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-rw-r--r--src/gallium/drivers/svga/svgadump/svga_dump.c1122
-rwxr-xr-xsrc/gallium/drivers/svga/svgadump/svga_dump.py22
-rw-r--r--src/gallium/drivers/svga/svgadump/svga_shader_dump.c230
3 files changed, 687 insertions, 687 deletions
diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.c b/src/gallium/drivers/svga/svgadump/svga_dump.c
index 910afa25287..18e0eb5139a 100644
--- a/src/gallium/drivers/svga/svgadump/svga_dump.c
+++ b/src/gallium/drivers/svga/svgadump/svga_dump.c
@@ -42,554 +42,554 @@ dump_SVGA3dVertexDecl(const SVGA3dVertexDecl *cmd)
{
switch((*cmd).identity.type) {
case SVGA3D_DECLTYPE_FLOAT1:
- debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT1\n");
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT1\n");
break;
case SVGA3D_DECLTYPE_FLOAT2:
- debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT2\n");
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT2\n");
break;
case SVGA3D_DECLTYPE_FLOAT3:
- debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT3\n");
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT3\n");
break;
case SVGA3D_DECLTYPE_FLOAT4:
- debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT4\n");
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT4\n");
break;
case SVGA3D_DECLTYPE_D3DCOLOR:
- debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_D3DCOLOR\n");
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_D3DCOLOR\n");
break;
case SVGA3D_DECLTYPE_UBYTE4:
- debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UBYTE4\n");
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UBYTE4\n");
break;
case SVGA3D_DECLTYPE_SHORT2:
- debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT2\n");
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT2\n");
break;
case SVGA3D_DECLTYPE_SHORT4:
- debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT4\n");
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT4\n");
break;
case SVGA3D_DECLTYPE_UBYTE4N:
- debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UBYTE4N\n");
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UBYTE4N\n");
break;
case SVGA3D_DECLTYPE_SHORT2N:
- debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT2N\n");
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT2N\n");
break;
case SVGA3D_DECLTYPE_SHORT4N:
- debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT4N\n");
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT4N\n");
break;
case SVGA3D_DECLTYPE_USHORT2N:
- debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_USHORT2N\n");
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_USHORT2N\n");
break;
case SVGA3D_DECLTYPE_USHORT4N:
- debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_USHORT4N\n");
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_USHORT4N\n");
break;
case SVGA3D_DECLTYPE_UDEC3:
- debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UDEC3\n");
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UDEC3\n");
break;
case SVGA3D_DECLTYPE_DEC3N:
- debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_DEC3N\n");
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_DEC3N\n");
break;
case SVGA3D_DECLTYPE_FLOAT16_2:
- debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT16_2\n");
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT16_2\n");
break;
case SVGA3D_DECLTYPE_FLOAT16_4:
- debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT16_4\n");
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT16_4\n");
break;
case SVGA3D_DECLTYPE_MAX:
- debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_MAX\n");
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_MAX\n");
break;
default:
- debug_printf("\t\t.identity.type = %i\n", (*cmd).identity.type);
+ _debug_printf("\t\t.identity.type = %i\n", (*cmd).identity.type);
break;
}
switch((*cmd).identity.method) {
case SVGA3D_DECLMETHOD_DEFAULT:
- debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_DEFAULT\n");
+ _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_DEFAULT\n");
break;
case SVGA3D_DECLMETHOD_PARTIALU:
- debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_PARTIALU\n");
+ _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_PARTIALU\n");
break;
case SVGA3D_DECLMETHOD_PARTIALV:
- debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_PARTIALV\n");
+ _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_PARTIALV\n");
break;
case SVGA3D_DECLMETHOD_CROSSUV:
- debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_CROSSUV\n");
+ _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_CROSSUV\n");
break;
case SVGA3D_DECLMETHOD_UV:
- debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_UV\n");
+ _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_UV\n");
break;
case SVGA3D_DECLMETHOD_LOOKUP:
- debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_LOOKUP\n");
+ _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_LOOKUP\n");
break;
case SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED:
- debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED\n");
+ _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED\n");
break;
default:
- debug_printf("\t\t.identity.method = %i\n", (*cmd).identity.method);
+ _debug_printf("\t\t.identity.method = %i\n", (*cmd).identity.method);
break;
}
switch((*cmd).identity.usage) {
case SVGA3D_DECLUSAGE_POSITION:
- debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_POSITION\n");
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_POSITION\n");
break;
case SVGA3D_DECLUSAGE_BLENDWEIGHT:
- debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BLENDWEIGHT\n");
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BLENDWEIGHT\n");
break;
case SVGA3D_DECLUSAGE_BLENDINDICES:
- debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BLENDINDICES\n");
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BLENDINDICES\n");
break;
case SVGA3D_DECLUSAGE_NORMAL:
- debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_NORMAL\n");
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_NORMAL\n");
break;
case SVGA3D_DECLUSAGE_PSIZE:
- debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_PSIZE\n");
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_PSIZE\n");
break;
case SVGA3D_DECLUSAGE_TEXCOORD:
- debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TEXCOORD\n");
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TEXCOORD\n");
break;
case SVGA3D_DECLUSAGE_TANGENT:
- debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TANGENT\n");
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TANGENT\n");
break;
case SVGA3D_DECLUSAGE_BINORMAL:
- debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BINORMAL\n");
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BINORMAL\n");
break;
case SVGA3D_DECLUSAGE_TESSFACTOR:
- debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TESSFACTOR\n");
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TESSFACTOR\n");
break;
case SVGA3D_DECLUSAGE_POSITIONT:
- debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_POSITIONT\n");
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_POSITIONT\n");
break;
case SVGA3D_DECLUSAGE_COLOR:
- debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_COLOR\n");
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_COLOR\n");
break;
case SVGA3D_DECLUSAGE_FOG:
- debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_FOG\n");
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_FOG\n");
break;
case SVGA3D_DECLUSAGE_DEPTH:
- debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_DEPTH\n");
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_DEPTH\n");
break;
case SVGA3D_DECLUSAGE_SAMPLE:
- debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_SAMPLE\n");
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_SAMPLE\n");
break;
case SVGA3D_DECLUSAGE_MAX:
- debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_MAX\n");
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_MAX\n");
break;
default:
- debug_printf("\t\t.identity.usage = %i\n", (*cmd).identity.usage);
+ _debug_printf("\t\t.identity.usage = %i\n", (*cmd).identity.usage);
break;
}
- debug_printf("\t\t.identity.usageIndex = %u\n", (*cmd).identity.usageIndex);
- debug_printf("\t\t.array.surfaceId = %u\n", (*cmd).array.surfaceId);
- debug_printf("\t\t.array.offset = %u\n", (*cmd).array.offset);
- debug_printf("\t\t.array.stride = %u\n", (*cmd).array.stride);
- debug_printf("\t\t.rangeHint.first = %u\n", (*cmd).rangeHint.first);
- debug_printf("\t\t.rangeHint.last = %u\n", (*cmd).rangeHint.last);
+ _debug_printf("\t\t.identity.usageIndex = %u\n", (*cmd).identity.usageIndex);
+ _debug_printf("\t\t.array.surfaceId = %u\n", (*cmd).array.surfaceId);
+ _debug_printf("\t\t.array.offset = %u\n", (*cmd).array.offset);
+ _debug_printf("\t\t.array.stride = %u\n", (*cmd).array.stride);
+ _debug_printf("\t\t.rangeHint.first = %u\n", (*cmd).rangeHint.first);
+ _debug_printf("\t\t.rangeHint.last = %u\n", (*cmd).rangeHint.last);
}
static void
dump_SVGA3dTextureState(const SVGA3dTextureState *cmd)
{
- debug_printf("\t\t.stage = %u\n", (*cmd).stage);
+ _debug_printf("\t\t.stage = %u\n", (*cmd).stage);
switch((*cmd).name) {
case SVGA3D_TS_INVALID:
- debug_printf("\t\t.name = SVGA3D_TS_INVALID\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_INVALID\n");
break;
case SVGA3D_TS_BIND_TEXTURE:
- debug_printf("\t\t.name = SVGA3D_TS_BIND_TEXTURE\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_BIND_TEXTURE\n");
break;
case SVGA3D_TS_COLOROP:
- debug_printf("\t\t.name = SVGA3D_TS_COLOROP\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_COLOROP\n");
break;
case SVGA3D_TS_COLORARG1:
- debug_printf("\t\t.name = SVGA3D_TS_COLORARG1\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_COLORARG1\n");
break;
case SVGA3D_TS_COLORARG2:
- debug_printf("\t\t.name = SVGA3D_TS_COLORARG2\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_COLORARG2\n");
break;
case SVGA3D_TS_ALPHAOP:
- debug_printf("\t\t.name = SVGA3D_TS_ALPHAOP\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_ALPHAOP\n");
break;
case SVGA3D_TS_ALPHAARG1:
- debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG1\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG1\n");
break;
case SVGA3D_TS_ALPHAARG2:
- debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG2\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG2\n");
break;
case SVGA3D_TS_ADDRESSU:
- debug_printf("\t\t.name = SVGA3D_TS_ADDRESSU\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_ADDRESSU\n");
break;
case SVGA3D_TS_ADDRESSV:
- debug_printf("\t\t.name = SVGA3D_TS_ADDRESSV\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_ADDRESSV\n");
break;
case SVGA3D_TS_MIPFILTER:
- debug_printf("\t\t.name = SVGA3D_TS_MIPFILTER\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_MIPFILTER\n");
break;
case SVGA3D_TS_MAGFILTER:
- debug_printf("\t\t.name = SVGA3D_TS_MAGFILTER\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_MAGFILTER\n");
break;
case SVGA3D_TS_MINFILTER:
- debug_printf("\t\t.name = SVGA3D_TS_MINFILTER\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_MINFILTER\n");
break;
case SVGA3D_TS_BORDERCOLOR:
- debug_printf("\t\t.name = SVGA3D_TS_BORDERCOLOR\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_BORDERCOLOR\n");
break;
case SVGA3D_TS_TEXCOORDINDEX:
- debug_printf("\t\t.name = SVGA3D_TS_TEXCOORDINDEX\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_TEXCOORDINDEX\n");
break;
case SVGA3D_TS_TEXTURETRANSFORMFLAGS:
- debug_printf("\t\t.name = SVGA3D_TS_TEXTURETRANSFORMFLAGS\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_TEXTURETRANSFORMFLAGS\n");
break;
case SVGA3D_TS_TEXCOORDGEN:
- debug_printf("\t\t.name = SVGA3D_TS_TEXCOORDGEN\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_TEXCOORDGEN\n");
break;
case SVGA3D_TS_BUMPENVMAT00:
- debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT00\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT00\n");
break;
case SVGA3D_TS_BUMPENVMAT01:
- debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT01\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT01\n");
break;
case SVGA3D_TS_BUMPENVMAT10:
- debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT10\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT10\n");
break;
case SVGA3D_TS_BUMPENVMAT11:
- debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT11\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT11\n");
break;
case SVGA3D_TS_TEXTURE_MIPMAP_LEVEL:
- debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_MIPMAP_LEVEL\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_MIPMAP_LEVEL\n");
break;
case SVGA3D_TS_TEXTURE_LOD_BIAS:
- debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_LOD_BIAS\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_LOD_BIAS\n");
break;
case SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL:
- debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL\n");
break;
case SVGA3D_TS_ADDRESSW:
- debug_printf("\t\t.name = SVGA3D_TS_ADDRESSW\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_ADDRESSW\n");
break;
case SVGA3D_TS_GAMMA:
