diff options
-rw-r--r-- | src/compiler/glsl/ast.h | 11 | ||||
-rw-r--r-- | src/compiler/glsl/ast_type.cpp | 19 | ||||
-rw-r--r-- | src/compiler/glsl/glsl_parser.yy | 31 | ||||
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.cpp | 34 | ||||
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.h | 6 | ||||
-rw-r--r-- | src/compiler/glsl/linker.cpp | 43 | ||||
-rw-r--r-- | src/compiler/shader_enums.h | 41 | ||||
-rw-r--r-- | src/compiler/shader_info.h | 6 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 6 |
9 files changed, 193 insertions, 4 deletions
diff --git a/src/compiler/glsl/ast.h b/src/compiler/glsl/ast.h index 94bcf644a26..90a35654aeb 100644 --- a/src/compiler/glsl/ast.h +++ b/src/compiler/glsl/ast.h @@ -654,6 +654,11 @@ struct ast_type_qualifier { /** \{ */ unsigned non_coherent:1; /** \} */ + + /** \name Layout qualifiers for NV_compute_shader_derivatives */ + /** \{ */ + unsigned derivative_group:1; + /** \} */ } /** \brief Set of flags, accessed by name. */ q; @@ -767,6 +772,12 @@ struct ast_type_qualifier { GLenum image_format; /** + * Arrangement of invocations used to calculate derivatives in a compute + * shader. From NV_compute_shader_derivatives. + */ + enum gl_derivative_group derivative_group; + + /** * Base type of the data read from or written to this image. Only * the following enumerants are allowed: GLSL_TYPE_UINT, * GLSL_TYPE_INT, GLSL_TYPE_FLOAT. diff --git a/src/compiler/glsl/ast_type.cpp b/src/compiler/glsl/ast_type.cpp index c2b6e6b3c2b..b499ee913e7 100644 --- a/src/compiler/glsl/ast_type.cpp +++ b/src/compiler/glsl/ast_type.cpp @@ -444,6 +444,11 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc, if (q.flags.q.bound_image) this->flags.q.bound_image = true; + if (q.flags.q.derivative_group) { + this->flags.q.derivative_group = true; + this->derivative_group = q.derivative_group; + } + this->flags.i |= q.flags.i; if (this->flags.q.in && @@ -645,6 +650,7 @@ ast_type_qualifier::validate_in_qualifier(YYLTYPE *loc, case MESA_SHADER_COMPUTE: valid_in_mask.flags.q.local_size = 7; valid_in_mask.flags.q.local_size_variable = 1; + valid_in_mask.flags.q.derivative_group = 1; break; default: r = false; @@ -741,6 +747,19 @@ ast_type_qualifier::merge_into_in_qualifier(YYLTYPE *loc, r = false; } + if (state->in_qualifier->flags.q.derivative_group) { + if (state->cs_derivative_group != DERIVATIVE_GROUP_NONE) { + if (state->in_qualifier->derivative_group != DERIVATIVE_GROUP_NONE && + state->cs_derivative_group != state->in_qualifier->derivative_group) { + _mesa_glsl_error(loc, state, + "conflicting derivative groups."); + r = false; + } + } else { + state->cs_derivative_group = state->in_qualifier->derivative_group; + } + } + /* We allow the creation of multiple cs_input_layout nodes. Coherence among * all existing nodes is checked later, when the AST node is transformed * into HIR. diff --git a/src/compiler/glsl/glsl_parser.yy b/src/compiler/glsl/glsl_parser.yy index ddb54f4a4d6..8d6c47fb6a3 100644 --- a/src/compiler/glsl/glsl_parser.yy +++ b/src/compiler/glsl/glsl_parser.yy @@ -1655,6 +1655,37 @@ layout_qualifier_id: $$.flags.q.non_coherent = 1; } + // Layout qualifiers for NV_compute_shader_derivatives. + if (!$$.flags.i) { + if (match_layout_qualifier($1, "derivative_group_quadsNV", state) == 0) { + $$.flags.q.derivative_group = 1; + $$.derivative_group = DERIVATIVE_GROUP_QUADS; + } else if (match_layout_qualifier($1, "derivative_group_linearNV", state) == 0) { + $$.flags.q.derivative_group = 1; + $$.derivative_group = DERIVATIVE_GROUP_LINEAR; + } + + if ($$.flags.i) { + if (!state->has_compute_shader()) { + _mesa_glsl_error(& @1, state, + "qualifier `%s' requires " + "a compute shader", $1); + } + + if (!state->NV_compute_shader_derivatives_enable) { + _mesa_glsl_error(& @1, state, + "qualifier `%s' requires " + "NV_compute_shader_derivatives", $1); + } + + if (state->NV_compute_shader_derivatives_warn) { + _mesa_glsl_warning(& @1, state, + "NV_compute_shader_derivatives layout " + "qualifier `%s' used", $1); + } + } + } + if (!