diff options
-rw-r--r-- | src/gallium/auxiliary/cso_cache/cso_context.c | 27 |
1 files changed, 16 insertions, 11 deletions
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c index 23d3245e881..33adee8d77a 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.c +++ b/src/gallium/auxiliary/cso_cache/cso_context.c @@ -67,10 +67,10 @@ struct sampler_info void *samplers_saved[PIPE_MAX_SAMPLERS]; unsigned nr_samplers_saved; - struct pipe_sampler_view *views[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *views[PIPE_MAX_SHADER_SAMPLER_VIEWS]; unsigned nr_views; - struct pipe_sampler_view *views_saved[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *views_saved[PIPE_MAX_SHADER_SAMPLER_VIEWS]; unsigned nr_views_saved; }; @@ -306,17 +306,22 @@ void cso_release_all( struct cso_context *ctx ) ctx->pipe->bind_rasterizer_state( ctx->pipe, NULL ); { - static struct pipe_sampler_view *views[PIPE_MAX_SAMPLERS] = { NULL }; + static struct pipe_sampler_view *views[PIPE_MAX_SHADER_SAMPLER_VIEWS] = { NULL }; static void *zeros[PIPE_MAX_SAMPLERS] = { NULL }; struct pipe_screen *scr = ctx->pipe->screen; unsigned sh; for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) { - int max = scr->get_shader_param(scr, sh, - PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS); - assert(max <= PIPE_MAX_SAMPLERS); - if (max > 0) { - ctx->pipe->bind_sampler_states(ctx->pipe, sh, 0, max, zeros); - ctx->pipe->set_sampler_views(ctx->pipe, sh, 0, max, views); + int maxsam = scr->get_shader_param(scr, sh, + PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS); + int maxview = scr->get_shader_param(scr, sh, + PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS); + assert(maxsam <= PIPE_MAX_SAMPLERS); + assert(maxview <= PIPE_MAX_SHADER_SAMPLER_VIEWS); + if (maxsam > 0) { + ctx->pipe->bind_sampler_states(ctx->pipe, sh, 0, maxsam, zeros); + } + if (maxview > 0) { + ctx->pipe->set_sampler_views(ctx->pipe, sh, 0, maxview, views); } } } @@ -330,10 +335,10 @@ void cso_release_all( struct cso_context *ctx ) ctx->pipe->set_stream_output_targets(ctx->pipe, 0, NULL, 0); } - /* free fragment samplers, views */ + /* free fragment sampler views */ for (shader = 0; shader < Elements(ctx->samplers); shader++) { struct sampler_info *info = &ctx->samplers[shader]; - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { + for (i = 0; i < PIPE_MAX_SHADER_SAMPLER_VIEWS; i++) { pipe_sampler_view_reference(&info->views[i], NULL); pipe_sampler_view_reference(&info->views_saved[i], NULL); } |