- debug_printf("\t\t.name = SVGA3D_TS_GAMMA\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_GAMMA\n");
break;
case SVGA3D_TS_BUMPENVLSCALE:
- debug_printf("\t\t.name = SVGA3D_TS_BUMPENVLSCALE\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVLSCALE\n");
break;
case SVGA3D_TS_BUMPENVLOFFSET:
- debug_printf("\t\t.name = SVGA3D_TS_BUMPENVLOFFSET\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVLOFFSET\n");
break;
case SVGA3D_TS_COLORARG0:
- debug_printf("\t\t.name = SVGA3D_TS_COLORARG0\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_COLORARG0\n");
break;
case SVGA3D_TS_ALPHAARG0:
- debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG0\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG0\n");
break;
case SVGA3D_TS_MAX:
- debug_printf("\t\t.name = SVGA3D_TS_MAX\n");
+ _debug_printf("\t\t.name = SVGA3D_TS_MAX\n");
break;
default:
- debug_printf("\t\t.name = %i\n", (*cmd).name);
+ _debug_printf("\t\t.name = %i\n", (*cmd).name);
break;
}
- debug_printf("\t\t.value = %u\n", (*cmd).value);
- debug_printf("\t\t.floatValue = %f\n", (*cmd).floatValue);
+ _debug_printf("\t\t.value = %u\n", (*cmd).value);
+ _debug_printf("\t\t.floatValue = %f\n", (*cmd).floatValue);
}
static void
dump_SVGA3dCopyBox(const SVGA3dCopyBox *cmd)
{
- debug_printf("\t\t.x = %u\n", (*cmd).x);
- debug_printf("\t\t.y = %u\n", (*cmd).y);
- debug_printf("\t\t.z = %u\n", (*cmd).z);
- debug_printf("\t\t.w = %u\n", (*cmd).w);
- debug_printf("\t\t.h = %u\n", (*cmd).h);
- debug_printf("\t\t.d = %u\n", (*cmd).d);
- debug_printf("\t\t.srcx = %u\n", (*cmd).srcx);
- debug_printf("\t\t.srcy = %u\n", (*cmd).srcy);
- debug_printf("\t\t.srcz = %u\n", (*cmd).srcz);
+ _debug_printf("\t\t.x = %u\n", (*cmd).x);
+ _debug_printf("\t\t.y = %u\n", (*cmd).y);
+ _debug_printf("\t\t.z = %u\n", (*cmd).z);
+ _debug_printf("\t\t.w = %u\n", (*cmd).w);
+ _debug_printf("\t\t.h = %u\n", (*cmd).h);
+ _debug_printf("\t\t.d = %u\n", (*cmd).d);
+ _debug_printf("\t\t.srcx = %u\n", (*cmd).srcx);
+ _debug_printf("\t\t.srcy = %u\n", (*cmd).srcy);
+ _debug_printf("\t\t.srcz = %u\n", (*cmd).srcz);
}
static void
dump_SVGA3dCmdSetClipPlane(const SVGA3dCmdSetClipPlane *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
- debug_printf("\t\t.index = %u\n", (*cmd).index);
- debug_printf("\t\t.plane[0] = %f\n", (*cmd).plane[0]);
- debug_printf("\t\t.plane[1] = %f\n", (*cmd).plane[1]);
- debug_printf("\t\t.plane[2] = %f\n", (*cmd).plane[2]);
- debug_printf("\t\t.plane[3] = %f\n", (*cmd).plane[3]);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.index = %u\n", (*cmd).index);
+ _debug_printf("\t\t.plane[0] = %f\n", (*cmd).plane[0]);
+ _debug_printf("\t\t.plane[1] = %f\n", (*cmd).plane[1]);
+ _debug_printf("\t\t.plane[2] = %f\n", (*cmd).plane[2]);
+ _debug_printf("\t\t.plane[3] = %f\n", (*cmd).plane[3]);
}
static void
dump_SVGA3dCmdWaitForQuery(const SVGA3dCmdWaitForQuery *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
switch((*cmd).type) {
case SVGA3D_QUERYTYPE_OCCLUSION:
- debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n");
+ _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n");
break;
case SVGA3D_QUERYTYPE_MAX:
- debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n");
+ _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n");
break;
default:
- debug_printf("\t\t.type = %i\n", (*cmd).type);
+ _debug_printf("\t\t.type = %i\n", (*cmd).type);
break;
}
- debug_printf("\t\t.guestResult.gmrId = %u\n", (*cmd).guestResult.gmrId);
- debug_printf("\t\t.guestResult.offset = %u\n", (*cmd).guestResult.offset);
+ _debug_printf("\t\t.guestResult.gmrId = %u\n", (*cmd).guestResult.gmrId);
+ _debug_printf("\t\t.guestResult.offset = %u\n", (*cmd).guestResult.offset);
}
static void
dump_SVGA3dCmdSetRenderTarget(const SVGA3dCmdSetRenderTarget *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
switch((*cmd).type) {
case SVGA3D_RT_DEPTH:
- debug_printf("\t\t.type = SVGA3D_RT_DEPTH\n");
+ _debug_printf("\t\t.type = SVGA3D_RT_DEPTH\n");
break;
case SVGA3D_RT_STENCIL:
- debug_printf("\t\t.type = SVGA3D_RT_STENCIL\n");
+ _debug_printf("\t\t.type = SVGA3D_RT_STENCIL\n");
break;
default:
- debug_printf("\t\t.type = SVGA3D_RT_COLOR%u\n", (*cmd).type - SVGA3D_RT_COLOR0);
+ _debug_printf("\t\t.type = SVGA3D_RT_COLOR%u\n", (*cmd).type - SVGA3D_RT_COLOR0);
break;
}
- debug_printf("\t\t.target.sid = %u\n", (*cmd).target.sid);
- debug_printf("\t\t.target.face = %u\n", (*cmd).target.face);
- debug_printf("\t\t.target.mipmap = %u\n", (*cmd).target.mipmap);
+ _debug_printf("\t\t.target.sid = %u\n", (*cmd).target.sid);
+ _debug_printf("\t\t.target.face = %u\n", (*cmd).target.face);
+ _debug_printf("\t\t.target.mipmap = %u\n", (*cmd).target.mipmap);
}
static void
dump_SVGA3dCmdSetTextureState(const SVGA3dCmdSetTextureState *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
}
static void
dump_SVGA3dCmdSurfaceCopy(const SVGA3dCmdSurfaceCopy *cmd)
{
- debug_printf("\t\t.src.sid = %u\n", (*cmd).src.sid);
- debug_printf("\t\t.src.face = %u\n", (*cmd).src.face);
- debug_printf("\t\t.src.mipmap = %u\n", (*cmd).src.mipmap);
- debug_printf("\t\t.dest.sid = %u\n", (*cmd).dest.sid);
- debug_printf("\t\t.dest.face = %u\n", (*cmd).dest.face);
- debug_printf("\t\t.dest.mipmap = %u\n", (*cmd).dest.mipmap);
+ _debug_printf("\t\t.src.sid = %u\n", (*cmd).src.sid);
+ _debug_printf("\t\t.src.face = %u\n", (*cmd).src.face);
+ _debug_printf("\t\t.src.mipmap = %u\n", (*cmd).src.mipmap);
+ _debug_printf("\t\t.dest.sid = %u\n", (*cmd).dest.sid);
+ _debug_printf("\t\t.dest.face = %u\n", (*cmd).dest.face);
+ _debug_printf("\t\t.dest.mipmap = %u\n", (*cmd).dest.mipmap);
}
static void
dump_SVGA3dCmdSetMaterial(const SVGA3dCmdSetMaterial *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
switch((*cmd).face) {
case SVGA3D_FACE_INVALID:
- debug_printf("\t\t.face = SVGA3D_FACE_INVALID\n");
+ _debug_printf("\t\t.face = SVGA3D_FACE_INVALID\n");
break;
case SVGA3D_FACE_NONE:
- debug_printf("\t\t.face = SVGA3D_FACE_NONE\n");
+ _debug_printf("\t\t.face = SVGA3D_FACE_NONE\n");
break;
case SVGA3D_FACE_FRONT:
- debug_printf("\t\t.face = SVGA3D_FACE_FRONT\n");
+ _debug_printf("\t\t.face = SVGA3D_FACE_FRONT\n");
break;
case SVGA3D_FACE_BACK:
- debug_printf("\t\t.face = SVGA3D_FACE_BACK\n");
+ _debug_printf("\t\t.face = SVGA3D_FACE_BACK\n");
break;
case SVGA3D_FACE_FRONT_BACK:
- debug_printf("\t\t.face = SVGA3D_FACE_FRONT_BACK\n");
+ _debug_printf("\t\t.face = SVGA3D_FACE_FRONT_BACK\n");
break;
case SVGA3D_FACE_MAX:
- debug_printf("\t\t.face = SVGA3D_FACE_MAX\n");
+ _debug_printf("\t\t.face = SVGA3D_FACE_MAX\n");
break;
default:
- debug_printf("\t\t.face = %i\n", (*cmd).face);
+ _debug_printf("\t\t.face = %i\n", (*cmd).face);
break;
}
- debug_printf("\t\t.material.diffuse[0] = %f\n", (*cmd).material.diffuse[0]);
- debug_printf("\t\t.material.diffuse[1] = %f\n", (*cmd).material.diffuse[1]);
- debug_printf("\t\t.material.diffuse[2] = %f\n", (*cmd).material.diffuse[2]);
- debug_printf("\t\t.material.diffuse[3] = %f\n", (*cmd).material.diffuse[3]);
- debug_printf("\t\t.material.ambient[0] = %f\n", (*cmd).material.ambient[0]);
- debug_printf("\t\t.material.ambient[1] = %f\n", (*cmd).material.ambient[1]);
- debug_printf("\t\t.material.ambient[2] = %f\n", (*cmd).material.ambient[2]);
- debug_printf("\t\t.material.ambient[3] = %f\n", (*cmd).material.ambient[3]);
- debug_printf("\t\t.material.specular[0] = %f\n", (*cmd).material.specular[0]);
- debug_printf("\t\t.material.specular[1] = %f\n", (*cmd).material.specular[1]);
- debug_printf("\t\t.material.specular[2] = %f\n", (*cmd).material.specular[2]);
- debug_printf("\t\t.material.specular[3] = %f\n", (*cmd).material.specular[3]);
- debug_printf("\t\t.material.emissive[0] = %f\n", (*cmd).material.emissive[0]);
- debug_printf("\t\t.material.emissive[1] = %f\n", (*cmd).material.emissive[1]);
- debug_printf("\t\t.material.emissive[2] = %f\n", (*cmd).material.emissive[2]);
- debug_printf("\t\t.material.emissive[3] = %f\n", (*cmd).material.emissive[3]);
- debug_printf("\t\t.material.shininess = %f\n", (*cmd).material.shininess);
+ _debug_printf("\t\t.material.diffuse[0] = %f\n", (*cmd).material.diffuse[0]);
+ _debug_printf("\t\t.material.diffuse[1] = %f\n", (*cmd).material.diffuse[1]);
+ _debug_printf("\t\t.material.diffuse[2] = %f\n", (*cmd).material.diffuse[2]);
+ _debug_printf("\t\t.material.diffuse[3] = %f\n", (*cmd).material.diffuse[3]);
+ _debug_printf("\t\t.material.ambient[0] = %f\n", (*cmd).material.ambient[0]);
+ _debug_printf("\t\t.material.ambient[1] = %f\n", (*cmd).material.ambient[1]);
+ _debug_printf("\t\t.material.ambient[2] = %f\n", (*cmd).material.ambient[2]);
+ _debug_printf("\t\t.material.ambient[3] = %f\n", (*cmd).material.ambient[3]);
+ _debug_printf("\t\t.material.specular[0] = %f\n", (*cmd).material.specular[0]);
+ _debug_printf("\t\t.material.specular[1] = %f\n", (*cmd).material.specular[1]);
+ _debug_printf("\t\t.material.specular[2] = %f\n", (*cmd).material.specular[2]);
+ _debug_printf("\t\t.material.specular[3] = %f\n", (*cmd).material.specular[3]);
+ _debug_printf("\t\t.material.emissive[0] = %f\n", (*cmd).material.emissive[0]);
+ _debug_printf("\t\t.material.emissive[1] = %f\n", (*cmd).material.emissive[1]);
+ _debug_printf("\t\t.material.emissive[2] = %f\n", (*cmd).material.emissive[2]);
+ _debug_printf("\t\t.material.emissive[3] = %f\n", (*cmd).material.emissive[3]);
+ _debug_printf("\t\t.material.shininess = %f\n", (*cmd).material.shininess);
}
static void
dump_SVGA3dCmdSetLightData(const SVGA3dCmdSetLightData *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
- debug_printf("\t\t.index = %u\n", (*cmd).index);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.index = %u\n", (*cmd).index);
switch((*cmd).data.type) {
case SVGA3D_LIGHTTYPE_INVALID:
- debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_INVALID\n");
+ _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_INVALID\n");
break;
case SVGA3D_LIGHTTYPE_POINT:
- debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_POINT\n");
+ _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_POINT\n");
break;
case SVGA3D_LIGHTTYPE_SPOT1:
- debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_SPOT1\n");
+ _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_SPOT1\n");
break;
case SVGA3D_LIGHTTYPE_SPOT2:
- debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_SPOT2\n");
+ _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_SPOT2\n");
break;
case SVGA3D_LIGHTTYPE_DIRECTIONAL:
- debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_DIRECTIONAL\n");
+ _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_DIRECTIONAL\n");
break;
case SVGA3D_LIGHTTYPE_MAX:
- debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_MAX\n");
+ _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_MAX\n");
break;
default:
- debug_printf("\t\t.data.type = %i\n", (*cmd).data.type);
+ _debug_printf("\t\t.data.type = %i\n", (*cmd).data.type);
break;
}
- debug_printf("\t\t.data.inWorldSpace = %u\n", (*cmd).data.inWorldSpace);
- debug_printf("\t\t.data.diffuse[0] = %f\n", (*cmd).data.diffuse[0]);
- debug_printf("\t\t.data.diffuse[1] = %f\n", (*cmd).data.diffuse[1]);
- debug_printf("\t\t.data.diffuse[2] = %f\n", (*cmd).data.diffuse[2]);
- debug_printf("\t\t.data.diffuse[3] = %f\n", (*cmd).data.diffuse[3]);
- debug_printf("\t\t.data.specular[0] = %f\n", (*cmd).data.specular[0]);
- debug_printf("\t\t.data.specular[1] = %f\n", (*cmd).data.specular[1]);
- debug_printf("\t\t.data.specular[2] = %f\n", (*cmd).data.specular[2]);
- debug_printf("\t\t.data.specular[3] = %f\n", (*cmd).data.specular[3]);
- debug_printf("\t\t.data.ambient[0] = %f\n", (*cmd).data.ambient[0]);
- debug_printf("\t\t.data.ambient[1] = %f\n", (*cmd).data.ambient[1]);
- debug_printf("\t\t.data.ambient[2] = %f\n", (*cmd).data.ambient[2]);
- debug_printf("\t\t.data.ambient[3] = %f\n", (*cmd).data.ambient[3]);
- debug_printf("\t\t.data.position[0] = %f\n", (*cmd).data.position[0]);
- debug_printf("\t\t.data.position[1] = %f\n", (*cmd).data.position[1]);
- debug_printf("\t\t.data.position[2] = %f\n", (*cmd).data.position[2]);
- debug_printf("\t\t.data.position[3] = %f\n", (*cmd).data.position[3]);
- debug_printf("\t\t.data.direction[0] = %f\n", (*cmd).data.direction[0]);
- debug_printf("\t\t.data.direction[1] = %f\n", (*cmd).data.direction[1]);
- debug_printf("\t\t.data.direction[2] = %f\n", (*cmd).data.direction[2]);
- debug_printf("\t\t.data.direction[3] = %f\n", (*cmd).data.direction[3]);
- debug_printf("\t\t.data.range = %f\n", (*cmd).data.range);
- debug_printf("\t\t.data.falloff = %f\n", (*cmd).data.falloff);
- debug_printf("\t\t.data.attenuation0 = %f\n", (*cmd).data.attenuation0);
- debug_printf("\t\t.data.attenuation1 = %f\n", (*cmd).data.attenuation1);
- debug_printf("\t\t.data.attenuation2 = %f\n", (*cmd).data.attenuation2);
- debug_printf("\t\t.data.theta = %f\n", (*cmd).data.theta);
- debug_printf("\t\t.data.phi = %f\n", (*cmd).data.phi);
+ _debug_printf("\t\t.data.inWorldSpace = %u\n", (*cmd).data.inWorldSpace);
+ _debug_printf("\t\t.data.diffuse[0] = %f\n", (*cmd).data.diffuse[0]);
+ _debug_printf("\t\t.data.diffuse[1] = %f\n", (*cmd).data.diffuse[1]);
+ _debug_printf("\t\t.data.diffuse[2] = %f\n", (*cmd).data.diffuse[2]);
