;
}
+ _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
+ rb->base.Width, rb->base.Height, 1, 0,
+ rb->cpp, texFormat);
+ texImage->RowStride = rb->pitch / rb->cpp;
+
pitch_val = (pitch_val + R700_TEXEL_PITCH_ALIGNMENT_MASK)
& ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c
index 3869768bf0e..aafa6875774 100644
--- a/src/mesa/drivers/dri/r600/r600_texstate.c
+++ b/src/mesa/drivers/dri/r600/r600_texstate.c
@@ -1001,6 +1001,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
radeonTexObjPtr t;
uint32_t pitch_val;
uint32_t internalFormat, type, format;
+ gl_format texFormat;
type = GL_BGRA;
format = GL_UNSIGNED_BYTE;
@@ -1046,10 +1047,6 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
radeon_miptree_unreference(&t->mt);
radeon_miptree_unreference(&rImage->mt);
- _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
- rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
- texImage->RowStride = rb->pitch / rb->cpp;
-
rImage->bo = rb->bo;
radeon_bo_ref(rImage->bo);
t->bo = rb->bo;
@@ -1060,6 +1057,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
switch (rb->cpp) {
case 4:
if (glx_texture_format == __DRI_TEXTURE_FORMAT_RGB) {
+ texFormat = MESA_FORMAT_RGB888;
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
@@ -1072,6 +1070,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
} else {
+ texFormat = MESA_FORMAT_ARGB8888;
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
@@ -1089,6 +1088,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
case 3:
default:
// FMT_8_8_8 ???
+ texFormat = MESA_FORMAT_RGB888;
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
@@ -1103,6 +1103,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
pitch_val /= 4;
break;
case 2:
+ texFormat = MESA_FORMAT_RGB565;
SETfield(t->SQ_TEX_RESOURCE1, FMT_5_6_5,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
@@ -1118,6 +1119,11 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
break;
}
+ _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
+ rb->base.Width, rb->base.Height, 1, 0,
+ rb->cpp, texFormat);
+ texImage->RowStride = rb->pitch / rb->cpp;
+
pitch_val = (pitch_val + R700_TEXEL_PITCH_ALIGNMENT_MASK)
& ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
index a436ec112cc..fecdd119059 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -246,16 +246,9 @@ GLboolean radeonInitContext(radeonContextPtr radeon,
DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
if (IS_R600_CLASS(radeon->radeonScreen)) {
- int chip_family = radeon->radeonScreen->chip_family;
- if (chip_family >= CHIP_FAMILY_CEDAR) {
- radeon->texture_row_align = 512;
- radeon->texture_rect_row_align = 512;
- radeon->texture_compressed_row_align = 512;
- } else {
- radeon->texture_row_align = radeon->radeonScreen->group_bytes;
- radeon->texture_rect_row_align = radeon->radeonScreen->group_bytes;
- radeon->texture_compressed_row_align = radeon->radeonScreen->group_bytes;
- }
+ radeon->texture_row_align = radeon->radeonScreen->group_bytes;
+ radeon->texture_rect_row_align = radeon->radeonScreen->group_bytes;
+ radeon->texture_compressed_row_align = radeon->radeonScreen->group_bytes;
} else if (IS_R200_CLASS(radeon->radeonScreen) ||
IS_R100_CLASS(radeon->radeonScreen)) {
radeon->texture_row_align = 32;
@@ -741,10 +734,9 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
buffers[i].flags);
if (bo == NULL) {
-
fprintf(stderr, "failed to attach %s %d\n",
regname, buffers[i].name);
-
+ continue;
}
ret = radeon_bo_get_tiling(bo, &tiling_flags, &pitch);
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index 1ea52f96d7e..b379240579d 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -1323,7 +1323,11 @@ radeonCreateScreen( __DRIscreen *sPriv )
screen->chip_flags |= RADEON_CLASS_R600;
/* set group bytes for r6xx+ */
- screen->group_bytes = 256;
+ if (screen->chip_family >= CHIP_FAMILY_CEDAR)
+ screen->group_bytes = 512;
+ else
+ screen->group_bytes = 256;
+
screen->cpp = dri_priv->bpp / 8;
screen->AGPMode = dri_priv->AGPMode;
@@ -1568,9 +1572,13 @@ radeonCreateScreen2(__DRIscreen *sPriv)
else
screen->chip_flags |= RADEON_CLASS_R600;
- /* r6xx+ tiling, default to 256 group bytes */
- screen->group_bytes = 256;
- if (IS_R600_CLASS(screen) && (sPriv->drm_version.minor >= 6)) {
+ /* r6xx+ tiling, default group bytes */
+ if (screen->chip_family >= CHIP_FAMILY_CEDAR)
+ screen->group_bytes = 512;
+ else
+ screen->group_bytes = 256;
+ if (IS_R600_CLASS(screen) && (sPriv->drm_version.minor >= 6) &&
+ (screen->chip_family < CHIP_FAMILY_CEDAR)) {
ret = radeonGetParam(sPriv, RADEON_INFO_TILE_CONFIG, &temp);
if (ret)
fprintf(stderr, "failed to get tiling info\n");
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index dd8ecdd500a..32c021cb545 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -653,6 +653,7 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_form
radeonTexObjPtr t;
uint32_t pitch_val;
uint32_t internalFormat, type, format;
+ gl_format texFormat;
type = GL_BGRA;
format = GL_UNSIGNED_BYTE;
@@ -692,10 +693,6 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_form
radeon_miptree_unreference(&t->mt);
radeon_miptree_unreference(&rImage->mt);
- _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
- rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
- texImage->RowStride = rb->pitch / rb->cpp;
-
rImage->bo = rb->bo;
radeon_bo_ref(rImage->bo);
t->bo = rb->bo;
@@ -705,23 +702,34 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_form
t->override_offset = 0;
switch (rb->cpp) {
case 4:
- if (texture_format == __DRI_TEXTURE_FORMAT_RGB)
+ if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
t->pp_txformat = tx_table[MESA_FORMAT_RGB888].format;
- else
+ texFormat = MESA_FORMAT_RGB888;
+ }
+ else {
t->pp_txformat = tx_table[MESA_FORMAT_ARGB8888].format;
+ texFormat = MESA_FORMAT_ARGB8888;
+ }
t->pp_txfilter |= tx_table[MESA_FORMAT_ARGB8888].filter;
break;
case 3:
default:
+ texFormat = MESA_FORMAT_RGB888;
t->pp_txformat = tx_table[MESA_FORMAT_RGB888].format;
t->pp_txfilter |= tx_table[MESA_FORMAT_RGB888].filter;
break;
case 2:
+ texFormat = MESA_FORMAT_RGB565;
t->pp_txformat = tx_table[MESA_FORMAT_RGB565].format;
t->pp_txfilter |= tx_table[MESA_FORMAT_RGB565].filter;
break;
}
+ _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
+ rb->base.Width, rb->base.Height, 1, 0,
+ rb->cpp, texFormat);
+ texImage->RowStride = rb->pitch / rb->cpp;
+
t->pp_txpitch &= (1 << 13) -1;
pitch_val = rb->pitch;
diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c
index 52ba3acf658..c7940e9c0da 100644
--- a/src/mesa/drivers/dri/swrast/swrast.c
+++ b/src/mesa/drivers/dri/swrast/swrast.c
@@ -48,7 +48,6 @@
#include "utils.h"
#include "main/teximage.h"
-#include "main/texfetch.h"
#include "main/texformat.h"
#include "main/texstate.h"
@@ -69,6 +68,7 @@ static void swrastSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
uint32_t internalFormat;
+ gl_format texFormat;
dri_ctx = pDRICtx->driverPrivate;
@@ -82,15 +82,13 @@ static void swrastSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
sPriv->swrast_loader->getDrawableInfo(dPriv, &x, &y, &w, &h, dPriv->loaderPrivate);
- _mesa_init_teximage_fields(&dri_ctx->Base, target, texImage,
- w, h, 1, 0, internalFormat);
-
if (texture_format == __DRI_TEXTURE_FORMAT_RGB)
- texImage->TexFormat = MESA_FORMAT_XRGB8888;
+ texFormat = MESA_FORMAT_XRGB8888;
else
- texImage->TexFormat = MESA_FORMAT_ARGB8888;
+ texFormat = MESA_FORMAT_ARGB8888;
- _mesa_set_fetch_functions(texImage, 2);
+ _mesa_init_teximage_fields(&dri_ctx->Base, target, texImage,
+ w, h, 1, 0, internalFormat, texFormat);
sPriv->swrast_loader->getImage(dPriv, x, y, w, h, (char *)texImage->Data,
dPriv->loaderPrivate);
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c
index 0326b847cb8..4cca243d076 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c
@@ -698,8 +698,8 @@ convertPalette(FxU32 data[256], const struct gl_color_table *table)
return GR_TEXTABLE_PALETTE_6666_EXT;
default:
/* XXX fixme: how can this happen? */
- _mesa_error(NULL, GL_INVALID_ENUM, "convertPalette: table->Format == %s",
- _mesa_lookup_enum_by_nr(table->Format));
+ _mesa_error(NULL, GL_INVALID_ENUM, "convertPalette: table->_BaseFormat == %s",
+ _mesa_lookup_enum_by_nr(table->_BaseFormat));
return GR_TEXTABLE_PALETTE;
}
}
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index 25ece5c95e9..1427abd107a 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -699,6 +699,15 @@ _mesa_create_exec_table(void)
SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv);
SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer);
+ /* GL 3.0 (functions not covered by other extensions) */
+ SET_ClearBufferiv(exec, _mesa_ClearBufferiv);
+ SET_ClearBufferuiv(exec, _mesa_ClearBufferuiv);
+ SET_ClearBufferfv(exec, _mesa_ClearBufferfv);
+ SET_ClearBufferfi(exec, _mesa_ClearBufferfi);
+ SET_GetStringi(exec, _mesa_GetStringi);
+ SET_ClampColor(exec, _mesa_ClampColorARB);
+
+
return exec;
}
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 76f8259a283..4d62f54a95a 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -55,6 +55,13 @@
/**
+ * Used as a placeholder for buffer objects between glGenBuffers() and
+ * glBindBuffer() so that glIsBuffer() can work correctly.
+ */
+static struct gl_buffer_object DummyBufferObject;
+
+
+/**
* Return pointer to address of a buffer object target.
* \param ctx the GL context
* \param target the buffer object target to be retrieved.
@@ -548,6 +555,9 @@ _mesa_copy_buffer_subdata(struct gl_context *ctx,
void
_mesa_init_buffer_objects( struct gl_context *ctx )
{
+ memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
+ DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
+
_mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
ctx->Shared->NullBufferObj);
_mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj,
@@ -605,8 +615,10 @@ bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
else {
/* non-default buffer object */
newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
- if (!newBufObj) {
- /* if this is a new buffer object id, allocate a buffer object now */
+ if (!newBufObj || newBufObj == &DummyBufferObject) {
+ /* If this is a new buffer object id, or one which was generated but
+ * never used before, allocate a buffer object now.
+ */
ASSERT(ctx->Driver.NewBufferObject);
newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target);
if (!newBufObj) {
@@ -986,7 +998,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
GLuint j;
- ASSERT(bufObj->Name == ids[i]);
+ ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
if (_mesa_bufferobj_mapped(bufObj)) {
/* if mapped, unmap it now */
@@ -1027,7 +1039,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
}
/* The ID is immediately freed for re-use */
- _mesa_HashRemove(ctx->Shared->BufferObjects, bufObj->Name);
+ _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
_mesa_reference_buffer_object(ctx, &bufObj, NULL);
}
}
@@ -1066,18 +1078,10 @@ _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
- /* Allocate new, empty buffer objects and return identifiers */
+ /* Insert the ID and pointer to dummy buffer object into hash table */
for (i = 0; i < n; i++) {
- struct gl_buffer_object *bufObj;
- GLuint name = first + i;
- GLenum target = 0;
- bufObj = ctx->Driver.NewBufferObject( ctx, name, target );
- if (!bufObj) {
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenBuffersARB");
- return;
- }
- _mesa_HashInsert(ctx->Shared->BufferObjects, first + i, bufObj);
+ _mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
+ &DummyBufferObject);
buffer[i] = first + i;
}
@@ -1103,7 +1107,7 @@ _mesa_IsBufferARB(GLuint id)
bufObj = _mesa_lookup_bufferobj(ctx, id);
_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
- return bufObj ? GL_TRUE : GL_FALSE;
+ return bufObj && bufObj != &DummyBufferObject;
}
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c
index 61bc836a38d..c4c1d96e49c 100644
--- a/src/mesa/main/clear.c
+++ b/src/mesa/main/clear.c
@@ -404,7 +404,7 @@ _mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
{
const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer);
if (mask == INVALID_MASK) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)",
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferuiv(drawbuffer=%d)",
drawbuffer);
return;
}
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index b60875b7128..b132030b9b1 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -219,7 +219,7 @@ _mesa_create_visual( GLboolean dbFlag,
GLint accumAlphaBits,
GLint numSamples )
{
- struct gl_config *vis = (struct gl_config *) calloc(1, sizeof(struct gl_config));
+ struct gl_config *vis = CALLOC_STRUCT(gl_config);
if (vis) {
if (!_mesa_initialize_visual(vis, dbFlag, stereoFlag,
redBits, greenBits, blueBits, alphaBits,
@@ -234,11 +234,13 @@ _mesa_create_visual( GLboolean dbFlag,
return vis;
}
+
/**
- * Makes some sanity checks and fills in the fields of the
- * struct gl_config object with the given parameters. If the caller needs
- * to set additional fields, he should just probably init the whole struct gl_config
- * object himself.
+ * Makes some sanity checks and fills in the fields of the struct
+ * gl_config object with the given parameters. If the caller needs to
+ * set additional fields, he should just probably init the whole
+ * gl_config object himself.
+ *
* \return GL_TRUE on success, or GL_FALSE on failure.
*
* \sa _mesa_create_visual() above for the parameter description.
@@ -368,6 +370,8 @@ dummy_enum_func(void)
*/
_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
+
+
/**
* Calls all the various one-time-init functions in Mesa.
*
@@ -408,8 +412,10 @@ one_time_init( struct gl_context *ctx )
}
#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
- _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n",
- MESA_VERSION_STRING, __DATE__, __TIME__);
+ if (MESA_VERBOSE != 0) {
+ _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n",
+ MESA_VERSION_STRING, __DATE__, __TIME__);
+ }
#endif
}
@@ -988,6 +994,10 @@ _mesa_initialize_context_for_api(struct gl_context *ctx,
return GL_TRUE;
}
+
+/**
+ * Initialize an OpenGL context.
+ */
GLboolean
_mesa_initialize_context(struct gl_context *ctx,
const struct gl_config *visual,
@@ -1003,6 +1013,7 @@ _mesa_initialize_context(struct gl_context *ctx,
driverContext);
}
+
/**
* Allocate and initialize a struct gl_context structure.
* Note that the driver needs to pass in its dd_function_table here since
@@ -1044,6 +1055,10 @@ _mesa_create_context_for_api(gl_api api,
}
}
+
+/**
+ * Create an OpenGL context.
+ */
struct gl_context *
_mesa_create_context(const struct gl_config *visual,
struct gl_context *share_list,
@@ -1056,6 +1071,7 @@ _mesa_create_context(const struct gl_config *visual,
driverContext);
}
+
/**
* Free the data associated with the given context.
*
@@ -1142,7 +1158,7 @@ _mesa_free_context_data( struct gl_context *ctx )
*
* \param ctx GL context.
*
- * Calls _mesa_free_context_data() and frees the struct gl_context structure itself.
+ * Calls _mesa_free_context_data() and frees the gl_context object itself.
*/
void
_mesa_destroy_context( struct gl_context *ctx )
@@ -1287,7 +1303,8 @@ _mesa_copy_context( const struct gl_context *src, struct gl_context *dst, GLuint
* \return GL_TRUE if compatible, GL_FALSE otherwise.
*/
static GLboolean
-check_compatible(const struct gl_context *ctx, const struct gl_framebuffer *buffer)
+check_compatible(const struct gl_context *ctx,
+ const struct gl_framebuffer *buffer)
{
const struct gl_config *ctxvis = &ctx->Visual;
const struct gl_config *bufvis = &buffer->Visual;
@@ -1378,7 +1395,8 @@ _mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height)
* \param readBuffer the reading framebuffer
*/
GLboolean
-_mesa_make_current( struct gl_context *newCtx, struct gl_framebuffer *drawBuffer,
+_mesa_make_current( struct gl_context *newCtx,
+ struct gl_framebuffer *drawBuffer,
struct gl_framebuffer *readBuffer )
{
if (MESA_VERBOSE & VERBOSE_API)
@@ -1439,7 +1457,8 @@ _mesa_make_current( struct gl_context *newCtx, struct gl_framebuffer *drawBuffer
buffers[i] = newCtx->Color.DrawBuffer[i];
}
- _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers, buffers, NULL);
+ _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers,
+ buffers, NULL);
}
if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) {
_mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer);
diff --git a/src/mesa/main/core.h b/src/mesa/main/core.h
index ea6e6bf1187..542d95b8488 100644
--- a/src/mesa/main/core.h
+++ b/src/mesa/main/core.h
@@ -46,8 +46,6 @@
#include "main/imports.h"
#include "main/macros.h"
-#include "main/version.h" /* for MESA_VERSION_STRING */
-#include "main/context.h" /* for _mesa_share_state */
#include "main/mtypes.h"
#ifdef __cplusplus
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 0c3c9fca36b..6c0c556ad8d 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -4784,9 +4784,9 @@ save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
static void GLAPIENTRY
save_ProgramParameters4dvNV(GLenum target, GLuint index,
- GLuint num, const GLdouble *params)
+ GLsizei num, const GLdouble *params)
{
- GLuint i;
+ GLint i;
for (i = 0; i < num; i++) {
save_ProgramEnvParameter4dvARB(target, index + i, params + 4 * i);
}
@@ -4795,9 +4795,9 @@ save_ProgramParameters4dvNV(GLenum target, GLuint index,
static void GLAPIENTRY
save_ProgramParameters4fvNV(GLenum target, GLuint index,
- GLuint num, const GLfloat *params)
+ GLsizei num, const GLfloat *params)
{
- GLuint i;
+ GLint i;
for (i = 0; i < num; i++) {
save_ProgramEnvParameter4fvARB(target, index + i, params + 4 * i);
}
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index a44eb09e3db..0ce62c0e3c7 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -118,7 +118,9 @@ LONGSTRING static const char enum_string_table[] =
"GL_BGR\0"
"GL_BGRA\0"
"GL_BGRA_EXT\0"
+ "GL_BGRA_INTEGER\0"
"GL_BGRA_INTEGER_EXT\0"
+ "GL_BGR_INTEGER\0"
"GL_BGR_INTEGER_EXT\0"
"GL_BITMAP\0"
"GL_BITMAP_TOKEN\0"
@@ -147,6 +149,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_BLUE\0"
"GL_BLUE_BIAS\0"
"GL_BLUE_BITS\0"
+ "GL_BLUE_INTEGER\0"
"GL_BLUE_INTEGER_EXT\0"
"GL_BLUE_SCALE\0"
"GL_BOOL\0"
@@ -159,11 +162,14 @@ LONGSTRING static const char enum_string_table[] =
"GL_BOOL_VEC4_ARB\0"
"GL_BUFFER_ACCESS\0"
"GL_BUFFER_ACCESS_ARB\0"
+ "GL_BUFFER_ACCESS_FLAGS\0"
"GL_BUFFER_ACCESS_OES\0"
"GL_BUFFER_FLUSHING_UNMAP_APPLE\0"
"GL_BUFFER_MAPPED\0"
"GL_BUFFER_MAPPED_ARB\0"
"GL_BUFFER_MAPPED_OES\0"
+ "GL_BUFFER_MAP_LENGTH\0"
+ "GL_BUFFER_MAP_OFFSET\0"
"GL_BUFFER_MAP_POINTER\0"
"GL_BUFFER_MAP_POINTER_ARB\0"
"GL_BUFFER_MAP_POINTER_OES\0"
@@ -186,6 +192,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_C4UB_V3F\0"
"GL_CCW\0"
"GL_CLAMP\0"
+ "GL_CLAMP_READ_COLOR\0"
"GL_CLAMP_TO_BORDER\0"
"GL_CLAMP_TO_BORDER_ARB\0"
"GL_CLAMP_TO_BORDER_SGIS\0"
@@ -198,6 +205,14 @@ LONGSTRING static const char enum_string_table[] =
"GL_CLIENT_ATTRIB_STACK_DEPTH\0"
"GL_CLIENT_PIXEL_STORE_BIT\0"
"GL_CLIENT_VERTEX_ARRAY_BIT\0"
+ "GL_CLIP_DISTANCE0\0"
+ "GL_CLIP_DISTANCE1\0"
+ "GL_CLIP_DISTANCE2\0"
+ "GL_CLIP_DISTANCE3\0"
+ "GL_CLIP_DISTANCE4\0"
+ "GL_CLIP_DISTANCE5\0"
+ "GL_CLIP_DISTANCE6\0"
+ "GL_CLIP_DISTANCE7\0"
"GL_CLIP_PLANE0\0"
"GL_CLIP_PLANE1\0"
"GL_CLIP_PLANE2\0"
@@ -302,6 +317,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_COMBINE_RGB_ARB\0"
"GL_COMBINE_RGB_EXT\0"
"GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT\0"
+ "GL_COMPARE_REF_TO_TEXTURE\0"
"GL_COMPARE_R_TO_TEXTURE\0"
"GL_COMPARE_R_TO_TEXTURE_ARB\0"
"GL_COMPILE\0"
@@ -315,6 +331,8 @@ LONGSTRING static const char enum_string_table[] =
"GL_COMPRESSED_LUMINANCE_ALPHA\0"
"GL_COMPRESSED_LUMINANCE_ALPHA_ARB\0"
"GL_COMPRESSED_LUMINANCE_ARB\0"
+ "GL_COMPRESSED_RED\0"
+ "GL_COMPRESSED_RG\0"
"GL_COMPRESSED_RGB\0"
"GL_COMPRESSED_RGBA\0"
"GL_COMPRESSED_RGBA_ARB\0"
@@ -340,6 +358,11 @@ LONGSTRING static const char enum_string_table[] =
"GL_CONSTANT_COLOR\0"
"GL_CONSTANT_COLOR_EXT\0"
"GL_CONSTANT_EXT\0"
+ "GL_CONTEXT_COMPATIBILITY_PROFILE_BIT\0"
+ "GL_CONTEXT_CORE_PROFILE_BIT\0"
+ "GL_CONTEXT_FLAGS\0"
+ "GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT\0"
+ "GL_CONTEXT_PROFILE_MASK\0"
"GL_CONVOLUTION_1D\0"
"GL_CONVOLUTION_2D\0"
"GL_CONVOLUTION_BORDER_COLOR\0"
@@ -419,6 +442,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_DEPTH_BITS\0"
"GL_DEPTH_BOUNDS_EXT\0"
"GL_DEPTH_BOUNDS_TEST_EXT\0"
+ "GL_DEPTH_BUFFER\0"
"GL_DEPTH_BUFFER_BIT\0"
"GL_DEPTH_CLAMP\0"
"GL_DEPTH_CLAMP_NV\0"
@@ -558,6 +582,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_FIRST_VERTEX_CONVENTION_EXT\0"
"GL_FIXED\0"
"GL_FIXED_OES\0"
+ "GL_FIXED_ONLY\0"
"GL_FLAT\0"
"GL_FLOAT\0"
"GL_FLOAT_MAT2\0"
@@ -618,6 +643,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE\0"
"GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE\0"
"GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_LAYERED\0"
"GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB\0"
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME\0"
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT\0"
@@ -658,6 +684,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES\0"
"GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS\0"
"GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB\0"
"GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT\0"
"GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0"
@@ -691,15 +718,20 @@ LONGSTRING static const char enum_string_table[] =
"GL_GENERATE_MIPMAP_HINT\0"
"GL_GENERATE_MIPMAP_HINT_SGIS\0"
"GL_GENERATE_MIPMAP_SGIS\0"
+ "GL_GEOMETRY_INPUT_TYPE\0"
"GL_GEOMETRY_INPUT_TYPE_ARB\0"
+ "GL_GEOMETRY_OUTPUT_TYPE\0"
"GL_GEOMETRY_OUTPUT_TYPE_ARB\0"
+ "GL_GEOMETRY_SHADER\0"
"GL_GEOMETRY_SHADER_ARB\0"
+ "GL_GEOMETRY_VERTICES_OUT\0"
"GL_GEOMETRY_VERTICES_OUT_ARB\0"
"GL_GEQUAL\0"
"GL_GREATER\0"
"GL_GREEN\0"
"GL_GREEN_BIAS\0"
"GL_GREEN_BITS\0"
+ "GL_GREEN_INTEGER\0"
"GL_GREEN_INTEGER_EXT\0"
"GL_GREEN_SCALE\0"
"GL_HALF_FLOAT\0"
@@ -766,18 +798,27 @@ LONGSTRING static const char enum_string_table[] =
"GL_INTENSITY8UI_EXT\0"
"GL_INTENSITY8_EXT\0"
"GL_INTENSITY_EXT\0"
+ "GL_INTERLEAVED_ATTRIBS\0"
"GL_INTERLEAVED_ATTRIBS_EXT\0"
"GL_INTERPOLATE\0"
"GL_INTERPOLATE_ARB\0"
"GL_INTERPOLATE_EXT\0"
"GL_INT_10_10_10_2_OES\0"
+ "GL_INT_SAMPLER_1D\0"
+ "GL_INT_SAMPLER_1D_ARRAY\0"
"GL_INT_SAMPLER_1D_ARRAY_EXT\0"
"GL_INT_SAMPLER_1D_EXT\0"
+ "GL_INT_SAMPLER_2D\0"
+ "GL_INT_SAMPLER_2D_ARRAY\0"
"GL_INT_SAMPLER_2D_ARRAY_EXT\0"
"GL_INT_SAMPLER_2D_EXT\0"
+ "GL_INT_SAMPLER_2D_RECT\0"
"GL_INT_SAMPLER_2D_RECT_EXT\0"
+ "GL_INT_SAMPLER_3D\0"
"GL_INT_SAMPLER_3D_EXT\0"
+ "GL_INT_SAMPLER_BUFFER\0"
"GL_INT_SAMPLER_BUFFER_EXT\0"
+ "GL_INT_SAMPLER_CUBE\0"
"GL_INT_SAMPLER_CUBE_EXT\0"
"GL_INT_VEC2\0"
"GL_INT_VEC2_ARB\0"
@@ -823,6 +864,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_LINEAR_MIPMAP_LINEAR\0"
"GL_LINEAR_MIPMAP_NEAREST\0"
"GL_LINES\0"
+ "GL_LINES_ADJACENCY\0"
"GL_LINES_ADJACENCY_ARB\0"
"GL_LINE_BIT\0"
"GL_LINE_LOOP\0"
@@ -833,6 +875,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_LINE_STIPPLE_PATTERN\0"
"GL_LINE_STIPPLE_REPEAT\0"
"GL_LINE_STRIP\0"
+ "GL_LINE_STRIP_ADJACENCY\0"
"GL_LINE_STRIP_ADJACENCY_ARB\0"
"GL_LINE_TOKEN\0"
"GL_LINE_WIDTH\0"
@@ -885,6 +928,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_LUMINANCE_ALPHA8UI_EXT\0"
"GL_LUMINANCE_ALPHA_INTEGER_EXT\0"
"GL_LUMINANCE_INTEGER_EXT\0"
+ "GL_MAJOR_VERSION\0"
"GL_MAP1_COLOR_4\0"
"GL_MAP1_GRID_DOMAIN\0"
"GL_MAP1_GRID_SEGMENTS\0"
@@ -1004,11 +1048,13 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX\0"
"GL_MAX_3D_TEXTURE_SIZE\0"
"GL_MAX_3D_TEXTURE_SIZE_OES\0"
+ "GL_MAX_ARRAY_TEXTURE_LAYERS\0"
"GL_MAX_ARRAY_TEXTURE_LAYERS_EXT\0"
"GL_MAX_ATTRIB_STACK_DEPTH\0"
"GL_MAX_CLIENT_ATTRIB_STACK_DEPTH\0"
"GL_MAX_CLIPMAP_DEPTH_SGIX\0"
"GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX\0"
+ "GL_MAX_CLIP_DISTANCES\0"
"GL_MAX_CLIP_PLANES\0"
"GL_MAX_COLOR_ATTACHMENTS\0"
"GL_MAX_COLOR_ATTACHMENTS_EXT\0"
@@ -1030,12 +1076,19 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_ELEMENTS_VERTICES\0"
"GL_MAX_EVAL_ORDER\0"
"GL_MAX_EXT\0"
+ "GL_MAX_FRAGMENT_INPUT_COMPONENTS\0"
"GL_MAX_FRAGMENT_UNIFORM_COMPONENTS\0"
"GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB\0"
"GL_MAX_FRAGMENT_UNIFORM_VECTORS\0"
+ "GL_MAX_GEOMETRY_INPUT_COMPONENTS\0"
+ "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS\0"
+ "GL_MAX_GEOMETRY_OUTPUT_VERTICES\0"
"GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB\0"
+ "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS\0"
"GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB\0"
+ "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS\0"
"GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB\0"
+ "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS\0"
"GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB\0"
"GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB\0"
"GL_MAX_LIGHTS\0"
@@ -1069,10 +1122,12 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
"GL_MAX_PROGRAM_PARAMETERS_ARB\0"
"GL_MAX_PROGRAM_TEMPORARIES_ARB\0"
+ "GL_MAX_PROGRAM_TEXEL_OFFSET\0"
"GL_MAX_PROGRAM_TEXEL_OFFSET_EXT\0"
"GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB\0"
"GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
"GL_MAX_PROJECTION_STACK_DEPTH\0"
+ "GL_MAX_RECTANGLE_TEXTURE_SIZE\0"
"GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB\0"
"GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0"
"GL_MAX_RENDERBUFFER_SIZE\0"
@@ -1083,6 +1138,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_SERVER_WAIT_TIMEOUT\0"
"GL_MAX_SHININESS_NV\0"
"GL_MAX_SPOT_EXPONENT_NV\0"
+ "GL_MAX_TEXTURE_BUFFER_SIZE\0"
"GL_MAX_TEXTURE_COORDS\0"
"GL_MAX_TEXTURE_COORDS_ARB\0"
"GL_MAX_TEXTURE_IMAGE_UNITS\0"
@@ -1096,8 +1152,11 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_TEXTURE_UNITS_ARB\0"
"GL_MAX_TRACK_MATRICES_NV\0"
"GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0"
+ "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS\0"
"GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT\0"
+ "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS\0"
"GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT\0"
+ "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS\0"
"GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT\0"
"GL_MAX_VARYING_COMPONENTS\0"
"GL_MAX_VARYING_FLOATS\0"
@@ -1105,6 +1164,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_VARYING_VECTORS\0"
"GL_MAX_VERTEX_ATTRIBS\0"
"GL_MAX_VERTEX_ATTRIBS_ARB\0"
+ "GL_MAX_VERTEX_OUTPUT_COMPONENTS\0"
"GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0"
"GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0"
"GL_MAX_VERTEX_UNIFORM_COMPONENTS\0"
@@ -1123,7 +1183,9 @@ LONGSTRING static const char enum_string_table[] =
"GL_MINMAX_FORMAT_EXT\0"
"GL_MINMAX_SINK\0"
"GL_MINMAX_SINK_EXT\0"
+ "GL_MINOR_VERSION\0"
"GL_MIN_EXT\0"
+ "GL_MIN_PROGRAM_TEXEL_OFFSET\0"
"GL_MIN_PROGRAM_TEXEL_OFFSET_EXT\0"
"GL_MIRRORED_REPEAT\0"
"GL_MIRRORED_REPEAT_ARB\0"
@@ -1211,6 +1273,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_NO_ERROR\0"
"GL_NUM_COMPRESSED_TEXTURE_FORMATS\0"
"GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB\0"
+ "GL_NUM_EXTENSIONS\0"
"GL_NUM_PROGRAM_BINARY_FORMATS_OES\0"
"GL_NUM_SHADER_BINARY_FORMATS\0"
"GL_OBJECT_ACTIVE_ATTRIBUTES_ARB\0"
@@ -1410,7 +1473,10 @@ LONGSTRING static const char enum_string_table[] =
"GL_PRIMARY_COLOR\0"
"GL_PRIMARY_COLOR_ARB\0"
"GL_PRIMARY_COLOR_EXT\0"
+ "GL_PRIMITIVES_GENERATED\0"
"GL_PRIMITIVES_GENERATED_EXT\0"
+ "GL_PRIMITIVE_RESTART\0"
+ "GL_PRIMITIVE_RESTART_INDEX\0"
"GL_PRIMITIVE_RESTART_INDEX_NV\0"
"GL_PRIMITIVE_RESTART_NV\0"
"GL_PROGRAM_ADDRESS_REGISTERS_ARB\0"
@@ -1438,6 +1504,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_PROGRAM_OBJECT_ARB\0"
"GL_PROGRAM_PARAMETERS_ARB\0"
"GL_PROGRAM_PARAMETER_NV\0"
+ "GL_PROGRAM_POINT_SIZE\0"
"GL_PROGRAM_POINT_SIZE_ARB\0"
"GL_PROGRAM_RESIDENT_NV\0"
"GL_PROGRAM_STRING_ARB\0"
@@ -1459,15 +1526,18 @@ LONGSTRING static const char enum_string_table[] =
"GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE\0"
"GL_PROXY_POST_CONVOLUTION_COLOR_TABLE\0"
"GL_PROXY_TEXTURE_1D\0"
+ "GL_PROXY_TEXTURE_1D_ARRAY\0"
"GL_PROXY_TEXTURE_1D_ARRAY_EXT\0"
"GL_PROXY_TEXTURE_1D_EXT\0"
"GL_PROXY_TEXTURE_2D\0"
+ "GL_PROXY_TEXTURE_2D_ARRAY\0"
"GL_PROXY_TEXTURE_2D_ARRAY_EXT\0"
"GL_PROXY_TEXTURE_2D_EXT\0"
"GL_PROXY_TEXTURE_3D\0"
"GL_PROXY_TEXTURE_COLOR_TABLE_SGI\0"
"GL_PROXY_TEXTURE_CUBE_MAP\0"
"GL_PROXY_TEXTURE_CUBE_MAP_ARB\0"
+ "GL_PROXY_TEXTURE_RECTANGLE\0"
"GL_PROXY_TEXTURE_RECTANGLE_ARB\0"
"GL_PROXY_TEXTURE_RECTANGLE_NV\0"
"GL_PURGEABLE_APPLE\0"
@@ -1478,18 +1548,26 @@ LONGSTRING static const char enum_string_table[] =
"GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0"
"GL_QUAD_MESH_SUN\0"
"GL_QUAD_STRIP\0"
+ "GL_QUERY_BY_REGION_NO_WAIT\0"
"GL_QUERY_BY_REGION_NO_WAIT_NV\0"
+ "GL_QUERY_BY_REGION_WAIT\0"
"GL_QUERY_BY_REGION_WAIT_NV\0"
"GL_QUERY_COUNTER_BITS\0"
"GL_QUERY_COUNTER_BITS_ARB\0"
+ "GL_QUERY_NO_WAIT\0"
"GL_QUERY_NO_WAIT_NV\0"
"GL_QUERY_RESULT\0"
"GL_QUERY_RESULT_ARB\0"
"GL_QUERY_RESULT_AVAILABLE\0"
"GL_QUERY_RESULT_AVAILABLE_ARB\0"
+ "GL_QUERY_WAIT\0"
"GL_QUERY_WAIT_NV\0"
"GL_R\0"
+ "GL_R11F_G11F_B10F\0"
+ "GL_R16_SNORM\0"
"GL_R3_G3_B2\0"
+ "GL_R8_SNORM\0"
+ "GL_RASTERIZER_DISCARD\0"
"GL_RASTERIZER_DISCARD_EXT\0"
"GL_RASTER_POSITION_UNCLIPPED_IBM\0"
"GL_READ_BUFFER\0"
@@ -1506,8 +1584,10 @@ LONGSTRING static const char enum_string_table[] =
"GL_REDUCE_EXT\0"
"GL_RED_BIAS\0"
"GL_RED_BITS\0"
+ "GL_RED_INTEGER\0"
"GL_RED_INTEGER_EXT\0"
"GL_RED_SCALE\0"
+ "GL_RED_SNORM\0"
"GL_REFLECTION_MAP\0"
"GL_REFLECTION_MAP_ARB\0"
"GL_REFLECTION_MAP_NV\0"
@@ -1553,6 +1633,8 @@ LONGSTRING static const char enum_string_table[] =
"GL_RESCALE_NORMAL_EXT\0"
"GL_RETAINED_APPLE\0"
"GL_RETURN\0"
+ "GL_RG16_SNORM\0"
+ "GL_RG8_SNORM\0"
"GL_RGB\0"
"GL_RGB10\0"
"GL_RGB10_A2\0"
@@ -1561,11 +1643,18 @@ LONGSTRING static const char enum_string_table[] =
"GL_RGB12\0"
"GL_RGB12_EXT\0"
"GL_RGB16\0"
+ "GL_RGB16F\0"
+ "GL_RGB16I\0"
"GL_RGB16I_EXT\0"
+ "GL_RGB16UI\0"
"GL_RGB16UI_EXT\0"
"GL_RGB16_EXT\0"
+ "GL_RGB16_SNORM\0"
"GL_RGB2_EXT\0"
+ "GL_RGB32F\0"
+ "GL_RGB32I\0"
"GL_RGB32I_EXT\0"
+ "GL_RGB32UI\0"
"GL_RGB32UI_EXT\0"
"GL_RGB4\0"
"GL_RGB4_EXT\0"
@@ -1578,20 +1667,31 @@ LONGSTRING static const char enum_string_table[] =
"GL_RGB5_A1_OES\0"
"GL_RGB5_EXT\0"
"GL_RGB8\0"
+ "GL_RGB8I\0"
"GL_RGB8I_EXT\0"
+ "GL_RGB8UI\0"
"GL_RGB8UI_EXT\0"
"GL_RGB8_EXT\0"
"GL_RGB8_OES\0"
+ "GL_RGB8_SNORM\0"
+ "GL_RGB9_E5\0"
"GL_RGBA\0"
"GL_RGBA12\0"
"GL_RGBA12_EXT\0"
"GL_RGBA16\0"
+ "GL_RGBA16F\0"
+ "GL_RGBA16I\0"
"GL_RGBA16I_EXT\0"
+ "GL_RGBA16UI\0"
"GL_RGBA16UI_EXT\0"
"GL_RGBA16_EXT\0"
+ "GL_RGBA16_SNORM\0"
"GL_RGBA2\0"
"GL_RGBA2_EXT\0"
+ "GL_RGBA32F\0"
+ "GL_RGBA32I\0"
"GL_RGBA32I_EXT\0"
+ "GL_RGBA32UI\0"
"GL_RGBA32UI_EXT\0"
"GL_RGBA4\0"
"GL_RGBA4_DXT5_S3TC\0"
@@ -1599,36 +1699,50 @@ LONGSTRING static const char enum_string_table[] =
"GL_RGBA4_OES\0"
"GL_RGBA4_S3TC\0"
"GL_RGBA8\0"
+ "GL_RGBA8I\0"
"GL_RGBA8I_EXT\0"
+ "GL_RGBA8UI\0"
"GL_RGBA8UI_EXT\0"
"GL_RGBA8_EXT\0"
"GL_RGBA8_OES\0"
"GL_RGBA8_SNORM\0"
"GL_RGBA_DXT5_S3TC\0"
+ "GL_RGBA_INTEGER\0"
"GL_RGBA_INTEGER_EXT\0"
"GL_RGBA_INTEGER_MODE_EXT\0"
"GL_RGBA_MODE\0"
"GL_RGBA_S3TC\0"
"GL_RGBA_SNORM\0"
+ "GL_RGB_INTEGER\0"
"GL_RGB_INTEGER_EXT\0"
"GL_RGB_S3TC\0"
"GL_RGB_SCALE\0"
"GL_RGB_SCALE_ARB\0"
"GL_RGB_SCALE_EXT\0"
+ "GL_RGB_SNORM\0"
+ "GL_RG_SNORM\0"
"GL_RIGHT\0"
"GL_S\0"
"GL_SAMPLER_1D\0"
+ "GL_SAMPLER_1D_ARRAY\0"
"GL_SAMPLER_1D_ARRAY_EXT\0"
+ "GL_SAMPLER_1D_ARRAY_SHADOW\0"
"GL_SAMPLER_1D_ARRAY_SHADOW_EXT\0"
"GL_SAMPLER_1D_SHADOW\0"
"GL_SAMPLER_2D\0"
+ "GL_SAMPLER_2D_ARRAY\0"
"GL_SAMPLER_2D_ARRAY_EXT\0"
+ "GL_SAMPLER_2D_ARRAY_SHADOW\0"
"GL_SAMPLER_2D_ARRAY_SHADOW_EXT\0"
+ "GL_SAMPLER_2D_RECT\0"
+ "GL_SAMPLER_2D_RECT_SHADOW\0"
"GL_SAMPLER_2D_SHADOW\0"
"GL_SAMPLER_3D\0"
"GL_SAMPLER_3D_OES\0"
+ "GL_SAMPLER_BUFFER\0"
"GL_SAMPLER_BUFFER_EXT\0"
"GL_SAMPLER_CUBE\0"
+ "GL_SAMPLER_CUBE_SHADOW\0"
"GL_SAMPLER_CUBE_SHADOW_EXT\0"
"GL_SAMPLES\0"
"GL_SAMPLES_3DFX\0"
@@ -1662,6 +1776,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_SELECTION_BUFFER_POINTER\0"
"GL_SELECTION_BUFFER_SIZE\0"
"GL_SEPARABLE_2D\0"
+ "GL_SEPARATE_ATTRIBS\0"
"GL_SEPARATE_ATTRIBS_EXT\0"
"GL_SEPARATE_SPECULAR_COLOR\0"
"GL_SEPARATE_SPECULAR_COLOR_EXT\0"
@@ -1753,6 +1868,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_STENCIL_BACK_VALUE_MASK\0"
"GL_STENCIL_BACK_WRITEMASK\0"
"GL_STENCIL_BITS\0"
+ "GL_STENCIL_BUFFER\0"
"GL_STENCIL_BUFFER_BIT\0"
"GL_STENCIL_CLEAR_VALUE\0"
"GL_STENCIL_FAIL\0"
@@ -1871,8 +1987,10 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE9\0"
"GL_TEXTURE9_ARB\0"
"GL_TEXTURE_1D\0"
+ "GL_TEXTURE_1D_ARRAY\0"
"GL_TEXTURE_1D_ARRAY_EXT\0"
"GL_TEXTURE_2D\0"
+ "GL_TEXTURE_2D_ARRAY\0"
"GL_TEXTURE_2D_ARRAY_EXT\0"
"GL_TEXTURE_3D\0"
"GL_TEXTURE_3D_OES\0"
@@ -1880,14 +1998,18 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE_ALPHA_SIZE_EXT\0"
"GL_TEXTURE_BASE_LEVEL\0"
"GL_TEXTURE_BINDING_1D\0"
+ "GL_TEXTURE_BINDING_1D_ARRAY\0"
"GL_TEXTURE_BINDING_1D_ARRAY_EXT\0"
"GL_TEXTURE_BINDING_2D\0"
+ "GL_TEXTURE_BINDING_2D_ARRAY\0"
"GL_TEXTURE_BINDING_2D_ARRAY_EXT\0"
"GL_TEXTURE_BINDING_3D\0"
"GL_TEXTURE_BINDING_3D_OES\0"
+ "GL_TEXTURE_BINDING_BUFFER\0"
"GL_TEXTURE_BINDING_CUBE_MAP\0"
"GL_TEXTURE_BINDING_CUBE_MAP_ARB\0"
"GL_TEXTURE_BINDING_CUBE_MAP_OES\0"
+ "GL_TEXTURE_BINDING_RECTANGLE\0"
"GL_TEXTURE_BINDING_RECTANGLE_ARB\0"
"GL_TEXTURE_BINDING_RECTANGLE_NV\0"
"GL_TEXTURE_BIT\0"
@@ -1895,6 +2017,9 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE_BLUE_SIZE_EXT\0"
"GL_TEXTURE_BORDER\0"
"GL_TEXTURE_BORDER_COLOR\0"
+ "GL_TEXTURE_BUFFER\0"
+ "GL_TEXTURE_BUFFER_DATA_STORE_BINDING\0"
+ "GL_TEXTURE_BUFFER_FORMAT\0"
"GL_TEXTURE_CLIPMAP_CENTER_SGIX\0"
"GL_TEXTURE_CLIPMAP_DEPTH_SGIX\0"
"GL_TEXTURE_CLIPMAP_FRAME_SGIX\0"
@@ -1993,11 +2118,13 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE_PRIORITY\0"
"GL_TEXTURE_RANGE_LENGTH_APPLE\0"
"GL_TEXTURE_RANGE_POINTER_APPLE\0"
+ "GL_TEXTURE_RECTANGLE\0"
"GL_TEXTURE_RECTANGLE_ARB\0"
"GL_TEXTURE_RECTANGLE_NV\0"
"GL_TEXTURE_RED_SIZE\0"
"GL_TEXTURE_RED_SIZE_EXT\0"
"GL_TEXTURE_RESIDENT\0"
+ "GL_TEXTURE_SHARED_SIZE\0"
"GL_TEXTURE_STACK_DEPTH\0"
"GL_TEXTURE_STENCIL_SIZE\0"
"GL_TEXTURE_STENCIL_SIZE_EXT\0"
@@ -2016,15 +2143,23 @@ LONGSTRING static const char enum_string_table[] =
"GL_TRANSFORM_BIT\0"
"GL_TRANSFORM_FEEDBACK\0"
"GL_TRANSFORM_FEEDBACK_BINDING\0"
+ "GL_TRANSFORM_FEEDBACK_BUFFER\0"
"GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE\0"
+ "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING\0"
"GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT\0"
"GL_TRANSFORM_FEEDBACK_BUFFER_EXT\0"
+ "GL_TRANSFORM_FEEDBACK_BUFFER_MODE\0"
"GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT\0"
"GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED\0"
+ "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE\0"
"GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT\0"
+ "GL_TRANSFORM_FEEDBACK_BUFFER_START\0"
"GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT\0"
+ "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN\0"
"GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT\0"
+ "GL_TRANSFORM_FEEDBACK_VARYINGS\0"
"GL_TRANSFORM_FEEDBACK_VARYINGS_EXT\0"
+ "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH\0"
"GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT\0"
"GL_TRANSPOSE_COLOR_MATRIX\0"
"GL_TRANSPOSE_COLOR_MATRIX_ARB\0"
@@ -2037,10 +2172,12 @@ LONGSTRING static const char enum_string_table[] =
"GL_TRANSPOSE_TEXTURE_MATRIX\0"
"GL_TRANSPOSE_TEXTURE_MATRIX_ARB\0"
"GL_TRIANGLES\0"
+ "GL_TRIANGLES_ADJACENCY\0"
"GL_TRIANGLES_ADJACENCY_ARB\0"
"GL_TRIANGLE_FAN\0"
"GL_TRIANGLE_MESH_SUN\0"
"GL_TRIANGLE_STRIP\0"
+ "GL_TRIANGLE_STRIP_ADJACENCY\0"
"GL_TRIANGLE_STRIP_ADJACENCY_ARB\0"
"GL_TRUE\0"
"GL_UNDEFINED_APPLE\0"
@@ -2057,6 +2194,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_UNSIGNED_BYTE_2_3_3_REV\0"
"GL_UNSIGNED_BYTE_3_3_2\0"
"GL_UNSIGNED_INT\0"
+ "GL_UNSIGNED_INT_10F_11F_11F_REV\0"
"GL_UNSIGNED_INT_10_10_10_2\0"
"GL_UNSIGNED_INT_10_10_10_2_OES\0"
"GL_UNSIGNED_INT_24_8\0"
@@ -2065,18 +2203,30 @@ LONGSTRING static const char enum_string_table[] =
"GL_UNSIGNED_INT_24_8_OES\0"
"GL_UNSIGNED_INT_2_10_10_10_REV\0"
"GL_UNSIGNED_INT_2_10_10_10_REV_EXT\0"
+ "GL_UNSIGNED_INT_5_9_9_9_REV\0"
"GL_UNSIGNED_INT_8_8_8_8\0"
"GL_UNSIGNED_INT_8_8_8_8_REV\0"
+ "GL_UNSIGNED_INT_SAMPLER_1D\0"
+ "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY\0"
"GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT\0"
"GL_UNSIGNED_INT_SAMPLER_1D_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_2D\0"
+ "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY\0"
"GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT\0"
"GL_UNSIGNED_INT_SAMPLER_2D_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_2D_RECT\0"
"GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_3D\0"
"GL_UNSIGNED_INT_SAMPLER_3D_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_BUFFER\0"
"GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_CUBE\0"
"GL_UNSIGNED_INT_SAMPLER_CUBE_EXT\0"
+ "GL_UNSIGNED_INT_VEC2\0"
"GL_UNSIGNED_INT_VEC2_EXT\0"
+ "GL_UNSIGNED_INT_VEC3\0"
"GL_UNSIGNED_INT_VEC3_EXT\0"
+ "GL_UNSIGNED_INT_VEC4\0"
"GL_UNSIGNED_INT_VEC4_EXT\0"
"GL_UNSIGNED_NORMALIZED\0"
"GL_UNSIGNED_SHORT\0"
@@ -2127,6 +2277,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0"
"GL_VERTEX_ATTRIB_ARRAY_ENABLED\0"
"GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_INTEGER\0"
"GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT\0"
"GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0"
"GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0"
@@ -2181,7 +2332,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[2143] =
+static const enum_elt all_enums[2294] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -2265,3570 +2416,3772 @@ static const enum_elt all_enums[2143] =
{ 1329, 0x000080E0 }, /* GL_BGR */
{ 1336, 0x000080E1 }, /* GL_BGRA */
{ 1344, 0x000080E1 }, /* GL_BGRA_EXT */
- { 1356, 0x00008D9B }, /* GL_BGRA_INTEGER_EXT */
- { 1376, 0x00008D9A }, /* GL_BGR_INTEGER_EXT */
- { 1395, 0x00001A00 }, /* GL_BITMAP */
- { 1405, 0x00000704 }, /* GL_BITMAP_TOKEN */
- { 1421, 0x00000BE2 }, /* GL_BLEND */
- { 1430, 0x00008005 }, /* GL_BLEND_COLOR */
- { 1445, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
- { 1464, 0x00000BE0 }, /* GL_BLEND_DST */
- { 1477, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
- { 1496, 0x000080CA }, /* GL_BLEND_DST_ALPHA_OES */
- { 1519, 0x000080C8 }, /* GL_BLEND_DST_RGB */
- { 1536, 0x000080C8 }, /* GL_BLEND_DST_RGB_OES */
- { 1557, 0x00008009 }, /* GL_BLEND_EQUATION */
- { 1575, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */
- { 1599, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
- { 1627, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_OES */
- { 1655, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
- { 1677, 0x00008009 }, /* GL_BLEND_EQUATION_OES */
- { 1699, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */
- { 1721, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
- { 1747, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_OES */
- { 1773, 0x00000BE1 }, /* GL_BLEND_SRC */
- { 1786, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
- { 1805, 0x000080CB }, /* GL_BLEND_SRC_ALPHA_OES */
- { 1828, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
- { 1845, 0x000080C9 }, /* GL_BLEND_SRC_RGB_OES */
- { 1866, 0x00001905 }, /* GL_BLUE */
- { 1874, 0x00000D1B }, /* GL_BLUE_BIAS */
- { 1887, 0x00000D54 }, /* GL_BLUE_BITS */
- { 1900, 0x00008D96 }, /* GL_BLUE_INTEGER_EXT */
- { 1920, 0x00000D1A }, /* GL_BLUE_SCALE */
- { 1934, 0x00008B56 }, /* GL_BOOL */
- { 1942, 0x00008B56 }, /* GL_BOOL_ARB */
- { 1954, 0x00008B57 }, /* GL_BOOL_VEC2 */
- { 1967, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
- { 1984, 0x00008B58 }, /* GL_BOOL_VEC3 */
- { 1997, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
- { 2014, 0x00008B59 }, /* GL_BOOL_VEC4 */
- { 2027, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
- { 2044, 0x000088BB }, /* GL_BUFFER_ACCESS */
- { 2061, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
- { 2082, 0x000088BB }, /* GL_BUFFER_ACCESS_OES */
- { 2103, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- { 2134, 0x000088BC }, /* GL_BUFFER_MAPPED */
- { 2151, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
- { 2172, 0x000088BC }, /* GL_BUFFER_MAPPED_OES */
- { 2193, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
- { 2215, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
- { 2241, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_OES */
- { 2267, 0x000085B3 }, /* GL_BUFFER_OBJECT_APPLE */
- { 2290, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
- { 2324, 0x00008764 }, /* GL_BUFFER_SIZE */
- { 2339, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
- { 2358, 0x00008765 }, /* GL_BUFFER_USAGE */
- { 2374, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
- { 2394, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */
- { 2413, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */
- { 2439, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */
- { 2462, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
- { 2490, 0x0000877C }, /* GL_BUMP_TARGET_ATI */
- { 2509, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */
- { 2531, 0x00001400 }, /* GL_BYTE */
- { 2539, 0x00002A24 }, /* GL_C3F_V3F */
- { 2550, 0x00002A26 }, /* GL_C4F_N3F_V3F */
- { 2565, 0x00002A22 }, /* GL_C4UB_V2F */
- { 2577, 0x00002A23 }, /* GL_C4UB_V3F */
- { 2589, 0x00000901 }, /* GL_CCW */
- { 2596, 0x00002900 }, /* GL_CLAMP */
- { 2605, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
- { 2624, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
- { 2647, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
- { 2671, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
- { 2688, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
- { 2710, 0x00001500 }, /* GL_CLEAR */
- { 2719, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
- { 2744, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
- { 2773, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
- { 2799, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
- { 2828, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
- { 2854, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
- { 2881, 0x00003000 }, /* GL_CLIP_PLANE0 */
- { 2896, 0x00003001 }, /* GL_CLIP_PLANE1 */
- { 2911, 0x00003002 }, /* GL_CLIP_PLANE2 */
- { 2926, 0x00003003 }, /* GL_CLIP_PLANE3 */
- { 2941, 0x00003004 }, /* GL_CLIP_PLANE4 */
- { 2956, 0x00003005 }, /* GL_CLIP_PLANE5 */
- { 2971, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- { 3004, 0x00000A00 }, /* GL_COEFF */
- { 3013, 0x00001800 }, /* GL_COLOR */
- { 3022, 0x00008076 }, /* GL_COLOR_ARRAY */
- { 3037, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- { 3067, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 3101, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
- { 3124, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
- { 3144, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
- { 3166, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
- { 3186, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
- { 3207, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
- { 3232, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_OES */
- { 3257, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
- { 3278, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
- { 3300, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
- { 3326, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
- { 3348, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
- { 3374, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
- { 3396, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
- { 3422, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
- { 3444, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
- { 3470, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
- { 3492, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
- { 3518, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
- { 3540, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
- { 3566, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
- { 3591, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
- { 3612, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
- { 3637, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
- { 3658, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
- { 3683, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
- { 3704, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
- { 3729, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
- { 3750, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
- { 3775, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
- { 3796, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
- { 3821, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
- { 3842, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
- { 3867, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
- { 3888, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
- { 3913, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
- { 3934, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
- { 3959, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
- { 3979, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
- { 4000, 0x00001900 }, /* GL_COLOR_INDEX */
- { 4015, 0x00001603 }, /* GL_COLOR_INDEXES */
- { 4032, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
- { 4050, 0x00000B57 }, /* GL_COLOR_MATERIAL */
- { 4068, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
- { 4091, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
- { 4119, 0x000080B1 }, /* GL_COLOR_MATRIX */
- { 4135, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
- { 4155, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
- { 4183, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 4215, 0x00008458 }, /* GL_COLOR_SUM */
- { 4228, 0x00008458 }, /* GL_COLOR_SUM_ARB */
- { 4245, 0x000080D0 }, /* GL_COLOR_TABLE */
- { 4260, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
- { 4286, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
- { 4316, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
- { 4346, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
- { 4366, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
- { 4390, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
- { 4415, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
- { 4444, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
- { 4473, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
- { 4495, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
- { 4521, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
- { 4547, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
- { 4573, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
- { 4603, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
- { 4633, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
- { 4663, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
- { 4697, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
- { 4731, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- { 4761, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
- { 4795, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
- { 4829, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
- { 4853, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
- { 4881, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
- { 4909, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
- { 4930, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
- { 4955, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
- { 4976, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
- { 5001, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
- { 5026, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
- { 5045, 0x00008570 }, /* GL_COMBINE */
- { 5056, 0x00008503 }, /* GL_COMBINE4 */
- { 5068, 0x00008572 }, /* GL_COMBINE_ALPHA */
- { 5085, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
- { 5106, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
- { 5127, 0x00008570 }, /* GL_COMBINE_ARB */
- { 5142, 0x00008570 }, /* GL_COMBINE_EXT */
- { 5157, 0x00008571 }, /* GL_COMBINE_RGB */
- { 5172, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
- { 5191, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
- { 5210, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
- { 5246, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
- { 5270, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
- { 5298, 0x00001300 }, /* GL_COMPILE */
- { 5309, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
- { 5332, 0x00008B81 }, /* GL_COMPILE_STATUS */
- { 5350, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
- { 5370, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
- { 5394, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
- { 5418, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
- { 5446, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
- { 5470, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- { 5500, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
- { 5534, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
- { 5562, 0x000084ED }, /* GL_COMPRESSED_RGB */
- { 5580, 0x000084EE }, /* GL_COMPRESSED_RGBA */
- { 5599, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
- { 5622, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- { 5651, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- { 5684, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- { 5717, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- { 5750, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
- { 5772, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- { 5800, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- { 5832, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */
- { 5857, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- { 5888, 0x00008C48 }, /* GL_COMPRESSED_SRGB */
- { 5907, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */
- { 5932, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
- { 5962, 0x0000911C }, /* GL_CONDITION_SATISFIED */
- { 5985, 0x00008576 }, /* GL_CONSTANT */
- { 5997, 0x00008003 }, /* GL_CONSTANT_ALPHA */
- { 6015, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
- { 6037, 0x00008576 }, /* GL_CONSTANT_ARB */
- { 6053, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
- { 6077, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
- { 6099, 0x00008001 }, /* GL_CONSTANT_COLOR */
- { 6117, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
- { 6139, 0x00008576 }, /* GL_CONSTANT_EXT */
- { 6155, 0x00008010 }, /* GL_CONVOLUTION_1D */
- { 6173, 0x00008011 }, /* GL_CONVOLUTION_2D */
- { 6191, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
- { 6219, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
- { 6250, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
- { 6277, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
- { 6308, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
- { 6335, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
- { 6366, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
- { 6394, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
- { 6426, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
- { 6448, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
- { 6474, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
- { 6496, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
- { 6522, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
- { 6543, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
- { 6568, 0x00008862 }, /* GL_COORD_REPLACE */
- { 6585, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
- { 6606, 0x00008862 }, /* GL_COORD_REPLACE_NV */
- { 6626, 0x00008862 }, /* GL_COORD_REPLACE_OES */
- { 6647, 0x00001503 }, /* GL_COPY */
- { 6655, 0x0000150C }, /* GL_COPY_INVERTED */
- { 6672, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
- { 6692, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
- { 6712, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
- { 6733, 0x00000B44 }, /* GL_CULL_FACE */
- { 6746, 0x00000B45 }, /* GL_CULL_FACE_MODE */
- { 6764, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
- { 6783, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- { 6815, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- { 6850, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
- { 6871, 0x00000001 }, /* GL_CURRENT_BIT */
- { 6886, 0x00000B00 }, /* GL_CURRENT_COLOR */
- { 6903, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
- { 6924, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
- { 6950, 0x00000B01 }, /* GL_CURRENT_INDEX */
- { 6967, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
- { 6989, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
- { 7017, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
- { 7038, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- { 7072, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- { 7105, 0x00000B02 }, /* GL_CURRENT_NORMAL */
- { 7123, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- { 7153, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */
- { 7183, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
- { 7202, 0x00008865 }, /* GL_CURRENT_QUERY */
- { 7219, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
- { 7240, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
- { 7264, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
- { 7291, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
- { 7315, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
- { 7342, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
- { 7375, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
- { 7409, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- { 7442, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
- { 7469, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
- { 7495, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
- { 7520, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- { 7549, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
- { 7571, 0x00000900 }, /* GL_CW */
- { 7577, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
- { 7598, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
- { 7619, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
- { 7639, 0x00002101 }, /* GL_DECAL */
- { 7648, 0x00001E03 }, /* GL_DECR */
- { 7656, 0x00008508 }, /* GL_DECR_WRAP */
- { 7669, 0x00008508 }, /* GL_DECR_WRAP_EXT */
- { 7686, 0x00008B80 }, /* GL_DELETE_STATUS */
- { 7703, 0x00001801 }, /* GL_DEPTH */
- { 7712, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
- { 7732, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */
- { 7756, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */
- { 7780, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
- { 7800, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 7824, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */
- { 7848, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 7862, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 7876, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 7896, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 7921, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 7941, 0x0000864F }, /* GL_DEPTH_CLAMP */
- { 7956, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 7974, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 7995, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 8014, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 8035, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 8060, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */
- { 8085, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 8111, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 8132, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 8157, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */
- { 8182, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 8208, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 8229, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 8254, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */
- { 8279, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 8305, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 8319, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 8334, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 8349, 0x000084F9 }, /* GL_DEPTH_STENCIL */
- { 8366, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
- { 8394, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */
- { 8415, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 8435, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */
- { 8456, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 8484, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 8512, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 8526, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 8548, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 8574, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 8593, 0x00001201 }, /* GL_DIFFUSE */
- { 8604, 0x00000BD0 }, /* GL_DITHER */
- { 8614, 0x00000A02 }, /* GL_DOMAIN */
- { 8624, 0x00001100 }, /* GL_DONT_CARE */
- { 8637, 0x000086AE }, /* GL_DOT3_RGB */
- { 8649, 0x000086AF }, /* GL_DOT3_RGBA */
- { 8662, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 8679, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 8696, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 8712, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 8728, 0x0000140A }, /* GL_DOUBLE */
- { 8738, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 8754, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 8769, 0x00008825 }, /* GL_DRAW_BUFFER0 */
- { 8785, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 8805, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 8825, 0x00008826 }, /* GL_DRAW_BUFFER1 */
- { 8841, 0x0000882F }, /* GL_DRAW_BUFFER10 */
- { 8858, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 8879, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 8900, 0x00008830 }, /* GL_DRAW_BUFFER11 */
- { 8917, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 8938, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 8959, 0x00008831 }, /* GL_DRAW_BUFFER12 */
- { 8976, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 8997, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 9018, 0x00008832 }, /* GL_DRAW_BUFFER13 */
- { 9035, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 9056, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 9077, 0x00008833 }, /* GL_DRAW_BUFFER14 */
- { 9094, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 9115, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 9136, 0x00008834 }, /* GL_DRAW_BUFFER15 */
- { 9153, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 9174, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 9195, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 9215, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 9235, 0x00008827 }, /* GL_DRAW_BUFFER2 */
- { 9251, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 9271, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 9291, 0x00008828 }, /* GL_DRAW_BUFFER3 */
- { 9307, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 9327, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 9347, 0x00008829 }, /* GL_DRAW_BUFFER4 */
- { 9363, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 9383, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 9403, 0x0000882A }, /* GL_DRAW_BUFFER5 */
- { 9419, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 9439, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 9459, 0x0000882B }, /* GL_DRAW_BUFFER6 */
- { 9475, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 9495, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 9515, 0x0000882C }, /* GL_DRAW_BUFFER7 */
- { 9531, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 9551, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 9571, 0x0000882D }, /* GL_DRAW_BUFFER8 */
- { 9587, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 9607, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 9627, 0x0000882E }, /* GL_DRAW_BUFFER9 */
- { 9643, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 9663, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 9683, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
- { 9703, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */
- { 9731, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 9763, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 9787, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 9807, 0x00000304 }, /* GL_DST_ALPHA */
- { 9820, 0x00000306 }, /* GL_DST_COLOR */
- { 9833, 0x0000877A }, /* GL_DU8DV8_ATI */
- { 9847, 0x00008779 }, /* GL_DUDV_ATI */
- { 9859, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 9875, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 9895, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 9911, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 9931, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 9947, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 9967, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 9980, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 9999, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 10033, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 10071, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 10098, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 10124, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 10148, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 10180, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 10216, 0x00001600 }, /* GL_EMISSION */
- { 10228, 0x00002000 }, /* GL_ENABLE_BIT */
- { 10242, 0x00000202 }, /* GL_EQUAL */
- { 10251, 0x00001509 }, /* GL_EQUIV */
- { 10260, 0x00010000 }, /* GL_EVAL_BIT */
- { 10272, 0x00000800 }, /* GL_EXP */
- { 10279, 0x00000801 }, /* GL_EXP2 */
- { 10287, 0x00001F03 }, /* GL_EXTENSIONS */
- { 10301, 0x00002400 }, /* GL_EYE_LINEAR */
- { 10315, 0x00002502 }, /* GL_EYE_PLANE */
- { 10328, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 10353, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 10370, 0x00000000 }, /* GL_FALSE */
- { 10379, 0x00001101 }, /* GL_FASTEST */
- { 10390, 0x00001C01 }, /* GL_FEEDBACK */
- { 10402, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 10429, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 10453, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 10477, 0x00001B02 }, /* GL_FILL */
- { 10485, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
- { 10512, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
- { 10543, 0x0000140C }, /* GL_FIXED */
- { 10552, 0x0000140C }, /* GL_FIXED_OES */
- { 10565, 0x00001D00 }, /* GL_FLAT */
- { 10573, 0x00001406 }, /* GL_FLOAT */
- { 10582, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 10596, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 10614, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
- { 10630, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
- { 10646, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 10660, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 10678, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
- { 10694, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
- { 10710, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 10724, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 10742, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
- { 10758, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
- { 10774, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 10788, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 10806, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 10820, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 10838, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 10852, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 10870, 0x00000B60 }, /* GL_FOG */
- { 10877, 0x00000080 }, /* GL_FOG_BIT */
- { 10888, 0x00000B66 }, /* GL_FOG_COLOR */
- { 10901, 0x00008451 }, /* GL_FOG_COORD */
- { 10914, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 10932, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 10956, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 10995, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 11038, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 11070, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 11101, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 11130, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 11155, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 11174, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 11208, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 11235, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 11261, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 11285, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 11302, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 11317, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 11341, 0x00000B64 }, /* GL_FOG_END */
- { 11352, 0x00000C54 }, /* GL_FOG_HINT */
- { 11364, 0x00000B61 }, /* GL_FOG_INDEX */
- { 11377, 0x00000B65 }, /* GL_FOG_MODE */
- { 11389, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 11408, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 11433, 0x00000B63 }, /* GL_FOG_START */
- { 11446, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 11464, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 11488, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 11507, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 11530, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 11565, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */
- { 11604, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 11619, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 11656, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 11692, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 11733, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 11774, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 11811, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 11848, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
- { 11886, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 11924, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 11966, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */
- { 12008, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 12046, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 12088, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */
- { 12130, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 12165, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 12204, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 12253, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */
- { 12302, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 12350, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 12402, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */
- { 12454, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 12494, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 12538, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 12578, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 12622, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */
- { 12666, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */
- { 12689, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 12716, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */
- { 12743, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 12767, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 12795, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */
- { 12823, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 12846, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 12865, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 12902, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 12943, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */
- { 12984, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */
- { 13021, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 13062, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */
- { 13103, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
- { 13141, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 13183, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */
- { 13225, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 13276, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 13314, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */
- { 13352, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
- { 13394, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
- { 13438, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 13483, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 13532, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */
- { 13581, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 13619, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */
- { 13661, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
- { 13699, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 13741, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */
- { 13783, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */
- { 13802, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 13834, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 13859, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 13886, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 13917, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */
- { 13948, 0x00000404 }, /* GL_FRONT */
- { 13957, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 13975, 0x00000B46 }, /* GL_FRONT_FACE */
- { 13989, 0x00000400 }, /* GL_FRONT_LEFT */
- { 14003, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 14018, 0x00008006 }, /* GL_FUNC_ADD */
- { 14030, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 14046, 0x00008006 }, /* GL_FUNC_ADD_OES */
- { 14062, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 14087, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 14116, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */
- { 14145, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 14162, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 14183, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */
- { 14204, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 14223, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 14247, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 14276, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 14300, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */
- { 14327, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
- { 14355, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */
- { 14378, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */
- { 14407, 0x00000206 }, /* GL_GEQUAL */
- { 14417, 0x00000204 }, /* GL_GREATER */
- { 14428, 0x00001904 }, /* GL_GREEN */
- { 14437, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 14451, 0x00000D53 }, /* GL_GREEN_BITS */
- { 14465, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */
- { 14486, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 14501, 0x0000140B }, /* GL_HALF_FLOAT */
- { 14515, 0x00008D61 }, /* GL_HALF_FLOAT_OES */
- { 14533, 0x00008DF2 }, /* GL_HIGH_FLOAT */
- { 14547, 0x00008DF5 }, /* GL_HIGH_INT */
- { 14559, 0x00008000 }, /* GL_HINT_BIT */
- { 14571, 0x00008024 }, /* GL_HISTOGRAM */
- { 14584, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 14608, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 14636, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 14659, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 14686, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 14703, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 14723, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 14747, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 14771, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 14799, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 14827, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 14859, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 14881, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 14907, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 14925, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 14947, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 14966, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 14989, 0x0000862A }, /* GL_IDENTITY_NV */
- { 15004, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 15024, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
- { 15060, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 15100, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
- { 15134, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 15172, 0x00001E02 }, /* GL_INCR */
- { 15180, 0x00008507 }, /* GL_INCR_WRAP */
- { 15193, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 15210, 0x00008222 }, /* GL_INDEX */
- { 15219, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 15234, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 15264, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 15298, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 15321, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 15343, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 15363, 0x00000D51 }, /* GL_INDEX_BITS */
- { 15377, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 15398, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 15416, 0x00000C30 }, /* GL_INDEX_MODE */
- { 15430, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 15446, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 15461, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 15480, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 15499, 0x00001404 }, /* GL_INT */
- { 15506, 0x00008049 }, /* GL_INTENSITY */
- { 15519, 0x0000804C }, /* GL_INTENSITY12 */
- { 15534, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 15553, 0x0000804D }, /* GL_INTENSITY16 */
- { 15568, 0x00008D8B }, /* GL_INTENSITY16I_EXT */
- { 15588, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */
- { 15609, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 15628, 0x00008D85 }, /* GL_INTENSITY32I_EXT */
- { 15648, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */
- { 15669, 0x0000804A }, /* GL_INTENSITY4 */
- { 15683, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 15701, 0x0000804B }, /* GL_INTENSITY8 */
- { 15715, 0x00008D91 }, /* GL_INTENSITY8I_EXT */
- { 15734, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */
- { 15754, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 15772, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 15789, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */
- { 15816, 0x00008575 }, /* GL_INTERPOLATE */
- { 15831, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 15850, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 15869, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
- { 15891, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
- { 15919, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */
- { 15941, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
- { 15969, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */
- { 15991, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */
- { 16018, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */
- { 16040, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */
- { 16066, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */
- { 16090, 0x00008B53 }, /* GL_INT_VEC2 */
- { 16102, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 16118, 0x00008B54 }, /* GL_INT_VEC3 */
- { 16130, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 16146, 0x00008B55 }, /* GL_INT_VEC4 */
- { 16158, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 16174, 0x00000500 }, /* GL_INVALID_ENUM */
- { 16190, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 16223, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 16260, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
- { 16297, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 16318, 0x00000501 }, /* GL_INVALID_VALUE */
- { 16335, 0x0000862B }, /* GL_INVERSE_NV */
- { 16349, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 16373, 0x0000150A }, /* GL_INVERT */
- { 16383, 0x00001E00 }, /* GL_KEEP */
- { 16391, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
- { 16417, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 16447, 0x00000406 }, /* GL_LEFT */
- { 16455, 0x00000203 }, /* GL_LEQUAL */
- { 16465, 0x00000201 }, /* GL_LESS */
- { 16473, 0x00004000 }, /* GL_LIGHT0 */
- { 16483, 0x00004001 }, /* GL_LIGHT1 */
- { 16493, 0x00004002 }, /* GL_LIGHT2 */
- { 16503, 0x00004003 }, /* GL_LIGHT3 */
- { 16513, 0x00004004 }, /* GL_LIGHT4 */
- { 16523, 0x00004005 }, /* GL_LIGHT5 */
- { 16533, 0x00004006 }, /* GL_LIGHT6 */
- { 16543, 0x00004007 }, /* GL_LIGHT7 */
- { 16553, 0x00000B50 }, /* GL_LIGHTING */
- { 16565, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 16581, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 16604, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 16633, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 16666, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 16694, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 16718, 0x00001B01 }, /* GL_LINE */
- { 16726, 0x00002601 }, /* GL_LINEAR */
- { 16736, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 16758, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 16788, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 16819, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 16843, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 16868, 0x00000001 }, /* GL_LINES */
- { 16877, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
- { 16900, 0x00000004 }, /* GL_LINE_BIT */
- { 16912, 0x00000002 }, /* GL_LINE_LOOP */
- { 16925, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 16945, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 16960, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 16980, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 16996, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 17020, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 17043, 0x00000003 }, /* GL_LINE_STRIP */
- { 17057, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
- { 17085, 0x00000702 }, /* GL_LINE_TOKEN */
- { 17099, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 17113, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 17139, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 17159, 0x00008B82 }, /* GL_LINK_STATUS */
- { 17174, 0x00000B32 }, /* GL_LIST_BASE */
- { 17187, 0x00020000 }, /* GL_LIST_BIT */
- { 17199, 0x00000B33 }, /* GL_LIST_INDEX */
- { 17213, 0x00000B30 }, /* GL_LIST_MODE */
- { 17226, 0x00000101 }, /* GL_LOAD */
- { 17234, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 17246, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 17263, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 17277, 0x00008DF0 }, /* GL_LOW_FLOAT */
- { 17290, 0x00008DF3 }, /* GL_LOW_INT */
- { 17301, 0x00001909 }, /* GL_LUMINANCE */
- { 17314, 0x00008041 }, /* GL_LUMINANCE12 */
- { 17329, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 17352, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 17379, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 17401, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 17427, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 17446, 0x00008042 }, /* GL_LUMINANCE16 */
- { 17461, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
- { 17481, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
- { 17502, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 17525, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 17552, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 17571, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
- { 17591, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
- { 17612, 0x0000803F }, /* GL_LUMINANCE4 */
- { 17626, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 17647, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 17672, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 17690, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 17711, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 17736, 0x00008040 }, /* GL_LUMINANCE8 */
- { 17750, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
- { 17769, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
- { 17789, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 17810, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 17835, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 17853, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 17872, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
- { 17898, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
- { 17925, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
- { 17951, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
- { 17978, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
- { 18003, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
- { 18029, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- { 18060, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
- { 18085, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 18101, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 18121, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 18143, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 18157, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 18172, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 18196, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 18220, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 18244, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 18268, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 18285, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 18302, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 18330, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 18359, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 18388, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 18417, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 18446, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 18475, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 18504, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 18532, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 18560, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 18588, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 18616, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 18644, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 18672, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 18700, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 18728, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 18756, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 18772, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 18792, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 18814, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 18828, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 18843, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 18867, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 18891, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 18915, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 18939, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 18956, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 18973, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 19001, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 19030, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 19059, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 19088, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 19117, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 19146, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 19175, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 19203, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 19231, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 19259, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 19287, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 19315, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 19343, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 19371, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 19399, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 19427, 0x00000D10 }, /* GL_MAP_COLOR */
- { 19440, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 19466, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 19495, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 19523, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 19539, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 19554, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 19580, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 19597, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 19612, 0x00008630 }, /* GL_MATRIX0_NV */
- { 19626, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 19642, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 19658, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 19674, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 19690, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 19706, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 19722, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 19738, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 19754, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 19770, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 19786, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 19801, 0x00008631 }, /* GL_MATRIX1_NV */
- { 19815, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 19831, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 19847, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 19863, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 19879, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 19895, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 19911, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 19927, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 19943, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 19959, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 19975, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 19990, 0x00008632 }, /* GL_MATRIX2_NV */
- { 20004, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 20020, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 20036, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 20051, 0x00008633 }, /* GL_MATRIX3_NV */
- { 20065, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 20080, 0x00008634 }, /* GL_MATRIX4_NV */
- { 20094, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 20109, 0x00008635 }, /* GL_MATRIX5_NV */
- { 20123, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 20138, 0x00008636 }, /* GL_MATRIX6_NV */
- { 20152, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 20167, 0x00008637 }, /* GL_MATRIX7_NV */
- { 20181, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 20196, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 20211, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 20237, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- { 20278, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
- { 20304, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 20338, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
- { 20372, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 20403, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
- { 20434, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 20467, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
- { 20500, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 20531, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
- { 20562, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 20577, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 20599, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
- { 20621, 0x00008008 }, /* GL_MAX */
- { 20628, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 20651, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
- { 20678, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 20710, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 20736, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 20769, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 20795, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 20829, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 20848, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
- { 20873, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 20902, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 20934, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 20970, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 21006, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 21046, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 21072, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 21102, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 21127, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 21156, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 21185, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 21218, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
- { 21251, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 21271, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 21295, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 21319, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 21343, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 21368, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 21386, 0x00008008 }, /* GL_MAX_EXT */
- { 21397, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 21432, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 21471, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- { 21503, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
- { 21539, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
- { 21579, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
- { 21623, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
- { 21662, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- { 21701, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 21715, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 21735, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 21773, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 21802, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 21826, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 21854, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
- { 21882, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 21905, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 21942, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 21978, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 22005, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 22034, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 22068, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 22104, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 22131, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 22163, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 22199, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 22228, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 22257, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 22285, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 22323, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 22367, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 22410, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 22444, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 22483, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 22520, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 22558, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 22601, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 22644, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 22674, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 22705, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
- { 22737, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 22773, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 22809, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 22839, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 22873, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 22906, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
- { 22931, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 22960, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
- { 22989, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 23004, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
- { 23023, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- { 23050, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 23070, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 23094, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 23116, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 23142, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 23169, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 23200, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 23224, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
- { 23252, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 23286, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 23306, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 23333, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 23354, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 23379, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 23404, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 23439, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
- { 23492, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
- { 23539, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
- { 23589, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
- { 23615, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 23637, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 23663, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
- { 23686, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 23708, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 23734, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 23768, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 23806, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 23839, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 23876, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- { 23906, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 23930, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
- { 23954, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- { 23991, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 24012, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
- { 24028, 0x00008DF4 }, /* GL_MEDIUM_INT */
- { 24042, 0x00008007 }, /* GL_MIN */
- { 24049, 0x0000802E }, /* GL_MINMAX */
- { 24059, 0x0000802E }, /* GL_MINMAX_EXT */
- { 24073, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 24090, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 24111, 0x00008030 }, /* GL_MINMAX_SINK */
- { 24126, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 24145, 0x00008007 }, /* GL_MIN_EXT */
- { 24156, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
- { 24188, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 24207, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 24230, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 24253, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 24273, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 24293, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 24323, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 24351, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 24379, 0x00001700 }, /* GL_MODELVIEW */
- { 24392, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 24410, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 24429, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 24448, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 24467, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 24486, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 24505, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 24524, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 24543, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 24562, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 24581, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 24600, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 24618, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 24637, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 24656, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 24675, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 24694, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 24713, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 24732, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 24751, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 24770, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 24789, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 24808, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 24826, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 24845, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 24864, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 24882, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 24900, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 24918, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 24936, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 24954, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 24972, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 24990, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 25010, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 25052, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 25079, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 25104, 0x00002100 }, /* GL_MODULATE */
