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-rw-r--r--src/mesa/drivers/glide/fxdd.c1
-rw-r--r--src/mesa/drivers/osmesa/osmesa.c4
-rw-r--r--src/mesa/drivers/x11/xm_dd.c4
3 files changed, 7 insertions, 2 deletions
diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c
index 6298a76c302..c20ccebc523 100644
--- a/src/mesa/drivers/glide/fxdd.c
+++ b/src/mesa/drivers/glide/fxdd.c
@@ -1107,6 +1107,7 @@ fxSetupDDPointers(GLcontext * ctx)
ctx->Driver.ShadeModel = fxDDShadeModel;
ctx->Driver.Enable = fxDDEnable;
+ tnl->Driver.RunPipeline = _tnl_run_pipeline;
tnl->Driver.RenderStart = fxDDRenderStart;
tnl->Driver.RenderFinish = fxDDRenderFinish;
tnl->Driver.ResetLineStipple = _swrast_ResetLineStipple;
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c
index e453f4127bc..65ab67798cb 100644
--- a/src/mesa/drivers/osmesa/osmesa.c
+++ b/src/mesa/drivers/osmesa/osmesa.c
@@ -1,4 +1,4 @@
-/* $Id: osmesa.c,v 1.53 2001/04/04 21:54:21 brianp Exp $ */
+/* $Id: osmesa.c,v 1.54 2001/05/10 12:22:32 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -57,6 +57,7 @@
#include "swrast/s_triangle.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
+#include "tnl/t_pipeline.h"
@@ -1857,6 +1858,7 @@ static void osmesa_update_state( GLcontext *ctx, GLuint new_state )
swdd->SetReadBuffer = set_read_buffer;
+ tnl->Driver.RunPipeline = _tnl_run_pipeline;
tnl->Driver.RenderStart = _swsetup_RenderStart;
tnl->Driver.RenderFinish = _swsetup_RenderFinish;
tnl->Driver.BuildProjectedVertices = _swsetup_BuildProjectedVertices;
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index 548ebb0c543..dbb01f343ef 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -1,4 +1,4 @@
-/* $Id: xm_dd.c,v 1.23 2001/04/27 21:18:25 brianp Exp $ */
+/* $Id: xm_dd.c,v 1.24 2001/05/10 12:22:32 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -43,6 +43,7 @@
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
+#include "tnl/t_pipeline.h"
/*
@@ -990,6 +991,7 @@ void xmesa_init_pointers( GLcontext *ctx )
/* Initialize the TNL driver interface:
*/
tnl = TNL_CONTEXT(ctx);
+ tnl->Driver.RunPipeline = _tnl_run_pipeline;
tnl->Driver.RenderStart = _swsetup_RenderStart;
tnl->Driver.RenderFinish = _swsetup_RenderFinish;
tnl->Driver.BuildProjectedVertices = _swsetup_BuildProjectedVertices;