+ _debug_printf("\t\t.data.diffuse[3] = %f\n", (*cmd).data.diffuse[3]);
+ _debug_printf("\t\t.data.specular[0] = %f\n", (*cmd).data.specular[0]);
+ _debug_printf("\t\t.data.specular[1] = %f\n", (*cmd).data.specular[1]);
+ _debug_printf("\t\t.data.specular[2] = %f\n", (*cmd).data.specular[2]);
+ _debug_printf("\t\t.data.specular[3] = %f\n", (*cmd).data.specular[3]);
+ _debug_printf("\t\t.data.ambient[0] = %f\n", (*cmd).data.ambient[0]);
+ _debug_printf("\t\t.data.ambient[1] = %f\n", (*cmd).data.ambient[1]);
+ _debug_printf("\t\t.data.ambient[2] = %f\n", (*cmd).data.ambient[2]);
+ _debug_printf("\t\t.data.ambient[3] = %f\n", (*cmd).data.ambient[3]);
+ _debug_printf("\t\t.data.position[0] = %f\n", (*cmd).data.position[0]);
+ _debug_printf("\t\t.data.position[1] = %f\n", (*cmd).data.position[1]);
+ _debug_printf("\t\t.data.position[2] = %f\n", (*cmd).data.position[2]);
+ _debug_printf("\t\t.data.position[3] = %f\n", (*cmd).data.position[3]);
+ _debug_printf("\t\t.data.direction[0] = %f\n", (*cmd).data.direction[0]);
+ _debug_printf("\t\t.data.direction[1] = %f\n", (*cmd).data.direction[1]);
+ _debug_printf("\t\t.data.direction[2] = %f\n", (*cmd).data.direction[2]);
+ _debug_printf("\t\t.data.direction[3] = %f\n", (*cmd).data.direction[3]);
+ _debug_printf("\t\t.data.range = %f\n", (*cmd).data.range);
+ _debug_printf("\t\t.data.falloff = %f\n", (*cmd).data.falloff);
+ _debug_printf("\t\t.data.attenuation0 = %f\n", (*cmd).data.attenuation0);
+ _debug_printf("\t\t.data.attenuation1 = %f\n", (*cmd).data.attenuation1);
+ _debug_printf("\t\t.data.attenuation2 = %f\n", (*cmd).data.attenuation2);
+ _debug_printf("\t\t.data.theta = %f\n", (*cmd).data.theta);
+ _debug_printf("\t\t.data.phi = %f\n", (*cmd).data.phi);
}
static void
dump_SVGA3dCmdSetViewport(const SVGA3dCmdSetViewport *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
- debug_printf("\t\t.rect.x = %u\n", (*cmd).rect.x);
- debug_printf("\t\t.rect.y = %u\n", (*cmd).rect.y);
- debug_printf("\t\t.rect.w = %u\n", (*cmd).rect.w);
- debug_printf("\t\t.rect.h = %u\n", (*cmd).rect.h);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.rect.x = %u\n", (*cmd).rect.x);
+ _debug_printf("\t\t.rect.y = %u\n", (*cmd).rect.y);
+ _debug_printf("\t\t.rect.w = %u\n", (*cmd).rect.w);
+ _debug_printf("\t\t.rect.h = %u\n", (*cmd).rect.h);
}
static void
dump_SVGA3dCmdSetScissorRect(const SVGA3dCmdSetScissorRect *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
- debug_printf("\t\t.rect.x = %u\n", (*cmd).rect.x);
- debug_printf("\t\t.rect.y = %u\n", (*cmd).rect.y);
- debug_printf("\t\t.rect.w = %u\n", (*cmd).rect.w);
- debug_printf("\t\t.rect.h = %u\n", (*cmd).rect.h);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.rect.x = %u\n", (*cmd).rect.x);
+ _debug_printf("\t\t.rect.y = %u\n", (*cmd).rect.y);
+ _debug_printf("\t\t.rect.w = %u\n", (*cmd).rect.w);
+ _debug_printf("\t\t.rect.h = %u\n", (*cmd).rect.h);
}
static void
dump_SVGA3dCopyRect(const SVGA3dCopyRect *cmd)
{
- debug_printf("\t\t.x = %u\n", (*cmd).x);
- debug_printf("\t\t.y = %u\n", (*cmd).y);
- debug_printf("\t\t.w = %u\n", (*cmd).w);
- debug_printf("\t\t.h = %u\n", (*cmd).h);
- debug_printf("\t\t.srcx = %u\n", (*cmd).srcx);
- debug_printf("\t\t.srcy = %u\n", (*cmd).srcy);
+ _debug_printf("\t\t.x = %u\n", (*cmd).x);
+ _debug_printf("\t\t.y = %u\n", (*cmd).y);
+ _debug_printf("\t\t.w = %u\n", (*cmd).w);
+ _debug_printf("\t\t.h = %u\n", (*cmd).h);
+ _debug_printf("\t\t.srcx = %u\n", (*cmd).srcx);
+ _debug_printf("\t\t.srcy = %u\n", (*cmd).srcy);
}
static void
dump_SVGA3dCmdSetShader(const SVGA3dCmdSetShader *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
switch((*cmd).type) {
case SVGA3D_SHADERTYPE_COMPILED_DX8:
- debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n");
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n");
break;
case SVGA3D_SHADERTYPE_VS:
- debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n");
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n");
break;
case SVGA3D_SHADERTYPE_PS:
- debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n");
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n");
break;
case SVGA3D_SHADERTYPE_MAX:
- debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n");
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n");
break;
default:
- debug_printf("\t\t.type = %i\n", (*cmd).type);
+ _debug_printf("\t\t.type = %i\n", (*cmd).type);
break;
}
- debug_printf("\t\t.shid = %u\n", (*cmd).shid);
+ _debug_printf("\t\t.shid = %u\n", (*cmd).shid);
}
static void
dump_SVGA3dCmdEndQuery(const SVGA3dCmdEndQuery *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
switch((*cmd).type) {
case SVGA3D_QUERYTYPE_OCCLUSION:
- debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n");
+ _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n");
break;
case SVGA3D_QUERYTYPE_MAX:
- debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n");
+ _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n");
break;
default:
- debug_printf("\t\t.type = %i\n", (*cmd).type);
+ _debug_printf("\t\t.type = %i\n", (*cmd).type);
break;
}
- debug_printf("\t\t.guestResult.gmrId = %u\n", (*cmd).guestResult.gmrId);
- debug_printf("\t\t.guestResult.offset = %u\n", (*cmd).guestResult.offset);
+ _debug_printf("\t\t.guestResult.gmrId = %u\n", (*cmd).guestResult.gmrId);
+ _debug_printf("\t\t.guestResult.offset = %u\n", (*cmd).guestResult.offset);
}
static void
dump_SVGA3dSize(const SVGA3dSize *cmd)
{
- debug_printf("\t\t.width = %u\n", (*cmd).width);
- debug_printf("\t\t.height = %u\n", (*cmd).height);
- debug_printf("\t\t.depth = %u\n", (*cmd).depth);
+ _debug_printf("\t\t.width = %u\n", (*cmd).width);
+ _debug_printf("\t\t.height = %u\n", (*cmd).height);
+ _debug_printf("\t\t.depth = %u\n", (*cmd).depth);
}
static void
dump_SVGA3dCmdDestroySurface(const SVGA3dCmdDestroySurface *cmd)
{
- debug_printf("\t\t.sid = %u\n", (*cmd).sid);
+ _debug_printf("\t\t.sid = %u\n", (*cmd).sid);
}
static void
dump_SVGA3dCmdDefineContext(const SVGA3dCmdDefineContext *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
}
static void
dump_SVGA3dRect(const SVGA3dRect *cmd)
{
- debug_printf("\t\t.x = %u\n", (*cmd).x);
- debug_printf("\t\t.y = %u\n", (*cmd).y);
- debug_printf("\t\t.w = %u\n", (*cmd).w);
- debug_printf("\t\t.h = %u\n", (*cmd).h);
+ _debug_printf("\t\t.x = %u\n", (*cmd).x);
+ _debug_printf("\t\t.y = %u\n", (*cmd).y);
+ _debug_printf("\t\t.w = %u\n", (*cmd).w);
+ _debug_printf("\t\t.h = %u\n", (*cmd).h);
}
static void
dump_SVGA3dCmdBeginQuery(const SVGA3dCmdBeginQuery *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
switch((*cmd).type) {
case SVGA3D_QUERYTYPE_OCCLUSION:
- debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n");
+ _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n");
break;
case SVGA3D_QUERYTYPE_MAX:
- debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n");
+ _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n");
break;
default:
- debug_printf("\t\t.type = %i\n", (*cmd).type);
+ _debug_printf("\t\t.type = %i\n", (*cmd).type);
break;
}
}
@@ -599,336 +599,336 @@ dump_SVGA3dRenderState(const SVGA3dRenderState *cmd)
{
switch((*cmd).state) {
case SVGA3D_RS_INVALID:
- debug_printf("\t\t.state = SVGA3D_RS_INVALID\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_INVALID\n");
break;
case SVGA3D_RS_ZENABLE:
- debug_printf("\t\t.state = SVGA3D_RS_ZENABLE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_ZENABLE\n");
break;
case SVGA3D_RS_ZWRITEENABLE:
- debug_printf("\t\t.state = SVGA3D_RS_ZWRITEENABLE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_ZWRITEENABLE\n");
break;
case SVGA3D_RS_ALPHATESTENABLE:
- debug_printf("\t\t.state = SVGA3D_RS_ALPHATESTENABLE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_ALPHATESTENABLE\n");
break;
case SVGA3D_RS_DITHERENABLE:
- debug_printf("\t\t.state = SVGA3D_RS_DITHERENABLE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_DITHERENABLE\n");
break;
case SVGA3D_RS_BLENDENABLE:
- debug_printf("\t\t.state = SVGA3D_RS_BLENDENABLE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_BLENDENABLE\n");
break;
case SVGA3D_RS_FOGENABLE:
- debug_printf("\t\t.state = SVGA3D_RS_FOGENABLE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_FOGENABLE\n");
break;
case SVGA3D_RS_SPECULARENABLE:
- debug_printf("\t\t.state = SVGA3D_RS_SPECULARENABLE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_SPECULARENABLE\n");
break;
case SVGA3D_RS_STENCILENABLE:
- debug_printf("\t\t.state = SVGA3D_RS_STENCILENABLE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_STENCILENABLE\n");
break;
case SVGA3D_RS_LIGHTINGENABLE:
- debug_printf("\t\t.state = SVGA3D_RS_LIGHTINGENABLE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_LIGHTINGENABLE\n");
break;
case SVGA3D_RS_NORMALIZENORMALS:
- debug_printf("\t\t.state = SVGA3D_RS_NORMALIZENORMALS\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_NORMALIZENORMALS\n");
break;
case SVGA3D_RS_POINTSPRITEENABLE:
- debug_printf("\t\t.state = SVGA3D_RS_POINTSPRITEENABLE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_POINTSPRITEENABLE\n");
break;
case SVGA3D_RS_POINTSCALEENABLE:
- debug_printf("\t\t.state = SVGA3D_RS_POINTSCALEENABLE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALEENABLE\n");
break;
case SVGA3D_RS_STENCILREF:
- debug_printf("\t\t.state = SVGA3D_RS_STENCILREF\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_STENCILREF\n");
break;
case SVGA3D_RS_STENCILMASK:
- debug_printf("\t\t.state = SVGA3D_RS_STENCILMASK\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_STENCILMASK\n");
break;
case SVGA3D_RS_STENCILWRITEMASK:
- debug_printf("\t\t.state = SVGA3D_RS_STENCILWRITEMASK\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_STENCILWRITEMASK\n");
break;
case SVGA3D_RS_FOGSTART:
- debug_printf("\t\t.state = SVGA3D_RS_FOGSTART\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_FOGSTART\n");
break;
case SVGA3D_RS_FOGEND:
- debug_printf("\t\t.state = SVGA3D_RS_FOGEND\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_FOGEND\n");
break;
case SVGA3D_RS_FOGDENSITY:
- debug_printf("\t\t.state = SVGA3D_RS_FOGDENSITY\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_FOGDENSITY\n");
break;
case SVGA3D_RS_POINTSIZE:
- debug_printf("\t\t.state = SVGA3D_RS_POINTSIZE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_POINTSIZE\n");
break;
case SVGA3D_RS_POINTSIZEMIN:
- debug_printf("\t\t.state = SVGA3D_RS_POINTSIZEMIN\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_POINTSIZEMIN\n");
break;
case SVGA3D_RS_POINTSIZEMAX:
- debug_printf("\t\t.state = SVGA3D_RS_POINTSIZEMAX\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_POINTSIZEMAX\n");
break;
case SVGA3D_RS_POINTSCALE_A:
- debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_A\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_A\n");
break;
case SVGA3D_RS_POINTSCALE_B:
- debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_B\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_B\n");
break;
case SVGA3D_RS_POINTSCALE_C:
- debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_C\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_C\n");
break;
case SVGA3D_RS_FOGCOLOR:
- debug_printf("\t\t.state = SVGA3D_RS_FOGCOLOR\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_FOGCOLOR\n");
break;
case SVGA3D_RS_AMBIENT:
- debug_printf("\t\t.state = SVGA3D_RS_AMBIENT\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_AMBIENT\n");
break;
case SVGA3D_RS_CLIPPLANEENABLE:
- debug_printf("\t\t.state = SVGA3D_RS_CLIPPLANEENABLE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_CLIPPLANEENABLE\n");
break;
case SVGA3D_RS_FOGMODE:
- debug_printf("\t\t.state = SVGA3D_RS_FOGMODE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_FOGMODE\n");
break;
case SVGA3D_RS_FILLMODE:
- debug_printf("\t\t.state = SVGA3D_RS_FILLMODE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_FILLMODE\n");
break;
case SVGA3D_RS_SHADEMODE:
- debug_printf("\t\t.state = SVGA3D_RS_SHADEMODE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_SHADEMODE\n");
break;
case SVGA3D_RS_LINEPATTERN:
- debug_printf("\t\t.state = SVGA3D_RS_LINEPATTERN\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_LINEPATTERN\n");
break;
case SVGA3D_RS_SRCBLEND:
- debug_printf("\t\t.state = SVGA3D_RS_SRCBLEND\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_SRCBLEND\n");
break;
case SVGA3D_RS_DSTBLEND:
- debug_printf("\t\t.state = SVGA3D_RS_DSTBLEND\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_DSTBLEND\n");
break;
case SVGA3D_RS_BLENDEQUATION:
- debug_printf("\t\t.state = SVGA3D_RS_BLENDEQUATION\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_BLENDEQUATION\n");
break;
case SVGA3D_RS_CULLMODE:
- debug_printf("\t\t.state = SVGA3D_RS_CULLMODE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_CULLMODE\n");
break;
case SVGA3D_RS_ZFUNC:
- debug_printf("\t\t.state = SVGA3D_RS_ZFUNC\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_ZFUNC\n");
break;
case SVGA3D_RS_ALPHAFUNC:
- debug_printf("\t\t.state = SVGA3D_RS_ALPHAFUNC\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_ALPHAFUNC\n");
break;
case SVGA3D_RS_STENCILFUNC:
- debug_printf("\t\t.state = SVGA3D_RS_STENCILFUNC\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_STENCILFUNC\n");
break;
case SVGA3D_RS_STENCILFAIL:
- debug_printf("\t\t.state = SVGA3D_RS_STENCILFAIL\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_STENCILFAIL\n");
break;
case SVGA3D_RS_STENCILZFAIL:
- debug_printf("\t\t.state = SVGA3D_RS_STENCILZFAIL\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_STENCILZFAIL\n");
break;
case SVGA3D_RS_STENCILPASS:
- debug_printf("\t\t.state = SVGA3D_RS_STENCILPASS\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_STENCILPASS\n");
break;
case SVGA3D_RS_ALPHAREF:
- debug_printf("\t\t.state = SVGA3D_RS_ALPHAREF\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_ALPHAREF\n");
break;
case SVGA3D_RS_FRONTWINDING:
- debug_printf("\t\t.state = SVGA3D_RS_FRONTWINDING\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_FRONTWINDING\n");
break;
case SVGA3D_RS_COORDINATETYPE:
- debug_printf("\t\t.state = SVGA3D_RS_COORDINATETYPE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_COORDINATETYPE\n");
break;
case SVGA3D_RS_ZBIAS:
- debug_printf("\t\t.state = SVGA3D_RS_ZBIAS\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_ZBIAS\n");
break;
case SVGA3D_RS_RANGEFOGENABLE:
- debug_printf("\t\t.state = SVGA3D_RS_RANGEFOGENABLE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_RANGEFOGENABLE\n");
break;
case SVGA3D_RS_COLORWRITEENABLE:
- debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE\n");
break;
case SVGA3D_RS_VERTEXMATERIALENABLE:
- debug_printf("\t\t.state = SVGA3D_RS_VERTEXMATERIALENABLE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_VERTEXMATERIALENABLE\n");
break;
case SVGA3D_RS_DIFFUSEMATERIALSOURCE:
- debug_printf("\t\t.state = SVGA3D_RS_DIFFUSEMATERIALSOURCE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_DIFFUSEMATERIALSOURCE\n");
break;
case SVGA3D_RS_SPECULARMATERIALSOURCE:
- debug_printf("\t\t.state = SVGA3D_RS_SPECULARMATERIALSOURCE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_SPECULARMATERIALSOURCE\n");
break;
case SVGA3D_RS_AMBIENTMATERIALSOURCE:
- debug_printf("\t\t.state = SVGA3D_RS_AMBIENTMATERIALSOURCE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_AMBIENTMATERIALSOURCE\n");
break;
case SVGA3D_RS_EMISSIVEMATERIALSOURCE:
- debug_printf("\t\t.state = SVGA3D_RS_EMISSIVEMATERIALSOURCE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_EMISSIVEMATERIALSOURCE\n");
break;
case SVGA3D_RS_TEXTUREFACTOR:
- debug_printf("\t\t.state = SVGA3D_RS_TEXTUREFACTOR\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_TEXTUREFACTOR\n");
break;
case SVGA3D_RS_LOCALVIEWER:
- debug_printf("\t\t.state = SVGA3D_RS_LOCALVIEWER\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_LOCALVIEWER\n");
break;
case SVGA3D_RS_SCISSORTESTENABLE:
- debug_printf("\t\t.state = SVGA3D_RS_SCISSORTESTENABLE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_SCISSORTESTENABLE\n");
break;
case SVGA3D_RS_BLENDCOLOR:
- debug_printf("\t\t.state = SVGA3D_RS_BLENDCOLOR\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_BLENDCOLOR\n");
break;
case SVGA3D_RS_STENCILENABLE2SIDED:
- debug_printf("\t\t.state = SVGA3D_RS_STENCILENABLE2SIDED\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_STENCILENABLE2SIDED\n");
break;
case SVGA3D_RS_CCWSTENCILFUNC:
- debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILFUNC\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILFUNC\n");
break;
case SVGA3D_RS_CCWSTENCILFAIL:
- debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILFAIL\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILFAIL\n");
break;
case SVGA3D_RS_CCWSTENCILZFAIL:
- debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILZFAIL\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILZFAIL\n");
break;
case SVGA3D_RS_CCWSTENCILPASS:
- debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILPASS\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILPASS\n");
break;
case SVGA3D_RS_VERTEXBLEND:
- debug_printf("\t\t.state = SVGA3D_RS_VERTEXBLEND\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_VERTEXBLEND\n");
break;
case SVGA3D_RS_SLOPESCALEDEPTHBIAS:
- debug_printf("\t\t.state = SVGA3D_RS_SLOPESCALEDEPTHBIAS\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_SLOPESCALEDEPTHBIAS\n");
break;
case SVGA3D_RS_DEPTHBIAS:
- debug_printf("\t\t.state = SVGA3D_RS_DEPTHBIAS\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_DEPTHBIAS\n");
break;
case SVGA3D_RS_OUTPUTGAMMA:
- debug_printf("\t\t.state = SVGA3D_RS_OUTPUTGAMMA\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_OUTPUTGAMMA\n");
break;
case SVGA3D_RS_ZVISIBLE:
- debug_printf("\t\t.state = SVGA3D_RS_ZVISIBLE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_ZVISIBLE\n");
break;
case SVGA3D_RS_LASTPIXEL:
- debug_printf("\t\t.state = SVGA3D_RS_LASTPIXEL\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_LASTPIXEL\n");
break;
case SVGA3D_RS_CLIPPING:
- debug_printf("\t\t.state = SVGA3D_RS_CLIPPING\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_CLIPPING\n");
break;
case SVGA3D_RS_WRAP0:
- debug_printf("\t\t.state = SVGA3D_RS_WRAP0\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP0\n");
break;
case SVGA3D_RS_WRAP1:
- debug_printf("\t\t.state = SVGA3D_RS_WRAP1\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP1\n");
break;
case SVGA3D_RS_WRAP2:
- debug_printf("\t\t.state = SVGA3D_RS_WRAP2\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP2\n");
break;
case SVGA3D_RS_WRAP3:
- debug_printf("\t\t.state = SVGA3D_RS_WRAP3\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP3\n");
break;
case SVGA3D_RS_WRAP4:
- debug_printf("\t\t.state = SVGA3D_RS_WRAP4\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP4\n");
break;
case SVGA3D_RS_WRAP5:
- debug_printf("\t\t.state = SVGA3D_RS_WRAP5\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP5\n");
break;
case SVGA3D_RS_WRAP6:
- debug_printf("\t\t.state = SVGA3D_RS_WRAP6\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP6\n");
break;
case SVGA3D_RS_WRAP7:
- debug_printf("\t\t.state = SVGA3D_RS_WRAP7\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP7\n");
break;
case SVGA3D_RS_WRAP8:
- debug_printf("\t\t.state = SVGA3D_RS_WRAP8\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP8\n");
break;
case SVGA3D_RS_WRAP9:
- debug_printf("\t\t.state = SVGA3D_RS_WRAP9\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP9\n");
break;
case SVGA3D_RS_WRAP10:
- debug_printf("\t\t.state = SVGA3D_RS_WRAP10\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP10\n");
break;
case SVGA3D_RS_WRAP11:
- debug_printf("\t\t.state = SVGA3D_RS_WRAP11\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP11\n");
break;
case SVGA3D_RS_WRAP12:
- debug_printf("\t\t.state = SVGA3D_RS_WRAP12\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP12\n");
break;
case SVGA3D_RS_WRAP13:
- debug_printf("\t\t.state = SVGA3D_RS_WRAP13\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP13\n");
break;
case SVGA3D_RS_WRAP14:
- debug_printf("\t\t.state = SVGA3D_RS_WRAP14\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP14\n");
break;
case SVGA3D_RS_WRAP15:
- debug_printf("\t\t.state = SVGA3D_RS_WRAP15\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP15\n");
break;
case SVGA3D_RS_MULTISAMPLEANTIALIAS:
- debug_printf("\t\t.state = SVGA3D_RS_MULTISAMPLEANTIALIAS\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_MULTISAMPLEANTIALIAS\n");
break;
case SVGA3D_RS_MULTISAMPLEMASK:
- debug_printf("\t\t.state = SVGA3D_RS_MULTISAMPLEMASK\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_MULTISAMPLEMASK\n");
break;
case SVGA3D_RS_INDEXEDVERTEXBLENDENABLE:
- debug_printf("\t\t.state = SVGA3D_RS_INDEXEDVERTEXBLENDENABLE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_INDEXEDVERTEXBLENDENABLE\n");
break;
case SVGA3D_RS_TWEENFACTOR:
- debug_printf("\t\t.state = SVGA3D_RS_TWEENFACTOR\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_TWEENFACTOR\n");
break;
case SVGA3D_RS_ANTIALIASEDLINEENABLE:
- debug_printf("\t\t.state = SVGA3D_RS_ANTIALIASEDLINEENABLE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_ANTIALIASEDLINEENABLE\n");
break;
case SVGA3D_RS_COLORWRITEENABLE1:
- debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE1\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE1\n");
break;
case SVGA3D_RS_COLORWRITEENABLE2:
- debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE2\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE2\n");
break;
case SVGA3D_RS_COLORWRITEENABLE3:
- debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE3\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE3\n");
break;
case SVGA3D_RS_SEPARATEALPHABLENDENABLE:
- debug_printf("\t\t.state = SVGA3D_RS_SEPARATEALPHABLENDENABLE\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_SEPARATEALPHABLENDENABLE\n");
break;
case SVGA3D_RS_SRCBLENDALPHA:
- debug_printf("\t\t.state = SVGA3D_RS_SRCBLENDALPHA\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_SRCBLENDALPHA\n");
break;
case SVGA3D_RS_DSTBLENDALPHA:
- debug_printf("\t\t.state = SVGA3D_RS_DSTBLENDALPHA\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_DSTBLENDALPHA\n");
break;
case SVGA3D_RS_BLENDEQUATIONALPHA:
- debug_printf("\t\t.state = SVGA3D_RS_BLENDEQUATIONALPHA\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_BLENDEQUATIONALPHA\n");
break;
case SVGA3D_RS_MAX:
- debug_printf("\t\t.state = SVGA3D_RS_MAX\n");
+ _debug_printf("\t\t.state = SVGA3D_RS_MAX\n");
break;
default:
- debug_printf("\t\t.state = %i\n", (*cmd).state);
+ _debug_printf("\t\t.state = %i\n", (*cmd).state);
break;
}
- debug_printf("\t\t.uintValue = %u\n", (*cmd).uintValue);
- debug_printf("\t\t.floatValue = %f\n", (*cmd).floatValue);
+ _debug_printf("\t\t.uintValue = %u\n", (*cmd).uintValue);
+ _debug_printf("\t\t.floatValue = %f\n", (*cmd).floatValue);
}
static void
dump_SVGA3dVertexDivisor(const SVGA3dVertexDivisor *cmd)
{
- debug_printf("\t\t.value = %u\n", (*cmd).value);
- debug_printf("\t\t.count = %u\n", (*cmd).count);
- debug_printf("\t\t.indexedData = %u\n", (*cmd).indexedData);
- debug_printf("\t\t.instanceData = %u\n", (*cmd).instanceData);
+ _debug_printf("\t\t.value = %u\n", (*cmd).value);
+ _debug_printf("\t\t.count = %u\n", (*cmd).count);
+ _debug_printf("\t\t.indexedData = %u\n", (*cmd).indexedData);
+ _debug_printf("\t\t.instanceData = %u\n", (*cmd).instanceData);
}
static void
dump_SVGA3dCmdDefineShader(const SVGA3dCmdDefineShader *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
- debug_printf("\t\t.shid = %u\n", (*cmd).shid);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.shid = %u\n", (*cmd).shid);
switch((*cmd).type) {
case SVGA3D_SHADERTYPE_COMPILED_DX8:
- debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n");
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n");
break;
case SVGA3D_SHADERTYPE_VS:
- debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n");
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n");
break;
case SVGA3D_SHADERTYPE_PS:
- debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n");
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n");
break;
case SVGA3D_SHADERTYPE_MAX:
- debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n");
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n");
break;
default:
- debug_printf("\t\t.type = %i\n", (*cmd).type);
+ _debug_printf("\t\t.type = %i\n", (*cmd).type);
break;
}
}
@@ -936,53 +936,53 @@ dump_SVGA3dCmdDefineShader(const SVGA3dCmdDefineShader *cmd)
static void
dump_SVGA3dCmdSetShaderConst(const SVGA3dCmdSetShaderConst *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
- debug_printf("\t\t.reg = %u\n", (*cmd).reg);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.reg = %u\n", (*cmd).reg);
switch((*cmd).type) {
case SVGA3D_SHADERTYPE_COMPILED_DX8:
- debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n");
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n");
break;
case SVGA3D_SHADERTYPE_VS:
- debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n");
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n");
break;
case SVGA3D_SHADERTYPE_PS:
- debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n");
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n");
break;
case SVGA3D_SHADERTYPE_MAX:
- debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n");
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n");
break;
default:
- debug_printf("\t\t.type = %i\n", (*cmd).type);
+ _debug_printf("\t\t.type = %i\n", (*cmd).type);
break;
}
switch((*cmd).ctype) {
case SVGA3D_CONST_TYPE_FLOAT:
- debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_FLOAT\n");
- debug_printf("\t\t.values[0] = %f\n", *(const float *)&(*cmd).values[0]);
- debug_printf("\t\t.values[1] = %f\n", *(const float *)&(*cmd).values[1]);
- debug_printf("\t\t.values[2] = %f\n", *(const float *)&(*cmd).values[2]);
- debug_printf("\t\t.values[3] = %f\n", *(const float *)&(*cmd).values[3]);
+ _debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_FLOAT\n");
+ _debug_printf("\t\t.values[0] = %f\n", *(const float *)&(*cmd).values[0]);
+ _debug_printf("\t\t.values[1] = %f\n", *(const float *)&(*cmd).values[1]);
+ _debug_printf("\t\t.values[2] = %f\n", *(const float *)&(*cmd).values[2]);