- { 25116, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 25136, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 25163, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 25188, 0x00000103 }, /* GL_MULT */
- { 25196, 0x0000809D }, /* GL_MULTISAMPLE */
- { 25211, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 25231, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 25250, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 25269, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 25293, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 25316, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 25346, 0x00002A25 }, /* GL_N3F_V3F */
- { 25357, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 25377, 0x0000150E }, /* GL_NAND */
- { 25385, 0x00002600 }, /* GL_NEAREST */
- { 25396, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 25427, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 25459, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 25484, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 25510, 0x00000200 }, /* GL_NEVER */
- { 25519, 0x00001102 }, /* GL_NICEST */
- { 25529, 0x00000000 }, /* GL_NONE */
- { 25537, 0x00000000 }, /* GL_NONE_OES */
- { 25549, 0x00001505 }, /* GL_NOOP */
- { 25557, 0x00001508 }, /* GL_NOR */
- { 25564, 0x00000BA1 }, /* GL_NORMALIZE */
- { 25577, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 25593, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 25624, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 25659, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 25683, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 25706, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 25727, 0x00008511 }, /* GL_NORMAL_MAP */
- { 25741, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 25759, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 25776, 0x00008511 }, /* GL_NORMAL_MAP_OES */
- { 25794, 0x00000205 }, /* GL_NOTEQUAL */
- { 25806, 0x00000000 }, /* GL_NO_ERROR */
- { 25818, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 25852, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 25890, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- { 25924, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
- { 25953, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 25985, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 26027, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 26057, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 26097, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 26128, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 26157, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 26185, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 26215, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 26232, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 26258, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 26274, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 26309, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 26331, 0x00009112 }, /* GL_OBJECT_TYPE */
- { 26346, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 26365, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 26395, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 26416, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 26444, 0x00000001 }, /* GL_ONE */
- { 26451, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 26479, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 26511, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 26539, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 26571, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 26594, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 26617, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 26640, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 26663, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 26681, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 26703, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 26725, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 26741, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 26761, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 26781, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 26799, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 26821, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 26843, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 26859, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 26879, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 26899, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 26917, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 26939, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 26961, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 26977, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 26997, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 27017, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 27038, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 27057, 0x00001507 }, /* GL_OR */
- { 27063, 0x00000A01 }, /* GL_ORDER */
- { 27072, 0x0000150D }, /* GL_OR_INVERTED */
- { 27087, 0x0000150B }, /* GL_OR_REVERSE */
- { 27101, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 27118, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 27136, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 27157, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 27177, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 27195, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 27214, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 27234, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 27254, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 27272, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 27291, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 27316, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 27340, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 27361, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 27383, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 27405, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 27430, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 27454, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 27475, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 27497, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 27519, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 27541, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 27572, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 27592, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 27617, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 27637, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 27662, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 27682, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 27707, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 27727, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 27752, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 27772, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 27797, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 27817, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 27842, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 27862, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 27887, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 27907, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 27932, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 27952, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 27977, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 27997, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 28022, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 28040, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 28061, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 28090, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 28123, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 28148, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 28171, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 28202, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 28237, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 28264, 0x00001B00 }, /* GL_POINT */
- { 28273, 0x00000000 }, /* GL_POINTS */
- { 28283, 0x00000002 }, /* GL_POINT_BIT */
- { 28296, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 28326, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 28360, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 28394, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 28429, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 28458, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 28491, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 28524, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 28558, 0x00000B11 }, /* GL_POINT_SIZE */
- { 28572, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- { 28611, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
- { 28635, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- { 28667, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- { 28698, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- { 28727, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 28753, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 28771, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 28793, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 28815, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 28838, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 28856, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 28878, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 28900, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 28923, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 28943, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 28959, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 28980, 0x00008861 }, /* GL_POINT_SPRITE */
- { 28996, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 29016, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 29045, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 29064, 0x00008861 }, /* GL_POINT_SPRITE_OES */
- { 29084, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 29110, 0x00000701 }, /* GL_POINT_TOKEN */
- { 29125, 0x00000009 }, /* GL_POLYGON */
- { 29136, 0x00000008 }, /* GL_POLYGON_BIT */
- { 29151, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 29167, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 29190, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 29215, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 29238, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 29261, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 29285, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 29309, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 29327, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 29350, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 29369, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 29392, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 29409, 0x00001203 }, /* GL_POSITION */
- { 29421, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 29453, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 29489, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 29522, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 29559, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 29590, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 29625, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 29657, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 29693, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 29726, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 29758, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 29794, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 29827, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 29864, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 29894, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 29928, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 29959, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 29994, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 30025, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 30060, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 30092, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 30128, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 30158, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 30192, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 30223, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 30258, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 30290, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 30321, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 30356, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 30388, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 30424, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 30453, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 30486, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 30516, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 30550, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 30589, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 30622, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 30662, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 30696, 0x00008578 }, /* GL_PREVIOUS */
- { 30708, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 30724, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 30740, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 30757, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 30778, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 30799, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
- { 30827, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
- { 30857, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
- { 30881, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 30914, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 30946, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 30969, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
- { 30999, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
- { 31028, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 31051, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 31081, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 31110, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 31138, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 31160, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 31188, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 31216, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 31238, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 31259, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 31299, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 31338, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 31368, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 31403, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 31436, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 31470, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 31509, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 31548, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 31570, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 31596, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 31620, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
- { 31646, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 31669, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 31691, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 31712, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 31733, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 31760, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 31792, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 31824, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 31859, 0x00001701 }, /* GL_PROJECTION */
- { 31873, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 31894, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 31937, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 31963, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
- { 31983, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 32007, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 32028, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 32047, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 32070, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 32109, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 32147, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 32167, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 32197, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 32221, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 32241, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 32271, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 32295, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 32315, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 32348, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 32374, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 32404, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 32435, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 32465, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
- { 32484, 0x00002003 }, /* GL_Q */
- { 32489, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 32514, 0x00000007 }, /* GL_QUADS */
- { 32523, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- { 32567, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 32615, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 32632, 0x00000008 }, /* GL_QUAD_STRIP */
- { 32646, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- { 32676, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
- { 32703, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 32725, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 32751, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
- { 32771, 0x00008866 }, /* GL_QUERY_RESULT */
- { 32787, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 32807, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 32833, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 32863, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
- { 32880, 0x00002002 }, /* GL_R */
- { 32885, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 32897, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
- { 32923, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 32956, 0x00000C02 }, /* GL_READ_BUFFER */
- { 32971, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 32991, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
- { 33019, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 33051, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 33075, 0x000088B8 }, /* GL_READ_ONLY */
- { 33088, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 33105, 0x000088BA }, /* GL_READ_WRITE */
- { 33119, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 33137, 0x00001903 }, /* GL_RED */
- { 33144, 0x00008016 }, /* GL_REDUCE */
- { 33154, 0x00008016 }, /* GL_REDUCE_EXT */
- { 33168, 0x00000D15 }, /* GL_RED_BIAS */
- { 33180, 0x00000D52 }, /* GL_RED_BITS */
- { 33192, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
- { 33211, 0x00000D14 }, /* GL_RED_SCALE */
- { 33224, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 33242, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 33264, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 33285, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
- { 33307, 0x00008A19 }, /* GL_RELEASED_APPLE */
- { 33325, 0x00001C00 }, /* GL_RENDER */
- { 33335, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 33351, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 33378, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
- { 33409, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
- { 33433, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 33461, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
- { 33489, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 33515, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
- { 33545, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 33572, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
- { 33603, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 33623, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 33650, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
- { 33681, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 33704, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 33731, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
- { 33758, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 33790, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 33826, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
- { 33862, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
- { 33882, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 33907, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
- { 33936, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 33960, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
- { 33988, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 34017, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
- { 34050, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 34072, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 34098, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
- { 34124, 0x00001F01 }, /* GL_RENDERER */
- { 34136, 0x00000C40 }, /* GL_RENDER_MODE */
- { 34151, 0x00002901 }, /* GL_REPEAT */
- { 34161, 0x00001E01 }, /* GL_REPLACE */
- { 34172, 0x00008062 }, /* GL_REPLACE_EXT */
- { 34187, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 34210, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 34228, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 34250, 0x00008A1B }, /* GL_RETAINED_APPLE */
- { 34268, 0x00000102 }, /* GL_RETURN */
- { 34278, 0x00001907 }, /* GL_RGB */
- { 34285, 0x00008052 }, /* GL_RGB10 */
- { 34294, 0x00008059 }, /* GL_RGB10_A2 */
- { 34306, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 34322, 0x00008052 }, /* GL_RGB10_EXT */
- { 34335, 0x00008053 }, /* GL_RGB12 */
- { 34344, 0x00008053 }, /* GL_RGB12_EXT */
- { 34357, 0x00008054 }, /* GL_RGB16 */
- { 34366, 0x00008D89 }, /* GL_RGB16I_EXT */
- { 34380, 0x00008D77 }, /* GL_RGB16UI_EXT */
- { 34395, 0x00008054 }, /* GL_RGB16_EXT */
- { 34408, 0x0000804E }, /* GL_RGB2_EXT */
- { 34420, 0x00008D83 }, /* GL_RGB32I_EXT */
- { 34434, 0x00008D71 }, /* GL_RGB32UI_EXT */
- { 34449, 0x0000804F }, /* GL_RGB4 */
- { 34457, 0x0000804F }, /* GL_RGB4_EXT */
- { 34469, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 34482, 0x00008050 }, /* GL_RGB5 */
- { 34490, 0x00008D62 }, /* GL_RGB565 */
- { 34500, 0x00008D62 }, /* GL_RGB565_OES */
- { 34514, 0x00008057 }, /* GL_RGB5_A1 */
- { 34525, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 34540, 0x00008057 }, /* GL_RGB5_A1_OES */
- { 34555, 0x00008050 }, /* GL_RGB5_EXT */
- { 34567, 0x00008051 }, /* GL_RGB8 */
- { 34575, 0x00008D8F }, /* GL_RGB8I_EXT */
- { 34588, 0x00008D7D }, /* GL_RGB8UI_EXT */
- { 34602, 0x00008051 }, /* GL_RGB8_EXT */
- { 34614, 0x00008051 }, /* GL_RGB8_OES */
- { 34626, 0x00001908 }, /* GL_RGBA */
- { 34634, 0x0000805A }, /* GL_RGBA12 */
- { 34644, 0x0000805A }, /* GL_RGBA12_EXT */
- { 34658, 0x0000805B }, /* GL_RGBA16 */
- { 34668, 0x00008D88 }, /* GL_RGBA16I_EXT */
- { 34683, 0x00008D76 }, /* GL_RGBA16UI_EXT */
- { 34699, 0x0000805B }, /* GL_RGBA16_EXT */
- { 34713, 0x00008055 }, /* GL_RGBA2 */
- { 34722, 0x00008055 }, /* GL_RGBA2_EXT */
- { 34735, 0x00008D82 }, /* GL_RGBA32I_EXT */
- { 34750, 0x00008D70 }, /* GL_RGBA32UI_EXT */
- { 34766, 0x00008056 }, /* GL_RGBA4 */
- { 34775, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 34794, 0x00008056 }, /* GL_RGBA4_EXT */
- { 34807, 0x00008056 }, /* GL_RGBA4_OES */
- { 34820, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 34834, 0x00008058 }, /* GL_RGBA8 */
- { 34843, 0x00008D8E }, /* GL_RGBA8I_EXT */
- { 34857, 0x00008D7C }, /* GL_RGBA8UI_EXT */
- { 34872, 0x00008058 }, /* GL_RGBA8_EXT */
- { 34885, 0x00008058 }, /* GL_RGBA8_OES */
- { 34898, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 34913, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 34931, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
- { 34951, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
- { 34976, 0x00000C31 }, /* GL_RGBA_MODE */
- { 34989, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 35002, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 35016, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
- { 35035, 0x000083A0 }, /* GL_RGB_S3TC */
- { 35047, 0x00008573 }, /* GL_RGB_SCALE */
- { 35060, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 35077, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 35094, 0x00000407 }, /* GL_RIGHT */
- { 35103, 0x00002000 }, /* GL_S */
- { 35108, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 35122, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
- { 35146, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
- { 35177, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 35198, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 35212, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
- { 35236, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
- { 35267, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 35288, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 35302, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
- { 35320, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
- { 35342, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 35358, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
- { 35385, 0x000080A9 }, /* GL_SAMPLES */
- { 35396, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 35412, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 35427, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 35445, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 35467, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 35495, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 35527, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 35550, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 35577, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 35595, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 35618, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 35640, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 35659, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 35682, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 35708, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 35738, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 35763, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 35792, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 35807, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 35822, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 35838, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 35863, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 35903, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 35947, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 35980, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 36010, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 36042, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 36072, 0x00001C02 }, /* GL_SELECT */
- { 36082, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 36110, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 36135, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 36151, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
- { 36175, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 36202, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 36233, 0x0000150F }, /* GL_SET */
- { 36240, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
- { 36265, 0x00008DFA }, /* GL_SHADER_COMPILER */
- { 36284, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 36305, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 36329, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 36344, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 36359, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 36387, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 36410, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 36440, 0x00001601 }, /* GL_SHININESS */
- { 36453, 0x00001402 }, /* GL_SHORT */
- { 36462, 0x00009119 }, /* GL_SIGNALED */
- { 36474, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 36495, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 36511, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 36531, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 36550, 0x00008C46 }, /* GL_SLUMINANCE */
- { 36564, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 36579, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 36601, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 36621, 0x00001D01 }, /* GL_SMOOTH */
- { 36631, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 36664, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 36691, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 36724, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 36751, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 36768, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 36789, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 36810, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 36825, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 36844, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 36863, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 36880, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 36901, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 36922, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 36937, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 36956, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 36975, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 36992, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 37013, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 37034, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 37049, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 37068, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 37087, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 37107, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 37125, 0x00001202 }, /* GL_SPECULAR */
- { 37137, 0x00002402 }, /* GL_SPHERE_MAP */
- { 37151, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 37166, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 37184, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 37201, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 37215, 0x00008580 }, /* GL_SRC0_RGB */
- { 37227, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 37241, 0x00008581 }, /* GL_SRC1_RGB */
- { 37253, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 37267, 0x00008582 }, /* GL_SRC2_RGB */
- { 37279, 0x00000302 }, /* GL_SRC_ALPHA */
- { 37292, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 37314, 0x00000300 }, /* GL_SRC_COLOR */
- { 37327, 0x00008C40 }, /* GL_SRGB */
- { 37335, 0x00008C41 }, /* GL_SRGB8 */
- { 37344, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 37360, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 37374, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 37392, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 37411, 0x000088E6 }, /* GL_STATIC_COPY */
- { 37426, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 37445, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 37460, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 37479, 0x000088E5 }, /* GL_STATIC_READ */
- { 37494, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 37513, 0x00001802 }, /* GL_STENCIL */
- { 37524, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 37546, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 37572, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
- { 37598, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 37619, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 37644, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 37665, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 37690, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 37722, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 37758, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 37790, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 37826, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 37846, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 37873, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 37899, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 37915, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 37937, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 37960, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 37976, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 37992, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 38009, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
- { 38027, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
- { 38046, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 38069, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 38091, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
- { 38113, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
- { 38131, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 38153, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
- { 38175, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
- { 38193, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 38215, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
- { 38237, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 38258, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 38285, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 38312, 0x00000B97 }, /* GL_STENCIL_REF */
- { 38327, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 38343, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 38372, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 38394, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 38415, 0x00000C33 }, /* GL_STEREO */
- { 38425, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 38449, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 38474, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 38498, 0x000088E2 }, /* GL_STREAM_COPY */
- { 38513, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 38532, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 38547, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 38566, 0x000088E1 }, /* GL_STREAM_READ */
- { 38581, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 38600, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 38617, 0x000084E7 }, /* GL_SUBTRACT */
- { 38629, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 38645, 0x00009113 }, /* GL_SYNC_CONDITION */
- { 38663, 0x00009116 }, /* GL_SYNC_FENCE */
- { 38677, 0x00009115 }, /* GL_SYNC_FLAGS */
- { 38691, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
- { 38718, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- { 38748, 0x00009114 }, /* GL_SYNC_STATUS */
- { 38763, 0x00002001 }, /* GL_T */
- { 38768, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 38783, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 38802, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 38818, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 38833, 0x00002A27 }, /* GL_T2F_V3F */
- { 38844, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 38863, 0x00002A28 }, /* GL_T4F_V4F */
- { 38874, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 38897, 0x00001702 }, /* GL_TEXTURE */
- { 38908, 0x000084C0 }, /* GL_TEXTURE0 */
- { 38920, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 38936, 0x000084C1 }, /* GL_TEXTURE1 */
- { 38948, 0x000084CA }, /* GL_TEXTURE10 */
- { 38961, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 38978, 0x000084CB }, /* GL_TEXTURE11 */
- { 38991, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 39008, 0x000084CC }, /* GL_TEXTURE12 */
- { 39021, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 39038, 0x000084CD }, /* GL_TEXTURE13 */
- { 39051, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 39068, 0x000084CE }, /* GL_TEXTURE14 */
- { 39081, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 39098, 0x000084CF }, /* GL_TEXTURE15 */
- { 39111, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 39128, 0x000084D0 }, /* GL_TEXTURE16 */
- { 39141, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 39158, 0x000084D1 }, /* GL_TEXTURE17 */
- { 39171, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 39188, 0x000084D2 }, /* GL_TEXTURE18 */
- { 39201, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 39218, 0x000084D3 }, /* GL_TEXTURE19 */
- { 39231, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 39248, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 39264, 0x000084C2 }, /* GL_TEXTURE2 */
- { 39276, 0x000084D4 }, /* GL_TEXTURE20 */
- { 39289, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 39306, 0x000084D5 }, /* GL_TEXTURE21 */
- { 39319, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 39336, 0x000084D6 }, /* GL_TEXTURE22 */
- { 39349, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 39366, 0x000084D7 }, /* GL_TEXTURE23 */
- { 39379, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 39396, 0x000084D8 }, /* GL_TEXTURE24 */
- { 39409, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 39426, 0x000084D9 }, /* GL_TEXTURE25 */
- { 39439, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 39456, 0x000084DA }, /* GL_TEXTURE26 */
- { 39469, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 39486, 0x000084DB }, /* GL_TEXTURE27 */
- { 39499, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 39516, 0x000084DC }, /* GL_TEXTURE28 */
- { 39529, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 39546, 0x000084DD }, /* GL_TEXTURE29 */
- { 39559, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 39576, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 39592, 0x000084C3 }, /* GL_TEXTURE3 */
- { 39604, 0x000084DE }, /* GL_TEXTURE30 */
- { 39617, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 39634, 0x000084DF }, /* GL_TEXTURE31 */
- { 39647, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 39664, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 39680, 0x000084C4 }, /* GL_TEXTURE4 */
- { 39692, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 39708, 0x000084C5 }, /* GL_TEXTURE5 */
- { 39720, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 39736, 0x000084C6 }, /* GL_TEXTURE6 */
- { 39748, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 39764, 0x000084C7 }, /* GL_TEXTURE7 */
- { 39776, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 39792, 0x000084C8 }, /* GL_TEXTURE8 */
- { 39804, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 39820, 0x000084C9 }, /* GL_TEXTURE9 */
- { 39832, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 39848, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 39862, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 39886, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 39900, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 39924, 0x0000806F }, /* GL_TEXTURE_3D */
- { 39938, 0x0000806F }, /* GL_TEXTURE_3D_OES */
- { 39956, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 39978, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 40004, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 40026, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 40048, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 40080, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 40102, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 40134, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 40156, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
- { 40182, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 40210, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 40242, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
- { 40274, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 40307, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 40339, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 40354, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 40375, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 40400, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 40418, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 40442, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 40473, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 40503, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 40533, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 40568, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 40599, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 40637, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 40664, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 40696, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 40730, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 40754, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 40782, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 40806, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 40834, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 40867, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 40891, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 40913, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 40935, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 40961, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 40995, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 41028, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 41065, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 41093, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 41125, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 41148, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 41186, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 41228, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 41259, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 41287, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 41317, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 41345, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
- { 41370, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 41390, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 41414, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 41445, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 41480, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
- { 41515, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 41546, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 41581, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
- { 41616, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 41647, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 41682, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
- { 41717, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
- { 41741, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 41772, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 41807, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
- { 41842, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 41873, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 41908, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
- { 41943, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 41974, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 42009, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
- { 42044, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 42073, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 42090, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 42112, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 42138, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 42153, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 42174, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 42194, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 42220, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
- { 42250, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 42270, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
- { 42294, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 42311, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 42328, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 42345, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
- { 42368, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 42385, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 42410, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 42432, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 42458, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 42476, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 42502, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 42528, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 42558, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 42585, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 42610, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 42630, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 42654, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 42681, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 42708, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 42735, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 42761, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 42791, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 42813, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 42831, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 42871, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 42901, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 42929, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 42957, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 42985, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 43006, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 43025, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 43047, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 43066, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 43086, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 43116, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 43147, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 43172, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 43196, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 43216, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 43240, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 43260, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 43283, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 43307, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
- { 43335, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 43365, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 43390, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 43424, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 43441, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 43459, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
- { 43481, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 43499, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 43517, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 43536, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 43556, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 43575, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 43604, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 43621, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
- { 43643, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
- { 43673, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- { 43709, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
- { 43750, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
- { 43783, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
- { 43821, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- { 43857, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
- { 43895, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
- { 43934, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
- { 43979, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
- { 44014, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
- { 44059, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 44085, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 44115, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 44147, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 44177, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 44211, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 44227, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 44258, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 44293, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 44321, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 44353, 0x00000004 }, /* GL_TRIANGLES */
- { 44366, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
- { 44393, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 44409, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 44430, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 44448, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
- { 44480, 0x00000001 }, /* GL_TRUE */
- { 44488, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
- { 44507, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 44527, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 44550, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 44570, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 44591, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 44613, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 44635, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 44655, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 44676, 0x00009118 }, /* GL_UNSIGNALED */
- { 44690, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 44707, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 44734, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 44757, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 44773, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 44800, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
- { 44831, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 44852, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
- { 44877, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 44901, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
- { 44926, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 44957, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
- { 44992, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 45016, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 45044, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
- { 45081, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
- { 45112, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
- { 45149, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
- { 45180, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
- { 45216, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
- { 45247, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
- { 45282, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
- { 45315, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
- { 45340, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
- { 45365, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
- { 45390, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 45413, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 45431, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 45461, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
- { 45495, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 45521, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 45551, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
- { 45585, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 45611, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 45635, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 45663, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 45691, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 45718, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 45750, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 45781, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 45795, 0x00002A20 }, /* GL_V2F */
- { 45802, 0x00002A21 }, /* GL_V3F */
- { 45809, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 45828, 0x00001F00 }, /* GL_VENDOR */
- { 45838, 0x00001F02 }, /* GL_VERSION */
- { 45849, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 45865, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 45889, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 45919, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 45950, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 45985, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 46009, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 46030, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 46053, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 46074, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 46101, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 46129, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 46157, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 46185, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 46213, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 46241, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 46269, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 46296, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 46323, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 46350, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 46377, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 46404, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 46431, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 46458, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 46485, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 46512, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 46550, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 46592, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 46623, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 46658, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
- { 46693, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 46727, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 46765, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 46796, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 46831, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 46859, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 46891, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 46921, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 46955, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 46983, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 47015, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 47035, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 47057, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 47086, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 47107, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 47136, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 47169, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 47201, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 47228, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 47259, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 47289, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 47306, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 47327, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 47354, 0x00000BA2 }, /* GL_VIEWPORT */
- { 47366, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 47382, 0x00008A1A }, /* GL_VOLATILE_APPLE */
- { 47400, 0x0000911D }, /* GL_WAIT_FAILED */
- { 47415, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 47435, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 47466, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 47501, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
- { 47536, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
- { 47556, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 47584, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
- { 47612, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 47637, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
- { 47662, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 47689, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
- { 47716, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 47741, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
- { 47766, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 47790, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 47809, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 47823, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 47841, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
- { 47859, 0x00001506 }, /* GL_XOR */
- { 47866, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 47885, 0x00008757 }, /* GL_YCBCR_MESA */
- { 47899, 0x00000000 }, /* GL_ZERO */
- { 47907, 0x00000D16 }, /* GL_ZOOM_X */
- { 47917, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 1356, 0x00008D9B }, /* GL_BGRA_INTEGER */
+ { 1372, 0x00008D9B }, /* GL_BGRA_INTEGER_EXT */
+ { 1392, 0x00008D9A }, /* GL_BGR_INTEGER */
+ { 1407, 0x00008D9A }, /* GL_BGR_INTEGER_EXT */
+ { 1426, 0x00001A00 }, /* GL_BITMAP */
+ { 1436, 0x00000704 }, /* GL_BITMAP_TOKEN */
+ { 1452, 0x00000BE2 }, /* GL_BLEND */
+ { 1461, 0x00008005 }, /* GL_BLEND_COLOR */
+ { 1476, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
+ { 1495, 0x00000BE0 }, /* GL_BLEND_DST */
+ { 1508, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
+ { 1527, 0x000080CA }, /* GL_BLEND_DST_ALPHA_OES */
+ { 1550, 0x000080C8 }, /* GL_BLEND_DST_RGB */
+ { 1567, 0x000080C8 }, /* GL_BLEND_DST_RGB_OES */
+ { 1588, 0x00008009 }, /* GL_BLEND_EQUATION */
+ { 1606, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */
+ { 1630, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
+ { 1658, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_OES */
+ { 1686, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
+ { 1708, 0x00008009 }, /* GL_BLEND_EQUATION_OES */
+ { 1730, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */
+ { 1752, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
+ { 1778, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_OES */
+ { 1804, 0x00000BE1 }, /* GL_BLEND_SRC */
+ { 1817, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
+ { 1836, 0x000080CB }, /* GL_BLEND_SRC_ALPHA_OES */
+ { 1859, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
+ { 1876, 0x000080C9 }, /* GL_BLEND_SRC_RGB_OES */
+ { 1897, 0x00001905 }, /* GL_BLUE */
+ { 1905, 0x00000D1B }, /* GL_BLUE_BIAS */
+ { 1918, 0x00000D54 }, /* GL_BLUE_BITS */
+ { 1931, 0x00008D96 }, /* GL_BLUE_INTEGER */
+ { 1947, 0x00008D96 }, /* GL_BLUE_INTEGER_EXT */
+ { 1967, 0x00000D1A }, /* GL_BLUE_SCALE */
+ { 1981, 0x00008B56 }, /* GL_BOOL */
+ { 1989, 0x00008B56 }, /* GL_BOOL_ARB */
+ { 2001, 0x00008B57 }, /* GL_BOOL_VEC2 */
+ { 2014, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
+ { 2031, 0x00008B58 }, /* GL_BOOL_VEC3 */
+ { 2044, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
+ { 2061, 0x00008B59 }, /* GL_BOOL_VEC4 */
+ { 2074, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
+ { 2091, 0x000088BB }, /* GL_BUFFER_ACCESS */
+ { 2108, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
+ { 2129, 0x0000911F }, /* GL_BUFFER_ACCESS_FLAGS */
+ { 2152, 0x000088BB }, /* GL_BUFFER_ACCESS_OES */
+ { 2173, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
+ { 2204, 0x000088BC }, /* GL_BUFFER_MAPPED */
+ { 2221, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
+ { 2242, 0x000088BC }, /* GL_BUFFER_MAPPED_OES */
+ { 2263, 0x00009120 }, /* GL_BUFFER_MAP_LENGTH */
+ { 2284, 0x00009121 }, /* GL_BUFFER_MAP_OFFSET */
+ { 2305, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
+ { 2327, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
+ { 2353, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_OES */
+ { 2379, 0x000085B3 }, /* GL_BUFFER_OBJECT_APPLE */
+ { 2402, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
+ { 2436, 0x00008764 }, /* GL_BUFFER_SIZE */
+ { 2451, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
+ { 2470, 0x00008765 }, /* GL_BUFFER_USAGE */
+ { 2486, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
+ { 2506, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */
+ { 2525, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ { 2551, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */
+ { 2574, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ { 2602, 0x0000877C }, /* GL_BUMP_TARGET_ATI */
+ { 2621, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */
+ { 2643, 0x00001400 }, /* GL_BYTE */
+ { 2651, 0x00002A24 }, /* GL_C3F_V3F */
+ { 2662, 0x00002A26 }, /* GL_C4F_N3F_V3F */
+ { 2677, 0x00002A22 }, /* GL_C4UB_V2F */
+ { 2689, 0x00002A23 }, /* GL_C4UB_V3F */
+ { 2701, 0x00000901 }, /* GL_CCW */
+ { 2708, 0x00002900 }, /* GL_CLAMP */
+ { 2717, 0x0000891C }, /* GL_CLAMP_READ_COLOR */
+ { 2737, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
+ { 2756, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
+ { 2779, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
+ { 2803, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
+ { 2820, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
+ { 2842, 0x00001500 }, /* GL_CLEAR */
+ { 2851, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
+ { 2876, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
+ { 2905, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
+ { 2931, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ { 2960, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
+ { 2986, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
+ { 3013, 0x00003000 }, /* GL_CLIP_DISTANCE0 */
+ { 3031, 0x00003001 }, /* GL_CLIP_DISTANCE1 */
+ { 3049, 0x00003002 }, /* GL_CLIP_DISTANCE2 */
+ { 3067, 0x00003003 }, /* GL_CLIP_DISTANCE3 */
+ { 3085, 0x00003004 }, /* GL_CLIP_DISTANCE4 */
+ { 3103, 0x00003005 }, /* GL_CLIP_DISTANCE5 */
+ { 3121, 0x00003006 }, /* GL_CLIP_DISTANCE6 */
+ { 3139, 0x00003007 }, /* GL_CLIP_DISTANCE7 */
+ { 3157, 0x00003000 }, /* GL_CLIP_PLANE0 */
+ { 3172, 0x00003001 }, /* GL_CLIP_PLANE1 */
+ { 3187, 0x00003002 }, /* GL_CLIP_PLANE2 */
+ { 3202, 0x00003003 }, /* GL_CLIP_PLANE3 */
+ { 3217, 0x00003004 }, /* GL_CLIP_PLANE4 */
+ { 3232, 0x00003005 }, /* GL_CLIP_PLANE5 */
+ { 3247, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ { 3280, 0x00000A00 }, /* GL_COEFF */
+ { 3289, 0x00001800 }, /* GL_COLOR */
+ { 3298, 0x00008076 }, /* GL_COLOR_ARRAY */
+ { 3313, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ { 3343, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 3377, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
+ { 3400, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
+ { 3420, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
+ { 3442, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
+ { 3462, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
+ { 3483, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
+ { 3508, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_OES */
+ { 3533, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
+ { 3554, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
+ { 3576, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
+ { 3602, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
+ { 3624, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
+ { 3650, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
+ { 3672, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
+ { 3698, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
+ { 3720, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
+ { 3746, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
+ { 3768, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
+ { 3794, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
+ { 3816, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
+ { 3842, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
+ { 3867, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
+ { 3888, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
+ { 3913, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
+ { 3934, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
+ { 3959, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
+ { 3980, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
+ { 4005, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
+ { 4026, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
+ { 4051, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
+ { 4072, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
+ { 4097, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
+ { 4118, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
+ { 4143, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
+ { 4164, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
+ { 4189, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
+ { 4210, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
+ { 4235, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
+ { 4255, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
+ { 4276, 0x00001900 }, /* GL_COLOR_INDEX */
+ { 4291, 0x00001603 }, /* GL_COLOR_INDEXES */
+ { 4308, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
+ { 4326, 0x00000B57 }, /* GL_COLOR_MATERIAL */
+ { 4344, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
+ { 4367, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
+ { 4395, 0x000080B1 }, /* GL_COLOR_MATRIX */
+ { 4411, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
+ { 4431, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ { 4459, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 4491, 0x00008458 }, /* GL_COLOR_SUM */
+ { 4504, 0x00008458 }, /* GL_COLOR_SUM_ARB */
+ { 4521, 0x000080D0 }, /* GL_COLOR_TABLE */
+ { 4536, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ { 4562, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
+ { 4592, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
+ { 4622, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
+ { 4642, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
+ { 4666, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
+ { 4691, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
+ { 4720, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
+ { 4749, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
+ { 4771, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
+ { 4797, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
+ { 4823, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
+ { 4849, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
+ { 4879, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
+ { 4909, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ { 4939, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
+ { 4973, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
+ { 5007, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ { 5037, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
+ { 5071, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
+ { 5105, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
+ { 5129, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
+ { 5157, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
+ { 5185, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
+ { 5206, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
+ { 5231, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
+ { 5252, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
+ { 5277, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
+ { 5302, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
+ { 5321, 0x00008570 }, /* GL_COMBINE */
+ { 5332, 0x00008503 }, /* GL_COMBINE4 */
+ { 5344, 0x00008572 }, /* GL_COMBINE_ALPHA */
+ { 5361, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
+ { 5382, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
+ { 5403, 0x00008570 }, /* GL_COMBINE_ARB */
+ { 5418, 0x00008570 }, /* GL_COMBINE_EXT */
+ { 5433, 0x00008571 }, /* GL_COMBINE_RGB */
+ { 5448, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
+ { 5467, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
+ { 5486, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
+ { 5522, 0x0000884E }, /* GL_COMPARE_REF_TO_TEXTURE */
+ { 5548, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
+ { 5572, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
+ { 5600, 0x00001300 }, /* GL_COMPILE */
+ { 5611, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
+ { 5634, 0x00008B81 }, /* GL_COMPILE_STATUS */
+ { 5652, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
+ { 5672, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
+ { 5696, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
+ { 5720, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
+ { 5748, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
+ { 5772, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ { 5802, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
+ { 5836, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
+ { 5864, 0x00008225 }, /* GL_COMPRESSED_RED */
+ { 5882, 0x00008226 }, /* GL_COMPRESSED_RG */
+ { 5899, 0x000084ED }, /* GL_COMPRESSED_RGB */
+ { 5917, 0x000084EE }, /* GL_COMPRESSED_RGBA */
+ { 5936, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
+ { 5959, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ { 5988, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ { 6021, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ { 6054, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ { 6087, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
+ { 6109, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ { 6137, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ { 6169, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */
+ { 6194, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
+ { 6225, 0x00008C48 }, /* GL_COMPRESSED_SRGB */
+ { 6244, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */
+ { 6269, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ { 6299, 0x0000911C }, /* GL_CONDITION_SATISFIED */
+ { 6322, 0x00008576 }, /* GL_CONSTANT */
+ { 6334, 0x00008003 }, /* GL_CONSTANT_ALPHA */
+ { 6352, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
+ { 6374, 0x00008576 }, /* GL_CONSTANT_ARB */
+ { 6390, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
+ { 6414, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
+ { 6436, 0x00008001 }, /* GL_CONSTANT_COLOR */
+ { 6454, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
+ { 6476, 0x00008576 }, /* GL_CONSTANT_EXT */
+ { 6492, 0x00000002 }, /* GL_CONTEXT_COMPATIBILITY_PROFILE_BIT */
+ { 6529, 0x00000001 }, /* GL_CONTEXT_CORE_PROFILE_BIT */
+ { 6557, 0x0000821E }, /* GL_CONTEXT_FLAGS */
+ { 6574, 0x00000001 }, /* GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT */
+ { 6613, 0x00009126 }, /* GL_CONTEXT_PROFILE_MASK */
+ { 6637, 0x00008010 }, /* GL_CONVOLUTION_1D */
+ { 6655, 0x00008011 }, /* GL_CONVOLUTION_2D */
+ { 6673, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
+ { 6701, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
+ { 6732, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
+ { 6759, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
+ { 6790, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
+ { 6817, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
+ { 6848, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
+ { 6876, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
+ { 6908, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
+ { 6930, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
+ { 6956, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
+ { 6978, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
+ { 7004, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
+ { 7025, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
+ { 7050, 0x00008862 }, /* GL_COORD_REPLACE */
+ { 7067, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
+ { 7088, 0x00008862 }, /* GL_COORD_REPLACE_NV */
+ { 7108, 0x00008862 }, /* GL_COORD_REPLACE_OES */
+ { 7129, 0x00001503 }, /* GL_COPY */
+ { 7137, 0x0000150C }, /* GL_COPY_INVERTED */
+ { 7154, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
+ { 7174, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
+ { 7194, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
+ { 7215, 0x00000B44 }, /* GL_CULL_FACE */
+ { 7228, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 7246, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 7265, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 7297, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 7332, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 7353, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 7368, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 7385, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 7406, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 7432, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 7449, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 7471, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 7499, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 7520, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 7554, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 7587, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 7605, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 7635, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */
+ { 7665, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 7684, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 7701, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 7722, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 7746, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 7773, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 7797, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 7824, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 7857, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ { 7891, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 7924, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 7951, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 7977, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 8002, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 8031, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 8053, 0x00000900 }, /* GL_CW */
+ { 8059, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 8080, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 8101, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 8121, 0x00002101 }, /* GL_DECAL */
+ { 8130, 0x00001E03 }, /* GL_DECR */
+ { 8138, 0x00008508 }, /* GL_DECR_WRAP */
+ { 8151, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 8168, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 8185, 0x00001801 }, /* GL_DEPTH */
+ { 8194, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
+ { 8214, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */
+ { 8238, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */
+ { 8262, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 8282, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 8306, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */
+ { 8330, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 8344, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 8358, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 8378, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 8403, 0x00008223 }, /* GL_DEPTH_BUFFER */
+ { 8419, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 8439, 0x0000864F }, /* GL_DEPTH_CLAMP */
+ { 8454, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 8472, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 8493, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 8512, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 8533, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 8558, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */
+ { 8583, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 8609, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 8630, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 8655, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */
+ { 8680, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 8706, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 8727, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 8752, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */
+ { 8777, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 8803, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 8817, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 8832, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 8847, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 8864, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 8892, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */
+ { 8913, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 8933, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */
+ { 8954, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 8982, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 9010, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 9024, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 9046, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 9072, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 9091, 0x00001201 }, /* GL_DIFFUSE */
+ { 9102, 0x00000BD0 }, /* GL_DITHER */
+ { 9112, 0x00000A02 }, /* GL_DOMAIN */
+ { 9122, 0x00001100 }, /* GL_DONT_CARE */
+ { 9135, 0x000086AE }, /* GL_DOT3_RGB */
+ { 9147, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 9160, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 9177, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 9194, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 9210, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 9226, 0x0000140A }, /* GL_DOUBLE */
+ { 9236, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 9252, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 9267, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 9283, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 9303, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 9323, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 9339, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 9356, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 9377, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 9398, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 9415, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 9436, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 9457, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 9474, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 9495, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 9516, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 9533, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 9554, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 9575, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 9592, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 9613, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 9634, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 9651, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 9672, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 9693, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 9713, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 9733, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 9749, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 9769, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 9789, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 9805, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 9825, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 9845, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 9861, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 9881, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 9901, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 9917, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 9937, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 9957, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 9973, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 9993, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 10013, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 10029, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 10049, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 10069, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 10085, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 10105, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 10125, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 10141, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 10161, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 10181, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 10201, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */
+ { 10229, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 10261, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 10285, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 10305, 0x00000304 }, /* GL_DST_ALPHA */
+ { 10318, 0x00000306 }, /* GL_DST_COLOR */
+ { 10331, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 10345, 0x00008779 }, /* GL_DUDV_ATI */
+ { 10357, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 10373, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 10393, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 10409, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 10429, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 10445, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 10465, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 10478, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 10497, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 10531, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 10569, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 10596, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 10622, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 10646, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 10678, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 10714, 0x00001600 }, /* GL_EMISSION */
+ { 10726, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 10740, 0x00000202 }, /* GL_EQUAL */
+ { 10749, 0x00001509 }, /* GL_EQUIV */
+ { 10758, 0x00010000 }, /* GL_EVAL_BIT */
+ { 10770, 0x00000800 }, /* GL_EXP */
+ { 10777, 0x00000801 }, /* GL_EXP2 */
+ { 10785, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 10799, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 10813, 0x00002502 }, /* GL_EYE_PLANE */
+ { 10826, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 10851, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 10868, 0x00000000 }, /* GL_FALSE */
+ { 10877, 0x00001101 }, /* GL_FASTEST */
+ { 10888, 0x00001C01 }, /* GL_FEEDBACK */
+ { 10900, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 10927, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 10951, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 10975, 0x00001B02 }, /* GL_FILL */
+ { 10983, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
+ { 11010, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
+ { 11041, 0x0000140C }, /* GL_FIXED */
+ { 11050, 0x0000140C }, /* GL_FIXED_OES */
+ { 11063, 0x0000891D }, /* GL_FIXED_ONLY */
+ { 11077, 0x00001D00 }, /* GL_FLAT */
+ { 11085, 0x00001406 }, /* GL_FLOAT */
+ { 11094, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 11108, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 11126, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
+ { 11142, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
+ { 11158, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 11172, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 11190, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
+ { 11206, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
+ { 11222, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 11236, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 11254, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
+ { 11270, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
+ { 11286, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 11300, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 11318, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 11332, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 11350, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 11364, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 11382, 0x00000B60 }, /* GL_FOG */
+ { 11389, 0x00000080 }, /* GL_FOG_BIT */
+ { 11400, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 11413, 0x00008451 }, /* GL_FOG_COORD */
+ { 11426, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 11444, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 11468, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 11507, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 11550, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 11582, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 11613, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 11642, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 11667, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 11686, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 11720, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 11747, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 11773, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 11797, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 11814, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 11829, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 11853, 0x00000B64 }, /* GL_FOG_END */
+ { 11864, 0x00000C54 }, /* GL_FOG_HINT */
+ { 11876, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 11889, 0x00000B65 }, /* GL_FOG_MODE */
+ { 11901, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 11920, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 11945, 0x00000B63 }, /* GL_FOG_START */
+ { 11958, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 11976, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 12000, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 12019, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 12042, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 12077, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */
+ { 12116, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 12131, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 12168, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 12204, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 12245, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 12286, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 12323, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 12360, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
+ { 12394, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
+ { 12432, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 12470, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 12512, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */
+ { 12554, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 12592, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 12634, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */
+ { 12676, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 12711, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 12750, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 12799, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */
+ { 12848, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 12896, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 12948, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */
+ { 13000, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 13040, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 13084, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 13124, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 13168, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */
+ { 13212, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */
+ { 13235, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 13262, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */
+ { 13289, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 13313, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 13341, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */
+ { 13369, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 13392, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 13411, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 13448, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 13489, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */
+ { 13530, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */
+ { 13567, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 13608, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */
+ { 13649, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+ { 13687, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 13729, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */
+ { 13771, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 13822, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 13860, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */
+ { 13898, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
+ { 13940, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
+ { 13980, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
+ { 14024, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 14069, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 14118, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */
+ { 14167, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 14205, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */
+ { 14247, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+ { 14285, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 14327, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */
+ { 14369, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */
+ { 14388, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 14420, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 14445, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 14472, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 14503, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */
+ { 14534, 0x00000404 }, /* GL_FRONT */
+ { 14543, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 14561, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 14575, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 14589, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 14604, 0x00008006 }, /* GL_FUNC_ADD */
+ { 14616, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 14632, 0x00008006 }, /* GL_FUNC_ADD_OES */
+ { 14648, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 14673, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 14702, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */
+ { 14731, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 14748, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 14769, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */
+ { 14790, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 14809, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 14833, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 14862, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 14886, 0x00008917 }, /* GL_GEOMETRY_INPUT_TYPE */
+ { 14909, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */
+ { 14936, 0x00008918 }, /* GL_GEOMETRY_OUTPUT_TYPE */
+ { 14960, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
+ { 14988, 0x00008DD9 }, /* GL_GEOMETRY_SHADER */
+ { 15007, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */
+ { 15030, 0x00008916 }, /* GL_GEOMETRY_VERTICES_OUT */
+ { 15055, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */
+ { 15084, 0x00000206 }, /* GL_GEQUAL */
+ { 15094, 0x00000204 }, /* GL_GREATER */
+ { 15105, 0x00001904 }, /* GL_GREEN */
+ { 15114, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 15128, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 15142, 0x00008D95 }, /* GL_GREEN_INTEGER */
+ { 15159, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */
+ { 15180, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 15195, 0x0000140B }, /* GL_HALF_FLOAT */
+ { 15209, 0x00008D61 }, /* GL_HALF_FLOAT_OES */
+ { 15227, 0x00008DF2 }, /* GL_HIGH_FLOAT */
+ { 15241, 0x00008DF5 }, /* GL_HIGH_INT */
+ { 15253, 0x00008000 }, /* GL_HINT_BIT */
+ { 15265, 0x00008024 }, /* GL_HISTOGRAM */
+ { 15278, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 15302, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 15330, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 15353, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 15380, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 15397, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 15417, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 15441, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 15465, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 15493, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 15521, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 15553, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 15575, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 15601, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 15619, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 15641, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 15660, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 15683, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 15698, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 15718, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+ { 15754, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 15794, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
+ { 15828, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 15866, 0x00001E02 }, /* GL_INCR */
+ { 15874, 0x00008507 }, /* GL_INCR_WRAP */
+ { 15887, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 15904, 0x00008222 }, /* GL_INDEX */
+ { 15913, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 15928, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 15958, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 15992, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 16015, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 16037, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 16057, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 16071, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 16092, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 16110, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 16124, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 16140, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 16155, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 16174, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 16193, 0x00001404 }, /* GL_INT */
+ { 16200, 0x00008049 }, /* GL_INTENSITY */
+ { 16213, 0x0000804C }, /* GL_INTENSITY12 */
+ { 16228, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 16247, 0x0000804D }, /* GL_INTENSITY16 */
+ { 16262, 0x00008D8B }, /* GL_INTENSITY16I_EXT */
+ { 16282, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */
+ { 16303, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 16322, 0x00008D85 }, /* GL_INTENSITY32I_EXT */
+ { 16342, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */
+ { 16363, 0x0000804A }, /* GL_INTENSITY4 */
+ { 16377, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 16395, 0x0000804B }, /* GL_INTENSITY8 */
+ { 16409, 0x00008D91 }, /* GL_INTENSITY8I_EXT */
+ { 16428, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */
+ { 16448, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 16466, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 16483, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */
+ { 16506, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */
+ { 16533, 0x00008575 }, /* GL_INTERPOLATE */
+ { 16548, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 16567, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 16586, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
+ { 16608, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */
+ { 16626, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */
+ { 16650, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
+ { 16678, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */
+ { 16700, 0x00008DCA }, /* GL_INT_SAMPLER_2D */
+ { 16718, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */
+ { 16742, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
+ { 16770, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */
+ { 16792, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */
+ { 16815, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */
+ { 16842, 0x00008DCB }, /* GL_INT_SAMPLER_3D */
+ { 16860, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */
+ { 16882, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */
+ { 16904, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */
+ { 16930, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */
+ { 16950, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */
