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-rw-r--r--src/gallium/drivers/radeonsi/si_descriptors.c222
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.h5
-rw-r--r--src/gallium/drivers/radeonsi/si_state.h13
-rw-r--r--src/gallium/drivers/radeonsi/si_state_draw.c3
-rw-r--r--src/gallium/drivers/radeonsi/si_state_shaders.c4
5 files changed, 156 insertions, 91 deletions
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c
index bbfd36dcbeb..f31cccbba17 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -141,7 +141,7 @@ static void si_emit_cp_dma_clear_buffer(struct si_context *sctx,
static void si_init_descriptors(struct si_context *sctx,
struct si_descriptors *desc,
- unsigned shader_userdata_reg,
+ unsigned shader_userdata_index,
unsigned element_dw_size,
unsigned num_elements,
void (*emit_func)(struct si_context *ctx, struct r600_atom *state))
@@ -150,7 +150,7 @@ static void si_init_descriptors(struct si_context *sctx,
assert(num_elements <= sizeof(desc->dirty_mask)*8);
desc->atom.emit = (void*)emit_func;
- desc->shader_userdata_reg = shader_userdata_reg;
+ desc->shader_userdata_offset = shader_userdata_index * 4;
desc->element_dw_size = element_dw_size;
desc->num_elements = num_elements;
desc->context_size = num_elements * element_dw_size * 4;
@@ -181,14 +181,11 @@ static void si_update_descriptors(struct si_context *sctx,
if (desc->dirty_mask) {
desc->atom.num_dw =
7 + /* copy */
- (4 + desc->element_dw_size) * util_bitcount64(desc->dirty_mask) + /* update */
- 4; /* pointer update */
-
- if (desc->shader_userdata_reg >= R_00B130_SPI_SHADER_USER_DATA_VS_0 &&
- desc->shader_userdata_reg < R_00B230_SPI_SHADER_USER_DATA_GS_0)
- desc->atom.num_dw += 4; /* second pointer update */
+ (4 + desc->element_dw_size) * util_bitcount(desc->dirty_mask); /* update */
desc->atom.dirty = true;
+ desc->pointer_dirty = true;
+ sctx->shader_userdata.atom.dirty = true;
/* TODO: Investigate if these flushes can be removed after
* adding CE support. */
@@ -206,32 +203,6 @@ static void si_update_descriptors(struct si_context *sctx,
}
}
-static void si_emit_shader_pointer(struct si_context *sctx,
- struct r600_atom *atom)
-{
- struct si_descriptors *desc = (struct si_descriptors*)atom;
- struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
- uint64_t va = desc->buffer->gpu_address +
- desc->current_context_id * desc->context_size +
- desc->buffer_offset;
-
- radeon_emit(cs, PKT3(PKT3_SET_SH_REG, 2, 0));
- radeon_emit(cs, (desc->shader_userdata_reg - SI_SH_REG_OFFSET) >> 2);
- radeon_emit(cs, va);
- radeon_emit(cs, va >> 32);
-
- if (desc->shader_userdata_reg >= R_00B130_SPI_SHADER_USER_DATA_VS_0 &&
- desc->shader_userdata_reg < R_00B230_SPI_SHADER_USER_DATA_GS_0) {
- radeon_emit(cs, PKT3(PKT3_SET_SH_REG, 2, 0));
- radeon_emit(cs, (desc->shader_userdata_reg +
- (R_00B330_SPI_SHADER_USER_DATA_ES_0 -
- R_00B130_SPI_SHADER_USER_DATA_VS_0) -
- SI_SH_REG_OFFSET) >> 2);
- radeon_emit(cs, va);
- radeon_emit(cs, va >> 32);
- }
-}
-
static void si_emit_descriptors(struct si_context *sctx,
struct si_descriptors *desc,
uint32_t **descriptors)
@@ -295,24 +266,6 @@ static void si_emit_descriptors(struct si_context *sctx,
desc->dirty_mask = 0;
desc->current_context_id = new_context_id;
-
- /* Now update the shader userdata pointer. */
- si_emit_shader_pointer(sctx, &desc->atom);
-}
-
-static unsigned si_get_shader_user_data_base(unsigned shader)
-{
- switch (shader) {
- case PIPE_SHADER_VERTEX:
- return R_00B130_SPI_SHADER_USER_DATA_VS_0;
- case PIPE_SHADER_GEOMETRY:
- return R_00B230_SPI_SHADER_USER_DATA_GS_0;
- case PIPE_SHADER_FRAGMENT:
- return R_00B030_SPI_SHADER_USER_DATA_PS_0;
- default:
- assert(0);
- return 0;
- }
}
/* SAMPLER VIEWS */
@@ -325,14 +278,11 @@ static void si_emit_sampler_views(struct si_context *sctx, struct r600_atom *ato
}
static void si_init_sampler_views(struct si_context *sctx,
