diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 29 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 2 |
3 files changed, 19 insertions, 20 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 1354a2668d5..2e92ef789db 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -1401,7 +1401,7 @@ fs_visitor::calculate_urb_setup() int urb_next = 0; /* Figure out where each of the incoming setup attributes lands. */ if (devinfo->gen >= 6) { - if (_mesa_bitcount_64(prog->InputsRead & + if (_mesa_bitcount_64(nir->info.inputs_read & BRW_FS_VARYING_INPUT_MASK) <= 16) { /* The SF/SBE pipeline stage can do arbitrary rearrangement of the * first 16 varying inputs, so we can put them wherever we want. @@ -1413,7 +1413,7 @@ fs_visitor::calculate_urb_setup() * a different vertex (or geometry) shader. */ for (unsigned int i = 0; i < VARYING_SLOT_MAX; i++) { - if (prog->InputsRead & BRW_FS_VARYING_INPUT_MASK & + if (nir->info.inputs_read & BRW_FS_VARYING_INPUT_MASK & BITFIELD64_BIT(i)) { prog_data->urb_setup[i] = urb_next++; } @@ -1427,7 +1427,7 @@ fs_visitor::calculate_urb_setup() struct brw_vue_map prev_stage_vue_map; brw_compute_vue_map(devinfo, &prev_stage_vue_map, key->input_slots_valid, - shader_prog->SeparateShader); + nir->info.separate_shader); int first_slot = 2 * BRW_SF_URB_ENTRY_READ_OFFSET; assert(prev_stage_vue_map.num_slots <= first_slot + 32); for (int slot = first_slot; slot < prev_stage_vue_map.num_slots; @@ -1437,7 +1437,7 @@ fs_visitor::calculate_urb_setup() * unused. */ if (varying != BRW_VARYING_SLOT_COUNT && - (prog->InputsRead & BRW_FS_VARYING_INPUT_MASK & + (nir->info.inputs_read & BRW_FS_VARYING_INPUT_MASK & BITFIELD64_BIT(varying))) { prog_data->urb_setup[varying] = slot - first_slot; } @@ -1470,7 +1470,7 @@ fs_visitor::calculate_urb_setup() * * See compile_sf_prog() for more info. */ - if (prog->InputsRead & BITFIELD64_BIT(VARYING_SLOT_PNTC)) + if (nir->info.inputs_read & BITFIELD64_BIT(VARYING_SLOT_PNTC)) prog_data->urb_setup[VARYING_SLOT_PNTC] = urb_next++; } @@ -4634,7 +4634,7 @@ void fs_visitor::setup_payload_gen6() { bool uses_depth = - (prog->InputsRead & (1 << VARYING_SLOT_POS)) != 0; + (nir->info.inputs_read & (1 << VARYING_SLOT_POS)) != 0; unsigned barycentric_interp_modes = (stage == MESA_SHADER_FRAGMENT) ? ((brw_wm_prog_data*) this->prog_data)->barycentric_interp_modes : 0; @@ -4693,7 +4693,7 @@ fs_visitor::setup_payload_gen6() } /* R32: MSAA input coverage mask */ - if (prog->SystemValuesRead & SYSTEM_BIT_SAMPLE_MASK_IN) { + if (nir->info.system_values_read & SYSTEM_BIT_SAMPLE_MASK_IN) { assert(devinfo->gen >= 7); payload.sample_mask_in_reg = payload.num_regs; payload.num_regs++; @@ -4706,7 +4706,7 @@ fs_visitor::setup_payload_gen6() /* R34-: bary for 32-pixel. */ /* R58-59: interp W for 32-pixel. */ - if (prog->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { + if (nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { source_depth_to_render_target = true; } } @@ -4725,7 +4725,7 @@ fs_visitor::setup_cs_payload() payload.num_regs = 1; - if (prog->SystemValuesRead & SYSTEM_BIT_LOCAL_INVOCATION_ID) { + if (nir->info.system_values_read & SYSTEM_BIT_LOCAL_INVOCATION_ID) { const unsigned local_id_dwords = brw_cs_prog_local_id_payload_dwords(dispatch_width); assert((local_id_dwords & 0x7) == 0); @@ -4786,8 +4786,8 @@ fs_visitor::optimize() \ if (unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER) && this_progress) { \ char filename[64]; \ - snprintf(filename, 64, "%s%d-%04d-%02d-%02d-" #pass, \ - stage_abbrev, dispatch_width, shader_prog ? shader_prog->Name : 0, iteration, pass_num); \ + snprintf(filename, 64, "%s%d-%s-%02d-%02d-" #pass, \ + stage_abbrev, dispatch_width, nir->info.name, iteration, pass_num); \ \ backend_shader::dump_instructions(filename); \ } \ @@ -4800,9 +4800,8 @@ fs_visitor::optimize() if (unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER)) { char filename[64]; - snprintf(filename, 64, "%s%d-%04d-00-start", - stage_abbrev, dispatch_width, - shader_prog ? shader_prog->Name : 0); + snprintf(filename, 64, "%s%d-%s-00-start", + stage_abbrev, dispatch_width, nir->info.name); backend_shader::dump_instructions(filename); } @@ -5003,7 +5002,7 @@ fs_visitor::run_fs(bool do_rep_send) emit_shader_time_begin(); calculate_urb_setup(); - if (prog->InputsRead > 0) { + if (nir->info.inputs_read > 0) { if (devinfo->gen < 6) emit_interpolation_setup_gen4(); else diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp index 42bf050822b..405c1fcd020 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp @@ -1440,7 +1440,7 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr */ brw_mark_surface_used(prog_data, stage_prog_data->binding_table.ubo_start + - shader_prog->NumBufferInterfaceBlocks - 1); + nir->info.num_ssbos - 1); } if (has_indirect) { @@ -1503,7 +1503,7 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr */ brw_mark_surface_used(prog_data, stage_prog_data->binding_table.ubo_start + - shader_prog->NumBufferInterfaceBlocks - 1); + nir->info.num_ssbos - 1); } /* Get the offset to read from */ @@ -1696,7 +1696,7 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr brw_mark_surface_used(prog_data, stage_prog_data->binding_table.ubo_start + - shader_prog->NumBufferInterfaceBlocks - 1); + nir->info.num_ssbos - 1); } /* Offset */ @@ -1890,7 +1890,7 @@ fs_visitor::nir_emit_ssbo_atomic(const fs_builder &bld, */ brw_mark_surface_used(prog_data, stage_prog_data->binding_table.ubo_start + - shader_prog->NumBufferInterfaceBlocks - 1); + nir->info.num_ssbos - 1); } fs_reg offset = get_nir_src(instr->src[1]); diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index c319bf746de..807fa3939cf 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -698,7 +698,7 @@ fs_visitor::emit_single_fb_write(const fs_builder &bld, fs_reg src_depth; if (source_depth_to_render_target) { - if (prog->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) + if (nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) src_depth = frag_depth; else src_depth = fs_reg(brw_vec8_grf(payload.source_depth_reg, 0)); |