+ { 16974, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 16986, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 17002, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 17014, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 17030, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 17042, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 17058, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 17074, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 17107, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 17144, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
+ { 17181, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 17202, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 17219, 0x0000862B }, /* GL_INVERSE_NV */
+ { 17233, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 17257, 0x0000150A }, /* GL_INVERT */
+ { 17267, 0x00001E00 }, /* GL_KEEP */
+ { 17275, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
+ { 17301, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 17331, 0x00000406 }, /* GL_LEFT */
+ { 17339, 0x00000203 }, /* GL_LEQUAL */
+ { 17349, 0x00000201 }, /* GL_LESS */
+ { 17357, 0x00004000 }, /* GL_LIGHT0 */
+ { 17367, 0x00004001 }, /* GL_LIGHT1 */
+ { 17377, 0x00004002 }, /* GL_LIGHT2 */
+ { 17387, 0x00004003 }, /* GL_LIGHT3 */
+ { 17397, 0x00004004 }, /* GL_LIGHT4 */
+ { 17407, 0x00004005 }, /* GL_LIGHT5 */
+ { 17417, 0x00004006 }, /* GL_LIGHT6 */
+ { 17427, 0x00004007 }, /* GL_LIGHT7 */
+ { 17437, 0x00000B50 }, /* GL_LIGHTING */
+ { 17449, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 17465, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 17488, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 17517, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 17550, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 17578, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 17602, 0x00001B01 }, /* GL_LINE */
+ { 17610, 0x00002601 }, /* GL_LINEAR */
+ { 17620, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 17642, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 17672, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 17703, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 17727, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 17752, 0x00000001 }, /* GL_LINES */
+ { 17761, 0x0000000A }, /* GL_LINES_ADJACENCY */
+ { 17780, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
+ { 17803, 0x00000004 }, /* GL_LINE_BIT */
+ { 17815, 0x00000002 }, /* GL_LINE_LOOP */
+ { 17828, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 17848, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 17863, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 17883, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 17899, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 17923, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 17946, 0x00000003 }, /* GL_LINE_STRIP */
+ { 17960, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */
+ { 17984, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
+ { 18012, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 18026, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 18040, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 18066, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 18086, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 18101, 0x00000B32 }, /* GL_LIST_BASE */
+ { 18114, 0x00020000 }, /* GL_LIST_BIT */
+ { 18126, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 18140, 0x00000B30 }, /* GL_LIST_MODE */
+ { 18153, 0x00000101 }, /* GL_LOAD */
+ { 18161, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 18173, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 18190, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 18204, 0x00008DF0 }, /* GL_LOW_FLOAT */
+ { 18217, 0x00008DF3 }, /* GL_LOW_INT */
+ { 18228, 0x00001909 }, /* GL_LUMINANCE */
+ { 18241, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 18256, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 18279, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 18306, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 18328, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 18354, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 18373, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 18388, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
+ { 18408, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
+ { 18429, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 18452, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 18479, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 18498, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
+ { 18518, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
+ { 18539, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 18553, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 18574, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 18599, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 18617, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 18638, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 18663, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 18677, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
+ { 18696, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
+ { 18716, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 18737, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 18762, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 18780, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 18799, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
+ { 18825, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ { 18852, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
+ { 18878, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ { 18905, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
+ { 18930, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ { 18956, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ { 18987, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
+ { 19012, 0x0000821B }, /* GL_MAJOR_VERSION */
+ { 19029, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 19045, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 19065, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 19087, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 19101, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 19116, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 19140, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 19164, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 19188, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 19212, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 19229, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 19246, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 19274, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 19303, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 19332, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 19361, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 19390, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 19419, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 19448, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 19476, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 19504, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 19532, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 19560, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 19588, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 19616, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 19644, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 19672, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 19700, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 19716, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 19736, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 19758, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 19772, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 19787, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 19811, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 19835, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 19859, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 19883, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 19900, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 19917, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 19945, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 19974, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 20003, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 20032, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 20061, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 20090, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 20119, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 20147, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 20175, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 20203, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 20231, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 20259, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 20287, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 20315, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 20343, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 20371, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 20384, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 20410, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 20439, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 20467, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 20483, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 20498, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 20524, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 20541, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 20556, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 20570, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 20586, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 20602, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 20618, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 20634, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 20650, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 20666, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 20682, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 20698, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 20714, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 20730, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 20745, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 20759, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 20775, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 20791, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 20807, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 20823, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 20839, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 20855, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 20871, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 20887, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 20903, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 20919, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 20934, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 20948, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 20964, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 20980, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 20995, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 21009, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 21024, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 21038, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 21053, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 21067, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 21082, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 21096, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 21111, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 21125, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 21140, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 21155, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 21181, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ { 21222, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
+ { 21248, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 21282, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
+ { 21316, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 21347, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
+ { 21378, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 21411, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
+ { 21444, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 21475, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
+ { 21506, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 21521, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 21543, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
+ { 21565, 0x00008008 }, /* GL_MAX */
+ { 21572, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 21595, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
+ { 21622, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
+ { 21650, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 21682, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 21708, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 21741, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 21767, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 21801, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */
+ { 21823, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 21842, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
+ { 21867, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 21896, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 21928, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 21964, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 22000, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 22040, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 22066, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 22096, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 22121, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 22150, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 22179, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 22212, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
+ { 22245, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 22265, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 22289, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 22313, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 22337, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 22362, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 22380, 0x00008008 }, /* GL_MAX_EXT */
+ { 22391, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
+ { 22424, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 22459, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 22498, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ { 22530, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
+ { 22563, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
+ { 22597, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
+ { 22629, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
+ { 22665, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
+ { 22701, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
+ { 22741, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
+ { 22781, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
+ { 22825, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
+ { 22860, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
+ { 22899, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ { 22938, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 22952, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 22972, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 23010, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 23039, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 23063, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 23091, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
+ { 23119, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 23142, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 23179, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 23215, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 23242, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 23271, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 23305, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 23341, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 23368, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 23400, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 23436, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 23465, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 23494, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 23522, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 23560, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 23604, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 23647, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 23681, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 23720, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 23757, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 23795, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 23838, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 23881, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 23911, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 23942, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
+ { 23970, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
+ { 24002, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 24038, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 24074, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 24104, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
+ { 24134, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 24168, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 24201, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
+ { 24226, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 24255, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
+ { 24284, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 24299, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
+ { 24318, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ { 24345, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 24365, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 24389, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */
+ { 24416, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 24438, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 24464, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 24491, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 24522, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 24546, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
+ { 24574, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 24608, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 24628, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 24655, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 24676, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 24701, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 24726, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 24761, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
+ { 24810, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
+ { 24863, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
+ { 24906, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
+ { 24953, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
+ { 24999, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
+ { 25049, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
+ { 25075, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 25097, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 25123, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
+ { 25146, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 25168, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 25194, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
+ { 25226, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 25260, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 25298, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 25331, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 25368, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ { 25398, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 25422, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
+ { 25446, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ { 25483, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 25504, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
+ { 25520, 0x00008DF4 }, /* GL_MEDIUM_INT */
+ { 25534, 0x00008007 }, /* GL_MIN */
+ { 25541, 0x0000802E }, /* GL_MINMAX */
+ { 25551, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 25565, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 25582, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 25603, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 25618, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 25637, 0x0000821C }, /* GL_MINOR_VERSION */
+ { 25654, 0x00008007 }, /* GL_MIN_EXT */
+ { 25665, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
+ { 25693, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
+ { 25725, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 25744, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 25767, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 25790, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 25810, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 25830, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 25860, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 25888, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 25916, 0x00001700 }, /* GL_MODELVIEW */
+ { 25929, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 25947, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 25966, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 25985, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 26004, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 26023, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 26042, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 26061, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 26080, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 26099, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 26118, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 26137, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 26155, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 26174, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 26193, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 26212, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 26231, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 26250, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 26269, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 26288, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 26307, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 26326, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 26345, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 26363, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 26382, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 26401, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 26419, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 26437, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 26455, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 26473, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 26491, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 26509, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 26527, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 26547, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 26589, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 26616, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 26641, 0x00002100 }, /* GL_MODULATE */
+ { 26653, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 26673, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 26700, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 26725, 0x00000103 }, /* GL_MULT */
+ { 26733, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 26748, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 26768, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 26787, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 26806, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 26830, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 26853, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 26883, 0x00002A25 }, /* GL_N3F_V3F */
+ { 26894, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 26914, 0x0000150E }, /* GL_NAND */
+ { 26922, 0x00002600 }, /* GL_NEAREST */
+ { 26933, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 26964, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 26996, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 27021, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 27047, 0x00000200 }, /* GL_NEVER */
+ { 27056, 0x00001102 }, /* GL_NICEST */
+ { 27066, 0x00000000 }, /* GL_NONE */
+ { 27074, 0x00000000 }, /* GL_NONE_OES */
+ { 27086, 0x00001505 }, /* GL_NOOP */
+ { 27094, 0x00001508 }, /* GL_NOR */
+ { 27101, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 27114, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 27130, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 27161, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 27196, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 27220, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 27243, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 27264, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 27278, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 27296, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 27313, 0x00008511 }, /* GL_NORMAL_MAP_OES */
+ { 27331, 0x00000205 }, /* GL_NOTEQUAL */
+ { 27343, 0x00000000 }, /* GL_NO_ERROR */
+ { 27355, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 27389, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 27427, 0x0000821D }, /* GL_NUM_EXTENSIONS */
+ { 27445, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
+ { 27479, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
+ { 27508, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 27540, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 27582, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 27612, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 27652, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 27683, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 27712, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 27740, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 27770, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 27787, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 27813, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 27829, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 27864, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 27886, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 27901, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 27920, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 27950, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 27971, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 27999, 0x00000001 }, /* GL_ONE */
+ { 28006, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 28034, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 28066, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 28094, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 28126, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 28149, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 28172, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 28195, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 28218, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 28236, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 28258, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 28280, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 28296, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 28316, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 28336, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 28354, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 28376, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 28398, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 28414, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 28434, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 28454, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 28472, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 28494, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 28516, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 28532, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 28552, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 28572, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 28593, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 28612, 0x00001507 }, /* GL_OR */
+ { 28618, 0x00000A01 }, /* GL_ORDER */
+ { 28627, 0x0000150D }, /* GL_OR_INVERTED */
+ { 28642, 0x0000150B }, /* GL_OR_REVERSE */
+ { 28656, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 28673, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 28691, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 28712, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 28732, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 28750, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 28769, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 28789, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 28809, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 28827, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 28846, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 28871, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 28895, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 28916, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 28938, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 28960, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 28985, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 29009, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 29030, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 29052, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 29074, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 29096, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 29127, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 29147, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 29172, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 29192, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 29217, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 29237, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 29262, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 29282, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 29307, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 29327, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 29352, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 29372, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 29397, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 29417, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 29442, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 29462, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 29487, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 29507, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 29532, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 29552, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 29577, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 29595, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 29616, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 29645, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 29678, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 29703, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 29726, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 29757, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 29792, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 29819, 0x00001B00 }, /* GL_POINT */
+ { 29828, 0x00000000 }, /* GL_POINTS */
+ { 29838, 0x00000002 }, /* GL_POINT_BIT */
+ { 29851, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 29881, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 29915, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 29949, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 29984, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 30013, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 30046, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 30079, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 30113, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 30127, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ { 30166, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
+ { 30190, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ { 30222, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ { 30253, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ { 30282, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 30308, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 30326, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 30348, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 30370, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 30393, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 30411, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 30433, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 30455, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 30478, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 30498, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 30514, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 30535, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 30551, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 30571, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 30600, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 30619, 0x00008861 }, /* GL_POINT_SPRITE_OES */
+ { 30639, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 30665, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 30680, 0x00000009 }, /* GL_POLYGON */
+ { 30691, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 30706, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 30722, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 30745, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 30770, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 30793, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 30816, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 30840, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 30864, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 30882, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 30905, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 30924, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 30947, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 30964, 0x00001203 }, /* GL_POSITION */
+ { 30976, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 31008, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 31044, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 31077, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 31114, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 31145, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 31180, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 31212, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 31248, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 31281, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 31313, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 31349, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 31382, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 31419, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 31449, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 31483, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 31514, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 31549, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 31580, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 31615, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 31647, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 31683, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 31713, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 31747, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 31778, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 31813, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 31845, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 31876, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 31911, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 31943, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 31979, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 32008, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 32041, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 32071, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 32105, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 32144, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 32177, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 32217, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 32251, 0x00008578 }, /* GL_PREVIOUS */
+ { 32263, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 32279, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 32295, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 32312, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 32333, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 32354, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */
+ { 32378, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
+ { 32406, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */
+ { 32427, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */
+ { 32454, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ { 32484, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
+ { 32508, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 32541, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 32573, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 32596, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
+ { 32626, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
+ { 32655, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 32678, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 32708, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 32737, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 32765, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 32787, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 32815, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 32843, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 32865, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 32886, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 32926, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 32965, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 32995, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 33030, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 33063, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 33097, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 33136, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 33175, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 33197, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 33223, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 33247, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */
+ { 33269, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
+ { 33295, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 33318, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 33340, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 33361, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 33382, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 33409, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 33441, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 33473, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 33508, 0x00001701 }, /* GL_PROJECTION */
+ { 33522, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 33543, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 33586, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 33612, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
+ { 33632, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 33656, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 33677, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 33696, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 33719, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 33758, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 33796, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 33816, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */
+ { 33842, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 33872, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 33896, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 33916, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */
+ { 33942, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 33972, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 33996, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 34016, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 34049, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 34075, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 34105, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */
+ { 34132, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 34163, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 34193, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
+ { 34212, 0x00002003 }, /* GL_Q */
+ { 34217, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 34242, 0x00000007 }, /* GL_QUADS */
+ { 34251, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ { 34295, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 34343, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 34360, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 34374, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */
+ { 34401, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ { 34431, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */
+ { 34455, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
+ { 34482, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 34504, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 34530, 0x00008E14 }, /* GL_QUERY_NO_WAIT */
+ { 34547, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
+ { 34567, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 34583, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 34603, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 34629, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 34659, 0x00008E13 }, /* GL_QUERY_WAIT */
+ { 34673, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
+ { 34690, 0x00002002 }, /* GL_R */
+ { 34695, 0x00008C3A }, /* GL_R11F_G11F_B10F */
+ { 34713, 0x00008F98 }, /* GL_R16_SNORM */
+ { 34726, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 34738, 0x00008F94 }, /* GL_R8_SNORM */
+ { 34750, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */
+ { 34772, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
+ { 34798, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 34831, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 34846, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 34866, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
+ { 34894, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 34926, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 34950, 0x000088B8 }, /* GL_READ_ONLY */
+ { 34963, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 34980, 0x000088BA }, /* GL_READ_WRITE */
+ { 34994, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 35012, 0x00001903 }, /* GL_RED */
+ { 35019, 0x00008016 }, /* GL_REDUCE */
+ { 35029, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 35043, 0x00000D15 }, /* GL_RED_BIAS */
+ { 35055, 0x00000D52 }, /* GL_RED_BITS */
+ { 35067, 0x00008D94 }, /* GL_RED_INTEGER */
+ { 35082, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
+ { 35101, 0x00000D14 }, /* GL_RED_SCALE */
+ { 35114, 0x00008F90 }, /* GL_RED_SNORM */
+ { 35127, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 35145, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 35167, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 35188, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
+ { 35210, 0x00008A19 }, /* GL_RELEASED_APPLE */
+ { 35228, 0x00001C00 }, /* GL_RENDER */
+ { 35238, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 35254, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 35281, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
+ { 35312, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
+ { 35336, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 35364, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
+ { 35392, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 35418, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
+ { 35448, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 35475, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
+ { 35506, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 35526, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 35553, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
+ { 35584, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 35607, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 35634, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
+ { 35661, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 35693, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 35729, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
+ { 35765, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
+ { 35785, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 35810, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
+ { 35839, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 35863, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
+ { 35891, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 35920, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
+ { 35953, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 35975, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 36001, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
+ { 36027, 0x00001F01 }, /* GL_RENDERER */
+ { 36039, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 36054, 0x00002901 }, /* GL_REPEAT */
+ { 36064, 0x00001E01 }, /* GL_REPLACE */
+ { 36075, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 36090, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 36113, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 36131, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 36153, 0x00008A1B }, /* GL_RETAINED_APPLE */
+ { 36171, 0x00000102 }, /* GL_RETURN */
+ { 36181, 0x00008F99 }, /* GL_RG16_SNORM */
+ { 36195, 0x00008F95 }, /* GL_RG8_SNORM */
+ { 36208, 0x00001907 }, /* GL_RGB */
+ { 36215, 0x00008052 }, /* GL_RGB10 */
+ { 36224, 0x00008059 }, /* GL_RGB10_A2 */
+ { 36236, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 36252, 0x00008052 }, /* GL_RGB10_EXT */
+ { 36265, 0x00008053 }, /* GL_RGB12 */
+ { 36274, 0x00008053 }, /* GL_RGB12_EXT */
+ { 36287, 0x00008054 }, /* GL_RGB16 */
+ { 36296, 0x0000881B }, /* GL_RGB16F */
+ { 36306, 0x00008D89 }, /* GL_RGB16I */
+ { 36316, 0x00008D89 }, /* GL_RGB16I_EXT */
+ { 36330, 0x00008D77 }, /* GL_RGB16UI */
+ { 36341, 0x00008D77 }, /* GL_RGB16UI_EXT */
+ { 36356, 0x00008054 }, /* GL_RGB16_EXT */
+ { 36369, 0x00008F9A }, /* GL_RGB16_SNORM */
+ { 36384, 0x0000804E }, /* GL_RGB2_EXT */
+ { 36396, 0x00008815 }, /* GL_RGB32F */
+ { 36406, 0x00008D83 }, /* GL_RGB32I */
+ { 36416, 0x00008D83 }, /* GL_RGB32I_EXT */
+ { 36430, 0x00008D71 }, /* GL_RGB32UI */
+ { 36441, 0x00008D71 }, /* GL_RGB32UI_EXT */
+ { 36456, 0x0000804F }, /* GL_RGB4 */
+ { 36464, 0x0000804F }, /* GL_RGB4_EXT */
+ { 36476, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 36489, 0x00008050 }, /* GL_RGB5 */
+ { 36497, 0x00008D62 }, /* GL_RGB565 */
+ { 36507, 0x00008D62 }, /* GL_RGB565_OES */
+ { 36521, 0x00008057 }, /* GL_RGB5_A1 */
+ { 36532, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 36547, 0x00008057 }, /* GL_RGB5_A1_OES */
+ { 36562, 0x00008050 }, /* GL_RGB5_EXT */
+ { 36574, 0x00008051 }, /* GL_RGB8 */
+ { 36582, 0x00008D8F }, /* GL_RGB8I */
+ { 36591, 0x00008D8F }, /* GL_RGB8I_EXT */
+ { 36604, 0x00008D7D }, /* GL_RGB8UI */
+ { 36614, 0x00008D7D }, /* GL_RGB8UI_EXT */
+ { 36628, 0x00008051 }, /* GL_RGB8_EXT */
+ { 36640, 0x00008051 }, /* GL_RGB8_OES */
+ { 36652, 0x00008F96 }, /* GL_RGB8_SNORM */
+ { 36666, 0x00008C3D }, /* GL_RGB9_E5 */
+ { 36677, 0x00001908 }, /* GL_RGBA */
+ { 36685, 0x0000805A }, /* GL_RGBA12 */
+ { 36695, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 36709, 0x0000805B }, /* GL_RGBA16 */
+ { 36719, 0x0000881A }, /* GL_RGBA16F */
+ { 36730, 0x00008D88 }, /* GL_RGBA16I */
+ { 36741, 0x00008D88 }, /* GL_RGBA16I_EXT */
+ { 36756, 0x00008D76 }, /* GL_RGBA16UI */
+ { 36768, 0x00008D76 }, /* GL_RGBA16UI_EXT */
+ { 36784, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 36798, 0x00008F9B }, /* GL_RGBA16_SNORM */
+ { 36814, 0x00008055 }, /* GL_RGBA2 */
+ { 36823, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 36836, 0x00008814 }, /* GL_RGBA32F */
+ { 36847, 0x00008D82 }, /* GL_RGBA32I */
+ { 36858, 0x00008D82 }, /* GL_RGBA32I_EXT */
+ { 36873, 0x00008D70 }, /* GL_RGBA32UI */
+ { 36885, 0x00008D70 }, /* GL_RGBA32UI_EXT */
+ { 36901, 0x00008056 }, /* GL_RGBA4 */
+ { 36910, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 36929, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 36942, 0x00008056 }, /* GL_RGBA4_OES */
+ { 36955, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 36969, 0x00008058 }, /* GL_RGBA8 */
+ { 36978, 0x00008D8E }, /* GL_RGBA8I */
+ { 36988, 0x00008D8E }, /* GL_RGBA8I_EXT */
+ { 37002, 0x00008D7C }, /* GL_RGBA8UI */
+ { 37013, 0x00008D7C }, /* GL_RGBA8UI_EXT */
+ { 37028, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 37041, 0x00008058 }, /* GL_RGBA8_OES */
+ { 37054, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 37069, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 37087, 0x00008D99 }, /* GL_RGBA_INTEGER */
+ { 37103, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
+ { 37123, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
+ { 37148, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 37161, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 37174, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 37188, 0x00008D98 }, /* GL_RGB_INTEGER */
+ { 37203, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
+ { 37222, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 37234, 0x00008573 }, /* GL_RGB_SCALE */
+ { 37247, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 37264, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 37281, 0x00008F92 }, /* GL_RGB_SNORM */
+ { 37294, 0x00008F91 }, /* GL_RG_SNORM */
+ { 37306, 0x00000407 }, /* GL_RIGHT */
+ { 37315, 0x00002000 }, /* GL_S */
+ { 37320, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 37334, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */
+ { 37354, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
+ { 37378, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */
+ { 37405, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
+ { 37436, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 37457, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 37471, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */
+ { 37491, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
+ { 37515, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */
+ { 37542, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
+ { 37573, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */
+ { 37592, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */
+ { 37618, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 37639, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 37653, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
+ { 37671, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */
+ { 37689, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
+ { 37711, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 37727, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */
+ { 37750, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
+ { 37777, 0x000080A9 }, /* GL_SAMPLES */
+ { 37788, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 37804, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 37819, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 37837, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 37859, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 37887, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 37919, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 37942, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 37969, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 37987, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 38010, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 38032, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 38051, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 38074, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 38100, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 38130, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 38155, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 38184, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 38199, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 38214, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 38230, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 38255, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 38295, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 38339, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 38372, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 38402, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 38434, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 38464, 0x00001C02 }, /* GL_SELECT */
+ { 38474, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 38502, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 38527, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 38543, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */
+ { 38563, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
+ { 38587, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 38614, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 38645, 0x0000150F }, /* GL_SET */
+ { 38652, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
+ { 38677, 0x00008DFA }, /* GL_SHADER_COMPILER */
+ { 38696, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 38717, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 38741, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 38756, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 38771, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 38799, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 38822, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 38852, 0x00001601 }, /* GL_SHININESS */
+ { 38865, 0x00001402 }, /* GL_SHORT */
+ { 38874, 0x00009119 }, /* GL_SIGNALED */
+ { 38886, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 38907, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 38923, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 38943, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 38962, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 38976, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 38991, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 39013, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 39033, 0x00001D01 }, /* GL_SMOOTH */
+ { 39043, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 39076, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 39103, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 39136, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 39163, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 39180, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 39201, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 39222, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 39237, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 39256, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 39275, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 39292, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 39313, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 39334, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 39349, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 39368, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 39387, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 39404, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 39425, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 39446, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 39461, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 39480, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 39499, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 39519, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 39537, 0x00001202 }, /* GL_SPECULAR */
+ { 39549, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 39563, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 39578, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 39596, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 39613, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 39627, 0x00008580 }, /* GL_SRC0_RGB */
+ { 39639, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 39653, 0x00008581 }, /* GL_SRC1_RGB */
+ { 39665, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 39679, 0x00008582 }, /* GL_SRC2_RGB */
+ { 39691, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 39704, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 39726, 0x00000300 }, /* GL_SRC_COLOR */
+ { 39739, 0x00008C40 }, /* GL_SRGB */
+ { 39747, 0x00008C41 }, /* GL_SRGB8 */
+ { 39756, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 39772, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 39786, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 39804, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 39823, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 39838, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 39857, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 39872, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 39891, 0x000088E5 }, /* GL_STATIC_READ */
+ { 39906, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 39925, 0x00001802 }, /* GL_STENCIL */
+ { 39936, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 39958, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 39984, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
+ { 40010, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 40031, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 40056, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 40077, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 40102, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 40134, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 40170, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 40202, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 40238, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 40258, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 40285, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 40311, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 40327, 0x00008224 }, /* GL_STENCIL_BUFFER */
+ { 40345, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 40367, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 40390, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 40406, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 40422, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 40439, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
+ { 40457, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
+ { 40476, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 40499, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 40521, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
+ { 40543, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
+ { 40561, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 40583, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
+ { 40605, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
+ { 40623, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 40645, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
+ { 40667, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 40688, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 40715, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 40742, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 40757, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 40773, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 40802, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 40824, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 40845, 0x00000C33 }, /* GL_STEREO */
+ { 40855, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 40879, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 40904, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 40928, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 40943, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 40962, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 40977, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 40996, 0x000088E1 }, /* GL_STREAM_READ */
+ { 41011, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 41030, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 41047, 0x000084E7 }, /* GL_SUBTRACT */
+ { 41059, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 41075, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 41093, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 41107, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 41121, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 41148, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 41178, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 41193, 0x00002001 }, /* GL_T */
+ { 41198, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 41213, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 41232, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 41248, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 41263, 0x00002A27 }, /* GL_T2F_V3F */
+ { 41274, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 41293, 0x00002A28 }, /* GL_T4F_V4F */
+ { 41304, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 41327, 0x00001702 }, /* GL_TEXTURE */
+ { 41338, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 41350, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 41366, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 41378, 0x000084CA }, /* GL_TEXTURE10 */
+ { 41391, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 41408, 0x000084CB }, /* GL_TEXTURE11 */
+ { 41421, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 41438, 0x000084CC }, /* GL_TEXTURE12 */
+ { 41451, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 41468, 0x000084CD }, /* GL_TEXTURE13 */
+ { 41481, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 41498, 0x000084CE }, /* GL_TEXTURE14 */
+ { 41511, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 41528, 0x000084CF }, /* GL_TEXTURE15 */
+ { 41541, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 41558, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 41571, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 41588, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 41601, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 41618, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 41631, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 41648, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 41661, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 41678, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 41694, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 41706, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 41719, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 41736, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 41749, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 41766, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 41779, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 41796, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 41809, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 41826, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 41839, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 41856, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 41869, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 41886, 0x000084DA }, /* GL_TEXTURE26 */
+ { 41899, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 41916, 0x000084DB }, /* GL_TEXTURE27 */
+ { 41929, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 41946, 0x000084DC }, /* GL_TEXTURE28 */
+ { 41959, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 41976, 0x000084DD }, /* GL_TEXTURE29 */
+ { 41989, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 42006, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 42022, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 42034, 0x000084DE }, /* GL_TEXTURE30 */
+ { 42047, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 42064, 0x000084DF }, /* GL_TEXTURE31 */
+ { 42077, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 42094, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 42110, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 42122, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 42138, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 42150, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 42166, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 42178, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 42194, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 42206, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 42222, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 42234, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 42250, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 42262, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 42278, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 42292, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */
+ { 42312, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 42336, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 42350, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */
+ { 42370, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 42394, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 42408, 0x0000806F }, /* GL_TEXTURE_3D_OES */
+ { 42426, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 42448, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 42474, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 42496, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 42518, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */
+ { 42546, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 42578, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 42600, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */
+ { 42628, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 42660, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 42682, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
+ { 42708, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */
+ { 42734, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 42762, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 42794, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
+ { 42826, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */
+ { 42855, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 42888, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 42920, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 42935, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 42956, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 42981, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 42999, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 43023, 0x00008C2A }, /* GL_TEXTURE_BUFFER */
+ { 43041, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
+ { 43078, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */
+ { 43103, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 43134, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 43164, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 43194, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 43229, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 43260, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 43298, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 43325, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 43357, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 43391, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 43415, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 43443, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 43467, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 43495, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 43528, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 43552, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 43574, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 43596, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 43622, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 43656, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 43689, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 43726, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 43754, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 43786, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 43809, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 43847, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 43889, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 43920, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 43948, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 43978, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 44006, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
+ { 44031, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 44051, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 44075, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 44106, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 44141, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
+ { 44176, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 44207, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 44242, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
+ { 44277, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 44308, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 44343, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
+ { 44378, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
+ { 44402, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 44433, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 44468, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
+ { 44503, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 44534, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 44569, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
+ { 44604, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 44635, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 44670, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
+ { 44705, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 44734, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 44751, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 44773, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 44799, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 44814, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 44835, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 44855, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 44881, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
+ { 44911, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 44931, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
+ { 44955, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 44972, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 44989, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 45006, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
+ { 45029, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 45046, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 45071, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 45093, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 45119, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 45137, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 45163, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 45189, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 45219, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 45246, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 45271, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 45291, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 45315, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 45342, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 45369, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 45396, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 45422, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 45452, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 45474, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 45492, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 45532, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 45562, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 45590, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 45618, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 45646, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 45667, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 45686, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 45708, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 45727, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 45747, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 45777, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 45808, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */
+ { 45829, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 45854, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 45878, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 45898, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 45922, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 45942, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */
+ { 45965, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 45988, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 46012, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
+ { 46040, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 46070, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 46095, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 46129, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 46146, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 46164, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
+ { 46186, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 46204, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 46222, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 46241, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 46261, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 46280, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 46309, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 46326, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
+ { 46348, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ { 46378, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */
+ { 46407, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ { 46443, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
+ { 46480, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
+ { 46521, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
+ { 46554, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
+ { 46588, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
+ { 46626, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ { 46662, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
+ { 46696, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
+ { 46734, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
+ { 46769, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
+ { 46808, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
+ { 46849, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
+ { 46894, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
+ { 46925, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
+ { 46960, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
+ { 47001, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
+ { 47046, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 47072, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 47102, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 47134, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 47164, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 47198, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 47214, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 47245, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 47280, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 47308, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 47340, 0x00000004 }, /* GL_TRIANGLES */
+ { 47353, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */
+ { 47376, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
+ { 47403, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 47419, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 47440, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 47458, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */
+ { 47486, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
+ { 47518, 0x00000001 }, /* GL_TRUE */
+ { 47526, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
+ { 47545, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 47565, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 47588, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 47608, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 47629, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 47651, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 47673, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 47693, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 47714, 0x00009118 }, /* GL_UNSIGNALED */
+ { 47728, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 47745, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 47772, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 47795, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 47811, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
+ { 47843, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 47870, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ { 47901, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 47922, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
+ { 47947, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 47971, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
+ { 47996, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 48027, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
+ { 48062, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */
+ { 48090, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 48114, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 48142, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */
+ { 48169, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
+ { 48202, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
+ { 48239, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
+ { 48270, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */
+ { 48297, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
+ { 48330, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
+ { 48367, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
+ { 48398, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
+ { 48430, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
+ { 48466, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */
+ { 48493, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
+ { 48524, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
+ { 48555, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
+ { 48590, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
+ { 48619, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
+ { 48652, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */
+ { 48673, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
+ { 48698, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */
+ { 48719, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
+ { 48744, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */
+ { 48765, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
+ { 48790, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 48813, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 48831, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 48861, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
+ { 48895, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 48921, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 48951, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
+ { 48985, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 49011, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 49035, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 49063, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 49091, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 49118, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 49150, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 49181, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 49195, 0x00002A20 }, /* GL_V2F */
+ { 49202, 0x00002A21 }, /* GL_V3F */
+ { 49209, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 49228, 0x00001F00 }, /* GL_VENDOR */
+ { 49238, 0x00001F02 }, /* GL_VERSION */
+ { 49249, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 49265, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 49289, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 49319, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 49350, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 49385, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 49409, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 49430, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 49453, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 49474, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 49501, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 49529, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 49557, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 49585, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 49613, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 49641, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 49669, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 49696, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 49723, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 49750, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 49777, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 49804, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 49831, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 49858, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 49885, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 49912, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 49950, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 49992, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 50023, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 50058, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ { 50089, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
+ { 50124, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 50158, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 50196, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 50227, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 50262, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 50290, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 50322, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 50352, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 50386, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 50414, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 50446, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 50466, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 50488, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 50517, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 50538, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 50567, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 50600, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 50632, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 50659, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 50690, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 50720, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 50737, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 50758, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 50785, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 50797, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 50813, 0x00008A1A }, /* GL_VOLATILE_APPLE */
+ { 50831, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 50846, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 50866, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 50897, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 50932, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
+ { 50967, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
+ { 50987, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 51015, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
+ { 51043, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 51068, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
+ { 51093, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 51120, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
+ { 51147, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 51172, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
+ { 51197, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 51221, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 51240, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 51254, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 51272, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
+ { 51290, 0x00001506 }, /* GL_XOR */
+ { 51297, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 51316, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 51330, 0x00000000 }, /* GL_ZERO */
+ { 51338, 0x00000D16 }, /* GL_ZOOM_X */
+ { 51348, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1500] =
+static const unsigned reduced_enums[1551] =
{
- 511, /* GL_FALSE */
- 786, /* GL_LINES */
- 789, /* GL_LINE_LOOP */
- 796, /* GL_LINE_STRIP */
- 2000, /* GL_TRIANGLES */
- 2004, /* GL_TRIANGLE_STRIP */
- 2002, /* GL_TRIANGLE_FAN */
- 1437, /* GL_QUADS */
- 1441, /* GL_QUAD_STRIP */
- 1315, /* GL_POLYGON */
- 787, /* GL_LINES_ADJACENCY_ARB */
- 797, /* GL_LINE_STRIP_ADJACENCY_ARB */
- 2001, /* GL_TRIANGLES_ADJACENCY_ARB */
- 2005, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
- 1327, /* GL_POLYGON_STIPPLE_BIT */
- 1270, /* GL_PIXEL_MODE_BIT */
- 773, /* GL_LIGHTING_BIT */
- 543, /* GL_FOG_BIT */
+ 535, /* GL_FALSE */
+ 827, /* GL_LINES */
+ 831, /* GL_LINE_LOOP */
+ 838, /* GL_LINE_STRIP */
+ 2135, /* GL_TRIANGLES */
+ 2140, /* GL_TRIANGLE_STRIP */
+ 2138, /* GL_TRIANGLE_FAN */
+ 1507, /* GL_QUADS */
+ 1511, /* GL_QUAD_STRIP */
+ 1378, /* GL_POLYGON */
+ 828, /* GL_LINES_ADJACENCY */
+ 839, /* GL_LINE_STRIP_ADJACENCY */
+ 2136, /* GL_TRIANGLES_ADJACENCY */
+ 2141, /* GL_TRIANGLE_STRIP_ADJACENCY */
+ 1390, /* GL_POLYGON_STIPPLE_BIT */
+ 1333, /* GL_PIXEL_MODE_BIT */
+ 814, /* GL_LIGHTING_BIT */
+ 568, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 807, /* GL_LOAD */
- 1516, /* GL_RETURN */
- 1138, /* GL_MULT */
+ 850, /* GL_LOAD */
+ 1596, /* GL_RETURN */
+ 1200, /* GL_MULT */
24, /* GL_ADD */
- 1154, /* GL_NEVER */
- 763, /* GL_LESS */
- 501, /* GL_EQUAL */
- 762, /* GL_LEQUAL */
- 660, /* GL_GREATER */
- 1171, /* GL_NOTEQUAL */
- 659, /* GL_GEQUAL */
+ 1216, /* GL_NEVER */
+ 804, /* GL_LESS */
+ 525, /* GL_EQUAL */
+ 803, /* GL_LEQUAL */
+ 691, /* GL_GREATER */
+ 1233, /* GL_NOTEQUAL */
+ 690, /* GL_GEQUAL */
55, /* GL_ALWAYS */
- 1688, /* GL_SRC_COLOR */
- 1203, /* GL_ONE_MINUS_SRC_COLOR */
- 1686, /* GL_SRC_ALPHA */
- 1202, /* GL_ONE_MINUS_SRC_ALPHA */
- 480, /* GL_DST_ALPHA */
- 1200, /* GL_ONE_MINUS_DST_ALPHA */
- 481, /* GL_DST_COLOR */
- 1201, /* GL_ONE_MINUS_DST_COLOR */
- 1687, /* GL_SRC_ALPHA_SATURATE */
- 640, /* GL_FRONT_LEFT */
- 641, /* GL_FRONT_RIGHT */
+ 1803, /* GL_SRC_COLOR */
+ 1266, /* GL_ONE_MINUS_SRC_COLOR */
+ 1801, /* GL_SRC_ALPHA */
+ 1265, /* GL_ONE_MINUS_SRC_ALPHA */
+ 504, /* GL_DST_ALPHA */
+ 1263, /* GL_ONE_MINUS_DST_ALPHA */
+ 505, /* GL_DST_COLOR */
+ 1264, /* GL_ONE_MINUS_DST_COLOR */
+ 1802, /* GL_SRC_ALPHA_SATURATE */
+ 667, /* GL_FRONT_LEFT */
+ 668, /* GL_FRONT_RIGHT */
77, /* GL_BACK_LEFT */
78, /* GL_BACK_RIGHT */
- 637, /* GL_FRONT */
+ 664, /* GL_FRONT */
76, /* GL_BACK */
- 761, /* GL_LEFT */
- 1579, /* GL_RIGHT */
- 638, /* GL_FRONT_AND_BACK */
+ 802, /* GL_LEFT */
+ 1685, /* GL_RIGHT */
+ 665, /* GL_FRONT_AND_BACK */
71, /* GL_AUX0 */
72, /* GL_AUX1 */
73, /* GL_AUX2 */
74, /* GL_AUX3 */
- 749, /* GL_INVALID_ENUM */
- 754, /* GL_INVALID_VALUE */
- 753, /* GL_INVALID_OPERATION */
- 1693, /* GL_STACK_OVERFLOW */
- 1694, /* GL_STACK_UNDERFLOW */
- 1228, /* GL_OUT_OF_MEMORY */
- 750, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 790, /* GL_INVALID_ENUM */
+ 795, /* GL_INVALID_VALUE */
+ 794, /* GL_INVALID_OPERATION */
+ 1808, /* GL_STACK_OVERFLOW */
+ 1809, /* GL_STACK_UNDERFLOW */
+ 1291, /* GL_OUT_OF_MEMORY */
+ 791, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1248, /* GL_PASS_THROUGH_TOKEN */
- 1314, /* GL_POINT_TOKEN */
- 798, /* GL_LINE_TOKEN */
- 1328, /* GL_POLYGON_TOKEN */
- 85, /* GL_BITMAP_TOKEN */
- 479, /* GL_DRAW_PIXEL_TOKEN */
- 326, /* GL_COPY_PIXEL_TOKEN */
- 790, /* GL_LINE_RESET_TOKEN */
- 504, /* GL_EXP */
- 505, /* GL_EXP2 */
- 363, /* GL_CW */
- 148, /* GL_CCW */
- 169, /* GL_COEFF */
- 1225, /* GL_ORDER */
- 416, /* GL_DOMAIN */
- 336, /* GL_CURRENT_COLOR */
- 339, /* GL_CURRENT_INDEX */
- 345, /* GL_CURRENT_NORMAL */
- 359, /* GL_CURRENT_TEXTURE_COORDS */
- 351, /* GL_CURRENT_RASTER_COLOR */
- 353, /* GL_CURRENT_RASTER_INDEX */
- 357, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- 354, /* GL_CURRENT_RASTER_POSITION */
- 355, /* GL_CURRENT_RASTER_POSITION_VALID */
- 352, /* GL_CURRENT_RASTER_DISTANCE */
- 1306, /* GL_POINT_SMOOTH */
- 1290, /* GL_POINT_SIZE */
- 1305, /* GL_POINT_SIZE_RANGE */
- 1296, /* GL_POINT_SIZE_GRANULARITY */
- 791, /* GL_LINE_SMOOTH */
- 799, /* GL_LINE_WIDTH */
- 801, /* GL_LINE_WIDTH_RANGE */
- 800, /* GL_LINE_WIDTH_GRANULARITY */
- 793, /* GL_LINE_STIPPLE */
- 794, /* GL_LINE_STIPPLE_PATTERN */
- 795, /* GL_LINE_STIPPLE_REPEAT */
- 806, /* GL_LIST_MODE */
- 1003, /* GL_MAX_LIST_NESTING */
- 803, /* GL_LIST_BASE */
- 805, /* GL_LIST_INDEX */
- 1317, /* GL_POLYGON_MODE */
- 1324, /* GL_POLYGON_SMOOTH */
- 1326, /* GL_POLYGON_STIPPLE */
- 490, /* GL_EDGE_FLAG */
- 329, /* GL_CULL_FACE */
- 330, /* GL_CULL_FACE_MODE */
- 639, /* GL_FRONT_FACE */
- 772, /* GL_LIGHTING */
- 777, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 778, /* GL_LIGHT_MODEL_TWO_SIDE */
- 774, /* GL_LIGHT_MODEL_AMBIENT */
- 1635, /* GL_SHADE_MODEL */
- 217, /* GL_COLOR_MATERIAL_FACE */
- 218, /* GL_COLOR_MATERIAL_PARAMETER */
- 216, /* GL_COLOR_MATERIAL */
- 542, /* GL_FOG */
- 564, /* GL_FOG_INDEX */
- 560, /* GL_FOG_DENSITY */
- 568, /* GL_FOG_START */
- 562, /* GL_FOG_END */
- 565, /* GL_FOG_MODE */
- 544, /* GL_FOG_COLOR */
- 401, /* GL_DEPTH_RANGE */
- 410, /* GL_DEPTH_TEST */
- 413, /* GL_DEPTH_WRITEMASK */
- 386, /* GL_DEPTH_CLEAR_VALUE */
- 400, /* GL_DEPTH_FUNC */
+ 1311, /* GL_PASS_THROUGH_TOKEN */
+ 1377, /* GL_POINT_TOKEN */
+ 841, /* GL_LINE_TOKEN */
+ 1391, /* GL_POLYGON_TOKEN */
+ 87, /* GL_BITMAP_TOKEN */
+ 503, /* GL_DRAW_PIXEL_TOKEN */
+ 349, /* GL_COPY_PIXEL_TOKEN */
+ 832, /* GL_LINE_RESET_TOKEN */
+ 528, /* GL_EXP */
+ 529, /* GL_EXP2 */
+ 386, /* GL_CW */
+ 154, /* GL_CCW */
+ 184, /* GL_COEFF */
+ 1288, /* GL_ORDER */
+ 440, /* GL_DOMAIN */
+ 359, /* GL_CURRENT_COLOR */
+ 362, /* GL_CURRENT_INDEX */
+ 368, /* GL_CURRENT_NORMAL */
+ 382, /* GL_CURRENT_TEXTURE_COORDS */
+ 374, /* GL_CURRENT_RASTER_COLOR */
+ 376, /* GL_CURRENT_RASTER_INDEX */
+ 380, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 377, /* GL_CURRENT_RASTER_POSITION */
+ 378, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 375, /* GL_CURRENT_RASTER_DISTANCE */
+ 1369, /* GL_POINT_SMOOTH */
+ 1353, /* GL_POINT_SIZE */
+ 1368, /* GL_POINT_SIZE_RANGE */
+ 1359, /* GL_POINT_SIZE_GRANULARITY */
+ 833, /* GL_LINE_SMOOTH */
+ 842, /* GL_LINE_WIDTH */
+ 844, /* GL_LINE_WIDTH_RANGE */
+ 843, /* GL_LINE_WIDTH_GRANULARITY */
+ 835, /* GL_LINE_STIPPLE */
+ 836, /* GL_LINE_STIPPLE_PATTERN */
+ 837, /* GL_LINE_STIPPLE_REPEAT */
+ 849, /* GL_LIST_MODE */
+ 1056, /* GL_MAX_LIST_NESTING */
+ 846, /* GL_LIST_BASE */
+ 848, /* GL_LIST_INDEX */
+ 1380, /* GL_POLYGON_MODE */
+ 1387, /* GL_POLYGON_SMOOTH */
+ 1389, /* GL_POLYGON_STIPPLE */
+ 514, /* GL_EDGE_FLAG */
+ 352, /* GL_CULL_FACE */
+ 353, /* GL_CULL_FACE_MODE */
+ 666, /* GL_FRONT_FACE */
+ 813, /* GL_LIGHTING */
+ 818, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 819, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 815, /* GL_LIGHT_MODEL_AMBIENT */
+ 1750, /* GL_SHADE_MODEL */
+ 232, /* GL_COLOR_MATERIAL_FACE */
+ 233, /* GL_COLOR_MATERIAL_PARAMETER */
+ 231, /* GL_COLOR_MATERIAL */
+ 567, /* GL_FOG */
+ 589, /* GL_FOG_INDEX */
+ 585, /* GL_FOG_DENSITY */
+ 593, /* GL_FOG_START */
+ 587, /* GL_FOG_END */
+ 590, /* GL_FOG_MODE */
+ 569, /* GL_FOG_COLOR */
+ 425, /* GL_DEPTH_RANGE */
+ 434, /* GL_DEPTH_TEST */
+ 437, /* GL_DEPTH_WRITEMASK */
+ 410, /* GL_DEPTH_CLEAR_VALUE */
+ 424, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1737, /* GL_STENCIL_TEST */
- 1718, /* GL_STENCIL_CLEAR_VALUE */
- 1720, /* GL_STENCIL_FUNC */
- 1739, /* GL_STENCIL_VALUE_MASK */
- 1719, /* GL_STENCIL_FAIL */
- 1734, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1735, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1736, /* GL_STENCIL_REF */
- 1740, /* GL_STENCIL_WRITEMASK */
- 962, /* GL_MATRIX_MODE */
- 1160, /* GL_NORMALIZE */
- 2115, /* GL_VIEWPORT */
- 1133, /* GL_MODELVIEW_STACK_DEPTH */
- 1414, /* GL_PROJECTION_STACK_DEPTH */
- 1962, /* GL_TEXTURE_STACK_DEPTH */
- 1130, /* GL_MODELVIEW_MATRIX */
- 1412, /* GL_PROJECTION_MATRIX */
- 1944, /* GL_TEXTURE_MATRIX */
+ 1853, /* GL_STENCIL_TEST */
+ 1834, /* GL_STENCIL_CLEAR_VALUE */
+ 1836, /* GL_STENCIL_FUNC */
+ 1855, /* GL_STENCIL_VALUE_MASK */
+ 1835, /* GL_STENCIL_FAIL */
+ 1850, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1851, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1852, /* GL_STENCIL_REF */
+ 1856, /* GL_STENCIL_WRITEMASK */
+ 1006, /* GL_MATRIX_MODE */
+ 1222, /* GL_NORMALIZE */
+ 2266, /* GL_VIEWPORT */
+ 1195, /* GL_MODELVIEW_STACK_DEPTH */
+ 1481, /* GL_PROJECTION_STACK_DEPTH */
+ 2089, /* GL_TEXTURE_STACK_DEPTH */
+ 1192, /* GL_MODELVIEW_MATRIX */
+ 1479, /* GL_PROJECTION_MATRIX */
+ 2069, /* GL_TEXTURE_MATRIX */
69, /* GL_ATTRIB_STACK_DEPTH */
- 159, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ 166, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
51, /* GL_ALPHA_TEST */
52, /* GL_ALPHA_TEST_FUNC */
53, /* GL_ALPHA_TEST_REF */
- 415, /* GL_DITHER */
- 89, /* GL_BLEND_DST */
- 103, /* GL_BLEND_SRC */
- 86, /* GL_BLEND */
- 809, /* GL_LOGIC_OP_MODE */
- 707, /* GL_INDEX_LOGIC_OP */
- 215, /* GL_COLOR_LOGIC_OP */
+ 439, /* GL_DITHER */
+ 91, /* GL_BLEND_DST */
+ 105, /* GL_BLEND_SRC */
+ 88, /* GL_BLEND */
+ 852, /* GL_LOGIC_OP_MODE */
+ 739, /* GL_INDEX_LOGIC_OP */
+ 230, /* GL_COLOR_LOGIC_OP */
75, /* GL_AUX_BUFFERS */
- 426, /* GL_DRAW_BUFFER */
- 1456, /* GL_READ_BUFFER */
- 1613, /* GL_SCISSOR_BOX */
- 1614, /* GL_SCISSOR_TEST */
- 706, /* GL_INDEX_CLEAR_VALUE */
- 711, /* GL_INDEX_WRITEMASK */
- 212, /* GL_COLOR_CLEAR_VALUE */
- 254, /* GL_COLOR_WRITEMASK */
- 708, /* GL_INDEX_MODE */
- 1571, /* GL_RGBA_MODE */
- 425, /* GL_DOUBLEBUFFER */
- 1741, /* GL_STEREO */
- 1508, /* GL_RENDER_MODE */
- 1249, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1307, /* GL_POINT_SMOOTH_HINT */
- 792, /* GL_LINE_SMOOTH_HINT */
- 1325, /* GL_POLYGON_SMOOTH_HINT */
- 563, /* GL_FOG_HINT */
- 1924, /* GL_TEXTURE_GEN_S */
- 1926, /* GL_TEXTURE_GEN_T */
- 1923, /* GL_TEXTURE_GEN_R */
- 1922, /* GL_TEXTURE_GEN_Q */
- 1262, /* GL_PIXEL_MAP_I_TO_I */
- 1268, /* GL_PIXEL_MAP_S_TO_S */
- 1264, /* GL_PIXEL_MAP_I_TO_R */
- 1260, /* GL_PIXEL_MAP_I_TO_G */
- 1258, /* GL_PIXEL_MAP_I_TO_B */
- 1256, /* GL_PIXEL_MAP_I_TO_A */
- 1266, /* GL_PIXEL_MAP_R_TO_R */
- 1254, /* GL_PIXEL_MAP_G_TO_G */
- 1252, /* GL_PIXEL_MAP_B_TO_B */
- 1250, /* GL_PIXEL_MAP_A_TO_A */