+ _debug_printf("\t\t.values[3] = %f\n", *(const float *)&(*cmd).values[3]);
break;
case SVGA3D_CONST_TYPE_INT:
- debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_INT\n");
- debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]);
- debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]);
- debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]);
- debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]);
+ _debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_INT\n");
+ _debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]);
+ _debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]);
+ _debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]);
+ _debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]);
break;
case SVGA3D_CONST_TYPE_BOOL:
- debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_BOOL\n");
- debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]);
- debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]);
- debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]);
- debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]);
+ _debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_BOOL\n");
+ _debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]);
+ _debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]);
+ _debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]);
+ _debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]);
break;
default:
- debug_printf("\t\t.ctype = %i\n", (*cmd).ctype);
- debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]);
- debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]);
- debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]);
- debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]);
+ _debug_printf("\t\t.ctype = %i\n", (*cmd).ctype);
+ _debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]);
+ _debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]);
+ _debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]);
+ _debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]);
break;
}
}
@@ -990,25 +990,25 @@ dump_SVGA3dCmdSetShaderConst(const SVGA3dCmdSetShaderConst *cmd)
static void
dump_SVGA3dCmdSetZRange(const SVGA3dCmdSetZRange *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
- debug_printf("\t\t.zRange.min = %f\n", (*cmd).zRange.min);
- debug_printf("\t\t.zRange.max = %f\n", (*cmd).zRange.max);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.zRange.min = %f\n", (*cmd).zRange.min);
+ _debug_printf("\t\t.zRange.max = %f\n", (*cmd).zRange.max);
}
static void
dump_SVGA3dCmdDrawPrimitives(const SVGA3dCmdDrawPrimitives *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
- debug_printf("\t\t.numVertexDecls = %u\n", (*cmd).numVertexDecls);
- debug_printf("\t\t.numRanges = %u\n", (*cmd).numRanges);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.numVertexDecls = %u\n", (*cmd).numVertexDecls);
+ _debug_printf("\t\t.numRanges = %u\n", (*cmd).numRanges);
}
static void
dump_SVGA3dCmdSetLightEnabled(const SVGA3dCmdSetLightEnabled *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
- debug_printf("\t\t.index = %u\n", (*cmd).index);
- debug_printf("\t\t.enabled = %u\n", (*cmd).enabled);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.index = %u\n", (*cmd).index);
+ _debug_printf("\t\t.enabled = %u\n", (*cmd).enabled);
}
static void
@@ -1016,86 +1016,86 @@ dump_SVGA3dPrimitiveRange(const SVGA3dPrimitiveRange *cmd)
{
switch((*cmd).primType) {
case SVGA3D_PRIMITIVE_INVALID:
- debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_INVALID\n");
+ _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_INVALID\n");
break;
case SVGA3D_PRIMITIVE_TRIANGLELIST:
- debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLELIST\n");
+ _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLELIST\n");
break;
case SVGA3D_PRIMITIVE_POINTLIST:
- debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_POINTLIST\n");
+ _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_POINTLIST\n");
break;
case SVGA3D_PRIMITIVE_LINELIST:
- debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_LINELIST\n");
+ _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_LINELIST\n");
break;
case SVGA3D_PRIMITIVE_LINESTRIP:
- debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_LINESTRIP\n");
+ _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_LINESTRIP\n");
break;
case SVGA3D_PRIMITIVE_TRIANGLESTRIP:
- debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLESTRIP\n");
+ _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLESTRIP\n");
break;
case SVGA3D_PRIMITIVE_TRIANGLEFAN:
- debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLEFAN\n");
+ _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLEFAN\n");
break;
case SVGA3D_PRIMITIVE_MAX:
- debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_MAX\n");
+ _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_MAX\n");
break;
default:
- debug_printf("\t\t.primType = %i\n", (*cmd).primType);
+ _debug_printf("\t\t.primType = %i\n", (*cmd).primType);
break;
}
- debug_printf("\t\t.primitiveCount = %u\n", (*cmd).primitiveCount);
- debug_printf("\t\t.indexArray.surfaceId = %u\n", (*cmd).indexArray.surfaceId);
- debug_printf("\t\t.indexArray.offset = %u\n", (*cmd).indexArray.offset);
- debug_printf("\t\t.indexArray.stride = %u\n", (*cmd).indexArray.stride);
- debug_printf("\t\t.indexWidth = %u\n", (*cmd).indexWidth);
- debug_printf("\t\t.indexBias = %i\n", (*cmd).indexBias);
+ _debug_printf("\t\t.primitiveCount = %u\n", (*cmd).primitiveCount);
+ _debug_printf("\t\t.indexArray.surfaceId = %u\n", (*cmd).indexArray.surfaceId);
+ _debug_printf("\t\t.indexArray.offset = %u\n", (*cmd).indexArray.offset);
+ _debug_printf("\t\t.indexArray.stride = %u\n", (*cmd).indexArray.stride);
+ _debug_printf("\t\t.indexWidth = %u\n", (*cmd).indexWidth);
+ _debug_printf("\t\t.indexBias = %i\n", (*cmd).indexBias);
}
static void
dump_SVGA3dCmdPresent(const SVGA3dCmdPresent *cmd)
{
- debug_printf("\t\t.sid = %u\n", (*cmd).sid);
+ _debug_printf("\t\t.sid = %u\n", (*cmd).sid);
}
static void
dump_SVGA3dCmdSetRenderState(const SVGA3dCmdSetRenderState *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
}
static void
dump_SVGA3dCmdSurfaceStretchBlt(const SVGA3dCmdSurfaceStretchBlt *cmd)
{
- debug_printf("\t\t.src.sid = %u\n", (*cmd).src.sid);
- debug_printf("\t\t.src.face = %u\n", (*cmd).src.face);
- debug_printf("\t\t.src.mipmap = %u\n", (*cmd).src.mipmap);
- debug_printf("\t\t.dest.sid = %u\n", (*cmd).dest.sid);
- debug_printf("\t\t.dest.face = %u\n", (*cmd).dest.face);
- debug_printf("\t\t.dest.mipmap = %u\n", (*cmd).dest.mipmap);
- debug_printf("\t\t.boxSrc.x = %u\n", (*cmd).boxSrc.x);
- debug_printf("\t\t.boxSrc.y = %u\n", (*cmd).boxSrc.y);
- debug_printf("\t\t.boxSrc.z = %u\n", (*cmd).boxSrc.z);
- debug_printf("\t\t.boxSrc.w = %u\n", (*cmd).boxSrc.w);
- debug_printf("\t\t.boxSrc.h = %u\n", (*cmd).boxSrc.h);
- debug_printf("\t\t.boxSrc.d = %u\n", (*cmd).boxSrc.d);
- debug_printf("\t\t.boxDest.x = %u\n", (*cmd).boxDest.x);
- debug_printf("\t\t.boxDest.y = %u\n", (*cmd).boxDest.y);
- debug_printf("\t\t.boxDest.z = %u\n", (*cmd).boxDest.z);
- debug_printf("\t\t.boxDest.w = %u\n", (*cmd).boxDest.w);
- debug_printf("\t\t.boxDest.h = %u\n", (*cmd).boxDest.h);
- debug_printf("\t\t.boxDest.d = %u\n", (*cmd).boxDest.d);
+ _debug_printf("\t\t.src.sid = %u\n", (*cmd).src.sid);
+ _debug_printf("\t\t.src.face = %u\n", (*cmd).src.face);
+ _debug_printf("\t\t.src.mipmap = %u\n", (*cmd).src.mipmap);
+ _debug_printf("\t\t.dest.sid = %u\n", (*cmd).dest.sid);
+ _debug_printf("\t\t.dest.face = %u\n", (*cmd).dest.face);
+ _debug_printf("\t\t.dest.mipmap = %u\n", (*cmd).dest.mipmap);
+ _debug_printf("\t\t.boxSrc.x = %u\n", (*cmd).boxSrc.x);
+ _debug_printf("\t\t.boxSrc.y = %u\n", (*cmd).boxSrc.y);
+ _debug_printf("\t\t.boxSrc.z = %u\n", (*cmd).boxSrc.z);
+ _debug_printf("\t\t.boxSrc.w = %u\n", (*cmd).boxSrc.w);
+ _debug_printf("\t\t.boxSrc.h = %u\n", (*cmd).boxSrc.h);
+ _debug_printf("\t\t.boxSrc.d = %u\n", (*cmd).boxSrc.d);
+ _debug_printf("\t\t.boxDest.x = %u\n", (*cmd).boxDest.x);
+ _debug_printf("\t\t.boxDest.y = %u\n", (*cmd).boxDest.y);
+ _debug_printf("\t\t.boxDest.z = %u\n", (*cmd).boxDest.z);
+ _debug_printf("\t\t.boxDest.w = %u\n", (*cmd).boxDest.w);
+ _debug_printf("\t\t.boxDest.h = %u\n", (*cmd).boxDest.h);
+ _debug_printf("\t\t.boxDest.d = %u\n", (*cmd).boxDest.d);
switch((*cmd).mode) {
case SVGA3D_STRETCH_BLT_POINT:
- debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_POINT\n");
+ _debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_POINT\n");
break;
case SVGA3D_STRETCH_BLT_LINEAR:
- debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_LINEAR\n");
+ _debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_LINEAR\n");
break;
case SVGA3D_STRETCH_BLT_MAX:
- debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_MAX\n");
+ _debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_MAX\n");
break;
default:
- debug_printf("\t\t.mode = %i\n", (*cmd).mode);
+ _debug_printf("\t\t.mode = %i\n", (*cmd).mode);
break;
}
}
@@ -1103,21 +1103,21 @@ dump_SVGA3dCmdSurfaceStretchBlt(const SVGA3dCmdSurfaceStretchBlt *cmd)
static void
dump_SVGA3dCmdSurfaceDMA(const SVGA3dCmdSurfaceDMA *cmd)
{
- debug_printf("\t\t.guest.ptr.gmrId = %u\n", (*cmd).guest.ptr.gmrId);
- debug_printf("\t\t.guest.ptr.offset = %u\n", (*cmd).guest.ptr.offset);
- debug_printf("\t\t.guest.pitch = %u\n", (*cmd).guest.pitch);
- debug_printf("\t\t.host.sid = %u\n", (*cmd).host.sid);
- debug_printf("\t\t.host.face = %u\n", (*cmd).host.face);
- debug_printf("\t\t.host.mipmap = %u\n", (*cmd).host.mipmap);
+ _debug_printf("\t\t.guest.ptr.gmrId = %u\n", (*cmd).guest.ptr.gmrId);
+ _debug_printf("\t\t.guest.ptr.offset = %u\n", (*cmd).guest.ptr.offset);
+ _debug_printf("\t\t.guest.pitch = %u\n", (*cmd).guest.pitch);
+ _debug_printf("\t\t.host.sid = %u\n", (*cmd).host.sid);
+ _debug_printf("\t\t.host.face = %u\n", (*cmd).host.face);
+ _debug_printf("\t\t.host.mipmap = %u\n", (*cmd).host.mipmap);
switch((*cmd).transfer) {
case SVGA3D_WRITE_HOST_VRAM:
- debug_printf("\t\t.transfer = SVGA3D_WRITE_HOST_VRAM\n");
+ _debug_printf("\t\t.transfer = SVGA3D_WRITE_HOST_VRAM\n");
break;
case SVGA3D_READ_HOST_VRAM:
- debug_printf("\t\t.transfer = SVGA3D_READ_HOST_VRAM\n");
+ _debug_printf("\t\t.transfer = SVGA3D_READ_HOST_VRAM\n");
break;
default:
- debug_printf("\t\t.transfer = %i\n", (*cmd).transfer);
+ _debug_printf("\t\t.transfer = %i\n", (*cmd).transfer);
break;
}
}
@@ -1125,107 +1125,107 @@ dump_SVGA3dCmdSurfaceDMA(const SVGA3dCmdSurfaceDMA *cmd)
static void
dump_SVGA3dCmdSurfaceDMASuffix(const SVGA3dCmdSurfaceDMASuffix *cmd)
{
- debug_printf("\t\t.suffixSize = %u\n", (*cmd).suffixSize);
- debug_printf("\t\t.maximumOffset = %u\n", (*cmd).maximumOffset);
- debug_printf("\t\t.flags.discard = %u\n", (*cmd).flags.discard);
- debug_printf("\t\t.flags.unsynchronized = %u\n", (*cmd).flags.unsynchronized);
+ _debug_printf("\t\t.suffixSize = %u\n", (*cmd).suffixSize);
+ _debug_printf("\t\t.maximumOffset = %u\n", (*cmd).maximumOffset);
+ _debug_printf("\t\t.flags.discard = %u\n", (*cmd).flags.discard);
+ _debug_printf("\t\t.flags.unsynchronized = %u\n", (*cmd).flags.unsynchronized);
}
static void
dump_SVGA3dCmdSetTransform(const SVGA3dCmdSetTransform *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
switch((*cmd).type) {
case SVGA3D_TRANSFORM_INVALID:
- debug_printf("\t\t.type = SVGA3D_TRANSFORM_INVALID\n");
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_INVALID\n");
break;
case SVGA3D_TRANSFORM_WORLD:
- debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD\n");
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD\n");
break;
case SVGA3D_TRANSFORM_VIEW:
- debug_printf("\t\t.type = SVGA3D_TRANSFORM_VIEW\n");
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_VIEW\n");
break;
case SVGA3D_TRANSFORM_PROJECTION:
- debug_printf("\t\t.type = SVGA3D_TRANSFORM_PROJECTION\n");
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_PROJECTION\n");
break;
case SVGA3D_TRANSFORM_TEXTURE0:
- debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE0\n");
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE0\n");
break;
case SVGA3D_TRANSFORM_TEXTURE1:
- debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE1\n");
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE1\n");
break;
case SVGA3D_TRANSFORM_TEXTURE2:
- debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE2\n");
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE2\n");
break;
case SVGA3D_TRANSFORM_TEXTURE3:
- debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE3\n");
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE3\n");
break;
case SVGA3D_TRANSFORM_TEXTURE4:
- debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE4\n");
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE4\n");
break;
case SVGA3D_TRANSFORM_TEXTURE5:
- debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE5\n");
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE5\n");
break;
case SVGA3D_TRANSFORM_TEXTURE6:
- debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE6\n");
