diff options
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_context.h | 4 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_rast.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup.c | 58 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup.h | 32 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup_context.h | 22 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup_line.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup_point.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup_tri.c | 14 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup_vbuf.c | 24 |
9 files changed, 82 insertions, 82 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h index 217ec59b688..f391871b0ee 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.h +++ b/src/gallium/drivers/llvmpipe/lp_context.h @@ -45,7 +45,7 @@ struct draw_stage; struct lp_fragment_shader; struct lp_vertex_shader; struct lp_blend_state; -struct setup_context; +struct lp_setup_context; struct lp_velems_state; struct llvmpipe_context { @@ -98,7 +98,7 @@ struct llvmpipe_context { int psize_slot; /** The tiling engine */ - struct setup_context *setup; + struct lp_setup_context *setup; /** The primitive drawing context */ struct draw_context *draw; diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h index dc5fc5fc7d6..303f6e3f7e4 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast.h +++ b/src/gallium/drivers/llvmpipe/lp_rast.h @@ -95,7 +95,7 @@ struct lp_rast_shader_inputs { * Rasterization information for a triangle known to be in this bin, * plus inputs to run the shader: * These fields are tile- and bin-independent. - * Objects of this type are put into the setup_context::data buffer. + * Objects of this type are put into the lp_setup_context::data buffer. */ struct lp_rast_triangle { #ifdef DEBUG diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index c870f89d01d..ba55daf78f9 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -52,11 +52,11 @@ #include "draw/draw_vbuf.h" -static void set_scene_state( struct setup_context *, unsigned ); +static void set_scene_state( struct lp_setup_context *, unsigned ); struct lp_scene * -lp_setup_get_current_scene(struct setup_context *setup) +lp_setup_get_current_scene(struct lp_setup_context *setup) { if (!setup->scene) { @@ -74,7 +74,7 @@ lp_setup_get_current_scene(struct setup_context *setup) static void -first_triangle( struct setup_context *setup, +first_triangle( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) @@ -85,7 +85,7 @@ first_triangle( struct setup_context *setup, } static void -first_line( struct setup_context *setup, +first_line( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4]) { @@ -95,7 +95,7 @@ first_line( struct setup_context *setup, } static void -first_point( struct setup_context *setup, +first_point( struct lp_setup_context *setup, const float (*v0)[4]) { set_scene_state( setup, SETUP_ACTIVE ); @@ -103,7 +103,7 @@ first_point( struct setup_context *setup, setup->point( setup, v0 ); } -static void reset_context( struct setup_context *setup ) +static void reset_context( struct lp_setup_context *setup ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -131,7 +131,7 @@ static void reset_context( struct setup_context *setup ) /** Rasterize all scene's bins */ static void -lp_setup_rasterize_scene( struct setup_context *setup, +lp_setup_rasterize_scene( struct lp_setup_context *setup, boolean write_depth ) { struct lp_scene *scene = lp_setup_get_current_scene(setup); @@ -148,7 +148,7 @@ lp_setup_rasterize_scene( struct setup_context *setup, static void -begin_binning( struct setup_context *setup ) +begin_binning( struct lp_setup_context *setup ) { struct lp_scene *scene = lp_setup_get_current_scene(setup); @@ -184,7 +184,7 @@ begin_binning( struct setup_context *setup ) * TODO: fast path for fullscreen clears and no triangles. */ static void -execute_clears( struct setup_context *setup ) +execute_clears( struct lp_setup_context *setup ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -194,7 +194,7 @@ execute_clears( struct setup_context *setup ) static void -set_scene_state( struct