- 1263, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1269, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1265, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1261, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1259, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1257, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1267, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1255, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1253, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1251, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 2015, /* GL_UNPACK_SWAP_BYTES */
- 2010, /* GL_UNPACK_LSB_FIRST */
- 2011, /* GL_UNPACK_ROW_LENGTH */
- 2014, /* GL_UNPACK_SKIP_ROWS */
- 2013, /* GL_UNPACK_SKIP_PIXELS */
- 2008, /* GL_UNPACK_ALIGNMENT */
- 1237, /* GL_PACK_SWAP_BYTES */
- 1232, /* GL_PACK_LSB_FIRST */
- 1233, /* GL_PACK_ROW_LENGTH */
- 1236, /* GL_PACK_SKIP_ROWS */
- 1235, /* GL_PACK_SKIP_PIXELS */
- 1229, /* GL_PACK_ALIGNMENT */
- 903, /* GL_MAP_COLOR */
- 908, /* GL_MAP_STENCIL */
- 710, /* GL_INDEX_SHIFT */
- 709, /* GL_INDEX_OFFSET */
- 1471, /* GL_RED_SCALE */
- 1468, /* GL_RED_BIAS */
- 2141, /* GL_ZOOM_X */
- 2142, /* GL_ZOOM_Y */
- 665, /* GL_GREEN_SCALE */
- 662, /* GL_GREEN_BIAS */
- 112, /* GL_BLUE_SCALE */
- 109, /* GL_BLUE_BIAS */
+ 450, /* GL_DRAW_BUFFER */
+ 1534, /* GL_READ_BUFFER */
+ 1727, /* GL_SCISSOR_BOX */
+ 1728, /* GL_SCISSOR_TEST */
+ 738, /* GL_INDEX_CLEAR_VALUE */
+ 743, /* GL_INDEX_WRITEMASK */
+ 227, /* GL_COLOR_CLEAR_VALUE */
+ 269, /* GL_COLOR_WRITEMASK */
+ 740, /* GL_INDEX_MODE */
+ 1674, /* GL_RGBA_MODE */
+ 449, /* GL_DOUBLEBUFFER */
+ 1857, /* GL_STEREO */
+ 1588, /* GL_RENDER_MODE */
+ 1312, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1370, /* GL_POINT_SMOOTH_HINT */
+ 834, /* GL_LINE_SMOOTH_HINT */
+ 1388, /* GL_POLYGON_SMOOTH_HINT */
+ 588, /* GL_FOG_HINT */
+ 2049, /* GL_TEXTURE_GEN_S */
+ 2051, /* GL_TEXTURE_GEN_T */
+ 2048, /* GL_TEXTURE_GEN_R */
+ 2047, /* GL_TEXTURE_GEN_Q */
+ 1325, /* GL_PIXEL_MAP_I_TO_I */
+ 1331, /* GL_PIXEL_MAP_S_TO_S */
+ 1327, /* GL_PIXEL_MAP_I_TO_R */
+ 1323, /* GL_PIXEL_MAP_I_TO_G */
+ 1321, /* GL_PIXEL_MAP_I_TO_B */
+ 1319, /* GL_PIXEL_MAP_I_TO_A */
+ 1329, /* GL_PIXEL_MAP_R_TO_R */
+ 1317, /* GL_PIXEL_MAP_G_TO_G */
+ 1315, /* GL_PIXEL_MAP_B_TO_B */
+ 1313, /* GL_PIXEL_MAP_A_TO_A */
+ 1326, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1332, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1328, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1324, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1322, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1320, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1330, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1318, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1316, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1314, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 2152, /* GL_UNPACK_SWAP_BYTES */
+ 2147, /* GL_UNPACK_LSB_FIRST */
+ 2148, /* GL_UNPACK_ROW_LENGTH */
+ 2151, /* GL_UNPACK_SKIP_ROWS */
+ 2150, /* GL_UNPACK_SKIP_PIXELS */
+ 2145, /* GL_UNPACK_ALIGNMENT */
+ 1300, /* GL_PACK_SWAP_BYTES */
+ 1295, /* GL_PACK_LSB_FIRST */
+ 1296, /* GL_PACK_ROW_LENGTH */
+ 1299, /* GL_PACK_SKIP_ROWS */
+ 1298, /* GL_PACK_SKIP_PIXELS */
+ 1292, /* GL_PACK_ALIGNMENT */
+ 947, /* GL_MAP_COLOR */
+ 952, /* GL_MAP_STENCIL */
+ 742, /* GL_INDEX_SHIFT */
+ 741, /* GL_INDEX_OFFSET */
+ 1550, /* GL_RED_SCALE */
+ 1546, /* GL_RED_BIAS */
+ 2292, /* GL_ZOOM_X */
+ 2293, /* GL_ZOOM_Y */
+ 697, /* GL_GREEN_SCALE */
+ 693, /* GL_GREEN_BIAS */
+ 115, /* GL_BLUE_SCALE */
+ 111, /* GL_BLUE_BIAS */
50, /* GL_ALPHA_SCALE */
47, /* GL_ALPHA_BIAS */
- 402, /* GL_DEPTH_SCALE */
- 379, /* GL_DEPTH_BIAS */
- 992, /* GL_MAX_EVAL_ORDER */
- 1002, /* GL_MAX_LIGHTS */
- 973, /* GL_MAX_CLIP_PLANES */
- 1054, /* GL_MAX_TEXTURE_SIZE */
- 1009, /* GL_MAX_PIXEL_MAP_TABLE */
- 969, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 1005, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 1006, /* GL_MAX_NAME_STACK_DEPTH */
- 1036, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 1055, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 1077, /* GL_MAX_VIEWPORT_DIMS */
- 970, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1751, /* GL_SUBPIXEL_BITS */
- 705, /* GL_INDEX_BITS */
- 1469, /* GL_RED_BITS */
- 663, /* GL_GREEN_BITS */
- 110, /* GL_BLUE_BITS */
+ 426, /* GL_DEPTH_SCALE */
+ 402, /* GL_DEPTH_BIAS */
+ 1038, /* GL_MAX_EVAL_ORDER */
+ 1055, /* GL_MAX_LIGHTS */
+ 1018, /* GL_MAX_CLIP_DISTANCES */
+ 1110, /* GL_MAX_TEXTURE_SIZE */
+ 1062, /* GL_MAX_PIXEL_MAP_TABLE */
+ 1014, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 1058, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 1059, /* GL_MAX_NAME_STACK_DEPTH */
+ 1090, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 1111, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 1137, /* GL_MAX_VIEWPORT_DIMS */
+ 1015, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1867, /* GL_SUBPIXEL_BITS */
+ 737, /* GL_INDEX_BITS */
+ 1547, /* GL_RED_BITS */
+ 694, /* GL_GREEN_BITS */
+ 112, /* GL_BLUE_BITS */
48, /* GL_ALPHA_BITS */
- 380, /* GL_DEPTH_BITS */
- 1716, /* GL_STENCIL_BITS */
+ 403, /* GL_DEPTH_BITS */
+ 1831, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 1147, /* GL_NAME_STACK_DEPTH */
+ 1209, /* GL_NAME_STACK_DEPTH */
70, /* GL_AUTO_NORMAL */
- 849, /* GL_MAP1_COLOR_4 */
- 852, /* GL_MAP1_INDEX */
- 853, /* GL_MAP1_NORMAL */
- 854, /* GL_MAP1_TEXTURE_COORD_1 */
- 855, /* GL_MAP1_TEXTURE_COORD_2 */
- 856, /* GL_MAP1_TEXTURE_COORD_3 */
- 857, /* GL_MAP1_TEXTURE_COORD_4 */
- 858, /* GL_MAP1_VERTEX_3 */
- 859, /* GL_MAP1_VERTEX_4 */
- 876, /* GL_MAP2_COLOR_4 */
- 879, /* GL_MAP2_INDEX */
- 880, /* GL_MAP2_NORMAL */
- 881, /* GL_MAP2_TEXTURE_COORD_1 */
- 882, /* GL_MAP2_TEXTURE_COORD_2 */
- 883, /* GL_MAP2_TEXTURE_COORD_3 */
- 884, /* GL_MAP2_TEXTURE_COORD_4 */
- 885, /* GL_MAP2_VERTEX_3 */
- 886, /* GL_MAP2_VERTEX_4 */
- 850, /* GL_MAP1_GRID_DOMAIN */
- 851, /* GL_MAP1_GRID_SEGMENTS */
- 877, /* GL_MAP2_GRID_DOMAIN */
- 878, /* GL_MAP2_GRID_SEGMENTS */
- 1834, /* GL_TEXTURE_1D */
- 1836, /* GL_TEXTURE_2D */
- 514, /* GL_FEEDBACK_BUFFER_POINTER */
- 515, /* GL_FEEDBACK_BUFFER_SIZE */
- 516, /* GL_FEEDBACK_BUFFER_TYPE */
- 1623, /* GL_SELECTION_BUFFER_POINTER */
- 1624, /* GL_SELECTION_BUFFER_SIZE */
- 1968, /* GL_TEXTURE_WIDTH */
- 1930, /* GL_TEXTURE_HEIGHT */
- 1874, /* GL_TEXTURE_COMPONENTS */
- 1858, /* GL_TEXTURE_BORDER_COLOR */
- 1857, /* GL_TEXTURE_BORDER */
- 417, /* GL_DONT_CARE */
- 512, /* GL_FASTEST */
- 1155, /* GL_NICEST */
+ 893, /* GL_MAP1_COLOR_4 */
+ 896, /* GL_MAP1_INDEX */
+ 897, /* GL_MAP1_NORMAL */
+ 898, /* GL_MAP1_TEXTURE_COORD_1 */
+ 899, /* GL_MAP1_TEXTURE_COORD_2 */
+ 900, /* GL_MAP1_TEXTURE_COORD_3 */
+ 901, /* GL_MAP1_TEXTURE_COORD_4 */
+ 902, /* GL_MAP1_VERTEX_3 */
+ 903, /* GL_MAP1_VERTEX_4 */
+ 920, /* GL_MAP2_COLOR_4 */
+ 923, /* GL_MAP2_INDEX */
+ 924, /* GL_MAP2_NORMAL */
+ 925, /* GL_MAP2_TEXTURE_COORD_1 */
+ 926, /* GL_MAP2_TEXTURE_COORD_2 */
+ 927, /* GL_MAP2_TEXTURE_COORD_3 */
+ 928, /* GL_MAP2_TEXTURE_COORD_4 */
+ 929, /* GL_MAP2_VERTEX_3 */
+ 930, /* GL_MAP2_VERTEX_4 */
+ 894, /* GL_MAP1_GRID_DOMAIN */
+ 895, /* GL_MAP1_GRID_SEGMENTS */
+ 921, /* GL_MAP2_GRID_DOMAIN */
+ 922, /* GL_MAP2_GRID_SEGMENTS */
+ 1950, /* GL_TEXTURE_1D */
+ 1953, /* GL_TEXTURE_2D */
+ 538, /* GL_FEEDBACK_BUFFER_POINTER */
+ 539, /* GL_FEEDBACK_BUFFER_SIZE */
+ 540, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1737, /* GL_SELECTION_BUFFER_POINTER */
+ 1738, /* GL_SELECTION_BUFFER_SIZE */
+ 2095, /* GL_TEXTURE_WIDTH */
+ 2055, /* GL_TEXTURE_HEIGHT */
+ 1999, /* GL_TEXTURE_COMPONENTS */
+ 1980, /* GL_TEXTURE_BORDER_COLOR */
+ 1979, /* GL_TEXTURE_BORDER */
+ 441, /* GL_DONT_CARE */
+ 536, /* GL_FASTEST */
+ 1217, /* GL_NICEST */
56, /* GL_AMBIENT */
- 414, /* GL_DIFFUSE */
- 1675, /* GL_SPECULAR */
- 1329, /* GL_POSITION */
- 1678, /* GL_SPOT_DIRECTION */
- 1679, /* GL_SPOT_EXPONENT */
- 1677, /* GL_SPOT_CUTOFF */
- 299, /* GL_CONSTANT_ATTENUATION */
- 781, /* GL_LINEAR_ATTENUATION */
- 1436, /* GL_QUADRATIC_ATTENUATION */
- 268, /* GL_COMPILE */
- 269, /* GL_COMPILE_AND_EXECUTE */
- 143, /* GL_BYTE */
- 2017, /* GL_UNSIGNED_BYTE */
- 1640, /* GL_SHORT */
- 2043, /* GL_UNSIGNED_SHORT */
- 713, /* GL_INT */
- 2020, /* GL_UNSIGNED_INT */
- 523, /* GL_FLOAT */
+ 438, /* GL_DIFFUSE */
+ 1790, /* GL_SPECULAR */
+ 1392, /* GL_POSITION */
+ 1793, /* GL_SPOT_DIRECTION */
+ 1794, /* GL_SPOT_EXPONENT */
+ 1792, /* GL_SPOT_CUTOFF */
+ 317, /* GL_CONSTANT_ATTENUATION */
+ 822, /* GL_LINEAR_ATTENUATION */
+ 1506, /* GL_QUADRATIC_ATTENUATION */
+ 284, /* GL_COMPILE */
+ 285, /* GL_COMPILE_AND_EXECUTE */
+ 149, /* GL_BYTE */
+ 2154, /* GL_UNSIGNED_BYTE */
+ 1755, /* GL_SHORT */
+ 2193, /* GL_UNSIGNED_SHORT */
+ 745, /* GL_INT */
+ 2157, /* GL_UNSIGNED_INT */
+ 548, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
- 424, /* GL_DOUBLE */
- 666, /* GL_HALF_FLOAT */
- 520, /* GL_FIXED */
- 155, /* GL_CLEAR */
+ 448, /* GL_DOUBLE */
+ 698, /* GL_HALF_FLOAT */
+ 544, /* GL_FIXED */
+ 162, /* GL_CLEAR */
58, /* GL_AND */
60, /* GL_AND_REVERSE */
- 324, /* GL_COPY */
+ 347, /* GL_COPY */
59, /* GL_AND_INVERTED */
- 1158, /* GL_NOOP */
- 2137, /* GL_XOR */
- 1224, /* GL_OR */
- 1159, /* GL_NOR */
- 502, /* GL_EQUIV */
- 757, /* GL_INVERT */
- 1227, /* GL_OR_REVERSE */
- 325, /* GL_COPY_INVERTED */
- 1226, /* GL_OR_INVERTED */
- 1148, /* GL_NAND */
- 1629, /* GL_SET */
- 499, /* GL_EMISSION */
- 1639, /* GL_SHININESS */
+ 1220, /* GL_NOOP */
+ 2288, /* GL_XOR */
+ 1287, /* GL_OR */
+ 1221, /* GL_NOR */
+ 526, /* GL_EQUIV */
+ 798, /* GL_INVERT */
+ 1290, /* GL_OR_REVERSE */
+ 348, /* GL_COPY_INVERTED */
+ 1289, /* GL_OR_INVERTED */
+ 1210, /* GL_NAND */
+ 1744, /* GL_SET */
+ 523, /* GL_EMISSION */
+ 1754, /* GL_SHININESS */
57, /* GL_AMBIENT_AND_DIFFUSE */
- 214, /* GL_COLOR_INDEXES */
- 1097, /* GL_MODELVIEW */
- 1411, /* GL_PROJECTION */
- 1769, /* GL_TEXTURE */
- 170, /* GL_COLOR */
- 372, /* GL_DEPTH */
- 1701, /* GL_STENCIL */
- 213, /* GL_COLOR_INDEX */
- 1721, /* GL_STENCIL_INDEX */
- 387, /* GL_DEPTH_COMPONENT */
- 1465, /* GL_RED */
- 661, /* GL_GREEN */
- 108, /* GL_BLUE */
+ 229, /* GL_COLOR_INDEXES */
+ 1159, /* GL_MODELVIEW */
+ 1478, /* GL_PROJECTION */
+ 1885, /* GL_TEXTURE */
+ 185, /* GL_COLOR */
+ 395, /* GL_DEPTH */
+ 1816, /* GL_STENCIL */
+ 228, /* GL_COLOR_INDEX */
+ 1837, /* GL_STENCIL_INDEX */
+ 411, /* GL_DEPTH_COMPONENT */
+ 1543, /* GL_RED */
+ 692, /* GL_GREEN */
+ 110, /* GL_BLUE */
32, /* GL_ALPHA */
- 1517, /* GL_RGB */
- 1546, /* GL_RGBA */
- 813, /* GL_LUMINANCE */
- 840, /* GL_LUMINANCE_ALPHA */
- 84, /* GL_BITMAP */
- 1279, /* GL_POINT */
- 779, /* GL_LINE */
- 517, /* GL_FILL */
- 1477, /* GL_RENDER */
- 513, /* GL_FEEDBACK */
- 1622, /* GL_SELECT */
- 522, /* GL_FLAT */
- 1650, /* GL_SMOOTH */
- 758, /* GL_KEEP */
- 1510, /* GL_REPLACE */
- 695, /* GL_INCR */
- 368, /* GL_DECR */
- 2060, /* GL_VENDOR */
- 1507, /* GL_RENDERER */
- 2061, /* GL_VERSION */
- 506, /* GL_EXTENSIONS */
- 1580, /* GL_S */
- 1760, /* GL_T */
- 1452, /* GL_R */
- 1435, /* GL_Q */
- 1134, /* GL_MODULATE */
- 367, /* GL_DECAL */
- 1917, /* GL_TEXTURE_ENV_MODE */
- 1916, /* GL_TEXTURE_ENV_COLOR */
- 1915, /* GL_TEXTURE_ENV */
- 507, /* GL_EYE_LINEAR */
- 1185, /* GL_OBJECT_LINEAR */
- 1676, /* GL_SPHERE_MAP */
- 1920, /* GL_TEXTURE_GEN_MODE */
- 1187, /* GL_OBJECT_PLANE */
- 508, /* GL_EYE_PLANE */
- 1149, /* GL_NEAREST */
- 780, /* GL_LINEAR */
- 1153, /* GL_NEAREST_MIPMAP_NEAREST */
- 785, /* GL_LINEAR_MIPMAP_NEAREST */
- 1152, /* GL_NEAREST_MIPMAP_LINEAR */
- 784, /* GL_LINEAR_MIPMAP_LINEAR */
- 1943, /* GL_TEXTURE_MAG_FILTER */
- 1952, /* GL_TEXTURE_MIN_FILTER */
- 1971, /* GL_TEXTURE_WRAP_S */
- 1972, /* GL_TEXTURE_WRAP_T */
- 149, /* GL_CLAMP */
- 1509, /* GL_REPEAT */
- 1323, /* GL_POLYGON_OFFSET_UNITS */
- 1322, /* GL_POLYGON_OFFSET_POINT */
- 1321, /* GL_POLYGON_OFFSET_LINE */
- 1453, /* GL_R3_G3_B2 */
- 2057, /* GL_V2F */
- 2058, /* GL_V3F */
- 146, /* GL_C4UB_V2F */
- 147, /* GL_C4UB_V3F */
- 144, /* GL_C3F_V3F */
- 1146, /* GL_N3F_V3F */
- 145, /* GL_C4F_N3F_V3F */
- 1765, /* GL_T2F_V3F */
- 1767, /* GL_T4F_V4F */
- 1763, /* GL_T2F_C4UB_V3F */
- 1761, /* GL_T2F_C3F_V3F */
- 1764, /* GL_T2F_N3F_V3F */
- 1762, /* GL_T2F_C4F_N3F_V3F */
- 1766, /* GL_T4F_C4F_N3F_V4F */
- 162, /* GL_CLIP_PLANE0 */
- 163, /* GL_CLIP_PLANE1 */
- 164, /* GL_CLIP_PLANE2 */
- 165, /* GL_CLIP_PLANE3 */
- 166, /* GL_CLIP_PLANE4 */
- 167, /* GL_CLIP_PLANE5 */
- 764, /* GL_LIGHT0 */
- 765, /* GL_LIGHT1 */
- 766, /* GL_LIGHT2 */
- 767, /* GL_LIGHT3 */
- 768, /* GL_LIGHT4 */
- 769, /* GL_LIGHT5 */
- 770, /* GL_LIGHT6 */
- 771, /* GL_LIGHT7 */
- 670, /* GL_HINT_BIT */
- 301, /* GL_CONSTANT_COLOR */
- 1198, /* GL_ONE_MINUS_CONSTANT_COLOR */
- 296, /* GL_CONSTANT_ALPHA */
- 1196, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- 87, /* GL_BLEND_COLOR */
- 642, /* GL_FUNC_ADD */
- 1080, /* GL_MIN */
- 965, /* GL_MAX */
- 94, /* GL_BLEND_EQUATION */
- 648, /* GL_FUNC_SUBTRACT */
- 645, /* GL_FUNC_REVERSE_SUBTRACT */
- 304, /* GL_CONVOLUTION_1D */
- 305, /* GL_CONVOLUTION_2D */
- 1625, /* GL_SEPARABLE_2D */
- 308, /* GL_CONVOLUTION_BORDER_MODE */
- 312, /* GL_CONVOLUTION_FILTER_SCALE */
- 310, /* GL_CONVOLUTION_FILTER_BIAS */
- 1466, /* GL_REDUCE */
- 314, /* GL_CONVOLUTION_FORMAT */
- 318, /* GL_CONVOLUTION_WIDTH */
- 316, /* GL_CONVOLUTION_HEIGHT */
- 982, /* GL_MAX_CONVOLUTION_WIDTH */
- 980, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1362, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1358, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1353, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1349, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1360, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1356, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1351, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1347, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 671, /* GL_HISTOGRAM */
- 1418, /* GL_PROXY_HISTOGRAM */
- 687, /* GL_HISTOGRAM_WIDTH */
- 677, /* GL_HISTOGRAM_FORMAT */
- 683, /* GL_HISTOGRAM_RED_SIZE */
- 679, /* GL_HISTOGRAM_GREEN_SIZE */
- 674, /* GL_HISTOGRAM_BLUE_SIZE */
- 672, /* GL_HISTOGRAM_ALPHA_SIZE */
- 681, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 685, /* GL_HISTOGRAM_SINK */
- 1081, /* GL_MINMAX */
- 1083, /* GL_MINMAX_FORMAT */
- 1085, /* GL_MINMAX_SINK */
- 1768, /* GL_TABLE_TOO_LARGE_EXT */
- 2019, /* GL_UNSIGNED_BYTE_3_3_2 */
- 2046, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 2049, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 2029, /* GL_UNSIGNED_INT_8_8_8_8 */
- 2021, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1320, /* GL_POLYGON_OFFSET_FILL */
- 1319, /* GL_POLYGON_OFFSET_FACTOR */
- 1318, /* GL_POLYGON_OFFSET_BIAS */
- 1513, /* GL_RESCALE_NORMAL */
+ 1599, /* GL_RGB */
+ 1639, /* GL_RGBA */
+ 856, /* GL_LUMINANCE */
+ 883, /* GL_LUMINANCE_ALPHA */
+ 86, /* GL_BITMAP */
+ 1342, /* GL_POINT */
+ 820, /* GL_LINE */
+ 541, /* GL_FILL */
+ 1557, /* GL_RENDER */
+ 537, /* GL_FEEDBACK */
+ 1736, /* GL_SELECT */
+ 547, /* GL_FLAT */
+ 1765, /* GL_SMOOTH */
+ 799, /* GL_KEEP */
+ 1590, /* GL_REPLACE */
+ 727, /* GL_INCR */
+ 391, /* GL_DECR */
+ 2210, /* GL_VENDOR */
+ 1587, /* GL_RENDERER */
+ 2211, /* GL_VERSION */
+ 530, /* GL_EXTENSIONS */
+ 1686, /* GL_S */
+ 1876, /* GL_T */
+ 1526, /* GL_R */
+ 1505, /* GL_Q */
+ 1196, /* GL_MODULATE */
+ 390, /* GL_DECAL */
+ 2042, /* GL_TEXTURE_ENV_MODE */
+ 2041, /* GL_TEXTURE_ENV_COLOR */
+ 2040, /* GL_TEXTURE_ENV */
+ 531, /* GL_EYE_LINEAR */
+ 1248, /* GL_OBJECT_LINEAR */
+ 1791, /* GL_SPHERE_MAP */
+ 2045, /* GL_TEXTURE_GEN_MODE */
+ 1250, /* GL_OBJECT_PLANE */
+ 532, /* GL_EYE_PLANE */
+ 1211, /* GL_NEAREST */
+ 821, /* GL_LINEAR */
+ 1215, /* GL_NEAREST_MIPMAP_NEAREST */
+ 826, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1214, /* GL_NEAREST_MIPMAP_LINEAR */
+ 825, /* GL_LINEAR_MIPMAP_LINEAR */
+ 2068, /* GL_TEXTURE_MAG_FILTER */
+ 2077, /* GL_TEXTURE_MIN_FILTER */
+ 2098, /* GL_TEXTURE_WRAP_S */
+ 2099, /* GL_TEXTURE_WRAP_T */
+ 155, /* GL_CLAMP */
+ 1589, /* GL_REPEAT */
+ 1386, /* GL_POLYGON_OFFSET_UNITS */
+ 1385, /* GL_POLYGON_OFFSET_POINT */
+ 1384, /* GL_POLYGON_OFFSET_LINE */
+ 1529, /* GL_R3_G3_B2 */
+ 2207, /* GL_V2F */
+ 2208, /* GL_V3F */
+ 152, /* GL_C4UB_V2F */
+ 153, /* GL_C4UB_V3F */
+ 150, /* GL_C3F_V3F */
+ 1208, /* GL_N3F_V3F */
+ 151, /* GL_C4F_N3F_V3F */
+ 1881, /* GL_T2F_V3F */
+ 1883, /* GL_T4F_V4F */
+ 1879, /* GL_T2F_C4UB_V3F */
+ 1877, /* GL_T2F_C3F_V3F */
+ 1880, /* GL_T2F_N3F_V3F */
+ 1878, /* GL_T2F_C4F_N3F_V3F */
+ 1882, /* GL_T4F_C4F_N3F_V4F */
+ 169, /* GL_CLIP_DISTANCE0 */
+ 170, /* GL_CLIP_DISTANCE1 */
+ 171, /* GL_CLIP_DISTANCE2 */
+ 172, /* GL_CLIP_DISTANCE3 */
+ 173, /* GL_CLIP_DISTANCE4 */
+ 174, /* GL_CLIP_DISTANCE5 */
+ 175, /* GL_CLIP_DISTANCE6 */
+ 176, /* GL_CLIP_DISTANCE7 */
+ 805, /* GL_LIGHT0 */
+ 806, /* GL_LIGHT1 */
+ 807, /* GL_LIGHT2 */
+ 808, /* GL_LIGHT3 */
+ 809, /* GL_LIGHT4 */
+ 810, /* GL_LIGHT5 */
+ 811, /* GL_LIGHT6 */
+ 812, /* GL_LIGHT7 */
+ 702, /* GL_HINT_BIT */
+ 319, /* GL_CONSTANT_COLOR */
+ 1261, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 314, /* GL_CONSTANT_ALPHA */
+ 1259, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 89, /* GL_BLEND_COLOR */
+ 669, /* GL_FUNC_ADD */
+ 1140, /* GL_MIN */
+ 1009, /* GL_MAX */
+ 96, /* GL_BLEND_EQUATION */
+ 675, /* GL_FUNC_SUBTRACT */
+ 672, /* GL_FUNC_REVERSE_SUBTRACT */
+ 327, /* GL_CONVOLUTION_1D */
+ 328, /* GL_CONVOLUTION_2D */
+ 1739, /* GL_SEPARABLE_2D */
+ 331, /* GL_CONVOLUTION_BORDER_MODE */
+ 335, /* GL_CONVOLUTION_FILTER_SCALE */
+ 333, /* GL_CONVOLUTION_FILTER_BIAS */
+ 1544, /* GL_REDUCE */
+ 337, /* GL_CONVOLUTION_FORMAT */
+ 341, /* GL_CONVOLUTION_WIDTH */
+ 339, /* GL_CONVOLUTION_HEIGHT */
+ 1028, /* GL_MAX_CONVOLUTION_WIDTH */
+ 1026, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1425, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1421, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1416, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1412, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1423, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1419, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1414, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1410, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 703, /* GL_HISTOGRAM */
+ 1485, /* GL_PROXY_HISTOGRAM */
+ 719, /* GL_HISTOGRAM_WIDTH */
+ 709, /* GL_HISTOGRAM_FORMAT */
+ 715, /* GL_HISTOGRAM_RED_SIZE */
+ 711, /* GL_HISTOGRAM_GREEN_SIZE */
+ 706, /* GL_HISTOGRAM_BLUE_SIZE */
+ 704, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 713, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 717, /* GL_HISTOGRAM_SINK */
+ 1141, /* GL_MINMAX */
+ 1143, /* GL_MINMAX_FORMAT */
+ 1145, /* GL_MINMAX_SINK */
+ 1884, /* GL_TABLE_TOO_LARGE_EXT */
+ 2156, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 2196, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 2199, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 2168, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 2159, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1383, /* GL_POLYGON_OFFSET_FILL */
+ 1382, /* GL_POLYGON_OFFSET_FACTOR */
+ 1381, /* GL_POLYGON_OFFSET_BIAS */
+ 1593, /* GL_RESCALE_NORMAL */
41, /* GL_ALPHA4 */
43, /* GL_ALPHA8 */
33, /* GL_ALPHA12 */
35, /* GL_ALPHA16 */
- 828, /* GL_LUMINANCE4 */
- 834, /* GL_LUMINANCE8 */
- 814, /* GL_LUMINANCE12 */
- 820, /* GL_LUMINANCE16 */
- 829, /* GL_LUMINANCE4_ALPHA4 */
- 832, /* GL_LUMINANCE6_ALPHA2 */
- 837, /* GL_LUMINANCE8_ALPHA8 */
- 817, /* GL_LUMINANCE12_ALPHA4 */
- 815, /* GL_LUMINANCE12_ALPHA12 */
- 823, /* GL_LUMINANCE16_ALPHA16 */
- 714, /* GL_INTENSITY */
- 723, /* GL_INTENSITY4 */
- 725, /* GL_INTENSITY8 */
- 715, /* GL_INTENSITY12 */
- 717, /* GL_INTENSITY16 */
- 1528, /* GL_RGB2_EXT */
- 1531, /* GL_RGB4 */
- 1534, /* GL_RGB5 */
- 1541, /* GL_RGB8 */
- 1518, /* GL_RGB10 */
- 1522, /* GL_RGB12 */
- 1524, /* GL_RGB16 */
- 1553, /* GL_RGBA2 */
- 1557, /* GL_RGBA4 */
- 1537, /* GL_RGB5_A1 */
- 1562, /* GL_RGBA8 */
- 1519, /* GL_RGB10_A2 */
- 1547, /* GL_RGBA12 */
- 1549, /* GL_RGBA16 */
- 1959, /* GL_TEXTURE_RED_SIZE */
- 1928, /* GL_TEXTURE_GREEN_SIZE */
- 1855, /* GL_TEXTURE_BLUE_SIZE */
- 1840, /* GL_TEXTURE_ALPHA_SIZE */
- 1941, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1932, /* GL_TEXTURE_INTENSITY_SIZE */
- 1511, /* GL_REPLACE_EXT */
- 1422, /* GL_PROXY_TEXTURE_1D */
- 1425, /* GL_PROXY_TEXTURE_2D */
- 1966, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1954, /* GL_TEXTURE_PRIORITY */
- 1961, /* GL_TEXTURE_RESIDENT */
- 1843, /* GL_TEXTURE_BINDING_1D */
- 1845, /* GL_TEXTURE_BINDING_2D */
- 1847, /* GL_TEXTURE_BINDING_3D */
- 1234, /* GL_PACK_SKIP_IMAGES */
- 1230, /* GL_PACK_IMAGE_HEIGHT */
- 2012, /* GL_UNPACK_SKIP_IMAGES */
- 2009, /* GL_UNPACK_IMAGE_HEIGHT */
- 1838, /* GL_TEXTURE_3D */
- 1428, /* GL_PROXY_TEXTURE_3D */
- 1912, /* GL_TEXTURE_DEPTH */
- 1969, /* GL_TEXTURE_WRAP_R */
- 966, /* GL_MAX_3D_TEXTURE_SIZE */
- 2062, /* GL_VERTEX_ARRAY */
- 1161, /* GL_NORMAL_ARRAY */
- 171, /* GL_COLOR_ARRAY */
- 699, /* GL_INDEX_ARRAY */
- 1882, /* GL_TEXTURE_COORD_ARRAY */
- 491, /* GL_EDGE_FLAG_ARRAY */
- 2068, /* GL_VERTEX_ARRAY_SIZE */
- 2070, /* GL_VERTEX_ARRAY_TYPE */
- 2069, /* GL_VERTEX_ARRAY_STRIDE */
- 1166, /* GL_NORMAL_ARRAY_TYPE */
- 1165, /* GL_NORMAL_ARRAY_STRIDE */
- 175, /* GL_COLOR_ARRAY_SIZE */
- 177, /* GL_COLOR_ARRAY_TYPE */
- 176, /* GL_COLOR_ARRAY_STRIDE */
- 704, /* GL_INDEX_ARRAY_TYPE */
- 703, /* GL_INDEX_ARRAY_STRIDE */
- 1886, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1888, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1887, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 495, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 2067, /* GL_VERTEX_ARRAY_POINTER */
- 1164, /* GL_NORMAL_ARRAY_POINTER */
- 174, /* GL_COLOR_ARRAY_POINTER */
- 702, /* GL_INDEX_ARRAY_POINTER */
- 1885, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 494, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 1139, /* GL_MULTISAMPLE */
- 1599, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1601, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1606, /* GL_SAMPLE_COVERAGE */
- 1603, /* GL_SAMPLE_BUFFERS */
- 1594, /* GL_SAMPLES */
- 1610, /* GL_SAMPLE_COVERAGE_VALUE */
- 1608, /* GL_SAMPLE_COVERAGE_INVERT */
- 219, /* GL_COLOR_MATRIX */
- 221, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 976, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1345, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1341, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1336, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1332, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1343, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1339, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1334, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1330, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1865, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1429, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1867, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- 92, /* GL_BLEND_DST_RGB */
- 106, /* GL_BLEND_SRC_RGB */
- 90, /* GL_BLEND_DST_ALPHA */
- 104, /* GL_BLEND_SRC_ALPHA */
- 225, /* GL_COLOR_TABLE */
- 1355, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1338, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1417, /* GL_PROXY_COLOR_TABLE */
- 1421, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1420, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- 249, /* GL_COLOR_TABLE_SCALE */
- 229, /* GL_COLOR_TABLE_BIAS */
- 234, /* GL_COLOR_TABLE_FORMAT */
- 251, /* GL_COLOR_TABLE_WIDTH */
- 246, /* GL_COLOR_TABLE_RED_SIZE */
- 237, /* GL_COLOR_TABLE_GREEN_SIZE */
- 231, /* GL_COLOR_TABLE_BLUE_SIZE */
- 226, /* GL_COLOR_TABLE_ALPHA_SIZE */
- 243, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- 240, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ 871, /* GL_LUMINANCE4 */
+ 877, /* GL_LUMINANCE8 */
+ 857, /* GL_LUMINANCE12 */
+ 863, /* GL_LUMINANCE16 */
+ 872, /* GL_LUMINANCE4_ALPHA4 */
+ 875, /* GL_LUMINANCE6_ALPHA2 */
+ 880, /* GL_LUMINANCE8_ALPHA8 */
+ 860, /* GL_LUMINANCE12_ALPHA4 */
+ 858, /* GL_LUMINANCE12_ALPHA12 */
+ 866, /* GL_LUMINANCE16_ALPHA16 */
+ 746, /* GL_INTENSITY */
+ 755, /* GL_INTENSITY4 */
+ 757, /* GL_INTENSITY8 */
+ 747, /* GL_INTENSITY12 */
+ 749, /* GL_INTENSITY16 */
+ 1614, /* GL_RGB2_EXT */
+ 1620, /* GL_RGB4 */
+ 1623, /* GL_RGB5 */
+ 1630, /* GL_RGB8 */
+ 1600, /* GL_RGB10 */
+ 1604, /* GL_RGB12 */
+ 1606, /* GL_RGB16 */
+ 1650, /* GL_RGBA2 */
+ 1657, /* GL_RGBA4 */
+ 1626, /* GL_RGB5_A1 */
+ 1662, /* GL_RGBA8 */
+ 1601, /* GL_RGB10_A2 */
+ 1640, /* GL_RGBA12 */
+ 1642, /* GL_RGBA16 */
+ 2085, /* GL_TEXTURE_RED_SIZE */
+ 2053, /* GL_TEXTURE_GREEN_SIZE */
+ 1977, /* GL_TEXTURE_BLUE_SIZE */
+ 1958, /* GL_TEXTURE_ALPHA_SIZE */
+ 2066, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 2057, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1591, /* GL_REPLACE_EXT */
+ 1489, /* GL_PROXY_TEXTURE_1D */
+ 1493, /* GL_PROXY_TEXTURE_2D */
+ 2093, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 2079, /* GL_TEXTURE_PRIORITY */
+ 2087, /* GL_TEXTURE_RESIDENT */
+ 1961, /* GL_TEXTURE_BINDING_1D */
+ 1964, /* GL_TEXTURE_BINDING_2D */
+ 1967, /* GL_TEXTURE_BINDING_3D */
+ 1297, /* GL_PACK_SKIP_IMAGES */
+ 1293, /* GL_PACK_IMAGE_HEIGHT */
+ 2149, /* GL_UNPACK_SKIP_IMAGES */
+ 2146, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1956, /* GL_TEXTURE_3D */
+ 1497, /* GL_PROXY_TEXTURE_3D */
+ 2037, /* GL_TEXTURE_DEPTH */
+ 2096, /* GL_TEXTURE_WRAP_R */
+ 1010, /* GL_MAX_3D_TEXTURE_SIZE */
+ 2212, /* GL_VERTEX_ARRAY */
+ 1223, /* GL_NORMAL_ARRAY */
+ 186, /* GL_COLOR_ARRAY */
+ 731, /* GL_INDEX_ARRAY */
+ 2007, /* GL_TEXTURE_COORD_ARRAY */
+ 515, /* GL_EDGE_FLAG_ARRAY */
+ 2218, /* GL_VERTEX_ARRAY_SIZE */
+ 2220, /* GL_VERTEX_ARRAY_TYPE */
+ 2219, /* GL_VERTEX_ARRAY_STRIDE */
+ 1228, /* GL_NORMAL_ARRAY_TYPE */
+ 1227, /* GL_NORMAL_ARRAY_STRIDE */
+ 190, /* GL_COLOR_ARRAY_SIZE */
+ 192, /* GL_COLOR_ARRAY_TYPE */
+ 191, /* GL_COLOR_ARRAY_STRIDE */
+ 736, /* GL_INDEX_ARRAY_TYPE */
+ 735, /* GL_INDEX_ARRAY_STRIDE */
+ 2011, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 2013, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 2012, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 519, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 2217, /* GL_VERTEX_ARRAY_POINTER */
+ 1226, /* GL_NORMAL_ARRAY_POINTER */
+ 189, /* GL_COLOR_ARRAY_POINTER */
+ 734, /* GL_INDEX_ARRAY_POINTER */
+ 2010, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 518, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 1201, /* GL_MULTISAMPLE */
+ 1713, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1715, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1720, /* GL_SAMPLE_COVERAGE */
+ 1717, /* GL_SAMPLE_BUFFERS */
+ 1708, /* GL_SAMPLES */
+ 1724, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1722, /* GL_SAMPLE_COVERAGE_INVERT */
+ 234, /* GL_COLOR_MATRIX */
+ 236, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ 1022, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1408, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1404, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1399, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1395, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1406, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1402, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1397, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1393, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1990, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1498, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1992, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 94, /* GL_BLEND_DST_RGB */
+ 108, /* GL_BLEND_SRC_RGB */
+ 92, /* GL_BLEND_DST_ALPHA */
+ 106, /* GL_BLEND_SRC_ALPHA */
+ 240, /* GL_COLOR_TABLE */
+ 1418, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1401, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1484, /* GL_PROXY_COLOR_TABLE */
+ 1488, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1487, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 264, /* GL_COLOR_TABLE_SCALE */
+ 244, /* GL_COLOR_TABLE_BIAS */
+ 249, /* GL_COLOR_TABLE_FORMAT */
+ 266, /* GL_COLOR_TABLE_WIDTH */
+ 261, /* GL_COLOR_TABLE_RED_SIZE */
+ 252, /* GL_COLOR_TABLE_GREEN_SIZE */
+ 246, /* GL_COLOR_TABLE_BLUE_SIZE */
+ 241, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ 258, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ 255, /* GL_COLOR_TABLE_INTENSITY_SIZE */
79, /* GL_BGR */
80, /* GL_BGRA */
- 991, /* GL_MAX_ELEMENTS_VERTICES */
- 990, /* GL_MAX_ELEMENTS_INDICES */
- 1931, /* GL_TEXTURE_INDEX_SIZE_EXT */
- 168, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1301, /* GL_POINT_SIZE_MIN */
- 1297, /* GL_POINT_SIZE_MAX */
- 1286, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1282, /* GL_POINT_DISTANCE_ATTENUATION */
- 150, /* GL_CLAMP_TO_BORDER */
- 153, /* GL_CLAMP_TO_EDGE */
- 1953, /* GL_TEXTURE_MIN_LOD */
- 1951, /* GL_TEXTURE_MAX_LOD */
- 1842, /* GL_TEXTURE_BASE_LEVEL */
- 1950, /* GL_TEXTURE_MAX_LEVEL */
- 690, /* GL_IGNORE_BORDER_HP */
- 300, /* GL_CONSTANT_BORDER_HP */
- 1512, /* GL_REPLICATE_BORDER_HP */
- 306, /* GL_CONVOLUTION_BORDER_COLOR */
- 1193, /* GL_OCCLUSION_TEST_HP */
- 1194, /* GL_OCCLUSION_TEST_RESULT_HP */
- 782, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1859, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1861, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1863, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1864, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1862, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1860, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 971, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 972, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1365, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1367, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1364, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1366, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1939, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1940, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1938, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 651, /* GL_GENERATE_MIPMAP */
- 652, /* GL_GENERATE_MIPMAP_HINT */
- 566, /* GL_FOG_OFFSET_SGIX */
- 567, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1873, /* GL_TEXTURE_COMPARE_SGIX */
- 1872, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1935, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1927, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 388, /* GL_DEPTH_COMPONENT16 */
- 392, /* GL_DEPTH_COMPONENT24 */
- 396, /* GL_DEPTH_COMPONENT32 */
- 331, /* GL_CULL_VERTEX_EXT */
- 333, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- 332, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 2133, /* GL_WRAP_BORDER_SUN */
- 1866, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 775, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1643, /* GL_SINGLE_COLOR */
- 1627, /* GL_SEPARATE_SPECULAR_COLOR */
- 1638, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 578, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 579, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 589, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 581, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 577, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 576, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 580, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 590, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 607, /* GL_FRAMEBUFFER_DEFAULT */
- 633, /* GL_FRAMEBUFFER_UNDEFINED */
- 404, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 698, /* GL_INDEX */
- 2018, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 2050, /* GL_UNSIGNED_SHORT_5_6_5 */
- 2051, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 2047, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 2044, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 2030, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 2027, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1948, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1949, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1947, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 1089, /* GL_MIRRORED_REPEAT */
- 1575, /* GL_RGB_S3TC */
- 1533, /* GL_RGB4_S3TC */
- 1572, /* GL_RGBA_S3TC */
- 1561, /* GL_RGBA4_S3TC */
- 1568, /* GL_RGBA_DXT5_S3TC */
- 1558, /* GL_RGBA4_DXT5_S3TC */
- 288, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- 283, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- 284, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- 285, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 1151, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 1150, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 783, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 553, /* GL_FOG_COORDINATE_SOURCE */
- 545, /* GL_FOG_COORD */
- 569, /* GL_FRAGMENT_DEPTH */
- 337, /* GL_CURRENT_FOG_COORD */
- 552, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 551, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 550, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 547, /* GL_FOG_COORDINATE_ARRAY */
- 223, /* GL_COLOR_SUM */
- 358, /* GL_CURRENT_SECONDARY_COLOR */
- 1619, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1621, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1620, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1618, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1615, /* GL_SECONDARY_COLOR_ARRAY */
- 356, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ 1037, /* GL_MAX_ELEMENTS_VERTICES */
+ 1036, /* GL_MAX_ELEMENTS_INDICES */
+ 2056, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 183, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ 1364, /* GL_POINT_SIZE_MIN */
+ 1360, /* GL_POINT_SIZE_MAX */
+ 1349, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1345, /* GL_POINT_DISTANCE_ATTENUATION */
+ 157, /* GL_CLAMP_TO_BORDER */
+ 160, /* GL_CLAMP_TO_EDGE */
+ 2078, /* GL_TEXTURE_MIN_LOD */
+ 2076, /* GL_TEXTURE_MAX_LOD */
+ 1960, /* GL_TEXTURE_BASE_LEVEL */
+ 2075, /* GL_TEXTURE_MAX_LEVEL */
+ 722, /* GL_IGNORE_BORDER_HP */
+ 318, /* GL_CONSTANT_BORDER_HP */
+ 1592, /* GL_REPLICATE_BORDER_HP */
+ 329, /* GL_CONVOLUTION_BORDER_COLOR */
+ 1256, /* GL_OCCLUSION_TEST_HP */
+ 1257, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 823, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1984, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1986, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1988, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1989, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1987, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1985, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 1016, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 1017, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1428, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1430, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1427, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1429, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 2064, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 2065, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 2063, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 678, /* GL_GENERATE_MIPMAP */
+ 679, /* GL_GENERATE_MIPMAP_HINT */
+ 591, /* GL_FOG_OFFSET_SGIX */
+ 592, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1998, /* GL_TEXTURE_COMPARE_SGIX */
+ 1997, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 2060, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 2052, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 412, /* GL_DEPTH_COMPONENT16 */
+ 416, /* GL_DEPTH_COMPONENT24 */
+ 420, /* GL_DEPTH_COMPONENT32 */
+ 354, /* GL_CULL_VERTEX_EXT */
+ 356, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 355, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 2284, /* GL_WRAP_BORDER_SUN */
+ 1991, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 816, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1758, /* GL_SINGLE_COLOR */
+ 1742, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1753, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 603, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 604, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 615, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 606, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 602, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 601, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 605, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 616, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 633, /* GL_FRAMEBUFFER_DEFAULT */
+ 660, /* GL_FRAMEBUFFER_UNDEFINED */
+ 428, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 892, /* GL_MAJOR_VERSION */
+ 1147, /* GL_MINOR_VERSION */
+ 1237, /* GL_NUM_EXTENSIONS */
+ 324, /* GL_CONTEXT_FLAGS */
+ 730, /* GL_INDEX */
+ 406, /* GL_DEPTH_BUFFER */
+ 1832, /* GL_STENCIL_BUFFER */
+ 295, /* GL_COMPRESSED_RED */
+ 296, /* GL_COMPRESSED_RG */
+ 2155, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 2200, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 2201, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 2197, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 2194, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 2169, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 2165, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 2073, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 2074, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 2072, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 1151, /* GL_MIRRORED_REPEAT */
+ 1679, /* GL_RGB_S3TC */
+ 1622, /* GL_RGB4_S3TC */
+ 1675, /* GL_RGBA_S3TC */
+ 1661, /* GL_RGBA4_S3TC */
+ 1670, /* GL_RGBA_DXT5_S3TC */
+ 1658, /* GL_RGBA4_DXT5_S3TC */
+ 306, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ 301, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ 302, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ 303, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ 1213, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1212, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 824, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 578, /* GL_FOG_COORDINATE_SOURCE */
+ 570, /* GL_FOG_COORD */
+ 594, /* GL_FRAGMENT_DEPTH */
+ 360, /* GL_CURRENT_FOG_COORD */
+ 577, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 576, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 575, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 572, /* GL_FOG_COORDINATE_ARRAY */
+ 238, /* GL_COLOR_SUM */
+ 381, /* GL_CURRENT_SECONDARY_COLOR */
+ 1733, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1735, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1734, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1732, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1729, /* GL_SECONDARY_COLOR_ARRAY */
+ 379, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
29, /* GL_ALIASED_POINT_SIZE_RANGE */
28, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1770, /* GL_TEXTURE0 */
- 1772, /* GL_TEXTURE1 */
- 1794, /* GL_TEXTURE2 */
- 1816, /* GL_TEXTURE3 */
- 1822, /* GL_TEXTURE4 */
- 1824, /* GL_TEXTURE5 */
- 1826, /* GL_TEXTURE6 */
- 1828, /* GL_TEXTURE7 */
- 1830, /* GL_TEXTURE8 */
- 1832, /* GL_TEXTURE9 */
- 1773, /* GL_TEXTURE10 */
- 1775, /* GL_TEXTURE11 */
- 1777, /* GL_TEXTURE12 */
- 1779, /* GL_TEXTURE13 */
- 1781, /* GL_TEXTURE14 */
- 1783, /* GL_TEXTURE15 */
- 1785, /* GL_TEXTURE16 */
- 1787, /* GL_TEXTURE17 */
- 1789, /* GL_TEXTURE18 */
- 1791, /* GL_TEXTURE19 */
- 1795, /* GL_TEXTURE20 */
- 1797, /* GL_TEXTURE21 */
- 1799, /* GL_TEXTURE22 */
- 1801, /* GL_TEXTURE23 */
- 1803, /* GL_TEXTURE24 */
- 1805, /* GL_TEXTURE25 */
- 1807, /* GL_TEXTURE26 */
- 1809, /* GL_TEXTURE27 */
- 1811, /* GL_TEXTURE28 */
- 1813, /* GL_TEXTURE29 */
- 1817, /* GL_TEXTURE30 */
- 1819, /* GL_TEXTURE31 */
+ 1886, /* GL_TEXTURE0 */
+ 1888, /* GL_TEXTURE1 */
+ 1910, /* GL_TEXTURE2 */
+ 1932, /* GL_TEXTURE3 */
+ 1938, /* GL_TEXTURE4 */
+ 1940, /* GL_TEXTURE5 */
+ 1942, /* GL_TEXTURE6 */
+ 1944, /* GL_TEXTURE7 */
+ 1946, /* GL_TEXTURE8 */
+ 1948, /* GL_TEXTURE9 */
+ 1889, /* GL_TEXTURE10 */
+ 1891, /* GL_TEXTURE11 */
+ 1893, /* GL_TEXTURE12 */
+ 1895, /* GL_TEXTURE13 */
+ 1897, /* GL_TEXTURE14 */
+ 1899, /* GL_TEXTURE15 */
+ 1901, /* GL_TEXTURE16 */
+ 1903, /* GL_TEXTURE17 */
+ 1905, /* GL_TEXTURE18 */
+ 1907, /* GL_TEXTURE19 */
+ 1911, /* GL_TEXTURE20 */
+ 1913, /* GL_TEXTURE21 */
+ 1915, /* GL_TEXTURE22 */
+ 1917, /* GL_TEXTURE23 */
+ 1919, /* GL_TEXTURE24 */
+ 1921, /* GL_TEXTURE25 */
+ 1923, /* GL_TEXTURE26 */
+ 1925, /* GL_TEXTURE27 */
+ 1927, /* GL_TEXTURE28 */
+ 1929, /* GL_TEXTURE29 */
+ 1933, /* GL_TEXTURE30 */
+ 1935, /* GL_TEXTURE31 */
19, /* GL_ACTIVE_TEXTURE */
- 156, /* GL_CLIENT_ACTIVE_TEXTURE */
- 1056, /* GL_MAX_TEXTURE_UNITS */
- 1993, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1996, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1998, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1990, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1752, /* GL_SUBTRACT */
- 1039, /* GL_MAX_RENDERBUFFER_SIZE */
- 271, /* GL_COMPRESSED_ALPHA */
- 275, /* GL_COMPRESSED_LUMINANCE */
- 276, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- 273, /* GL_COMPRESSED_INTENSITY */
- 279, /* GL_COMPRESSED_RGB */
- 280, /* GL_COMPRESSED_RGBA */
- 1880, /* GL_TEXTURE_COMPRESSION_HINT */
- 1957, /* GL_TEXTURE_RECTANGLE_ARB */
- 1852, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1432, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 1037, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- 403, /* GL_DEPTH_STENCIL */
- 2023, /* GL_UNSIGNED_INT_24_8 */
- 1051, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1946, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 1053, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1918, /* GL_TEXTURE_FILTER_CONTROL */
- 1936, /* GL_TEXTURE_LOD_BIAS */
- 256, /* GL_COMBINE4 */
- 1045, /* GL_MAX_SHININESS_NV */
- 1046, /* GL_MAX_SPOT_EXPONENT_NV */
- 696, /* GL_INCR_WRAP */
- 369, /* GL_DECR_WRAP */
- 1109, /* GL_MODELVIEW1_ARB */
- 1167, /* GL_NORMAL_MAP */
- 1472, /* GL_REFLECTION_MAP */
- 1890, /* GL_TEXTURE_CUBE_MAP */
- 1849, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1902, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1892, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1905, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1895, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1908, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1898, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1430, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 984, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 1145, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 1376, /* GL_PRIMITIVE_RESTART_NV */
- 1375, /* GL_PRIMITIVE_RESTART_INDEX_NV */
- 561, /* GL_FOG_DISTANCE_MODE_NV */
- 510, /* GL_EYE_RADIAL_NV */
- 509, /* GL_EYE_PLANE_ABSOLUTE_NV */
- 255, /* GL_COMBINE */
- 262, /* GL_COMBINE_RGB */
- 257, /* GL_COMBINE_ALPHA */
- 1576, /* GL_RGB_SCALE */
+ 163, /* GL_CLIENT_ACTIVE_TEXTURE */
+ 1112, /* GL_MAX_TEXTURE_UNITS */
+ 2128, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 2131, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 2133, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 2125, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1868, /* GL_SUBTRACT */
+ 1094, /* GL_MAX_RENDERBUFFER_SIZE */
+ 287, /* GL_COMPRESSED_ALPHA */
+ 291, /* GL_COMPRESSED_LUMINANCE */
+ 292, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ 289, /* GL_COMPRESSED_INTENSITY */
+ 297, /* GL_COMPRESSED_RGB */
+ 298, /* GL_COMPRESSED_RGBA */
+ 2005, /* GL_TEXTURE_COMPRESSION_HINT */
+ 2082, /* GL_TEXTURE_RECTANGLE */
+ 1973, /* GL_TEXTURE_BINDING_RECTANGLE */
+ 1501, /* GL_PROXY_TEXTURE_RECTANGLE */
+ 1091, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
+ 427, /* GL_DEPTH_STENCIL */
+ 2161, /* GL_UNSIGNED_INT_24_8 */
+ 1107, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 2071, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1109, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 2043, /* GL_TEXTURE_FILTER_CONTROL */
+ 2061, /* GL_TEXTURE_LOD_BIAS */
+ 271, /* GL_COMBINE4 */
+ 1100, /* GL_MAX_SHININESS_NV */
+ 1101, /* GL_MAX_SPOT_EXPONENT_NV */
+ 728, /* GL_INCR_WRAP */
+ 392, /* GL_DECR_WRAP */
+ 1171, /* GL_MODELVIEW1_ARB */
+ 1229, /* GL_NORMAL_MAP */
+ 1552, /* GL_REFLECTION_MAP */
+ 2015, /* GL_TEXTURE_CUBE_MAP */
+ 1970, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 2027, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 2017, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 2030, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 2020, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 2033, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 2023, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1499, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 1030, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 1207, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 1442, /* GL_PRIMITIVE_RESTART_NV */
+ 1441, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ 586, /* GL_FOG_DISTANCE_MODE_NV */
+ 534, /* GL_EYE_RADIAL_NV */
+ 533, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 270, /* GL_COMBINE */
+ 277, /* GL_COMBINE_RGB */
+ 272, /* GL_COMBINE_ALPHA */
+ 1680, /* GL_RGB_SCALE */
25, /* GL_ADD_SIGNED */
- 731, /* GL_INTERPOLATE */
- 295, /* GL_CONSTANT */
- 1371, /* GL_PRIMARY_COLOR */
- 1368, /* GL_PREVIOUS */
- 1658, /* GL_SOURCE0_RGB */
- 1664, /* GL_SOURCE1_RGB */
- 1670, /* GL_SOURCE2_RGB */
- 1674, /* GL_SOURCE3_RGB_NV */
- 1655, /* GL_SOURCE0_ALPHA */
- 1661, /* GL_SOURCE1_ALPHA */
- 1667, /* GL_SOURCE2_ALPHA */
- 1673, /* GL_SOURCE3_ALPHA_NV */
- 1207, /* GL_OPERAND0_RGB */
- 1213, /* GL_OPERAND1_RGB */
- 1219, /* GL_OPERAND2_RGB */
- 1223, /* GL_OPERAND3_RGB_NV */
- 1204, /* GL_OPERAND0_ALPHA */
- 1210, /* GL_OPERAND1_ALPHA */
- 1216, /* GL_OPERAND2_ALPHA */
- 1222, /* GL_OPERAND3_ALPHA_NV */
- 131, /* GL_BUFFER_OBJECT_APPLE */
- 2063, /* GL_VERTEX_ARRAY_BINDING */
- 1955, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 1956, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 2138, /* GL_YCBCR_422_APPLE */
- 2052, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 2054, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1965, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1743, /* GL_STORAGE_PRIVATE_APPLE */
- 1742, /* GL_STORAGE_CACHED_APPLE */
- 1744, /* GL_STORAGE_SHARED_APPLE */
- 1645, /* GL_SLICE_ACCUM_SUN */
- 1440, /* GL_QUAD_MESH_SUN */
- 2003, /* GL_TRIANGLE_MESH_SUN */
- 2103, /* GL_VERTEX_PROGRAM_ARB */
- 2114, /* GL_VERTEX_STATE_PROGRAM_NV */
- 2089, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 2096, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 2098, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 2100, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- 360, /* GL_CURRENT_VERTEX_ATTRIB */
- 1389, /* GL_PROGRAM_LENGTH_ARB */
- 1404, /* GL_PROGRAM_STRING_ARB */
- 1132, /* GL_MODELVIEW_PROJECTION_NV */
- 689, /* GL_IDENTITY_NV */
- 755, /* GL_INVERSE_NV */
- 1995, /* GL_TRANSPOSE_NV */
- 756, /* GL_INVERSE_TRANSPOSE_NV */
- 1022, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 1021, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 912, /* GL_MATRIX0_NV */
- 924, /* GL_MATRIX1_NV */
- 936, /* GL_MATRIX2_NV */
- 940, /* GL_MATRIX3_NV */
- 942, /* GL_MATRIX4_NV */
- 944, /* GL_MATRIX5_NV */
- 946, /* GL_MATRIX6_NV */
- 948, /* GL_MATRIX7_NV */
- 343, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- 340, /* GL_CURRENT_MATRIX_ARB */
- 2106, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 2109, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1401, /* GL_PROGRAM_PARAMETER_NV */
- 2094, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1406, /* GL_PROGRAM_TARGET_NV */
- 1403, /* GL_PROGRAM_RESIDENT_NV */
- 1975, /* GL_TRACK_MATRIX_NV */
- 1976, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 2104, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1383, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 384, /* GL_DEPTH_CLAMP */
- 2071, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 2078, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 2079, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 2080, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 2081, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 2082, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 2083, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 2084, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 2085, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 2086, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 2072, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 2073, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 2074, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 2075, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 2076, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 2077, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 860, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 867, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 868, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 869, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 870, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 871, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 872, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 873, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 874, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 875, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 861, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 862, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 863, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 864, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 865, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 866, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 887, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 894, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 895, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 896, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 897, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 898, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 899, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1382, /* GL_PROGRAM_BINDING_ARB */
- 901, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 902, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 888, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 889, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 890, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 891, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 892, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 893, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1878, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1875, /* GL_TEXTURE_COMPRESSED */
- 1173, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- 293, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 1074, /* GL_MAX_VERTEX_UNITS_ARB */
+ 764, /* GL_INTERPOLATE */
+ 313, /* GL_CONSTANT */
+ 1434, /* GL_PRIMARY_COLOR */
+ 1431, /* GL_PREVIOUS */
+ 1773, /* GL_SOURCE0_RGB */
+ 1779, /* GL_SOURCE1_RGB */
+ 1785, /* GL_SOURCE2_RGB */
+ 1789, /* GL_SOURCE3_RGB_NV */
+ 1770, /* GL_SOURCE0_ALPHA */
+ 1776, /* GL_SOURCE1_ALPHA */
+ 1782, /* GL_SOURCE2_ALPHA */
+ 1788, /* GL_SOURCE3_ALPHA_NV */
+ 1270, /* GL_OPERAND0_RGB */
+ 1276, /* GL_OPERAND1_RGB */
+ 1282, /* GL_OPERAND2_RGB */
+ 1286, /* GL_OPERAND3_RGB_NV */
+ 1267, /* GL_OPERAND0_ALPHA */
+ 1273, /* GL_OPERAND1_ALPHA */
+ 1279, /* GL_OPERAND2_ALPHA */
+ 1285, /* GL_OPERAND3_ALPHA_NV */
+ 137, /* GL_BUFFER_OBJECT_APPLE */
+ 2213, /* GL_VERTEX_ARRAY_BINDING */
+ 2080, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 2081, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 2289, /* GL_YCBCR_422_APPLE */
+ 2202, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 2204, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 2092, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1859, /* GL_STORAGE_PRIVATE_APPLE */
+ 1858, /* GL_STORAGE_CACHED_APPLE */
+ 1860, /* GL_STORAGE_SHARED_APPLE */
+ 1760, /* GL_SLICE_ACCUM_SUN */
+ 1510, /* GL_QUAD_MESH_SUN */
+ 2139, /* GL_TRIANGLE_MESH_SUN */
+ 2254, /* GL_VERTEX_PROGRAM_ARB */
+ 2265, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 2239, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 2247, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 2249, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 2251, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 383, /* GL_CURRENT_VERTEX_ATTRIB */
+ 1455, /* GL_PROGRAM_LENGTH_ARB */
+ 1471, /* GL_PROGRAM_STRING_ARB */
+ 1194, /* GL_MODELVIEW_PROJECTION_NV */
+ 721, /* GL_IDENTITY_NV */
+ 796, /* GL_INVERSE_NV */
+ 2130, /* GL_TRANSPOSE_NV */
+ 797, /* GL_INVERSE_TRANSPOSE_NV */
+ 1075, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 1074, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 956, /* GL_MATRIX0_NV */
+ 968, /* GL_MATRIX1_NV */
+ 980, /* GL_MATRIX2_NV */
+ 984, /* GL_MATRIX3_NV */
+ 986, /* GL_MATRIX4_NV */
+ 988, /* GL_MATRIX5_NV */
+ 990, /* GL_MATRIX6_NV */
+ 992, /* GL_MATRIX7_NV */
+ 366, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 363, /* GL_CURRENT_MATRIX_ARB */
+ 1468, /* GL_PROGRAM_POINT_SIZE */
+ 2260, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1467, /* GL_PROGRAM_PARAMETER_NV */
+ 2245, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1473, /* GL_PROGRAM_TARGET_NV */
+ 1470, /* GL_PROGRAM_RESIDENT_NV */
+ 2102, /* GL_TRACK_MATRIX_NV */
+ 2103, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 2255, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1449, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 408, /* GL_DEPTH_CLAMP */
+ 2221, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 2228, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 2229, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 2230, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 2231, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 2232, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 2233, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 2234, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 2235, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 2236, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 2222, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 2223, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 2224, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 2225, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 2226, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 2227, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 904, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 911, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 912, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 913, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 914, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 915, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 916, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 917, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 918, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 919, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 905, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 906, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 907, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 908, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 909, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 910, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 931, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 938, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 939, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 940, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 941, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 942, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 943, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1448, /* GL_PROGRAM_BINDING_ARB */
+ 945, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 946, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 932, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 933, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 934, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 935, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 936, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 937, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 2003, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 2000, /* GL_TEXTURE_COMPRESSED */
+ 1235, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 311, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ 1134, /* GL_MAX_VERTEX_UNITS_ARB */
23, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 2132, /* GL_WEIGHT_SUM_UNITY_ARB */
- 2102, /* GL_VERTEX_BLEND_ARB */
- 362, /* GL_CURRENT_WEIGHT_ARB */
- 2130, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 2128, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 2126, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 2124, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 2119, /* GL_WEIGHT_ARRAY_ARB */
- 418, /* GL_DOT3_RGB */
- 419, /* GL_DOT3_RGBA */
- 287, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- 282, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 1140, /* GL_MULTISAMPLE_3DFX */
- 1604, /* GL_SAMPLE_BUFFERS_3DFX */
- 1595, /* GL_SAMPLES_3DFX */
- 1120, /* GL_MODELVIEW2_ARB */
- 1123, /* GL_MODELVIEW3_ARB */
- 1124, /* GL_MODELVIEW4_ARB */
- 1125, /* GL_MODELVIEW5_ARB */
- 1126, /* GL_MODELVIEW6_ARB */
- 1127, /* GL_MODELVIEW7_ARB */
- 1128, /* GL_MODELVIEW8_ARB */
- 1129, /* GL_MODELVIEW9_ARB */
- 1099, /* GL_MODELVIEW10_ARB */
- 1100, /* GL_MODELVIEW11_ARB */
- 1101, /* GL_MODELVIEW12_ARB */
- 1102, /* GL_MODELVIEW13_ARB */
- 1103, /* GL_MODELVIEW14_ARB */
- 1104, /* GL_MODELVIEW15_ARB */
- 1105, /* GL_MODELVIEW16_ARB */
- 1106, /* GL_MODELVIEW17_ARB */
- 1107, /* GL_MODELVIEW18_ARB */
- 1108, /* GL_MODELVIEW19_ARB */
- 1110, /* GL_MODELVIEW20_ARB */
- 1111, /* GL_MODELVIEW21_ARB */
- 1112, /* GL_MODELVIEW22_ARB */
- 1113, /* GL_MODELVIEW23_ARB */
- 1114, /* GL_MODELVIEW24_ARB */
- 1115, /* GL_MODELVIEW25_ARB */
- 1116, /* GL_MODELVIEW26_ARB */
- 1117, /* GL_MODELVIEW27_ARB */
- 1118, /* GL_MODELVIEW28_ARB */
- 1119, /* GL_MODELVIEW29_ARB */
- 1121, /* GL_MODELVIEW30_ARB */
- 1122, /* GL_MODELVIEW31_ARB */
- 423, /* GL_DOT3_RGB_EXT */
- 421, /* GL_DOT3_RGBA_EXT */
- 1093, /* GL_MIRROR_CLAMP_EXT */
- 1096, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 1135, /* GL_MODULATE_ADD_ATI */
- 1136, /* GL_MODULATE_SIGNED_ADD_ATI */
- 1137, /* GL_MODULATE_SUBTRACT_ATI */
- 2139, /* GL_YCBCR_MESA */
- 1231, /* GL_PACK_INVERT_MESA */
- 365, /* GL_DEBUG_OBJECT_MESA */
- 366, /* GL_DEBUG_PRINT_MESA */
- 364, /* GL_DEBUG_ASSERT_MESA */
- 133, /* GL_BUFFER_SIZE */
- 135, /* GL_BUFFER_USAGE */
- 139, /* GL_BUMP_ROT_MATRIX_ATI */
- 140, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
- 138, /* GL_BUMP_NUM_TEX_UNITS_ATI */
- 142, /* GL_BUMP_TEX_UNITS_ATI */
- 483, /* GL_DUDV_ATI */
- 482, /* GL_DU8DV8_ATI */
- 137, /* GL_BUMP_ENVMAP_ATI */
- 141, /* GL_BUMP_TARGET_ATI */
- 1175, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- 1380, /* GL_PROGRAM_BINARY_FORMATS_OES */
- 1707, /* GL_STENCIL_BACK_FUNC */
- 1705, /* GL_STENCIL_BACK_FAIL */
- 1709, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1711, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 570, /* GL_FRAGMENT_PROGRAM_ARB */
- 1378, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1409, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1408, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1392, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1398, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1397, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 1011, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1035, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1034, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1024, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1030, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1029, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 987, /* GL_MAX_DRAW_BUFFERS */
- 427, /* GL_DRAW_BUFFER0 */
- 430, /* GL_DRAW_BUFFER1 */
- 451, /* GL_DRAW_BUFFER2 */
- 454, /* GL_DRAW_BUFFER3 */
- 457, /* GL_DRAW_BUFFER4 */
- 460, /* GL_DRAW_BUFFER5 */
- 463, /* GL_DRAW_BUFFER6 */
- 466, /* GL_DRAW_BUFFER7 */
- 469, /* GL_DRAW_BUFFER8 */
- 472, /* GL_DRAW_BUFFER9 */
- 431, /* GL_DRAW_BUFFER10 */
- 434, /* GL_DRAW_BUFFER11 */
- 437, /* GL_DRAW_BUFFER12 */
- 440, /* GL_DRAW_BUFFER13 */
- 443, /* GL_DRAW_BUFFER14 */
- 446, /* GL_DRAW_BUFFER15 */
- 95, /* GL_BLEND_EQUATION_ALPHA */
- 963, /* GL_MATRIX_PALETTE_ARB */
- 1004, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 1007, /* GL_MAX_PALETTE_MATRICES_ARB */
- 346, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 951, /* GL_MATRIX_INDEX_ARRAY_ARB */
- 341, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 956, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 960, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 958, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 954, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1913, /* GL_TEXTURE_DEPTH_SIZE */
- 411, /* GL_DEPTH_TEXTURE_MODE */
- 1870, /* GL_TEXTURE_COMPARE_MODE */
- 1868, /* GL_TEXTURE_COMPARE_FUNC */
- 266, /* GL_COMPARE_R_TO_TEXTURE */
- 1308, /* GL_POINT_SPRITE */
- 320, /* GL_COORD_REPLACE */
- 1313, /* GL_POINT_SPRITE_R_MODE_NV */
- 1444, /* GL_QUERY_COUNTER_BITS */
- 349, /* GL_CURRENT_QUERY */
- 1447, /* GL_QUERY_RESULT */
- 1449, /* GL_QUERY_RESULT_AVAILABLE */
- 1067, /* GL_MAX_VERTEX_ATTRIBS */
- 2092, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- 409, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 408, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 1047, /* GL_MAX_TEXTURE_COORDS */
- 1049, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1385, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1387, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1386, /* GL_PROGRAM_FORMAT_ARB */
- 1967, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 382, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 381, /* GL_DEPTH_BOUNDS_EXT */
+ 2283, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 2253, /* GL_VERTEX_BLEND_ARB */
+ 385, /* GL_CURRENT_WEIGHT_ARB */
+ 2281, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 2279, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 2277, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 2275, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 2270, /* GL_WEIGHT_ARRAY_ARB */
+ 442, /* GL_DOT3_RGB */
+ 443, /* GL_DOT3_RGBA */
+ 305, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ 300, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ 1202, /* GL_MULTISAMPLE_3DFX */
+ 1718, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1709, /* GL_SAMPLES_3DFX */
+ 1182, /* GL_MODELVIEW2_ARB */
+ 1185, /* GL_MODELVIEW3_ARB */
+ 1186, /* GL_MODELVIEW4_ARB */
+ 1187, /* GL_MODELVIEW5_ARB */
+ 1188, /* GL_MODELVIEW6_ARB */
+ 1189, /* GL_MODELVIEW7_ARB */
+ 1190, /* GL_MODELVIEW8_ARB */
+ 1191, /* GL_MODELVIEW9_ARB */
+ 1161, /* GL_MODELVIEW10_ARB */
+ 1162, /* GL_MODELVIEW11_ARB */
+ 1163, /* GL_MODELVIEW12_ARB */
+ 1164, /* GL_MODELVIEW13_ARB */
+ 1165, /* GL_MODELVIEW14_ARB */
+ 1166, /* GL_MODELVIEW15_ARB */
+ 1167, /* GL_MODELVIEW16_ARB */
+ 1168, /* GL_MODELVIEW17_ARB */
+ 1169, /* GL_MODELVIEW18_ARB */
+ 1170, /* GL_MODELVIEW19_ARB */
+ 1172, /* GL_MODELVIEW20_ARB */
+ 1173, /* GL_MODELVIEW21_ARB */
+ 1174, /* GL_MODELVIEW22_ARB */
+ 1175, /* GL_MODELVIEW23_ARB */
+ 1176, /* GL_MODELVIEW24_ARB */
+ 1177, /* GL_MODELVIEW25_ARB */
+ 1178, /* GL_MODELVIEW26_ARB */
+ 1179, /* GL_MODELVIEW27_ARB */
+ 1180, /* GL_MODELVIEW28_ARB */
+ 1181, /* GL_MODELVIEW29_ARB */
+ 1183, /* GL_MODELVIEW30_ARB */
+ 1184, /* GL_MODELVIEW31_ARB */
+ 447, /* GL_DOT3_RGB_EXT */
+ 445, /* GL_DOT3_RGBA_EXT */
+ 1155, /* GL_MIRROR_CLAMP_EXT */
+ 1158, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 1197, /* GL_MODULATE_ADD_ATI */
+ 1198, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 1199, /* GL_MODULATE_SUBTRACT_ATI */
+ 2290, /* GL_YCBCR_MESA */
+ 1294, /* GL_PACK_INVERT_MESA */
+ 388, /* GL_DEBUG_OBJECT_MESA */
+ 389, /* GL_DEBUG_PRINT_MESA */
+ 387, /* GL_DEBUG_ASSERT_MESA */
+ 139, /* GL_BUFFER_SIZE */
+ 141, /* GL_BUFFER_USAGE */
+ 145, /* GL_BUMP_ROT_MATRIX_ATI */
+ 146, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ 144, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ 148, /* GL_BUMP_TEX_UNITS_ATI */
+ 507, /* GL_DUDV_ATI */
+ 506, /* GL_DU8DV8_ATI */
+ 143, /* GL_BUMP_ENVMAP_ATI */
+ 147, /* GL_BUMP_TARGET_ATI */
+ 1238, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
+ 1446, /* GL_PROGRAM_BINARY_FORMATS_OES */
+ 1822, /* GL_STENCIL_BACK_FUNC */
+ 1820, /* GL_STENCIL_BACK_FAIL */
+ 1824, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1826, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 595, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1444, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1476, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1475, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1458, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1464, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1463, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1064, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1089, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1088, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1077, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1083, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1082, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1652, /* GL_RGBA32F */
+ 1615, /* GL_RGB32F */
+ 1643, /* GL_RGBA16F */
+ 1607, /* GL_RGB16F */
+ 1033, /* GL_MAX_DRAW_BUFFERS */
+ 451, /* GL_DRAW_BUFFER0 */
+ 454, /* GL_DRAW_BUFFER1 */
+ 475, /* GL_DRAW_BUFFER2 */
+ 478, /* GL_DRAW_BUFFER3 */
+ 481, /* GL_DRAW_BUFFER4 */
+ 484, /* GL_DRAW_BUFFER5 */
+ 487, /* GL_DRAW_BUFFER6 */
+ 490, /* GL_DRAW_BUFFER7 */
+ 493, /* GL_DRAW_BUFFER8 */
+ 496, /* GL_DRAW_BUFFER9 */
+ 455, /* GL_DRAW_BUFFER10 */
+ 458, /* GL_DRAW_BUFFER11 */
+ 461, /* GL_DRAW_BUFFER12 */
+ 464, /* GL_DRAW_BUFFER13 */
+ 467, /* GL_DRAW_BUFFER14 */
+ 470, /* GL_DRAW_BUFFER15 */
+ 97, /* GL_BLEND_EQUATION_ALPHA */
+ 1007, /* GL_MATRIX_PALETTE_ARB */
+ 1057, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 1060, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 369, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 995, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 364, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 1000, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 1004, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 1002, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 998, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 2038, /* GL_TEXTURE_DEPTH_SIZE */
+ 435, /* GL_DEPTH_TEXTURE_MODE */
+ 1995, /* GL_TEXTURE_COMPARE_MODE */
+ 1993, /* GL_TEXTURE_COMPARE_FUNC */
+ 281, /* GL_COMPARE_REF_TO_TEXTURE */
+ 1371, /* GL_POINT_SPRITE */
+ 343, /* GL_COORD_REPLACE */
+ 1376, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1516, /* GL_QUERY_COUNTER_BITS */
+ 372, /* GL_CURRENT_QUERY */
+ 1520, /* GL_QUERY_RESULT */
+ 1522, /* GL_QUERY_RESULT_AVAILABLE */
+ 1126, /* GL_MAX_VERTEX_ATTRIBS */
+ 2243, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 433, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 432, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 1103, /* GL_MAX_TEXTURE_COORDS */
+ 1105, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1451, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1453, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1452, /* GL_PROGRAM_FORMAT_ARB */
+ 2094, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 405, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 404, /* GL_DEPTH_BOUNDS_EXT */
61, /* GL_ARRAY_BUFFER */
- 496, /* GL_ELEMENT_ARRAY_BUFFER */
+ 520, /* GL_ELEMENT_ARRAY_BUFFER */
62, /* GL_ARRAY_BUFFER_BINDING */
- 497, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 2065, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1162, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- 172, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 700, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1883, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 492, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1616, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 548, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 2120, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 2087, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1388, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 1017, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1394, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1026, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1407, /* GL_PROGRAM_TEMPORARIES_ARB */
- 1032, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1396, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1028, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1400, /* GL_PROGRAM_PARAMETERS_ARB */
- 1031, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1395, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1027, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1379, /* GL_PROGRAM_ATTRIBS_ARB */
- 1012, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1393, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1025, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1377, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1010, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1391, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1023, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1018, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 1014, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1410, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1992, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1461, /* GL_READ_ONLY */
- 2134, /* GL_WRITE_ONLY */
- 1463, /* GL_READ_WRITE */
- 121, /* GL_BUFFER_ACCESS */
- 125, /* GL_BUFFER_MAPPED */
- 128, /* GL_BUFFER_MAP_POINTER */
- 1974, /* GL_TIME_ELAPSED_EXT */
- 911, /* GL_MATRIX0_ARB */
- 923, /* GL_MATRIX1_ARB */
- 935, /* GL_MATRIX2_ARB */
- 939, /* GL_MATRIX3_ARB */
- 941, /* GL_MATRIX4_ARB */
- 943, /* GL_MATRIX5_ARB */
- 945, /* GL_MATRIX6_ARB */
- 947, /* GL_MATRIX7_ARB */
- 949, /* GL_MATRIX8_ARB */
- 950, /* GL_MATRIX9_ARB */
- 913, /* GL_MATRIX10_ARB */
- 914, /* GL_MATRIX11_ARB */
- 915, /* GL_MATRIX12_ARB */
- 916, /* GL_MATRIX13_ARB */
- 917, /* GL_MATRIX14_ARB */
- 918, /* GL_MATRIX15_ARB */
- 919, /* GL_MATRIX16_ARB */
- 920, /* GL_MATRIX17_ARB */
- 921, /* GL_MATRIX18_ARB */
- 922, /* GL_MATRIX19_ARB */
- 925, /* GL_MATRIX20_ARB */
- 926, /* GL_MATRIX21_ARB */
- 927, /* GL_MATRIX22_ARB */
- 928, /* GL_MATRIX23_ARB */
- 929, /* GL_MATRIX24_ARB */
- 930, /* GL_MATRIX25_ARB */
- 931, /* GL_MATRIX26_ARB */
- 932, /* GL_MATRIX27_ARB */
- 933, /* GL_MATRIX28_ARB */
- 934, /* GL_MATRIX29_ARB */
- 937, /* GL_MATRIX30_ARB */
- 938, /* GL_MATRIX31_ARB */
- 1747, /* GL_STREAM_DRAW */
- 1749, /* GL_STREAM_READ */
- 1745, /* GL_STREAM_COPY */
- 1697, /* GL_STATIC_DRAW */
- 1699, /* GL_STATIC_READ */
- 1695, /* GL_STATIC_COPY */
- 486, /* GL_DYNAMIC_DRAW */
- 488, /* GL_DYNAMIC_READ */
- 484, /* GL_DYNAMIC_COPY */
- 1271, /* GL_PIXEL_PACK_BUFFER */
- 1275, /* GL_PIXEL_UNPACK_BUFFER */
- 1272, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1276, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- 373, /* GL_DEPTH24_STENCIL8 */
- 1963, /* GL_TEXTURE_STENCIL_SIZE */
- 1911, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- 1013, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 1016, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 1020, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 1019, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 2091, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
- 968, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1088, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
- 1033, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
- 1738, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 521, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 2215, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1224, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 187, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ 732, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 2008, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 516, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1730, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 573, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 2271, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 2237, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1454, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 1070, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1460, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1079, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1474, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 1085, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1462, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1081, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1466, /* GL_PROGRAM_PARAMETERS_ARB */
+ 1084, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1461, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1080, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1445, /* GL_PROGRAM_ATTRIBS_ARB */
+ 1065, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1459, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1078, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1443, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1063, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1457, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1076, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1071, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 1067, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1477, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 2127, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1539, /* GL_READ_ONLY */
+ 2285, /* GL_WRITE_ONLY */
+ 1541, /* GL_READ_WRITE */
+ 124, /* GL_BUFFER_ACCESS */
+ 129, /* GL_BUFFER_MAPPED */
+ 134, /* GL_BUFFER_MAP_POINTER */
+ 2101, /* GL_TIME_ELAPSED_EXT */
+ 955, /* GL_MATRIX0_ARB */
+ 967, /* GL_MATRIX1_ARB */
+ 979, /* GL_MATRIX2_ARB */
+ 983, /* GL_MATRIX3_ARB */
+ 985, /* GL_MATRIX4_ARB */
+ 987, /* GL_MATRIX5_ARB */
+ 989, /* GL_MATRIX6_ARB */
+ 991, /* GL_MATRIX7_ARB */
+ 993, /* GL_MATRIX8_ARB */
+ 994, /* GL_MATRIX9_ARB */
+ 957, /* GL_MATRIX10_ARB */
+ 958, /* GL_MATRIX11_ARB */
+ 959, /* GL_MATRIX12_ARB */
+ 960, /* GL_MATRIX13_ARB */
+ 961, /* GL_MATRIX14_ARB */
+ 962, /* GL_MATRIX15_ARB */
+ 963, /* GL_MATRIX16_ARB */
+ 964, /* GL_MATRIX17_ARB */
+ 965, /* GL_MATRIX18_ARB */
+ 966, /* GL_MATRIX19_ARB */
+ 969, /* GL_MATRIX20_ARB */
+ 970, /* GL_MATRIX21_ARB */
+ 971, /* GL_MATRIX22_ARB */
+ 972, /* GL_MATRIX23_ARB */
+ 973, /* GL_MATRIX24_ARB */
+ 974, /* GL_MATRIX25_ARB */
+ 975, /* GL_MATRIX26_ARB */
+ 976, /* GL_MATRIX27_ARB */
+ 977, /* GL_MATRIX28_ARB */
+ 978, /* GL_MATRIX29_ARB */
+ 981, /* GL_MATRIX30_ARB */
+ 982, /* GL_MATRIX31_ARB */
+ 1863, /* GL_STREAM_DRAW */
+ 1865, /* GL_STREAM_READ */
+ 1861, /* GL_STREAM_COPY */
+ 1812, /* GL_STATIC_DRAW */
+ 1814, /* GL_STATIC_READ */
+ 1810, /* GL_STATIC_COPY */
+ 510, /* GL_DYNAMIC_DRAW */
+ 512, /* GL_DYNAMIC_READ */
+ 508, /* GL_DYNAMIC_COPY */
+ 1334, /* GL_PIXEL_PACK_BUFFER */
+ 1338, /* GL_PIXEL_UNPACK_BUFFER */
+ 1335, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1339, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 396, /* GL_DEPTH24_STENCIL8 */
+ 2090, /* GL_TEXTURE_STENCIL_SIZE */
+ 2036, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 1066, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 1069, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 1073, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 1072, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 2241, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ 1012, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
+ 1149, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
+ 1086, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
+ 1854, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
18, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 1094, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1597, /* GL_SAMPLES_PASSED */
- 1295, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- 1294, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- 1293, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- 1131, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- 1413, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- 1945, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
- 132, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
- 124, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- 1476, /* GL_RELEASED_APPLE */
- 2117, /* GL_VOLATILE_APPLE */
- 1515, /* GL_RETAINED_APPLE */
- 2007, /* GL_UNDEFINED_APPLE */
- 1434, /* GL_PURGEABLE_APPLE */
- 571, /* GL_FRAGMENT_SHADER */
- 2112, /* GL_VERTEX_SHADER */
- 1399, /* GL_PROGRAM_OBJECT_ARB */
- 1632, /* GL_SHADER_OBJECT_ARB */
- 994, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 1071, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 1064, /* GL_MAX_VARYING_FLOATS */
- 1069, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 978, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1191, /* GL_OBJECT_TYPE_ARB */
- 1634, /* GL_SHADER_TYPE */
- 536, /* GL_FLOAT_VEC2 */
- 538, /* GL_FLOAT_VEC3 */
- 540, /* GL_FLOAT_VEC4 */
- 743, /* GL_INT_VEC2 */
- 745, /* GL_INT_VEC3 */
- 747, /* GL_INT_VEC4 */
- 113, /* GL_BOOL */
- 115, /* GL_BOOL_VEC2 */
- 117, /* GL_BOOL_VEC3 */
- 119, /* GL_BOOL_VEC4 */
- 524, /* GL_FLOAT_MAT2 */
- 528, /* GL_FLOAT_MAT3 */
- 532, /* GL_FLOAT_MAT4 */
- 1581, /* GL_SAMPLER_1D */
- 1585, /* GL_SAMPLER_2D */
- 1589, /* GL_SAMPLER_3D */
- 1592, /* GL_SAMPLER_CUBE */
- 1584, /* GL_SAMPLER_1D_SHADOW */
- 1588, /* GL_SAMPLER_2D_SHADOW */
- 526, /* GL_FLOAT_MAT2x3 */
- 527, /* GL_FLOAT_MAT2x4 */
- 530, /* GL_FLOAT_MAT3x2 */
- 531, /* GL_FLOAT_MAT3x4 */
- 534, /* GL_FLOAT_MAT4x2 */
- 535, /* GL_FLOAT_MAT4x3 */
- 371, /* GL_DELETE_STATUS */
- 270, /* GL_COMPILE_STATUS */
- 802, /* GL_LINK_STATUS */
- 2059, /* GL_VALIDATE_STATUS */
- 712, /* GL_INFO_LOG_LENGTH */
+ 1156, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1711, /* GL_SAMPLES_PASSED */
+ 688, /* GL_GEOMETRY_VERTICES_OUT */
+ 682, /* GL_GEOMETRY_INPUT_TYPE */
+ 684, /* GL_GEOMETRY_OUTPUT_TYPE */
+ 156, /* GL_CLAMP_READ_COLOR */
+ 546, /* GL_FIXED_ONLY */
+ 1358, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ 1357, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ 1356, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ 1193, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 1480, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 2070, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
+ 128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
+ 1556, /* GL_RELEASED_APPLE */
+ 2268, /* GL_VOLATILE_APPLE */
+ 1595, /* GL_RETAINED_APPLE */
+ 2144, /* GL_UNDEFINED_APPLE */
+ 1504, /* GL_PURGEABLE_APPLE */
+ 596, /* GL_FRAGMENT_SHADER */
+ 2263, /* GL_VERTEX_SHADER */
+ 1465, /* GL_PROGRAM_OBJECT_ARB */
+ 1747, /* GL_SHADER_OBJECT_ARB */
+ 1041, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 1131, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 1122, /* GL_MAX_VARYING_COMPONENTS */
+ 1129, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 1024, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1254, /* GL_OBJECT_TYPE_ARB */
+ 1749, /* GL_SHADER_TYPE */
+ 561, /* GL_FLOAT_VEC2 */
+ 563, /* GL_FLOAT_VEC3 */
+ 565, /* GL_FLOAT_VEC4 */
+ 784, /* GL_INT_VEC2 */
+ 786, /* GL_INT_VEC3 */
+ 788, /* GL_INT_VEC4 */
+ 116, /* GL_BOOL */
+ 118, /* GL_BOOL_VEC2 */
+ 120, /* GL_BOOL_VEC3 */
+ 122, /* GL_BOOL_VEC4 */
+ 549, /* GL_FLOAT_MAT2 */
+ 553, /* GL_FLOAT_MAT3 */
+ 557, /* GL_FLOAT_MAT4 */
+ 1687, /* GL_SAMPLER_1D */
+ 1693, /* GL_SAMPLER_2D */
+ 1701, /* GL_SAMPLER_3D */
+ 1705, /* GL_SAMPLER_CUBE */
+ 1692, /* GL_SAMPLER_1D_SHADOW */
+ 1700, /* GL_SAMPLER_2D_SHADOW */
+ 1698, /* GL_SAMPLER_2D_RECT */
+ 1699, /* GL_SAMPLER_2D_RECT_SHADOW */
+ 551, /* GL_FLOAT_MAT2x3 */
+ 552, /* GL_FLOAT_MAT2x4 */
+ 555, /* GL_FLOAT_MAT3x2 */
+ 556, /* GL_FLOAT_MAT3x4 */
+ 559, /* GL_FLOAT_MAT4x2 */
+ 560, /* GL_FLOAT_MAT4x3 */
+ 394, /* GL_DELETE_STATUS */
+ 286, /* GL_COMPILE_STATUS */
+ 845, /* GL_LINK_STATUS */
+ 2209, /* GL_VALIDATE_STATUS */
+ 744, /* GL_INFO_LOG_LENGTH */
64, /* GL_ATTACHED_SHADERS */
21, /* GL_ACTIVE_UNIFORMS */
22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1633, /* GL_SHADER_SOURCE_LENGTH */
+ 1748, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 573, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1636, /* GL_SHADING_LANGUAGE_VERSION */
- 348, /* GL_CURRENT_PROGRAM */
- 1240, /* GL_PALETTE4_RGB8_OES */
- 1242, /* GL_PALETTE4_RGBA8_OES */
- 1238, /* GL_PALETTE4_R5_G6_B5_OES */
- 1241, /* GL_PALETTE4_RGBA4_OES */
- 1239, /* GL_PALETTE4_RGB5_A1_OES */
- 1245, /* GL_PALETTE8_RGB8_OES */
- 1247, /* GL_PALETTE8_RGBA8_OES */
- 1243, /* GL_PALETTE8_R5_G6_B5_OES */
- 1246, /* GL_PALETTE8_RGBA4_OES */
- 1244, /* GL_PALETTE8_RGB5_A1_OES */
- 694, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 692, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1292, /* GL_POINT_SIZE_ARRAY_OES */
- 1889, /* GL_TEXTURE_CROP_RECT_OES */
- 952, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- 1291, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- 2042, /* GL_UNSIGNED_NORMALIZED */
- 1835, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1423, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1837, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1426, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1844, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1846, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 998, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
- 1689, /* GL_SRGB */
- 1690, /* GL_SRGB8 */
- 1692, /* GL_SRGB_ALPHA */
- 1691, /* GL_SRGB8_ALPHA8 */
- 1649, /* GL_SLUMINANCE_ALPHA */
- 1648, /* GL_SLUMINANCE8_ALPHA8 */
- 1646, /* GL_SLUMINANCE */
- 1647, /* GL_SLUMINANCE8 */
- 291, /* GL_COMPRESSED_SRGB */
- 292, /* GL_COMPRESSED_SRGB_ALPHA */
- 289, /* GL_COMPRESSED_SLUMINANCE */
- 290, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1989, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
- 1983, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
- 1062, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
- 1988, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
- 1986, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
- 1985, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
- 1374, /* GL_PRIMITIVES_GENERATED_EXT */
- 1987, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
- 1454, /* GL_RASTERIZER_DISCARD_EXT */
- 1060, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
- 1061, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
- 730, /* GL_INTERLEAVED_ATTRIBS_EXT */
- 1626, /* GL_SEPARATE_ATTRIBS_EXT */
- 1982, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
- 1981, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
- 1310, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 810, /* GL_LOWER_LEFT */
- 2056, /* GL_UPPER_LEFT */
- 1713, /* GL_STENCIL_BACK_REF */
- 1714, /* GL_STENCIL_BACK_VALUE_MASK */
- 1715, /* GL_STENCIL_BACK_WRITEMASK */
- 476, /* GL_DRAW_FRAMEBUFFER_BINDING */
- 1481, /* GL_RENDERBUFFER_BINDING */
- 1457, /* GL_READ_FRAMEBUFFER */
- 475, /* GL_DRAW_FRAMEBUFFER */
- 1458, /* GL_READ_FRAMEBUFFER_BINDING */
- 1500, /* GL_RENDERBUFFER_SAMPLES */
- 586, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 583, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 598, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 593, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 596, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 604, /* GL_FRAMEBUFFER_COMPLETE */
- 609, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 623, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 618, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 613, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 619, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 615, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
- 628, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
- 634, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 632, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 974, /* GL_MAX_COLOR_ATTACHMENTS */
- 178, /* GL_COLOR_ATTACHMENT0 */
- 181, /* GL_COLOR_ATTACHMENT1 */
- 195, /* GL_COLOR_ATTACHMENT2 */
- 197, /* GL_COLOR_ATTACHMENT3 */
- 199, /* GL_COLOR_ATTACHMENT4 */
- 201, /* GL_COLOR_ATTACHMENT5 */
- 203, /* GL_COLOR_ATTACHMENT6 */
- 205, /* GL_COLOR_ATTACHMENT7 */
- 207, /* GL_COLOR_ATTACHMENT8 */
- 209, /* GL_COLOR_ATTACHMENT9 */
- 182, /* GL_COLOR_ATTACHMENT10 */
- 184, /* GL_COLOR_ATTACHMENT11 */
- 186, /* GL_COLOR_ATTACHMENT12 */
- 188, /* GL_COLOR_ATTACHMENT13 */
- 190, /* GL_COLOR_ATTACHMENT14 */
- 192, /* GL_COLOR_ATTACHMENT15 */
- 376, /* GL_DEPTH_ATTACHMENT */
- 1702, /* GL_STENCIL_ATTACHMENT */
- 575, /* GL_FRAMEBUFFER */
- 1478, /* GL_RENDERBUFFER */
- 1504, /* GL_RENDERBUFFER_WIDTH */
- 1491, /* GL_RENDERBUFFER_HEIGHT */
- 1494, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1733, /* GL_STENCIL_INDEX_EXT */
- 1722, /* GL_STENCIL_INDEX1 */
- 1727, /* GL_STENCIL_INDEX4 */
- 1730, /* GL_STENCIL_INDEX8 */
- 1723, /* GL_STENCIL_INDEX16 */
- 1498, /* GL_RENDERBUFFER_RED_SIZE */
- 1489, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1484, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1479, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1486, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1502, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 626, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 1042, /* GL_MAX_SAMPLES */
- 1925, /* GL_TEXTURE_GEN_STR_OES */
- 667, /* GL_HALF_FLOAT_OES */
- 1536, /* GL_RGB565_OES */
- 1556, /* GL_RGBA32UI_EXT */
- 1530, /* GL_RGB32UI_EXT */
+ 598, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1751, /* GL_SHADING_LANGUAGE_VERSION */
+ 371, /* GL_CURRENT_PROGRAM */
+ 1303, /* GL_PALETTE4_RGB8_OES */
+ 1305, /* GL_PALETTE4_RGBA8_OES */
+ 1301, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1304, /* GL_PALETTE4_RGBA4_OES */
+ 1302, /* GL_PALETTE4_RGB5_A1_OES */
+ 1308, /* GL_PALETTE8_RGB8_OES */
+ 1310, /* GL_PALETTE8_RGBA8_OES */
+ 1306, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1309, /* GL_PALETTE8_RGBA4_OES */
+ 1307, /* GL_PALETTE8_RGB5_A1_OES */
+ 726, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 724, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1355, /* GL_POINT_SIZE_ARRAY_OES */
+ 2014, /* GL_TEXTURE_CROP_RECT_OES */
+ 996, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ 1354, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ 2192, /* GL_UNSIGNED_NORMALIZED */
+ 1951, /* GL_TEXTURE_1D_ARRAY */
+ 1490, /* GL_PROXY_TEXTURE_1D_ARRAY */
+ 1954, /* GL_TEXTURE_2D_ARRAY */
+ 1494, /* GL_PROXY_TEXTURE_2D_ARRAY */
+ 1962, /* GL_TEXTURE_BINDING_1D_ARRAY */
+ 1965, /* GL_TEXTURE_BINDING_2D_ARRAY */
+ 1048, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
+ 1981, /* GL_TEXTURE_BUFFER */
+ 1102, /* GL_MAX_TEXTURE_BUFFER_SIZE */
+ 1969, /* GL_TEXTURE_BINDING_BUFFER */
+ 1982, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
+ 1983, /* GL_TEXTURE_BUFFER_FORMAT */
+ 1527, /* GL_R11F_G11F_B10F */
+ 2158, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
+ 1638, /* GL_RGB9_E5 */
+ 2167, /* GL_UNSIGNED_INT_5_9_9_9_REV */
+ 2088, /* GL_TEXTURE_SHARED_SIZE */
+ 1804, /* GL_SRGB */
+ 1805, /* GL_SRGB8 */
+ 1807, /* GL_SRGB_ALPHA */
+ 1806, /* GL_SRGB8_ALPHA8 */
+ 1764, /* GL_SLUMINANCE_ALPHA */
+ 1763, /* GL_SLUMINANCE8_ALPHA8 */
+ 1761, /* GL_SLUMINANCE */
+ 1762, /* GL_SLUMINANCE8 */
+ 309, /* GL_COMPRESSED_SRGB */
+ 310, /* GL_COMPRESSED_SRGB_ALPHA */
+ 307, /* GL_COMPRESSED_SLUMINANCE */
+ 308, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
+ 2123, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
+ 2112, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
+ 1120, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
+ 2121, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
+ 2117, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
+ 2115, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
+ 1437, /* GL_PRIMITIVES_GENERATED */
+ 2119, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
+ 1531, /* GL_RASTERIZER_DISCARD */
+ 1116, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
+ 1118, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
+ 762, /* GL_INTERLEAVED_ATTRIBS */
+ 1740, /* GL_SEPARATE_ATTRIBS */
+ 2107, /* GL_TRANSFORM_FEEDBACK_BUFFER */
+ 2109, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
+ 1373, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 853, /* GL_LOWER_LEFT */
+ 2206, /* GL_UPPER_LEFT */
+ 1828, /* GL_STENCIL_BACK_REF */
+ 1829, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1830, /* GL_STENCIL_BACK_WRITEMASK */
+ 500, /* GL_DRAW_FRAMEBUFFER_BINDING */
+ 1561, /* GL_RENDERBUFFER_BINDING */
+ 1535, /* GL_READ_FRAMEBUFFER */
+ 499, /* GL_DRAW_FRAMEBUFFER */
+ 1536, /* GL_READ_FRAMEBUFFER_BINDING */
+ 1580, /* GL_RENDERBUFFER_SAMPLES */
+ 612, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 609, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 624, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 619, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 622, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 630, /* GL_FRAMEBUFFER_COMPLETE */
+ 635, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 650, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 644, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 639, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 645, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 641, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+ 655, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+ 661, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 659, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 1020, /* GL_MAX_COLOR_ATTACHMENTS */
+ 193, /* GL_COLOR_ATTACHMENT0 */
+ 196, /* GL_COLOR_ATTACHMENT1 */
+ 210, /* GL_COLOR_ATTACHMENT2 */
+ 212, /* GL_COLOR_ATTACHMENT3 */
+ 214, /* GL_COLOR_ATTACHMENT4 */
+ 216, /* GL_COLOR_ATTACHMENT5 */
+ 218, /* GL_COLOR_ATTACHMENT6 */
+ 220, /* GL_COLOR_ATTACHMENT7 */
+ 222, /* GL_COLOR_ATTACHMENT8 */
+ 224, /* GL_COLOR_ATTACHMENT9 */
+ 197, /* GL_COLOR_ATTACHMENT10 */
+ 199, /* GL_COLOR_ATTACHMENT11 */
+ 201, /* GL_COLOR_ATTACHMENT12 */
+ 203, /* GL_COLOR_ATTACHMENT13 */
+ 205, /* GL_COLOR_ATTACHMENT14 */
+ 207, /* GL_COLOR_ATTACHMENT15 */
+ 399, /* GL_DEPTH_ATTACHMENT */
+ 1817, /* GL_STENCIL_ATTACHMENT */
+ 600, /* GL_FRAMEBUFFER */
+ 1558, /* GL_RENDERBUFFER */
+ 1584, /* GL_RENDERBUFFER_WIDTH */
+ 1571, /* GL_RENDERBUFFER_HEIGHT */
+ 1574, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1849, /* GL_STENCIL_INDEX_EXT */
+ 1838, /* GL_STENCIL_INDEX1 */
+ 1843, /* GL_STENCIL_INDEX4 */
+ 1846, /* GL_STENCIL_INDEX8 */
+ 1839, /* GL_STENCIL_INDEX16 */
+ 1578, /* GL_RENDERBUFFER_RED_SIZE */
+ 1569, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1564, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1559, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1566, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1582, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 653, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 1097, /* GL_MAX_SAMPLES */
+ 2050, /* GL_TEXTURE_GEN_STR_OES */
+ 699, /* GL_HALF_FLOAT_OES */
+ 1625, /* GL_RGB565_OES */
+ 1655, /* GL_RGBA32UI */
+ 1618, /* GL_RGB32UI */
40, /* GL_ALPHA32UI_EXT */
- 722, /* GL_INTENSITY32UI_EXT */
- 827, /* GL_LUMINANCE32UI_EXT */
- 844, /* GL_LUMINANCE_ALPHA32UI_EXT */
- 1551, /* GL_RGBA16UI_EXT */
- 1526, /* GL_RGB16UI_EXT */
+ 754, /* GL_INTENSITY32UI_EXT */
+ 870, /* GL_LUMINANCE32UI_EXT */
+ 887, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ 1646, /* GL_RGBA16UI */
+ 1610, /* GL_RGB16UI */
37, /* GL_ALPHA16UI_EXT */
- 719, /* GL_INTENSITY16UI_EXT */
- 822, /* GL_LUMINANCE16UI_EXT */
- 842, /* GL_LUMINANCE_ALPHA16UI_EXT */
- 1564, /* GL_RGBA8UI_EXT */
- 1543, /* GL_RGB8UI_EXT */
+ 751, /* GL_INTENSITY16UI_EXT */
+ 865, /* GL_LUMINANCE16UI_EXT */
+ 885, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ 1665, /* GL_RGBA8UI */
+ 1633, /* GL_RGB8UI */
45, /* GL_ALPHA8UI_EXT */
- 727, /* GL_INTENSITY8UI_EXT */
- 836, /* GL_LUMINANCE8UI_EXT */
- 846, /* GL_LUMINANCE_ALPHA8UI_EXT */
- 1555, /* GL_RGBA32I_EXT */
- 1529, /* GL_RGB32I_EXT */
+ 759, /* GL_INTENSITY8UI_EXT */
+ 879, /* GL_LUMINANCE8UI_EXT */
+ 889, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ 1653, /* GL_RGBA32I */
+ 1616, /* GL_RGB32I */
39, /* GL_ALPHA32I_EXT */
- 721, /* GL_INTENSITY32I_EXT */
- 826, /* GL_LUMINANCE32I_EXT */
- 843, /* GL_LUMINANCE_ALPHA32I_EXT */
- 1550, /* GL_RGBA16I_EXT */
- 1525, /* GL_RGB16I_EXT */
+ 753, /* GL_INTENSITY32I_EXT */
+ 869, /* GL_LUMINANCE32I_EXT */
+ 886, /* GL_LUMINANCE_ALPHA32I_EXT */
+ 1644, /* GL_RGBA16I */
+ 1608, /* GL_RGB16I */
36, /* GL_ALPHA16I_EXT */
- 718, /* GL_INTENSITY16I_EXT */
- 821, /* GL_LUMINANCE16I_EXT */
- 841, /* GL_LUMINANCE_ALPHA16I_EXT */
- 1563, /* GL_RGBA8I_EXT */
- 1542, /* GL_RGB8I_EXT */
+ 750, /* GL_INTENSITY16I_EXT */
+ 864, /* GL_LUMINANCE16I_EXT */
+ 884, /* GL_LUMINANCE_ALPHA16I_EXT */
+ 1663, /* GL_RGBA8I */
+ 1631, /* GL_RGB8I */
44, /* GL_ALPHA8I_EXT */
- 726, /* GL_INTENSITY8I_EXT */
- 835, /* GL_LUMINANCE8I_EXT */
- 845, /* GL_LUMINANCE_ALPHA8I_EXT */
- 1470, /* GL_RED_INTEGER_EXT */
- 664, /* GL_GREEN_INTEGER_EXT */
- 111, /* GL_BLUE_INTEGER_EXT */
+ 758, /* GL_INTENSITY8I_EXT */
+ 878, /* GL_LUMINANCE8I_EXT */
+ 888, /* GL_LUMINANCE_ALPHA8I_EXT */
+ 1548, /* GL_RED_INTEGER */
+ 695, /* GL_GREEN_INTEGER */
+ 113, /* GL_BLUE_INTEGER */
49, /* GL_ALPHA_INTEGER_EXT */
- 1574, /* GL_RGB_INTEGER_EXT */
- 1569, /* GL_RGBA_INTEGER_EXT */
- 83, /* GL_BGR_INTEGER_EXT */
- 82, /* GL_BGRA_INTEGER_EXT */
- 848, /* GL_LUMINANCE_INTEGER_EXT */
- 847, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- 1570, /* GL_RGBA_INTEGER_MODE_EXT */
- 582, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
- 622, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
- 621, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
- 1582, /* GL_SAMPLER_1D_ARRAY_EXT */
- 1586, /* GL_SAMPLER_2D_ARRAY_EXT */
- 1591, /* GL_SAMPLER_BUFFER_EXT */
- 1583, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
- 1587, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
- 1593, /* GL_SAMPLER_CUBE_SHADOW_EXT */
- 2039, /* GL_UNSIGNED_INT_VEC2_EXT */
- 2040, /* GL_UNSIGNED_INT_VEC3_EXT */
- 2041, /* GL_UNSIGNED_INT_VEC4_EXT */
- 736, /* GL_INT_SAMPLER_1D_EXT */
- 738, /* GL_INT_SAMPLER_2D_EXT */
- 740, /* GL_INT_SAMPLER_3D_EXT */
- 742, /* GL_INT_SAMPLER_CUBE_EXT */
- 739, /* GL_INT_SAMPLER_2D_RECT_EXT */
- 735, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
- 737, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
- 741, /* GL_INT_SAMPLER_BUFFER_EXT */
- 2032, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
- 2034, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
- 2036, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
- 2038, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
- 2035, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
- 2031, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
- 2033, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
- 2037, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
- 657, /* GL_GEOMETRY_SHADER_ARB */
- 658, /* GL_GEOMETRY_VERTICES_OUT_ARB */
- 655, /* GL_GEOMETRY_INPUT_TYPE_ARB */
- 656, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
- 1001, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- 1076, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- 1000, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
- 997, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
- 999, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
- 811, /* GL_LOW_FLOAT */
- 1078, /* GL_MEDIUM_FLOAT */
- 668, /* GL_HIGH_FLOAT */
- 812, /* GL_LOW_INT */
- 1079, /* GL_MEDIUM_INT */
- 669, /* GL_HIGH_INT */
- 2022, /* GL_UNSIGNED_INT_10_10_10_2_OES */
- 734, /* GL_INT_10_10_10_2_OES */
- 1630, /* GL_SHADER_BINARY_FORMATS */
- 1176, /* GL_NUM_SHADER_BINARY_FORMATS */
- 1631, /* GL_SHADER_COMPILER */
- 1073, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- 1066, /* GL_MAX_VARYING_VECTORS */
- 996, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- 1451, /* GL_QUERY_WAIT_NV */
- 1446, /* GL_QUERY_NO_WAIT_NV */
- 1443, /* GL_QUERY_BY_REGION_WAIT_NV */
- 1442, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- 1978, /* GL_TRANSFORM_FEEDBACK */
- 1984, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- 1980, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- 1979, /* GL_TRANSFORM_FEEDBACK_BINDING */
