diff options
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 19 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_mesa_to_tgsi.c | 19 |
2 files changed, 38 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index b6abe84ac18..1d91e366197 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -4615,6 +4615,25 @@ st_translate_program( if (sysInputs & (1 << i)) { unsigned semName = mesa_sysval_to_semantic[i]; t->systemValues[i] = ureg_DECL_system_value(ureg, numSys, semName, 0); + if (semName == TGSI_SEMANTIC_INSTANCEID || + semName == TGSI_SEMANTIC_VERTEXID) { + /* From Gallium perspective, these system values are always + * integer, and require native integer support. However, if + * native integer is supported on the vertex stage but not the + * pixel stage (e.g, i915g + draw), Mesa will generate IR that + * assumes these system values are floats. To resolve the + * inconsistency, we insert a U2F. + */ + struct st_context *st = st_context(ctx); + struct pipe_screen *pscreen = st->pipe->screen; + assert(procType == TGSI_PROCESSOR_VERTEX); + assert(pscreen->get_shader_param(pscreen, PIPE_SHADER_VERTEX, PIPE_SHADER_CAP_INTEGERS)); + if (!ctx->Const.NativeIntegers) { + struct ureg_dst temp = ureg_DECL_local_temporary(t->ureg); + ureg_U2F( t->ureg, ureg_writemask(temp, TGSI_WRITEMASK_X), t->systemValues[i]); + t->systemValues[i] = ureg_scalar(ureg_src(temp), 0); + } + } numSys++; sysInputs &= ~(1 << i); } diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index e414ed88c10..90af1b0098b 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -1159,6 +1159,25 @@ st_translate_mesa_program( if (sysInputs & (1 << i)) { unsigned semName = mesa_sysval_to_semantic[i]; t->systemValues[i] = ureg_DECL_system_value(ureg, numSys, semName, 0); + if (semName == TGSI_SEMANTIC_INSTANCEID || + semName == TGSI_SEMANTIC_VERTEXID) { + /* From Gallium perspective, these system values are always + * integer, and require native integer support. However, if + * native integer is supported on the vertex stage but not the + * pixel stage (e.g, i915g + draw), Mesa will generate IR that + * assumes these system values are floats. To resolve the + * inconsistency, we insert a U2F. + */ + struct st_context *st = st_context(ctx); + struct pipe_screen *pscreen = st->pipe->screen; + assert(procType == TGSI_PROCESSOR_VERTEX); + assert(pscreen->get_shader_param(pscreen, PIPE_SHADER_VERTEX, PIPE_SHADER_CAP_INTEGERS)); + if (!ctx->Const.NativeIntegers) { + struct ureg_dst temp = ureg_DECL_local_temporary(t->ureg); + ureg_U2F( t->ureg, ureg_writemask(temp, TGSI_WRITEMASK_X), t->systemValues[i]); + t->systemValues[i] = ureg_scalar(ureg_src(temp), 0); + } + } numSys++; sysInputs &= ~(1 << i); } |