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-rw-r--r--src/mesa/shader/slang/slang_compile.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index ba2fc4f85c9..d7ad879e97a 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -2161,6 +2161,12 @@ parse_function(slang_parse_ctx * C, slang_output_ctx * O, int definition,
(O->funs->num_functions + 1)
* sizeof(slang_function));
if (O->funs->functions == NULL) {
+ /* Make sure that there are no functions marked, as the
+ * allocation is currently NULL, in order to avoid
+ * a potental segfault as we clean up later.
+ */
+ O->funs->num_functions = 0;
+
slang_info_log_memory(C->L);
slang_function_destruct(&parsed_func);
return GL_FALSE;