- struct si_sampler_views *views,
- unsigned shader)
+ struct si_sampler_views *views)
{
int i;
- si_init_descriptors(sctx, &views->desc,
- si_get_shader_user_data_base(shader) +
- SI_SGPR_RESOURCE * 4,
+ si_init_descriptors(sctx, &views->desc, SI_SGPR_RESOURCE,
8, SI_NUM_SAMPLER_VIEWS, si_emit_sampler_views);
for (i = 0; i < views->desc.num_elements; i++) {
@@ -384,8 +334,6 @@ static void si_sampler_views_begin_new_cs(struct si_context *sctx,
r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, views->desc.buffer,
RADEON_USAGE_READWRITE, RADEON_PRIO_SHADER_DATA);
-
- si_emit_shader_pointer(sctx, &views->desc.atom);
}
static void si_set_sampler_view(struct si_context *sctx, unsigned shader,
@@ -493,7 +441,6 @@ static void si_sampler_states_begin_new_cs(struct si_context *sctx,
{
r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, states->desc.buffer,
RADEON_USAGE_READWRITE, RADEON_PRIO_SHADER_DATA);
- si_emit_shader_pointer(sctx, &states->desc.atom);
}
void si_set_sampler_descriptors(struct si_context *sctx, unsigned shader,
@@ -536,7 +483,7 @@ static void si_emit_buffer_resources(struct si_context *sctx, struct r600_atom *
static void si_init_buffer_resources(struct si_context *sctx,
struct si_buffer_resources *buffers,
- unsigned num_buffers, unsigned shader,
+ unsigned num_buffers,
unsigned shader_userdata_index,
enum radeon_bo_usage shader_usage,
enum radeon_bo_priority priority)
@@ -556,10 +503,8 @@ static void si_init_buffer_resources(struct si_context *sctx,
buffers->desc_data[i] = &buffers->desc_storage[i*4];
}
- si_init_descriptors(sctx, &buffers->desc,
- si_get_shader_user_data_base(shader) +
- shader_userdata_index*4, 4, num_buffers,
- si_emit_buffer_resources);
+ si_init_descriptors(sctx, &buffers->desc, shader_userdata_index, 4,
+ num_buffers, si_emit_buffer_resources);
}
static void si_release_buffer_resources(struct si_buffer_resources *buffers)
@@ -593,8 +538,6 @@ static void si_buffer_resources_begin_new_cs(struct si_context *sctx,
r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx,
buffers->desc.buffer, RADEON_USAGE_READWRITE,
RADEON_PRIO_SHADER_DATA);
-
- si_emit_shader_pointer(sctx, &buffers->desc.atom);
}
/* VERTEX BUFFERS */
@@ -620,8 +563,6 @@ static void si_vertex_buffers_begin_new_cs(struct si_context *sctx)
r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx,
desc->buffer, RADEON_USAGE_READ,
RADEON_PRIO_SHADER_DATA);
-
- si_emit_shader_pointer(sctx, &desc->atom);
}
void si_update_vertex_buffers(struct si_context *sctx)
@@ -693,13 +634,12 @@ void si_update_vertex_buffers(struct si_context *sctx)
}
}
- desc->atom.num_dw = 8; /* update 2 shader pointers (VS+ES) */
- desc->atom.dirty = true;
-
/* Don't flush the const cache. It would have a very negative effect
* on performance (confirmed by testing). New descriptors are always
* uploaded to a fresh new buffer, so I don't think flushing the const
* cache is needed. */
+ desc->pointer_dirty = true;
+ sctx->shader_userdata.atom.dirty = true;
}
@@ -1277,6 +1217,112 @@ void si_copy_buffer(struct si_context *sctx,
r600_resource(dst)->TC_L2_dirty = true;
}
+/* SHADER USER DATA */
+
+static void si_mark_shader_pointers_dirty(struct si_context *sctx,
+ unsigned shader)
+{
+ sctx->const_buffers[shader].desc.pointer_dirty = true;
+ sctx->rw_buffers[shader].desc.pointer_dirty = true;
+ sctx->samplers[shader].views.desc.pointer_dirty = true;
+ sctx->samplers[shader].states.desc.pointer_dirty = true;
+
+ if (shader == PIPE_SHADER_VERTEX)
+ sctx->vertex_buffers.pointer_dirty = true;
+
+ sctx->shader_userdata.atom.dirty = true;
+}
+
+static void si_shader_userdata_begin_new_cs(struct si_context *sctx)
+{
+ int i;
+
+ for (i = 0; i < SI_NUM_SHADERS; i++) {
+ si_mark_shader_pointers_dirty(sctx, i);
+ }
+}
+
+/* Set a base register address for user data constants in the given shader.