$$.flags.i) { _mesa_glsl_error(& @1, state, "unrecognized layout identifier " "`%s'", $1); diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp index ec196299b6a..c1c3c9649fe 100644 --- a/src/compiler/glsl/glsl_parser_extras.cpp +++ b/src/compiler/glsl/glsl_parser_extras.cpp @@ -1717,7 +1717,8 @@ set_shader_inout_layout(struct gl_shader *shader, { /* Should have been prevented by the parser. */ if (shader->Stage != MESA_SHADER_GEOMETRY && - shader->Stage != MESA_SHADER_TESS_EVAL) { + shader->Stage != MESA_SHADER_TESS_EVAL && + shader->Stage != MESA_SHADER_COMPUTE) { assert(!state->in_qualifier->flags.i); } @@ -1725,6 +1726,7 @@ set_shader_inout_layout(struct gl_shader *shader, /* Should have been prevented by the parser. */ assert(!state->cs_input_local_size_specified); assert(!state->cs_input_local_size_variable_specified); + assert(state->cs_derivative_group == DERIVATIVE_GROUP_NONE); } if (shader->Stage != MESA_SHADER_FRAGMENT) { @@ -1849,6 +1851,36 @@ set_shader_inout_layout(struct gl_shader *shader, shader->info.Comp.LocalSizeVariable = state->cs_input_local_size_variable_specified; + + shader->info.Comp.DerivativeGroup = state->cs_derivative_group; + + if (state->NV_compute_shader_derivatives_enable) { + /* We allow multiple cs_input_layout nodes, but do not store them in + * a convenient place, so for now live with an empty location error. + */ + YYLTYPE loc = {0}; + if (shader->info.Comp.DerivativeGroup == DERIVATIVE_GROUP_QUADS) { + if (shader->info.Comp.LocalSize[0] % 2 != 0) { + _mesa_glsl_error(&loc, state, "derivative_group_quadsNV must be used with a " + "local group size whose first dimension " + "is a multiple of 2\n"); + } + if (shader->info.Comp.LocalSize[1] % 2 != 0) { + _mesa_glsl_error(&loc, state, "derivative_group_quadsNV must be used with a " + "local group size whose second dimension " + "is a multiple of 2\n"); + } + } else if (shader->info.Comp.DerivativeGroup == DERIVATIVE_GROUP_LINEAR) { + if ((shader->info.Comp.LocalSize[0] * + shader->info.Comp.LocalSize[1] * + shader->info.Comp.LocalSize[2]) % 4 != 0) { + _mesa_glsl_error(&loc, state, "derivative_group_linearNV must be used with a " + "local group size whose total number of invocations " + "is a multiple of 4\n"); + } + } + } + break; case MESA_SHADER_FRAGMENT: diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h index 295612e9aed..82a2ce3424b 100644 --- a/src/compiler/glsl/glsl_parser_extras.h +++ b/src/compiler/glsl/glsl_parser_extras.h @@ -446,6 +446,12 @@ struct _mesa_glsl_parse_state { bool cs_input_local_size_variable_specified; /** + * Arrangement of invocations used to calculate derivatives in a compute + * shader. From NV_compute_shader_derivatives. + */ + enum gl_derivative_group cs_derivative_group; + + /** * True if a shader declare bindless_sampler/bindless_image, and * respectively bound_sampler/bound_image at global scope as specified by * ARB_bindless_texture. diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index c6664e98ce3..5667fb73f1e 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -2170,9 +2170,9 @@ link_gs_inout_layout_qualifiers(struct gl_shader_program *prog, /** - * Perform cross-validation of compute shader local_size_{x,y,z} layout - * qualifiers for the attached compute shaders, and propagate them to the - * linked CS and linked shader program. + * Perform cross-validation of compute shader local_size_{x,y,z} layout and + * derivative arrangement qualifiers for the attached compute shaders, and + * propagate them to the linked CS and linked shader program. */ static void link_cs_input_layout_qualifiers(struct gl_shader_program *prog, @@ -2191,6 +2191,8 @@ link_cs_input_layout_qualifiers(struct gl_shader_program *prog, gl_prog->info.cs.local_size_variable = false; + gl_prog->info.cs.derivative_group = DERIVATIVE_GROUP_NONE; + /* From the ARB_compute_shader spec, in the section describing local size * declarations: * @@ -2234,6 +2236,17 @@ link_cs_input_layout_qualifiers(struct gl_shader_program *prog, } gl_prog->info.cs.local_size_variable = true; } + + enum gl_derivative_group group = shader->info.Comp.DerivativeGroup; + if (group != DERIVATIVE_GROUP_NONE) { + if (gl_prog->info.cs.derivative_group != DERIVATIVE_GROUP_NONE && + gl_prog->info.cs.derivative_group != group) { + linker_error(prog, "compute shader defined with conflicting " + "derivative groups\n"); + return; + } + gl_prog->info.cs.derivative_group = group; + } } /* Just do the intrastage -> interstage propagation right now, @@ -2246,6 +2259,30 @@ link_cs_input_layout_qualifiers(struct gl_shader_program *prog, "local group size\n"); return; } + + if (gl_prog->info.cs.derivative_group == DERIVATIVE_GROUP_QUADS) { + if (gl_prog->info.cs.local_size[0] % 2 != 0) { + linker_error(prog, "derivative_group_quadsNV must be used with a " + "local group size whose first dimension " + "is a multiple of 2\n"); + return; + } + if (gl_prog->info.cs.local_size[1] % 2 != 0) { + linker_error(prog, "derivative_group_quadsNV must be used with a local" + "group size whose second dimension " + "is a multiple of 2\n"); + return; + } + } else if (gl_prog->info.cs.derivative_group == DERIVATIVE_GROUP_LINEAR) { + if ((gl_prog->info.cs.local_size[0] * + gl_prog->info.cs.local_size[1] * + gl_prog->info.cs.local_size[2]) % 4 != 0) { + linker_error(prog, "derivative_group_linearNV must be used with a " + "local group size whose total number of invocations " + "is a multiple of 4\n"); + return; + } + } } /** diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h index 883b2825146..f9a4006f072 100644 --- a/src/compiler/shader_enums.h +++ b/src/compiler/shader_enums.h @@ -772,6 +772,47 @@ enum compare_func COMPARE_FUNC_ALWAYS, }; +/** + * Arrangements for grouping invocations from NV_compute_shader_derivatives. + * + * The extension provides new layout qualifiers that support two different + * arrangements of compute shader invocations for the purpose of derivative + * computation. When specifying + * + * layout(derivative_group_quadsNV) in; + * + * compute shader invocations are grouped into 2x2x1 arrays whose four local + * invocation ID values follow the pattern: + * + * +-----------------+------------------+ + * | (2x+0, 2y+0, z) | (2x+1, 2y+0, z) | + * +-----------------+------------------+ + * | (2x+0, 2y+1, z) | (2x+1, 2y+1, z) | + * +-----------------+------------------+ + * + * where Y increases from bottom to top. When specifying + * + * layout(derivative_group_linearNV) in; + * + * compute shader invocations are grouped into 2x2x1 arrays whose four local + * invocation index values follow the pattern: + * + * +------+------+ + * | 4n+0 | 4n+1 | + * +------+------+ + * | 4n+2 | 4n+3 | + * +------+------+ + * + * If neither layout qualifier is specified, derivatives in compute shaders + * return zero, which is consistent with the handling of built-in texture + * functions like texture() in GLSL 4.50 compute shaders. + */ +enum gl_derivative_group { + DERIVATIVE_GROUP_NONE = 0, + DERIVATIVE_GROUP_QUADS, + DERIVATIVE_GROUP_LINEAR, +}; + #ifdef __cplusplus } /* extern "C" */ #endif diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h index ef195760acb..78f4032362a 100644 --- a/src/compiler/shader_info.h +++ b/src/compiler/shader_info.h @@ -252,6 +252,12 @@ typedef struct shader_info { * AddressingModelPhysical64: 64 */ unsigned ptr_size; + + /* + * Arrangement of invocations used to calculate derivatives in a compute + * shader. From NV_compute_shader_derivatives. + */ + enum gl_derivative_group derivative_group; } cs; /* Applies to both TCS and TES. */ diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index d024d2a39fe..6f9c74bdfb0 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2516,6 +2516,12 @@ struct gl_shader_info * ARB_compute_variable_group_size. */ bool LocalSizeVariable; + + /* + * Arrangement of invocations used to calculate derivatives in a compute + * shader. From NV_compute_shader_derivatives. + */ + enum gl_derivative_group DerivativeGroup; } Comp; }; |