diff options
-rw-r--r-- | src/gallium/drivers/r600/r600_pipe.h | 1 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_state_common.c | 31 |
2 files changed, 26 insertions, 6 deletions
diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h index 711acccc55c..4af87e1a3ae 100644 --- a/src/gallium/drivers/r600/r600_pipe.h +++ b/src/gallium/drivers/r600/r600_pipe.h @@ -1032,5 +1032,6 @@ void evergreen_emit_atomic_buffer_save(struct r600_context *rctx, bool is_compute, struct r600_shader_atomic *combined_atomics, uint8_t *atomic_used_mask_p); +void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only); #endif diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c index 6b0045f2d52..aedf210a22a 100644 --- a/src/gallium/drivers/r600/r600_state_common.c +++ b/src/gallium/drivers/r600/r600_state_common.c @@ -1526,7 +1526,7 @@ static void r600_generate_fixed_func_tcs(struct r600_context *rctx) ureg_create_shader_and_destroy(ureg, &rctx->b.b); } -static void r600_update_compressed_resource_state(struct r600_context *rctx) +void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only) { unsigned i; unsigned counter; @@ -1535,15 +1535,25 @@ static void r600_update_compressed_resource_state(struct r600_context *rctx) if (counter != rctx->b.last_compressed_colortex_counter) { rctx->b.last_compressed_colortex_counter = counter; - for (i = 0; i < PIPE_SHADER_TYPES; ++i) { - r600_update_compressed_colortex_mask(&rctx->samplers[i].views); + if (compute_only) { + r600_update_compressed_colortex_mask(&rctx->samplers[PIPE_SHADER_COMPUTE].views); + } else { + for (i = 0; i < PIPE_SHADER_TYPES; ++i) { + r600_update_compressed_colortex_mask(&rctx->samplers[i].views); + } } - r600_update_compressed_colortex_mask_images(&rctx->fragment_images); + if (!compute_only) + r600_update_compressed_colortex_mask_images(&rctx->fragment_images); + r600_update_compressed_colortex_mask_images(&rctx->compute_images); } /* Decompress textures if needed. */ for (i = 0; i < PIPE_SHADER_TYPES; i++) { struct r600_samplerview_state *views = &rctx->samplers[i].views; + + if (compute_only) + if (i != PIPE_SHADER_COMPUTE) + continue; if (views->compressed_depthtex_mask) { r600_decompress_depth_textures(rctx, views); } @@ -1554,7 +1564,16 @@ static void r600_update_compressed_resource_state(struct r600_context *rctx) { struct r600_image_state *istate; - istate = &rctx->fragment_images; + + if (!compute_only) { + istate = &rctx->fragment_images; + if (istate->compressed_depthtex_mask) + r600_decompress_depth_images(rctx, istate); + if (istate->compressed_colortex_mask) + r600_decompress_color_images(rctx, istate); + } + + istate = &rctx->compute_images; if (istate->compressed_depthtex_mask) r600_decompress_depth_images(rctx, istate); if (istate->compressed_colortex_mask) @@ -1603,7 +1622,7 @@ static bool r600_update_derived_state(struct r600_context *rctx) struct r600_pipe_shader *clip_so_current = NULL; if (!rctx->blitter->running) - r600_update_compressed_resource_state(rctx); + r600_update_compressed_resource_state(rctx, false); SELECT_SHADER_OR_FAIL(ps); |