+ * This assigns a mapping from PIPE_SHADER_* to SPI_SHADER_USER_DATA_*.
+ */
+static void si_set_user_data_base(struct si_context *sctx,
+ unsigned shader, uint32_t new_base)
+{
+ uint32_t *base = &sctx->shader_userdata.sh_base[shader];
+
+ if (*base != new_base) {
+ *base = new_base;
+
+ if (new_base)
+ si_mark_shader_pointers_dirty(sctx, shader);
+ }
+}
+
+/* This must be called when these shaders are changed from non-NULL to NULL
+ * and vice versa:
+ * - geometry shader
+ * - tessellation control shader
+ * - tessellation evaluation shader
+ */
+void si_shader_change_notify(struct si_context *sctx)
+{
+ /* VS can be bound as VS or ES. */
+ if (sctx->gs_shader)
+ si_set_user_data_base(sctx, PIPE_SHADER_VERTEX,
+ R_00B330_SPI_SHADER_USER_DATA_ES_0);
+ else
+ si_set_user_data_base(sctx, PIPE_SHADER_VERTEX,
+ R_00B130_SPI_SHADER_USER_DATA_VS_0);
+}
+
+static void si_emit_shader_pointer(struct si_context *sctx,
+ struct si_descriptors *desc,
+ unsigned sh_base, bool keep_dirty)
+{
+ struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
+ uint64_t va;
+
+ if (!desc->pointer_dirty)
+ return;
+
+ va = desc->buffer->gpu_address +
+ desc->current_context_id * desc->context_size +
+ desc->buffer_offset;
+
+ radeon_emit(cs, PKT3(PKT3_SET_SH_REG, 2, 0));
+ radeon_emit(cs, (sh_base + desc->shader_userdata_offset - SI_SH_REG_OFFSET) >> 2);
+ radeon_emit(cs, va);
+ radeon_emit(cs, va >> 32);
+
+ desc->pointer_dirty = keep_dirty;
+}
+
+static void si_emit_shader_userdata(struct si_context *sctx,
+ struct r600_atom *atom)
+{
+ unsigned i;
+ uint32_t *sh_base = sctx->shader_userdata.sh_base;
+
+ /* The VS copy shader needs these for clipping, streamout, and rings. */
+ if (sctx->gs_shader) {
+ unsigned base = R_00B130_SPI_SHADER_USER_DATA_VS_0;
+ unsigned i = PIPE_SHADER_VERTEX;
+
+ si_emit_shader_pointer(sctx, &sctx->const_buffers[i].desc, base, true);
+ si_emit_shader_pointer(sctx, &sctx->rw_buffers[i].desc, base, true);
+ }
+
+ for (i = 0; i < SI_NUM_SHADERS; i++) {
+ unsigned base = sh_base[i];
+
+ si_emit_shader_pointer(sctx, &sctx->const_buffers[i].desc, base, false);
+ si_emit_shader_pointer(sctx, &sctx->rw_buffers[i].desc, base, false);
+ si_emit_shader_pointer(sctx, &sctx->samplers[i].views.desc, base, false);
+ si_emit_shader_pointer(sctx, &sctx->samplers[i].states.desc, base, false);
+ }
+ si_emit_shader_pointer(sctx, &sctx->vertex_buffers, sh_base[PIPE_SHADER_VERTEX], false);
+}
+
/* INIT/DEINIT */
void si_init_all_descriptors(struct si_context *sctx)
@@ -1285,19 +1331,17 @@ void si_init_all_descriptors(struct si_context *sctx)
for (i = 0; i < SI_NUM_SHADERS; i++) {
si_init_buffer_resources(sctx, &sctx->const_buffers[i],
- SI_NUM_CONST_BUFFERS, i, SI_SGPR_CONST,
+ SI_NUM_CONST_BUFFERS, SI_SGPR_CONST,
RADEON_USAGE_READ, RADEON_PRIO_SHADER_BUFFER_RO);
si_init_buffer_resources(sctx, &sctx->rw_buffers[i],
- i == PIPE_SHADER_VERTEX ?