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE6\n");
break;
case SVGA3D_TRANSFORM_TEXTURE7:
- debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE7\n");
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE7\n");
break;
case SVGA3D_TRANSFORM_WORLD1:
- debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD1\n");
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD1\n");
break;
case SVGA3D_TRANSFORM_WORLD2:
- debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD2\n");
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD2\n");
break;
case SVGA3D_TRANSFORM_WORLD3:
- debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD3\n");
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD3\n");
break;
case SVGA3D_TRANSFORM_MAX:
- debug_printf("\t\t.type = SVGA3D_TRANSFORM_MAX\n");
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_MAX\n");
break;
default:
- debug_printf("\t\t.type = %i\n", (*cmd).type);
+ _debug_printf("\t\t.type = %i\n", (*cmd).type);
break;
}
- debug_printf("\t\t.matrix[0] = %f\n", (*cmd).matrix[0]);
- debug_printf("\t\t.matrix[1] = %f\n", (*cmd).matrix[1]);
- debug_printf("\t\t.matrix[2] = %f\n", (*cmd).matrix[2]);
- debug_printf("\t\t.matrix[3] = %f\n", (*cmd).matrix[3]);
- debug_printf("\t\t.matrix[4] = %f\n", (*cmd).matrix[4]);
- debug_printf("\t\t.matrix[5] = %f\n", (*cmd).matrix[5]);
- debug_printf("\t\t.matrix[6] = %f\n", (*cmd).matrix[6]);
- debug_printf("\t\t.matrix[7] = %f\n", (*cmd).matrix[7]);
- debug_printf("\t\t.matrix[8] = %f\n", (*cmd).matrix[8]);
- debug_printf("\t\t.matrix[9] = %f\n", (*cmd).matrix[9]);
- debug_printf("\t\t.matrix[10] = %f\n", (*cmd).matrix[10]);
- debug_printf("\t\t.matrix[11] = %f\n", (*cmd).matrix[11]);
- debug_printf("\t\t.matrix[12] = %f\n", (*cmd).matrix[12]);
- debug_printf("\t\t.matrix[13] = %f\n", (*cmd).matrix[13]);
- debug_printf("\t\t.matrix[14] = %f\n", (*cmd).matrix[14]);
- debug_printf("\t\t.matrix[15] = %f\n", (*cmd).matrix[15]);
+ _debug_printf("\t\t.matrix[0] = %f\n", (*cmd).matrix[0]);
+ _debug_printf("\t\t.matrix[1] = %f\n", (*cmd).matrix[1]);
+ _debug_printf("\t\t.matrix[2] = %f\n", (*cmd).matrix[2]);
+ _debug_printf("\t\t.matrix[3] = %f\n", (*cmd).matrix[3]);
+ _debug_printf("\t\t.matrix[4] = %f\n", (*cmd).matrix[4]);
+ _debug_printf("\t\t.matrix[5] = %f\n", (*cmd).matrix[5]);
+ _debug_printf("\t\t.matrix[6] = %f\n", (*cmd).matrix[6]);
+ _debug_printf("\t\t.matrix[7] = %f\n", (*cmd).matrix[7]);
+ _debug_printf("\t\t.matrix[8] = %f\n", (*cmd).matrix[8]);
+ _debug_printf("\t\t.matrix[9] = %f\n", (*cmd).matrix[9]);
+ _debug_printf("\t\t.matrix[10] = %f\n", (*cmd).matrix[10]);
+ _debug_printf("\t\t.matrix[11] = %f\n", (*cmd).matrix[11]);
+ _debug_printf("\t\t.matrix[12] = %f\n", (*cmd).matrix[12]);
+ _debug_printf("\t\t.matrix[13] = %f\n", (*cmd).matrix[13]);
+ _debug_printf("\t\t.matrix[14] = %f\n", (*cmd).matrix[14]);
+ _debug_printf("\t\t.matrix[15] = %f\n", (*cmd).matrix[15]);
}
static void
dump_SVGA3dCmdDestroyShader(const SVGA3dCmdDestroyShader *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
- debug_printf("\t\t.shid = %u\n", (*cmd).shid);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.shid = %u\n", (*cmd).shid);
switch((*cmd).type) {
case SVGA3D_SHADERTYPE_COMPILED_DX8:
- debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n");
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n");
break;
case SVGA3D_SHADERTYPE_VS:
- debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n");
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n");
break;
case SVGA3D_SHADERTYPE_PS:
- debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n");
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n");
break;
case SVGA3D_SHADERTYPE_MAX:
- debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n");
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n");
break;
default:
- debug_printf("\t\t.type = %i\n", (*cmd).type);
+ _debug_printf("\t\t.type = %i\n", (*cmd).type);
break;
}
}
@@ -1233,187 +1233,187 @@ dump_SVGA3dCmdDestroyShader(const SVGA3dCmdDestroyShader *cmd)
static void
dump_SVGA3dCmdDestroyContext(const SVGA3dCmdDestroyContext *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
}
static void
dump_SVGA3dCmdClear(const SVGA3dCmdClear *cmd)
{
- debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
switch((*cmd).clearFlag) {
case SVGA3D_CLEAR_COLOR:
- debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_COLOR\n");
+ _debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_COLOR\n");
break;
case SVGA3D_CLEAR_DEPTH:
- debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_DEPTH\n");
+ _debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_DEPTH\n");
break;
case SVGA3D_CLEAR_STENCIL:
- debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_STENCIL\n");
+ _debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_STENCIL\n");
break;
default:
- debug_printf("\t\t.clearFlag = %i\n", (*cmd).clearFlag);
+ _debug_printf("\t\t.clearFlag = %i\n", (*cmd).clearFlag);
break;
}
- debug_printf("\t\t.color = %u\n", (*cmd).color);
- debug_printf("\t\t.depth = %f\n", (*cmd).depth);
- debug_printf("\t\t.stencil = %u\n", (*cmd).stencil);
+ _debug_printf("\t\t.color = %u\n", (*cmd).color);
+ _debug_printf("\t\t.depth = %f\n", (*cmd).depth);
+ _debug_printf("\t\t.stencil = %u\n", (*cmd).stencil);
}
static void
dump_SVGA3dCmdDefineSurface(const SVGA3dCmdDefineSurface *cmd)
{
- debug_printf("\t\t.sid = %u\n", (*cmd).sid);
+ _debug_printf("\t\t.sid = %u\n", (*cmd).sid);
switch((*cmd).surfaceFlags) {
case SVGA3D_SURFACE_CUBEMAP:
- debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_CUBEMAP\n");
+ _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_CUBEMAP\n");
break;
case SVGA3D_SURFACE_HINT_STATIC:
- debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_STATIC\n");
+ _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_STATIC\n");
break;
case SVGA3D_SURFACE_HINT_DYNAMIC:
- debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_DYNAMIC\n");
+ _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_DYNAMIC\n");
break;
case SVGA3D_SURFACE_HINT_INDEXBUFFER:
- debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_INDEXBUFFER\n");
+ _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_INDEXBUFFER\n");
break;
case SVGA3D_SURFACE_HINT_VERTEXBUFFER:
- debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_VERTEXBUFFER\n");
+ _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_VERTEXBUFFER\n");
break;
default:
- debug_printf("\t\t.surfaceFlags = %i\n", (*cmd).surfaceFlags);
+ _debug_printf("\t\t.surfaceFlags = %i\n", (*cmd).surfaceFlags);
break;
}
switch((*cmd).format) {
case SVGA3D_FORMAT_INVALID:
- debug_printf("\t\t.format = SVGA3D_FORMAT_INVALID\n");
+ _debug_printf("\t\t.format = SVGA3D_FORMAT_INVALID\n");
break;
case SVGA3D_X8R8G8B8:
- debug_printf("\t\t.format = SVGA3D_X8R8G8B8\n");
+ _debug_printf("\t\t.format = SVGA3D_X8R8G8B8\n");
break;
case SVGA3D_A8R8G8B8:
- debug_printf("\t\t.format = SVGA3D_A8R8G8B8\n");
+ _debug_printf("\t\t.format = SVGA3D_A8R8G8B8\n");
break;
case SVGA3D_R5G6B5:
- debug_printf("\t\t.format = SVGA3D_R5G6B5\n");
+ _debug_printf("\t\t.format = SVGA3D_R5G6B5\n");
break;
case SVGA3D_X1R5G5B5:
- debug_printf("\t\t.format = SVGA3D_X1R5G5B5\n");
+ _debug_printf("\t\t.format = SVGA3D_X1R5G5B5\n");
break;
case SVGA3D_A1R5G5B5:
- debug_printf("\t\t.format = SVGA3D_A1R5G5B5\n");
+ _debug_printf("\t\t.format = SVGA3D_A1R5G5B5\n");
break;
case SVGA3D_A4R4G4B4:
- debug_printf("\t\t.format = SVGA3D_A4R4G4B4\n");
+ _debug_printf("\t\t.format = SVGA3D_A4R4G4B4\n");
break;
case SVGA3D_Z_D32:
- debug_printf("\t\t.format = SVGA3D_Z_D32\n");
+ _debug_printf("\t\t.format = SVGA3D_Z_D32\n");
break;
case SVGA3D_Z_D16:
- debug_printf("\t\t.format = SVGA3D_Z_D16\n");
+ _debug_printf("\t\t.format = SVGA3D_Z_D16\n");
break;
case SVGA3D_Z_D24S8:
- debug_printf("\t\t.format = SVGA3D_Z_D24S8\n");
+ _debug_printf("\t\t.format = SVGA3D_Z_D24S8\n");
break;
case SVGA3D_Z_D15S1:
- debug_printf("\t\t.format = SVGA3D_Z_D15S1\n");
+ _debug_printf("\t\t.format = SVGA3D_Z_D15S1\n");
break;
case SVGA3D_LUMINANCE8:
- debug_printf("\t\t.format = SVGA3D_LUMINANCE8\n");
+ _debug_printf("\t\t.format = SVGA3D_LUMINANCE8\n");
break;
case SVGA3D_LUMINANCE4_ALPHA4:
- debug_printf("\t\t.format = SVGA3D_LUMINANCE4_ALPHA4\n");
+ _debug_printf("\t\t.format = SVGA3D_LUMINANCE4_ALPHA4\n");
break;
case SVGA3D_LUMINANCE16:
- debug_printf("\t\t.format = SVGA3D_LUMINANCE16\n");
+ _debug_printf("\t\t.format = SVGA3D_LUMINANCE16\n");
break;
case SVGA3D_LUMINANCE8_ALPHA8:
- debug_printf("\t\t.format = SVGA3D_LUMINANCE8_ALPHA8\n");
+ _debug_printf("\t\t.format = SVGA3D_LUMINANCE8_ALPHA8\n");
break;
case SVGA3D_DXT1:
- debug_printf("\t\t.format = SVGA3D_DXT1\n");
+ _debug_printf("\t\t.format = SVGA3D_DXT1\n");
break;
case SVGA3D_DXT2:
- debug_printf("\t\t.format = SVGA3D_DXT2\n");
+ _debug_printf("\t\t.format = SVGA3D_DXT2\n");
break;
case SVGA3D_DXT3:
- debug_printf("\t\t.format = SVGA3D_DXT3\n");
+ _debug_printf("\t\t.format = SVGA3D_DXT3\n");
break;
case SVGA3D_DXT4:
- debug_printf("\t\t.format = SVGA3D_DXT4\n");
+ _debug_printf("\t\t.format = SVGA3D_DXT4\n");
break;
case SVGA3D_DXT5:
- debug_printf("\t\t.format = SVGA3D_DXT5\n");
+ _debug_printf("\t\t.format = SVGA3D_DXT5\n");
break;
case SVGA3D_BUMPU8V8:
- debug_printf("\t\t.format = SVGA3D_BUMPU8V8\n");
+ _debug_printf("\t\t.format = SVGA3D_BUMPU8V8\n");
break;
case SVGA3D_BUMPL6V5U5:
- debug_printf("\t\t.format = SVGA3D_BUMPL6V5U5\n");
+ _debug_printf("\t\t.format = SVGA3D_BUMPL6V5U5\n");
break;
case SVGA3D_BUMPX8L8V8U8:
- debug_printf("\t\t.format = SVGA3D_BUMPX8L8V8U8\n");
+ _debug_printf("\t\t.format = SVGA3D_BUMPX8L8V8U8\n");
break;
case SVGA3D_BUMPL8V8U8:
- debug_printf("\t\t.format = SVGA3D_BUMPL8V8U8\n");
+ _debug_printf("\t\t.format = SVGA3D_BUMPL8V8U8\n");
break;
case SVGA3D_ARGB_S10E5:
- debug_printf("\t\t.format = SVGA3D_ARGB_S10E5\n");
+ _debug_printf("\t\t.format = SVGA3D_ARGB_S10E5\n");
break;
case SVGA3D_ARGB_S23E8:
- debug_printf("\t\t.format = SVGA3D_ARGB_S23E8\n");
+ _debug_printf("\t\t.format = SVGA3D_ARGB_S23E8\n");
break;
case SVGA3D_A2R10G10B10:
- debug_printf("\t\t.format = SVGA3D_A2R10G10B10\n");
+ _debug_printf("\t\t.format = SVGA3D_A2R10G10B10\n");
break;
case SVGA3D_V8U8:
- debug_printf("\t\t.format = SVGA3D_V8U8\n");
+ _debug_printf("\t\t.format = SVGA3D_V8U8\n");
break;
case SVGA3D_Q8W8V8U8:
- debug_printf("\t\t.format = SVGA3D_Q8W8V8U8\n");
+ _debug_printf("\t\t.format = SVGA3D_Q8W8V8U8\n");
break;
case SVGA3D_CxV8U8:
- debug_printf("\t\t.format = SVGA3D_CxV8U8\n");
+ _debug_printf("\t\t.format = SVGA3D_CxV8U8\n");
break;
case SVGA3D_X8L8V8U8:
- debug_printf("\t\t.format = SVGA3D_X8L8V8U8\n");
+ _debug_printf("\t\t.format = SVGA3D_X8L8V8U8\n");
break;
case SVGA3D_A2W10V10U10:
- debug_printf("\t\t.format = SVGA3D_A2W10V10U10\n");
+ _debug_printf("\t\t.format = SVGA3D_A2W10V10U10\n");
break;
case SVGA3D_ALPHA8:
- debug_printf("\t\t.format = SVGA3D_ALPHA8\n");
+ _debug_printf("\t\t.format = SVGA3D_ALPHA8\n");
break;
case SVGA3D_R_S10E5:
- debug_printf("\t\t.format = SVGA3D_R_S10E5\n");
+ _debug_printf("\t\t.format = SVGA3D_R_S10E5\n");
break;
case SVGA3D_R_S23E8:
- debug_printf("\t\t.format = SVGA3D_R_S23E8\n");
+ _debug_printf("\t\t.format = SVGA3D_R_S23E8\n");
break;
case SVGA3D_RG_S10E5:
- debug_printf("\t\t.format = SVGA3D_RG_S10E5\n");
+ _debug_printf("\t\t.format = SVGA3D_RG_S10E5\n");
break;
case SVGA3D_RG_S23E8:
- debug_printf("\t\t.format = SVGA3D_RG_S23E8\n");
+ _debug_printf("\t\t.format = SVGA3D_RG_S23E8\n");
break;
case SVGA3D_BUFFER:
- debug_printf("\t\t.format = SVGA3D_BUFFER\n");
+ _debug_printf("\t\t.format = SVGA3D_BUFFER\n");
break;
case SVGA3D_Z_D24X8:
- debug_printf("\t\t.format = SVGA3D_Z_D24X8\n");
+ _debug_printf("\t\t.format = SVGA3D_Z_D24X8\n");
break;
case SVGA3D_FORMAT_MAX:
- debug_printf("\t\t.format = SVGA3D_FORMAT_MAX\n");
+ _debug_printf("\t\t.format = SVGA3D_FORMAT_MAX\n");
break;
default:
- debug_printf("\t\t.format = %i\n", (*cmd).format);
+ _debug_printf("\t\t.format = %i\n", (*cmd).format);
break;
}
- debug_printf("\t\t.face[0].numMipLevels = %u\n", (*cmd).face[0].numMipLevels);
- debug_printf("\t\t.face[1].numMipLevels = %u\n", (*cmd).face[1].numMipLevels);
- debug_printf("\t\t.face[2].numMipLevels = %u\n", (*cmd).face[2].numMipLevels);
- debug_printf("\t\t.face[3].numMipLevels = %u\n", (*cmd).face[3].numMipLevels);
- debug_printf("\t\t.face[4].numMipLevels = %u\n", (*cmd).face[4].numMipLevels);
- debug_printf("\t\t.face[5].numMipLevels = %u\n", (*cmd).face[5].numMipLevels);
+ _debug_printf("\t\t.face[0].numMipLevels = %u\n", (*cmd).face[0].numMipLevels);
+ _debug_printf("\t\t.face[1].numMipLevels = %u\n", (*cmd).face[1].numMipLevels);
+ _debug_printf("\t\t.face[2].numMipLevels = %u\n", (*cmd).face[2].numMipLevels);
+ _debug_printf("\t\t.face[3].numMipLevels = %u\n", (*cmd).face[3].numMipLevels);
+ _debug_printf("\t\t.face[4].numMipLevels = %u\n", (*cmd).face[4].numMipLevels);
+ _debug_printf("\t\t.face[5].numMipLevels = %u\n", (*cmd).face[5].numMipLevels);
}
@@ -1438,7 +1438,7 @@ svga_dump_commands(const void *commands, uint32_t size)
switch(cmd_id) {
case SVGA_3D_CMD_SURFACE_DEFINE:
- debug_printf("\tSVGA_3D_CMD_SURFACE_DEFINE\n");
+ _debug_printf("\tSVGA_3D_CMD_SURFACE_DEFINE\n");
{
const SVGA3dCmdDefineSurface *cmd = (const SVGA3dCmdDefineSurface *)body;
dump_SVGA3dCmdDefineSurface(cmd);
@@ -1450,7 +1450,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_SURFACE_DESTROY:
- debug_printf("\tSVGA_3D_CMD_SURFACE_DESTROY\n");
+ _debug_printf("\tSVGA_3D_CMD_SURFACE_DESTROY\n");
{
const SVGA3dCmdDestroySurface *cmd = (const SVGA3dCmdDestroySurface *)body;
dump_SVGA3dCmdDestroySurface(cmd);
@@ -1458,7 +1458,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_SURFACE_COPY:
- debug_printf("\tSVGA_3D_CMD_SURFACE_COPY\n");
+ _debug_printf("\tSVGA_3D_CMD_SURFACE_COPY\n");
{
const SVGA3dCmdSurfaceCopy *cmd = (const SVGA3dCmdSurfaceCopy *)body;
dump_SVGA3dCmdSurfaceCopy(cmd);
@@ -1470,7 +1470,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_SURFACE_STRETCHBLT:
- debug_printf("\tSVGA_3D_CMD_SURFACE_STRETCHBLT\n");
+ _debug_printf("\tSVGA_3D_CMD_SURFACE_STRETCHBLT\n");
{
const SVGA3dCmdSurfaceStretchBlt *cmd = (const SVGA3dCmdSurfaceStretchBlt *)body;
dump_SVGA3dCmdSurfaceStretchBlt(cmd);
@@ -1478,7 +1478,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_SURFACE_DMA:
- debug_printf("\tSVGA_3D_CMD_SURFACE_DMA\n");
+ _debug_printf("\tSVGA_3D_CMD_SURFACE_DMA\n");
{
const SVGA3dCmdSurfaceDMA *cmd = (const SVGA3dCmdSurfaceDMA *)body;
dump_SVGA3dCmdSurfaceDMA(cmd);
@@ -1494,7 +1494,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_CONTEXT_DEFINE:
- debug_printf("\tSVGA_3D_CMD_CONTEXT_DEFINE\n");
+ _debug_printf("\tSVGA_3D_CMD_CONTEXT_DEFINE\n");
{
const SVGA3dCmdDefineContext *cmd = (const SVGA3dCmdDefineContext *)body;
dump_SVGA3dCmdDefineContext(cmd);
@@ -1502,7 +1502,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_CONTEXT_DESTROY:
- debug_printf("\tSVGA_3D_CMD_CONTEXT_DESTROY\n");
+ _debug_printf("\tSVGA_3D_CMD_CONTEXT_DESTROY\n");
{
const SVGA3dCmdDestroyContext *cmd = (const SVGA3dCmdDestroyContext *)body;
dump_SVGA3dCmdDestroyContext(cmd);
@@ -1510,7 +1510,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_SETTRANSFORM:
- debug_printf("\tSVGA_3D_CMD_SETTRANSFORM\n");
+ _debug_printf("\tSVGA_3D_CMD_SETTRANSFORM\n");
{
const SVGA3dCmdSetTransform *cmd = (const SVGA3dCmdSetTransform *)body;
dump_SVGA3dCmdSetTransform(cmd);
@@ -1518,7 +1518,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_SETZRANGE:
- debug_printf("\tSVGA_3D_CMD_SETZRANGE\n");
+ _debug_printf("\tSVGA_3D_CMD_SETZRANGE\n");
{
const SVGA3dCmdSetZRange *cmd = (const SVGA3dCmdSetZRange *)body;
dump_SVGA3dCmdSetZRange(cmd);
@@ -1526,7 +1526,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_SETRENDERSTATE:
- debug_printf("\tSVGA_3D_CMD_SETRENDERSTATE\n");
+ _debug_printf("\tSVGA_3D_CMD_SETRENDERSTATE\n");
{
const SVGA3dCmdSetRenderState *cmd = (const SVGA3dCmdSetRenderState *)body;
dump_SVGA3dCmdSetRenderState(cmd);
@@ -1538,7 +1538,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_SETRENDERTARGET:
- debug_printf("\tSVGA_3D_CMD_SETRENDERTARGET\n");
+ _debug_printf("\tSVGA_3D_CMD_SETRENDERTARGET\n");
{
const SVGA3dCmdSetRenderTarget *cmd = (const SVGA3dCmdSetRenderTarget *)body;
dump_SVGA3dCmdSetRenderTarget(cmd);
@@ -1546,7 +1546,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_SETTEXTURESTATE:
- debug_printf("\tSVGA_3D_CMD_SETTEXTURESTATE\n");
+ _debug_printf("\tSVGA_3D_CMD_SETTEXTURESTATE\n");
{
const SVGA3dCmdSetTextureState *cmd = (const SVGA3dCmdSetTextureState *)body;
dump_SVGA3dCmdSetTextureState(cmd);
@@ -1558,7 +1558,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_SETMATERIAL:
- debug_printf("\tSVGA_3D_CMD_SETMATERIAL\n");
+ _debug_printf("\tSVGA_3D_CMD_SETMATERIAL\n");
{
const SVGA3dCmdSetMaterial *cmd = (const SVGA3dCmdSetMaterial *)body;
dump_SVGA3dCmdSetMaterial(cmd);
@@ -1566,7 +1566,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_SETLIGHTDATA:
- debug_printf("\tSVGA_3D_CMD_SETLIGHTDATA\n");
+ _debug_printf("\tSVGA_3D_CMD_SETLIGHTDATA\n");
{
const SVGA3dCmdSetLightData *cmd = (const SVGA3dCmdSetLightData *)body;
dump_SVGA3dCmdSetLightData(cmd);
@@ -1574,7 +1574,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_SETLIGHTENABLED:
- debug_printf("\tSVGA_3D_CMD_SETLIGHTENABLED\n");
+ _debug_printf("\tSVGA_3D_CMD_SETLIGHTENABLED\n");
{
const SVGA3dCmdSetLightEnabled *cmd = (const SVGA3dCmdSetLightEnabled *)body;
dump_SVGA3dCmdSetLightEnabled(cmd);
@@ -1582,7 +1582,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_SETVIEWPORT:
- debug_printf("\tSVGA_3D_CMD_SETVIEWPORT\n");
+ _debug_printf("\tSVGA_3D_CMD_SETVIEWPORT\n");
{
const SVGA3dCmdSetViewport *cmd = (const SVGA3dCmdSetViewport *)body;
dump_SVGA3dCmdSetViewport(cmd);
@@ -1590,7 +1590,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_SETCLIPPLANE:
- debug_printf("\tSVGA_3D_CMD_SETCLIPPLANE\n");
+ _debug_printf("\tSVGA_3D_CMD_SETCLIPPLANE\n");
{
const SVGA3dCmdSetClipPlane *cmd = (const SVGA3dCmdSetClipPlane *)body;
dump_SVGA3dCmdSetClipPlane(cmd);
@@ -1598,7 +1598,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_CLEAR:
- debug_printf("\tSVGA_3D_CMD_CLEAR\n");
+ _debug_printf("\tSVGA_3D_CMD_CLEAR\n");
{
const SVGA3dCmdClear *cmd = (const SVGA3dCmdClear *)body;
dump_SVGA3dCmdClear(cmd);
@@ -1610,7 +1610,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_PRESENT:
- debug_printf("\tSVGA_3D_CMD_PRESENT\n");
+ _debug_printf("\tSVGA_3D_CMD_PRESENT\n");
{
const SVGA3dCmdPresent *cmd = (const SVGA3dCmdPresent *)body;
dump_SVGA3dCmdPresent(cmd);
@@ -1622,7 +1622,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_SHADER_DEFINE:
- debug_printf("\tSVGA_3D_CMD_SHADER_DEFINE\n");
+ _debug_printf("\tSVGA_3D_CMD_SHADER_DEFINE\n");
{
const SVGA3dCmdDefineShader *cmd = (const SVGA3dCmdDefineShader *)body;
dump_SVGA3dCmdDefineShader(cmd);
@@ -1634,7 +1634,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_SHADER_DESTROY:
- debug_printf("\tSVGA_3D_CMD_SHADER_DESTROY\n");
+ _debug_printf("\tSVGA_3D_CMD_SHADER_DESTROY\n");
{
const SVGA3dCmdDestroyShader *cmd = (const SVGA3dCmdDestroyShader *)body;
dump_SVGA3dCmdDestroyShader(cmd);
@@ -1642,7 +1642,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_SET_SHADER:
- debug_printf("\tSVGA_3D_CMD_SET_SHADER\n");
+ _debug_printf("\tSVGA_3D_CMD_SET_SHADER\n");
{
const SVGA3dCmdSetShader *cmd = (const SVGA3dCmdSetShader *)body;
dump_SVGA3dCmdSetShader(cmd);
@@ -1650,7 +1650,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_SET_SHADER_CONST:
- debug_printf("\tSVGA_3D_CMD_SET_SHADER_CONST\n");
+ _debug_printf("\tSVGA_3D_CMD_SET_SHADER_CONST\n");
{
const SVGA3dCmdSetShaderConst *cmd = (const SVGA3dCmdSetShaderConst *)body;
dump_SVGA3dCmdSetShaderConst(cmd);
@@ -1658,7 +1658,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_DRAW_PRIMITIVES:
- debug_printf("\tSVGA_3D_CMD_DRAW_PRIMITIVES\n");
+ _debug_printf("\tSVGA_3D_CMD_DRAW_PRIMITIVES\n");
{
const SVGA3dCmdDrawPrimitives *cmd = (const SVGA3dCmdDrawPrimitives *)body;
unsigned i, j;
@@ -1679,7 +1679,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_SETSCISSORRECT:
- debug_printf("\tSVGA_3D_CMD_SETSCISSORRECT\n");
+ _debug_printf("\tSVGA_3D_CMD_SETSCISSORRECT\n");
{
const SVGA3dCmdSetScissorRect *cmd = (const SVGA3dCmdSetScissorRect *)body;
dump_SVGA3dCmdSetScissorRect(cmd);
@@ -1687,7 +1687,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_BEGIN_QUERY:
- debug_printf("\tSVGA_3D_CMD_BEGIN_QUERY\n");
+ _debug_printf("\tSVGA_3D_CMD_BEGIN_QUERY\n");
{
const SVGA3dCmdBeginQuery *cmd = (const SVGA3dCmdBeginQuery *)body;
dump_SVGA3dCmdBeginQuery(cmd);
@@ -1695,7 +1695,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_END_QUERY:
- debug_printf("\tSVGA_3D_CMD_END_QUERY\n");
+ _debug_printf("\tSVGA_3D_CMD_END_QUERY\n");
{
const SVGA3dCmdEndQuery *cmd = (const SVGA3dCmdEndQuery *)body;
dump_SVGA3dCmdEndQuery(cmd);
@@ -1703,7 +1703,7 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
case SVGA_3D_CMD_WAIT_FOR_QUERY:
- debug_printf("\tSVGA_3D_CMD_WAIT_FOR_QUERY\n");
+ _debug_printf("\tSVGA_3D_CMD_WAIT_FOR_QUERY\n");
{
const SVGA3dCmdWaitForQuery *cmd = (const SVGA3dCmdWaitForQuery *)body;
dump_SVGA3dCmdWaitForQuery(cmd);
@@ -1711,24 +1711,24 @@ svga_dump_commands(const void *commands, uint32_t size)
}
break;
default:
- debug_printf("\t0x%08x\n", cmd_id);
+ _debug_printf("\t0x%08x\n", cmd_id);
break;
}
while(body + sizeof(uint32_t) <= next) {
- debug_printf("\t\t0x%08x\n", *(const uint32_t *)body);
+ _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body);
body += sizeof(uint32_t);
}
while(body + sizeof(uint32_t) <= next)
- debug_printf("\t\t0x%02x\n", *body++);
+ _debug_printf("\t\t0x%02x\n", *body++);
}
else if(cmd_id == SVGA_CMD_FENCE) {
- debug_printf("\tSVGA_CMD_FENCE\n");
- debug_printf("\t\t0x%08x\n", ((const uint32_t *)next)[1]);
+ _debug_printf("\tSVGA_CMD_FENCE\n");
+ _debug_printf("\t\t0x%08x\n", ((const uint32_t *)next)[1]);
next += 2*sizeof(uint32_t);
}
else {
- debug_printf("\t0x%08x\n", cmd_id);
+ _debug_printf("\t0x%08x\n", cmd_id);
next += sizeof(uint32_t);
}
}
diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.py b/src/gallium/drivers/svga/svgadump/svga_dump.py
index 288e753296e..dc5f3267e2c 100755
--- a/src/gallium/drivers/svga/svgadump/svga_dump.py
+++ b/src/gallium/drivers/svga/svgadump/svga_dump.py
@@ -71,14 +71,14 @@ class decl_dumper_t(decl_visitor.decl_visitor_t):
print ' switch(%s) {' % ("(*cmd)" + self._instance,)
for name, value in self.decl.values:
print ' case %s:' % (name,)
- print ' debug_printf("\\t\\t%s = %s\\n");' % (self._instance, name)
+ print ' _debug_printf("\\t\\t%s = %s\\n");' % (self._instance, name)
print ' break;'
print ' default:'
- print ' debug_printf("\\t\\t%s = %%i\\n", %s);' % (self._instance, "(*cmd)" + self._instance)
+ print ' _debug_printf("\\t\\t%s = %%i\\n", %s);' % (self._instance, "(*cmd)" + self._instance)
print ' break;'
print ' }'
else:
- print ' debug_printf("\\t\\t%s = %%i\\n", %s);' % (self._instance, "(*cmd)" + self._instance)
+ print ' _debug_printf("\\t\\t%s = %%i\\n", %s);' % (self._instance, "(*cmd)" + self._instance)
def dump_decl(instance, decl):
@@ -154,7 +154,7 @@ class type_dumper_t(type_visitor.type_visitor_t):
dump_decl(self.instance, decl)
def print_instance(self, format):
- print ' debug_printf("\\t\\t%s = %s\\n", %s);' % (self.instance, format, "(*cmd)" + self.instance)
+ print ' _debug_printf("\\t\\t%s = %s\\n", %s);' % (self.instance, format, "(*cmd)" + self.instance)
def dump_type(instance, type_):
@@ -230,7 +230,7 @@ svga_dump_commands(const void *commands, uint32_t size)
indexes = 'ijklmn'
for id, header, body, footer in cmds:
print ' case %s:' % id
- print ' debug_printf("\\t%s\\n");' % id
+ print ' _debug_printf("\\t%s\\n");' % id
print ' {'
print ' const %s *cmd = (const %s *)body;' % (header, header)
if len(body):
@@ -255,25 +255,25 @@ svga_dump_commands(const void *commands, uint32_t size)
print ' }'
print ' break;'
print ' default:'
- print ' debug_printf("\\t0x%08x\\n", cmd_id);'
+ print ' _debug_printf("\\t0x%08x\\n", cmd_id);'
print ' break;'
print ' }'
print r'''
while(body + sizeof(uint32_t) <= next) {
- debug_printf("\t\t0x%08x\n", *(const uint32_t *)body);
+ _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body);
body += sizeof(uint32_t);
}
while(body + sizeof(uint32_t) <= next)
- debug_printf("\t\t0x%02x\n", *body++);
+ _debug_printf("\t\t0x%02x\n", *body++);
}
else if(cmd_id == SVGA_CMD_FENCE) {
- debug_printf("\tSVGA_CMD_FENCE\n");
- debug_printf("\t\t0x%08x\n", ((const uint32_t *)next)[1]);
+ _debug_printf("\tSVGA_CMD_FENCE\n");
+ _debug_printf("\t\t0x%08x\n", ((const uint32_t *)next)[1]);
next += 2*sizeof(uint32_t);
}
else {
- debug_printf("\t0x%08x\n", cmd_id);
+ _debug_printf("\t0x%08x\n", cmd_id);
next += sizeof(uint32_t);
}
}
diff --git a/src/gallium/drivers/svga/svgadump/svga_shader_dump.c b/src/gallium/drivers/svga/svgadump/svga_shader_dump.c
index b0e7fdf378a..70e27d86d30 100644
--- a/src/gallium/drivers/svga/svgadump/svga_shader_dump.c
+++ b/src/gallium/drivers/svga/svgadump/svga_shader_dump.c
@@ -50,16 +50,16 @@ static void dump_op( struct sh_op op, const char *mnemonic )
assert( op.is_reg == 0 );
if (op.coissue)
- debug_printf( "+" );
- debug_printf( "%s", mnemonic );
+ _debug_printf( "+" );
+ _debug_printf( "%s", mnemonic );
switch (op.control) {
case 0:
break;
case SVGA3DOPCONT_PROJECT:
- debug_printf( "p" );
+ _debug_printf( "p" );
break;
case SVGA3DOPCONT_BIAS:
- debug_printf( "b" );
+ _debug_printf( "b" );
break;
default:
assert( 0 );
@@ -72,28 +72,28 @@ static void dump_comp_op( struct sh_op op, const char *mnemonic )
assert( op.is_reg == 0 );
if (op.coissue)
- debug_printf( "+" );
- debug_printf( "%s", mnemonic );
+ _debug_printf( "+" );
+ _debug_printf( "%s", mnemonic );
switch (op.control) {
case SVGA3DOPCOMP_RESERVED0:
break;
case SVGA3DOPCOMP_GT:
- debug_printf("_gt");
+ _debug_printf("_gt");
break;
case SVGA3DOPCOMP_EQ:
- debug_printf("_eq");
+ _debug_printf("_eq");
break;
case SVGA3DOPCOMP_GE:
- debug_printf("_ge");
+ _debug_printf("_ge");
break;
case SVGA3DOPCOMP_LT:
- debug_printf("_lt");
+ _debug_printf("_lt");
break;
case SVGA3DOPCOMPC_NE:
- debug_printf("_ne");
+ _debug_printf("_ne");
break;
case SVGA3DOPCOMP_LE:
- debug_printf("_le");