- 1438, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- 518, /* GL_FIRST_VERTEX_CONVENTION */
- 759, /* GL_LAST_VERTEX_CONVENTION */
- 1415, /* GL_PROVOKING_VERTEX */
- 327, /* GL_COPY_READ_BUFFER */
- 328, /* GL_COPY_WRITE_BUFFER */
- 1573, /* GL_RGBA_SNORM */
- 1567, /* GL_RGBA8_SNORM */
- 1642, /* GL_SIGNED_NORMALIZED */
- 1044, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- 1190, /* GL_OBJECT_TYPE */
- 1754, /* GL_SYNC_CONDITION */
- 1759, /* GL_SYNC_STATUS */
- 1756, /* GL_SYNC_FLAGS */
- 1755, /* GL_SYNC_FENCE */
- 1758, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 2016, /* GL_UNSIGNALED */
- 1641, /* GL_SIGNALED */
+ 1677, /* GL_RGB_INTEGER */
+ 1671, /* GL_RGBA_INTEGER */
+ 84, /* GL_BGR_INTEGER */
+ 82, /* GL_BGRA_INTEGER */
+ 891, /* GL_LUMINANCE_INTEGER_EXT */
+ 890, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ 1673, /* GL_RGBA_INTEGER_MODE_EXT */
+ 607, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
+ 648, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
+ 647, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
+ 1688, /* GL_SAMPLER_1D_ARRAY */
+ 1694, /* GL_SAMPLER_2D_ARRAY */
+ 1703, /* GL_SAMPLER_BUFFER */
+ 1690, /* GL_SAMPLER_1D_ARRAY_SHADOW */
+ 1696, /* GL_SAMPLER_2D_ARRAY_SHADOW */
+ 1706, /* GL_SAMPLER_CUBE_SHADOW */
+ 2186, /* GL_UNSIGNED_INT_VEC2 */
+ 2188, /* GL_UNSIGNED_INT_VEC3 */
+ 2190, /* GL_UNSIGNED_INT_VEC4 */
+ 768, /* GL_INT_SAMPLER_1D */
+ 772, /* GL_INT_SAMPLER_2D */
+ 778, /* GL_INT_SAMPLER_3D */
+ 782, /* GL_INT_SAMPLER_CUBE */
+ 776, /* GL_INT_SAMPLER_2D_RECT */
+ 769, /* GL_INT_SAMPLER_1D_ARRAY */
+ 773, /* GL_INT_SAMPLER_2D_ARRAY */
+ 780, /* GL_INT_SAMPLER_BUFFER */
+ 2170, /* GL_UNSIGNED_INT_SAMPLER_1D */
+ 2174, /* GL_UNSIGNED_INT_SAMPLER_2D */
+ 2180, /* GL_UNSIGNED_INT_SAMPLER_3D */
+ 2184, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
+ 2178, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
+ 2171, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
+ 2175, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
+ 2182, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
+ 686, /* GL_GEOMETRY_SHADER */
+ 689, /* GL_GEOMETRY_VERTICES_OUT_ARB */
+ 683, /* GL_GEOMETRY_INPUT_TYPE_ARB */
+ 685, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
+ 1054, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ 1136, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ 1052, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
+ 1046, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
+ 1050, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
+ 854, /* GL_LOW_FLOAT */
+ 1138, /* GL_MEDIUM_FLOAT */
+ 700, /* GL_HIGH_FLOAT */
+ 855, /* GL_LOW_INT */
+ 1139, /* GL_MEDIUM_INT */
+ 701, /* GL_HIGH_INT */
+ 2160, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ 767, /* GL_INT_10_10_10_2_OES */
+ 1745, /* GL_SHADER_BINARY_FORMATS */
+ 1239, /* GL_NUM_SHADER_BINARY_FORMATS */
+ 1746, /* GL_SHADER_COMPILER */
+ 1133, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ 1125, /* GL_MAX_VARYING_VECTORS */
+ 1043, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ 1524, /* GL_QUERY_WAIT */
+ 1518, /* GL_QUERY_NO_WAIT */
+ 1514, /* GL_QUERY_BY_REGION_WAIT */
+ 1512, /* GL_QUERY_BY_REGION_NO_WAIT */
+ 2105, /* GL_TRANSFORM_FEEDBACK */
+ 2114, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ 2108, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ 2106, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ 1508, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ 542, /* GL_FIRST_VERTEX_CONVENTION */
+ 800, /* GL_LAST_VERTEX_CONVENTION */
+ 1482, /* GL_PROVOKING_VERTEX */
+ 350, /* GL_COPY_READ_BUFFER */
+ 351, /* GL_COPY_WRITE_BUFFER */
+ 1551, /* GL_RED_SNORM */
+ 1684, /* GL_RG_SNORM */
+ 1683, /* GL_RGB_SNORM */
+ 1676, /* GL_RGBA_SNORM */
+ 1530, /* GL_R8_SNORM */
+ 1598, /* GL_RG8_SNORM */
+ 1637, /* GL_RGB8_SNORM */
+ 1669, /* GL_RGBA8_SNORM */
+ 1528, /* GL_R16_SNORM */
+ 1597, /* GL_RG16_SNORM */
+ 1613, /* GL_RGB16_SNORM */
+ 1649, /* GL_RGBA16_SNORM */
+ 1757, /* GL_SIGNED_NORMALIZED */
+ 1439, /* GL_PRIMITIVE_RESTART */
+ 1440, /* GL_PRIMITIVE_RESTART_INDEX */
+ 1099, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ 1253, /* GL_OBJECT_TYPE */
+ 1870, /* GL_SYNC_CONDITION */
+ 1875, /* GL_SYNC_STATUS */
+ 1872, /* GL_SYNC_FLAGS */
+ 1871, /* GL_SYNC_FENCE */
+ 1874, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 2153, /* GL_UNSIGNALED */
+ 1756, /* GL_SIGNALED */
54, /* GL_ALREADY_SIGNALED */
- 1973, /* GL_TIMEOUT_EXPIRED */
- 294, /* GL_CONDITION_SATISFIED */
- 2118, /* GL_WAIT_FAILED */
- 503, /* GL_EVAL_BIT */
- 1455, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 804, /* GL_LIST_BIT */
- 1854, /* GL_TEXTURE_BIT */
- 1612, /* GL_SCISSOR_BIT */
+ 2100, /* GL_TIMEOUT_EXPIRED */
+ 312, /* GL_CONDITION_SATISFIED */
+ 2269, /* GL_WAIT_FAILED */
+ 126, /* GL_BUFFER_ACCESS_FLAGS */
+ 132, /* GL_BUFFER_MAP_LENGTH */
+ 133, /* GL_BUFFER_MAP_OFFSET */
+ 1128, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
+ 1044, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
+ 1045, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
+ 1040, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
+ 326, /* GL_CONTEXT_PROFILE_MASK */
+ 527, /* GL_EVAL_BIT */
+ 1533, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 847, /* GL_LIST_BIT */
+ 1976, /* GL_TEXTURE_BIT */
+ 1726, /* GL_SCISSOR_BIT */
30, /* GL_ALL_ATTRIB_BITS */
- 1142, /* GL_MULTISAMPLE_BIT */
+ 1204, /* GL_MULTISAMPLE_BIT */
31, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
diff --git a/src/mesa/main/glapidispatch.h b/src/mesa/main/glapidispatch.h
index 434d38cb89a..87784269c5c 100644
--- a/src/mesa/main/glapidispatch.h
+++ b/src/mesa/main/glapidispatch.h
@@ -59,7 +59,7 @@
} while(0)
/* total number of offsets below */
-#define _gloffset_COUNT 870
+#define _gloffset_COUNT 881
#define _gloffset_NewList 0
#define _gloffset_EndList 1
@@ -494,450 +494,461 @@
#define _gloffset_UniformMatrix3x4fv 427
#define _gloffset_UniformMatrix4x2fv 428
#define _gloffset_UniformMatrix4x3fv 429
-#define _gloffset_DrawArraysInstanced 430
-#define _gloffset_DrawElementsInstanced 431
-#define _gloffset_LoadTransposeMatrixdARB 432
-#define _gloffset_LoadTransposeMatrixfARB 433
-#define _gloffset_MultTransposeMatrixdARB 434
-#define _gloffset_MultTransposeMatrixfARB 435
-#define _gloffset_SampleCoverageARB 436
-#define _gloffset_CompressedTexImage1DARB 437
-#define _gloffset_CompressedTexImage2DARB 438
-#define _gloffset_CompressedTexImage3DARB 439
-#define _gloffset_CompressedTexSubImage1DARB 440
-#define _gloffset_CompressedTexSubImage2DARB 441
-#define _gloffset_CompressedTexSubImage3DARB 442
-#define _gloffset_GetCompressedTexImageARB 443
-#define _gloffset_DisableVertexAttribArrayARB 444
-#define _gloffset_EnableVertexAttribArrayARB 445
-#define _gloffset_GetProgramEnvParameterdvARB 446
-#define _gloffset_GetProgramEnvParameterfvARB 447
-#define _gloffset_GetProgramLocalParameterdvARB 448
-#define _gloffset_GetProgramLocalParameterfvARB 449
-#define _gloffset_GetProgramStringARB 450
-#define _gloffset_GetProgramivARB 451
-#define _gloffset_GetVertexAttribdvARB 452
-#define _gloffset_GetVertexAttribfvARB 453
-#define _gloffset_GetVertexAttribivARB 454
-#define _gloffset_ProgramEnvParameter4dARB 455
-#define _gloffset_ProgramEnvParameter4dvARB 456
-#define _gloffset_ProgramEnvParameter4fARB 457
-#define _gloffset_ProgramEnvParameter4fvARB 458
-#define _gloffset_ProgramLocalParameter4dARB 459
-#define _gloffset_ProgramLocalParameter4dvARB 460
-#define _gloffset_ProgramLocalParameter4fARB 461
-#define _gloffset_ProgramLocalParameter4fvARB 462
-#define _gloffset_ProgramStringARB 463
-#define _gloffset_VertexAttrib1dARB 464
-#define _gloffset_VertexAttrib1dvARB 465
-#define _gloffset_VertexAttrib1fARB 466
-#define _gloffset_VertexAttrib1fvARB 467
-#define _gloffset_VertexAttrib1sARB 468
-#define _gloffset_VertexAttrib1svARB 469
-#define _gloffset_VertexAttrib2dARB 470
-#define _gloffset_VertexAttrib2dvARB 471
-#define _gloffset_VertexAttrib2fARB 472
-#define _gloffset_VertexAttrib2fvARB 473
-#define _gloffset_VertexAttrib2sARB 474
-#define _gloffset_VertexAttrib2svARB 475
-#define _gloffset_VertexAttrib3dARB 476
-#define _gloffset_VertexAttrib3dvARB 477
-#define _gloffset_VertexAttrib3fARB 478
-#define _gloffset_VertexAttrib3fvARB 479
-#define _gloffset_VertexAttrib3sARB 480
-#define _gloffset_VertexAttrib3svARB 481
-#define _gloffset_VertexAttrib4NbvARB 482
-#define _gloffset_VertexAttrib4NivARB 483
-#define _gloffset_VertexAttrib4NsvARB 484
-#define _gloffset_VertexAttrib4NubARB 485
-#define _gloffset_VertexAttrib4NubvARB 486
-#define _gloffset_VertexAttrib4NuivARB 487
-#define _gloffset_VertexAttrib4NusvARB 488
-#define _gloffset_VertexAttrib4bvARB 489
-#define _gloffset_VertexAttrib4dARB 490
-#define _gloffset_VertexAttrib4dvARB 491
-#define _gloffset_VertexAttrib4fARB 492
-#define _gloffset_VertexAttrib4fvARB 493
-#define _gloffset_VertexAttrib4ivARB 494
-#define _gloffset_VertexAttrib4sARB 495
-#define _gloffset_VertexAttrib4svARB 496
-#define _gloffset_VertexAttrib4ubvARB 497
-#define _gloffset_VertexAttrib4uivARB 498
-#define _gloffset_VertexAttrib4usvARB 499
-#define _gloffset_VertexAttribPointerARB 500
-#define _gloffset_BindBufferARB 501
-#define _gloffset_BufferDataARB 502
-#define _gloffset_BufferSubDataARB 503
-#define _gloffset_DeleteBuffersARB 504
-#define _gloffset_GenBuffersARB 505
-#define _gloffset_GetBufferParameterivARB 506
-#define _gloffset_GetBufferPointervARB 507
-#define _gloffset_GetBufferSubDataARB 508
-#define _gloffset_IsBufferARB 509
-#define _gloffset_MapBufferARB 510
-#define _gloffset_UnmapBufferARB 511
-#define _gloffset_BeginQueryARB 512
-#define _gloffset_DeleteQueriesARB 513
-#define _gloffset_EndQueryARB 514
-#define _gloffset_GenQueriesARB 515
-#define _gloffset_GetQueryObjectivARB 516
-#define _gloffset_GetQueryObjectuivARB 517
-#define _gloffset_GetQueryivARB 518
-#define _gloffset_IsQueryARB 519
-#define _gloffset_AttachObjectARB 520
-#define _gloffset_CompileShaderARB 521
-#define _gloffset_CreateProgramObjectARB 522
-#define _gloffset_CreateShaderObjectARB 523
-#define _gloffset_DeleteObjectARB 524
-#define _gloffset_DetachObjectARB 525
-#define _gloffset_GetActiveUniformARB 526
-#define _gloffset_GetAttachedObjectsARB 527
-#define _gloffset_GetHandleARB 528
-#define _gloffset_GetInfoLogARB 529
-#define _gloffset_GetObjectParameterfvARB 530
-#define _gloffset_GetObjectParameterivARB 531
-#define _gloffset_GetShaderSourceARB 532
-#define _gloffset_GetUniformLocationARB 533
-#define _gloffset_GetUniformfvARB 534
-#define _gloffset_GetUniformivARB 535
-#define _gloffset_LinkProgramARB 536
-#define _gloffset_ShaderSourceARB 537
-#define _gloffset_Uniform1fARB 538
-#define _gloffset_Uniform1fvARB 539
-#define _gloffset_Uniform1iARB 540
-#define _gloffset_Uniform1ivARB 541
-#define _gloffset_Uniform2fARB 542
-#define _gloffset_Uniform2fvARB 543
-#define _gloffset_Uniform2iARB 544
-#define _gloffset_Uniform2ivARB 545
-#define _gloffset_Uniform3fARB 546
-#define _gloffset_Uniform3fvARB 547
-#define _gloffset_Uniform3iARB 548
-#define _gloffset_Uniform3ivARB 549
-#define _gloffset_Uniform4fARB 550
-#define _gloffset_Uniform4fvARB 551
-#define _gloffset_Uniform4iARB 552
-#define _gloffset_Uniform4ivARB 553
-#define _gloffset_UniformMatrix2fvARB 554
-#define _gloffset_UniformMatrix3fvARB 555
-#define _gloffset_UniformMatrix4fvARB 556
-#define _gloffset_UseProgramObjectARB 557
-#define _gloffset_ValidateProgramARB 558
-#define _gloffset_BindAttribLocationARB 559
-#define _gloffset_GetActiveAttribARB 560
-#define _gloffset_GetAttribLocationARB 561
-#define _gloffset_DrawBuffersARB 562
-#define _gloffset_RenderbufferStorageMultisample 563
-#define _gloffset_FramebufferTextureARB 564
-#define _gloffset_FramebufferTextureFaceARB 565
-#define _gloffset_ProgramParameteriARB 566
-#define _gloffset_FlushMappedBufferRange 567
-#define _gloffset_MapBufferRange 568
-#define _gloffset_BindVertexArray 569
-#define _gloffset_GenVertexArrays 570
-#define _gloffset_CopyBufferSubData 571
-#define _gloffset_ClientWaitSync 572
-#define _gloffset_DeleteSync 573
-#define _gloffset_FenceSync 574
-#define _gloffset_GetInteger64v 575
-#define _gloffset_GetSynciv 576
-#define _gloffset_IsSync 577
-#define _gloffset_WaitSync 578
-#define _gloffset_DrawElementsBaseVertex 579
-#define _gloffset_DrawRangeElementsBaseVertex 580
-#define _gloffset_MultiDrawElementsBaseVertex 581
-#define _gloffset_BindTransformFeedback 582
-#define _gloffset_DeleteTransformFeedbacks 583
-#define _gloffset_DrawTransformFeedback 584
-#define _gloffset_GenTransformFeedbacks 585
-#define _gloffset_IsTransformFeedback 586
-#define _gloffset_PauseTransformFeedback 587
-#define _gloffset_ResumeTransformFeedback 588
-#define _gloffset_PolygonOffsetEXT 589
-#define _gloffset_GetPixelTexGenParameterfvSGIS 590
-#define _gloffset_GetPixelTexGenParameterivSGIS 591
-#define _gloffset_PixelTexGenParameterfSGIS 592
-#define _gloffset_PixelTexGenParameterfvSGIS 593
-#define _gloffset_PixelTexGenParameteriSGIS 594
-#define _gloffset_PixelTexGenParameterivSGIS 595
-#define _gloffset_SampleMaskSGIS 596
-#define _gloffset_SamplePatternSGIS 597
-#define _gloffset_ColorPointerEXT 598
-#define _gloffset_EdgeFlagPointerEXT 599
-#define _gloffset_IndexPointerEXT 600
-#define _gloffset_NormalPointerEXT 601
-#define _gloffset_TexCoordPointerEXT 602
-#define _gloffset_VertexPointerEXT 603
-#define _gloffset_PointParameterfEXT 604
-#define _gloffset_PointParameterfvEXT 605
-#define _gloffset_LockArraysEXT 606
-#define _gloffset_UnlockArraysEXT 607
-#define _gloffset_SecondaryColor3bEXT 608
-#define _gloffset_SecondaryColor3bvEXT 609
-#define _gloffset_SecondaryColor3dEXT 610
-#define _gloffset_SecondaryColor3dvEXT 611
-#define _gloffset_SecondaryColor3fEXT 612
-#define _gloffset_SecondaryColor3fvEXT 613
-#define _gloffset_SecondaryColor3iEXT 614
-#define _gloffset_SecondaryColor3ivEXT 615
-#define _gloffset_SecondaryColor3sEXT 616
-#define _gloffset_SecondaryColor3svEXT 617
-#define _gloffset_SecondaryColor3ubEXT 618
-#define _gloffset_SecondaryColor3ubvEXT 619
-#define _gloffset_SecondaryColor3uiEXT 620
-#define _gloffset_SecondaryColor3uivEXT 621
-#define _gloffset_SecondaryColor3usEXT 622
-#define _gloffset_SecondaryColor3usvEXT 623
-#define _gloffset_SecondaryColorPointerEXT 624
-#define _gloffset_MultiDrawArraysEXT 625
-#define _gloffset_MultiDrawElementsEXT 626
-#define _gloffset_FogCoordPointerEXT 627
-#define _gloffset_FogCoorddEXT 628
-#define _gloffset_FogCoorddvEXT 629
-#define _gloffset_FogCoordfEXT 630
-#define _gloffset_FogCoordfvEXT 631
-#define _gloffset_PixelTexGenSGIX 632
-#define _gloffset_BlendFuncSeparateEXT 633
-#define _gloffset_FlushVertexArrayRangeNV 634
-#define _gloffset_VertexArrayRangeNV 635
-#define _gloffset_CombinerInputNV 636
-#define _gloffset_CombinerOutputNV 637
-#define _gloffset_CombinerParameterfNV 638
-#define _gloffset_CombinerParameterfvNV 639
-#define _gloffset_CombinerParameteriNV 640
-#define _gloffset_CombinerParameterivNV 641
-#define _gloffset_FinalCombinerInputNV 642
-#define _gloffset_GetCombinerInputParameterfvNV 643
-#define _gloffset_GetCombinerInputParameterivNV 644
-#define _gloffset_GetCombinerOutputParameterfvNV 645
-#define _gloffset_GetCombinerOutputParameterivNV 646
-#define _gloffset_GetFinalCombinerInputParameterfvNV 647
-#define _gloffset_GetFinalCombinerInputParameterivNV 648
-#define _gloffset_ResizeBuffersMESA 649
-#define _gloffset_WindowPos2dMESA 650
-#define _gloffset_WindowPos2dvMESA 651
-#define _gloffset_WindowPos2fMESA 652
-#define _gloffset_WindowPos2fvMESA 653
-#define _gloffset_WindowPos2iMESA 654
-#define _gloffset_WindowPos2ivMESA 655
-#define _gloffset_WindowPos2sMESA 656
-#define _gloffset_WindowPos2svMESA 657
-#define _gloffset_WindowPos3dMESA 658
-#define _gloffset_WindowPos3dvMESA 659
-#define _gloffset_WindowPos3fMESA 660
-#define _gloffset_WindowPos3fvMESA 661
-#define _gloffset_WindowPos3iMESA 662
-#define _gloffset_WindowPos3ivMESA 663
-#define _gloffset_WindowPos3sMESA 664
-#define _gloffset_WindowPos3svMESA 665
-#define _gloffset_WindowPos4dMESA 666
-#define _gloffset_WindowPos4dvMESA 667
-#define _gloffset_WindowPos4fMESA 668
-#define _gloffset_WindowPos4fvMESA 669
-#define _gloffset_WindowPos4iMESA 670
-#define _gloffset_WindowPos4ivMESA 671
-#define _gloffset_WindowPos4sMESA 672
-#define _gloffset_WindowPos4svMESA 673
-#define _gloffset_MultiModeDrawArraysIBM 674
-#define _gloffset_MultiModeDrawElementsIBM 675
-#define _gloffset_DeleteFencesNV 676
-#define _gloffset_FinishFenceNV 677
-#define _gloffset_GenFencesNV 678
-#define _gloffset_GetFenceivNV 679
-#define _gloffset_IsFenceNV 680
-#define _gloffset_SetFenceNV 681
-#define _gloffset_TestFenceNV 682
-#define _gloffset_AreProgramsResidentNV 683
-#define _gloffset_BindProgramNV 684
-#define _gloffset_DeleteProgramsNV 685
-#define _gloffset_ExecuteProgramNV 686
-#define _gloffset_GenProgramsNV 687
-#define _gloffset_GetProgramParameterdvNV 688
-#define _gloffset_GetProgramParameterfvNV 689
-#define _gloffset_GetProgramStringNV 690
-#define _gloffset_GetProgramivNV 691
-#define _gloffset_GetTrackMatrixivNV 692
-#define _gloffset_GetVertexAttribPointervNV 693
-#define _gloffset_GetVertexAttribdvNV 694
-#define _gloffset_GetVertexAttribfvNV 695
-#define _gloffset_GetVertexAttribivNV 696
-#define _gloffset_IsProgramNV 697
-#define _gloffset_LoadProgramNV 698
-#define _gloffset_ProgramParameters4dvNV 699
-#define _gloffset_ProgramParameters4fvNV 700
-#define _gloffset_RequestResidentProgramsNV 701
-#define _gloffset_TrackMatrixNV 702
-#define _gloffset_VertexAttrib1dNV 703
-#define _gloffset_VertexAttrib1dvNV 704
-#define _gloffset_VertexAttrib1fNV 705
-#define _gloffset_VertexAttrib1fvNV 706
-#define _gloffset_VertexAttrib1sNV 707
-#define _gloffset_VertexAttrib1svNV 708
-#define _gloffset_VertexAttrib2dNV 709
-#define _gloffset_VertexAttrib2dvNV 710
-#define _gloffset_VertexAttrib2fNV 711
-#define _gloffset_VertexAttrib2fvNV 712
-#define _gloffset_VertexAttrib2sNV 713
-#define _gloffset_VertexAttrib2svNV 714
-#define _gloffset_VertexAttrib3dNV 715
-#define _gloffset_VertexAttrib3dvNV 716
-#define _gloffset_VertexAttrib3fNV 717
-#define _gloffset_VertexAttrib3fvNV 718
-#define _gloffset_VertexAttrib3sNV 719
-#define _gloffset_VertexAttrib3svNV 720
-#define _gloffset_VertexAttrib4dNV 721
-#define _gloffset_VertexAttrib4dvNV 722
-#define _gloffset_VertexAttrib4fNV 723
-#define _gloffset_VertexAttrib4fvNV 724
-#define _gloffset_VertexAttrib4sNV 725
-#define _gloffset_VertexAttrib4svNV 726
-#define _gloffset_VertexAttrib4ubNV 727
-#define _gloffset_VertexAttrib4ubvNV 728
-#define _gloffset_VertexAttribPointerNV 729
-#define _gloffset_VertexAttribs1dvNV 730
-#define _gloffset_VertexAttribs1fvNV 731
-#define _gloffset_VertexAttribs1svNV 732
-#define _gloffset_VertexAttribs2dvNV 733
-#define _gloffset_VertexAttribs2fvNV 734
-#define _gloffset_VertexAttribs2svNV 735
-#define _gloffset_VertexAttribs3dvNV 736
-#define _gloffset_VertexAttribs3fvNV 737
-#define _gloffset_VertexAttribs3svNV 738
-#define _gloffset_VertexAttribs4dvNV 739
-#define _gloffset_VertexAttribs4fvNV 740
-#define _gloffset_VertexAttribs4svNV 741
-#define _gloffset_VertexAttribs4ubvNV 742
-#define _gloffset_GetTexBumpParameterfvATI 743
-#define _gloffset_GetTexBumpParameterivATI 744
-#define _gloffset_TexBumpParameterfvATI 745
-#define _gloffset_TexBumpParameterivATI 746
-#define _gloffset_AlphaFragmentOp1ATI 747
-#define _gloffset_AlphaFragmentOp2ATI 748
-#define _gloffset_AlphaFragmentOp3ATI 749
-#define _gloffset_BeginFragmentShaderATI 750
-#define _gloffset_BindFragmentShaderATI 751
-#define _gloffset_ColorFragmentOp1ATI 752
-#define _gloffset_ColorFragmentOp2ATI 753
-#define _gloffset_ColorFragmentOp3ATI 754
-#define _gloffset_DeleteFragmentShaderATI 755
-#define _gloffset_EndFragmentShaderATI 756
-#define _gloffset_GenFragmentShadersATI 757
-#define _gloffset_PassTexCoordATI 758
-#define _gloffset_SampleMapATI 759
-#define _gloffset_SetFragmentShaderConstantATI 760
-#define _gloffset_PointParameteriNV 761
-#define _gloffset_PointParameterivNV 762
-#define _gloffset_ActiveStencilFaceEXT 763
-#define _gloffset_BindVertexArrayAPPLE 764
-#define _gloffset_DeleteVertexArraysAPPLE 765
-#define _gloffset_GenVertexArraysAPPLE 766
-#define _gloffset_IsVertexArrayAPPLE 767
-#define _gloffset_GetProgramNamedParameterdvNV 768
-#define _gloffset_GetProgramNamedParameterfvNV 769
-#define _gloffset_ProgramNamedParameter4dNV 770
-#define _gloffset_ProgramNamedParameter4dvNV 771
-#define _gloffset_ProgramNamedParameter4fNV 772
-#define _gloffset_ProgramNamedParameter4fvNV 773
-#define _gloffset_PrimitiveRestartIndexNV 774
-#define _gloffset_PrimitiveRestartNV 775
-#define _gloffset_DepthBoundsEXT 776
-#define _gloffset_BlendEquationSeparateEXT 777
-#define _gloffset_BindFramebufferEXT 778
-#define _gloffset_BindRenderbufferEXT 779
-#define _gloffset_CheckFramebufferStatusEXT 780
-#define _gloffset_DeleteFramebuffersEXT 781
-#define _gloffset_DeleteRenderbuffersEXT 782
-#define _gloffset_FramebufferRenderbufferEXT 783
-#define _gloffset_FramebufferTexture1DEXT 784
-#define _gloffset_FramebufferTexture2DEXT 785
-#define _gloffset_FramebufferTexture3DEXT 786
-#define _gloffset_GenFramebuffersEXT 787
-#define _gloffset_GenRenderbuffersEXT 788
-#define _gloffset_GenerateMipmapEXT 789
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 790
-#define _gloffset_GetRenderbufferParameterivEXT 791
-#define _gloffset_IsFramebufferEXT 792
-#define _gloffset_IsRenderbufferEXT 793
-#define _gloffset_RenderbufferStorageEXT 794
-#define _gloffset_BlitFramebufferEXT 795
-#define _gloffset_BufferParameteriAPPLE 796
-#define _gloffset_FlushMappedBufferRangeAPPLE 797
-#define _gloffset_BindFragDataLocationEXT 798
-#define _gloffset_GetFragDataLocationEXT 799
-#define _gloffset_GetUniformuivEXT 800
-#define _gloffset_GetVertexAttribIivEXT 801
-#define _gloffset_GetVertexAttribIuivEXT 802
-#define _gloffset_Uniform1uiEXT 803
-#define _gloffset_Uniform1uivEXT 804
-#define _gloffset_Uniform2uiEXT 805
-#define _gloffset_Uniform2uivEXT 806
-#define _gloffset_Uniform3uiEXT 807
-#define _gloffset_Uniform3uivEXT 808
-#define _gloffset_Uniform4uiEXT 809
-#define _gloffset_Uniform4uivEXT 810
-#define _gloffset_VertexAttribI1iEXT 811
-#define _gloffset_VertexAttribI1ivEXT 812
-#define _gloffset_VertexAttribI1uiEXT 813
-#define _gloffset_VertexAttribI1uivEXT 814
-#define _gloffset_VertexAttribI2iEXT 815
-#define _gloffset_VertexAttribI2ivEXT 816
-#define _gloffset_VertexAttribI2uiEXT 817
-#define _gloffset_VertexAttribI2uivEXT 818
-#define _gloffset_VertexAttribI3iEXT 819
-#define _gloffset_VertexAttribI3ivEXT 820
-#define _gloffset_VertexAttribI3uiEXT 821
-#define _gloffset_VertexAttribI3uivEXT 822
-#define _gloffset_VertexAttribI4bvEXT 823
-#define _gloffset_VertexAttribI4iEXT 824
-#define _gloffset_VertexAttribI4ivEXT 825
-#define _gloffset_VertexAttribI4svEXT 826
-#define _gloffset_VertexAttribI4ubvEXT 827
-#define _gloffset_VertexAttribI4uiEXT 828
-#define _gloffset_VertexAttribI4uivEXT 829
-#define _gloffset_VertexAttribI4usvEXT 830
-#define _gloffset_VertexAttribIPointerEXT 831
-#define _gloffset_FramebufferTextureLayerEXT 832
-#define _gloffset_ColorMaskIndexedEXT 833
-#define _gloffset_DisableIndexedEXT 834
-#define _gloffset_EnableIndexedEXT 835
-#define _gloffset_GetBooleanIndexedvEXT 836
-#define _gloffset_GetIntegerIndexedvEXT 837
-#define _gloffset_IsEnabledIndexedEXT 838
-#define _gloffset_ClearColorIiEXT 839
-#define _gloffset_ClearColorIuiEXT 840
-#define _gloffset_GetTexParameterIivEXT 841
-#define _gloffset_GetTexParameterIuivEXT 842
-#define _gloffset_TexParameterIivEXT 843
-#define _gloffset_TexParameterIuivEXT 844
-#define _gloffset_BeginConditionalRenderNV 845
-#define _gloffset_EndConditionalRenderNV 846
-#define _gloffset_BeginTransformFeedbackEXT 847
-#define _gloffset_BindBufferBaseEXT 848
-#define _gloffset_BindBufferOffsetEXT 849
-#define _gloffset_BindBufferRangeEXT 850
-#define _gloffset_EndTransformFeedbackEXT 851
-#define _gloffset_GetTransformFeedbackVaryingEXT 852
-#define _gloffset_TransformFeedbackVaryingsEXT 853
-#define _gloffset_ProvokingVertexEXT 854
-#define _gloffset_GetTexParameterPointervAPPLE 855
-#define _gloffset_TextureRangeAPPLE 856
-#define _gloffset_GetObjectParameterivAPPLE 857
-#define _gloffset_ObjectPurgeableAPPLE 858
-#define _gloffset_ObjectUnpurgeableAPPLE 859
-#define _gloffset_ActiveProgramEXT 860
-#define _gloffset_CreateShaderProgramEXT 861
-#define _gloffset_UseShaderProgramEXT 862
-#define _gloffset_StencilFuncSeparateATI 863
-#define _gloffset_ProgramEnvParameters4fvEXT 864
-#define _gloffset_ProgramLocalParameters4fvEXT 865
-#define _gloffset_GetQueryObjecti64vEXT 866
-#define _gloffset_GetQueryObjectui64vEXT 867
-#define _gloffset_EGLImageTargetRenderbufferStorageOES 868
-#define _gloffset_EGLImageTargetTexture2DOES 869
+#define _gloffset_ClampColor 430
+#define _gloffset_ClearBufferfi 431
+#define _gloffset_ClearBufferfv 432
+#define _gloffset_ClearBufferiv 433
+#define _gloffset_ClearBufferuiv 434
+#define _gloffset_GetStringi 435
+#define _gloffset_TexBuffer 436
+#define _gloffset_FramebufferTexture 437
+#define _gloffset_GetBufferParameteri64v 438
+#define _gloffset_GetInteger64i_v 439
+#define _gloffset_VertexAttribDivisor 440
+#define _gloffset_LoadTransposeMatrixdARB 441
+#define _gloffset_LoadTransposeMatrixfARB 442
+#define _gloffset_MultTransposeMatrixdARB 443
+#define _gloffset_MultTransposeMatrixfARB 444
+#define _gloffset_SampleCoverageARB 445
+#define _gloffset_CompressedTexImage1DARB 446
+#define _gloffset_CompressedTexImage2DARB 447
+#define _gloffset_CompressedTexImage3DARB 448
+#define _gloffset_CompressedTexSubImage1DARB 449
+#define _gloffset_CompressedTexSubImage2DARB 450
+#define _gloffset_CompressedTexSubImage3DARB 451
+#define _gloffset_GetCompressedTexImageARB 452
+#define _gloffset_DisableVertexAttribArrayARB 453
+#define _gloffset_EnableVertexAttribArrayARB 454
+#define _gloffset_GetProgramEnvParameterdvARB 455
+#define _gloffset_GetProgramEnvParameterfvARB 456
+#define _gloffset_GetProgramLocalParameterdvARB 457
+#define _gloffset_GetProgramLocalParameterfvARB 458
+#define _gloffset_GetProgramStringARB 459
+#define _gloffset_GetProgramivARB 460
+#define _gloffset_GetVertexAttribdvARB 461
+#define _gloffset_GetVertexAttribfvARB 462
+#define _gloffset_GetVertexAttribivARB 463
+#define _gloffset_ProgramEnvParameter4dARB 464
+#define _gloffset_ProgramEnvParameter4dvARB 465
+#define _gloffset_ProgramEnvParameter4fARB 466
+#define _gloffset_ProgramEnvParameter4fvARB 467
+#define _gloffset_ProgramLocalParameter4dARB 468
+#define _gloffset_ProgramLocalParameter4dvARB 469
+#define _gloffset_ProgramLocalParameter4fARB 470
+#define _gloffset_ProgramLocalParameter4fvARB 471
+#define _gloffset_ProgramStringARB 472
+#define _gloffset_VertexAttrib1dARB 473
+#define _gloffset_VertexAttrib1dvARB 474
+#define _gloffset_VertexAttrib1fARB 475
+#define _gloffset_VertexAttrib1fvARB 476
+#define _gloffset_VertexAttrib1sARB 477
+#define _gloffset_VertexAttrib1svARB 478
+#define _gloffset_VertexAttrib2dARB 479
+#define _gloffset_VertexAttrib2dvARB 480
+#define _gloffset_VertexAttrib2fARB 481
+#define _gloffset_VertexAttrib2fvARB 482
+#define _gloffset_VertexAttrib2sARB 483
+#define _gloffset_VertexAttrib2svARB 484
+#define _gloffset_VertexAttrib3dARB 485
+#define _gloffset_VertexAttrib3dvARB 486
+#define _gloffset_VertexAttrib3fARB 487
+#define _gloffset_VertexAttrib3fvARB 488
+#define _gloffset_VertexAttrib3sARB 489
+#define _gloffset_VertexAttrib3svARB 490
+#define _gloffset_VertexAttrib4NbvARB 491
+#define _gloffset_VertexAttrib4NivARB 492
+#define _gloffset_VertexAttrib4NsvARB 493
+#define _gloffset_VertexAttrib4NubARB 494
+#define _gloffset_VertexAttrib4NubvARB 495
+#define _gloffset_VertexAttrib4NuivARB 496
+#define _gloffset_VertexAttrib4NusvARB 497
+#define _gloffset_VertexAttrib4bvARB 498
+#define _gloffset_VertexAttrib4dARB 499
+#define _gloffset_VertexAttrib4dvARB 500
+#define _gloffset_VertexAttrib4fARB 501
+#define _gloffset_VertexAttrib4fvARB 502
+#define _gloffset_VertexAttrib4ivARB 503
+#define _gloffset_VertexAttrib4sARB 504
+#define _gloffset_VertexAttrib4svARB 505
+#define _gloffset_VertexAttrib4ubvARB 506
+#define _gloffset_VertexAttrib4uivARB 507
+#define _gloffset_VertexAttrib4usvARB 508
+#define _gloffset_VertexAttribPointerARB 509
+#define _gloffset_BindBufferARB 510
+#define _gloffset_BufferDataARB 511
+#define _gloffset_BufferSubDataARB 512
+#define _gloffset_DeleteBuffersARB 513
+#define _gloffset_GenBuffersARB 514
+#define _gloffset_GetBufferParameterivARB 515
+#define _gloffset_GetBufferPointervARB 516
+#define _gloffset_GetBufferSubDataARB 517
+#define _gloffset_IsBufferARB 518
+#define _gloffset_MapBufferARB 519
+#define _gloffset_UnmapBufferARB 520
+#define _gloffset_BeginQueryARB 521
+#define _gloffset_DeleteQueriesARB 522
+#define _gloffset_EndQueryARB 523
+#define _gloffset_GenQueriesARB 524
+#define _gloffset_GetQueryObjectivARB 525
+#define _gloffset_GetQueryObjectuivARB 526
+#define _gloffset_GetQueryivARB 527
+#define _gloffset_IsQueryARB 528
+#define _gloffset_AttachObjectARB 529
+#define _gloffset_CompileShaderARB 530
+#define _gloffset_CreateProgramObjectARB 531
+#define _gloffset_CreateShaderObjectARB 532
+#define _gloffset_DeleteObjectARB 533
+#define _gloffset_DetachObjectARB 534
+#define _gloffset_GetActiveUniformARB 535
+#define _gloffset_GetAttachedObjectsARB 536
+#define _gloffset_GetHandleARB 537
+#define _gloffset_GetInfoLogARB 538
+#define _gloffset_GetObjectParameterfvARB 539
+#define _gloffset_GetObjectParameterivARB 540
+#define _gloffset_GetShaderSourceARB 541
+#define _gloffset_GetUniformLocationARB 542
+#define _gloffset_GetUniformfvARB 543
+#define _gloffset_GetUniformivARB 544
+#define _gloffset_LinkProgramARB 545
+#define _gloffset_ShaderSourceARB 546
+#define _gloffset_Uniform1fARB 547
+#define _gloffset_Uniform1fvARB 548
+#define _gloffset_Uniform1iARB 549
+#define _gloffset_Uniform1ivARB 550
+#define _gloffset_Uniform2fARB 551
+#define _gloffset_Uniform2fvARB 552
+#define _gloffset_Uniform2iARB 553
+#define _gloffset_Uniform2ivARB 554
+#define _gloffset_Uniform3fARB 555
+#define _gloffset_Uniform3fvARB 556
+#define _gloffset_Uniform3iARB 557
+#define _gloffset_Uniform3ivARB 558
+#define _gloffset_Uniform4fARB 559
+#define _gloffset_Uniform4fvARB 560
+#define _gloffset_Uniform4iARB 561
+#define _gloffset_Uniform4ivARB 562
+#define _gloffset_UniformMatrix2fvARB 563
+#define _gloffset_UniformMatrix3fvARB 564
+#define _gloffset_UniformMatrix4fvARB 565
+#define _gloffset_UseProgramObjectARB 566
+#define _gloffset_ValidateProgramARB 567
+#define _gloffset_BindAttribLocationARB 568
+#define _gloffset_GetActiveAttribARB 569
+#define _gloffset_GetAttribLocationARB 570
+#define _gloffset_DrawBuffersARB 571
+#define _gloffset_DrawArraysInstancedARB 572
+#define _gloffset_DrawElementsInstancedARB 573
+#define _gloffset_RenderbufferStorageMultisample 574
+#define _gloffset_FramebufferTextureARB 575
+#define _gloffset_FramebufferTextureFaceARB 576
+#define _gloffset_ProgramParameteriARB 577
+#define _gloffset_FlushMappedBufferRange 578
+#define _gloffset_MapBufferRange 579
+#define _gloffset_BindVertexArray 580
+#define _gloffset_GenVertexArrays 581
+#define _gloffset_CopyBufferSubData 582
+#define _gloffset_ClientWaitSync 583
+#define _gloffset_DeleteSync 584
+#define _gloffset_FenceSync 585
+#define _gloffset_GetInteger64v 586
+#define _gloffset_GetSynciv 587
+#define _gloffset_IsSync 588
+#define _gloffset_WaitSync 589
+#define _gloffset_DrawElementsBaseVertex 590
+#define _gloffset_DrawRangeElementsBaseVertex 591
+#define _gloffset_MultiDrawElementsBaseVertex 592
+#define _gloffset_BindTransformFeedback 593
+#define _gloffset_DeleteTransformFeedbacks 594
+#define _gloffset_DrawTransformFeedback 595
+#define _gloffset_GenTransformFeedbacks 596
+#define _gloffset_IsTransformFeedback 597
+#define _gloffset_PauseTransformFeedback 598
+#define _gloffset_ResumeTransformFeedback 599
+#define _gloffset_PolygonOffsetEXT 600
+#define _gloffset_GetPixelTexGenParameterfvSGIS 601
+#define _gloffset_GetPixelTexGenParameterivSGIS 602
+#define _gloffset_PixelTexGenParameterfSGIS 603
+#define _gloffset_PixelTexGenParameterfvSGIS 604
+#define _gloffset_PixelTexGenParameteriSGIS 605
+#define _gloffset_PixelTexGenParameterivSGIS 606
+#define _gloffset_SampleMaskSGIS 607
+#define _gloffset_SamplePatternSGIS 608
+#define _gloffset_ColorPointerEXT 609
+#define _gloffset_EdgeFlagPointerEXT 610
+#define _gloffset_IndexPointerEXT 611
+#define _gloffset_NormalPointerEXT 612
+#define _gloffset_TexCoordPointerEXT 613
+#define _gloffset_VertexPointerEXT 614
+#define _gloffset_PointParameterfEXT 615
+#define _gloffset_PointParameterfvEXT 616
+#define _gloffset_LockArraysEXT 617
+#define _gloffset_UnlockArraysEXT 618
+#define _gloffset_SecondaryColor3bEXT 619
+#define _gloffset_SecondaryColor3bvEXT 620
+#define _gloffset_SecondaryColor3dEXT 621
+#define _gloffset_SecondaryColor3dvEXT 622
+#define _gloffset_SecondaryColor3fEXT 623
+#define _gloffset_SecondaryColor3fvEXT 624
+#define _gloffset_SecondaryColor3iEXT 625
+#define _gloffset_SecondaryColor3ivEXT 626
+#define _gloffset_SecondaryColor3sEXT 627
+#define _gloffset_SecondaryColor3svEXT 628
+#define _gloffset_SecondaryColor3ubEXT 629
+#define _gloffset_SecondaryColor3ubvEXT 630
+#define _gloffset_SecondaryColor3uiEXT 631
+#define _gloffset_SecondaryColor3uivEXT 632
+#define _gloffset_SecondaryColor3usEXT 633
+#define _gloffset_SecondaryColor3usvEXT 634
+#define _gloffset_SecondaryColorPointerEXT 635
+#define _gloffset_MultiDrawArraysEXT 636
+#define _gloffset_MultiDrawElementsEXT 637
+#define _gloffset_FogCoordPointerEXT 638
+#define _gloffset_FogCoorddEXT 639
+#define _gloffset_FogCoorddvEXT 640
+#define _gloffset_FogCoordfEXT 641
+#define _gloffset_FogCoordfvEXT 642
+#define _gloffset_PixelTexGenSGIX 643
+#define _gloffset_BlendFuncSeparateEXT 644
+#define _gloffset_FlushVertexArrayRangeNV 645
+#define _gloffset_VertexArrayRangeNV 646
+#define _gloffset_CombinerInputNV 647
+#define _gloffset_CombinerOutputNV 648
+#define _gloffset_CombinerParameterfNV 649
+#define _gloffset_CombinerParameterfvNV 650
+#define _gloffset_CombinerParameteriNV 651
+#define _gloffset_CombinerParameterivNV 652
+#define _gloffset_FinalCombinerInputNV 653
+#define _gloffset_GetCombinerInputParameterfvNV 654
+#define _gloffset_GetCombinerInputParameterivNV 655
+#define _gloffset_GetCombinerOutputParameterfvNV 656
+#define _gloffset_GetCombinerOutputParameterivNV 657
+#define _gloffset_GetFinalCombinerInputParameterfvNV 658
+#define _gloffset_GetFinalCombinerInputParameterivNV 659
+#define _gloffset_ResizeBuffersMESA 660
+#define _gloffset_WindowPos2dMESA 661
+#define _gloffset_WindowPos2dvMESA 662
+#define _gloffset_WindowPos2fMESA 663
+#define _gloffset_WindowPos2fvMESA 664
+#define _gloffset_WindowPos2iMESA 665
+#define _gloffset_WindowPos2ivMESA 666
+#define _gloffset_WindowPos2sMESA 667
+#define _gloffset_WindowPos2svMESA 668
+#define _gloffset_WindowPos3dMESA 669
+#define _gloffset_WindowPos3dvMESA 670
+#define _gloffset_WindowPos3fMESA 671
+#define _gloffset_WindowPos3fvMESA 672
+#define _gloffset_WindowPos3iMESA 673
+#define _gloffset_WindowPos3ivMESA 674
+#define _gloffset_WindowPos3sMESA 675
+#define _gloffset_WindowPos3svMESA 676
+#define _gloffset_WindowPos4dMESA 677
+#define _gloffset_WindowPos4dvMESA 678
+#define _gloffset_WindowPos4fMESA 679
+#define _gloffset_WindowPos4fvMESA 680
+#define _gloffset_WindowPos4iMESA 681
+#define _gloffset_WindowPos4ivMESA 682
+#define _gloffset_WindowPos4sMESA 683
+#define _gloffset_WindowPos4svMESA 684
+#define _gloffset_MultiModeDrawArraysIBM 685
+#define _gloffset_MultiModeDrawElementsIBM 686
+#define _gloffset_DeleteFencesNV 687
+#define _gloffset_FinishFenceNV 688
+#define _gloffset_GenFencesNV 689
+#define _gloffset_GetFenceivNV 690
+#define _gloffset_IsFenceNV 691
+#define _gloffset_SetFenceNV 692
+#define _gloffset_TestFenceNV 693
+#define _gloffset_AreProgramsResidentNV 694
+#define _gloffset_BindProgramNV 695
+#define _gloffset_DeleteProgramsNV 696
+#define _gloffset_ExecuteProgramNV 697
+#define _gloffset_GenProgramsNV 698
+#define _gloffset_GetProgramParameterdvNV 699
+#define _gloffset_GetProgramParameterfvNV 700
+#define _gloffset_GetProgramStringNV 701
+#define _gloffset_GetProgramivNV 702
+#define _gloffset_GetTrackMatrixivNV 703
+#define _gloffset_GetVertexAttribPointervNV 704
+#define _gloffset_GetVertexAttribdvNV 705
+#define _gloffset_GetVertexAttribfvNV 706
+#define _gloffset_GetVertexAttribivNV 707
+#define _gloffset_IsProgramNV 708
+#define _gloffset_LoadProgramNV 709
+#define _gloffset_ProgramParameters4dvNV 710
+#define _gloffset_ProgramParameters4fvNV 711
+#define _gloffset_RequestResidentProgramsNV 712
+#define _gloffset_TrackMatrixNV 713
+#define _gloffset_VertexAttrib1dNV 714
+#define _gloffset_VertexAttrib1dvNV 715
+#define _gloffset_VertexAttrib1fNV 716
+#define _gloffset_VertexAttrib1fvNV 717
+#define _gloffset_VertexAttrib1sNV 718
+#define _gloffset_VertexAttrib1svNV 719
+#define _gloffset_VertexAttrib2dNV 720
+#define _gloffset_VertexAttrib2dvNV 721
+#define _gloffset_VertexAttrib2fNV 722
+#define _gloffset_VertexAttrib2fvNV 723
+#define _gloffset_VertexAttrib2sNV 724
+#define _gloffset_VertexAttrib2svNV 725
+#define _gloffset_VertexAttrib3dNV 726
+#define _gloffset_VertexAttrib3dvNV 727
+#define _gloffset_VertexAttrib3fNV 728
+#define _gloffset_VertexAttrib3fvNV 729
+#define _gloffset_VertexAttrib3sNV 730
+#define _gloffset_VertexAttrib3svNV 731
+#define _gloffset_VertexAttrib4dNV 732
+#define _gloffset_VertexAttrib4dvNV 733
+#define _gloffset_VertexAttrib4fNV 734
+#define _gloffset_VertexAttrib4fvNV 735
+#define _gloffset_VertexAttrib4sNV 736
+#define _gloffset_VertexAttrib4svNV 737
+#define _gloffset_VertexAttrib4ubNV 738
+#define _gloffset_VertexAttrib4ubvNV 739
+#define _gloffset_VertexAttribPointerNV 740
+#define _gloffset_VertexAttribs1dvNV 741
+#define _gloffset_VertexAttribs1fvNV 742
+#define _gloffset_VertexAttribs1svNV 743
+#define _gloffset_VertexAttribs2dvNV 744
+#define _gloffset_VertexAttribs2fvNV 745
+#define _gloffset_VertexAttribs2svNV 746
+#define _gloffset_VertexAttribs3dvNV 747
+#define _gloffset_VertexAttribs3fvNV 748
+#define _gloffset_VertexAttribs3svNV 749
+#define _gloffset_VertexAttribs4dvNV 750
+#define _gloffset_VertexAttribs4fvNV 751
+#define _gloffset_VertexAttribs4svNV 752
+#define _gloffset_VertexAttribs4ubvNV 753
+#define _gloffset_GetTexBumpParameterfvATI 754
+#define _gloffset_GetTexBumpParameterivATI 755
+#define _gloffset_TexBumpParameterfvATI 756
+#define _gloffset_TexBumpParameterivATI 757
+#define _gloffset_AlphaFragmentOp1ATI 758
+#define _gloffset_AlphaFragmentOp2ATI 759
+#define _gloffset_AlphaFragmentOp3ATI 760
+#define _gloffset_BeginFragmentShaderATI 761
+#define _gloffset_BindFragmentShaderATI 762
+#define _gloffset_ColorFragmentOp1ATI 763
+#define _gloffset_ColorFragmentOp2ATI 764
+#define _gloffset_ColorFragmentOp3ATI 765
+#define _gloffset_DeleteFragmentShaderATI 766
+#define _gloffset_EndFragmentShaderATI 767
+#define _gloffset_GenFragmentShadersATI 768
+#define _gloffset_PassTexCoordATI 769
+#define _gloffset_SampleMapATI 770
+#define _gloffset_SetFragmentShaderConstantATI 771
+#define _gloffset_PointParameteriNV 772
+#define _gloffset_PointParameterivNV 773
+#define _gloffset_ActiveStencilFaceEXT 774
+#define _gloffset_BindVertexArrayAPPLE 775
+#define _gloffset_DeleteVertexArraysAPPLE 776
+#define _gloffset_GenVertexArraysAPPLE 777
+#define _gloffset_IsVertexArrayAPPLE 778
+#define _gloffset_GetProgramNamedParameterdvNV 779
+#define _gloffset_GetProgramNamedParameterfvNV 780
+#define _gloffset_ProgramNamedParameter4dNV 781
+#define _gloffset_ProgramNamedParameter4dvNV 782
+#define _gloffset_ProgramNamedParameter4fNV 783
+#define _gloffset_ProgramNamedParameter4fvNV 784
+#define _gloffset_PrimitiveRestartIndexNV 785
+#define _gloffset_PrimitiveRestartNV 786
+#define _gloffset_DepthBoundsEXT 787
+#define _gloffset_BlendEquationSeparateEXT 788
+#define _gloffset_BindFramebufferEXT 789
+#define _gloffset_BindRenderbufferEXT 790
+#define _gloffset_CheckFramebufferStatusEXT 791
+#define _gloffset_DeleteFramebuffersEXT 792
+#define _gloffset_DeleteRenderbuffersEXT 793
+#define _gloffset_FramebufferRenderbufferEXT 794
+#define _gloffset_FramebufferTexture1DEXT 795
+#define _gloffset_FramebufferTexture2DEXT 796
+#define _gloffset_FramebufferTexture3DEXT 797
+#define _gloffset_GenFramebuffersEXT 798
+#define _gloffset_GenRenderbuffersEXT 799
+#define _gloffset_GenerateMipmapEXT 800
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 801
+#define _gloffset_GetRenderbufferParameterivEXT 802
+#define _gloffset_IsFramebufferEXT 803
+#define _gloffset_IsRenderbufferEXT 804
+#define _gloffset_RenderbufferStorageEXT 805
+#define _gloffset_BlitFramebufferEXT 806
+#define _gloffset_BufferParameteriAPPLE 807
+#define _gloffset_FlushMappedBufferRangeAPPLE 808
+#define _gloffset_BindFragDataLocationEXT 809
+#define _gloffset_GetFragDataLocationEXT 810
+#define _gloffset_GetUniformuivEXT 811
+#define _gloffset_GetVertexAttribIivEXT 812
+#define _gloffset_GetVertexAttribIuivEXT 813
+#define _gloffset_Uniform1uiEXT 814
+#define _gloffset_Uniform1uivEXT 815
+#define _gloffset_Uniform2uiEXT 816
+#define _gloffset_Uniform2uivEXT 817
+#define _gloffset_Uniform3uiEXT 818
+#define _gloffset_Uniform3uivEXT 819
+#define _gloffset_Uniform4uiEXT 820
+#define _gloffset_Uniform4uivEXT 821
+#define _gloffset_VertexAttribI1iEXT 822
+#define _gloffset_VertexAttribI1ivEXT 823
+#define _gloffset_VertexAttribI1uiEXT 824
+#define _gloffset_VertexAttribI1uivEXT 825
+#define _gloffset_VertexAttribI2iEXT 826
+#define _gloffset_VertexAttribI2ivEXT 827
+#define _gloffset_VertexAttribI2uiEXT 828
+#define _gloffset_VertexAttribI2uivEXT 829
+#define _gloffset_VertexAttribI3iEXT 830
+#define _gloffset_VertexAttribI3ivEXT 831
+#define _gloffset_VertexAttribI3uiEXT 832
+#define _gloffset_VertexAttribI3uivEXT 833
+#define _gloffset_VertexAttribI4bvEXT 834
+#define _gloffset_VertexAttribI4iEXT 835
+#define _gloffset_VertexAttribI4ivEXT 836
+#define _gloffset_VertexAttribI4svEXT 837
+#define _gloffset_VertexAttribI4ubvEXT 838
+#define _gloffset_VertexAttribI4uiEXT 839
+#define _gloffset_VertexAttribI4uivEXT 840
+#define _gloffset_VertexAttribI4usvEXT 841
+#define _gloffset_VertexAttribIPointerEXT 842
+#define _gloffset_FramebufferTextureLayerEXT 843
+#define _gloffset_ColorMaskIndexedEXT 844
+#define _gloffset_DisableIndexedEXT 845
+#define _gloffset_EnableIndexedEXT 846
+#define _gloffset_GetBooleanIndexedvEXT 847
+#define _gloffset_GetIntegerIndexedvEXT 848
+#define _gloffset_IsEnabledIndexedEXT 849
+#define _gloffset_ClearColorIiEXT 850
+#define _gloffset_ClearColorIuiEXT 851
+#define _gloffset_GetTexParameterIivEXT 852
+#define _gloffset_GetTexParameterIuivEXT 853
+#define _gloffset_TexParameterIivEXT 854
+#define _gloffset_TexParameterIuivEXT 855
+#define _gloffset_BeginConditionalRenderNV 856
+#define _gloffset_EndConditionalRenderNV 857
+#define _gloffset_BeginTransformFeedbackEXT 858
+#define _gloffset_BindBufferBaseEXT 859
+#define _gloffset_BindBufferOffsetEXT 860
+#define _gloffset_BindBufferRangeEXT 861
+#define _gloffset_EndTransformFeedbackEXT 862
+#define _gloffset_GetTransformFeedbackVaryingEXT 863
+#define _gloffset_TransformFeedbackVaryingsEXT 864
+#define _gloffset_ProvokingVertexEXT 865
+#define _gloffset_GetTexParameterPointervAPPLE 866
+#define _gloffset_TextureRangeAPPLE 867
+#define _gloffset_GetObjectParameterivAPPLE 868
+#define _gloffset_ObjectPurgeableAPPLE 869
+#define _gloffset_ObjectUnpurgeableAPPLE 870
+#define _gloffset_ActiveProgramEXT 871
+#define _gloffset_CreateShaderProgramEXT 872
+#define _gloffset_UseShaderProgramEXT 873
+#define _gloffset_StencilFuncSeparateATI 874
+#define _gloffset_ProgramEnvParameters4fvEXT 875
+#define _gloffset_ProgramLocalParameters4fvEXT 876
+#define _gloffset_GetQueryObjecti64vEXT 877
+#define _gloffset_GetQueryObjectui64vEXT 878
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 879
+#define _gloffset_EGLImageTargetTexture2DOES 880
#else /* !_GLAPI_USE_REMAP_TABLE */
-#define driDispatchRemapTable_size 462
+#define driDispatchRemapTable_size 473
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -962,446 +973,457 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define UniformMatrix3x4fv_remap_index 19
#define UniformMatrix4x2fv_remap_index 20
#define UniformMatrix4x3fv_remap_index 21
-#define DrawArraysInstanced_remap_index 22
-#define DrawElementsInstanced_remap_index 23
-#define LoadTransposeMatrixdARB_remap_index 24
-#define LoadTransposeMatrixfARB_remap_index 25
-#define MultTransposeMatrixdARB_remap_index 26
-#define MultTransposeMatrixfARB_remap_index 27
-#define SampleCoverageARB_remap_index 28
-#define CompressedTexImage1DARB_remap_index 29
-#define CompressedTexImage2DARB_remap_index 30
-#define CompressedTexImage3DARB_remap_index 31
-#define CompressedTexSubImage1DARB_remap_index 32
-#define CompressedTexSubImage2DARB_remap_index 33
-#define CompressedTexSubImage3DARB_remap_index 34
-#define GetCompressedTexImageARB_remap_index 35
-#define DisableVertexAttribArrayARB_remap_index 36
-#define EnableVertexAttribArrayARB_remap_index 37
-#define GetProgramEnvParameterdvARB_remap_index 38
-#define GetProgramEnvParameterfvARB_remap_index 39
-#define GetProgramLocalParameterdvARB_remap_index 40
-#define GetProgramLocalParameterfvARB_remap_index 41
-#define GetProgramStringARB_remap_index 42
-#define GetProgramivARB_remap_index 43
-#define GetVertexAttribdvARB_remap_index 44
-#define GetVertexAttribfvARB_remap_index 45
-#define GetVertexAttribivARB_remap_index 46
-#define ProgramEnvParameter4dARB_remap_index 47
-#define ProgramEnvParameter4dvARB_remap_index 48
-#define ProgramEnvParameter4fARB_remap_index 49
-#define ProgramEnvParameter4fvARB_remap_index 50
-#define ProgramLocalParameter4dARB_remap_index 51
-#define ProgramLocalParameter4dvARB_remap_index 52
-#define ProgramLocalParameter4fARB_remap_index 53
-#define ProgramLocalParameter4fvARB_remap_index 54
-#define ProgramStringARB_remap_index 55
-#define VertexAttrib1dARB_remap_index 56
-#define VertexAttrib1dvARB_remap_index 57
-#define VertexAttrib1fARB_remap_index 58
-#define VertexAttrib1fvARB_remap_index 59
-#define VertexAttrib1sARB_remap_index 60
-#define VertexAttrib1svARB_remap_index 61
-#define VertexAttrib2dARB_remap_index 62
-#define VertexAttrib2dvARB_remap_index 63
-#define VertexAttrib2fARB_remap_index 64
-#define VertexAttrib2fvARB_remap_index 65
-#define VertexAttrib2sARB_remap_index 66
-#define VertexAttrib2svARB_remap_index 67
-#define VertexAttrib3dARB_remap_index 68
-#define VertexAttrib3dvARB_remap_index 69
-#define VertexAttrib3fARB_remap_index 70
-#define VertexAttrib3fvARB_remap_index 71
-#define VertexAttrib3sARB_remap_index 72
-#define VertexAttrib3svARB_remap_index 73
-#define VertexAttrib4NbvARB_remap_index 74
-#define VertexAttrib4NivARB_remap_index 75
-#define VertexAttrib4NsvARB_remap_index 76
-#define VertexAttrib4NubARB_remap_index 77
-#define VertexAttrib4NubvARB_remap_index 78
-#define VertexAttrib4NuivARB_remap_index 79
-#define VertexAttrib4NusvARB_remap_index 80
-#define VertexAttrib4bvARB_remap_index 81
-#define VertexAttrib4dARB_remap_index 82
-#define VertexAttrib4dvARB_remap_index 83
-#define VertexAttrib4fARB_remap_index 84
-#define VertexAttrib4fvARB_remap_index 85
-#define VertexAttrib4ivARB_remap_index 86
-#define VertexAttrib4sARB_remap_index 87
-#define VertexAttrib4svARB_remap_index 88
-#define VertexAttrib4ubvARB_remap_index 89
-#define VertexAttrib4uivARB_remap_index 90
-#define VertexAttrib4usvARB_remap_index 91
-#define VertexAttribPointerARB_remap_index 92
-#define BindBufferARB_remap_index 93
-#define BufferDataARB_remap_index 94
-#define BufferSubDataARB_remap_index 95
-#define DeleteBuffersARB_remap_index 96
-#define GenBuffersARB_remap_index 97
-#define GetBufferParameterivARB_remap_index 98
-#define GetBufferPointervARB_remap_index 99
-#define GetBufferSubDataARB_remap_index 100
-#define IsBufferARB_remap_index 101
-#define MapBufferARB_remap_index 102
-#define UnmapBufferARB_remap_index 103
-#define BeginQueryARB_remap_index 104
-#define DeleteQueriesARB_remap_index 105
-#define EndQueryARB_remap_index 106
-#define GenQueriesARB_remap_index 107
-#define GetQueryObjectivARB_remap_index 108
-#define GetQueryObjectuivARB_remap_index 109
-#define GetQueryivARB_remap_index 110
-#define IsQueryARB_remap_index 111
-#define AttachObjectARB_remap_index 112
-#define CompileShaderARB_remap_index 113
-#define CreateProgramObjectARB_remap_index 114
-#define CreateShaderObjectARB_remap_index 115
-#define DeleteObjectARB_remap_index 116
-#define DetachObjectARB_remap_index 117
-#define GetActiveUniformARB_remap_index 118
-#define GetAttachedObjectsARB_remap_index 119
-#define GetHandleARB_remap_index 120
-#define GetInfoLogARB_remap_index 121
-#define GetObjectParameterfvARB_remap_index 122
-#define GetObjectParameterivARB_remap_index 123
-#define GetShaderSourceARB_remap_index 124
-#define GetUniformLocationARB_remap_index 125
-#define GetUniformfvARB_remap_index 126
-#define GetUniformivARB_remap_index 127
-#define LinkProgramARB_remap_index 128
-#define ShaderSourceARB_remap_index 129
-#define Uniform1fARB_remap_index 130
-#define Uniform1fvARB_remap_index 131
-#define Uniform1iARB_remap_index 132
-#define Uniform1ivARB_remap_index 133
-#define Uniform2fARB_remap_index 134
-#define Uniform2fvARB_remap_index 135
-#define Uniform2iARB_remap_index 136
-#define Uniform2ivARB_remap_index 137
-#define Uniform3fARB_remap_index 138
-#define Uniform3fvARB_remap_index 139
-#define Uniform3iARB_remap_index 140
-#define Uniform3ivARB_remap_index 141
-#define Uniform4fARB_remap_index 142
-#define Uniform4fvARB_remap_index 143
-#define Uniform4iARB_remap_index 144
-#define Uniform4ivARB_remap_index 145
-#define UniformMatrix2fvARB_remap_index 146
-#define UniformMatrix3fvARB_remap_index 147
-#define UniformMatrix4fvARB_remap_index 148
-#define UseProgramObjectARB_remap_index 149
-#define ValidateProgramARB_remap_index 150
-#define BindAttribLocationARB_remap_index 151
-#define GetActiveAttribARB_remap_index 152
-#define GetAttribLocationARB_remap_index 153
-#define DrawBuffersARB_remap_index 154
-#define RenderbufferStorageMultisample_remap_index 155
-#define FramebufferTextureARB_remap_index 156
-#define FramebufferTextureFaceARB_remap_index 157
-#define ProgramParameteriARB_remap_index 158
-#define FlushMappedBufferRange_remap_index 159
-#define MapBufferRange_remap_index 160
-#define BindVertexArray_remap_index 161
-#define GenVertexArrays_remap_index 162
-#define CopyBufferSubData_remap_index 163
-#define ClientWaitSync_remap_index 164
-#define DeleteSync_remap_index 165
-#define FenceSync_remap_index 166
-#define GetInteger64v_remap_index 167
-#define GetSynciv_remap_index 168
-#define IsSync_remap_index 169
-#define WaitSync_remap_index 170
-#define DrawElementsBaseVertex_remap_index 171
-#define DrawRangeElementsBaseVertex_remap_index 172
-#define MultiDrawElementsBaseVertex_remap_index 173
-#define BindTransformFeedback_remap_index 174
-#define DeleteTransformFeedbacks_remap_index 175
-#define DrawTransformFeedback_remap_index 176
-#define GenTransformFeedbacks_remap_index 177
-#define IsTransformFeedback_remap_index 178
-#define PauseTransformFeedback_remap_index 179
-#define ResumeTransformFeedback_remap_index 180
-#define PolygonOffsetEXT_remap_index 181
-#define GetPixelTexGenParameterfvSGIS_remap_index 182
-#define GetPixelTexGenParameterivSGIS_remap_index 183
-#define PixelTexGenParameterfSGIS_remap_index 184
-#define PixelTexGenParameterfvSGIS_remap_index 185
-#define PixelTexGenParameteriSGIS_remap_index 186
-#define PixelTexGenParameterivSGIS_remap_index 187
-#define SampleMaskSGIS_remap_index 188
-#define SamplePatternSGIS_remap_index 189
-#define ColorPointerEXT_remap_index 190
-#define EdgeFlagPointerEXT_remap_index 191
-#define IndexPointerEXT_remap_index 192
-#define NormalPointerEXT_remap_index 193
-#define TexCoordPointerEXT_remap_index 194
-#define VertexPointerEXT_remap_index 195
-#define PointParameterfEXT_remap_index 196
-#define PointParameterfvEXT_remap_index 197
-#define LockArraysEXT_remap_index 198
-#define UnlockArraysEXT_remap_index 199
-#define SecondaryColor3bEXT_remap_index 200
-#define SecondaryColor3bvEXT_remap_index 201
-#define SecondaryColor3dEXT_remap_index 202
-#define SecondaryColor3dvEXT_remap_index 203
-#define SecondaryColor3fEXT_remap_index 204
-#define SecondaryColor3fvEXT_remap_index 205
-#define SecondaryColor3iEXT_remap_index 206
-#define SecondaryColor3ivEXT_remap_index 207
-#define SecondaryColor3sEXT_remap_index 208
-#define SecondaryColor3svEXT_remap_index 209
-#define SecondaryColor3ubEXT_remap_index 210
-#define SecondaryColor3ubvEXT_remap_index 211
-#define SecondaryColor3uiEXT_remap_index 212
-#define SecondaryColor3uivEXT_remap_index 213
-#define SecondaryColor3usEXT_remap_index 214
-#define SecondaryColor3usvEXT_remap_index 215
-#define SecondaryColorPointerEXT_remap_index 216
-#define MultiDrawArraysEXT_remap_index 217
-#define MultiDrawElementsEXT_remap_index 218
-#define FogCoordPointerEXT_remap_index 219
-#define FogCoorddEXT_remap_index 220
-#define FogCoorddvEXT_remap_index 221
-#define FogCoordfEXT_remap_index 222
-#define FogCoordfvEXT_remap_index 223
-#define PixelTexGenSGIX_remap_index 224
-#define BlendFuncSeparateEXT_remap_index 225
-#define FlushVertexArrayRangeNV_remap_index 226
-#define VertexArrayRangeNV_remap_index 227
-#define CombinerInputNV_remap_index 228
-#define CombinerOutputNV_remap_index 229
-#define CombinerParameterfNV_remap_index 230
-#define CombinerParameterfvNV_remap_index 231
-#define CombinerParameteriNV_remap_index 232
-#define CombinerParameterivNV_remap_index 233
-#define FinalCombinerInputNV_remap_index 234
-#define GetCombinerInputParameterfvNV_remap_index 235
-#define GetCombinerInputParameterivNV_remap_index 236
-#define GetCombinerOutputParameterfvNV_remap_index 237
-#define GetCombinerOutputParameterivNV_remap_index 238
-#define GetFinalCombinerInputParameterfvNV_remap_index 239
-#define GetFinalCombinerInputParameterivNV_remap_index 240
-#define ResizeBuffersMESA_remap_index 241
-#define WindowPos2dMESA_remap_index 242
-#define WindowPos2dvMESA_remap_index 243
-#define WindowPos2fMESA_remap_index 244
-#define WindowPos2fvMESA_remap_index 245
-#define WindowPos2iMESA_remap_index 246
-#define WindowPos2ivMESA_remap_index 247
-#define WindowPos2sMESA_remap_index 248
-#define WindowPos2svMESA_remap_index 249
-#define WindowPos3dMESA_remap_index 250
-#define WindowPos3dvMESA_remap_index 251
-#define WindowPos3fMESA_remap_index 252
-#define WindowPos3fvMESA_remap_index 253
-#define WindowPos3iMESA_remap_index 254
-#define WindowPos3ivMESA_remap_index 255
-#define WindowPos3sMESA_remap_index 256
-#define WindowPos3svMESA_remap_index 257
-#define WindowPos4dMESA_remap_index 258
-#define WindowPos4dvMESA_remap_index 259
-#define WindowPos4fMESA_remap_index 260
-#define WindowPos4fvMESA_remap_index 261
-#define WindowPos4iMESA_remap_index 262
-#define WindowPos4ivMESA_remap_index 263
-#define WindowPos4sMESA_remap_index 264
-#define WindowPos4svMESA_remap_index 265
-#define MultiModeDrawArraysIBM_remap_index 266
-#define MultiModeDrawElementsIBM_remap_index 267
-#define DeleteFencesNV_remap_index 268
-#define FinishFenceNV_remap_index 269
-#define GenFencesNV_remap_index 270
-#define GetFenceivNV_remap_index 271
-#define IsFenceNV_remap_index 272
-#define SetFenceNV_remap_index 273
-#define TestFenceNV_remap_index 274
-#define AreProgramsResidentNV_remap_index 275
-#define BindProgramNV_remap_index 276
-#define DeleteProgramsNV_remap_index 277
-#define ExecuteProgramNV_remap_index 278
-#define GenProgramsNV_remap_index 279
-#define GetProgramParameterdvNV_remap_index 280
-#define GetProgramParameterfvNV_remap_index 281
-#define GetProgramStringNV_remap_index 282
-#define GetProgramivNV_remap_index 283
-#define GetTrackMatrixivNV_remap_index 284
-#define GetVertexAttribPointervNV_remap_index 285
-#define GetVertexAttribdvNV_remap_index 286
-#define GetVertexAttribfvNV_remap_index 287
-#define GetVertexAttribivNV_remap_index 288
-#define IsProgramNV_remap_index 289
-#define LoadProgramNV_remap_index 290
-#define ProgramParameters4dvNV_remap_index 291
-#define ProgramParameters4fvNV_remap_index 292
-#define RequestResidentProgramsNV_remap_index 293
-#define TrackMatrixNV_remap_index 294
-#define VertexAttrib1dNV_remap_index 295
-#define VertexAttrib1dvNV_remap_index 296
-#define VertexAttrib1fNV_remap_index 297
-#define VertexAttrib1fvNV_remap_index 298
-#define VertexAttrib1sNV_remap_index 299
-#define VertexAttrib1svNV_remap_index 300
-#define VertexAttrib2dNV_remap_index 301
-#define VertexAttrib2dvNV_remap_index 302
-#define VertexAttrib2fNV_remap_index 303
-#define VertexAttrib2fvNV_remap_index 304
-#define VertexAttrib2sNV_remap_index 305
-#define VertexAttrib2svNV_remap_index 306
-#define VertexAttrib3dNV_remap_index 307
-#define VertexAttrib3dvNV_remap_index 308
-#define VertexAttrib3fNV_remap_index 309
-#define VertexAttrib3fvNV_remap_index 310
-#define VertexAttrib3sNV_remap_index 311
-#define VertexAttrib3svNV_remap_index 312
-#define VertexAttrib4dNV_remap_index 313
-#define VertexAttrib4dvNV_remap_index 314
-#define VertexAttrib4fNV_remap_index 315
-#define VertexAttrib4fvNV_remap_index 316
-#define VertexAttrib4sNV_remap_index 317
-#define VertexAttrib4svNV_remap_index 318
-#define VertexAttrib4ubNV_remap_index 319
-#define VertexAttrib4ubvNV_remap_index 320
-#define VertexAttribPointerNV_remap_index 321
-#define VertexAttribs1dvNV_remap_index 322
-#define VertexAttribs1fvNV_remap_index 323
-#define VertexAttribs1svNV_remap_index 324
-#define VertexAttribs2dvNV_remap_index 325
-#define VertexAttribs2fvNV_remap_index 326
-#define VertexAttribs2svNV_remap_index 327
-#define VertexAttribs3dvNV_remap_index 328
-#define VertexAttribs3fvNV_remap_index 329
-#define VertexAttribs3svNV_remap_index 330
-#define VertexAttribs4dvNV_remap_index 331
-#define VertexAttribs4fvNV_remap_index 332
-#define VertexAttribs4svNV_remap_index 333
-#define VertexAttribs4ubvNV_remap_index 334
-#define GetTexBumpParameterfvATI_remap_index 335
-#define GetTexBumpParameterivATI_remap_index 336
-#define TexBumpParameterfvATI_remap_index 337
-#define TexBumpParameterivATI_remap_index 338
-#define AlphaFragmentOp1ATI_remap_index 339
-#define AlphaFragmentOp2ATI_remap_index 340
-#define AlphaFragmentOp3ATI_remap_index 341
-#define BeginFragmentShaderATI_remap_index 342
-#define BindFragmentShaderATI_remap_index 343
-#define ColorFragmentOp1ATI_remap_index 344
-#define ColorFragmentOp2ATI_remap_index 345
-#define ColorFragmentOp3ATI_remap_index 346
-#define DeleteFragmentShaderATI_remap_index 347
-#define EndFragmentShaderATI_remap_index 348
-#define GenFragmentShadersATI_remap_index 349
-#define PassTexCoordATI_remap_index 350
-#define SampleMapATI_remap_index 351
-#define SetFragmentShaderConstantATI_remap_index 352
-#define PointParameteriNV_remap_index 353
-#define PointParameterivNV_remap_index 354
-#define ActiveStencilFaceEXT_remap_index 355
-#define BindVertexArrayAPPLE_remap_index 356
-#define DeleteVertexArraysAPPLE_remap_index 357
-#define GenVertexArraysAPPLE_remap_index 358
-#define IsVertexArrayAPPLE_remap_index 359
-#define GetProgramNamedParameterdvNV_remap_index 360
-#define GetProgramNamedParameterfvNV_remap_index 361
-#define ProgramNamedParameter4dNV_remap_index 362
-#define ProgramNamedParameter4dvNV_remap_index 363
-#define ProgramNamedParameter4fNV_remap_index 364
-#define ProgramNamedParameter4fvNV_remap_index 365
-#define PrimitiveRestartIndexNV_remap_index 366
-#define PrimitiveRestartNV_remap_index 367
-#define DepthBoundsEXT_remap_index 368
-#define BlendEquationSeparateEXT_remap_index 369
-#define BindFramebufferEXT_remap_index 370
-#define BindRenderbufferEXT_remap_index 371
-#define CheckFramebufferStatusEXT_remap_index 372
-#define DeleteFramebuffersEXT_remap_index 373
-#define DeleteRenderbuffersEXT_remap_index 374
-#define FramebufferRenderbufferEXT_remap_index 375
-#define FramebufferTexture1DEXT_remap_index 376
-#define FramebufferTexture2DEXT_remap_index 377
-#define FramebufferTexture3DEXT_remap_index 378
-#define GenFramebuffersEXT_remap_index 379
-#define GenRenderbuffersEXT_remap_index 380
-#define GenerateMipmapEXT_remap_index 381
-#define GetFramebufferAttachmentParameterivEXT_remap_index 382
-#define GetRenderbufferParameterivEXT_remap_index 383
-#define IsFramebufferEXT_remap_index 384
-#define IsRenderbufferEXT_remap_index 385
-#define RenderbufferStorageEXT_remap_index 386
-#define BlitFramebufferEXT_remap_index 387
-#define BufferParameteriAPPLE_remap_index 388
-#define FlushMappedBufferRangeAPPLE_remap_index 389
-#define BindFragDataLocationEXT_remap_index 390
-#define GetFragDataLocationEXT_remap_index 391
-#define GetUniformuivEXT_remap_index 392
-#define GetVertexAttribIivEXT_remap_index 393
-#define GetVertexAttribIuivEXT_remap_index 394
-#define Uniform1uiEXT_remap_index 395
-#define Uniform1uivEXT_remap_index 396
-#define Uniform2uiEXT_remap_index 397
-#define Uniform2uivEXT_remap_index 398
-#define Uniform3uiEXT_remap_index 399
-#define Uniform3uivEXT_remap_index 400
-#define Uniform4uiEXT_remap_index 401
-#define Uniform4uivEXT_remap_index 402
-#define VertexAttribI1iEXT_remap_index 403
-#define VertexAttribI1ivEXT_remap_index 404
-#define VertexAttribI1uiEXT_remap_index 405
-#define VertexAttribI1uivEXT_remap_index 406
-#define VertexAttribI2iEXT_remap_index 407
-#define VertexAttribI2ivEXT_remap_index 408
-#define VertexAttribI2uiEXT_remap_index 409
-#define VertexAttribI2uivEXT_remap_index 410
-#define VertexAttribI3iEXT_remap_index 411
-#define VertexAttribI3ivEXT_remap_index 412
-#define VertexAttribI3uiEXT_remap_index 413
-#define VertexAttribI3uivEXT_remap_index 414
-#define VertexAttribI4bvEXT_remap_index 415
-#define VertexAttribI4iEXT_remap_index 416
-#define VertexAttribI4ivEXT_remap_index 417
-#define VertexAttribI4svEXT_remap_index 418
-#define VertexAttribI4ubvEXT_remap_index 419
-#define VertexAttribI4uiEXT_remap_index 420
-#define VertexAttribI4uivEXT_remap_index 421
-#define VertexAttribI4usvEXT_remap_index 422
-#define VertexAttribIPointerEXT_remap_index 423
-#define FramebufferTextureLayerEXT_remap_index 424
-#define ColorMaskIndexedEXT_remap_index 425
-#define DisableIndexedEXT_remap_index 426
-#define EnableIndexedEXT_remap_index 427
-#define GetBooleanIndexedvEXT_remap_index 428
-#define GetIntegerIndexedvEXT_remap_index 429
-#define IsEnabledIndexedEXT_remap_index 430
-#define ClearColorIiEXT_remap_index 431
-#define ClearColorIuiEXT_remap_index 432
-#define GetTexParameterIivEXT_remap_index 433
-#define GetTexParameterIuivEXT_remap_index 434
-#define TexParameterIivEXT_remap_index 435
-#define TexParameterIuivEXT_remap_index 436
-#define BeginConditionalRenderNV_remap_index 437
-#define EndConditionalRenderNV_remap_index 438
-#define BeginTransformFeedbackEXT_remap_index 439
-#define BindBufferBaseEXT_remap_index 440
-#define BindBufferOffsetEXT_remap_index 441
-#define BindBufferRangeEXT_remap_index 442
-#define EndTransformFeedbackEXT_remap_index 443
-#define GetTransformFeedbackVaryingEXT_remap_index 444
-#define TransformFeedbackVaryingsEXT_remap_index 445
-#define ProvokingVertexEXT_remap_index 446
-#define GetTexParameterPointervAPPLE_remap_index 447
-#define TextureRangeAPPLE_remap_index 448
-#define GetObjectParameterivAPPLE_remap_index 449
-#define ObjectPurgeableAPPLE_remap_index 450
-#define ObjectUnpurgeableAPPLE_remap_index 451
-#define ActiveProgramEXT_remap_index 452
-#define CreateShaderProgramEXT_remap_index 453
-#define UseShaderProgramEXT_remap_index 454
-#define StencilFuncSeparateATI_remap_index 455
-#define ProgramEnvParameters4fvEXT_remap_index 456
-#define ProgramLocalParameters4fvEXT_remap_index 457
-#define GetQueryObjecti64vEXT_remap_index 458
-#define GetQueryObjectui64vEXT_remap_index 459
-#define EGLImageTargetRenderbufferStorageOES_remap_index 460
-#define EGLImageTargetTexture2DOES_remap_index 461
+#define ClampColor_remap_index 22
+#define ClearBufferfi_remap_index 23
+#define ClearBufferfv_remap_index 24
+#define ClearBufferiv_remap_index 25
+#define ClearBufferuiv_remap_index 26
+#define GetStringi_remap_index 27
+#define TexBuffer_remap_index 28
+#define FramebufferTexture_remap_index 29
+#define GetBufferParameteri64v_remap_index 30
+#define GetInteger64i_v_remap_index 31
+#define VertexAttribDivisor_remap_index 32
+#define LoadTransposeMatrixdARB_remap_index 33
+#define LoadTransposeMatrixfARB_remap_index 34
+#define MultTransposeMatrixdARB_remap_index 35
+#define MultTransposeMatrixfARB_remap_index 36
+#define SampleCoverageARB_remap_index 37
+#define CompressedTexImage1DARB_remap_index 38
+#define CompressedTexImage2DARB_remap_index 39
+#define CompressedTexImage3DARB_remap_index 40
+#define CompressedTexSubImage1DARB_remap_index 41
+#define CompressedTexSubImage2DARB_remap_index 42
+#define CompressedTexSubImage3DARB_remap_index 43
+#define GetCompressedTexImageARB_remap_index 44
+#define DisableVertexAttribArrayARB_remap_index 45
+#define EnableVertexAttribArrayARB_remap_index 46
+#define GetProgramEnvParameterdvARB_remap_index 47
+#define GetProgramEnvParameterfvARB_remap_index 48
+#define GetProgramLocalParameterdvARB_remap_index 49
+#define GetProgramLocalParameterfvARB_remap_index 50
+#define GetProgramStringARB_remap_index 51
+#define GetProgramivARB_remap_index 52
+#define GetVertexAttribdvARB_remap_index 53
+#define GetVertexAttribfvARB_remap_index 54
+#define GetVertexAttribivARB_remap_index 55
+#define ProgramEnvParameter4dARB_remap_index 56
+#define ProgramEnvParameter4dvARB_remap_index 57
+#define ProgramEnvParameter4fARB_remap_index 58
+#define ProgramEnvParameter4fvARB_remap_index 59
+#define ProgramLocalParameter4dARB_remap_index 60
+#define ProgramLocalParameter4dvARB_remap_index 61
+#define ProgramLocalParameter4fARB_remap_index 62
+#define ProgramLocalParameter4fvARB_remap_index 63
+#define ProgramStringARB_remap_index 64
+#define VertexAttrib1dARB_remap_index 65
+#define VertexAttrib1dvARB_remap_index 66
+#define VertexAttrib1fARB_remap_index 67
+#define VertexAttrib1fvARB_remap_index 68
+#define VertexAttrib1sARB_remap_index 69
+#define VertexAttrib1svARB_remap_index 70
+#define VertexAttrib2dARB_remap_index 71
+#define VertexAttrib2dvARB_remap_index 72
+#define VertexAttrib2fARB_remap_index 73
+#define VertexAttrib2fvARB_remap_index 74
+#define VertexAttrib2sARB_remap_index 75
+#define VertexAttrib2svARB_remap_index 76
+#define VertexAttrib3dARB_remap_index 77
+#define VertexAttrib3dvARB_remap_index 78
+#define VertexAttrib3fARB_remap_index 79
+#define VertexAttrib3fvARB_remap_index 80
+#define VertexAttrib3sARB_remap_index 81
+#define VertexAttrib3svARB_remap_index 82
+#define VertexAttrib4NbvARB_remap_index 83
+#define VertexAttrib4NivARB_remap_index 84
+#define VertexAttrib4NsvARB_remap_index 85
+#define VertexAttrib4NubARB_remap_index 86
+#define VertexAttrib4NubvARB_remap_index 87
+#define VertexAttrib4NuivARB_remap_index 88
+#define VertexAttrib4NusvARB_remap_index 89
+#define VertexAttrib4bvARB_remap_index 90
+#define VertexAttrib4dARB_remap_index 91
+#define VertexAttrib4dvARB_remap_index 92
+#define VertexAttrib4fARB_remap_index 93
+#define VertexAttrib4fvARB_remap_index 94
+#define VertexAttrib4ivARB_remap_index 95
+#define VertexAttrib4sARB_remap_index 96
+#define VertexAttrib4svARB_remap_index 97
+#define VertexAttrib4ubvARB_remap_index 98
+#define VertexAttrib4uivARB_remap_index 99
+#define VertexAttrib4usvARB_remap_index 100
+#define VertexAttribPointerARB_remap_index 101
+#define BindBufferARB_remap_index 102
+#define BufferDataARB_remap_index 103
+#define BufferSubDataARB_remap_index 104
+#define DeleteBuffersARB_remap_index 105
+#define GenBuffersARB_remap_index 106
+#define GetBufferParameterivARB_remap_index 107
+#define GetBufferPointervARB_remap_index 108
+#define GetBufferSubDataARB_remap_index 109
+#define IsBufferARB_remap_index 110
+#define MapBufferARB_remap_index 111
+#define UnmapBufferARB_remap_index 112
+#define BeginQueryARB_remap_index 113
+#define DeleteQueriesARB_remap_index 114
+#define EndQueryARB_remap_index 115
+#define GenQueriesARB_remap_index 116
+#define GetQueryObjectivARB_remap_index 117
+#define GetQueryObjectuivARB_remap_index 118
+#define GetQueryivARB_remap_index 119
+#define IsQueryARB_remap_index 120
+#define AttachObjectARB_remap_index 121
+#define CompileShaderARB_remap_index 122
+#define CreateProgramObjectARB_remap_index 123
+#define CreateShaderObjectARB_remap_index 124
+#define DeleteObjectARB_remap_index 125
+#define DetachObjectARB_remap_index 126
+#define GetActiveUniformARB_remap_index 127
+#define GetAttachedObjectsARB_remap_index 128
+#define GetHandleARB_remap_index 129
+#define GetInfoLogARB_remap_index 130
+#define GetObjectParameterfvARB_remap_index 131
+#define GetObjectParameterivARB_remap_index 132
+#define GetShaderSourceARB_remap_index 133
+#define GetUniformLocationARB_remap_index 134
+#define GetUniformfvARB_remap_index 135
+#define GetUniformivARB_remap_index 136
+#define LinkProgramARB_remap_index 137
+#define ShaderSourceARB_remap_index 138
+#define Uniform1fARB_remap_index 139
+#define Uniform1fvARB_remap_index 140
+#define Uniform1iARB_remap_index 141
+#define Uniform1ivARB_remap_index 142
+#define Uniform2fARB_remap_index 143
+#define Uniform2fvARB_remap_index 144
+#define Uniform2iARB_remap_index 145
+#define Uniform2ivARB_remap_index 146
+#define Uniform3fARB_remap_index 147
+#define Uniform3fvARB_remap_index 148
+#define Uniform3iARB_remap_index 149
+#define Uniform3ivARB_remap_index 150
+#define Uniform4fARB_remap_index 151
+#define Uniform4fvARB_remap_index 152
+#define Uniform4iARB_remap_index 153
+#define Uniform4ivARB_remap_index 154
+#define UniformMatrix2fvARB_remap_index 155
+#define UniformMatrix3fvARB_remap_index 156
+#define UniformMatrix4fvARB_remap_index 157
+#define UseProgramObjectARB_remap_index 158
+#define ValidateProgramARB_remap_index 159
+#define BindAttribLocationARB_remap_index 160
+#define GetActiveAttribARB_remap_index 161
+#define GetAttribLocationARB_remap_index 162
+#define DrawBuffersARB_remap_index 163
+#define DrawArraysInstancedARB_remap_index 164
+#define DrawElementsInstancedARB_remap_index 165
+#define RenderbufferStorageMultisample_remap_index 166
+#define FramebufferTextureARB_remap_index 167
+#define FramebufferTextureFaceARB_remap_index 168
+#define ProgramParameteriARB_remap_index 169
+#define FlushMappedBufferRange_remap_index 170
+#define MapBufferRange_remap_index 171
+#define BindVertexArray_remap_index 172
+#define GenVertexArrays_remap_index 173
+#define CopyBufferSubData_remap_index 174
+#define ClientWaitSync_remap_index 175
+#define DeleteSync_remap_index 176
+#define FenceSync_remap_index 177
+#define GetInteger64v_remap_index 178
+#define GetSynciv_remap_index 179
+#define IsSync_remap_index 180
+#define WaitSync_remap_index 181
+#define DrawElementsBaseVertex_remap_index 182
+#define DrawRangeElementsBaseVertex_remap_index 183
+#define MultiDrawElementsBaseVertex_remap_index 184
+#define BindTransformFeedback_remap_index 185
+#define DeleteTransformFeedbacks_remap_index 186
+#define DrawTransformFeedback_remap_index 187
+#define GenTransformFeedbacks_remap_index 188
+#define IsTransformFeedback_remap_index 189
+#define PauseTransformFeedback_remap_index 190
+#define ResumeTransformFeedback_remap_index 191
+#define PolygonOffsetEXT_remap_index 192
+#define GetPixelTexGenParameterfvSGIS_remap_index 193
+#define GetPixelTexGenParameterivSGIS_remap_index 194
+#define PixelTexGenParameterfSGIS_remap_index 195
+#define PixelTexGenParameterfvSGIS_remap_index 196
+#define PixelTexGenParameteriSGIS_remap_index 197
+#define PixelTexGenParameterivSGIS_remap_index 198
+#define SampleMaskSGIS_remap_index 199
+#define SamplePatternSGIS_remap_index 200
+#define ColorPointerEXT_remap_index 201
+#define EdgeFlagPointerEXT_remap_index 202
+#define IndexPointerEXT_remap_index 203
+#define NormalPointerEXT_remap_index 204
+#define TexCoordPointerEXT_remap_index 205
+#define VertexPointerEXT_remap_index 206
+#define PointParameterfEXT_remap_index 207
+#define PointParameterfvEXT_remap_index 208
+#define LockArraysEXT_remap_index 209
+#define UnlockArraysEXT_remap_index 210
+#define SecondaryColor3bEXT_remap_index 211
+#define SecondaryColor3bvEXT_remap_index 212
+#define SecondaryColor3dEXT_remap_index 213
+#define SecondaryColor3dvEXT_remap_index 214
+#define SecondaryColor3fEXT_remap_index 215
+#define SecondaryColor3fvEXT_remap_index 216
+#define SecondaryColor3iEXT_remap_index 217
+#define SecondaryColor3ivEXT_remap_index 218
+#define SecondaryColor3sEXT_remap_index 219
+#define SecondaryColor3svEXT_remap_index 220
+#define SecondaryColor3ubEXT_remap_index 221
+#define SecondaryColor3ubvEXT_remap_index 222
+#define SecondaryColor3uiEXT_remap_index 223
+#define SecondaryColor3uivEXT_remap_index 224
+#define SecondaryColor3usEXT_remap_index 225
+#define SecondaryColor3usvEXT_remap_index 226
+#define SecondaryColorPointerEXT_remap_index 227
+#define MultiDrawArraysEXT_remap_index 228
+#define MultiDrawElementsEXT_remap_index 229
+#define FogCoordPointerEXT_remap_index 230
+#define FogCoorddEXT_remap_index 231
+#define FogCoorddvEXT_remap_index 232
+#define FogCoordfEXT_remap_index 233
+#define FogCoordfvEXT_remap_index 234
+#define PixelTexGenSGIX_remap_index 235
+#define BlendFuncSeparateEXT_remap_index 236
+#define FlushVertexArrayRangeNV_remap_index 237
+#define VertexArrayRangeNV_remap_index 238
+#define CombinerInputNV_remap_index 239
+#define CombinerOutputNV_remap_index 240
+#define CombinerParameterfNV_remap_index 241
+#define CombinerParameterfvNV_remap_index 242
+#define CombinerParameteriNV_remap_index 243
+#define CombinerParameterivNV_remap_index 244
+#define FinalCombinerInputNV_remap_index 245
+#define GetCombinerInputParameterfvNV_remap_index 246
+#define GetCombinerInputParameterivNV_remap_index 247
+#define GetCombinerOutputParameterfvNV_remap_index 248
+#define GetCombinerOutputParameterivNV_remap_index 249
+#define GetFinalCombinerInputParameterfvNV_remap_index 250
+#define GetFinalCombinerInputParameterivNV_remap_index 251
+#define ResizeBuffersMESA_remap_index 252
+#define WindowPos2dMESA_remap_index 253
+#define WindowPos2dvMESA_remap_index 254
+#define WindowPos2fMESA_remap_index 255
+#define WindowPos2fvMESA_remap_index 256
+#define WindowPos2iMESA_remap_index 257
+#define WindowPos2ivMESA_remap_index 258
+#define WindowPos2sMESA_remap_index 259
+#define WindowPos2svMESA_remap_index 260
+#define WindowPos3dMESA_remap_index 261
+#define WindowPos3dvMESA_remap_index 262
+#define WindowPos3fMESA_remap_index 263
+#define WindowPos3fvMESA_remap_index 264
+#define WindowPos3iMESA_remap_index 265
+#define WindowPos3ivMESA_remap_index 266
+#define WindowPos3sMESA_remap_index 267
+#define WindowPos3svMESA_remap_index 268
+#define WindowPos4dMESA_remap_index 269
+#define WindowPos4dvMESA_remap_index 270
+#define WindowPos4fMESA_remap_index 271
+#define WindowPos4fvMESA_remap_index 272
+#define WindowPos4iMESA_remap_index 273
+#define WindowPos4ivMESA_remap_index 274
+#define WindowPos4sMESA_remap_index 275
+#define WindowPos4svMESA_remap_index 276
+#define MultiModeDrawArraysIBM_remap_index 277
+#define MultiModeDrawElementsIBM_remap_index 278
+#define DeleteFencesNV_remap_index 279
+#define FinishFenceNV_remap_index 280
+#define GenFencesNV_remap_index 281
+#define GetFenceivNV_remap_index 282
+#define IsFenceNV_remap_index 283
+#define SetFenceNV_remap_index 284
+#define TestFenceNV_remap_index 285
+#define AreProgramsResidentNV_remap_index 286
+#define BindProgramNV_remap_index 287
+#define DeleteProgramsNV_remap_index 288
+#define ExecuteProgramNV_remap_index 289
+#define GenProgramsNV_remap_index 290
+#define GetProgramParameterdvNV_remap_index 291
+#define GetProgramParameterfvNV_remap_index 292
+#define GetProgramStringNV_remap_index 293
+#define GetProgramivNV_remap_index 294
+#define GetTrackMatrixivNV_remap_index 295
+#define GetVertexAttribPointervNV_remap_index 296
+#define GetVertexAttribdvNV_remap_index 297
+#define GetVertexAttribfvNV_remap_index 298
+#define GetVertexAttribivNV_remap_index 299
+#define IsProgramNV_remap_index 300
+#define LoadProgramNV_remap_index 301
+#define ProgramParameters4dvNV_remap_index 302
+#define ProgramParameters4fvNV_remap_index 303
+#define RequestResidentProgramsNV_remap_index 304
+#define TrackMatrixNV_remap_index 305
+#define VertexAttrib1dNV_remap_index 306
+#define VertexAttrib1dvNV_remap_index 307
+#define VertexAttrib1fNV_remap_index 308
+#define VertexAttrib1fvNV_remap_index 309
+#define VertexAttrib1sNV_remap_index 310
+#define VertexAttrib1svNV_remap_index 311
+#define VertexAttrib2dNV_remap_index 312
+#define VertexAttrib2dvNV_remap_index 313
+#define VertexAttrib2fNV_remap_index 314
+#define VertexAttrib2fvNV_remap_index 315
+#define VertexAttrib2sNV_remap_index 316
+#define VertexAttrib2svNV_remap_index 317
+#define VertexAttrib3dNV_remap_index 318
+#define VertexAttrib3dvNV_remap_index 319
+#define VertexAttrib3fNV_remap_index 320
+#define VertexAttrib3fvNV_remap_index 321
+#define VertexAttrib3sNV_remap_index 322
+#define VertexAttrib3svNV_remap_index 323
+#define VertexAttrib4dNV_remap_index 324
+#define VertexAttrib4dvNV_remap_index 325
+#define VertexAttrib4fNV_remap_index 326
+#define VertexAttrib4fvNV_remap_index 327
+#define VertexAttrib4sNV_remap_index 328
+#define VertexAttrib4svNV_remap_index 329
+#define VertexAttrib4ubNV_remap_index 330
+#define VertexAttrib4ubvNV_remap_index 331
+#define VertexAttribPointerNV_remap_index 332
+#define VertexAttribs1dvNV_remap_index 333
+#define VertexAttribs1fvNV_remap_index 334
+#define VertexAttribs1svNV_remap_index 335
+#define VertexAttribs2dvNV_remap_index 336
+#define VertexAttribs2fvNV_remap_index 337
+#define VertexAttribs2svNV_remap_index 338
+#define VertexAttribs3dvNV_remap_index 339
+#define VertexAttribs3fvNV_remap_index 340
+#define VertexAttribs3svNV_remap_index 341
+#define VertexAttribs4dvNV_remap_index 342
+#define VertexAttribs4fvNV_remap_index 343
+#define VertexAttribs4svNV_remap_index 344
+#define VertexAttribs4ubvNV_remap_index 345
+#define GetTexBumpParameterfvATI_remap_index 346
+#define GetTexBumpParameterivATI_remap_index 347
+#define TexBumpParameterfvATI_remap_index 348
+#define TexBumpParameterivATI_remap_index 349
+#define AlphaFragmentOp1ATI_remap_index 350
+#define AlphaFragmentOp2ATI_remap_index 351
+#define AlphaFragmentOp3ATI_remap_index 352
+#define BeginFragmentShaderATI_remap_index 353
+#define BindFragmentShaderATI_remap_index 354
+#define ColorFragmentOp1ATI_remap_index 355
+#define ColorFragmentOp2ATI_remap_index 356
+#define ColorFragmentOp3ATI_remap_index 357
+#define DeleteFragmentShaderATI_remap_index 358
+#define EndFragmentShaderATI_remap_index 359
+#define GenFragmentShadersATI_remap_index 360
+#define PassTexCoordATI_remap_index 361
+#define SampleMapATI_remap_index 362
+#define SetFragmentShaderConstantATI_remap_index 363
+#define PointParameteriNV_remap_index 364
+#define PointParameterivNV_remap_index 365
+#define ActiveStencilFaceEXT_remap_index 366
+#define BindVertexArrayAPPLE_remap_index 367
+#define DeleteVertexArraysAPPLE_remap_index 368
+#define GenVertexArraysAPPLE_remap_index 369
+#define IsVertexArrayAPPLE_remap_index 370
+#define GetProgramNamedParameterdvNV_remap_index 371
+#define GetProgramNamedParameterfvNV_remap_index 372
+#define ProgramNamedParameter4dNV_remap_index 373
+#define ProgramNamedParameter4dvNV_remap_index 374
+#define ProgramNamedParameter4fNV_remap_index 375
+#define ProgramNamedParameter4fvNV_remap_index 376
+#define PrimitiveRestartIndexNV_remap_index 377
+#define PrimitiveRestartNV_remap_index 378
+#define DepthBoundsEXT_remap_index 379
+#define BlendEquationSeparateEXT_remap_index 380
+#define BindFramebufferEXT_remap_index 381
+#define BindRenderbufferEXT_remap_index 382
+#define CheckFramebufferStatusEXT_remap_index 383
+#define DeleteFramebuffersEXT_remap_index 384
+#define DeleteRenderbuffersEXT_remap_index 385
+#define FramebufferRenderbufferEXT_remap_index 386
+#define FramebufferTexture1DEXT_remap_index 387
+#define FramebufferTexture2DEXT_remap_index 388
+#define FramebufferTexture3DEXT_remap_index 389
+#define GenFramebuffersEXT_remap_index 390
+#define GenRenderbuffersEXT_remap_index 391
+#define GenerateMipmapEXT_remap_index 392
+#define GetFramebufferAttachmentParameterivEXT_remap_index 393
+#define GetRenderbufferParameterivEXT_remap_index 394
+#define IsFramebufferEXT_remap_index 395
+#define IsRenderbufferEXT_remap_index 396
+#define RenderbufferStorageEXT_remap_index 397
+#define BlitFramebufferEXT_remap_index 398
+#define BufferParameteriAPPLE_remap_index 399
+#define FlushMappedBufferRangeAPPLE_remap_index 400
+#define BindFragDataLocationEXT_remap_index 401
+#define GetFragDataLocationEXT_remap_index 402
+#define GetUniformuivEXT_remap_index 403
+#define GetVertexAttribIivEXT_remap_index 404
+#define GetVertexAttribIuivEXT_remap_index 405
+#define Uniform1uiEXT_remap_index 406
+#define Uniform1uivEXT_remap_index 407
+#define Uniform2uiEXT_remap_index 408
+#define Uniform2uivEXT_remap_index 409
+#define Uniform3uiEXT_remap_index 410
+#define Uniform3uivEXT_remap_index 411
+#define Uniform4uiEXT_remap_index 412
+#define Uniform4uivEXT_remap_index 413
+#define VertexAttribI1iEXT_remap_index 414
+#define VertexAttribI1ivEXT_remap_index 415
+#define VertexAttribI1uiEXT_remap_index 416
+#define VertexAttribI1uivEXT_remap_index 417
+#define VertexAttribI2iEXT_remap_index 418
+#define VertexAttribI2ivEXT_remap_index 419
+#define VertexAttribI2uiEXT_remap_index 420
+#define VertexAttribI2uivEXT_remap_index 421
+#define VertexAttribI3iEXT_remap_index 422
+#define VertexAttribI3ivEXT_remap_index 423
+#define VertexAttribI3uiEXT_remap_index 424
+#define VertexAttribI3uivEXT_remap_index 425
+#define VertexAttribI4bvEXT_remap_index 426
+#define VertexAttribI4iEXT_remap_index 427
+#define VertexAttribI4ivEXT_remap_index 428
+#define VertexAttribI4svEXT_remap_index 429
+#define VertexAttribI4ubvEXT_remap_index 430
+#define VertexAttribI4uiEXT_remap_index 431
+#define VertexAttribI4uivEXT_remap_index 432
+#define VertexAttribI4usvEXT_remap_index 433
+#define VertexAttribIPointerEXT_remap_index 434
+#define FramebufferTextureLayerEXT_remap_index 435
+#define ColorMaskIndexedEXT_remap_index 436
+#define DisableIndexedEXT_remap_index 437
+#define EnableIndexedEXT_remap_index 438
+#define GetBooleanIndexedvEXT_remap_index 439
+#define GetIntegerIndexedvEXT_remap_index 440
+#define IsEnabledIndexedEXT_remap_index 441
+#define ClearColorIiEXT_remap_index 442
+#define ClearColorIuiEXT_remap_index 443
+#define GetTexParameterIivEXT_remap_index 444
+#define GetTexParameterIuivEXT_remap_index 445
+#define TexParameterIivEXT_remap_index 446
+#define TexParameterIuivEXT_remap_index 447
+#define BeginConditionalRenderNV_remap_index 448
+#define EndConditionalRenderNV_remap_index 449
+#define BeginTransformFeedbackEXT_remap_index 450
+#define BindBufferBaseEXT_remap_index 451
+#define BindBufferOffsetEXT_remap_index 452
+#define BindBufferRangeEXT_remap_index 453
+#define EndTransformFeedbackEXT_remap_index 454
+#define GetTransformFeedbackVaryingEXT_remap_index 455
+#define TransformFeedbackVaryingsEXT_remap_index 456
+#define ProvokingVertexEXT_remap_index 457
+#define GetTexParameterPointervAPPLE_remap_index 458
+#define TextureRangeAPPLE_remap_index 459
+#define GetObjectParameterivAPPLE_remap_index 460
+#define ObjectPurgeableAPPLE_remap_index 461
+#define ObjectUnpurgeableAPPLE_remap_index 462
+#define ActiveProgramEXT_remap_index 463
+#define CreateShaderProgramEXT_remap_index 464
+#define UseShaderProgramEXT_remap_index 465
+#define StencilFuncSeparateATI_remap_index 466
+#define ProgramEnvParameters4fvEXT_remap_index 467
+#define ProgramLocalParameters4fvEXT_remap_index 468
+#define GetQueryObjecti64vEXT_remap_index 469
+#define GetQueryObjectui64vEXT_remap_index 470
+#define EGLImageTargetRenderbufferStorageOES_remap_index 471
+#define EGLImageTargetTexture2DOES_remap_index 472
#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
@@ -1425,8 +1447,17 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index]
#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index]
#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index]
-#define _gloffset_DrawArraysInstanced driDispatchRemapTable[DrawArraysInstanced_remap_index]
-#define _gloffset_DrawElementsInstanced driDispatchRemapTable[DrawElementsInstanced_remap_index]
+#define _gloffset_ClampColor driDispatchRemapTable[ClampColor_remap_index]
+#define _gloffset_ClearBufferfi driDispatchRemapTable[ClearBufferfi_remap_index]
+#define _gloffset_ClearBufferfv driDispatchRemapTable[ClearBufferfv_remap_index]
+#define _gloffset_ClearBufferiv driDispatchRemapTable[ClearBufferiv_remap_index]
+#define _gloffset_ClearBufferuiv driDispatchRemapTable[ClearBufferuiv_remap_index]
+#define _gloffset_GetStringi driDispatchRemapTable[GetStringi_remap_index]
+#define _gloffset_TexBuffer driDispatchRemapTable[TexBuffer_remap_index]
+#define _gloffset_FramebufferTexture driDispatchRemapTable[FramebufferTexture_remap_index]
+#define _gloffset_GetBufferParameteri64v driDispatchRemapTable[GetBufferParameteri64v_remap_index]
+#define _gloffset_GetInteger64i_v driDispatchRemapTable[GetInteger64i_v_remap_index]
+#define _gloffset_VertexAttribDivisor driDispatchRemapTable[VertexAttribDivisor_remap_index]
#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]
#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]
#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]
@@ -1558,6 +1589,8 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index]
#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index]
#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index]
+#define _gloffset_DrawArraysInstancedARB driDispatchRemapTable[DrawArraysInstancedARB_remap_index]
+#define _gloffset_DrawElementsInstancedARB driDispatchRemapTable[DrawElementsInstancedARB_remap_index]
#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]
#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index]
#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index]
@@ -3158,12 +3191,39 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x3fv, parameters)
#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x3fv)
#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn)
-#define CALL_DrawArraysInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), _gloffset_DrawArraysInstanced, parameters)
-#define GET_DrawArraysInstanced(disp) GET_by_offset(disp, _gloffset_DrawArraysInstanced)
-#define SET_DrawArraysInstanced(disp, fn) SET_by_offset(disp, _gloffset_DrawArraysInstanced, fn)
-#define CALL_DrawElementsInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), _gloffset_DrawElementsInstanced, parameters)
-#define GET_DrawElementsInstanced(disp) GET_by_offset(disp, _gloffset_DrawElementsInstanced)
-#define SET_DrawElementsInstanced(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsInstanced, fn)
+#define CALL_ClampColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ClampColor, parameters)
+#define GET_ClampColor(disp) GET_by_offset(disp, _gloffset_ClampColor)
+#define SET_ClampColor(disp, fn) SET_by_offset(disp, _gloffset_ClampColor, fn)
+#define CALL_ClearBufferfi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLfloat, const GLint)), _gloffset_ClearBufferfi, parameters)
+#define GET_ClearBufferfi(disp) GET_by_offset(disp, _gloffset_ClearBufferfi)
+#define SET_ClearBufferfi(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfi, fn)
+#define CALL_ClearBufferfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLfloat *)), _gloffset_ClearBufferfv, parameters)
+#define GET_ClearBufferfv(disp) GET_by_offset(disp, _gloffset_ClearBufferfv)
+#define SET_ClearBufferfv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfv, fn)
+#define CALL_ClearBufferiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLint *)), _gloffset_ClearBufferiv, parameters)
+#define GET_ClearBufferiv(disp) GET_by_offset(disp, _gloffset_ClearBufferiv)
+#define SET_ClearBufferiv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferiv, fn)
+#define CALL_ClearBufferuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLuint *)), _gloffset_ClearBufferuiv, parameters)
+#define GET_ClearBufferuiv(disp) GET_by_offset(disp, _gloffset_ClearBufferuiv)
+#define SET_ClearBufferuiv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferuiv, fn)
+#define CALL_GetStringi(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_GetStringi, parameters)
+#define GET_GetStringi(disp) GET_by_offset(disp, _gloffset_GetStringi)
+#define SET_GetStringi(disp, fn) SET_by_offset(disp, _gloffset_GetStringi, fn)
+#define CALL_TexBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint)), _gloffset_TexBuffer, parameters)
+#define GET_TexBuffer(disp) GET_by_offset(disp, _gloffset_TexBuffer)
+#define SET_TexBuffer(disp, fn) SET_by_offset(disp, _gloffset_TexBuffer, fn)
+#define CALL_FramebufferTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture, parameters)
+#define GET_FramebufferTexture(disp) GET_by_offset(disp, _gloffset_FramebufferTexture)
+#define SET_FramebufferTexture(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture, fn)
+#define CALL_GetBufferParameteri64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint64 *)), _gloffset_GetBufferParameteri64v, parameters)
+#define GET_GetBufferParameteri64v(disp) GET_by_offset(disp, _gloffset_GetBufferParameteri64v)
+#define SET_GetBufferParameteri64v(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameteri64v, fn)
+#define CALL_GetInteger64i_v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint64 *)), _gloffset_GetInteger64i_v, parameters)
+#define GET_GetInteger64i_v(disp) GET_by_offset(disp, _gloffset_GetInteger64i_v)
+#define SET_GetInteger64i_v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64i_v, fn)
+#define CALL_VertexAttribDivisor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribDivisor, parameters)
+#define GET_VertexAttribDivisor(disp) GET_by_offset(disp, _gloffset_VertexAttribDivisor)
+#define SET_VertexAttribDivisor(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn)
#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadTransposeMatrixdARB, parameters)
#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB)
#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn)
@@ -3557,6 +3617,12 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), _gloffset_DrawBuffersARB, parameters)
#define GET_DrawBuffersARB(disp) GET_by_offset(disp, _gloffset_DrawBuffersARB)
#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffersARB, fn)
+#define CALL_DrawArraysInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), _gloffset_DrawArraysInstancedARB, parameters)
+#define GET_DrawArraysInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawArraysInstancedARB)
+#define SET_DrawArraysInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn)
+#define CALL_DrawElementsInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), _gloffset_DrawElementsInstancedARB, parameters)
+#define GET_DrawElementsInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawElementsInstancedARB)
+#define SET_DrawElementsInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsInstancedARB, fn)
#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageMultisample, parameters)
#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample)
#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn)
@@ -3965,10 +4031,10 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), _gloffset_LoadProgramNV, parameters)
#define GET_LoadProgramNV(disp) GET_by_offset(disp, _gloffset_LoadProgramNV)
#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, _gloffset_LoadProgramNV, fn)
-#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), _gloffset_ProgramParameters4dvNV, parameters)
+#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLdouble *)), _gloffset_ProgramParameters4dvNV, parameters)
#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4dvNV)
#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn)
-#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), _gloffset_ProgramParameters4fvNV, parameters)
+#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramParameters4fvNV, parameters)
#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4fvNV)
#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn)
#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_RequestResidentProgramsNV, parameters)
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index 30fc152389d..5ea647ad8d7 100644
--- a/src/mesa/main/imports.h
+++ b/src/mesa/main/imports.h
@@ -141,12 +141,18 @@ typedef union { GLfloat f; GLint i; } fi_type;
#define sqrtf(f) ((float) sqrt(f))
#define tanf(f) ((float) tan(f))
#define tanhf(f) ((float) tanh(f))
+#define acoshf(f) ((float) acosh(f))
+#define asinhf(f) ((float) asinh(f))
+#define atanhf(f) ((float) atanh(f))
#endif
#if defined(_MSC_VER)
static INLINE float truncf(float x) { return x < 0.0f ? ceilf(x) : floorf(x); }
static INLINE float exp2f(float x) { return powf(2.0f, x); }
static INLINE float log2f(float x) { return logf(x) * 1.442695041f; }
+static INLINE float asinhf(float x) { return logf(x + sqrtf(x * x + 1.0f)); }
+static INLINE float acoshf(float x) { return logf(x + sqrtf(x * x - 1.0f)); }
+static INLINE float atanhf(float x) { return (logf(1.0f + x) - logf(1.0f - x)) / 2.0f; }
static INLINE int isblank(int ch) { return ch == ' ' || ch == '\t'; }
#define strtoll(p, e, b) _strtoi64(p, e, b)
#endif
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index b1989b4b91e..ad63b178df8 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -1790,9 +1790,9 @@ _mesa_generate_mipmap(struct gl_context *ctx, GLenum target,
/* initialize new image */
_mesa_init_teximage_fields(ctx, target, dstImage, dstWidth, dstHeight,
- dstDepth, border, srcImage->InternalFormat);
+ dstDepth, border, srcImage->InternalFormat,
+ srcImage->TexFormat);
dstImage->DriverData = NULL;
- dstImage->TexFormat = srcImage->TexFormat;
dstImage->FetchTexelc = srcImage->FetchTexelc;
dstImage->FetchTexelf = srcImage->FetchTexelf;
diff --git a/src/mesa/main/nvprogram.c b/src/mesa/main/nvprogram.c
index 833bf916ecf..36cea3bb9a6 100644
--- a/src/mesa/main/nvprogram.c
+++ b/src/mesa/main/nvprogram.c
@@ -685,13 +685,13 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
*/
void GLAPIENTRY
_mesa_ProgramParameters4dvNV(GLenum target, GLuint index,
- GLuint num, const GLdouble *params)
+ GLsizei num, const GLdouble *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
- GLuint i;
+ GLint i;
if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4dvNV");
return;
@@ -717,13 +717,13 @@ _mesa_ProgramParameters4dvNV(GLenum target, GLuint index,
*/
void GLAPIENTRY
_mesa_ProgramParameters4fvNV(GLenum target, GLuint index,
- GLuint num, const GLfloat *params)
+ GLsizei num, const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
- GLuint i;
+ GLint i;
if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4fvNV");
return;
diff --git a/src/mesa/main/nvprogram.h b/src/mesa/main/nvprogram.h
index 5668963da10..3a55783773b 100644
--- a/src/mesa/main/nvprogram.h
+++ b/src/mesa/main/nvprogram.h
@@ -74,10 +74,12 @@ extern void GLAPIENTRY
_mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
extern void GLAPIENTRY
-_mesa_ProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble *params);
+_mesa_ProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num,
+ const GLdouble *params);
extern void GLAPIENTRY
-_mesa_ProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat *params);
+_mesa_ProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num,
+ const GLfloat *params);
extern void GLAPIENTRY
_mesa_TrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform);
diff --git a/src/mesa/main/points.h b/src/mesa/main/points.h
index b222379b1b5..306a8a572f9 100644
--- a/src/mesa/main/points.h
+++ b/src/mesa/main/points.h
@@ -32,7 +32,9 @@
#define POINTS_H
-#include "mtypes.h"
+#include "glheader.h"
+
+struct gl_context;
extern void GLAPIENTRY
diff --git a/src/mesa/main/polygon.h b/src/mesa/main/polygon.h
index ad0ac4cc3a7..13f7c91ed07 100644
--- a/src/mesa/main/polygon.h
+++ b/src/mesa/main/polygon.h
@@ -32,8 +32,9 @@
#define POLYGON_H
-#include "mtypes.h"
+#include "glheader.h"
+struct gl_context;
extern void
_mesa_polygon_stipple(struct gl_context *ctx, const GLubyte *pattern);
diff --git a/src/mesa/main/rastpos.h b/src/mesa/main/rastpos.h
index 9b508eaedf5..d113906f410 100644
--- a/src/mesa/main/rastpos.h
+++ b/src/mesa/main/rastpos.h
@@ -32,8 +32,11 @@
#define RASTPOS_H
-#include "main/mtypes.h"
+#include "compiler.h"
+#include "mfeatures.h"
+struct _glapi_table;
+struct gl_context;
#if FEATURE_rastpos
diff --git a/src/mesa/main/readpix.h b/src/mesa/main/readpix.h
index 0753e619fed..fd25e703e04 100644
--- a/src/mesa/main/readpix.h
+++ b/src/mesa/main/readpix.h
@@ -27,8 +27,9 @@
#define READPIXELS_H
-#include "main/mtypes.h"
+#include "glheader.h"
+struct gl_context;
extern GLboolean
_mesa_error_check_format_type(struct gl_context *ctx, GLenum format, GLenum type,
diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h
index 1aa2cdea38f..7368c76e7e7 100644
--- a/src/mesa/main/remap_helper.h
+++ b/src/mesa/main/remap_helper.h
@@ -48,4597 +48,4688 @@ static const char _mesa_function_pool[] =
/* _mesa_function_pool[81]: VertexAttribI2iEXT (will be remapped) */
"iii\0"
"glVertexAttribI2iEXT\0"
+ "glVertexAttribI2i\0"
"\0"
- /* _mesa_function_pool[107]: RasterPos4i (offset 82) */
+ /* _mesa_function_pool[125]: RasterPos4i (offset 82) */
"iiii\0"
"glRasterPos4i\0"
"\0"
- /* _mesa_function_pool[127]: RasterPos4d (offset 78) */
+ /* _mesa_function_pool[145]: RasterPos4d (offset 78) */
"dddd\0"
"glRasterPos4d\0"
"\0"
