diff options
-rw-r--r-- | src/mesa/shader/programopt.c | 96 | ||||
-rw-r--r-- | src/mesa/shader/programopt.h | 2 |
2 files changed, 96 insertions, 2 deletions
diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c index 9eeb71db1b6..7d560c74a54 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/shader/programopt.c @@ -35,6 +35,7 @@ #include "context.h" #include "prog_parameter.h" #include "prog_statevars.h" +#include "program.h" #include "programopt.h" #include "prog_instruction.h" @@ -102,7 +103,7 @@ _mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog) _mesa_copy_instructions (newInst + 4, vprog->Base.Instructions, origLen); /* free old instructions */ - _mesa_free(vprog->Base.Instructions); + _mesa_free_instructions(vprog->Base.Instructions, origLen); /* install new instructions */ vprog->Base.Instructions = newInst; @@ -274,7 +275,7 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog) inst++; /* free old instructions */ - _mesa_free(fprog->Base.Instructions); + _mesa_free_instructions(fprog->Base.Instructions, origLen); /* install new instructions */ fprog->Base.Instructions = newInst; @@ -364,3 +365,94 @@ _mesa_count_texture_instructions(struct gl_program *prog) } } + +/** + * Scan/rewrite program to remove reads of varying (output) registers. + * In GLSL vertex shaders, varying vars can be read and written. + * Normally, vertex varying vars are implemented as output registers. + * On some hardware, trying to read an output register causes trouble. + * So, rewrite the program to use a temporary register in this case. + */ +void +_mesa_remove_varying_reads(struct gl_program *prog) +{ + GLuint i; + GLint outputMap[VERT_RESULT_MAX]; + GLuint numVaryingReads = 0; + + assert(prog->Target == GL_VERTEX_PROGRAM_ARB); + + for (i = 0; i < VERT_RESULT_MAX; i++) + outputMap[i] = -1; + + /* look for instructions which read from varying vars */ + for (i = 0; i < prog->NumInstructions; i++) { + struct prog_instruction *inst = prog->Instructions + i; + const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode); + GLuint j; + for (j = 0; j < numSrc; j++) { + if (inst->SrcReg[j].File == PROGRAM_VARYING) { + /* replace the read with a temp reg */ + const GLuint var = inst->SrcReg[j].Index; + if (outputMap[var] == -1) { + numVaryingReads++; + outputMap[var] = _mesa_find_free_register(prog, + PROGRAM_TEMPORARY); + } + inst->SrcReg[j].File = PROGRAM_TEMPORARY; + inst->SrcReg[j].Index = outputMap[var]; + } + } + } + + if (numVaryingReads == 0) + return; /* nothing to be done */ + + /* look for instructions which write to the varying vars identified above */ + for (i = 0; i < prog->NumInstructions; i++) { + struct prog_instruction *inst = prog->Instructions + i; + const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode); + GLuint j; + for (j = 0; j < numSrc; j++) { + if (inst->DstReg.File == PROGRAM_VARYING && + outputMap[inst->DstReg.Index] >= 0) { + /* change inst to write to the temp reg, instead of the varying */ + inst->DstReg.File = PROGRAM_TEMPORARY; + inst->DstReg.Index = outputMap[inst->DstReg.Index]; + } + } + } + + /* insert new instructions to copy the temp vars to the varying vars */ + { + struct prog_instruction *inst; + GLint endPos, var; + + /* Look for END instruction and insert the new varying writes */ + endPos = -1; + for (i = 0; i < prog->NumInstructions; i++) { + struct prog_instruction *inst = prog->Instructions + i; + if (inst->Opcode == OPCODE_END) { + endPos = i; + _mesa_insert_instructions(prog, i, numVaryingReads); + break; + } + } + + assert(endPos >= 0); + + /* insert new MOV instructions here */ + inst = prog->Instructions + endPos; + for (var = 0; var < VERT_RESULT_MAX; var++) { + if (outputMap[var] >= 0) { + /* MOV VAR[var], TEMP[tmp]; */ + inst->Opcode = OPCODE_MOV; + inst->DstReg.File = PROGRAM_VARYING; + inst->DstReg.Index = var; + inst->SrcReg[0].File = PROGRAM_TEMPORARY; + inst->SrcReg[0].Index = outputMap[var]; + inst++; + } + } + } +} diff --git a/src/mesa/shader/programopt.h b/src/mesa/shader/programopt.h index ce63644bbf5..47ff2f0c7be 100644 --- a/src/mesa/shader/programopt.h +++ b/src/mesa/shader/programopt.h @@ -39,5 +39,7 @@ _mesa_count_texture_indirections(struct gl_program *prog); extern void _mesa_count_texture_instructions(struct gl_program *prog); +extern void +_mesa_remove_varying_reads(struct gl_program *prog); #endif /* PROGRAMOPT_H */ |