- SI_NUM_RW_BUFFERS : SI_NUM_RING_BUFFERS,
- i, SI_SGPR_RW_BUFFERS,
+ SI_NUM_RW_BUFFERS, SI_SGPR_RW_BUFFERS,
RADEON_USAGE_READWRITE, RADEON_PRIO_SHADER_RESOURCE_RW);
- si_init_sampler_views(sctx, &sctx->samplers[i].views, i);
+ si_init_sampler_views(sctx, &sctx->samplers[i].views);
si_init_descriptors(sctx, &sctx->samplers[i].states.desc,
- si_get_shader_user_data_base(i) + SI_SGPR_SAMPLER * 4,
- 4, SI_NUM_SAMPLER_STATES, si_emit_sampler_states);
+ SI_SGPR_SAMPLER, 4, SI_NUM_SAMPLER_STATES,
+ si_emit_sampler_states);
sctx->atoms.s.const_buffers[i] = &sctx->const_buffers[i].desc.atom;
sctx->atoms.s.rw_buffers[i] = &sctx->rw_buffers[i].desc.atom;
@@ -1305,11 +1349,8 @@ void si_init_all_descriptors(struct si_context *sctx)
sctx->atoms.s.sampler_states[i] = &sctx->samplers[i].states.desc.atom;
}
- si_init_descriptors(sctx, &sctx->vertex_buffers,
- si_get_shader_user_data_base(PIPE_SHADER_VERTEX) +
- SI_SGPR_VERTEX_BUFFER*4, 4, SI_NUM_VERTEX_BUFFERS,
- si_emit_shader_pointer);
- sctx->atoms.s.vertex_buffers = &sctx->vertex_buffers.atom;
+ si_init_descriptors(sctx, &sctx->vertex_buffers, SI_SGPR_VERTEX_BUFFER,
+ 4, SI_NUM_VERTEX_BUFFERS, NULL);
/* Set pipe_context functions. */
sctx->b.b.set_constant_buffer = si_set_constant_buffer;
@@ -1317,6 +1358,18 @@ void si_init_all_descriptors(struct si_context *sctx)
sctx->b.b.set_stream_output_targets = si_set_streamout_targets;
sctx->b.clear_buffer = si_clear_buffer;
sctx->b.invalidate_buffer = si_invalidate_buffer;
+
+ /* Shader user data. */
+ sctx->atoms.s.shader_userdata = &sctx->shader_userdata.atom;
+ sctx->shader_userdata.atom.emit = (void*)si_emit_shader_userdata;
+
+ /* Upper bound, 4 pointers per shader, +1 for vertex buffers, +2 for the VS copy shader. */
+ sctx->shader_userdata.atom.num_dw = (SI_NUM_SHADERS * 4 + 1 + 2) * 4;
+
+ /* Set default and immutable mappings. */
+ si_set_user_data_base(sctx, PIPE_SHADER_VERTEX, R_00B130_SPI_SHADER_USER_DATA_VS_0);
+ si_set_user_data_base(sctx, PIPE_SHADER_GEOMETRY, R_00B230_SPI_SHADER_USER_DATA_GS_0);
+ si_set_user_data_base(sctx, PIPE_SHADER_FRAGMENT, R_00B030_SPI_SHADER_USER_DATA_PS_0);
}
void si_release_all_descriptors(struct si_context *sctx)
@@ -1343,4 +1396,5 @@ void si_all_descriptors_begin_new_cs(struct si_context *sctx)
si_sampler_states_begin_new_cs(sctx, &sctx->samplers[i].states);
}
si_vertex_buffers_begin_new_cs(sctx);
+ si_shader_userdata_begin_new_cs(sctx);
}
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index 266eeef61e9..11900105d82 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -125,8 +125,6 @@ struct si_framebuffer {
#define SI_NUM_ATOMS(sctx) (sizeof((sctx)->atoms)/sizeof((sctx)->atoms.array[0]))
-#define SI_NUM_SHADERS (PIPE_SHADER_GEOMETRY+1)
-
struct si_context {
struct r600_common_context b;
struct blitter_context *blitter;
@@ -142,7 +140,6 @@ struct si_context {
union {
struct {
/* The order matters. */
- struct r600_atom *vertex_buffers;
struct r600_atom *const_buffers[SI_NUM_SHADERS];
struct r600_atom *rw_buffers[SI_NUM_SHADERS];
struct r600_atom *sampler_views[SI_NUM_SHADERS];
@@ -157,6 +154,7 @@ struct si_context {
struct r600_atom *db_render_state;
struct r600_atom *msaa_config;