- /* _mesa_function_pool[147]: NewList (dynamic) */
+ /* _mesa_function_pool[165]: NewList (dynamic) */
"ii\0"
"glNewList\0"
"\0"
- /* _mesa_function_pool[161]: RasterPos4f (offset 80) */
+ /* _mesa_function_pool[179]: RasterPos4f (offset 80) */
"ffff\0"
"glRasterPos4f\0"
"\0"
- /* _mesa_function_pool[181]: LoadIdentity (offset 290) */
+ /* _mesa_function_pool[199]: LoadIdentity (offset 290) */
"\0"
"glLoadIdentity\0"
"\0"
- /* _mesa_function_pool[198]: SampleCoverageARB (will be remapped) */
+ /* _mesa_function_pool[216]: SampleCoverageARB (will be remapped) */
"fi\0"
"glSampleCoverage\0"
"glSampleCoverageARB\0"
"\0"
- /* _mesa_function_pool[239]: ConvolutionFilter1D (offset 348) */
+ /* _mesa_function_pool[257]: ConvolutionFilter1D (offset 348) */
"iiiiip\0"
"glConvolutionFilter1D\0"
"glConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[294]: BeginQueryARB (will be remapped) */
+ /* _mesa_function_pool[312]: BeginQueryARB (will be remapped) */
"ii\0"
"glBeginQuery\0"
"glBeginQueryARB\0"
"\0"
- /* _mesa_function_pool[327]: RasterPos3dv (offset 71) */
+ /* _mesa_function_pool[345]: RasterPos3dv (offset 71) */
"p\0"
"glRasterPos3dv\0"
"\0"
- /* _mesa_function_pool[345]: PointParameteriNV (will be remapped) */
+ /* _mesa_function_pool[363]: PointParameteriNV (will be remapped) */
"ii\0"
"glPointParameteri\0"
"glPointParameteriNV\0"
"\0"
- /* _mesa_function_pool[387]: GetProgramiv (will be remapped) */
+ /* _mesa_function_pool[405]: GetProgramiv (will be remapped) */
"iip\0"
"glGetProgramiv\0"
"\0"
- /* _mesa_function_pool[407]: MultiTexCoord3sARB (offset 398) */
+ /* _mesa_function_pool[425]: MultiTexCoord3sARB (offset 398) */
"iiii\0"
"glMultiTexCoord3s\0"
"glMultiTexCoord3sARB\0"
"\0"
- /* _mesa_function_pool[452]: SecondaryColor3iEXT (will be remapped) */
+ /* _mesa_function_pool[470]: SecondaryColor3iEXT (will be remapped) */
"iii\0"
"glSecondaryColor3i\0"
"glSecondaryColor3iEXT\0"
"\0"
- /* _mesa_function_pool[498]: WindowPos3fMESA (will be remapped) */
+ /* _mesa_function_pool[516]: WindowPos3fMESA (will be remapped) */
"fff\0"
"glWindowPos3f\0"
"glWindowPos3fARB\0"
"glWindowPos3fMESA\0"
"\0"
- /* _mesa_function_pool[552]: TexCoord1iv (offset 99) */
+ /* _mesa_function_pool[570]: TexCoord1iv (offset 99) */
"p\0"
"glTexCoord1iv\0"
"\0"
- /* _mesa_function_pool[569]: TexCoord4sv (offset 125) */
+ /* _mesa_function_pool[587]: TexCoord4sv (offset 125) */
"p\0"
"glTexCoord4sv\0"
"\0"
- /* _mesa_function_pool[586]: RasterPos4s (offset 84) */
+ /* _mesa_function_pool[604]: RasterPos4s (offset 84) */
"iiii\0"
"glRasterPos4s\0"
"\0"
- /* _mesa_function_pool[606]: PixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[624]: PixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[639]: ActiveTextureARB (offset 374) */
+ /* _mesa_function_pool[657]: ActiveTextureARB (offset 374) */
"i\0"
"glActiveTexture\0"
"glActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[677]: BlitFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[695]: BlitFramebufferEXT (will be remapped) */
"iiiiiiiiii\0"
"glBlitFramebuffer\0"
"glBlitFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[728]: TexCoord1f (offset 96) */
+ /* _mesa_function_pool[746]: TexCoord1f (offset 96) */
"f\0"
"glTexCoord1f\0"
"\0"
- /* _mesa_function_pool[744]: TexCoord1d (offset 94) */
+ /* _mesa_function_pool[762]: TexCoord1d (offset 94) */
"d\0"
"glTexCoord1d\0"
"\0"
- /* _mesa_function_pool[760]: VertexAttrib4ubvNV (will be remapped) */
+ /* _mesa_function_pool[778]: VertexAttrib4ubvNV (will be remapped) */
"ip\0"
"glVertexAttrib4ubvNV\0"
"\0"
- /* _mesa_function_pool[785]: TexCoord1i (offset 98) */
+ /* _mesa_function_pool[803]: TexCoord1i (offset 98) */
"i\0"
"glTexCoord1i\0"
"\0"
- /* _mesa_function_pool[801]: GetProgramNamedParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[819]: GetProgramNamedParameterdvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterdvNV\0"
"\0"
- /* _mesa_function_pool[838]: Histogram (offset 367) */
+ /* _mesa_function_pool[856]: Histogram (offset 367) */
"iiii\0"
"glHistogram\0"
"glHistogramEXT\0"
"\0"
- /* _mesa_function_pool[871]: TexCoord1s (offset 100) */
+ /* _mesa_function_pool[889]: TexCoord1s (offset 100) */
"i\0"
"glTexCoord1s\0"
"\0"
- /* _mesa_function_pool[887]: GetMapfv (offset 267) */
+ /* _mesa_function_pool[905]: GetMapfv (offset 267) */
"iip\0"
"glGetMapfv\0"
"\0"
- /* _mesa_function_pool[903]: EvalCoord1f (offset 230) */
+ /* _mesa_function_pool[921]: EvalCoord1f (offset 230) */
"f\0"
"glEvalCoord1f\0"
"\0"
- /* _mesa_function_pool[920]: VertexAttribI1ivEXT (will be remapped) */
+ /* _mesa_function_pool[938]: FramebufferTexture (will be remapped) */
+ "iiii\0"
+ "glFramebufferTexture\0"
+ "\0"
+ /* _mesa_function_pool[965]: VertexAttribI1ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI1ivEXT\0"
+ "glVertexAttribI1iv\0"
"\0"
- /* _mesa_function_pool[946]: TexImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[1010]: TexImage4DSGIS (dynamic) */
"iiiiiiiiiip\0"
"glTexImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[976]: PolygonStipple (offset 175) */
+ /* _mesa_function_pool[1040]: PolygonStipple (offset 175) */
"p\0"
"glPolygonStipple\0"
"\0"
- /* _mesa_function_pool[996]: WindowPos2dvMESA (will be remapped) */
+ /* _mesa_function_pool[1060]: WindowPos2dvMESA (will be remapped) */
"p\0"
"glWindowPos2dv\0"
"glWindowPos2dvARB\0"
"glWindowPos2dvMESA\0"
"\0"
- /* _mesa_function_pool[1051]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1115]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1095]: BlendEquationSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[1159]: BlendEquationSeparateEXT (will be remapped) */
"ii\0"
"glBlendEquationSeparate\0"
"glBlendEquationSeparateEXT\0"
"glBlendEquationSeparateATI\0"
"\0"
- /* _mesa_function_pool[1177]: ListParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[1241]: ListParameterfSGIX (dynamic) */
"iif\0"
"glListParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[1203]: SecondaryColor3bEXT (will be remapped) */
+ /* _mesa_function_pool[1267]: SecondaryColor3bEXT (will be remapped) */
"iii\0"
"glSecondaryColor3b\0"
"glSecondaryColor3bEXT\0"
"\0"
- /* _mesa_function_pool[1249]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[1313]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
"pppp\0"
"glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[1295]: GetPixelMapfv (offset 271) */
+ /* _mesa_function_pool[1359]: GetPixelMapfv (offset 271) */
"ip\0"
"glGetPixelMapfv\0"
"\0"
- /* _mesa_function_pool[1315]: Color3uiv (offset 22) */
+ /* _mesa_function_pool[1379]: Color3uiv (offset 22) */
"p\0"
"glColor3uiv\0"
"\0"
- /* _mesa_function_pool[1330]: IsEnabled (offset 286) */
+ /* _mesa_function_pool[1394]: IsEnabled (offset 286) */
"i\0"
"glIsEnabled\0"
"\0"
- /* _mesa_function_pool[1345]: VertexAttrib4svNV (will be remapped) */
+ /* _mesa_function_pool[1409]: VertexAttrib4svNV (will be remapped) */
"ip\0"
"glVertexAttrib4svNV\0"
"\0"
- /* _mesa_function_pool[1369]: EvalCoord2fv (offset 235) */
+ /* _mesa_function_pool[1433]: EvalCoord2fv (offset 235) */
"p\0"
"glEvalCoord2fv\0"
"\0"
- /* _mesa_function_pool[1387]: GetBufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1451]: GetBufferSubDataARB (will be remapped) */
"iiip\0"
"glGetBufferSubData\0"
"glGetBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1434]: BufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1498]: BufferSubDataARB (will be remapped) */
"iiip\0"
"glBufferSubData\0"
"glBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1475]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1539]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1513]: AttachShader (will be remapped) */
+ /* _mesa_function_pool[1577]: AttachShader (will be remapped) */
"ii\0"
"glAttachShader\0"
"\0"
- /* _mesa_function_pool[1532]: VertexAttrib2fARB (will be remapped) */
+ /* _mesa_function_pool[1596]: VertexAttrib2fARB (will be remapped) */
"iff\0"
"glVertexAttrib2f\0"
"glVertexAttrib2fARB\0"
"\0"
- /* _mesa_function_pool[1574]: GetDebugLogLengthMESA (dynamic) */
+ /* _mesa_function_pool[1638]: GetDebugLogLengthMESA (dynamic) */
"iii\0"
"glGetDebugLogLengthMESA\0"
"\0"
- /* _mesa_function_pool[1603]: GetMapiv (offset 268) */
+ /* _mesa_function_pool[1667]: GetMapiv (offset 268) */
"iip\0"
"glGetMapiv\0"
"\0"
- /* _mesa_function_pool[1619]: VertexAttrib3fARB (will be remapped) */
+ /* _mesa_function_pool[1683]: VertexAttrib3fARB (will be remapped) */
"ifff\0"
"glVertexAttrib3f\0"
"glVertexAttrib3fARB\0"
"\0"
- /* _mesa_function_pool[1662]: Indexubv (offset 316) */
+ /* _mesa_function_pool[1726]: Indexubv (offset 316) */
"p\0"
"glIndexubv\0"
"\0"
- /* _mesa_function_pool[1676]: GetQueryivARB (will be remapped) */
+ /* _mesa_function_pool[1740]: GetQueryivARB (will be remapped) */
"iip\0"
"glGetQueryiv\0"
"glGetQueryivARB\0"
"\0"
- /* _mesa_function_pool[1710]: TexImage3D (offset 371) */
+ /* _mesa_function_pool[1774]: TexImage3D (offset 371) */
"iiiiiiiiip\0"
"glTexImage3D\0"
"glTexImage3DEXT\0"
"\0"
- /* _mesa_function_pool[1751]: BindFragDataLocationEXT (will be remapped) */
+ /* _mesa_function_pool[1815]: BindFragDataLocationEXT (will be remapped) */
"iip\0"
"glBindFragDataLocationEXT\0"
+ "glBindFragDataLocation\0"
"\0"
- /* _mesa_function_pool[1782]: ReplacementCodeuiVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1869]: ReplacementCodeuiVertex3fvSUN (dynamic) */
"pp\0"
"glReplacementCodeuiVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1818]: EdgeFlagPointer (offset 312) */
+ /* _mesa_function_pool[1905]: EdgeFlagPointer (offset 312) */
"ip\0"
"glEdgeFlagPointer\0"
"\0"
- /* _mesa_function_pool[1840]: Color3ubv (offset 20) */
+ /* _mesa_function_pool[1927]: Color3ubv (offset 20) */
"p\0"
"glColor3ubv\0"
"\0"
- /* _mesa_function_pool[1855]: GetQueryObjectivARB (will be remapped) */
+ /* _mesa_function_pool[1942]: GetQueryObjectivARB (will be remapped) */
"iip\0"
"glGetQueryObjectiv\0"
"glGetQueryObjectivARB\0"
"\0"
- /* _mesa_function_pool[1901]: Vertex3dv (offset 135) */
+ /* _mesa_function_pool[1988]: Vertex3dv (offset 135) */
"p\0"
"glVertex3dv\0"
"\0"
- /* _mesa_function_pool[1916]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[2003]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1963]: CompressedTexSubImage2DARB (will be remapped) */
+ /* _mesa_function_pool[2050]: CompressedTexSubImage2DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexSubImage2D\0"
"glCompressedTexSubImage2DARB\0"
"\0"
- /* _mesa_function_pool[2029]: CombinerOutputNV (will be remapped) */
+ /* _mesa_function_pool[2116]: CombinerOutputNV (will be remapped) */
"iiiiiiiiii\0"
"glCombinerOutputNV\0"
"\0"
- /* _mesa_function_pool[2060]: VertexAttribs3fvNV (will be remapped) */
+ /* _mesa_function_pool[2147]: VertexAttribs3fvNV (will be remapped) */
"iip\0"
"glVertexAttribs3fvNV\0"
"\0"
- /* _mesa_function_pool[2086]: Uniform2fARB (will be remapped) */
+ /* _mesa_function_pool[2173]: Uniform2fARB (will be remapped) */
"iff\0"
"glUniform2f\0"
"glUniform2fARB\0"
"\0"
- /* _mesa_function_pool[2118]: LightModeliv (offset 166) */
+ /* _mesa_function_pool[2205]: LightModeliv (offset 166) */
"ip\0"
"glLightModeliv\0"
"\0"
- /* _mesa_function_pool[2137]: VertexAttrib1svARB (will be remapped) */
+ /* _mesa_function_pool[2224]: VertexAttrib1svARB (will be remapped) */
"ip\0"
"glVertexAttrib1sv\0"
"glVertexAttrib1svARB\0"
"\0"
- /* _mesa_function_pool[2180]: VertexAttribs1dvNV (will be remapped) */
+ /* _mesa_function_pool[2267]: VertexAttribs1dvNV (will be remapped) */
"iip\0"
"glVertexAttribs1dvNV\0"
"\0"
- /* _mesa_function_pool[2206]: Uniform2ivARB (will be remapped) */
+ /* _mesa_function_pool[2293]: Uniform2ivARB (will be remapped) */
"iip\0"
"glUniform2iv\0"
"glUniform2ivARB\0"
"\0"
- /* _mesa_function_pool[2240]: GetImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[2327]: GetImageTransformParameterfvHP (dynamic) */
"iip\0"
"glGetImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[2278]: Normal3bv (offset 53) */
+ /* _mesa_function_pool[2365]: Normal3bv (offset 53) */
"p\0"
"glNormal3bv\0"
"\0"
- /* _mesa_function_pool[2293]: TexGeniv (offset 193) */
+ /* _mesa_function_pool[2380]: TexGeniv (offset 193) */
"iip\0"
"glTexGeniv\0"
"\0"
- /* _mesa_function_pool[2309]: WeightubvARB (dynamic) */
+ /* _mesa_function_pool[2396]: WeightubvARB (dynamic) */
"ip\0"
"glWeightubvARB\0"
"\0"
- /* _mesa_function_pool[2328]: VertexAttrib1fvNV (will be remapped) */
+ /* _mesa_function_pool[2415]: VertexAttrib1fvNV (will be remapped) */
"ip\0"
"glVertexAttrib1fvNV\0"
"\0"
- /* _mesa_function_pool[2352]: Vertex3iv (offset 139) */
+ /* _mesa_function_pool[2439]: Vertex3iv (offset 139) */
"p\0"
"glVertex3iv\0"
"\0"
- /* _mesa_function_pool[2367]: CopyConvolutionFilter1D (offset 354) */
+ /* _mesa_function_pool[2454]: CopyConvolutionFilter1D (offset 354) */
"iiiii\0"
"glCopyConvolutionFilter1D\0"
"glCopyConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[2429]: VertexAttribI1uiEXT (will be remapped) */
+ /* _mesa_function_pool[2516]: VertexAttribI1uiEXT (will be remapped) */
"ii\0"
"glVertexAttribI1uiEXT\0"
+ "glVertexAttribI1ui\0"
"\0"
- /* _mesa_function_pool[2455]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[2561]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[2503]: DeleteSync (will be remapped) */
+ /* _mesa_function_pool[2609]: DeleteSync (will be remapped) */
"i\0"
"glDeleteSync\0"
"\0"
- /* _mesa_function_pool[2519]: FragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[2625]: FragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[2549]: BlendColor (offset 336) */
+ /* _mesa_function_pool[2655]: BlendColor (offset 336) */
"ffff\0"
"glBlendColor\0"
"glBlendColorEXT\0"
"\0"
- /* _mesa_function_pool[2584]: UniformMatrix4fvARB (will be remapped) */
+ /* _mesa_function_pool[2690]: UniformMatrix4fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix4fv\0"
"glUniformMatrix4fvARB\0"
"\0"
- /* _mesa_function_pool[2631]: DeleteVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[2737]: DeleteVertexArraysAPPLE (will be remapped) */
"ip\0"
"glDeleteVertexArrays\0"
"glDeleteVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[2682]: ReadInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[2788]: TexBuffer (will be remapped) */
+ "iii\0"
+ "glTexBuffer\0"
+ "\0"
+ /* _mesa_function_pool[2805]: ReadInstrumentsSGIX (dynamic) */
"i\0"
"glReadInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[2707]: CallLists (offset 3) */
+ /* _mesa_function_pool[2830]: CallLists (offset 3) */
"iip\0"
"glCallLists\0"
"\0"
- /* _mesa_function_pool[2724]: UniformMatrix2x4fv (will be remapped) */
+ /* _mesa_function_pool[2847]: UniformMatrix2x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x4fv\0"
"\0"
- /* _mesa_function_pool[2751]: Color4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[2874]: Color4ubVertex3fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[2778]: Normal3iv (offset 59) */
+ /* _mesa_function_pool[2901]: Normal3iv (offset 59) */
"p\0"
"glNormal3iv\0"
"\0"
- /* _mesa_function_pool[2793]: PassThrough (offset 199) */
+ /* _mesa_function_pool[2916]: PassThrough (offset 199) */
"f\0"
"glPassThrough\0"
"\0"
- /* _mesa_function_pool[2810]: GetVertexAttribIivEXT (will be remapped) */
+ /* _mesa_function_pool[2933]: GetVertexAttribIivEXT (will be remapped) */
"iip\0"
"glGetVertexAttribIivEXT\0"
+ "glGetVertexAttribIiv\0"
"\0"
- /* _mesa_function_pool[2839]: TexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[2983]: TexParameterIivEXT (will be remapped) */
"iip\0"
"glTexParameterIivEXT\0"
+ "glTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[2865]: FramebufferTextureLayerEXT (will be remapped) */
+ /* _mesa_function_pool[3027]: FramebufferTextureLayerEXT (will be remapped) */
"iiiii\0"
"glFramebufferTextureLayer\0"
"glFramebufferTextureLayerEXT\0"
"\0"
- /* _mesa_function_pool[2927]: GetListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[3089]: GetListParameterfvSGIX (dynamic) */
"iip\0"
"glGetListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[2957]: Viewport (offset 305) */
+ /* _mesa_function_pool[3119]: Viewport (offset 305) */
"iiii\0"
"glViewport\0"
"\0"
- /* _mesa_function_pool[2974]: VertexAttrib4NusvARB (will be remapped) */
+ /* _mesa_function_pool[3136]: VertexAttrib4NusvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nusv\0"
"glVertexAttrib4NusvARB\0"
"\0"
- /* _mesa_function_pool[3021]: WindowPos4svMESA (will be remapped) */
+ /* _mesa_function_pool[3183]: WindowPos4svMESA (will be remapped) */
"p\0"
"glWindowPos4svMESA\0"
"\0"
- /* _mesa_function_pool[3043]: CreateProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[3205]: CreateProgramObjectARB (will be remapped) */
"\0"
"glCreateProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[3070]: DeleteTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[3232]: DeleteTransformFeedbacks (will be remapped) */
"ip\0"
"glDeleteTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[3101]: UniformMatrix4x3fv (will be remapped) */
+ /* _mesa_function_pool[3263]: UniformMatrix4x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x3fv\0"
"\0"
- /* _mesa_function_pool[3128]: PrioritizeTextures (offset 331) */
+ /* _mesa_function_pool[3290]: PrioritizeTextures (offset 331) */
"ipp\0"
"glPrioritizeTextures\0"
"glPrioritizeTexturesEXT\0"
"\0"
- /* _mesa_function_pool[3178]: VertexAttribI3uiEXT (will be remapped) */
+ /* _mesa_function_pool[3340]: VertexAttribI3uiEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3uiEXT\0"
+ "glVertexAttribI3ui\0"
"\0"
- /* _mesa_function_pool[3206]: AsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[3387]: AsyncMarkerSGIX (dynamic) */
"i\0"
"glAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[3227]: GlobalAlphaFactorubSUN (dynamic) */
+ /* _mesa_function_pool[3408]: GlobalAlphaFactorubSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorubSUN\0"
"\0"
- /* _mesa_function_pool[3255]: ClearColorIuiEXT (will be remapped) */
+ /* _mesa_function_pool[3436]: ClearColorIuiEXT (will be remapped) */
"iiii\0"
"glClearColorIuiEXT\0"
"\0"
- /* _mesa_function_pool[3280]: ClearDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[3461]: ClearDebugLogMESA (dynamic) */
"iii\0"
"glClearDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[3305]: Uniform4uiEXT (will be remapped) */
+ /* _mesa_function_pool[3486]: Uniform4uiEXT (will be remapped) */
"iiiii\0"
"glUniform4uiEXT\0"
+ "glUniform4ui\0"
"\0"
- /* _mesa_function_pool[3328]: ResetHistogram (offset 369) */
+ /* _mesa_function_pool[3522]: ResetHistogram (offset 369) */
"i\0"
"glResetHistogram\0"
"glResetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[3368]: GetProgramNamedParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[3562]: GetProgramNamedParameterfvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterfvNV\0"
"\0"
- /* _mesa_function_pool[3405]: PointParameterfEXT (will be remapped) */
+ /* _mesa_function_pool[3599]: PointParameterfEXT (will be remapped) */
"if\0"
"glPointParameterf\0"
"glPointParameterfARB\0"
"glPointParameterfEXT\0"
"glPointParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[3491]: LoadIdentityDeformationMapSGIX (dynamic) */
+ /* _mesa_function_pool[3685]: LoadIdentityDeformationMapSGIX (dynamic) */
"i\0"
"glLoadIdentityDeformationMapSGIX\0"
"\0"
- /* _mesa_function_pool[3527]: GenFencesNV (will be remapped) */
+ /* _mesa_function_pool[3721]: GenFencesNV (will be remapped) */
"ip\0"
"glGenFencesNV\0"
"\0"
- /* _mesa_function_pool[3545]: ImageTransformParameterfHP (dynamic) */
+ /* _mesa_function_pool[3739]: ImageTransformParameterfHP (dynamic) */
"iif\0"
"glImageTransformParameterfHP\0"
"\0"
- /* _mesa_function_pool[3579]: MatrixIndexusvARB (dynamic) */
+ /* _mesa_function_pool[3773]: MatrixIndexusvARB (dynamic) */
"ip\0"
"glMatrixIndexusvARB\0"
"\0"
- /* _mesa_function_pool[3603]: DrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[3797]: DrawElementsBaseVertex (will be remapped) */
"iiipi\0"
"glDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[3635]: DisableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[3829]: DisableVertexAttribArrayARB (will be remapped) */
"i\0"
"glDisableVertexAttribArray\0"
"glDisableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[3695]: TexCoord2sv (offset 109) */
+ /* _mesa_function_pool[3889]: TexCoord2sv (offset 109) */
"p\0"
"glTexCoord2sv\0"
"\0"
- /* _mesa_function_pool[3712]: Vertex4dv (offset 143) */
+ /* _mesa_function_pool[3906]: Vertex4dv (offset 143) */
"p\0"
"glVertex4dv\0"
"\0"
- /* _mesa_function_pool[3727]: StencilMaskSeparate (will be remapped) */
+ /* _mesa_function_pool[3921]: StencilMaskSeparate (will be remapped) */
"ii\0"
"glStencilMaskSeparate\0"
"\0"
- /* _mesa_function_pool[3753]: ProgramLocalParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[3947]: ProgramLocalParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramLocalParameter4dARB\0"
"\0"
- /* _mesa_function_pool[3790]: CompressedTexImage3DARB (will be remapped) */
+ /* _mesa_function_pool[3984]: CompressedTexImage3DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexImage3D\0"
"glCompressedTexImage3DARB\0"
"\0"
- /* _mesa_function_pool[3850]: Color3sv (offset 18) */
+ /* _mesa_function_pool[4044]: Color3sv (offset 18) */
"p\0"
"glColor3sv\0"
"\0"
- /* _mesa_function_pool[3864]: GetConvolutionParameteriv (offset 358) */
+ /* _mesa_function_pool[4058]: GetConvolutionParameteriv (offset 358) */
"iip\0"
"glGetConvolutionParameteriv\0"
"glGetConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[3928]: VertexAttrib1fARB (will be remapped) */
+ /* _mesa_function_pool[4122]: VertexAttrib1fARB (will be remapped) */
"if\0"
"glVertexAttrib1f\0"
"glVertexAttrib1fARB\0"
"\0"
- /* _mesa_function_pool[3969]: Vertex2dv (offset 127) */
+ /* _mesa_function_pool[4163]: Vertex2dv (offset 127) */
"p\0"
"glVertex2dv\0"
"\0"
- /* _mesa_function_pool[3984]: TestFenceNV (will be remapped) */
+ /* _mesa_function_pool[4178]: TestFenceNV (will be remapped) */
"i\0"
"glTestFenceNV\0"
"\0"
- /* _mesa_function_pool[4001]: GetVertexAttribIuivEXT (will be remapped) */
+ /* _mesa_function_pool[4195]: GetVertexAttribIuivEXT (will be remapped) */
"iip\0"
"glGetVertexAttribIuivEXT\0"
+ "glGetVertexAttribIuiv\0"
"\0"
- /* _mesa_function_pool[4031]: MultiTexCoord1fvARB (offset 379) */
+ /* _mesa_function_pool[4247]: MultiTexCoord1fvARB (offset 379) */
"ip\0"
"glMultiTexCoord1fv\0"
"glMultiTexCoord1fvARB\0"
"\0"
- /* _mesa_function_pool[4076]: TexCoord3iv (offset 115) */
+ /* _mesa_function_pool[4292]: TexCoord3iv (offset 115) */
"p\0"
"glTexCoord3iv\0"
"\0"
- /* _mesa_function_pool[4093]: Uniform2uivEXT (will be remapped) */
+ /* _mesa_function_pool[4309]: Uniform2uivEXT (will be remapped) */
"iip\0"
"glUniform2uivEXT\0"
+ "glUniform2uiv\0"
"\0"
- /* _mesa_function_pool[4115]: ColorFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[4345]: ColorFragmentOp2ATI (will be remapped) */
"iiiiiiiiii\0"
"glColorFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[4149]: SecondaryColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[4379]: SecondaryColorPointerListIBM (dynamic) */
"iiipi\0"
"glSecondaryColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[4187]: GetPixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[4417]: GetPixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[4223]: Color3fv (offset 14) */
+ /* _mesa_function_pool[4453]: Color3fv (offset 14) */
"p\0"
"glColor3fv\0"
"\0"
- /* _mesa_function_pool[4237]: VertexAttrib4fNV (will be remapped) */
+ /* _mesa_function_pool[4467]: VertexAttrib4fNV (will be remapped) */
"iffff\0"
"glVertexAttrib4fNV\0"
"\0"
- /* _mesa_function_pool[4263]: ReplacementCodeubSUN (dynamic) */
+ /* _mesa_function_pool[4493]: ReplacementCodeubSUN (dynamic) */
"i\0"
"glReplacementCodeubSUN\0"
"\0"
- /* _mesa_function_pool[4289]: FinishAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[4519]: FinishAsyncSGIX (dynamic) */
"p\0"
"glFinishAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[4310]: GetDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[4540]: GetDebugLogMESA (dynamic) */
"iiiipp\0"
"glGetDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[4336]: FogCoorddEXT (will be remapped) */
+ /* _mesa_function_pool[4566]: FogCoorddEXT (will be remapped) */
"d\0"
"glFogCoordd\0"
"glFogCoorddEXT\0"
"\0"
- /* _mesa_function_pool[4366]: BeginConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[4596]: BeginConditionalRenderNV (will be remapped) */
"ii\0"
"glBeginConditionalRenderNV\0"
+ "glBeginConditionalRender\0"
"\0"
- /* _mesa_function_pool[4397]: Color4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4652]: Color4ubVertex3fSUN (dynamic) */
"iiiifff\0"
"glColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4428]: FogCoordfEXT (will be remapped) */
+ /* _mesa_function_pool[4683]: FogCoordfEXT (will be remapped) */
"f\0"
"glFogCoordf\0"
"glFogCoordfEXT\0"
"\0"
- /* _mesa_function_pool[4458]: PointSize (offset 173) */
+ /* _mesa_function_pool[4713]: PointSize (offset 173) */
"f\0"
"glPointSize\0"
"\0"
- /* _mesa_function_pool[4473]: VertexAttribI2uivEXT (will be remapped) */
+ /* _mesa_function_pool[4728]: VertexAttribI2uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2uivEXT\0"
+ "glVertexAttribI2uiv\0"
"\0"
- /* _mesa_function_pool[4500]: TexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4775]: TexCoord2fVertex3fSUN (dynamic) */
"fffff\0"
"glTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4531]: PopName (offset 200) */
+ /* _mesa_function_pool[4806]: PopName (offset 200) */
"\0"
"glPopName\0"
"\0"
- /* _mesa_function_pool[4543]: GlobalAlphaFactoriSUN (dynamic) */
+ /* _mesa_function_pool[4818]: GlobalAlphaFactoriSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoriSUN\0"
"\0"
- /* _mesa_function_pool[4570]: VertexAttrib2dNV (will be remapped) */
+ /* _mesa_function_pool[4845]: VertexAttrib2dNV (will be remapped) */
"idd\0"
"glVertexAttrib2dNV\0"
"\0"
- /* _mesa_function_pool[4594]: GetProgramInfoLog (will be remapped) */
+ /* _mesa_function_pool[4869]: GetProgramInfoLog (will be remapped) */
"iipp\0"
"glGetProgramInfoLog\0"
"\0"
- /* _mesa_function_pool[4620]: VertexAttrib4NbvARB (will be remapped) */
+ /* _mesa_function_pool[4895]: VertexAttrib4NbvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
"\0"
- /* _mesa_function_pool[4665]: GetActiveAttribARB (will be remapped) */
+ /* _mesa_function_pool[4940]: GetActiveAttribARB (will be remapped) */
"iiipppp\0"
"glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
"\0"
- /* _mesa_function_pool[4713]: Vertex4sv (offset 149) */
+ /* _mesa_function_pool[4988]: Vertex4sv (offset 149) */
"p\0"
"glVertex4sv\0"
"\0"
- /* _mesa_function_pool[4728]: VertexAttrib4ubNV (will be remapped) */
+ /* _mesa_function_pool[5003]: VertexAttrib4ubNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4ubNV\0"
"\0"
- /* _mesa_function_pool[4755]: TextureRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[5030]: ClampColor (will be remapped) */
+ "ii\0"
+ "glClampColor\0"
+ "\0"
+ /* _mesa_function_pool[5047]: TextureRangeAPPLE (will be remapped) */
"iip\0"
"glTextureRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[4780]: GetTexEnvfv (offset 276) */
+ /* _mesa_function_pool[5072]: GetTexEnvfv (offset 276) */
"iip\0"
"glGetTexEnvfv\0"
"\0"
- /* _mesa_function_pool[4799]: BindTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[5091]: BindTransformFeedback (will be remapped) */
"ii\0"
"glBindTransformFeedback\0"
"\0"
- /* _mesa_function_pool[4827]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5119]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"ffffffffffff\0"
"glTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4880]: Indexub (offset 315) */
+ /* _mesa_function_pool[5172]: Indexub (offset 315) */
"i\0"
"glIndexub\0"
"\0"
- /* _mesa_function_pool[4893]: TexEnvi (offset 186) */
+ /* _mesa_function_pool[5185]: TexEnvi (offset 186) */
"iii\0"
"glTexEnvi\0"
"\0"
- /* _mesa_function_pool[4908]: GetClipPlane (offset 259) */
+ /* _mesa_function_pool[5200]: GetClipPlane (offset 259) */
"ip\0"
"glGetClipPlane\0"
"\0"
- /* _mesa_function_pool[4927]: CombinerParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[5219]: CombinerParameterfvNV (will be remapped) */
"ip\0"
"glCombinerParameterfvNV\0"
"\0"
- /* _mesa_function_pool[4955]: VertexAttribs3dvNV (will be remapped) */
+ /* _mesa_function_pool[5247]: VertexAttribs3dvNV (will be remapped) */
"iip\0"
"glVertexAttribs3dvNV\0"
"\0"
- /* _mesa_function_pool[4981]: VertexAttribI2uiEXT (will be remapped) */
+ /* _mesa_function_pool[5273]: VertexAttribI2uiEXT (will be remapped) */
"iii\0"
"glVertexAttribI2uiEXT\0"
+ "glVertexAttribI2ui\0"
"\0"
- /* _mesa_function_pool[5008]: VertexAttribs4fvNV (will be remapped) */
+ /* _mesa_function_pool[5319]: VertexAttribs4fvNV (will be remapped) */
"iip\0"
"glVertexAttribs4fvNV\0"
"\0"
- /* _mesa_function_pool[5034]: VertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[5345]: VertexArrayRangeNV (will be remapped) */
"ip\0"
"glVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[5059]: FragmentLightiSGIX (dynamic) */
+ /* _mesa_function_pool[5370]: FragmentLightiSGIX (dynamic) */
"iii\0"
"glFragmentLightiSGIX\0"
"\0"
- /* _mesa_function_pool[5085]: PolygonOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[5396]: PolygonOffsetEXT (will be remapped) */
"ff\0"
"glPolygonOffsetEXT\0"
"\0"
- /* _mesa_function_pool[5108]: VertexAttribI4uivEXT (will be remapped) */
+ /* _mesa_function_pool[5419]: VertexAttribI4uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4uivEXT\0"
+ "glVertexAttribI4uiv\0"
"\0"
- /* _mesa_function_pool[5135]: PollAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[5466]: PollAsyncSGIX (dynamic) */
"p\0"
"glPollAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[5154]: DeleteFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[5485]: DeleteFragmentShaderATI (will be remapped) */
"i\0"
"glDeleteFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[5183]: Scaled (offset 301) */
+ /* _mesa_function_pool[5514]: Scaled (offset 301) */
"ddd\0"
"glScaled\0"
"\0"
- /* _mesa_function_pool[5197]: ResumeTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[5528]: ResumeTransformFeedback (will be remapped) */
"\0"
"glResumeTransformFeedback\0"
"\0"
- /* _mesa_function_pool[5225]: Scalef (offset 302) */
+ /* _mesa_function_pool[5556]: Scalef (offset 302) */
"fff\0"
"glScalef\0"
"\0"
- /* _mesa_function_pool[5239]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[5570]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[5277]: MultTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[5608]: MultTransposeMatrixdARB (will be remapped) */
"p\0"
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[5329]: ColorMaskIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[5660]: ColorMaskIndexedEXT (will be remapped) */
"iiiii\0"
"glColorMaskIndexedEXT\0"
+ "glColorMaski\0"
"\0"
- /* _mesa_function_pool[5358]: ObjectUnpurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[5702]: ObjectUnpurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectUnpurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[5388]: AlphaFunc (offset 240) */
+ /* _mesa_function_pool[5732]: AlphaFunc (offset 240) */
"if\0"
"glAlphaFunc\0"
"\0"
- /* _mesa_function_pool[5404]: WindowPos2svMESA (will be remapped) */
+ /* _mesa_function_pool[5748]: WindowPos2svMESA (will be remapped) */
"p\0"
"glWindowPos2sv\0"
"glWindowPos2svARB\0"
"glWindowPos2svMESA\0"
"\0"
- /* _mesa_function_pool[5459]: EdgeFlag (offset 41) */
+ /* _mesa_function_pool[5803]: EdgeFlag (offset 41) */
"i\0"
"glEdgeFlag\0"
"\0"
- /* _mesa_function_pool[5473]: TexCoord2iv (offset 107) */
+ /* _mesa_function_pool[5817]: TexCoord2iv (offset 107) */
"p\0"
"glTexCoord2iv\0"
"\0"
- /* _mesa_function_pool[5490]: CompressedTexImage1DARB (will be remapped) */
+ /* _mesa_function_pool[5834]: CompressedTexImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexImage1D\0"
"glCompressedTexImage1DARB\0"
"\0"
- /* _mesa_function_pool[5548]: Rotated (offset 299) */
+ /* _mesa_function_pool[5892]: Rotated (offset 299) */
"dddd\0"
"glRotated\0"
"\0"
- /* _mesa_function_pool[5564]: GetTexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[5908]: GetTexParameterIuivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIuivEXT\0"
+ "glGetTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[5594]: VertexAttrib2sNV (will be remapped) */
+ /* _mesa_function_pool[5960]: VertexAttrib2sNV (will be remapped) */
"iii\0"
"glVertexAttrib2sNV\0"
"\0"
- /* _mesa_function_pool[5618]: ReadPixels (offset 256) */
+ /* _mesa_function_pool[5984]: ReadPixels (offset 256) */
"iiiiiip\0"
"glReadPixels\0"
"\0"
- /* _mesa_function_pool[5640]: EdgeFlagv (offset 42) */
+ /* _mesa_function_pool[6006]: EdgeFlagv (offset 42) */
"p\0"
"glEdgeFlagv\0"
"\0"
- /* _mesa_function_pool[5655]: NormalPointerListIBM (dynamic) */
+ /* _mesa_function_pool[6021]: NormalPointerListIBM (dynamic) */
"iipi\0"
"glNormalPointerListIBM\0"
"\0"
- /* _mesa_function_pool[5684]: IndexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6050]: IndexPointerEXT (will be remapped) */
"iiip\0"
"glIndexPointerEXT\0"
"\0"
- /* _mesa_function_pool[5708]: Color4iv (offset 32) */
+ /* _mesa_function_pool[6074]: Color4iv (offset 32) */
"p\0"
"glColor4iv\0"
"\0"
- /* _mesa_function_pool[5722]: TexParameterf (offset 178) */
+ /* _mesa_function_pool[6088]: TexParameterf (offset 178) */
"iif\0"
"glTexParameterf\0"
"\0"
- /* _mesa_function_pool[5743]: TexParameteri (offset 180) */
+ /* _mesa_function_pool[6109]: TexParameteri (offset 180) */
"iii\0"
"glTexParameteri\0"
"\0"
- /* _mesa_function_pool[5764]: NormalPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6130]: NormalPointerEXT (will be remapped) */
"iiip\0"
"glNormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[5789]: MultiTexCoord3dARB (offset 392) */
+ /* _mesa_function_pool[6155]: MultiTexCoord3dARB (offset 392) */
"iddd\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dARB\0"
"\0"
- /* _mesa_function_pool[5834]: MultiTexCoord2iARB (offset 388) */
+ /* _mesa_function_pool[6200]: MultiTexCoord2iARB (offset 388) */
"iii\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iARB\0"
"\0"
- /* _mesa_function_pool[5878]: DrawPixels (offset 257) */
+ /* _mesa_function_pool[6244]: DrawPixels (offset 257) */
"iiiip\0"
"glDrawPixels\0"
"\0"
- /* _mesa_function_pool[5898]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[6264]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
"iffffffff\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[5958]: MultiTexCoord2svARB (offset 391) */
+ /* _mesa_function_pool[6324]: MultiTexCoord2svARB (offset 391) */
"ip\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord2svARB\0"
"\0"
- /* _mesa_function_pool[6003]: ReplacementCodeubvSUN (dynamic) */
+ /* _mesa_function_pool[6369]: ReplacementCodeubvSUN (dynamic) */
"p\0"
"glReplacementCodeubvSUN\0"
"\0"
- /* _mesa_function_pool[6030]: Uniform3iARB (will be remapped) */
+ /* _mesa_function_pool[6396]: Uniform3iARB (will be remapped) */
"iiii\0"
"glUniform3i\0"
"glUniform3iARB\0"
"\0"
- /* _mesa_function_pool[6063]: DrawTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[6429]: DrawTransformFeedback (will be remapped) */
"ii\0"
"glDrawTransformFeedback\0"
"\0"
- /* _mesa_function_pool[6091]: GetFragmentMaterialfvSGIX (dynamic) */
- "iip\0"
- "glGetFragmentMaterialfvSGIX\0"
+ /* _mesa_function_pool[6457]: DrawElementsInstancedARB (will be remapped) */
+ "iiipi\0"
+ "glDrawElementsInstancedARB\0"
+ "glDrawElementsInstancedEXT\0"
+ "glDrawElementsInstanced\0"
"\0"
- /* _mesa_function_pool[6124]: GetShaderInfoLog (will be remapped) */
+ /* _mesa_function_pool[6542]: GetShaderInfoLog (will be remapped) */
"iipp\0"
"glGetShaderInfoLog\0"
"\0"
- /* _mesa_function_pool[6149]: WeightivARB (dynamic) */
+ /* _mesa_function_pool[6567]: WeightivARB (dynamic) */
"ip\0"
"glWeightivARB\0"
"\0"
- /* _mesa_function_pool[6167]: PollInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[6585]: PollInstrumentsSGIX (dynamic) */
"p\0"
"glPollInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[6192]: GlobalAlphaFactordSUN (dynamic) */
+ /* _mesa_function_pool[6610]: GlobalAlphaFactordSUN (dynamic) */
"d\0"
"glGlobalAlphaFactordSUN\0"
"\0"
- /* _mesa_function_pool[6219]: GetFinalCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[6637]: GetFinalCombinerInputParameterfvNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[6261]: GenerateMipmapEXT (will be remapped) */
+ /* _mesa_function_pool[6679]: GenerateMipmapEXT (will be remapped) */
"i\0"
"glGenerateMipmap\0"
"glGenerateMipmapEXT\0"
"\0"
- /* _mesa_function_pool[6301]: GenLists (offset 5) */
+ /* _mesa_function_pool[6719]: GenLists (offset 5) */
"i\0"
"glGenLists\0"
"\0"
- /* _mesa_function_pool[6315]: SetFragmentShaderConstantATI (will be remapped) */
+ /* _mesa_function_pool[6733]: SetFragmentShaderConstantATI (will be remapped) */
"ip\0"
"glSetFragmentShaderConstantATI\0"
"\0"
- /* _mesa_function_pool[6350]: GetMapAttribParameterivNV (dynamic) */
+ /* _mesa_function_pool[6768]: GetMapAttribParameterivNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterivNV\0"
"\0"
- /* _mesa_function_pool[6384]: CreateShaderObjectARB (will be remapped) */
+ /* _mesa_function_pool[6802]: CreateShaderObjectARB (will be remapped) */
"i\0"
"glCreateShaderObjectARB\0"
"\0"
- /* _mesa_function_pool[6411]: GetSharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[6829]: GetSharpenTexFuncSGIS (dynamic) */
"ip\0"
"glGetSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[6439]: BufferDataARB (will be remapped) */
+ /* _mesa_function_pool[6857]: BufferDataARB (will be remapped) */
"iipi\0"
"glBufferData\0"
"glBufferDataARB\0"
"\0"
- /* _mesa_function_pool[6474]: FlushVertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[6892]: FlushVertexArrayRangeNV (will be remapped) */
"\0"
"glFlushVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[6502]: MapGrid2d (offset 226) */
+ /* _mesa_function_pool[6920]: MapGrid2d (offset 226) */
"iddidd\0"
"glMapGrid2d\0"
"\0"
- /* _mesa_function_pool[6522]: MapGrid2f (offset 227) */
+ /* _mesa_function_pool[6940]: MapGrid2f (offset 227) */
"iffiff\0"
"glMapGrid2f\0"
"\0"
- /* _mesa_function_pool[6542]: SampleMapATI (will be remapped) */
+ /* _mesa_function_pool[6960]: SampleMapATI (will be remapped) */
"iii\0"
"glSampleMapATI\0"
"\0"
- /* _mesa_function_pool[6562]: VertexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6980]: VertexPointerEXT (will be remapped) */
"iiiip\0"
"glVertexPointerEXT\0"
"\0"
- /* _mesa_function_pool[6588]: GetTexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[7006]: GetTexFilterFuncSGIS (dynamic) */
"iip\0"
"glGetTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[6616]: Scissor (offset 176) */
+ /* _mesa_function_pool[7034]: Scissor (offset 176) */
"iiii\0"
"glScissor\0"
"\0"
- /* _mesa_function_pool[6632]: Fogf (offset 153) */
+ /* _mesa_function_pool[7050]: Fogf (offset 153) */
"if\0"
"glFogf\0"
"\0"
- /* _mesa_function_pool[6643]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[7061]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[6688]: TexSubImage1D (offset 332) */
+ /* _mesa_function_pool[7106]: TexSubImage1D (offset 332) */
"iiiiiip\0"
"glTexSubImage1D\0"
"glTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[6732]: VertexAttrib1sARB (will be remapped) */
+ /* _mesa_function_pool[7150]: VertexAttrib1sARB (will be remapped) */
"ii\0"
"glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"\0"
- /* _mesa_function_pool[6773]: FenceSync (will be remapped) */
+ /* _mesa_function_pool[7191]: FenceSync (will be remapped) */
"ii\0"
"glFenceSync\0"
"\0"
- /* _mesa_function_pool[6789]: Color4usv (offset 40) */
+ /* _mesa_function_pool[7207]: Color4usv (offset 40) */
"p\0"
"glColor4usv\0"
"\0"
- /* _mesa_function_pool[6804]: Fogi (offset 155) */
+ /* _mesa_function_pool[7222]: Fogi (offset 155) */
"ii\0"
"glFogi\0"
"\0"
- /* _mesa_function_pool[6815]: DepthRange (offset 288) */
+ /* _mesa_function_pool[7233]: DepthRange (offset 288) */
"dd\0"
"glDepthRange\0"
"\0"
- /* _mesa_function_pool[6832]: RasterPos3iv (offset 75) */
+ /* _mesa_function_pool[7250]: RasterPos3iv (offset 75) */
"p\0"
"glRasterPos3iv\0"
"\0"
- /* _mesa_function_pool[6850]: FinalCombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[7268]: FinalCombinerInputNV (will be remapped) */
"iiii\0"
"glFinalCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[6879]: TexCoord2i (offset 106) */
+ /* _mesa_function_pool[7297]: TexCoord2i (offset 106) */
"ii\0"
"glTexCoord2i\0"
"\0"
- /* _mesa_function_pool[6896]: PixelMapfv (offset 251) */
+ /* _mesa_function_pool[7314]: PixelMapfv (offset 251) */
"iip\0"
"glPixelMapfv\0"
"\0"
- /* _mesa_function_pool[6914]: Color4ui (offset 37) */
+ /* _mesa_function_pool[7332]: Color4ui (offset 37) */
"iiii\0"
"glColor4ui\0"
"\0"
- /* _mesa_function_pool[6931]: RasterPos3s (offset 76) */
+ /* _mesa_function_pool[7349]: RasterPos3s (offset 76) */
"iii\0"
"glRasterPos3s\0"
"\0"
- /* _mesa_function_pool[6950]: Color3usv (offset 24) */
+ /* _mesa_function_pool[7368]: Color3usv (offset 24) */
"p\0"
"glColor3usv\0"
"\0"
- /* _mesa_function_pool[6965]: FlushRasterSGIX (dynamic) */
+ /* _mesa_function_pool[7383]: FlushRasterSGIX (dynamic) */
"\0"
"glFlushRasterSGIX\0"
"\0"
- /* _mesa_function_pool[6985]: TexCoord2f (offset 104) */
+ /* _mesa_function_pool[7403]: TexCoord2f (offset 104) */
"ff\0"
"glTexCoord2f\0"
"\0"
- /* _mesa_function_pool[7002]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[7420]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
"ifffff\0"
"glReplacementCodeuiTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7051]: TexCoord2d (offset 102) */
+ /* _mesa_function_pool[7469]: TexCoord2d (offset 102) */
"dd\0"
"glTexCoord2d\0"
"\0"
- /* _mesa_function_pool[7068]: RasterPos3d (offset 70) */
+ /* _mesa_function_pool[7486]: RasterPos3d (offset 70) */
"ddd\0"
"glRasterPos3d\0"
"\0"
- /* _mesa_function_pool[7087]: RasterPos3f (offset 72) */
+ /* _mesa_function_pool[7505]: RasterPos3f (offset 72) */
"fff\0"
"glRasterPos3f\0"
"\0"
- /* _mesa_function_pool[7106]: Uniform1fARB (will be remapped) */
+ /* _mesa_function_pool[7524]: Uniform1fARB (will be remapped) */
"if\0"
"glUniform1f\0"
"glUniform1fARB\0"
"\0"
- /* _mesa_function_pool[7137]: AreTexturesResident (offset 322) */
+ /* _mesa_function_pool[7555]: AreTexturesResident (offset 322) */
"ipp\0"
"glAreTexturesResident\0"
"glAreTexturesResidentEXT\0"
"\0"
- /* _mesa_function_pool[7189]: TexCoord2s (offset 108) */
+ /* _mesa_function_pool[7607]: TexCoord2s (offset 108) */
"ii\0"
"glTexCoord2s\0"
"\0"
- /* _mesa_function_pool[7206]: StencilOpSeparate (will be remapped) */
+ /* _mesa_function_pool[7624]: StencilOpSeparate (will be remapped) */
"iiii\0"
"glStencilOpSeparate\0"
"glStencilOpSeparateATI\0"
"\0"
- /* _mesa_function_pool[7255]: ColorTableParameteriv (offset 341) */
+ /* _mesa_function_pool[7673]: ColorTableParameteriv (offset 341) */
"iip\0"
"glColorTableParameteriv\0"
"glColorTableParameterivSGI\0"
"\0"
- /* _mesa_function_pool[7311]: FogCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[7729]: FogCoordPointerListIBM (dynamic) */
"iipi\0"
"glFogCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[7342]: WindowPos3dMESA (will be remapped) */
+ /* _mesa_function_pool[7760]: WindowPos3dMESA (will be remapped) */
"ddd\0"
"glWindowPos3d\0"
"glWindowPos3dARB\0"
"glWindowPos3dMESA\0"
"\0"
- /* _mesa_function_pool[7396]: Color4us (offset 39) */
+ /* _mesa_function_pool[7814]: Color4us (offset 39) */
"iiii\0"
"glColor4us\0"
"\0"
- /* _mesa_function_pool[7413]: PointParameterfvEXT (will be remapped) */
+ /* _mesa_function_pool[7831]: PointParameterfvEXT (will be remapped) */
"ip\0"
"glPointParameterfv\0"
"glPointParameterfvARB\0"
"glPointParameterfvEXT\0"
"glPointParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[7503]: Color3bv (offset 10) */
+ /* _mesa_function_pool[7921]: Color3bv (offset 10) */
"p\0"
"glColor3bv\0"
"\0"
- /* _mesa_function_pool[7517]: WindowPos2fvMESA (will be remapped) */
+ /* _mesa_function_pool[7935]: WindowPos2fvMESA (will be remapped) */
"p\0"
"glWindowPos2fv\0"
"glWindowPos2fvARB\0"
"glWindowPos2fvMESA\0"
"\0"
- /* _mesa_function_pool[7572]: SecondaryColor3bvEXT (will be remapped) */
+ /* _mesa_function_pool[7990]: SecondaryColor3bvEXT (will be remapped) */
"p\0"
"glSecondaryColor3bv\0"
"glSecondaryColor3bvEXT\0"
"\0"
- /* _mesa_function_pool[7618]: VertexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[8036]: VertexPointerListIBM (dynamic) */
"iiipi\0"
"glVertexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[7648]: GetProgramLocalParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[8066]: GetProgramLocalParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterfvARB\0"
"\0"
- /* _mesa_function_pool[7685]: FragmentMaterialfSGIX (dynamic) */
+ /* _mesa_function_pool[8103]: FragmentMaterialfSGIX (dynamic) */
"iif\0"
"glFragmentMaterialfSGIX\0"
"\0"
- /* _mesa_function_pool[7714]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[8132]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7756]: RenderbufferStorageEXT (will be remapped) */
+ /* _mesa_function_pool[8174]: RenderbufferStorageEXT (will be remapped) */
"iiii\0"
"glRenderbufferStorage\0"
"glRenderbufferStorageEXT\0"
"\0"
- /* _mesa_function_pool[7809]: IsFenceNV (will be remapped) */
+ /* _mesa_function_pool[8227]: IsFenceNV (will be remapped) */
"i\0"
"glIsFenceNV\0"
"\0"
- /* _mesa_function_pool[7824]: AttachObjectARB (will be remapped) */
+ /* _mesa_function_pool[8242]: AttachObjectARB (will be remapped) */
"ii\0"
"glAttachObjectARB\0"
"\0"
- /* _mesa_function_pool[7846]: GetFragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[8264]: GetFragmentLightivSGIX (dynamic) */
"iip\0"
"glGetFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[7876]: UniformMatrix2fvARB (will be remapped) */
+ /* _mesa_function_pool[8294]: UniformMatrix2fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
"\0"
- /* _mesa_function_pool[7923]: MultiTexCoord2fARB (offset 386) */
+ /* _mesa_function_pool[8341]: MultiTexCoord2fARB (offset 386) */
"iff\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fARB\0"
"\0"
- /* _mesa_function_pool[7967]: ColorTable (offset 339) */
+ /* _mesa_function_pool[8385]: ColorTable (offset 339) */
"iiiiip\0"
"glColorTable\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"\0"
- /* _mesa_function_pool[8020]: IndexPointer (offset 314) */
+ /* _mesa_function_pool[8438]: IndexPointer (offset 314) */
"iip\0"
"glIndexPointer\0"
"\0"
- /* _mesa_function_pool[8040]: Accum (offset 213) */
+ /* _mesa_function_pool[8458]: Accum (offset 213) */
"if\0"
"glAccum\0"
"\0"
- /* _mesa_function_pool[8052]: GetTexImage (offset 281) */
+ /* _mesa_function_pool[8470]: GetTexImage (offset 281) */
"iiiip\0"
"glGetTexImage\0"
"\0"
- /* _mesa_function_pool[8073]: MapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[8491]: MapControlPointsNV (dynamic) */
"iiiiiiiip\0"
"glMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[8105]: ConvolutionFilter2D (offset 349) */
+ /* _mesa_function_pool[8523]: ConvolutionFilter2D (offset 349) */
"iiiiiip\0"
"glConvolutionFilter2D\0"
"glConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[8161]: Finish (offset 216) */
+ /* _mesa_function_pool[8579]: Finish (offset 216) */
"\0"
"glFinish\0"
"\0"
- /* _mesa_function_pool[8172]: MapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[8590]: MapParameterfvNV (dynamic) */
"iip\0"
"glMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[8196]: ClearStencil (offset 207) */
+ /* _mesa_function_pool[8614]: ClearStencil (offset 207) */
"i\0"
"glClearStencil\0"
"\0"
- /* _mesa_function_pool[8214]: VertexAttrib3dvARB (will be remapped) */
+ /* _mesa_function_pool[8632]: VertexAttrib3dvARB (will be remapped) */
"ip\0"
"glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
"\0"
- /* _mesa_function_pool[8257]: Uniform4uivEXT (will be remapped) */
+ /* _mesa_function_pool[8675]: Uniform4uivEXT (will be remapped) */
"iip\0"
"glUniform4uivEXT\0"
+ "glUniform4uiv\0"
"\0"
- /* _mesa_function_pool[8279]: HintPGI (dynamic) */
+ /* _mesa_function_pool[8711]: HintPGI (dynamic) */
"ii\0"
"glHintPGI\0"
"\0"
- /* _mesa_function_pool[8293]: ConvolutionParameteriv (offset 353) */
+ /* _mesa_function_pool[8725]: ConvolutionParameteriv (offset 353) */
"iip\0"
"glConvolutionParameteriv\0"
"glConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[8351]: Color4s (offset 33) */
+ /* _mesa_function_pool[8783]: Color4s (offset 33) */
"iiii\0"
"glColor4s\0"
"\0"
- /* _mesa_function_pool[8367]: InterleavedArrays (offset 317) */
+ /* _mesa_function_pool[8799]: InterleavedArrays (offset 317) */
"iip\0"
"glInterleavedArrays\0"
"\0"
- /* _mesa_function_pool[8392]: RasterPos2fv (offset 65) */
+ /* _mesa_function_pool[8824]: RasterPos2fv (offset 65) */
"p\0"
"glRasterPos2fv\0"
"\0"
- /* _mesa_function_pool[8410]: TexCoord1fv (offset 97) */
+ /* _mesa_function_pool[8842]: TexCoord1fv (offset 97) */
"p\0"
"glTexCoord1fv\0"
"\0"
- /* _mesa_function_pool[8427]: Vertex2d (offset 126) */
+ /* _mesa_function_pool[8859]: Vertex2d (offset 126) */
"dd\0"
"glVertex2d\0"
"\0"
- /* _mesa_function_pool[8442]: CullParameterdvEXT (dynamic) */
+ /* _mesa_function_pool[8874]: CullParameterdvEXT (dynamic) */
"ip\0"
"glCullParameterdvEXT\0"
"\0"
- /* _mesa_function_pool[8467]: ProgramNamedParameter4fNV (will be remapped) */
+ /* _mesa_function_pool[8899]: ProgramNamedParameter4fNV (will be remapped) */
"iipffff\0"
"glProgramNamedParameter4fNV\0"
"\0"
- /* _mesa_function_pool[8504]: Color3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[8936]: Color3fVertex3fSUN (dynamic) */
"ffffff\0"
"glColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[8533]: ProgramEnvParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[8965]: ProgramEnvParameter4fvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4fvARB\0"
"glProgramParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[8590]: Color4i (offset 31) */
+ /* _mesa_function_pool[9022]: Color4i (offset 31) */
"iiii\0"
"glColor4i\0"
"\0"
- /* _mesa_function_pool[8606]: Color4f (offset 29) */
+ /* _mesa_function_pool[9038]: Color4f (offset 29) */
"ffff\0"
"glColor4f\0"
"\0"
- /* _mesa_function_pool[8622]: RasterPos4fv (offset 81) */
+ /* _mesa_function_pool[9054]: RasterPos4fv (offset 81) */
"p\0"
"glRasterPos4fv\0"
"\0"
- /* _mesa_function_pool[8640]: Color4d (offset 27) */
+ /* _mesa_function_pool[9072]: Color4d (offset 27) */
"dddd\0"
"glColor4d\0"
"\0"
- /* _mesa_function_pool[8656]: ClearIndex (offset 205) */
+ /* _mesa_function_pool[9088]: ClearIndex (offset 205) */
"f\0"
"glClearIndex\0"
"\0"
- /* _mesa_function_pool[8672]: Color4b (offset 25) */
+ /* _mesa_function_pool[9104]: Color4b (offset 25) */
"iiii\0"
"glColor4b\0"
"\0"
- /* _mesa_function_pool[8688]: LoadMatrixd (offset 292) */
+ /* _mesa_function_pool[9120]: LoadMatrixd (offset 292) */
"p\0"
"glLoadMatrixd\0"
"\0"
- /* _mesa_function_pool[8705]: FragmentLightModeliSGIX (dynamic) */
+ /* _mesa_function_pool[9137]: FragmentLightModeliSGIX (dynamic) */
"ii\0"
"glFragmentLightModeliSGIX\0"
"\0"
- /* _mesa_function_pool[8735]: RasterPos2dv (offset 63) */
+ /* _mesa_function_pool[9167]: RasterPos2dv (offset 63) */
"p\0"
"glRasterPos2dv\0"
"\0"
- /* _mesa_function_pool[8753]: ConvolutionParameterfv (offset 351) */
+ /* _mesa_function_pool[9185]: ConvolutionParameterfv (offset 351) */
"iip\0"
"glConvolutionParameterfv\0"
"glConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[8811]: TbufferMask3DFX (dynamic) */
+ /* _mesa_function_pool[9243]: TbufferMask3DFX (dynamic) */
"i\0"
"glTbufferMask3DFX\0"
"\0"
- /* _mesa_function_pool[8832]: GetTexGendv (offset 278) */
+ /* _mesa_function_pool[9264]: GetTexGendv (offset 278) */
"iip\0"
"glGetTexGendv\0"
"\0"
- /* _mesa_function_pool[8851]: GetVertexAttribfvNV (will be remapped) */
+ /* _mesa_function_pool[9283]: GetVertexAttribfvNV (will be remapped) */
"iip\0"
"glGetVertexAttribfvNV\0"
"\0"
- /* _mesa_function_pool[8878]: BeginTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[9310]: BeginTransformFeedbackEXT (will be remapped) */
"i\0"
"glBeginTransformFeedbackEXT\0"
"glBeginTransformFeedback\0"
"\0"
- /* _mesa_function_pool[8934]: LoadProgramNV (will be remapped) */
+ /* _mesa_function_pool[9366]: LoadProgramNV (will be remapped) */
"iiip\0"
"glLoadProgramNV\0"
"\0"
- /* _mesa_function_pool[8956]: WaitSync (will be remapped) */
+ /* _mesa_function_pool[9388]: WaitSync (will be remapped) */
"iii\0"
"glWaitSync\0"
"\0"
- /* _mesa_function_pool[8972]: EndList (offset 1) */
+ /* _mesa_function_pool[9404]: EndList (offset 1) */
"\0"
"glEndList\0"
"\0"
- /* _mesa_function_pool[8984]: VertexAttrib4fvNV (will be remapped) */
+ /* _mesa_function_pool[9416]: VertexAttrib4fvNV (will be remapped) */
"ip\0"
"glVertexAttrib4fvNV\0"
"\0"
- /* _mesa_function_pool[9008]: GetAttachedObjectsARB (will be remapped) */
+ /* _mesa_function_pool[9440]: GetAttachedObjectsARB (will be remapped) */
"iipp\0"
"glGetAttachedObjectsARB\0"
"\0"
- /* _mesa_function_pool[9038]: Uniform3fvARB (will be remapped) */
+ /* _mesa_function_pool[9470]: Uniform3fvARB (will be remapped) */
"iip\0"
"glUniform3fv\0"
"glUniform3fvARB\0"
"\0"
- /* _mesa_function_pool[9072]: EvalCoord1fv (offset 231) */
+ /* _mesa_function_pool[9504]: EvalCoord1fv (offset 231) */
"p\0"
"glEvalCoord1fv\0"
"\0"
- /* _mesa_function_pool[9090]: DrawRangeElements (offset 338) */
+ /* _mesa_function_pool[9522]: DrawRangeElements (offset 338) */
"iiiiip\0"
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
"\0"
- /* _mesa_function_pool[9141]: EvalMesh2 (offset 238) */
+ /* _mesa_function_pool[9573]: EvalMesh2 (offset 238) */
"iiiii\0"
"glEvalMesh2\0"
"\0"
- /* _mesa_function_pool[9160]: Vertex4fv (offset 145) */
+ /* _mesa_function_pool[9592]: Vertex4fv (offset 145) */
"p\0"
"glVertex4fv\0"
"\0"
- /* _mesa_function_pool[9175]: GenTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[9607]: GenTransformFeedbacks (will be remapped) */
"ip\0"
"glGenTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[9203]: SpriteParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[9635]: SpriteParameterfvSGIX (dynamic) */
"ip\0"
"glSpriteParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[9231]: CheckFramebufferStatusEXT (will be remapped) */
+ /* _mesa_function_pool[9663]: CheckFramebufferStatusEXT (will be remapped) */
"i\0"
"glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
"\0"
- /* _mesa_function_pool[9287]: GlobalAlphaFactoruiSUN (dynamic) */
+ /* _mesa_function_pool[9719]: GlobalAlphaFactoruiSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoruiSUN\0"
"\0"
- /* _mesa_function_pool[9315]: GetHandleARB (will be remapped) */
+ /* _mesa_function_pool[9747]: GetHandleARB (will be remapped) */
"i\0"
"glGetHandleARB\0"
"\0"
- /* _mesa_function_pool[9333]: GetVertexAttribivARB (will be remapped) */
+ /* _mesa_function_pool[9765]: GetVertexAttribivARB (will be remapped) */
"iip\0"
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"\0"
- /* _mesa_function_pool[9381]: GetCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[9813]: GetCombinerInputParameterfvNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[9420]: GetTexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[9852]: GetTexParameterIivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIivEXT\0"
+ "glGetTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[9449]: CreateProgram (will be remapped) */
+ /* _mesa_function_pool[9902]: CreateProgram (will be remapped) */
"\0"
"glCreateProgram\0"
"\0"
- /* _mesa_function_pool[9467]: LoadTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[9920]: LoadTransposeMatrixdARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[9519]: GetMinmax (offset 364) */
+ /* _mesa_function_pool[9972]: GetMinmax (offset 364) */
"iiiip\0"
"glGetMinmax\0"
"glGetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[9553]: StencilFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[10006]: StencilFuncSeparate (will be remapped) */
"iiii\0"
"glStencilFuncSeparate\0"
"\0"
- /* _mesa_function_pool[9581]: SecondaryColor3sEXT (will be remapped) */
+ /* _mesa_function_pool[10034]: SecondaryColor3sEXT (will be remapped) */
"iii\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
"\0"
- /* _mesa_function_pool[9627]: Color3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10080]: Color3fVertex3fvSUN (dynamic) */
"pp\0"
"glColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[9653]: Normal3fv (offset 57) */
+ /* _mesa_function_pool[10106]: GetInteger64i_v (will be remapped) */
+ "iip\0"
+ "glGetInteger64i_v\0"
+ "\0"
+ /* _mesa_function_pool[10129]: Normal3fv (offset 57) */
"p\0"
"glNormal3fv\0"
"\0"
- /* _mesa_function_pool[9668]: GlobalAlphaFactorbSUN (dynamic) */
+ /* _mesa_function_pool[10144]: GlobalAlphaFactorbSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorbSUN\0"
"\0"
- /* _mesa_function_pool[9695]: Color3us (offset 23) */
+ /* _mesa_function_pool[10171]: Color3us (offset 23) */
"iii\0"
"glColor3us\0"
"\0"
- /* _mesa_function_pool[9711]: ImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[10187]: ImageTransformParameterfvHP (dynamic) */
"iip\0"
"glImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[9746]: VertexAttrib4ivARB (will be remapped) */
+ /* _mesa_function_pool[10222]: VertexAttrib4ivARB (will be remapped) */
"ip\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"\0"
- /* _mesa_function_pool[9789]: End (offset 43) */
+ /* _mesa_function_pool[10265]: End (offset 43) */
"\0"
"glEnd\0"
"\0"
- /* _mesa_function_pool[9797]: VertexAttrib3fNV (will be remapped) */
+ /* _mesa_function_pool[10273]: VertexAttrib3fNV (will be remapped) */
"ifff\0"
"glVertexAttrib3fNV\0"
"\0"
- /* _mesa_function_pool[9822]: VertexAttribs2dvNV (will be remapped) */
+ /* _mesa_function_pool[10298]: VertexAttribs2dvNV (will be remapped) */
"iip\0"
"glVertexAttribs2dvNV\0"
"\0"
- /* _mesa_function_pool[9848]: GetQueryObjectui64vEXT (will be remapped) */
+ /* _mesa_function_pool[10324]: GetQueryObjectui64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjectui64vEXT\0"
"\0"
- /* _mesa_function_pool[9878]: MultiTexCoord3fvARB (offset 395) */
+ /* _mesa_function_pool[10354]: MultiTexCoord3fvARB (offset 395) */
"ip\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
"\0"
- /* _mesa_function_pool[9923]: SecondaryColor3dEXT (will be remapped) */
+ /* _mesa_function_pool[10399]: SecondaryColor3dEXT (will be remapped) */
"ddd\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
"\0"
- /* _mesa_function_pool[9969]: Color3ub (offset 19) */
+ /* _mesa_function_pool[10445]: Color3ub (offset 19) */
"iii\0"
"glColor3ub\0"
"\0"
- /* _mesa_function_pool[9985]: GetProgramParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[10461]: GetProgramParameterfvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterfvNV\0"
"\0"
- /* _mesa_function_pool[10017]: TangentPointerEXT (dynamic) */
+ /* _mesa_function_pool[10493]: TangentPointerEXT (dynamic) */
"iip\0"
"glTangentPointerEXT\0"
"\0"
- /* _mesa_function_pool[10042]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10518]: Color4fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10077]: GetInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[10553]: GetInstrumentsSGIX (dynamic) */
"\0"
"glGetInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[10100]: GetUniformuivEXT (will be remapped) */
+ /* _mesa_function_pool[10576]: GetUniformuivEXT (will be remapped) */
"iip\0"
"glGetUniformuivEXT\0"
+ "glGetUniformuiv\0"
"\0"
- /* _mesa_function_pool[10124]: Color3ui (offset 21) */
+ /* _mesa_function_pool[10616]: Color3ui (offset 21) */
"iii\0"
"glColor3ui\0"
"\0"
- /* _mesa_function_pool[10140]: EvalMapsNV (dynamic) */
+ /* _mesa_function_pool[10632]: EvalMapsNV (dynamic) */
"ii\0"
"glEvalMapsNV\0"
"\0"
- /* _mesa_function_pool[10157]: TexSubImage2D (offset 333) */
+ /* _mesa_function_pool[10649]: TexSubImage2D (offset 333) */
"iiiiiiiip\0"
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[10203]: FragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[10695]: FragmentLightivSGIX (dynamic) */
"iip\0"
"glFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[10230]: GetTexParameterPointervAPPLE (will be remapped) */
+ /* _mesa_function_pool[10722]: GetTexParameterPointervAPPLE (will be remapped) */
"iip\0"
"glGetTexParameterPointervAPPLE\0"
"\0"
- /* _mesa_function_pool[10266]: TexGenfv (offset 191) */
+ /* _mesa_function_pool[10758]: TexGenfv (offset 191) */
"iip\0"
"glTexGenfv\0"
"\0"
- /* _mesa_function_pool[10282]: GetTransformFeedbackVaryingEXT (will be remapped) */
+ /* _mesa_function_pool[10774]: GetTransformFeedbackVaryingEXT (will be remapped) */
"iiipppp\0"
"glGetTransformFeedbackVaryingEXT\0"
"glGetTransformFeedbackVarying\0"
"\0"
- /* _mesa_function_pool[10354]: VertexAttrib4bvARB (will be remapped) */
+ /* _mesa_function_pool[10846]: VertexAttrib4bvARB (will be remapped) */
"ip\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"\0"
- /* _mesa_function_pool[10397]: AlphaFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[10889]: AlphaFragmentOp2ATI (will be remapped) */
"iiiiiiiii\0"
"glAlphaFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[10430]: GetIntegerIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[10922]: GetIntegerIndexedvEXT (will be remapped) */
"iip\0"
"glGetIntegerIndexedvEXT\0"
+ "glGetIntegeri_v\0"
"\0"
- /* _mesa_function_pool[10459]: MultiTexCoord4sARB (offset 406) */
+ /* _mesa_function_pool[10967]: MultiTexCoord4sARB (offset 406) */
"iiiii\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
"\0"
- /* _mesa_function_pool[10505]: GetFragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[11013]: GetFragmentMaterialivSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[10538]: WindowPos4dMESA (will be remapped) */
+ /* _mesa_function_pool[11046]: WindowPos4dMESA (will be remapped) */
"dddd\0"
"glWindowPos4dMESA\0"
"\0"
- /* _mesa_function_pool[10562]: WeightPointerARB (dynamic) */
+ /* _mesa_function_pool[11070]: WeightPointerARB (dynamic) */
"iiip\0"
"glWeightPointerARB\0"
"\0"
- /* _mesa_function_pool[10587]: WindowPos2dMESA (will be remapped) */
+ /* _mesa_function_pool[11095]: WindowPos2dMESA (will be remapped) */
"dd\0"
"glWindowPos2d\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"\0"
- /* _mesa_function_pool[10640]: FramebufferTexture3DEXT (will be remapped) */
+ /* _mesa_function_pool[11148]: FramebufferTexture3DEXT (will be remapped) */
"iiiiii\0"
"glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
"\0"
- /* _mesa_function_pool[10697]: BlendEquation (offset 337) */
+ /* _mesa_function_pool[11205]: BlendEquation (offset 337) */
"i\0"
"glBlendEquation\0"
"glBlendEquationEXT\0"
"\0"
- /* _mesa_function_pool[10735]: VertexAttrib3dNV (will be remapped) */
+ /* _mesa_function_pool[11243]: VertexAttrib3dNV (will be remapped) */
"iddd\0"
"glVertexAttrib3dNV\0"
"\0"
- /* _mesa_function_pool[10760]: VertexAttrib3dARB (will be remapped) */
+ /* _mesa_function_pool[11268]: VertexAttrib3dARB (will be remapped) */
"iddd\0"
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"\0"
- /* _mesa_function_pool[10803]: VertexAttribI4usvEXT (will be remapped) */
+ /* _mesa_function_pool[11311]: VertexAttribI4usvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4usvEXT\0"
+ "glVertexAttribI4usv\0"
"\0"
- /* _mesa_function_pool[10830]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[11358]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"ppppp\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10894]: VertexAttrib4fARB (will be remapped) */
+ /* _mesa_function_pool[11422]: VertexAttrib4fARB (will be remapped) */
"iffff\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"\0"
- /* _mesa_function_pool[10938]: GetError (offset 261) */
+ /* _mesa_function_pool[11466]: GetError (offset 261) */
"\0"
"glGetError\0"
"\0"
- /* _mesa_function_pool[10951]: IndexFuncEXT (dynamic) */
+ /* _mesa_function_pool[11479]: IndexFuncEXT (dynamic) */
"if\0"
"glIndexFuncEXT\0"
"\0"
- /* _mesa_function_pool[10970]: TexCoord3dv (offset 111) */
+ /* _mesa_function_pool[11498]: TexCoord3dv (offset 111) */
"p\0"
"glTexCoord3dv\0"
"\0"
- /* _mesa_function_pool[10987]: Indexdv (offset 45) */
+ /* _mesa_function_pool[11515]: Indexdv (offset 45) */
"p\0"
"glIndexdv\0"
"\0"
- /* _mesa_function_pool[11000]: FramebufferTexture2DEXT (will be remapped) */
+ /* _mesa_function_pool[11528]: FramebufferTexture2DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture2D\0"
"glFramebufferTexture2DEXT\0"
"\0"
- /* _mesa_function_pool[11056]: Normal3s (offset 60) */
+ /* _mesa_function_pool[11584]: Normal3s (offset 60) */
"iii\0"
"glNormal3s\0"
"\0"
- /* _mesa_function_pool[11072]: GetObjectParameterivAPPLE (will be remapped) */
+ /* _mesa_function_pool[11600]: GetObjectParameterivAPPLE (will be remapped) */
"iiip\0"
"glGetObjectParameterivAPPLE\0"
"\0"
- /* _mesa_function_pool[11106]: PushName (offset 201) */
+ /* _mesa_function_pool[11634]: PushName (offset 201) */
"i\0"
"glPushName\0"
"\0"
- /* _mesa_function_pool[11120]: MultiTexCoord2dvARB (offset 385) */
+ /* _mesa_function_pool[11648]: MultiTexCoord2dvARB (offset 385) */
"ip\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
"\0"
- /* _mesa_function_pool[11165]: CullParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[11693]: CullParameterfvEXT (dynamic) */
"ip\0"
"glCullParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[11190]: Normal3i (offset 58) */
+ /* _mesa_function_pool[11718]: Normal3i (offset 58) */
"iii\0"
"glNormal3i\0"
"\0"
- /* _mesa_function_pool[11206]: ProgramNamedParameter4fvNV (will be remapped) */
+ /* _mesa_function_pool[11734]: ProgramNamedParameter4fvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[11241]: SecondaryColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[11769]: SecondaryColorPointerEXT (will be remapped) */
"iiip\0"
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[11298]: VertexAttrib4fvARB (will be remapped) */
+ /* _mesa_function_pool[11826]: VertexAttrib4fvARB (will be remapped) */
"ip\0"
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"\0"
- /* _mesa_function_pool[11341]: ColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[11869]: ColorPointerListIBM (dynamic) */
"iiipi\0"
"glColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[11370]: GetActiveUniformARB (will be remapped) */
+ /* _mesa_function_pool[11898]: GetActiveUniformARB (will be remapped) */
"iiipppp\0"
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"\0"
- /* _mesa_function_pool[11420]: ImageTransformParameteriHP (dynamic) */
+ /* _mesa_function_pool[11948]: ImageTransformParameteriHP (dynamic) */
"iii\0"
"glImageTransformParameteriHP\0"
"\0"
- /* _mesa_function_pool[11454]: Normal3b (offset 52) */
+ /* _mesa_function_pool[11982]: Normal3b (offset 52) */
"iii\0"
"glNormal3b\0"
"\0"
- /* _mesa_function_pool[11470]: Normal3d (offset 54) */
+ /* _mesa_function_pool[11998]: Normal3d (offset 54) */
"ddd\0"
"glNormal3d\0"
"\0"
- /* _mesa_function_pool[11486]: Uniform1uiEXT (will be remapped) */
+ /* _mesa_function_pool[12014]: Uniform1uiEXT (will be remapped) */
"ii\0"
"glUniform1uiEXT\0"
+ "glUniform1ui\0"
"\0"
- /* _mesa_function_pool[11506]: Normal3f (offset 56) */
+ /* _mesa_function_pool[12047]: Normal3f (offset 56) */
"fff\0"
"glNormal3f\0"
"\0"
- /* _mesa_function_pool[11522]: MultiTexCoord1svARB (offset 383) */
+ /* _mesa_function_pool[12063]: MultiTexCoord1svARB (offset 383) */
"ip\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
"\0"
- /* _mesa_function_pool[11567]: Indexi (offset 48) */
+ /* _mesa_function_pool[12108]: Indexi (offset 48) */
"i\0"
"glIndexi\0"
"\0"
- /* _mesa_function_pool[11579]: EGLImageTargetTexture2DOES (will be remapped) */
+ /* _mesa_function_pool[12120]: EGLImageTargetTexture2DOES (will be remapped) */
"ip\0"
"glEGLImageTargetTexture2DOES\0"
"\0"
- /* _mesa_function_pool[11612]: EndQueryARB (will be remapped) */
+ /* _mesa_function_pool[12153]: EndQueryARB (will be remapped) */
"i\0"
"glEndQuery\0"
"glEndQueryARB\0"
"\0"
- /* _mesa_function_pool[11640]: DeleteFencesNV (will be remapped) */
+ /* _mesa_function_pool[12181]: DeleteFencesNV (will be remapped) */
"ip\0"
"glDeleteFencesNV\0"
"\0"
- /* _mesa_function_pool[11661]: BindBufferRangeEXT (will be remapped) */
+ /* _mesa_function_pool[12202]: BindBufferRangeEXT (will be remapped) */
"iiiii\0"
"glBindBufferRangeEXT\0"
"glBindBufferRange\0"
"\0"
- /* _mesa_function_pool[11707]: DepthMask (offset 211) */
+ /* _mesa_function_pool[12248]: DepthMask (offset 211) */
"i\0"
"glDepthMask\0"
"\0"
- /* _mesa_function_pool[11722]: IsShader (will be remapped) */
+ /* _mesa_function_pool[12263]: IsShader (will be remapped) */
"i\0"
"glIsShader\0"
"\0"
- /* _mesa_function_pool[11736]: Indexf (offset 46) */
+ /* _mesa_function_pool[12277]: Indexf (offset 46) */
"f\0"
"glIndexf\0"
"\0"
- /* _mesa_function_pool[11748]: GetImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[12289]: GetImageTransformParameterivHP (dynamic) */
"iip\0"
"glGetImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[11786]: Indexd (offset 44) */
+ /* _mesa_function_pool[12327]: Indexd (offset 44) */
"d\0"
"glIndexd\0"
"\0"
- /* _mesa_function_pool[11798]: GetMaterialiv (offset 270) */
+ /* _mesa_function_pool[12339]: GetMaterialiv (offset 270) */
"iip\0"
"glGetMaterialiv\0"
"\0"
- /* _mesa_function_pool[11819]: StencilOp (offset 244) */
+ /* _mesa_function_pool[12360]: StencilOp (offset 244) */
"iii\0"
"glStencilOp\0"
"\0"
- /* _mesa_function_pool[11836]: WindowPos4ivMESA (will be remapped) */
+ /* _mesa_function_pool[12377]: WindowPos4ivMESA (will be remapped) */
"p\0"
"glWindowPos4ivMESA\0"
"\0"
- /* _mesa_function_pool[11858]: FramebufferTextureLayer (dynamic) */
+ /* _mesa_function_pool[12399]: FramebufferTextureLayer (dynamic) */
"iiiii\0"
"glFramebufferTextureLayerARB\0"
"\0"
- /* _mesa_function_pool[11894]: MultiTexCoord3svARB (offset 399) */
+ /* _mesa_function_pool[12435]: MultiTexCoord3svARB (offset 399) */
"ip\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
"\0"
- /* _mesa_function_pool[11939]: TexEnvfv (offset 185) */
+ /* _mesa_function_pool[12480]: TexEnvfv (offset 185) */
"iip\0"
"glTexEnvfv\0"
"\0"
- /* _mesa_function_pool[11955]: MultiTexCoord4iARB (offset 404) */
+ /* _mesa_function_pool[12496]: MultiTexCoord4iARB (offset 404) */
"iiiii\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
"\0"
- /* _mesa_function_pool[12001]: Indexs (offset 50) */
+ /* _mesa_function_pool[12542]: Indexs (offset 50) */
"i\0"
"glIndexs\0"
"\0"
- /* _mesa_function_pool[12013]: Binormal3ivEXT (dynamic) */
+ /* _mesa_function_pool[12554]: Binormal3ivEXT (dynamic) */
"p\0"
"glBinormal3ivEXT\0"
"\0"
- /* _mesa_function_pool[12033]: ResizeBuffersMESA (will be remapped) */
+ /* _mesa_function_pool[12574]: ResizeBuffersMESA (will be remapped) */
"\0"
"glResizeBuffersMESA\0"
"\0"
- /* _mesa_function_pool[12055]: GetUniformivARB (will be remapped) */
+ /* _mesa_function_pool[12596]: GetUniformivARB (will be remapped) */
"iip\0"
"glGetUniformiv\0"
"glGetUniformivARB\0"
"\0"
- /* _mesa_function_pool[12093]: PixelTexGenParameteriSGIS (will be remapped) */
+ /* _mesa_function_pool[12634]: PixelTexGenParameteriSGIS (will be remapped) */
"ii\0"
"glPixelTexGenParameteriSGIS\0"
"\0"
- /* _mesa_function_pool[12125]: VertexPointervINTEL (dynamic) */
+ /* _mesa_function_pool[12666]: VertexPointervINTEL (dynamic) */
"iip\0"
"glVertexPointervINTEL\0"
"\0"
- /* _mesa_function_pool[12152]: Vertex2i (offset 130) */
+ /* _mesa_function_pool[12693]: Vertex2i (offset 130) */
"ii\0"
"glVertex2i\0"
"\0"
- /* _mesa_function_pool[12167]: LoadMatrixf (offset 291) */
+ /* _mesa_function_pool[12708]: LoadMatrixf (offset 291) */
"p\0"
"glLoadMatrixf\0"
"\0"
- /* _mesa_function_pool[12184]: VertexAttribI1uivEXT (will be remapped) */
+ /* _mesa_function_pool[12725]: VertexAttribI1uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI1uivEXT\0"
+ "glVertexAttribI1uiv\0"
"\0"
- /* _mesa_function_pool[12211]: Vertex2f (offset 128) */
+ /* _mesa_function_pool[12772]: Vertex2f (offset 128) */
"ff\0"
"glVertex2f\0"
"\0"
- /* _mesa_function_pool[12226]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[12787]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[12279]: Color4bv (offset 26) */
+ /* _mesa_function_pool[12840]: Color4bv (offset 26) */
"p\0"
"glColor4bv\0"
"\0"
- /* _mesa_function_pool[12293]: VertexPointer (offset 321) */
+ /* _mesa_function_pool[12854]: VertexPointer (offset 321) */
"iiip\0"
"glVertexPointer\0"
"\0"
- /* _mesa_function_pool[12315]: SecondaryColor3uiEXT (will be remapped) */
+ /* _mesa_function_pool[12876]: SecondaryColor3uiEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
"\0"
- /* _mesa_function_pool[12363]: StartInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[12924]: StartInstrumentsSGIX (dynamic) */
"\0"
"glStartInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[12388]: SecondaryColor3usvEXT (will be remapped) */
+ /* _mesa_function_pool[12949]: SecondaryColor3usvEXT (will be remapped) */
"p\0"
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
"\0"
- /* _mesa_function_pool[12436]: VertexAttrib2fvNV (will be remapped) */
+ /* _mesa_function_pool[12997]: VertexAttrib2fvNV (will be remapped) */
"ip\0"
"glVertexAttrib2fvNV\0"
"\0"
- /* _mesa_function_pool[12460]: ProgramLocalParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[13021]: ProgramLocalParameter4dvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4dvARB\0"
"\0"
- /* _mesa_function_pool[12495]: DeleteLists (offset 4) */
+ /* _mesa_function_pool[13056]: DeleteLists (offset 4) */
"ii\0"
"glDeleteLists\0"
"\0"
- /* _mesa_function_pool[12513]: LogicOp (offset 242) */
+ /* _mesa_function_pool[13074]: LogicOp (offset 242) */
"i\0"
"glLogicOp\0"
"\0"
- /* _mesa_function_pool[12526]: MatrixIndexuivARB (dynamic) */
+ /* _mesa_function_pool[13087]: MatrixIndexuivARB (dynamic) */
"ip\0"
"glMatrixIndexuivARB\0"
"\0"
- /* _mesa_function_pool[12550]: Vertex2s (offset 132) */
+ /* _mesa_function_pool[13111]: Vertex2s (offset 132) */
"ii\0"
"glVertex2s\0"
"\0"
- /* _mesa_function_pool[12565]: RenderbufferStorageMultisample (will be remapped) */
+ /* _mesa_function_pool[13126]: RenderbufferStorageMultisample (will be remapped) */
"iiiii\0"
"glRenderbufferStorageMultisample\0"
"glRenderbufferStorageMultisampleEXT\0"
"\0"
- /* _mesa_function_pool[12641]: TexCoord4fv (offset 121) */
+ /* _mesa_function_pool[13202]: TexCoord4fv (offset 121) */
"p\0"
"glTexCoord4fv\0"
"\0"
- /* _mesa_function_pool[12658]: Tangent3sEXT (dynamic) */
+ /* _mesa_function_pool[13219]: Tangent3sEXT (dynamic) */
"iii\0"
"glTangent3sEXT\0"
"\0"
- /* _mesa_function_pool[12678]: GlobalAlphaFactorfSUN (dynamic) */
+ /* _mesa_function_pool[13239]: GlobalAlphaFactorfSUN (dynamic) */
"f\0"
"glGlobalAlphaFactorfSUN\0"
"\0"
- /* _mesa_function_pool[12705]: MultiTexCoord3iARB (offset 396) */
+ /* _mesa_function_pool[13266]: MultiTexCoord3iARB (offset 396) */
"iiii\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
"\0"
- /* _mesa_function_pool[12750]: IsProgram (will be remapped) */
+ /* _mesa_function_pool[13311]: IsProgram (will be remapped) */
"i\0"
"glIsProgram\0"
"\0"
- /* _mesa_function_pool[12765]: TexCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[13326]: TexCoordPointerListIBM (dynamic) */
"iiipi\0"
"glTexCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[12797]: VertexAttribI4svEXT (will be remapped) */
+ /* _mesa_function_pool[13358]: VertexAttribI4svEXT (will be remapped) */
"ip\0"
"glVertexAttribI4svEXT\0"
+ "glVertexAttribI4sv\0"
"\0"
- /* _mesa_function_pool[12823]: GlobalAlphaFactorusSUN (dynamic) */
+ /* _mesa_function_pool[13403]: GlobalAlphaFactorusSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorusSUN\0"
"\0"
- /* _mesa_function_pool[12851]: VertexAttrib2dvNV (will be remapped) */
+ /* _mesa_function_pool[13431]: VertexAttrib2dvNV (will be remapped) */
"ip\0"
"glVertexAttrib2dvNV\0"
"\0"
- /* _mesa_function_pool[12875]: FramebufferRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[13455]: FramebufferRenderbufferEXT (will be remapped) */
"iiii\0"
"glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[12936]: VertexAttrib1dvNV (will be remapped) */
+ /* _mesa_function_pool[13516]: ClearBufferuiv (will be remapped) */
+ "iip\0"
+ "glClearBufferuiv\0"
+ "\0"
+ /* _mesa_function_pool[13538]: VertexAttrib1dvNV (will be remapped) */
"ip\0"
"glVertexAttrib1dvNV\0"
"\0"
- /* _mesa_function_pool[12960]: GenTextures (offset 328) */
+ /* _mesa_function_pool[13562]: GenTextures (offset 328) */
"ip\0"
"glGenTextures\0"
"glGenTexturesEXT\0"
"\0"
- /* _mesa_function_pool[12995]: FramebufferTextureARB (will be remapped) */
+ /* _mesa_function_pool[13597]: FramebufferTextureARB (will be remapped) */
"iiii\0"
"glFramebufferTextureARB\0"
"\0"
- /* _mesa_function_pool[13025]: SetFenceNV (will be remapped) */
+ /* _mesa_function_pool[13627]: SetFenceNV (will be remapped) */
"ii\0"
"glSetFenceNV\0"
"\0"
- /* _mesa_function_pool[13042]: FramebufferTexture1DEXT (will be remapped) */
+ /* _mesa_function_pool[13644]: FramebufferTexture1DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
"\0"
- /* _mesa_function_pool[13098]: GetCombinerOutputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[13700]: GetCombinerOutputParameterivNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterivNV\0"
"\0"
- /* _mesa_function_pool[13137]: MultiModeDrawArraysIBM (will be remapped) */
+ /* _mesa_function_pool[13739]: MultiModeDrawArraysIBM (will be remapped) */
"pppii\0"
"glMultiModeDrawArraysIBM\0"
"\0"
- /* _mesa_function_pool[13169]: PixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[13771]: PixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[13202]: TextureNormalEXT (dynamic) */
+ /* _mesa_function_pool[13804]: TextureNormalEXT (dynamic) */
"i\0"
"glTextureNormalEXT\0"
"\0"
- /* _mesa_function_pool[13224]: IndexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[13826]: IndexPointerListIBM (dynamic) */
"iipi\0"
"glIndexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[13252]: WeightfvARB (dynamic) */
+ /* _mesa_function_pool[13854]: WeightfvARB (dynamic) */
"ip\0"
"glWeightfvARB\0"
"\0"
- /* _mesa_function_pool[13270]: GetCombinerOutputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[13872]: GetCombinerOutputParameterfvNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[13309]: RasterPos2sv (offset 69) */
+ /* _mesa_function_pool[13911]: RasterPos2sv (offset 69) */
"p\0"
"glRasterPos2sv\0"
"\0"
- /* _mesa_function_pool[13327]: Color4ubv (offset 36) */
+ /* _mesa_function_pool[13929]: Color4ubv (offset 36) */
"p\0"
"glColor4ubv\0"
"\0"
- /* _mesa_function_pool[13342]: DrawBuffer (offset 202) */
+ /* _mesa_function_pool[13944]: DrawBuffer (offset 202) */
"i\0"
"glDrawBuffer\0"
"\0"
- /* _mesa_function_pool[13358]: TexCoord2fv (offset 105) */
+ /* _mesa_function_pool[13960]: TexCoord2fv (offset 105) */
"p\0"
"glTexCoord2fv\0"
"\0"
- /* _mesa_function_pool[13375]: WindowPos4fMESA (will be remapped) */
+ /* _mesa_function_pool[13977]: WindowPos4fMESA (will be remapped) */
"ffff\0"
"glWindowPos4fMESA\0"
"\0"
- /* _mesa_function_pool[13399]: TexCoord1sv (offset 101) */
+ /* _mesa_function_pool[14001]: TexCoord1sv (offset 101) */
"p\0"
"glTexCoord1sv\0"
"\0"
- /* _mesa_function_pool[13416]: WindowPos3dvMESA (will be remapped) */
+ /* _mesa_function_pool[14018]: WindowPos3dvMESA (will be remapped) */
"p\0"
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"\0"
- /* _mesa_function_pool[13471]: DepthFunc (offset 245) */
+ /* _mesa_function_pool[14073]: DepthFunc (offset 245) */
"i\0"
"glDepthFunc\0"
"\0"
- /* _mesa_function_pool[13486]: PixelMapusv (offset 253) */
+ /* _mesa_function_pool[14088]: PixelMapusv (offset 253) */
"iip\0"
"glPixelMapusv\0"
"\0"
- /* _mesa_function_pool[13505]: GetQueryObjecti64vEXT (will be remapped) */
+ /* _mesa_function_pool[14107]: GetQueryObjecti64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjecti64vEXT\0"
"\0"
- /* _mesa_function_pool[13534]: MultiTexCoord1dARB (offset 376) */
+ /* _mesa_function_pool[14136]: MultiTexCoord1dARB (offset 376) */
"id\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
"\0"
- /* _mesa_function_pool[13577]: PointParameterivNV (will be remapped) */
+ /* _mesa_function_pool[14179]: PointParameterivNV (will be remapped) */
"ip\0"
"glPointParameteriv\0"
"glPointParameterivNV\0"
"\0"
- /* _mesa_function_pool[13621]: BlendFunc (offset 241) */
+ /* _mesa_function_pool[14223]: BlendFunc (offset 241) */
"ii\0"
"glBlendFunc\0"
"\0"
- /* _mesa_function_pool[13637]: EndTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[14239]: EndTransformFeedbackEXT (will be remapped) */
"\0"
"glEndTransformFeedbackEXT\0"
"glEndTransformFeedback\0"
"\0"
- /* _mesa_function_pool[13688]: Uniform2fvARB (will be remapped) */
+ /* _mesa_function_pool[14290]: Uniform2fvARB (will be remapped) */
"iip\0"
"glUniform2fv\0"
"glUniform2fvARB\0"
"\0"
- /* _mesa_function_pool[13722]: BufferParameteriAPPLE (will be remapped) */
+ /* _mesa_function_pool[14324]: BufferParameteriAPPLE (will be remapped) */
"iii\0"
"glBufferParameteriAPPLE\0"
"\0"
- /* _mesa_function_pool[13751]: MultiTexCoord3dvARB (offset 393) */
+ /* _mesa_function_pool[14353]: MultiTexCoord3dvARB (offset 393) */
"ip\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
"\0"
- /* _mesa_function_pool[13796]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[14398]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[13852]: DeleteObjectARB (will be remapped) */
+ /* _mesa_function_pool[14454]: DeleteObjectARB (will be remapped) */
"i\0"
"glDeleteObjectARB\0"
"\0"
- /* _mesa_function_pool[13873]: MatrixIndexPointerARB (dynamic) */
+ /* _mesa_function_pool[14475]: MatrixIndexPointerARB (dynamic) */
"iiip\0"
"glMatrixIndexPointerARB\0"
"\0"
- /* _mesa_function_pool[13903]: ProgramNamedParameter4dvNV (will be remapped) */
+ /* _mesa_function_pool[14505]: ProgramNamedParameter4dvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[13938]: Tangent3fvEXT (dynamic) */
+ /* _mesa_function_pool[14540]: Tangent3fvEXT (dynamic) */
"p\0"
"glTangent3fvEXT\0"
"\0"
- /* _mesa_function_pool[13957]: Flush (offset 217) */
+ /* _mesa_function_pool[14559]: Flush (offset 217) */
"\0"
"glFlush\0"
"\0"
- /* _mesa_function_pool[13967]: Color4uiv (offset 38) */
+ /* _mesa_function_pool[14569]: Color4uiv (offset 38) */
"p\0"
"glColor4uiv\0"
"\0"
- /* _mesa_function_pool[13982]: VertexAttribI4iEXT (will be remapped) */
+ /* _mesa_function_pool[14584]: VertexAttribI4iEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4iEXT\0"
+ "glVertexAttribI4i\0"
"\0"
- /* _mesa_function_pool[14010]: GenVertexArrays (will be remapped) */
+ /* _mesa_function_pool[14630]: GenVertexArrays (will be remapped) */
"ip\0"
"glGenVertexArrays\0"
"\0"
- /* _mesa_function_pool[14032]: Uniform3uivEXT (will be remapped) */
+ /* _mesa_function_pool[14652]: Uniform3uivEXT (will be remapped) */
"iip\0"
"glUniform3uivEXT\0"
+ "glUniform3uiv\0"
"\0"
- /* _mesa_function_pool[14054]: RasterPos3sv (offset 77) */
+ /* _mesa_function_pool[14688]: RasterPos3sv (offset 77) */
"p\0"
"glRasterPos3sv\0"
"\0"
- /* _mesa_function_pool[14072]: BindFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[14706]: BindFramebufferEXT (will be remapped) */
"ii\0"
"glBindFramebuffer\0"
"glBindFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[14115]: ReferencePlaneSGIX (dynamic) */
+ /* _mesa_function_pool[14749]: ReferencePlaneSGIX (dynamic) */
"p\0"
"glReferencePlaneSGIX\0"
"\0"
- /* _mesa_function_pool[14139]: PushAttrib (offset 219) */
+ /* _mesa_function_pool[14773]: PushAttrib (offset 219) */
"i\0"
"glPushAttrib\0"
"\0"
- /* _mesa_function_pool[14155]: RasterPos2i (offset 66) */
+ /* _mesa_function_pool[14789]: RasterPos2i (offset 66) */
"ii\0"
"glRasterPos2i\0"
"\0"
- /* _mesa_function_pool[14173]: ValidateProgramARB (will be remapped) */
+ /* _mesa_function_pool[14807]: ValidateProgramARB (will be remapped) */
"i\0"
"glValidateProgram\0"
"glValidateProgramARB\0"
"\0"
- /* _mesa_function_pool[14215]: TexParameteriv (offset 181) */
+ /* _mesa_function_pool[14849]: TexParameteriv (offset 181) */
"iip\0"
"glTexParameteriv\0"
"\0"
- /* _mesa_function_pool[14237]: UnlockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[14871]: UnlockArraysEXT (will be remapped) */
"\0"
"glUnlockArraysEXT\0"
"\0"
- /* _mesa_function_pool[14257]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[14891]: TexCoord2fColor3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[14298]: WindowPos3fvMESA (will be remapped) */
+ /* _mesa_function_pool[14932]: WindowPos3fvMESA (will be remapped) */
"p\0"
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"\0"
- /* _mesa_function_pool[14353]: RasterPos2f (offset 64) */
+ /* _mesa_function_pool[14987]: RasterPos2f (offset 64) */
"ff\0"
"glRasterPos2f\0"
"\0"
- /* _mesa_function_pool[14371]: VertexAttrib1svNV (will be remapped) */
+ /* _mesa_function_pool[15005]: VertexAttrib1svNV (will be remapped) */
"ip\0"
"glVertexAttrib1svNV\0"
"\0"
- /* _mesa_function_pool[14395]: RasterPos2d (offset 62) */
+ /* _mesa_function_pool[15029]: RasterPos2d (offset 62) */
"dd\0"
"glRasterPos2d\0"
"\0"
- /* _mesa_function_pool[14413]: RasterPos3fv (offset 73) */
+ /* _mesa_function_pool[15047]: RasterPos3fv (offset 73) */
"p\0"
"glRasterPos3fv\0"
"\0"
- /* _mesa_function_pool[14431]: CopyTexSubImage3D (offset 373) */
+ /* _mesa_function_pool[15065]: CopyTexSubImage3D (offset 373) */
"iiiiiiiii\0"
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[14485]: VertexAttrib2dARB (will be remapped) */
+ /* _mesa_function_pool[15119]: VertexAttrib2dARB (will be remapped) */
"idd\0"
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"\0"
- /* _mesa_function_pool[14527]: Color4ub (offset 35) */
+ /* _mesa_function_pool[15161]: Color4ub (offset 35) */
"iiii\0"
"glColor4ub\0"
"\0"
- /* _mesa_function_pool[14544]: GetInteger64v (will be remapped) */
+ /* _mesa_function_pool[15178]: GetInteger64v (will be remapped) */
"ip\0"
"glGetInteger64v\0"
"\0"
- /* _mesa_function_pool[14564]: TextureColorMaskSGIS (dynamic) */
+ /* _mesa_function_pool[15198]: TextureColorMaskSGIS (dynamic) */
"iiii\0"
"glTextureColorMaskSGIS\0"
"\0"
- /* _mesa_function_pool[14593]: RasterPos2s (offset 68) */
+ /* _mesa_function_pool[15227]: RasterPos2s (offset 68) */
"ii\0"
"glRasterPos2s\0"
"\0"
- /* _mesa_function_pool[14611]: GetColorTable (offset 343) */
+ /* _mesa_function_pool[15245]: GetColorTable (offset 343) */
"iiip\0"
"glGetColorTable\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"\0"
- /* _mesa_function_pool[14671]: SelectBuffer (offset 195) */
+ /* _mesa_function_pool[15305]: SelectBuffer (offset 195) */
"ip\0"
"glSelectBuffer\0"
"\0"
- /* _mesa_function_pool[14690]: Indexiv (offset 49) */
+ /* _mesa_function_pool[15324]: Indexiv (offset 49) */
"p\0"
"glIndexiv\0"
"\0"
- /* _mesa_function_pool[14703]: TexCoord3i (offset 114) */
+ /* _mesa_function_pool[15337]: TexCoord3i (offset 114) */
"iii\0"
"glTexCoord3i\0"
"\0"
- /* _mesa_function_pool[14721]: CopyColorTable (offset 342) */
+ /* _mesa_function_pool[15355]: CopyColorTable (offset 342) */
"iiiii\0"
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
"\0"
- /* _mesa_function_pool[14765]: GetHistogramParameterfv (offset 362) */
+ /* _mesa_function_pool[15399]: GetHistogramParameterfv (offset 362) */
"iip\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[14825]: Frustum (offset 289) */
+ /* _mesa_function_pool[15459]: Frustum (offset 289) */
"dddddd\0"
"glFrustum\0"
"\0"
- /* _mesa_function_pool[14843]: GetString (offset 275) */
+ /* _mesa_function_pool[15477]: GetString (offset 275) */
"i\0"
"glGetString\0"
"\0"
- /* _mesa_function_pool[14858]: ColorPointervINTEL (dynamic) */
+ /* _mesa_function_pool[15492]: ColorPointervINTEL (dynamic) */
"iip\0"
"glColorPointervINTEL\0"
"\0"
- /* _mesa_function_pool[14884]: TexEnvf (offset 184) */
+ /* _mesa_function_pool[15518]: TexEnvf (offset 184) */
"iif\0"
"glTexEnvf\0"
"\0"
- /* _mesa_function_pool[14899]: TexCoord3d (offset 110) */
+ /* _mesa_function_pool[15533]: TexCoord3d (offset 110) */
"ddd\0"
"glTexCoord3d\0"
"\0"
- /* _mesa_function_pool[14917]: AlphaFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[15551]: AlphaFragmentOp1ATI (will be remapped) */
"iiiiii\0"
"glAlphaFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[14947]: TexCoord3f (offset 112) */
+ /* _mesa_function_pool[15581]: TexCoord3f (offset 112) */
"fff\0"
"glTexCoord3f\0"
"\0"
- /* _mesa_function_pool[14965]: MultiTexCoord3ivARB (offset 397) */
+ /* _mesa_function_pool[15599]: MultiTexCoord3ivARB (offset 397) */
"ip\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
"\0"
- /* _mesa_function_pool[15010]: MultiTexCoord2sARB (offset 390) */
+ /* _mesa_function_pool[15644]: MultiTexCoord2sARB (offset 390) */
"iii\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
"\0"
- /* _mesa_function_pool[15054]: VertexAttrib1dvARB (will be remapped) */
+ /* _mesa_function_pool[15688]: VertexAttrib1dvARB (will be remapped) */
"ip\0"
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"\0"
- /* _mesa_function_pool[15097]: DeleteTextures (offset 327) */
+ /* _mesa_function_pool[15731]: DeleteTextures (offset 327) */
"ip\0"
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
"\0"
- /* _mesa_function_pool[15138]: TexCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[15772]: TexCoordPointerEXT (will be remapped) */
"iiiip\0"
"glTexCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[15166]: TexSubImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[15800]: TexSubImage4DSGIS (dynamic) */
"iiiiiiiiiiiip\0"
"glTexSubImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[15201]: TexCoord3s (offset 116) */
+ /* _mesa_function_pool[15835]: TexCoord3s (offset 116) */
"iii\0"
"glTexCoord3s\0"
"\0"
- /* _mesa_function_pool[15219]: GetTexLevelParameteriv (offset 285) */
+ /* _mesa_function_pool[15853]: GetTexLevelParameteriv (offset 285) */
"iiip\0"
"glGetTexLevelParameteriv\0"
"\0"
- /* _mesa_function_pool[15250]: DrawArraysInstanced (will be remapped) */
- "iiii\0"
- "glDrawArraysInstanced\0"
- "glDrawArraysInstancedARB\0"
- "glDrawArraysInstancedEXT\0"
- "\0"
- /* _mesa_function_pool[15328]: CombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[15884]: CombinerStageParameterfvNV (dynamic) */
"iip\0"
"glCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[15362]: StopInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[15918]: StopInstrumentsSGIX (dynamic) */
"i\0"
"glStopInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[15387]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[15943]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
"fffffffffffffff\0"
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[15443]: ClearAccum (offset 204) */
+ /* _mesa_function_pool[15999]: ClearAccum (offset 204) */
"ffff\0"
"glClearAccum\0"
"\0"
- /* _mesa_function_pool[15462]: DeformSGIX (dynamic) */
+ /* _mesa_function_pool[16018]: DeformSGIX (dynamic) */
"i\0"
"glDeformSGIX\0"
"\0"
- /* _mesa_function_pool[15478]: GetVertexAttribfvARB (will be remapped) */
+ /* _mesa_function_pool[16034]: GetVertexAttribfvARB (will be remapped) */
"iip\0"
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"\0"
- /* _mesa_function_pool[15526]: SecondaryColor3ivEXT (will be remapped) */
+ /* _mesa_function_pool[16082]: SecondaryColor3ivEXT (will be remapped) */
"p\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
"\0"
- /* _mesa_function_pool[15572]: TexCoord4iv (offset 123) */
+ /* _mesa_function_pool[16128]: TexCoord4iv (offset 123) */
"p\0"
"glTexCoord4iv\0"
"\0"
- /* _mesa_function_pool[15589]: VertexAttribI4uiEXT (will be remapped) */
+ /* _mesa_function_pool[16145]: VertexAttribI4uiEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4uiEXT\0"
+ "glVertexAttribI4ui\0"
"\0"
- /* _mesa_function_pool[15618]: UniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[16193]: GetFragmentMaterialfvSGIX (dynamic) */
+ "iip\0"
+ "glGetFragmentMaterialfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[16226]: UniformMatrix4x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x2fv\0"
"\0"
- /* _mesa_function_pool[15645]: GetDetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[16253]: GetDetailTexFuncSGIS (dynamic) */
"ip\0"
"glGetDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[15672]: GetCombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[16280]: GetCombinerStageParameterfvNV (dynamic) */
"iip\0"
"glGetCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[15709]: PolygonOffset (offset 319) */
+ /* _mesa_function_pool[16317]: PolygonOffset (offset 319) */
"ff\0"
"glPolygonOffset\0"
"\0"
- /* _mesa_function_pool[15729]: BindVertexArray (will be remapped) */
+ /* _mesa_function_pool[16337]: BindVertexArray (will be remapped) */
"i\0"
"glBindVertexArray\0"
"\0"
- /* _mesa_function_pool[15750]: Color4ubVertex2fvSUN (dynamic) */
+ /* _mesa_function_pool[16358]: Color4ubVertex2fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex2fvSUN\0"
"\0"
- /* _mesa_function_pool[15777]: Rectd (offset 86) */
+ /* _mesa_function_pool[16385]: Rectd (offset 86) */
"dddd\0"
"glRectd\0"
"\0"
- /* _mesa_function_pool[15791]: TexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[16399]: TexFilterFuncSGIS (dynamic) */
"iiip\0"
"glTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[15817]: SampleMaskSGIS (will be remapped) */
+ /* _mesa_function_pool[16425]: SampleMaskSGIS (will be remapped) */
"fi\0"
"glSampleMaskSGIS\0"
"glSampleMaskEXT\0"
"\0"
- /* _mesa_function_pool[15854]: VertexAttribI4ubvEXT (will be remapped) */
+ /* _mesa_function_pool[16462]: VertexAttribI4ubvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ubvEXT\0"
+ "glVertexAttribI4ubv\0"
"\0"
- /* _mesa_function_pool[15881]: GetAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[16509]: GetAttribLocationARB (will be remapped) */
"ip\0"
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[15928]: RasterPos3i (offset 74) */
+ /* _mesa_function_pool[16556]: RasterPos3i (offset 74) */
"iii\0"
"glRasterPos3i\0"
"\0"
- /* _mesa_function_pool[15947]: VertexAttrib4ubvARB (will be remapped) */
+ /* _mesa_function_pool[16575]: VertexAttrib4ubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"\0"
- /* _mesa_function_pool[15992]: DetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[16620]: DetailTexFuncSGIS (dynamic) */
"iip\0"
"glDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[16017]: Normal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[16645]: Normal3fVertex3fSUN (dynamic) */
"ffffff\0"
"glNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[16047]: CopyTexImage2D (offset 324) */
+ /* _mesa_function_pool[16675]: CopyTexImage2D (offset 324) */
"iiiiiiii\0"
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
"\0"
- /* _mesa_function_pool[16094]: GetBufferPointervARB (will be remapped) */
+ /* _mesa_function_pool[16722]: GetBufferPointervARB (will be remapped) */
"iip\0"
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
"\0"
- /* _mesa_function_pool[16142]: ProgramEnvParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[16770]: ProgramEnvParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
"\0"
- /* _mesa_function_pool[16200]: Uniform3ivARB (will be remapped) */
+ /* _mesa_function_pool[16828]: Uniform3ivARB (will be remapped) */
"iip\0"
"glUniform3iv\0"
"glUniform3ivARB\0"
"\0"
- /* _mesa_function_pool[16234]: Lightfv (offset 160) */
+ /* _mesa_function_pool[16862]: Lightfv (offset 160) */
"iip\0"
"glLightfv\0"
"\0"
- /* _mesa_function_pool[16249]: PrimitiveRestartIndexNV (will be remapped) */
+ /* _mesa_function_pool[16877]: PrimitiveRestartIndexNV (will be remapped) */
"i\0"
"glPrimitiveRestartIndexNV\0"
+ "glPrimitiveRestartIndex\0"
"\0"
- /* _mesa_function_pool[16278]: ClearDepth (offset 208) */
+ /* _mesa_function_pool[16930]: ClearDepth (offset 208) */
"d\0"
"glClearDepth\0"
"\0"
- /* _mesa_function_pool[16294]: GetFenceivNV (will be remapped) */
+ /* _mesa_function_pool[16946]: GetFenceivNV (will be remapped) */
"iip\0"
"glGetFenceivNV\0"
"\0"
- /* _mesa_function_pool[16314]: WindowPos4dvMESA (will be remapped) */
+ /* _mesa_function_pool[16966]: WindowPos4dvMESA (will be remapped) */
"p\0"
"glWindowPos4dvMESA\0"
"\0"
- /* _mesa_function_pool[16336]: ColorSubTable (offset 346) */
+ /* _mesa_function_pool[16988]: ColorSubTable (offset 346) */
"iiiiip\0"
"glColorSubTable\0"
"glColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[16379]: Color4fv (offset 30) */
+ /* _mesa_function_pool[17031]: Color4fv (offset 30) */
"p\0"
"glColor4fv\0"
"\0"
- /* _mesa_function_pool[16393]: MultiTexCoord4ivARB (offset 405) */
+ /* _mesa_function_pool[17045]: MultiTexCoord4ivARB (offset 405) */
"ip\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
"\0"
- /* _mesa_function_pool[16438]: DrawElementsInstanced (will be remapped) */
- "iiipi\0"
- "glDrawElementsInstanced\0"
- "glDrawElementsInstancedARB\0"
- "glDrawElementsInstancedEXT\0"
+ /* _mesa_function_pool[17090]: ProgramLocalParameters4fvEXT (will be remapped) */
+ "iiip\0"
+ "glProgramLocalParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[16523]: ColorPointer (offset 308) */
+ /* _mesa_function_pool[17127]: ColorPointer (offset 308) */
"iiip\0"
"glColorPointer\0"
"\0"
- /* _mesa_function_pool[16544]: Rects (offset 92) */
+ /* _mesa_function_pool[17148]: Rects (offset 92) */
"iiii\0"
"glRects\0"
"\0"
- /* _mesa_function_pool[16558]: GetMapAttribParameterfvNV (dynamic) */
+ /* _mesa_function_pool[17162]: GetMapAttribParameterfvNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterfvNV\0"
"\0"
- /* _mesa_function_pool[16592]: CreateShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[17196]: CreateShaderProgramEXT (will be remapped) */
"ip\0"
"glCreateShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[16621]: ActiveProgramEXT (will be remapped) */
+ /* _mesa_function_pool[17225]: ActiveProgramEXT (will be remapped) */
"i\0"
"glActiveProgramEXT\0"
"\0"
- /* _mesa_function_pool[16643]: Lightiv (offset 162) */
+ /* _mesa_function_pool[17247]: Lightiv (offset 162) */
"iip\0"
"glLightiv\0"
"\0"
