diff options
-rw-r--r-- | src/glsl/builtin_function.cpp | 3 | ||||
-rwxr-xr-x | src/glsl/builtins/tools/generate_builtins.py | 3 |
2 files changed, 4 insertions, 2 deletions
diff --git a/src/glsl/builtin_function.cpp b/src/glsl/builtin_function.cpp index 4a319ef999a..d96c15cb30f 100644 --- a/src/glsl/builtin_function.cpp +++ b/src/glsl/builtin_function.cpp @@ -35,9 +35,10 @@ _mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type); gl_shader * read_builtins(GLenum target, const char *protos, const char **functions, unsigned count) { + GLcontext fakeCtx; gl_shader *sh = _mesa_new_shader(NULL, 0, target); struct _mesa_glsl_parse_state *st = - new(sh) _mesa_glsl_parse_state(NULL, target, sh); + new(sh) _mesa_glsl_parse_state(&fakeCtx, target, sh); st->language_version = 130; st->symbols->language_version = 130; diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py index bc64b4b3b5c..2431096a2b5 100755 --- a/src/glsl/builtins/tools/generate_builtins.py +++ b/src/glsl/builtins/tools/generate_builtins.py @@ -128,9 +128,10 @@ _mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type); gl_shader * read_builtins(GLenum target, const char *protos, const char **functions, unsigned count) { + GLcontext fakeCtx; gl_shader *sh = _mesa_new_shader(NULL, 0, target); struct _mesa_glsl_parse_state *st = - new(sh) _mesa_glsl_parse_state(NULL, target, sh); + new(sh) _mesa_glsl_parse_state(&fakeCtx, target, sh); st->language_version = 130; st->symbols->language_version = 130; |