setup_context *setup, +set_scene_state( struct lp_setup_context *setup, unsigned new_state ) { unsigned old_state = setup->state; @@ -229,7 +229,7 @@ set_scene_state( struct setup_context *setup, void -lp_setup_flush( struct setup_context *setup, +lp_setup_flush( struct lp_setup_context *setup, unsigned flags ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -239,7 +239,7 @@ lp_setup_flush( struct setup_context *setup, void -lp_setup_bind_framebuffer( struct setup_context *setup, +lp_setup_bind_framebuffer( struct lp_setup_context *setup, const struct pipe_framebuffer_state *fb ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -256,7 +256,7 @@ lp_setup_bind_framebuffer( struct setup_context *setup, void -lp_setup_clear( struct setup_context *setup, +lp_setup_clear( struct lp_setup_context *setup, const float *color, double depth, unsigned stencil, @@ -314,7 +314,7 @@ lp_setup_clear( struct setup_context *setup, * Emit a fence. */ struct pipe_fence_handle * -lp_setup_fence( struct setup_context *setup ) +lp_setup_fence( struct lp_setup_context *setup ) { struct lp_scene *scene = lp_setup_get_current_scene(setup); const unsigned rank = lp_scene_get_num_bins( scene ); /* xxx */ @@ -334,7 +334,7 @@ lp_setup_fence( struct setup_context *setup ) void -lp_setup_set_triangle_state( struct setup_context *setup, +lp_setup_set_triangle_state( struct lp_setup_context *setup, unsigned cull_mode, boolean ccw_is_frontface, boolean scissor ) @@ -350,7 +350,7 @@ lp_setup_set_triangle_state( struct setup_context *setup, void -lp_setup_set_fs_inputs( struct setup_context *setup, +lp_setup_set_fs_inputs( struct lp_setup_context *setup, const struct lp_shader_input *input, unsigned nr ) { @@ -361,7 +361,7 @@ lp_setup_set_fs_inputs( struct setup_context *setup, } void -lp_setup_set_fs_functions( struct setup_context *setup, +lp_setup_set_fs_functions( struct lp_setup_context *setup, lp_jit_frag_func jit_function0, lp_jit_frag_func jit_function1, boolean opaque ) @@ -376,7 +376,7 @@ lp_setup_set_fs_functions( struct setup_context *setup, } void -lp_setup_set_fs_constants(struct setup_context *setup, +lp_setup_set_fs_constants(struct lp_setup_context *setup, struct pipe_buffer *buffer) { LP_DBG(DEBUG_SETUP, "%s %p\n", __FUNCTION__, (void *) buffer); @@ -388,7 +388,7 @@ lp_setup_set_fs_constants(struct setup_context *setup, void -lp_setup_set_alpha_ref_value( struct setup_context *setup, +lp_setup_set_alpha_ref_value( struct lp_setup_context *setup, float alpha_ref_value ) { LP_DBG(DEBUG_SETUP, "%s %f\n", __FUNCTION__, alpha_ref_value); @@ -400,7 +400,7 @@ lp_setup_set_alpha_ref_value( struct setup_context *setup, } void -lp_setup_set_blend_color( struct setup_context *setup, +lp_setup_set_blend_color( struct lp_setup_context *setup, const struct pipe_blend_color *blend_color ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -415,7 +415,7 @@ lp_setup_set_blend_color( struct setup_context *setup, void -lp_setup_set_scissor( struct setup_context *setup, +lp_setup_set_scissor( struct lp_setup_context *setup, const struct pipe_scissor_state *scissor ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -430,7 +430,7 @@ lp_setup_set_scissor( struct setup_context *setup, void -lp_setup_set_flatshade_first( struct setup_context *setup, +lp_setup_set_flatshade_first( struct lp_setup_context *setup, boolean flatshade_first ) { setup->flatshade_first = flatshade_first; @@ -438,7 +438,7 @@ lp_setup_set_flatshade_first( struct setup_context *setup, void -lp_setup_set_vertex_info( struct setup_context *setup, +lp_setup_set_vertex_info( struct lp_setup_context *setup, struct vertex_info *vertex_info ) { /* XXX: just silently holding onto the pointer: @@ -451,7 +451,7 @@ lp_setup_set_vertex_info( struct setup_context *setup, * Called during state validation when LP_NEW_TEXTURE is set. */ void -lp_setup_set_sampler_textures( struct setup_context *setup, +lp_setup_set_sampler_textures( struct lp_setup_context *setup, unsigned num, struct pipe_texture **texture) { unsigned i; @@ -512,7 +512,7 @@ lp_setup_set_sampler_textures( struct setup_context *setup, * being rendered