- /* _mesa_function_pool[16658]: VertexAttrib4sARB (will be remapped) */
+ /* _mesa_function_pool[17262]: VertexAttrib4sARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"\0"
- /* _mesa_function_pool[16702]: GetQueryObjectuivARB (will be remapped) */
+ /* _mesa_function_pool[17306]: GetQueryObjectuivARB (will be remapped) */
"iip\0"
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
"\0"
- /* _mesa_function_pool[16750]: GetTexParameteriv (offset 283) */
+ /* _mesa_function_pool[17354]: GetTexParameteriv (offset 283) */
"iip\0"
"glGetTexParameteriv\0"
"\0"
- /* _mesa_function_pool[16775]: MapParameterivNV (dynamic) */
+ /* _mesa_function_pool[17379]: MapParameterivNV (dynamic) */
"iip\0"
"glMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[16799]: GenRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[17403]: GenRenderbuffersEXT (will be remapped) */
"ip\0"
"glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[16844]: VertexAttrib2dvARB (will be remapped) */
+ /* _mesa_function_pool[17448]: ClearBufferfv (will be remapped) */
+ "iip\0"
+ "glClearBufferfv\0"
+ "\0"
+ /* _mesa_function_pool[17469]: VertexAttrib2dvARB (will be remapped) */
"ip\0"
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"\0"
- /* _mesa_function_pool[16887]: EdgeFlagPointerEXT (will be remapped) */
+ /* _mesa_function_pool[17512]: EdgeFlagPointerEXT (will be remapped) */
"iip\0"
"glEdgeFlagPointerEXT\0"
"\0"
- /* _mesa_function_pool[16913]: VertexAttribs2svNV (will be remapped) */
+ /* _mesa_function_pool[17538]: VertexAttribs2svNV (will be remapped) */
"iip\0"
"glVertexAttribs2svNV\0"
"\0"
- /* _mesa_function_pool[16939]: WeightbvARB (dynamic) */
+ /* _mesa_function_pool[17564]: WeightbvARB (dynamic) */
"ip\0"
"glWeightbvARB\0"
"\0"
- /* _mesa_function_pool[16957]: VertexAttrib2fvARB (will be remapped) */
+ /* _mesa_function_pool[17582]: VertexAttrib2fvARB (will be remapped) */
"ip\0"
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"\0"
- /* _mesa_function_pool[17000]: GetBufferParameterivARB (will be remapped) */
+ /* _mesa_function_pool[17625]: GetBufferParameterivARB (will be remapped) */
"iip\0"
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
"\0"
- /* _mesa_function_pool[17054]: Rectdv (offset 87) */
+ /* _mesa_function_pool[17679]: Rectdv (offset 87) */
"pp\0"
"glRectdv\0"
"\0"
- /* _mesa_function_pool[17067]: ListParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[17692]: ListParameteriSGIX (dynamic) */
"iii\0"
"glListParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[17093]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[17718]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffff\0"
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[17152]: InstrumentsBufferSGIX (dynamic) */
+ /* _mesa_function_pool[17777]: InstrumentsBufferSGIX (dynamic) */
"ip\0"
"glInstrumentsBufferSGIX\0"
"\0"
- /* _mesa_function_pool[17180]: VertexAttrib4NivARB (will be remapped) */
+ /* _mesa_function_pool[17805]: VertexAttrib4NivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"\0"
- /* _mesa_function_pool[17225]: GetAttachedShaders (will be remapped) */
+ /* _mesa_function_pool[17850]: DrawArraysInstancedARB (will be remapped) */
+ "iiii\0"
+ "glDrawArraysInstancedARB\0"
+ "glDrawArraysInstancedEXT\0"
+ "glDrawArraysInstanced\0"
+ "\0"
+ /* _mesa_function_pool[17928]: GetAttachedShaders (will be remapped) */
"iipp\0"
"glGetAttachedShaders\0"
"\0"
- /* _mesa_function_pool[17252]: GenVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[17955]: GenVertexArraysAPPLE (will be remapped) */
"ip\0"
"glGenVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[17279]: Materialiv (offset 172) */
+ /* _mesa_function_pool[17982]: ClearBufferfi (will be remapped) */
+ "iifi\0"
+ "glClearBufferfi\0"
+ "\0"
+ /* _mesa_function_pool[18004]: Materialiv (offset 172) */
"iip\0"
"glMaterialiv\0"
"\0"
- /* _mesa_function_pool[17297]: PushClientAttrib (offset 335) */
+ /* _mesa_function_pool[18022]: PushClientAttrib (offset 335) */
"i\0"
"glPushClientAttrib\0"
"\0"
- /* _mesa_function_pool[17319]: ProgramEnvParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[18044]: ProgramEnvParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramEnvParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[17354]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[18079]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[17400]: WindowPos2iMESA (will be remapped) */
+ /* _mesa_function_pool[18125]: WindowPos2iMESA (will be remapped) */
"ii\0"
"glWindowPos2i\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"\0"
- /* _mesa_function_pool[17453]: SecondaryColor3fvEXT (will be remapped) */
+ /* _mesa_function_pool[18178]: SecondaryColor3fvEXT (will be remapped) */
"p\0"
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
"\0"
- /* _mesa_function_pool[17499]: PolygonMode (offset 174) */
+ /* _mesa_function_pool[18224]: PolygonMode (offset 174) */
"ii\0"
"glPolygonMode\0"
"\0"
- /* _mesa_function_pool[17517]: CompressedTexSubImage1DARB (will be remapped) */
+ /* _mesa_function_pool[18242]: CompressedTexSubImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
"\0"
- /* _mesa_function_pool[17581]: VertexAttribI1iEXT (will be remapped) */
+ /* _mesa_function_pool[18306]: VertexAttribI1iEXT (will be remapped) */
"ii\0"
"glVertexAttribI1iEXT\0"
+ "glVertexAttribI1i\0"
"\0"
- /* _mesa_function_pool[17606]: GetVertexAttribivNV (will be remapped) */
+ /* _mesa_function_pool[18349]: GetVertexAttribivNV (will be remapped) */
"iip\0"
"glGetVertexAttribivNV\0"
"\0"
- /* _mesa_function_pool[17633]: GetProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[18376]: GetProgramStringARB (will be remapped) */
"iip\0"
"glGetProgramStringARB\0"
"\0"
- /* _mesa_function_pool[17660]: VertexAttribIPointerEXT (will be remapped) */
+ /* _mesa_function_pool[18403]: VertexAttribIPointerEXT (will be remapped) */
"iiiip\0"
"glVertexAttribIPointerEXT\0"
+ "glVertexAttribIPointer\0"
"\0"
- /* _mesa_function_pool[17693]: TexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[18459]: TexBumpParameterfvATI (will be remapped) */
"ip\0"
"glTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[17721]: CompileShaderARB (will be remapped) */
+ /* _mesa_function_pool[18487]: CompileShaderARB (will be remapped) */
"i\0"
"glCompileShader\0"
"glCompileShaderARB\0"
"\0"
- /* _mesa_function_pool[17759]: DeleteShader (will be remapped) */
+ /* _mesa_function_pool[18525]: DeleteShader (will be remapped) */
"i\0"
"glDeleteShader\0"
"\0"
- /* _mesa_function_pool[17777]: DisableClientState (offset 309) */
+ /* _mesa_function_pool[18543]: DisableClientState (offset 309) */
"i\0"
"glDisableClientState\0"
"\0"
- /* _mesa_function_pool[17801]: TexGeni (offset 192) */
+ /* _mesa_function_pool[18567]: TexGeni (offset 192) */
"iii\0"
"glTexGeni\0"
"\0"
- /* _mesa_function_pool[17816]: TexGenf (offset 190) */
+ /* _mesa_function_pool[18582]: TexGenf (offset 190) */
"iif\0"
"glTexGenf\0"
"\0"
- /* _mesa_function_pool[17831]: Uniform3fARB (will be remapped) */
+ /* _mesa_function_pool[18597]: Uniform3fARB (will be remapped) */
"ifff\0"
"glUniform3f\0"
"glUniform3fARB\0"
"\0"
- /* _mesa_function_pool[17864]: TexGend (offset 188) */
+ /* _mesa_function_pool[18630]: TexGend (offset 188) */
"iid\0"
"glTexGend\0"
"\0"
- /* _mesa_function_pool[17879]: ListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[18645]: ListParameterfvSGIX (dynamic) */
"iip\0"
"glListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[17906]: GetPolygonStipple (offset 274) */
+ /* _mesa_function_pool[18672]: GetPolygonStipple (offset 274) */
"p\0"
"glGetPolygonStipple\0"
"\0"
- /* _mesa_function_pool[17929]: Tangent3dvEXT (dynamic) */
+ /* _mesa_function_pool[18695]: Tangent3dvEXT (dynamic) */
"p\0"
"glTangent3dvEXT\0"
"\0"
- /* _mesa_function_pool[17948]: BindBufferOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[18714]: BindBufferOffsetEXT (will be remapped) */
"iiii\0"
"glBindBufferOffsetEXT\0"
"\0"
- /* _mesa_function_pool[17976]: WindowPos3sMESA (will be remapped) */
+ /* _mesa_function_pool[18742]: WindowPos3sMESA (will be remapped) */
"iii\0"
"glWindowPos3s\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"\0"
- /* _mesa_function_pool[18030]: VertexAttrib2svNV (will be remapped) */
+ /* _mesa_function_pool[18796]: VertexAttrib2svNV (will be remapped) */
"ip\0"
"glVertexAttrib2svNV\0"
"\0"
- /* _mesa_function_pool[18054]: DisableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[18820]: DisableIndexedEXT (will be remapped) */
"ii\0"
"glDisableIndexedEXT\0"
+ "glDisablei\0"
"\0"
- /* _mesa_function_pool[18078]: BindBufferBaseEXT (will be remapped) */
+ /* _mesa_function_pool[18855]: BindBufferBaseEXT (will be remapped) */
"iii\0"
"glBindBufferBaseEXT\0"
"glBindBufferBase\0"
"\0"
- /* _mesa_function_pool[18120]: TexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[18897]: TexCoord2fVertex3fvSUN (dynamic) */
"pp\0"
"glTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[18149]: WindowPos4sMESA (will be remapped) */
+ /* _mesa_function_pool[18926]: WindowPos4sMESA (will be remapped) */
"iiii\0"
"glWindowPos4sMESA\0"
"\0"
- /* _mesa_function_pool[18173]: VertexAttrib4NuivARB (will be remapped) */
+ /* _mesa_function_pool[18950]: VertexAttrib4NuivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"\0"
- /* _mesa_function_pool[18220]: ClientActiveTextureARB (offset 375) */
+ /* _mesa_function_pool[18997]: ClientActiveTextureARB (offset 375) */
"i\0"
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[18270]: PixelTexGenSGIX (will be remapped) */
+ /* _mesa_function_pool[19047]: PixelTexGenSGIX (will be remapped) */
"i\0"
"glPixelTexGenSGIX\0"
"\0"
- /* _mesa_function_pool[18291]: ReplacementCodeusvSUN (dynamic) */
+ /* _mesa_function_pool[19068]: ReplacementCodeusvSUN (dynamic) */
"p\0"
"glReplacementCodeusvSUN\0"
"\0"
- /* _mesa_function_pool[18318]: Uniform4fARB (will be remapped) */
+ /* _mesa_function_pool[19095]: Uniform4fARB (will be remapped) */
"iffff\0"
"glUniform4f\0"
"glUniform4fARB\0"
"\0"
- /* _mesa_function_pool[18352]: Color4sv (offset 34) */
+ /* _mesa_function_pool[19129]: Color4sv (offset 34) */
"p\0"
"glColor4sv\0"
"\0"
- /* _mesa_function_pool[18366]: FlushMappedBufferRange (will be remapped) */
+ /* _mesa_function_pool[19143]: FlushMappedBufferRange (will be remapped) */
"iii\0"
"glFlushMappedBufferRange\0"
"\0"
- /* _mesa_function_pool[18396]: IsProgramNV (will be remapped) */
+ /* _mesa_function_pool[19173]: IsProgramNV (will be remapped) */
"i\0"
"glIsProgramARB\0"
"glIsProgramNV\0"
"\0"
- /* _mesa_function_pool[18428]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[19205]: FlushMappedBufferRangeAPPLE (will be remapped) */
"iii\0"
"glFlushMappedBufferRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[18463]: PixelZoom (offset 246) */
+ /* _mesa_function_pool[19240]: PixelZoom (offset 246) */
"ff\0"
"glPixelZoom\0"
"\0"
- /* _mesa_function_pool[18479]: ReplacementCodePointerSUN (dynamic) */
+ /* _mesa_function_pool[19256]: ReplacementCodePointerSUN (dynamic) */
"iip\0"
"glReplacementCodePointerSUN\0"
"\0"
- /* _mesa_function_pool[18512]: ProgramEnvParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[19289]: ProgramEnvParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
"\0"
- /* _mesa_function_pool[18570]: ColorTableParameterfv (offset 340) */
+ /* _mesa_function_pool[19347]: ColorTableParameterfv (offset 340) */
"iip\0"
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
"\0"
- /* _mesa_function_pool[18626]: FragmentLightModelfSGIX (dynamic) */
+ /* _mesa_function_pool[19403]: FragmentLightModelfSGIX (dynamic) */
"if\0"
"glFragmentLightModelfSGIX\0"
"\0"
- /* _mesa_function_pool[18656]: Binormal3bvEXT (dynamic) */
+ /* _mesa_function_pool[19433]: Binormal3bvEXT (dynamic) */
"p\0"
"glBinormal3bvEXT\0"
"\0"
- /* _mesa_function_pool[18676]: PixelMapuiv (offset 252) */
+ /* _mesa_function_pool[19453]: PixelMapuiv (offset 252) */
"iip\0"
"glPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[18695]: Color3dv (offset 12) */
+ /* _mesa_function_pool[19472]: Color3dv (offset 12) */
"p\0"
"glColor3dv\0"
"\0"
- /* _mesa_function_pool[18709]: IsTexture (offset 330) */
+ /* _mesa_function_pool[19486]: IsTexture (offset 330) */
"i\0"
"glIsTexture\0"
"glIsTextureEXT\0"
"\0"
- /* _mesa_function_pool[18739]: VertexWeightfvEXT (dynamic) */
+ /* _mesa_function_pool[19516]: VertexWeightfvEXT (dynamic) */
"p\0"
"glVertexWeightfvEXT\0"
"\0"
- /* _mesa_function_pool[18762]: VertexAttrib1dARB (will be remapped) */
+ /* _mesa_function_pool[19539]: VertexAttrib1dARB (will be remapped) */
"id\0"
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"\0"
- /* _mesa_function_pool[18803]: ImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[19580]: ImageTransformParameterivHP (dynamic) */
"iip\0"
"glImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[18838]: TexCoord4i (offset 122) */
+ /* _mesa_function_pool[19615]: TexCoord4i (offset 122) */
"iiii\0"
"glTexCoord4i\0"
"\0"
- /* _mesa_function_pool[18857]: DeleteQueriesARB (will be remapped) */
+ /* _mesa_function_pool[19634]: DeleteQueriesARB (will be remapped) */
"ip\0"
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
"\0"
- /* _mesa_function_pool[18896]: Color4ubVertex2fSUN (dynamic) */
+ /* _mesa_function_pool[19673]: Color4ubVertex2fSUN (dynamic) */
"iiiiff\0"
"glColor4ubVertex2fSUN\0"
"\0"
- /* _mesa_function_pool[18926]: FragmentColorMaterialSGIX (dynamic) */
+ /* _mesa_function_pool[19703]: FragmentColorMaterialSGIX (dynamic) */
"ii\0"
"glFragmentColorMaterialSGIX\0"
"\0"
- /* _mesa_function_pool[18958]: CurrentPaletteMatrixARB (dynamic) */
+ /* _mesa_function_pool[19735]: CurrentPaletteMatrixARB (dynamic) */
"i\0"
"glCurrentPaletteMatrixARB\0"
"\0"
- /* _mesa_function_pool[18987]: GetMapdv (offset 266) */
+ /* _mesa_function_pool[19764]: GetMapdv (offset 266) */
"iip\0"
"glGetMapdv\0"
"\0"
- /* _mesa_function_pool[19003]: ObjectPurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[19780]: ObjectPurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectPurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[19031]: SamplePatternSGIS (will be remapped) */
+ /* _mesa_function_pool[19808]: GetStringi (will be remapped) */
+ "ii\0"
+ "glGetStringi\0"
+ "\0"
+ /* _mesa_function_pool[19825]: SamplePatternSGIS (will be remapped) */
"i\0"
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
"\0"
- /* _mesa_function_pool[19073]: PixelStoref (offset 249) */
+ /* _mesa_function_pool[19867]: PixelStoref (offset 249) */
"if\0"
"glPixelStoref\0"
"\0"
- /* _mesa_function_pool[19091]: IsQueryARB (will be remapped) */
+ /* _mesa_function_pool[19885]: IsQueryARB (will be remapped) */
"i\0"
"glIsQuery\0"
"glIsQueryARB\0"
"\0"
- /* _mesa_function_pool[19117]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[19911]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
"iiiiifff\0"
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[19166]: PixelStorei (offset 250) */
+ /* _mesa_function_pool[19960]: PixelStorei (offset 250) */
"ii\0"
"glPixelStorei\0"
"\0"
- /* _mesa_function_pool[19184]: VertexAttrib4usvARB (will be remapped) */
+ /* _mesa_function_pool[19978]: VertexAttrib4usvARB (will be remapped) */
"ip\0"
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"\0"
- /* _mesa_function_pool[19229]: LinkProgramARB (will be remapped) */
+ /* _mesa_function_pool[20023]: LinkProgramARB (will be remapped) */
"i\0"
"glLinkProgram\0"
"glLinkProgramARB\0"
"\0"
- /* _mesa_function_pool[19263]: VertexAttrib2fNV (will be remapped) */
+ /* _mesa_function_pool[20057]: VertexAttrib2fNV (will be remapped) */
"iff\0"
"glVertexAttrib2fNV\0"
"\0"
- /* _mesa_function_pool[19287]: ShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[20081]: ShaderSourceARB (will be remapped) */
"iipp\0"
"glShaderSource\0"
"glShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[19326]: FragmentMaterialiSGIX (dynamic) */
+ /* _mesa_function_pool[20120]: FragmentMaterialiSGIX (dynamic) */
"iii\0"
"glFragmentMaterialiSGIX\0"
"\0"
- /* _mesa_function_pool[19355]: EvalCoord2dv (offset 233) */
+ /* _mesa_function_pool[20149]: EvalCoord2dv (offset 233) */
"p\0"
"glEvalCoord2dv\0"
"\0"
- /* _mesa_function_pool[19373]: VertexAttrib3svARB (will be remapped) */
+ /* _mesa_function_pool[20167]: VertexAttrib3svARB (will be remapped) */
"ip\0"
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"\0"
- /* _mesa_function_pool[19416]: ColorMaterial (offset 151) */
+ /* _mesa_function_pool[20210]: ColorMaterial (offset 151) */
"ii\0"
"glColorMaterial\0"
"\0"
- /* _mesa_function_pool[19436]: CompressedTexSubImage3DARB (will be remapped) */
+ /* _mesa_function_pool[20230]: CompressedTexSubImage3DARB (will be remapped) */
"iiiiiiiiiip\0"
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
"\0"
- /* _mesa_function_pool[19504]: WindowPos2ivMESA (will be remapped) */
+ /* _mesa_function_pool[20298]: WindowPos2ivMESA (will be remapped) */
"p\0"
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"\0"
- /* _mesa_function_pool[19559]: IsFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[20353]: IsFramebufferEXT (will be remapped) */
"i\0"
"glIsFramebuffer\0"
"glIsFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[19597]: Uniform4ivARB (will be remapped) */
+ /* _mesa_function_pool[20391]: Uniform4ivARB (will be remapped) */
"iip\0"
"glUniform4iv\0"
"glUniform4ivARB\0"
"\0"
- /* _mesa_function_pool[19631]: GetVertexAttribdvARB (will be remapped) */
+ /* _mesa_function_pool[20425]: GetVertexAttribdvARB (will be remapped) */
"iip\0"
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"\0"
- /* _mesa_function_pool[19679]: TexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[20473]: TexBumpParameterivATI (will be remapped) */
"ip\0"
"glTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[19707]: GetSeparableFilter (offset 359) */
+ /* _mesa_function_pool[20501]: GetSeparableFilter (offset 359) */
"iiippp\0"
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
"\0"
- /* _mesa_function_pool[19760]: Binormal3dEXT (dynamic) */
+ /* _mesa_function_pool[20554]: Binormal3dEXT (dynamic) */
"ddd\0"
"glBinormal3dEXT\0"
"\0"
- /* _mesa_function_pool[19781]: SpriteParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[20575]: SpriteParameteriSGIX (dynamic) */
"ii\0"
"glSpriteParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[19808]: RequestResidentProgramsNV (will be remapped) */
+ /* _mesa_function_pool[20602]: RequestResidentProgramsNV (will be remapped) */
"ip\0"
"glRequestResidentProgramsNV\0"
"\0"
- /* _mesa_function_pool[19840]: TagSampleBufferSGIX (dynamic) */
+ /* _mesa_function_pool[20634]: TagSampleBufferSGIX (dynamic) */
"\0"
"glTagSampleBufferSGIX\0"
"\0"
- /* _mesa_function_pool[19864]: TransformFeedbackVaryingsEXT (will be remapped) */
+ /* _mesa_function_pool[20658]: TransformFeedbackVaryingsEXT (will be remapped) */
"iipi\0"
"glTransformFeedbackVaryingsEXT\0"
"glTransformFeedbackVaryings\0"
"\0"
- /* _mesa_function_pool[19929]: FeedbackBuffer (offset 194) */
+ /* _mesa_function_pool[20723]: FeedbackBuffer (offset 194) */
"iip\0"
"glFeedbackBuffer\0"
"\0"
- /* _mesa_function_pool[19951]: RasterPos2iv (offset 67) */
+ /* _mesa_function_pool[20745]: RasterPos2iv (offset 67) */
"p\0"
"glRasterPos2iv\0"
"\0"
- /* _mesa_function_pool[19969]: TexImage1D (offset 182) */
+ /* _mesa_function_pool[20763]: TexImage1D (offset 182) */
"iiiiiiip\0"
"glTexImage1D\0"
"\0"
- /* _mesa_function_pool[19992]: ListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[20786]: ListParameterivSGIX (dynamic) */
"iip\0"
"glListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[20019]: MultiDrawElementsEXT (will be remapped) */
+ /* _mesa_function_pool[20813]: MultiDrawElementsEXT (will be remapped) */
"ipipi\0"
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
"\0"
- /* _mesa_function_pool[20069]: Color3s (offset 17) */
+ /* _mesa_function_pool[20863]: Color3s (offset 17) */
"iii\0"
"glColor3s\0"
"\0"
- /* _mesa_function_pool[20084]: Uniform1ivARB (will be remapped) */
+ /* _mesa_function_pool[20878]: Uniform1ivARB (will be remapped) */
"iip\0"
"glUniform1iv\0"
"glUniform1ivARB\0"
"\0"
- /* _mesa_function_pool[20118]: WindowPos2sMESA (will be remapped) */
+ /* _mesa_function_pool[20912]: WindowPos2sMESA (will be remapped) */
"ii\0"
"glWindowPos2s\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"\0"
- /* _mesa_function_pool[20171]: WeightusvARB (dynamic) */
+ /* _mesa_function_pool[20965]: WeightusvARB (dynamic) */
"ip\0"
"glWeightusvARB\0"
"\0"
- /* _mesa_function_pool[20190]: TexCoordPointer (offset 320) */
+ /* _mesa_function_pool[20984]: TexCoordPointer (offset 320) */
"iiip\0"
"glTexCoordPointer\0"
"\0"
- /* _mesa_function_pool[20214]: FogCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[21008]: FogCoordPointerEXT (will be remapped) */
"iip\0"
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[20258]: IndexMaterialEXT (dynamic) */
+ /* _mesa_function_pool[21052]: IndexMaterialEXT (dynamic) */
"ii\0"
"glIndexMaterialEXT\0"
"\0"
- /* _mesa_function_pool[20281]: Color3i (offset 15) */
+ /* _mesa_function_pool[21075]: Color3i (offset 15) */
"iii\0"
"glColor3i\0"
"\0"
- /* _mesa_function_pool[20296]: FrontFace (offset 157) */
+ /* _mesa_function_pool[21090]: FrontFace (offset 157) */
"i\0"
"glFrontFace\0"
"\0"
- /* _mesa_function_pool[20311]: EvalCoord2d (offset 232) */
+ /* _mesa_function_pool[21105]: EvalCoord2d (offset 232) */
"dd\0"
"glEvalCoord2d\0"
"\0"
- /* _mesa_function_pool[20329]: SecondaryColor3ubvEXT (will be remapped) */
+ /* _mesa_function_pool[21123]: SecondaryColor3ubvEXT (will be remapped) */
"p\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
"\0"
- /* _mesa_function_pool[20377]: EvalCoord2f (offset 234) */
+ /* _mesa_function_pool[21171]: EvalCoord2f (offset 234) */
"ff\0"
"glEvalCoord2f\0"
"\0"
- /* _mesa_function_pool[20395]: VertexAttrib4dvARB (will be remapped) */
+ /* _mesa_function_pool[21189]: VertexAttrib4dvARB (will be remapped) */
"ip\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"\0"
- /* _mesa_function_pool[20438]: BindAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[21232]: BindAttribLocationARB (will be remapped) */
"iip\0"
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[20488]: Color3b (offset 9) */
+ /* _mesa_function_pool[21282]: Color3b (offset 9) */
"iii\0"
"glColor3b\0"
"\0"
- /* _mesa_function_pool[20503]: MultiTexCoord2dARB (offset 384) */
+ /* _mesa_function_pool[21297]: MultiTexCoord2dARB (offset 384) */
"idd\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
"\0"
- /* _mesa_function_pool[20547]: ExecuteProgramNV (will be remapped) */
+ /* _mesa_function_pool[21341]: ExecuteProgramNV (will be remapped) */
"iip\0"
"glExecuteProgramNV\0"
"\0"
- /* _mesa_function_pool[20571]: Color3f (offset 13) */
+ /* _mesa_function_pool[21365]: Color3f (offset 13) */
"fff\0"
"glColor3f\0"
"\0"
- /* _mesa_function_pool[20586]: LightEnviSGIX (dynamic) */
+ /* _mesa_function_pool[21380]: LightEnviSGIX (dynamic) */
"ii\0"
"glLightEnviSGIX\0"
"\0"
- /* _mesa_function_pool[20606]: Color3d (offset 11) */
+ /* _mesa_function_pool[21400]: Color3d (offset 11) */
"ddd\0"
"glColor3d\0"
"\0"
- /* _mesa_function_pool[20621]: Normal3dv (offset 55) */
+ /* _mesa_function_pool[21415]: Normal3dv (offset 55) */
"p\0"
"glNormal3dv\0"
"\0"
- /* _mesa_function_pool[20636]: Lightf (offset 159) */
+ /* _mesa_function_pool[21430]: Lightf (offset 159) */
"iif\0"
"glLightf\0"
"\0"
- /* _mesa_function_pool[20650]: ReplacementCodeuiSUN (dynamic) */
+ /* _mesa_function_pool[21444]: ReplacementCodeuiSUN (dynamic) */
"i\0"
"glReplacementCodeuiSUN\0"
"\0"
- /* _mesa_function_pool[20676]: MatrixMode (offset 293) */
+ /* _mesa_function_pool[21470]: MatrixMode (offset 293) */
"i\0"
"glMatrixMode\0"
"\0"
- /* _mesa_function_pool[20692]: GetPixelMapusv (offset 273) */
+ /* _mesa_function_pool[21486]: GetPixelMapusv (offset 273) */
"ip\0"
"glGetPixelMapusv\0"
"\0"
- /* _mesa_function_pool[20713]: Lighti (offset 161) */
+ /* _mesa_function_pool[21507]: Lighti (offset 161) */
"iii\0"
"glLighti\0"
"\0"
- /* _mesa_function_pool[20727]: VertexAttribPointerNV (will be remapped) */
+ /* _mesa_function_pool[21521]: VertexAttribPointerNV (will be remapped) */
"iiiip\0"
"glVertexAttribPointerNV\0"
"\0"
- /* _mesa_function_pool[20758]: ProgramLocalParameters4fvEXT (will be remapped) */
- "iiip\0"
- "glProgramLocalParameters4fvEXT\0"
- "\0"
- /* _mesa_function_pool[20795]: GetBooleanIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[21552]: GetBooleanIndexedvEXT (will be remapped) */
"iip\0"
"glGetBooleanIndexedvEXT\0"
+ "glGetBooleani_v\0"
"\0"
- /* _mesa_function_pool[20824]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[21597]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
"iiip\0"
"glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"\0"
- /* _mesa_function_pool[20909]: PixelTransformParameterfEXT (dynamic) */
+ /* _mesa_function_pool[21682]: PixelTransformParameterfEXT (dynamic) */
"iif\0"
"glPixelTransformParameterfEXT\0"
"\0"
- /* _mesa_function_pool[20944]: MultiTexCoord4dvARB (offset 401) */
+ /* _mesa_function_pool[21717]: MultiTexCoord4dvARB (offset 401) */
"ip\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
"\0"
- /* _mesa_function_pool[20989]: PixelTransformParameteriEXT (dynamic) */
+ /* _mesa_function_pool[21762]: PixelTransformParameteriEXT (dynamic) */
"iii\0"
"glPixelTransformParameteriEXT\0"
"\0"
- /* _mesa_function_pool[21024]: GetDoublev (offset 260) */
+ /* _mesa_function_pool[21797]: GetDoublev (offset 260) */
"ip\0"
"glGetDoublev\0"
"\0"
- /* _mesa_function_pool[21041]: MultMatrixd (offset 295) */
+ /* _mesa_function_pool[21814]: MultMatrixd (offset 295) */
"p\0"
"glMultMatrixd\0"
"\0"
- /* _mesa_function_pool[21058]: MultMatrixf (offset 294) */
+ /* _mesa_function_pool[21831]: MultMatrixf (offset 294) */
"p\0"
"glMultMatrixf\0"
"\0"
- /* _mesa_function_pool[21075]: VertexAttribI4bvEXT (will be remapped) */
+ /* _mesa_function_pool[21848]: VertexAttribI4bvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4bvEXT\0"
+ "glVertexAttribI4bv\0"
"\0"
- /* _mesa_function_pool[21101]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[21893]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
"ffiiiifff\0"
"glTexCoord2fColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[21144]: Uniform1iARB (will be remapped) */
+ /* _mesa_function_pool[21936]: Uniform1iARB (will be remapped) */
"ii\0"
"glUniform1i\0"
"glUniform1iARB\0"
"\0"
- /* _mesa_function_pool[21175]: VertexAttribPointerARB (will be remapped) */
+ /* _mesa_function_pool[21967]: VertexAttribPointerARB (will be remapped) */
"iiiiip\0"
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"\0"
- /* _mesa_function_pool[21230]: VertexAttrib3sNV (will be remapped) */
+ /* _mesa_function_pool[22022]: VertexAttrib3sNV (will be remapped) */
"iiii\0"
"glVertexAttrib3sNV\0"
"\0"
- /* _mesa_function_pool[21255]: SharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[22047]: SharpenTexFuncSGIS (dynamic) */
"iip\0"
"glSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[21281]: MultiTexCoord4fvARB (offset 403) */
+ /* _mesa_function_pool[22073]: MultiTexCoord4fvARB (offset 403) */
"ip\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
"\0"
- /* _mesa_function_pool[21326]: Uniform2uiEXT (will be remapped) */
+ /* _mesa_function_pool[22118]: Uniform2uiEXT (will be remapped) */
"iii\0"
"glUniform2uiEXT\0"
+ "glUniform2ui\0"
"\0"
- /* _mesa_function_pool[21347]: UniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[22152]: UniformMatrix2x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x3fv\0"
"\0"
- /* _mesa_function_pool[21374]: TrackMatrixNV (will be remapped) */
+ /* _mesa_function_pool[22179]: TrackMatrixNV (will be remapped) */
"iiii\0"
"glTrackMatrixNV\0"
"\0"
- /* _mesa_function_pool[21396]: CombinerParameteriNV (will be remapped) */
+ /* _mesa_function_pool[22201]: CombinerParameteriNV (will be remapped) */
"ii\0"
"glCombinerParameteriNV\0"
"\0"
- /* _mesa_function_pool[21423]: DeleteAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[22228]: DeleteAsyncMarkersSGIX (dynamic) */
"ii\0"
"glDeleteAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[21452]: ReplacementCodeusSUN (dynamic) */
+ /* _mesa_function_pool[22257]: ReplacementCodeusSUN (dynamic) */
"i\0"
"glReplacementCodeusSUN\0"
"\0"
- /* _mesa_function_pool[21478]: IsAsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[22283]: IsAsyncMarkerSGIX (dynamic) */
"i\0"
"glIsAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[21501]: FrameZoomSGIX (dynamic) */
+ /* _mesa_function_pool[22306]: FrameZoomSGIX (dynamic) */
"i\0"
"glFrameZoomSGIX\0"
"\0"
- /* _mesa_function_pool[21520]: Normal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[22325]: Normal3fVertex3fvSUN (dynamic) */
"pp\0"
"glNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[21547]: RasterPos4sv (offset 85) */
+ /* _mesa_function_pool[22352]: RasterPos4sv (offset 85) */
"p\0"
"glRasterPos4sv\0"
"\0"
- /* _mesa_function_pool[21565]: VertexAttrib4NsvARB (will be remapped) */
+ /* _mesa_function_pool[22370]: VertexAttrib4NsvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"\0"
- /* _mesa_function_pool[21610]: VertexAttrib3fvARB (will be remapped) */
+ /* _mesa_function_pool[22415]: VertexAttrib3fvARB (will be remapped) */
"ip\0"
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"\0"
- /* _mesa_function_pool[21653]: ClearColor (offset 206) */
+ /* _mesa_function_pool[22458]: ClearColor (offset 206) */
"ffff\0"
"glClearColor\0"
"\0"
- /* _mesa_function_pool[21672]: GetSynciv (will be remapped) */
+ /* _mesa_function_pool[22477]: GetSynciv (will be remapped) */
"iiipp\0"
"glGetSynciv\0"
"\0"
- /* _mesa_function_pool[21691]: ClearColorIiEXT (will be remapped) */
+ /* _mesa_function_pool[22496]: ClearColorIiEXT (will be remapped) */
"iiii\0"
"glClearColorIiEXT\0"
"\0"
- /* _mesa_function_pool[21715]: DeleteFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[22520]: DeleteFramebuffersEXT (will be remapped) */
"ip\0"
"glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[21764]: GlobalAlphaFactorsSUN (dynamic) */
+ /* _mesa_function_pool[22569]: GlobalAlphaFactorsSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorsSUN\0"
"\0"
- /* _mesa_function_pool[21791]: IsEnabledIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[22596]: IsEnabledIndexedEXT (will be remapped) */
"ii\0"
"glIsEnabledIndexedEXT\0"
+ "glIsEnabledi\0"
"\0"
- /* _mesa_function_pool[21817]: TexEnviv (offset 187) */
+ /* _mesa_function_pool[22635]: TexEnviv (offset 187) */
"iip\0"
"glTexEnviv\0"
"\0"
- /* _mesa_function_pool[21833]: TexSubImage3D (offset 372) */
+ /* _mesa_function_pool[22651]: TexSubImage3D (offset 372) */
"iiiiiiiiiip\0"
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[21881]: Tangent3fEXT (dynamic) */
+ /* _mesa_function_pool[22699]: Tangent3fEXT (dynamic) */
"fff\0"
"glTangent3fEXT\0"
"\0"
- /* _mesa_function_pool[21901]: SecondaryColor3uivEXT (will be remapped) */
+ /* _mesa_function_pool[22719]: SecondaryColor3uivEXT (will be remapped) */
"p\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
"\0"
- /* _mesa_function_pool[21949]: MatrixIndexubvARB (dynamic) */
+ /* _mesa_function_pool[22767]: MatrixIndexubvARB (dynamic) */
"ip\0"
"glMatrixIndexubvARB\0"
"\0"
- /* _mesa_function_pool[21973]: Color4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[22791]: Color4fNormal3fVertex3fSUN (dynamic) */
"ffffffffff\0"
"glColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[22014]: PixelTexGenParameterfSGIS (will be remapped) */
+ /* _mesa_function_pool[22832]: PixelTexGenParameterfSGIS (will be remapped) */
"if\0"
"glPixelTexGenParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[22046]: CreateShader (will be remapped) */
+ /* _mesa_function_pool[22864]: CreateShader (will be remapped) */
"i\0"
"glCreateShader\0"
"\0"
- /* _mesa_function_pool[22064]: GetColorTableParameterfv (offset 344) */
+ /* _mesa_function_pool[22882]: GetColorTableParameterfv (offset 344) */
"iip\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[22156]: FragmentLightModelfvSGIX (dynamic) */
+ /* _mesa_function_pool[22974]: FragmentLightModelfvSGIX (dynamic) */
"ip\0"
"glFragmentLightModelfvSGIX\0"
"\0"
- /* _mesa_function_pool[22187]: Bitmap (offset 8) */
+ /* _mesa_function_pool[23005]: Bitmap (offset 8) */
"iiffffp\0"
"glBitmap\0"
"\0"
- /* _mesa_function_pool[22205]: MultiTexCoord3fARB (offset 394) */
+ /* _mesa_function_pool[23023]: MultiTexCoord3fARB (offset 394) */
"ifff\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
"\0"
- /* _mesa_function_pool[22250]: GetTexLevelParameterfv (offset 284) */
+ /* _mesa_function_pool[23068]: GetTexLevelParameterfv (offset 284) */
"iiip\0"
"glGetTexLevelParameterfv\0"
"\0"
- /* _mesa_function_pool[22281]: GetPixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[23099]: GetPixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[22317]: GenFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[23135]: GenFramebuffersEXT (will be remapped) */
"ip\0"
"glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[22360]: GetProgramParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[23178]: VertexAttribDivisor (will be remapped) */
+ "ii\0"
+ "glVertexAttribDivisor\0"
+ "\0"
+ /* _mesa_function_pool[23204]: GetProgramParameterdvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterdvNV\0"
"\0"
- /* _mesa_function_pool[22392]: Vertex2sv (offset 133) */
+ /* _mesa_function_pool[23236]: Vertex2sv (offset 133) */
"p\0"
"glVertex2sv\0"
"\0"
- /* _mesa_function_pool[22407]: GetIntegerv (offset 263) */
+ /* _mesa_function_pool[23251]: GetIntegerv (offset 263) */
"ip\0"
"glGetIntegerv\0"
"\0"
- /* _mesa_function_pool[22425]: IsVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[23269]: IsVertexArrayAPPLE (will be remapped) */
"i\0"
"glIsVertexArray\0"
"glIsVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[22465]: FragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[23309]: FragmentLightfvSGIX (dynamic) */
"iip\0"
"glFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[22492]: DetachShader (will be remapped) */
+ /* _mesa_function_pool[23336]: DetachShader (will be remapped) */
"ii\0"
"glDetachShader\0"
"\0"
- /* _mesa_function_pool[22511]: VertexAttrib4NubARB (will be remapped) */
+ /* _mesa_function_pool[23355]: VertexAttrib4NubARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"\0"
- /* _mesa_function_pool[22559]: GetProgramEnvParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[23403]: GetProgramEnvParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterfvARB\0"
"\0"
- /* _mesa_function_pool[22594]: GetTrackMatrixivNV (will be remapped) */
+ /* _mesa_function_pool[23438]: GetTrackMatrixivNV (will be remapped) */
"iiip\0"
"glGetTrackMatrixivNV\0"
"\0"
- /* _mesa_function_pool[22621]: VertexAttrib3svNV (will be remapped) */
+ /* _mesa_function_pool[23465]: VertexAttrib3svNV (will be remapped) */
"ip\0"
"glVertexAttrib3svNV\0"
"\0"
- /* _mesa_function_pool[22645]: Uniform4fvARB (will be remapped) */
+ /* _mesa_function_pool[23489]: Uniform4fvARB (will be remapped) */
"iip\0"
"glUniform4fv\0"
"glUniform4fvARB\0"
"\0"
- /* _mesa_function_pool[22679]: MultTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[23523]: MultTransposeMatrixfARB (will be remapped) */
"p\0"
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[22731]: GetTexEnviv (offset 277) */
+ /* _mesa_function_pool[23575]: GetTexEnviv (offset 277) */
"iip\0"
"glGetTexEnviv\0"
"\0"
- /* _mesa_function_pool[22750]: ColorFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[23594]: ColorFragmentOp1ATI (will be remapped) */
"iiiiiii\0"
"glColorFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[22781]: GetUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[23625]: GetUniformfvARB (will be remapped) */
"iip\0"
"glGetUniformfv\0"
"glGetUniformfvARB\0"
"\0"
- /* _mesa_function_pool[22819]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ /* _mesa_function_pool[23663]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
"ip\0"
"glEGLImageTargetRenderbufferStorageOES\0"
"\0"
- /* _mesa_function_pool[22862]: VertexAttribI2ivEXT (will be remapped) */
+ /* _mesa_function_pool[23706]: VertexAttribI2ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2ivEXT\0"
+ "glVertexAttribI2iv\0"
"\0"
- /* _mesa_function_pool[22888]: PopClientAttrib (offset 334) */
+ /* _mesa_function_pool[23751]: PopClientAttrib (offset 334) */
"\0"
"glPopClientAttrib\0"
"\0"
- /* _mesa_function_pool[22908]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[23771]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffffff\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[22979]: DetachObjectARB (will be remapped) */
+ /* _mesa_function_pool[23842]: DetachObjectARB (will be remapped) */
"ii\0"
"glDetachObjectARB\0"
"\0"
- /* _mesa_function_pool[23001]: VertexBlendARB (dynamic) */
+ /* _mesa_function_pool[23864]: VertexBlendARB (dynamic) */
"i\0"
"glVertexBlendARB\0"
"\0"
- /* _mesa_function_pool[23021]: WindowPos3iMESA (will be remapped) */
+ /* _mesa_function_pool[23884]: WindowPos3iMESA (will be remapped) */
"iii\0"
"glWindowPos3i\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"\0"
- /* _mesa_function_pool[23075]: SeparableFilter2D (offset 360) */
+ /* _mesa_function_pool[23938]: SeparableFilter2D (offset 360) */
"iiiiiipp\0"
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[23128]: ProgramParameteriARB (will be remapped) */
+ /* _mesa_function_pool[23991]: ProgramParameteriARB (will be remapped) */
"iii\0"
"glProgramParameteriARB\0"
"\0"
- /* _mesa_function_pool[23156]: Map1d (offset 220) */
+ /* _mesa_function_pool[24019]: Map1d (offset 220) */
"iddiip\0"
"glMap1d\0"
"\0"
- /* _mesa_function_pool[23172]: Map1f (offset 221) */
+ /* _mesa_function_pool[24035]: Map1f (offset 221) */
"iffiip\0"
"glMap1f\0"
"\0"
- /* _mesa_function_pool[23188]: CompressedTexImage2DARB (will be remapped) */
+ /* _mesa_function_pool[24051]: CompressedTexImage2DARB (will be remapped) */
"iiiiiiip\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
"\0"
- /* _mesa_function_pool[23247]: ArrayElement (offset 306) */
+ /* _mesa_function_pool[24110]: ArrayElement (offset 306) */
"i\0"
"glArrayElement\0"
"glArrayElementEXT\0"
"\0"
- /* _mesa_function_pool[23283]: TexImage2D (offset 183) */
+ /* _mesa_function_pool[24146]: TexImage2D (offset 183) */
"iiiiiiiip\0"
"glTexImage2D\0"
"\0"
- /* _mesa_function_pool[23307]: DepthBoundsEXT (will be remapped) */
+ /* _mesa_function_pool[24170]: DepthBoundsEXT (will be remapped) */
"dd\0"
"glDepthBoundsEXT\0"
"\0"
- /* _mesa_function_pool[23328]: ProgramParameters4fvNV (will be remapped) */
+ /* _mesa_function_pool[24191]: ProgramParameters4fvNV (will be remapped) */
"iiip\0"
"glProgramParameters4fvNV\0"
"\0"
- /* _mesa_function_pool[23359]: DeformationMap3fSGIX (dynamic) */
+ /* _mesa_function_pool[24222]: DeformationMap3fSGIX (dynamic) */
"iffiiffiiffiip\0"
"glDeformationMap3fSGIX\0"
"\0"
- /* _mesa_function_pool[23398]: GetProgramivNV (will be remapped) */
+ /* _mesa_function_pool[24261]: GetProgramivNV (will be remapped) */
"iip\0"
"glGetProgramivNV\0"
"\0"
- /* _mesa_function_pool[23420]: GetFragDataLocationEXT (will be remapped) */
+ /* _mesa_function_pool[24283]: GetFragDataLocationEXT (will be remapped) */
"ip\0"
"glGetFragDataLocationEXT\0"
+ "glGetFragDataLocation\0"
"\0"
- /* _mesa_function_pool[23449]: GetMinmaxParameteriv (offset 366) */
+ /* _mesa_function_pool[24334]: GetMinmaxParameteriv (offset 366) */
"iip\0"
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
"\0"
- /* _mesa_function_pool[23503]: PixelTransferf (offset 247) */
+ /* _mesa_function_pool[24388]: PixelTransferf (offset 247) */
"if\0"
"glPixelTransferf\0"
"\0"
- /* _mesa_function_pool[23524]: CopyTexImage1D (offset 323) */
+ /* _mesa_function_pool[24409]: CopyTexImage1D (offset 323) */
"iiiiiii\0"
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
"\0"
- /* _mesa_function_pool[23570]: PushMatrix (offset 298) */
+ /* _mesa_function_pool[24455]: PushMatrix (offset 298) */
"\0"
"glPushMatrix\0"
"\0"
- /* _mesa_function_pool[23585]: Fogiv (offset 156) */
+ /* _mesa_function_pool[24470]: Fogiv (offset 156) */
"ip\0"
"glFogiv\0"
"\0"
- /* _mesa_function_pool[23597]: TexCoord1dv (offset 95) */
+ /* _mesa_function_pool[24482]: TexCoord1dv (offset 95) */
"p\0"
"glTexCoord1dv\0"
"\0"
- /* _mesa_function_pool[23614]: AlphaFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[24499]: AlphaFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiii\0"
"glAlphaFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[23650]: PixelTransferi (offset 248) */
+ /* _mesa_function_pool[24535]: PixelTransferi (offset 248) */
"ii\0"
"glPixelTransferi\0"
"\0"
- /* _mesa_function_pool[23671]: GetVertexAttribdvNV (will be remapped) */
+ /* _mesa_function_pool[24556]: GetVertexAttribdvNV (will be remapped) */
"iip\0"
"glGetVertexAttribdvNV\0"
"\0"
- /* _mesa_function_pool[23698]: VertexAttrib3fvNV (will be remapped) */
+ /* _mesa_function_pool[24583]: VertexAttrib3fvNV (will be remapped) */
"ip\0"
"glVertexAttrib3fvNV\0"
"\0"
- /* _mesa_function_pool[23722]: Rotatef (offset 300) */
+ /* _mesa_function_pool[24607]: Rotatef (offset 300) */
"ffff\0"
"glRotatef\0"
"\0"
- /* _mesa_function_pool[23738]: GetFinalCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[24623]: GetFinalCombinerInputParameterivNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[23780]: Vertex3i (offset 138) */
+ /* _mesa_function_pool[24665]: Vertex3i (offset 138) */
"iii\0"
"glVertex3i\0"
"\0"
- /* _mesa_function_pool[23796]: Vertex3f (offset 136) */
+ /* _mesa_function_pool[24681]: Vertex3f (offset 136) */
"fff\0"
"glVertex3f\0"
"\0"
- /* _mesa_function_pool[23812]: Clear (offset 203) */
+ /* _mesa_function_pool[24697]: Clear (offset 203) */
"i\0"
"glClear\0"
"\0"
- /* _mesa_function_pool[23823]: Vertex3d (offset 134) */
+ /* _mesa_function_pool[24708]: Vertex3d (offset 134) */
"ddd\0"
"glVertex3d\0"
"\0"
- /* _mesa_function_pool[23839]: GetMapParameterivNV (dynamic) */
+ /* _mesa_function_pool[24724]: GetMapParameterivNV (dynamic) */
"iip\0"
"glGetMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[23866]: Uniform4iARB (will be remapped) */
+ /* _mesa_function_pool[24751]: Uniform4iARB (will be remapped) */
"iiiii\0"
"glUniform4i\0"
"glUniform4iARB\0"
"\0"
- /* _mesa_function_pool[23900]: ReadBuffer (offset 254) */
+ /* _mesa_function_pool[24785]: ReadBuffer (offset 254) */
"i\0"
"glReadBuffer\0"
"\0"
- /* _mesa_function_pool[23916]: ConvolutionParameteri (offset 352) */
+ /* _mesa_function_pool[24801]: ConvolutionParameteri (offset 352) */
"iii\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
"\0"
- /* _mesa_function_pool[23972]: Ortho (offset 296) */
+ /* _mesa_function_pool[24857]: Ortho (offset 296) */
"dddddd\0"
"glOrtho\0"
"\0"
- /* _mesa_function_pool[23988]: Binormal3sEXT (dynamic) */
+ /* _mesa_function_pool[24873]: Binormal3sEXT (dynamic) */
"iii\0"
"glBinormal3sEXT\0"
"\0"
- /* _mesa_function_pool[24009]: ListBase (offset 6) */
+ /* _mesa_function_pool[24894]: ListBase (offset 6) */
"i\0"
"glListBase\0"
"\0"
- /* _mesa_function_pool[24023]: Vertex3s (offset 140) */
+ /* _mesa_function_pool[24908]: Vertex3s (offset 140) */
"iii\0"
"glVertex3s\0"
"\0"
- /* _mesa_function_pool[24039]: ConvolutionParameterf (offset 350) */
+ /* _mesa_function_pool[24924]: ConvolutionParameterf (offset 350) */
"iif\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
"\0"
- /* _mesa_function_pool[24095]: GetColorTableParameteriv (offset 345) */
+ /* _mesa_function_pool[24980]: GetColorTableParameteriv (offset 345) */
"iip\0"
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"\0"
- /* _mesa_function_pool[24187]: ProgramEnvParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[25072]: ProgramEnvParameter4dvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[24244]: ShadeModel (offset 177) */
+ /* _mesa_function_pool[25129]: ShadeModel (offset 177) */
"i\0"
"glShadeModel\0"
"\0"
- /* _mesa_function_pool[24260]: VertexAttribs2fvNV (will be remapped) */
+ /* _mesa_function_pool[25145]: VertexAttribs2fvNV (will be remapped) */
"iip\0"
"glVertexAttribs2fvNV\0"
"\0"
- /* _mesa_function_pool[24286]: Rectiv (offset 91) */
+ /* _mesa_function_pool[25171]: Rectiv (offset 91) */
"pp\0"
"glRectiv\0"
"\0"
- /* _mesa_function_pool[24299]: UseProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[25184]: UseProgramObjectARB (will be remapped) */
"i\0"
"glUseProgram\0"
"glUseProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[24337]: GetMapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[25222]: GetMapParameterfvNV (dynamic) */
"iip\0"
"glGetMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[24364]: EndConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[25249]: EndConditionalRenderNV (will be remapped) */
"\0"
"glEndConditionalRenderNV\0"
+ "glEndConditionalRender\0"
"\0"
- /* _mesa_function_pool[24391]: PassTexCoordATI (will be remapped) */
+ /* _mesa_function_pool[25299]: PassTexCoordATI (will be remapped) */
"iii\0"
"glPassTexCoordATI\0"
"\0"
- /* _mesa_function_pool[24414]: DeleteProgram (will be remapped) */
+ /* _mesa_function_pool[25322]: DeleteProgram (will be remapped) */
"i\0"
"glDeleteProgram\0"
"\0"
- /* _mesa_function_pool[24433]: Tangent3ivEXT (dynamic) */
+ /* _mesa_function_pool[25341]: Tangent3ivEXT (dynamic) */
"p\0"
"glTangent3ivEXT\0"
"\0"
- /* _mesa_function_pool[24452]: Tangent3dEXT (dynamic) */
+ /* _mesa_function_pool[25360]: Tangent3dEXT (dynamic) */
"ddd\0"
"glTangent3dEXT\0"
"\0"
- /* _mesa_function_pool[24472]: SecondaryColor3dvEXT (will be remapped) */
+ /* _mesa_function_pool[25380]: SecondaryColor3dvEXT (will be remapped) */
"p\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
"\0"
- /* _mesa_function_pool[24518]: Vertex2fv (offset 129) */
+ /* _mesa_function_pool[25426]: Vertex2fv (offset 129) */
"p\0"
"glVertex2fv\0"
"\0"
- /* _mesa_function_pool[24533]: MultiDrawArraysEXT (will be remapped) */
+ /* _mesa_function_pool[25441]: MultiDrawArraysEXT (will be remapped) */
"ippi\0"
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[24578]: BindRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[25486]: BindRenderbufferEXT (will be remapped) */
"ii\0"
"glBindRenderbuffer\0"
"glBindRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[24623]: MultiTexCoord4dARB (offset 400) */
+ /* _mesa_function_pool[25531]: MultiTexCoord4dARB (offset 400) */
"idddd\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
"\0"
- /* _mesa_function_pool[24669]: FramebufferTextureFaceARB (will be remapped) */
+ /* _mesa_function_pool[25577]: FramebufferTextureFaceARB (will be remapped) */
"iiiii\0"
"glFramebufferTextureFaceARB\0"
"\0"
- /* _mesa_function_pool[24704]: Vertex3sv (offset 141) */
+ /* _mesa_function_pool[25612]: Vertex3sv (offset 141) */
"p\0"
"glVertex3sv\0"
"\0"
- /* _mesa_function_pool[24719]: SecondaryColor3usEXT (will be remapped) */
+ /* _mesa_function_pool[25627]: SecondaryColor3usEXT (will be remapped) */
"iii\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
"\0"
- /* _mesa_function_pool[24767]: ProgramLocalParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[25675]: ProgramLocalParameter4fvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4fvARB\0"
"\0"
- /* _mesa_function_pool[24802]: DeleteProgramsNV (will be remapped) */
+ /* _mesa_function_pool[25710]: DeleteProgramsNV (will be remapped) */
"ip\0"
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
"\0"
- /* _mesa_function_pool[24845]: EvalMesh1 (offset 236) */
+ /* _mesa_function_pool[25753]: EvalMesh1 (offset 236) */
"iii\0"
"glEvalMesh1\0"
"\0"
- /* _mesa_function_pool[24862]: PauseTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[25770]: PauseTransformFeedback (will be remapped) */
"\0"
"glPauseTransformFeedback\0"
"\0"
- /* _mesa_function_pool[24889]: MultiTexCoord1sARB (offset 382) */
+ /* _mesa_function_pool[25797]: MultiTexCoord1sARB (offset 382) */
"ii\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
"\0"
- /* _mesa_function_pool[24932]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[25840]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[24979]: GetVertexAttribPointervNV (will be remapped) */
+ /* _mesa_function_pool[25887]: GetVertexAttribPointervNV (will be remapped) */
"iip\0"
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"\0"
- /* _mesa_function_pool[25067]: VertexAttribs1fvNV (will be remapped) */
+ /* _mesa_function_pool[25975]: VertexAttribs1fvNV (will be remapped) */
"iip\0"
"glVertexAttribs1fvNV\0"
"\0"
- /* _mesa_function_pool[25093]: MultiTexCoord1dvARB (offset 377) */
+ /* _mesa_function_pool[26001]: MultiTexCoord1dvARB (offset 377) */
"ip\0"
"glMultiTexCoord1dv\0"
"glMultiTexCoord1dvARB\0"
"\0"
- /* _mesa_function_pool[25138]: Uniform2iARB (will be remapped) */
+ /* _mesa_function_pool[26046]: Uniform2iARB (will be remapped) */
"iii\0"
"glUniform2i\0"
"glUniform2iARB\0"
"\0"
- /* _mesa_function_pool[25170]: Vertex2iv (offset 131) */
+ /* _mesa_function_pool[26078]: Vertex2iv (offset 131) */
"p\0"
"glVertex2iv\0"
"\0"
- /* _mesa_function_pool[25185]: GetProgramStringNV (will be remapped) */
+ /* _mesa_function_pool[26093]: GetProgramStringNV (will be remapped) */
"iip\0"
"glGetProgramStringNV\0"
"\0"
- /* _mesa_function_pool[25211]: ColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[26119]: ColorPointerEXT (will be remapped) */
"iiiip\0"
"glColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[25236]: LineWidth (offset 168) */
+ /* _mesa_function_pool[26144]: LineWidth (offset 168) */
"f\0"
"glLineWidth\0"
"\0"
- /* _mesa_function_pool[25251]: MapBufferARB (will be remapped) */
+ /* _mesa_function_pool[26159]: MapBufferARB (will be remapped) */
"ii\0"
"glMapBuffer\0"
"glMapBufferARB\0"
"\0"
- /* _mesa_function_pool[25282]: MultiDrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[26190]: MultiDrawElementsBaseVertex (will be remapped) */
"ipipip\0"
"glMultiDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[25320]: TexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[26228]: TexParameterIuivEXT (will be remapped) */
"iip\0"
"glTexParameterIuivEXT\0"
+ "glTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[25347]: Binormal3svEXT (dynamic) */
+ /* _mesa_function_pool[26274]: Binormal3svEXT (dynamic) */
"p\0"
"glBinormal3svEXT\0"
"\0"
- /* _mesa_function_pool[25367]: ApplyTextureEXT (dynamic) */
+ /* _mesa_function_pool[26294]: ApplyTextureEXT (dynamic) */
"i\0"
"glApplyTextureEXT\0"
"\0"
- /* _mesa_function_pool[25388]: TexGendv (offset 189) */
+ /* _mesa_function_pool[26315]: GetBufferParameteri64v (will be remapped) */
+ "iip\0"
+ "glGetBufferParameteri64v\0"
+ "\0"
+ /* _mesa_function_pool[26345]: TexGendv (offset 189) */
"iip\0"
"glTexGendv\0"
"\0"
- /* _mesa_function_pool[25404]: VertexAttribI3iEXT (will be remapped) */
+ /* _mesa_function_pool[26361]: VertexAttribI3iEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3iEXT\0"
+ "glVertexAttribI3i\0"
"\0"
- /* _mesa_function_pool[25431]: EnableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[26406]: EnableIndexedEXT (will be remapped) */
"ii\0"
"glEnableIndexedEXT\0"
+ "glEnablei\0"
"\0"
- /* _mesa_function_pool[25454]: TextureMaterialEXT (dynamic) */
+ /* _mesa_function_pool[26439]: TextureMaterialEXT (dynamic) */
"ii\0"
"glTextureMaterialEXT\0"
"\0"
- /* _mesa_function_pool[25479]: TextureLightEXT (dynamic) */
+ /* _mesa_function_pool[26464]: TextureLightEXT (dynamic) */
"i\0"
"glTextureLightEXT\0"
"\0"
- /* _mesa_function_pool[25500]: ResetMinmax (offset 370) */
+ /* _mesa_function_pool[26485]: ResetMinmax (offset 370) */
"i\0"
"glResetMinmax\0"
"glResetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[25534]: SpriteParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[26519]: SpriteParameterfSGIX (dynamic) */
"if\0"
"glSpriteParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[25561]: EnableClientState (offset 313) */
+ /* _mesa_function_pool[26546]: EnableClientState (offset 313) */
"i\0"
"glEnableClientState\0"
"\0"
- /* _mesa_function_pool[25584]: VertexAttrib4sNV (will be remapped) */
+ /* _mesa_function_pool[26569]: VertexAttrib4sNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4sNV\0"
"\0"
- /* _mesa_function_pool[25610]: GetConvolutionParameterfv (offset 357) */
+ /* _mesa_function_pool[26595]: GetConvolutionParameterfv (offset 357) */
"iip\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[25674]: VertexAttribs4dvNV (will be remapped) */
+ /* _mesa_function_pool[26659]: VertexAttribs4dvNV (will be remapped) */
"iip\0"
"glVertexAttribs4dvNV\0"
"\0"
- /* _mesa_function_pool[25700]: VertexAttrib4dARB (will be remapped) */
+ /* _mesa_function_pool[26685]: VertexAttrib4dARB (will be remapped) */
"idddd\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"\0"
- /* _mesa_function_pool[25744]: GetTexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[26729]: GetTexBumpParameterfvATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[25775]: ProgramNamedParameter4dNV (will be remapped) */
+ /* _mesa_function_pool[26760]: ProgramNamedParameter4dNV (will be remapped) */
"iipdddd\0"
"glProgramNamedParameter4dNV\0"
"\0"
- /* _mesa_function_pool[25812]: GetMaterialfv (offset 269) */
+ /* _mesa_function_pool[26797]: GetMaterialfv (offset 269) */
"iip\0"
"glGetMaterialfv\0"
"\0"
- /* _mesa_function_pool[25833]: VertexWeightfEXT (dynamic) */
+ /* _mesa_function_pool[26818]: VertexWeightfEXT (dynamic) */
"f\0"
"glVertexWeightfEXT\0"
"\0"
- /* _mesa_function_pool[25855]: Binormal3fEXT (dynamic) */
+ /* _mesa_function_pool[26840]: Binormal3fEXT (dynamic) */
"fff\0"
"glBinormal3fEXT\0"
"\0"
- /* _mesa_function_pool[25876]: CallList (offset 2) */
+ /* _mesa_function_pool[26861]: CallList (offset 2) */
"i\0"
"glCallList\0"
"\0"
- /* _mesa_function_pool[25890]: Materialfv (offset 170) */
+ /* _mesa_function_pool[26875]: Materialfv (offset 170) */
"iip\0"
"glMaterialfv\0"
"\0"
- /* _mesa_function_pool[25908]: TexCoord3fv (offset 113) */
+ /* _mesa_function_pool[26893]: TexCoord3fv (offset 113) */
"p\0"
"glTexCoord3fv\0"
"\0"
- /* _mesa_function_pool[25925]: FogCoordfvEXT (will be remapped) */
+ /* _mesa_function_pool[26910]: FogCoordfvEXT (will be remapped) */
"p\0"
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
"\0"
- /* _mesa_function_pool[25957]: MultiTexCoord1ivARB (offset 381) */
+ /* _mesa_function_pool[26942]: MultiTexCoord1ivARB (offset 381) */
"ip\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
"\0"
- /* _mesa_function_pool[26002]: SecondaryColor3ubEXT (will be remapped) */
+ /* _mesa_function_pool[26987]: SecondaryColor3ubEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
"\0"
- /* _mesa_function_pool[26050]: MultiTexCoord2ivARB (offset 389) */
+ /* _mesa_function_pool[27035]: MultiTexCoord2ivARB (offset 389) */
"ip\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
"\0"
- /* _mesa_function_pool[26095]: FogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[27080]: FogFuncSGIS (dynamic) */
"ip\0"
"glFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[26113]: CopyTexSubImage2D (offset 326) */
+ /* _mesa_function_pool[27098]: CopyTexSubImage2D (offset 326) */
"iiiiiiii\0"
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[26166]: GetObjectParameterivARB (will be remapped) */
+ /* _mesa_function_pool[27151]: GetObjectParameterivARB (will be remapped) */
"iip\0"
"glGetObjectParameterivARB\0"
"\0"
- /* _mesa_function_pool[26197]: Color3iv (offset 16) */
+ /* _mesa_function_pool[27182]: Color3iv (offset 16) */
"p\0"
"glColor3iv\0"
"\0"
- /* _mesa_function_pool[26211]: TexCoord4fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[27196]: TexCoord4fVertex4fSUN (dynamic) */
"ffffffff\0"
"glTexCoord4fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[26245]: DrawElements (offset 311) */
+ /* _mesa_function_pool[27230]: DrawElements (offset 311) */
"iiip\0"
"glDrawElements\0"
"\0"
- /* _mesa_function_pool[26266]: BindVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[27251]: BindVertexArrayAPPLE (will be remapped) */
"i\0"
"glBindVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[26292]: GetProgramLocalParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[27277]: GetProgramLocalParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterdvARB\0"
"\0"
- /* _mesa_function_pool[26329]: GetHistogramParameteriv (offset 363) */
+ /* _mesa_function_pool[27314]: GetHistogramParameteriv (offset 363) */
"iip\0"
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
"\0"
- /* _mesa_function_pool[26389]: MultiTexCoord1iARB (offset 380) */
+ /* _mesa_function_pool[27374]: MultiTexCoord1iARB (offset 380) */
"ii\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
"\0"
- /* _mesa_function_pool[26432]: GetConvolutionFilter (offset 356) */
+ /* _mesa_function_pool[27417]: GetConvolutionFilter (offset 356) */
"iiip\0"
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
"\0"
- /* _mesa_function_pool[26487]: GetProgramivARB (will be remapped) */
+ /* _mesa_function_pool[27472]: GetProgramivARB (will be remapped) */
"iip\0"
"glGetProgramivARB\0"
"\0"
- /* _mesa_function_pool[26510]: BlendFuncSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[27495]: BlendFuncSeparateEXT (will be remapped) */
"iiii\0"
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"\0"
- /* _mesa_function_pool[26583]: MapBufferRange (will be remapped) */
+ /* _mesa_function_pool[27568]: MapBufferRange (will be remapped) */
"iiii\0"
"glMapBufferRange\0"
"\0"
- /* _mesa_function_pool[26606]: ProgramParameters4dvNV (will be remapped) */
+ /* _mesa_function_pool[27591]: ProgramParameters4dvNV (will be remapped) */
"iiip\0"
"glProgramParameters4dvNV\0"
"\0"
- /* _mesa_function_pool[26637]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[27622]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[26674]: EvalPoint2 (offset 239) */
+ /* _mesa_function_pool[27659]: EvalPoint2 (offset 239) */
"ii\0"
"glEvalPoint2\0"
"\0"
- /* _mesa_function_pool[26691]: Uniform1uivEXT (will be remapped) */
+ /* _mesa_function_pool[27676]: Uniform1uivEXT (will be remapped) */
"iip\0"
"glUniform1uivEXT\0"
+ "glUniform1uiv\0"
"\0"
- /* _mesa_function_pool[26713]: EvalPoint1 (offset 237) */
+ /* _mesa_function_pool[27712]: EvalPoint1 (offset 237) */
"i\0"
"glEvalPoint1\0"
"\0"
- /* _mesa_function_pool[26729]: Binormal3dvEXT (dynamic) */
+ /* _mesa_function_pool[27728]: Binormal3dvEXT (dynamic) */
"p\0"
"glBinormal3dvEXT\0"
"\0"
- /* _mesa_function_pool[26749]: PopMatrix (offset 297) */
+ /* _mesa_function_pool[27748]: PopMatrix (offset 297) */
"\0"
"glPopMatrix\0"
"\0"
- /* _mesa_function_pool[26763]: FinishFenceNV (will be remapped) */
+ /* _mesa_function_pool[27762]: FinishFenceNV (will be remapped) */
"i\0"
"glFinishFenceNV\0"
"\0"
- /* _mesa_function_pool[26782]: GetFogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[27781]: GetFogFuncSGIS (dynamic) */
"p\0"
"glGetFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[26802]: GetUniformLocationARB (will be remapped) */
+ /* _mesa_function_pool[27801]: GetUniformLocationARB (will be remapped) */
"ip\0"
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"\0"
- /* _mesa_function_pool[26851]: SecondaryColor3fEXT (will be remapped) */
+ /* _mesa_function_pool[27850]: SecondaryColor3fEXT (will be remapped) */
"fff\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
"\0"
- /* _mesa_function_pool[26897]: GetTexGeniv (offset 280) */
+ /* _mesa_function_pool[27896]: GetTexGeniv (offset 280) */
"iip\0"
"glGetTexGeniv\0"
"\0"
- /* _mesa_function_pool[26916]: CombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[27915]: CombinerInputNV (will be remapped) */
"iiiiii\0"
"glCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[26942]: VertexAttrib3sARB (will be remapped) */
+ /* _mesa_function_pool[27941]: VertexAttrib3sARB (will be remapped) */
"iiii\0"
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"\0"
- /* _mesa_function_pool[26985]: IsTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[27984]: IsTransformFeedback (will be remapped) */
"i\0"
"glIsTransformFeedback\0"
"\0"
- /* _mesa_function_pool[27010]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[28009]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[27055]: Map2d (offset 222) */
+ /* _mesa_function_pool[28054]: Map2d (offset 222) */
"iddiiddiip\0"
"glMap2d\0"
"\0"
- /* _mesa_function_pool[27075]: Map2f (offset 223) */
+ /* _mesa_function_pool[28074]: Map2f (offset 223) */
"iffiiffiip\0"
"glMap2f\0"
"\0"
- /* _mesa_function_pool[27095]: ProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[28094]: ProgramStringARB (will be remapped) */
"iiip\0"
"glProgramStringARB\0"
"\0"
- /* _mesa_function_pool[27120]: Vertex4s (offset 148) */
+ /* _mesa_function_pool[28119]: Vertex4s (offset 148) */
"iiii\0"
"glVertex4s\0"
"\0"
- /* _mesa_function_pool[27137]: TexCoord4fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[28136]: TexCoord4fVertex4fvSUN (dynamic) */
"pp\0"
"glTexCoord4fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[27166]: FragmentLightModelivSGIX (dynamic) */
+ /* _mesa_function_pool[28165]: FragmentLightModelivSGIX (dynamic) */
"ip\0"
"glFragmentLightModelivSGIX\0"
"\0"
- /* _mesa_function_pool[27197]: VertexAttrib1fNV (will be remapped) */
+ /* _mesa_function_pool[28196]: VertexAttrib1fNV (will be remapped) */
"if\0"
"glVertexAttrib1fNV\0"
"\0"
- /* _mesa_function_pool[27220]: Vertex4f (offset 144) */
+ /* _mesa_function_pool[28219]: Vertex4f (offset 144) */
"ffff\0"
"glVertex4f\0"
"\0"
- /* _mesa_function_pool[27237]: EvalCoord1d (offset 228) */
+ /* _mesa_function_pool[28236]: EvalCoord1d (offset 228) */
"d\0"
"glEvalCoord1d\0"
"\0"
- /* _mesa_function_pool[27254]: Vertex4d (offset 142) */
+ /* _mesa_function_pool[28253]: Vertex4d (offset 142) */
"dddd\0"
"glVertex4d\0"
"\0"
- /* _mesa_function_pool[27271]: RasterPos4dv (offset 79) */
+ /* _mesa_function_pool[28270]: RasterPos4dv (offset 79) */
"p\0"
"glRasterPos4dv\0"
"\0"
- /* _mesa_function_pool[27289]: UseShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[28288]: UseShaderProgramEXT (will be remapped) */
"ii\0"
"glUseShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[27315]: FragmentLightfSGIX (dynamic) */
+ /* _mesa_function_pool[28314]: FragmentLightfSGIX (dynamic) */
"iif\0"
"glFragmentLightfSGIX\0"
"\0"
- /* _mesa_function_pool[27341]: GetCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[28340]: GetCompressedTexImageARB (will be remapped) */
"iip\0"
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[27397]: GetTexGenfv (offset 279) */
+ /* _mesa_function_pool[28396]: GetTexGenfv (offset 279) */
"iip\0"
"glGetTexGenfv\0"
"\0"
- /* _mesa_function_pool[27416]: Vertex4i (offset 146) */
+ /* _mesa_function_pool[28415]: Vertex4i (offset 146) */
"iiii\0"
"glVertex4i\0"
"\0"
- /* _mesa_function_pool[27433]: VertexWeightPointerEXT (dynamic) */
+ /* _mesa_function_pool[28432]: VertexWeightPointerEXT (dynamic) */
"iiip\0"
"glVertexWeightPointerEXT\0"
"\0"
- /* _mesa_function_pool[27464]: GetHistogram (offset 361) */
+ /* _mesa_function_pool[28463]: GetHistogram (offset 361) */
"iiiip\0"
"glGetHistogram\0"
"glGetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[27504]: ActiveStencilFaceEXT (will be remapped) */
+ /* _mesa_function_pool[28503]: ActiveStencilFaceEXT (will be remapped) */
"i\0"
"glActiveStencilFaceEXT\0"
"\0"
- /* _mesa_function_pool[27530]: StencilFuncSeparateATI (will be remapped) */
+ /* _mesa_function_pool[28529]: StencilFuncSeparateATI (will be remapped) */
"iiii\0"
"glStencilFuncSeparateATI\0"
"\0"
- /* _mesa_function_pool[27561]: Materialf (offset 169) */
+ /* _mesa_function_pool[28560]: Materialf (offset 169) */
"iif\0"
"glMaterialf\0"
"\0"
- /* _mesa_function_pool[27578]: GetShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[28577]: GetShaderSourceARB (will be remapped) */
"iipp\0"
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[27623]: IglooInterfaceSGIX (dynamic) */
+ /* _mesa_function_pool[28622]: IglooInterfaceSGIX (dynamic) */
"ip\0"
"glIglooInterfaceSGIX\0"
"\0"
- /* _mesa_function_pool[27648]: Materiali (offset 171) */
+ /* _mesa_function_pool[28647]: Materiali (offset 171) */
"iii\0"
"glMateriali\0"
"\0"
- /* _mesa_function_pool[27665]: VertexAttrib4dNV (will be remapped) */
+ /* _mesa_function_pool[28664]: VertexAttrib4dNV (will be remapped) */
"idddd\0"
"glVertexAttrib4dNV\0"
"\0"
- /* _mesa_function_pool[27691]: MultiModeDrawElementsIBM (will be remapped) */
+ /* _mesa_function_pool[28690]: MultiModeDrawElementsIBM (will be remapped) */
"ppipii\0"
"glMultiModeDrawElementsIBM\0"
"\0"
- /* _mesa_function_pool[27726]: Indexsv (offset 51) */
+ /* _mesa_function_pool[28725]: Indexsv (offset 51) */
"p\0"
"glIndexsv\0"
"\0"
- /* _mesa_function_pool[27739]: MultiTexCoord4svARB (offset 407) */
+ /* _mesa_function_pool[28738]: MultiTexCoord4svARB (offset 407) */
"ip\0"
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
"\0"
- /* _mesa_function_pool[27784]: LightModelfv (offset 164) */
+ /* _mesa_function_pool[28783]: LightModelfv (offset 164) */
"ip\0"
"glLightModelfv\0"
"\0"
- /* _mesa_function_pool[27803]: TexCoord2dv (offset 103) */
+ /* _mesa_function_pool[28802]: TexCoord2dv (offset 103) */
"p\0"
"glTexCoord2dv\0"
"\0"
- /* _mesa_function_pool[27820]: GenQueriesARB (will be remapped) */
+ /* _mesa_function_pool[28819]: GenQueriesARB (will be remapped) */
"ip\0"
"glGenQueries\0"
"glGenQueriesARB\0"
"\0"
- /* _mesa_function_pool[27853]: EvalCoord1dv (offset 229) */
+ /* _mesa_function_pool[28852]: EvalCoord1dv (offset 229) */
"p\0"
"glEvalCoord1dv\0"
"\0"
- /* _mesa_function_pool[27871]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[28870]: ReplacementCodeuiVertex3fSUN (dynamic) */
"ifff\0"
"glReplacementCodeuiVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[27908]: Translated (offset 303) */
+ /* _mesa_function_pool[28907]: Translated (offset 303) */
"ddd\0"
"glTranslated\0"
"\0"
- /* _mesa_function_pool[27926]: Translatef (offset 304) */
+ /* _mesa_function_pool[28925]: Translatef (offset 304) */
"fff\0"
"glTranslatef\0"
"\0"
- /* _mesa_function_pool[27944]: Uniform3uiEXT (will be remapped) */
+ /* _mesa_function_pool[28943]: Uniform3uiEXT (will be remapped) */
"iiii\0"
"glUniform3uiEXT\0"
+ "glUniform3ui\0"
"\0"
- /* _mesa_function_pool[27966]: StencilMask (offset 209) */
+ /* _mesa_function_pool[28978]: StencilMask (offset 209) */
"i\0"
"glStencilMask\0"
"\0"
- /* _mesa_function_pool[27983]: Tangent3iEXT (dynamic) */
+ /* _mesa_function_pool[28995]: Tangent3iEXT (dynamic) */
"iii\0"
"glTangent3iEXT\0"
"\0"
- /* _mesa_function_pool[28003]: GetLightiv (offset 265) */
+ /* _mesa_function_pool[29015]: GetLightiv (offset 265) */
"iip\0"
"glGetLightiv\0"
"\0"
- /* _mesa_function_pool[28021]: DrawMeshArraysSUN (dynamic) */
+ /* _mesa_function_pool[29033]: DrawMeshArraysSUN (dynamic) */
"iiii\0"
"glDrawMeshArraysSUN\0"
"\0"
- /* _mesa_function_pool[28047]: IsList (offset 287) */
+ /* _mesa_function_pool[29059]: IsList (offset 287) */
"i\0"
"glIsList\0"
"\0"
- /* _mesa_function_pool[28059]: IsSync (will be remapped) */
+ /* _mesa_function_pool[29071]: IsSync (will be remapped) */
"i\0"
"glIsSync\0"
"\0"
- /* _mesa_function_pool[28071]: RenderMode (offset 196) */
+ /* _mesa_function_pool[29083]: RenderMode (offset 196) */
"i\0"
"glRenderMode\0"
"\0"
- /* _mesa_function_pool[28087]: GetMapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[29099]: GetMapControlPointsNV (dynamic) */
"iiiiiip\0"
"glGetMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[28120]: DrawBuffersARB (will be remapped) */
+ /* _mesa_function_pool[29132]: DrawBuffersARB (will be remapped) */
"ip\0"
"glDrawBuffers\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"\0"
- /* _mesa_function_pool[28172]: ProgramLocalParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[29184]: ClearBufferiv (will be remapped) */
+ "iip\0"
+ "glClearBufferiv\0"
+ "\0"
+ /* _mesa_function_pool[29205]: ProgramLocalParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramLocalParameter4fARB\0"
"\0"
- /* _mesa_function_pool[28209]: SpriteParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[29242]: SpriteParameterivSGIX (dynamic) */
"ip\0"
"glSpriteParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[28237]: ProvokingVertexEXT (will be remapped) */
+ /* _mesa_function_pool[29270]: ProvokingVertexEXT (will be remapped) */
"i\0"
"glProvokingVertexEXT\0"
"glProvokingVertex\0"
"\0"
- /* _mesa_function_pool[28279]: MultiTexCoord1fARB (offset 378) */
+ /* _mesa_function_pool[29312]: MultiTexCoord1fARB (offset 378) */
"if\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"\0"
- /* _mesa_function_pool[28322]: LoadName (offset 198) */
+ /* _mesa_function_pool[29355]: LoadName (offset 198) */
"i\0"
"glLoadName\0"
"\0"
- /* _mesa_function_pool[28336]: VertexAttribs4ubvNV (will be remapped) */
+ /* _mesa_function_pool[29369]: VertexAttribs4ubvNV (will be remapped) */
"iip\0"
"glVertexAttribs4ubvNV\0"
"\0"
- /* _mesa_function_pool[28363]: WeightsvARB (dynamic) */
+ /* _mesa_function_pool[29396]: WeightsvARB (dynamic) */
"ip\0"
"glWeightsvARB\0"
"\0"
- /* _mesa_function_pool[28381]: Uniform1fvARB (will be remapped) */
+ /* _mesa_function_pool[29414]: Uniform1fvARB (will be remapped) */
"iip\0"
"glUniform1fv\0"
"glUniform1fvARB\0"
"\0"
- /* _mesa_function_pool[28415]: CopyTexSubImage1D (offset 325) */
+ /* _mesa_function_pool[29448]: CopyTexSubImage1D (offset 325) */
"iiiiii\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[28466]: CullFace (offset 152) */
+ /* _mesa_function_pool[29499]: CullFace (offset 152) */
"i\0"
"glCullFace\0"
"\0"
- /* _mesa_function_pool[28480]: BindTexture (offset 307) */
+ /* _mesa_function_pool[29513]: BindTexture (offset 307) */
"ii\0"
"glBindTexture\0"
"glBindTextureEXT\0"
"\0"
- /* _mesa_function_pool[28515]: BeginFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[29548]: BeginFragmentShaderATI (will be remapped) */
"\0"
"glBeginFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[28542]: MultiTexCoord4fARB (offset 402) */
+ /* _mesa_function_pool[29575]: MultiTexCoord4fARB (offset 402) */
"iffff\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"\0"
- /* _mesa_function_pool[28588]: VertexAttribs3svNV (will be remapped) */
+ /* _mesa_function_pool[29621]: VertexAttribs3svNV (will be remapped) */
"iip\0"
"glVertexAttribs3svNV\0"
"\0"
- /* _mesa_function_pool[28614]: StencilFunc (offset 243) */
+ /* _mesa_function_pool[29647]: StencilFunc (offset 243) */
"iii\0"
"glStencilFunc\0"
"\0"
- /* _mesa_function_pool[28633]: CopyPixels (offset 255) */
+ /* _mesa_function_pool[29666]: CopyPixels (offset 255) */
"iiiii\0"
"glCopyPixels\0"
"\0"
- /* _mesa_function_pool[28653]: Rectsv (offset 93) */
+ /* _mesa_function_pool[29686]: Rectsv (offset 93) */
"pp\0"
"glRectsv\0"
"\0"
- /* _mesa_function_pool[28666]: ReplacementCodeuivSUN (dynamic) */
+ /* _mesa_function_pool[29699]: ReplacementCodeuivSUN (dynamic) */
"p\0"
"glReplacementCodeuivSUN\0"
"\0"
- /* _mesa_function_pool[28693]: EnableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[29726]: EnableVertexAttribArrayARB (will be remapped) */
"i\0"
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[28751]: NormalPointervINTEL (dynamic) */
+ /* _mesa_function_pool[29784]: NormalPointervINTEL (dynamic) */
"ip\0"
"glNormalPointervINTEL\0"
"\0"
- /* _mesa_function_pool[28777]: CopyConvolutionFilter2D (offset 355) */
+ /* _mesa_function_pool[29810]: CopyConvolutionFilter2D (offset 355) */
"iiiiii\0"
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[28840]: WindowPos3ivMESA (will be remapped) */
+ /* _mesa_function_pool[29873]: WindowPos3ivMESA (will be remapped) */
"p\0"
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"\0"
- /* _mesa_function_pool[28895]: CopyBufferSubData (will be remapped) */
+ /* _mesa_function_pool[29928]: CopyBufferSubData (will be remapped) */
"iiiii\0"
"glCopyBufferSubData\0"
"\0"
- /* _mesa_function_pool[28922]: NormalPointer (offset 318) */
+ /* _mesa_function_pool[29955]: NormalPointer (offset 318) */
"iip\0"
"glNormalPointer\0"
"\0"
- /* _mesa_function_pool[28943]: TexParameterfv (offset 179) */
+ /* _mesa_function_pool[29976]: TexParameterfv (offset 179) */
"iip\0"
"glTexParameterfv\0"
"\0"
- /* _mesa_function_pool[28965]: IsBufferARB (will be remapped) */
+ /* _mesa_function_pool[29998]: IsBufferARB (will be remapped) */
"i\0"
"glIsBuffer\0"
"glIsBufferARB\0"
"\0"
- /* _mesa_function_pool[28993]: WindowPos4iMESA (will be remapped) */
+ /* _mesa_function_pool[30026]: WindowPos4iMESA (will be remapped) */
"iiii\0"
"glWindowPos4iMESA\0"
"\0"
- /* _mesa_function_pool[29017]: VertexAttrib4uivARB (will be remapped) */
+ /* _mesa_function_pool[30050]: VertexAttrib4uivARB (will be remapped) */
"ip\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"\0"
- /* _mesa_function_pool[29062]: Tangent3bvEXT (dynamic) */
+ /* _mesa_function_pool[30095]: Tangent3bvEXT (dynamic) */
"p\0"
"glTangent3bvEXT\0"
"\0"
- /* _mesa_function_pool[29081]: VertexAttribI3uivEXT (will be remapped) */
+ /* _mesa_function_pool[30114]: VertexAttribI3uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3uivEXT\0"
+ "glVertexAttribI3uiv\0"
"\0"
- /* _mesa_function_pool[29108]: UniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[30161]: UniformMatrix3x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4fv\0"
"\0"
- /* _mesa_function_pool[29135]: ClipPlane (offset 150) */
+ /* _mesa_function_pool[30188]: ClipPlane (offset 150) */
"ip\0"
"glClipPlane\0"
"\0"
- /* _mesa_function_pool[29151]: Recti (offset 90) */
+ /* _mesa_function_pool[30204]: Recti (offset 90) */
"iiii\0"
"glRecti\0"
"\0"
- /* _mesa_function_pool[29165]: VertexAttribI3ivEXT (will be remapped) */
+ /* _mesa_function_pool[30218]: VertexAttribI3ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3ivEXT\0"
+ "glVertexAttribI3iv\0"
"\0"
- /* _mesa_function_pool[29191]: DrawRangeElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[30263]: DrawRangeElementsBaseVertex (will be remapped) */
"iiiiipi\0"
"glDrawRangeElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[29230]: TexCoordPointervINTEL (dynamic) */
+ /* _mesa_function_pool[30302]: TexCoordPointervINTEL (dynamic) */
"iip\0"
"glTexCoordPointervINTEL\0"
"\0"
- /* _mesa_function_pool[29259]: DeleteBuffersARB (will be remapped) */
+ /* _mesa_function_pool[30331]: DeleteBuffersARB (will be remapped) */
"ip\0"
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"\0"
- /* _mesa_function_pool[29298]: PixelTransformParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[30370]: PixelTransformParameterfvEXT (dynamic) */
"iip\0"
"glPixelTransformParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[29334]: PrimitiveRestartNV (will be remapped) */
+ /* _mesa_function_pool[30406]: PrimitiveRestartNV (will be remapped) */
"\0"
"glPrimitiveRestartNV\0"
"\0"
- /* _mesa_function_pool[29357]: WindowPos4fvMESA (will be remapped) */
+ /* _mesa_function_pool[30429]: WindowPos4fvMESA (will be remapped) */
"p\0"
"glWindowPos4fvMESA\0"
"\0"
- /* _mesa_function_pool[29379]: GetPixelMapuiv (offset 272) */
+ /* _mesa_function_pool[30451]: GetPixelMapuiv (offset 272) */
"ip\0"
"glGetPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[29400]: Rectf (offset 88) */
+ /* _mesa_function_pool[30472]: Rectf (offset 88) */
"ffff\0"
"glRectf\0"
"\0"
- /* _mesa_function_pool[29414]: VertexAttrib1sNV (will be remapped) */
+ /* _mesa_function_pool[30486]: VertexAttrib1sNV (will be remapped) */
"ii\0"
"glVertexAttrib1sNV\0"
"\0"
- /* _mesa_function_pool[29437]: Indexfv (offset 47) */
+ /* _mesa_function_pool[30509]: Indexfv (offset 47) */
"p\0"
"glIndexfv\0"
"\0"
- /* _mesa_function_pool[29450]: SecondaryColor3svEXT (will be remapped) */
+ /* _mesa_function_pool[30522]: SecondaryColor3svEXT (will be remapped) */
"p\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"\0"
- /* _mesa_function_pool[29496]: LoadTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[30568]: LoadTransposeMatrixfARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[29548]: GetPointerv (offset 329) */
+ /* _mesa_function_pool[30620]: GetPointerv (offset 329) */
"ip\0"
"glGetPointerv\0"
"glGetPointervEXT\0"
"\0"
- /* _mesa_function_pool[29583]: Tangent3bEXT (dynamic) */
+ /* _mesa_function_pool[30655]: Tangent3bEXT (dynamic) */
"iii\0"
"glTangent3bEXT\0"
"\0"
- /* _mesa_function_pool[29603]: CombinerParameterfNV (will be remapped) */
+ /* _mesa_function_pool[30675]: CombinerParameterfNV (will be remapped) */
"if\0"
"glCombinerParameterfNV\0"
"\0"
- /* _mesa_function_pool[29630]: IndexMask (offset 212) */
+ /* _mesa_function_pool[30702]: IndexMask (offset 212) */
"i\0"
"glIndexMask\0"
"\0"
- /* _mesa_function_pool[29645]: BindProgramNV (will be remapped) */
+ /* _mesa_function_pool[30717]: BindProgramNV (will be remapped) */
"ii\0"
"glBindProgramARB\0"
"glBindProgramNV\0"
"\0"
- /* _mesa_function_pool[29682]: VertexAttrib4svARB (will be remapped) */
+ /* _mesa_function_pool[30754]: VertexAttrib4svARB (will be remapped) */
"ip\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"\0"
- /* _mesa_function_pool[29725]: GetFloatv (offset 262) */
+ /* _mesa_function_pool[30797]: GetFloatv (offset 262) */
"ip\0"
"glGetFloatv\0"
"\0"
- /* _mesa_function_pool[29741]: CreateDebugObjectMESA (dynamic) */
+ /* _mesa_function_pool[30813]: CreateDebugObjectMESA (dynamic) */
"\0"
"glCreateDebugObjectMESA\0"
"\0"
- /* _mesa_function_pool[29767]: GetShaderiv (will be remapped) */
+ /* _mesa_function_pool[30839]: GetShaderiv (will be remapped) */
"iip\0"
"glGetShaderiv\0"
"\0"
- /* _mesa_function_pool[29786]: ClientWaitSync (will be remapped) */
+ /* _mesa_function_pool[30858]: ClientWaitSync (will be remapped) */
"iii\0"
"glClientWaitSync\0"
"\0"
- /* _mesa_function_pool[29808]: TexCoord4s (offset 124) */
+ /* _mesa_function_pool[30880]: TexCoord4s (offset 124) */
"iiii\0"
"glTexCoord4s\0"
"\0"
- /* _mesa_function_pool[29827]: TexCoord3sv (offset 117) */
+ /* _mesa_function_pool[30899]: TexCoord3sv (offset 117) */
"p\0"
"glTexCoord3sv\0"
"\0"
- /* _mesa_function_pool[29844]: BindFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[30916]: BindFragmentShaderATI (will be remapped) */
"i\0"
"glBindFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[29871]: PopAttrib (offset 218) */
+ /* _mesa_function_pool[30943]: PopAttrib (offset 218) */
"\0"
"glPopAttrib\0"
"\0"
- /* _mesa_function_pool[29885]: Fogfv (offset 154) */
+ /* _mesa_function_pool[30957]: Fogfv (offset 154) */
"ip\0"
"glFogfv\0"
"\0"
- /* _mesa_function_pool[29897]: UnmapBufferARB (will be remapped) */
+ /* _mesa_function_pool[30969]: UnmapBufferARB (will be remapped) */
"i\0"
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"\0"
- /* _mesa_function_pool[29931]: InitNames (offset 197) */
+ /* _mesa_function_pool[31003]: InitNames (offset 197) */
"\0"
"glInitNames\0"
"\0"
- /* _mesa_function_pool[29945]: Normal3sv (offset 61) */
+ /* _mesa_function_pool[31017]: Normal3sv (offset 61) */
"p\0"
"glNormal3sv\0"
"\0"
- /* _mesa_function_pool[29960]: Minmax (offset 368) */
+ /* _mesa_function_pool[31032]: Minmax (offset 368) */
"iii\0"
"glMinmax\0"
"glMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[29986]: TexCoord4d (offset 118) */
+ /* _mesa_function_pool[31058]: TexCoord4d (offset 118) */
"dddd\0"
"glTexCoord4d\0"
"\0"
- /* _mesa_function_pool[30005]: DeformationMap3dSGIX (dynamic) */
+ /* _mesa_function_pool[31077]: DeformationMap3dSGIX (dynamic) */
"iddiiddiiddiip\0"
"glDeformationMap3dSGIX\0"
"\0"
- /* _mesa_function_pool[30044]: TexCoord4f (offset 120) */
+ /* _mesa_function_pool[31116]: TexCoord4f (offset 120) */
"ffff\0"
"glTexCoord4f\0"
"\0"
- /* _mesa_function_pool[30063]: FogCoorddvEXT (will be remapped) */
+ /* _mesa_function_pool[31135]: FogCoorddvEXT (will be remapped) */
"p\0"
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"\0"
- /* _mesa_function_pool[30095]: FinishTextureSUNX (dynamic) */
+ /* _mesa_function_pool[31167]: FinishTextureSUNX (dynamic) */
"\0"
"glFinishTextureSUNX\0"
"\0"
- /* _mesa_function_pool[30117]: GetFragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[31189]: GetFragmentLightfvSGIX (dynamic) */
"iip\0"
"glGetFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[30147]: Binormal3fvEXT (dynamic) */
+ /* _mesa_function_pool[31219]: Binormal3fvEXT (dynamic) */
"p\0"
"glBinormal3fvEXT\0"
"\0"
- /* _mesa_function_pool[30167]: GetBooleanv (offset 258) */
+ /* _mesa_function_pool[31239]: GetBooleanv (offset 258) */
"ip\0"
"glGetBooleanv\0"
"\0"
- /* _mesa_function_pool[30185]: ColorFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[31257]: ColorFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiiii\0"
"glColorFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[30222]: Hint (offset 158) */
+ /* _mesa_function_pool[31294]: Hint (offset 158) */
"ii\0"
"glHint\0"
"\0"
- /* _mesa_function_pool[30233]: Color4dv (offset 28) */
+ /* _mesa_function_pool[31305]: Color4dv (offset 28) */
"p\0"
"glColor4dv\0"
"\0"
- /* _mesa_function_pool[30247]: VertexAttrib2svARB (will be remapped) */
+ /* _mesa_function_pool[31319]: VertexAttrib2svARB (will be remapped) */
"ip\0"
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"\0"
- /* _mesa_function_pool[30290]: AreProgramsResidentNV (will be remapped) */
+ /* _mesa_function_pool[31362]: AreProgramsResidentNV (will be remapped) */
"ipp\0"
"glAreProgramsResidentNV\0"
"\0"
- /* _mesa_function_pool[30319]: WindowPos3svMESA (will be remapped) */
+ /* _mesa_function_pool[31391]: WindowPos3svMESA (will be remapped) */
"p\0"
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"\0"
- /* _mesa_function_pool[30374]: CopyColorSubTable (offset 347) */
+ /* _mesa_function_pool[31446]: CopyColorSubTable (offset 347) */
"iiiii\0"
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[30424]: WeightdvARB (dynamic) */
+ /* _mesa_function_pool[31496]: WeightdvARB (dynamic) */
"ip\0"
"glWeightdvARB\0"
"\0"
- /* _mesa_function_pool[30442]: DeleteRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[31514]: DeleteRenderbuffersEXT (will be remapped) */
"ip\0"
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[30493]: VertexAttrib4NubvARB (will be remapped) */
+ /* _mesa_function_pool[31565]: VertexAttrib4NubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"\0"
- /* _mesa_function_pool[30540]: VertexAttrib3dvNV (will be remapped) */
+ /* _mesa_function_pool[31612]: VertexAttrib3dvNV (will be remapped) */
"ip\0"
"glVertexAttrib3dvNV\0"
"\0"
- /* _mesa_function_pool[30564]: GetObjectParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[31636]: GetObjectParameterfvARB (will be remapped) */
"iip\0"
"glGetObjectParameterfvARB\0"
"\0"
- /* _mesa_function_pool[30595]: Vertex4iv (offset 147) */
+ /* _mesa_function_pool[31667]: Vertex4iv (offset 147) */
"p\0"
"glVertex4iv\0"
"\0"
- /* _mesa_function_pool[30610]: GetProgramEnvParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[31682]: GetProgramEnvParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterdvARB\0"
"\0"
- /* _mesa_function_pool[30645]: TexCoord4dv (offset 119) */
+ /* _mesa_function_pool[31717]: TexCoord4dv (offset 119) */
"p\0"
"glTexCoord4dv\0"
"\0"
- /* _mesa_function_pool[30662]: LockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[31734]: LockArraysEXT (will be remapped) */
"ii\0"
"glLockArraysEXT\0"
"\0"
- /* _mesa_function_pool[30682]: Begin (offset 7) */
+ /* _mesa_function_pool[31754]: Begin (offset 7) */
"i\0"
"glBegin\0"
"\0"
- /* _mesa_function_pool[30693]: LightModeli (offset 165) */
+ /* _mesa_function_pool[31765]: LightModeli (offset 165) */
"ii\0"
"glLightModeli\0"
"\0"
- /* _mesa_function_pool[30711]: VertexAttribI4ivEXT (will be remapped) */
+ /* _mesa_function_pool[31783]: VertexAttribI4ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ivEXT\0"
+ "glVertexAttribI4iv\0"
"\0"
- /* _mesa_function_pool[30737]: Rectfv (offset 89) */
+ /* _mesa_function_pool[31828]: Rectfv (offset 89) */
"pp\0"
"glRectfv\0"
"\0"
- /* _mesa_function_pool[30750]: LightModelf (offset 163) */
+ /* _mesa_function_pool[31841]: LightModelf (offset 163) */
"if\0"
"glLightModelf\0"
"\0"
- /* _mesa_function_pool[30768]: GetTexParameterfv (offset 282) */
+ /* _mesa_function_pool[31859]: GetTexParameterfv (offset 282) */
"iip\0"
"glGetTexParameterfv\0"
"\0"
- /* _mesa_function_pool[30793]: GetLightfv (offset 264) */
+ /* _mesa_function_pool[31884]: GetLightfv (offset 264) */
"iip\0"
"glGetLightfv\0"
"\0"
- /* _mesa_function_pool[30811]: PixelTransformParameterivEXT (dynamic) */
+ /* _mesa_function_pool[31902]: PixelTransformParameterivEXT (dynamic) */
"iip\0"
"glPixelTransformParameterivEXT\0"
"\0"
- /* _mesa_function_pool[30847]: BinormalPointerEXT (dynamic) */
+ /* _mesa_function_pool[31938]: BinormalPointerEXT (dynamic) */
"iip\0"
"glBinormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[30873]: VertexAttrib1dNV (will be remapped) */
+ /* _mesa_function_pool[31964]: VertexAttrib1dNV (will be remapped) */
"id\0"
"glVertexAttrib1dNV\0"
"\0"
- /* _mesa_function_pool[30896]: GetCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[31987]: GetCombinerInputParameterivNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[30935]: Disable (offset 214) */
+ /* _mesa_function_pool[32026]: Disable (offset 214) */
"i\0"
"glDisable\0"
"\0"
- /* _mesa_function_pool[30948]: MultiTexCoord2fvARB (offset 387) */
+ /* _mesa_function_pool[32039]: MultiTexCoord2fvARB (offset 387) */
"ip\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"\0"
- /* _mesa_function_pool[30993]: GetRenderbufferParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[32084]: GetRenderbufferParameterivEXT (will be remapped) */
"iip\0"
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"\0"
- /* _mesa_function_pool[31059]: CombinerParameterivNV (will be remapped) */
+ /* _mesa_function_pool[32150]: CombinerParameterivNV (will be remapped) */
"ip\0"
"glCombinerParameterivNV\0"
"\0"
- /* _mesa_function_pool[31087]: GenFragmentShadersATI (will be remapped) */
+ /* _mesa_function_pool[32178]: GenFragmentShadersATI (will be remapped) */
"i\0"
"glGenFragmentShadersATI\0"
"\0"
- /* _mesa_function_pool[31114]: DrawArrays (offset 310) */
+ /* _mesa_function_pool[32205]: DrawArrays (offset 310) */
"iii\0"
"glDrawArrays\0"
"glDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[31148]: WeightuivARB (dynamic) */
+ /* _mesa_function_pool[32239]: WeightuivARB (dynamic) */
"ip\0"
"glWeightuivARB\0"
"\0"
- /* _mesa_function_pool[31167]: VertexAttrib2sARB (will be remapped) */
+ /* _mesa_function_pool[32258]: VertexAttrib2sARB (will be remapped) */
"iii\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"\0"
- /* _mesa_function_pool[31209]: ColorMask (offset 210) */
+ /* _mesa_function_pool[32300]: ColorMask (offset 210) */
"iiii\0"
"glColorMask\0"
"\0"
- /* _mesa_function_pool[31227]: GenAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[32318]: GenAsyncMarkersSGIX (dynamic) */
"i\0"
"glGenAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[31252]: Tangent3svEXT (dynamic) */
+ /* _mesa_function_pool[32343]: Tangent3svEXT (dynamic) */
"p\0"
"glTangent3svEXT\0"
"\0"
- /* _mesa_function_pool[31271]: GetListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[32362]: GetListParameterivSGIX (dynamic) */
"iip\0"
"glGetListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[31301]: BindBufferARB (will be remapped) */
+ /* _mesa_function_pool[32392]: BindBufferARB (will be remapped) */
"ii\0"
"glBindBuffer\0"
"glBindBufferARB\0"
"\0"
- /* _mesa_function_pool[31334]: GetInfoLogARB (will be remapped) */
+ /* _mesa_function_pool[32425]: GetInfoLogARB (will be remapped) */
"iipp\0"
"glGetInfoLogARB\0"
"\0"
- /* _mesa_function_pool[31356]: RasterPos4iv (offset 83) */
+ /* _mesa_function_pool[32447]: RasterPos4iv (offset 83) */
"p\0"
"glRasterPos4iv\0"
"\0"
- /* _mesa_function_pool[31374]: Enable (offset 215) */
+ /* _mesa_function_pool[32465]: Enable (offset 215) */
"i\0"
"glEnable\0"
"\0"
- /* _mesa_function_pool[31386]: LineStipple (offset 167) */
+ /* _mesa_function_pool[32477]: LineStipple (offset 167) */
"ii\0"
"glLineStipple\0"
"\0"
- /* _mesa_function_pool[31404]: VertexAttribs4svNV (will be remapped) */
+ /* _mesa_function_pool[32495]: VertexAttribs4svNV (will be remapped) */
"iip\0"
"glVertexAttribs4svNV\0"
"\0"
- /* _mesa_function_pool[31430]: EdgeFlagPointerListIBM (dynamic) */
+ /* _mesa_function_pool[32521]: EdgeFlagPointerListIBM (dynamic) */
"ipi\0"
"glEdgeFlagPointerListIBM\0"
"\0"
- /* _mesa_function_pool[31460]: UniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[32551]: UniformMatrix3x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2fv\0"
"\0"
- /* _mesa_function_pool[31487]: GetMinmaxParameterfv (offset 365) */
+ /* _mesa_function_pool[32578]: GetMinmaxParameterfv (offset 365) */
"iip\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[31541]: VertexAttrib1fvARB (will be remapped) */
+ /* _mesa_function_pool[32632]: VertexAttrib1fvARB (will be remapped) */
"ip\0"
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"\0"
- /* _mesa_function_pool[31584]: GenBuffersARB (will be remapped) */
+ /* _mesa_function_pool[32675]: GenBuffersARB (will be remapped) */
"ip\0"
"glGenBuffers\0"
"glGenBuffersARB\0"
"\0"
- /* _mesa_function_pool[31617]: VertexAttribs1svNV (will be remapped) */
+ /* _mesa_function_pool[32708]: VertexAttribs1svNV (will be remapped) */
"iip\0"
"glVertexAttribs1svNV\0"
"\0"
- /* _mesa_function_pool[31643]: Vertex3fv (offset 137) */
+ /* _mesa_function_pool[32734]: Vertex3fv (offset 137) */
"p\0"
"glVertex3fv\0"
"\0"
- /* _mesa_function_pool[31658]: GetTexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[32749]: GetTexBumpParameterivATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[31689]: Binormal3bEXT (dynamic) */
+ /* _mesa_function_pool[32780]: Binormal3bEXT (dynamic) */
"iii\0"
"glBinormal3bEXT\0"
"\0"
- /* _mesa_function_pool[31710]: FragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[32801]: FragmentMaterialivSGIX (dynamic) */
"iip\0"
"glFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[31740]: IsRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[32831]: IsRenderbufferEXT (will be remapped) */
"i\0"
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[31780]: GenProgramsNV (will be remapped) */
+ /* _mesa_function_pool[32871]: GenProgramsNV (will be remapped) */
"ip\0"
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"\0"
- /* _mesa_function_pool[31817]: VertexAttrib4dvNV (will be remapped) */
+ /* _mesa_function_pool[32908]: VertexAttrib4dvNV (will be remapped) */
"ip\0"
"glVertexAttrib4dvNV\0"
"\0"
- /* _mesa_function_pool[31841]: EndFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[32932]: EndFragmentShaderATI (will be remapped) */
"\0"
"glEndFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[31866]: Binormal3iEXT (dynamic) */
+ /* _mesa_function_pool[32957]: Binormal3iEXT (dynamic) */
"iii\0"
"glBinormal3iEXT\0"
"\0"
- /* _mesa_function_pool[31887]: WindowPos2fMESA (will be remapped) */
+ /* _mesa_function_pool[32978]: WindowPos2fMESA (will be remapped) */
"ff\0"
"glWindowPos2f\0"
"glWindowPos2fARB\0"
@@ -4648,578 +4739,589 @@ static const char _mesa_function_pool[] =
/* these functions need to be remapped */
static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
- { 1513, AttachShader_remap_index },
- { 9449, CreateProgram_remap_index },
- { 22046, CreateShader_remap_index },
- { 24414, DeleteProgram_remap_index },
- { 17759, DeleteShader_remap_index },
- { 22492, DetachShader_remap_index },
- { 17225, GetAttachedShaders_remap_index },
- { 4594, GetProgramInfoLog_remap_index },
- { 387, GetProgramiv_remap_index },
- { 6124, GetShaderInfoLog_remap_index },
- { 29767, GetShaderiv_remap_index },
- { 12750, IsProgram_remap_index },
- { 11722, IsShader_remap_index },
- { 9553, StencilFuncSeparate_remap_index },
- { 3727, StencilMaskSeparate_remap_index },
- { 7206, StencilOpSeparate_remap_index },
- { 21347, UniformMatrix2x3fv_remap_index },
- { 2724, UniformMatrix2x4fv_remap_index },
- { 31460, UniformMatrix3x2fv_remap_index },
- { 29108, UniformMatrix3x4fv_remap_index },
- { 15618, UniformMatrix4x2fv_remap_index },
- { 3101, UniformMatrix4x3fv_remap_index },
- { 15250, DrawArraysInstanced_remap_index },
- { 16438, DrawElementsInstanced_remap_index },
- { 9467, LoadTransposeMatrixdARB_remap_index },
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+ { 30218, VertexAttribI3ivEXT_remap_index },
+ { 3340, VertexAttribI3uiEXT_remap_index },
+ { 30114, VertexAttribI3uivEXT_remap_index },
+ { 21848, VertexAttribI4bvEXT_remap_index },
+ { 14584, VertexAttribI4iEXT_remap_index },
+ { 31783, VertexAttribI4ivEXT_remap_index },
+ { 13358, VertexAttribI4svEXT_remap_index },
+ { 16462, VertexAttribI4ubvEXT_remap_index },
+ { 16145, VertexAttribI4uiEXT_remap_index },
+ { 5419, VertexAttribI4uivEXT_remap_index },
+ { 11311, VertexAttribI4usvEXT_remap_index },
+ { 18403, VertexAttribIPointerEXT_remap_index },
+ { 3027, FramebufferTextureLayerEXT_remap_index },
+ { 5660, ColorMaskIndexedEXT_remap_index },
+ { 18820, DisableIndexedEXT_remap_index },
+ { 26406, EnableIndexedEXT_remap_index },
+ { 21552, GetBooleanIndexedvEXT_remap_index },
+ { 10922, GetIntegerIndexedvEXT_remap_index },
+ { 22596, IsEnabledIndexedEXT_remap_index },
+ { 22496, ClearColorIiEXT_remap_index },
+ { 3436, ClearColorIuiEXT_remap_index },
+ { 9852, GetTexParameterIivEXT_remap_index },
+ { 5908, GetTexParameterIuivEXT_remap_index },
+ { 2983, TexParameterIivEXT_remap_index },
+ { 26228, TexParameterIuivEXT_remap_index },
+ { 4596, BeginConditionalRenderNV_remap_index },
+ { 25249, EndConditionalRenderNV_remap_index },
+ { 9310, BeginTransformFeedbackEXT_remap_index },
+ { 18855, BindBufferBaseEXT_remap_index },
+ { 18714, BindBufferOffsetEXT_remap_index },
+ { 12202, BindBufferRangeEXT_remap_index },
+ { 14239, EndTransformFeedbackEXT_remap_index },
+ { 10774, GetTransformFeedbackVaryingEXT_remap_index },
+ { 20658, TransformFeedbackVaryingsEXT_remap_index },
+ { 29270, ProvokingVertexEXT_remap_index },
+ { 10722, GetTexParameterPointervAPPLE_remap_index },
+ { 5047, TextureRangeAPPLE_remap_index },
+ { 11600, GetObjectParameterivAPPLE_remap_index },
+ { 19780, ObjectPurgeableAPPLE_remap_index },
+ { 5702, ObjectUnpurgeableAPPLE_remap_index },
+ { 17225, ActiveProgramEXT_remap_index },
+ { 17196, CreateShaderProgramEXT_remap_index },
+ { 28288, UseShaderProgramEXT_remap_index },
+ { 28529, StencilFuncSeparateATI_remap_index },
+ { 18044, ProgramEnvParameters4fvEXT_remap_index },
+ { 17090, ProgramLocalParameters4fvEXT_remap_index },
+ { 14107, GetQueryObjecti64vEXT_remap_index },
+ { 10324, GetQueryObjectui64vEXT_remap_index },
+ { 23663, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 12120, EGLImageTargetTexture2DOES_remap_index },
{ -1, -1 }
};
/* these functions are in the ABI, but have alternative names */
static const struct gl_function_remap MESA_alt_functions[] = {
/* from GL_EXT_blend_color */
- { 2549, _gloffset_BlendColor },
+ { 2655, _gloffset_BlendColor },
/* from GL_EXT_blend_minmax */
- { 10697, _gloffset_BlendEquation },
+ { 11205, _gloffset_BlendEquation },
/* from GL_EXT_color_subtable */
- { 16336, _gloffset_ColorSubTable },
- { 30374, _gloffset_CopyColorSubTable },
+ { 16988, _gloffset_ColorSubTable },
+ { 31446, _gloffset_CopyColorSubTable },
/* from GL_EXT_convolution */
- { 239, _gloffset_ConvolutionFilter1D },
- { 2367, _gloffset_CopyConvolutionFilter1D },
- { 3864, _gloffset_GetConvolutionParameteriv },
- { 8105, _gloffset_ConvolutionFilter2D },
- { 8293, _gloffset_ConvolutionParameteriv },
- { 8753, _gloffset_ConvolutionParameterfv },
- { 19707, _gloffset_GetSeparableFilter },
- { 23075, _gloffset_SeparableFilter2D },
- { 23916, _gloffset_ConvolutionParameteri },
- { 24039, _gloffset_ConvolutionParameterf },
- { 25610, _gloffset_GetConvolutionParameterfv },
- { 26432, _gloffset_GetConvolutionFilter },
- { 28777, _gloffset_CopyConvolutionFilter2D },
+ { 257, _gloffset_ConvolutionFilter1D },
+ { 2454, _gloffset_CopyConvolutionFilter1D },
+ { 4058, _gloffset_GetConvolutionParameteriv },
+ { 8523, _gloffset_ConvolutionFilter2D },
+ { 8725, _gloffset_ConvolutionParameteriv },
+ { 9185, _gloffset_ConvolutionParameterfv },
+ { 20501, _gloffset_GetSeparableFilter },
+ { 23938, _gloffset_SeparableFilter2D },
+ { 24801, _gloffset_ConvolutionParameteri },
+ { 24924, _gloffset_ConvolutionParameterf },
+ { 26595, _gloffset_GetConvolutionParameterfv },
+ { 27417, _gloffset_GetConvolutionFilter },
+ { 29810, _gloffset_CopyConvolutionFilter2D },
/* from GL_EXT_copy_texture */
- { 14431, _gloffset_CopyTexSubImage3D },
- { 16047, _gloffset_CopyTexImage2D },
- { 23524, _gloffset_CopyTexImage1D },
- { 26113, _gloffset_CopyTexSubImage2D },
- { 28415, _gloffset_CopyTexSubImage1D },
+ { 15065, _gloffset_CopyTexSubImage3D },
+ { 16675, _gloffset_CopyTexImage2D },
+ { 24409, _gloffset_CopyTexImage1D },
+ { 27098, _gloffset_CopyTexSubImage2D },
+ { 29448, _gloffset_CopyTexSubImage1D },
/* from GL_EXT_draw_range_elements */
- { 9090, _gloffset_DrawRangeElements },
+ { 9522, _gloffset_DrawRangeElements },
/* from GL_EXT_histogram */
- { 838, _gloffset_Histogram },
- { 3328, _gloffset_ResetHistogram },
- { 9519, _gloffset_GetMinmax },
- { 14765, _gloffset_GetHistogramParameterfv },
- { 23449, _gloffset_GetMinmaxParameteriv },
- { 25500, _gloffset_ResetMinmax },
- { 26329, _gloffset_GetHistogramParameteriv },
- { 27464, _gloffset_GetHistogram },
- { 29960, _gloffset_Minmax },
- { 31487, _gloffset_GetMinmaxParameterfv },
+ { 856, _gloffset_Histogram },
+ { 3522, _gloffset_ResetHistogram },
+ { 9972, _gloffset_GetMinmax },
+ { 15399, _gloffset_GetHistogramParameterfv },
+ { 24334, _gloffset_GetMinmaxParameteriv },
+ { 26485, _gloffset_ResetMinmax },
+ { 27314, _gloffset_GetHistogramParameteriv },
+ { 28463, _gloffset_GetHistogram },
+ { 31032, _gloffset_Minmax },
+ { 32578, _gloffset_GetMinmaxParameterfv },
/* from GL_EXT_paletted_texture */
- { 7967, _gloffset_ColorTable },
- { 14611, _gloffset_GetColorTable },
- { 22064, _gloffset_GetColorTableParameterfv },
- { 24095, _gloffset_GetColorTableParameteriv },
+ { 8385, _gloffset_ColorTable },
+ { 15245, _gloffset_GetColorTable },
+ { 22882, _gloffset_GetColorTableParameterfv },
+ { 24980, _gloffset_GetColorTableParameteriv },
