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-rw-r--r--src/gallium/drivers/svga/include/svga3d_surfacedefs.h5
-rw-r--r--src/gallium/winsys/svga/drm/vmw_shader.h1
2 files changed, 6 insertions, 0 deletions
diff --git a/src/gallium/drivers/svga/include/svga3d_surfacedefs.h b/src/gallium/drivers/svga/include/svga3d_surfacedefs.h
index 9054e72207d..578b38dda78 100644
--- a/src/gallium/drivers/svga/include/svga3d_surfacedefs.h
+++ b/src/gallium/drivers/svga/include/svga3d_surfacedefs.h
@@ -31,6 +31,9 @@
* Surface/format/image helper code.
*/
+#ifndef SVGA3D_SURFACEDEFS_H
+#define SVGA3D_SURFACEDEFS_H
+
#include "svga3d_reg.h"
#define max_t(type, x, y) ((x) > (y) ? (x) : (y))
@@ -1145,3 +1148,5 @@ svga3dsurface_get_pixel_offset(SVGA3dSurfaceFormat format,
x / bw * desc->bytes_per_block);
return offset;
}
+
+#endif
diff --git a/src/gallium/winsys/svga/drm/vmw_shader.h b/src/gallium/winsys/svga/drm/vmw_shader.h
index c9a3638bcc6..ae557bcc8e4 100644
--- a/src/gallium/winsys/svga/drm/vmw_shader.h
+++ b/src/gallium/winsys/svga/drm/vmw_shader.h
@@ -32,6 +32,7 @@
*/
#ifndef VMW_SHADER_H_
+#define VMW_SHADER_H_
#include "pipe/p_compiler.h"
#include "util/u_atomic.h"