and the current scene being built. */ unsigned -lp_setup_is_texture_referenced( const struct setup_context *setup, +lp_setup_is_texture_referenced( const struct lp_setup_context *setup, const struct pipe_texture *texture ) { unsigned i; @@ -541,7 +541,7 @@ lp_setup_is_texture_referenced( const struct setup_context *setup, * Called by vbuf code when we're about to draw something. */ void -lp_setup_update_state( struct setup_context *setup ) +lp_setup_update_state( struct lp_setup_context *setup ) { struct lp_scene *scene = lp_setup_get_current_scene(setup); @@ -659,7 +659,7 @@ lp_setup_update_state( struct setup_context *setup ) /* Only caller is lp_setup_vbuf_destroy() */ void -lp_setup_destroy( struct setup_context *setup ) +lp_setup_destroy( struct lp_setup_context *setup ) { reset_context( setup ); @@ -684,12 +684,12 @@ lp_setup_destroy( struct setup_context *setup ) * the draw module. Currently also creates a rasterizer to use with * it. */ -struct setup_context * +struct lp_setup_context * lp_setup_create( struct pipe_context *pipe, struct draw_context *draw ) { unsigned i; - struct setup_context *setup = CALLOC_STRUCT(setup_context); + struct lp_setup_context *setup = CALLOC_STRUCT(lp_setup_context); if (!setup) return NULL; diff --git a/src/gallium/drivers/llvmpipe/lp_setup.h b/src/gallium/drivers/llvmpipe/lp_setup.h index 17c112b5289..71244869a99 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.h +++ b/src/gallium/drivers/llvmpipe/lp_setup.h @@ -61,78 +61,78 @@ struct pipe_framebuffer_state; struct lp_fragment_shader; struct lp_jit_context; -struct setup_context * +struct lp_setup_context * lp_setup_create( struct pipe_context *pipe, struct draw_context *draw ); void -lp_setup_clear(struct setup_context *setup, +lp_setup_clear(struct lp_setup_context *setup, const float *clear_color, double clear_depth, unsigned clear_stencil, unsigned flags); struct pipe_fence_handle * -lp_setup_fence( struct setup_context *setup ); +lp_setup_fence( struct lp_setup_context *setup ); void -lp_setup_flush( struct setup_context *setup, +lp_setup_flush( struct lp_setup_context *setup, unsigned flags ); void -lp_setup_bind_framebuffer( struct setup_context *setup, +lp_setup_bind_framebuffer( struct lp_setup_context *setup, const struct pipe_framebuffer_state *fb ); void -lp_setup_set_triangle_state( struct setup_context *setup, +lp_setup_set_triangle_state( struct lp_setup_context *setup, unsigned cullmode, boolean front_is_ccw, boolean scissor ); void -lp_setup_set_fs_inputs( struct setup_context *setup, +lp_setup_set_fs_inputs( struct lp_setup_context *setup, const struct lp_shader_input *interp, unsigned nr ); void -lp_setup_set_fs_functions( struct setup_context *setup, +lp_setup_set_fs_functions( struct lp_setup_context *setup, lp_jit_frag_func jit_function0, lp_jit_frag_func jit_function1, boolean opaque ); void -lp_setup_set_fs_constants(struct setup_context *setup, +lp_setup_set_fs_constants(struct lp_setup_context *setup, struct pipe_buffer *buffer); void -lp_setup_set_alpha_ref_value( struct setup_context *setup, +lp_setup_set_alpha_ref_value( struct lp_setup_context *setup, float alpha_ref_value ); void -lp_setup_set_blend_color( struct setup_context *setup, +lp_setup_set_blend_color( struct lp_setup_context *setup, const struct pipe_blend_color *blend_color ); void -lp_setup_set_scissor( struct setup_context *setup, +lp_setup_set_scissor( struct lp_setup_context *setup, const struct pipe_scissor_state *scissor ); void -lp_setup_set_sampler_textures( struct setup_context *setup, +lp_setup_set_sampler_textures( struct lp_setup_context *setup, unsigned num, struct pipe_texture **texture); unsigned -lp_setup_is_texture_referenced( const struct setup_context *setup, +lp_setup_is_texture_referenced( const struct lp_setup_context *setup, const struct pipe_texture *texture ); void -lp_setup_set_flatshade_first( struct setup_context *setup, +lp_setup_set_flatshade_first( struct lp_setup_context *setup, boolean flatshade_first ); void -lp_setup_set_vertex_info( struct setup_context *setup, +lp_setup_set_vertex_info( struct lp_setup_context *setup, struct