/* from GL_EXT_subtexture */
- { 6688, _gloffset_TexSubImage1D },
- { 10157, _gloffset_TexSubImage2D },
+ { 7106, _gloffset_TexSubImage1D },
+ { 10649, _gloffset_TexSubImage2D },
/* from GL_EXT_texture3D */
- { 1710, _gloffset_TexImage3D },
- { 21833, _gloffset_TexSubImage3D },
+ { 1774, _gloffset_TexImage3D },
+ { 22651, _gloffset_TexSubImage3D },
/* from GL_EXT_texture_object */
- { 3128, _gloffset_PrioritizeTextures },
- { 7137, _gloffset_AreTexturesResident },
- { 12960, _gloffset_GenTextures },
- { 15097, _gloffset_DeleteTextures },
- { 18709, _gloffset_IsTexture },
- { 28480, _gloffset_BindTexture },
+ { 3290, _gloffset_PrioritizeTextures },
+ { 7555, _gloffset_AreTexturesResident },
+ { 13562, _gloffset_GenTextures },
+ { 15731, _gloffset_DeleteTextures },
+ { 19486, _gloffset_IsTexture },
+ { 29513, _gloffset_BindTexture },
/* from GL_EXT_vertex_array */
- { 23247, _gloffset_ArrayElement },
- { 29548, _gloffset_GetPointerv },
- { 31114, _gloffset_DrawArrays },
+ { 24110, _gloffset_ArrayElement },
+ { 30620, _gloffset_GetPointerv },
+ { 32205, _gloffset_DrawArrays },
/* from GL_SGI_color_table */
- { 7255, _gloffset_ColorTableParameteriv },
- { 7967, _gloffset_ColorTable },
- { 14611, _gloffset_GetColorTable },
- { 14721, _gloffset_CopyColorTable },
- { 18570, _gloffset_ColorTableParameterfv },
- { 22064, _gloffset_GetColorTableParameterfv },
- { 24095, _gloffset_GetColorTableParameteriv },
+ { 7673, _gloffset_ColorTableParameteriv },
+ { 8385, _gloffset_ColorTable },
+ { 15245, _gloffset_GetColorTable },
+ { 15355, _gloffset_CopyColorTable },
+ { 19347, _gloffset_ColorTableParameterfv },
+ { 22882, _gloffset_GetColorTableParameterfv },
+ { 24980, _gloffset_GetColorTableParameteriv },
/* from GL_VERSION_1_3 */
- { 407, _gloffset_MultiTexCoord3sARB },
- { 639, _gloffset_ActiveTextureARB },
- { 4031, _gloffset_MultiTexCoord1fvARB },
- { 5789, _gloffset_MultiTexCoord3dARB },
- { 5834, _gloffset_MultiTexCoord2iARB },
- { 5958, _gloffset_MultiTexCoord2svARB },
- { 7923, _gloffset_MultiTexCoord2fARB },
- { 9878, _gloffset_MultiTexCoord3fvARB },
- { 10459, _gloffset_MultiTexCoord4sARB },
- { 11120, _gloffset_MultiTexCoord2dvARB },
- { 11522, _gloffset_MultiTexCoord1svARB },
- { 11894, _gloffset_MultiTexCoord3svARB },
- { 11955, _gloffset_MultiTexCoord4iARB },
- { 12705, _gloffset_MultiTexCoord3iARB },
- { 13534, _gloffset_MultiTexCoord1dARB },
- { 13751, _gloffset_MultiTexCoord3dvARB },
- { 14965, _gloffset_MultiTexCoord3ivARB },
- { 15010, _gloffset_MultiTexCoord2sARB },
- { 16393, _gloffset_MultiTexCoord4ivARB },
- { 18220, _gloffset_ClientActiveTextureARB },
- { 20503, _gloffset_MultiTexCoord2dARB },
- { 20944, _gloffset_MultiTexCoord4dvARB },
- { 21281, _gloffset_MultiTexCoord4fvARB },
- { 22205, _gloffset_MultiTexCoord3fARB },
- { 24623, _gloffset_MultiTexCoord4dARB },
- { 24889, _gloffset_MultiTexCoord1sARB },
- { 25093, _gloffset_MultiTexCoord1dvARB },
- { 25957, _gloffset_MultiTexCoord1ivARB },
- { 26050, _gloffset_MultiTexCoord2ivARB },
- { 26389, _gloffset_MultiTexCoord1iARB },
- { 27739, _gloffset_MultiTexCoord4svARB },
- { 28279, _gloffset_MultiTexCoord1fARB },
- { 28542, _gloffset_MultiTexCoord4fARB },
- { 30948, _gloffset_MultiTexCoord2fvARB },
+ { 425, _gloffset_MultiTexCoord3sARB },
+ { 657, _gloffset_ActiveTextureARB },
+ { 4247, _gloffset_MultiTexCoord1fvARB },
+ { 6155, _gloffset_MultiTexCoord3dARB },
+ { 6200, _gloffset_MultiTexCoord2iARB },
+ { 6324, _gloffset_MultiTexCoord2svARB },
+ { 8341, _gloffset_MultiTexCoord2fARB },
+ { 10354, _gloffset_MultiTexCoord3fvARB },
+ { 10967, _gloffset_MultiTexCoord4sARB },
+ { 11648, _gloffset_MultiTexCoord2dvARB },
+ { 12063, _gloffset_MultiTexCoord1svARB },
+ { 12435, _gloffset_MultiTexCoord3svARB },
+ { 12496, _gloffset_MultiTexCoord4iARB },
+ { 13266, _gloffset_MultiTexCoord3iARB },
+ { 14136, _gloffset_MultiTexCoord1dARB },
+ { 14353, _gloffset_MultiTexCoord3dvARB },
+ { 15599, _gloffset_MultiTexCoord3ivARB },
+ { 15644, _gloffset_MultiTexCoord2sARB },
+ { 17045, _gloffset_MultiTexCoord4ivARB },
+ { 18997, _gloffset_ClientActiveTextureARB },
+ { 21297, _gloffset_MultiTexCoord2dARB },
+ { 21717, _gloffset_MultiTexCoord4dvARB },
+ { 22073, _gloffset_MultiTexCoord4fvARB },
+ { 23023, _gloffset_MultiTexCoord3fARB },
+ { 25531, _gloffset_MultiTexCoord4dARB },
+ { 25797, _gloffset_MultiTexCoord1sARB },
+ { 26001, _gloffset_MultiTexCoord1dvARB },
+ { 26942, _gloffset_MultiTexCoord1ivARB },
+ { 27035, _gloffset_MultiTexCoord2ivARB },
+ { 27374, _gloffset_MultiTexCoord1iARB },
+ { 28738, _gloffset_MultiTexCoord4svARB },
+ { 29312, _gloffset_MultiTexCoord1fARB },
+ { 29575, _gloffset_MultiTexCoord4fARB },
+ { 32039, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
@@ -5227,7 +5329,7 @@ static const struct gl_function_remap MESA_alt_functions[] = {
#if defined(need_GL_3DFX_tbuffer)
static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = {
- { 8811, -1 }, /* TbufferMask3DFX */
+ { 9243, -1 }, /* TbufferMask3DFX */
{ -1, -1 }
};
#endif
@@ -5298,7 +5400,7 @@ static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = {
#if defined(need_GL_ARB_geometry_shader4)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = {
- { 11858, -1 }, /* FramebufferTextureLayer */
+ { 12399, -1 }, /* FramebufferTextureLayer */
{ -1, -1 }
};
#endif
@@ -5312,11 +5414,11 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = {
#if defined(need_GL_ARB_matrix_palette)
static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = {
- { 3579, -1 }, /* MatrixIndexusvARB */
- { 12526, -1 }, /* MatrixIndexuivARB */
- { 13873, -1 }, /* MatrixIndexPointerARB */
- { 18958, -1 }, /* CurrentPaletteMatrixARB */
- { 21949, -1 }, /* MatrixIndexubvARB */
+ { 3773, -1 }, /* MatrixIndexusvARB */
+ { 13087, -1 }, /* MatrixIndexuivARB */
+ { 14475, -1 }, /* MatrixIndexPointerARB */
+ { 19735, -1 }, /* CurrentPaletteMatrixARB */
+ { 22767, -1 }, /* MatrixIndexubvARB */
{ -1, -1 }
};
#endif
@@ -5393,16 +5495,16 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = {
#if defined(need_GL_ARB_vertex_blend)
static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = {
- { 2309, -1 }, /* WeightubvARB */
- { 6149, -1 }, /* WeightivARB */
- { 10562, -1 }, /* WeightPointerARB */
- { 13252, -1 }, /* WeightfvARB */
- { 16939, -1 }, /* WeightbvARB */
- { 20171, -1 }, /* WeightusvARB */
- { 23001, -1 }, /* VertexBlendARB */
- { 28363, -1 }, /* WeightsvARB */
- { 30424, -1 }, /* WeightdvARB */
- { 31148, -1 }, /* WeightuivARB */
+ { 2396, -1 }, /* WeightubvARB */
+ { 6567, -1 }, /* WeightivARB */
+ { 11070, -1 }, /* WeightPointerARB */
+ { 13854, -1 }, /* WeightfvARB */
+ { 17564, -1 }, /* WeightbvARB */
+ { 20965, -1 }, /* WeightusvARB */
+ { 23864, -1 }, /* VertexBlendARB */
+ { 29396, -1 }, /* WeightsvARB */
+ { 31496, -1 }, /* WeightdvARB */
+ { 32239, -1 }, /* WeightuivARB */
{ -1, -1 }
};
#endif
@@ -5472,7 +5574,7 @@ static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = {
#if defined(need_GL_EXT_blend_color)
static const struct gl_function_remap GL_EXT_blend_color_functions[] = {
- { 2549, _gloffset_BlendColor },
+ { 2655, _gloffset_BlendColor },
{ -1, -1 }
};
#endif
@@ -5493,15 +5595,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = {
#if defined(need_GL_EXT_blend_minmax)
static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = {
- { 10697, _gloffset_BlendEquation },
+ { 11205, _gloffset_BlendEquation },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_color_subtable)
static const struct gl_function_remap GL_EXT_color_subtable_functions[] = {
- { 16336, _gloffset_ColorSubTable },
- { 30374, _gloffset_CopyColorSubTable },
+ { 16988, _gloffset_ColorSubTable },
+ { 31446, _gloffset_CopyColorSubTable },
{ -1, -1 }
};
#endif
@@ -5515,66 +5617,66 @@ static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] =
#if defined(need_GL_EXT_convolution)
static const struct gl_function_remap GL_EXT_convolution_functions[] = {
- { 239, _gloffset_ConvolutionFilter1D },
- { 2367, _gloffset_CopyConvolutionFilter1D },
- { 3864, _gloffset_GetConvolutionParameteriv },
- { 8105, _gloffset_ConvolutionFilter2D },
- { 8293, _gloffset_ConvolutionParameteriv },
- { 8753, _gloffset_ConvolutionParameterfv },
- { 19707, _gloffset_GetSeparableFilter },
- { 23075, _gloffset_SeparableFilter2D },
- { 23916, _gloffset_ConvolutionParameteri },
- { 24039, _gloffset_ConvolutionParameterf },
- { 25610, _gloffset_GetConvolutionParameterfv },
- { 26432, _gloffset_GetConvolutionFilter },
- { 28777, _gloffset_CopyConvolutionFilter2D },
+ { 257, _gloffset_ConvolutionFilter1D },
+ { 2454, _gloffset_CopyConvolutionFilter1D },
+ { 4058, _gloffset_GetConvolutionParameteriv },
+ { 8523, _gloffset_ConvolutionFilter2D },
+ { 8725, _gloffset_ConvolutionParameteriv },
+ { 9185, _gloffset_ConvolutionParameterfv },
+ { 20501, _gloffset_GetSeparableFilter },
+ { 23938, _gloffset_SeparableFilter2D },
+ { 24801, _gloffset_ConvolutionParameteri },
+ { 24924, _gloffset_ConvolutionParameterf },
+ { 26595, _gloffset_GetConvolutionParameterfv },
+ { 27417, _gloffset_GetConvolutionFilter },
+ { 29810, _gloffset_CopyConvolutionFilter2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = {
- { 10017, -1 }, /* TangentPointerEXT */
- { 12013, -1 }, /* Binormal3ivEXT */
- { 12658, -1 }, /* Tangent3sEXT */
- { 13938, -1 }, /* Tangent3fvEXT */
- { 17929, -1 }, /* Tangent3dvEXT */
- { 18656, -1 }, /* Binormal3bvEXT */
- { 19760, -1 }, /* Binormal3dEXT */
- { 21881, -1 }, /* Tangent3fEXT */
- { 23988, -1 }, /* Binormal3sEXT */
- { 24433, -1 }, /* Tangent3ivEXT */
- { 24452, -1 }, /* Tangent3dEXT */
- { 25347, -1 }, /* Binormal3svEXT */
- { 25855, -1 }, /* Binormal3fEXT */
- { 26729, -1 }, /* Binormal3dvEXT */
- { 27983, -1 }, /* Tangent3iEXT */
- { 29062, -1 }, /* Tangent3bvEXT */
- { 29583, -1 }, /* Tangent3bEXT */
- { 30147, -1 }, /* Binormal3fvEXT */
- { 30847, -1 }, /* BinormalPointerEXT */
- { 31252, -1 }, /* Tangent3svEXT */
- { 31689, -1 }, /* Binormal3bEXT */
- { 31866, -1 }, /* Binormal3iEXT */
+ { 10493, -1 }, /* TangentPointerEXT */
+ { 12554, -1 }, /* Binormal3ivEXT */
+ { 13219, -1 }, /* Tangent3sEXT */
+ { 14540, -1 }, /* Tangent3fvEXT */
+ { 18695, -1 }, /* Tangent3dvEXT */
+ { 19433, -1 }, /* Binormal3bvEXT */
+ { 20554, -1 }, /* Binormal3dEXT */
+ { 22699, -1 }, /* Tangent3fEXT */
+ { 24873, -1 }, /* Binormal3sEXT */
+ { 25341, -1 }, /* Tangent3ivEXT */
+ { 25360, -1 }, /* Tangent3dEXT */
+ { 26274, -1 }, /* Binormal3svEXT */
+ { 26840, -1 }, /* Binormal3fEXT */
+ { 27728, -1 }, /* Binormal3dvEXT */
+ { 28995, -1 }, /* Tangent3iEXT */
+ { 30095, -1 }, /* Tangent3bvEXT */
+ { 30655, -1 }, /* Tangent3bEXT */
+ { 31219, -1 }, /* Binormal3fvEXT */
+ { 31938, -1 }, /* BinormalPointerEXT */
+ { 32343, -1 }, /* Tangent3svEXT */
+ { 32780, -1 }, /* Binormal3bEXT */
+ { 32957, -1 }, /* Binormal3iEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_copy_texture)
static const struct gl_function_remap GL_EXT_copy_texture_functions[] = {
- { 14431, _gloffset_CopyTexSubImage3D },
- { 16047, _gloffset_CopyTexImage2D },
- { 23524, _gloffset_CopyTexImage1D },
- { 26113, _gloffset_CopyTexSubImage2D },
- { 28415, _gloffset_CopyTexSubImage1D },
+ { 15065, _gloffset_CopyTexSubImage3D },
+ { 16675, _gloffset_CopyTexImage2D },
+ { 24409, _gloffset_CopyTexImage1D },
+ { 27098, _gloffset_CopyTexSubImage2D },
+ { 29448, _gloffset_CopyTexSubImage1D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_cull_vertex)
static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = {
- { 8442, -1 }, /* CullParameterdvEXT */
- { 11165, -1 }, /* CullParameterfvEXT */
+ { 8874, -1 }, /* CullParameterdvEXT */
+ { 11693, -1 }, /* CullParameterfvEXT */
{ -1, -1 }
};
#endif
@@ -5602,7 +5704,7 @@ static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = {
#if defined(need_GL_EXT_draw_range_elements)
static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = {
- { 9090, _gloffset_DrawRangeElements },
+ { 9522, _gloffset_DrawRangeElements },
{ -1, -1 }
};
#endif
@@ -5651,39 +5753,39 @@ static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = {
#if defined(need_GL_EXT_histogram)
static const struct gl_function_remap GL_EXT_histogram_functions[] = {
- { 838, _gloffset_Histogram },
- { 3328, _gloffset_ResetHistogram },
- { 9519, _gloffset_GetMinmax },
- { 14765, _gloffset_GetHistogramParameterfv },
- { 23449, _gloffset_GetMinmaxParameteriv },
- { 25500, _gloffset_ResetMinmax },
- { 26329, _gloffset_GetHistogramParameteriv },
- { 27464, _gloffset_GetHistogram },
- { 29960, _gloffset_Minmax },
- { 31487, _gloffset_GetMinmaxParameterfv },
+ { 856, _gloffset_Histogram },
+ { 3522, _gloffset_ResetHistogram },
+ { 9972, _gloffset_GetMinmax },
+ { 15399, _gloffset_GetHistogramParameterfv },
+ { 24334, _gloffset_GetMinmaxParameteriv },
+ { 26485, _gloffset_ResetMinmax },
+ { 27314, _gloffset_GetHistogramParameteriv },
+ { 28463, _gloffset_GetHistogram },
+ { 31032, _gloffset_Minmax },
+ { 32578, _gloffset_GetMinmaxParameterfv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_func)
static const struct gl_function_remap GL_EXT_index_func_functions[] = {
- { 10951, -1 }, /* IndexFuncEXT */
+ { 11479, -1 }, /* IndexFuncEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_material)
static const struct gl_function_remap GL_EXT_index_material_functions[] = {
- { 20258, -1 }, /* IndexMaterialEXT */
+ { 21052, -1 }, /* IndexMaterialEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_light_texture)
static const struct gl_function_remap GL_EXT_light_texture_functions[] = {
- { 25367, -1 }, /* ApplyTextureEXT */
- { 25454, -1 }, /* TextureMaterialEXT */
- { 25479, -1 }, /* TextureLightEXT */
+ { 26294, -1 }, /* ApplyTextureEXT */
+ { 26439, -1 }, /* TextureMaterialEXT */
+ { 26464, -1 }, /* TextureLightEXT */
{ -1, -1 }
};
#endif
@@ -5704,20 +5806,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = {
#if defined(need_GL_EXT_paletted_texture)
static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = {
- { 7967, _gloffset_ColorTable },
- { 14611, _gloffset_GetColorTable },
- { 22064, _gloffset_GetColorTableParameterfv },
- { 24095, _gloffset_GetColorTableParameteriv },
+ { 8385, _gloffset_ColorTable },
+ { 15245, _gloffset_GetColorTable },
+ { 22882, _gloffset_GetColorTableParameterfv },
+ { 24980, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_pixel_transform)
static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = {
- { 20909, -1 }, /* PixelTransformParameterfEXT */
- { 20989, -1 }, /* PixelTransformParameteriEXT */
- { 29298, -1 }, /* PixelTransformParameterfvEXT */
- { 30811, -1 }, /* PixelTransformParameterivEXT */
+ { 21682, -1 }, /* PixelTransformParameterfEXT */
+ { 21762, -1 }, /* PixelTransformParameteriEXT */
+ { 30370, -1 }, /* PixelTransformParameterfvEXT */
+ { 31902, -1 }, /* PixelTransformParameterivEXT */
{ -1, -1 }
};
#endif
@@ -5766,16 +5868,16 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = {
#if defined(need_GL_EXT_subtexture)
static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
- { 6688, _gloffset_TexSubImage1D },
- { 10157, _gloffset_TexSubImage2D },
+ { 7106, _gloffset_TexSubImage1D },
+ { 10649, _gloffset_TexSubImage2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture3D)
static const struct gl_function_remap GL_EXT_texture3D_functions[] = {
- { 1710, _gloffset_TexImage3D },
- { 21833, _gloffset_TexSubImage3D },
+ { 1774, _gloffset_TexImage3D },
+ { 22651, _gloffset_TexSubImage3D },
{ -1, -1 }
};
#endif
@@ -5796,19 +5898,19 @@ static const struct gl_function_remap GL_EXT_texture_integer_functions[] = {
#if defined(need_GL_EXT_texture_object)
static const struct gl_function_remap GL_EXT_texture_object_functions[] = {
- { 3128, _gloffset_PrioritizeTextures },
- { 7137, _gloffset_AreTexturesResident },
- { 12960, _gloffset_GenTextures },
- { 15097, _gloffset_DeleteTextures },
- { 18709, _gloffset_IsTexture },
- { 28480, _gloffset_BindTexture },
+ { 3290, _gloffset_PrioritizeTextures },
+ { 7555, _gloffset_AreTexturesResident },
+ { 13562, _gloffset_GenTextures },
+ { 15731, _gloffset_DeleteTextures },
+ { 19486, _gloffset_IsTexture },
+ { 29513, _gloffset_BindTexture },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture_perturb_normal)
static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = {
- { 13202, -1 }, /* TextureNormalEXT */
+ { 13804, -1 }, /* TextureNormalEXT */
{ -1, -1 }
};
#endif
@@ -5830,30 +5932,30 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = {
#if defined(need_GL_EXT_vertex_array)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_EXT_vertex_array_functions[] = {
- { 23247, _gloffset_ArrayElement },
- { 29548, _gloffset_GetPointerv },
- { 31114, _gloffset_DrawArrays },
+ { 24110, _gloffset_ArrayElement },
+ { 30620, _gloffset_GetPointerv },
+ { 32205, _gloffset_DrawArrays },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_vertex_weighting)
static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
- { 18739, -1 }, /* VertexWeightfvEXT */
- { 25833, -1 }, /* VertexWeightfEXT */
- { 27433, -1 }, /* VertexWeightPointerEXT */
+ { 19516, -1 }, /* VertexWeightfvEXT */
+ { 26818, -1 }, /* VertexWeightfEXT */
+ { 28432, -1 }, /* VertexWeightPointerEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_HP_image_transform)
static const struct gl_function_remap GL_HP_image_transform_functions[] = {
- { 2240, -1 }, /* GetImageTransformParameterfvHP */
- { 3545, -1 }, /* ImageTransformParameterfHP */
- { 9711, -1 }, /* ImageTransformParameterfvHP */
- { 11420, -1 }, /* ImageTransformParameteriHP */
- { 11748, -1 }, /* GetImageTransformParameterivHP */
- { 18803, -1 }, /* ImageTransformParameterivHP */
+ { 2327, -1 }, /* GetImageTransformParameterfvHP */
+ { 3739, -1 }, /* ImageTransformParameterfHP */
+ { 10187, -1 }, /* ImageTransformParameterfvHP */
+ { 11948, -1 }, /* ImageTransformParameteriHP */
+ { 12289, -1 }, /* GetImageTransformParameterivHP */
+ { 19580, -1 }, /* ImageTransformParameterivHP */
{ -1, -1 }
};
#endif
@@ -5867,14 +5969,14 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] =
#if defined(need_GL_IBM_vertex_array_lists)
static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = {
- { 4149, -1 }, /* SecondaryColorPointerListIBM */
- { 5655, -1 }, /* NormalPointerListIBM */
- { 7311, -1 }, /* FogCoordPointerListIBM */
- { 7618, -1 }, /* VertexPointerListIBM */
- { 11341, -1 }, /* ColorPointerListIBM */
- { 12765, -1 }, /* TexCoordPointerListIBM */
- { 13224, -1 }, /* IndexPointerListIBM */
- { 31430, -1 }, /* EdgeFlagPointerListIBM */
+ { 4379, -1 }, /* SecondaryColorPointerListIBM */
+ { 6021, -1 }, /* NormalPointerListIBM */
+ { 7729, -1 }, /* FogCoordPointerListIBM */
+ { 8036, -1 }, /* VertexPointerListIBM */
+ { 11869, -1 }, /* ColorPointerListIBM */
+ { 13326, -1 }, /* TexCoordPointerListIBM */
+ { 13826, -1 }, /* IndexPointerListIBM */
+ { 32521, -1 }, /* EdgeFlagPointerListIBM */
{ -1, -1 }
};
#endif
@@ -5888,10 +5990,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] =
#if defined(need_GL_INTEL_parallel_arrays)
static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = {
- { 12125, -1 }, /* VertexPointervINTEL */
- { 14858, -1 }, /* ColorPointervINTEL */
- { 28751, -1 }, /* NormalPointervINTEL */
- { 29230, -1 }, /* TexCoordPointervINTEL */
+ { 12666, -1 }, /* VertexPointervINTEL */
+ { 15492, -1 }, /* ColorPointervINTEL */
+ { 29784, -1 }, /* NormalPointervINTEL */
+ { 30302, -1 }, /* TexCoordPointervINTEL */
{ -1, -1 }
};
#endif
@@ -5905,10 +6007,10 @@ static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = {
#if defined(need_GL_MESA_shader_debug)
static const struct gl_function_remap GL_MESA_shader_debug_functions[] = {
- { 1574, -1 }, /* GetDebugLogLengthMESA */
- { 3280, -1 }, /* ClearDebugLogMESA */
- { 4310, -1 }, /* GetDebugLogMESA */
- { 29741, -1 }, /* CreateDebugObjectMESA */
+ { 1638, -1 }, /* GetDebugLogLengthMESA */
+ { 3461, -1 }, /* ClearDebugLogMESA */
+ { 4540, -1 }, /* GetDebugLogMESA */
+ { 30813, -1 }, /* CreateDebugObjectMESA */
{ -1, -1 }
};
#endif
@@ -5929,15 +6031,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = {
#if defined(need_GL_NV_evaluators)
static const struct gl_function_remap GL_NV_evaluators_functions[] = {
- { 6350, -1 }, /* GetMapAttribParameterivNV */
- { 8073, -1 }, /* MapControlPointsNV */
- { 8172, -1 }, /* MapParameterfvNV */
- { 10140, -1 }, /* EvalMapsNV */
- { 16558, -1 }, /* GetMapAttribParameterfvNV */
- { 16775, -1 }, /* MapParameterivNV */
- { 23839, -1 }, /* GetMapParameterivNV */
- { 24337, -1 }, /* GetMapParameterfvNV */
- { 28087, -1 }, /* GetMapControlPointsNV */
+ { 6768, -1 }, /* GetMapAttribParameterivNV */
+ { 8491, -1 }, /* MapControlPointsNV */
+ { 8590, -1 }, /* MapParameterfvNV */
+ { 10632, -1 }, /* EvalMapsNV */
+ { 17162, -1 }, /* GetMapAttribParameterfvNV */
+ { 17379, -1 }, /* MapParameterivNV */
+ { 24724, -1 }, /* GetMapParameterivNV */
+ { 25222, -1 }, /* GetMapParameterfvNV */
+ { 29099, -1 }, /* GetMapControlPointsNV */
{ -1, -1 }
};
#endif
@@ -5979,8 +6081,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = {
#if defined(need_GL_NV_register_combiners2)
static const struct gl_function_remap GL_NV_register_combiners2_functions[] = {
- { 15328, -1 }, /* CombinerStageParameterfvNV */
- { 15672, -1 }, /* GetCombinerStageParameterfvNV */
+ { 15884, -1 }, /* CombinerStageParameterfvNV */
+ { 16280, -1 }, /* GetCombinerStageParameterfvNV */
{ -1, -1 }
};
#endif
@@ -6008,23 +6110,23 @@ static const struct gl_function_remap GL_OES_EGL_image_functions[] = {
#if defined(need_GL_PGI_misc_hints)
static const struct gl_function_remap GL_PGI_misc_hints_functions[] = {
- { 8279, -1 }, /* HintPGI */
+ { 8711, -1 }, /* HintPGI */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_detail_texture)
static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = {
- { 15645, -1 }, /* GetDetailTexFuncSGIS */
- { 15992, -1 }, /* DetailTexFuncSGIS */
+ { 16253, -1 }, /* GetDetailTexFuncSGIS */
+ { 16620, -1 }, /* DetailTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_fog_function)
static const struct gl_function_remap GL_SGIS_fog_function_functions[] = {
- { 26095, -1 }, /* FogFuncSGIS */
- { 26782, -1 }, /* GetFogFuncSGIS */
+ { 27080, -1 }, /* FogFuncSGIS */
+ { 27781, -1 }, /* GetFogFuncSGIS */
{ -1, -1 }
};
#endif
@@ -6052,112 +6154,112 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = {
#if defined(need_GL_SGIS_sharpen_texture)
static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
- { 6411, -1 }, /* GetSharpenTexFuncSGIS */
- { 21255, -1 }, /* SharpenTexFuncSGIS */
+ { 6829, -1 }, /* GetSharpenTexFuncSGIS */
+ { 22047, -1 }, /* SharpenTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture4D)
static const struct gl_function_remap GL_SGIS_texture4D_functions[] = {
- { 946, -1 }, /* TexImage4DSGIS */
- { 15166, -1 }, /* TexSubImage4DSGIS */
+ { 1010, -1 }, /* TexImage4DSGIS */
+ { 15800, -1 }, /* TexSubImage4DSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_color_mask)
static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = {
- { 14564, -1 }, /* TextureColorMaskSGIS */
+ { 15198, -1 }, /* TextureColorMaskSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_filter4)
static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
- { 6588, -1 }, /* GetTexFilterFuncSGIS */
- { 15791, -1 }, /* TexFilterFuncSGIS */
+ { 7006, -1 }, /* GetTexFilterFuncSGIS */
+ { 16399, -1 }, /* TexFilterFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_async)
static const struct gl_function_remap GL_SGIX_async_functions[] = {
- { 3206, -1 }, /* AsyncMarkerSGIX */
- { 4289, -1 }, /* FinishAsyncSGIX */
- { 5135, -1 }, /* PollAsyncSGIX */
- { 21423, -1 }, /* DeleteAsyncMarkersSGIX */
- { 21478, -1 }, /* IsAsyncMarkerSGIX */
- { 31227, -1 }, /* GenAsyncMarkersSGIX */
+ { 3387, -1 }, /* AsyncMarkerSGIX */
+ { 4519, -1 }, /* FinishAsyncSGIX */
+ { 5466, -1 }, /* PollAsyncSGIX */
+ { 22228, -1 }, /* DeleteAsyncMarkersSGIX */
+ { 22283, -1 }, /* IsAsyncMarkerSGIX */
+ { 32318, -1 }, /* GenAsyncMarkersSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_flush_raster)
static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
- { 6965, -1 }, /* FlushRasterSGIX */
+ { 7383, -1 }, /* FlushRasterSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = {
- { 2519, -1 }, /* FragmentMaterialfvSGIX */
- { 5059, -1 }, /* FragmentLightiSGIX */
- { 6091, -1 }, /* GetFragmentMaterialfvSGIX */
- { 7685, -1 }, /* FragmentMaterialfSGIX */
- { 7846, -1 }, /* GetFragmentLightivSGIX */
- { 8705, -1 }, /* FragmentLightModeliSGIX */
- { 10203, -1 }, /* FragmentLightivSGIX */
- { 10505, -1 }, /* GetFragmentMaterialivSGIX */
- { 18626, -1 }, /* FragmentLightModelfSGIX */
- { 18926, -1 }, /* FragmentColorMaterialSGIX */
- { 19326, -1 }, /* FragmentMaterialiSGIX */
- { 20586, -1 }, /* LightEnviSGIX */
- { 22156, -1 }, /* FragmentLightModelfvSGIX */
- { 22465, -1 }, /* FragmentLightfvSGIX */
- { 27166, -1 }, /* FragmentLightModelivSGIX */
- { 27315, -1 }, /* FragmentLightfSGIX */
- { 30117, -1 }, /* GetFragmentLightfvSGIX */
- { 31710, -1 }, /* FragmentMaterialivSGIX */
+ { 2625, -1 }, /* FragmentMaterialfvSGIX */
+ { 5370, -1 }, /* FragmentLightiSGIX */
+ { 8103, -1 }, /* FragmentMaterialfSGIX */
+ { 8264, -1 }, /* GetFragmentLightivSGIX */
+ { 9137, -1 }, /* FragmentLightModeliSGIX */
+ { 10695, -1 }, /* FragmentLightivSGIX */
+ { 11013, -1 }, /* GetFragmentMaterialivSGIX */
+ { 16193, -1 }, /* GetFragmentMaterialfvSGIX */
+ { 19403, -1 }, /* FragmentLightModelfSGIX */
+ { 19703, -1 }, /* FragmentColorMaterialSGIX */
+ { 20120, -1 }, /* FragmentMaterialiSGIX */
+ { 21380, -1 }, /* LightEnviSGIX */
+ { 22974, -1 }, /* FragmentLightModelfvSGIX */
+ { 23309, -1 }, /* FragmentLightfvSGIX */
+ { 28165, -1 }, /* FragmentLightModelivSGIX */
+ { 28314, -1 }, /* FragmentLightfSGIX */
+ { 31189, -1 }, /* GetFragmentLightfvSGIX */
+ { 32801, -1 }, /* FragmentMaterialivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_framezoom)
static const struct gl_function_remap GL_SGIX_framezoom_functions[] = {
- { 21501, -1 }, /* FrameZoomSGIX */
+ { 22306, -1 }, /* FrameZoomSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_igloo_interface)
static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
- { 27623, -1 }, /* IglooInterfaceSGIX */
+ { 28622, -1 }, /* IglooInterfaceSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_instruments)
static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
- { 2682, -1 }, /* ReadInstrumentsSGIX */
- { 6167, -1 }, /* PollInstrumentsSGIX */
- { 10077, -1 }, /* GetInstrumentsSGIX */
- { 12363, -1 }, /* StartInstrumentsSGIX */
- { 15362, -1 }, /* StopInstrumentsSGIX */
- { 17152, -1 }, /* InstrumentsBufferSGIX */
+ { 2805, -1 }, /* ReadInstrumentsSGIX */
+ { 6585, -1 }, /* PollInstrumentsSGIX */
+ { 10553, -1 }, /* GetInstrumentsSGIX */
+ { 12924, -1 }, /* StartInstrumentsSGIX */
+ { 15918, -1 }, /* StopInstrumentsSGIX */
+ { 17777, -1 }, /* InstrumentsBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_list_priority)
static const struct gl_function_remap GL_SGIX_list_priority_functions[] = {
- { 1177, -1 }, /* ListParameterfSGIX */
- { 2927, -1 }, /* GetListParameterfvSGIX */
- { 17067, -1 }, /* ListParameteriSGIX */
- { 17879, -1 }, /* ListParameterfvSGIX */
- { 19992, -1 }, /* ListParameterivSGIX */
- { 31271, -1 }, /* GetListParameterivSGIX */
+ { 1241, -1 }, /* ListParameterfSGIX */
+ { 3089, -1 }, /* GetListParameterfvSGIX */
+ { 17692, -1 }, /* ListParameteriSGIX */
+ { 18645, -1 }, /* ListParameterfvSGIX */
+ { 20786, -1 }, /* ListParameterivSGIX */
+ { 32362, -1 }, /* GetListParameterivSGIX */
{ -1, -1 }
};
#endif
@@ -6171,134 +6273,134 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = {
#if defined(need_GL_SGIX_polynomial_ffd)
static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = {
- { 3491, -1 }, /* LoadIdentityDeformationMapSGIX */
- { 15462, -1 }, /* DeformSGIX */
- { 23359, -1 }, /* DeformationMap3fSGIX */
- { 30005, -1 }, /* DeformationMap3dSGIX */
+ { 3685, -1 }, /* LoadIdentityDeformationMapSGIX */
+ { 16018, -1 }, /* DeformSGIX */
+ { 24222, -1 }, /* DeformationMap3fSGIX */
+ { 31077, -1 }, /* DeformationMap3dSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_reference_plane)
static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = {
- { 14115, -1 }, /* ReferencePlaneSGIX */
+ { 14749, -1 }, /* ReferencePlaneSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_sprite)
static const struct gl_function_remap GL_SGIX_sprite_functions[] = {
- { 9203, -1 }, /* SpriteParameterfvSGIX */
- { 19781, -1 }, /* SpriteParameteriSGIX */
- { 25534, -1 }, /* SpriteParameterfSGIX */
- { 28209, -1 }, /* SpriteParameterivSGIX */
+ { 9635, -1 }, /* SpriteParameterfvSGIX */
+ { 20575, -1 }, /* SpriteParameteriSGIX */
+ { 26519, -1 }, /* SpriteParameterfSGIX */
+ { 29242, -1 }, /* SpriteParameterivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_tag_sample_buffer)
static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = {
- { 19840, -1 }, /* TagSampleBufferSGIX */
+ { 20634, -1 }, /* TagSampleBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGI_color_table)
static const struct gl_function_remap GL_SGI_color_table_functions[] = {
- { 7255, _gloffset_ColorTableParameteriv },
- { 7967, _gloffset_ColorTable },
- { 14611, _gloffset_GetColorTable },
- { 14721, _gloffset_CopyColorTable },
- { 18570, _gloffset_ColorTableParameterfv },
- { 22064, _gloffset_GetColorTableParameterfv },
- { 24095, _gloffset_GetColorTableParameteriv },
+ { 7673, _gloffset_ColorTableParameteriv },
+ { 8385, _gloffset_ColorTable },
+ { 15245, _gloffset_GetColorTable },
+ { 15355, _gloffset_CopyColorTable },
+ { 19347, _gloffset_ColorTableParameterfv },
+ { 22882, _gloffset_GetColorTableParameterfv },
+ { 24980, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_SUNX_constant_data)
static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
- { 30095, -1 }, /* FinishTextureSUNX */
+ { 31167, -1 }, /* FinishTextureSUNX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_global_alpha)
static const struct gl_function_remap GL_SUN_global_alpha_functions[] = {
- { 3227, -1 }, /* GlobalAlphaFactorubSUN */
- { 4543, -1 }, /* GlobalAlphaFactoriSUN */
- { 6192, -1 }, /* GlobalAlphaFactordSUN */
- { 9287, -1 }, /* GlobalAlphaFactoruiSUN */
- { 9668, -1 }, /* GlobalAlphaFactorbSUN */
- { 12678, -1 }, /* GlobalAlphaFactorfSUN */
- { 12823, -1 }, /* GlobalAlphaFactorusSUN */
- { 21764, -1 }, /* GlobalAlphaFactorsSUN */
+ { 3408, -1 }, /* GlobalAlphaFactorubSUN */
+ { 4818, -1 }, /* GlobalAlphaFactoriSUN */
+ { 6610, -1 }, /* GlobalAlphaFactordSUN */
+ { 9719, -1 }, /* GlobalAlphaFactoruiSUN */
+ { 10144, -1 }, /* GlobalAlphaFactorbSUN */
+ { 13239, -1 }, /* GlobalAlphaFactorfSUN */
+ { 13403, -1 }, /* GlobalAlphaFactorusSUN */
+ { 22569, -1 }, /* GlobalAlphaFactorsSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_mesh_array)
static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
- { 28021, -1 }, /* DrawMeshArraysSUN */
+ { 29033, -1 }, /* DrawMeshArraysSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_triangle_list)
static const struct gl_function_remap GL_SUN_triangle_list_functions[] = {
- { 4263, -1 }, /* ReplacementCodeubSUN */
- { 6003, -1 }, /* ReplacementCodeubvSUN */
- { 18291, -1 }, /* ReplacementCodeusvSUN */
- { 18479, -1 }, /* ReplacementCodePointerSUN */
- { 20650, -1 }, /* ReplacementCodeuiSUN */
- { 21452, -1 }, /* ReplacementCodeusSUN */
- { 28666, -1 }, /* ReplacementCodeuivSUN */
+ { 4493, -1 }, /* ReplacementCodeubSUN */
+ { 6369, -1 }, /* ReplacementCodeubvSUN */
+ { 19068, -1 }, /* ReplacementCodeusvSUN */
+ { 19256, -1 }, /* ReplacementCodePointerSUN */
+ { 21444, -1 }, /* ReplacementCodeuiSUN */
+ { 22257, -1 }, /* ReplacementCodeusSUN */
+ { 29699, -1 }, /* ReplacementCodeuivSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_vertex)
static const struct gl_function_remap GL_SUN_vertex_functions[] = {
- { 1051, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
- { 1249, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
- { 1475, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
- { 1782, -1 }, /* ReplacementCodeuiVertex3fvSUN */
- { 1916, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
- { 2455, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
- { 2751, -1 }, /* Color4ubVertex3fvSUN */
- { 4397, -1 }, /* Color4ubVertex3fSUN */
- { 4500, -1 }, /* TexCoord2fVertex3fSUN */
- { 4827, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
- { 5239, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
- { 5898, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
- { 6643, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
- { 7002, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
- { 7714, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
- { 8504, -1 }, /* Color3fVertex3fSUN */
- { 9627, -1 }, /* Color3fVertex3fvSUN */
- { 10042, -1 }, /* Color4fNormal3fVertex3fvSUN */
- { 10830, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
- { 12226, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
- { 13796, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
- { 14257, -1 }, /* TexCoord2fColor3fVertex3fSUN */
- { 15387, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
- { 15750, -1 }, /* Color4ubVertex2fvSUN */
- { 16017, -1 }, /* Normal3fVertex3fSUN */
- { 17093, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
- { 17354, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
- { 18120, -1 }, /* TexCoord2fVertex3fvSUN */
- { 18896, -1 }, /* Color4ubVertex2fSUN */
- { 19117, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
- { 21101, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
- { 21520, -1 }, /* Normal3fVertex3fvSUN */
- { 21973, -1 }, /* Color4fNormal3fVertex3fSUN */
- { 22908, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
- { 24932, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
- { 26211, -1 }, /* TexCoord4fVertex4fSUN */
- { 26637, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
- { 27010, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
- { 27137, -1 }, /* TexCoord4fVertex4fvSUN */
- { 27871, -1 }, /* ReplacementCodeuiVertex3fSUN */
+ { 1115, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
+ { 1313, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
+ { 1539, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
+ { 1869, -1 }, /* ReplacementCodeuiVertex3fvSUN */
+ { 2003, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
+ { 2561, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
+ { 2874, -1 }, /* Color4ubVertex3fvSUN */
+ { 4652, -1 }, /* Color4ubVertex3fSUN */
+ { 4775, -1 }, /* TexCoord2fVertex3fSUN */
+ { 5119, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
+ { 5570, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
+ { 6264, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
+ { 7061, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
+ { 7420, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
+ { 8132, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
+ { 8936, -1 }, /* Color3fVertex3fSUN */
+ { 10080, -1 }, /* Color3fVertex3fvSUN */
+ { 10518, -1 }, /* Color4fNormal3fVertex3fvSUN */
+ { 11358, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 12787, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
+ { 14398, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
+ { 14891, -1 }, /* TexCoord2fColor3fVertex3fSUN */
+ { 15943, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
+ { 16358, -1 }, /* Color4ubVertex2fvSUN */
+ { 16645, -1 }, /* Normal3fVertex3fSUN */
+ { 17718, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
+ { 18079, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 18897, -1 }, /* TexCoord2fVertex3fvSUN */
+ { 19673, -1 }, /* Color4ubVertex2fSUN */
+ { 19911, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
+ { 21893, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
+ { 22325, -1 }, /* Normal3fVertex3fvSUN */
+ { 22791, -1 }, /* Color4fNormal3fVertex3fSUN */
+ { 23771, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
+ { 25840, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
+ { 27196, -1 }, /* TexCoord4fVertex4fSUN */
+ { 27622, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
+ { 28009, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
+ { 28136, -1 }, /* TexCoord4fVertex4fvSUN */
+ { 28870, -1 }, /* ReplacementCodeuiVertex3fSUN */
{ -1, -1 }
};
#endif
@@ -6306,40 +6408,40 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = {
#if defined(need_GL_VERSION_1_3)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_VERSION_1_3_functions[] = {
- { 407, _gloffset_MultiTexCoord3sARB },
- { 639, _gloffset_ActiveTextureARB },
- { 4031, _gloffset_MultiTexCoord1fvARB },
- { 5789, _gloffset_MultiTexCoord3dARB },
- { 5834, _gloffset_MultiTexCoord2iARB },
- { 5958, _gloffset_MultiTexCoord2svARB },
- { 7923, _gloffset_MultiTexCoord2fARB },
- { 9878, _gloffset_MultiTexCoord3fvARB },
- { 10459, _gloffset_MultiTexCoord4sARB },
- { 11120, _gloffset_MultiTexCoord2dvARB },
- { 11522, _gloffset_MultiTexCoord1svARB },
- { 11894, _gloffset_MultiTexCoord3svARB },
- { 11955, _gloffset_MultiTexCoord4iARB },
- { 12705, _gloffset_MultiTexCoord3iARB },
- { 13534, _gloffset_MultiTexCoord1dARB },
- { 13751, _gloffset_MultiTexCoord3dvARB },
- { 14965, _gloffset_MultiTexCoord3ivARB },
- { 15010, _gloffset_MultiTexCoord2sARB },
- { 16393, _gloffset_MultiTexCoord4ivARB },
- { 18220, _gloffset_ClientActiveTextureARB },
- { 20503, _gloffset_MultiTexCoord2dARB },
- { 20944, _gloffset_MultiTexCoord4dvARB },
- { 21281, _gloffset_MultiTexCoord4fvARB },
- { 22205, _gloffset_MultiTexCoord3fARB },
- { 24623, _gloffset_MultiTexCoord4dARB },
- { 24889, _gloffset_MultiTexCoord1sARB },
- { 25093, _gloffset_MultiTexCoord1dvARB },
- { 25957, _gloffset_MultiTexCoord1ivARB },
- { 26050, _gloffset_MultiTexCoord2ivARB },
- { 26389, _gloffset_MultiTexCoord1iARB },
- { 27739, _gloffset_MultiTexCoord4svARB },
- { 28279, _gloffset_MultiTexCoord1fARB },
- { 28542, _gloffset_MultiTexCoord4fARB },
- { 30948, _gloffset_MultiTexCoord2fvARB },
+ { 425, _gloffset_MultiTexCoord3sARB },
+ { 657, _gloffset_ActiveTextureARB },
+ { 4247, _gloffset_MultiTexCoord1fvARB },
+ { 6155, _gloffset_MultiTexCoord3dARB },
+ { 6200, _gloffset_MultiTexCoord2iARB },
+ { 6324, _gloffset_MultiTexCoord2svARB },
+ { 8341, _gloffset_MultiTexCoord2fARB },
+ { 10354, _gloffset_MultiTexCoord3fvARB },
+ { 10967, _gloffset_MultiTexCoord4sARB },
+ { 11648, _gloffset_MultiTexCoord2dvARB },
+ { 12063, _gloffset_MultiTexCoord1svARB },
+ { 12435, _gloffset_MultiTexCoord3svARB },
+ { 12496, _gloffset_MultiTexCoord4iARB },
+ { 13266, _gloffset_MultiTexCoord3iARB },
+ { 14136, _gloffset_MultiTexCoord1dARB },
+ { 14353, _gloffset_MultiTexCoord3dvARB },
+ { 15599, _gloffset_MultiTexCoord3ivARB },
+ { 15644, _gloffset_MultiTexCoord2sARB },
+ { 17045, _gloffset_MultiTexCoord4ivARB },
+ { 18997, _gloffset_ClientActiveTextureARB },
+ { 21297, _gloffset_MultiTexCoord2dARB },
+ { 21717, _gloffset_MultiTexCoord4dvARB },
+ { 22073, _gloffset_MultiTexCoord4fvARB },
+ { 23023, _gloffset_MultiTexCoord3fARB },
+ { 25531, _gloffset_MultiTexCoord4dARB },
+ { 25797, _gloffset_MultiTexCoord1sARB },
+ { 26001, _gloffset_MultiTexCoord1dvARB },
+ { 26942, _gloffset_MultiTexCoord1ivARB },
+ { 27035, _gloffset_MultiTexCoord2ivARB },
+ { 27374, _gloffset_MultiTexCoord1iARB },
+ { 28738, _gloffset_MultiTexCoord4svARB },
+ { 29312, _gloffset_MultiTexCoord1fARB },
+ { 29575, _gloffset_MultiTexCoord4fARB },
+ { 32039, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
#endif
@@ -6386,3 +6488,17 @@ static const struct gl_function_remap GL_VERSION_3_1_functions[] = {
};
#endif
+#if defined(need_GL_VERSION_3_2)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_VERSION_3_2_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_VERSION_3_3)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_VERSION_3_3_functions[] = {
+ { -1, -1 }
+};
+#endif
+
diff --git a/src/mesa/main/renderbuffer.h b/src/mesa/main/renderbuffer.h
index 8791369dbee..62e812f93a2 100644
--- a/src/mesa/main/renderbuffer.h
+++ b/src/mesa/main/renderbuffer.h
@@ -27,8 +27,8 @@
#define RENDERBUFFER_H
#include "glheader.h"
-#include "mtypes.h"
+struct gl_context;
struct gl_framebuffer;
struct gl_renderbuffer;
diff --git a/src/mesa/main/scissor.h b/src/mesa/main/scissor.h
index bd909019db2..da9385e2b95 100644
--- a/src/mesa/main/scissor.h
+++ b/src/mesa/main/scissor.h
@@ -27,8 +27,9 @@
#define SCISSOR_H
-#include "main/mtypes.h"
+#include "glheader.h"
+struct gl_context;
extern void GLAPIENTRY
_mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height );
diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h
index df78351411c..e4b477660dc 100644
--- a/src/mesa/main/shaderapi.h
+++ b/src/mesa/main/shaderapi.h
@@ -28,8 +28,10 @@
#include "glheader.h"
-#include "mtypes.h"
+struct _glapi_table;
+struct gl_context;
+struct gl_shader_program;
extern GLint
_mesa_sizeof_glsl_type(GLenum type);
diff --git a/src/mesa/main/shared.h b/src/mesa/main/shared.h
index 43f8a388e6f..768d69f6942 100644
--- a/src/mesa/main/shared.h
+++ b/src/mesa/main/shared.h
@@ -25,7 +25,7 @@
#ifndef SHARED_H
#define SHARED_H
-#include "mtypes.h"
+struct gl_context;
struct gl_shared_state *
_mesa_alloc_shared_state(struct gl_context *ctx);
diff --git a/src/mesa/main/stencil.h b/src/mesa/main/stencil.h
index 38a7183a811..b772bfd6e6f 100644
--- a/src/mesa/main/stencil.h
+++ b/src/mesa/main/stencil.h
@@ -32,8 +32,9 @@
#define STENCIL_H
-#include "mtypes.h"
+#include "glheader.h"
+struct gl_context;
extern void GLAPIENTRY
_mesa_ClearStencil( GLint s );
diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c
index aa3a6961b64..372ef2654a7 100644
--- a/src/mesa/main/texfetch.c
+++ b/src/mesa/main/texfetch.c
@@ -823,17 +823,11 @@ void
_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims)
{
ASSERT(dims == 1 || dims == 2 || dims == 3);
- ASSERT(texImage->TexFormat);
- if (!texImage->FetchTexelf) {
- texImage->FetchTexelf =
- _mesa_get_texel_fetch_func(texImage->TexFormat, dims);
- }
+ texImage->FetchTexelf =
+ _mesa_get_texel_fetch_func(texImage->TexFormat, dims);
- /* now check if we need to use a float/chan adaptor */
- if (!texImage->FetchTexelc) {
- texImage->FetchTexelc = fetch_texel_float_to_chan;
- }
+ texImage->FetchTexelc = fetch_texel_float_to_chan;
ASSERT(texImage->FetchTexelc);
ASSERT(texImage->FetchTexelf);
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 2e9410f2717..060f34b7f97 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -596,7 +596,8 @@ _mesa_free_texture_image_data(struct gl_context *ctx,
* Free the texture image structure and the associated image data.
*/
void
-_mesa_delete_texture_image( struct gl_context *ctx, struct gl_texture_image *texImage )
+_mesa_delete_texture_image(struct gl_context *ctx,
+ struct gl_texture_image *texImage)
{
/* Free texImage->Data and/or any other driver-specific texture
* image storage.
@@ -635,7 +636,8 @@ _mesa_is_proxy_texture(GLenum target)
/**
- * Get the texture object that corresponds to the target of the given texture unit.
+ * Get the texture object that corresponds to the target of the given
+ * texture unit.
*
* \param ctx GL context.
* \param texUnit texture unit.
@@ -646,7 +648,8 @@ _mesa_is_proxy_texture(GLenum target)
* \sa gl_texture_unit.
*/
struct gl_texture_object *
-_mesa_select_tex_object(struct gl_context *ctx, const struct gl_texture_unit *texUnit,
+_mesa_select_tex_object(struct gl_context *ctx,
+ const struct gl_texture_unit *texUnit,
GLenum target)
{
switch (target) {
@@ -723,7 +726,8 @@ _mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
* \return pointer to the texture image structure, or NULL on failure.
*/
struct gl_texture_image *
-_mesa_select_tex_image(struct gl_context *ctx, const struct gl_texture_object *texObj,
+_mesa_select_tex_image(struct gl_context *ctx,
+ const struct gl_texture_object *texObj,
GLenum target, GLint level)
{
const GLuint face = _mesa_tex_target_to_face(target);
@@ -883,6 +887,45 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
}
+/**
+ * Return number of dimensions per mipmap level for the given texture target.
+ */
+static GLint
+get_texture_dimensions(GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ return 1;
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_RECTANGLE:
+ case GL_TEXTURE_CUBE_MAP:
+ case GL_PROXY_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_RECTANGLE:
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ case GL_TEXTURE_1D_ARRAY:
+ case GL_PROXY_TEXTURE_1D_ARRAY:
+ return 2;
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_PROXY_TEXTURE_2D_ARRAY:
+ return 3;
+ default:
+ _mesa_problem(NULL, "invalid target 0x%x in get_texture_dimensions()",
+ target);
+ return 2;
+ }
+}
+
+
+
#if 000 /* not used anymore */
/*
@@ -988,6 +1031,7 @@ clear_teximage_fields(struct gl_texture_image *img)
* \param depth image depth.
* \param border image border.
* \param internalFormat internal format.
+ * \param format the actual hardware format (one of MESA_FORMAT_*)
*
* Fills in the fields of \p img with the given information.
* Note: width, height and depth include the border.
@@ -996,9 +1040,10 @@ void
_mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
struct gl_texture_image *img,
GLsizei width, GLsizei height, GLsizei depth,
- GLint border, GLenum internalFormat)
+ GLint border, GLenum internalFormat,
+ gl_format format)
{
- GLint i;
+ GLint i, dims;
ASSERT(img);
ASSERT(width >= 0);
@@ -1069,8 +1114,11 @@ _mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
img->DepthScale = (GLfloat) img->Depth;
}
- img->FetchTexelc = NULL;
- img->FetchTexelf = NULL;
+ img->TexFormat = format;
+
+ dims = get_texture_dimensions(target);
+
+ _mesa_set_fetch_functions(img, dims);
}
@@ -1084,7 +1132,8 @@ _mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
* fields are cleared so that its parent object will test incomplete.
*/
void
-_mesa_clear_texture_image(struct gl_context *ctx, struct gl_texture_image *texImage)
+_mesa_clear_texture_image(struct gl_context *ctx,
+ struct gl_texture_image *texImage)
{
ctx->Driver.FreeTexImageData(ctx, texImage);
clear_teximage_fields(texImage);
@@ -1255,12 +1304,12 @@ target_can_be_compressed(struct gl_context *ctx, GLenum target)
* Test the glTexImage[123]D() parameters for errors.
*
* \param ctx GL context.
+ * \param dimensions texture image dimensions (must be 1, 2 or 3).
* \param target texture target given by the user.
* \param level image level given by the user.
* \param internalFormat internal format given by the user.
* \param format pixel data format given by the user.
* \param type pixel data type given by the user.
- * \param dimensions texture image dimensions (must be 1, 2 or 3).
* \param width image width given by the user.
* \param height image height given by the user.
* \param depth image depth given by the user.
@@ -1269,14 +1318,14 @@ target_can_be_compressed(struct gl_context *ctx, GLenum target)
* \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
*
* Verifies each of the parameters against the constants specified in
- * __struct gl_contextRec::Const and the supported extensions, and according to the
- * OpenGL specification.
+ * __struct gl_contextRec::Const and the supported extensions, and according
+ * to the OpenGL specification.
*/
static GLboolean
-texture_error_check( struct gl_context *ctx, GLenum target,
+texture_error_check( struct gl_context *ctx,
+ GLuint dimensions, GLenum target,
GLint level, GLint internalFormat,
GLenum format, GLenum type,
- GLuint dimensions,
GLint width, GLint height,
GLint depth, GLint border )
{
@@ -1532,8 +1581,8 @@ texture_error_check( struct gl_context *ctx, GLenum target,
* \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
*
* Verifies each of the parameters against the constants specified in
- * __struct gl_contextRec::Const and the supported extensions, and according to the
- * OpenGL specification.
+ * __struct gl_contextRec::Const and the supported extensions, and according
+ * to the OpenGL specification.
*/
static GLboolean
subtexture_error_check( struct gl_context *ctx, GLuint dimensions,
@@ -1732,8 +1781,8 @@ subtexture_error_check2( struct gl_context *ctx, GLuint dimensions,
* \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
*
* Verifies each of the parameters against the constants specified in
- * __struct gl_contextRec::Const and the supported extensions, and according to the
- * OpenGL specification.
+ * __struct gl_contextRec::Const and the supported extensions, and according
+ * to the OpenGL specification.
*/
static GLboolean
copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
@@ -2257,13 +2306,14 @@ override_internal_format(GLenum internalFormat, GLint width, GLint height)
* for efficient texture memory layout/allocation. In particular, this
* comes up during automatic mipmap generation.
*/
-void
+gl_format
_mesa_choose_texture_format(struct gl_context *ctx,
struct gl_texture_object *texObj,
- struct gl_texture_image *texImage,
GLenum target, GLint level,
GLenum internalFormat, GLenum format, GLenum type)
{
+ gl_format f;
+
/* see if we've already chosen a format for the previous level */
if (level > 0) {
struct gl_texture_image *prevImage =
@@ -2275,15 +2325,15 @@ _mesa_choose_texture_format(struct gl_context *ctx,
prevImage->Width > 0 &&
prevImage->InternalFormat == internalFormat) {
/* use the same format */
- texImage->TexFormat = prevImage->TexFormat;
- return;
+ ASSERT(prevImage->TexFormat != MESA_FORMAT_NONE);
+ return prevImage->TexFormat;
}
}
/* choose format from scratch */
- texImage->TexFormat = ctx->Driver.ChooseTextureFormat(ctx, internalFormat,
- format, type);
- ASSERT(texImage->TexFormat != MESA_FORMAT_NONE);
+ f = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type);
+ ASSERT(f != MESA_FORMAT_NONE);
+ return f;
}
@@ -2314,8 +2364,8 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
struct gl_texture_image *texImage;
const GLuint face = _mesa_tex_target_to_face(target);
- if (texture_error_check(ctx, target, level, internalFormat,
- format, type, 1, width, 1, 1, border)) {
+ if (texture_error_check(ctx, 1, target, level, internalFormat,
+ format, type, width, 1, 1, border)) {
return; /* error was recorded */
}
@@ -2330,19 +2380,22 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
}
else {
+ gl_format texFormat;
+
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
}
ASSERT(texImage->Data == NULL);
- clear_teximage_fields(texImage); /* not really needed, but helpful */
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, format,
+ type);
+
_mesa_init_teximage_fields(ctx, target, texImage,
width, 1, 1,
- border, internalFormat);
-
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, format, type);
+ border, internalFormat,
+ texFormat);
/* Give the texture to the driver. <pixels> may be null. */
ASSERT(ctx->Driver.TexImage1D);
@@ -2350,10 +2403,6 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
width, border, format, type, pixels,
&ctx->Unpack, texObj, texImage);
- ASSERT(texImage->TexFormat);
-
- _mesa_set_fetch_functions(texImage, 1);
-
check_gen_mipmap(ctx, target, texObj, level);
update_fbo_texture(ctx, texObj, face, level);
@@ -2369,8 +2418,8 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
/* Proxy texture: check for errors and update proxy state */
struct gl_texture_image *texImage;
texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texture_error_check(ctx, target, level, internalFormat,
- format, type, 1, width, 1, 1, border)) {
+ if (texture_error_check(ctx, 1, target, level, internalFormat,
+ format, type, width, 1, 1, border)) {
/* when error, clear all proxy texture image parameters */
if (texImage)
clear_teximage_fields(texImage);
@@ -2379,12 +2428,12 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
/* no error, set the tex image parameters */
struct gl_texture_object *texObj =
_mesa_get_current_tex_object(ctx, target);
- ASSERT(texImage);
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, 1, 1,
- border, internalFormat);
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, format, type);
+ gl_format texFormat = _mesa_choose_texture_format(ctx, texObj, target,
+ level,
+ internalFormat,
+ format, type);
+ _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
+ border, internalFormat, texFormat);
}
}
else {
@@ -2425,8 +2474,8 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
struct gl_texture_image *texImage;
const GLuint face = _mesa_tex_target_to_face(target);
- if (texture_error_check(ctx, target, level, internalFormat,
- format, type, 2, width, height, 1, border)) {
+ if (texture_error_check(ctx, 2, target, level, internalFormat,
+ format, type, width, height, 1, border)) {
return; /* error was recorded */
}
@@ -2441,18 +2490,20 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
}
else {
+ gl_format texFormat;
+
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
}
ASSERT(texImage->Data == NULL);
- clear_teximage_fields(texImage); /* not really needed, but helpful */
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, height, 1,
- border, internalFormat);
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, format, type);
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, format,
+ type);
+
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
+ border, internalFormat, texFormat);
/* Give the texture to the driver. <pixels> may be null. */
ASSERT(ctx->Driver.TexImage2D);
@@ -2460,10 +2511,6 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
width, height, border, format, type,
pixels, &ctx->Unpack, texObj, texImage);
- ASSERT(texImage->TexFormat);
-
- _mesa_set_fetch_functions(texImage, 2);
-
check_gen_mipmap(ctx, target, texObj, level);
update_fbo_texture(ctx, texObj, face, level);
@@ -2485,8 +2532,8 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
/* Proxy texture: check for errors and update proxy state */
struct gl_texture_image *texImage;
texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texture_error_check(ctx, target, level, internalFormat,
- format, type, 2, width, height, 1, border)) {
+ if (texture_error_check(ctx, 2, target, level, internalFormat,
+ format, type, width, height, 1, border)) {
/* when error, clear all proxy texture image parameters */
if (texImage)
clear_teximage_fields(texImage);
@@ -2495,11 +2542,12 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
/* no error, set the tex image parameters */
struct gl_texture_object *texObj =
_mesa_get_current_tex_object(ctx, target);
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, height, 1,
- border, internalFormat);
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, format, type);
+ gl_format texFormat = _mesa_choose_texture_format(ctx, texObj,
+ target, level,
+ internalFormat,
+ format, type);
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
+ border, internalFormat, texFormat);
}
}
else {
@@ -2539,8 +2587,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
struct gl_texture_image *texImage;
const GLuint face = _mesa_tex_target_to_face(target);
- if (texture_error_check(ctx, target, level, (GLint) internalFormat,
- format, type, 3, width, height, depth, border)) {
+ if (texture_error_check(ctx, 3, target, level, (GLint) internalFormat,
+ format, type, width, height, depth, border)) {
return; /* error was recorded */
}
@@ -2555,18 +2603,19 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
}
else {
+ gl_format texFormat;
+
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
}
ASSERT(texImage->Data == NULL);
- clear_teximage_fields(texImage); /* not really needed, but helpful */
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, format,
+ type);
_mesa_init_teximage_fields(ctx, target, texImage,
width, height, depth,
- border, internalFormat);
-
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, format, type);
+ border, internalFormat, texFormat);
/* Give the texture to the driver. <pixels> may be null. */
ASSERT(ctx->Driver.TexImage3D);
@@ -2574,10 +2623,6 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
width, height, depth, border, format, type,
pixels, &ctx->Unpack, texObj, texImage);
- ASSERT(texImage->TexFormat);
-
- _mesa_set_fetch_functions(texImage, 3);
-
check_gen_mipmap(ctx, target, texObj, level);
update_fbo_texture(ctx, texObj, face, level);
@@ -2595,8 +2640,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
/* Proxy texture: check for errors and update proxy state */
struct gl_texture_image *texImage;
texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texture_error_check(ctx, target, level, internalFormat,
- format, type, 3, width, height, depth, border)) {
+ if (texture_error_check(ctx, 3, target, level, internalFormat,
+ format, type, width, height, depth, border)) {
/* when error, clear all proxy texture image parameters */
if (texImage)
clear_teximage_fields(texImage);
@@ -2605,10 +2650,12 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
/* no error, set the tex image parameters */
struct gl_texture_object *texObj =
_mesa_get_current_tex_object(ctx, target);
+ gl_format texFormat = _mesa_choose_texture_format(ctx, texObj,
+ target, level,
+ internalFormat,
+ format, type);
_mesa_init_teximage_fields(ctx, target, texImage, width, height,
- depth, border, internalFormat);
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, format, type);
+ depth, border, internalFormat, texFormat);
}
}
else {
@@ -2885,27 +2932,25 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D");
}
else {
+ gl_format texFormat;
+
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
}
ASSERT(texImage->Data == NULL);
- clear_teximage_fields(texImage); /* not really needed, but helpful */
- _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
- border, internalFormat);
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE,
+ GL_NONE);
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, GL_NONE, GL_NONE);
+ _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
+ border, internalFormat, texFormat);
ASSERT(ctx->Driver.CopyTexImage1D);
ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat,
x, y, width, border);
- ASSERT(texImage->TexFormat);
-
- _mesa_set_fetch_functions(texImage, 1);
-
check_gen_mipmap(ctx, target, texObj, level);
update_fbo_texture(ctx, texObj, face, level);
@@ -2954,28 +2999,25 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D");
}
else {
+ gl_format texFormat;
+
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
}
ASSERT(texImage->Data == NULL);
- clear_teximage_fields(texImage); /* not really needed, but helpful */
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, height, 1,
- border, internalFormat);
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE,
+ GL_NONE);
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, GL_NONE, GL_NONE);
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
+ border, internalFormat, texFormat);
ASSERT(ctx->Driver.CopyTexImage2D);
ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat,
x, y, width, height, border);
- ASSERT(texImage->TexFormat);
-
- _mesa_set_fetch_functions(texImage, 2);
-
check_gen_mipmap(ctx, target, texObj, level);
update_fbo_texture(ctx, texObj, face, level);
@@ -3457,16 +3499,19 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1D");
}
else {
+ gl_format texFormat;
+
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
}
ASSERT(texImage->Data == NULL);
- _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
- border, internalFormat);
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE,
+ GL_NONE);
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, GL_NONE, GL_NONE);
+ _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
+ border, internalFormat, texFormat);
ASSERT(ctx->Driver.CompressedTexImage1D);
ctx->Driver.CompressedTexImage1D(ctx, target, level,
@@ -3474,8 +3519,6 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
imageSize, data,
texObj, texImage);
- _mesa_set_fetch_functions(texImage, 1);
-
check_gen_mipmap(ctx, target, texObj, level);
/* state update */
@@ -3506,16 +3549,18 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
/* store the teximage parameters */
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
+ gl_format texFormat;
texObj = _mesa_get_current_tex_object(ctx, target);
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE,
+ GL_NONE);
_mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
- border, internalFormat);
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, GL_NONE, GL_NONE);
+ border, internalFormat, texFormat);
}
_mesa_unlock_texture(ctx, texObj);
}
@@ -3583,16 +3628,19 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D");
}
else {
+ gl_format texFormat;
+
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
}
ASSERT(texImage->Data == NULL);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat);
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE,
+ GL_NONE);
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, GL_NONE, GL_NONE);
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
+ border, internalFormat, texFormat);
ASSERT(ctx->Driver.CompressedTexImage2D);
ctx->Driver.CompressedTexImage2D(ctx, target, level,
@@ -3600,8 +3648,6 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
border, imageSize, data,
texObj, texImage);
- _mesa_set_fetch_functions(texImage, 2);
-
check_gen_mipmap(ctx, target, texObj, level);
/* state update */
@@ -3634,16 +3680,18 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
/* store the teximage parameters */
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
+ gl_format texFormat;
texObj = _mesa_get_current_tex_object(ctx, target);
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE,
+ GL_NONE);
_mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat);
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, GL_NONE, GL_NONE);
+ border, internalFormat, texFormat);
}
_mesa_unlock_texture(ctx, texObj);
}
@@ -3690,18 +3738,20 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3D");
}
else {
+ gl_format texFormat;
+
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
}
ASSERT(texImage->Data == NULL);
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE,
+ GL_NONE);
+
_mesa_init_teximage_fields(ctx, target, texImage,
width, height, depth,
- border, internalFormat);
-
- /* Choose actual texture format */
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, GL_NONE, GL_NONE);
+ border, internalFormat, texFormat);
ASSERT(ctx->Driver.CompressedTexImage3D);
ctx->Driver.CompressedTexImage3D(ctx, target, level,
@@ -3710,8 +3760,6 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
border, imageSize, data,
texObj, texImage);
- _mesa_set_fetch_functions(texImage, 3);
-
check_gen_mipmap(ctx, target, texObj, level);
/* state update */
@@ -3742,16 +3790,19 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
/* store the teximage parameters */
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
+ gl_format texFormat;
texObj = _mesa_get_current_tex_object(ctx, target);
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE,
+ GL_NONE);
_mesa_init_teximage_fields(ctx, target, texImage, width, height,
- depth, border, internalFormat);
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, GL_NONE, GL_NONE);
+ depth, border, internalFormat,
+ texFormat);
}
_mesa_unlock_texture(ctx, texObj);
}
@@ -3869,5 +3920,3 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
compressed_tex_sub_image(3, target, level, xoffset, yoffset, zoffset,
width, height, depth, format, imageSize, data);
}
-
-
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index d4317c301b7..5bb9d492e93 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -33,6 +33,7 @@
#include "mtypes.h"
+#include "formats.h"
extern void *
@@ -69,13 +70,13 @@ extern void
_mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
struct gl_texture_image *img,
GLsizei width, GLsizei height, GLsizei depth,
- GLint border, GLenum internalFormat);
+ GLint border, GLenum internalFormat,
+ gl_format format);
-extern void
+extern gl_format
_mesa_choose_texture_format(struct gl_context *ctx,
struct gl_texture_object *texObj,
- struct gl_texture_image *texImage,
GLenum target, GLint level,
GLenum internalFormat, GLenum format, GLenum type);
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 13267609614..72dbf10cc4b 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -181,12 +181,11 @@ finish_texture_init(struct gl_context *ctx, GLenum target,
* \param texObj the texture object to delete.
*/
void
-_mesa_delete_texture_object( struct gl_context *ctx, struct gl_texture_object *texObj )
+_mesa_delete_texture_object(struct gl_context *ctx,
+ struct gl_texture_object *texObj)
{
GLuint i, face;
- (void) ctx;
-
/* Set Target to an invalid value. With some assertions elsewhere
* we can try to detect possible use of deleted textures.
*/
@@ -197,9 +196,9 @@ _mesa_delete_texture_object( struct gl_context *ctx, struct gl_texture_object *t
/* free the texture images */
for (face = 0; face < 6; face++) {
for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
- if (texObj->Image[face][i]) {
- _mesa_delete_texture_image( ctx, texObj->Image[face][i] );
- }
+ if (texObj->Image[face][i]) {
+ _mesa_delete_texture_image( ctx, texObj->Image[face][i] );
+ }
}
}
@@ -212,7 +211,6 @@ _mesa_delete_texture_object( struct gl_context *ctx, struct gl_texture_object *t
-
/**
* Copy texture object state from one texture object to another.
* Use for glPush/PopAttrib.
@@ -257,7 +255,7 @@ _mesa_copy_texture_object( struct gl_texture_object *dest,
/**
- * Clear all texture images of the given texture object.
+ * Free all texture images of the given texture object.
*
* \param ctx GL context.
* \param t texture object.
@@ -265,7 +263,8 @@ _mesa_copy_texture_object( struct gl_texture_object *dest,
* \sa _mesa_clear_texture_image().
*/
void
-_mesa_clear_texture_object(struct gl_context *ctx, struct gl_texture_object *texObj)
+_mesa_clear_texture_object(struct gl_context *ctx,
+ struct gl_texture_object *texObj)
{
GLuint i, j;
@@ -449,7 +448,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
maxLevels = ctx->Const.MaxTextureLevels;
}
else if ((t->Target == GL_TEXTURE_2D) ||
- (t->Target == GL_TEXTURE_2D_ARRAY_EXT)) {
+ (t->Target == GL_TEXTURE_2D_ARRAY_EXT)) {
maxLog2 = MAX2(t->Image[0][baseLevel]->WidthLog2,
t->Image[0][baseLevel]->HeightLog2);
maxLevels = ctx->Const.MaxTextureLevels;
@@ -489,13 +488,13 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
const GLuint h = t->Image[0][baseLevel]->Height2;
GLuint face;
for (face = 1; face < 6; face++) {
- if (t->Image[face][baseLevel] == NULL ||
- t->Image[face][baseLevel]->Width2 != w ||
- t->Image[face][baseLevel]->Height2 != h) {
- t->_Complete = GL_FALSE;
- incomplete(t, "Cube face missing or mismatched size");
- return;
- }
+ if (t->Image[face][baseLevel] == NULL ||
+ t->Image[face][baseLevel]->Width2 != w ||
+ t->Image[face][baseLevel]->Height2 != h) {
+ t->_Complete = GL_FALSE;
+ incomplete(t, "Cube face missing or mismatched size");
+ return;
+ }
}
}
@@ -595,7 +594,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
GLuint width = t->Image[0][baseLevel]->Width2;
GLuint height = t->Image[0][baseLevel]->Height2;
GLuint depth = t->Image[0][baseLevel]->Depth2;
- for (i = baseLevel + 1; i < maxLevels; i++) {
+ for (i = baseLevel + 1; i < maxLevels; i++) {
if (width > 1) {
width /= 2;
}
@@ -641,7 +640,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
/* make sure 6 cube faces are consistant */
GLuint width = t->Image[0][baseLevel]->Width2;
GLuint height = t->Image[0][baseLevel]->Height2;
- for (i = baseLevel + 1; i < maxLevels; i++) {
+ for (i = baseLevel + 1; i < maxLevels; i++) {
if (width > 1) {
width /= 2;
}
@@ -664,8 +663,8 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
return;
}
/* check that all six images have same size */
- if (t->Image[face][i]->Width2!=width ||
- t->Image[face][i]->Height2!=height) {
+ if (t->Image[face][i]->Width2 != width ||
+ t->Image[face][i]->Height2 != height) {
t->_Complete = GL_FALSE;
incomplete(t, "CubeMap Image[n][i] bad size");
return;
@@ -720,6 +719,7 @@ _mesa_get_fallback_texture(struct gl_context *ctx)
static GLubyte texels[8 * 8][4];
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
+ gl_format texFormat;
GLuint i;
for (i = 0; i < 8 * 8; i++) {
@@ -738,12 +738,13 @@ _mesa_get_fallback_texture(struct gl_context *ctx)
/* create level[0] texture image */
texImage = _mesa_get_tex_image(ctx, texObj, GL_TEXTURE_2D, 0);
+ texFormat = ctx->Driver.ChooseTextureFormat(ctx, GL_RGBA, GL_RGBA,
+ GL_UNSIGNED_BYTE);
+
/* init the image fields */
_mesa_init_teximage_fields(ctx, GL_TEXTURE_2D, texImage,
- 8, 8, 1, 0, GL_RGBA);
+ 8, 8, 1, 0, GL_RGBA, texFormat);
- texImage->TexFormat =
- ctx->Driver.ChooseTextureFormat(ctx, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE);
ASSERT(texImage->TexFormat != MESA_FORMAT_NONE);
/* set image data */
@@ -831,7 +832,8 @@ _mesa_GenTextures( GLsizei n, GLuint *textures )
* read framebuffer. If so, Unbind it.
*/
static void
-unbind_texobj_from_fbo(struct gl_context *ctx, struct gl_texture_object *texObj)
+unbind_texobj_from_fbo(struct gl_context *ctx,
+ struct gl_texture_object *texObj)
{
const GLuint n = (ctx->DrawBuffer == ctx->ReadBuffer) ? 1 : 2;
GLuint i;
@@ -856,7 +858,8 @@ unbind_texobj_from_fbo(struct gl_context *ctx, struct gl_texture_object *texObj)
* unbind it if so (revert to default textures).
*/
static void
-unbind_texobj_from_texunits(struct gl_context *ctx, struct gl_texture_object *texObj)
+unbind_texobj_from_texunits(struct gl_context *ctx,
+ struct gl_texture_object *texObj)
{
GLuint u, tex;
@@ -904,7 +907,7 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
= _mesa_lookup_texture(ctx, textures[i]);
if (delObj) {
- _mesa_lock_texture(ctx, delObj);
+ _mesa_lock_texture(ctx, delObj);
/* Check if texture is bound to any framebuffer objects.
* If so, unbind.
@@ -917,7 +920,7 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
*/
unbind_texobj_from_texunits(ctx, delObj);
- _mesa_unlock_texture(ctx, delObj);
+ _mesa_unlock_texture(ctx, delObj);
ctx->NewState |= _NEW_TEXTURE;
@@ -1029,7 +1032,7 @@ _mesa_BindTexture( GLenum target, GLuint texName )
}
else {
/* if this is a new texture id, allocate a texture object now */
- newTexObj = (*ctx->Driver.NewTextureObject)(ctx, texName, target);
+ newTexObj = (*ctx->Driver.NewTextureObject)(ctx, texName, target);
if (!newTexObj) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindTexture");
return;
@@ -1112,6 +1115,8 @@ _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName,
ctx->NewState |= _NEW_TEXTURE;
}
+
+
/**
* See if textures are loaded in texture memory.
*
@@ -1157,23 +1162,24 @@ _mesa_AreTexturesResident(GLsizei n, const GLuint *texName,
if (!ctx->Driver.IsTextureResident ||
ctx->Driver.IsTextureResident(ctx, t)) {
/* The texture is resident */
- if (!allResident)
- residences[i] = GL_TRUE;
+ if (!allResident)
+ residences[i] = GL_TRUE;
}
else {
/* The texture is not resident */
if (allResident) {
- allResident = GL_FALSE;
- for (j = 0; j < i; j++)
- residences[j] = GL_TRUE;
- }
- residences[i] = GL_FALSE;
+ allResident = GL_FALSE;
+ for (j = 0; j < i; j++)
+ residences[j] = GL_TRUE;
+ }
+ residences[i] = GL_FALSE;
}
}
return allResident;
}
+
/**
* See if a name corresponds to a texture.
*
@@ -1234,5 +1240,3 @@ _mesa_unlock_context_textures( struct gl_context *ctx )
}
/*@}*/
-
-
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index fd7476d2273..89677c519e5 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -4080,14 +4080,14 @@ _mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions,
}
if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
format, type, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access");
+ _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)");
return NULL;
}
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB, unpack->BufferObj);
if (!buf) {
- _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped");
+ _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped)");
return NULL;
}
@@ -4117,7 +4117,7 @@ _mesa_validate_pbo_compressed_teximage(struct gl_context *ctx,
if ((const GLubyte *) pixels + imageSize >
((const GLubyte *) 0) + packing->BufferObj->Size) {
/* out of bounds read! */
- _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access");
+ _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)");
return NULL;
}
@@ -4448,7 +4448,8 @@ _mesa_store_texsubimage3d(struct gl_context *ctx, GLenum target, GLint level,
* Fallback for Driver.CompressedTexImage1D()
*/
void
-_mesa_store_compressed_teximage1d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_compressed_teximage1d(struct gl_context *ctx,
+ GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint border,
GLsizei imageSize, const GLvoid *data,
@@ -4471,7 +4472,8 @@ _mesa_store_compressed_teximage1d(struct gl_context *ctx, GLenum target, GLint l
* Fallback for Driver.CompressedTexImage2D()
*/
void
-_mesa_store_compressed_teximage2d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_compressed_teximage2d(struct gl_context *ctx,
+ GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint height, GLint border,
GLsizei imageSize, const GLvoid *data,
@@ -4515,7 +4517,8 @@ _mesa_store_compressed_teximage2d(struct gl_context *ctx, GLenum target, GLint l
* Fallback for Driver.CompressedTexImage3D()
*/
void
-_mesa_store_compressed_teximage3d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_compressed_teximage3d(struct gl_context *ctx,
+ GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint height, GLint depth,
GLint border,
diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c
index 8ec6bb3b7cc..8a72641862b 100644
--- a/src/mesa/main/vtxfmt.c
+++ b/src/mesa/main/vtxfmt.c
@@ -103,8 +103,8 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
SET_DrawElementsBaseVertex(tab, vfmt->DrawElementsBaseVertex);
SET_DrawRangeElementsBaseVertex(tab, vfmt->DrawRangeElementsBaseVertex);
SET_MultiDrawElementsBaseVertex(tab, vfmt->MultiDrawElementsBaseVertex);
- SET_DrawArraysInstanced(tab, vfmt->DrawArraysInstanced);
- SET_DrawElementsInstanced(tab, vfmt->DrawElementsInstanced);
+ SET_DrawArraysInstancedARB(tab, vfmt->DrawArraysInstanced);
+ SET_DrawElementsInstancedARB(tab, vfmt->DrawElementsInstanced);
/* GL_NV_vertex_program */
SET_VertexAttrib1fNV(tab, vfmt->VertexAttrib1fNV);
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index f45bbf55821..98da90d359a 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -123,6 +123,7 @@ public:
/** Pointer to the ir source this tree came from for debugging */
ir_instruction *ir;
GLboolean cond_update;
+ bool saturate;
int sampler; /**< sampler index */
int tex_target; /**< One of TEXTURE_*_INDEX */
GLboolean tex_shadow;
@@ -282,8 +283,17 @@ public:
ir_to_mesa_src_reg src0,
ir_to_mesa_src_reg src1);
+ void emit_scs(ir_instruction *ir, enum prog_opcode op,
+ ir_to_mesa_dst_reg dst,
+ const ir_to_mesa_src_reg &src);
+
GLboolean try_emit_mad(ir_expression *ir,
int mul_operand);
+ GLboolean try_emit_sat(ir_expression *ir);
+
+ void emit_swz(ir_expression *ir);
+
+ bool process_move_condition(ir_rvalue *ir);
void *mem_ctx;
};
@@ -473,6 +483,10 @@ ir_to_mesa_visitor::ir_to_mesa_emit_scalar_op2(ir_instruction *ir,
GLuint src0_swiz = GET_SWZ(src0.swizzle, i);
GLuint src1_swiz = GET_SWZ(src1.swizzle, i);
for (j = i + 1; j < 4; j++) {
+ /* If there is another enabled component in the destination that is
+ * derived from the same inputs, generate its value on this pass as
+ * well.
+ */
if (!(done_mask & (1 << j)) &&
GET_SWZ(src0.swizzle, j) == src0_swiz &&
GET_SWZ(src1.swizzle, j) == src1_swiz) {
@@ -506,6 +520,102 @@ ir_to_mesa_visitor::ir_to_mesa_emit_scalar_op1(ir_instruction *ir,
ir_to_mesa_emit_scalar_op2(ir, op, dst, src0, undef);
}
+/**
+ * Emit an OPCODE_SCS instruction
+ *
+ * The \c SCS opcode functions a bit differently than the other Mesa (or
+ * ARB_fragment_program) opcodes. Instead of splatting its result across all
+ * four components of the destination, it writes one value to the \c x
+ * component and another value to the \c y component.
+ *
+ * \param ir IR instruction being processed
+ * \param op Either \c OPCODE_SIN or \c OPCODE_COS depending on which
+ * value is desired.
+ * \param dst Destination register
+ * \param src Source register
+ */
+void
+ir_to_mesa_visitor::emit_scs(ir_instruction *ir, enum prog_opcode op,
+ ir_to_mesa_dst_reg dst,
+ const ir_to_mesa_src_reg &src)
+{
+ /* Vertex programs cannot use the SCS opcode.
+ */
+ if (this->prog->Target == GL_VERTEX_PROGRAM_ARB) {
+ ir_to_mesa_emit_scalar_op1(ir, op, dst, src);
+ return;
+ }
+
+ const unsigned component = (op == OPCODE_SIN) ? 0 : 1;
+ const unsigned scs_mask = (1U << component);
+ int done_mask = ~dst.writemask;
+ ir_to_mesa_src_reg tmp;
+
+ assert(op == OPCODE_SIN || op == OPCODE_COS);
+
+ /* If there are compnents in the destination that differ from the component
+ * that will be written by the SCS instrution, we'll need a temporary.
+ */
+ if (scs_mask != unsigned(dst.writemask)) {
+ tmp = get_temp(glsl_type::vec4_type);
+ }
+
+ for (unsigned i = 0; i < 4; i++) {
+ unsigned this_mask = (1U << i);
+ ir_to_mesa_src_reg src0 = src;
+
+ if ((done_mask & this_mask) != 0)
+ continue;
+
+ /* The source swizzle specified which component of the source generates
+ * sine / cosine for the current component in the destination. The SCS
+ * instruction requires that this value be swizzle to the X component.
+ * Replace the current swizzle with a swizzle that puts the source in
+ * the X component.
+ */
+ unsigned src0_swiz = GET_SWZ(src.swizzle, i);
+
+ src0.swizzle = MAKE_SWIZZLE4(src0_swiz, src0_swiz,
+ src0_swiz, src0_swiz);
+ for (unsigned j = i + 1; j < 4; j++) {
+ /* If there is another enabled component in the destination that is
+ * derived from the same inputs, generate its value on this pass as
+ * well.
+ */
+ if (!(done_mask & (1 << j)) &&
+ GET_SWZ(src0.swizzle, j) == src0_swiz) {
+ this_mask |= (1 << j);
+ }
+ }
+
+ if (this_mask != scs_mask) {
+ ir_to_mesa_instruction *inst;
+ ir_to_mesa_dst_reg tmp_dst = ir_to_mesa_dst_reg_from_src(tmp);
+
+ /* Emit the SCS instruction.
+ */
+ inst = ir_to_mesa_emit_op1(ir, OPCODE_SCS, tmp_dst, src0);
+ inst->dst_reg.writemask = scs_mask;
+
+ /* Move the result of the SCS instruction to the desired location in
+ * the destination.
+ */
+ tmp.swizzle = MAKE_SWIZZLE4(component, component,
+ component, component);
+ inst = ir_to_mesa_emit_op1(ir, OPCODE_SCS, dst, tmp);
+ inst->dst_reg.writemask = this_mask;
+ } else {
+ /* Emit the SCS instruction to write directly to the destination.
+ */
+ ir_to_mesa_instruction *inst =
+ ir_to_mesa_emit_op1(ir, OPCODE_SCS, dst, src0);
+ inst->dst_reg.writemask = scs_mask;
+ }
+
+ done_mask |= this_mask;
+ }
+}
+
struct ir_to_mesa_src_reg
ir_to_mesa_visitor::src_reg_for_float(float val)
{
@@ -831,6 +941,32 @@ ir_to_mesa_visitor::try_emit_mad(ir_expression *ir, int mul_operand)
return true;
}
+GLboolean
+ir_to_mesa_visitor::try_emit_sat(ir_expression *ir)
+{
+ /* Saturates were only introduced to vertex programs in
+ * NV_vertex_program3, so don't give them to drivers in the VP.
+ */
+ if (this->prog->Target == GL_VERTEX_PROGRAM_ARB)
+ return false;
+
+ ir_rvalue *sat_src = ir->as_rvalue_to_saturate();
+ if (!sat_src)
+ return false;
+
+ sat_src->accept(this);
+ ir_to_mesa_src_reg src = this->result;
+
+ this->result = get_temp(ir->type);
+ ir_to_mesa_instruction *inst;
+ inst = ir_to_mesa_emit_op1(ir, OPCODE_MOV,
+ ir_to_mesa_dst_reg_from_src(this->result),
+ src);
+ inst->saturate = true;
+
+ return true;
+}
+
void
ir_to_mesa_visitor::reladdr_to_temp(ir_instruction *ir,
ir_to_mesa_src_reg *reg, int *num_reladdr)
@@ -852,10 +988,127 @@ ir_to_mesa_visitor::reladdr_to_temp(ir_instruction *ir,
}
void
+ir_to_mesa_visitor::emit_swz(ir_expression *ir)
+{
+ /* Assume that the vector operator is in a form compatible with OPCODE_SWZ.
+ * This means that each of the operands is either an immediate value of -1,
+ * 0, or 1, or is a component from one source register (possibly with
+ * negation).
+ */
+ uint8_t components[4] = { 0 };
+ bool negate[4] = { false };
+ ir_variable *var = NULL;
+
+ for (unsigned i = 0; i < ir->type->vector_elements; i++) {
+ ir_rvalue *op = ir->operands[i];
+
+ assert(op->type->is_scalar());
+
+ while (op != NULL) {
+ switch (op->ir_type) {
+ case ir_type_constant: {
+
+ assert(op->type->is_scalar());
+
+ const ir_constant *const c = op->as_constant();
+ if (c->is_one()) {
+ components[i] = SWIZZLE_ONE;
+ } else if (c->is_zero()) {
+ components[i] = SWIZZLE_ZERO;
+ } else if (c->is_negative_one()) {
+ components[i] = SWIZZLE_ONE;
+ negate[i] = true;
+ } else {
+ assert(!"SWZ constant must be 0.0 or 1.0.");
+ }
+
+ op = NULL;
+ break;
+ }
+
+ case ir_type_dereference_variable: {
+ ir_dereference_variable *const deref =
+ (ir_dereference_variable *) op;
+
+ assert((var == NULL) || (deref->var == var));
+ components[i] = SWIZZLE_X;
+ var = deref->var;
+ op = NULL;
+ break;
+ }
+
+ case ir_type_expression: {
+ ir_expression *const expr = (ir_expression *) op;
+
+ assert(expr->operation == ir_unop_neg);
+ negate[i] = true;
+
+ op = expr->operands[0];
+ break;
+ }
+
+ case ir_type_swizzle: {
+ ir_swizzle *const swiz = (ir_swizzle *) op;
+
+ components[i] = swiz->mask.x;
+ op = swiz->val;
+ break;
+ }
+
+ default:
+ assert(!"Should not get here.");
+ return;
+ }
+ }
+ }
+
+ assert(var != NULL);
+
+ ir_dereference_variable *const deref =
+ new(mem_ctx) ir_dereference_variable(var);
+
+ this->result.file = PROGRAM_UNDEFINED;
+ deref->accept(this);
+ if (this->result.file == PROGRAM_UNDEFINED) {
+ ir_print_visitor v;
+ printf("Failed to get tree for expression operand:\n");
+ deref->accept(&v);
+ exit(1);
+ }
+
+ ir_to_mesa_src_reg src;
+
+ src = this->result;
+ src.swizzle = MAKE_SWIZZLE4(components[0],
+ components[1],
+ components[2],
+ components[3]);
+ src.negate = ((unsigned(negate[0]) << 0)
+ | (unsigned(negate[1]) << 1)
+ | (unsigned(negate[2]) << 2)
+ | (unsigned(negate[3]) << 3));
+
+ /* Storage for our result. Ideally for an assignment we'd be using the
+ * actual storage for the result here, instead.
+ */
+ const ir_to_mesa_src_reg result_src = get_temp(ir->type);
+ ir_to_mesa_dst_reg result_dst = ir_to_mesa_dst_reg_from_src(result_src);
+
+ /* Limit writes to the channels that will be used by result_src later.
+ * This does limit this temp's use as a temporary for multi-instruction
+ * sequences.
+ */
+ result_dst.writemask = (1 << ir->type->vector_elements) - 1;
+
+ ir_to_mesa_emit_op1(ir, OPCODE_SWZ, result_dst, src);
+ this->result = result_src;
+}
+
+void
ir_to_mesa_visitor::visit(ir_expression *ir)
{
unsigned int operand;
- struct ir_to_mesa_src_reg op[2];
+ struct ir_to_mesa_src_reg op[Elements(ir->operands)];
struct ir_to_mesa_src_reg result_src;
struct ir_to_mesa_dst_reg result_dst;
@@ -867,6 +1120,13 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
if (try_emit_mad(ir, 0))
return;
}
+ if (try_emit_sat(ir))
+ return;
+
+ if (ir->operation == ir_quadop_vector) {
+ this->emit_swz(ir);
+ return;
+ }
for (operand = 0; operand < ir->get_num_operands(); operand++) {
this->result.file = PROGRAM_UNDEFINED;
@@ -940,6 +1200,12 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
case ir_unop_cos:
ir_to_mesa_emit_scalar_op1(ir, OPCODE_COS, result_dst, op[0]);
break;
+ case ir_unop_sin_reduced:
+ emit_scs(ir, OPCODE_SIN, result_dst, op[0]);
+ break;
+ case ir_unop_cos_reduced:
+ emit_scs(ir, OPCODE_COS, result_dst, op[0]);
+ break;
case ir_unop_dFdx:
ir_to_mesa_emit_op1(ir, OPCODE_DDX, result_dst, op[0]);
@@ -1058,10 +1324,6 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
ir->operands[0]->type->vector_elements);
break;
- case ir_binop_cross:
- ir_to_mesa_emit_op2(ir, OPCODE_XPD, result_dst, op[0], op[1]);
- break;
-
case ir_unop_sqrt:
/* sqrt(x) = x * rsq(x). */
ir_to_mesa_emit_scalar_op1(ir, OPCODE_RSQ, result_dst, op[0]);
@@ -1123,6 +1385,12 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
case ir_unop_round_even:
assert(!"GLSL 1.30 features unsupported");
break;
+
+ case ir_quadop_vector:
+ /* This operation should have already been handled.
+ */
+ assert(!"Should not get here.");
+ break;
}
this->result = result_src;
@@ -1330,6 +1598,93 @@ get_assignment_lhs(ir_dereference *ir, ir_to_mesa_visitor *v)
return ir_to_mesa_dst_reg_from_src(v->result);
}
+/**
+ * Process the condition of a conditional assignment
+ *
+ * Examines the condition of a conditional assignment to generate the optimal
+ * first operand of a \c CMP instruction. If the condition is a relational
+ * operator with 0 (e.g., \c ir_binop_less), the value being compared will be
+ * used as the source for the \c CMP instruction. Otherwise the comparison
+ * is processed to a boolean result, and the boolean result is used as the
+ * operand to the CMP instruction.
+ */
+bool
+ir_to_mesa_visitor::process_move_condition(ir_rvalue *ir)
+{
+ ir_rvalue *src_ir = ir;
+ bool negate = true;
+ bool switch_order = false;
+
+ ir_expression *const expr = ir->as_expression();
+ if ((expr != NULL) && (expr->get_num_operands() == 2)) {
+ bool zero_on_left = false;
+
+ if (expr->operands[0]->is_zero()) {
+ src_ir = expr->operands[1];
+ zero_on_left = true;
+ } else if (expr->operands[1]->is_zero()) {
+ src_ir = expr->operands[0];
+ zero_on_left = false;
+ }
+
+ /* a is - 0 + - 0 +
+ * (a < 0) T F F ( a < 0) T F F
+ * (0 < a) F F T (-a < 0) F F T
+ * (a <= 0) T T F (-a < 0) F F T (swap order of other operands)
+ * (0 <= a) F T T ( a < 0) T F F (swap order of other operands)
+ * (a > 0) F F T (-a < 0) F F T
+ * (0 > a) T F F ( a < 0) T F F
+ * (a >= 0) F T T ( a < 0) T F F (swap order of other operands)
+ * (0 >= a) T T F (-a < 0) F F T (swap order of other operands)
+ *
+ * Note that exchanging the order of 0 and 'a' in the comparison simply
+ * means that the value of 'a' should be negated.
+ */
+ if (src_ir != ir) {
+ switch (expr->operation) {
+ case ir_binop_less:
+ switch_order = false;
+ negate = zero_on_left;
+ break;
+
+ case ir_binop_greater:
+ switch_order = false;
+ negate = !zero_on_left;
+ break;
+
+ case ir_binop_lequal:
+ switch_order = true;
+ negate = !zero_on_left;
+ break;
+
+ case ir_binop_gequal:
+ switch_order = true;
+ negate = zero_on_left;
+ break;
+
+ default:
+ /* This isn't the right kind of comparison afterall, so make sure
+ * the whole condition is visited.
+ */
+ src_ir = ir;
+ break;
+ }
+ }
+ }
+
+ src_ir->accept(this);
+
+ /* We use the OPCODE_CMP (a < 0 ? b : c) for conditional moves, and the
+ * condition we produced is 0.0 or 1.0. By flipping the sign, we can
+ * choose which value OPCODE_CMP produces without an extra instruction
+ * computing the condition.
+ */
+ if (negate)
+ this->result.negate = ~this->result.negate;
+
+ return switch_order;
+}
+
void
ir_to_mesa_visitor::visit(ir_assignment *ir)
{
@@ -1389,20 +1744,18 @@ ir_to_mesa_visitor::visit(ir_assignment *ir)
assert(r.file != PROGRAM_UNDEFINED);
if (ir->condition) {
- ir_to_mesa_src_reg condition;
+ const bool switch_order = this->process_move_condition(ir->condition);
+ ir_to_mesa_src_reg condition = this->result;
- ir->condition->accept(this);
- condition = this->result;
-
- /* We use the OPCODE_CMP (a < 0 ? b : c) for conditional moves,
- * and the condition we produced is 0.0 or 1.0. By flipping the
- * sign, we can choose which value OPCODE_CMP produces without
- * an extra computing the condition.
- */
- condition.negate = ~condition.negate;
for (i = 0; i < type_size(ir->lhs->type); i++) {
- ir_to_mesa_emit_op3(ir, OPCODE_CMP, l,
- condition, r, ir_to_mesa_src_reg_from_dst(l));
+ if (switch_order) {
+ ir_to_mesa_emit_op3(ir, OPCODE_CMP, l,
+ condition, ir_to_mesa_src_reg_from_dst(l), r);
+ } else {
+ ir_to_mesa_emit_op3(ir, OPCODE_CMP, l,
+ condition, r, ir_to_mesa_src_reg_from_dst(l));
+ }
+
l.index++;
r.index++;
}
@@ -2355,6 +2708,8 @@ get_mesa_program(struct gl_context *ctx, struct gl_shader_program *shader_progra
mesa_inst->Opcode = inst->op;
mesa_inst->CondUpdate = inst->cond_update;
+ if (inst->saturate)
+ mesa_inst->SaturateMode = SATURATE_ZERO_ONE;
mesa_inst->DstReg.File = inst->dst_reg.file;
mesa_inst->DstReg.Index = inst->dst_reg.index;
mesa_inst->DstReg.CondMask = inst->dst_reg.cond_mask;
@@ -2475,14 +2830,15 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
/* Lowering */
do_mat_op_to_vec(ir);
- do_mod_to_fract(ir);
- do_div_to_mul_rcp(ir);
- do_explog_to_explog2(ir);
+ lower_instructions(ir, MOD_TO_FRACT | DIV_TO_MUL_RCP | EXP_TO_EXP2
+ | LOG_TO_LOG2);
progress = do_lower_jumps(ir, true, true, options->EmitNoMainReturn, options->EmitNoCont, options->EmitNoLoops) || progress;
progress = do_common_optimization(ir, true, options->MaxUnrollIterations) || progress;
+ progress = lower_quadop_vector(ir, true) || progress;
+
if (options->EmitNoIfs)
progress = do_if_to_cond_assign(ir) || progress;
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 122d8f07654..d80c068ea81 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -591,7 +591,6 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
assert(width <= maxSize);
assert(height <= maxSize);
- cso_save_depth_stencil_alpha(cso);
cso_save_rasterizer(cso);
cso_save_viewport(cso);
cso_save_samplers(cso);
@@ -599,6 +598,10 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_save_fragment_shader(cso);
cso_save_vertex_shader(cso);
cso_save_vertex_elements(cso);
+ if (write_stencil) {
+ cso_save_depth_stencil_alpha(cso);
+ cso_save_blend(cso);
+ }
/* rasterizer state: just scissor */
{
@@ -609,22 +612,30 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_set_rasterizer(cso, &rasterizer);
}
- if (write_depth || write_stencil)
- {
+ if (write_stencil) {
+ /* Stencil writing bypasses the normal fragment pipeline to
+ * disable color writing and set stencil test to always pass.
+ */
struct pipe_depth_stencil_alpha_state dsa;
+ struct pipe_blend_state blend;
+
+ /* depth/stencil */
memset(&dsa, 0, sizeof(dsa));
+ dsa.stencil[0].enabled = 1;
+ dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
+ dsa.stencil[0].writemask = ctx->Stencil.WriteMask[0] & 0xff;
+ dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;
if (write_depth) {
- dsa.depth.enabled = 1;
- dsa.depth.func = PIPE_FUNC_ALWAYS;
- dsa.depth.writemask = 1;
- }
- if (write_stencil) {
- dsa.stencil[0].enabled = 1;
- dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
- dsa.stencil[0].writemask = 0xff;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;
+ /* writing depth+stencil: depth test always passes */
+ dsa.depth.enabled = 1;
+ dsa.depth.writemask = ctx->Depth.Mask;
+ dsa.depth.func = PIPE_FUNC_ALWAYS;
}
cso_set_depth_stencil_alpha(cso, &dsa);
+
+ /* blend (colormask) */
+ memset(&blend, 0, sizeof(blend));
+ cso_set_blend(cso, &blend);
}
/* fragment shader state: TEX lookup program */
@@ -696,7 +707,6 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
normalized ? ((GLfloat) height / sv[0]->texture->height0) : (GLfloat)height);
/* restore state */
- cso_restore_depth_stencil_alpha(cso);
cso_restore_rasterizer(cso);
cso_restore_viewport(cso);
cso_restore_samplers(cso);
@@ -704,6 +714,10 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_restore_fragment_shader(cso);
cso_restore_vertex_shader(cso);
cso_restore_vertex_elements(cso);
+ if (write_stencil) {
+ cso_restore_depth_stencil_alpha(cso);
+ cso_restore_blend(cso);
+ }
}
@@ -994,6 +1008,18 @@ copy_stencil_pixels(struct gl_context *ctx, GLint srcx, GLint srcy,
GL_STENCIL_INDEX, GL_UNSIGNED_BYTE,
&ctx->DefaultPacking, buffer);
+ if (0) {
+ /* debug code: dump stencil values */
+ GLint row, col;
+ for (row = 0; row < height; row++) {
+ printf("%3d: ", row);
+ for (col = 0; col < width; col++) {
+ printf("%02x ", buffer[col + row * width]);
+ }
+ printf("\n");
+ }
+ }
+
if (util_format_get_component_bits(rbDraw->format,
UTIL_FORMAT_COLORSPACE_ZS, 0) != 0)
usage = PIPE_TRANSFER_READ_WRITE;
diff --git a/src/mesa/state_tracker/st_cb_eglimage.c b/src/mesa/state_tracker/st_cb_eglimage.c
index b39a624a612..c4b84de790c 100644
--- a/src/mesa/state_tracker/st_cb_eglimage.c
+++ b/src/mesa/state_tracker/st_cb_eglimage.c
@@ -106,6 +106,7 @@ st_bind_surface(struct gl_context *ctx, GLenum target,
struct st_texture_object *stObj;
struct st_texture_image *stImage;
GLenum internalFormat;
+ gl_format texFormat;
/* map pipe format to base format */
if (util_format_get_component_bits(ps->format, UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
@@ -122,10 +123,11 @@ st_bind_surface(struct gl_context *ctx, GLenum target,
stObj->surface_based = GL_TRUE;
}
+ texFormat = st_pipe_format_to_mesa_format(ps->format);
+
_mesa_init_teximage_fields(ctx, target, texImage,
- ps->width, ps->height, 1, 0, internalFormat);
- texImage->TexFormat = st_pipe_format_to_mesa_format(ps->format);
- _mesa_set_fetch_functions(texImage, 2);
+ ps->width, ps->height, 1, 0, internalFormat,
+ texFormat);
/* FIXME create a non-default sampler view from the pipe_surface? */
pipe_resource_reference(&stObj->pt, ps->texture);
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 4c2f7d78960..15e69e1fa07 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -549,14 +549,18 @@ st_TexImage(struct gl_context * ctx,
/* switch to "normal" */
if (stObj->surface_based) {
+ gl_format texFormat;
+
_mesa_clear_texture_object(ctx, texObj);
pipe_resource_reference(&stObj->pt, NULL);
/* oops, need to init this image again */
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, format, type);
+
_mesa_init_teximage_fields(ctx, target, texImage,
- width, height, depth, border, internalFormat);
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, format, type);
+ width, height, depth, border,
+ internalFormat, texFormat);
stObj->surface_based = GL_FALSE;
}
@@ -1950,7 +1954,7 @@ st_get_default_texture(struct st_context *st)
_mesa_init_teximage_fields(st->ctx, target, texImg,
16, 16, 1, 0, /* w, h, d, border */
- GL_RGBA);
+ GL_RGBA, MESA_FORMAT_RGBA8888);
st_TexImage(st->ctx, 2, target,
0, GL_RGBA, /* level, intformat */
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 2720f446450..132749130af 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -175,6 +175,15 @@ void st_init_limits(struct st_context *st)
options->EmitNoCont = !screen->get_shader_param(screen, i, PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED);
+ options->EmitNoIndirectInput = !screen->get_shader_param(screen, i,
+ PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR);
+ options->EmitNoIndirectOutput = !screen->get_shader_param(screen, i,
+ PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR);
+ options->EmitNoIndirectTemp = !screen->get_shader_param(screen, i,
+ PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR);
+ options->EmitNoIndirectUniform = !screen->get_shader_param(screen, i,
+ PIPE_SHADER_CAP_INDIRECT_CONST_ADDR);
+
if(options->EmitNoLoops)
options->MaxUnrollIterations = MIN2(screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_INSTRUCTIONS), 65536);
}
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index fe31418ddd1..1fc4f40488f 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -29,7 +29,6 @@
#include "main/imports.h"
#include "main/mipmap.h"
#include "main/teximage.h"
-#include "main/texformat.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
@@ -400,9 +399,8 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
/* initialize new image */
_mesa_init_teximage_fields(ctx, target, dstImage, dstWidth, dstHeight,
- dstDepth, border, srcImage->InternalFormat);
-
- dstImage->TexFormat = srcImage->TexFormat;
+ dstDepth, border, srcImage->InternalFormat,
+ srcImage->TexFormat);
stImage = st_texture_image(dstImage);
stImage->level = dstLevel;
diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c
index 183477a3f31..05733e818ea 100644
--- a/src/mesa/state_tracker/st_manager.c
+++ b/src/mesa/state_tracker/st_manager.c
@@ -40,7 +40,6 @@
#include "main/texobj.h"
#include "main/teximage.h"
#include "main/texstate.h"
-#include "main/texfetch.h"
#include "main/framebuffer.h"
#include "main/fbobject.h"
#include "main/renderbuffer.h"
@@ -556,6 +555,8 @@ st_context_teximage(struct st_context_iface *stctxi, enum st_texture_type target
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
stImage = st_texture_image(texImage);
if (tex) {
+ gl_format texFormat;
+
/*
* XXX When internal_format and tex->format differ, st_finalize_texture
* needs to allocate a new texture with internal_format and copy the
@@ -573,11 +574,13 @@ st_context_teximage(struct st_context_iface *stctxi, enum st_texture_type target
internalFormat = GL_RGBA;
else
internalFormat = GL_RGB;
+
+ texFormat = st_ChooseTextureFormat(ctx, internalFormat,
+ GL_RGBA, GL_UNSIGNED_BYTE);
+
_mesa_init_teximage_fields(ctx, target, texImage,
- tex->width0, tex->height0, 1, 0, internalFormat);
- texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat,
- GL_RGBA, GL_UNSIGNED_BYTE);
- _mesa_set_fetch_functions(texImage, 2);
+ tex->width0, tex->height0, 1, 0,
+ internalFormat, texFormat);
width = tex->width0;
height = tex->height0;
@@ -611,6 +614,26 @@ st_context_teximage(struct st_context_iface *stctxi, enum st_texture_type target
}
static void
+st_context_copy(struct st_context_iface *stctxi,
+ struct st_context_iface *stsrci, unsigned mask)
+{
+ struct st_context *st = (struct st_context *) stctxi;
+ struct st_context *src = (struct st_context *) stsrci;
+
+ _mesa_copy_context(src->ctx, st->ctx, mask);
+}
+
+static boolean
+st_context_share(struct st_context_iface *stctxi,
+ struct st_context_iface *stsrci)
+{
+ struct st_context *st = (struct st_context *) stctxi;
+ struct st_context *src = (struct st_context *) stsrci;
+
+ return _mesa_share_state(st->ctx, src->ctx);
+}
+
+static void
st_context_destroy(struct st_context_iface *stctxi)
{
struct st_context *st = (struct st_context *) stctxi;
@@ -677,7 +700,8 @@ st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
st_context_notify_invalid_framebuffer;
st->iface.flush = st_context_flush;
st->iface.teximage = st_context_teximage;
- st->iface.copy = NULL;
+ st->iface.copy = st_context_copy;
+ st->iface.share = st_context_share;
st->iface.st_context_private = (void *) smapi;
return &st->iface;
@@ -865,6 +889,7 @@ st_manager_add_color_renderbuffer(struct st_context *st, struct gl_framebuffer *
}
static const struct st_api st_gl_api = {
+ "Mesa " MESA_VERSION_STRING,
ST_API_OPENGL,
#if FEATURE_GL
ST_PROFILE_DEFAULT_MASK |