struct r600_atom *clip_regs;
+ struct r600_atom *shader_userdata;
} s;
struct r600_atom *array[0];
} atoms;
@@ -170,6 +168,7 @@ struct si_context {
struct si_shader_selector *gs_shader;
struct si_shader_selector *vs_shader;
struct si_cs_shader_state cs_shader_state;
+ struct si_shader_data shader_userdata;
/* shader information */
unsigned sprite_coord_enable;
bool flatshade;
diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h
index 0c1fdb41408..1510c2284d6 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -30,6 +30,8 @@
#include "si_pm4.h"
#include "radeon/r600_pipe_common.h"
+#define SI_NUM_SHADERS (PIPE_SHADER_GEOMETRY+1)
+
struct si_screen;
struct si_shader;
@@ -111,6 +113,11 @@ union si_state {
struct si_pm4_state *array[0];
};
+struct si_shader_data {
+ struct r600_atom atom;
+ uint32_t sh_base[SI_NUM_SHADERS];
+};
+
#define SI_NUM_USER_SAMPLERS 16 /* AKA OpenGL textures units per shader */
#define SI_POLY_STIPPLE_SAMPLER SI_NUM_USER_SAMPLERS
#define SI_NUM_SAMPLERS (SI_POLY_STIPPLE_SAMPLER + 1)
@@ -172,9 +179,10 @@ struct si_descriptors {
/* The size of a context, should be equal to 4*element_dw_size*num_elements. */
unsigned context_size;
- /* The shader userdata register where the 64-bit pointer to the descriptor
+ /* The shader userdata offset within a shader where the 64-bit pointer to the descriptor
* array will be stored. */
- unsigned shader_userdata_reg;
+ unsigned shader_userdata_offset;
+ bool pointer_dirty;
};
struct si_sampler_views {
@@ -246,6 +254,7 @@ void si_copy_buffer(struct si_context *sctx,
uint64_t dst_offset, uint64_t src_offset, unsigned size, bool is_framebuffer);
void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuffer,
const uint8_t *ptr, unsigned size, uint32_t *const_offset);
+void si_shader_change_notify(struct si_context *sctx);
/* si_state.c */
struct si_shader_selector;
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
index e85ed15deb7..abfae1c8ba3 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -249,8 +249,7 @@ static void si_emit_draw_packets(struct si_context *sctx,
const struct pipe_index_buffer *ib)
{
struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
- unsigned sh_base_reg = (sctx->gs_shader ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
- R_00B130_SPI_SHADER_USER_DATA_VS_0);
+ unsigned sh_base_reg = sctx->shader_userdata.sh_base[PIPE_SHADER_VERTEX];
if (info->count_from_stream_output) {
struct r600_so_target *t =
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index b153228fb2c..23aee3864f8 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -533,6 +533,7 @@ static void si_bind_gs_shader(struct pipe_context *ctx, void *state)
{
struct si_context *sctx = (struct si_context *)ctx;
struct si_shader_selector *sel = state;
+ bool enable_changed = !!sctx->gs_shader != !!sel;
if (sctx->gs_shader == sel)
return;
@@ -540,6 +541,9 @@ static void si_bind_gs_shader(struct pipe_context *ctx, void *state)
sctx->gs_shader = sel;
sctx->clip_regs.dirty = true;
sctx->last_rast_prim = -1; /* reset this so that it gets updated */
+
+ if (enable_changed)
+ si_shader_change_notify(sctx);
}
static void si_make_dummy_ps(struct si_context *sctx)