vertex_info *info ); diff --git a/src/gallium/drivers/llvmpipe/lp_setup_context.h b/src/gallium/drivers/llvmpipe/lp_setup_context.h index a5fc34e54a2..d3c9949dc87 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_context.h +++ b/src/gallium/drivers/llvmpipe/lp_setup_context.h @@ -65,7 +65,7 @@ struct lp_scene_queue; * Subclass of vbuf_render, plugged directly into the draw module as * the rendering backend. */ -struct setup_context +struct lp_setup_context { struct vbuf_render base; @@ -131,29 +131,29 @@ struct setup_context unsigned dirty; /**< bitmask of LP_SETUP_NEW_x bits */ - void (*point)( struct setup_context *, + void (*point)( struct lp_setup_context *, const float (*v0)[4]); - void (*line)( struct setup_context *, + void (*line)( struct lp_setup_context *, const float (*v0)[4], const float (*v1)[4]); - void (*triangle)( struct setup_context *, + void (*triangle)( struct lp_setup_context *, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]); }; -void lp_setup_choose_triangle( struct setup_context *setup ); -void lp_setup_choose_line( struct setup_context *setup ); -void lp_setup_choose_point( struct setup_context *setup ); +void lp_setup_choose_triangle( struct lp_setup_context *setup ); +void lp_setup_choose_line( struct lp_setup_context *setup ); +void lp_setup_choose_point( struct lp_setup_context *setup ); -struct lp_scene *lp_setup_get_current_scene(struct setup_context *setup); +struct lp_scene *lp_setup_get_current_scene(struct lp_setup_context *setup); -void lp_setup_init_vbuf(struct setup_context *setup); +void lp_setup_init_vbuf(struct lp_setup_context *setup); -void lp_setup_update_state( struct setup_context *setup ); +void lp_setup_update_state( struct lp_setup_context *setup ); -void lp_setup_destroy( struct setup_context *setup ); +void lp_setup_destroy( struct lp_setup_context *setup ); #endif diff --git a/src/gallium/drivers/llvmpipe/lp_setup_line.c b/src/gallium/drivers/llvmpipe/lp_setup_line.c index feea79d3943..be41c44e6f5 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_line.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_line.c @@ -31,7 +31,7 @@ #include "lp_setup_context.h" -static void line_nop( struct setup_context *setup, +static void line_nop( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4] ) { @@ -39,7 +39,7 @@ static void line_nop( struct setup_context *setup, void -lp_setup_choose_line( struct setup_context *setup ) +lp_setup_choose_line( struct lp_setup_context *setup ) { setup->line = line_nop; } diff --git a/src/gallium/drivers/llvmpipe/lp_setup_point.c b/src/gallium/drivers/llvmpipe/lp_setup_point.c index f03ca729b24..9f69e6c5ce2 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_point.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_point.c @@ -31,14 +31,14 @@ #include "lp_setup_context.h" -static void point_nop( struct setup_context *setup, +static void point_nop( struct lp_setup_context *setup, const float (*v0)[4] ) { } void -lp_setup_choose_point( struct setup_context *setup ) +lp_setup_choose_point( struct lp_setup_context *setup ) { setup->point = point_nop; } diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c index e75412ac9aa..8d781e358f8 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c @@ -173,7 +173,7 @@ static void setup_facing_coef( struct lp_rast_triangle *tri, /** * Compute the tri->coef[] array dadx, dady, a0 values. */ -static void setup_tri_coefficients( struct setup_context *setup, +static void setup_tri_coefficients( struct lp_setup_context *setup, struct lp_rast_triangle *tri, float oneoverarea, const float (*v1)[4], @@ -274,7 +274,7 @@ alloc_triangle(struct lp_scene *scene, unsigned nr_inputs, unsigned *tri_size) * bins for the tiles which we overlap. */ static void -do_triangle_ccw(struct setup_context *setup, +do_triangle_ccw(struct lp_setup_context *setup, const float (*v1)[4], const float (*v2)[4], const float (*v3)[4], @@ -565,7 +565,7 @@ do_triangle_ccw(struct setup_context *setup, } -static void triangle_cw( struct setup_context *setup, +static void triangle_cw( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4] ) @@ -574,7 +574,7 @@ static void triangle_cw( struct setup_context *setup, } -static void triangle_ccw( struct setup_context *setup, +static void triangle_ccw( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4] ) @@ -583,7 +583,7 @@ static void triangle_ccw( struct setup_context *setup, } -static void triangle_both( struct setup_context *setup, +static void triangle_both( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4] ) @@ -602,7 +602,7 @@ static void triangle_both( struct setup_context *setup, } -static void triangle_nop( struct setup_context *setup, +static void triangle_nop( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4] ) @@ -611,7 +611,7 @@ static void triangle_nop( struct setup_context *setup, void -lp_setup_choose_triangle( struct setup_context *setup ) +lp_setup_choose_triangle( struct lp_setup_context *setup ) { switch (setup->cullmode) { case PIPE_WINDING_NONE: diff --git a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c index 671e74465c0..d7336d82b21 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c @@ -48,10 +48,10 @@ /** cast wrapper */ -static struct setup_context * -setup_context(struct vbuf_render *vbr) +static struct lp_setup_context * +lp_setup_context(struct vbuf_render *vbr) { - return (struct setup_context *) vbr; + return (struct lp_setup_context *) vbr; } @@ -59,7 +59,7 @@ setup_context(struct vbuf_render *vbr) static const struct vertex_info * lp_setup_get_vertex_info(struct vbuf_render *vbr) { - struct setup_context *setup = setup_context(vbr); + struct lp_setup_context *setup = lp_setup_context(vbr); return setup->vertex_info; } @@ -68,7 +68,7 @@ static boolean lp_setup_allocate_vertices(struct vbuf_render *vbr, ushort vertex_size, ushort nr_vertices) { - struct setup_context *setup = setup_context(vbr); + struct lp_setup_context *setup = lp_setup_context(vbr); unsigned size = vertex_size * nr_vertices; if (setup->vertex_buffer_size < size) { @@ -92,7 +92,7 @@ lp_setup_release_vertices(struct vbuf_render *vbr) static void * lp_setup_map_vertices(struct vbuf_render *vbr) { - struct setup_context *setup = setup_context(vbr); + struct lp_setup_context *setup = lp_setup_context(vbr); return setup->vertex_buffer; } @@ -101,7 +101,7 @@ lp_setup_unmap_vertices(struct vbuf_render *vbr, ushort min_index, ushort max_index ) { - struct setup_context *setup = setup_context(vbr); + struct lp_setup_context *setup = lp_setup_context(vbr); assert( setup->vertex_buffer_size >= (max_index+1) * setup->vertex_size ); /* do nothing */ } @@ -110,7 +110,7 @@ lp_setup_unmap_vertices(struct vbuf_render *vbr, static boolean lp_setup_set_primitive(struct vbuf_render *vbr, unsigned prim) { - setup_context(vbr)->prim = prim; + lp_setup_context(vbr)->prim = prim; return TRUE; } @@ -129,7 +129,7 @@ static INLINE const_float4_ptr get_vert( const void *vertex_buffer, static void lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) { - struct setup_context *setup = setup_context(vbr); + struct lp_setup_context *setup = lp_setup_context(vbr); const unsigned stride = setup->vertex_info->size * sizeof(float); const void *vertex_buffer = setup->vertex_buffer; unsigned i; @@ -284,7 +284,7 @@ lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) static void lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) { - struct setup_context *setup = setup_context(vbr); + struct lp_setup_context *setup = lp_setup_context(vbr); const unsigned stride = setup->vertex_info->size * sizeof(float); const void *vertex_buffer = (void *) get_vert(setup->vertex_buffer, start, stride); @@ -436,7 +436,7 @@ lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) static void lp_setup_vbuf_destroy(struct vbuf_render *vbr) { - lp_setup_destroy(setup_context(vbr)); + lp_setup_destroy(lp_setup_context(vbr)); } @@ -444,7 +444,7 @@ lp_setup_vbuf_destroy(struct vbuf_render *vbr) * Create the post-transform vertex handler for the given context. */ void -lp_setup_init_vbuf(struct setup_context *setup) +lp_setup_init_vbuf(struct lp_setup_context *setup) { setup->base.max_indices = LP_MAX_VBUF_INDEXES; setup->base.max_vertex_buffer_bytes = LP_MAX_VBUF_SIZE; |