+ _debug_printf("_le");
break;
case SVGA3DOPCOMP_RESERVED1:
default:
@@ -109,93 +109,93 @@ static void dump_reg( struct sh_reg reg, struct sh_srcreg *indreg, const struct
switch (sh_reg_type( reg )) {
case SVGA3DREG_TEMP:
- debug_printf( "r%u", reg.number );
+ _debug_printf( "r%u", reg.number );
break;
case SVGA3DREG_INPUT:
- debug_printf( "v%u", reg.number );
+ _debug_printf( "v%u", reg.number );
break;
case SVGA3DREG_CONST:
if (reg.relative) {
if (sh_srcreg_type( *indreg ) == SVGA3DREG_LOOP)
- debug_printf( "c[aL+%u]", reg.number );
+ _debug_printf( "c[aL+%u]", reg.number );
else
- debug_printf( "c[a%u.x+%u]", indreg->number, reg.number );
+ _debug_printf( "c[a%u.x+%u]", indreg->number, reg.number );
}
else
- debug_printf( "c%u", reg.number );
+ _debug_printf( "c%u", reg.number );
break;
case SVGA3DREG_ADDR: /* VS */
/* SVGA3DREG_TEXTURE */ /* PS */
if (di->is_ps)
- debug_printf( "t%u", reg.number );
+ _debug_printf( "t%u", reg.number );
else
- debug_printf( "a%u", reg.number );
+ _debug_printf( "a%u", reg.number );
break;
case SVGA3DREG_RASTOUT:
switch (reg.number) {
case 0 /*POSITION*/:
- debug_printf( "oPos" );
+ _debug_printf( "oPos" );
break;
case 1 /*FOG*/:
- debug_printf( "oFog" );
+ _debug_printf( "oFog" );
break;
case 2 /*POINT_SIZE*/:
- debug_printf( "oPts" );
+ _debug_printf( "oPts" );
break;
default:
assert( 0 );
- debug_printf( "???" );
+ _debug_printf( "???" );
}
break;
case SVGA3DREG_ATTROUT:
assert( reg.number < 2 );
- debug_printf( "oD%u", reg.number );
+ _debug_printf( "oD%u", reg.number );
break;
case SVGA3DREG_TEXCRDOUT:
/* SVGA3DREG_OUTPUT */
- debug_printf( "oT%u", reg.number );
+ _debug_printf( "oT%u", reg.number );
break;
case SVGA3DREG_COLOROUT:
- debug_printf( "oC%u", reg.number );
+ _debug_printf( "oC%u", reg.number );
break;
case SVGA3DREG_DEPTHOUT:
- debug_printf( "oD%u", reg.number );
+ _debug_printf( "oD%u", reg.number );
break;
case SVGA3DREG_SAMPLER:
- debug_printf( "s%u", reg.number );
+ _debug_printf( "s%u", reg.number );
break;
case SVGA3DREG_CONSTBOOL:
assert( !reg.relative );
- debug_printf( "b%u", reg.number );
+ _debug_printf( "b%u", reg.number );
break;
case SVGA3DREG_CONSTINT:
assert( !reg.relative );
- debug_printf( "i%u", reg.number );
+ _debug_printf( "i%u", reg.number );
break;
case SVGA3DREG_LOOP:
assert( reg.number == 0 );
- debug_printf( "aL" );
+ _debug_printf( "aL" );
break;
case SVGA3DREG_MISCTYPE:
switch (reg.number) {
case SVGA3DMISCREG_POSITION:
- debug_printf( "vPos" );
+ _debug_printf( "vPos" );
break;
case SVGA3DMISCREG_FACE:
- debug_printf( "vFace" );
+ _debug_printf( "vFace" );
break;
default:
assert(0);
@@ -204,46 +204,46 @@ static void dump_reg( struct sh_reg reg, struct sh_srcreg *indreg, const struct
break;
case SVGA3DREG_LABEL:
- debug_printf( "l%u", reg.number );
+ _debug_printf( "l%u", reg.number );
break;
case SVGA3DREG_PREDICATE:
- debug_printf( "p%u", reg.number );
+ _debug_printf( "p%u", reg.number );
break;
default:
assert( 0 );
- debug_printf( "???" );
+ _debug_printf( "???" );
}
}
static void dump_cdata( struct sh_cdata cdata )
{
- debug_printf( "%f, %f, %f, %f", cdata.xyzw[0], cdata.xyzw[1], cdata.xyzw[2], cdata.xyzw[3] );
+ _debug_printf( "%f, %f, %f, %f", cdata.xyzw[0], cdata.xyzw[1], cdata.xyzw[2], cdata.xyzw[3] );
}
static void dump_idata( struct sh_idata idata )
{
- debug_printf( "%d, %d, %d, %d", idata.xyzw[0], idata.xyzw[1], idata.xyzw[2], idata.xyzw[3] );
+ _debug_printf( "%d, %d, %d, %d", idata.xyzw[0], idata.xyzw[1], idata.xyzw[2], idata.xyzw[3] );
}
static void dump_bdata( boolean bdata )
{
- debug_printf( bdata ? "TRUE" : "FALSE" );
+ _debug_printf( bdata ? "TRUE" : "FALSE" );
}
static void dump_sampleinfo( struct ps_sampleinfo sampleinfo )
{
switch (sampleinfo.texture_type) {
case SVGA3DSAMP_2D:
- debug_printf( "_2d" );
+ _debug_printf( "_2d" );
break;
case SVGA3DSAMP_CUBE:
- debug_printf( "_cube" );
+ _debug_printf( "_cube" );
break;
case SVGA3DSAMP_VOLUME:
- debug_printf( "_volume" );
+ _debug_printf( "_volume" );
break;
default:
assert( 0 );
@@ -255,46 +255,46 @@ static void dump_usageinfo( struct vs_semantic semantic )
{
switch (semantic.usage) {
case SVGA3D_DECLUSAGE_POSITION:
- debug_printf("_position" );
+ _debug_printf("_position" );
break;
case SVGA3D_DECLUSAGE_BLENDWEIGHT:
- debug_printf("_blendweight" );
+ _debug_printf("_blendweight" );
break;
case SVGA3D_DECLUSAGE_BLENDINDICES:
- debug_printf("_blendindices" );
+ _debug_printf("_blendindices" );
break;
case SVGA3D_DECLUSAGE_NORMAL:
- debug_printf("_normal" );
+ _debug_printf("_normal" );
break;
case SVGA3D_DECLUSAGE_PSIZE:
- debug_printf("_psize" );
+ _debug_printf("_psize" );
break;
case SVGA3D_DECLUSAGE_TEXCOORD:
- debug_printf("_texcoord");
+ _debug_printf("_texcoord");
break;
case SVGA3D_DECLUSAGE_TANGENT:
- debug_printf("_tangent" );
+ _debug_printf("_tangent" );
break;
case SVGA3D_DECLUSAGE_BINORMAL:
- debug_printf("_binormal" );
+ _debug_printf("_binormal" );
break;
case SVGA3D_DECLUSAGE_TESSFACTOR:
- debug_printf("_tessfactor" );
+ _debug_printf("_tessfactor" );
break;
case SVGA3D_DECLUSAGE_POSITIONT:
- debug_printf("_positiont" );
+ _debug_printf("_positiont" );
break;
case SVGA3D_DECLUSAGE_COLOR:
- debug_printf("_color" );
+ _debug_printf("_color" );
break;
case SVGA3D_DECLUSAGE_FOG:
- debug_printf("_fog" );
+ _debug_printf("_fog" );
break;
case SVGA3D_DECLUSAGE_DEPTH:
- debug_printf("_depth" );
+ _debug_printf("_depth" );
break;
case SVGA3D_DECLUSAGE_SAMPLE:
- debug_printf("_sample");
+ _debug_printf("_sample");
break;
default:
assert( 0 );
@@ -302,7 +302,7 @@ static void dump_usageinfo( struct vs_semantic semantic )
}
if (semantic.usage_index != 0) {
- debug_printf("%d", semantic.usage_index );
+ _debug_printf("%d", semantic.usage_index );
}
}
@@ -316,47 +316,47 @@ static void dump_dstreg( struct sh_dstreg dstreg, const struct dump_info *di )
assert( (dstreg.modifier & (SVGA3DDSTMOD_SATURATE | SVGA3DDSTMOD_PARTIALPRECISION)) == dstreg.modifier );
if (dstreg.modifier & SVGA3DDSTMOD_SATURATE)
- debug_printf( "_sat" );
+ _debug_printf( "_sat" );
if (dstreg.modifier & SVGA3DDSTMOD_PARTIALPRECISION)
- debug_printf( "_pp" );
+ _debug_printf( "_pp" );
switch (dstreg.shift_scale) {
case 0:
break;
case 1:
- debug_printf( "_x2" );
+ _debug_printf( "_x2" );
break;
case 2:
- debug_printf( "_x4" );
+ _debug_printf( "_x4" );
break;
case 3:
- debug_printf( "_x8" );
+ _debug_printf( "_x8" );
break;
case 13:
- debug_printf( "_d8" );
+ _debug_printf( "_d8" );
break;
case 14:
- debug_printf( "_d4" );
+ _debug_printf( "_d4" );
break;
case 15:
- debug_printf( "_d2" );
+ _debug_printf( "_d2" );
break;
default:
assert( 0 );
}
- debug_printf( " " );
+ _debug_printf( " " );
u.dstreg = dstreg;
dump_reg( u.reg, NULL, di );
if (dstreg.write_mask != SVGA3DWRITEMASK_ALL) {
- debug_printf( "." );
+ _debug_printf( "." );
if (dstreg.write_mask & SVGA3DWRITEMASK_0)
- debug_printf( "x" );
+ _debug_printf( "x" );
if (dstreg.write_mask & SVGA3DWRITEMASK_1)
- debug_printf( "y" );
+ _debug_printf( "y" );
if (dstreg.write_mask & SVGA3DWRITEMASK_2)
- debug_printf( "z" );
+ _debug_printf( "z" );
if (dstreg.write_mask & SVGA3DWRITEMASK_3)
- debug_printf( "w" );
+ _debug_printf( "w" );
}
}
@@ -372,19 +372,19 @@ static void dump_srcreg( struct sh_srcreg srcreg, struct sh_srcreg *indreg, cons
case SVGA3DSRCMOD_BIASNEG:
case SVGA3DSRCMOD_SIGNNEG:
case SVGA3DSRCMOD_X2NEG:
- debug_printf( "-" );
+ _debug_printf( "-" );
break;
case SVGA3DSRCMOD_ABS:
- debug_printf( "|" );
+ _debug_printf( "|" );
break;
case SVGA3DSRCMOD_ABSNEG:
- debug_printf( "-|" );
+ _debug_printf( "-|" );
break;
case SVGA3DSRCMOD_COMP:
- debug_printf( "1-" );
+ _debug_printf( "1-" );
break;
case SVGA3DSRCMOD_NOT:
- debug_printf( "!" );
+ _debug_printf( "!" );
}
u.srcreg = srcreg;
@@ -397,39 +397,39 @@ static void dump_srcreg( struct sh_srcreg srcreg, struct sh_srcreg *indreg, cons
break;
case SVGA3DSRCMOD_ABS:
case SVGA3DSRCMOD_ABSNEG:
- debug_printf( "|" );
+ _debug_printf( "|" );
break;
case SVGA3DSRCMOD_BIAS:
case SVGA3DSRCMOD_BIASNEG:
- debug_printf( "_bias" );
+ _debug_printf( "_bias" );
break;
case SVGA3DSRCMOD_SIGN:
case SVGA3DSRCMOD_SIGNNEG:
- debug_printf( "_bx2" );
+ _debug_printf( "_bx2" );
break;
case SVGA3DSRCMOD_X2:
case SVGA3DSRCMOD_X2NEG:
- debug_printf( "_x2" );
+ _debug_printf( "_x2" );
break;
case SVGA3DSRCMOD_DZ:
- debug_printf( "_dz" );
+ _debug_printf( "_dz" );
break;
case SVGA3DSRCMOD_DW:
- debug_printf( "_dw" );
+ _debug_printf( "_dw" );
break;
default:
assert( 0 );
}
if (srcreg.swizzle_x != 0 || srcreg.swizzle_y != 1 || srcreg.swizzle_z != 2 || srcreg.swizzle_w != 3) {
- debug_printf( "." );
+ _debug_printf( "." );
if (srcreg.swizzle_x == srcreg.swizzle_y && srcreg.swizzle_y == srcreg.swizzle_z && srcreg.swizzle_z == srcreg.swizzle_w) {
- debug_printf( "%c", "xyzw"[srcreg.swizzle_x] );
+ _debug_printf( "%c", "xyzw"[srcreg.swizzle_x] );
}
else {
- debug_printf( "%c", "xyzw"[srcreg.swizzle_x] );
- debug_printf( "%c", "xyzw"[srcreg.swizzle_y] );
- debug_printf( "%c", "xyzw"[srcreg.swizzle_z] );
- debug_printf( "%c", "xyzw"[srcreg.swizzle_w] );
+ _debug_printf( "%c", "xyzw"[srcreg.swizzle_x] );
+ _debug_printf( "%c", "xyzw"[srcreg.swizzle_y] );
+ _debug_printf( "%c", "xyzw"[srcreg.swizzle_z] );
+ _debug_printf( "%c", "xyzw"[srcreg.swizzle_w] );
}
}
}
@@ -447,15 +447,15 @@ svga_shader_dump(
if (do_binary) {
for (i = 0; i < dwords; i++)
- debug_printf(" 0x%08x,\n", assem[i]);
+ _debug_printf(" 0x%08x,\n", assem[i]);
- debug_printf("\n\n");
+ _debug_printf("\n\n");
}
di.version.value = *assem++;
di.is_ps = (di.version.type == SVGA3D_PS_TYPE);
- debug_printf(
+ _debug_printf(
"%s_%u_%u\n",
di.is_ps ? "ps" : "vs",
di.version.major,
@@ -465,7 +465,7 @@ svga_shader_dump(
struct sh_op op = *(struct sh_op *) assem;
if (assem - start >= dwords) {
- debug_printf("... ran off end of buffer\n");
+ _debug_printf("... ran off end of buffer\n");
assert(0);
return;
}
@@ -475,7 +475,7 @@ svga_shader_dump(
{
struct sh_dcl dcl = *(struct sh_dcl *) assem;
- debug_printf( "dcl" );
+ _debug_printf( "dcl" );
if (sh_dstreg_type( dcl.reg ) == SVGA3DREG_SAMPLER)
dump_sampleinfo( dcl.u.ps.sampleinfo );
else if (di.is_ps) {
@@ -486,7 +486,7 @@ svga_shader_dump(
else
dump_usageinfo( dcl.u.vs.semantic );
dump_dstreg( dcl.reg, &di );
- debug_printf( "\n" );
+ _debug_printf( "\n" );
assem += sizeof( struct sh_dcl ) / sizeof( unsigned );
}
break;
@@ -495,11 +495,11 @@ svga_shader_dump(
{
struct sh_defb defb = *(struct sh_defb *) assem;
- debug_printf( "defb " );
+ _debug_printf( "defb " );
dump_reg( defb.reg, NULL, &di );
- debug_printf( ", " );
+ _debug_printf( ", " );
dump_bdata( defb.data );
- debug_printf( "\n" );
+ _debug_printf( "\n" );
assem += sizeof( struct sh_defb ) / sizeof( unsigned );
}
break;
@@ -508,11 +508,11 @@ svga_shader_dump(
{
struct sh_defi defi = *(struct sh_defi *) assem;
- debug_printf( "defi " );
+ _debug_printf( "defi " );
dump_reg( defi.reg, NULL, &di );
- debug_printf( ", " );
+ _debug_printf( ", " );
dump_idata( defi.idata );
- debug_printf( "\n" );
+ _debug_printf( "\n" );
assem += sizeof( struct sh_defi ) / sizeof( unsigned );
}
break;
@@ -528,11 +528,11 @@ svga_shader_dump(
else {
struct sh_unaryop unaryop = *(struct sh_unaryop *) assem;
dump_dstreg( unaryop.dst, &di );
- debug_printf( ", " );
+ _debug_printf( ", " );
dump_srcreg( unaryop.src, NULL, &di );
assem += sizeof( struct sh_unaryop ) / sizeof( unsigned );
}
- debug_printf( "\n" );
+ _debug_printf( "\n" );
break;
case SVGA3DOP_TEX:
@@ -549,7 +549,7 @@ svga_shader_dump(
struct sh_unaryop unaryop = *(struct sh_unaryop *) assem;
dump_dstreg( unaryop.dst, &di );
- debug_printf( ", " );
+ _debug_printf( ", " );
dump_srcreg( unaryop.src, NULL, &di );
assem += sizeof( struct sh_unaryop ) / sizeof( unsigned );
}
@@ -559,30 +559,30 @@ svga_shader_dump(
dump_op( op, "texld" );
dump_dstreg( binaryop.dst, &di );
- debug_printf( ", " );
+ _debug_printf( ", " );
dump_srcreg( binaryop.src0, NULL, &di );
- debug_printf( ", " );
+ _debug_printf( ", " );
dump_srcreg( binaryop.src1, NULL, &di );
assem += sizeof( struct sh_binaryop ) / sizeof( unsigned );
}
- debug_printf( "\n" );
+ _debug_printf( "\n" );
break;
case SVGA3DOP_DEF:
{
struct sh_def def = *(struct sh_def *) assem;
- debug_printf( "def " );
+ _debug_printf( "def " );
dump_reg( def.reg, NULL, &di );
- debug_printf( ", " );
+ _debug_printf( ", " );
dump_cdata( def.cdata );
- debug_printf( "\n" );
+ _debug_printf( "\n" );
assem += sizeof( struct sh_def ) / sizeof( unsigned );
}
break;
case SVGA3DOP_PHASE:
- debug_printf( "phase\n" );
+ _debug_printf( "phase\n" );
assem += sizeof( struct sh_op ) / sizeof( unsigned );
break;
@@ -596,12 +596,12 @@ svga_shader_dump(
break;
case SVGA3DOP_RET:
- debug_printf( "ret\n" );
+ _debug_printf( "ret\n" );
assem += sizeof( struct sh_op ) / sizeof( unsigned );
break;
case SVGA3DOP_END:
- debug_printf( "end\n" );
+ _debug_printf( "end\n" );
finished = TRUE;
break;
@@ -640,14 +640,14 @@ svga_shader_dump(
}
if (not_first_arg)
- debug_printf( ", " );
+ _debug_printf( ", " );
else
- debug_printf( " " );
+ _debug_printf( " " );
dump_srcreg( srcreg, &indreg, &di );
not_first_arg = TRUE;
}
- debug_printf( "\n" );
+ _debug_printf( "\n" );
}
}
}