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-rw-r--r--src/mesa/drivers/dri/r600/r700_state.c119
1 files changed, 106 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c
index 5fe4b36b710..eee14b076cc 100644
--- a/src/mesa/drivers/dri/r600/r700_state.c
+++ b/src/mesa/drivers/dri/r600/r700_state.c
@@ -57,6 +57,8 @@
static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state);
+static void r700UpdatePolygonMode(GLcontext * ctx);
+static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state);
void r700SetDefaultStates(context_t *context) //--------------------
{
@@ -613,11 +615,11 @@ static void r700UpdateCulling(GLcontext * ctx)
CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
- if (ctx->Polygon.CullFlag)
+ if (ctx->Polygon.CullFlag)
{
- switch (ctx->Polygon.CullFaceMode)
+ switch (ctx->Polygon.CullFaceMode)
{
- case GL_FRONT:
+ case GL_FRONT:
SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
break;
@@ -636,13 +638,13 @@ static void r700UpdateCulling(GLcontext * ctx)
}
}
- switch (ctx->Polygon.FrontFace)
+ switch (ctx->Polygon.FrontFace)
{
case GL_CW:
SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
break;
case GL_CCW:
- CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
+ CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
break;
default:
CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); /* default: ccw */
@@ -705,7 +707,7 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //---------
case GL_POLYGON_OFFSET_POINT:
case GL_POLYGON_OFFSET_LINE:
case GL_POLYGON_OFFSET_FILL:
- //r700SetPolygonOffsetState(ctx, state);
+ r700SetPolygonOffsetState(ctx, state);
break;
case GL_SCISSOR_TEST:
radeon_firevertices(&context->radeon);
@@ -782,6 +784,7 @@ static void r700Fogfv(GLcontext * ctx, GLenum pname, const GLfloat * param) //--
static void r700FrontFace(GLcontext * ctx, GLenum mode) //------------------
{
r700UpdateCulling(ctx);
+ r700UpdatePolygonMode(ctx);
}
static void r700ShadeModel(GLcontext * ctx, GLenum mode) //--------------------
@@ -907,15 +910,111 @@ static void r700LineStipple(GLcontext *ctx, GLint factor, GLushort pattern)
SETfield(r700->PA_SC_LINE_STIPPLE.u32All, 1, AUTO_RESET_CNTL_shift, AUTO_RESET_CNTL_mask);
}
+static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+ if (state) {
+ SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_FRONT_ENABLE_bit);
+ SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_BACK_ENABLE_bit);
+ SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_PARA_ENABLE_bit);
+ } else {
+ CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_FRONT_ENABLE_bit);
+ CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_BACK_ENABLE_bit);
+ CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_PARA_ENABLE_bit);
+ }
+}
+
static void r700PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units) //--------------
{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ GLfloat constant = units;
+
+ switch (ctx->Visual.depthBits) {
+ case 16:
+ constant *= 4.0;
+ break;
+ case 24:
+ constant *= 2.0;
+ break;
+ }
+
+ factor *= 12.0;
+
+ r700->PA_SU_POLY_OFFSET_FRONT_SCALE.f32All = factor;
+ r700->PA_SU_POLY_OFFSET_FRONT_OFFSET.f32All = constant;
+ r700->PA_SU_POLY_OFFSET_BACK_SCALE.f32All = factor;
+ r700->PA_SU_POLY_OFFSET_BACK_OFFSET.f32All = constant;
}
+static void r700UpdatePolygonMode(GLcontext * ctx)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DISABLE_POLY_MODE, POLY_MODE_shift, POLY_MODE_mask);
+
+ /* Only do something if a polygon mode is wanted, default is GL_FILL */
+ if (ctx->Polygon.FrontMode != GL_FILL ||
+ ctx->Polygon.BackMode != GL_FILL) {
+ GLenum f, b;
+
+ /* Handle GL_CW (clock wise and GL_CCW (counter clock wise)
+ * correctly by selecting the correct front and back face
+ */
+ if (ctx->Polygon.FrontFace == GL_CCW) {
+ f = ctx->Polygon.FrontMode;
+ b = ctx->Polygon.BackMode;
+ } else {
+ f = ctx->Polygon.BackMode;
+ b = ctx->Polygon.FrontMode;
+ }
+
+ /* Enable polygon mode */
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DUAL_MODE, POLY_MODE_shift, POLY_MODE_mask);
+
+ switch (f) {
+ case GL_LINE:
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_LINES,
+ POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
+ break;
+ case GL_POINT:
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_POINTS,
+ POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
+ break;
+ case GL_FILL:
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
+ POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
+ break;
+ }
+
+ switch (b) {
+ case GL_LINE:
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_LINES,
+ POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
+ break;
+ case GL_POINT:
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_POINTS,
+ POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
+ break;
+ case GL_FILL:
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
+ POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
+ break;
+ }
+ }
+}
static void r700PolygonMode(GLcontext * ctx, GLenum face, GLenum mode) //------------------
{
+ (void)face;
+ (void)mode;
+
+ r700UpdatePolygonMode(ctx);
}
-
+
static void r700RenderMode(GLcontext * ctx, GLenum mode) //---------------------
{
}
@@ -1396,12 +1495,6 @@ void r700InitState(GLcontext * ctx) //-------------------
r700->DB_SHADER_CONTROL.u32All = 0;
SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit);
- /* Set up the culling control register */
- SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
- POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
- SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
- POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
-
/* screen */
r700->PA_SC_SCREEN_SCISSOR_TL.u32All = 0x0;